History Franchise / DragonAge

2nd Jul '17 12:49:55 PM VivaciousWallaby
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* TooDumbToLive: Practically everyone who know how the Warden and Hawke both become The Hero of Ferelden and The Champion and still, voluntarily attack them. [spoiler:Lampshaded by Zevran in DragonAge2: 'Why they insist on thinking they can kill people like you and The Warden, I will never guess.', and Sergeant Kylon in DragonAgeOrigins: 'And people actually voluntarily attack you? Are they just stupid?.']

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* TooDumbToLive: Practically everyone who know how the Warden and Hawke both become The Hero of Ferelden and The Champion and still, voluntarily attack them. [spoiler:Lampshaded [[spoiler:Lampshaded by Zevran in DragonAge2: 'Why they insist on thinking they can kill people like you and The Warden, I will never guess.', and Sergeant Kylon in DragonAgeOrigins: 'And people actually voluntarily attack you? Are they just stupid?.']']]
2nd Jul '17 12:48:00 PM VivaciousWallaby
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* ToDumbToLive: Practically everyone who know how the Warden and Hawke both become The Hero of Ferelden and The Champion and still, voluntarily attack them. [spoiler:Lampshaded by Zevran in DragonAge2: 'Why they insist on thinking they can kill people like you and The Warden, I will never guess.', and Sergeant Kylon in DragonAgeOrigins: 'And people actually voluntarily attack you? Are they just stupid?.']

to:

* ToDumbToLive: TooDumbToLive: Practically everyone who know how the Warden and Hawke both become The Hero of Ferelden and The Champion and still, voluntarily attack them. [spoiler:Lampshaded by Zevran in DragonAge2: 'Why they insist on thinking they can kill people like you and The Warden, I will never guess.', and Sergeant Kylon in DragonAgeOrigins: 'And people actually voluntarily attack you? Are they just stupid?.']
2nd Jul '17 12:46:42 PM VivaciousWallaby
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* ToDumbToLive: Practically everyone who know how the Warden and Hawke both become The Hero of Ferelden and The Champion and still, voluntarily attack them. [spoiler:Lampshaded by Zevran in DragonAge2: 'Why they insist on thinking they can kill people like you and The Warden, I will never guess.', and Sergeant Kylon in DragonAgeOrigins: 'And people actually voluntarily attack you? Are they just stupid?.']
1st Jul '17 11:16:44 PM VivaciousWallaby
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* AsteroidsMonster: in ''VideoGame/DragonAgeII'' at the climax during the third act. If Hawke sides with the mages, First Enchanter Orsino [[spoiler: eventually turns into a Harvester (the same creature created by the Dwarves of Amgarrak, somehow), and multiplies after Hakwe and his/her party defeat his initial form]].

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* AsteroidsMonster: in ''VideoGame/DragonAgeII'' at the climax during the third act. If Hawke sides with the mages, First Enchanter Orsino [[spoiler: eventually turns into a Harvester (the same creature created by the Dwarves of Amgarrak, somehow), an Abomination, and multiplies after Hakwe and his/her party defeat his initial form]].form]].
** [[spoiler:Orsino turns in the same Abomination created by the dwarves in the Amgarrak's thaig: The Harvester. The Harvester is easily the most powerful Boss in the entire franchise]]
1st Jul '17 12:27:07 PM Epicazeroth
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* AsteroidsMonster: in ''VideoGame/DragonAgeII'' at the climax during the third act. If Hawke sides with the mages, First Enchanter Orsino [[spoiler: eventually turns into an Abomination, and multiplies after Hakwe and his/her party defeat his initial form]].
** [[spoiler:Orsino turns in the same Abomination created by the dwarves in the Amgarrak's thaig: The Harvester. The Harvester is easily the most powerful Boss in the entire franchise]]

to:

* AsteroidsMonster: in ''VideoGame/DragonAgeII'' at the climax during the third act. If Hawke sides with the mages, First Enchanter Orsino [[spoiler: eventually turns into an Abomination, a Harvester (the same creature created by the Dwarves of Amgarrak, somehow), and multiplies after Hakwe and his/her party defeat his initial form]].
** [[spoiler:Orsino turns in the same Abomination created by the dwarves in the Amgarrak's thaig: The Harvester. The Harvester is easily the most powerful Boss in the entire franchise]]
form]].
1st Jul '17 2:37:10 AM VivaciousWallaby
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Added DiffLines:

** [[spoiler:Orsino turns in the same Abomination created by the dwarves in the Amgarrak's thaig: The Harvester. The Harvester is easily the most powerful Boss in the entire franchise]]
29th Jun '17 10:17:33 PM Epicazeroth
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** ''VideoGames/DragonAgeAwakening'': Unusually intelligent darkspawn are causing trouble in Amaranthine, and the Warden is here to stop them. [[spoiler:The Mother then reveals that the whole Fifth Blight was this, since the Arishok tried to make the Old God Urthemiel immune to the taint, but wound up corrupting and waking it instead, which kicked off the entire Fifth Blight that you had to stop in the last game.]]

