History Franchise / Halo

25th Aug '16 8:17:14 PM UmbrellasWereAwesome
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* AnyoneCanDie: Very much so. Indeed, despite 343i's claim that the franchise was not going to be like ''Series/GameOfThrones'', they themselves have killed off a number of established characters, most notably Cortana in ''Halo 4'', and the Rookie in ''New Blood'', with the latter death being particularly noteworthy because [[spoiler:a playable protagonist got unceremoniously killed off in a ''short novel'']].

to:

* AnyoneCanDie: Very much so. Indeed, despite 343i's claim that the franchise was not going to be like ''Series/GameOfThrones'', they themselves have killed off a number of established characters, most notably Cortana in ''Halo 4'', and the Rookie in ''New Blood'', with the latter death being particularly noteworthy because [[spoiler:a a playable protagonist got unceremoniously killed off in a ''short novel'']].novel''.



* ArtifactTitle: Several of the games and most of the ExpandedUniverse don't actually feature the Halos. A Halo installation is present in ''Reach'', but only in multiplayer and the [[spoiler: ShotForShotRemake of the first game's opening shown at the end]]. In ''4'' and ''5''[='s=] campaigns, a Halo only shows up briefly in the former, and the latter features zero Halos until the very last scene of the Legendary ending.

to:

* ArtifactTitle: Several of the games and most of the ExpandedUniverse don't actually feature the Halos. A Halo installation is present in ''Reach'', but only in multiplayer and the [[spoiler: ShotForShotRemake of the first game's opening shown at the end]].end. In ''4'' and ''5''[='s=] campaigns, a Halo only shows up briefly in the former, and the latter features zero Halos until the very last scene of the Legendary ending.



** Master Chief's involvement in the original trilogy starts when he emerges out of a cryotube and shortly thereafter places Cortana in his helmet. His role ends when [[spoiler:he removes Cortana from his helmet and enters a cryotube.]]

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** Master Chief's involvement in the original trilogy starts when he emerges out of a cryotube and shortly thereafter places Cortana in his helmet. His role ends when [[spoiler:he he removes Cortana from his helmet and enters a cryotube.]]



** Also played with by Jun-A266, who actually comes off as fairly friendly and chatty in ''Reach''. While his in-universe profile describes him as having [[http://www.bungie.net/projects/reach/article.aspx?ucc=personnel&cid=24522 "an unhealthy emotional detachment in regards to the consequences of his actions"]], his own CO completely disagrees with that assessment. His appearances in [[spoiler:''ComicBookHaloInitiation'' and ''Literature/HaloNewBlood'']] depict him as coldly professional, but still fairly civil (that said, he's no longer a sniper by that point).

to:

** Also played with by Jun-A266, who actually comes off as fairly friendly and chatty in ''Reach''. While his in-universe profile describes him as having [[http://www.bungie.net/projects/reach/article.aspx?ucc=personnel&cid=24522 "an unhealthy emotional detachment in regards to the consequences of his actions"]], his own CO completely disagrees with that assessment. His appearances in [[spoiler:''ComicBookHaloInitiation'' ''ComicBookHaloInitiation'' and ''Literature/HaloNewBlood'']] ''Literature/HaloNewBlood'' depict him as coldly professional, but still fairly civil (that said, he's no longer a sniper by that point).



** In ''The Flood'', the Chief is described [[spoiler: as having graying hair, and ghostly skin from wearing the armor all the time.]] Somehow, knowing that only makes him look more badass in-game.

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** In ''The Flood'', the Chief is described [[spoiler: as having graying hair, and ghostly skin from wearing the armor all the time.]] time. Somehow, knowing that only makes him look more badass in-game.



** Also probably also the reason that they dialed down [[spoiler: Dr. Halsey]]'s visual age from 52 to 20 AT MOST in ''The Package''.

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** Also probably also the reason that they dialed down [[spoiler: Dr. Halsey]]'s Halsey's visual age from 52 to 20 AT MOST in ''The Package''.



* PosthumousCharacter: The entire species of Forerunners is this, with their artifacts and machines being all that's left of them. [[spoiler:Until ''Halo 4''.]]

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* PosthumousCharacter: The entire species of Forerunners is this, with their artifacts and machines being all that's left of them. [[spoiler:Until Until ''Halo 4''.]]



* SealedEvilInACan: The Flood. Multiple times. ''Halo 4'' also has [[spoiler:the Didact on Requiem]], while ''Halo 5'' involves Cortana unsealing a bunch of powerful Forerunner Guardians designed to police lesser species.

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* SealedEvilInACan: The Flood. Multiple times. ''Halo 4'' also has [[spoiler:the the Didact on Requiem]], Requiem, while ''Halo 5'' involves Cortana unsealing a bunch of powerful Forerunner Guardians designed to police lesser species.
25th Aug '16 8:04:15 PM UmbrellasWereAwesome
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** [[http://images2.wikia.nocookie.net/halo/images/5/50/John-117_fighting_ODST_team.png This is what the [=IIs=] were capable of doing]] after literally just getting their augmentations at the age of ~14.

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** [[http://images2.wikia.nocookie.net/halo/images/5/50/John-117_fighting_ODST_team.png This is what the [=IIs=] IIs were capable of doing]] after literally just getting their augmentations at the age of ~14.
25th Aug '16 8:02:48 PM UmbrellasWereAwesome
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!!TheVerse of ''Halo'' provides examples of the following tropes:

to:

!!TheVerse of ''Halo'' provides examples of the following tropes:
tropes ('''UNMARKED SPOILERS BELOW'''):



* AbnormalAmmo: The Needler, Needle rifle, and related weapons shoot pink to purple crystals that detonate a few seconds after impact.
** The weaponry wielded by Promethean Knights utilize hard-light ammunition. Some of it can completely disintegrate even MJOLNIR armor.

to:

* AbnormalAmmo: AbnormalAmmo:
**
The Needler, Needle rifle, and related weapons shoot pink to purple pink/purple crystals (made of a material called "blamite") that detonate a few seconds after impact.
impact. Additionally, the Covenant Carbine fires ammo made from a poisonous and radioactive compound.
** The weaponry wielded by Promethean Knights constructs utilize hard-light ammunition. Some of it can completely disintegrate even MJOLNIR armor.



* AdvancedAncientAcropolis: Forerunner structures are all several aeons old and constructed out of HardLight that looks like silver, and crystal glass.
* AdvancedAncientHumans: [[spoiler:As revealed in ''Literature/TheForerunnerSaga'' and ''Halo 4'', humanity used to be nearly on par with the Forerunners themselves.]]
** [[spoiler:The Forerunners themselves were originally tended to be this trope, but that was later retconned away.]]
* AerithAndBob: Not so much for any characters (the non-human Covenant notwithstanding), but for UNSC ship names. The ones featured the games tend to be poetic and/or even just [[CloudCuckooLander a little bit weird]]: ''Pillar of Autumn'', ''Spirit of Fire'', ''Aegis Fate'', ''In Amber Clad'', ''Forward Unto Dawn'', and ''Say My Name''. But ships from the novels tend to have more normal names like ''Leviathan'', ''Fairweather'', ''Gettysburg'', and ''Texas''. The odd ship names are very likely a nod to [[http://en.wikipedia.org/wiki/List_of_ships_%28The_Culture%29 the ones]] in [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] universe, a setting which also has giant ringworlds. That said, this trope's prevalence in ''Halo'' really [[DependingOnTheWriter depends on the writer]]. For example, ''Literature/HaloEvolutions'' had a story called "Midnight in the Heart of Midlothian", written by former Bungie staffer and current 343i Franchise Development Director Frankie O'Connor, taking place in a ship called ''The Heart of Midlothian''. Even the later novels that weren't written by Bungie/343i staffers have indulged in this trope a little more, with names like ''[[Film/DirtyHarry Do You Feel Lucky?]]'' and ''All Under Heaven''.
** You also have the funny variations for freighters: ''This End Up'', ''Contents Under Pressure'', ''Bulk Discount'', ''Horn of Plenty'', or ''Wholesale Price''.

to:

* AdvancedAncientAcropolis: Forerunner structures are all several aeons old and old, with many being constructed out of a mix of crystal glass and HardLight that looks like silver, and crystal glass.
silver.
* AdvancedAncientHumans: [[spoiler:As As revealed in ''Literature/TheForerunnerSaga'' and ''Halo 4'', humanity used to be nearly on par with the Forerunners themselves.]]
** [[spoiler:The
themselves. The Forerunners themselves were originally tended to be this trope, but that was later retconned away.]]
away.
* AerithAndBob: Not so much for any characters (the non-human Covenant notwithstanding), human characters, but for UNSC ship names. The ones featured the games tend to be poetic and/or even just [[CloudCuckooLander a little bit weird]]: ''Pillar of Autumn'', ''Spirit of Fire'', ''Aegis Fate'', ''In Amber Clad'', ''Forward Unto Dawn'', and ''Say My Name''. But ships from the novels tend to have more normal names like ''Leviathan'', ''Fairweather'', ''Gettysburg'', and ''Texas''. The odd ship names are very likely a nod to [[http://en.wikipedia.org/wiki/List_of_ships_%28The_Culture%29 the ones]] in [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] universe, a setting which also has giant ringworlds. That said, this trope's prevalence in ''Halo'' really [[DependingOnTheWriter depends on the writer]]. For example, the ''Literature/HaloEvolutions'' had a story called "Midnight ''Midnight in the Heart of Midlothian", written Midlothian'' (written by former Bungie staffer and current 343i Franchise Development Director Frankie O'Connor, taking O'Connor) takes place in a ship called ''The Heart of Midlothian''. Even the later novels that weren't aren't written by Bungie/343i staffers have indulged in this trope a little more, with names like ''[[Film/DirtyHarry Do You Feel Lucky?]]'' and ''All Under Heaven''.
** You also have the funny variations for civilian freighters: ''This End Up'', ''Contents Under Pressure'', ''Bulk Discount'', ''Horn of Plenty'', or ''Wholesale Price''.



* AKA47: The Sniper Rifle System 99D-S2 Anti-Matériel bears a heavy resemblance to the South African made NTW-20 (manufactured by the Mechem division of the DENEL group), sharing many of the same features; chambering for the 14.5 x 114mm round, the stock, carrying handle/scope guard and the muzzle brake.
** According to Robert [=McLees=], the [=MA5B=]/C Assault rifle is [[AvertedTrope NOT]] based off of the Belgian FN 2000, though he grudgingly admits that people would think that after comparing the two

to:

* AKA47: AKA47:
**
The Sniper Rifle System 99 series (particularly the 99D-S2 Anti-Matériel Anti-Matériel) bears a heavy resemblance to the South African made NTW-20 (manufactured by the Mechem division of the DENEL group), sharing many of the same features; chambering for the 14.5 x 114mm round, the stock, carrying handle/scope guard and the muzzle brake.
** According to Robert [=McLees=], the [=MA5B=]/C [=MA5=] series of Assault rifle Rifles is [[AvertedTrope NOT]] based off of the Belgian FN 2000, though he grudgingly admits that people would think that after comparing the two



* AliensAreBastards: Zigzagged with the Covenant. Though many of its members are shown to be absolute bastards to both humanity and each other, most of the Covenant isn't evil, they're just being manipulated, coerced, or enslaved by the Prophets (and even they're not ''completely'' evil). Even the Brutes, the most [[BloodKnight brutal and violent of the races]], have some decent people. The Flood ''are'' evil, but there's an implication that the Gravemind genuinely thinks that it's doing the right thing by assimilating everyone ([[spoiler:though Literature/TheForerunnerSaga implies its true purpose may be far more malevolent]]). [[spoiler: By the time of the second game, a combination of the Prophets' backstabbing of the Elites and revelations about the Halos' true purpose causes many members of the Covenant to rebel and join with humanity.]]
** Even [[spoiler:Jul 'Mdama's Covenant remnant, which still seek to wipe out humanity,]] somewhat avoids this; they're motivated by a mix of misguided religiosity and genuine concern about [[spoiler:humanity's intent towards the rest of the galaxy]], with the organization's lesser members likely coerced into the whole venture.
* AliensInCardiff: When the Covenant attack Earth, little to no mention is given to them invading New York, Tokyo, L.A, or any of the other usual cities. They did hit Cleveland and the Kenyan city of New Mombasa, however, as they were looking for Forerunner relics there. Why waste time invading a city with no Forerunner artifacts? [[ApocalypseHow Let it burn,]] [[NuclearOption let it burn]], [[DeathFromAbove let it burn...]]
** However, New Mombasa ''is'' treated as the one of the most economically important cities on Earth (complete with its own space elevator), not as nearly obscure as Mombasa is today. Similarly, future Cleveland has become a prosperous resort city, though unlike the area around Mombasa, it doesn't actually have any Forerunner artifacts; Colonel Ackerson simply tricked the Covenant into thinking there was, so they wouldn't just destroy it from orbit, giving its residents (including his brother) a chance to escape.

to:

* AliensAreBastards: Zigzagged with the Covenant. Though many of its members are shown to be absolute bastards to both humanity and each other, most of the Covenant isn't evil, they're just being manipulated, coerced, or enslaved by the Prophets (and even they're ''they're'' not ''completely'' evil). Even the Brutes, the most [[BloodKnight brutal and violent of the races]], have some decent people. The Flood ''are'' evil, but there's an implication that the Gravemind genuinely thinks that it's doing the right thing by assimilating everyone ([[spoiler:though Literature/TheForerunnerSaga (though ''Literature/TheForerunnerSaga'' implies its true purpose may be far more malevolent]]). [[spoiler: malevolent). By the time of the second game, a combination of the Prophets' backstabbing of the Elites and revelations about the Halos' true purpose causes many members of the Covenant to rebel and join with humanity.]]
humanity.
** Even [[spoiler:Jul Jul 'Mdama's Covenant remnant, which still seek to wipe out humanity,]] humanity, somewhat avoids this; they're motivated by a mix of misguided religiosity and genuine concern about [[spoiler:humanity's humanity's intent towards the rest of the galaxy]], galaxy, with the organization's lesser members likely coerced into the whole venture.
* AliensInCardiff: When the Covenant attack Earth, little to no mention is given to them invading New York, Tokyo, L.A, or any of the other usual cities. They did hit Cleveland and the Kenyan city of New Mombasa, however, as they were looking for Forerunner relics there. Why waste time invading a city with no Forerunner artifacts? [[ApocalypseHow Let it burn,]] [[NuclearOption let it burn]], [[DeathFromAbove let it burn...]]
**
]] However, New Mombasa ''is'' treated as the one of the most economically important cities on Earth (complete with its own space elevator), not as nearly obscure as Mombasa is today. Similarly, future Cleveland has become a prosperous resort city, though unlike the area around Mombasa, it doesn't actually have any Forerunner artifacts; Colonel Ackerson simply tricked the Covenant into thinking there was, so they wouldn't just destroy it from orbit, giving its residents (including his brother) a chance to escape.



** In the first game, you can sometimes hear the cowardly Grunts shout things like "he's everywhere!" and "run for your lives!" when you attack them. They're the only Covenant who speak English in that game, with the official explanation being that the UNSC hadn't quite finished translating the other Covenant languages yet. In the subsequent Bungie-era games (with the exception of ''Reach''), the Brutes and Elites will also shout at you in English, presumably because the Mark-VI has updated translation software, due to Cortana accessing a Covenant lexicon aboard the ''Ascendent Justice'' in ''First Strike''. There are also scenes of the Covenant speaking English among themselves, which is obviously TranslationConvention at work.

to:

** In most of the first game, games, you can sometimes hear the cowardly Grunts shout things like "he's everywhere!" and "run for your lives!" when you attack them. them, along with many other goofy bits of dialogue. They're the only Covenant who speak English in that the first game, with the official explanation being that the UNSC hadn't quite finished translating the other Covenant languages yet. In the subsequent Bungie-era games (with the exception of ''Reach''), ''Reach'' and ''4''), the Brutes and Elites will also shout at you in English, presumably because the MJOLNIR models from Mark-VI has onward have updated translation software, due to Cortana accessing a Covenant lexicon aboard the ''Ascendent Justice'' in ''First Strike''. There are also scenes of the Covenant speaking English among themselves, which is obviously TranslationConvention at work.



