History Franchise / Atelier

19th Jun '17 2:41:37 AM WillyFourEyes
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The ''Atelier'' series is a series of sixteen (or twenty-two, [[NonLinearSequel depending on how you count them]]) [=RPGs=] developed by Gust Corporation of Japan, with some localized by Creator/NipponIchi. The franchise had been exclusive to Japan (with ''Atelier Marie'', ''Elie'', ''Lilie'', ''Judie'', and ''Violet'') until the release of the first game in the ''Iris'' trilogy in the United States in 2005. The series also possesses a brief manga depicting some AlternateUniverse adventures between the first two heroines, brought to America courtesy of Tokyopop.

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The ''Atelier'' series is a series of sixteen eighteen (or twenty-two, twenty-four, [[NonLinearSequel depending on how you count them]]) [=RPGs=] developed by Gust Corporation of Japan, with some localized by Creator/NipponIchi. The franchise had been exclusive to Japan (with ''Atelier Marie'', ''Elie'', ''Lilie'', ''Judie'', and ''Violet'') until the release of the first game in the ''Iris'' trilogy in the United States in 2005. The series also possesses a brief manga depicting some AlternateUniverse adventures between the first two heroines, brought to America courtesy of Tokyopop.
21st May '17 10:42:09 AM nombretomado
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** ''VideoGame/{{Atelier Rorona|The Alchemist of Arland}}'' finally does away with this, as befits [[VictorianBritain its setting]]; most of Cordelia's special attacks utilize her exquisitely-crafted pistol, and you do encounter enemies who are armed with guns. The other party members don't use guns simply due to a preference for other means of defending themselves.

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** ''VideoGame/{{Atelier Rorona|The Alchemist of Arland}}'' finally does away with this, as befits [[VictorianBritain [[UsefulNotes/VictorianBritain its setting]]; most of Cordelia's special attacks utilize her exquisitely-crafted pistol, and you do encounter enemies who are armed with guns. The other party members don't use guns simply due to a preference for other means of defending themselves.



** Despite being based on VictorianBritain, ''VideoGame/{{Atelier Rorona|The Alchemist of Arland}}'' has quite a bit of this, too.

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** Despite being based on VictorianBritain, UsefulNotes/VictorianBritain, ''VideoGame/{{Atelier Rorona|The Alchemist of Arland}}'' has quite a bit of this, too.



* MedievalEuropeanFantasy: A bit more [[TheRenaissance Renaissance European Fantasy]] than straight medievalism, but for pretty much all of the games the trope fits. In the first five games, mankind has discovered gunpowder but hasn't yet mastered man-portable rifles; the Iris and Mana Khemia games tend to be a little SchizoTech. Out of nineteen games, only [[VictorianBritain the Arland games]] have really broken ranks on this.

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* MedievalEuropeanFantasy: A bit more [[TheRenaissance Renaissance European Fantasy]] than straight medievalism, but for pretty much all of the games the trope fits. In the first five games, mankind has discovered gunpowder but hasn't yet mastered man-portable rifles; the Iris and Mana Khemia games tend to be a little SchizoTech. Out of nineteen games, only [[VictorianBritain [[UsefulNotes/VictorianBritain the Arland games]] have really broken ranks on this.



* TheRenaissance: The architecture, clothing (mostly) and government in the first five games is meant to feel like Renaissance Germany - specifically post-Westphalian Baroque Austria, [[LighterAndSofter sans the rampant warfare and killing]], complete with some words being pronounced in a GratuitousGerman style (see SpellMyNameWithAnS, below). The Iris games and beyond tend to be a bit more blatantly fantastic with their settings but still retain some elements of this. The Arland games, meanwhile, go in a [[VictorianBritain different direction]].

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* TheRenaissance: The architecture, clothing (mostly) and government in the first five games is meant to feel like Renaissance Germany - specifically post-Westphalian Baroque Austria, [[LighterAndSofter sans the rampant warfare and killing]], complete with some words being pronounced in a GratuitousGerman style (see SpellMyNameWithAnS, below). The Iris games and beyond tend to be a bit more blatantly fantastic with their settings but still retain some elements of this. The Arland games, meanwhile, go in a [[VictorianBritain [[UsefulNotes/VictorianBritain different direction]].



