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* SpikesOfDoom: The spikes that impale people if they move into the light.
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** The film is set in 1936, before World War II broke out and when Germany was still insecure in its military, yet the Germans have a secret submarine base in Greece and can freely mount archaeological expeditions in British-occupied Egypt backed by plenty of soldiers who are openly wearing German uniforms and parading the Swastika. Had anything like the events of this film actually happened at this time, the British and likely the French would probably have declared war on Germany immediately.[[note]]Notably, ''The Last Crusade'' would later address this sort of thing with a scene in which the Nazis are explicitly shown getting the Sultan of Hatay's permission to retrieve the Holy Grail from his country.[[/note]]

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** The film is set in 1936, before World War II broke out and when Germany was still insecure in its military, yet the Germans have a secret submarine base in Greece and can freely mount archaeological expeditions in British-occupied British-controlled Egypt backed by plenty of soldiers who are openly wearing German military uniforms and parading the Swastika. Had anything like the events of this film actually happened at this time, the British and likely the French would probably have declared war on Germany immediately.[[note]]Notably, ''The Last Crusade'' would later address this sort of thing with a scene in which the Nazis are explicitly shown getting the Sultan of Hatay's permission to retrieve the Holy Grail from his country.[[/note]]

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** Marion was only ''fifteen years old'' when she and Indy (who was in his twenties at the time) began their relationship. This explains her "I was a child! It was wrong and you knew it!" comment.

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** Before he goes off to find Abner Ravenwood, Indy is obviously having a relationship with one of his students. Marcus is aware of this, and it's strongly hinted that this is not the first time he's done this.
** Marion was only ''fifteen years old'' when she and Indy (who was in his twenties at the time) began their relationship. This explains her "I was a child! It was wrong and you knew it!" comment. Later Indyverse material such as ''Indiana Jones: The Ultimate Guide'' (2008) would retcon this to make Marion a couple of years older than that at the time of her relationship with Indy, but it's still a situation with unsavoury undertones.



** The headpiece to the Staff of Ra is (also) engraved with a warning not to look inside the Ark of the Covenant (such advice can also be found in Literature/TheBible), which is how Indy knew to close his eyes when the Nazis opened it. Belloq spent several hours making a copy from the burn mark on Toht's hand, and so only knew what was engraved on one side of it.
** Belloq doesn't much care for the Nazis -- in the novel, he is revealed to have met ''UsefulNotes/AdolfHitler himself'', and was unimpressed. This disdain does not, of course, stop him from working with them to recover the Ark, with which he is obsessed [[note]] although it's not stated, he may well have got this obsession from Abner Ravenwood, who was his tutor as well as Indy's [[/note]].

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** The headpiece to the Staff of Ra is (also) engraved with a warning not to look inside the Ark of the Covenant (such advice can also be found in Literature/TheBible), Covenant, which is how Indy knew to close his eyes when the Nazis opened it.it (although such advice can also be found in Literature/TheBible). Belloq spent several hours making a copy from the burn mark on Toht's hand, and so only knew what was engraved on one side of it.
** Belloq doesn't much care for the Nazis -- in the novel, he is revealed to have met ''UsefulNotes/AdolfHitler himself'', and was unimpressed. This disdain does not, of course, stop him from working with them to recover the Ark, with which he is obsessed [[note]] although obsessed. Although it's not stated, he may well have got this obsession from Abner Ravenwood, who was his tutor as well as Indy's [[/note]].Indy's.



* ArtifactCollectionAgency: The SecretGovernmentWarehouse seen at the end of the movie implies the existence of such an agency: It's far too large to only contain things stumbled upon by chance. The fourth film starts at either the same or a very similar warehouse, located in Area 51.
* ArtifactOfDeath: TheArkOfTheCovenant supposedly grants the owner great power, and may be used as a Radio to God. However, opening the ark releases the Wrath of God, and anyone who looks upon the spirits that are released dies an extremely gruesome death.

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* ArtifactCollectionAgency: The SecretGovernmentWarehouse seen at the end of the movie implies the existence of such an agency: It's far too large to only contain things stumbled upon by chance. The [[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull fourth film film]] starts at either the same or a very similar warehouse, located in Area 51.
* ArtifactOfDeath: TheArkOfTheCovenant supposedly grants the owner great power, and may be used as a Radio to means of communicating directly with God. However, opening the ark Ark releases the Wrath of God, and anyone who looks upon the spirits that are released dies an extremely gruesome death.



** The Nazis have a vast base complete with soldiers and airplanes in Egypt, which had a strong British military presence at the time. Ditto for the hidden U-Boat base in the Aegean -- Germany didn't occupy Greece until 1941 (their ally Italy held Rhodes and the Dodecanese, but whether they would have allowed a German U-Boat base on one of the smaller islands is another question).

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** The Nazis have a vast base complete with soldiers and airplanes aeroplanes in Egypt, which had a strong British military presence at the time. Ditto for the hidden U-Boat base in the Aegean -- Germany didn't occupy Greece until 1941 (their ally Italy held Rhodes and the Dodecanese, but whether they would have allowed a German U-Boat base on one of the smaller islands is another question).



* ArtisticLicenseReligion: Marcus speculates that the Nazis want the Ark because "an army that carries the Ark before it is invincible." In the Bible, every time the army of Israel carried the Ark into battle without God's specific direction to do so, they were ''soundly'' trounced and usually lost the Ark as well. For the capturing nation, at best, it would remain inert. At worst... well, let's just say it was usually hastily returned, often with a request to please ask the Lord to stop smiting them now. Although Hitler ''did'' say several things in real life indicating that he believed he was specifically directed by God to take over the world. Whether it was a lie he used to motivate his followers or [[TautologicalTemplar he actually believed it]] is up for debate. Belloq also made the fatal mistake of getting all the ritual gear right but missing the multiple clear warnings ''not to look in it''.

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* ArtisticLicenseReligion: Marcus speculates that the Nazis want the Ark because "an army that carries the Ark before it is invincible." invincible". In the Bible, Literature/TheBible, every time the army of Israel carried the Ark into battle without God's specific direction to do so, they were ''soundly'' trounced and usually lost the Ark as well. For the capturing nation, at best, it would remain inert. At worst... well, let's just say it was usually hastily returned, often with a request to please ask the Lord to stop smiting them now. Although Hitler ''did'' say several things in real life indicating that he believed he was specifically directed by God to take over the world. Whether it was a lie he used to motivate his followers or [[TautologicalTemplar he actually believed it]] is up for debate. Belloq also made the fatal mistake of getting all the ritual gear right but missing the multiple clear warnings ''not to look in it''.



* BigBadDuumvirate: Technically all three antagonists are working for the GreaterScopeVillain UsefulNotes/AdolfHitler, but all three have their own authorities and agendas -- Belloq is in charge of the actual archaeological side of things which the other two are clueless about, Dietrich provides the military muscle and is nominally in charge but would be ineffectual without Belloq in his mission, and Toht is more of a specialist TortureTechnician probably on loan from either the Gestapo or the SS and not necessarily a subordinate to Dietrich if he is part of a separate command structure. [[spoiler:All three die together, killed by the Ark while standing as equals over it, with Belloq (the least powerful) being in the centre of the group between the other two]].

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* BigBadDuumvirate: Technically all three antagonists are working for the GreaterScopeVillain UsefulNotes/AdolfHitler, but all three have their own authorities and agendas -- Belloq is in charge of the actual archaeological side of things which the other two are clueless about, Dietrich provides the military muscle and is nominally in charge but would be ineffectual without Belloq in his mission, and Toht is more of a specialist TortureTechnician probably on loan from either the Gestapo or the SS and not necessarily a subordinate to Dietrich if as he is part of a separate command structure. [[spoiler:All three die together, killed by the Ark while standing as equals over it, with Belloq (the least powerful) being in the centre of the group between the other two]].
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* MonochromeApparition: White specters appear when the Ark is opened. While they initially seem to be beautiful (and one of the bad guys calls them such), they quickly show a more eerie expression and proceed to kill all the people present except Indiana and Mario (because they close their eyes and the specters not only spare them but also burn the ropes that were keeping them tied).

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* MonochromeApparition: White specters appear when the Ark is opened. While they initially seem to be beautiful (and one of the bad guys calls them such), they quickly show a more eerie expression and proceed to kill all the people present except Indiana and Mario Marion (because they close their eyes and the specters not only spare them but also burn the ropes that were keeping them tied).
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* EmergingFromTheShadows: The first time we see Indy's face is when he steps forward from an overshadowed spot in the forrest.

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* EmergingFromTheShadows: The first time we see Indy's face is when he steps forward from an overshadowed spot in the forrest.jungle after Barranca attempts to kill him.
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** Marion thinks that Belloq is a good kisser.
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* WritersCannotDoMath: While translating the inscriptions on the headpiece of the Staff of Ra, the Imam initially says the staff should be "six kadam high", or "about seventy-two inches", as Indy notes. However, the Imam then says "And take back one kadam to honor the Hebrew god whose ark this is". So, the staff has to be 5 kadam or about 60 inches (5 feet) long. Nevertheless, when Indy is seen using the staff, it's ''much'' taller than him (Creator/HarrisonFord is around 6 feet tall). If the Imam had said "add on" rather than "take back", this would make sense.

