History Franchise / JakAndDaxter

25th Oct '16 11:06:48 PM TheRoguePenguin
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* ''Jak and Daxter Collection'' (HD): A collection of the first three ''Jak and Daxter'' games remastered for the [[UsefulNotes/PlayStation3 PS3]] and [[UsefulNotes/PlayStationVita Vita]].

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* ''Jak and Daxter Collection'' (HD): A collection of the first three ''Jak and Daxter'' games remastered for the [[UsefulNotes/PlayStation3 PS3]] Playstation 3 and [[UsefulNotes/PlayStationVita Vita]].Playstation Vita.
25th Oct '16 11:06:05 PM TheRoguePenguin
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[[index]]



* ''Jak X: Combat Racing'': A VehicularCombat game, if the [[ExactlyWhatItSaysOnTheTin title didn't give any indication of that to you already.]]
* ''Daxter'': A {{midquel}} centered on the events of Daxter's adventures in Haven prior to saving Jak in ''Jak II'', developed by Ready At Dawn.

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* ''Jak X: Combat Racing'': ''VideoGame/JakXCombatRacing'': A VehicularCombat game, if the [[ExactlyWhatItSaysOnTheTin title didn't give any indication of that to you already.]]
* ''Daxter'': ''VideoGame/{{Daxter}}'': A {{midquel}} centered on the events of Daxter's adventures in Haven prior to saving Jak in ''Jak II'', developed by Ready At Dawn.




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[[/index]]
25th Oct '16 11:04:39 PM TheRoguePenguin
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* ''Jak and Daxter: The Lost Frontier'': Conceived by Naughty Dog, but later developed by High Impact Games.

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* ''Jak and Daxter: The Lost Frontier'': ''VideoGame/JakAndDaxterTheLostFrontier'': Conceived by Naughty Dog, but later developed by High Impact Games.
14th Oct '16 12:34:50 PM Etheru
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Added DiffLines:

* ConstructedWorld: While the games have a handful of settings and locations, it's very clear that the games take place in a world that's distinctly not ours, with its own alphabet, mythology, history, and wildlife.
8th Oct '16 10:00:48 PM Etheru
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* KnightOfCerebus: Maia and Gol in the first game raise the stakes from simply helping Daxter return to normal to saving the world, and lack the colorful, humorous personalities like the other islanders. The two, however, ended up outdone by Baron Praxis and [[spoiler:Metal Kor]], due to the former torturing Jak for the better part of two years, causing Jak's personality to become much darker, and [[spoiler:Metal Kor]] is part of the reason the world is [[CrapsackWorld the way it is]], and once his intentions are revealed, the characters' goals become to immediately destroy him.

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* KnightOfCerebus: Maia and Gol in the first game raise the stakes from simply helping Daxter return to normal to saving the world, and lack the colorful, humorous personalities like the other islanders. The two, however, ended up outdone by Baron Praxis and [[spoiler:Metal Kor]], due to the former torturing Jak for the better part of two years, causing Jak's personality to become much darker, and [[spoiler:Metal Kor]] the latter is part of the reason the world is [[CrapsackWorld the way it is]], and once his intentions are revealed, the characters' goals become to immediately destroy him.
8th Oct '16 10:00:14 PM Etheru
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Added DiffLines:

* KnightOfCerebus: Maia and Gol in the first game raise the stakes from simply helping Daxter return to normal to saving the world, and lack the colorful, humorous personalities like the other islanders. The two, however, ended up outdone by Baron Praxis and [[spoiler:Metal Kor]], due to the former torturing Jak for the better part of two years, causing Jak's personality to become much darker, and [[spoiler:Metal Kor]] is part of the reason the world is [[CrapsackWorld the way it is]], and once his intentions are revealed, the characters' goals become to immediately destroy him.
28th Jul '16 3:06:26 AM LaTriezieme
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** Jaks' arrival in Haven city was expected by the Baron, and Erol is personally on the scene to arrest him within a minute of him landing. We never get to find out why this is, beyond Erol and the Baron hinting that somebody else informed them.



* CrapsackWorld: Starting in ''Jak II'', many areas in the wilderness are infested by the Metal Heads, who have destroyed most settlements made by humanity. Haven City is safe from the Metal Heads [[spoiler: until the shield walls shut down]], but it's choking with pollution, [[WretchedHive full of crime and poverty]], and it's ruled with an iron fist by Baron Praxis. In ''Jak 3'', Haven City takes a turn for the worse, as much of the northern part of town is destroyed when the palace is shot down, and the slums have been wrecked by the Metal Heads, who have created an organic hive in the northern farm area. On top of that, the Krimzon Guard Robots conquered the factories and created a floating base, leaving only the Port and the New Town inhabited. The Wasteland on the other hand is a massive unforgiving desert with some pretty bad sandstorms, but Spargus is not quite that bad, though the inhabitants are all armed with guns and short tempers. By Jak X, things get much better for Haven City, as the slums and industrial areas are once again free, but the newly introduced Kras City is far more sleazy and corrupt than Haven City ever used to be, and the frosty Icelands are even more desolate than the Wasteland.

