History Film / TheBunker

25th Jul '17 5:04:15 AM jormis29
Is there an issue? Send a Message


* ''Film/TheBunker2001'', a {{Horror Film|s}} about the remnants of a platoon of German Panzergrenadiers trapped in an isolated bunker and the things they encounter within

to:

* ''Film/TheBunker2001'', a {{Horror Film|s}} about the remnants of a platoon of German Panzergrenadiers trapped taking refuge in an isolated bunker and the things find themselves haunted by dark figures as they encounter within
try to retain order.
25th Jul '17 4:54:36 AM jormis29
Is there an issue? Send a Message


* ''Film/TheBunker2001'', a HorrorFilm about the remnants of a platoon of German Panzergrenadiers trapped in an isolated bunker and the things they encounter within

to:

* ''Film/TheBunker2001'', a HorrorFilm {{Horror Film|s}} about the remnants of a platoon of German Panzergrenadiers trapped in an isolated bunker and the things they encounter within
25th Jul '17 4:53:45 AM jormis29
Is there an issue? Send a Message


''Two of a Kind'' may refer to:

* ''Film/TheBunker1981''
* ''Film/TheBunker2001'',

to:

''Two of a Kind'' ''The Bunker'' may refer to:

* ''Film/TheBunker1981''
''Film/TheBunker1981'', a Creator/{{CBS}} television film depicting the events surrounding UsefulNotes/AdolfHitler's last days in and around his bunker.
* ''Film/TheBunker2001'',
''Film/TheBunker2001'', a HorrorFilm about the remnants of a platoon of German Panzergrenadiers trapped in an isolated bunker and the things they encounter within
25th Jul '17 4:38:40 AM jormis29
Is there an issue? Send a Message


[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/img_7245_4.JPG]]
[[caption-width-right:265:UK DVD Cover Art]]

''The Bunker'' is a 2001 British Pschyological Horror Film Directed by Creator/RobGreen and starring Creator/JasonFlemyng, Creator/JackDavenport, and Creator/EddieMarsan.

The Film takes place in the waning days of the SecondWorldWar and follows a Platoon of German Panzergrenadiers who, after surviving an American ambush, become trapped in an Isolated Bunker on the German-Belgian border. Things quickly go FromBadToWorse as the Soldiers discover that the Bunker sits on top of a network of tunnels, and that they may not be so safe in the Bunker after all.

