History Franchise / Metroid

22nd Jul '16 9:09:49 PM ErikModi
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** Metroid II originally implied that the Metroids were mutating, making them very different and more dangerous. It wasn't until later in the series that these "mutations" were retconned into being part of their natural life cycle, but which was only sustained in the correct environment (that of SR388).
22nd Jul '16 3:49:46 PM ErikModi
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* AttackItsWeakpoint: An ever-increasing number of bosses throughout the series have this. Starting with Mother Brain in the original Metroid (though you have to make the weakpoint yourself by blasting a hole in her glass case), then continuing with all the "mutated" metroids in Metroid 2. In Super Metroid, Kraid and Crocomire are only vulnerable to shots to the mouth, Phantoon must be shot in the eye, and Draygon must be shot in the belly (or electrocuted with the Grapple Beam).
12th Jul '16 9:28:03 AM WillKeaton
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* BigCreepyCrawlies: Many games have giant buglike bosses, but ''Zero Mission'' has the most.
12th Jul '16 9:24:41 AM WillKeaton
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** Sometimes intentional to, [[http://www.metroid2002.com at least try to]], prevent SequenceBreaking.

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** Sometimes intentional to, [[http://www.metroid2002.com at least try to]], to,]] prevent SequenceBreaking.
4th Jul '16 10:28:29 AM REV6Pilot
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* BeTheBall: One major aspect of Samus' suit is the ability to roll up into the ultra-compact Morph Ball.
30th May '16 4:12:37 PM Saurubiker
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The ''Metroid'' franchise is somewhat unusual among {{Platform| Game}}ers, especially Creator/{{Nintendo}} ones, for its substantial continuity. The [[VideoGame/{{Metroid1}} first game]], released in 1986 on the [[UsefulNotes/NintendoEntertainmentSystem NES]], deals with Samus's assault on the Space Pirate base on Zebes, where she first encountered the Metroids. After defeating the Space Pirates' leader, Mother Brain, Samus is dispatched in the (UsefulNotes/GameBoy) sequel, ''VideoGame/MetroidIIReturnOfSamus'' (1991), to hunt down the Metroids on their home world. The end of this game segues directly into (UsefulNotes/{{Super Nintendo|EntertainmentSystem}}) ''VideoGame/SuperMetroid'' (1994), where the final larval Metroid is stolen by Space Pirates who take it to a rebuilt base on Zebes.

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The ''Metroid'' franchise is somewhat unusual among {{Platform| Game}}ers, especially Creator/{{Nintendo}} ones, for its substantial continuity. The [[VideoGame/{{Metroid1}} first game]], released in 1986 on the [[UsefulNotes/NintendoEntertainmentSystem NES]], deals with Samus's assault on the Space Pirate base on Zebes, where she first encountered the Metroids. After defeating the Space Pirates' leader, Mother Brain, Samus is dispatched in the (UsefulNotes/GameBoy) sequel, ''VideoGame/MetroidIIReturnOfSamus'' (1991), to hunt down the Metroids on their home world. The end of this game segues directly into (UsefulNotes/{{Super Nintendo|EntertainmentSystem}}) (UsefulNotes/SuperNES) ''VideoGame/SuperMetroid'' (1994), where the final larval Metroid is stolen by Space Pirates who take it to a rebuilt base on Zebes.



* ''VideoGame/SuperMetroid'' (1994, [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]; Wii and Wii U VC)

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* ''VideoGame/SuperMetroid'' (1994, [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]]; Super NES]]; Wii and Wii U VC)
30th May '16 8:50:23 AM Dedars1
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* AnachronicOrder: The chronology is officially ''Metroid Zero Mission'', the ''Prime'' series (with ''Hunters'' coming before ''Echoes'' despite being released after it), ''Metroid II'', ''Super Metroid'', ''Other M'', and ''Fusion''. The original ''Metroid'' was replaced by its UpdatedRerelease ''Zero Mission''.

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* AnachronicOrder: The chronology is officially ''Metroid Zero Mission'', the ''Prime'' series (with ''Hunters'' coming before ''Echoes'' despite being released after it), ''Metroid II'', ''Super Metroid'', ''Other M'', and ''Fusion''. The original ''Metroid'' was replaced by its UpdatedRerelease [[VideoGameRemake remake]] ''Zero Mission''.
10th May '16 10:31:28 PM Phediuk
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** Believe it or not, SamusIsAGirl was itself considered a plot twist at the beginning of the series, to the point where the original game's manual either strenuously avoided mentioning Samus' gender (in the Japanese text) or outright referred to her as male (in the English text). At this point it's [[AllThereIsToKnowAboutTheCryingGame the only thing some people know about the series]], and crossover media such as ''VideoGame/SuperSmashBros'' don't even try to hide it.

