History FanonPokedex / Zorua

19th Apr '16 7:17:19 AM aye_amber
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Curiously enough, Zoroark appear to have become increasingly ingrained in the popular culture in Kanto, Johto, Hoenn, Sinnoh, and their surrounding regions since first contact with Unova and its surrounding regions, with works derived from local folklore that is presently presumed to have been written in reference to Vulpix line members sometimes being reworked around members of the Zorua line. One example being the modeling of a [[{{Okami}} shapeshifting swordsman from a video game carrying hefty influence by local folklore off of these creatures]] There is a small amount of evidence that suggests that Zoroark may have had a presence in these regions even before this event, though its veracity is presently hotly contested.

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Curiously enough, Zoroark appear to have become increasingly ingrained in the popular culture in Kanto, Johto, Hoenn, Sinnoh, and their surrounding regions since first contact with Unova and its surrounding regions, with works derived from local folklore that is presently presumed to have been written in reference to Vulpix line members sometimes being reworked around members of the Zorua line. One example being the modeling of a [[{{Okami}} [[VideoGame/{{Okami}} shapeshifting swordsman from a video game carrying hefty influence by local folklore off of these creatures]] There is a small amount of evidence that suggests that Zoroark may have had a presence in these regions even before this event, though its veracity is presently hotly contested.
1st May '15 7:02:27 PM nombretomado
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Creatures from the Zorua line have had a strong historical tie to the film industry. Before the advent of computer effects, many Unovan films utilized illusions generated by Zorua line members to provide visual spectacle, a practice which remains alive in independent and small film scenes in Unova. There have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[Literature/AliceInWonderland Nidorina in Wonderland]]'. It should come as no surprise based off of this that other sectors of the film industry would be influenced by these creatures' iconography and portrayal. A particularly famous example stems from a series of cartoon shorts featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[WesternAnimation/LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].

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Creatures from the Zorua line have had a strong historical tie to the film industry. Before the advent of computer effects, many Unovan films utilized illusions generated by Zorua line members to provide visual spectacle, a practice which remains alive in independent and small film scenes in Unova. There have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[Literature/AliceInWonderland Nidorina in Wonderland]]'. It should come as no surprise based off of this that other sectors of the film industry would be influenced by these creatures' iconography and portrayal. A particularly famous example stems from a series of cartoon shorts featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[WesternAnimation/LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny [[WesternAnimation/BugsBunny Mint Mincinno]].
23rd Jan '15 12:55:49 AM rmctagg09
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For obvious reasons, Zorua and Zoroark have very poorly-documented ranges, though sightings of the creatures are not uncommon in Unova. Based off of the locations of most sightings, it is generally accepted that Zorua and Zoroark typically dwell in woodland and grassland settings in wild contexts. Sightings appear to be particularly high near bodies of water such as rivers and streams, suggesting a valuing of mobility amongst wild Zorua line members. A handful of accounts suggest that Zorua and Zoroark may have had a range in Kanto, Johto, Hoenn, Sinnoh and their surrounding regions, though it is unclear whether or not this is merely conflation with local accounts revolving around Pokemon such as Ninetales, which have at times been documented exhibiting more limited analogues to the illusions of the Zorua line.

to:

For obvious reasons, Zorua and Zoroark have very poorly-documented ranges, though sightings of the creatures are not uncommon in Unova. Based off of the locations of most sightings, it is generally accepted that Zorua and Zoroark typically dwell in woodland and grassland settings in wild contexts. Sightings appear to be particularly high near bodies of water such as rivers and streams, suggesting a valuing of mobility amongst wild Zorua line members. Within Kalos, they can be found within its famous Winding Woods near Snowbelle City. A handful of accounts suggest that Zorua and Zoroark may have had a range in Kanto, Johto, Hoenn, Sinnoh and their surrounding regions, though it is unclear whether or not this is merely conflation with local accounts revolving around Pokemon such as Ninetales, which have at times been documented exhibiting more limited analogues to the illusions of the Zorua line.
line. In the case of Hoenn, they have re-appeared in the region along Route 101.
23rd Oct '13 8:41:08 PM TracerBullet
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Zorua is the premature morph, a vulpine Pokémon mainly slate-gray in coloration with red and black accents on its head and feet. Zorua's ears are triangular with dark insides, and it has a large, whirled scruff of fur on its head, tipped with red coloration. This whirl of hair eventually grows out into an enormous mane, to be pulled back by a special ‘hair tie’ made by a female Zoroark, whether the mother of the Zorua or the Zorua herself, as a bit of a ‘coming of age’ task. Often the hair tie is made of some kind of orb, though there have been instances of it using a bone to tie its hair back (much like a Mandibuzz would) when there is no orb to be found.

Its eyes appear to possess no pupils, and its eyelids and circular "eyebrow" markings are red. Most Zorua are born blind, and for a majority of its pre-evolutionary life, it cannot open its eyes all the way. Zorua also possesses a scruff of black fur around its neck that eventually grows to cover the chest area as Zoroark, and limbs tipped with red. Its tail is bushy, and when it opens its mouth, small fangs can be seen developing.

Zoroark is the mature form, and is a sign of reproductive maturity in the eyes of other Zoroark. It has developed stronger hind legs, and their front limbs have developed elbow joints and sharp red claws. Zoroark is mainly grayish-brown in coloration, with red and black accents. It has a pointed snout and ears, the insides of which have red coloration. Zoroark also has some red markings rimming its eyes and mouth; these markings vary per individual, and could have patterns that cover the entire face or could barely be seen at all.

!!Abilities
The Zorua Line is especially notable for their mysterious ability, Illusion. Illusion is a very poorly understood ability, which gives the user the power to disguise anything it so chooses as something completely different. The Illusion is extremely thorough; many that have encountered Illusion are capable of interacting with and feeling the Illusion created. Illusion has so far been seen to disguise the user, another item, an entire landscape, and even create sensations of heat from a barrier of fire.

What sets this ability apart from the Imposter or Transform abilities, which are commonly enacted by Ditto and the elusive Pokémon Mew, is that the typing, behavior, and abilities are not changed. While a Ditto can transform into a fighting type in order to use Brick Break, a Zoroark can only ''look'' like a fighting type (while actually using dark type moves). It is also quite noticeable in the behavior of the Zoroark; while a regular member of the Minccino line is germophobic and cleanly to a fault, a Zorua disguised as one behaves like a regular Zorua; rude, tricky, and somewhat violent. This varies per Zorua/Zoroark, and what nature they have, however.

Even after exhaustive research by several revered scientists, including Professors Juniper, the way Illusion works is still very poorly understood. Further research is needed, and a unifying hypothesis on the subject has yet to be made. Extremely rarely, a Zorua will be born with the ability to communicate telepathically. This ability is so rare in Zorua, however, that so far only five instances have been recorded.

