History Franchise / AloneInTheDark

3rd May '17 12:03:12 PM timotaka
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* DarkerAndEdgier: The first three games had streaks of goofy humor while still firmly entrenched in the horror genre. Perhaps the most outlandish bit is in the second game where you can dress up as Santa Claus (without a false beard) to fool a midget zombie cook. Yes, you read that right. From the fourth game onwards such odd moments were completely absent.
26th Jan '17 2:09:31 PM ImperialMajestyXO
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* SoundtrackDissonance: The second game keeps a light, upbeat track for most the game, even when Elizabeth is summoning black magic.
** Of particular note is the third game, which uses bouncy banjo music (albeit with a more appropriate dark tune playing alongside it) for most of it.
20th Jan '17 1:10:23 PM TrollBrutal
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** The original was the originator of the fixed-camera survival horror angle where movement was based entirely on camera angle, sometimes resulting in pressing a given direction walking you halfway across the room and then repeatedly switching between views because the camera angles were flipped 180 degrees.

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** The original was the originator of the fixed-camera survival horror angle where movement was based entirely on camera angle, sometimes resulting in pressing a given direction walking you halfway across losing view of the entrance to the room and then repeatedly switching between views because the camera angles were flipped 180 degrees.just when a monster conveniently enters it.
20th Jan '17 12:37:37 PM TrollBrutal
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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels.

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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels. He's the one independent monster not under the control of Pregzt.
20th Jan '17 12:36:15 PM TrollBrutal
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* BorderPatrol: In the first game, the thing outside the front door, and the Chthonian Worm that blocks the secret passage from the basement (which you need to unlock anyway to get back in later).

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* BorderPatrol: BorderPatrol:
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In the first game, the thing outside the front door, and the Chthonian Chtonian Worm that blocks the secret passage from the basement (which you need to unlock anyway to get back in later).



** NamesToRunAwayFrom/UnpronouncableNames: The BigBad of the first game is an undead pirate named Pregzt, and there's also a giant SandWorm called the Chthonian, named after an Creator/HPLovecraft beast, although it looks nothing like Lovecraft depicted (which was more like a squid).

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** NamesToRunAwayFrom/UnpronouncableNames: The BigBad of the first game is an undead pirate named Pregzt, and there's also a giant SandWorm called the Chthonian, Chtonian, named after an Creator/HPLovecraft beast, although it looks nothing like Lovecraft depicted (which was more like a squid).


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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels.
20th Jan '17 8:23:34 AM TrollBrutal
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* ActionizedSequel: The original is a slow-paced horror story. The sequel has Carnby repeatedly gunning down and being gunned down by gangsters and pirates.
20th Jan '17 7:53:07 AM TrollBrutal
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* AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years
12th Jan '17 2:53:21 PM TomServo3000
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* AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.
12th Jan '17 2:52:35 PM TomServo3000
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* AndIMustScream:
** Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.

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* AndIMustScream:
**
AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.
12th Jan '17 2:52:24 PM TomServo3000
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** ''Jack in the Dark'', despite being a kids game, features sentient toys living in an abandoned toy store for years. Despite this, they don't seem to mind much.
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