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** Believe it or not, SamusIsAGirl was itself considered a plot twist at the beginning of the series, to the point where the original game's manual either strenuously avoided mentioning Samus' gender (in the Japanese text) or outright referred to her as male (in male, in both the Japanese and English text).versions. At this point it's [[AllThereIsToKnowAboutTheCryingGame the only thing some people know about the series]], and crossover media such as ''VideoGame/SuperSmashBros'' don't even try to hide it.
12th Apr '16 5:49:11 PM Tightwire
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* TheReveal: In the first game, at the end the super-tough merc you've saved the galaxy with takes off his helmet and... ''he'' is a ''she.'' Yes, Samus is a woman. Now it's common knowledge.
30th Mar '16 4:20:26 PM MyFinalEdits
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* BeePeople: The Zebesian Space Pirates in the manga comics will follow anyone with enough strength or charisma. In a bit of a subversion, their species can't produce "queens", so they look to other species to lead them. On their own, they're TooDumbToLive. A fan theory even says that the Zebesians are Super soldiers bred by the smarter Space Pirates in Prime, and are MADE to be stupid and not question anything.

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* BeePeople: BeePeople:
**
The Zebesian Space Pirates in the manga comics will follow anyone with enough strength or charisma. In a bit of a subversion, their species can't produce "queens", so they look to other species to lead them. On their own, they're TooDumbToLive. A fan theory even says that the Zebesians are Super soldiers bred by the smarter Space Pirates in Prime, and are MADE to be stupid and not question anything.



* BerserkButton: If Samus is pointing her arm cannon at you and you just happen to be a member of a race of intergalactic bloodthirsty aliens, ''don't beg for mercy.''
** No, seriously. A space pirate tries this in the manga, and an already enraged Samus [[RantInducingSlight goes ballistic]], reminding him that he was about to ignore the pleas of a little girl they marked for execution.
** What's that? You just killed someone [[MamaBear Samus cares for?]] We'll miss you. She won't.

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* BerserkButton: If Samus is pointing her arm cannon at you and you just happen to be a member of a race of intergalactic bloodthirsty aliens, ''don't beg for mercy.''
** No, seriously.
'' A space pirate tries this in the manga, and an already enraged Samus [[RantInducingSlight goes ballistic]], reminding him that he was about to ignore the pleas of a little girl they marked for execution.
** What's that? You just killed someone [[MamaBear Samus cares for?]] We'll miss you. She won't.
execution.



* BodyHorror: The X Parasites in ''Fusion''; Phazon in ''Prime.'' Metroids themselves might count, given their habit of turning their victims into desiccated gray husks that turn to powder when touched. In ''Prime'' as well, a vague reference to Space Pirate attempts to replicate the Morph Ball that went horribly, horribly wrong.
** Special mention goes to ''Prime 3,'' where you can actually see the gradual effects of Phazon corruption on Samus with each Leviathan destroyed. Those eyes could curdle milk.
** Don't forget ''Prime 2'' which featured the Ing, a transdimensional species of dark-matter aliens that can possess and mutate other beings.

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* BodyHorror: BodyHorror:
**
The X Parasites in ''Fusion''; Phazon in ''Prime.'' Metroids themselves might count, given their habit of turning their victims into desiccated gray husks that turn to powder when touched. In ''Prime'' as well, a vague reference to Space Pirate attempts to replicate the Morph Ball that went horribly, horribly wrong.
**
wrong. Special mention goes to ''Prime 3,'' where you can actually see the gradual effects of Phazon corruption on Samus with each Leviathan destroyed. Those eyes could curdle milk.
** Don't forget ''Prime 2'' which featured has the Ing, a transdimensional species of dark-matter aliens that can possess and mutate other beings.



** Also in ''Fusion'', [[spoiler: both the very first boss (Arachnus) and very last boss (Omega Metroid) are from ''Metroid 2''.]]
*** Those two bosses also have the same basic design. Sharp teeth, huge claws, only susceptible to attacks on its belly. The only real exception is that Arachnus can turn into a spiky ball or shoot fireballs, while Omega Metroid is just big enough to stomp you flat.