* AllThereInTheManual: Think Halo is just some generic thoughtless ASpaceMarineIsYou ''VideoGame/{{Doom}}''-clone? [[http://www.halopedian.com/Main_Page Think again.]] There's ''tons'' of supplemental material for the multimedia universe, often including ''the actual manuals''.
* AlternateRealityGame - Apart from ''ARG/ILoveBees'' for ''Halo 2'', ''IRIS'' for ''Halo 3'', and ''ARG/HuntTheTruth'' for ''Halo 5'', there was also the ''[[http://www.haloarchive.com/forum/topic/287-onis-section-3-tots/ Section 3]]'' ARG, which took place on the old Halo Waypoint website around the time of ''Halo 4''. Hell, simply visiting the old Bungie.net could have qualified, due to their love of PaintingTheMedium and hiding clues to future projects in unassuming places.

to:

* AllThereInTheManual: Think Halo is just some generic thoughtless ASpaceMarineIsYou ''VideoGame/{{Doom}}''-clone? [[http://www.halopedian.com/Main_Page halopedia.org Think again.]] There's ''tons'' of supplemental material for the multimedia universe, often including ''the actual manuals''.
* AlternateRealityGame - AlternateRealityGame: Apart from ''ARG/ILoveBees'' for ''Halo 2'', ''IRIS'' for ''Halo 3'', and ''ARG/HuntTheTruth'' for ''Halo 5'', there was also the ''[[http://www.haloarchive.com/forum/topic/287-onis-section-3-tots/ Section 3]]'' ARG, which took place on the old Halo Waypoint website around the time of ''Halo 4''. Hell, simply visiting the old Bungie.net could have qualified, due to their love of PaintingTheMedium and hiding clues to future projects in unassuming places.



* AndIMustScream: '''Jenkins''' and [[spoiler:Keyes]] when the Flood absorb them. Jenkins remained conscious of what was happening to him because the infection form that got him was still weak from containment, while [[spoiler:Keyes]] actively fought back by [[SurvivalMantra continually reciting his name, rank, and number]], though it didn't last.

to:

* AndIMustScream: '''Jenkins''' and [[spoiler:Keyes]] Keyes when the Flood absorb them. Jenkins remained conscious of what was happening to him because the infection form that got him was still weak from containment, while [[spoiler:Keyes]] Keyes actively fought back by [[SurvivalMantra continually reciting his name, rank, and number]], though it didn't last.



* TheAntichrist: The Covenant sees all Spartans, especially the Master Chief, as this to the point that they translate 'Spartan' as 'Demon'.
* AnyoneCanDie: Very much so. Indeed, despite 343i's claim that the franchise was not going to be like ''Series/GameOfThrones'', they themselves have killed off a number of established characters, most notably [[spoiler:Cortana]] in ''Halo 4'', and [[spoiler:the Rookie]] in ''New Blood'', with the latter death being particularly noteworthy because [[spoiler:a playable protagonist got unceremoniously killed off in a ''short novel'']].

to:

* TheAntichrist: The Covenant sees all Spartans, especially Spartans as this, ''especially'' the Master Chief, as this to the point that they translate 'Spartan' as 'Demon'.
* AnyoneCanDie: Very much so. Indeed, despite 343i's claim that the franchise was not going to be like ''Series/GameOfThrones'', they themselves have killed off a number of established characters, most notably [[spoiler:Cortana]] Cortana in ''Halo 4'', and [[spoiler:the Rookie]] the Rookie in ''New Blood'', with the latter death being particularly noteworthy because [[spoiler:a playable protagonist got unceremoniously killed off in a ''short novel'']].



* ArtifactTitle: Several of the games and most of the ExpandedUniverse don't actually feature the Halos. A Halo installation is present in ''Reach'', but only in multiplayer and the [[spoiler: ShotForShotRemake of the first game's opening shown at the end]]. In ''4'' and ''5''[='s=] campaigns, a Halo only shows up briefly in the former, and the latter features zero Halos [[spoiler:until the very last scene of the Legendary ending]].

to:

* ArtifactTitle: Several of the games and most of the ExpandedUniverse don't actually feature the Halos. A Halo installation is present in ''Reach'', but only in multiplayer and the [[spoiler: ShotForShotRemake of the first game's opening shown at the end]]. In ''4'' and ''5''[='s=] campaigns, a Halo only shows up briefly in the former, and the latter features zero Halos [[spoiler:until until the very last scene of the Legendary ending]].ending.



* ArtisticLicenseAstronomy: Harvest, one of the most remote Human colonies, and the site of first contact with the Covenant, orbits the star Epsilon Indi and is about 12 light-years away from Earth. Reach, the "Second Military Capital" of the UNSC and "gatekeeper" to Earth's doorstep, orbits the star Epsilon Eridani at about 10.5 light-years away, making it closer to Harvest than it is to Earth. In addition, the UNSC has, by the time of First Contact, settled around 800 other colony worlds, yet they had never encountered the Kig-Yar, whose home system is only about 41 light years from our own. This was later semi-rectified by establishing that "remoteness" in the Haloverse is measured in how long it takes to get to a location through slipspace, which does not always correspond to the "topography" of real space; while Harvest is physically almost as close to Earth as Reach is, a Harvest-Earth trip is much longer than a Reach-Earth one if one is using FTL drives, thanks to the wonkiness of slipspace.
* TheAtoner: The role that Arbiters are expected to play after their appointment. The current one eventually grows out of it, given that the disaster which landed him the role wasn't even really his fault, but he does still have genuine regrets about his role in attempting to wipe out humanity.

to:

* ArtisticLicenseAstronomy: Harvest, one of the most remote Human colonies, and the site of first contact with the Covenant, orbits the star Epsilon Indi and is about 12 light-years away from Earth. Reach, the "Second Military Capital" of the UNSC and "gatekeeper" to Earth's doorstep, orbits the star Epsilon Eridani at about 10.5 light-years away, making it closer to Harvest than it is to Earth. In addition, the UNSC has, by the time of First Contact, settled around 800 other colony worlds, yet they had never encountered the Kig-Yar, whose home system is only about 41 light years from our own. This was later semi-rectified by establishing that "remoteness" in the Haloverse ''Halo''verse is measured in how long it takes to get to a location through slipspace, which does not always correspond to the "topography" of real space; while Harvest is physically almost as close to Earth as Reach is, a Harvest-Earth trip is much longer than a Reach-Earth one if one is using FTL drives, thanks to the wonkiness of slipspace.
* TheAtoner: TheAtoner:
**
The role that Elite Arbiters are expected to play after their appointment. The current one (Thel 'Vadam) eventually grows out of it, given that the disaster which landed him the role wasn't even really his fault, but he does still have genuine regrets about his role in attempting to wipe out humanity.



** [[spoiler: Mendicant Bias, in repentance for helping the Flood against its Forerunner creators, decides to try to aid humanity from behind the scenes.]]
* AuthorityEqualsAsskicking: Elite Zealots and Ultras/Warriors > all lower ranks. The method of climbing the ranks for Elites is [[AsskickingEqualsAuthority by kills;]] literally, the more enemies you kill, the higher up you go in ranks, ''and nothing else matters''.
** Some of the upper-level UNSC members, specifically Captain Jacob Keyes and Admiral Preston Cole. ''Especially'' Admiral Cole. The in-universe biography ''[[Literature/HaloEvolutions The Impossible Life and Possible Death of Preston J. Cole]]'' serves as irrefutable proof that he will rock your shit.
* {{Badass}}: The Master Chief. Full stop.
** There are many, many others, however:
** Thel 'Vadam, formerly known as Supreme Commander of the ''Fleet of Particular Justice'', currently known as the Arbiter.
** Rtas "[[FanNickname Half-Jaw]]" 'Vadum, former Special Operations Commander of the ''Fleet of Particular Justice'', and current Fleetmaster of the ''Fleet of Retribution''.
** Really, any Spartan, ODST, Hunter, or Elite is one of these.
** Admiral Cole, Lord Hood, and Captain and Commander Keyes are this if you're looking for excellent SpaceNavy commanders.
** Sgt. Johnson, who's been fighting for even longer than the Chief has, ''without'' his fancy suit of armor.
** Guilty Spark, in his own way. Really, all Monitors classify solely on account of being SuperPoweredRobotMeterMaids.

to:

** [[spoiler: Mendicant Bias, in repentance for helping the Flood against its Forerunner creators, decides to try to aid humanity from behind the scenes.]]
scenes.
* AuthorityEqualsAsskicking: AuthorityEqualsAsskicking:
**
Elite Zealots and Ultras/Warriors Ultras/Generals/Warriors > all lower ranks. The method of climbing the ranks for Elites is [[AsskickingEqualsAuthority by kills;]] literally, the more enemies you kill, the higher up you go in ranks, ''and nothing else matters''.
** Brutes operate on MightMakesRight; if a Brute Chieftain isn't the strongest fighter in his clan/pack/etc, he'll inevitably be overthrown by a stronger underling.
** Some of the upper-level UNSC members, specifically Captain Jacob Keyes and Admiral Preston Cole. ''Especially'' Admiral Cole. The Cole; the in-universe biography ''[[Literature/HaloEvolutions The Impossible Life and Possible Death of Preston J. Cole]]'' serves as irrefutable proof that he will rock your shit.
* {{Badass}}: The Master Chief. Full stop.
** There are many, many others, however:
** Thel 'Vadam, formerly known as Supreme Commander of the ''Fleet of Particular Justice'', currently known as the Arbiter.
** Rtas "[[FanNickname Half-Jaw]]" 'Vadum, former Special Operations Commander of the ''Fleet of Particular Justice'', and current Fleetmaster of the ''Fleet of Retribution''.
** Really, any Spartan, ODST, Hunter, or Elite is one of these.
** Admiral Cole, Lord Hood, and Captain and Commander Keyes are this if you're looking for excellent SpaceNavy commanders.
** Sgt. Johnson, who's been fighting for even longer than the Chief has, ''without'' his fancy suit of armor.
** Guilty Spark, in his own way. Really, all Monitors classify solely on account of being SuperPoweredRobotMeterMaids.
shit.



* BadassCrew: The Spartans in general, the [=IIs=] in particular.

to:

* BadassCrew: BadassCrew:
**
The Spartans in general, the [=IIs=] in particular.



** Sgt. Johnson seems to be this. [[spoiler: But he's actually a [[SuperSoldier Spartan-I]]]].

to:

** Sgt. Johnson seems to be this. [[spoiler: But he's actually a [[SuperSoldier Spartan-I]]]].Spartan-I]].



** Sgt. Forge, [[spoiler:who fights The Arbiter with a knife and wins.]] According to the ''Halo Wars'' timeline, he also gets into a brawl with one of the ''Spirit of Fire'''s Spartan-[=II=]s and appears to have held his own. One of the same Spartan-[=IIs=] who are able to [[CurbStompBattle defeat]] multiple Helljumpers unarmored. At the [[TykeBomb tender age of 14]].
** Orbital Drop Shock Troopers ([=ODSTs=]) are the poster children for this trope in the entire franchise, being as a whole the most badass non-Spartan humans in the entire verse.
*** The squad Alpha-Nine from ''ODST'' are particular exemplars, especially Gunnery Sergeant Edward "If he were any better, he'd be a Spartan" Buck.

to:

** Sgt. Forge, [[spoiler:who who fights The Arbiter with a knife and wins.]] wins. According to the ''Halo Wars'' timeline, he also gets into a brawl with one of the ''Spirit of Fire'''s Spartan-[=II=]s and appears to have held his own. One of the same Spartan-[=IIs=] who are were able to [[CurbStompBattle defeat]] multiple Helljumpers unarmored. At the [[TykeBomb tender age of 14]].
** Orbital Drop Shock Troopers ([=ODSTs=]) are the poster children for this trope in the entire franchise, being as a whole the most badass non-Spartan humans in the entire verse.
***
verse. The squad Alpha-Nine from ''ODST'' are particular exemplars, especially Gunnery Sergeant Edward "If he were any better, he'd be a Spartan" Buck.



** Miranda Keyes: Takes down two Brutes by herself and wounds several others with just a shotgun and a pistol, despite being a ship commander.
* BeautyEqualsGoodness: Just how bestial certain races such as the Elites appear often varies from game to game, seemingly dependent on whether they are villains in that particular one or not. In ''Halo 3'', when the Elites are on your side, they have smoother features, while in ''Halo 4'' or ''Halo Wars'' they are far more monstrous, looking closer to orcs. Averted in ''Halo 5'', where both allied and enemy Elites and Grunts look physically alike.

to:

** Miranda Keyes: Takes down two Brutes by herself and wounds several others with just a shotgun and a pistol, despite being a an unaugmented ship commander.
* BeautyEqualsGoodness: Just how bestial certain races such as the Elites appear often varies from game to game, seemingly dependent on whether they are villains in that particular one or not. In ''Halo 3'', when where the Elites are on your side, they have smoother features, while in ''Halo 4'' or and ''Halo Wars'' Wars'', where they play a solely antagonistic role, they are far more monstrous, looking closer to orcs. Averted in ''Halo 5'', where both allied and enemy Elites and Grunts look physically alike.



** From ''Halo 4'', the Forerunners (specifically the Didact) and their Prometheans constructs are recognized as a greater threat than the Covenant remnants, something which is further expanded upon in the end of ''Halo 5''; [[spoiler: all organic life in the galaxy now face subjugation by Cortana's army of Forerunner deathbots and rogue [=AIs=]]].
** By the last book of ''The Forerunner Saga'', [[spoiler:the Precursors]] are known to be the greatest threat to all life in the galaxy; [[spoiler:though they originally seeded the Milky Way with life, they now intend to subjugate and consume said life. Their current form? ''The Flood'']]. In fact, [[spoiler:the Didact's own murderous grudge against humanity was a result of him being semi-brainwashed by the Flood]].

to:

** From ''Halo 4'', 4'' onward, the Forerunners (specifically the Didact) and their Prometheans constructs are recognized as a greater threat than the Covenant remnants, something which is further expanded upon in the end of ''Halo 5''; [[spoiler: all organic life in the galaxy now face subjugation by Cortana's army of Forerunner deathbots and rogue [=AIs=]]].
[=AIs=].
** By the last book of ''The Forerunner Saga'', [[spoiler:the Precursors]] the Precursors are known to be the greatest threat to all life in the galaxy; [[spoiler:though though they originally seeded the Milky Way with life, they now intend to subjugate and consume said life. Their current form? ''The Flood'']]. Flood''. In fact, [[spoiler:the the Didact's own murderous grudge against humanity was a result of him being semi-brainwashed by the Flood]].Flood.



* BlackAndGrayMorality

to:

* BlackAndGrayMoralityBlackAndGrayMorality:



** The [[ScaryDogmaticAliens Covenant's]] ruling caste is highly corrupt (and in some cases, possibly borderline insane), but the rest are either [[CorruptChurch misguided by religious fervor]], [[CannonFodder expendable slaves for all intents and purposes]], [[ActualPacifist just tagging along to fix stuff]], otherwise coerced into serving the Covenant, or simply [[PunchClockVillain mercenaries with no real grudge against anyone]]. Even the [[KillerSpaceMonkey Brutes]], who are [[BloodKnight aggressive and violent by nature]], have admirable traits and are capable of existing with other species in good faith under the right circumstances.
*** The Prophet of Truth, on the other hand, seems like a definite OmnicidalManiac in the games. [[DoubleSubversion However]], [[AllThereInTheManual in the books]], his conversations and inner monologue make it clear that he believes that the truth about the Forerunners and the Halos would destroy the Covenant and bring about a deadly civil war. [[spoiler:[[JerkassHasAPoint He wasn't completely wrong]], even though the actual civil war that breaks out was almost entirely his fault.]] That said, even the novels make it clear that he's still a power-hungry sociopath at heart.

to:

** The [[ScaryDogmaticAliens Covenant's]] ruling caste is highly corrupt (and in some cases, possibly borderline insane), but the rest are either [[CorruptChurch misguided by religious fervor]], [[CannonFodder expendable slaves for all intents and purposes]], [[ActualPacifist just tagging along to fix stuff]], otherwise coerced into serving the Covenant, or simply [[PunchClockVillain mercenaries with no real grudge against anyone]]. Even the [[KillerSpaceMonkey Brutes]], who are [[BloodKnight aggressive and violent by nature]], have admirable traits and are capable of existing with other species in good faith under the right circumstances.
***
circumstances.\\
The Prophet of Truth, on the other hand, seems like a definite OmnicidalManiac in the games. [[DoubleSubversion However]], [[AllThereInTheManual in the books]], his conversations and inner monologue make it clear that he believes that the truth about the Forerunners and the Halos would destroy the Covenant and bring about a deadly civil war. [[spoiler:[[JerkassHasAPoint [[JerkassHasAPoint He wasn't completely wrong]], even though the actual civil war that breaks out was almost entirely his fault.]] fault. That said, even the novels make it clear that he's still a power-hungry sociopath at heart.



