History Franchise / FinalFantasy

11th Feb '16 3:54:11 PM GrammarNavi
Is there an issue? Send a Message
* RuleOfThree: Before ''VideoGame/FinalFantasyXV'' broke the trend, exactly three numbered games [[note]]that is, games which introduced a new universe; sequels and remakes are exempt from this[[/note]] were released for each home console system to host the series [[note]] ''I, II,'' and ''III'' for the [[NintendoEntertainmentSystem NES]], ''IV, V,'' and ''VI'' for the [[SuperNintendoEntertainmentSystem SNES]], ''VII, VIII,'' and ''IX'' for the PlayStation, ''X, XI,'' and ''XII'' for the PlayStation2. ''XIII and ''XIV'' hold PlayStation3 grounds, but ''XV'' went to DevelopmentHell long enough for the PlayStation4 to come out.[[/note]]
to:
* RuleOfThree: Before ''VideoGame/FinalFantasyXV'' broke the trend, exactly three numbered games [[note]]that is, games which introduced a new universe; sequels and remakes are exempt from this[[/note]] were released for each home console system to host the series [[note]] ''I, II,'' and ''III'' for the [[NintendoEntertainmentSystem [[UsefulNotes/NintendoEntertainmentSystem NES]], ''IV, V,'' and ''VI'' for the [[SuperNintendoEntertainmentSystem [[UsefulNotes/SuperNintendoEntertainmentSystem SNES]], ''VII, VIII,'' and ''IX'' for the PlayStation, UsefulNotes/PlayStation, ''X, XI,'' and ''XII'' for the PlayStation2. UsefulNotes/PlayStation2. ''XIII and ''XIV'' hold PlayStation3 UsefulNotes/PlayStation3 grounds, but ''XV'' went to DevelopmentHell long enough for the PlayStation4 UsefulNotes/PlayStation4 to come out.[[/note]]

* UpdatedRerelease: Especially since the new millennium, the first six games of the series have gradually been re-released over time, each time with new features, usually new dungeons and some enhancements to gameplay, occasionally updated graphics, and bonus content like art galleries and bestiaries. ''I'', ''II'', and ''IV'' were remade for the [=WonderSwan Color=]. Five of the six[[note]]''III'' being the odd one out after their [=WonderSwan Color=] remake plans fell through, until the DS remake[[/note]] came to the Playstation (these versions later came to Playstation Network), and then got remade for the Gameboy Advance. With more specific improvements, ''I'', ''II'' and ''IV'' were released for PSP with enhanced 2D graphics, ''III'' has been released in 3D for the DS, PSP, smartphones (and Ouya), and Steam, ''IV'' in 3D for the DS and smartphones, and ''V'' and ''VI'' have been released for smartphones with enhanced 2D graphics. To date, the only main games in the series, barring the MMORPGS, which haven't received this treatment are IX and XIII.
to:
* UpdatedRerelease: Especially since the new millennium, the first six games of the series have gradually been re-released over time, each time with new features, usually new dungeons and some enhancements to gameplay, occasionally updated graphics, and bonus content like art galleries and bestiaries. ''I'', ''II'', and ''IV'' were remade for the [=WonderSwan Color=]. Five of the six[[note]]''III'' being the odd one out after their [=WonderSwan Color=] remake plans fell through, until the DS remake[[/note]] came to the Playstation [=PlayStation=] (these versions later came to Playstation Network), UsefulNotes/PlayStationNetwork), and then got remade for the Gameboy Advance. With more specific improvements, ''I'', ''II'' and ''IV'' were released for PSP with enhanced 2D graphics, ''III'' has been released in 3D for the DS, PSP, smartphones (and Ouya), and Steam, ''IV'' in 3D for the DS and smartphones, and ''V'' and ''VI'' have been released for smartphones with enhanced 2D graphics. To date, the only main games in the series, barring the MMORPGS, which haven't received this treatment are IX and XIII.
5th Feb '16 2:30:13 PM NativeJovian
Is there an issue? Send a Message
** ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers''
to:
** ''VideoGame/FinalFantasyCrystalChroniclesCrystalBearers''''VideoGame/FinalFantasyCrystalChroniclesTheCrystalBearers''
2nd Feb '16 10:48:38 PM Xaris
Is there an issue? Send a Message
* ''VideoGame/{{Final Fantasy|I}}'': A miasma is sweeping the world. The wind stops, the sea is wild, the earth begins to rot, and [[ArsonMurderAndJaywalking fire's been acting pretty sketchy]], too. It's up to four warriors to rekindle the Crystals that control the elements. But the story contains more surprises than the opening crawl would have one think.
to:
* ''VideoGame/{{Final Fantasy|I}}'': Fantasy|I}}'' (1987): A miasma is sweeping the world. The wind stops, the sea is wild, the earth begins to rot, and [[ArsonMurderAndJaywalking fire's been acting pretty sketchy]], too. It's up to four warriors to rekindle the Crystals that control the elements. But the story contains more surprises than the opening crawl would have one think.