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* WritersCannotDoMath: While translating the inscriptions on the headpiece of the Staff of Ra, the Imam initially says the staff should be "six kadam high", or "about seventy-two inches", as Indy notes. However, the Imam then says "And take back one kadam to honor the Hebrew god God whose ark Ark this is". So, the staff has to be 5 kadam or about 60 inches (5 feet) long. Nevertheless, when Indy is seen using the staff, it's ''much'' taller than him (Creator/HarrisonFord is around 6 feet tall). If the Imam had said "add on" rather than "take back", this would make sense.

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** Just after he discovers the location of the Ark in the map room Indy dodges some Germans by ducking into a tent in their camp, only to be surprised to find that Marion is tied up and gagged in the tent. He had thought she was killed in the earlier street fight. He starts to release her, but then changes his mind and gags her again, telling her that he'll come back for her later, since if he frees her now the Germans will start searching the area for him and he'll loose his chance to recover the Ark.

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** Just after he discovers the location of the Ark in the map room room, Indy dodges some Germans by ducking into a tent in their camp, only to be surprised to find that Marion is tied up and gagged in the tent. He had thought she was killed in the earlier street fight. He starts to release her, but then changes his mind and gags her again, telling her that he'll come back for her later, since if he frees her now the Germans will start searching the area for him and he'll loose his chance to recover the Ark.



* AnywhereButTheirLips: Indiana Jones complains about his body hurting when Marion tries to treat him. Marion exasperatedly asks him where it doesn't hurt, and he throws up his elbow- and she kisses it. He then points to his forehead. She kisses that, and then he points to a corner of his mouth. As she goes in for a kiss he falls asleep, exhausted.

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* AnywhereButTheirLips: Indiana Jones complains about his body hurting when Marion tries to treat him. Marion exasperatedly asks him where it doesn't hurt, and he throws up his elbow- elbow -- and she kisses it. He then points to his forehead. She kisses that, and then he points to a corner of his mouth. As she goes in for a kiss he falls asleep, exhausted.



* ArtisticLicenseGunSafety: The movie briefly has a Nazi machine-gunner try to kill Indy with it by [[ImperialStormtrooperMarksmanshipAcademy firing in his general direction with it]]. Not only did he miss cleanly, the angle was such that he sprayed the cargo compartment of the truck in front of him (the mooks in the truck are shown hitting the deck to avoid the gunfire).

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* ArtisticLicenseGunSafety: The movie briefly has a Nazi machine-gunner try to kill Indy with it by [[ImperialStormtrooperMarksmanshipAcademy firing in his general direction with it]]. direction]]. Not only did does he miss cleanly, the angle was is such that he sprayed sprays the cargo compartment of the truck in front of him (the mooks in the truck are shown hitting the deck to avoid the gunfire).



* AudibleGleam: The head-peace of the Staff of Rah.

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* AudibleGleam: The head-peace of the Staff of Rah.Ra.



* BallsOfSteel: Indy is challenged by a hopelessly larger fighter; he kicks him the groin in desperation--in response to which the fighter just challenges him again.
* BambooTechnology: Ancient South American Indians develop a trap with a trigger that uses a beam of sunlight as an electric eye: when anything interrupts the beam, the trap activates.

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* BallsOfSteel: Indy is challenged by a hopelessly larger fighter; he kicks him the groin in desperation--in desperation -- in response to which the fighter just challenges him again.
* BambooTechnology: Ancient South American South-American Indians develop a trap with a trigger that uses a beam of sunlight as an electric eye: when anything interrupts the beam, the trap activates.



* BigBadDuumvirate: Technically all three antagonists are working for the GreaterScopeVillain UsefulNotes/AdolfHitler, but all three have their own authorities and agendas - Belloq is in charge of the actual archaeological side of things which the other two are clueless about, Dietrich provides the military muscle and is nominally in charge but would be ineffectual without Belloq in his mission, and Toht is more of a specialist TortureTechnician probably on loan from either the Gestapo or the SS and not necessarily a subordinate to Dietrich if he is part of a separate command structure. [[spoiler:All three die together, killed by the Ark while standing as equals over it, with Belloq- the least powerful- being in the centre of the group between the other two]].

to:

* BigBadDuumvirate: Technically all three antagonists are working for the GreaterScopeVillain UsefulNotes/AdolfHitler, but all three have their own authorities and agendas - -- Belloq is in charge of the actual archaeological side of things which the other two are clueless about, Dietrich provides the military muscle and is nominally in charge but would be ineffectual without Belloq in his mission, and Toht is more of a specialist TortureTechnician probably on loan from either the Gestapo or the SS and not necessarily a subordinate to Dietrich if he is part of a separate command structure. [[spoiler:All three die together, killed by the Ark while standing as equals over it, with Belloq- the Belloq (the least powerful- powerful) being in the centre of the group between the other two]].



* BlatantLies: After the Ark's recovery, Major Eaton assures Indy that it's now in a safe location where no bad guy can reach it. [[spoiler:The Ark ends up occupying a storage crate where it is never heard from again until it makes a cameo appearance in ''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Kingdom of the Crystal Skull]]'' in the Area 51 warehouse.]]:

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* BlatantLies: After the Ark's recovery, Major Eaton assures Indy that it's now in a safe location where no bad guy can reach it. [[spoiler:The Ark ends up occupying a storage crate where it is never heard from again until it makes a cameo appearance in ''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Kingdom of the Crystal Skull]]'' in the Area 51 warehouse.]]:]]



* BookedFullOfMooks: In Cairo, Indiana Jones is told that someone in a local bar wishes to speak with him. Indy walks inside and finds his arch-rival Rene Belloq. They spar verbally for a bit until Indy gets pissed enough to pull out his gun and threaten Belloq -- at which point [[EveryoneIsArmed every Arab in the bar draws their own gun]] and takes aim at Indy.

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* BookedFullOfMooks: In Cairo, Indiana Jones is told that someone in a local bar wishes to speak with him. Indy walks inside and finds his arch-rival Rene René Belloq. They spar verbally for a bit until Indy gets pissed enough to pull out his gun and threaten Belloq -- at which point [[EveryoneIsArmed every Arab in the bar draws their own gun]] and takes aim at Indy.



* BoringButPractical: The famous [[NeverBringAKnifeToAGunfight gun vs sword fight]]. A {{mook|s}} brandishes a scimitar in precise and skillful ways, but Indy just raises his gun and shoots him.
* BoringReturnJourney: The titular ark melts the faces off of all the Nazis who were gathered to see it opened, but it's left completely unexplained how Indy and Marian recovered the ark and got off the Mediterranean island past all of the other Nazis who may have still been there.
* {{Brownface}}: Played straight with Toht's henchman in Nepal known as the Ratty Nepalese. Malcolm Weaver, the stuntman who plays him, is in full makeup and prosthetics to appear Nepalese. Strangley somewhat averted with Pat Roach who in the same sequence plays the Giant Sherpa, despite the fact that his character is ''also'' meant to be Nepalese.

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* BoringButPractical: The famous [[NeverBringAKnifeToAGunfight gun vs vs. sword fight]]. A {{mook|s}} brandishes a scimitar in precise and skillful ways, but Indy just raises his gun and shoots him.
* BoringReturnJourney: The titular ark Ark melts the faces off of all the Nazis who were gathered to see it opened, but it's left completely unexplained how Indy and Marian Marion recovered the ark Ark and got off the Mediterranean island past all of the other Nazis who may have still been there.
* {{Brownface}}: Played straight with Toht's henchman in Nepal known as the Ratty Nepalese. Malcolm Weaver, the stuntman who plays him, is in full makeup and prosthetics to appear Nepalese. Strangley Strangely somewhat averted with Pat Roach who in the same sequence plays the Giant Sherpa, despite the fact that his character is ''also'' meant to be Nepalese.



* ChekhovsGun: During the fight in Marion's bar, Toht tries to grab the medallion from a fire - and, not surprisingly, burns his hand. The burn marks on his hand allow the Nazis to translate one-half of the medallion.

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* ChekhovsGun: During the fight in Marion's bar, Toht tries to grab the medallion from a fire - -- and, not surprisingly, burns his hand. The burn marks on his hand allow the Nazis to translate one-half of the medallion.



** The secret room in the Well of Souls just happens to have a loose stone in the wall that lets Indy and Marian escape back outside directly overlooking the airfield with the flying wing just before the Nazis are going to load the ark on the plane for its flight to Berlin.

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** The secret room in the Well of Souls just happens to have a loose stone in the wall that lets Indy and Marian Marion escape back outside directly overlooking the airfield with the flying wing just before the Nazis are going to load the ark on the plane for its flight to Berlin.



* DamselInDistress: Marion Ravenwood is captured by Todt and threatened with torture in her own bar and has to be rescued by Indy. Later in Cairo she's captured by the Germans' Arab allies and carried away in a basket. Then she's captured yet ''again'' by Nazi troops while she's aboard the ship. Somewhat averted because she isn't completely helpless, including knocking out one of her Arab pursuers with a frying pan and pulling a knife on Belloq in an attempt to escape.

