History Franchise / JakAndDaxter

16th Apr '18 11:20:58 PM hitmonkey
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* ''VideoGame/JakXCombatRacing'': A VehicularCombat game, if the [[ExactlyWhatItSaysOnTheTin title didn't give any indication of that to you already.]]

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* ''VideoGame/JakXCombatRacing'': ''Jak X Combat Racing'': A VehicularCombat game, if the [[ExactlyWhatItSaysOnTheTin title didn't give any indication of that to you already.]]
1st Apr '18 10:10:02 AM SayaAensland
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* CerebusSyndrome: Jak 1, your standard light-hearted adventure game. As soon as Jak II starts Jak is taken prisoner and subjected to scientific experiments to try and make {{Super Solider}}s for ''two years''. The very first words out of Jak's mouth are "I'm gonna kill Praxis!"

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* CerebusSyndrome: Jak 1, your standard light-hearted adventure game. As soon as Jak II starts Jak is taken prisoner and subjected to scientific experiments to try and make {{Super Solider}}s Soldier}}s for ''two years''. The very first words out of Jak's mouth are "I'm gonna kill Praxis!"
17th Mar '18 8:46:09 AM xXD347HXx
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Added DiffLines:

**Although at certain times, it is implied that they do in fact have certain superhuman traits, like better hearing. The best example of this implication is in Jak II, when Jak and Daxter are eavesdropping on Erol and Baron Praxis from a high, glass ceiling rooftop. Both parties can hear each other clearly despite the pouring rain and distance between them.
4th Mar '18 7:15:59 PM Tractical_Chunder
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%%* AmbiguousGender: Seem

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%%* * AmbiguousGender: SeemSeem, ahem, ''seems'' like an intentional case given her name, to that point that certain official websites aren't unanimous on her gender and Daxter refers to her as "monk boy." Official scripts and art, however, denote Seem as female.



%%* AsteroidsMonster

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%%* AsteroidsMonster* AsteroidsMonster: Some Dark Maker enemies in ''Jak 3'' split up into smaller versions of themselves when struck.



%%* CasanovaWannabe: Daxter.

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%%* * CasanovaWannabe: Daxter.After the GenreShift, Dax spends a lot of time hitting on the women he encounters, calling most women he encounters things like "baby" or "honey." The only person to be receptive at all to this is Tess.



%%* EternalEnglish
%%* EternalEquinox

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%%* EternalEnglish
%%* EternalEquinox
* EternalEnglish: even though Jak and crew are flung far into the future in the beginning of Jak II, everybody still talks exactly the same way as they did in Sandover.
* EternalEquinox: A day-night cycle, yes, but no seasons to speak of in Haven or the wasteland.



%%* FollowTheMoney

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%%* FollowTheMoneyFollowTheMoney: in TPL, precursor orbs were just floating around ''everywhere'' and would generally guide you to where you're supposed to go, or to secrets. This trope is mostly dropped with the mission-based, minimap GTA structure of the sequels, but a sparse few Precursor orbs can still be found lying around or rewarded in side missions to unlock weapon upgrades or silly things like BigHeadMode or a cutscene theater.



%%* HyperspaceArsenal

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%%* HyperspaceArsenal* HyperspaceArsenal: Collapsed versions of the Morph gun and the JET-board can be seen on jak's back after he acquires them, but where he keeps everything else from the up to ''twelve'' gun attachments to city passes to all the Precursor Orbs, Skull Gems, and even the Power Cells and Scout Flies in the first game, is a mystery.



%%* InformalEulogy
* InterfaceSpoiler: In the seconds and third games. The empty Light Eco meter next to the Dark one that is unlocked from the start is particularly obvious. Arguably, the weapon selection display is one as well (four categories of weapon, with three individual weapons in each in the latter game).

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%%* InformalEulogy
* InformalEulogy: Daxter occasionally gave one in TPL when you died.
-->"Don't worry, Jak, I'll avenge you! ...Not!"
-->"I was right behind you, Jak! Really, I was."
-->"Step one: stay alive. Step two: ''try not to think about doing something like that again!''"
-->"I'll say something really teary at the funeral, like '''How am I going to be changed back now'''?"
* InterfaceSpoiler: In the seconds and third games. The empty Light Eco meter next to the Dark one that is unlocked from the start is particularly obvious. Arguably, the weapon selection display is one as well (four categories of weapon, with three individual weapons in each in the latter game). You also start the third game with only a fourth of the health meter circle covered in orbs, making it obvious you'll get health upgrades.



%%* MascotWithAttitude: Daxter.

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%%* * MascotWithAttitude: Daxter.Subverted with Daxter. He's definitely a silly-looking creature with a snarky personality, as well as one of the most recognizable character in the series, but instead of ''being'' the protagonist, he just sits on his shoulder.



%%* NiceJobBreakingItHero

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%%* NiceJobBreakingItHero* NiceJobBreakingItHero: the characters did technically usher forth the Metal Head apocalypse onto Sandover/Haven, and can't correct it because of some strange StableTimeLoop shenanigans at play. As Daxter sagely puts it:
--> "Honey, the more you think about it, the more it hurts the head.