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** ''VideoGames/DragonAgeAwakening'': Unusually intelligent darkspawn are causing trouble in Amaranthine, and the Warden is here to stop them. [[spoiler:The Mother then reveals that the whole Fifth Blight was this, since the Arishok Architect tried to make the Old God Urthemiel immune to the taint, but wound up corrupting and waking it instead, which kicked off the entire Fifth Blight that you had to stop in the last game.]]
29th Jun '17 6:57:28 PM Give1Take2
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** The Qunari look down on all non-Qun followers as ''bas'', literally "things." The Qunari are also scared shitless of mages, making mages even within the Qunari society tightly controlled slaves within their own bodies, and dubbed ''Saarebas'', literally "dangerous things."



* GiantSpider: The series ''loves'' these and feature in all three games. The standard ones resemble skinned cows, in the first game could use webbing to entrap the player and use Overwhelm: [[NightmareFuel overpower and pin you before biting you to ribbons.]] The poison ones, well, poison, and are a simple PalateSwap in ''Origins,'' resemble Black Widows in ''II'' and a hairless Tarantula with Huntsman or Maneater coloring in ''Inquisition.'' Then there is corrupted spiders, much the same except based on the Australian Funnelweb and even more aggressive, giant ''giant'' spiders as guest bosses and the Nightmare Demon, it and it's minions are a cross between spiders and scorpion and invoke SpidersAreScary for intimidation. Rogues can summon them and mages can turn into them.



* GoodVictimsBadVictims: Most Southern Thedas humans detest the [[TheEmpire Tevinter]] [[TheMagocracy Imperium]] and Orlesian Empire for conquering and enslaving ''them'', but could care less about the elves enslaved and exploited beside them. [[spoiler:When ''VideoGames/DragonAgeInquisition'' reveals that Ancient Elvhenan was TheEmpire not unlike Tevinter and fell to internal strife rather than conquer, and that the elven attack on Red Crossing actually did happen, most characters [[VictimBlaming treat this as complete justification for humans enslaving elves]].]]
** In particular, [[FullCircleRevolution not too long from being freed from Tevinter, Orlais conquered and occupied its neighbors for centuries]], most famously Ferelden and the Elven Dales. While Orlais' occupation of Ferelden is condemned as unforgivable, its occupation of the Elven Dales is praised in-unvierse since the elves were "isolationist" and "unfriendly" in the years leading up to the war.[[note]]Not aiding humans during the Second Blight, turning away trade caravans and missionaries, and fighting in border skirmishes that ended with the alleged [[spoiler:confirmed]] elven attack on the small human village of Red Crossing.[[/note]]
* GossipEvolution: The series has some fun with how stories mutate and become changed in the telling. For example, in Dragon Age Keep, Varric will tell of how a City Elf Warden "joined a fight for elvish rights"; which is a funny way to say [[spoiler:killed a bunch of people rather than be raped/have their fiancee raped by the son of a human lord.]] It's technically accurate but sure makes it sound more noble than it was.
* GreatOffscreenWar: So many it's hard to pick out a single defining one. The oldest known example is the Tevinter Imperium versus the elves of Arlathan [[spoiler:though according to Abelas in ''Inquisition'' Arlathan was actually destroyed in a ''civil'' war]]. Then came the first four Blights, Andraste's rebellion against the Imperium, the Exalted March on the Dales, and the invasion of the Qunari.
* GreenRocks: As if the green-blueish veins of lyrium itself weren't enough, Dragon Age also has lifestones, a rare rock that has existed in close proximity to lyrium ore, and as such, they have absorbed some of its traits. Crushing a lifestone gives the user a small bonus to nature resistance for a short time -- reasonable enough. But in addition, lifestones enhance the natural properties of other materials used in item creation, and how! These magic rocks are used as natural property 'enhancers' in all sorts of antidotes, salves, poisons, and grease traps, of all things, conveniently making things more healing, more deadly, more acidic, or more greasy just by mere presence, it seems.
* GroundPunch: The golems repeatedly punch the ground with their fists as their primary area-of-effect attack.
* HalfHumanHybrid: An odd subversion. Humans and Elves can have children with no problem, but the child is always indistinguishable from a human except for vague facial traits. There are a few references to possible human-dwarf or elf-dwarf crossbreeds, but no details are given and no examples have been confirmed.
* HarmfulToTouch: Lyrium.



* HiveMind: Possessed in some form by the dwarves in the distant past. This has long been lost along with connections to [[spoiler: the Titans.]]