----
!!TheBunker contains examples of:
* AbsurdlyIneffectiveBarricade: In The prologue, which takes place four months prior to the main events of the film, Private Lorenz Neumann ventures into the tunnels and comes across two other soldiers barricading the entrance to [[spoiler: a 14th Century Mass Grave]] using little more than some planks of wood. It's never explained why they wanted to barricade the entrance, only that people don't like it, but later in the movie [[spoiler: we find out that the barricade didn't last long, and that someone or something managed to tear their way through.]]
** This [[spoiler: someone or something was most likely Private Kreuzmann, as he is found inside of the grave scared out of his mind and delusional.]]
* ActionFilmQuietDramaScene: While not exactly an Action Movie, once the men become trapped inside of the Bunker, they share some rather peacful moments as they drink, swap stories, guard the entrance, and simply chat. The film provides just enough of these to make you forget what kind of movie this is before it all goes to hell.
* AlliterativeName: Sergeant Hans Heydrich, the Platoon's second in command.
* AncientEvil: Overlaps with AncientTomb. Whatever force that exists down in the tunnels is unknown, but it seems to be the product of [[spoiler: the massacre and mass burial of hundreds of plague victims during the Black Death, as the bunker is built on the grave site.]] Privates Mirus and Neumann only explain that nobody likes going into the tunnels, and later in the film it becomes apparent that whatever it is, it begins turning the soldiers against each other, and seemingly manipulates their fear and paranoia.
* AncientTomb: When the Bunker and its tunnels were under construction, the workers broke into [[spoiler: a mass grave for victims of the plague, who were murdered and buried by the their former friends and neighbours.]] This seems to be the source of the mind warping 'evil' that exists down in the tunnels, and the construction of the tunnels was abandoned for this reason. Neumann gives the much simpler reason of 'nobody likes going down into the tunnels' and we soon discover why.
* AnyoneCanDie: The film introduces us to a number of characters, most of whom maintain a level head. [[spoiler: Corporal Reinhardt Ebert is the one member of the squad who seems to be at most grips with reality, and we are led to believe that maybe he'll survive, if not be one of the last to die. He's actually the first of the men to die, (excluding Private Engels) stabbed in the gut by a deranged Private Mirus and left to bleed out in the tunnels.]]
* AssholeVictim: Corporal [[spoiler: Ernst Schenke.]] The entire squad are a bunch of Nazis, but this one just happens to be a dick of the extra special variety. He talks down to his fellow soldiers, accuses most of them of being cowards, and is evidently a bit unhinged. [[spoiler: By the end of the movie, he goes completely off the deep end, and he ends up having a Grenade dropped onto his face.]]
* AwesomeButImpractical: After becoming trapped inside of the Bunker, the Soldiers rig up a BoobyTrap by fastening a Grenade to the Bunker door, so if anyone attempts to open it from outside or from within, it'll explode. However, as resourceful as this sounds, it probably wouldn't deter attackers from coming in, as once it's gone, it's gone, and it can't kill all of them.
* AxCrazy: Corporal Schenke. He's a disaster waiting to happen, and despite already being a douche, he doesn't go fully insane until the latter half of the movie, where he becomes convinced that he can't trust anyone and attempts to murder his own squad members as he believes them all to be traitors.
* BaitAndSwitch: [[spoiler: Corporal Reinhardt Ebert is stabbed in the stomach by an unseen assailant when he first ventures into the tunnels. When Private Kreuzmann appears from around a corner, staring at a helpless Ebert, we are initially led to believe that he is the culprit. We later find out that it was in fact Private Mirus, who under a state of delusion, attacked Ebert who he believed was trespassing in 'his' tunnels.]]
* BeastInTheMaze: A possible example of the EldritchAbomination sort. Whatever exists down in the tunnels is completely unknown, and is never even hinted upon beyond [[spoiler: there's a hundred rotten corpses in an AncientTomb.]] It may not be anything at all, and could just be the soldiers minds playing tricks, but since nobody seemed to be that crazy before they go into the tunnels, it can be assumed that yes, there is something down there, and it is affecting the men and making them do very bad things.
* BlackDudeDiesFirst: Completly Averted, as there are no black characters in the film. Considering that it's a horror movie where the main characters are all a bunch of ThoseWackyNazis, if you were expecting to see a Black Man amongst their ranks, then you should revise on your history.
* BoobyTrap: In order to keep the Americans out, the Platoon rig a Stick Grenade to the Bunker's main entrance, which will go off if anyone opens the door; a final resort should they try to get in.
* CeilingCorpse: [[spoiler: And not just the ceiling. When the soldiers first stumble into the cave containing the mass grave, there are around a hundred rotted corpses protruding from every angle.]]
* CreepyBasement: To call it a basement would be an understatement; beneath the titular Bunker is a network of maze like tunnels and corridors, which it is heavily recommended that everyone just ignore and not go near, for fear that there is something evil living down there. Of course, for sake of the plot, everyone ends up going down into the tunnels, and that's when things go FromBadToWorse.
* CruelAndUnusualDeath: When Private Mirus fears that something is chasing him, he flees out of the Bunker and into the pouring rain. He ends up getting trapped in the barbed wire, making it worse as he struggles to get free. Come morning, he has spent the night completely tangled in the wire, having apparently died most likely from Hypothermia.
** When Corporal Schenke and Lieutenant Krupp are investigating the tunnels, they are startled by a crazed [[spoiler: Private Kreuzmann.]] They end up inadvertently shooting him to death, but not before [[spoiler: their gunfire causes a ceiling collapse that crushes and kills Lieutenant Krupp. Schenke proceeds to hold his twitching hand as it protrudes from the rubble, comforting him as he dies.]]
* CuriosityKilledTheCast: A perfect example. The men are warned repeatedly not to go down into the tunnels, but they keep finding more reasons to do just the opposite. Eventually they all become trapped down there, and by the end of the film only two are left alive.