%%* OrphansPlotTrinket: The Seal of Mar
%%* OurAngelsAreDifferent: Light Jak

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%%* * OrphansPlotTrinket: The Seal Kid in ''Jak II'' had an amulet around his neck, marking him as Haven City's lost heir to the throne. As it turns out, it was an indicator of Mar
%%*
Jak's heritage and proof positive that he was Damas's son.
*
OurAngelsAreDifferent: Light JakJak's light eco form is an interesting case. Besides the light = good = angelic imagery, he was ''literally'' granted the form by the Gods to fight as their warrior. While Jak does generally have a good heart and receiving the ability to channel light eco helped make the dark eco feel "far away" according to him, he's still a bit of a sardonic jackass from time-to-time. And when he gains the ability to fly, his wings aren't the typical angelic fair but [[http://www.bobrafei.com/galleries/jak3/characters/image/lightjak3-color.jpg giant tentacles.]]



%%* PersonOfMassDestruction: Jak

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%%* * PersonOfMassDestruction: JakJak was experimented on for three years as part of the ''Dark Warrior'' project, in order to create a trump card to use against the Metal Heads. [[GoneHorriblyRight It worked]], [[PhlebotinumRebel but maybe not in a way the tyrannical Barron would've wanted.]]



%%* PsychoSerum: Dark Eco

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%%* PsychoSerum: Dark EcoEco for Jak in ''Renegade,'' it makes him stronger and gives his attacks a ChainLightning property, but [[GameplayAndStorySegregation apparently]] increases his aggression to nigh-uncontrollable levels and will ''eventually'' kill him if left unchecked.



%%* TheSpeechless

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%%* TheSpeechless* TheSpeechless: Jak doesn't have any lines in TPL, parodying the dying breed of the HeroicMime at the time. In Jak II it's retconned that he was a mute.



%%* TacticalSuicideBoss

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%%* TacticalSuicideBoss* TacticalSuicideBoss: The Precursor bot in ''Jak 3'' insists on floating right underneath a triad of precariously perched mine carts filled with explosives, and one of his attacks creates pillars in the ground at varying highs for Jak to climb onto so he can shoot them down.



%%* YinYangBomb: Jak

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%%* * YinYangBomb: JakJak can collect and utilized both Dark Eco and Light Eco powers and abilities in Jak 3.



** Jak himself, while blond, has a green goatee and eyebrows.

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** Jak himself, while blond, has a green roots, as well as his goatee and eyebrows.
26th Feb '18 5:40:07 PM Tractical_Chunder
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Added DiffLines:

*** Probably...
26th Feb '18 5:36:32 PM Tractical_Chunder
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Added DiffLines:

** Kor is actually the leader of the Metal Heads.
26th Feb '18 5:33:05 PM Tractical_Chunder
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** Funnily enough, you face another giant Precursor Robot in the third game, but it's much easier.

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** Funnily enough, you face another giant Precursor Robot in the third game, [[DegradedBoss but it's much easier.]]
26th Feb '18 5:29:49 PM Tractical_Chunder
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** Daxter: "Say something! Just this once!"
** "Maybe he's a mute, like you used to be."
** "Er, sorry. He's new to the whole 'conversation' thing".

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** Daxter: -->Daxter: "Say something! Just this once!"
** "Maybe -->"Maybe he's a mute, like you used to be."
** "Er, -->"Er, sorry. He's new to the whole 'conversation' thing".thing".
** It actually appears to be a bit of a CerebusRetcon, as during gameplay in ''TPL'' Jak makes all sorts of vocalizations and even says "ouch" when hit, and there are several times during cutscenes where Jak opens his mouth to talk, only to be interrupted by Daxter. Both ''TPL'' and ''Renegade'' satirize this trope in differnet ways.
26th Feb '18 5:23:22 PM Tractical_Chunder
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** TPL also features One-hundred ''and one'' Power Cells with which to get the HundredPercentCompletion ending with, just in case one glitches and becomes unattainable.



* FirstGirlWins: Keira was Jak's first love, though in ''Jak 3'', Ashelin was given the role as love interest. This was fixed in ''Jak X'', possibly due to fan outrage.

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* FirstGirlWins: Keira was Jak's first love, though in ''Jak 3'', Ashelin was given the role as love interest. This was fixed in ''Jak X'', X'' and TLF, possibly due to fan outrage.
26th Feb '18 5:11:07 PM Tractical_Chunder
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* DarkerAndEdgier: A positive example of the trope. The generally cheerful mood of the first game takes a nosedive a minute into the second, in which Jak is captured by the bad guys and tortured and experimented upon for two years.

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* DarkerAndEdgier: A positive example of the trope. The generally cheerful mood of the first game takes a nosedive a minute into the second, in which Jak is captured by the bad guys and tortured and experimented upon for two years. However the later games still keep a sense of humor, (with Daxter whose personality is unchanged if not more crass) and the general themes and endings are still optimistic.



* DumbBlonde: Averted with Tess, who is quite capable when it comes to building and maintaining firearms.
* DynamicLoading: Usually a door opening.

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* DumbBlonde: Averted with Tess, who Tess. While somewhat ditzy and saccharine, she is quite capable when it comes to building and maintaining firearms.
* DynamicLoading: Usually a door opening.opening, or a long elevator ride.



* TheEmpire: Baron Praxis and his Krimzon Guard

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* TheEmpire: Baron Praxis and his Krimzon GuardGuard. In the third game their mechanical replacements are even reffered to as the ''KGB'', standing for Krimzon Guard Bots.
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