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* DamselInDistress: Marion Ravenwood is captured by Todt Toht and threatened with torture in her own bar and has to be rescued by Indy. Later in Cairo she's captured by the Germans' Arab allies and carried away in a basket. Then she's captured yet ''again'' by Nazi troops while she's aboard the ship. Somewhat averted because she isn't completely helpless, including knocking out one of her Arab pursuers with a frying pan and pulling a knife on Belloq in an attempt to escape.



* DrinkingContest: Marian's introduction comes as she is winning a drinking contest. Later, she attempts to use this skill to get her captor, Belloq, drunk, and escape. Unfortunately, Belloq was much better at holding his liquor than she was prepared for, apparently having grown up on a vineyard.

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* DrinkingContest: Marian's Marion's introduction comes as she is winning a drinking contest. Later, she attempts to use this skill to get her captor, Belloq, drunk, and escape. Unfortunately, Belloq was much better at holding his liquor than she was prepared for, apparently having grown up on a vineyard.



** The first thing Major Toht does after giving up his [[FauxAffablyEvil pretense of affability]] is to go for a hot fire poker and have his men hold Marion still - not so he can extract the information from her through torture, but just [[{{Sadist}} because he can.]]

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** The first thing Major Toht does after giving up his [[FauxAffablyEvil pretense of affability]] is to go for a hot fire poker and have his men hold Marion still - -- not so he can extract the information from her through torture, but just [[{{Sadist}} because he can.]]



'''[[FinishDialogueInUnison Indy and Sallah:]]''' They're digging in the wrong place!

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'''[[FinishDialogueInUnison Indy and & Sallah:]]''' They're digging in the wrong place!



--> '''Indy:''' (''after hearing the translated instruction to take back one kadam'') You said their headpiece had markings on ''one'' side?\\

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--> '''Indy:''' (''after ''[after hearing the translated instruction to take back one kadam'') kadam]'' You said their headpiece had markings on ''one'' side?\\



'''Indy:''' Belloq’s staff is too long…\\
'''Indy and Sallah:''' They’re digging in the wrong place.

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'''Indy:''' Belloq’s Belloq's staff is too long…\\
long...\\
'''Indy and & Sallah:''' They’re They're digging in the wrong place.



* GoodSmokingEvilSmoking: The movie is granted the suspension for toughness. The tough heroine Marion Ravenwood smokes during her meeting with Todt in her saloon, and blows smoke in his face and makes him cough.

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* GoodSmokingEvilSmoking: The movie is granted the suspension for toughness. The tough heroine Marion Ravenwood smokes during her meeting with Todt Toht in her saloon, and blows smoke in his face and makes him cough.



* GunsVsSwords: In a famous scene, Indiana Jones is confronted by a formidable sword wielder. [[WhyDontYouJustShootHim So Indy just shoots him]]. Allegedly a hasty rewrite. An epic SwordFight was planned but Creator/HarrisonFord had a minor back injury when it was due to be filmed. [[RuleOfFunny Comedy]] and [[CombatPragmatist pragmatism]] took the day. Another version has Ford suffering from diarrhea that day. All the cast and crew got food poisoning at some point during filming in Tunisia, aside from Steven Spielburg who only ate canned food.

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* GunsVsSwords: In a famous scene, Indiana Jones is confronted by a formidable sword wielder. [[WhyDontYouJustShootHim So Indy just shoots him]]. Allegedly a hasty rewrite. An epic SwordFight was planned but Creator/HarrisonFord had a minor back injury when it was due to be filmed. [[RuleOfFunny Comedy]] and [[CombatPragmatist pragmatism]] took the day. Another version has Ford suffering from diarrhea that day. All the cast and crew got food poisoning at some point during filming in Tunisia, aside from Steven Spielburg Spielberg who only ate canned food.



* IfIWantedYouDead: This is actually more of a subversion, because the Hovitos ''do'' in fact know that they are there, it's just that they are following the advice of evil AdventurerArchaeologist Rene Belloq, and [[MacGuffinDeliveryService waiting for Dr. Jones to retrieve their sacred idol from the Death Course protecting it before ambushing him.]]

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* IfIWantedYouDead: This is actually more of a subversion, because the Hovitos ''do'' in fact know that they are there, it's just that they are following the advice of evil AdventurerArchaeologist Rene René Belloq, and [[MacGuffinDeliveryService waiting for Dr. Jones to retrieve their sacred idol from the Death Course protecting it before ambushing him.]]



* IHaveYouNowMyPretty: After Marian is captured by the Nazis, Belloq is very affectionate with her and even gives her a beautiful dress to wear.

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* IHaveYouNowMyPretty: After Marian Marion is captured by the Nazis, Belloq is very affectionate with her and even gives her a beautiful dress to wear.



* InstantDeathBullet: Used for comic effect when confronted by a swordsman all clad in black, instead of being intimidated by his fancy swordplay Indy just rolls his eyes and shoots him dead. Never bring a sword to a gunfight.

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* InstantDeathBullet: Used for comic effect when confronted by a swordsman all clad in black, instead black. Instead of being intimidated by his fancy swordplay swordplay, Indy just rolls his eyes and shoots him dead. Never bring a sword to a gunfight.



* ItsPersonalWithTheDragon: Oberst Hermann Dietrich is in charge of the quest for TheArkOfTheCovenant, but his advisor, Dr. Rene Belloq, is Indiana Jones' long-time nemesis. Indiana also sees Dietrich as just another Nazi among many, but Belloq as [[EvilCounterpart what Indy himself could have become with no moral scruples]].

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* ItsPersonalWithTheDragon: Oberst Hermann Dietrich is in charge of the quest for TheArkOfTheCovenant, but his advisor, Dr. Rene René Belloq, is Indiana Jones' long-time nemesis. Indiana also sees Dietrich as just another Nazi among many, but Belloq as [[EvilCounterpart what Indy himself could have become with no moral scruples]].



* LostInTransmission: There's a [[MacGuffin gold talisman]] that has instructions to find a temple. The antagonist tries to steal it from our main characters, but grabbed the talisman while it was so hot that it burned his skin. The result was that he had a copy of the talisman, and its readable instructions, seared into his palm. It looks like the bad guys will find the temple first, searching where the man's scarred skin says to search. However, the main characters then learn that the talisman ''actually'' has instructions on both sides; the bad guys' gruesome "copy" only has one side.
-->'''Indy and Salah:''' They're digging in the wrong place!

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* LostInTransmission: There's a [[MacGuffin gold talisman]] that has instructions to find a temple. The antagonist tries to steal it from our main characters, but grabbed grabs the talisman while it was is so hot that it burned burns his skin. The result was is that he had has a copy of the talisman, and its readable instructions, seared into his palm. It looks like the bad guys will find the temple first, searching where the man's scarred skin says to search. However, the main characters then learn that the talisman ''actually'' has instructions on both sides; the bad guys' gruesome "copy" only has one side.
-->'''Indy and & Salah:''' They're digging in the wrong place!



** The monkey looks like another Capuchin. At least the monkey was a pet, and not necessarily native.

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** The monkey looks like another Capuchin. capuchin. At least the monkey was is a pet, and not necessarily native.



** The boa constrictor that falls on Marian, even though constrictors aren't found in the arid regions of Egypt.

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** The boa constrictor that falls on Marian, Marion, even though constrictors aren't found in the arid regions of Egypt.



** Indy is treated to the threat display of a beautiful...monocled cobra. [[note]]Egypt does have its own species of cobra, but it has no hood markings.[[/note]]

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** Indy is treated to the threat display of a beautiful... monocled cobra. [[note]]Egypt Egypt does have its own species of cobra, but it has no hood markings.[[/note]]



* MomentKiller: Indy and Marion share a BigDamnKiss during Indy's AfterActionPatchup - and then Indy conks out from exhaustion.

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* MomentKiller: Indy and Marion share a BigDamnKiss during Indy's AfterActionPatchup - -- and then Indy conks out from exhaustion.



** When the spirits first come out of the ark, Belloq exclaims "It's beautiful!" Indeed, the spirits are rather serene...[[spoiler:until they turn ''really'' angry. Cue harsh music, screaming, and faces melting]].

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** When the spirits first come out of the ark, Belloq exclaims "It's beautiful!" Indeed, the spirits are rather serene... [[spoiler:until they turn ''really'' angry. Cue harsh music, screaming, and faces melting]].



* NonActionBigBad: Dr. René Belloq is an intelligent ManipulativeBastard who surrounds himself with his personal goons whenever he confronts Indiana Jones, but never attempts to actually fight him. However, without him, the Nazis would have gotten nowhere. Colonel Herman Dietrich, the leader of the Nazis searching for the Ark, also qualifies. Although Dietrich looks imposing, he never does any physical work apart from manhandling Marian, leaving his Nazis to do all the fighting.

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* NonActionBigBad: Dr. René Belloq is an intelligent ManipulativeBastard who surrounds himself with his personal goons whenever he confronts Indiana Jones, but never attempts to actually fight him. However, without him, the Nazis would have gotten nowhere. Colonel Herman Dietrich, the leader of the Nazis searching for the Ark, also qualifies. Although Dietrich looks imposing, he never does any physical work apart from manhandling Marian, Marion, leaving his Nazis to do all the fighting.