Accompanied with their Illusion ability, fully grown Zoroark are capable of a move known as Night Daze by journalists. This move creates a large pulse of Dark Energy, more powerful than the Dark Pulse attack, that encompasses up to a one-kilometer radius dome, blowing away and injuring any living thing in the vicinity. Strangely, it does not seem to affect any nonliving matter in the area. Like the Illusion ability, this move is poorly understood, and for now, its use is banned in Tournament-Sanctioned Pokemon battles until it can be deemed safe.

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Zorua is the premature and its evolution, Zoroark are Pokemon that are distinguished by lithe physical builds, and a phenomenal, though poorly understood ability to manipulate some wavelengths of electromagnetic radiation.

The initial
morph, Zorua, is a quadrupedal vulpine Pokémon mainly slate-gray in coloration with red a primarily gray pelt and a black accents on ruff of fur around its head and feet. neck. Zorua's ears are vaguely triangular in shape with dark dark-furred insides, and it has a large, whirled scruff of fur on its head, tipped with red coloration. This whirl of hair eventually grows out into an enormous mane, fur that is similar in color to be pulled back by a special ‘hair tie’ made by a female Zoroark, whether the mother of the Zorua or the Zorua herself, as a bit of a ‘coming of age’ task. Often the hair tie is made of some kind of orb, though there have been instances of it using a bone to tie patches along its hair back (much like a Mandibuzz would) when there is no orb to be found.

Its
feet and nearby its eyes. Other noteworthy attributes of Zorua’s physical appearance include forward-facing eyes appear to possess no with small pupils, and its eyelids and circular "eyebrow" markings are red. Most Zorua are born blind, and for a majority of its pre-evolutionary life, it cannot open its eyes all the way. Zorua also possesses a scruff of black fur around its neck that eventually grows to cover the chest area as Zoroark, and limbs tipped mouth with red. Its tail is bushy, and when it opens its mouth, small small, developing fangs that can be seen developing.

cleanly hidden when its mouth is closed. Typical individuals will stand roughly 70 centimeters tall, and will weigh a little over 10 kilograms.

Zoroark is the mature form, form and is a sign of reproductive maturity in the eyes of other Zoroark. It has currently presumed final form. Unlike Zorua, Zoroark have developed stronger hind legs, legs that are capable of supporting faculvative bipedalism, and their front limbs have developed more pronounced elbow joints and sharp red red-colored claws. Zoroark A Zoroark’s pelt is mainly grayish-brown similar in coloration, color to that of the dominant color of its younger counterpart’s, accompanied with red and black accents. It has a pointed snout and ears, the insides of which have red coloration. Zoroark also has some red markings rimming on the interior of its eyes ears, above its eyes, and mouth; around the edges of its mouth. Beyond this, Zoroark possess a black ruff of fur about their upper torso, and develop a bushy and striking red-and-black mane that extends for most of the creature’s body length. Zoroark appear to pin back this mane into the rough form of a ponytail, often around a “tie” that is fashioned shortly before evolution that appears to have elements of a rite of social passage. In popular art, the tie is generally depicted as being a green orb, though significantly different form factors have been recorded. Typical individuals will measure approximately 160 centimeters in height when standing upright, and weigh slightly over 80 kilograms.



Although the truly astonishing variance in individual appearance made possible through its abilities to generate illusions would perhaps render this section somewhat redundant, it should be noted that a number of natural phenotype variations among individuals have been documented. Dominant fur color has been noted to range over various shades of gray, slate-gray being the most commonly observed, though individuals with brownish-gray and lighter gray pelts are not uncommonly documented. In exceedingly rare circumstances, some Pokemon from this line will carry a genetic mutation that leads to noticeable divergence in the natural pelt color are documented. Such individuals typically have a primary pelt that is a dark gray-brown in color with darker ruffs and blue accenting fur, as Zoroark, carriers of this mutagen possess light-gray, brownish-red and violet fur and claws in place of their more numerous counterparts’ dominantly colored regions, and black and red regions. Zoroark pelt colors outside of this range have been claimed, though it is unclear whether or not such reports are accurately reflecting the natural state of their pelts, or a state created via illusory abilities.

!! Abilities

Zorua and Zoroark are perhaps most deeply associated with their command over the paranormal ability termed "Illusion", an ability that is only replicated by a handful of other Pokemon, and to far less extensive degrees. Contrary to popular belief, the properties of Illusion do not appear to be comparable to the technique "Transform". Rather than a physical transformation into another form, Illusion appears to rely on a barrage of stimuli that are designed to deceive sensory organs that appear to be tied to manipulation of electromagnetic radiation.

Illusion as performed by Zorua and Zoroark are noted to have a truly wide variety of potential effects. The most ubiquitous of
these markings vary per individual, and could is that of visual distortion, where an individual can alter its appearance to take that of another object, or of their surroundings. More proficient individuals have been known to generate entire effects up to and including false landscapes with their ability. Some individuals' command over their ability appear to be capable of extending into portions of the ultraviolet and infrared range, distorting otherwise normal patterns in order to deceive prey sensitive to those spectra. Illusions by more proficient individuals are noted to sometimes have a haptic component, with limited mimicry of texture and heat.

It should be noted
that cover the entire face or could barely be seen at all.

!!Abilities
The Zorua Line is especially notable for
individuals appear to perform their mysterious ability, Illusion. illusions on a as-needed basis, manipulating only portions of the electromagnetic spectrum that are immediately necessary to deceive present foes. This phenomenon can best be illustrated by simply maintaining more than one camera with differing recording intervals focused on a creature from this line under illusion. An individual will generally have exceedingly great difficulty specializing his or her illusion for both cameras' framerates, which will cause the true form of the individual to be visible in occasional frames of one or the other camera if the individual makes the attempt.

It should be noted that while formidable,
Illusion is far from a very poorly understood ability, complete camouflaging organism. Some of the most common methods of detection of individuals in wild settings by aware prey are via the smell of an individual Zorua line member that has not taken sufficient steps to attempt to mask its scent, as well as sound via a careless trodding of branches or undergrowth. Less experienced individuals from the Zorua stage are noted to often have trouble concealing their tail in their Illusions. This phenomenon appears to be the reason for Zoroark's "hair tie", as individuals that cast illusions without it were documented to often have significant problems disguising the entirety of their manes properly.

