History Franchise / AloneInTheDark

26th Jan '17 2:09:31 PM ImperialMajestyXO
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* SoundtrackDissonance: The second game keeps a light, upbeat track for most the game, even when Elizabeth is summoning black magic.
** Of particular note is the third game, which uses bouncy banjo music (albeit with a more appropriate dark tune playing alongside it) for most of it.
20th Jan '17 1:10:23 PM TrollBrutal
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** The original was the originator of the fixed-camera survival horror angle where movement was based entirely on camera angle, sometimes resulting in pressing a given direction walking you halfway across the room and then repeatedly switching between views because the camera angles were flipped 180 degrees.

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** The original was the originator of the fixed-camera survival horror angle where movement was based entirely on camera angle, sometimes resulting in pressing a given direction walking you halfway across losing view of the entrance to the room and then repeatedly switching between views because the camera angles were flipped 180 degrees.just when a monster conveniently enters it.
20th Jan '17 12:37:37 PM TrollBrutal
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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels.

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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels. He's the one independent monster not under the control of Pregzt.
20th Jan '17 12:36:15 PM TrollBrutal
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* BorderPatrol: In the first game, the thing outside the front door, and the Chthonian Worm that blocks the secret passage from the basement (which you need to unlock anyway to get back in later).

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* BorderPatrol: BorderPatrol:
**
In the first game, the thing outside the front door, and the Chthonian Chtonian Worm that blocks the secret passage from the basement (which you need to unlock anyway to get back in later).



** NamesToRunAwayFrom/UnpronouncableNames: The BigBad of the first game is an undead pirate named Pregzt, and there's also a giant SandWorm called the Chthonian, named after an Creator/HPLovecraft beast, although it looks nothing like Lovecraft depicted (which was more like a squid).

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** NamesToRunAwayFrom/UnpronouncableNames: The BigBad of the first game is an undead pirate named Pregzt, and there's also a giant SandWorm called the Chthonian, Chtonian, named after an Creator/HPLovecraft beast, although it looks nothing like Lovecraft depicted (which was more like a squid).


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* SandWorm: The Chtonian, a great burrowing worm that lives in caverns and makes new tunnels.
20th Jan '17 8:23:34 AM TrollBrutal
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* ActionizedSequel: The original is a slow-paced horror story. The sequel has Carnby repeatedly gunning down and being gunned down by gangsters and pirates.
20th Jan '17 7:53:07 AM TrollBrutal
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* AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years
12th Jan '17 2:53:21 PM TomServo3000
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* AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.
12th Jan '17 2:52:35 PM TomServo3000
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* AndIMustScream:
** Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.

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* AndIMustScream:
**
AndIMustScream: Captain Pregtz from the first game was turned into a tree and has lived in an underground city for 300 years. Subverted in that he still has servants waiting on him hand and foot. Er, branch and root.
12th Jan '17 2:52:24 PM TomServo3000
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** ''Jack in the Dark'', despite being a kids game, features sentient toys living in an abandoned toy store for years. Despite this, they don't seem to mind much.
22nd Dec '16 7:17:08 AM Gosicrystal
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** In the original game, you need two small mirrors to defeat the Nightgaunts at the top of the stairs and proceed further into the game. If a monster attacks you just once while you are carrying the mirrors, they will shatter and are LostForever. There are only two mirrors in the entire game. Without both of them intact, the game is unwinnable. Other possible unwinnable situations are entering the caves beneath Derceto (it is a PointOfNoReturn) without every required plot item[[note]]including the key above the ballroom's chimney, which is required to open a chest that contains a gem unlocking the door to the final boss's room, and the star-shaped amulet of the library's secret room, which is required to beat the final boss (the library's secret room itself being very hard to discover)[[/note]], neglecting to unlock the passage back into the basement so you can get back after the bridge collapses (depending on what version you're playing), and running out of fuel for the oil lamp, which you need to reach and defeat the FinalBoss.

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** In the original game, you need two small mirrors to defeat the Nightgaunts at the top of the stairs and proceed further into the game. If a monster attacks you just once while you are carrying the mirrors, they will shatter and are LostForever.[[PermanentlyMissableContent lost forever]]. There are only two mirrors in the entire game. Without both of them intact, the game is unwinnable. Other possible unwinnable situations are entering the caves beneath Derceto (it is a PointOfNoReturn) without every required plot item[[note]]including the key above the ballroom's chimney, which is required to open a chest that contains a gem unlocking the door to the final boss's room, and the star-shaped amulet of the library's secret room, which is required to beat the final boss (the library's secret room itself being very hard to discover)[[/note]], neglecting to unlock the passage back into the basement so you can get back after the bridge collapses (depending on what version you're playing), and running out of fuel for the oil lamp, which you need to reach and defeat the FinalBoss.
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