History Franchise / Ys

15th Jul '16 2:08:12 AM Morgenthaler
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* RedHeadedHero: Adol.
14th Jul '16 6:22:06 AM Morgenthaler
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''Ys'' (typically pronounced "ees"[[note]]Basically like "geese" without the G; this pronunciation is the one used by the series's current American publisher, Creator/XSEEDGames[[/note]], though "yees" was used instead in the English localization of ''Ys: The Ark of Napishtim'') is an action RPG series developed by Creator/{{Falcom}} and published by its developer in Japan and currently published by Creator/XSEEDGames in North America and Europe, with a ''large'' number of companies having localized licensed ports in the past (such as the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] versions) that has spanned over twenty years and thirteen consoles. The games chronicle the adventures of Adol Christin, a [[TheDrifter wandering]] [[HeroesPreferSwords swordsman]] with [[RedHeadedHero fiery red hair]] who always seems to be in the right place at the wrong time as far as world-threatening disasters are concerned. The eponymous ''Ys'' is a [[FloatingContinent mythical island floating in the sky]], which is visited in some games and merely referenced in others.

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''Ys'' (typically pronounced "ees"[[note]]Basically like "geese" without the G; this pronunciation is the one used by the series's current American publisher, Creator/XSEEDGames[[/note]], though "yees" was used instead in the English localization of ''Ys: The Ark of Napishtim'') is an action RPG series developed by Creator/{{Falcom}} and published by its developer in Japan and currently published by Creator/XSEEDGames in North America and Europe, with a ''large'' number of companies having localized licensed ports in the past (such as the [[UsefulNotes/TurboGrafx16 TurboGrafx-CD]] versions) that has spanned over twenty years and thirteen consoles. The games chronicle the adventures of Adol Christin, a [[TheDrifter wandering]] [[HeroesPreferSwords swordsman]] with [[RedHeadedHero fiery red hair]] hair who always seems to be in the right place at the wrong time as far as world-threatening disasters are concerned. The eponymous ''Ys'' is a [[FloatingContinent mythical island floating in the sky]], which is visited in some games and merely referenced in others.
13th Jul '16 6:53:49 PM jnv11
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* TheBlacksmith: Ys II features a blacksmith who is initially out of work because he is out of iron ore. The mine that has some iron ore is full of demons, so the miners require good armor and weapons to kill the demons in order to mine. Unfortunately, the armor and weapons shop has only weak armor that is too weak for the miners who are not [[MasterSwordsman master swordsmen]] to survive due to the lack of iron ore needed to make the iron that the armor requires to be made. Furthermore, there is a giant demon in the mine that is vulnerable only to [[KillItWithFire fire magic]] that guards the iron ore that is invulnerable to physical attacks. Adol has to go into the mine with a sword, a shield, the ability to use Ys's magic, and weak armor to kill the giant demon and to get the iron ore to break this cycle.

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* TheBlacksmith: Ys II features a blacksmith who is initially out of work because he is out of iron ore. The mine that has some iron ore is full of demons, so the miners require good armor and weapons to kill the demons in order to mine. Unfortunately, the armor and weapons shop has only weak armor that is too weak for the miners who are not [[MasterSwordsman master swordsmen]] to survive due to the lack of iron ore needed to make the iron that the armor requires to be made. Furthermore, there is Velagunder, a giant demon demon, guards the iron ore in the mine that mine. This demon is vulnerable only to [[KillItWithFire fire magic]] that guards the iron ore that and is invulnerable to physical attacks. attacks in this game. Adol has to go into the mine with a sword, a shield, the ability to use Ys's magic, and weak armor to kill the giant demon Velagunder and to get the iron ore to break this cycle.
13th Jul '16 6:50:07 PM jnv11
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*** One puzzle is how to get the silver sword. You need to find a roda seed and the silver harmonica in Rastin Mine. You would not know that you should eat it unless you talk to someone who states that it is a rare delicacy that everyone should try if they find one. Eating one grants you the ability to communicate with the roda trees. You also have to return the silver harmonica to Reah. She then plays a song that wakes the roda trees up. Otherwise, the trees will just mumble nonsense in their sleep if you approach them after eating the roda seed. Finally, you have to talk to the roda trees to get the silver sword.