Creatures from this line have demonstrated a remarkable versatility in the techniques they can be taught in captivity,
which gives include paranormal abilities associated with "Ghost" and "Fighting"-Type Pokemon along with the user occasional use of the power to disguise anything it so chooses as something completely different. The Illusion is extremely thorough; many "Psychic" phenomenon "Extrasensory" and a wide breadth of physical techniques. A curious anatomical trait that have encountered Illusion are Zoroark possess is the presence of a vestigial structure that with tutoring, can enable it to perform pyrogenic techniques such as Flamethrower. It remains unclear whether the vestigial organ in question is a dedicated pyrogenic structure, or merely an atrophied version of an "omnisac". There is presently a leaning to the former explanation given the closely-related Vulpix line, which beyond similarities in abilities, appears to be capable of interacting disseminating a number of techniques to offspring via crossbreeding.

On rare occasions, individuals from this line have been documented communicating from what appears to be an ability akin to telepathy. Said individuals are noted to sometimes become incredibly proficient in human languages, to the point of being able to hold short conversations
with and feeling unsuspecting humans. As with many aspects of these creatures, the Illusion created. Illusion has so far been seen to disguise the user, another item, an entire landscape, and even create sensations nature of heat from a barrier of fire.

What sets
this ability apart from the Imposter or Transform abilities, which are commonly enacted by Ditto and the elusive Pokémon Mew, is that the typing, behavior, and abilities are not changed. While a Ditto can transform into a fighting type in order to use Brick Break, a Zoroark can only ''look'' like a fighting type (while actually using dark type moves). It is also quite noticeable in the behavior of the Zoroark; while a regular member of the Minccino line is germophobic and cleanly to a fault, a Zorua disguised as one behaves like a regular Zorua; rude, tricky, and somewhat violent. This varies per Zorua/Zoroark, and what nature they have, however.

Even
remains nebulous, even after exhaustive significant research by several revered scientists, including Professors Juniper, under the way Illusion works is still very poorly understood. Further research is needed, and a unifying hypothesis on the subject has yet to be made. Extremely rarely, a Zorua will be born with the ability to communicate telepathically. This direction of Professor Juniper. It remains unclear if this ability is so rare in Zorua, however, that so far only five instances learnable, or if it is an ability associated with a submorph as some researchers have been recorded.

Accompanied with their Illusion ability, fully grown Zoroark are capable of a move known as Night Daze by journalists. This move creates a large pulse of Dark Energy, more powerful than the Dark Pulse attack, that encompasses up to a one-kilometer radius dome, blowing away and injuring any living thing in the vicinity. Strangely, it does not seem to affect any nonliving matter in the area. Like the Illusion ability, this move is poorly understood, and for now, its use is banned in Tournament-Sanctioned Pokemon battles until it can be deemed safe.
proposed.



Zoroark live with their immediate families in grasslands or forests. Many Zoroark and Zorua prefer to live near water for ease of access. In order to protect themselves from unwanted visitors, they will disguise their habitat as something very different using their Illusion ability. Oddly enough, most illusory landscapes resemble human households, the most common being either abandoned warehouses or a trailer house.

The most astonishing instance of illusory human households was when an entire acre of flat grassland with a farm in the center, a fence surrounding the land, and a ‘Keep Out’ sign on top of a mailbox was revealed to be nothing more than an illusion conjured up by a talented pack of Zoroark. This was revealed by a group of rowdy young men, who had intended to ‘TP’ the enormous house on Halloween Night because they were never allowed beyond the fence.

They eventually canceled out the illusion due to startling the Zoroark with a loud firecracker, and the Zoroark fled. This particular pack of Zoroark was never seen again, nor have there been any more amazing feats of Illusion recorded.

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For obvious reasons, Zorua and
Zoroark live with their immediate families have very poorly-documented ranges, though sightings of the creatures are not uncommon in grasslands or forests. Many Unova. Based off of the locations of most sightings, it is generally accepted that Zorua and Zoroark typically dwell in woodland and grassland settings in wild contexts. Sightings appear to be particularly high near bodies of water such as rivers and streams, suggesting a valuing of mobility amongst wild Zorua prefer line members. A handful of accounts suggest that Zorua and Zoroark may have had a range in Kanto, Johto, Hoenn, Sinnoh and their surrounding regions, though it is unclear whether or not this is merely conflation with local accounts revolving around Pokemon such as Ninetales, which have at times been documented exhibiting more limited analogues to live near water for ease the illusions of access. In order to protect themselves the Zorua line.

Creatures
from unwanted visitors, they this line will often disguise their habitat as something very different using their Illusion ability. Oddly enough, most areas that they dwell in through illusory landscapes. Curiously, in recent decades, these illusory landscapes resemble have come to often incorporate features of human households, the most common being either habitation, with a number of encounters having stemmed from seeming trailer houses and abandoned warehouses or a trailer house.

The
structures. This ability appears to be capable of disguising even fairly large areas, one of the most astonishing instance spectacular examples consisting of illusory human households was when an entire illusory acre of flat grassland with a farm in the center, a fence surrounding the land, and a complete with ‘Keep Out’ sign on top of a mailbox was revealed to be nothing more than an mailbox. The illusion conjured up by a talented pack of Zoroark. This was revealed by only finally discovered after a group of rowdy young men, who had intended to ‘TP’ youths set upon the enormous house on premises during Halloween Night because they were never allowed beyond with the fence.

They eventually canceled out
intention of vandalizing the property. When one of the youths set off a firecracker, the facade was broken after maintainers of the illusion were startled, prompting a hasty retreat by its occupants.

There are also a small number of cases documented each year of creatures from this line being encountered in urban settings, typically after a chance mishap with their illusions. It is difficult to determine how many of the cases are merely
due to startling particularly mischievous or rowdy captive individuals, though at least some of the Zoroark with a loud firecracker, and cases, often the Zoroark fled. This particular pack ones revolving around the most impressive creators of Zoroark was never seen again, nor have there been any more amazing feats of Illusion recorded.
Illusions, involved individuals that were untrained.



Zorua and Zoroark are an exclusively carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it and swallow bits and pieces of the meat. They prefer to eat mammalian meat, such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.

Starving Zoroark have been known to eat other types of meat, however, ranging from Water-Type meat to [[ImAHumanitarian their own kind]], if in particularly desperate situations. Many Zoroark that have to resort to cannibalism have become very ashamed of themselves afterwards. Berries and fruits are somewhat edible substances for a Zorua/Zoroark, but thus far they are only used by Zoroark in the wild to treat wounds. [[Trainer's Note: Feeding a Zorua or Zoroark fruits and berries in small, irregular bursts has no bearing on its health, but overconsumption of berries can lead to indigestion and stomach illness.]]