** Captain Katanga seems well aware that the Nazis will see a black man like him as being little more than a barbarian and pirate. He plays up the stereotype to protect Indy and Marian, claiming he killed the former so they won't search the ship for him and that he plans to sell Marian into sexual slavery in an attempt to keep the Nazis from taking her. The latter doesn't work but, he's got a great deal of nerve for being able to lie right to their faces and get away with it.

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** Captain Katanga seems well aware that the Nazis will see a black man like him as being little more than a barbarian and pirate. He plays up the stereotype to protect Indy and Marian, Marion, claiming he killed the former so they won't search the ship for him and that he plans to sell Marian Marion into sexual slavery in an attempt to keep the Nazis from taking her. The latter doesn't work but, he's got a great deal of nerve for being able to lie right to their faces and get away with it.



* PantsPositiveSafety: As Indiana Jones says to Brody "You know what a cautious guy I am", he tosses his unholstered revolver casually into his suitcase.

to:

* PantsPositiveSafety: As Indiana Jones says to Brody Brody, "You know what a cautious guy I am", am," he tosses his unholstered revolver casually into his suitcase.



* PerilousPowerSource: In the climactic scene of , Indiana and temporary love interest Marion are tied to a stake in the middle of things as the Nazis are about to open TheArkOfTheCovenant. Indy tells Marion not to look at whatever power or entity comes out - sound advice, as it turns out, as nasty things happen to the Nazis, including one guy getting his ''[[ImMelting face melted off]]''.

to:

* PerilousPowerSource: In the climactic scene of , scene, Indiana and temporary love interest Marion are tied to a stake in the middle of things as the Nazis are about to open TheArkOfTheCovenant. Indy tells Marion not to look at whatever power or entity comes out - -- sound advice, as it turns out, as nasty things happen to the Nazis, including one guy getting his ''[[ImMelting face melted off]]''.



* PreViolenceLaughter: Marion gets Belloq drunk and they start laughing together - then she suddenly pulls a knife on him, her face turning deadly-serious. Of course, since they're both completely drunk, they go right back to laughing. She doesn't actually stab him, simply wanting to escape his custody... But then Toht appears at the door.

to:

* PreViolenceLaughter: Marion gets Belloq drunk and they start laughing together - -- then she suddenly pulls a knife on him, her face turning deadly-serious.deadly serious. Of course, since they're both completely drunk, they go right back to laughing. She doesn't actually stab him, simply wanting to escape his custody... But but then Toht appears at the door.



* PublicDomainArtifact: The movie uses it as the MacGuffin. It proves too dangerous to actually use, though, turning the whole film into a ShaggyDogStory. You didn't think God was going to just let the Nazis use His ark to take over the world, did you?

to:

* PublicDomainArtifact: The movie uses it the Ark of the Covenant as the MacGuffin. It proves too dangerous to actually use, though, turning the whole film into a ShaggyDogStory. You didn't think God was going to just let the Nazis use His ark to take over the world, did you?



* ThrownDownAWell: Belloq leaves Jones trapped inside the Well of Souls, the underground temple where the Ark was hidden. He taunts Indy thusly: "You're about to become a permanent addition to this archaeological find. Who knows? In a thousand years, even you may be worth something."

to:

* ThrownDownAWell: Belloq leaves Jones trapped inside the Well of Souls, the underground temple where the Ark was hidden. He taunts Indy thusly: "You're thusly:
-->'''Belloq:''' You're
about to become a permanent addition to this archaeological find. Who knows? In a thousand years, even you may be worth something."



* {{Understatement}}: has Sallah's immortal line when he saves Indy from a poisoned date after seeing the monkey dead from eating them:

to:

* {{Understatement}}: has Sallah's immortal line when he saves Indy from a poisoned date after seeing the monkey dead from eating them:



* WorthlessTreasureTwist: Once opened, TheArkOfTheCovenant seems to contain nothing but sand and to therefore be worthless to the Nazis seeking it for divine powers...until the wrath of God comes pouring out of it and utterly destroys the Nazis present.

to:

* WorthlessTreasureTwist: Once opened, TheArkOfTheCovenant seems to contain nothing but sand and to therefore be worthless to the Nazis seeking it for divine powers... until the wrath of God comes pouring out of it and utterly destroys the Nazis present.



* WrenchWhack: While Indy's going for the pilot's seat of a still-grounded airplane, an on-hand Nazi mechanic innocently questions the jacketed figure with a wrench, then when Indy kicks him in the face for his troubles, gets up and starts swinging it.

to:

* WrenchWhack: While Indy's going for the pilot's seat of a still-grounded airplane, an on-hand Nazi mechanic innocently questions the jacketed figure with a wrench, then wrench. Then, when Indy kicks him in the face for his troubles, he gets up and starts swinging it.

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Finished at long last. Phew! =)


* TakenDuringTheEnding: The titular Ark is sealed away in a government warehouse at the end of the film, among a myriad of other wooden crates. A brief glimpse of it appears during the opening scene of ''Film/IndianaJonesAndTheKingdomOfTheCrystalSkull''.
* TalkToTheFist: Right as the enemy swordsman is wrapping up his pre-fight flourish, Indy pulls a gun and [[JustShootHim just shoots him]].



* ThisWayToCertainDeath: In the opening sequence of the movie, Indiana and Satipo run across several desiccated corpses inside the ancient shrine. Most memorable of all, Indy's old rival, Forrestal.
* ThoseWackyNazis: Toht is the torture master. His name is probably a play on the German words "Tod" (death) or "tot" (dead).



* ThrownDownAWell: Belloq leaves Jones trapped inside the Well of Souls, the underground temple where the Ark was hidden. He taunts Indy thusly: "You're about to become a permanent addition to this archaeological find. Who knows? In a thousand years, even you may be worth something."



* TotalPartyKill: Belloq, Dietrich, Toht and all the other Nazis (sans the two who ran away and Indy and Marion who close their eyes the whole time) are all vaporized and wiped out not long after the Ark is opened.



* TurbineBlender: Indy fights a GiantMook on and around a Nazi flying wing whose engines are running. Its wheels become un-chocked during the fight and it starts to rotate around. Indy dives for cover, GiantMook looks behind himself, and cue GoryDiscretionShot.



* VaporTrail: Happens by accident during the scene with the flying wing due to [[DisasterDominoes a series of minor mistakes]]. Marion unchocks the wheel of the flying wing to use the chocks as a weapon against a Mook, and the plane starts to turn in place and its wingtip punctures a fuel truck. Next, Marion uses the plane's machine gun turret to keep Nazi reinforcements at bay and stuff catches fire. The fuel pouring out of the truck eventually reaches the blaze, Indy rescues Marion and they run for cover, and then the whole airstrip explodes.

to:

* VaporTrail: {{Understatement}}: has Sallah's immortal line when he saves Indy from a poisoned date after seeing the monkey dead from eating them:
-->'''Sallah:''' Bad dates.
* VaporTrail:
** Toht ignites a trail of spilled booze on the bar in an attempt to incinerate Indy. The flame burns its way along the entire length of the bar and Indy only just manages to get his head out of the way in time.
**
Happens by accident during the scene with the flying wing due to [[DisasterDominoes a series of minor mistakes]]. Marion unchocks the wheel of the flying wing to use the chocks as a weapon against a Mook, and the plane starts to turn in place and its wingtip punctures a fuel truck. Next, Marion uses the plane's machine gun turret to keep Nazi reinforcements at bay and stuff catches fire. The fuel pouring out of the truck eventually reaches the blaze, Indy rescues Marion and they run for cover, and then the whole airstrip explodes.explodes.
* VineSwing: In the opening scene of the movie, Indy swings into a river toward his plane as he is ChasedByAngryNatives.



* WeHaveWaysOfMakingYouTalk: Even in the right accent:
-->'''Marion:''' I'll tell you everything!\\
'''Toht:''' Yes, '''I know you will.''' ''[raises the red hot poker closer to Marion's eyes]''



* WhatADrag: Indy is dragged under the truck. Of course, being Indy, he is barely scratched. For filming the scene, they dug a trench in the road and the driver had to be careful to keep it in the center of the truck and the stunt man had to be lucky. If you look closely, you can see the trench.



* WorthlessTreasureTwist: Once opened, TheArkOfTheCovenant seems to contain nothing but sand and to therefore be worthless to the Nazis seeking it for divine powers...until the wrath of God comes pouring out of it and utterly destroys the Nazis present.



* WrenchWhack: While Indy's going for the pilot's seat of a still-grounded airplane, an on-hand Nazi mechanic innocently questions the jacketed figure with a wrench, then when Indy kicks him in the face for his troubles, gets up and starts swinging it.



* YouCannotGraspTheTrueForm: The moment near the end when the spirits reveal their true form to the Nazis who dared to look inside the Ark, they are all sent into fits of screaming before dying in [[FamilyUnfriendlyDeath grotesque and gruesome ways]].



