History Franchise / ShinMegamiTensei

26th Mar '17 10:42:42 AM Ramidel
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* StoryBranchFavoritism: Where themes of Law vs Chaos are concerned, the Neutral endings where humanity takes a stand and [[TookAThirdOption does not commit to a specific faction]], are considered to be the best endings from the creator perspective. For chaos, being social darwinistic this may be justified, but law being a depiction of utilitarianism, a mainstream ethical theory tends to end up being strawmanned in plot.

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* StoryBranchFavoritism: Where themes of Law vs Chaos are concerned, the Neutral endings where humanity takes a stand and [[TookAThirdOption does not commit to a specific faction]], are considered to be the best endings from the creator perspective. For chaos, being social darwinistic this may be justified, but law being a depiction of utilitarianism, a mainstream ethical theory tends to end up being strawmanned in plot.
26th Mar '17 10:27:17 AM Ramidel
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** ''VideoGame/DevilSurvivor'' has multiple good endings and focuses on the more positive aspects of the series' theme of choice. It's like facing a ''Shin Megami Tensei'' situation with ''Persona'' protagonists.
26th Mar '17 5:02:59 AM finalsurvivor1
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*** ''Shin Megami Tensei: Deep Strange Journey'' (2017)
25th Mar '17 1:37:42 PM nombretomado
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* MagicFromTechnology: Devil Summoners throughout the franchise usually carry around [[MagiTek a device]] --arm-mounted [=COMPs=] in the original games, pistol-mounted [=GUMPs=] in the ''VideoGame/DevilSummoner'' subseries, NintendoDS-shaped [=COMPs=] in ''VideoGame/DevilSurvivor'', the [[PoweredArmor Demonica]] in ''VideoGame/ShinMegamiTenseiStrangeJourney'' and a cellphone application in ''VideoGame/DevilSurvivor2'' and ''VideoGame/ShinMegamiTenseiIVApocalypse''-- that runs the Demon Summoning Program and allows the user to summon and control his or her {{Mons}}. And in ''VideoGame/DevilSurvivor'', it outright gives the user access to magic spells of [=his/her=] own.

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* MagicFromTechnology: Devil Summoners throughout the franchise usually carry around [[MagiTek a device]] --arm-mounted [=COMPs=] in the original games, pistol-mounted [=GUMPs=] in the ''VideoGame/DevilSummoner'' subseries, NintendoDS-shaped UsefulNotes/NintendoDS-shaped [=COMPs=] in ''VideoGame/DevilSurvivor'', the [[PoweredArmor Demonica]] in ''VideoGame/ShinMegamiTenseiStrangeJourney'' and a cellphone application in ''VideoGame/DevilSurvivor2'' and ''VideoGame/ShinMegamiTenseiIVApocalypse''-- that runs the Demon Summoning Program and allows the user to summon and control his or her {{Mons}}. And in ''VideoGame/DevilSurvivor'', it outright gives the user access to magic spells of [=his/her=] own.
14th Mar '17 11:38:24 AM morenohijazo
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* BasiliskAndCockatrice: Both Cockatrice and Basilisk are among the many [[{{Mon}} demons]] in the franchise. Both are separate monsters, but when it appears the Cockatrice's in-game description often mention that it is related to the Basilisk.
13th Mar '17 11:45:25 PM Karxrida
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*** ''VideoGame/ShinMegamiTenseiIVApocalypse'' (2016)
** New ''Shin Megami Tensei'' UsefulNotes/NintendoSwitch Title (TBA)

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*** ''VideoGame/ShinMegamiTenseiIVApocalypse'' (2016)
(2016)[[/index]]
** New ''Shin Megami Tensei'' UsefulNotes/NintendoSwitch Title (TBA)(TBA)[[index]]
6th Mar '17 4:05:12 AM LucaEarlgrey
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* AfterCombatRecovery: Averted for the most part, but some skills can recover HP or MP/SP after a successful battle. The Victory Cry skill is the most notable example, restoring ''all'' of both after the battle.
6th Mar '17 4:04:52 AM LucaEarlgrey
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* AfterCombatRecovery: Averted for the most part, but some skills can recover HP or MP/SP after a successful battle. The Victory Cry skill is the most notable example, restoring ''all'' of both after the battle.
21st Feb '17 9:57:47 PM LucaEarlgrey
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* SecretAIMoves: ''Many''. Part of TheDevTeamThinksOfEverything.
** One of the most notable comes in ''Nocturne'' and ''Digital Devil Saga'' in the form of two moves (''Beast Eye'' and ''Dragon Eye'') that gives the enemy free actions for a puny mana cost. For the most part, only bosses have it, [[TheComputerIsACheatingBastard and you can't learn it]]. ''Videogame/ShinMegamiTenseiIV'' lets you FINALLY learn a special version called Guardian's Eye...but [[BraggingRightsReward it requires a demon only obtainable from the last and most difficult DLC boss battle]], can only be inherited through an extremely limited form of fusion, and [[AwesomeButImpractical costs an absurd 255 MP]].

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* SecretAIMoves: ''Many''. Part of TheDevTeamThinksOfEverything.
**
One of the most notable comes in ''Nocturne'' and ''Digital Devil Saga'' in the form of two moves (''Beast Eye'' and ''Dragon Eye'') that gives the enemy free actions for a puny mana cost. For the most part, only bosses have it, [[TheComputerIsACheatingBastard and you can't learn it]]. ''Videogame/ShinMegamiTenseiIV'' lets you FINALLY learn a special version called Guardian's Eye...but [[BraggingRightsReward it requires a demon only obtainable from the last and most difficult DLC boss battle]], can only be inherited through an extremely limited form of fusion, and [[AwesomeButImpractical costs an absurd 255 MP]].
21st Feb '17 9:56:55 PM LucaEarlgrey
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** ''Nocturne'', ''Digital Devil Saga'', ''IV'', and ''IV: Apocalypse'' use the Press Turn system, where each side gets a number of turns equal to the number of members in the party, maybe more depending on the player completing a NewGamePlus sidequest or the party in question consisting of a boss who gets two or more turns for themselves. Exploiting an enemy's weakness or scoring a CriticalHit will turn an existing "full-turn" icon, if any, into a "half-turn" instead of using up any turns. \\

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** ''Nocturne'', ''Digital Devil Saga'', ''IV'', and ''IV: Apocalypse'' use the Press Turn system, where each side gets a number of turns equal to the number of members in the party, maybe more depending on the player completing a NewGamePlus sidequest or the party in question consisting of a boss who gets two or more turns for themselves. Exploiting an enemy's weakness or scoring a CriticalHit will turn an existing "full-turn" icon, if any, into a "half-turn" instead of using up any turns.turns, though if only half-turns remain then one will be used up. \\
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.ShinMegamiTensei