* GiantSpider: The series ''loves'' these and feature in all three games. The standard ones resemble skinned cows, in the first game could use webbing to entrap the player and use Overwhelm: [[NightmareFuel overpower and pin you before biting you to ribbons.]] The poison ones, well, poison, and are a simple PalateSwap in ''Origins,'' resemble Black Widows in ''II'' and a hairless Tarantula with Huntsman or Maneater coloring in ''Inquisition.'' Then there is corrupted spiders, much the same except based on the Australian Funnelweb and even more aggressive, giant ''giant'' spiders as guest bosses and the Nightmare Demon, it and it's minions are a cross between spiders and scorpion and invoke SpidersAreScary for intimidation. Rogues can summon them and mages can turn into them
* GossipEvolution: The series has some fun with how stories mutate and become changed in the telling. For example, in Dragon Age Keep, Varric will tell of how a City Elf Warden "joined a fight for elvish rights"; which is a funny way to say [[spoiler:killed a bunch of people rather than be raped/have their fiancee raped by the son of a human lord.]] It's technically accurate but sure makes it sound more noble than it was.
* GreatOffscreenWar: So many it's hard to pick out a single defining one. The oldest known example is the Tevinter Imperium versus the elves of Arlathan [[spoiler:though according to Abelas in ''Inquisition'' Arlathan was actually destroyed in a ''civil'' war]]. Then came the first four Blights, Andraste's rebellion against the Imperium, the Exalted March on the Dales, and the invasion of the Qunari.
* GreenRocks: As if the green-blueish veins of lyrium itself weren't enough, Dragon Age also has lifestones, a rare rock that has existed in close proximity to lyrium ore, and as such, they have absorbed some of its traits. Crushing a lifestone gives the user a small bonus to nature resistance for a short time -- reasonable enough. But in addition, lifestones enhance the natural properties of other materials used in item creation, and how! These magic rocks are used as natural property 'enhancers' in all sorts of antidotes, salves, poisons, and grease traps, of all things, conveniently making things more healing, more deadly, more acidic, or more greasy just by mere presence, it seems.
* GroundPunch: The golems repeatedly punch the ground with their fists as their primary area-of-effect attack.
* HalfHumanHybrid: An odd subversion. Humans and Elves can have children with no problem, but the child is always indistinguishable from a human except for vague facial traits. There are a few references to possible human-dwarf or elf-dwarf crossbreeds, but no details are given and no examples have been confirmed.
* HarmfulToTouch: Lyrium.
* HiveMind: Possessed in some form by the dwarves in the distant past. This has long been lost along with connections to [[spoiler: the Titans.]]



%%* MentalWorld: The Fade.

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%%* * MentalWorld: The Fade.Fade, a place of dreams and imagination, where those connected to the Fade go when they sleep.



** Red Crossing is revealed to have all been fueled by this. [[spoiler:An Emerald Knight fell in love with a female human villager, leading to him DefectingForLove and ConvertingForLove. However, he didn't tell his fellow Emerald Knights what he was doing, so when they saw him convert they assumed he had turned spy or switched sides. They followed him to the village, saw his human lover running toward them with [[PoorCommunicationKills what they thought was a weapon in her hand, and shot her in a panic]]. When her fellow villagers saw her lying dead at their feet, [[KickTheDog they killed her elven lover in retaliation]] and [[ZergRush tried to kill the Emerald Knights]], [[NoSell who slaughtered them in self-defense]]. Then they saw that the "weapon" in her hand was actually a LoveLetter from their fallen comrade. [[MyGodWhatHaveIDone Filled with remorse for what they had done]], the Emerald Knights set up a tomb to honor the StarCrossedLovers and set the record straight... [[ShaggyDogStory and then the tomb lay forgotten for centuries after the Emerald Knights were wiped out in the Exalted March against the Dales, and the Dales annexed by Orlais]]. To think, the elven homeland was taken back by the humans all because an elf wanted to marry a human.]]