** The [[ZombieApocalypse Flood]] have killed and infected trillions upon trillions of people, but their hive mind, [[EldritchAbomination the Gravemind]], [[OrangeAndBlueMorality sincerely believes]] that it simply [[UtopiaJustifiesTheMeans bring peace and prosperity]] to a galaxy which simply doesn't understand the Flood due to ignorance and fear. [[spoiler:''The Forerunner Saga'' hints that its true intentions might be far more malevolent, though.]]
*** While its seemingly utopian goals are never explicitly stated, there are many allusions to it, particularly after it becomes clear to the Gravemind that it has lost:
--->'''Gravemind:''' Do I take life or give it? Who is victim, and who is foe?
--->'''Gravemind:''' Resignation is my virtue; like water I ebb, and flow. Defeat is simply the addition of time to a sentence I never deserved... but you imposed.

to:

** The [[ZombieApocalypse Flood]] have killed and infected trillions upon trillions of people, but their hive mind, [[EldritchAbomination the Gravemind]], [[OrangeAndBlueMorality sincerely believes]] that it simply [[UtopiaJustifiesTheMeans bring peace and prosperity]] to a galaxy which simply doesn't understand the Flood due to ignorance and fear. [[spoiler:''The fear (''The Forerunner Saga'' hints that its true intentions might be far more malevolent, though.]]
***
though). While its seemingly utopian goals are never explicitly stated, there are many allusions to it, particularly after it becomes clear to the Gravemind that it has lost:
--->'''Gravemind:''' -->'''Gravemind:''' Do I take life or give it? Who is victim, and who is foe?
--->'''Gravemind:''' -->'''Gravemind:''' Resignation is my virtue; like water I ebb, and flow. Defeat is simply the addition of time to a sentence I never deserved... but you imposed.



* BookEnds: [[spoiler:''Combat Evolved'' and ''Reach'' do this for the Bungie-made games. The first stage of ''Halo: Combat Evolved'' is "The Pillar of Autumn". The final mission of ''Halo: Reach'' is also "The Pillar of Autumn" (not counting the Lone Wolf bonus mission). Additionally, the final cutscene of ''Reach'' is the beginning of the first cutscene of ''Combat Evolved''.]]
** [[spoiler: Master Chief's involvement in the original trilogy starts when he emerges out of a cryotube and shortly thereafter places Cortana in his helmet. His role ends when he removes Cortana from his helmet and enters a cryotube.]]
* BroadStrokes: Initially, the games themselves were internally consistent, but the ExpandedUniverse has done a great deal of rearrangement of facts and details over the years. Nowadays, even the games aren't completely consistent with each other. Current official canon policy is that when new material and old material conflict, [[{{Retcon}} the new material wins]].
* TheBrute: The Jiralhanae, otherwise known as, well, Brutes. The Hunters serve this role as well.

to:

* BookEnds: [[spoiler:''Combat BookEnds:
** ''Combat
Evolved'' and ''Reach'' do this for the Bungie-made games. The first stage of ''Halo: Combat Evolved'' is "The Pillar of Autumn". The final mission of ''Halo: Reach'' is also "The Pillar of Autumn" (not counting the Lone Wolf "Lone Wolf" bonus mission). Additionally, the final cutscene of ''Reach'' is the beginning of the first cutscene of ''Combat Evolved''.]]
** [[spoiler:
Evolved''.
**
Master Chief's involvement in the original trilogy starts when he emerges out of a cryotube and shortly thereafter places Cortana in his helmet. His role ends when he [[spoiler:he removes Cortana from his helmet and enters a cryotube.]]
* BroadStrokes: Initially, the games themselves were internally consistent, but the ExpandedUniverse has done a great deal of rearrangement of facts and details over the years. Nowadays, even the games aren't completely consistent with each other. Current official canon policy is that when new material and old material conflict, [[{{Retcon}} the new material wins]].
wins]] unless otherwise stated.
* TheBrute: The Jiralhanae, otherwise known as, well, Brutes. The Hunters are another Covenant member species who serve this role as well.role.



* CainAndAbel: Mendicant Bias and Offensive Bias. [[spoiler:Except it's Abel (Offensive) who defeats Cain, by leading him into a trap.]]
* CapitalLettersAreMagic: Standard formula for a Halo enemy, faction or MacGuffin; capitalise a regular English word. The Covenant, Halo, The Flood, The Librarian, The Index, The Arbiter, The Great Journey, The Ark, The Didact, The Composer...
* CharacterExaggeration: The Covenant's potential to "[[TheEndOfTheWorldAsWeKnowIt glass]]" entire planets is subject to a strong degree of exaggeration {{In-Universe}}. While they certainly have the capacity to reduce an entire planet's surface to glass using their energy weapons, it is a very lengthy process, and [[AwesomeButImpractical though impressive, is rarely worth the time it takes]], leading the Covenant to focus on glassing major population centers and doing some crisscrossing sweeps across the rest of the world. With atmospheric convection, the destruction is equally deadly if less absolute. For their part, the Covenant boast of their ability to cleanse entire planets, while reports to the UNSC exaggerate the destructive potential to galvanize humanity into action. This is backed up by information from one of the datapads in ''VideoGame/HaloReach'', saying that the Covenant do not have the resources to glass an entire planet and wage a multi-system war at the same time, and that to '''entirely''' glass Earth would require about thirty years of continuous bombardment by a fleet of equal size to that possessed by the UNSC.
** Then again, said datapad was written only about a year into the war, when the Covenant were still only committing a relatively small percent of their fleet to the war effort; another datapad written around the fifth year of the war gives a conservative estimate of about one to over three ''centuries'' just to re-terraform only ''four'' colony worlds. Additionally, while glassing is no longer shown as destroying literally everything on a planet's surface, post-''Reach'' media still depicts its destructive effects as near-apocalyptic, with ''VideoGame/Halo5Guardians'' showing that even a rushed glassing is still capable of boiling away every ocean on a small planet.
* CentrifugalGravity: While all Covenant/Forerunner space-craft/stations can produce artificial gravity without needing centrifugal forces, the books indicate that ''some'' human ships still use rotating sections to produce gravity, though the ones featured in the games are those equipped with actual artificial gravity devices.

to:

* CainAndAbel: Forerunner [=AIs=] Mendicant Bias and Offensive Bias. [[spoiler:Except Except this time it's Abel (Offensive) who defeats Cain, Cain (Mendicant), by leading him into a trap.]]
trap.
* CapitalLettersAreMagic: Standard formula for a Halo ''Halo'' enemy, faction or MacGuffin; capitalise a regular English word. The Covenant, Halo, The Flood, The Librarian, The Index, The Arbiter, The Great Journey, The Ark, The Didact, The Composer...
* CharacterExaggeration: The Covenant's potential to "[[TheEndOfTheWorldAsWeKnowIt glass]]" entire planets is subject to a strong degree of exaggeration {{In-Universe}}.InUniverse. While they certainly have the capacity to reduce an entire planet's surface to glass using their energy weapons, it is a very lengthy process, and [[AwesomeButImpractical though impressive, is rarely worth the time it takes]], leading the Covenant to focus on glassing major population centers and doing some crisscrossing sweeps across the rest of the world. With atmospheric convection, the destruction is equally deadly if less absolute. For their part, the Covenant boast of their ability to cleanse entire planets, while reports to the UNSC exaggerate the destructive potential to galvanize humanity into action. This is backed up by information from one of the datapads in ''VideoGame/HaloReach'', saying that the Covenant do not have the resources to glass an entire planet and wage a multi-system war at the same time, and that to '''entirely''' glass Earth would require about thirty years of continuous bombardment by a fleet of equal size to that possessed by the UNSC.
** Then again,
UNSC.\\
That said,
said datapad was written only about a year into the war, when the Covenant were still only committing a relatively small percent of their fleet to the war effort; another datapad written around the fifth year of the war gives a conservative estimate of about one to over three ''centuries'' just to re-terraform only ''four'' colony worlds. Additionally, while glassing is no longer shown as destroying literally everything on a planet's surface, post-''Reach'' media still depicts its destructive effects as near-apocalyptic, with ''VideoGame/Halo5Guardians'' showing that even a rushed glassing is still capable of boiling away every ocean on a small planet.
* CentrifugalGravity: While all Covenant/Forerunner space-craft/stations can produce artificial gravity without needing centrifugal forces, the books indicate that ''some'' older human ships still use rotating sections to produce gravity, though the ones featured in the games are those the new ones equipped with actual artificial gravity devices.



* ColdSniper: Romeo and Linda-058.
** Played with in Jun-A266, who actually comes off as fairly friendly and chatty. While his in-universe profile describes him as having [[http://www.bungie.net/projects/reach/article.aspx?ucc=personnel&cid=24522 "an unhealthy emotional detachment in regards to the consequences of his actions"]], his own CO completely disagrees with that assessment. His appearances in [[spoiler:''Halo: Initiation'' and ''Literature/HaloNewBlood'' depict him as coldly professional, but still fairly civil. That said, he's no longer a sniper by that point]].

to:

* ColdSniper: Romeo ColdSniper:
** Linda-058, who's cold
and Linda-058.
quiet even by [[TheStoic Spartan-II standards]].
** Played with in by Romeo; he's an absolute jackass, but a relatively social guy all the same (as well as a self-proclaimed Casanova).
** Also played with by
Jun-A266, who actually comes off as fairly friendly and chatty.chatty in ''Reach''. While his in-universe profile describes him as having [[http://www.bungie.net/projects/reach/article.aspx?ucc=personnel&cid=24522 "an unhealthy emotional detachment in regards to the consequences of his actions"]], his own CO completely disagrees with that assessment. His appearances in [[spoiler:''Halo: Initiation'' [[spoiler:''ComicBookHaloInitiation'' and ''Literature/HaloNewBlood'' ''Literature/HaloNewBlood'']] depict him as coldly professional, but still fairly civil. That civil (that said, he's no longer a sniper by that point]].point).



* CommandRoster: A Bungie [[http://www.youtube.com/watch?v=Bs2TPo7z0sM ViDoc]] for ''Reach'' spells it out fairly well.
** Carter "Noble 1": TheCaptain.
** Kat "Noble 2": TheEngineer[=/=]TheCracker.
** Jun "Noble 3": ColdSniper.
** Emile "Noble 4": The Marine, who also is a bit HotBlooded.
** Jorge "Noble 5": The Security Officer, and the residential "tank" who also seems to carry the excess supplies.
** "[[NoNameGiven Noble 6]]": SixthRanger, and the player character who's new to the team.



* ContinuityNod: Quite a few of them. Regret's carrier being able to jump inside Earth's atmosphere in ''Halo 2'' is probably a nod towards the scene in ''First Strike'' in which Cortana discovers that this can be done by making the ''Ascendant Justice'' enter slipspace within a gas giant.
** ''The Package'' has the Master Chief interact with [[spoiler: Dr. Halsey]] face to face and she acts exactly like Cortana, right down to telling him "Don't make a promise to a girl if you know you can't keep it."

to:

* ContinuityNod: ContinuityNod:
**
Quite a few of them. Regret's carrier being able to jump inside Earth's atmosphere in ''Halo 2'' is probably a nod towards the scene in ''First Strike'' in which Cortana discovers that this can be done by making the ''Ascendant Justice'' enter slipspace within a gas giant.
** ''The Package'' ''[[Anime/HaloLegends The Package]]'' has the Master Chief interact with [[spoiler: Dr. Halsey]] Halsey face to face and she acts exactly like Cortana, right down to telling him "Don't make a promise to a girl if you know you can't keep it."



* CosmicDeadline: It's AllThereInTheManual, but the UNSC-Covenant war drags on from 2525 to 2552, with the campaign over Harvest alone taking at least six years. The UNSC is constantly said to be on the road to defeat from Day One, losing colony after colony to the Covenant for a full 27 years, with the Spartans being in active service basically the entire time. Everything hits the fan at a breakneck pace right at the end though, as within the span of July to December 2552 (just ''six months''):

to:

* CosmicDeadline: It's AllThereInTheManual, but the UNSC-Covenant war drags on from 2525 to 2552, with the campaign over Harvest alone taking at least six years. The UNSC is constantly said to be on the road to defeat from Day One, losing colony after colony to the Covenant for a full 27 years, with the Spartans being in active service basically the entire time. Everything hits the fan at a breakneck pace right at the end though, as within the span of July to December 2552 (just ''six months''):



* [[CrapsackWorld Crapsack Universe]]: "Welcome to the galaxy, mankind! Incidentally, our religion has decreed you to be a race of demons and we're going to genocide you now, no offense or anything. Oh, and don't mind the Gravemind over there, it hardly ever {{Mind Rape}}s anyone."

to:

* [[CrapsackWorld Crapsack Universe]]: CrapsackWorld: "Welcome to the galaxy, mankind! Incidentally, our religion has decreed you to be a race of demons and we're going to genocide you now, no offense or anything. Oh, and don't mind the Gravemind over there, it hardly ever {{Mind Rape}}s anyone."



** However, things have a chance to improve significantly now that [[spoiler: the Prophets have been overthrown and the war is finally over. But first, everyone will need to defeat a whole smorgasbord of new foes, ranging from a resurgent Insurrection and Covenant splinter groups, to brigands and slavers, to ONI becoming a dictatorial shadow government, and to, last but not least, Forerunner machines seeking to destroy/conquer everyone else in the galaxy]].
* CrystalSpiresAndTogas - The Forerunners basically fit in this trope. There are crystals, sleek and ornamented structures, and lots and lots of spires. Their society model also fits in with this.

to:

** However, things have a chance to improve significantly now that [[spoiler: the Prophets have been overthrown and the war is finally over. But first, everyone will need to defeat a whole smorgasbord of new foes, ranging from a resurgent Insurrection and Covenant splinter groups, to brigands and slavers, to ONI becoming a dictatorial shadow government, and to, last to (last but not least, least) Forerunner machines seeking to destroy/conquer everyone else in the galaxy]].galaxy.
* CrystalSpiresAndTogas - CrystalSpiresAndTogas: The Forerunners basically fit in this trope. There are crystals, sleek and ornamented structures, and lots and lots of spires. Their society model also fits in with this.



* DeadpanSnarker: Serina, in spades! Cortana too. Really, "Smart" [=AIs=] in general.

to:

* DeadpanSnarker: Serina, DeadpanSnarker:
** [[VideoGame/HaloWars Serina]],
in spades! Cortana too. Really, "Smart" [=AIs=] in general.



