History Franchise / AceAttorney

28th Aug '16 6:54:52 PM Siggu
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** If you present the wrong piece of evidence to a magician in investigation parts, you can bet they will try to make evidence disappear. Max Galactica was the first to do this, followed by Trucy and Valant Gramarye - the only exception to this is [[spoiler:Zak Gramarye in the past section of Case 4-4, as he was no longer in her magician persona]].
17th Aug '16 2:24:38 PM Steven
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* OneHitKill: Certain cases will have scenarios where the prosecution or another party raises the stakes by making the next potential penalty be 100%, giving the player character only one chance to present their case/evidence correctly.
23rd Jul '16 9:46:55 PM Chariset
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* WhyDidItHaveToBeSnakes: In a few games, Edgeworth is caught in an earthquakes, which reduce him to debilitating panic attacks. In ''Investigations'', the turbulence on an airplane produces a close enough effect that it triggers his phobia, and he passes out.

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* WhyDidItHaveToBeSnakes: In a few games, Due to childhood trauma, Edgeworth is caught in an earthquakes, which reduce him to has debilitating panic attacks.attacks during earthquakes. In ''Investigations'', the turbulence on an airplane produces a close enough effect that it triggers his phobia, and he passes out.



** However, the series draws considerable humor from the fact that it's self-aware that it's in a WorldOfHam. During Apollo Justice's debut trial, he tries to ChewTheScenery by unleashing his "Chords of Steel" only to be reprimanded for being ''too'' boisterous.

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** However, the series draws considerable humor from the fact that it's self-aware that it's in a WorldOfHam. During Apollo Justice's debut trial, he tries to ChewTheScenery impress the court by unleashing his "Chords "[[NoIndoorVoice Chords of Steel" Steel]]," only to be reprimanded for being ''too'' boisterous.scolded and told to tone it down a bit.
22nd Jul '16 7:11:17 AM totoofze47
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* ProtagonistTitle: In the West only, though; in Japan, they are NumberedSequels.
20th Jul '16 8:08:30 AM hks15361
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** Gumshoe said in 1-4 that he and Edgeworth have a "working relationship." Now, does that mean the relationship is only related to work or that it is [[HoYay going smoothly]]?
7th Jul '16 3:53:52 AM Morgenthaler
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* RealMenTakeItBlack: Mixed in with MustHaveCaffeine, Godot always drinks his coffee pure black, which even provides one of many of his famous quotes "Blacker than a moonless night, darker and bitter than Hell itself... that is coffee."
3rd Jul '16 9:33:43 PM ThatFanwiththeGlasses
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* AnachronicOrder: The majority of the games present their cases out of chronological order to some extent, [[{{Foreshadowing}} for]] [[DramaticIrony plot]] [[HowWeGotHere reasons]].

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* AnachronicOrder: The majority Many of the games present their cases out of chronological order to some extent, [[{{Foreshadowing}} for]] [[DramaticIrony plot]] [[HowWeGotHere reasons]].


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** For the series as a whole, the ''Investigations'' games and the ''Professor Layton'' crossover were released after ''Apollo Justice'' but take place before it, and ''Dai Gyakuten Saiban'' takes place ''long'' before the rest of the series but was released after ''Dual Destinies''.
2nd Jul '16 3:58:59 PM ThatFanwiththeGlasses
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** As the series goes on, the breakdowns get progressively more elaborate and over-the-top. For example, while the first breakdown in the first game consists of the witness throwing his toupee, foaming at the mouth, and fainting, the final breakdown of ''Prosecutor's Path'' (the last game to use 2D sprites) has [[spoiler:Simon Keyes get pummeled by a series of animals he had trained, culminating in a gorilla punching him in the face so hard he spins and an elephant pulling him off-screen while the sounds of his beating continue]]. The transition to 3D models has only amplified this trend.
29th Jun '16 5:02:06 AM Nepeta
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** Simon Blackquill's "'''''Silence!'''''"

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** Simon Blackquill's "'''''Silence!'''''""'''''Silence!'''''" [[spoiler:which probably stems from the time he had to silence the room when little Athena was feeling overstimulated]].
** Rayfa Padma's "'''''That's enough!'''''"
26th Jun '16 10:08:09 PM Upgrader
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* ArtEvolution: The series' character design style has changed quite a bit over the years -- starting with fairly low-key and realistic character designs (see: Redd White, Winston Payne), but later featuring much more outlandish designs (see: Luke Atmey, Furio Tigre). Also, every entry after three had its character art look more anime-like.

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* ArtEvolution: The series' character design style has changed quite a bit over the years -- starting with fairly low-key progressively getting more detailed and realistic anime-like. Also, the character designs (see: Redd White, Winston Payne), but later featuring much design itself has gotten more wacky and outlandish designs (see: Luke Atmey, Furio Tigre). Also, every entry after three had its character art look more anime-like.over time.



*** The contrast between the styles is almost distractingly obvious in parts of ''Apollo Justice'', particularly in the trial seven years ago in ''Turnabout Succession'', where Klavier Gavin's newer DS sprite is right next to Phoenix's old GBA sprite.
*** The characters of the first game's ''Rise from the Ashes'' are stuck somewhere between looking in line with the GBA sprites, and having a different art style. Thankfully, the whole original trilogy got all its sprites redrawn for an UpdatedRerelease, somewhat reducing the difference between styles.

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*** The contrast between the styles and quality of spritework is almost distractingly obvious jarring in parts of ''Apollo Justice'', particularly when you see the judge's old GBA sprite on the new modern courtroom design, and viceversa with Klavier's sprite in the old courtroom during the trial seven years ago in ''Turnabout Succession'', where Klavier Gavin's newer DS sprite is right next to Phoenix's old GBA sprite.
ago..
*** The characters of the first game's ''Rise from the Ashes'' are stuck somewhere between looking in line with the GBA sprites, and having were designed by a different art style. director, and they look taller and more detailed than the rest of the game's older GBA sprites. Thankfully, the difference is not nearly as noticeable as the above example, and the whole original trilogy got getting all its sprites redrawn for an UpdatedRerelease, a CompilationRerelease somewhat reducing reduced the difference between styles.
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