* CutPhoneLines: Midway through the movie and the Magneto Telephone in the Bunker stops working. Considering that it's their only link to HQ and any hope of reinforcements, this pretty much means they're screwed.
** This also serves as a minor plot point; the phone lines run underground, so the only place that they could possibly go to try and find the problem and fix it would be the dark maze of tunnels that run underneath the Bunker. This goes about as well as you'd expect.
* DarknessEqualsDeath: Anyone who goes into the dark and maze-like tunnels ends up dead, bar two. There's something in the darkness, and it begins to mess with their heads...
* DevelopingDoomedCharacters: We spend a good half hour or so in the Bunker, learning about the men and their situation. Eventually Private Neumann brings up the tunnels beneath the Bunker, and then we can all expect this is where the horror will begin.
* DontGoIntoTheWoods: If the trope was named "don't go into the scary dark tunnels beneath the Bunker you're trapped in" then this would be a perfect example.
* DwindlingParty: Excluding Private Hugo Engels, who is shot down before he even makes it to safety, the film begins with Nine German Soldiers trapped inside a Bunker on the German-Belgian Border, desperately awaiting some form of aid. [[spoiler: They soon discover the network of tunnels beneath the bunker, and by the next morning, seven of the men are dead and only two remain.]]
* EldritchAbomination: There's something in the tunnels beneath the bunker. Something unseen, unknown, but it's there. Whatever it is, it appears to be a manifestation of fear reinforced by the evil acts that were carried out in the area centuries earlier, and as soon as the characters venture down into the tunnels, paranoia quickly kicks in and the Men struggle to figure out what is fantasy and what is reality, but more importantly, who the real enemy is.
** When trying to explain it, Private Neumann puts it as simply as he can; "people don't like it down there".
* FromBadToWorse: [[spoiler: The film begins with the German survivors of an Allied Ambush making it into a Bunker on the German-Belgian Border. The Americans discover this Bunker and effectively have them trapped, surrounding them on all sides. The soldiers have a dwindling supply of Ammunition to defend themselves, and then as night falls, it begins to rain, making visibility shit. Then the Phone line to HQ decides to stop working, cutting them off from reinforcements. Eventually, everyone decides to venture down into the dark and mysterious tunnels underneath the Bunker to find a way out, and the only man left behind goes crazy and locks everyone inside the tunnels. Before you know it, everyone is beginning to see things, and as paranoia kicks in, it turns out that the Americans are the least of their concerns.]]
* {{Ghostapo}}: Once in the tunnels, the men begin to see some very frightening things. One of these are the 'ghosts' of dead Germans, who begin menacing them throughout the film. One terrifying example is when the elderly Private Mirus witnesses and is pursued by [[spoiler: a vision of his deceased son, and it is in his blind panic and delusion that He locks everyone inside the tunnels and ultimately leaves them trapped.]]
* GhostStory: Private Mirus tells a particularly chilly one about how during the Black Death, a stranger arrived in the area to find a village affected by the plague, and manipulated the villagers into chasing those who were sick into the forest, where they were murdered and buried in a mass grave, apparently not far from where they are. [[spoiler: Everyone writes his story off as bullshit, but of course later, when investigating the tunnels, guess what the Soldiers stumble upon in the darkness? This also seems to be part of the reason that what's happening in the tunnels is happening.]]
* {{Hallucinations}}: As some of the men begin to undergoe SanitySlippage, they begin to see some very scary hallucinations. Most of the time, they write them off as being the Americans stalking them throughout the tunnels. In more extreme scenarios, such as in the case of [[spoiler: Privates Kreuzmann and Mirus,]] the hallucinations are a lot more horrifying and severe. [[spoiler: Kreuzmann goes insane and begins to see soldiers with their throats cut, and Mirus is chased out of the bunker by a vision of his dead son.]]
* HauntedHouseHistorian: Private Mirus seems to be well versed on the history of the area, particularly the stories involving the Plague. [[spoiler: Apparently, a stranger turned the residents of a village against each other, which led to the gruesome murders of everyone in the village who wer sick. The corpses were then dumped in a pit and buried. Mirus knows this is all true, because the tunnels beneath the Bunker were never finished on account of the workers breaking into an underground chamber containing the corpses of the Plague victims. This also seems to be chief among the reasons that something is wrong with the Bunker.]]
* HearingVoices: Kreuzmann, who is already undergoing a loss of sanity before anyone even goes down into the tunnels, heads into the washroom, apparently feeling ill. As he leans his head over the sink, he begins to hear low voices droning up the plug hole.
** Kreuzmann isn't the only one to hear some creepy voices. A few of the Soldiers begin to hear them more often as they venture deeper into the tunnels.
* HellIsThatNoise: The soldiers, particularly Private Kreuzmann, all begin to hear things, usually something resembling a low moaning. It starts off small, first being heard in the Bunker, but when the men go deeper into the tunnels, it becomes a lot more constant, and it contributes to some of the men losing their minds.
* IndianBurialGround: Of the Non-Indian variety. Private Mirus tells a story of how Plague victims were murdered and buried in the immediate nearby area. [[spoiler: He's telling the truth, as when the Bunker was being built, the tunnels underneath were never properly finished as construction broke through into the mass grave, which contained hundreds of rotted corpses. This is the best explanation possible of what exactly is wrong with the Bunker.]]
* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.