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*** One puzzle is how to get the silver sword. You need to find a roda seed and the silver harmonica in Rastin Mine. You would not know that you should eat it the roda seed unless you talk to someone who states that it is a rare delicacy that everyone should try if they find one. Eating one grants you the ability to communicate with the roda trees. You also have to return the silver harmonica to Reah. She then plays a song that wakes the roda trees up. Otherwise, the trees will just mumble nonsense in their sleep if you approach them after eating the roda seed. Finally, you have to talk to the roda trees to get the silver sword.
11th Jul '16 6:03:49 PM jnv11
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* CorruptChurch: [[spoiler:If the current religion in Felghana is not a ScamReligion, Bishop Nikolas Garland turns the church in Felghana into this.]]

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* CorruptChurch: [[spoiler:If the current Romun Empire's religion in Felghana is not a ScamReligion, Bishop Nikolas Garland turns the church in Felghana into this.]]



* ScamReligion: [[spoiler:Nikolas Garland admits that his church was created to scare children after revealing himself to be bad. If he is being truthful, the currently practiced religion in Felghana is this.]]

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* ScamReligion: [[spoiler:Nikolas Garland admits that his church the religion that he preaches, the Romun Empire's religion, was created to scare children after revealing himself to be bad. If he is being truthful, the currently practiced religion in Felghana the Romun Empire is this.]]
11th Jul '16 5:58:54 PM jnv11
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* LimitBreak: An EXTRA attack. In VideoGame/YsSeven, this meter was introduced and was explained as a product of the dragon energy that weapons from Altago possess. This meter is recycled in VideoGame/YsMemoriesOfCelceta, but that introduces a PlotHole due to not explaining how any of the party learned how to perform these moves, and because Adol does not use any similar moves in later games except for Ys Seven.

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* LimitBreak: An EXTRA attack. In VideoGame/YsSeven, this meter was introduced and was explained as a product of the dragon energy that weapons from Altago possess. This meter is recycled in VideoGame/YsMemoriesOfCelceta, but that introduces a PlotHole due to not explaining how any of the party learned how to perform these moves, and because Adol does not use any similar moves in later games except for Ys Seven.VideoGame/YsSeven and ''Lacrimosa of Dana''.
11th Jul '16 8:40:10 AM jnv11
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* TheUnfought: [[spoiler:Count [=McGuire=] in ''Oath'']] isn't fought at all; after he is defeated, he just comes to terms with what he was done and has a HeelFaceTurn. In ''The Dawn of Ys'', [[spoiler:Eldeel, who gets killed by Gruda right after he [[YouHaveOutlivedYourUsefulness has unwittingly fulfilled his purpose in the Clan of Darkness's plan]]]]. Rije in ''Ys V''.

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* TheUnfought: [[spoiler:Count [=McGuire=] in ''Oath'']] isn't fought at all; after he is defeated, all. After this DirtyCoward surrenders, he just comes to terms with what he was done and has a HeelFaceTurn. In ''The Dawn of Ys'', [[spoiler:Eldeel, who gets killed by Gruda right after he [[YouHaveOutlivedYourUsefulness has unwittingly fulfilled his purpose in the Clan of Darkness's plan]]]]. Rije in ''Ys V''.
11th Jul '16 8:24:14 AM jnv11
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The games long suffered from extensive NoExportForYou syndrome after the series' lackluster initial release push in the very early 90s, which is the primary reason the series was practically unheard of outside of Japan for so long. Beginning with the release of ''Ys: The Ark of Napishtim'' on the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, ''Ys: Book I & II'' on the UsefulNotes/{{Wii}} VirtualConsole, and ''Legacy of Ys: Books I & II'' for the UsefulNotes/NintendoDS, the games started to reach a much wider audience, and the American video game publishing and localization company Creator/XSEEDGames announced an exclusive partnership with Falcom in 2010 that included the localization of ''VideoGame/YsSEVEN'', ''Ys: The Oath in Felghana'', and ''Ys I & II Chronicles'' for the PSP for the North American market, in that order. In March of 2012, XSEED and Falcom followed this up with a series of releases on Valve's Steam service, starting with the original Windows version of ''Oath'' and the long-Japan-only ''Origin'', followed by a further-updated PC version of ''I & II Chronicles''[[note]]ironically giving ''English-speakers'' the definitive version of that game[[/note]]; they then capped it off with the release of ''VideoGame/YsMemoriesOfCelceta'', Falcom's definitive version of ''IV'', on the PS Vita, released in English in November of 2013.