** Romeo so very much, even when he probably shouldn't be.

to:

** Romeo so very much, even when he probably shouldn't be.be, like at a funeral.



* {{Determinator}}: The [=SPARTANs=], especially the Master Chief.
** By extension, the entire human race. They went from having an fledgling interstellar domain to nothing more than Earth and a handful of scattered colonies, yet humanity were still throwing literally everything they had at the Covenant by the time they invaded Earth. The Elites respected humanity for its sheer determination, and even before the civil war, many wondered why they were never offered a chance to join the Covenant. And in only a few years after the end of the war, the UNSC had already reestablished itself as a significant power in the Orion Arm. [[spoiler:Not to mention that in the prehistoric past, even after the Forerunners completely dismantled humanity's previous interstellar society and partially devolved them after a major war between the two species, they still were able to quickly redevelop a thriving, if still primitive, world civilization. And the actual war itself took ages to resolve, due to the humans continuing to fight until they were down to their last worlds. And this was all after successfully driving back the Flood (if only temporarily).]]
* DoomedHometown: The colony of Reach (which was effectively home for the SPARTAN-[=IIs=]). Also, the homeworld of every single SPARTAN-III, due to all of them being orphans from glassed planets. Many other human characters come from worlds/towns that were glassed or otherwise completely destroyed, including 4/5s of Fireteam Majestic and 3/4s of Fireteam Osiris.

to:

* {{Determinator}}: The [=SPARTANs=], Spartans, especially the Master Chief.
** By extension, the entire human race. They went from having an fledgling interstellar domain to nothing more than Earth and a handful of scattered colonies, yet humanity were still throwing literally everything they had at the Covenant by the time they the latter invaded Earth. The Elites respected humanity for its sheer determination, and even before the civil war, many wondered why they were never offered a chance to join the Covenant. And in only a few years after the end of the war, the UNSC had already reestablished itself as a significant power in the Orion Arm. [[spoiler:Not \\
Not
to mention that in the prehistoric past, even after the Forerunners completely dismantled humanity's previous interstellar society and partially devolved them after a major war between the two species, they still were able to quickly redevelop a thriving, if still primitive, world civilization. And the actual war itself took ages to resolve, due to the humans continuing to fight until they were down to their last worlds. And this was all after successfully driving back the Flood (if only temporarily).]]
temporarily).
* DoomedHometown: The colony of Reach (which was effectively home for the SPARTAN-[=IIs=]). Spartan-[=IIs=]). Also, the homeworld of every single SPARTAN-III, Spartan-III, due to all of them being orphans from glassed planets. Many other human characters also come from worlds/towns that were glassed or otherwise completely destroyed, including 4/5s of Fireteam Majestic and 3/4s of Fireteam Osiris.



* DrawSwordDrawBlood: The Sangheili/Elites, a ProudWarriorRace, claim that no weapon should be drawn without intent of using it, or else it demands blood. In ''VideoGame/HaloWars'', though, the [[DragonInChief Arbiter Ripa 'Moramee]] draws his energy swords in the presence of one of the Prophets, a double blasphemy. It's a sign of his disrespectful attitude toward his own culture and religion, and his high rank is the only reason the Prophets' Honor Guards don't kill him on the spot.

to:

* DrawSwordDrawBlood: The Sangheili/Elites, a ProudWarriorRace, claim that no weapon should be drawn without intent of using it, or else it demands blood. In ''VideoGame/HaloWars'', though, the [[DragonInChief Arbiter Ripa 'Moramee]] draws his energy swords in the presence of one of the Prophets, a double blasphemy. It's blasphemy; it's a sign of his disrespectful attitude toward his own culture and religion, and his high rank is the only reason the Prophets' Prophet's Honor Guards don't kill him on the spot.



* EarthShatteringKaboom: What happened to Alpha Halo. And Alpha Halo's replacement. And the titular planet in ''Ghosts of Onyx'': [[spoiler:after nuclear warheads were set off in its core, it was revealed to be made of trillions of Sentinels]]. Really, Forerunner worlds have a thing for getting blown up directly, or indirectly, by Spartans.
** Also from ''Ghost Of Onyx'', the so-called "Nova Bomb" (also a ChekhovsGun from ''First Strike''). The bomb was accidentally set off aboard an Elite ship orbiting one of their outpost planets, and it proceeded to instantly vaporize much (if not most) of an Elite fleet of hundreds of ships (which had been preparing to totally crush the Brutes), shatter a nearby moon to pieces, and vaporize an entire quarter of the planet below it (also producing winds that flattened entire cities and formed immense tidal waves). The weapon in question was perhaps the size of a mini van... and [[http://www.halopedian.com/Nova_bomb Halopedia's calculations]] put the thing's likely megaton yield at 1.2 ''billion''.
** In ''Halo Wars'', [[spoiler:the crew of the UNSC ''Spirit of Fire'' destroys a Forerunner Shield World by overloading the ship's fusion core and sending it into the planet's artificial sun. The result is a Death Star-like explosion]].
** In ''Halo: Evolutions'', [[spoiler:Admiral Cole fires a hundred nuclear warheads into the gas giant Viperidae's core, turning it into a momentary star and decimating the Covenant fleet]]. Also a case of NoKillLikeOverkill and a possible HeroicSacrifice.
** At the end of ''[[VideoGame/{{Halo 4}} Spartan Ops]]'', [[spoiler:Jul 'Mdama sends Requiem into its sun, which then goes supernova as part of its Flood containment protocols]].

to:

* EarthShatteringKaboom: EarthShatteringKaboom:
**
What happened to Alpha Halo. And Alpha Halo's replacement. And the titular planet in ''Ghosts of Onyx'': [[spoiler:after after nuclear warheads were set off in its core, it was revealed to be made of trillions of Sentinels]].Sentinels. Really, Forerunner worlds have a thing for getting blown up directly, or indirectly, by Spartans.
** Also from ''Ghost Of Onyx'', the so-called "Nova Bomb" (also a ChekhovsGun from ''First Strike''). The bomb was accidentally set off aboard an Elite ship orbiting one of their outpost planets, and it proceeded to instantly vaporize much (if not most) of an Elite fleet of hundreds of ships (which had been preparing to totally crush the Brutes), shatter a nearby moon to pieces, and vaporize an entire quarter of the planet below it (also producing winds that flattened entire cities and formed immense tidal waves). The weapon in question was perhaps the size of a mini van... and [[http://www.halopedian.com/Nova_bomb halopedia.org/Nova_bomb Halopedia's calculations]] put the thing's likely megaton yield at 1.2 ''billion''.
** In ''Halo Wars'', [[spoiler:the the crew of the UNSC ''Spirit of Fire'' destroys a Forerunner Shield World by overloading the ship's fusion core and sending it into the planet's artificial sun. The result is a Death Star-like explosion]].explosion.
** In ''Halo: Evolutions'', [[spoiler:Admiral Admiral Cole fires a hundred nuclear warheads into the gas giant Viperidae's core, turning it into a momentary star and decimating the Covenant fleet]].fleet. Also a case of NoKillLikeOverkill and a possible HeroicSacrifice.
** At the end of ''[[VideoGame/{{Halo 4}} Spartan Ops]]'', [[spoiler:Jul Jul 'Mdama sends Requiem into its sun, which then goes supernova as part of its Flood containment protocols]].protocols.



* EldritchAbomination: The Gravemind and its Flood.
** [[spoiler:The Precursors in general, who turn out to be the progenators of the Flood.]]
* OddlyNamedSequel2ElectricBoogaloo: Strangely inverted, with the first game getting the subtitle of "Combat Evolved" (because Microsoft insisted that the game couldn't just be called "Halo"). Other than that, the only main series game to play this straight is ''Halo 5: Guardians''.
** ''Halo 3: ODST'' is a strange case; the game takes place concurrently with ''Halo 2'', but it gets its name because it uses ''3'''s engine.

to:

* EldritchAbomination: The Gravemind and its Flood.
** [[spoiler:The
Flood. Also, the Precursors in general, who turn out to be the progenators of the Flood.]]
* OddlyNamedSequel2ElectricBoogaloo: Strangely inverted, with the first game getting the subtitle of "Combat Evolved" (because Microsoft insisted that the game couldn't just be called "Halo"). Other than that, the only main series game to play this straight is ''Halo 5: Guardians''.
** ''Halo 3: ODST'' is a strange case; the game takes place concurrently with ''Halo 2'', but it gets its name because it uses ''3'''s engine.



* EvilerThanThou: The Gravemind vs. the Prophet of Truth. [[spoiler:Gravemind wins easily.]]

to:

* EvilerThanThou: The Gravemind vs. the Prophet of Truth. [[spoiler:Gravemind Truth; Gravemind wins easily.]]



* ExtremelyShortTimespan: ''VideoGame/HaloReach'' begins on July 24th, 2552. In ''{{VideoGame/Halo 3}}'', the last battle is on December 11, 2552, with the war officially ending on March 3rd, 2553. The first five [[VideoGame/HaloWars first-person-shooter]] [[OverlyNarrowSuperlative games in the series]] take place during those five months.

to:

* ExtremelyShortTimespan: ExtremelyShortTimespan:
**
''VideoGame/HaloReach'' begins on July 24th, 2552. In ''{{VideoGame/Halo 3}}'', the last battle is on December 11, 2552, with the war officially ending on March 3rd, 2553. The first five [[VideoGame/HaloWars first-person-shooter]] [[OverlyNarrowSuperlative games in the series]] take place during those five months.



** ''A'' face is visible under '''just''' the right conditions [[http://www.youtube.com/watch?v=g3bQPHT6lrE in Halo 3]]. But it's actually the face of Marcus Lehto, the Creative Art Director at Bungie. The inclusion of his face in the ''Halo 3'' beta was an easter egg, as he's known for many within the series.
** Ultimately, the only image that Bungie ever released of an adult Master Chief without a helmet was their 2010 Christmas Card [[http://www.bungie.net/images/news/inline10/121710/Holiday_Card_2010.jpg ]]... which shows the back of his head.

to:

** ''A'' face is visible under '''just''' the right conditions [[http://www.in ''[[http://www.youtube.com/watch?v=g3bQPHT6lrE in Halo 3]].3]]''. But it's actually the face of Marcus Lehto, the Creative Art Director at Bungie. The inclusion of his face in the ''Halo 3'' beta was an easter egg, as he's known for many within the series.
**
series. Ultimately, the only image that Bungie ever released of an adult Master Chief without a helmet was their 2010 Christmas Card [[http://www.bungie.net/images/news/inline10/121710/Holiday_Card_2010.jpg ]]... which shows the back of his head.



** The opening sequence of ''Halo 4'' shows the young Master Chief, presumably shortly after he "joined" the SPARTAN training. The freckled boy is sitting on his bed, arms wrapped around his knees, but you can still make out that the front of his shirt reads JOHN. [[spoiler:The Legendary ending actually goes so far as to show the area around his eyes.]]
* FantasticRacism: All over the place; the Covenant in particular seems to have been deliberately designed so that each of its various species would be at each others' throats instead of the Prophets', with the hatreds lasting even after the collapse of the Covenant (the Elites and Brutes in particular still waging massively destructive conflicts against each other). The Forerunners themselves, despite their ideology of being galactic guardians, treated other species in ways that were overly paternalistic ''at best'', such as suppressing their client species' native technological development and showing absolutely no mercy to anyone who challenged their rule. Additionally, the Human-Covenant War had plenty of racial hatred in it, even outside of the whole "kill all humans" thing, with the slurs to match. Indeed, even after the Elites turn against the Covenant and end up allying with humanity, there are still a lot of bad feelings on both sides, with ONI actively attempting to sabotage the Elite leader ''most favorably disposed'' to humanity, and various Elite-led groups who are ''still'' trying to finish what the Covenant started.
** However, a central theme of the second trilogy is the ability to, while not forgive or forget ''per se'', ultimately end hostilities and even form alliances with people you'd otherwise detest, which fits the Librarian's plans for humanity to become galactic caretakers who would actually be worthy of the title. By the post-war period in ''Halo 4'', we're seeing much more cooperation and tolerance than before. ''Spartan Ops'' mentions several ex-Covenant refugees have been granted asylum on Earth, a new generation of reasonably thriving worlds have mixed human and Covenant populations, and ''Escalation'' shows that the UNSC and the Arbiter's faction are still working quite closely together, with humanity even sending the ''Infinity'' to escort the latter during his peace negotiations with the Brutes (itself a step up from the absolute hatred his faction held for them five years earlier, [[spoiler:despite the absolute failure of said negotiations]]). We further see this in action in ''Literature/HaloHuntersInTheDark'', where a joint Elite-human team saves the galaxy once again, and in ''Halo 5: Guardians'', where the Arbiter and his Elites help Fireteam Osiris track down the Chief in exchange for their help in taking out the last of the Covenant on Sanghelios, with the two sides coming to mutually respect each other in both cases.

to:

** The opening sequence of ''Halo 4'' shows the young Master Chief, presumably shortly after he "joined" the SPARTAN training. The freckled boy is sitting on his bed, arms wrapped around his knees, but you can still make out that the front of his shirt reads JOHN. [[spoiler:The The Legendary ending actually goes so far as to show the area around his eyes.]]
eyes.
* FantasticRacism: All over the place; the Covenant in particular seems to have been deliberately designed so that each of its various species would be at each others' throats instead of the Prophets', with the hatreds lasting even after the collapse of the Covenant (the Elites and Brutes in particular still waging massively destructive conflicts against each other). The Forerunners themselves, despite their ideology of being galactic guardians, treated other species in ways that were overly paternalistic ''at best'', such as suppressing their client species' native technological development and showing absolutely no mercy to anyone who challenged their rule. Additionally, the Human-Covenant War had plenty of racial hatred in it, even outside of the whole "kill all humans" thing, with the slurs to match. Indeed, even after the Elites turn against the Covenant and end up allying with humanity, there are still a lot of bad feelings on both sides, with ONI actively attempting to sabotage the Elite leader ''most favorably disposed'' to humanity, and various Elite-led groups who are ''still'' trying to finish what the Covenant started. \n** \\
However, a central theme of the second trilogy Reclaimer Saga is the ability to, while not forgive or forget ''per se'', ultimately end hostilities and even form alliances with people you'd otherwise detest, which fits the Librarian's plans for humanity to become galactic caretakers who would actually be worthy of the title. By the post-war period in ''Halo 4'', we're seeing much more cooperation and tolerance than before. ''Spartan Ops'' mentions several ex-Covenant refugees have been granted asylum on Earth, a new generation of reasonably thriving worlds have mixed human and Covenant populations, and ''Escalation'' shows that the UNSC and the Arbiter's faction are still working quite closely together, with humanity even sending the ''Infinity'' to escort the latter during his peace negotiations with the Brutes (itself a step up from the absolute hatred his faction held for them five years earlier, [[spoiler:despite despite the absolute failure of said negotiations]]).negotiations). We further see this in action in ''Literature/HaloHuntersInTheDark'', where a joint Elite-human team saves the galaxy once again, and in ''Halo 5: Guardians'', where the Arbiter and his Elites help Fireteam Osiris track down the Chief in exchange for their help in taking out the last of the Covenant on Sanghelios, with the two sides coming to mutually respect each other in both cases.



** A meta one in ''{{VideoGame/Halo 2}}''. The game opens with Master Chief's bold defense of Earth. But the Covenant carrier flees and the second half of the game turns into a political plot playing as [[VillainProtagonist the Arbiter]].
*** ''2'' also plays it straight with [[spoiler:the Covenant falling into an EnemyCivilWar (and inadvertently providing humanity with its best chance of survival), and the Flood escaping from Delta Halo and preparing to invade the rest of the galaxy.]]
** ''{{VideoGame/Halo 3}}'': Master Chief and the UNSC break a hole through the Covenant's defenses so that they can deactivate the Ark artifact on Earth. [[spoiler: The artifact turns out to not be the Ark, but a ''portal'' leading to the Ark, which is outside the Milky Way galaxy.]]
** ''{{VideoGame/Halo 4}}'': Master Chief and Cortana hurry to activate a satellite so that they can escape the abandoned planet they're trapped on and be rescued. [[spoiler: The satellite turns out to be [[SealedEvilInACan actually the containment pod of the Ur-Didact]], who breaks free and resumes his genocidal campaign on humanity.]]
** In ''VideoGame/HaloReach'' Dr. Halsey explains to NOBLE Team that on its current course humanity is doomed to extinction. The only solution lays in the Forerunner information she and Cortana have managed to decipher, explicitly calling it a Game Changer. This info reveals the location of Halo, and leads into the main trilogy, where the Covenant's resolve was broken when the Halo's true purpose was revealed.
*** Inverted with the previous events of the campaign. No matter what the UNSC tries to stop the Covenant on Reach, some new complication is revealed that just escalates the conflict. Destroyed their corvette attacking their base? Covenant Zealots still got the data they were looking for. Infiltrated their radar dark zone? It turns out to be hiding an entire Covenant army. Destroyed their spire bases? Those turn out to be cloaking ''a Covenant super carrier''. [[spoiler: Destroy the super carrier? A fleet of hundreds more ships immediately arrive to take its place.]]
** In ''VideoGame/Halo5Guardians'', [[spoiler:we find out that the activation of the Guardians is part of Cortana's plans to conquer the galaxy with an army of Forerunner robots and rogue [=AIs=]]].

to:

** A meta one in ''{{VideoGame/Halo 2}}''. The game opens with Master Chief's bold defense of Earth. But the Covenant carrier flees and the second half of the game turns into a political plot playing as [[VillainProtagonist the Arbiter]]. \n*** ''2'' also plays it straight with [[spoiler:the the Covenant falling into an EnemyCivilWar (and inadvertently providing humanity with its best chance of survival), and the Flood escaping from Delta Halo and preparing to invade the rest of the galaxy.]]
galaxy.
** ''{{VideoGame/Halo 3}}'': Master Chief and the UNSC break a hole through the Covenant's defenses so that they can deactivate the Ark artifact on Earth. [[spoiler: The artifact turns out to not be the Ark, but a ''portal'' leading to the Ark, which is outside the Milky Way galaxy.]]
galaxy.
** ''{{VideoGame/Halo 4}}'': Master Chief and Cortana hurry to activate a satellite so that they can escape the abandoned planet they're trapped on and be rescued. [[spoiler: The satellite turns out to be [[SealedEvilInACan actually the containment pod of the Ur-Didact]], who breaks free and resumes his genocidal campaign on humanity.]]
humanity.
** In ''VideoGame/HaloReach'' ''VideoGame/HaloReach'':
***
Dr. Halsey explains to NOBLE Team that on its current course humanity is doomed to extinction. The only solution lays in the Forerunner information she and Cortana have managed to decipher, explicitly calling it a Game Changer. This info reveals the location of Halo, and leads into the main trilogy, where the Covenant's resolve was broken when the Halo's true purpose was revealed.
*** Inverted with the previous events of the campaign. No matter what the UNSC tries to stop the Covenant on Reach, some new complication is revealed that just escalates the conflict. Destroyed their corvette attacking their base? Covenant Zealots still got the data they were looking for. Infiltrated their radar dark zone? It turns out to be hiding an entire Covenant army. Destroyed their spire bases? Those turn out to be cloaking ''a Covenant super carrier''. [[spoiler: Destroy the super carrier? A fleet of hundreds more ships immediately arrive to take its place.]]
place.
** In ''VideoGame/Halo5Guardians'', [[spoiler:we we find out that the activation of the Guardians is part of Cortana's plans to conquer the galaxy with an army of Forerunner robots and rogue [=AIs=]]].[=AIs=].