to:

[[quoteright:265:http://static.tvtropes.org/pmwiki/pub/images/img_7245_4.JPG]]
[[caption-width-right:265:UK DVD Cover Art]]

''The Bunker'' is a 2001 British Pschyological Horror Film Directed by Creator/RobGreen and starring Creator/JasonFlemyng, Creator/JackDavenport, and Creator/EddieMarsan.

The Film takes place in the waning days of the SecondWorldWar and follows a Platoon of German Panzergrenadiers who, after surviving an American ambush, become trapped in an Isolated Bunker on the German-Belgian border. Things quickly go FromBadToWorse as the Soldiers discover that the Bunker sits on top
''Two of a network of tunnels, and that they Kind'' may not be so safe in the Bunker after all.

----
!!TheBunker contains examples of:
refer to:

* AbsurdlyIneffectiveBarricade: In The prologue, which takes place four months prior ''Film/TheBunker1981''
* ''Film/TheBunker2001'',

If an internal link led you here, please correct it to point
to the main events of the film, Private Lorenz Neumann ventures into the tunnels and comes across two other soldiers barricading the entrance to [[spoiler: a 14th Century Mass Grave]] using little more than some planks of wood. It's never explained why they wanted to barricade the entrance, only that people don't like it, but later in the movie [[spoiler: we find out that the barricade didn't last long, and that someone or something managed to tear their way through.]]
** This [[spoiler: someone or something was most likely Private Kreuzmann, as he is found inside of the grave scared out of his mind and delusional.]]
* ActionFilmQuietDramaScene: While not exactly an Action Movie, once the men become trapped inside of the Bunker, they share some rather peacful moments as they drink, swap stories, guard the entrance, and simply chat. The film provides just enough of these to make you forget what kind of movie this is before it all goes to hell.
* AlliterativeName: Sergeant Hans Heydrich, the Platoon's second in command.
* AncientEvil: Overlaps with AncientTomb. Whatever force that exists down in the tunnels is unknown, but it seems to be the product of [[spoiler: the massacre and mass burial of hundreds of plague victims during the Black Death, as the bunker is built on the grave site.]] Privates Mirus and Neumann only explain that nobody likes going into the tunnels, and later in the film it becomes apparent that whatever it is, it begins turning the soldiers against each other, and seemingly manipulates their fear and paranoia.
* AncientTomb: When the Bunker and its tunnels were under construction, the workers broke into [[spoiler: a mass grave for victims of the plague, who were murdered and buried by the their former friends and neighbours.]] This seems to be the source of the mind warping 'evil' that exists down in the tunnels, and the construction of the tunnels was abandoned for this reason. Neumann gives the much simpler reason of 'nobody likes going down into the tunnels' and we soon discover why.
* AnyoneCanDie: The film introduces us to a number of characters, most of whom maintain a level head. [[spoiler: Corporal Reinhardt Ebert is the one member of the squad who seems to be at most grips with reality, and we are led to believe that maybe he'll survive, if not be one of the last to die. He's actually the first of the men to die, (excluding Private Engels) stabbed in the gut by a deranged Private Mirus and left to bleed out in the tunnels.]]
* AssholeVictim: Corporal [[spoiler: Ernst Schenke.]] The entire squad are a bunch of Nazis, but this one just happens to be a dick of the extra special variety. He talks down to his fellow soldiers, accuses most of them of being cowards, and is evidently a bit unhinged. [[spoiler: By the end of the movie, he goes completely off the deep end, and he ends up having a Grenade dropped onto his face.]]
* AwesomeButImpractical: After becoming trapped inside of the Bunker, the Soldiers rig up a BoobyTrap by fastening a Grenade to the Bunker door, so if anyone attempts to open it from outside or from within, it'll explode. However, as resourceful as this sounds, it probably wouldn't deter attackers from coming in, as once it's gone, it's gone, and it can't kill all of them.
* AxCrazy: Corporal Schenke. He's a disaster waiting to happen, and despite already being a douche, he doesn't go fully insane until the latter half of the movie, where he becomes convinced that he can't trust anyone and attempts to murder his own squad members as he believes them all to be traitors.