* YouWouldntShootMe: Belloq calls Indy's bluff to destroy the ark with a rocket launcher if they didn't hand over Marion to him.

to:

* YouWouldntShootMe: A variation. Indy threatens to shoot the Ark of the Covenant with a panzerfaust if the Nazis don't release Marion. Belloq calls refuses, taunts Indy to blow it up, and points out how Indy can't do it because of the Ark's archaeological value. Indy thinks about it, realizes Belloq is right and gives up. To prove his point, Belloq even ''helps'' Indy by holding the German soldiers at gunpoint with a submachine gun when they try to shoot Indy or get in the way of Indy's bluff to destroy the ark with a rocket launcher if they didn't hand over Marion to him.line of fire.

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Massive example crosswicking, Day 2


* MakeThemRot: In the scene where Toht's [[ImMelting starts melting]] [[{{Gorn}} in an extremely gory way]] after the Nazis open the Ark of the Covenant, Dietrich's face starts rotting and deflating in a similarly gruesome, although not nearly as gory way.



* MischiefMakingMonkey: A cute, playful little monkey shows up around Sallah's home when Indy visits him, causing a bit of comical mischief as the two discuss their plan to find the ark. Little do they know, [[spoiler:both the monkey and its owner are spying on them for the Nazis. The monkey even knows their salute!]]
* MisplacedWildlife:
** The monkey looks like another Capuchin. At least the monkey was a pet, and not necessarily native.
** The big, hairy spiders that climb all over Jones and his guide are Mexican red-kneed tarantulas, native to deserts and scrublands, not rainforests.
** The boa constrictor that falls on Marian, even though constrictors aren't found in the arid regions of Egypt.
** In the scene with the tomb full of snakes, one reptile that's visible is not only not Egyptian, but ''not a snake''. It's a European glass lizard.
** Indy is treated to the threat display of a beautiful...monocled cobra. [[note]]Egypt does have its own species of cobra, but it has no hood markings.[[/note]]



* MonochromeApparition: White specters appear when the Ark is opened.

to:

* MoneyToThrowAway: Indiana throws a handful of change at panhandlers mobbing him.
* MonochromeApparition: White specters appear when the Ark is opened. While they initially seem to be beautiful (and one of the bad guys calls them such), they quickly show a more eerie expression and proceed to kill all the people present except Indiana and Mario (because they close their eyes and the specters not only spare them but also burn the ropes that were keeping them tied).



* NearVillainVictory: Indiana Jones arrives on the Nazi-controlled island and finds The Ark, but the Nazis capture him and hold him and Marion prisoner while they open it up. [[spoiler:This turns out to be a bad idea on their part, due to God hating the Nazis and the fact that the Nazis look at the Ark when it is opened. The angels that come out of the Ark soon attack everyone except Indy and Marion (who kept their eyes closed). All the Nazis on the island are killed and Indy and Marion are freed, as when they reopen their eyes they find that their bonds are cut.]]



* NeverBringAKnifeToAGunFight: Especially when the actor with the gun is sick and wants to get the scene over with. A MasterSwordsman approaches Indy, elaborately showing off his skills with his scimitar. Indy doesn't entertain the idea of duelling the swordsman at all, and instead casually pulls out his pistol and shoots him dead.

to:

* NeverBringAKnifeToAGunFight: Especially when the actor with the gun is sick and wants to get the scene over with. A MasterSwordsman approaches Indy, elaborately showing off his skills with his scimitar. Indy doesn't entertain the idea of duelling the swordsman at all, and instead casually pulls out his pistol and shoots him dead. As the story of the film's production goes, there was to be an extended sword fight, but Harrison Ford (playing Indy) was sick with dysentery, and suggested that he just shoot the swordsman. They decided to go with it.



* NoMacGuffinNoWinner: Invoked when Indy threatens to blow up the Ark of the Covenant while Belloq and the Nazis are making off with it, to get them to release Marion. [[spoiler:[[TheRival Belloq]] calls Indy's bluff (even pulling a gun on the Germans to prevent them from shooting Indy) and Indy hesitates, leading to him being captured. [[NonProtagonistResolver The Nazis get what's coming to them real soon afterwards, though]].]]
-->'''Dietrich:''' Dr. Jones. Surely you don't think you can escape from this island?\\
'''Indy:''' That depends on how reasonable we're all willing to be. All I want is the girl.\\
'''Dietrich:''' If we refuse?\\
'''Indy:''' Then your Führer has no prize.



* NonActionBigBad: Dr. René Belloq is an intelligent ManipulativeBastard who surrounds himself with his personal goons whenever he confronts Indiana Jones, but never attempts to actually fight him. However, without him, the Nazis would have gotten nowhere. Colonel Herman Dietrich, the leader of the Nazis searching for the Ark, also qualifies. Although Dietrich looks imposing, he never does any physical work apart from manhandling Marian, leaving his Nazis to do all the fighting.



* OddNameOut: This movie is the only entry in the main series not to begin [[CharacterNameAndTheNounPhrase "Indiana Jones and the..."]], although for consistency it does have these words appended to the beginning of the title on some home media covers.



* OneHitKill: When Indy is searching for [[OldFlame Marion]], the crowd parts to reveal a black swordsmen with scimitar showing off his skill ready to fight, but Indy casually [[https://www.youtube.com/watch?v=7YyBtMxZgQs pulls out his gun and blows him away]]... enshrining the scene in movie history.
* OneWomanWail: The Ark's theme has it at certain points. When it shows up, really bad things start happening to people.
* OnlyTheWorthyMayPass: Finding the Well of Souls, which hides the Ark of the Covenant, requires digging in an extremely specific spot. Finding said spot requires reading the words on a medallion which must be placed atop a staff carved to the exact measurements given by the inscription; the medallion will then focus the sun's rays on the correct location on a scale model of the desert which contains the Well. The instructions themselves are also tricky: while one side of the medallion tells seekers to make a staff "six kadam high," the other side informs them to "''take back'' one kadam to honor the Hebrew God whose Ark this is," suggesting that only someone who respects divine power is worthy of uncovering the treasure.



* OpenAirDriver: The transport truck carrying the Ark has its windows broken when Indy is put through them. Indy returns the favor and puts the driver through the other window.



* OutsideRide:
** Indy finds himself clambering all over a truck which he's trying to hijack, a process made difficult by the Nazi soldiers who are riding in the back. The Nazis then do it too.
** There's also the submarine incident of questionable plausibility, in which Indy somehow ''rides a submarine'' across the Mediterranean.
* PantsPositiveSafety: As Indiana Jones says to Brody "You know what a cautious guy I am", he tosses his unholstered revolver casually into his suitcase.



* PerilousPowerSource: In the climactic scene of , Indiana and temporary love interest Marion are tied to a stake in the middle of things as the Nazis are about to open TheArkOfTheCovenant. Indy tells Marion not to look at whatever power or entity comes out - sound advice, as it turns out, as nasty things happen to the Nazis, including one guy getting his ''[[ImMelting face melted off]]''.



* PillarOfLight: During the climax, the ark shoots a fire beam into the night sky.

to:

* PervertedSniffing: When the tramp steamer captain is trying to bluff the Nazis into thinking he killed Franchise/IndianaJones in order to get Marion, he takes a lock of her hair and sniffs it.
* PillarOfLight: During the climax, the ark shoots a fire beam into the night sky. What seems to be a wondrous sight ends up spelling demise for all the bad guys (and because HolyIsNotSafe, Indiana and Marion only survive because they close their eyes to avoid seeing it).



* PoliteVillainsRudeHeroes: This happens with most of Indy and Belloq's interactions.
-->'''Belloq:''' How odd that it should end this way for us after so many stimulating encounters. I almost regret it. Where shall I find a new adversary so close to my own level?\\
'''Indy:''' Try the local sewer.



* PreViolenceLaughter: Marion gets Belloq drunk and they start laughing together - then she suddenly pulls a knife on him, her face turning deadly-serious. Of course, since they're both completely drunk, they go right back to laughing. She doesn't actually stab him, simply wanting to escape his custody... But then Toht appears at the door.



* PublicDomainArtifact: The movie uses it as the MacGuffin. It proves too dangerous to actually use, though, turning the whole film into a ShaggyDogStory. You didn't think God was going to just let the Nazis use His ark to take over the world, did you?



* PutDownYourGunAndStepAway: Inverted, with Indy being the one holding a RPG launcher on the Nazi convoy aiming right at the Ark of the Covenant, and Belloq calling his bluff to blow up the Ark of the Covenant (with the Nazis present strongly objecting). He knows Indy well enough that a man of his archeological integrity cannot destroy something as priceless to history as the Ark.



* RobbingTheDead: [[CombatPragmatist After Indy shoots the Cairo swordsman]], [[FunnyBackgroundEvent one person is seen stealing his sword immediately afterwards]].



* RuthlessModernPirates: The crew that are hired to transport Indy, his [[LoveInterest Doggone Partner]] and the Ark pretend to be these to try and prevent the two of them being captured by Nazis (claiming they killed Indy and planned to sell her into slavery). Interestingly it fails -- most likely not because the Nazis were such good guys, but because the pirates have the wrong skin color.
* SadlyMythtaken: The plot's driver is that TheArkOfTheCovenant is some sort of magical weapon, and would make its owner invincible. In fact, one instance [[Literature/BooksOfSamuel in 1 Samuel]] where the Israelites tried to use it as a weapon merely caused the Ark to get ''very angry'' at their disrespect and let them lose the battle. [[spoiler:Given the Ark simply wiped out the Nazis who opened it, though, perhaps the part of retaliating against its owners was indeed noted.]]
* ScaredOfWhatsBehindYou: During the battle against [[GiantMook the huge mechanic]], Indy gets knocked to the ground and suddenly starts cowering instead of getting back up. Confused, the mechanic looks behind him, but is too late to notice [[CruelAndUnusualDeath the airplane propeller closing in on him...]]