* HeroAntagonist: Sesa 'Refumee's Heretics are disillusioned Grunts and Elites that found out the truth about Halo and formed a independent resistance movement against the Covenant, and are attempting to sway more defectors to their cause.

to:

* HeroAntagonist: HeroAntagonist:
**
Sesa 'Refumee's Heretics are disillusioned Grunts and Elites that found out the truth about Halo and formed a independent resistance movement against the Covenant, and are attempting to sway more defectors to their cause.



** [[spoiler: Sergeant John Forge stays behind to detonate the ''Spirit of Fire'''s slipspace drive]] in ''Halo Wars''.
** [[spoiler:The Arbiter]] tries to do this early in ''Halo 2'', until [[spoiler:Tartarus rescues him at the last minute. Whoever holds the title is typically sent on suicide missions anyway, so it's to be expected.]]
** [[spoiler:Spartan Kurt-051 does this]] in ''Ghosts of Onyx'', [[spoiler:setting off a [=FENRIS=] nuke to prevent the Covenant from accessing the Shield World.]]
** In ''Halo 3'', [[spoiler:CDR. Keyes almost sacrifices herself and Johnson to prevent activation of the rings, but Truth guns her down himself.]]
** In ''First Strike'', [[spoiler:Vice Admiral Danforth Whitcomb and LT. Haverson lure an entire Covenant fleet to the doomed Covenant station ''Unyielding Hierophant''. When it explodes, it destroys almost five hundred vessels, achieving one of the greatest UNSC military victories in the war, and delaying the invasion of Earth]].

to:

** [[spoiler: Sergeant John Forge stays behind to detonate the ''Spirit of Fire'''s slipspace drive]] drive in ''Halo Wars''.
** [[spoiler:The Arbiter]] The Arbiter tries to do this early in ''Halo 2'', until [[spoiler:Tartarus Tartarus rescues him at the last minute. Whoever holds the title is typically sent on suicide missions anyway, so it's to be expected.]]
expected.
** [[spoiler:Spartan Spartan Kurt-051 does this]] this in ''Ghosts of Onyx'', [[spoiler:setting setting off a [=FENRIS=] nuke to prevent the Covenant from accessing the Shield World.]]
World.
** In ''Halo 3'', [[spoiler:CDR. CDR. Keyes almost sacrifices herself and Johnson to prevent activation of the rings, but Truth guns her down himself.]]
himself.
** In ''First Strike'', [[spoiler:Vice Vice Admiral Danforth Whitcomb and LT. Haverson lure an entire Covenant fleet to the doomed Covenant station ''Unyielding Hierophant''. When it explodes, it destroys almost five hundred vessels, achieving one of the greatest UNSC military victories in the war, and delaying the invasion of Earth]].Earth.



--->'''Carter:''' I'm not gonna lie to you, Lieutenant. You're stepping into some shoes the rest of the squad would rather leave unfilled.
** In ''Halo: Reach'', [[spoiler:Jorge has a sacrifice when he manually detonates a "slipspace bomb" to destroy a Covenant supercarrier. Carter has a sacrifice when he flies a Pelican into a Scarab to save Emile and Six. The ''[[PlayerCharacter player]]'' has a sacrifice when he stays behind on Reach to cover the Pillar of Autumn's escape, which he only has to do in the first place because Emile is killed just before attempting to do the same thing. Reach is basically ''made of'' HeroicSacrifice.]]
** Averted in ''Halo 4'' when [[spoiler: Master Chief is wholly ready to detonate the nuke inside the Composer, an act which would definitely kill him, and would have, if the sacrifice wasn't made by Cortana instead]].
* HighSpeedHijack: Starting with ''Halo 2'', enemies can hijack your vehicles in single-player, you can hijack theirs, and there's a medal for doing it to another player during a multiplayer game. [=SPARTAN-IIs=] can also hijack enemy vehicles in ''VideoGame/HaloWars''.
* HitAndRunTactics: You'll need these for dealing with ''Halo 2'''s final boss, even on Easy. Just take a look at what happens to your allies and decide if you want to repeat their performance.
** In ''Halo'' in general, it's best to use your rechargeable shields to pick off enemies one by one, retreating when under too much fire. This allows you to wittle down their numbers slowly rather than taking the whole squad on at once. Particularly important in the first ''Halo'' and ''Reach'', where your health didn't recharge when your shields did.
* {{Hivemind}}: The Gravemind. Its computing power rivaled the entire Forerunner empire's data capabilities, with its physical manifestations being immense masses of biomatter and corpses, the largest encompassing entire ''planets''. You also have the Proto-Gravemind that's present on the [[spoiler: Truth and Reconciliation with Keyes inside]], as well as the Proto-Graveminds which serve as Flood bases in ''Halo Wars''.
** ''Primordium'' shows that [[spoiler:Installation 07 has ''ten'' Proto-Graveminds contained within it]], while [[spoiler:the Timeless One itself turns out to be a Gravemind; when its original body is killed, it simply reincarnates in time to show up in ''Silentium'']].
* HoldingBackThePhlebotinum: Why the UNSC did not field their emerging [[DeflectorShields shield technology]] more widely during the war. [[AllThereInTheManual According to Dr. Halsey's diary]] that accompanies the SpecialEdition of ''VideoGame/HaloReach'', humans have a very good understanding of shield technology now, but it is limited by two major related factors: size and power. As the volume of area to be shielded grows, the power requirements to maintain the shield increase exponentially. Shielding an entire starship would require several times more power than that ship can generate. However, shielding an infantryman or small vehicle has more modest power requirements, albeit still much more than an infantryman or small vehicle would typically have a power plant capable of producing. Humanity can make small enough power generators in the form of micro-fusion cells, but [[AwesomeButImpractical they are rarely cost-effective to produce]], making each one almost the cost of a small starship. However, the [[SuperSoldier SPARTAN-IIs]] already incorporate such a device into their PoweredArmor by necessity, making adding shields to their existing systems relatively trivial. As for the Covenant technology they reverse-engineered their shields from? Humanity still has no idea how '''those''' things are powered, and from all appearances [[ClarksThirdLaw lack an obvious power source altogether]].
** In the post-war era, humanity's understanding of shielding technology has grown to the point where they can both mass-produce shielded PowerArmor ''and'' provide energy shields to all their new spaceships.

to:

--->'''Carter:''' -->'''Carter:''' I'm not gonna lie to you, Lieutenant. You're stepping into some shoes the rest of the squad would rather leave unfilled.
** In ''Halo: Reach'', [[spoiler:Jorge Jorge has a sacrifice when he manually detonates a "slipspace bomb" to destroy a Covenant supercarrier. Carter has a sacrifice when he flies a Pelican into a Scarab to save Emile and Six. The ''[[PlayerCharacter player]]'' has a sacrifice when he s/he stays behind on Reach to cover the Pillar of Autumn's escape, which he s/he only has to do in the first place because Emile is killed just before attempting to do the same thing. Reach is basically ''made of'' HeroicSacrifice.]]
HeroicSacrifice.
** Averted in ''Halo 4'' when [[spoiler: Master Chief is wholly ready to detonate the nuke inside the Composer, an act which would definitely kill him, and would have, if the sacrifice wasn't made by Cortana instead]].
instead.
* HighSpeedHijack: Starting with ''Halo 2'', enemies can hijack your vehicles in single-player, you can hijack theirs, and there's a medal for doing it to another player during a multiplayer game. [=SPARTAN-IIs=] [=Spartan-IIs=] can also hijack enemy vehicles in ''VideoGame/HaloWars''.
the ''VideoGame/HaloWars'' series.
* HitAndRunTactics: HitAndRunTactics:
**
You'll need these for dealing with ''Halo 2'''s final boss, even on Easy. Just take a look at what happens to your allies and decide if you want to repeat their performance.
** In ''Halo'' in general, it's best to use your rechargeable shields to pick off enemies one by one, retreating when under too much fire. This allows you to wittle down their numbers slowly rather than taking the whole squad on at once. Particularly important in the first ''Halo'' and ''Reach'', where your health didn't doesn't recharge when like your shields did.
do.
* {{Hivemind}}: The Gravemind. Its computing power rivaled the entire Forerunner empire's data capabilities, with its physical manifestations being immense masses of biomatter and corpses, the largest encompassing entire ''planets''. You also have the Proto-Gravemind that's present on the [[spoiler: Truth ''Truth and Reconciliation Reconciliation'' with Keyes inside]], inside, as well as the Proto-Graveminds which serve as Flood bases in ''Halo Wars''.
** ''Primordium'' shows that [[spoiler:Installation Installation 07 has ''ten'' Proto-Graveminds contained within it]], it, while [[spoiler:the the Timeless One itself turns out to be a Gravemind; when its original body is killed, it simply reincarnates in time to show up in ''Silentium'']].
''Silentium''.
* HoldingBackThePhlebotinum: Why the UNSC did not field their emerging [[DeflectorShields shield technology]] more widely during the war. [[AllThereInTheManual According to Dr. Halsey's diary]] that accompanies the SpecialEdition of ''VideoGame/HaloReach'', humans have a very good understanding of shield technology now, but it is limited by two major related factors: size and power. As the volume of area to be shielded grows, the power requirements to maintain the shield increase exponentially. Shielding an entire starship would require several times more power than that ship can generate. However, shielding an infantryman or small vehicle has more modest power requirements, albeit still much more than an infantryman or small vehicle would typically have a power plant capable of producing. Humanity can make small enough power generators in the form of micro-fusion cells, but [[AwesomeButImpractical they are rarely cost-effective to produce]], making each one almost the cost of a small starship. However, the [[SuperSoldier SPARTAN-IIs]] Spartan-IIs]] already incorporate such a device into their PoweredArmor by necessity, making adding shields to their existing systems relatively trivial. As for the Covenant technology they reverse-engineered their shields from? Humanity still has no idea how '''those''' things are powered, and from all appearances [[ClarksThirdLaw lack an obvious power source altogether]].
** In the post-war era, however, humanity's understanding of shielding technology has grown to the point where they can now both mass-produce shielded PowerArmor ''and'' provide energy shields to all their new spaceships.



* HumansAreSpecial: Hinted at strongly throughout the games, but ultimately confirmed in ''The Forerunner Saga'', though not without being played with a bit. [[spoiler:Humans were a cousin species to the Forerunners, and the ones the Precursors apparently truly wanted to give the "Mantle of Responsibility" to. Nonetheless, humanity's technology lagged just a little bit behind their more advanced cousins, and when the two species fought a war because [[GreyAndGrayMorality because the humans were trying to escape the Flood by expanding their own holdings (which the Forerunners perceived as a threat)]], the Forerunners only won after a long and difficult slog. The Forerunners then took the few surviving humans, devolved them, and reduced their technology back to the Stone Age. However, while most Forerunners cared little for humans, the Librarian and her allies and followers still saw great potential in them, and did their part to slowly guide humanity on their path back to civilization. Finally, near the end of the Forerunner-Flood War, the Librarian and the [=IsoDidact=] issued emergency directives giving humanity "Reclaimer" status, officially making them the designated heir to the Forerunners' technological legacy. At this point, the few surviving Forerunners had already decided that they would no longer meddle in the galaxy after the Halos were fired, and so were willing to go along with it]].
** Humanity also managed to [[spoiler:apparently discover a means to defeat the Flood, but refused to give the Forerunners that information, destroying it when it was clear the Forerunners would win their war. However, it later turns out the Flood had merely faked being defeated for their own purposes]].

to:

* HumansAreSpecial: Hinted at strongly throughout the games, but ultimately confirmed in ''The Forerunner Saga'', though not without being played with a bit. [[spoiler:Humans Humans were a cousin species to the Forerunners, and the ones the Precursors apparently truly wanted to give the "Mantle of Responsibility" to. Nonetheless, humanity's technology lagged just a little bit behind their more advanced cousins, and when the two species fought a war because [[GreyAndGrayMorality because the humans were trying to escape the Flood by expanding their own holdings (which the Forerunners perceived as a threat)]], the Forerunners only won after a long and difficult slog. The Forerunners then took the few surviving humans, devolved them, and reduced their technology back to the Stone Age. However, while most Forerunners cared little for humans, the Librarian and her allies and followers still saw great potential in them, and did their part to slowly guide humanity on their path back to civilization. Finally, near the end of the Forerunner-Flood War, the Librarian and the [=IsoDidact=] issued emergency directives giving humanity "Reclaimer" status, officially making them the designated heir to the Forerunners' technological legacy. At this point, the few surviving Forerunners had already decided that they would no longer meddle in the galaxy after the Halos were fired, and so were willing to go along with it]].
it.
** Humanity also managed to [[spoiler:apparently apparently discover a means to defeat the Flood, but refused to give the Forerunners that information, destroying it when it was clear the Forerunners would win their war. However, it later turns out the Flood had merely faked being defeated for their own purposes]].purposes.



** ''The Forerunner Saga'' reveals that [[spoiler:humanity's prehistoric interstellar civilization was pretty good at war too, to the point where they could put up a fight against the ''Forerunners'' themselves]].

to:

** ''The Forerunner Saga'' reveals that [[spoiler:humanity's humanity's prehistoric interstellar civilization was pretty good at war too, to the point where they could put up a fight against the ''Forerunners'' themselves]].themselves.