* BaitAndSwitch: [[spoiler: Corporal Reinhardt Ebert is stabbed in the stomach by an unseen assailant when he first ventures into the tunnels. When Private Kreuzmann appears from around a corner, staring at a helpless Ebert, we are initially led to believe that he is the culprit. We later find out that it was in fact Private Mirus, who under a state of delusion, attacked Ebert who he believed was trespassing in 'his' tunnels.]]
* BeastInTheMaze: A possible example of the EldritchAbomination sort. Whatever exists down in the tunnels is completely unknown, and is never even hinted upon beyond [[spoiler: there's a hundred rotten corpses in an AncientTomb.]] It may not be anything at all, and could just be the soldiers minds playing tricks, but since nobody seemed to be that crazy before they go into the tunnels, it can be assumed that yes, there is something down there, and it is affecting the men and making them do very bad things.
* BlackDudeDiesFirst: Completly Averted, as there are no black characters in the film. Considering that it's a horror movie where the main characters are all a bunch of ThoseWackyNazis, if you were expecting to see a Black Man amongst their ranks, then you should revise on your history.
* BoobyTrap: In order to keep the Americans out, the Platoon rig a Stick Grenade to the Bunker's main entrance, which will go off if anyone opens the door; a final resort should they try to get in.
* CeilingCorpse: [[spoiler: And not just the ceiling. When the soldiers first stumble into the cave containing the mass grave, there are around a hundred rotted corpses protruding from every angle.]]
* CreepyBasement: To call it a basement would be an understatement; beneath the titular Bunker is a network of maze like tunnels and corridors, which it is heavily recommended that everyone just ignore and not go near, for fear that there is something evil living down there. Of course, for sake of the plot, everyone ends up going down into the tunnels, and that's when things go FromBadToWorse.
* CruelAndUnusualDeath: When Private Mirus fears that something is chasing him, he flees out of the Bunker and into the pouring rain. He ends up getting trapped in the barbed wire, making it worse as he struggles to get free. Come morning, he has spent the night completely tangled in the wire, having apparently died most likely from Hypothermia.
** When Corporal Schenke and Lieutenant Krupp are investigating the tunnels, they are startled by a crazed [[spoiler: Private Kreuzmann.]] They end up inadvertently shooting him to death, but not before [[spoiler: their gunfire causes a ceiling collapse that crushes and kills Lieutenant Krupp. Schenke proceeds to hold his twitching hand as it protrudes from the rubble, comforting him as he dies.]]
* CuriosityKilledTheCast: A perfect example. The men are warned repeatedly not to go down into the tunnels, but they keep finding more reasons to do just the opposite. Eventually they all become trapped down there, and by the end of the film only two are left alive.
* CutPhoneLines: Midway through the movie and the Magneto Telephone in the Bunker stops working. Considering that it's their only link to HQ and any hope of reinforcements, this pretty much means they're screwed.
** This also serves as a minor plot point; the phone lines run underground, so the only place that they could possibly go to try and find the problem and fix it would be the dark maze of tunnels that run underneath the Bunker. This goes about as well as you'd expect.
* DarknessEqualsDeath: Anyone who goes into the dark and maze-like tunnels ends up dead, bar two. There's something in the darkness, and it begins to mess with their heads...
* DevelopingDoomedCharacters: We spend a good half hour or so in the Bunker, learning about the men and their situation. Eventually Private Neumann brings up the tunnels beneath the Bunker, and then we can all expect this is where the horror will begin.
* DontGoIntoTheWoods: If the trope was named "don't go into the scary dark tunnels beneath the Bunker you're trapped in" then this would be a perfect example.
* DwindlingParty: Excluding Private Hugo Engels, who is shot down before he even makes it to safety, the film begins with Nine German Soldiers trapped inside a Bunker on the German-Belgian Border, desperately awaiting some form of aid. [[spoiler: They soon discover the network of tunnels beneath the bunker, and by the next morning, seven of the men are dead and only two remain.]]
* EldritchAbomination: There's something in the tunnels beneath the bunker. Something unseen, unknown, but it's there. Whatever it is, it appears to be a manifestation of fear reinforced by the evil acts that were carried out in the area centuries earlier, and as soon as the characters venture down into the tunnels, paranoia quickly kicks in and the Men struggle to figure out what is fantasy and what is reality, but more importantly, who the real enemy is.