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Creatures from this line show a significant variance in feeding behaviors, which is influenced heavily by local environments. In most settings, Zorua and its evolutions are omnivorous organisms with a heavy carnivorous slant. Prey organisms are diverse, and include a number of mammalian, avian, and invertebrate organisms. This diet is typically supplemented with a variety of berries, fruits, and grasses, though appears to be given less priority over meat. In settings with few natural predators and plentiful prey, it is not unheard of for
Zorua and Zoroark are an exclusively to subsist entirely off of a carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it diet.

Prey organisms generally scale in size depending upon the form
and swallow bits and pieces mode of the meat. They prefer to eat mammalian meat, such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.

Starving
hunting. Zorua will typically prey upon small avian creatures, while solitary Zoroark have been known noted to eat other types hunt quarry consisting of meat, however, ranging from Water-Type meat to [[ImAHumanitarian their own kind]], if in particularly desperate situations. Many Zoroark that moderate-sized creatures. In the event of pack hunting, prey as large as Bouffalant have to resort to been observed being subdued and consumed. In exceedingly lean times, cannibalism has been documented amongst Zorua line populations, though appears to be extremely damaging to existing social structures, as individuals that engage in cannibalism appear to be subjected to lasting social stigma amongst their peers and from individuals from other packs.

It should be noted that creatures from this line do not appear to be capable of handling abrupt shifts in dietary equilibrium well. One of the most pronounced examples of this is of individuals that
have become very ashamed accustomed to diets consisting almost entirely of themselves afterwards. Berries and fruits are somewhat edible substances for a Zorua/Zoroark, but thus far they are only used by Zoroark in the wild plant matter or meat, which will cause abrupt disruptions to treat wounds. [[Trainer's Note: Feeding a Zorua or Zoroark fruits and berries in small, irregular bursts has no bearing on its health, but overconsumption of berries can this equilibrium to lead to indigestion and stomach illness.]]
symptoms akin to gastroenteritis.



Many occasions where a mother Zoroark’s children have been threatened have led to the death of the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.

The methods taken by both mother and child to reunite were great; the telepathic Zorua had befriended the Legendary Pokemon Celebi and gained its assistance in finding his mother, while the mother, dubbed ‘Meema’ by journalists, had shown a great amount of strength and power by breaking through an electrocuted prison, a fully-armed airplane, several buildings, and even managed to battle the ''actual'' [[OlympusMons Legendary Pokémon Entei, Raikou, and Suicune]] [[WorthyOpponent to a standstill]]. However, the incident was grossly over-documented, and the story was exaggerated so thoroughly that many have begun to question whether ‘Meema’ had truly done such amazing feats.

Outside of harming a mother Zoroark’s young, antagonizing a member of the line can result in severe blood loss from [[ZergRush being assaulted by every member of the Pokémon’s pack at once]] in a bout of defense. If the assault is [[ThisIsUnforgivable brutal enough]] according to the Pokémon’s morality, the attacker will be assaulted with falsely assuring illusions to lead them into even more danger, such as accidentally falling off cliffs thinking it was the entrance to a Pokemon Center, among other injuries.

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Many occasions where a mother Zoroark’s children have been threatened have led to
Although
the death often negative portrayals of these creatures' behavior as being ill-tempered, duplicitous, and violent are undoubtedly not a holistically accurate depiction of individuals from the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.

The methods taken by both mother and child to reunite were great; the telepathic
Zorua had befriended the Legendary Pokemon Celebi and gained its assistance in finding his mother, while the mother, dubbed ‘Meema’ by journalists, had shown a great amount of strength and power by breaking through an electrocuted prison, a fully-armed airplane, several buildings, and even managed to battle the ''actual'' [[OlympusMons Legendary Pokémon Entei, Raikou, and Suicune]] [[WorthyOpponent to a standstill]]. However, the incident was grossly over-documented, and the story was exaggerated so thoroughly line, it should go without saying that many have begun to question whether ‘Meema’ had truly done such amazing feats.

Outside of harming a mother Zoroark’s young,
needlessly antagonizing a member of the an creature from this line is far from a sound proposition.

Both creatures utilize attacks that incorporate slashing at foes with claws. Although such an attack from a Zorua is unlikely to deal more than a few lacerations, it should be noted that the elder morph, Zoroark is more than capable of inflicting wounds that
can result in potentially cause severe blood loss with similar techniques. Creatures from [[ZergRush being assaulted by every member this line are also known to utilize attacks that exploit the momentum and movements of their assailants to deal harm, as well as attacks that involve pursuing after enemies while off guard at the sign of them faltering and beginning to fall back into retreat. Both stages of the Pokémon’s pack at once]] Zorua line are known to exhibit paranormal abilities, which manifest themselves in techniques such as "Dark Pulse" and "Night Daze". While not physically harmful, it should be noted that such paranormal techniques will have effects similar to a potent psychic assault. Antagonizing an individual raised in captivity raises a number of other hazards, as captive individuals have been noted to learn a wide variety of attacks beyond the fare of their wild counterparts, including the use of pyrogenic techniques capable of inflicting second and third-degree burns.

It should be noted that
in a bout wild context, encounters with Zorua line members are seldom with solitary individuals, and that antagonizing an individual runs the risk of drawing its packmates to its defense. If the assault is [[ThisIsUnforgivable brutal enough]] according to the Pokémon’s morality, the attacker will be assaulted Other hazards associated with falsely assuring these creatures include an often incredibly strong maternal instinct among female Zoroark. One particularly notorious recent episode involved an incident in Sinnoh involving a corrupt media mogul that attempted to coerce a mother Zoroark into complying with his orders through threatening her child. Through a long and somewhat incredulous series of events, the aforementioned mother Zoroark (dubbed "Meema" by the local press) allegedly wound up fighting a Suicune, Raikou, and Entei to a standstill in her quest to retrieve her child.

Other, more mundane hazards stem from an often strong affinity among creatures of this line to surprise other entities. Although this often is something as simple as a simple abrupt dispelling of an illusion or well-natured prank, antics by undertrained or simply particularly vindictive individuals can be significantly more troublesome, with accounts of persons being disoriented into effectively walking around in circles thanks to a series of high-quality and constantly maintained
illusions having been documented. In folklore, it is alleged that some illusions were maintained so competently that the trapped victim was fooled all the way up to lead them into even the point of eventually dying from starvation. Although such an event is undeniably implausible, the presence of contemporary accounts of persons suffering the misfortune of being caught in such an illusory maze for prolonged periods of time suggests that such an event is hardly impossible (also, there would be the far more danger, such as accidentally falling off cliffs thinking it was immediate threat of being attacked by the entrance to a Pokemon Center, among other injuries.
maintainers of the illusion well before death by exhaustion).