* ''VideoGame/FinalFantasyII''[[note]]not to be confused with ''VideoGame/FinalFantasyIV'', which was originally released in North America as ''Final Fantasy II''[[/note]]: A spoilt Emperor has made a pact with Hell, swarming the world with demonic troops. It's up to a ragtag resistance movement to slow the Empire's progress - stopping the Emperor may prove impossible. Rather than pick warrior classes at the outset, players gradually mold their characters' skills through use of spells and weapons, which is novel. Clubbing yourself with a sword increases HP, which is also novel (or comical). Introduced the concept of [[GuestStarPartyMember guest characters]] joining the party, including the series' very first Dragoon.
to:
* ''VideoGame/FinalFantasyII''[[note]]not to be confused with ''VideoGame/FinalFantasyIV'', which was originally released in North America as ''Final Fantasy II''[[/note]]: II''[[/note]] (1988): A spoilt Emperor has made a pact with Hell, swarming the world with demonic troops. It's up to a ragtag resistance movement to slow the Empire's progress - stopping the Emperor may prove impossible. Rather than pick warrior classes at the outset, players gradually mold their characters' skills through use of spells and weapons, which is novel. Clubbing yourself with a sword increases HP, which is also novel (or comical). Introduced the concept of [[GuestStarPartyMember guest characters]] joining the party, including the series' very first Dragoon.

* ''VideoGame/FinalFantasyIII'' [[note]]not to be confused with ''VideoGame/FinalFantasyVI'', which was originally released in North America as ''Final Fantasy III''[[/note]]: Four youths are tapped by a mysterious crystal to restore balance to the elements. Took a page from ''VideoGame/DragonQuestIII'' by implementing the job system - allowing characters to switch jobs at will - and threw players a curveball with its expanding [[OverworldNotToScale overworld]]. (Though an airship is found early on, upgrades are required to float over [[ChokepointGeography mountains and other nuisances]].) Easily [[NintendoHard the most sadistic]] game in the series.
to:
* ''VideoGame/FinalFantasyIII'' [[note]]not to be confused with ''VideoGame/FinalFantasyVI'', which was originally released in North America as ''Final Fantasy III''[[/note]]: III''[[/note]] (1990): Four youths are tapped by a mysterious crystal to restore balance to the elements. Took a page from ''VideoGame/DragonQuestIII'' by implementing the job system - allowing characters to switch jobs at will - and threw players a curveball with its expanding [[OverworldNotToScale overworld]]. (Though an airship is found early on, upgrades are required to float over [[ChokepointGeography mountains and other nuisances]].) Easily [[NintendoHard the most sadistic]] game in the series.

