History Franchise / DevilMayCry

18th Jul '17 2:50:22 PM Kadorhal
Is there an issue? Send a Message


** ''Devil May Cry 3: Dante's Awakening - Special Edition'' (2006): UpdatedRerelease that adds Vergil as a playable character, a turbo mode, a "Bloody Palace" challenge mode, and new difficulty options.

to:

** ''Devil May Cry 3: Dante's Awakening - Special Edition'' (2006): UpdatedRerelease that adds Vergil as a playable character, a turbo mode, a "Bloody Palace" challenge mode, and new difficulty options.options (alongside rebalancing the existing ones so all versions match).



** ''[=DmC=]: Devil May Cry - Definitive Edition'' (2015): UpdatedRerelease for Xbox One and [=PlayStation=] 4. Includes new costumes, a "Gods Must Die" HarderThanHard difficulty, a Bloody Palace mode for Vergil, optional manual lock-on, Turbo mode, "Must Style" mode[[note]]the style meter must be at S or higher before enemies can be damaged[[/note]], and "Hardcore" mode[[note]]a mode that tries to emulate the older ''Devil May Cry'' installments by changing certain mechanics[[/note]]. Also includes all the previous DownloadableContent May Cry'' and runs at [=60FPS=] [=1080p=] on consoles.

to:

** ''[=DmC=]: Devil May Cry - Definitive Edition'' (2015): UpdatedRerelease for Xbox One and [=PlayStation=] 4. Includes new costumes, a "Gods Must Die" HarderThanHard difficulty, a Bloody Palace mode for Vergil, optional manual lock-on, Turbo mode, "Must Style" mode[[note]]the style meter must be at S or higher before enemies can be damaged[[/note]], and "Hardcore" mode[[note]]a mode that tries to emulate the older ''Devil May Cry'' installments by changing certain mechanics[[/note]]. Also includes all the previous DownloadableContent May Cry'' and runs at [=60FPS=] [=1080p=] [=60FPS 1080p=] on consoles.



** ''Devil May Cry Vol. 2'': A LightNovel {{prequel}} to ''[=DMC2=]''.
** ''Devil May Cry 3'': A two-volume {{manga}} {{prequel}} to ''[=DMC3=]''.[[note]]A third volume titled "Code 3: Lady" was planned, but the artist suddenly quit before completion.[[/note]]

to:

** ''Devil May Cry Vol. 2'': A LightNovel {{prequel}} light novel prequel to ''[=DMC2=]''.
** ''Devil May Cry 3'': A two-volume {{manga}} {{prequel}} prequel to ''[=DMC3=]''.[[note]]A third volume titled "Code 3: Lady" was planned, but the artist suddenly quit before completion.[[/note]]



-->'''Vergil:''' "Might controls ''everything''."

to:

-->'''Vergil:''' "Might Might controls ''everything''."



* BloodKnight: While technically it's his job, but Dante does seem to enjoy his work a ''little'' more than normal.
-->'''Dante''': "Well, bring it on! I love this! This is what I live for! I'm absolutely ''crazy'' about it!"

to:

* BloodKnight: While technically Technically it's his job, but Dante does seem to enjoy his work a ''little'' more than normal.
-->'''Dante''': "Well, Well, bring it on! I love this! This is what I live for! I'm absolutely ''crazy'' about it!"it!



--->'''Dante''': "The way I figure it, in this business, a lot of your kind comes around. And if I kill each one that comes, eventually I should hit the jackpot sooner or later."

to:

--->'''Dante''': "The The way I figure it, in this business, a lot of your kind comes around. And if I kill each one that comes, eventually I should hit the jackpot sooner or later."



%%* BloodstainedGlassWindows

to:

%%* BloodstainedGlassWindows* BloodstainedGlassWindows: ''[=DMC4=]'' opens with Dante crashing a church gathering and shooting the head honcho in the face, after which the player fights him as a boss.