* InsectoidAliens: The Drones.
* ItsRainingMen: The [=ODSTs=] , aka the Orbital Drop Shock Troopers.
** And in ''Halo 3'', MC falls two kilometers, lands on his back, and is pretty much only stunned. Apparently, he survived it because he surfed through the sky on a hunk of metal taken from the Forerunner Dreadnought.
** Noble Six performs a similar act in [[VideoGame/HaloReach Reach]] and survives a fall from orbit. However, a cutscene in the level preceding this occurrence shows that s/he is wearing a Reentry Pack, with the following level showing him/her holding his/her left arm and starting on low health, making this a justified instance of the trope.
* JackOfAllStats: Master Chief is this compared to his fellow [=IIs=], as noted on the character page. In ''The Fall of Reach'', Dr. Halsey notes that other Spartans are faster or stronger but Master Chief is the bravest and best out of all of them (possibly in fact due to his wider and varied skill set and leadership skills). According to Cortana, she chose him because he had something "the others didn't; luck. Was I wrong?"
* {{Jerkass}}: Romeo, and O'Brian from ''The Package''. The latter grows to regret it later, the former never really changes.

to:

* InsectoidAliens: The Covenant Drones.
* ItsRainingMen: ItsRainingMen:
**
The [=ODSTs=] , aka the Orbital Drop Shock Troopers.
** And in In ''Halo 3'', MC falls two kilometers, lands on his back, and is pretty much only stunned. Apparently, he survived it because he surfed through the sky on a hunk of metal taken from the Forerunner Dreadnought.
** Noble Six performs a similar act in [[VideoGame/HaloReach Reach]] ''[[VideoGame/HaloReach Reach]]'' and survives a fall from orbit. However, a cutscene in the level preceding this occurrence shows that s/he is wearing a Reentry Pack, with the following level showing him/her holding his/her left arm and starting on low health, making this a justified instance of the trope.
* JackOfAllStats: Master Chief is this compared to his fellow [=IIs=], as noted on the his character page. In ''The Fall of Reach'', Dr. Halsey notes that other Spartans are faster or stronger but Master Chief is the bravest and best out of all of them (possibly in fact due to his wider and varied skill set and leadership skills). According to Cortana, she chose him because he had something "the others didn't; luck. Was I wrong?"
* {{Jerkass}}: Romeo, and O'Brian O'Brien from ''The Package''. The latter grows to regret it later, while the former never really changes.



* KineticWeaponsAreJustBetter: 500 years into the future, we have AI, FTL ships, and PoweredArmor, however, most of the UNSC's weapons and vehicles are just shinier versions of ours (in fact, their assault rifle ammo, 7.62x51mm NATO, can be bought at your local gun dealer today). Stuff like Spartan Lasers, MAC cannons, and Gauss cannons are exceptions, of course.
** In-game though, UNSC weapons tend to be more effective against fleshy foes like the Flood than the Covenant's, with the exception of Pure Forms (with plasma being better against shields).

to:

* KineticWeaponsAreJustBetter: KineticWeaponsAreJustBetter:
**
500 years into the future, we have AI, [=AIs=], FTL ships, and PoweredArmor, PoweredArmor; however, most of the UNSC's weapons and vehicles are just shinier versions of ours (in fact, their assault rifle ammo, 7.62x51mm NATO, can be bought at your local gun dealer today). Stuff like Spartan Lasers, MAC cannons, and Gauss cannons are exceptions, of course.
**
course. In-game though, UNSC weapons tend to be more effective against fleshy foes like the Flood than the Covenant's, with Covenant's (with the exception of Pure Forms (with Forms), with plasma being better against shields).shields.



* LargeHam: Truth and Gravemind are constantly contesting for the title. Sgt. Johnson and Rtas 'Vadum also do quite good jobs.
** In fact, most Elites in the games fit this as well. How, considering their bizarre mouths, are they able to so epically chew the scenery at times? The ones in the expanded universe have their moments as well:
--->'''Thel [='L=]odamee:''' I HAD HIM! ''"COMMANDER, YOU FOOL!'' '''A THOUSAND HELLS AWAIT YOU!!!'''"

to:

* LargeHam: LargeHam:
**
Truth and Gravemind are constantly contesting for the title. Sgt. Johnson and Rtas 'Vadum also do quite good jobs.
** In fact, most Most Elites in the games fit this as well. How, considering their bizarre mouths, are they able to so epically chew the scenery at times? The ones in the expanded universe have their moments as well:
--->'''Thel [='L=]odamee:''' -->'''[[Anime/HaloLegends Thel 'Lodamee]]:''' I HAD HIM! ''"COMMANDER, YOU FOOL!'' '''A THOUSAND HELLS AWAIT YOU!!!'''"



* [[LethalJokeItem Lethal Joke Weapon]]: The Plasma Pistol and Needler, in a way. In a the hands of a Grunt or a Jackal (the most likely places to find them), they hardly do ScratchDamage except on the higher difficulties, but in the hands of a player the pistol alone has been the basis of several game-bending-if-not-[[GameBreaker breaking]] combos (such as the infamous [[FanNickname Noob Combo]] of Plasma Pistol/Battle Rifle), and the Needler has the unique distinction of being one of the few Covenant weapon that is particularly effective against unshielded targets (along with its ranged counterpart in ''Halo: Reach'', the Needle Rifle).

to:

* [[LethalJokeItem Lethal Joke Weapon]]: LethalJokeItem: The Plasma Pistol and Needler, in a way. In a the hands of a Grunt or a Jackal (the most likely places to find them), they hardly do ScratchDamage except on the higher difficulties, but in the hands of a player the pistol alone has been the basis of several game-bending-if-not-[[GameBreaker breaking]] combos (such as the infamous [[FanNickname Noob Combo]] of Plasma Pistol/Battle Rifle), and the Needler has the unique distinction of being one of the few Covenant weapon that is particularly effective against unshielded targets (along with its ranged counterpart in ''Halo: Reach'', the Needle Rifle).



** You've got the (expanded universe-only) M99 Stanchion, a coilgun sniper rifle that fires a .21-caliber round at 15 km/sec, capable of reducing anyone the round hits to LudicrousGibs from over 4 kilometers out.

to:

** You've got the (expanded universe-only) M99 Stanchion, a coilgun sniper rifle that fires a .21-caliber round at 15 km/sec, capable of reducing anyone the round hits to LudicrousGibs from over 4 kilometers out. Originally expanded universe only, until ''VideoGame/HaloWars2''.



** You've got the M68 Gauss Cannon, mounted as turrets and on some Warthogs, firing a 25 by 130 mm slug at around 13.5 km/sec, useful for punching through tanks (or [[OneHitKill one-shotting]] infantry).

to:

** You've got the M68 M68/M555 Gauss Cannon, mounted as turrets and on some Warthogs, firing a 25 by 130 mm slug at around 13.5 km/sec, useful for punching through tanks (or [[OneHitKill one-shotting]] infantry).



* MsFanservice: Cortana. Also probably also the reason that they dialed down [[spoiler: Dr. Halsey]]'s visual age from 52 to 20 AT MOST in ''The Package.''
** Though Cortana's appearance in the first game is relatively "unsexy", almost butch, compared to her later incarnations, that still didn't stop the jokes about her appearance.
* MissionControlIsOffItsMeds: 343 Guilty Spark, in the one level in ''Combat Evolved'' where he's your ally.
* MotherlyScientist: Dr. Catherine Halsey was much of a mother figure towards the Spartan children while at the same time administering the augmentations that killed or permanently disabled most of them. Worthy of note, however, is that her motherly treatment of them when not subjecting them to painful augmentations is believed to be a major contributor to the emotional stability of the [=SPARTAN-IIs=] compared to the [=SPARTAN-IIIs=]. This is even directly discussed in easily missed side-dialogue in ''Halo 5''.
* NoBiochemicalBarriers: Averts "All Atmospheres are Breathable" with the Grunts having to wear SCUBA gear since they breathe methane. Plays "Multispecies Plague" straight with the Flood, since they can infect any creature that's A) sapient, and B) large enough to carry the basketball-sized Infection Form in its chest. This excludes Hunter worms and Drones, specifically, since they're too small and dumb on their own to control.

to:

* MsFanservice: MsFanservice:
**
Cortana. Even back in the first game, where her appearance was relatively "unsexy", almost butch, compared to her later incarnations, there were still plenty of jokes about her appearance.
**
Also probably also the reason that they dialed down [[spoiler: Dr. Halsey]]'s visual age from 52 to 20 AT MOST in ''The Package.''
** Though Cortana's appearance in the first game is relatively "unsexy", almost butch, compared to her later incarnations, that still didn't stop the jokes about her appearance.
Package''.
* MissionControlIsOffItsMeds: 343 Guilty Spark, in the one level in ''Combat Evolved'' where he's your ally.
ally. Cortana has a few moments of this in the third and fourth games.
* MotherlyScientist: Dr. Catherine Halsey was very much of a mother figure towards the Spartan children Spartan-II children, while at the same time administering the augmentations that killed or permanently disabled most of them. Worthy of note, however, is that her motherly treatment of them when not subjecting them to painful augmentations is believed to be a major contributor to the emotional stability of the [=SPARTAN-IIs=] [=Spartan-IIs=] compared to the [=SPARTAN-IIIs=].[=Spartan-IIIs=]. This is even directly discussed in easily missed side-dialogue in ''Halo 5''.
* NoBiochemicalBarriers: Averts "All Atmospheres are Breathable" with the Grunts having to wear SCUBA gear since they breathe methane. Plays "Multispecies Plague" straight with the Flood, since they can infect any creature that's A) sapient, and B) large enough to carry the basketball-sized Infection Form in its chest. This excludes Hunter worms and Drones, specifically, since they're too small and dumb on their own to control.they lack the complex neural systems needed for direct infection (though they can still be easily converted into Flood biomass).



* NoOneCouldSurviveThat: In the third game, the Chief swan-dives off of Truth's Forerunner Dreadnought from orbit, but is mostly unscathed, with his only protection being his armor and a Forerunner door (which he used as a heat shield).

to:

* NoOneCouldSurviveThat: NoOneCouldSurviveThat:
**
In the third game, the Chief swan-dives off of Truth's Forerunner Dreadnought from orbit, but is mostly unscathed, with his only protection being his armor and a Forerunner door (which he used as a heat shield).



* OddlyNamedSequel2ElectricBoogaloo:
** Strangely inverted, with the first game getting the subtitle of "Combat Evolved" (because Microsoft insisted that the game couldn't just be called "Halo"). Other than that, the only main series game to play this straight is ''Halo 5: Guardians''.
** ''Halo 3: ODST'' is a strange case; the game takes place concurrently with ''Halo 2'', but it gets its name because it uses ''3'''s engine.



* OmnicidalManiac: The Covenant are this by accident, particularly the more devout Prophets, given that most of them have no idea what the Halos really do.

to:

* OmnicidalManiac: OmnicidalManiac:
**
The Covenant are this by accident, particularly the more devout Prophets, given that most of them have no idea what the Halos really do.



* OneManArmy: Master Chief and the Arbiter. Really, any sufficiently badass Spartan or Elite is this.

to:

* OneManArmy: OneManArmy:
**
Master Chief and the Arbiter. Really, any sufficiently badass Spartan or Elite is this.



* PosthumousCharacter: The entire species of Forerunners is this, with their artifacts being all that's left of them. [[spoiler:Until ''Halo 4''.]]
* PoweredArmor: The Spartans' MJOLNIR armor. Rank-and-file human soldiers sometimes use powered exoskeletons to move heavy equipment, while the original [=SPARTAN-IIIs=] wore semi-powered armor with a watered down version of active camouflage.

to:

* PosthumousCharacter: The entire species of Forerunners is this, with their artifacts and machines being all that's left of them. [[spoiler:Until ''Halo 4''.]]
* PoweredArmor: PoweredArmor:
**
The Spartans' MJOLNIR armor. Rank-and-file human soldiers sometimes use powered exoskeletons to move heavy equipment, while the original [=SPARTAN-IIIs=] [=Spartan-IIIs=] wore semi-powered armor with a watered down version of active camouflage.camouflage. Post-war, elite unaugmented soldiers begin wearing semi-powered armor as well.



* PrecursorKillers: The Flood, which ironically didn't ''kill'' the Forerunners, but forced them to commit suicide with the Halos. And according to ''The Forerunner Saga'', [[spoiler: the Forerunners wiped out their own Precursors.]]
** It is revealed that [[spoiler:the Flood are in fact the mutated remains of Precursors, who are out to get their revenge on all their creations, particularly the Forerunners. So you basically have a Precursor Killing-loop going on here]].
* {{Precursors}}: Double time! You've got the Forerunners, then it turns out that they had their own forerunner race called, you guessed it, the Precursors.
* PrecursorWorship: The Covenant is based on the holiness of the Forerunners. The Forerunners themselves revered the Precursors, though they didn't necessarily think of them as literal gods.

to:

* PrecursorKillers: The Flood, which ironically didn't ''kill'' the Forerunners, but forced them to commit suicide with the Halos. And according According to ''The Forerunner Saga'', [[spoiler: the Forerunners wiped out their own Precursors.]]
**
Precursors. It is then later revealed that [[spoiler:the the Flood are in fact the mutated remains of Precursors, who are out to get their revenge on all their creations, particularly the Forerunners. So you basically have a Precursor Killing-loop going on here]].
here.
* {{Precursors}}: Double time! You've got the Forerunners, then it turns out that [[RecursivePrecursors they had their own forerunner race race]] called, you guessed it, the Precursors.
* PrecursorWorship: The Covenant religion is based on the holiness of the Forerunners. The Forerunners themselves revered the Precursors, though they didn't necessarily think of them as literal gods.



** [[{{Deconstruction}} Deconstructed]] in the ''Halo Evolutions'' tale ''The Return''. Years after the end of the Human-Covenant war, but with the Great Schism still raging on, many Elites (including the protagonist Shipmaster) face a spiritual crisis. Without the Prophets to give them answers, many Elites don't know what to do now that everything they used to fight for was proven a lie.
*** In this tale, the Brutes are also victims of the {{Deconstruction}}. The Brutes happily waged war with the equipment gifted to them by the Prophets, but their cohesiveness crumbled once the Prophets disappeared, and their savagery led them to fight more among themselves than against the Elites.

to:

** [[{{Deconstruction}} Deconstructed]] in the ''Halo ''Halo: Evolutions'' tale ''The Return''. Years after the end of the Human-Covenant war, but with the Great Schism still raging on, many Elites (including the protagonist Shipmaster) face a spiritual crisis. Without the Prophets to give them answers, many Elites don't know what to do now that everything they used to fight for was proven a lie.
*** In this tale, the
lie. The Brutes are also victims of the {{Deconstruction}}. The Brutes {{Deconstruction}}; they happily waged war with the equipment gifted to them by the Prophets, but their cohesiveness crumbled once the Prophets disappeared, and their savagery led them to fight more among themselves than against the Elites.Elites.
** Also deconstructed in the ''Kilo-Five'' books, which show the Elites struggling to maintain their technology without the aid of the Prophets and Engineers in the immediate aftermath of the third game. However, later media indicates that the Elites have made impressive progress in (re)developing respectable technical skills by the time of ''Halo 4''.



* PunyEarthlings: Played straight for normal humans when compared with the Elites, Brutes, Hunters, and most Flood forms. Averted when it comes to the Grunts, Jackals, and Drones, though they're still often stronger than humans, with the Jackals and Drones also being bigger on average.
* RapeAsDrama: Strongly implied with the interactions between Cortana and Gravemind. [[spoiler:Confirmed in the story ''Human Weakness'' in ''Halo Evolutions''. This, along with it making her live the experiences of individuals who were consumed by the Flood, and the Gravemind's constant {{breaking speech}}es that question not only her actions, but her very existence, drive Cortana to a tragically broken state by the time the Master Chief saves her.]]
** On the level "Cortana", a message plays on the crashed pelican which draws about as close a parallel as possible, given that the victim isn't corporeal.
--> '''Cortana''': I tried to stay hidden, but there was no escape! He cornered me, wrapped me tight... and brought me close...

to:

* PunyEarthlings: Played straight for normal humans when compared with the Elites, Brutes, Hunters, and most Flood forms. Averted when it comes to the Grunts, Jackals, and Drones, though they're even these species are still often physically stronger than humans, with the Jackals and Drones also being bigger on average.
* RapeAsDrama: Strongly implied in the third game with the interactions between Cortana and Gravemind. [[spoiler:Confirmed This was confirmed in the story ''Human Weakness'' in ''Halo Evolutions''. This, along with it Evolutions'', which shows that the Gravemind was also making her Cortana live the experiences of individuals who were consumed by the Flood, and the Gravemind's with its constant {{breaking speech}}es that question questioning not only her actions, but her very existence, drive driving Cortana to a tragically broken state by the time the Master Chief saves her.]]
her.
** On the level "Cortana", a message plays on the crashed pelican Pelican which draws about as close a parallel as possible, given that the victim isn't corporeal.
--> '''Cortana''': -->'''Cortana''': I tried to stay hidden, but there was no escape! He cornered me, wrapped me tight... and brought me close...