* ''VideoGame/FinalFantasyIV'': ''Franchise/StarWars: Film/ANewHope'', except from Darth Vader's perspective. When Cecil, the man in charge of TheEmpire's flying battalion of doom, grows weary of harassing innocent people, his paranoid King fires him. Big mistake. FFIV had the most gripping storyline in the series thus far, with a massive rotating cast, multiple overworlds ( la III), and an overarching theme of redemption.
to:
* ''VideoGame/FinalFantasyIV'': ''VideoGame/FinalFantasyIV'' (1991): ''Franchise/StarWars: Film/ANewHope'', except from Darth Vader's perspective. When Cecil, the man in charge of TheEmpire's flying battalion of doom, grows weary of harassing innocent people, his paranoid King fires him. Big mistake. FFIV had the most gripping storyline in the series thus far, with a massive rotating cast, multiple overworlds ( la III), and an overarching theme of redemption.

* ''VideoGame/FinalFantasyV'': The elements are wreaking havoc (again), the King of Tycoon has gone missing, and it somehow all ties into an asteroid which crashed just outside the castle, narrowly missing a young wanderer named Bartz. Zounds! The job system makes another comeback, with a whopping 22 jobs (plus an additional four in the GBA version), making this the most customizable FF title outside of ''Tactics''.
to:
* ''VideoGame/FinalFantasyV'': ''VideoGame/FinalFantasyV'' (1992): The elements are wreaking havoc (again), the King of Tycoon has gone missing, and it somehow all ties into an asteroid which crashed just outside the castle, narrowly missing a young wanderer named Bartz. Zounds! The job system makes another comeback, with a whopping 22 jobs (plus an additional four in the GBA version), making this the most customizable FF title outside of ''Tactics''.

* ''VideoGame/FinalFantasyVI'': FF continues its steady march toward cyberpunk with this {{steampunk}} adventure, set in the aftermath of a world-destroying magical war. A quasi-fascist Emperor has discovered a way to replicate magic through artificial means, which can only mean trouble. The job system is shelved, yet again, though the character classes themselves have been rolled into 14 unique player characters. The most aesthetically and musically stunning FF of its time, pushing the SNES to its limits. This marks the point where Square became a god-tier developer.
to:
* ''VideoGame/FinalFantasyVI'': ''VideoGame/FinalFantasyVI'' (1994): FF continues its steady march toward cyberpunk with this {{steampunk}} adventure, set in the aftermath of a world-destroying magical war. A quasi-fascist Emperor has discovered a way to replicate magic through artificial means, which can only mean trouble. The job system is shelved, yet again, though the character classes themselves have been rolled into 14 unique player characters. The most aesthetically and musically stunning FF of its time, pushing the SNES to its limits. This marks the point where Square became a god-tier developer.

* ''VideoGame/FinalFantasyVII'': Set in a gritty DieselPunk world, an eco-terrorist group stage bombings on the facilities of [[MegaCorp an energy conglomerate]] that mines the planet's life force as fuel. Meanwhile, a Japanese version of Norman Bates (with a much longer knife and hair) plots the world's downfall on orders of his Lovecraftian mother. [=FFVII=] marked the peak of the [=JRPG=] craze, and while not a PSX launch title, it was [[KillerApp the biggest incentive for gamers to buy the console]]. It also boasts the largest ExpandedUniverse of any entry.
to:
* ''VideoGame/FinalFantasyVII'': ''VideoGame/FinalFantasyVII'' (1997): Set in a gritty DieselPunk world, an eco-terrorist group stage bombings on the facilities of [[MegaCorp an energy conglomerate]] that mines the planet's life force as fuel. Meanwhile, a Japanese version of Norman Bates (with a much longer knife and hair) plots the world's downfall on orders of his Lovecraftian mother. [=FFVII=] marked the peak of the [=JRPG=] craze, and while not a PSX launch title, it was [[KillerApp the biggest incentive for gamers to buy the console]]. It also boasts the largest ExpandedUniverse of any entry.