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** Also in ''Fusion'', [[spoiler: both the very first boss (Arachnus) and very last boss (Omega Metroid) are from ''Metroid 2''.]]
***
]] Those two bosses also have the same basic design. Sharp teeth, huge claws, only susceptible to attacks on its belly. The only real exception is that Arachnus can turn into a spiky ball or shoot fireballs, while Omega Metroid is just big enough to stomp you flat.



* BrokenBridge: Sometimes intentional to, [[http://www.metroid2002.com at least try to]], prevent SequenceBreaking.

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* BrokenBridge: BrokenBridge:
**
Sometimes intentional to, [[http://www.metroid2002.com at least try to]], prevent SequenceBreaking.



* TheCavalry: Two times, one in ''Super Metroid'' and another in ''Fusion''. In ''Super'', [[spoiler:Samus was losing in a CurbStompBattle with a OneWingedAngel Mother Brain, after taking a blow from her ultimate attack. Before the job can be finished, the huge Baby Metroid zooms in, drains her energy, and then gives it to Samus, restoring her to full health and granting her the [[EleventhHourSuperpower Hyper Beam.]] Then, it dies [[HeroicSacrifice while shielding Samus from Mother Brain's attacks.]] Cue Samus curbstomping Mother Brain.]]

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* TheCavalry: TheCavalry:
**
Two times, one in ''Super Metroid'' and another in ''Fusion''. In ''Super'', [[spoiler:Samus was losing in a CurbStompBattle with a OneWingedAngel Mother Brain, after taking a blow from her ultimate attack. Before the job can be finished, the huge Baby Metroid zooms in, drains her energy, and then gives it to Samus, restoring her to full health and granting her the [[EleventhHourSuperpower Hyper Beam.]] Then, it dies [[HeroicSacrifice while shielding Samus from Mother Brain's attacks.]] Cue Samus curbstomping Mother Brain.]]



* CanonImmigrant: several characters from Benjamin Itoh's Super Metroid comic (published in Nintendo Power) appear in Nintendo's canon manga. Also as in the old comic, Ridley appears to speak English, though this isn't reflected in-game.

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* CanonImmigrant: several CanonImmigrant:
** Several
characters from Benjamin Itoh's Super Metroid comic (published in Nintendo Power) appear in Nintendo's canon manga. Also as in the old comic, Ridley appears to speak English, though this isn't reflected in-game.



** ChargeMeter: In the ''Prime'' games, discounting ''Hunters'', the arm cannon has a meter to build up when holding down fire. It even has practical purpose when using seeker missiles.

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** * ChargeMeter: In the ''Prime'' games, discounting ''Hunters'', the arm cannon has a meter to build up when holding down fire. It even has practical purpose when using seeker missiles.



* ColorCodedForYourConvenience: Doors are colored depending on what weapon the player needs to shoot them with to open. ''Return of Samus'' and ''Fusion'' are the exceptions. (Return of Samus only has Missile Doors, which would be red if the game had color)

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* ColorCodedForYourConvenience: ColorCodedForYourConvenience:
**
Doors are colored depending on what weapon the player needs to shoot them with to open. ''Return of Samus'' and ''Fusion'' are the exceptions. (Return (''Return of Samus Samus'' only has Missile Doors, which would be red if the game had color)



* ContinuityNod: The remixed music in the latest installments, plus pieces of the original Brinstar and Tourian in ''Super Metroid''. Possibly also parts of Kraid and Ridley's lairs, although Kraid's "Lair" (especially the piece in question) is very far from where it ought to be. ''Super Metroid'''s "Item Room Ambience" is a (particularly odd/creepy) remake of the original ''Metroid'' item room theme.
** Something of a Call Forward: The lower Yellow Door connecting Crateria and Chozodia? Turns out it's part of the Wrecked Ship From ''Super''.
* ConvectionSchmonvection: Averted, in a rare video game example. Without her Varia Suit, Samus can't even get near lava without being burned, and walking into superheated rooms will cause her to take continuous, non-trivial damage. Most Metroid games make the lava dangerous to touch even when the Varia Suit provides resistance to convection; only more powerful armors like the Gravity Suit (in the 2D games) allow her to walk in lava without getting hurt. In ''Fusion,'' she gains a vulnerability to extreme ''cold'' as well, as a side-effect of the Metroids DNA she was injected with, which can be overcome with the Varia.
** And in ''Other M'', her commander sends Samus into a lava area without letting her use the Varia upgrade. Fans did not take that well.
** It should be noted that the only two games to play ConvectionSchmonvection straight are the original ''Metroid'' (hey, it was 1986...) and ''Metroid II: Return of Samus'', in which most players couldn't even tell it *was* lava until they explored a section of ''Metroid Fusion'' built to simulate the game... ...or [[AllThereInTheManual saw a picture in ''Metroid II'''s manual]].