* SnakePit: A natural Snake Pit occurs when the heroes fall in a dried-up well full of various snakes.



* StrippedToTheBone: At the end of the movie, the [[VillainByDefault Nazis]] open the Ark and [[spoiler:have their skin and flesh blasted away, leaving the bones behind.]]



* SundialWaypoint: The purpose of the Map Room scene is to make use of this trope.

to:

* StyrofoamRocks: A famous goof has Indy shove a loose cubical stone the size of a compact car hood out of a wall, and the shadow shows it bouncing several times as it hits the sand.
* SundialWaypoint: The purpose Staff of Ra must be placed in the Map Room scene is at the right time of day in order for it to make use throw light upon the site of this trope.the Well of Souls. The villains have a staff of an incorrect length, so they are busy searching at the wrong place.


Added DiffLines:

* SwallowedAFly: Belloq in the last few minutes of the movie is clearly seen to have a fly crawling across his face and into his mouth.
* SwordFight: The movie famously teases a swordfight when Indy is faced with a scimitar-wielding baddie, [[JustShootHim only for Jones to whip out his gun and shoot him]]. Hollywood lore has it that Harrison Ford had dysentery the day of the shoot and did not want to perform the scripted sword fight scene.

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Massive example crosswicking, Day 1


* ActionPrologue: The golden idol retrieval, consisting of Indy being [[ChasedByAngryNatives hunted by the natives]], and the temple scene (which [[TropeMaker created]] the IndyEscape trope, and the first confrontation with [[BigBad Belloq]].



* AlternateMonochromeVersion: While not an official release, Creator/StevenSoderbergh did a ReCut of the movie in 2014 titled ''Raiders'', which both renders the film in black and white and [[SilentMovie strips it of its native sound]], done as an exercise to emphasize how much of Creator/StevenSpielberg's directing abilities were shown off in the film.
* AlwaysSaveTheGirl: Subverted twice:
** Just after he discovers the location of the Ark in the map room Indy dodges some Germans by ducking into a tent in their camp, only to be surprised to find that Marion is tied up and gagged in the tent. He had thought she was killed in the earlier street fight. He starts to release her, but then changes his mind and gags her again, telling her that he'll come back for her later, since if he frees her now the Germans will start searching the area for him and he'll loose his chance to recover the Ark.
** Indy offers to let the Nazis keep the Ark in exchange for Marion, threatening to destroy the Ark if they don't comply. Belloq calls his bluff. He knows Indy won't be able to bring himself to destroy the Ark, even to keep it out of the Nazis' hands. Indy gets captured.



* AncientTomb: In the words of Creator/RogerEbert: "For locations, it ticks off the jungles of South America, the hinterlands of Tibet, the deserts of Egypt, a hidden submarine base, an isolated island, a forgotten tomb -- no, make that two forgotten tombs -- and [[ArsonMurderAndJaywalking an American archaeology classroom]]."



* AndThereWasMuchRejoicing: The movie features a minor character version. At one point a swordsman in black challenges Indiana and starts swinging his sword around. However, Indy isn't in the mood for a fight and [[CombatPragmatist promptly shoots him]]. The crowd around the swordsman immediately starts cheering.
* AngelicAbomination: At the end, something that might be this trope emerges from the [[FatalMacGuffin Ark of the Covenant]] when the Nazis open it. At first, they are awestruck by the beauty of the wisp-like entities and their feminine faces, but then the main angel's face warps into a GhostlyGape, the Nazis scream in terror, and everything gets [[HolyIsNotSafe very scary, very fast]].
-->'''Indy:''' Don't look at it!



* AnywhereButTheirLips: Indiana Jones complains about his body hurting when Marion tries to treat him. Marion exasperatedly asks him where it doesn't hurt, and he throws up his elbow- and she kisses it. He then points to his forehead. She kisses that, and then he points to a corner of his mouth. As she goes in for a kiss he falls asleep, exhausted.



* ArtifactCollectionAgency: The SecretGovernmentWarehouse seen at the end of the movie implies the existence of such an agency: It's far too large to only contain things stumbled upon by chance. The fourth film starts at either the same or a very similar warehouse, located in Area 51.
* ArtifactOfDeath: TheArkOfTheCovenant supposedly grants the owner great power, and may be used as a Radio to God. However, opening the ark releases the Wrath of God, and anyone who looks upon the spirits that are released dies an extremely gruesome death.



* ArtisticLicenseGunSafety: The movie briefly has a Nazi machine-gunner try to kill Indy with it by [[ImperialStormtrooperMarksmanshipAcademy firing in his general direction with it]]. Not only did he miss cleanly, the angle was such that he sprayed the cargo compartment of the truck in front of him (the mooks in the truck are shown hitting the deck to avoid the gunfire).



* AudibleGleam: The head-peace of the Staff of Rah.



* BallsOfSteel: Indy is challenged by a hopelessly larger fighter; he kicks him the groin in desperation--in response to which the fighter just challenges him again.
* BambooTechnology: Ancient South American Indians develop a trap with a trigger that uses a beam of sunlight as an electric eye: when anything interrupts the beam, the trap activates.



* BeastInTheBuilding: When Indy and Sallah open the Well of Souls, they discover it's infested with snakes, to Indy's frustration since it's his one fear. Later, the Nazis seal Marion and Indy in this snake-infested pit where the two have to fend off the snakes and find a way out.
--> '''Indiana:''' Snakes. Why did it have to be snakes?



* BlatantLies: After the Ark's recovery:

to:

* BlastingItOutOfTheirHands:
** The opening sequence does a variation: Indy ''whips'' the gun out of someone's hand when he tries to shoot him.
** At the start of the Nepal gunfight, Indy shoots a machine gun out of the hands of a mook who was about to shoot him. [[DownplayedTrope While the mook doesn't actually drop his gun]], it does cause the mook's shot to miss and buy Indy enough time to get to cover.
* BlatantLies: After the Ark's recovery:recovery, Major Eaton assures Indy that it's now in a safe location where no bad guy can reach it. [[spoiler:The Ark ends up occupying a storage crate where it is never heard from again until it makes a cameo appearance in ''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Kingdom of the Crystal Skull]]'' in the Area 51 warehouse.]]:



** [[spoiler:The Ark ends up occupying a storage crate where it is never heard from again until it makes a cameo appearance in ''[[Film/IndianaJonesAndTheKingdomOfTheCrystalSkull Kingdom of the Crystal Skull]]'' in the Area 51 warehouse.]]



* BoringButPractical: The famous [[NeverBringAKnifeToAGunfight gun vs sword fight]]. A {{mook|s}} brandishes a scimitar in precise and skillful ways, but Indy just raises his gun and shoots him.
* BoringReturnJourney: The titular ark melts the faces off of all the Nazis who were gathered to see it opened, but it's left completely unexplained how Indy and Marian recovered the ark and got off the Mediterranean island past all of the other Nazis who may have still been there.



* BulletSparks: During the bar shootout.

to:

* %%* BulletSparks: During the bar shootout.shootout.
* CaptiveDate: After Marion is kidnapped, Belloq tries to be civil, bringing her a nice dress and then talking to her over wine; unfortunately, the far ''less'' civil Toht comes in and breaks this up.
* CarFu: The [[CarChase Truck Chase]] carrying the Ark of the Covenant shows Indiana Jones using the aforementioned truck to smash up every other vehicle in the Nazi convoy, from cars to motorcycles.



* ChaseFight: The running battle between Indiana and the Nazi convoy that's trying to get the Ark to Cairo. Indiana chases after it on a horse, eventually boards the truck and fights everyone involved.



* ConvenientlyTimedAttackFromBehind: Marion shoots one of Toht's henchmen in the back before he can shoot Indy.

to:

* ConvenientlyTimedAttackFromBehind: ConvenientDecoyCat: Inverted when a monkey reveals to the villains the basket that Marion shoots one hid herself in to escape detection. Had it not recognized Marion, it's likely that she would have escaped.
* ConvenientlyTimedAttackFromBehind:
** Marion Ravenwood knocks out a mook from behind with a burning log during the bar fight near the beginning just as he's about to shoot Indiana Jones.
** She does this sort
of Toht's henchmen in thing again later during the fight on and around the Nazi plane. A German pilot is about to shoot Indy when he's hit over the back before he can shoot Indy.of the head, and we see Marion Ravenwood lifting some airplane wheel chocks triumphantly.



* DamselInDistress: Marion Ravenwood is captured by Todt and threatened with torture in her own bar and has to be rescued by Indy. Later in Cairo she's captured by the Germans' Arab allies and carried away in a basket. Then she's captured yet ''again'' by Nazi troops while she's aboard the ship. Somewhat averted because she isn't completely helpless, including knocking out one of her Arab pursuers with a frying pan and pulling a knife on Belloq in an attempt to escape.