Only Zoroark breed in the wild, though Zorua can be bred in captivity. As this line does not approve of inbreeding, packs of Zoroark will often live their entire lives searching for other packs in order to mate. Once found, they will examine the gender ratio of the pack, and if there are enough females and males, arrangements will be made and the pairs of Zoroark will leave their respective packs to live together. This ‘trial period’ can take up to five months, in order to decide if the Zoroark are willing to settle down with each other to raise a family. If a male and female Zoroark both agree, they battle each other to see who is the strongest, and thus who will be the patriarch or matriarch of the upcoming family.

The new mating pair often lay one egg at a time; though on rare occasions have laid up to six eggs at once. The eggs are [[MamaBear protected violently by the mother]] while the male goes out and gathers food for the family. Once the first egg hatches, many more are eventually hatched, often leading to a family where there are more children than parents. The group stays together until the next mating season after evolving into Zoroark, where they are eventually separated to begin new families.

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Only
Although both the Zorua and
Zoroark breed stages are capable of reproducing in captive settings, in wild contexts, reproduction is carried out almost entirely by Zoroark. The ability to mate and have young appears to be tightly regulated by the wild, though Zorua can be bred in captivity. As this line does dominant individuals of a pack. Unions that do not approve receive the blessing of inbreeding, these individuals are typically suffered exceedingly poorly. These regulations appear to have some elements of demographic engineering to them, as dominant individuals are known to favor pairings of their subordinates with individuals from outside packs of Zoroark will often live their entire lives searching for other and to periodically fission packs in order to mate. Once found, they will examine the event of overly large sizes or severe gender ratio of the pack, and if there imbalances.

Mates
are enough females and males, arrangements will be made and the pairs typically drawn from 1 pair of Zoroark will leave packs at a time, agreed upon by their respective dominant individuals. For a period of time extending as much as 5 months over the fall and winter, the members of the 2 packs to live together. This ‘trial period’ can take up to five months, in order to decide if the Zoroark are willing to settle down will intermingle with each other to raise a family. If a male and female begin initial courtship.

Courtship among individuals of this line is typically built around displays of prowess with illusory abilities. Common modes of exhibiting such prowess include the creation of illusions for display, as well as the infiltration and retrieval of different artifacts and trinkets from places seen as being dangerous. Mate selection is typically done via the female, though inversions are recorded on an infrequent basis.

In the spring, if a pair has received the blessing of their packs' dominant individuals, they will retire to a secluded spot. Here, the two will battle to establish hierarchical dominance, and upon settling the matter will mate. Afterwards, the two will either return to the victor's pack, or remain in seclusion in order to start a new pack. Female
Zoroark both agree, they battle each other in wild settings appear to see who is the strongest, generally be more fecund than their captive counterparts, and thus who will be the patriarch or matriarch bear litters of the upcoming family.

The new mating pair often lay one egg at a time; though on rare occasions have laid
up to six eggs at once. The eggs 6 young, which are [[MamaBear fiercely protected violently by their mother. These creatures are also capable of reproducing with Pokemon outside of their immediate line, though the mother]] while the male goes out and gathers food for the family. Once the first egg hatches, many more are eventually hatched, often leading to a family where there are more children than parents. The group stays together until the next mating season after evolving into Zoroark, where they are eventually separated to begin new families.
practice is scarcely recorded outside of captivity.



The Zorua line lives exclusively in packs of families. Many of the line believe that a ‘family’ consists of at least one parent and one child. After the mating season, the ‘leftover’ Zoroark form a pack and [[TrueCompanions continue to hunt together for the rest of their lives]]. Abandonment is highly frowned upon and akin to the highest crime to many Zoroark. Those who abandon their pack are punished fiercely.

Loner Zoroark do exist, but as they are often a sign of failure to find a suitable mate, they are pitied by other members of the line. Once discovered by other Zoroark, they will immediately be approached and either adopted or, if particularly elderly, euthanized. Occasionally, a loner Zoroark will either discover or be approached by a Zorua of any age, and they will adopt each other as parent and child, regardless of blood ties, and their bond is just as strong as it would be if they were biological parent and child. This is very rare, however, as the Zorua must have lost its original family by some means, and those circumstances do not happen very often.

to:

The
Like many other mammalian Pokemon,
Zorua line lives exclusively members appear to have a mechanism that allows for both ovoviviparous and oviparous methods of production, the latter being most commonly seen in captive reproduction, in the case of multiple birth, and in reproduction among Zorua. Newborn Zorua are born blind and dependent upon their parents, only attaining sight after the second or third week of life.

In wild settings, Zorua line members appear to typically organize themselves into pack structures based upon kinship ties. These
packs typically consist of families. Many a dominant male and female, with a number of subordinate individuals. Wild packs generally are known to consist of between 8 and 10 individuals, though anecdotal accounts of packs as large as 40 individuals have been recorded.

Within these packs, there are often distinct familial units built around a breeding pair and incorporating their progeny. These units are fluid and generally dissolve after all
the line believe that a ‘family’ consists young of at least one parent and one child. After a pair of Zoroark have attained their mature form. Such units are lead by either a matriarch or patriarch determined during the mating season, which protect their young while in the ‘leftover’ Zorua state and tutor techniques related to hunting and creating illusions. As these young near evolution, these parents will fashion "ties" for their offspring's future manes. These ties are generally fashioned out of cords fashioned from vines or pieces of scavenged cloth or in the cases of populations that regularly interact with human settlements, occasionally human-sourced hairbands, along with additional layering around the tie to act as a protective buffer, leading to a typically "orb-like" appearance. Other form factors for these ties have been documented when conventional resources to fashion ties are scarce, including flat bands and ties fashioned around bones not wholly unlike how individuals from the Vullaby line incorporate bones into their feathers.

Zoroark form packs appear to have a very strong focus on interpersonal ties, with individuals that remain in a pack and [[TrueCompanions continue to hunt together beyond their first 3 months in their final form typically staying for the rest duration of their lives]]. Abandonment is highly frowned upon lives. Outside of the aforementioned window of time and akin to the highest crime to many Zoroark. Those who abandon their a handful of later life events associated with mating cycles, pack are punished fiercely.

Loner Zoroark do exist, but as they are often
desertion appears to be a sign sort of failure to find a suitable mate, they are pitied by other "cardinal sin" amongst members of Zorua line packs, with individuals that attempt to leave their packs outside of such events often becoming social pariahs amongst their peers.

