History Franchise / Halo

4th May '16 9:43:31 AM MissMokushiroku
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* AntiRageQuitting: Every mainline ''Halo'' game incorporating matchmaking has enforced this, with penalties up to and including temporary matchmaking bans for excessive quitting. Titles from ''Halo: Reach'' onward also provide experience only upon completion of a match.
30th Apr '16 11:44:01 PM SgtLexar
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** ''VideoGame/{{Halo2}}'''s stinger shows The Gravemind approaching Cortana, who agrees to answer its questions.

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** ''VideoGame/{{Halo2}}'''s ''VideoGame/{{Halo 2}}'''s stinger shows The Gravemind approaching Cortana, who agrees to answer its questions.



** And then ODST pretty much blows everything that has come before away with a little thing called [[http://www.youtube.com/watch?v=YCVmzTGq4pA&feature=search Air Traffic Control]]: imagine that playing while fighting against hordes of Covenant air support hundreds of feet in the air on the edge of a skyscraper.

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** And then ODST ''ODST'' pretty much blows everything that has come before away with a little thing called [[http://www.youtube.com/watch?v=YCVmzTGq4pA&feature=search Air Traffic Control]]: imagine that playing while fighting against hordes of Covenant air support hundreds of feet in the air on the edge of a skyscraper.



* BolivianArmyEnding: [=FireFight=] in ODST can only end in this.
** [[spoiler: Halo: Reach]]

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* BolivianArmyEnding: [=FireFight=] in ODST ''ODST'' can only end in this.
** [[spoiler: Halo: Reach]]''Halo: Reach'']]



** Enforcers in Halo 2.

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** Enforcers in Halo 2.''Halo 2''.
** Prometheon Knights in ''Halo 5: Guardians''



** Reach adds the Plasma Launcher, which charges to fire more grenades, as well as an artillery target painter.

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** Reach ''Reach'' adds the Plasma Launcher, which charges to fire more grenades, as well as an artillery target painter.painter.
** ''Halo 4'' adds the Boltshot, a Prometheon pistol, which charges to fire a shotgun-like burst.
** And introduced in ''Halo 5: Guardians'', the Plasma Caster, which charges to fire a single large grenade at a higher velocity, relative to an uncharged shot firing two grenades at a lower velocity. Additionally, a charged attack was added to the Incineration Cannon for a bigger shot with more SplashDamage.



* CosmeticAward: The multiplayer armor permutations in ''Halo 3''. Reach takes it a step further by forcing you to purchase them with in-game "cR". The prices are...[[OhCrap Extortionate.]]

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* CosmeticAward: The multiplayer armor permutations in ''Halo 3''. Reach ''Reach'' takes it a step further by forcing you to purchase them with in-game "cR". The prices are...[[OhCrap Extortionate.]]



* DevelopersForesight: Flipping an Elephant[[note]]The Elephant tank is so large, heavy, and slow-moving, that you can't really cause it to flip by maneuvering or conventional means. It's almost always either due to a glitch.[[/note]] tank in Halo 3 elicits [[http://au.gamespot.com/users/BraindeadRacr/show_blog_entry.php?topic_id=m-100-25178371 this response.]]
** In the third game, there is a glitch that allows you to [[spoiler:save Sergeant Johnson from his scripted death in a cutscene late in the game. However, when you perform this glitch, he is now able to be infected by Flood.]] If this happens, he'll state "Aren't I supposed to be immune to this?"



* DoomedByCanon: Reach. Energy projectors turn the surface of Reach to glass. The survival rate of you and your teammates in Halo: Reach is understandably slim.

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* DoomedByCanon: Reach. Energy projectors turn the surface of Reach to glass. The survival rate of you and your teammates in Halo: Reach ''Halo: Reach'' is understandably slim.



** And are still out as of Halo Reach.

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** And are still out as of Halo Reach.''Halo Reach''.



** From Halo: ODST:

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** From Halo: ODST:''Halo: ODST'':



** The [=SPARTANs=] of Halo: Reach are shaping up to be this, based on [[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/haloreach_trl_121309hi.html the most recent trailer]].

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** The [=SPARTANs=] of Halo: Reach ''Halo: Reach'' are shaping up to be this, based on [[http://xbox360.ign.com/dor/objects/14276699/halo-reach/videos/haloreach_trl_121309hi.html the most recent trailer]].



* FlavorText: The numerous customizable armor variants in Halo 3, Halo Reach and Halo 4 include text descriptions detailing their place of manufacture and intended specialized role - information that has no effect on gameplay effectiveness.

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* FlavorText: The numerous customizable armor variants in Halo 3, Halo Reach ''Halo 3'', ''Halo: Reach'', ''Halo 4'' and Halo 4 alongside the numerous REQ vehicle and weapon variants in ''Halo 5: Guardians'' include text descriptions detailing their place of manufacture and intended specialized role - information that has no effect on gameplay effectiveness.