* DangerousClifftopRoad: Part of the road from the Tanis excavation to Cairo passes a sheer cliff, [[ArtisticLicenseGeography despite this not being a common feature in that part of Egypt]]. [[ExploitedTrope Indy rams one of the Nazis' vehicles off it.]]
* DangerTakesABackseat: Indiana finding a snake in the compartment of his friend's plane is a subversion, as the snake is harmless. [[WhyDidItHaveToBeSnakes Not that he cares.]]



* EurekaMoment: Indy sees all the light sources and cameras the Nazis set up exploding and realizes the Ark doesn't want to be looked upon. Perhaps making the connection to 1 Samuel 6:19.
** An earlier moment is when Indy and Sallah are having a man translate the inscriptions on the Headpiece of the Staff of Ra. Sallah had earlier informed Indy that the Nazis were making an excavation at a site they believed the Ark of the Covenant might be buried, having made a duplicate headpiece (later revealed to have been based from the burns on Toht's hand from his failed attempt to recover said medallion in Nepal), with markings on one side. The translated instructions on the front spell out, among other things, the length of the staff at six kadams (72 inches according to Indy). But, there is another instruction on the back to shorten the staff by one kadam. Indy realises (after confirming with Sallah that the counterfeit headpiece only had the markings on ''one'' side) that the Nazis had apparently missed out this extra instruction, meaning:

to:

* EurekaMoment: EurekaMoment:
**
Indy sees all the light sources and cameras the Nazis set up exploding and realizes the Ark doesn't want to be looked upon. Perhaps making the connection to 1 Samuel 6:19.
** An earlier moment is when When Indy and Sallah are having a man translate the inscriptions on the Headpiece of the Staff of Ra. Sallah had earlier informed Indy that the Nazis were making an excavation at a site they believed the Ark of the Covenant might be buried, having made a duplicate headpiece (later revealed to have been based from the burns on Toht's hand from his failed attempt to recover said medallion in Nepal), with markings on one side. The translated instructions on the front spell out, among other things, the length of the staff at six kadams (72 inches according to Indy). But, there is another instruction on the back to shorten the staff by one kadam. Indy realises (after confirming with Sallah that the counterfeit headpiece only had the markings on ''one'' side) that the Nazis had apparently missed out this extra instruction, meaning:



* EyesAreUnbreakable: Early in the movie, Indy discovers the long-dead corpse of Forrestal, a fellow treasure hunting archaeologist. Despite being mostly dessicated and badly decomposed the point that parts of his lower skull are visible, Forrestal's baby blues are still perfectly intact.



* FaceYourFears: When Indiana Jones finds the Well of Souls, he discovers that it's full of snakes, which is a problem because he has a severe phobia of snakes. He decides to go in anyway because it's the only way he can get TheArkOfTheCovenant.



* FeetFirstIntroduction: The first thing we see of Belloq is his booted feet stepping over Barranca's darted body and walking up to Indy.
* FlatEarthAtheist: Before leaving America, Indy expresses his disbelief in the supernatural to Marcus, notable after the fact because he told his class a few hours ago to not ignore folklore surrounding dig sites, and he immediately writes off all mysticism and faith-based info surrounding the Ark. Doubled down on after the release of ''Temple of Doom'', in which Indy witnesses relatively conclusive evidence of supernatural religious phenomena. Possibly {{Justified|trope}} if he's just trying to pull some ObfuscatingStupidity and not wanting word to get out in academia that the famous archaeologist Indiana Jones [[OutgrownSuchSillySuperstitions 100% believes in the existence of the supernatural]].

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* FeelingTheirAge: Indiana Jones and Marion Ravenwood are recuperating on the tramp steamer, and as Marion tries to "help" Indy, he lets out a bunch of moans and groans. Marion says he's not as young as he once was. Indy argues back, "It's not the years, it's the mileage."
* FeetFirstIntroduction: The first thing we see of Belloq is his booted feet stepping over Barranca's darted body and walking up to Indy.
Indy.
* FinishDialogueInUnison: Part of the EurekaMoment:
--> '''Indy:''' (''after hearing the translated instruction to take back one kadam'') You said their headpiece had markings on ''one'' side?\\
'''Sallah:''' Yes.\\
'''Indy:''' Belloq’s staff is too long…\\
'''Indy and Sallah:''' They’re digging in the wrong place.
* FlatEarthAtheist: Before leaving America, Indy expresses his disbelief in the supernatural to Marcus, notable after the fact because he told his class a few hours ago to not ignore folklore surrounding dig sites, and he immediately writes off all mysticism and faith-based info surrounding the Ark. Doubled down on after the release of ''Temple of Doom'', in which Indy witnesses relatively conclusive evidence of supernatural religious phenomena. Possibly {{Justified|trope}} if he's just trying to pull some ObfuscatingStupidity and not wanting word to get out in academia that the famous archaeologist Indiana Jones [[OutgrownSuchSillySuperstitions 100% believes in the existence of the supernatural]]. supernatural]].
* FlorenceNightingaleEffect: Marion Ravenwood treating Indiana's injuries on the ship. They start to get flirty, then Indiana falls asleep.



* GasolineDousing: While in the underground Well of Souls where the Ark is hidden, Indiana Jones uses a water pump to spray gasoline over the snakes that cover the floor. He then throws a lit torch onto the snakes, setting them on fire.
* GeorgeLucasAlteredVersion: There is a minor edit when Indy falls into the cobra pit, in the theatrical cut it was extremely obvious that there was a pane of glass between Harrison Ford and the snake. The DVD version removes the reflection.



* GiveChaseWithAngryNatives: Belloq sent the Hovitos on Indiana Jones after taking from him the idol from the temple. Through a combination of holding the idol and speaking the native's language, he was able somehow to command them to go after Indy.
* GladToBeAliveSex: Subverted; Marion tries this on board the ship after leaving Egypt, but Indy falls asleep in mid-kiss. It's implied that he woke up later, though.



* GoneHorriblyWrong: Nazi tampering with the Ark of the Covenant leads to infamously gruesome results.
* GoodSmokingEvilSmoking: The movie is granted the suspension for toughness. The tough heroine Marion Ravenwood smokes during her meeting with Todt in her saloon, and blows smoke in his face and makes him cough.



* GunsVsSwords: In a famous scene, Indiana Jones is confronted by a formidable sword wielder. [[WhyDontYouJustShootHim So Indy just shoots him]]. Allegedly a hasty rewrite. An epic SwordFight was planned but Creator/HarrisonFord had a minor back injury when it was due to be filmed. [[RuleOfFunny Comedy]] and [[CombatPragmatist pragmatism]] took the day. Another version has Ford suffering from diarrhea that day. All the cast and crew got food poisoning at some point during filming in Tunisia, aside from Steven Spielburg who only ate canned food.



* HandSignals: Indy gestures to Satipo to turn around so he can brush a bunch of tarantulas off his back.

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* HandSignals: While exploring the underground temple, Indy gestures instructs his guide Satipo using hands isgnals when he sees that his back is covered with tarantulas. He signals to Satipo to turn around "Come here" and "Turn around" so he Indy can brush a bunch of tarantulas off his back.them off.



* HollywoodTorches: Happens twice. Near the beginning, Indy's companion in the underground area carries a torch. Later, while Indy and Marion are in the Well of Souls they have a bunch of torches. A minor aversion occurs when Indy's and Marion's torches burn out.
* HolyBurnsEvil: A {{Downplayed}} example. While the Ark of the Covenant is stored in a [[ThoseWackyNazis Nazi]] crate, it burns the swastika off the crate. The Ark does kill all the Nazis when they open it, but that's because HolyIsNotSafe. Indy and Marion would have died as well if they hadn't been smart enough to close their eyes first.
* HolyHandGrenade: Indy shows the two government guys a picture of the Ark being used to crush Israel's enemies in battle. Later in the movie, the Germans and Belloq get a taste of it.