to:

* ContinuityNod: ContinuityNod:
**
The remixed music in the latest installments, plus pieces of the original Brinstar and Tourian in ''Super Metroid''. Possibly also parts of Kraid and Ridley's lairs, although Kraid's "Lair" (especially the piece in question) is very far from where it ought to be. ''Super Metroid'''s "Item Room Ambience" is a (particularly odd/creepy) remake of the original ''Metroid'' item room theme.
** Something of a Call Forward: The lower Yellow Door connecting Crateria and Chozodia? Turns out it's part of the Wrecked Ship From ''Super''.
* ConvectionSchmonvection: Averted, in a rare video game example. example.
**
Without her Varia Suit, Samus can't even get near lava without being burned, and walking into superheated rooms will cause her to take continuous, non-trivial damage. Most Metroid games make the lava dangerous to touch even when the Varia Suit provides resistance to convection; only more powerful armors like the Gravity Suit (in the 2D games) allow her to walk in lava without getting hurt. In ''Fusion,'' she gains a vulnerability to extreme ''cold'' as well, as a side-effect of the Metroids DNA she was injected with, which can be overcome with the Varia.
** And in ''Other M'', her commander sends Samus into a lava area without letting her use the Varia upgrade. Fans did not take that well.
** It should be noted that the only
Only two games to play ConvectionSchmonvection straight are the straight: The original ''Metroid'' (hey, it was 1986...) and ''Metroid II: Return of Samus'', in which most players couldn't even can't tell it *was* ''is'' lava until they explored explore a section of ''Metroid Fusion'' built to simulate the game... ...or [[AllThereInTheManual saw a picture in ''Metroid II'''s manual]].game.



* CyberneticsEatYourSoul: For the most part averted, as most characters get along just fine with their cybernetically-enhanced PoweredArmor.

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* CyberneticsEatYourSoul: CyberneticsEatYourSoul:
**
For the most part averted, as most characters get along just fine with their cybernetically-enhanced PoweredArmor.



* DamnYouMuscleMemory: Most gamers familiar with platformers go from left to right out of habit, but the original ''Metroid'' forces you to go ''left'' in the first area to get the Morph Ball and continue... which is FridgeBrilliance, as Metroid was one of the first games featuring a sprawling open ended world. Making players go left was a way to make players realize that this wasn't just some sort of sci-fi ''Mario''/''Pitfall''/Whatever game.
** Perhaps in homage to this, the path to the right is blocked off entirely at the start of ''Super Metroid'' (until you get the speed booster and/or power bombs) and for the entirety of ''Fusion'', as the only path out of the docking bay is to the left.
* DarkerAndEdgier: While ''Metroid'' itself is already kind of the DarkerAndEdgier alternative to Nintendo's other franchises, the earliest version of ''Metroid Fusion'' (then just called "Metroid IV") was... [[http://www.unseen64.net/2008/04/08/metroid-iv-fusion-gba-proto-beta/ very unusual.]] It sported a "bladed" logo, a number that looked like it was torn from a claw, a darker color scheme, and a new suit that made Samus look hyper-muscled.
** More evidence can be found in ''Metroid Prime 3.'' Nintendo are rather famous for making kid-friendly games. This usually amounts to no overt sexual themes, no swearing, no religion, etc. Prime 3? One of the major characters swears. Granted, it's a "light" swear, but it remains the only instance of swearing in a Nintendo game to date.
* DeathIsCheap: Ridley has evaded death every time Samus encounters him, from NeverFoundtheBody to sneakily flying away while the camera isn't looking (we saw your shadow sneaky) to getting a robo upgrade. He never actually dies until ''Super'', but when he does [[spoiler:some TooDumbToLive reasearchers in ''Other M'' unwittingly CLONE the bastard]].
** He even appears as a boss in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' [[spoiler:FOUR TIMES. As Ridley, as Meta-Ridley, and then again for each form in the Great Maze]].

to:

* DamnYouMuscleMemory: Most gamers familiar with platformers go from left to right out of habit, but the original ''Metroid'' forces you to go ''left'' in the first area to get the Morph Ball and continue... which is FridgeBrilliance, as Metroid was one of the first games featuring a sprawling open ended world. Making players go left was a way to make players realize that this wasn't just some sort of sci-fi ''Mario''/''Pitfall''/Whatever game.
**
game. Perhaps in homage to this, the path to the right is blocked off entirely at the start of ''Super Metroid'' (until you get the speed booster and/or power bombs) and for the entirety of ''Fusion'', as the only path out of the docking bay is to the left.
* DarkerAndEdgier: While ''Metroid'' itself is already kind of the DarkerAndEdgier alternative to Nintendo's other franchises, the earliest version of ''Metroid Fusion'' (then just called "Metroid IV") was... [[http://www.unseen64.net/2008/04/08/metroid-iv-fusion-gba-proto-beta/ very unusual.]] It sported a "bladed" logo, a number that looked like it was torn from a claw, a darker color scheme, and a new suit that made Samus look hyper-muscled.
** More evidence can be found
hyper-muscled. The final version is lighthearted in ''Metroid Prime 3.'' Nintendo are rather famous for making kid-friendly games. This usually amounts to no overt sexual themes, no swearing, no religion, etc. Prime 3? One of the major characters swears. Granted, it's a "light" swear, comparison, but it remains still retains many elements of survival horror due to the only instance ongoing threat of swearing in a Nintendo game to date.
SA-X.
* DeathIsCheap: Ridley has evaded death every time Samus encounters him, from NeverFoundtheBody to sneakily flying away while the camera isn't looking (we saw your shadow sneaky) to getting a robo upgrade. He never actually dies until ''Super'', but when he does [[spoiler:some TooDumbToLive reasearchers in ''Other M'' unwittingly CLONE the bastard]].
**
bastard]]. He even appears as a boss in ''[[VideoGame/SuperSmashBros Super Smash Bros. Brawl]]'' [[spoiler:FOUR TIMES. As Ridley, as Meta-Ridley, and then again for each form in the Great Maze]].



* {{Determinator}}: Nothing will stop Samus Aran.
** And nothing will stop Ridley from trying to take her down. Well, except for his remains being on an exploding planet. Even when [[spoiler: he's cloned, he gets to go after Samus twice before the clone dies.]]

to:

* {{Determinator}}: {{Determinator}}:
**
Nothing will stop Samus Aran.
**
Aran. And nothing will stop Ridley from trying to take her down. Well, except for his remains being on an exploding planet. Even when [[spoiler: he's cloned, he gets to go after Samus twice before the clone dies.]]



** Heartwarmingly averted with Tallon IV and Aether. You can scan the planets via satellite in ''Prime 3'', and learn that both are recovering from the events of the first two games. The Luminoth are rebuilding their civilization and Tallon IV's native life is thriving again.



* DumbMuscle: The original Japanese strategy guide was also a manga; Samus was depicted as a trigger-happy [[TheDitz ditz]] with far more strength than smarts.
** Although the humor here is that the reader never knows she is a female at this point, and the strategy guide never reveals it either, just basically saying at the end that you can "meet the true Samus if you beat the game quick enough." in hindsight it's hilarious.
* DummiedOut: Two very interesting things were removed at some point from ''Zero Mission''. One was the ability to turn suit upgrades on and off from the pause menu, as in ''Super Metroid''; fans are still wondering why this much-missed feature was taken out. (Cheat codes can turn it back on.) The second was... [[http://www.youtube.com/watch?v=iKvTYQSc_VA Crocomire]]! This Super Metroid boss was found in the ROM, with a full set of sprites and some movement code, but nothing else. It's possible to hack him into various rooms.

to:

* DumbMuscle: The original Japanese strategy guide was also a manga; Samus was depicted as a trigger-happy [[TheDitz ditz]] with far more strength than smarts.
**
smarts. Although the humor here is that the reader never knows she is a female at this point, and the strategy guide never reveals it either, just basically saying at the end that you can "meet the true Samus if you beat the game quick enough." in hindsight it's hilarious.
* DummiedOut: DummiedOut:
**
Two very interesting things were removed at some point from ''Zero Mission''. One was the ability to turn suit upgrades on and off from the pause menu, as in ''Super Metroid''; fans are still wondering why this much-missed feature was taken out. (Cheat codes can turn it back on.) The second was... [[http://www.youtube.com/watch?v=iKvTYQSc_VA Crocomire]]! This Super Metroid boss was found in the ROM, with a full set of sprites and some movement code, but nothing else. It's possible to hack him into various rooms.



