History Franchise / DevilMayCry

24th Sep '16 11:32:13 AM nombretomado
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** ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'': A CapcomVsWhatever FightingGame featuring Dante, Trish, and, in ''[[UpdatedRerelease Ultimate]]'', Vergil.

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** ''[[VideoGame/MarvelVsCapcom3 Marvel vs. Capcom 3]]'': ''VideoGame/MarvelVsCapcom3'': A CapcomVsWhatever VideoGame/CapcomVsWhatever FightingGame featuring Dante, Trish, and, in ''[[UpdatedRerelease Ultimate]]'', Vergil.
29th Aug '16 10:13:47 PM finalfaw
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*** Possibly he revs to get the blade get coated in fuel, then just as the swing starts the ignites the blade using the "brake lever" and the vapor trail in the air from the swing blasts the sword forward, basically using Neros' arm as a pivot point, its possible but dangerous, seeing as its The Orders' Trademark sword, they are trained to the point it is practically MuscleMemory to do so. a normal human would have their arm blown off and the side of their faces charbroiled.
26th Aug '16 1:54:09 PM calamity2007
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* FightingSpirit: What Nero's Devil Trigger manifests as. A demonic spirit that dual wields katanas that looks similar to Virgil's Devil Trigger form.



* FlunkyBoss: Agnus will constantly send you demons of his own conception when you fight him. Subverted though, since you can actually use these demons ''against him'' by grabbing them with Nero.

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* FlunkyBoss: Agnus will constantly send you demons of his own conception when you fight him. Subverted though, since you can actually use these demons ''against him'' by grabbing them with Nero. Echidna as well to a lesser extent, who sometimes spawns Chimera Seeds to distract you.


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* MonsterIsAMommy: Echidna, who is the mother of the Chimera Seeds and berates Nero for killing them.
26th Aug '16 1:44:41 PM calamity2007
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* ClippedWingedAngel: [[spoiler: The Savior once Nero leaves its body, forcing Sanctus to become its core]]. It can barely even stand upright and can only really swing its fists and roar at Nero.

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* ClippedWingedAngel: ClippedWingAngel: [[spoiler: The Savior once Nero leaves its body, forcing Sanctus to become its core]]. It can barely even stand upright and can only really swing its fists and roar at Nero.
26th Aug '16 1:43:47 PM calamity2007
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* ClippedWingedAngel: [[spoiler: The Savior once Nero leaves its body, forcing Sanctus to become its core]]. It can barely even stand upright and can only really swing its fists and roar at Nero.


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* WombLevel: The final level which takes place in [[spoiler: the body of the Savior]].
26th Aug '16 1:30:26 PM calamity2007
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* AndTheAdventureContinues: The second epilogue which features Dante, Trish, and Lady discussing the events of the game when they receive a call for their next gig. Cue them smashing out of the agency, complete with AngelsPose and background explosion.
11th Aug '16 12:29:59 AM Tractical_Chunder
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* KeystoneArmy: Averted. Dante And Lady spend an untold amount of time mopping up all the demons left after the Big bad is defeated and the gate to hell is sealed up again.
27th Jul '16 9:17:48 PM ghostofrayleonard
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* GameMod: 3 and 4 have a pretty active modding scene which is mainly cosmetic outside of the notable Style Switching Mod for 3 which gives you the [[ExactlyWhatItSaysOnTheTin ability to switch styles on the fly]] [=DMC4=] style and makes the [[PortingDisaster questionable]] port of 3 run better.


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*** Lady and Trish get a few attacks from Magoichi and Kasuga from SengokuBasara
25th Jul '16 1:31:52 PM jnv11
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** ''Devil May Cry 4'' has some shout outs to Franchise/StreetFighter.
*** Street Fighter's TacticalRockPaperScissors system is in full force for when Nero and Dante fight each other for real.
*** If you try to throw Dante when he is using either the Gunslinger or Swordmaster style, your throw attempt will backfire due to Dante quickly attacking you. This is similar to how punches beat throws in Street Fighter.
*** If you try to slash or shoot Dante when he is in the Royal Guard style, he will block or parry your attack. This is like how blocks beat punches in Street Fighter. However, he becomes vulnerable to being thrown with a Buster or Air Buster. This is like throws beat blocks in Street Fighter.
*** Dante can parry attacks in the Royal Guard style somewhat similarly to VideoGame/StreetFighterIII. In Devil May Cry 4, the same sound for a successful parry that is played for a parry in Street Fighter III is played when you successfully parry an attack.



** ''Devil May Cry 4'' has some shout outs to Franchise/StreetFighter.
*** Street Fighter's TacticalRockPaperScissors system is in full force for when Nero and Dante fight each other for real.
*** If you try to throw Dante when he is using either the Gunslinger or Swordmaster style, your throw attempt will backfire due to Dante quickly attacking you. This is similar to how punches beat throws in Street Fighter.
*** If you try to slash or shoot Dante when he is in the Royal Guard style, he will block or parry your attack. This is like how blocks beat punches in Street Fighter. However, he becomes vulnerable to being thrown with a Buster or Air Buster. This is like throws beat blocks in Street Fighter.
*** Dante can parry attacks in the Royal Guard style somewhat similarly to VideoGame/StreetFighterIII. In Devil May Cry 4, the same sound for a successful parry that is played for a parry in Street Fighter III is played when you successfully parry an attack.
25th Jul '16 1:26:14 PM jnv11
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Added DiffLines:

** ''Devil May Cry 4'' has some shout outs to Franchise/StreetFighter.
*** Street Fighter's TacticalRockPaperScissors system is in full force for when Nero and Dante fight each other for real.
**** If you try to throw Dante when he is using either the Gunslinger or Swordmaster style, your throw attempt will backfire due to Dante quickly attacking you. This is similar to how punches beat throws in Street Fighter.
**** If you try to slash or shoot Dante when he is in the Royal Guard style, he will block or parry your attack. This is like how blocks beat punches in Street Fighter. However, he becomes vulnerable to being thrown with a Buster or Air Buster. This is like throws beat blocks in Street Fighter.
*** Dante can parry attacks in the Royal Guard style somewhat similarly to VideoGame/StreetFighterIII. In Devil May Cry 4, the same sound for a successful parry that is played for a parry in Street Fighter III is played when you successfully parry an attack.
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