Solitary individuals from this line are known to exist in wild contexts, though
the line. Once discovered status appear to typically be viewed by other Zoroark, they will immediately be approached and either adopted or, if particularly elderly, euthanized. Occasionally, individuals of local packs as a loner Zoroark will either discover or be approached sign of strong social ineptitude. If such an individual is encountered by a Zorua of any age, and pack, they will sometimes attempt to incorporate the loner into their ranks, albeit with low status. These "loners" are also known to display a curious, if rarely-exhibited social behavior in which an abandoned or orphaned Zorua and solitary Zoroark of no biological relation but strong bond will mutually adopt each other as parent and child, regardless of blood ties, and their bond is just as strong as it would be if they were biological parent and child. This is very rare, however, as the Circumstances with weak pack structures or many solitary Zorua must line members are generally seen as aberrations, and tend to correspond to periods of severe disruption within the environments of these creatures.

Creatures from this line
have lost its original family by some means, occasionally been documented collaborating with Vulpix line members in and those circumstances do not happen very often.
around regions west of Unova Route 14. Generally these interactions amount to less intimate behaviors such as mutual assistance herding prey into traps, though the creatures have at times been documented cohabitating within common territories, particularly during cold autumn and winter months. In periods of time with limited prey and / or shelter, such amicableness is far more likely to be replaced with a fierce and hostile competition between individuals from the two lines for resources. Zorua line members in Unova have occasionally been documented interacting with Riolu line members. Interactions among forest-dwelling individuals are typically are of a similar nature to Vulpix, though it has been noted that the former tend to be noticeably disadvantaged in the event of hostility during lean times. What few accounts of interactions with individual Riolu line members hailing from more rugged settings exist seems to evidence a more aloof interaction between the two. A somewhat morbid example of mutual interaction between creatures from the two lines that has become better documented in more recent decades. There has been a startling number of accounts of would-be poachers of Riolu line members in Unova being gravely injured or meeting untimely ends via attacks via collaborating Riolu and Zorua line packs.



The image of a Zoroark has been imitated by several human cultures throughout the years, especially in Unova. A prevalent legend in Unova is of the Trickster Zoroark, who could reshape itself so thoroughly that it could [[GenderBender switch gender at will]]. While Zoroark’s ability to create illusions is true, the gender switching is only true for the sexual dimorphism of a living creature it disguises itself as. The markings on the face of a fully grown Zoroark were often mimicked in Unovan stage plays back in the 1800’s, usually worn by the villain of the story.

There has also been an animated cartoon of note, featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[WesternAnimation/LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].

Many Zoroark have also been used to aide in special effects, before the advent of computer effects. Many Unovan films include an enactment of Night Daze to simulate an explosion of some sort, and there have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[Literature/AliceInWonderland Nidorina in Wonderland]]'.
----
[-Written by @/CalamityJane-]

to:

The image of a
Zorua and
Zoroark has been imitated by several human have generally possessed varying depictions in the folklore of cultures throughout that have had contact with them, ranging from generally favorable portrayals of playful tricksters, to being castigated as malevolent and duplicitous fiends. Regardless, such cultures often imitate the years, imagery of these creatures, especially in Unova. A prevalent legend in Unova is of the Trickster Zoroark, who could reshape itself so thoroughly that it could [[GenderBender switch gender at will]]. While Zoroark’s ability to create illusions is true, the gender switching is only true for the sexual dimorphism of a living creature it disguises itself as. The markings on the face of a fully grown Zoroark were often mimicked in Unovan stage plays dating as far back in the 1800’s, as 200 years ago, usually worn by the villain of the story.

story. It has been noted that in historical times, Zoroark were seen as being invaluable for military applications for their ability to mask the movement of troops and equipment, infiltration of enemy targets, as well as their effectiveness in countering infiltration by ghost-type Pokemon.

Creatures from the Zorua line have had a strong historical tie to the film industry. Before the advent of computer effects, many Unovan films utilized illusions generated by Zorua line members to provide visual spectacle, a practice which remains alive in independent and small film scenes in Unova.
There has have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been an animated sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[Literature/AliceInWonderland Nidorina in Wonderland]]'. It should come as no surprise based off of this that other sectors of the film industry would be influenced by these creatures' iconography and portrayal. A particularly famous example stems from a series of cartoon of note, shorts featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[WesternAnimation/LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].

Many Curiously enough, Zoroark appear to have also been used to aide become increasingly ingrained in special effects, before the advent of computer effects. Many Unovan films include an enactment of Night Daze to simulate an explosion of some sort, the popular culture in Kanto, Johto, Hoenn, Sinnoh, and there their surrounding regions since first contact with Unova and its surrounding regions, with works derived from local folklore that is presently presumed to have been recorded cases written in reference to Vulpix line members sometimes being reworked around members of the Zorua line. One example being the modeling of a [[{{Okami}} shapeshifting swordsman from a video game carrying hefty influence by local folklore off of these creatures]] There is a small amount of evidence that suggests that Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries may have also been sampled for the cries of had a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of presence in these regions even before this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[Literature/AliceInWonderland Nidorina in Wonderland]]'.
----
[-Written
event, though its veracity is presently hotly contested.

[-Original Article
by @/CalamityJane-]@/CalamityJane.-]
[-4/2013 Revision by @/TracerBullet.-]
18th Jul '12 6:36:12 AM FELH2
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The most astonishing instance of illusory human households was when an entire acre of flat grassland with a farm in the center, a fence surrounding the land, and a ‘Keep Out’ sign on top of a mailbox was revealed to be nothing more than an illusion conjured up by a talented pack of Zoroark. This was revealed by a group of rowdy young men, who had intended to ‘TP’ the enormous house on Halloween Night because they were never allowed beyond the fence.

to:

The most astonishing instance of illusory human households was when an entire acre of flat grassland with a farm in the center, a fence surrounding the land, and a ‘Keep Out’ sign on top of a mailbox was revealed to be nothing more than an illusion conjured up by a talented pack of Zoroark. This was revealed by a group of rowdy young men, who had intended to ‘TP’ the enormous house on Halloween Night because they were never allowed beyond the fence.
fence.



Zorua and Zoroark are an exclusively carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it and swallow bits and pieces of the meat. They prefer to eat mammalian meat, such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.

to:

Zorua and Zoroark are an exclusively carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it and swallow bits and pieces of the meat. They prefer to eat mammalian meat, such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.
Zoroark.



Many occasions where a mother Zoroark’s children have been threatened have led to the death of the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.

to:

Many occasions where a mother Zoroark’s children have been threatened have led to the death of the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.
safety.