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* CrapsackWorld: Starting in ''Jak II'', many areas in the wilderness are infested by the Metal Heads, who have destroyed most settlements made by humanity. Haven City is safe from the Metal Heads [[spoiler: until the shield walls shut down]], but it's choking with pollution, [[WretchedHive full of crime and poverty]], and it's ruled with an iron fist by Baron Praxis. In ''Jak 3'', Haven City takes a turn for the worse, as much of the northern part of town is destroyed when the palace is shot down, and the slums have been wrecked by the Metal Heads, who have created an organic hive in the northern farm area. On top of that, the Krimzon Guard Robots conquered the factories and created a floating base, leaving only the Port and the New Town inhabited. The Wasteland on the other hand is a massive unforgiving desert with some pretty bad sandstorms, but Spargus is not quite that bad, though the inhabitants are all armed with guns and short tempers. By Jak X, things get much better for Haven City, as the slums and industrial areas are once again free, but the newly introduced Kras City is far more sleazy and corrupt than Haven City ever used to be, and the frosty Icelands are seem even more desolate than the Wasteland.



** The rolling long jump is at attack in TPL, but not in Jak II.

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** The rolling long jump is at an attack in TPL, but not in Jak II.



* DarkIsNotEvil: Jak, [[SuperpoweredEvilSide sort of]]. DarkIsEvil in pretty much every other instance.

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* DarkIsNotEvil: Jak, [[SuperpoweredEvilSide sort of]]. DarkIsEvil in pretty much every other instance. Even Jak's dark side is basically a beserker that he can't fully control.
12th Jul '16 3:22:04 AM Morgenthaler
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* RedheadedHero: Daxter might count; for the three minutes we see him in human form in ''TPL'', he has red hair. (And his fur ''is'' orange with red points...)
20th May '16 3:16:18 PM Berrenta
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* BlindSeer: Onin
** She's also got ProphetEyes.
* BlondGuysAreEvil: Averted with Jak. [[spoiler: G.T. Blitz would count as this if it wasn't really a toupee hiding his BaldOfEvil]].
** Gol Acheron.

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* BlindSeer: Onin
** She's
Onin, who also got ProphetEyes.
* BlondGuysAreEvil: Averted with Jak. [[spoiler: G.T. Blitz would count as this if it wasn't really a toupee hiding his BaldOfEvil]].
** Gol Acheron.
has ProphetEyes.
7th May '16 1:48:29 AM xXD347HXx
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* AwesomeButImpractical: The [[GatlingGood Vulcan Fury]] from ''Jak II'' has a very fast firing rate, long range and great damage, but has no auto-aim and it chews up ammo very fast. Its upgrades in ''Jak 3'', the Arc Wielder and the Needle Lazer, are cool to watch, but the AW is surprisingly weak in damage output for the most part (the exception is against robots when upgraded), and while the Needle Lazer uses very strong homing needles, it and its counterpart chew up ammo just as fast as the Vulcan Fury. The Peace Maker in ''Jak II'' delivers the most damage out of all the weapons, has the longest range of fire, a homing ability, and a very fast firing rate, but is marred by its pathetically limited ammo. Same with the Mass Inverter and Supernova, the Peace Maker's upgrades in ''Jak 3''. The impractical part is nullified in Jak 3 once you unlock the Infinite Ammo cheat, however.\\

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* AwesomeButImpractical: The [[GatlingGood Vulcan Fury]] from ''Jak II'' has a very fast firing rate, long range and great damage, but has no auto-aim and it chews up ammo very fast. Its upgrades in ''Jak 3'', the Arc Wielder and the Needle Lazer, are cool to watch, but the AW is surprisingly weak in damage output for the most part (the exception is against robots when upgraded), and while the Needle Lazer uses very strong homing needles, it and its counterpart chew up ammo just as fast as the Vulcan Fury. The Peace Maker in ''Jak II'' delivers the most damage out of all the weapons, has the longest range of fire, a homing ability, and a very fast firing rate, but is marred by its pathetically limited ammo. Same with the Mass Inverter and Supernova, the Peace Maker's upgrades in ''Jak 3''. The impractical part is nullified in Jak 3 once you unlock the Infinite Ammo cheat, however.\\



Dark Jak is very powerful, but it takes so much Dark Eco to trigger it in ''Jak II'', and lasts such a short time, that it's usually easier just to shoot people. Fortunately, ''Jak 3'' allows you to trigger it any time as long as you have just a little bit of Dark Eco in your meter -- but you'll still need a big meter full of it to use Dark Jak's stronger abilities. Light Jak's time slowdown and healing ability are also very useful, but these moves drain the Light Eco meter so quickly that it's best to use them as a last resort outside of their situational uses. Again, however, in Jak 3, the impractical part is nullified somewhat, as you can unlock Infinite Light / Dark Eco cheats near the end of the game - this, as well as any other cheats, carries over to a New Game+.

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Dark Jak is very powerful, but it takes so much Dark Eco to trigger it in ''Jak II'', and lasts such a short time, that it's usually easier just to shoot people. Fortunately, ''Jak 3'' allows you to trigger it any time as long as you have just a little bit of Dark Eco in your meter -- but you'll still need a big meter full of it to use Dark Jak's stronger abilities. Light Jak's time slowdown and healing ability are also very useful, but these moves drain the Light Eco meter so quickly that it's best to use them as a last resort outside of their situational uses. Again, however, in Jak 3, the impractical part is nullified somewhat, as you can unlock Infinite Light / Dark Eco cheats near as long as you have enough precursor orbs to purchase it in the end of the game secrets section - this, as well as any other cheats, carries over to a New Game+.
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