* ''VideoGame/FinalFantasyVIII'': VII was a hard act to follow, but VIII proved a solid (if [[WhatDoYouMeanItWasntMadeOnDrugs esoteric]]) successor: Teenagers attend a military academy in preparation for war against the Sorceresses, who have this unfortunate habit of rising to power and imposing their iron fist on the world. The "school days" plotlines take a few notes from Franchise/ShinMegamiTensei, and are regarded as the game's high points. Gameplay deviated from them norm by using the junction system for battles.
to:
* ''VideoGame/FinalFantasyVIII'': ''VideoGame/FinalFantasyVIII'' (1999): VII was a hard act to follow, but VIII proved a solid (if [[WhatDoYouMeanItWasntMadeOnDrugs esoteric]]) successor: Teenagers attend a military academy in preparation for war against the Sorceresses, who have this unfortunate habit of rising to power and imposing their iron fist on the world. The "school days" plotlines take a few notes from Franchise/ShinMegamiTensei, and are regarded as the game's high points. Gameplay deviated from them norm by using the junction system for battles.

* ''VideoGame/FinalFantasyIX'': [[WesternAnimation/TheIncredibles No school like the old-school]]. IX is a throwback to the NES/SNES titles, right down to the SuperDeformed characters, a four-man party, and endless {{call back}}s to past games. The story can be summed up as "roguish thief falls for runaway princess, also aliens".
to:
* ''VideoGame/FinalFantasyIX'': ''VideoGame/FinalFantasyIX'' (2000): [[WesternAnimation/TheIncredibles No school like the old-school]]. IX is a throwback to the NES/SNES titles, right down to the SuperDeformed characters, a four-man party, and endless {{call back}}s to past games. The story can be summed up as "roguish thief falls for runaway princess, also aliens".

* ''VideoGame/FinalFantasyX'': Star athlete is pulled through time, washing up in a ruined future ruled by the bastard child of [[VideoGame/ChronoTrigger Lavos]] and Literature/MobyDick. His only path home, or so it seems, is to accompany a group of pilgrims on their journey to make the land peaceful again. The first fully-voiced FF title, with a competent (though far from stellar) English dub.
to:
* ''VideoGame/FinalFantasyX'': ''VideoGame/FinalFantasyX'' (2001): Star athlete is pulled through time, washing up in a ruined future ruled by the bastard child of [[VideoGame/ChronoTrigger Lavos]] and Literature/MobyDick. His only path home, or so it seems, is to accompany a group of pilgrims on their journey to make the land peaceful again. The first fully-voiced FF title, with a competent (though far from stellar) English dub.

* ''VideoGame/FinalFantasyXI'': A MMORPG set in the fantasy world of Vana'diel. Known for being particularly brutal. The most profitable title in the series, by virtue of running a paid subscription service for over ten years.
to:
* ''VideoGame/FinalFantasyXI'': ''VideoGame/FinalFantasyXI'' (2002): A MMORPG set in the fantasy world of Vana'diel. Known for being particularly brutal. The most profitable title in the series, by virtue of running a paid subscription service for over ten years.

* ''VideoGame/FinalFantasyXII'': The first game to be published following the merger with Enix. Things are looking grim for Ivalice when Dalmasca, the biggest obstacle to the Archadian Empire, falls overnight after their king is murdered by one of his own knights. However, something about the whole mess doesn't add up, and a team of adventurers - including a destitute princess, a pair of sky pirates, and an orphan from the streets - are compelled to break the supposed traitor out of jail and discover the truth. The gameplay of XII is modeled on an MMORPG, but with linear quests and various characters/races/summons from ''Tactics''.
to:
* ''VideoGame/FinalFantasyXII'': ''VideoGame/FinalFantasyXII'' (2006): The first game to be published following the merger with Enix. Things are looking grim for Ivalice when Dalmasca, the biggest obstacle to the Archadian Empire, falls overnight after their king is murdered by one of his own knights. However, something about the whole mess doesn't add up, and a team of adventurers - including a destitute princess, a pair of sky pirates, and an orphan from the streets - are compelled to break the supposed traitor out of jail and discover the truth. The gameplay of XII is modeled on an MMORPG, but with linear quests and various characters/races/summons from ''Tactics''.