There has also been an animated cartoon of note, featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].

to:

There has also been an animated cartoon of note, featuring [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[LooneyTunes [[WesternAnimation/LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].
6th Jul '12 1:15:17 PM LordGro
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Many Zoroark have also been used to aide in special effects, before the advent of computer effects. Many Unovan films include an enactment of Night Daze to simulate an explosion of some sort, and there have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[AliceInWonderland Nidorina in Wonderland]]'.

to:

Many Zoroark have also been used to aide in special effects, before the advent of computer effects. Many Unovan films include an enactment of Night Daze to simulate an explosion of some sort, and there have been recorded cases of Zoroark cries being sampled and modified for the cries of deadly monsters. Zorua cries have also been sampled for the cries of a smaller creature, [[MonsterIsAMommy often revealed to be the reason for a larger monster's rampage]]. As of this writing, the only Zoroark Actress was one nicknamed 'Julia', used to play the role of 'Tweedle Dee' in the classic film '[[AliceInWonderland '[[Literature/AliceInWonderland Nidorina in Wonderland]]'.
28th Feb '12 12:31:22 AM nombretomado
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There has also been an animated cartoon of note, featuring [[WileECoyoteAndRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].

to:

There has also been an animated cartoon of note, featuring [[WileECoyoteAndRoadrunner [[WesternAnimation/WileECoyoteAndTheRoadrunner a male Zoroark fruitlessly chasing an unusually speedy Unfezant]] with the intent to eat it. His whacky adventures [[LongRunners have entertained three generations so far]] and shows no sign of stopping in the immediate future. The Zoroark, named [[FunWithAcronyms Wile E.]] [[SpeciesSurname Zoroark]], has once even been adopted as the mascot of the studio that created him, eventually replaced with [[LooneyTunes Beethoven the Beheeyem, Unovan Drillbur]], and finally [[BugsBunny Mint Mincinno]].
21st Nov '11 7:29:05 PM Firebert
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The Zorua line lives exclusively in packs of families. Many of the line believe that a ‘family’ consists of at least one parent and one child. After the mating season, the ‘leftover’ Zoroark form a pack and [[{{Nakama}} continue to hunt together for the rest of their lives]]. Abandonment is highly frowned upon and akin to the highest crime to many Zoroark. Those who abandon their pack are punished fiercely.

to:

The Zorua line lives exclusively in packs of families. Many of the line believe that a ‘family’ consists of at least one parent and one child. After the mating season, the ‘leftover’ Zoroark form a pack and [[{{Nakama}} [[TrueCompanions continue to hunt together for the rest of their lives]]. Abandonment is highly frowned upon and akin to the highest crime to many Zoroark. Those who abandon their pack are punished fiercely.
17th Apr '11 9:12:54 AM Luigifan
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Zorua is the premature morph, a vulpine Pokémon mainly slate-gray in coloration with red and black accents on its head and feet. Zorua's ears are triangular with dark insides, and it has a large, whirled scruff of fur on its head, tipped with red coloration. This whirl of hair eventually grows out into an enormous mane, to be pulled back by a special ‘hair tie’ made by a female Zoroark, whether the mother of the Zorua or the Zorua herself, as a bit of a ‘coming of age’ task. Often the hair tie is made of some kind of orb, though there have been instances of it using a bone to tie its hair back similar to a Mandibuzz when there is no orb to be found.

Its eyes appear to possess no pupils and its eyelids and circular "eyebrow" markings are red. Most Zorua are born blind and for a majority of its pre-evolutionary life cannot open its eyes all the way. Zorua also possesses a scruff of black fur around its neck that eventually grows to cover the chest area as Zoroark, and limbs tipped with red. Its tail is bushy, and when it opens its mouth small fangs can be seen developing.

Zoroark is the mature form, and is a sign of reproductive maturity in the eyes of other Zoroark. It has developed stronger hind legs and their front limbs have developed elbow joints and sharp red claws. Zoroark is mainly grayish-brown in coloration, with red and black accents. It has a pointed snout and ears, the insides of which have red coloration. Zoroark also has some red markings rimming its eyes and mouth; these markings vary per individual, and could have patterns that cover the entire face or could barely be seen at all.

to:

Zorua is the premature morph, a vulpine Pokémon mainly slate-gray in coloration with red and black accents on its head and feet. Zorua's ears are triangular with dark insides, and it has a large, whirled scruff of fur on its head, tipped with red coloration. This whirl of hair eventually grows out into an enormous mane, to be pulled back by a special ‘hair tie’ made by a female Zoroark, whether the mother of the Zorua or the Zorua herself, as a bit of a ‘coming of age’ task. Often the hair tie is made of some kind of orb, though there have been instances of it using a bone to tie its hair back similar to (much like a Mandibuzz would) when there is no orb to be found.

Its eyes appear to possess no pupils pupils, and its eyelids and circular "eyebrow" markings are red. Most Zorua are born blind blind, and for a majority of its pre-evolutionary life life, it cannot open its eyes all the way. Zorua also possesses a scruff of black fur around its neck that eventually grows to cover the chest area as Zoroark, and limbs tipped with red. Its tail is bushy, and when it opens its mouth mouth, small fangs can be seen developing.

Zoroark is the mature form, and is a sign of reproductive maturity in the eyes of other Zoroark. It has developed stronger hind legs legs, and their front limbs have developed elbow joints and sharp red claws. Zoroark is mainly grayish-brown in coloration, with red and black accents. It has a pointed snout and ears, the insides of which have red coloration. Zoroark also has some red markings rimming its eyes and mouth; these markings vary per individual, and could have patterns that cover the entire face or could barely be seen at all.



The Zorua Line is especially notable for their mysterious ability, Illusion. Illusion is a very poorly understood ability, which gives the user the power to disguise anything it so chooses as something completely different. The Illusion is extremely thorough; many that have encountered Illusion are capable of interacting and feeling the Illusion created. Illusion has so far been seen to disguise the user, another item, an entire landscape, and even create sensations of heat from a barrier of fire.

What sets this ability apart from the Imposter or Transform abilities, which are commonly enacted by Ditto and the elusive Pokémon Mew, the typing, behavior, and abilities are not changed. While a Ditto can transform into a fighting type in order to use Brick Break, a Zoroark can only look like a fighting type while actually using dark type moves. It is also quite noticeable in the behavior of the Zoroark; while a regular member of the Minccino Line are germophobic and cleanly to a fault, a Zorua disguised as one behaves like a regular Zorua; rude, tricky, and somewhat violent. This varies per Zorua/Zoroark, and what nature they have, however.

Even after exhaustive research by several revered scientist, including Professors Juniper, the way Illusion works is still very poorly understood. Further research is needed, and a unifying hypothesis on the subject has yet to be made. Extremely rarely, a Zorua will be born with the ability to communicate telepathically. This ability is so rare in Zorua, however, that so far only five instances have been recorded.