* IfIWantedYouDead: This is actually more of a subversion, because the Hovitos ''do'' in fact know that they are there, it's just that they are following the advice of evil AdventurerArchaeologist Rene Belloq, and [[MacGuffinDeliveryService waiting for Dr. Jones to retrieve their sacred idol from the Death Course protecting it before ambushing him.]]
-->'''Satipo:''' The Hovitos are near. The poison is still fresh, three days. They're following us.\\
'''Barranca:''' If they knew we were here, they would've killed us already.
* IHaveYouNowMyPretty: After Marian is captured by the Nazis, Belloq is very affectionate with her and even gives her a beautiful dress to wear.
* ImMelting: Indiana Jones tells Marion to not look at Belloq, Dietrich, Toht and the Nazis open the Ark of the Covenant. Indy and Marion wisely keep their eyes closed, while the Nazis and Belloq suffer God's wrath. Those who look end up being killed gruesomely by the Ark, but ''Toht'' is the one whose death stands out, as his face literally melts off of his skull in liquid form. He is left gurgling on his own blood even after most of his skin has been graphically reduced to a fleshy puddle, implying that he's drowning in his own blood as his flesh liquefies.
* ImproperlyPlacedFirearms:
** The main weapon of the German soldiers is the MP 40, despite the movie taking place in 1936. The MP 40 was the MP 38 slightly redesigned to be cheaper to manufacture and a little safer to carry, and the two are visually nearly identical, but still falls 2 years too short (there ''was'' a little-known prototype version of the MP 38, the MP 36, which bore a superficial resemblance to the later weapon but it had a wooden body, a slightly tilted magazine housing and was produced in very small numbers). Of course, as the Germans were collecting paranormal technology, they obviously must have acquired a short duration time-machine.
** Some German officers are armed with Walther P38 pistols, which would not be produced until 1938; only hammerless prototypes of the gun existed in '36, which probably wouldn't be in the hands of regular soldiers.
** Something more jarring: Near the finale, Indiana Jones threatens the bad guys by aiming at them with a rocket launcher. Ignoring the fact that such weapons didn't even exist at the time (they only came about during the war as a more powerful upgrade from the anti-tank rifles used at the time), said weapon is actually a post-war RPG-2 with several cosmetic addons.
** Another, smaller goof is that Indy is at one point seen with an Inglis Hi-Power, a Canadian variation of Browning's design that didn't begin production until 1944. Even having the original FN Hi-Power, like he does in the bar shootout,[[note]]Indy was originally envisioned as having the Colt 1911 for at least this scene, but as above, since 9mm blanks were more reliable they went with the Hi-Power instead[[/note]] would have been a stretch, since it would have only been in production for a year at best at the time of the film. Moreover, the initial sales were almost all for military contracts ''and'' FN had an agreement with Colt at the time to not sell its guns in the United States. So Indy would've needed to meet up with an FN sales agent in Europe and special-order the pistol.



* IndyEscape: Indy running from the rolling boulder.

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* IndyEscape: TropeMaker. Indy running thinks he's successfully stolen a treasure from the an ancient temple, only to be confronted with a giant rolling boulder.rock trap that he has to sprint from in order to avoid being crushed. It's easily [[RaidersOfTheLostParody the most-parodied scene of the entire film franchise]], and the one most people think of when they think of Indiana Jones.


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* InfernalRetaliation: During the fight in the burning bar, a Sherpa gets his sleeve soaked in booze and then set aflame. He still takes a couple of swings at Indy before going down. This is done for effect but is a case of AccidentallyCorrectWriting: alcohol burns from ''fumes'', not liquid, and the coat he's wearing is quite thick.
* InstantDeathBullet: Used for comic effect when confronted by a swordsman all clad in black, instead of being intimidated by his fancy swordplay Indy just rolls his eyes and shoots him dead. Never bring a sword to a gunfight.


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* IntimidationDemonstration: The famous scene where Indiana faces the MasterSwordsman has the swordsman demonstrating just how skilled he is by throwing his scimitar from one hand to the other and then spinning it in his hands. Indy promptly puts an end to it by [[WhyDontYouJustShootHim just shooting him]].


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* LostInTransmission: There's a [[MacGuffin gold talisman]] that has instructions to find a temple. The antagonist tries to steal it from our main characters, but grabbed the talisman while it was so hot that it burned his skin. The result was that he had a copy of the talisman, and its readable instructions, seared into his palm. It looks like the bad guys will find the temple first, searching where the man's scarred skin says to search. However, the main characters then learn that the talisman ''actually'' has instructions on both sides; the bad guys' gruesome "copy" only has one side.
-->'''Indy and Salah:''' They're digging in the wrong place!


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* ATruceWhileWeGawk: Near the end of the movie, Indy and the truck driver cease hostilities for just long enough to steer away from a home construction site, and exchange a brief chuckle before resuming the fight.
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* ChildrenAsPawns: A heroic HumanShield version, where Indy finds himself surrounded by armed Arabs in a Cairo bar. Sallah saves him by sending a group of children into the bar who swarm around Indy and lead him out of the place with the baddies unable to interfere. [[https://www.youtube.com/watch?v=1Hx05Ia_byQ&t=186s Watch the scene here.]]

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* ChildrenAsPawns: A heroic HumanShield version, where Indy finds himself surrounded by armed Arabs in a Cairo bar. Sallah saves him by sending a group of children into the bar who swarm around Indy and lead him out of the place with the baddies unable to interfere. [[https://www.youtube.com/watch?v=1Hx05Ia_byQ&t=186s Watch the scene here.]]



* SelectiveObliviousness: Oh boy does the pilot of the Flying Wing have it. He [[FailedASpotCheck fails to notice Indy sneaking around his plane]], doesn't hear the first mechanic first challenging Indy or the sounds of the two of them fighting, (a fight which includes the mechanic's wrench hitting the plane, the head of the wrench being cut off by the plane's propeller, and the mechanic being knocked out due in part to getting his head bounced off the plane) but the instant the second mechanic (the GiantMook) calls out to Indy, the pilot whips around in surprise to see what's going on. [[https://www.youtube.com/watch?v=FRTkFU1xSwY&t=53s See for yourself]].

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* SelectiveObliviousness: Oh boy does the pilot of the Flying Wing have it. He [[FailedASpotCheck fails to notice Indy sneaking around his plane]], doesn't hear the first mechanic first challenging Indy or the sounds of the two of them fighting, (a fight which includes the mechanic's wrench hitting the plane, the head of the wrench being cut off by the plane's propeller, and the mechanic being knocked out due in part to getting his head bounced off the plane) but the instant the second mechanic (the GiantMook) calls out to Indy, the pilot whips around in surprise to see what's going on. [[https://www.youtube.com/watch?v=FRTkFU1xSwY&t=53s See for yourself]].



* SoundtrackLullaby: After retrieving the ark from the Nazis, Indy is getting an AfterActionPatchUp from Marion which leads to the two starting to get amorous, the orchestra building up the LoveTheme before...[[https://www.youtube.com/watch?v=fVxMFX4hm6s&list=PLqnnuEVGcRQxRAb_IbIclr1gCQhmuKZ_r&index=17 it trails off with a celesta as Indy's exhaustion finally catches up with him]].

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* SoundtrackLullaby: After retrieving the ark from the Nazis, Indy is getting an AfterActionPatchUp from Marion which leads to the two starting to get amorous, the orchestra building up the LoveTheme before...[[https://www.youtube.com/watch?v=fVxMFX4hm6s&list=PLqnnuEVGcRQxRAb_IbIclr1gCQhmuKZ_r&index=17 it trails off with a celesta as Indy's exhaustion finally catches up with him]].him.
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The film itself was a massive hit, but due to the {{Troubled Production}}s of ''[[Film/ANewHope Star Wars]]'', and ''Film/{{Jaws}}'', studios were reluctant to fund a film by ''both'' Lucas and Spielberg, despite those respective films also being massive hits. Creator/{{Paramount}} eventually agreed to fund the film, although the series belongs to Lucasfilm (and now to Creator/{{Disney}}). While the production faced ''some'' hiccups (mainly the majority of the crew being ill in Tunisia), it wrapped ahead of time and on budget (something Spielberg felt was important). Kasdan was brought in to write a screenplay based on ideas born during story meetings between Lucas, Spielberg and Kasdan. The screenplay was so good that Lucas asked Kasdan to write the final draft of the first ''Franchise/StarWars'' sequel, ''Film/TheEmpireStrikesBack''.

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The film itself was a massive hit, but due to the {{Troubled Production}}s of ''[[Film/ANewHope Star Wars]]'', and ''Film/{{Jaws}}'', studios were reluctant to fund a film by ''both'' Lucas and Spielberg, despite those respective films also being massive hits. Creator/{{Paramount}} eventually agreed to fund the film, although the series belongs to Lucasfilm (and now to Creator/{{Disney}}). While the production faced ''some'' hiccups (mainly the majority of the crew being ill in Tunisia), it wrapped ahead of time and on budget (something Spielberg felt was important). Kasdan was brought in to write a screenplay based on ideas born during story meetings between Lucas, Spielberg and Kasdan. The screenplay was so good that Lucas asked Kasdan to write the final draft of the first ''Franchise/StarWars'' sequel, ''Film/TheEmpireStrikesBack''.
''Film/TheEmpireStrikesBack''. The rest, as they say, is history.



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* ScreamsLikeALittleGirl: [[spoiler:Intimidating Nazi TortureTechnician Arnold Toht goes out screaming in unbridled terror at a very high-pitched feminine tone when the Ark is opened. At least, he does for half a minute before [[ImMelting his face melts off and his screaming becomes gurgling]].]]
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** The Flying Wing was invented for the film and would never have flown -- its design is completely wrong from an aerodynamic perspective. It's based on a combination of two prototypes, one German and the other American — the Horten Ho229 (a jet-powered fighter-bomber developed for the Luftwaffe in the later stages of USefulNotes/WorldWarII, although they only got round to flying a glider prototype) and the propeller-driven Northrop YB-35 (which first flew in 1946).

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** The Flying Wing was invented for the film and would never have flown -- its design is completely wrong from an aerodynamic perspective. It's based on a combination of two prototypes, one German and the other American — the Horten Ho229 Ho 229 (a jet-powered fighter-bomber developed for the Luftwaffe in the later stages of USefulNotes/WorldWarII, although they only got round to flying a glider prototype) and the propeller-driven Northrop YB-35 (which first flew in 1946).

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