* GameplayAllyImmortality: Averted in the 1st game, by simply ignoring it if a plot-critical character (ie. Sgt. Johnson) should happen to buy the farm. Played straight in all other members of the trilogy, as well as in ''ODST'' and "Reach".

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* GameplayAllyImmortality: Averted in the 1st game, by simply ignoring it if a plot-critical character (ie. Sgt. Johnson) should happen to buy the farm. Played straight in all other members of the trilogy, as well as in ''ODST'' and "Reach".''Reach''.



** Zigzagged in ''Halo 5: Guardians'' with members of Blue Team and Fireteam Osiris as [=NPCs=] still being treated as Player Characters, where they can be downed, needing to be revived before bleeding out, and by then respawning only after the area is clear of a fight.



* GlassCannon - The Halo Reach version of the Scorpion. Its cannon will make mulch out of any vehicle with one hit and its large damage radius means that you have to miss by a fair margin to not kill someone you're shooting at. Downside? An enemy with just his grenade can kill it in an instant while boarding. With the addition of Armor abilities like [[SprintShoes Sprint]], Evade, [[IWantMyJetPack Jetpacks]], the Plasma pistols charged {{EMP}} make getting boarded a very common occurrence.
** Reachs Revenant is another example. It's powerful but leaves its operators exposed.

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* GlassCannon - The Halo Reach ''Reach'' version of the Scorpion. Its cannon will make mulch out of any vehicle with one hit and its large damage radius means that you have to miss by a fair margin to not kill someone you're shooting at. Downside? An enemy with just his grenade can kill it in an instant while boarding. With the addition of Armor abilities like [[SprintShoes Sprint]], Evade, [[IWantMyJetPack Jetpacks]], the Plasma pistols charged {{EMP}} make getting boarded a very common occurrence.
** Reachs ''Reach's'' Revenant is another example. It's powerful but leaves its operators exposed.



* GunsAkimbo - Introduced in ''Halo 2''.

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* GunsAkimbo - Introduced in ''Halo 2''.2'' and removed since ''Halo: Reach''



*** The Vidmaster Challenge achievement "Annual" from Halo 3 also counts, as it has simiar conditions as ODST, but on the level Halo. The main difference is instead of using the warthog, or mongoose, you have to use ghosts.

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*** The Vidmaster Challenge achievement "Annual" from Halo 3 also counts, as it has simiar conditions as ODST, ''ODST'', but on the level Halo. The main difference is instead of using the warthog, or mongoose, you have to use ghosts.



* HomingLasers: The charged PlasmaPistol shot.

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** Master Chief averts this in ''Halo 4'', though mostly conversing with Cortana outside of cutscenes.
** Averted in ''Halo 5: Guardians'' with Blue Team and Fireteam Osiris, more so with the latter actively sharing banter outside of cutscenes.
* HomingLasers: The charged PlasmaPistol Plasma Pistol shot.



** The Prometheon Suppressor and Boltshot gain this in ''Halo 5: Guardians''.



* InkSuitActor: In ODST, "Buck" looks exactly like Nathan Fillion, and Dare bears a strong resemblance to Tricia Helfer.

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* InkSuitActor: In ODST, ''ODST'', "Buck" looks exactly like Nathan Fillion, and Dare bears a strong resemblance to Tricia Helfer.



* InsertGrenadeHere: In ''Halo 3's'' campaign and multiplayer, a player can latch onto the hull of a Scorpion or Wraith tank if they manage to get close enough; they then can smash through the armor and plant a grenade on the inside, destroying the tank.
** Feature first appeared in ''Halo 2''.

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* InsertGrenadeHere: In Introduced in ''Halo 3's'' campaign and multiplayer, 2'', a player can latch onto the hull of a Scorpion or Wraith tank if they manage to get close enough; they then can smash through the armor and plant a grenade on the inside, destroying the tank.
** Feature first appeared in ''Halo 2''.
tank.



* {{Jetpack}}: Make their debut in ''Halo: Reach''.

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* {{Jetpack}}: Make their debut as an Armor Ability in ''Halo: Reach''.



--> '''Master Chief''' ''"Thought I'd try shooting my way out�mix things up a little."''

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--> '''Master Chief''' ''"Thought I'd try shooting my way out�mix out; mix things up a little."''



* NicknamingTheEnemy: Most alien names fit this trope: Grunts, Jackals, Brutes, Elites, Hunters, Buggers, Grubs, and Prophets are all nicknames given by humans to refer to the separate races that compose the coalition of aliens they're at war with. Even their vehicles (Ghosts, Wraiths, Banshees) are nicknamed.

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* NicknamingTheEnemy: Most alien names fit this trope: Grunts, Jackals, Brutes, Elites, Hunters, Buggers, Drones/Buggers, Grubs, and Prophets are all nicknames given by humans to refer to the separate races that compose the coalition of aliens they're at war with. Even their vehicles (Ghosts, Wraiths, Banshees) are nicknamed.