** This is all ''[[LampshadeHanging poked fun at and lampshaded]]'' in ''Atelier Rorona'', where a previously Renaissance-level civilization has discovered the ruins of a [[{{Precursors}} more advanced culture]] and is slowly integrating technology as it is understood. By and large they have so far advanced to [[VictorianBritain the steam age]] and firearms are becoming increasingly common, but a few more advanced pieces of technology appear throughout town, like ''a computerized bulletin board, complete with touchscreen'' in the town square.

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** This is all ''[[LampshadeHanging poked fun at and lampshaded]]'' in ''Atelier Rorona'', where a previously Renaissance-level civilization has discovered the ruins of a [[{{Precursors}} more advanced culture]] and is slowly integrating technology as it is understood. By and large they have so far advanced to [[VictorianBritain [[UsefulNotes/VictorianBritain the steam age]] and firearms are becoming increasingly common, but a few more advanced pieces of technology appear throughout town, like ''a computerized bulletin board, complete with touchscreen'' in the town square.
6th May '17 5:55:53 PM Servbot
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* '''''[[VideoGame/AtelierFirisTheAlchemistOfTheMysteriousJourney Atelier Firis: The Alchemist of the Mysterious Journey]]''''' [=PS4=]/[=PSV=]/PC (2016/'''2017''')

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* '''''[[VideoGame/AtelierFirisTheAlchemistOfTheMysteriousJourney Atelier Firis: The Alchemist of the Mysterious Journey]]''''' '''''VideoGame/AtelierFirisTheAlchemistAndTheMysteriousJourney''''' [=PS4=]/[=PSV=]/PC (2016/'''2017''')
13th Mar '17 7:04:08 AM Kenshin94
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27th Feb '17 11:53:19 AM Ramidel
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* OddballInTheSeries: The ''Iris'' and ''Mana Khemia'' series. ''Iris'' is HighFantasy and generally follows regular JRPG lines to a much greater extent than the rest of the series, while ''Mana Khemia'' is centered around an academy rather than an atelier, has a lot of the HighFantasy trappings of ''Iris'', a nonhuman protagonist for the first game, and breaks from the usual title pattern.
24th Jan '17 4:52:31 PM ninjamitsuki2
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** The cast finally says the word in ''Escha and Logy'', and pronounce it pretty much how you'd read it in English (ah-te-lee-er). Usually it was called "workshop".

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** The cast finally says the word in ''Escha and Logy'', and pronounce it pretty much how you'd read it in English (ah-te-lee-er). Usually it was called "workshop". In Atelier Sophie they say "Att-leer".
13th Dec '16 8:03:41 AM burnpsy
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* '''''VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook''''' [=PS3=]/[=PS4=]/[=PSV=] (2015/'''2016''')

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* '''''VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook''''' [=PS3=]/[=PS4=]/[=PSV=] [=PS3=]/[=PS4=]/[=PSV=]/PC (2015/'''2016''')
22nd Nov '16 8:17:02 AM onyhow
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* '''''[[VideoGame/AtelierFirisTheAlchemistOfTheMysteriousJourney Atelier Firis: The Alchemist of the Mysterious Journey]]''''' [=PS4=]/[=PSV=] (2016/'''2017''')

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* '''''[[VideoGame/AtelierFirisTheAlchemistOfTheMysteriousJourney Atelier Firis: The Alchemist of the Mysterious Journey]]''''' [=PS4=]/[=PSV=] [=PS4=]/[=PSV=]/PC (2016/'''2017''')
13th Nov '16 9:06:01 AM DavidCowie
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* '''''[[VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook Atelier Sophie: The Alchemist of the Mysterious Book]]''''' [=PS3=]/[=PS4=]/[=PSV=] (2015/'''2016''')

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* '''''[[VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook Atelier Sophie: The Alchemist of the Mysterious Book]]''''' '''''VideoGame/AtelierSophieTheAlchemistOfTheMysteriousBook''''' [=PS3=]/[=PS4=]/[=PSV=] (2015/'''2016''')
24th Oct '16 10:33:13 PM xenol
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* MythologyGag: Logy from ''Atelier Escha & Logy'' and Pamela Ibis from the Gramnad duology appear in ''Atelier Sophie''.
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