History Franchise / Disgaea

17th Aug '16 3:49:50 AM Yugnat
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17th Aug '16 3:15:46 AM Yugnat
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* ''VideoGame/{{Disgaea 5}}: Alliance of Vengeance''

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* ''VideoGame/{{Disgaea 5}}: Alliance of Vengeance''
''VideoGame/Disgaea5AllianceOfVengeance''
14th Aug '16 6:25:07 AM TimG5
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* MegatonPunch
12th Jul '16 2:45:06 PM AmyS
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* GoodPowersBadPeople: Evident in the equipment variations, demons are not above using holy weaponry to get an edge against enemy demons.
7th Jun '16 9:59:51 PM DrakeClawfang
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* YouKillItYouBoughtIt: This is normally how Overlord succession works.

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* YouKillItYouBoughtIt: YouKillItYouBoughtIt:
**
This is normally how Overlord succession works.works.
** You can capture enemy monsters by throwing them onto your base panel, at which point your party members inside beat it into submission and kill it, adding them to your party.
28th May '16 12:43:54 PM Shishkahuben
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** Averted -- large level differences will render one immune to enemy attacks. Because combos increase damage, however, it can also be played straight by piling on gargantuan combos ForMassiveDamage.

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** Averted -- large level differences will render one immune to enemy attacks. Because combos increase damage, however, it can also be played straight by piling on gargantuan combos ForMassiveDamage.for a big stack of damage.



* ForMassiveDamage: You can do ''trillions'' of HP worth of damage in one turn by one character if you want; if you're not that patient, you can still kill a lot of things fast by using combo attacks, team attacks, and tower attacks (a new feature of the second game).


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* MoreDakka: You can do ''trillions'' of HP worth of damage in one turn by one character if you want; if you're not that patient, you can still kill a lot of things fast by using combo attacks, team attacks, and tower attacks (a new feature of the second game).
27th May '16 8:48:32 PM Gamecubist
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** Though they do it with magic and {{ki attacks}}. But they do hit pretty hard too, okay REALLY REALLY hard.
21st May '16 9:09:18 PM nombretomado
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The first two games both have [[UpdatedRerelease PSP ports]], with the NA localization of the first entitled ''Disgaea: Afternoon of Darkness'', and a DS port of that port, ''Disgaea DS''. Afternoon of Darkness is known for its [[AnotherSideAnotherStory Etna Mode]], a "What If" story where Etna accidentally ''kills'' Laharl, and takes over as the main character. The localization of ''Disgaea 2'' PSP is entitled ''Dark Hero Days'', complete with its own Etna Mode variant (This time telling what happened before the game started) starring the Dark Hero, Axel. The third and fourth game followed suit with PS Vita ports. ''Disgaea 3'' port was released with the new subtitle ''Absence of Detention'', which includes all the DLC from the [=PS3=] version, including Raspberyl Mode, two new characters, and four new scenarios which focus on the rest of the main cast while the ''Disgaea 4'' port, ''A Promise Revisited'', adds two new characters and a new scenario that involves Fuka and Desco travelling back in time to a war as well as all DLC released for that game.

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The first two games both have [[UpdatedRerelease PSP ports]], with the NA localization of the first entitled ''Disgaea: Afternoon of Darkness'', and a DS port of that port, ''Disgaea DS''. Afternoon of Darkness is known for its [[AnotherSideAnotherStory Etna Mode]], a "What If" story where Etna accidentally ''kills'' Laharl, and takes over as the main character. The localization of ''Disgaea 2'' PSP is entitled ''Dark Hero Days'', complete with its own Etna Mode variant (This time telling what happened before the game started) starring the Dark Hero, Axel. The third and fourth game followed suit with PS Vita ports. ''Disgaea 3'' port was released with the new subtitle ''Absence of Detention'', which includes all the DLC from the [=PS3=] UsefulNotes/{{PS3}} version, including Raspberyl Mode, two new characters, and four new scenarios which focus on the rest of the main cast while the ''Disgaea 4'' port, ''A Promise Revisited'', adds two new characters and a new scenario that involves Fuka and Desco travelling back in time to a war as well as all DLC released for that game.



** The three {{PS3}} games have just enough special characters that join so that you don't really have room to use generic characters. Most of these special characters join at a low enough level that it's pointless to use them, however. The third game has an alternative -- Loads And Loads Of '''Generic''' Characters -- it contains male and female versions of every generic NPC that was in ''Disgaea 1'' and 2, ''as well'' as generic characters from some other NIS games.

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** The three {{PS3}} [=PS3=] games have just enough special characters that join so that you don't really have room to use generic characters. Most of these special characters join at a low enough level that it's pointless to use them, however. The third game has an alternative -- Loads And Loads Of '''Generic''' Characters -- it contains male and female versions of every generic NPC that was in ''Disgaea 1'' and 2, ''as well'' as generic characters from some other NIS games.
14th May '16 5:01:06 AM MacronNotes
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* InstantAwesomeJustAddNinja: The Ninja and Kunoichi classes, though they've changed play style over time.
20th Apr '16 7:55:34 PM magnum12
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** Averted in 5 thanks to some very well received balance changes that make defense useful. Carnage Dimension outright punishes players for trying to min max.


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** Averted hard in 5. Thanks to welcome changes such as the addition of Armor Mastery and changing skill level to make skills cheaper (damage is upgraded via mana which now only modofies the base power of an attack) the use of tanks and thus clerics become a very viable tactic. Carnage Dimension via the Carnage Tyrant evility punishes playera for trying to use this trope.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.Disgaea