* EarlyInstallmentWeirdness: By the truckload. The 1986 design for Samus Aran gave "his" suit a large red barrel chest, tubes under both arms, a more "ray gun" barrel on the cannon, a red glove, and red boots. In addition, the artwork for enemies in the NES version of the game differed considerably from the Famicom version. In both, Kraid was a stout, yellow lizard with long green hair. Ridley, however, resembled a cute baby dragon in the Famicom art, and a bizarre horse-mouthed creature with five eyes (three down the forehead) in the NES art.) We can see why this game [[WordOfGod no longer exists]].
** And that's just for artwork. The gameplay lacks many of the refinements found in the latter ones (maps, shooting kneeled/[[DenialOfDiagonalAttack diagonally]]), and put it straight into NintendoHard territory.

to:

* EarlyInstallmentWeirdness: By the truckload. EarlyInstallmentWeirdness:
**
The 1986 design for Samus Aran gave "his" suit a large red barrel chest, tubes under both arms, a more "ray gun" barrel on the cannon, a red glove, and red boots. In addition, the artwork for enemies in the NES version of the game differed considerably from the Famicom version. In both, Kraid was a stout, yellow lizard with long green hair. Ridley, however, resembled a cute baby dragon in the Famicom art, and a bizarre horse-mouthed creature with five eyes (three down the forehead) in the NES art.) We can see why this game [[WordOfGod no longer exists]].
**
exists]]. And that's just for artwork. The gameplay lacks many of the refinements found in the latter ones (maps, shooting kneeled/[[DenialOfDiagonalAttack diagonally]]), and put it straight into NintendoHard territory.



* EvilIsVisceral: Mother Brain and the Aurora Units are [[ExactlyWhatItSaysOnTheTin big brains in jars]] that do not look very pretty. [[SubvertedTrope The latter aren't evil on their own though]]. Starting from the first game, the Metroids themselves have visible blood vessels of some sort. In the second game, they were given an insectoid life cycle. In the third game, one of them grows really big, letting you see even more organic bits inside of the body.
** Same goes for Dark Samus in the ''Prime'' series: the more beat-up she gets, the more glowy Phazon innards start showing. And then the same thing starts happening to Samus herself in ''Corruption.'' The leviathan insides are visceral too.

to:

* EvilIsVisceral: Mother Brain and the Aurora Units are [[ExactlyWhatItSaysOnTheTin big brains in jars]] that do not look very pretty. [[SubvertedTrope The latter aren't evil on their own though]]. Starting from the first game, the Metroids themselves have visible blood vessels of some sort. In the second game, they were given an insectoid life cycle. In the third game, one of them grows really big, letting you see even more organic bits inside of the body.
**
body. Same goes for Dark Samus in the ''Prime'' series: the more beat-up she gets, the more glowy Phazon innards start showing. And then the same thing starts happening to Samus herself in ''Corruption.'' The leviathan insides are visceral too.



* ForegoneConclusion: Adam Malkovich [[spoiler:sacrificed himself]] in ''Other M''. [[spoiler:Also, Ridley reappeared in that game and died.]] This was known as far back as ''Fusion''.
** ''Other M'' also explains why [[spoiler:Ridley fell apart so easily when you encounter the body in the freezer in ''Fusion'' and the X Parasite escapes his body. The last we of see Ridley in ''Other M'', is a dried, gray husk after having his life sucked out of him by the Queen Metroid.]]

to:

* ForegoneConclusion: Adam Malkovich [[spoiler:sacrificed himself]] in ''Other M''. [[spoiler:Also, Ridley reappeared in that game and died.]] This was known as far back as ''Fusion''.
**
''Fusion''. ''Other M'' also explains why [[spoiler:Ridley fell apart so easily when you encounter the body in the freezer in ''Fusion'' and the X Parasite escapes his body. The last we of see Ridley in ''Other M'', is a dried, gray husk after having his life sucked out of him by the Queen Metroid.]]



* FungusHumongous: found in a few corridors of Crateria in ''Super Metroid'', yet noticeably absent in Brinstar. Also, the Phazon-irradiated mushrooms in ''Prime'''s Phazon Mines.

to:

* FungusHumongous: found FungusHumongous:
** Found
in a few corridors of Crateria in ''Super Metroid'', yet noticeably absent in Brinstar. Also, the Phazon-irradiated mushrooms in ''Prime'''s Phazon Mines.
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