* BottomlessMagazines: Dante ''never'' runs out of ammo. According to the first game's manual, one of his demonic powers creates it.
** While Lady and Nero have shown impressive reloading skills, Lady plays this straight during [[spoiler:Mission 16 of ''3'' when Dante picks a fight with her]]. Nero subverts this in ''4'''s gameplay, as he can shoot as long as he wants but if he stops (don't do anything else) Nero will finish with a quick reload.

to:

* BottomlessMagazines: Dante ''never'' runs out of ammo. According to the first game's manual, one of his demonic powers creates it.
more bullets in his guns.
** While Lady and Nero have shown impressive reloading skills, Lady plays this straight during [[spoiler:Mission 16 of ''3'' when Dante picks a fight with her]]. Nero subverts this in ''4'''s gameplay, as he can shoot as long as he wants but if he stops (don't do anything else) Nero will finish with what is apparently a quick reload.



** In ''1'', [[ThereWasADoor Trish bursts through Dante's door on her motorcycle]], then she HURLS IT at him.

to:

** In ''1'', [[ThereWasADoor Trish bursts through Dante's door on her motorcycle]], then she HURLS IT ''hurls'' it at him.
29th Jun '17 11:21:22 PM infernape612
Is there an issue? Send a Message


** MasterOfAll: Dante, who can switch between the first four styles mentioned in ''3'', plus allowing him to switch between seven different weapons, which altogether makes him very versatile without sacrificing anything. Actually using all of his myriad attacks and mechanics to their fullest potential requires [[DifficultButAwesome lots of time and practice]]

to:

** MasterOfAll: Dante, who can switch between the first four styles mentioned in ''3'', plus allowing him to switch between seven different weapons, which altogether makes him very versatile without sacrificing anything. Actually using all of his myriad attacks and mechanics to their fullest potential requires [[DifficultButAwesome lots of time and practice]]practice]].
7th Jun '17 3:10:28 PM Hello83433
Is there an issue? Send a Message


** Dante's lucky coin in ''2'' [[spoiler:is used in a FakeMacGuffin BatmanGambit to fool Arius]].

to:

** Dante's lucky coin in ''2'' [[spoiler:is used in a FakeMacGuffin [[FakinMacguffin Fake MacGuffin]] BatmanGambit to fool Arius]].
7th Jun '17 1:00:30 PM Hello83433
Is there an issue? Send a Message

Added DiffLines:

* SolveTheSoupCans: Nero must play a standard move-from-start-to-finish board-game built into a room, where the piece is a statue of Nero, he must roll a large, demonic die cube by smacking it with his sword or shooting it, and different circles may spawn enemies, spawn orbs, or send you back.
** Subverted when Dante reaches the puzzle and just [[CuttingTheKnot slices the huge die in half]]. The room lets him through.
4th Jun '17 6:56:46 PM Hello83433
Is there an issue? Send a Message

Added DiffLines:

* OccultBlueEyes: Dante, Vergil, and Nero all have bright blue eyes. All three are part demon and have powers attributed to their demonic heritage.
4th Jun '17 4:38:38 AM totoofze47
Is there an issue? Send a Message


* AntiFrustrationFeatures: The series invokes this in later games. In Mission 15 of the second game, the enemies become weaker each time you are unable to beat them in two minutes. In the third game, dying a few times on normal mode unlocks easy mode; in the fourth, choosing "continue" a few times in a chapter [[MercyMode automatically handicaps the enemy]] − which is actually frustrating since it's so subtle that until the score screen the game lets you foolishly believe you succeeded because you got better (see EasyModeMockery below).

to:

* AntiFrustrationFeatures: The series invokes this in later games. In Mission 15 of the second game, the enemies become weaker each time you are unable to beat them in two minutes. In the third game, dying a few times on normal mode unlocks easy mode; in the fourth, choosing "continue" a few times in a chapter [[MercyMode automatically handicaps the enemy]] − which is actually frustrating since it's so subtle that until the score screen the game lets you foolishly believe you succeeded because you got better (see EasyModeMockery below).&#8722.