** When trying to explain it, Private Neumann puts it as simply as he can; "people don't like it down there".
* FromBadToWorse: [[spoiler: The film begins with the German survivors of an Allied Ambush making it into a Bunker on the German-Belgian Border. The Americans discover this Bunker and effectively have them trapped, surrounding them on all sides. The soldiers have a dwindling supply of Ammunition to defend themselves, and then as night falls, it begins to rain, making visibility shit. Then the Phone line to HQ decides to stop working, cutting them off from reinforcements. Eventually, everyone decides to venture down into the dark and mysterious tunnels underneath the Bunker to find a way out, and the only man left behind goes crazy and locks everyone inside the tunnels. Before you know it, everyone is beginning to see things, and as paranoia kicks in, it turns out that the Americans are the least of their concerns.]]
* {{Ghostapo}}: Once in the tunnels, the men begin to see some very frightening things. One of these are the 'ghosts' of dead Germans, who begin menacing them throughout the film. One terrifying example is when the elderly Private Mirus witnesses and is pursued by [[spoiler: a vision of his deceased son, and it is in his blind panic and delusion that He locks everyone inside the tunnels and ultimately leaves them trapped.]]
* GhostStory: Private Mirus tells a particularly chilly one about how during the Black Death, a stranger arrived in the area to find a village affected by the plague, and manipulated the villagers into chasing those who were sick into the forest, where they were murdered and buried in a mass grave, apparently not far from where they are. [[spoiler: Everyone writes his story off as bullshit, but of course later, when investigating the tunnels, guess what the Soldiers stumble upon in the darkness? This also seems to be part of the reason that what's happening in the tunnels is happening.]]
* {{Hallucinations}}: As some of the men begin to undergoe SanitySlippage, they begin to see some very scary hallucinations. Most of the time, they write them off as being the Americans stalking them throughout the tunnels. In more extreme scenarios, such as in the case of [[spoiler: Privates Kreuzmann and Mirus,]] the hallucinations are a lot more horrifying and severe. [[spoiler: Kreuzmann goes insane and begins to see soldiers with their throats cut, and Mirus is chased out of the bunker by a vision of his dead son.]]
* HauntedHouseHistorian: Private Mirus seems to be well versed on the history of the area, particularly the stories involving the Plague. [[spoiler: Apparently, a stranger turned the residents of a village against each other, which led to the gruesome murders of everyone in the village who wer sick. The corpses were then dumped in a pit and buried. Mirus knows this is all true, because the tunnels beneath the Bunker were never finished on account of the workers breaking into an underground chamber containing the corpses of the Plague victims. This also seems to be chief among the reasons that something is wrong with the Bunker.]]
* HearingVoices: Kreuzmann, who is already undergoing a loss of sanity before anyone even goes down into the tunnels, heads into the washroom, apparently feeling ill. As he leans his head over the sink, he begins to hear low voices droning up the plug hole.
** Kreuzmann isn't the only one to hear some creepy voices. A few of the Soldiers begin to hear them more often as they venture deeper into the tunnels.
* HellIsThatNoise: The soldiers, particularly Private Kreuzmann, all begin to hear things, usually something resembling a low moaning. It starts off small, first being heard in the Bunker, but when the men go deeper into the tunnels, it becomes a lot more constant, and it contributes to some of the men losing their minds.
* IndianBurialGround: Of the Non-Indian variety. Private Mirus tells a story of how Plague victims were murdered and buried in the immediate nearby area. [[spoiler: He's telling the truth, as when the Bunker was being built, the tunnels underneath were never properly finished as construction broke through into the mass grave, which contained hundreds of rotted corpses. This is the best explanation possible of what exactly is wrong with the Bunker.]]
* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.
right page.
----
24th Jul '17 5:21:53 PM TheTropingGopher
Is there an issue? Send a Message
24th Jul '17 5:21:23 PM TheTropingGopher
Is there an issue? Send a Message


* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.
* ParanoiaFuel: The Tunnels. Hear the way it rolls off your tongue? The Bunker sits on a Network of tunnels used primarily for stocking ordnance, and judging from a map discovered by Baumann, the place is essentially a maze. But why do the tunnels cause Paranoia? [[Probably because it's seemingly haunted by dead plague victims from a nearby mass grave, or if not that, then the thought of a dark and creepy tunnel network combined with the thought enemy forces surrounding you outside and possibly finding a way in, probably makes it a place that you wouldn't want to be.]] Whatever it is that's causing the men to become paranoid and lose their sanity, it's the genuine article, because one by one the men begin to turn against one another.

to:

* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.
* ParanoiaFuel: The Tunnels. Hear the way it rolls off your tongue? The Bunker sits on a Network of tunnels used primarily for stocking ordnance, and judging from a map discovered by Baumann, the place is essentially a maze. But why do the tunnels cause Paranoia? [[Probably because it's seemingly haunted by dead plague victims from a nearby mass grave, or if not that, then the thought of a dark and creepy tunnel network combined with the thought enemy forces surrounding you outside and possibly finding a way in, probably makes it a place that you wouldn't want to be.]] Whatever it is that's causing the men to become paranoid and lose their sanity, it's the genuine article, because one by one the men begin to turn against one another.
paranoia.
24th Jul '17 5:18:06 PM TheTropingGopher
Is there an issue? Send a Message


* {{Hallucinations}}: As some of the men begin to undergoe SanitySlippage, they begin to see very scary hallucinations. Most of the time, they write them off as being the Americans stalking them throughout the tunnels. In more extreme scenarios, such as in the case of [[spoiler: Privates Kreuzmann and Mirus,]] the hallucinations are a lot more horrifying and severe. [[spoiler: Kreuzmann goes insane and begins to see soldiers with their throats cut, and Mirus is chased out of the bunker by a vision of his dead son.]]

to:

* {{Hallucinations}}: As some of the men begin to undergoe SanitySlippage, they begin to see some very scary hallucinations. Most of the time, they write them off as being the Americans stalking them throughout the tunnels. In more extreme scenarios, such as in the case of [[spoiler: Privates Kreuzmann and Mirus,]] the hallucinations are a lot more horrifying and severe. [[spoiler: Kreuzmann goes insane and begins to see soldiers with their throats cut, and Mirus is chased out of the bunker by a vision of his dead son.]]
24th Jul '17 5:17:31 PM TheTropingGopher
Is there an issue? Send a Message


*{{Hallucinations}}: As some of the men begin to undergoe SanitySlippage, they begin to see very scary hallucinations. Most of the time, they write them off as being the Americans stalking them throughout the tunnels. In more extreme scenarios, such as in the case of [[spoiler: Privates Kreuzmann and Mirus,]] the hallucinations are a lot more horrifying and severe. [[spoiler: Kreuzmann goes insane and begins to see soldiers with their throats cut, and Mirus is chased out of the bunker by a vision of his dead son.]]



*HearingVoices: Kreuzmann, who is already undergoing a loss of sanity before anyone even goes down into the tunnels, heads into the washroom, apparently feeling ill. As he leans his head over the sink, he begins to hear low voices droning up the plug hole.
**Kreuzmann isn't the only one to hear some creepy voices. A few of the Soldiers begin to hear them more often as they venture deeper into the tunnels.



* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.

to:

* LivingShadow: Plenty are seen in the tunnels when the men begin to lose it, most likely visions brought on by severe paranoia.paranoia.
*ParanoiaFuel: The Tunnels. Hear the way it rolls off your tongue? The Bunker sits on a Network of tunnels used primarily for stocking ordnance, and judging from a map discovered by Baumann, the place is essentially a maze. But why do the tunnels cause Paranoia? [[Probably because it's seemingly haunted by dead plague victims from a nearby mass grave, or if not that, then the thought of a dark and creepy tunnel network combined with the thought enemy forces surrounding you outside and possibly finding a way in, probably makes it a place that you wouldn't want to be.]] Whatever it is that's causing the men to become paranoid and lose their sanity, it's the genuine article, because one by one the men begin to turn against one another.
24th Jul '17 4:57:54 PM TheTropingGopher
Is there an issue? Send a Message


* {{Ghostapo}}: Once in the tunnels, the men begin to see some very frightening things. One of these are the 'ghosts' of dead Germans, who begin menacing them throughout the film. One terrifying example is when the elderly Private Mirus witnesses and is pursued by [[spoiler: a vision of his deceased son, and it is in his blind panic and delusion that He locks everyone inside the tunnels and ultimately leave them trapped.]]

to:

* {{Ghostapo}}: Once in the tunnels, the men begin to see some very frightening things. One of these are the 'ghosts' of dead Germans, who begin menacing them throughout the film. One terrifying example is when the elderly Private Mirus witnesses and is pursued by [[spoiler: a vision of his deceased son, and it is in his blind panic and delusion that He locks everyone inside the tunnels and ultimately leave leaves them trapped.]]



* HauntedHouseHistorian: Private Mirus seems to be well versed on the history of the area, particularly the stories involving the Plague. [[spoiler: Apparently, a stranger turned the residents of a village against each other, which led to the gruesome murders of everyone in the village who was sick. The corpses were then dumped in a pit and buried. Mirus knows this is all true, because the tunnels beneath the Bunker were never finished on account of the workers breaking into an underground chamber containing the corpses of the Plague victims. This also seems to be chief among the reasons that something is wrong with the Bunker.]]
* HellIsThatNoise: The soldiers, particularly Private Kreuzmann, all begin to hear things, usually something resembling a low moaning. It starts off small, first being heard in the Bunker, but when the men go deeper into the tunnels, it becomes a lot more constant, and it constributes to some of the men losing their minds.

to:

* HauntedHouseHistorian: Private Mirus seems to be well versed on the history of the area, particularly the stories involving the Plague. [[spoiler: Apparently, a stranger turned the residents of a village against each other, which led to the gruesome murders of everyone in the village who was wer sick. The corpses were then dumped in a pit and buried. Mirus knows this is all true, because the tunnels beneath the Bunker were never finished on account of the workers breaking into an underground chamber containing the corpses of the Plague victims. This also seems to be chief among the reasons that something is wrong with the Bunker.]]
* HellIsThatNoise: The soldiers, particularly Private Kreuzmann, all begin to hear things, usually something resembling a low moaning. It starts off small, first being heard in the Bunker, but when the men go deeper into the tunnels, it becomes a lot more constant, and it constributes contributes to some of the men losing their minds.
24th Jul '17 4:50:45 PM TheTropingGopher
Is there an issue? Send a Message


* AbsurdlyIneffectiveBarricade: In The prologue, which takes place four months prior to the main events of the film, Private Lorenz Neumann ventures into the tunnels and comes across two other soldiers barricading the entrance to [[spoiler: a 17th Century Mass Grave]] using little more than some planks of wood. It's never explained why they wanted to barricade the entrance, only that people don't like it, but later in the movie [[spoiler: we find out that the barricade didn't last long, and that someone or something managed to tear their way through.]]

to:

* AbsurdlyIneffectiveBarricade: In The prologue, which takes place four months prior to the main events of the film, Private Lorenz Neumann ventures into the tunnels and comes across two other soldiers barricading the entrance to [[spoiler: a 17th 14th Century Mass Grave]] using little more than some planks of wood. It's never explained why they wanted to barricade the entrance, only that people don't like it, but later in the movie [[spoiler: we find out that the barricade didn't last long, and that someone or something managed to tear their way through.]]
This list shows the last 10 events of 25. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Film.TheBunker