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The games long suffered from extensive NoExportForYou syndrome after the series' lackluster initial release push in the very early 90s, which is the primary reason the series was practically unheard of outside of Japan for so long. Beginning with the release of ''Ys: The Ark of Napishtim'' on the UsefulNotes/PlayStation2 and UsefulNotes/PlayStationPortable, ''Ys: Book I & II'' on the UsefulNotes/{{Wii}} VirtualConsole, and ''Legacy of Ys: Books I & II'' for the UsefulNotes/NintendoDS, the games started to reach a much wider audience, and the American video game publishing and localization company Creator/XSEEDGames announced an exclusive a partnership with Falcom in 2010 that included the localization of ''VideoGame/YsSEVEN'', ''Ys: The Oath in Felghana'', and ''Ys I & II Chronicles'' for the PSP for the North American market, in that order. In March of 2012, XSEED and Falcom followed this up with a series of releases on Valve's Steam service, starting with the original Windows version of ''Oath'' and the long-Japan-only ''Origin'', followed by a further-updated PC version of ''I & II Chronicles''[[note]]ironically giving ''English-speakers'' the definitive version of that game[[/note]]; they then capped it off with the release of ''VideoGame/YsMemoriesOfCelceta'', Falcom's definitive version of ''IV'', on the PS Vita, released in English in November of 2013.
11th Jul '16 8:19:02 AM jnv11
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* FakingAmnesia: [[spoiler: Feena and Reah do this in Ys I, and reveal the deception in the endgame of Ys II.]]

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* FakingAmnesia: [[spoiler: Feena and Reah do does this in Ys I, and reveal reveals the deception in the endgame of Ys II.]]



* LaserGuidedAmnesia: Adol suffers this in ''Ys: Memories of Celceta''. [[spoiler:More specifically, this is what happens to the outsiders who come into the village of Highland for knowledge and get out. Namely, they forget about the existence of Eldeel and the village of Highland but retain the knowledge they received from Eldeel. This is done to ensure that people do not come back for more knowledge and end up changing the future recorded in the {{Akashic Records}} too much. However, Adol suffered much more amnesia from falling down a waterfall and forgot much more like his name and that he is a swordsman.]]

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* LaserGuidedAmnesia: Adol suffers this in ''Ys: Memories of Celceta''. [[spoiler:More specifically, this is what happens to the outsiders who come into the village of Highland for knowledge and get out. Namely, they forget about the existence of Eldeel and the village of Highland but retain the knowledge they received from Eldeel. This is done to ensure that people do not come back for more knowledge and end up changing the future recorded in the {{Akashic Records}} too much. However, Adol suffered much more his amnesia from falling down a waterfall and forgot much more like his name and that he is a swordsman.swordsman He did not have any amnesia inflicted on him in Highland because he refused to accept knowledge from Eldeel.]]
11th Jul '16 7:47:00 AM jnv11
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Added DiffLines:

** Ys II Chronicles' English localization has shout outs to the [=TurboGrafx-CD=] version.
*** The first shout out is that Jade will say that he used to sell herbs, but has quit doing so in the English localization. He sold the herbs in the TGCD version.
*** The second shout out is where Zalem in the English localization of ''Ys II Chronicles'' states that she was forced to wear thicker clothes when Ramia Village used to be colder. In the North American TGCD version, she wears a toga that is much more conservative than the original Japanese version due to [[{{Bowdlerise}} Bowdlerisation]], and Ramia Village is as icy as the Ice Ridge of Noltia. The weather is much more temperate in ''Ys II Chronicles''.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.Ys