History Film / RunLolaRun

10th Jul '16 10:47:34 AM Morgenthaler
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* RedHeadedHeroine: Lola, the main character and the film's protagonist, has red hair, ensuring that she always stands out on screen.
28th Jun '16 9:02:42 AM Smuglord
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* ArcNumber: 20. Lola has twenty minutes to get the money, the first and third runs last twenty minutes and 20 is the number she bets on at the casino.

to:

* ArcNumber: 20. Lola has twenty minutes to get the money, the first and third runs last twenty minutes and 20 is the number she bets on at the casino.



* MagicCountdown: None of the 20-minute runs actually last 20 minutes in film time. The first run takes almost exactly 15 minutes, and the second a little more than 16. The last run takes about 18 and a half.

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* MagicCountdown: None of the 20-minute runs actually last 20 minutes in film time.time (counting from when Lola starts running from her room to the moment the clock strikes noon). The first run takes almost exactly 15 minutes, and the second a little more than 16. The last run takes about 18 and a half.
28th Jun '16 9:00:05 AM Smuglord
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* YouHaveFailedMe: Subverted. Manni is understandably terrified that Ronnie will kill him thanks to this trope for losing the money by accident, but fortunately in the third loop he retrieves it and gets the money to Ronnie in time.

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* YouHaveFailedMe: Subverted.Averted. Manni is understandably terrified that Ronnie will kill him thanks to this trope for losing the money by accident, but fortunately in the third loop he retrieves it and gets the money to Ronnie in time.
28th Jun '16 8:53:18 AM Smuglord
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** When the phone lands after Lola tosses it away in the first run, a cartoon image of [[spoiler:the croupier from the casino in the third run]] appears briefly. When Lola finally decides on her father to run after, you can also hear [[spoiler:the sound of a roulette ball landing in a pocket]].

to:

** When the phone lands after Lola tosses it away in the first run, a cartoon image of [[spoiler:the croupier from the casino in the third run]] appears briefly. When Right afterwards Lola finally decides on is trying to decide where to go the camera spins around her father to run after, you as people flash by, this foreshadows the [[spoiler: roulette win in the final loop]]. You can also even hear [[spoiler:the sound of a roulette ball landing in a pocket]].pocket]] when she finally decides on her father.



** When Lola is trying to decide where to go the camera spins around her as people flash by, this foreshadows the [[spoiler: Roulette win in the final loop.]]



** Even Lola's dad's ''mistress'' cheated on him.



* MagicCountdown: None of the 20-minute runs last exactly 20 minutes in film time. The first run takes almost exactly 15 minutes, and the second a little more than 16. The last run takes about 18 and a half.

to:

* MagicCountdown: None of the 20-minute runs actually last exactly 20 minutes in film time. The first run takes almost exactly 15 minutes, and the second a little more than 16. The last run takes about 18 and a half.half.
** In the first run, when Lola asks the old lady for the time, it's 11:57. A minute later, Manni looks up at the wall clock and it's also 11:57.



* WealthyEverAfter: In the final loop, [[spoiler:Lola wins one hundred thousand Marks, the approximate equivalent of fifty thousand euros, at the casino to make up for the money Manni lost at the start of the movie. However, Manni ''also'' manages to recover the lost money and get it to his crime boss without any further problems.]]

to:

* WealthyEverAfter: In the final loop, [[spoiler:Lola wins one hundred thousand 129,600 Marks, the approximate equivalent of fifty thousand 66,000 euros, at the casino to make up for the money Manni lost at the start of the movie. However, Manni ''also'' manages to recover the lost money and get it to his crime boss without any further problems.]]
28th Jun '16 6:28:09 AM Smuglord
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* JustInTime: In the second run, Lola arrives at the intersection literally ''three seconds earlier'' than in the first run, which is just early enough for Manni to hear her and not go into the supermarket to rob it.

to:

* JustInTime: In the second run, Lola arrives at the intersection literally ''three seconds earlier'' than in the first run, which is just early enough for Manni to hear her and not go into rob the supermarket to rob it.supermarket.



* MagicCountdown: The first two 20-minute runs only take about 15 to 16 minutes in real time. The last run takes 18-and-a-half minutes.

to:

* MagicCountdown: The first two None of the 20-minute runs only take about 15 to 16 last exactly 20 minutes in real film time. The first run takes almost exactly 15 minutes, and the second a little more than 16. The last run takes 18-and-a-half minutes.about 18 and a half.
** When Lola arrives at the bank during the second run, the clock reads 11:52. Eight minutes later, she's still at the bank, taking the money from the teller.



* RealTime: In the first run where the clock is constantly being referenced, the last 3 minutes of the clock take 2 minutes and 51 seconds to run. The last minute takes about 63 seconds.

to:

* RealTime: Although the 20-minute runs don't last that long, this trope occurs when the time actually matters. In the first run where the clock is constantly being referenced, the last 3 minutes of the clock take 2 minutes and 51 seconds to run. The last minute takes about 63 seconds.
28th Jun '16 5:47:48 AM Smuglord
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** When the phone lands after Lola tosses it away in the first run, a cartoon image of [[spoiler:the croupier from the casino in the third run]] appears briefly.

to:

** When the phone lands after Lola tosses it away in the first run, a cartoon image of [[spoiler:the croupier from the casino in the third run]] appears briefly. When Lola finally decides on her father to run after, you can also hear [[spoiler:the sound of a roulette ball landing in a pocket]].
28th Jun '16 12:12:29 AM axle-k89
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%%* ActionGirl: Lola.