* VillainsActHeroesReact: While ''VideoGame/DragonAgeOrigins'' is a strong case of HeroesActVillainsHinder (with the Grey Wardens trying to stop the Blight and Loghain hindering your every effort), every game since has fallen into this trope, with antagonists trying to enact changes (often for [[WellIntentionedExtremist sympathetic reasons]]) while the hero is heroic ''simply'' for trying to stop them.
** ''VideoGames/DragonAge2'': The Arishok tries to conquer Kirkwall to bring racial and class equality under the Qun; Hawke stops him, Hawke is named Champion of Kirkwall. Anders [[spoiler:tries to overthrow the Circles by blowing up the Chantry to force mages to rebel]]; Hawke does damage control afterwards. Meredith [[spoiler:decides to cull all mages for Anders' crime, then turns on Hawke in paranoid fury]]; Hawke stops her, Hawke is named a worldwide hero. That's it.
** ''VideoGames/DragonAgeInquisition'': The entire game involves [[spoiler:The Elder One]] and his forces trying new ways to TakeOverTheWorld, with the heroes merely thwarting their every effort. The game opens with [[spoiler:The Elder One]] blowing up the Conclave? The heroes launch the Inquistion to control the ensuing chaos. [[spoiler:The Elder One then launches plans B, C, D, E, and F to try to TakeOverTheWorld, yet you keep thwarting his plans at every turn, until you're forced to kill him in single combat after he challenges ''you''.]]
*** ''Trespasser'' involves a Qunari plot that the heroes have to stop. At the very end [[spoiler:Solas reveals himself to be Fen'Harel, and his intention to tear down the Veil that he originally created in order to restore the world to its original state, at the cost of this world being potentially catastrophic.]] ''Trespasser'' ends with the Inquisitor declaring their intention to stop him, one way or another.

to:

* VillainsActHeroesReact: While ''VideoGame/DragonAgeOrigins'' is a strong case of HeroesActVillainsHinder (with the Grey Wardens trying to stop the Blight and Loghain hindering your every effort), every ''every game since then'' has fallen into this trope, with antagonists trying to enact dramatic changes (often for [[WellIntentionedExtremist sympathetic reasons]]) while the hero is heroic ''simply'' for trying to stop them.
** ''VideoGames/DragonAgeAwakening'': Unusually intelligent darkspawn are causing trouble in Amaranthine, and the Warden is here to stop them. [[spoiler:The Mother then reveals that the whole Fifth Blight was this, since the Arishok tried to make the Old God Urthemiel immune to the taint, but wound up corrupting and waking it instead, which kicked off the entire Fifth Blight that you had to stop in the last game.]]
**
''VideoGames/DragonAge2'': The entire game runs on the tried-and-true formula that some fanatical extremist tries to launch widespread changes in [[WretchedHive Kirkwall]] by force, Hawke stops them, then Hawke is hailed as a hero afterwards. The Arishok tries to conquer Kirkwall to bring racial and class equality under the Qun; Hawke stops him, Hawke is named Champion of Kirkwall. Anders [[spoiler:tries to overthrow the Circles by blowing up the Chantry to force mages to rebel]]; Hawke does damage control afterwards. Meredith [[spoiler:decides to cull all mages for Anders' crime, then turns on Hawke in paranoid fury]]; Hawke stops her, Hawke is named a worldwide hero. That's it.
hero.
** ''VideoGames/DragonAgeInquisition'': The entire game involves [[spoiler:The Elder One]] and his forces trying new ways to TakeOverTheWorld, with which the heroes merely thwarting their thwart at every effort. turn. The game opens with [[spoiler:The Elder One]] blowing up the Conclave? The Conclave, so the heroes launch the Inquistion to control the ensuing chaos. [[spoiler:The Elder One One]] tries to gather a mage and Templar army, the Inquisition recruits either the mages or the Templars, then launches plans B, C, D, E, [[spoiler:The Elder One attacks Haven]] in a fury, which leads to the Inquisition acquiring Skyhold. From there, the entire game is a game of Mad Libs: "[[spoiler:Corypheus]] tries to do X, the Inquisition stops them." [[spoiler:Corypheus and F to the Venatori try to TakeOverTheWorld, yet assassinate Empress Celene, use the Grey Wardens to raise a demon army to invade Orlais, go to the Arbor Wilds to drink from the Well of Sorrows, all of which the Inquisition discovers and puts a stop to. In the end Corypheus threatens to destroy the world wholesale to force you keep thwarting his plans at every turn, until you're forced to kill fight him to {{kill or be killed}} in single combat after he challenges ''you''.combat; [[BeCarefulWhatYouWishFor and it works]].]]
*** ''Trespasser'' involves a Qunari plot that the heroes have to stop. At the very end [[spoiler:Solas reveals himself to be Fen'Harel, his true identity and his intention to tear down the Veil that he originally created in order to restore the world to its original state, at the cost of this world being potentially catastrophic.]] ''Trespasser'' ends with the Inquisitor declaring their intention to stop him, one way or another.
26th May '17 11:36:08 AM Koveras
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See also the '''[[Timeline/DragonAge series timeline]]'''.




See also the '''[[Timeline/DragonAge series timeline]]'''.
23rd May '17 3:02:19 AM Koveras
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* IdiosyncraticCoverArt: All covers of the core games prominently feature a dragon on them, although on the ''VideoGame/DragonAgeInquisition'' cover, its shape is formed very subtly in the negative space in the midst of a cloud of demons descending from the sky. Also, until ''Inquisition'', all covers featured a lot of blood, even on the ''VideoGame/DragonAgeOriginsAwakening'' cover that didn't have a dragon on it.
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