* TheDevTeamThinksOfEverything: Flipping an Elephant[[note]]The Elephant tank is so large, heavy, and slow-moving, that you can't really cause it to flip by maneuvering or conventional means. It's almost always either due to a glitch.[[/note]] tank in Halo 3 elicits [[http://au.gamespot.com/users/BraindeadRacr/show_blog_entry.php?topic_id=m-100-25178371 this response.]]
** In the third game, there is a glitch that allows you to [[spoiler:save Sergeant Johnson from his scripted death in a cutscene late in the game. However, when you perform this glitch, he is now able to be infected by Flood.]] If this happens, he'll state "Aren't I supposed to be immune to this?"
24th Mar '16 8:01:43 PM UmbrellasWereAwesome
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* ''Halo: Ground Command'' (Upcoming): Another miniatures-based [[TabletopGame tabletop]] [[WarGaming wargame]], this time centering around terrestrial combat, set for release Summer 2016.
11th Mar '16 4:36:25 PM UmbrellasWereAwesome
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* ''Halo: Tales from Slipspace'' (Upcoming): An anthology of several stories by different authors, set for release on October 25, 2016.[[/index]]

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* ''Halo: Tales from Slipspace'' (Upcoming): An anthology of several stories by different authors, set for release on October 25, 12, 2016.[[/index]]
10th Mar '16 6:26:39 AM UmbrellasWereAwesome
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* ''ComicBook/HaloEscalation'' (2013-2015): An 24-issue series about the impact of the events of ''Halo 4'' on the wider galaxy, serving also as a prelude for ''Halo 5: Guardians''.[[/index]]

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* ''ComicBook/HaloEscalation'' (2013-2015): An 24-issue series about the impact of the events of ''Halo 4'' on the wider galaxy, serving also as a prelude for ''Halo 5: Guardians''.Guardians''.
* ''Halo: Tales from Slipspace'' (Upcoming): An anthology of several stories by different authors, set for release on October 25, 2016.
[[/index]]
6th Mar '16 4:41:25 AM morenohijazo
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* AllThereInTheStinger: All of the first three games:
** ''VideoGame/HaloCombatEvolved'''s stinger shows Guilty Spark escaping Halo's destruction and fleeing into space.
** ''VideoGame/{{Halo2}}'''s stinger shows The Gravemind approaching Cortana, who agrees to answer its questions.
** ''VideoGame/{{Halo 3}}'' ends with everyone believing that Master Chief is dead, but the stinger reveals that he and Cortana survived in the aft end of the frigate ''Forward Unto Dawn'', and ends with his going back into stasis. Then the ship's hulk is seen drifting towards a planet.
10th Feb '16 1:08:41 AM UmbrellasWereAwesome
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* ''VideoGame/{{Halo 3}}'' (2007): The first on the {{X Box 360}}, concluding the original trilogy and the climax of the Covenant war.

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* ''VideoGame/{{Halo 3}}'' (2007): The first on the {{X Box 360}}, concluding both the original trilogy and the climax of the Covenant war.War.
10th Feb '16 1:01:56 AM UmbrellasWereAwesome
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* ''VideoGame/Halo3ODST'' (2009): A [[GaidenGame side-story]] set during ''Halo 2'' about a team of [[BadassNormal Orbital Drop Shock Troopers]] ([=ODSTs=]) fighting to defend Earth. Features [[{{Series/Firefly}} Nathan Fillion, Adam Baldwin and Alan Tudyk]]. Its campaign was re-released in May 2015 as a {{DLC}} for ''The Master Chief Collection''.

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* ''VideoGame/Halo3ODST'' (2009): A [[GaidenGame side-story]] set during ''Halo 2'' about a team of [[BadassNormal Orbital Drop Shock Troopers]] ([=ODSTs=]) fighting to defend Earth.in one of Earth's most important cities. Features [[{{Series/Firefly}} Nathan Fillion, Adam Baldwin and Alan Tudyk]]. Its campaign was re-released in May 2015 as a {{DLC}} for ''The Master Chief Collection''.
10th Feb '16 12:39:35 AM UmbrellasWereAwesome
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* ''VideoGame/Halo3ODST'' (2009): A [[GaidenGame side-story]] set during ''Halo 2'' about a team of special-ops troopers on the front lines. Features [[{{Series/Firefly}} Nathan Fillion, Adam Baldwin and Alan Tudyk]]. Its campaign was re-released in May 2015 as a {{DLC}} for ''The Master Chief Collection''.

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* ''VideoGame/Halo3ODST'' (2009): A [[GaidenGame side-story]] set during ''Halo 2'' about a team of special-ops troopers on the front lines.[[BadassNormal Orbital Drop Shock Troopers]] ([=ODSTs=]) fighting to defend Earth. Features [[{{Series/Firefly}} Nathan Fillion, Adam Baldwin and Alan Tudyk]]. Its campaign was re-released in May 2015 as a {{DLC}} for ''The Master Chief Collection''.
10th Feb '16 12:25:28 AM UmbrellasWereAwesome
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.Halo