** ''The Fall of Reach'' originally claimed that humanity had never encountered the Elites until they attacked Reach...but they're encountered by the SPARTAN-[=III=]s of Beta Company during Operation: TORPEDO in ''Ghosts of Onyx,'' by the crew of the "Spirit of Fire" in ''Halo Wars'', and by several SPARTAN-[=II=]s and marines in ''Halo Legends'', ''Halo: Evolutions'', and ''The Cole Protocol'', all of which took place long before the Battle of Reach. Finally, the 2010 re-release of ''The Fall of Reach'' eliminated any mention of the Elites being a newly encountered species, and the new "Adjunct" section outright showed several instances of direct Human-to-Elite contact taking place decades before the invasion of Reach.
*** Additionally, the events of ''First Strike'' was supposed to be the first time UNSC forces had ever engaged the Brutes, and then ''Contact Harvest'', ''Halo Legends'', ''Halo: Evolutions'', and ''Halo: Reach'' all showed that they had been fighting each other since the beginning of the war. Once again, the 2010 re-release eliminated any reference to them being a newly encountered species.

to:

** ''The Fall of Reach'' originally claimed that humanity had never encountered the Elites until they attacked Reach...but they're encountered by the SPARTAN-[=III=]s Spartan-[=III=]s of Beta Company during Operation: TORPEDO in ''Ghosts of Onyx,'' by the crew of the "Spirit ''Spirit of Fire" Fire'' in ''Halo Wars'', and by several SPARTAN-[=II=]s Spartan-[=II=]s and marines in ''Halo Legends'', ''Halo: Evolutions'', and ''The Cole Protocol'', all of which took place long before the Battle of Reach. Finally, the 2010 re-release of ''The Fall of Reach'' eliminated any mention of the Elites being a newly encountered species, and the new "Adjunct" section outright showed several instances of direct Human-to-Elite contact taking place decades before the invasion of Reach.
*** Additionally, the ** The events of ''First Strike'' was supposed to be the first time UNSC forces had ever engaged the Brutes, and then ''Contact Harvest'', ''Halo Legends'', ''Halo: Evolutions'', and ''Halo: Reach'' all showed that they had been fighting each other since the beginning of the war. Once again, the 2010 re-release eliminated any reference to them being a newly encountered species.



** ''Halo: Reach'' also shows [[spoiler:the Pillar of Autumn in drydock during the battle (which never happens in ''The Fall of Reach'', where it spends the entire fight up in space). Additionally, the game and Halsey's journal has it so that Cortana split herself before the battle, with the main fragment going with the Chief and the smaller piece staying with Halsey to translate a Forerunner artifact which would end up providing the main Cortana AI with the coordinates to Halo, seemingly invalidating the significance of the Sigma Octanus symbols from ''The Fall of Reach''...unless the information from the Reach artifact was what allowed Cortana to ''translate'' the Sigma Octanus symbols in the first place.]]

to:

** ''Halo: Reach'' also shows [[spoiler:the the Pillar of Autumn in drydock during the battle (which never happens in ''The Fall of Reach'', where it spends the entire fight up in space). Additionally, the game and Halsey's journal has it so that Cortana split herself before the battle, with the main fragment going with the Chief and the smaller piece staying with Halsey to translate a Forerunner artifact which would end up providing the main Cortana AI with the coordinates to Halo, seemingly invalidating the significance of the Sigma Octanus symbols from ''The Fall of Reach''...unless the information from the Reach artifact was what allowed Cortana to ''translate'' the Sigma Octanus symbols in the first place.]]



* RevisitingTheRoots: ''{{VideoGame/Halo 2}}'' and ''{{VideoGame/Halo 3}}'' added all sorts of fronds and foofaraw that evidently no one liked, because the GaidenGame (''VideoGame/Halo3ODST'') and prequel (''VideoGame/HaloReach'') deliberately scaled them back, hewing closer to the original gameplay model presented by ''VideoGame/HaloCombatEvolved''. ''VideoGame/{{Halo 4}}'' continued with the trend (though it introduced a few unpopular features of its own), and ''VideoGame/Halo5Guardians'' went even further by paring back the changes made in both ''Reach'' and ''4'' (though it also added in some useful movement-based abilities).

to:

* RevisitingTheRoots: ''{{VideoGame/Halo 2}}'' and ''{{VideoGame/Halo 3}}'' added all sorts of fronds and foofaraw that evidently no one liked, because the GaidenGame (''VideoGame/Halo3ODST'') and prequel (''VideoGame/HaloReach'') deliberately scaled them back, hewing closer to the original gameplay model presented by ''VideoGame/HaloCombatEvolved''. ''VideoGame/{{Halo 4}}'' continued with the trend (though it introduced a few unpopular features of its own), and ''VideoGame/Halo5Guardians'' went even further by paring back the changes made in both ''Reach'' and ''4'' (though it also added in some useful movement-based abilities).abilities of its own).



* SaltTheEarth: Taken to its logical extreme with glassing; the Covenant render entire ''planets'' barren. And it's a lengthy process, requiring multiple ships carrying out the bombardment from space after receiving approval from a Prophet.
** Apparently, this is an exaggeration of scale. A full-scale glassing would require a lot of time and resources, including several Covenant capital ships that would be otherwise better used elsewhere. Mostly, a glassing targets the population centers and otherwise blasts large crisscrossing orbits across a planet's surface, with convection burning out the areas in between. That said, even these lesser efforts are still effective in boiling away oceans and otherwise rendering the planet nigh-uninhabitable. However, glassed planets ''can'' be rehabilitated, as in the case of Reach, though it takes a lot of time and effort; one conservative estimate early in the war gave a timespan of about one to over three centuries just to re-terraform four worlds, and ''VideoGame/Halo5Guardians'' shows that deglassing even a small world is a slow and arduous process.

to:

* SaltTheEarth: Taken to its logical extreme with glassing; the Covenant render entire ''planets'' barren. And it's a lengthy process, requiring multiple ships carrying out the bombardment from space after receiving approval from a Prophet.
** Apparently, this is an exaggeration of scale. A
Prophet. That said, full-scale glassing would glassings are rare; they require a lot of far too much time and resources, including several Covenant capital ships that would be otherwise better used elsewhere. Mostly, a glassing targets the population centers and otherwise blasts large crisscrossing orbits across a planet's surface, with convection burning out the areas in between. That said, even these lesser efforts are still effective in boiling away oceans and otherwise rendering the planet nigh-uninhabitable. However, glassed planets ''can'' be rehabilitated, as in the case of Reach, though it takes a lot of time and effort; one conservative estimate early in the war gave a timespan of about one to over three centuries just to re-terraform four worlds, and ''VideoGame/Halo5Guardians'' shows that deglassing even a small world is a slow and arduous process.



* SciFiWritersHaveNoSenseOfScale: The ''Halo'' Expended Universe is ridiculously bad about this. The novels cite insanely light masses for ships. The 480'ish meter long titanium armored frigate for instance is given a loaded mass of just 4,000 tons. Some rough math says that this results in a ship that's not quite lighter then air, which is about 1.2 kilos per cubic meter, but seeing as the frigate works out to something like 1.8 kilos per cubic meter it's damn close. It gets even more insane when we consider that the ship is supposed to be armed with a main gun that fires ''600 ton slugs''.

to:

* SciFiWritersHaveNoSenseOfScale: The ''Halo'' Expended Expanded Universe is ridiculously bad about this. this:
**
The novels cite insanely light masses for ships. The 480'ish meter long titanium armored frigate for instance is given a loaded mass of just 4,000 tons. Some rough math says that this results in a ship that's not quite lighter then air, which is about 1.2 kilos per cubic meter, but seeing as the frigate works out to something like 1.8 kilos per cubic meter it's damn close. It gets even more insane when we consider that the ship is supposed to be armed with a main gun that fires ''600 ton slugs''.



* SealedEvilInACan: The Flood. Multiple times. ''Halo 4'' also has [[spoiler:the Didact on Requiem]], while ''Halo 5'' involves [[spoiler:Cortana unsealing a bunch of powerful Forerunner Guardians designed to police lesser species]].
* SergeantRock: Forge and Johnson are the main ones.
** Sergeant Stacker may be the true exemplar. He's that white sergeant whom you'll come across in ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'', ''Halo: Reach'', ''and Halo 4''. First, he leads civilian evacuation efforts during the Fall of Reach, before escaping on the ''Pillar of Autumn''. On Halo, he gets rescued by Master Chief a few times, attacks the Silent Cartographer alongside Chief, and helps him to reach the control room, before managing to somehow escape Halo. He then fights in the Battle of Mombasa, leads the [=ODSTs=] supporting the Chief's assault on the Prophet of Regret, and gets captured alongside Johnson and Sergeant Banks. They then break free and capture a Scarab, and help Arbiter to save the Galaxy, before returning to Earth. After all that, he helps recover the Chief, then leads a convoy evacuating to Voi, before taking joint command of a force that successfully destroys an entire Covenant anti-air battalion. He then survives a Flood attack. Finally, he gets deployed onto the Ark alongside the rest of his fellow Marines and the Chief, where he leads an impromptu armored division that destroys a Covenant division and a Scarab, assaults the Citadel, then escapes off the Ark safely to return to Earth.
*** And that isn't where his story ends. Several years later, he's assigned to the UNSC ''Infinity'' for the very voyage to Requiem in which they find the Master Chief, reprising his role as a tank commander.
* ShoutOut: The Master Chief is John, Spartan #117 and is awakened from cryostasis at the start of the first game. The protagonist of ''Film/DemolitionMan'' is John Spartan, who was prisoner #117 of the cryogenic prison facility where he was kept for 40 years.

to:

* SealedEvilInACan: The Flood. Multiple times. ''Halo 4'' also has [[spoiler:the Didact on Requiem]], while ''Halo 5'' involves [[spoiler:Cortana Cortana unsealing a bunch of powerful Forerunner Guardians designed to police lesser species]].
species.
* SergeantRock: SergeantRock:
**
Forge and Johnson are the main ones.
** Sergeant Stacker may be the true exemplar. He's that white sergeant whom you'll come across in ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'', ''Halo 3: ODST'', ''Halo: Reach'', ''and Halo 4''. First, he leads civilian evacuation efforts during the Fall of Reach, before escaping on the ''Pillar of Autumn''. On Halo, he gets rescued by Master Chief a few times, attacks the Silent Cartographer alongside Chief, and helps him to reach the control room, before managing to somehow escape Halo. He then fights in the Battle of Mombasa, leads the [=ODSTs=] supporting the Chief's assault on the Prophet of Regret, and gets captured alongside Johnson and Sergeant Banks. They then break free and capture a Scarab, and help Arbiter to save the Galaxy, before returning to Earth. After all that, he helps recover the Chief, then leads a convoy evacuating to Voi, before taking joint command of a force that successfully destroys an entire Covenant anti-air battalion. He then survives a Flood attack. Finally, he gets deployed onto the Ark alongside the rest of his fellow Marines and the Chief, where he leads an impromptu armored division that destroys a Covenant division and a Scarab, assaults the Citadel, then escapes off the Ark safely to return to Earth.
***
Earth. And that isn't where his story ends. Several years later, he's assigned to the UNSC ''Infinity'' for the very voyage to Requiem in which they find the Master Chief, reprising his role as a tank commander.
* ShoutOut: ShoutOut:
**
The Master Chief is John, Spartan #117 and is awakened from cryostasis at the start of the first game. The protagonist of ''Film/DemolitionMan'' is John Spartan, who was prisoner #117 of the cryogenic prison facility where he was kept for 40 years.



** A lot of inspiration was taken from the ''Franchise/{{Alien}}'' franchise, the Pelican drop ship is nearly identical to a ship with a similar purpose in ''Film/{{Aliens}}''.

to:

** A lot of inspiration was taken from the ''Franchise/{{Alien}}'' franchise, the franchise:
*** The
Pelican drop ship is nearly identical to a ship with a similar purpose in ''Film/{{Aliens}}''.



** A small one in ''Halo Wars''; the hero unit Spartan [[Literature/TheHitchhikersGuideToTheGalaxy 42's]] real name is [[Creator/DouglasAdams Douglas]].

to:

** A small one in ''Halo Wars''; the hero unit Spartan [[Literature/TheHitchhikersGuideToTheGalaxy Spartan-[[Literature/TheHitchhikersGuideToTheGalaxy 42's]] real name is [[Creator/DouglasAdams Douglas]].



** Many of the achievemenets in ''Halo: Reach'' recall [[http://www.youtube.com/watch?v=f1yAf2pFJGM&feature=youtu.be moments in previous Halo games]].
** Many of the Daily and Weekly Challenges are quotes from well-known sci-fi names, such as "[[ElegantWeaponForAMoreCivilizedAge An Elegant Weapon/Not So Clumsy or Random]]" of Star Wars fame.

to:

** Many of the achievemenets in ''Halo: Reach'' recall [[http://www.youtube.com/watch?v=f1yAf2pFJGM&feature=youtu.be moments moments]] in previous Halo games]].
''Halo'' games.
** Many of the Daily and Weekly Challenges are quotes from well-known sci-fi names, such as "[[ElegantWeaponForAMoreCivilizedAge An Elegant Weapon/Not So Clumsy or Random]]" of Star Wars ''Franchise/StarWars'' fame.



* SightedGunsAreLowTech: Many human weapons have them, but only a handful of Covenant ones do. It's Surprisingly averted with a few of the Forerunner weapons in ''4''; for example, their two shotgun-esque guns, the Scattershot and Boltshot, both seem to have them.

to:

* SightedGunsAreLowTech: Many human weapons have them, but only a handful of Covenant ones do. It's Surprisingly surprisingly averted with a few of the Forerunner weapons in ''4''; weapons; for example, their two shotgun-esque guns, the Scattershot and Boltshot, both seem to have them.



* ''SemperFi'': UNSC marine, including the [=ODSTs=].

to:

* ''SemperFi'': The UNSC marine, Marine Corps, including the [=ODSTs=].



* SpaceMarine: Both straight with Master Chief and other Spartan protagonists, and averted with the actual marines.
** Although John's actually in the Navy. Rank of [[CaptainObvious Master Chief Petty Officer]]. While not ''technically'' a Space Marine, he qualifies in other ways. The Spartans in general are either commissioned (Lieutenant, Captain, etc.) or non-commissioned (Petty Officer 1st Class, Master Chief Petty Officer) officers, making them closer Navy SEALS. In fact, the accurate Space Marines in the Halo series would be the [=ODSTs=]; they have the armor, operate from space (their whole job is being dropped from orbit into battlefields), and always work as a squad contrasting the often solitary operation of many Spartans.
* SparseListOfRules: The Cole Protocol is the UNSC's most important naval code, since it lists the actions they are not allowed to do to prevent the Covenant from discovering Earth. However several rules are often ignored because they're just technicalities. We only hear one of those ignored rulings in Subsection 7: "No captured Covenant vessel can be brought back to human space without a thorough search for tracking devices." This is useless because the Covenant self-destruct all their vessels in danger of capture (or try to; John and his fellow [=SPARTANs=] manage to grab one in ''Literature/HaloFirstStrike'').
* StarfishAliens: Engineers (artificial gasbags with tentacles), Hunters (colonies of wormlike organisms in humanoid armor), Drones (insectoids with a semi-HiveMind), the Flood in general (particularly [[spoiler:their previous form as the Precursors]]).
* TheStarscream: ''Halo 2'' and most of the ExpandedUniverse stories since then have indicated that Regret was this with regards to Truth. ''The Cole Protocol'' states this is because Regret realized that he'd be offed by the Prophet of Truth as soon as he outlived his usefulness, so he tries to get his own agenda fulfilled before Truth does. [[spoiler:Then the Chief punched him to death, because Truth didn't bother sending reinforcements to aid his fellow Prophet.]]

to:

* SpaceMarine: Both SpaceMarine:
** Mostly played
straight with by Master Chief John-117 and the other Spartan protagonists, Spartans. There's just one wrinkle; the Spartan-[=IIs=] and averted with the actual marines.
** Although John's
[=IIIs=] are actually in part of the Navy. Rank of UNSC Navy, with [[CaptainObvious Master Chief Petty Officer]]. While not ''technically'' a Space Marine, he qualifies in other ways. The Spartans in general Officer]] being John's actual rank. In general, the S-[=IIs=] and [=IIIs=] are either commissioned (Lieutenant, Captain, etc.) or non-commissioned (Petty Officer 1st Class, Master Chief Petty Officer) Officer, etc.) naval officers, making them closer to Navy SEALS. [=SEALs=]. In fact, the accurate Space Marines in case of the Halo series would be the [=ODSTs=]; Spartan-[=IVs=], they operate in their own branch, meaning that they're ''still'' technically not marines.
** Averted by the actual UNSC Marine Corps, with one exception; the [=ODSTs=], who
have the armor, operate from space (their whole job is being dropped from orbit into battlefields), battlefields, and always work as a squad contrasting (contrasting the often solitary operation of many Spartans.
Spartans).
* SparseListOfRules: The Cole Protocol is the UNSC's most important naval code, since it lists the actions they are not allowed to do to prevent the Covenant from discovering Earth. However several rules are often ignored because they're just technicalities. We only hear one of those ignored rulings in Subsection 7: "No captured Covenant vessel can be brought back to human space without a thorough search for tracking devices." This is useless because the Covenant self-destruct all their vessels in danger of capture (or try to; John and his fellow [=SPARTANs=] friends manage to grab one in ''Literature/HaloFirstStrike'').
* StarfishAliens: Engineers (artificial gasbags with tentacles), Hunters (colonies of wormlike organisms in humanoid armor), Drones (insectoids with a semi-HiveMind), the Flood in general (particularly [[spoiler:their their previous form as the Precursors]]).
Precursors).
* TheStarscream: ''Halo 2'' and most of the ExpandedUniverse stories since then have indicated that Regret was this with regards to Truth. ''The Cole Protocol'' states this is because Regret realized that he'd be offed by the Prophet of Truth as soon as he outlived his usefulness, so he tries tried to get his own agenda fulfilled before Truth does. [[spoiler:Then Then the Chief punched him Regret to death, because Truth didn't bother sending reinforcements to aid his fellow Prophet.]]



