History Franchise / AloneInTheDark

28th Oct '16 9:16:33 AM supergod
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** The Old Cavalry Sabre from the first game. It breaks in two after a couple of strikes. It is necessary for a puzzle later in the game, but thankfully you can use the two broken halves to solve it as well.

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** The Old Cavalry Sabre from the first game. It breaks in two after a couple of strikes. It is necessary for a puzzle later in the game, but thankfully you can use the two broken halves to solve it as well.



** The 2008 game had weapons which fell apart literally in about a dozen strokes. Combined with unlimited supplies of some mooks, this can get pretty aggravating. Things made of metal will typically last forever.

to:

** The 2008 game had weapons which fell apart literally in about a dozen strokes. Combined with unlimited supplies of some mooks, this can get pretty aggravating. Things made of metal will typically last forever.
28th Oct '16 7:32:59 AM morenohijazo
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** The 2008 game had weapons which fell apart literally in about a dozen strokes. Things made of metal will typically last forever.

to:

** The 2008 game had weapons which fell apart literally in about a dozen strokes. Combined with unlimited supplies of some mooks, this can get pretty aggravating. Things made of metal will typically last forever.
28th Oct '16 6:43:28 AM morenohijazo
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* FakeLongevity: The 2008 game will not let you proceed to new areas until you've destroyed a set number of evil trees that are spread out all over Central Park.



* GatlingGood: The third game features a ''hand-held gatling gun'' early on. Unfortunately it will most probably become jammed before you can even use up all the provided ammo.
* GameplayAllyImmortality: Despite following you around for a good portion of the game, Sarah Flores in the 2008 ''Alone in the Dark'' is unkillable, and won't even be targeted by monsters. She vanish into nothingness if you die and respawn, but she'll either teleport at the destination or just be ignored until the next gameplay segment. It's mostly one of the game's many glitches.


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* GameplayAllyImmortality: Despite following you around for a good portion of the game, Sarah Flores in the 2008 ''Alone in the Dark'' is unkillable, and won't even be targeted by monsters. She vanish into nothingness if you die and respawn, but she'll either teleport at the destination or just be ignored until the next gameplay segment. It's mostly one of the game's many glitches.


Added DiffLines:

* GatlingGood: The third game features a ''hand-held gatling gun'' early on. Unfortunately it will most probably become jammed before you can even use up all the provided ammo.
27th Oct '16 6:11:58 PM Ragitsu
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* RealityEnsues: In "Alone in the Dark 2008". If you light up a molotov cocktail (accidentally or otherwise), it cannot simply be stowed back in your inventory. Either you throw it away or it will explode right in Edward's hands after a few seconds.

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* RealityEnsues: In "Alone in the Dark 2008". If you light up a molotov cocktail (accidentally or otherwise), it cannot simply be stowed back in your inventory. Either you throw it away or [[ExplosiveStupidity it will explode right in Edward's hands hands]] after a few seconds.
27th Oct '16 6:00:37 PM Ragitsu
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Added DiffLines:

* RealityEnsues: In "Alone in the Dark 2008". If you light up a molotov cocktail (accidentally or otherwise), it cannot simply be stowed back in your inventory. Either you throw it away or it will explode right in Edward's hands after a few seconds.
4th Jun '16 8:46:16 PM gewunomox
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* PopStarComposer: [[ThePolice Stewart Copeland]] wrote the credits song for The New Nightmare.

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* PopStarComposer: [[ThePolice [[Music/ThePolice Stewart Copeland]] wrote the credits song for The New Nightmare.
2nd Jun '16 5:49:50 AM rjd1922
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'''''Alone in the Dark: The New Nightmare''''' (2001) is a re-imagining of the series. Taking place in modern times, the game featured a new protagonist (also named Edward Carnby. [[TinyToons No relation.]]), who teams up with linguistic expert Aline Cedrac to unravel the mystery of Shadow Island and its reclusive inhabitants, the Morton family. This ultimately puts them into a battle against the Creatures of Darkness, reptilian shadow monsters originating from an underground underworld known as the World of Darkness. The game featured many control, gameplay, and presentation elements taken straight out of the playbook of ''Franchise/ResidentEvil''. Its most unique feature was the use of the flashlight to reveal hidden details of the environment, as well as to drive back some of the light-sensitive monsters.

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'''''Alone in the Dark: The New Nightmare''''' (2001) is a re-imagining of the series. Taking place in modern times, the game featured a new protagonist (also named Edward Carnby. [[TinyToons [[WesternAnimation/TinyToonAdventures No relation.]]), who teams up with linguistic expert Aline Cedrac to unravel the mystery of Shadow Island and its reclusive inhabitants, the Morton family. This ultimately puts them into a battle against the Creatures of Darkness, reptilian shadow monsters originating from an underground underworld known as the World of Darkness. The game featured many control, gameplay, and presentation elements taken straight out of the playbook of ''Franchise/ResidentEvil''. Its most unique feature was the use of the flashlight to reveal hidden details of the environment, as well as to drive back some of the light-sensitive monsters.



In 2008, a new game in the series was released, rebooting the franchise. Known simply as '''''Alone in the Dark''''', the game features the original Edward Carnby from the original games, waking up in modern day New York City alive, unaged, and with a major case of amnesia just in time to witness living fissures wreck the city and turn many of its inhabitants into vicious monsters. Taking place in Central Park, the game was a GameplayRoulette featuring elements of {{First Person Shooter}}s, 3rd Person {{Platformer}}s, {{Driving Game}}s, {{Beat Em Up}}s, etc. It also borrowed quite a bit from Boll's film; [[FranchiseKiller this was not prudent]].

to:

In 2008, a new game in the series was released, rebooting the franchise. Known simply as '''''Alone in the Dark''''', the game features the original Edward Carnby from the original games, waking up in modern day New York City alive, unaged, and with a major case of amnesia just in time to witness living fissures wreck the city and turn many of its inhabitants into vicious monsters. Taking place in Central Park, the game was a GameplayRoulette featuring elements of {{First Person Shooter}}s, 3rd Person Third-Person {{Platformer}}s, {{Driving Game}}s, {{Beat Em Up}}s, etc. It also borrowed quite a bit from Boll's film; [[FranchiseKiller this was not prudent]].
1st Jun '16 2:35:27 AM TrollBrutal
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** Derceto in the original, a nightmarish [[Literature/TheFallOfHouseofUsher Poesque]] / Lovecraftian place where [[EverythingTryingToKillYou everything is trying to kill you]].

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** Derceto in the original, a nightmarish [[Literature/TheFallOfHouseofUsher [[Literature/TheFallOfTheHouseOfUsher Poesque]] / Lovecraftian place where [[EverythingTryingToKillYou everything is trying to kill you]].
1st Jun '16 2:34:40 AM TrollBrutal
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** Derceto in the original, a nightmarish Lovecraftian place where [[EverythingTryingToKillYou everything is trying to kill you]].

to:

** Derceto in the original, a nightmarish [[Literature/TheFallOfHouseofUsher Poesque]] / Lovecraftian place where [[EverythingTryingToKillYou everything is trying to kill you]].
14th May '16 12:25:14 PM Miracle@StOlaf
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** The first game features breakable ''ammo'': if you fall into the water, all your shotgun cartridges (and matches) will become useless.

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** The first game features breakable ''ammo'': if you fall into the water, all your shotgun cartridges (and matches) will become useless.useless. As a mercy for less-agile players, both have waterproof substitutes you can find in the mansion.
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http://tvtropes.org/pmwiki/article_history.php?article=Franchise.AloneInTheDark