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%%* * ActionGirl: Lola.Lola is one, especially when she gets hold of a gun, which forms a ChekhovsSkill.



* DramaticIrony: Lola runs past the bum that robbed the money only a few seconds after she leaves the house in each loop not knowing who he is.
%%* DramaticShattering

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* DeusExMachina: In the third run, [[spoiler:Lola misses her chance to talk to her father as Meyer is able to pick him up this time]], so she just keeps running. After not paying attention she nearly gets hit by a truck, which just so happens to be outside a casino.
* DramaticIrony: Lola runs past the bum that robbed the money only a few seconds not long after she leaves the house in each loop the first two loops not knowing who he is.
%%* DramaticShattering* DramaticShattering: Whenever Lola screams, this happens. It happens once before she starts running, then again in the bank during the first run, [[spoiler:and a final time during the second spin of the roulette wheel in the third run.]]



** when Lola is trying to decide where to go the camera spins around her as people flash by, this foreshadows the [[spoiler: Roulette win in the final loop.]]

to:

** when When Lola is trying to decide where to go the camera spins around her as people flash by, this foreshadows the [[spoiler: Roulette win in the final loop.]]



** When Lola's father swerves into the wrong lane to avoid Manni and the homeless man running across the road, he crashes into a white BMW, which is then hit from behind by the moped thief who stole Lola's scooter (setting the whole plot in motion). However, while Lola's father and Mr. Meyers are knocked unconscious and the moped driver seems to be dead, the only people unharmed are the occupants of the BMW... Manni's crime boss and his underlings.

to:

** When Lola's father swerves into the wrong lane to avoid Manni and the homeless man running across the road, he crashes into a white BMW, which is then hit from behind by the moped thief who stole Lola's scooter (setting the whole plot in motion). However, while Lola's father and Mr. Meyers Meyer are knocked unconscious and the moped driver seems to be dead, the only people unharmed are the occupants of the BMW... Manni's crime boss and his underlings.



* OhCrap: Manni in the intro flashback when he realises he left the money bag on the train, which gets worse when he is unable to get back on the train before it departs.
** Lola gets one after robbing the bank in the second run, as when she bursts outside, armed police have surrounded the building. Fortunately for her, the police don't realise she is the culprit and she is able to get out of there.
** [[spoiler:Manni again in the second run just before the ambulance hits him.]]



%%* RuleOfThree

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%%* RuleOfThree* RuleOfThree: The film's three loops. The first time, they get the money by robbing the supermarket, but Lola is shot in the chest. The second time, she gets the money by robbing her father's bank, [[spoiler:but Manni is run down by the ambulance.]] The third time, [[spoiler:she wins big at a casino and Manni recovers the money he lost at the start of the film.]]



%%* ShootTheShaggyDog: The second run's ending. [[spoiler: Lola managed to get the money so Manni's boss won't kill him, but then Manni gets run over by an ambulance.]]

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%%* ShootTheShaggyDog: The second run's ending. [[spoiler: Lola managed to get the money so Manni's boss won't kill him, but then Manni gets run over by an ambulance.ambulance as she reaches him.]]



%%* SplitScreen: Used throughout the film.

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%%* * SplitScreen: Used throughout the film.film. Happens twice when Lola is on her way to Manni in both the first and second runs, and the screen is split into three to show Manni, Lola, and the clock about to hit twelve.


Added DiffLines:

* WhenTheClockStrikesTwelve: Manni has to meet Ronnie at twelve o'clock to get the money to him, and thus, Lola has to get the money by then, or else Ronnie will kill Manni for failing him.
* YouHaveFailedMe: Subverted. Manni is understandably terrified that Ronnie will kill him thanks to this trope for losing the money by accident, but fortunately in the third loop he retrieves it and gets the money to Ronnie in time.
26th Jun '16 12:43:10 PM Smuglord
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* MagicCountdown: The loops last a little longer than twenty minutes.

to:

* MagicCountdown: The loops first two 20-minute runs only take about 15 to 16 minutes in real time. The last a little longer than twenty run takes 18-and-a-half minutes.


Added DiffLines:

* RealTime: In the first run where the clock is constantly being referenced, the last 3 minutes of the clock take 2 minutes and 51 seconds to run. The last minute takes about 63 seconds.
** In the next two runs, the time doesn't matter quite as much. The last 3 minutes take 1 minute and 50 seconds in the second run, and 3 minutes and 48 seconds in the last run.
23rd Jun '16 9:38:33 PM Smuglord
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* JustInTime: In the second run, Lola arrives at the intersection literally ''three seconds earlier'' than in the first run, which is just early enough for him to hear her and not go into the supermarket to rob it.

to:

* JustInTime: In the second run, Lola arrives at the intersection literally ''three seconds earlier'' than in the first run, which is just early enough for him Manni to hear her and not go into the supermarket to rob it.
23rd Jun '16 9:36:28 PM Smuglord
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Added DiffLines:

* JustInTime: In the second run, Lola arrives at the intersection literally ''three seconds earlier'' than in the first run, which is just early enough for him to hear her and not go into the supermarket to rob it.
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