* ''VideoGame/FinalFantasyXIII'': The story takes place in the floating, isolationist mini-Dyson sphere of Cocoon. Several hundred years ago, a "War of Transgression" took place between Cocoon and the vast, lush, primeval surface world, Pulse. Since then, Cocoon's governmental body ruthlessly "purges" anyone who comes into contact with Pulse. A former solider, Lightning (explicitly a GenderFlip of [[VideoGame/FinalFantasyVII Cloud Strife]]), is forced to go on the lam after her sister is branded a Pulse l'Cie, servants of the godlike beings called fal'Cie of the planet below, and nabbed by the government.
to:
* ''VideoGame/FinalFantasyXIII'': ''VideoGame/FinalFantasyXIII'' (2009): The story takes place in the floating, isolationist mini-Dyson sphere of Cocoon. Several hundred years ago, a "War of Transgression" took place between Cocoon and the vast, lush, primeval surface world, Pulse. Since then, Cocoon's governmental body ruthlessly "purges" anyone who comes into contact with Pulse. A former solider, Lightning (explicitly a GenderFlip of [[VideoGame/FinalFantasyVII Cloud Strife]]), is forced to go on the lam after her sister is branded a Pulse l'Cie, servants of the godlike beings called fal'Cie of the planet below, and nabbed by the government.

* ''VideoGame/FinalFantasyXIV'': Another MMORPG, set in the nation of Eorzea, which faces threats from an ongoing UsefulNotes/ColdWar with the ruthless and technologically advanced military state Garlemald and its TinTyrant generals, while also dealing with the beast-tribes and their {{P|hysicalGod}}rimals, as well as the enigmatic Ascians.
to:
* ''VideoGame/FinalFantasyXIV'': ''VideoGame/FinalFantasyXIV'' (2010 (original version)/2013 (A Realm Reborn)): Another MMORPG, set in the nation of Eorzea, which faces threats from an ongoing UsefulNotes/ColdWar with the ruthless and technologically advanced military state Garlemald and its TinTyrant generals, while also dealing with the beast-tribes and their {{P|hysicalGod}}rimals, as well as the enigmatic Ascians.

* ''VideoGame/FinalFantasyXV'': WarriorPrince Noctis Lucis Caelum goes on a {{road trip|Plot}} to retrieve his kingdom's stolen PowerCrystal from invaders. His kingdom happens to be a sophisticated high-tech metropolis ruled by TheMafia.
to:
* ''VideoGame/FinalFantasyXV'': ''VideoGame/FinalFantasyXV'' (TBD 2016): WarriorPrince Noctis Lucis Caelum goes on a {{road trip|Plot}} to retrieve his kingdom's stolen PowerCrystal from invaders. His kingdom happens to be a sophisticated high-tech metropolis ruled by TheMafia.
2nd Feb '16 10:41:42 PM Xaris
Is there an issue? Send a Message
Added DiffLines:
** Released on NES, MSX2 (JP), Wonderswan Color (JP), PS1 (PSN), GBA, PSP, Mobile and 3DS (JP).

Added DiffLines:
** Released on {{Famicom}} (JP), Wonderswan Color (JP), PS1 (PSN), GBA, PSP and Mobile.

Added DiffLines:
** Released on Famicom (JP), DS, Wii VirtualConsole (JP), Mobile, PSP, PSN, WiiU Virtual Console (JP), 3DS Virtual Console (JP) and PC.

Added DiffLines:
** Released on SNES, PS1 (PSN), Wonderswan Color (JP), GBA, DS PSP, Mobile and PC.

Added DiffLines:
** Released on SuperFamicom (JP), PS1 (PSN), GBA, Mobile and PC.

Added DiffLines:
** Released on SNES, PS1 (PSN), GBA, Mobile and PC.

Added DiffLines:
** Released on PS1 (PSN), PC, PS4 and iOS.

Added DiffLines:
** Released on PS1 (PSN) and PC.