Accompanied with their Illusion ability, fully grown Zoroark are capable of a move known as Night Daze by journalists. This move creates a large pulse of Dark Energy, more powerful than the Dark Pulse attack, that encompasses up to a one kilometer radius dome, blowing away and injuring any living thing in the vicinity. Strangely, it does not seem to affect any nonliving matter in the area. Like the Illusion ability, this move is poorly understood, and for now, its use is banned in Tournament-Sanctioned pokemon battles until it can be deemed safe.

to:

The Zorua Line is especially notable for their mysterious ability, Illusion. Illusion is a very poorly understood ability, which gives the user the power to disguise anything it so chooses as something completely different. The Illusion is extremely thorough; many that have encountered Illusion are capable of interacting with and feeling the Illusion created. Illusion has so far been seen to disguise the user, another item, an entire landscape, and even create sensations of heat from a barrier of fire.

What sets this ability apart from the Imposter or Transform abilities, which are commonly enacted by Ditto and the elusive Pokémon Mew, is that the typing, behavior, and abilities are not changed. While a Ditto can transform into a fighting type in order to use Brick Break, a Zoroark can only look ''look'' like a fighting type while (while actually using dark type moves. moves). It is also quite noticeable in the behavior of the Zoroark; while a regular member of the Minccino Line are line is germophobic and cleanly to a fault, a Zorua disguised as one behaves like a regular Zorua; rude, tricky, and somewhat violent. This varies per Zorua/Zoroark, and what nature they have, however.

Even after exhaustive research by several revered scientist, scientists, including Professors Juniper, the way Illusion works is still very poorly understood. Further research is needed, and a unifying hypothesis on the subject has yet to be made. Extremely rarely, a Zorua will be born with the ability to communicate telepathically. This ability is so rare in Zorua, however, that so far only five instances have been recorded.

Accompanied with their Illusion ability, fully grown Zoroark are capable of a move known as Night Daze by journalists. This move creates a large pulse of Dark Energy, more powerful than the Dark Pulse attack, that encompasses up to a one kilometer one-kilometer radius dome, blowing away and injuring any living thing in the vicinity. Strangely, it does not seem to affect any nonliving matter in the area. Like the Illusion ability, this move is poorly understood, and for now, its use is banned in Tournament-Sanctioned pokemon Pokemon battles until it can be deemed safe.



They eventually cancelled out the illusion due to startling the Zoroark with a loud firecracker, and the Zoroark fled. This particular pack of Zoroark was never seen again, nor have there been any more amazing feats of Illusion recorded.

to:

They eventually cancelled canceled out the illusion due to startling the Zoroark with a loud firecracker, and the Zoroark fled. This particular pack of Zoroark was never seen again, nor have there been any more amazing feats of Illusion recorded.



Zorua and Zoroark are an exclusively carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it and swallow bits and pieces of the meat. They prefer to eat mammalian meat such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.

to:

Zorua and Zoroark are an exclusively carnivorous species, as they are not situated with blunted teeth suitable for chewing. Once a kill has been made, they ravenously chomp on it and swallow bits and pieces of the meat. They prefer to eat mammalian meat meat, such as those from Bouffalant or the Minccino Line, for reasons only explained as ‘they taste better’. Occasionally, Zoroark may store spare food, but as they are not at immediate disposal to refrigeration technology or any salt to preserve their favorite meat, this is discouraged by experienced Zoroark.



Many occasions where a mother Zoroark’s children have been threatened have led to the death of the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in the Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.

The methods taken by both mother and child to reunite were great; the telepathic Zorua had befriended the Legendary Pokemon Celebi and gained its assistance in finding his mother, while the mother, dubbed ‘Meema’ by journalists, had shown a great amount of strength and power by breaking through an electrocuted prison, a fully-armed airplane, several buildings, and even managed to battle the ''actual'' [[OlympusMons Legendary Pokémon Entei, Raikou and Suicune]] [[WorthyOpponent to a standstill]]. However, the incident was grossly over-documented, and the story was exaggerated so thoroughly that many have begun to question whether ‘Meema’ had truly done such amazing feats.

to:

Many occasions where a mother Zoroark’s children have been threatened have led to the death of the attacker, and they occasionally end in [[MissingMom the death of the mother]]. One of the most recent documentations of a mother Zoroark defending her children happened in the Crown City, Sinnoh, where former businessman Grings Kodai kidnapped a mother Zoroark and her child, a Telepathic Zorua, and forced her to do his bidding in exchange for Zorua’s safety.

The methods taken by both mother and child to reunite were great; the telepathic Zorua had befriended the Legendary Pokemon Celebi and gained its assistance in finding his mother, while the mother, dubbed ‘Meema’ by journalists, had shown a great amount of strength and power by breaking through an electrocuted prison, a fully-armed airplane, several buildings, and even managed to battle the ''actual'' [[OlympusMons Legendary Pokémon Entei, Raikou Raikou, and Suicune]] [[WorthyOpponent to a standstill]]. However, the incident was grossly over-documented, and the story was exaggerated so thoroughly that many have begun to question whether ‘Meema’ had truly done such amazing feats.



The Zorua Line lives exclusively in packs of families. Many of the line believe that a ‘family’ consists of at least one parent and one child. After the mating season, the ‘leftover’ Zoroark form a pack and [[{{Nakama}} continue to hunt together for the rest of their lives]]. Abandonment is highly frowned upon and akin to the highest crime to many Zoroark. Those who abandon their pack are punished fiercely.

Loner Zoroark do exist, but as they are often a sign of failure to find a suitable mate, they are pitied by other members of the line. Once discovered by other Zoroark, they will immediately be approached and either adopted or, if particularly elderly, euthanized. Occasionally, a loner Zoroark will either discover or be approached by a Zorua of any age, and they will adopt each other as parent and child, regardless of blood ties, and their bond is just as strong as it would be if they were biological parent and child. This is very rare however, as the Zorua must have lost its original family by some means, and those circumstances do not happen very often.

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The Zorua Line line lives exclusively in packs of families. Many of the line believe that a ‘family’ consists of at least one parent and one child. After the mating season, the ‘leftover’ Zoroark form a pack and [[{{Nakama}} continue to hunt together for the rest of their lives]]. Abandonment is highly frowned upon and akin to the highest crime to many Zoroark. Those who abandon their pack are punished fiercely.

Loner Zoroark do exist, but as they are often a sign of failure to find a suitable mate, they are pitied by other members of the line. Once discovered by other Zoroark, they will immediately be approached and either adopted or, if particularly elderly, euthanized. Occasionally, a loner Zoroark will either discover or be approached by a Zorua of any age, and they will adopt each other as parent and child, regardless of blood ties, and their bond is just as strong as it would be if they were biological parent and child. This is very rare rare, however, as the Zorua must have lost its original family by some means, and those circumstances do not happen very often.
28th Mar '11 10:49:59 AM CalamityJane
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[-Written by @/CalamityJane-]
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http://tvtropes.org/pmwiki/article_history.php?article=FanonPokedex.Zorua