* CapcomSequelStagnation: Mostly averted gameplay-wise, each game improves it in its own way and has its own atmosphere. Story-wise, however, we don't learn a whole lot between ''1'' and ''4''... and then there is ''[=DMC3=]: Special Edition'', which is the same game with rebalanced difficulties (Easy mode is now actually easy, while "Very Hard" is equivalent to the original Hard), an added BonusBoss, and a Vergil mode.



* EasyModeMockery: In ''1'' and ''3'', you are offered the choice to switch to Easy Mode under certain conditions of poor play, getting a D rank in the first mission and dying three times respectively. ''4'' pulls this off in a far more subtle way... Continuing a certain number of times within a mission automatically handicaps the enemy, something you're unaware of until you get a degraded rank at the end of the mission.


Added DiffLines:

* MercyMode: In 1 and 3, you are offered the choice to switch to Easy Mode under certain conditions of poor play, getting a D rank in the first mission and dying three times respectively.
20th May '17 10:10:24 AM infernape612
Is there an issue? Send a Message


* ''VideoGame/DmCDevilMayCry'' (2013): An AlternateContinuity OriginsEpisode developed by [[VideoGame/HeavenlySword Ninja]] [[VideoGame/EnslavedOdysseyToTheWest Theory]], in which Dante fights his way through the DarkWorld of Limbo to get revenge on Mundus, the {{Demon Lord|sAndArchdevils}} who [[YouKilledMyFather killed his mother]].

to:

* ''VideoGame/DmCDevilMayCry'' ''VideoGame/DMCDevilMayCry'' (2013): An AlternateContinuity OriginsEpisode developed by [[VideoGame/HeavenlySword Ninja]] [[VideoGame/EnslavedOdysseyToTheWest Theory]], in which Dante fights his way through the DarkWorld of Limbo to get revenge on Mundus, the {{Demon Lord|sAndArchdevils}} who [[YouKilledMyFather killed his mother]].
8th May '17 8:04:51 AM ViperAcidZX
Is there an issue? Send a Message


Compare to ''VideoGame/NinjaGaiden'' and Creator/HidekiKamiya's Creator/PlatinumGames SpiritualSuccessor, ''VideoGame/{{Bayonetta}}''. Not to be confused with Music/RunDMC or ''Manga/DetroitMetalCity''.

to:

Compare to ''VideoGame/NinjaGaiden'' and Creator/HidekiKamiya's Creator/PlatinumGames SpiritualSuccessor, {{spiritual successor}}, ''VideoGame/{{Bayonetta}}''. Not to be confused with Music/RunDMC or ''Manga/DetroitMetalCity''.


Added DiffLines:

* ''Devil May Cry HD Collection'' (2012): A compilation of remastered HD ports of the first 3 installments of the series for UsefulNotes/PlayStation3 and UsefulNotes/Xbox360.
1st May '17 8:45:28 PM intastiel
Is there an issue? Send a Message

Added DiffLines:

* KillEnemiesToOpen: Doors sometimes become locked with magical barriers, requiring you to kill all the demons in the room before proceeding.
29th Mar '17 7:51:38 AM SolidSonicTH
Is there an issue? Send a Message


* RuleOfCool: Serves as the physics engine for the universe, it seems.

to:

* RuleOfCool: Serves as the physics engine for the universe, it seems. Also applies at a meta-level, as Hideki Kamiya was inspired to include the juggle mechanic in the original game due to a bug that caused enemies to float in the early versions of ''VideoGame/OnimushaWarlords''. Several of the cutscenes are impractically over-the-top purely for raw awesome factor (Dante fighting demons by swinging a ''motorcycle'' around, anyone?).
This list shows the last 10 events of 164. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Franchise.DevilMayCry