Added DiffLines:
** Released on PS1 (PSN) and is set for release on PC and mobile.

Added DiffLines:
** Released on PS2, PS3, Vita and PS4.

Added DiffLines:
** Released on PS2, PC and Xbox 360 and is planed for release on mobile.

Added DiffLines:
** Released on PS2.

Added DiffLines:
** Released on PS3, 360, PC and mobile (JP).

Added DiffLines:
** The original version only released on PC, but A Realm Reborn was released on PC, PS3 and PS4.

Added DiffLines:
** Set for release on PS4 and XboxOne.
27th Jan '16 12:50:35 PM BlackMage
Is there an issue? Send a Message
When they die, they are.
* ThoseTwoGuys: [[StarWars Biggs and Wedge]], who appear in various guises in almost all of the games from ''VI'' onward (and who were retconned into ''IV'' by ''The After Years''), and die horribly about half the time.
to:
* ThoseTwoGuys: [[StarWars Biggs and Wedge]], who appear in various guises in almost all of the games from ''VI'' onward (and who were retconned into ''IV'' by ''The After Years''), and [[RedShirt die horribly about half the time.]]
26th Jan '16 10:35:04 AM dvorak
Is there an issue? Send a Message
Added DiffLines:
* EarlyInstallmentWeirdness: FF1 had D&D style [[VancianMagic Spells per Day]]. This shows up nowhere else in the series.
19th Jan '16 11:43:07 AM Willbyr
Is there an issue? Send a Message
fixing redirect
* ''VideoGame/FinalFantasyVIII'': VII was a hard act to follow, but VIII proved a solid (if [[WhatDoYouMeanItWasntMadeOnDrugs esoteric]]) successor: Teenagers attend a military academy in preparation for war against the Sorceresses, who have this unfortunate habit of rising to power and imposing their iron fist on the world. The "school days" plotlines take a few notes from MegaTen, and are regarded as the game's high points. Gameplay deviated from them norm by using the junction system for battles.
to:
* ''VideoGame/FinalFantasyVIII'': VII was a hard act to follow, but VIII proved a solid (if [[WhatDoYouMeanItWasntMadeOnDrugs esoteric]]) successor: Teenagers attend a military academy in preparation for war against the Sorceresses, who have this unfortunate habit of rising to power and imposing their iron fist on the world. The "school days" plotlines take a few notes from MegaTen, Franchise/ShinMegamiTensei, and are regarded as the game's high points. Gameplay deviated from them norm by using the junction system for battles.
31st Dec '15 3:05:56 PM DrakeClawfang
Is there an issue? Send a Message
Added DiffLines:
** ''VideoGame/DissidiaFinalFantasy2015''
5th Dec '15 11:36:59 AM ashlay
Is there an issue? Send a Message
Added DiffLines:
** ''VideoGame/FinalFantasyVIIRemake'': a full ActionRPG remake of the original game.
27th Nov '15 6:21:00 PM Adept
Is there an issue? Send a Message
While the series stuck firmly to a policy of one-game-per-number for a long time, in more recent times the franchise has opened up to the idea of sequels and compilations. ''VideoGame/FinalFantasyX'' was the first to get a direct sequel, ''VideoGame/FinalFantasyXIII'' was the first to get a whole trilogy, and ''VideoGame/FinalFantasyTactics'' was the first to have a compilation of games set in the [[TheVerse same universe]], known as the IvaliceAlliance.
to:
While the series stuck firmly to a policy of one-game-per-number for a long time, in more recent times the franchise has opened up to the idea of sequels and compilations. ''VideoGame/FinalFantasyX'' was the first to get a direct sequel, ''VideoGame/FinalFantasyXIII'' was the first to get a whole trilogy, and ''VideoGame/FinalFantasyTactics'' was the first to have a compilation of games set in the [[TheVerse same universe]], known as the IvaliceAlliance. ''Franchise/IvaliceAlliance''.
This list shows the last 10 events of 370. Show all.