History Franchise / PiratesOfTheCaribbean

20th Jul '16 9:25:03 PM PaulA
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* ''VideoGame/LEGOPiratesOfTheCaribbean'', a game based on the movies.
25th Jun '16 3:40:54 PM Tavernier
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* ContinuityDrift: In the first couple of films, the pirates running around are all a bunch of independent libertines running around without any concern for anyone else. The third film introduces plot points that amount to pirate government structure and diplomatic contractual obligations.
14th May '16 10:11:18 AM CaptainTedium
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* BiggerBad: Lord Cutler Beckett, a CorruptCorporateExecutive who has no respect for InfantImmortality. He also [[DemotedToDragon turns Jones into his]] [[TheDragon Dragon]] by holding his WeaksauceWeakness at gunpoint.



* BroadStrokes: The films' plotlines are a gumbo of different nautical legends.


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* GreaterScopeVillain: Lord Cutler Beckett, a CorruptCorporateExecutive who has no respect for InfantImmortality. He also [[DemotedToDragon turns Jones into his]] [[TheDragon Dragon]] by holding his WeaksauceWeakness at gunpoint.
20th Apr '16 12:36:20 AM erforce
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** ''On Stranger Tides'' is about [[IndianaJonesAndTheLastCrusade an adventurous scoundrel who must form an uneasy alliance with his foes in a race to find the secret key to immortality]]. And then the BigBad [[spoiler:chooses... poorly.]]

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** ''On Stranger Tides'' is about [[IndianaJonesAndTheLastCrusade [[Film/IndianaJonesAndTheLastCrusade an adventurous scoundrel who must form an uneasy alliance with his foes in a race to find the secret key to immortality]]. And then the BigBad [[spoiler:chooses... poorly.]]



** The climax of ''Stranger Tides'' evokes recollection of a dilemma from [[IndianaJonesAndTheLastCrusade another adventure film.]]

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** The climax of ''Stranger Tides'' evokes recollection of a dilemma from [[IndianaJonesAndTheLastCrusade [[Film/IndianaJonesAndTheLastCrusade another adventure film.]]
7th Mar '16 1:49:55 PM OctoDojo
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* PrimaryColorChampion: Although he's more of a AntiHero, Jack wears a blue waistcoat and a red bandana, while his arch-nemesis Barbossa wears an orange-brown waistcoat and a green bandana.
27th Jan '16 5:51:22 PM Morgenthaler
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* DivineDate: Davy Jones's backstory involves him falling in love with the sea goddess Calypso when he was still a mortal man. She gave him the job of [[{{Psychopomp}} ferrying the souls of those who died at sea to the afterlife]] with the promise of seeing her once every 10 years, but since Calypso is as treacherous as the sea itself, she failed to show up. This prompted Jones to go rogue and caused his mutation into a [[{{Cthulhumanoid}} squid-man]].
17th Jan '16 9:51:29 PM acrobox
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* PirateKing: Who actually rules over all the pirates on all the seas in the world. The position itself is chosen by vote (and being pirates, all of them [[ItsAllAboutMe vote for themselves...]]), and [[spoiler: Elizabeth Swann]] was voted by Sparrow and [[spoiler:her]]self, breaking the tie and becoming the Pirate King in the third movie.
* The film ''Film/RobinHoodPrinceOfThieves'' puts its central character's claim right in the title.
24th Dec '15 8:49:44 PM maxwellsilver
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*** Should at least be averted with the ''Dauntless'' in the first film, as most of those killed appear to be marines, who wouldn't actually be involved in sailing the ship (in most circumstances they would defend the ship and provide small arms fire in a fight, and subdue any mutiny.)



-->'''Gibbs:''' Can't, sir. Poor devil had his tongue cut out. So he's trained the parrot [[VoiceForTheVoiceless to talk for him]]. No one's yet figured ''how''.

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-->'''Gibbs:''' Can't, He's a mute, sir. Poor devil had his tongue cut out. So he's trained the parrot [[VoiceForTheVoiceless to talk for him]]. No one's yet figured ''how''.
14th Dec '15 10:52:12 AM Discar
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* HooksAndCrooks
* HumanityEnsues

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* %%* HooksAndCrooks
* HostageMacGuffin:
** When Elizabeth Swann is chased after in ''Film/PiratesOfTheCaribbeanTheCurseOfTheBlackPearl'', she thinks it's because she's the governor's daughter... but it turns out the men were just being 'called' by a magical amulet she was wearing. She tries to avert this trope by claiming to be her own maid (she was in her undistinguished nightclothes, and the place is full of maids), using the family name of her crush -- this leads them to take her for Bill Turner's child, [[spoiler:the person they were looking for]].
** In the sequels, she comes into her own and is no longer fought over... until being MacGuffinSuperPerson mistaken for a god]] in ''[[Film/PiratesOfTheCaribbeanAtWorldsEnd At World's End]]'', when a [[GambitPileup bargaining session]] is held on who gets to kidnap her. She manages to negotiate her way into being declared [[SheIsTheKing Pirate King as a result]].
%%*
HumanityEnsues
13th Dec '15 8:10:02 PM ChaoticNovelist
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* ScoundrelCode: The Pirates' Code (Or [[AltumVidetur Pirata Codex]]) is a patently silly version, since freedom from authority is one of the main reasons for being a pirate in the first place. This is probably why they are rarely hesitant to stray from it, so long as Captain Teague isn't in the room.
** "The code's more like guidelines, than actual rules."
** The idea of a Pirate Code isn't ''entirely'' silly, as every pirate ship did have rules- the 'ship's articles', and strict ones at that ('Black Bart' Roberts' rules included a strict 10pm bedtime for anyone who was not on watch), just in order to function (you can't sail a tallship if you're not organised). These were, however, written specifically for each individual ship (sometimes extending to the crew's behaviour ashore), not to the whole trade.
*** The most important part of the Articles was the table spelling out what percentage of the treasure each pirate received. This often also included a "worker's comp" system specifying a certain amount of gold for a lost hand, leg, eye, etc.

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* ScoundrelCode: The Pirates' Code (Or [[AltumVidetur Pirata Codex]]) is a patently silly version, since freedom from authority is one of that governs the main reasons for being relations of pirates. For instance, if someone says "parley" you have to take them to your captain alive. However, there are a number of caveats to this code.
** You have to ''be''
a pirate in order for the first place. This is probably why they are rarely hesitant code to stray from it, so long as Captain Teague isn't in the room.
apply to you.
** "The code's more like guidelines, than actual lateral rules."
** The idea of a Pirate Code isn't ''entirely'' silly, as every pirate ship did have rules- Is Captain Teague within hearing distance? If he is, then obey the 'ship's articles', code or [[JudgeJuryAndExecutioner he will shoot you without hesitation and strict ones at that ('Black Bart' Roberts' rules included a strict 10pm bedtime for anyone who was not on watch), just in order to function (you can't sail a tallship if you're not organised). These were, however, written specifically for each individual ship (sometimes extending to the crew's behaviour ashore), not to the whole trade.
*** The most important part of the Articles was the table spelling out what percentage of the treasure each pirate received. This often also included a "worker's comp" system specifying a certain amount of gold for a lost hand, leg, eye, etc.
neither your captain or mates will complain about it.]]
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