* StandardSciFiSetting
* StateSec: The Office of Naval Intelligence, they do some morally questionable actions for the sake of the UNSC's survival, and sometimes just their their own.
* SuicideMission: Occurs throughout the series, such as the Arbiter's first mission in ''Halo 2''. The opening cinematic of ''ODST'' describes the squad's initial mission to board a Covenant carrier while it's still in the air over New Mombasa as one. And the [=SPARTAN-IIIs=] are expendable SuperSoldiers designed to be sent on suicide missions.
* SuperPrototype: Inverted with the Arbiter armour, which has a cloaking system inferior to modern Elite armour.
** Master Chief and the [=SPARTAN-IIs=] are this compared to the [=IIIs=] and [=IVs=], though in different ways; the [=IIs=] are more highly selected than both their successors, and have superior augmentations to the [=IVs=] and superior equipment to most [=IIIs=].
** Averted with the true prototypes, the Spartan-[=Is=] of the ORION Project. Even the "successful" [=Is=] were nowhere near as powerful as the [=IIs=], [=IIIs=], and [=IVs=], and many suffered severe side effects or even death. Sergeant Johnson is the only Spartan-I encountered officially in the games, and while certainly a badass who's survived at least fifty years of combat, he's certainly not quite as badass as any of the later Spartans.

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* StandardSciFiSetting
StandardSciFiSetting: As the tropes on this very page will tell you.
* StateSec: The Office of Naval Intelligence, Intelligence; they do some morally questionable actions for the sake of the UNSC's survival, and sometimes just their their own.
* SuicideMission: Occurs throughout the series, such as the Arbiter's first mission in ''Halo 2''. The opening cinematic of ''ODST'' describes the squad's initial mission to board a Covenant carrier while it's still in the air over New Mombasa as one. And the [=SPARTAN-IIIs=] [=Spartan-IIIs=] are expendable SuperSoldiers designed to be sent on suicide missions.
* SuperPrototype: SuperPrototype:
**
Inverted with the Arbiter armour, which has a cloaking system inferior to modern Elite armour.
** Master Chief and the [=SPARTAN-IIs=] [=Spartan-IIs=] are this compared to the [=IIIs=] and [=IVs=], though in different ways; the [=IIs=] are more highly selected than both their successors, and have superior augmentations to the [=IVs=] and superior equipment to most [=IIIs=].
** Averted with the true prototypes, the Spartan-[=Is=] of the ORION Project. Even the "successful" [=Is=] were nowhere near as powerful as the [=IIs=], [=IIIs=], and [=IVs=], and many suffered severe side effects or even death. Sergeant Johnson is the only Spartan-I encountered officially in the games, and while certainly a badass who's survived at least fifty years of combat, he's certainly not quite ''quite'' as badass as any of the later Spartans.



* ThemeNaming: Not the characters, however. With the exception of ''Halo Wars'', all terrestrial/atmosphere-based UNSC vehicles in the games are named after animals, while Covenant vehicles are named after supernatural creatures. However, space-capable human aircraft tend to be named after types of swords.
** And even ''Halo Wars'' only broke the pattern with the ShoutOut Cyclops and the appropriately named Gremlin.

to:

* ThemeNaming: Not the characters, however. ThemeNaming:
**
With the exception of the ''Halo Wars'', Wars'' sub-series, all terrestrial/atmosphere-based UNSC vehicles in the games are named after animals, while Covenant vehicles are named after supernatural creatures. However, space-capable human aircraft tend to be named after types of swords.
**
swords. And even ''Halo Wars'' only broke the pattern with the ShoutOut Cyclops and the appropriately named Gremlin.



* TronLines: A common feature for Forerunner technology, especially weapons. Also some Covenant tech, appropriately.
* {{Tykebomb}}: The [=SPARTAN-IIs=] began training when they were six, and some [=IIIs=] started even younger.
** [[http://images2.wikia.nocookie.net/halo/images/5/50/John-117_fighting_ODST_team.png This is what they were capable of doing]] after literally just getting their augmentations at the age of ~14.
* TragicMonster: [[spoiler:Captain Keyes]], mutated into a Flood "proto-Gravemind" form. Chief finally puts [[spoiler:Keyes]] out of his misery when he retrieves the neural implants.

to:

* TronLines: A common feature for Forerunner technology, especially weapons. Also some Covenant tech, appropriately.
appropriately (as they were reverse-engineered from Forerunner tech).
* {{Tykebomb}}: The [=SPARTAN-IIs=] [=Spartan-IIs=] began training when they were six, and some [=IIIs=] started even younger.
** [[http://images2.wikia.nocookie.net/halo/images/5/50/John-117_fighting_ODST_team.png This is what they the [=IIs=] were capable of doing]] after literally just getting their augmentations at the age of ~14.
* TragicMonster: [[spoiler:Captain Keyes]], TragicMonster:
** Captain Keyes,
mutated into a Flood "proto-Gravemind" form. Chief finally puts [[spoiler:Keyes]] Keyes out of his misery when he retrieves the latter's neural implants.



* TrueCompanions: Quite a few examples. Spartans (both [[LaserGuidedTykebomb Type-II]] and [[SuperSoldier Type-III]]) are trained together from childhood and quickly become like family. [[ProudWarriorRaceGuy Sangheili/Elites]] refer to each other as "brother" and are hardly ever seen without another of their kind nearby. And the squad in ''ODST'' is fairly tight-knit as well, though [[spoiler:events after the game end up irrevocably breaking them apart]].
* {{Tyrannicide}}: Throughout the series, two of the High Prophets of the Covenant, dogmatic leaders that were responsible for the war with humanity and the betrayal of [[spoiler:the Elites]], are assassinated.

to:

* TrueCompanions: Quite a few examples. Spartans (both [[LaserGuidedTykebomb Type-II]] and [[SuperSoldier Type-III]]) are trained together from childhood and quickly become like family. [[ProudWarriorRaceGuy Sangheili/Elites]] refer to each other as "brother" and are hardly ever seen without another of their kind nearby. And the squad in ''ODST'' is fairly tight-knit as well, though [[spoiler:events events after the game end up irrevocably breaking them apart]].
apart.
* {{Tyrannicide}}: Throughout the series, two of the High Prophets of the Covenant, dogmatic leaders that were responsible for the war with humanity and the betrayal of [[spoiler:the Elites]], the Elites, are assassinated.



* UpdatedRerelease / VideoGameRemake: ''[[VideoGame/HaloCombatEvolved Halo: Combat Evolved Anniversary]]'' is a bit of both. The single-player mode actually runs on the original ''Halo: Combat Evolved'' engine, but with updated graphics using resources taken from ''VideoGame/HaloReach''. The multiplayer mode, on the other hand, has been rebuilt from the ground up using the ''VideoGame/HaloReach'' engine.

to:

* UpdatedRerelease / VideoGameRemake: UpdatedRerelease[=/=]VideoGameRemake:
**
''[[VideoGame/HaloCombatEvolved Halo: Combat Evolved Evolved: Anniversary]]'' is a bit of both. The single-player mode actually runs on the original ''Halo: Combat Evolved'' engine, but with updated graphics using resources taken from ''VideoGame/HaloReach''. The multiplayer mode, on the other hand, has been rebuilt from the ground up using the ''VideoGame/HaloReach'' engine.



* WeDoTheImpossible: Master Chief.
** Spartans in general really, it's even said to be the "short definition of a Spartan."

to:

* WeDoTheImpossible: WeDoTheImpossible:
** The
Master Chief.
**
Chief, and all Spartans in general really, it's general, really. It's even said to be the "short definition of a Spartan."



* YouAreNumberSix: True to a certain extent with all Spartans, who are given numeric designations. Typically they will retain their personal name, suffixing the numeric designation to this.
** This trope is also '''literally''' true in ''Halo: Reach'', where the otherwise unnamed primary player character joins Noble Team as their new "number six."
* ZombieApocalypse: The Flood, especially when you find out that [[spoiler:they are all but stated to have already completely infected/destroyed ''at least'' one other galaxy, before the Forerunners even encountered them at the edge of the Milky Way.]]

to:

* YouAreNumberSix: True to a certain extent with all Spartans, who are given numeric designations. Typically they will retain their personal name, suffixing the numeric designation to this.
this (i.e. Cal-141, Douglas-042, and John-117).
** This trope is also '''literally''' true in ''Halo: Reach'', where the otherwise unnamed primary player character joins Noble Team as their new "number six."
six".
* ZombieApocalypse: The Flood, especially when you find out that [[spoiler:they they are all but stated to have already completely infected/destroyed ''at least'' one other galaxy, before the Forerunners even encountered them at the edge of the Milky Way.]]


Added DiffLines:

* CommandRoster: A Bungie [[http://www.youtube.com/watch?v=Bs2TPo7z0sM ViDoc]] for ''Reach'' spells it out fairly well:
** Carter "Noble 1": TheCaptain.
** Kat "Noble 2": TheEngineer[=/=]TheCracker.
** Jun "Noble 3": ColdSniper.
** Emile "Noble 4": The Marine, who also is a bit HotBlooded.
** Jorge "Noble 5": The Security Officer, and the residential "tank" who also seems to carry the excess supplies.
** "[[NoNameGiven Noble 6]]": SixthRanger, and the player character who's new to the team.
13th Aug '16 4:22:43 PM nombretomado
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* AerithAndBob: Not so much for any characters (the non-human Covenant notwithstanding), but for UNSC ship names. The ones featured the games tend to be poetic and/or even just [[CloudCuckooLander a little bit weird]]: ''Pillar of Autumn'', ''Spirit of Fire'', ''Aegis Fate'', ''In Amber Clad'', ''Forward Unto Dawn'', and ''Say My Name''. But ships from the novels tend to have more normal names like ''Leviathan'', ''Fairweather'', ''Gettysburg'', and ''Texas''. The odd ship names are very likely a nod to [[http://en.wikipedia.org/wiki/List_of_ships_%28The_Culture%29 the ones]] in [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] universe, a setting which also has giant ringworlds. That said, this trope's prevalence in ''Halo'' really [[DependingOnTheWriter depends on the writer]]. For example, ''Literature/HaloEvolutions'' had a story called "Midnight in the Heart of Midlothian", written by former Bungie staffer and current 343i Franchise Development Director Frankie O'Connor, taking place in a ship called ''The Heart of Midlothian''. Even the later novels that weren't written by Bungie/343i staffers have indulged in this trope a little more, with names like ''[[DirtyHarry Do You Feel Lucky?]]'' and ''All Under Heaven''.

to:

* AerithAndBob: Not so much for any characters (the non-human Covenant notwithstanding), but for UNSC ship names. The ones featured the games tend to be poetic and/or even just [[CloudCuckooLander a little bit weird]]: ''Pillar of Autumn'', ''Spirit of Fire'', ''Aegis Fate'', ''In Amber Clad'', ''Forward Unto Dawn'', and ''Say My Name''. But ships from the novels tend to have more normal names like ''Leviathan'', ''Fairweather'', ''Gettysburg'', and ''Texas''. The odd ship names are very likely a nod to [[http://en.wikipedia.org/wiki/List_of_ships_%28The_Culture%29 the ones]] in [[Creator/IainBanks Iain M. Banks]]'s [[Literature/TheCulture Culture]] universe, a setting which also has giant ringworlds. That said, this trope's prevalence in ''Halo'' really [[DependingOnTheWriter depends on the writer]]. For example, ''Literature/HaloEvolutions'' had a story called "Midnight in the Heart of Midlothian", written by former Bungie staffer and current 343i Franchise Development Director Frankie O'Connor, taking place in a ship called ''The Heart of Midlothian''. Even the later novels that weren't written by Bungie/343i staffers have indulged in this trope a little more, with names like ''[[DirtyHarry ''[[Film/DirtyHarry Do You Feel Lucky?]]'' and ''All Under Heaven''.
31st Jul '16 9:19:32 AM UmbrellasWereAwesome
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* Various promotional commercials for ''VideoGame/{{Halo 3}}'', ''VideoGame/Halo3ODST'', ''VideoGame/HaloReach'', ''VideoGame/{{Halo 4}}'', and ''VideoGame/Halo5Guardians''. Notably, Neil Blomkamp directed the ''Halo 3'' "Landfall" shorts, with the intent to [[DevelopmentHell eventually begin production on a Halo movie]] with Creator/PeterJackson [[note]]Early production development ended up being used for ''Film/{{District 9}}'', while props and costumes made for the short films were recycled in later ''Halo'' projects[[/note]].

to:

* Various promotional commercials for ''VideoGame/{{Halo 3}}'', ''VideoGame/Halo3ODST'', ''VideoGame/HaloReach'', ''VideoGame/{{Halo 4}}'', and ''VideoGame/Halo5Guardians''. Notably, Neil Blomkamp Creator/NeillBlomkamp directed the ''Halo 3'' "Landfall" shorts, with the intent to [[DevelopmentHell eventually begin production on a Halo movie]] with Creator/PeterJackson [[note]]Early production development ended up being used for ''Film/{{District 9}}'', while props and costumes made for the short films were recycled in later ''Halo'' projects[[/note]].
29th Jul '16 6:48:04 AM UmbrellasWereAwesome
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25th Jul '16 10:20:32 PM UmbrellasWereAwesome
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* ''VideoGame/HaloWars2'' (Upcoming): A sequel to the original, set for release on February 21, 2017.

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* ''VideoGame/HaloWars2'' (Upcoming): A sequel to the original, original co-developed with Creator/CreativeAssembly, set for release on February 21, 2017.
25th Jul '16 8:10:49 AM UmbrellasWereAwesome
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* ''Halo Wars 2'' (Upcoming): A sequel to the original, set for release on February 21, 2017.

to:

* ''Halo Wars 2'' ''VideoGame/HaloWars2'' (Upcoming): A sequel to the original, set for release on February 21, 2017.
14th Jun '16 8:38:37 AM UmbrellasWereAwesome
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* ''Halo Wars 2'' (Upcoming): A sequel to the original, set for release Fall 2016.

to:

* ''Halo Wars 2'' (Upcoming): A sequel to the original, set for release Fall 2016.on February 21, 2017.
31st May '16 6:45:40 PM dvorak
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Added DiffLines:

* NoBiochemicalBarriers: Averts "All Atmospheres are Breathable" with the Grunts having to wear SCUBA gear since they breathe methane. Plays "Multispecies Plague" straight with the Flood, since they can infect any creature that's A) sapient, and B) large enough to carry the basketball-sized Infection Form in its chest. This excludes Hunter worms and Drones, specifically, since they're too small and dumb on their own to control.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.Halo