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''Hitman: Miami'' is an AffectionateParody fanfic of ''VideoGame/{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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''Hitman: Miami'' is an AffectionateParody fanfic of ''VideoGame/{{Hitman}} 2: Silent Assassin'', ''VideoGame/Hitman2SilentAssassin'', written by "Agent 17" in 2003-2004.
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** Chapter 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
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** Chapter 5 has the player "watch the warehouse for hours on end", preferrably preferably while reading an interesting novel.
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].Archive[[/note]].
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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.
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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has the bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.
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* AffectionateParody
to:
* AffectionateParodyAffectionateParody: The author is a fan of the ''Hitman'' games, naturally.
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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Not to be confused with ''VideoGame/HotlineMiami''.
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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop.
Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.
Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.
to:
It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.
Unfortunately, the series petered out after eightmissions chapters and the promised "pretty deep plot and a twist ending" never saw the light of day.
Unfortunately, the series petered out after eight
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* AirVentPassageway: In mission 8.
* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferrets for a specific purpose.
* BoxedCrook: 47 is made this in mission 6.
* CoolShades: Worn by 47 throughout mission 1.
* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferrets for a specific purpose.
* BoxedCrook: 47 is made this in mission 6.
* CoolShades: Worn by 47 throughout mission 1.
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* AirVentPassageway: In mission Used to access the target's office in chapter 8.
* BestialityIsDepraved: The target inmission chapter 3 is involved in illegal ferret smuggling, and uses the ferrets for a a... specific purpose.
* BoxedCrook: 47 is made this inmission 6.
chapter 6, after being caught by the police. "If you can drop him, we'll drop the charges."
* CoolShades: Worn by 47 throughoutmission chapter 1.
* BestialityIsDepraved: The target in
* BoxedCrook: 47 is made this in
* CoolShades: Worn by 47 throughout
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* GayBar: The Bad Times Cafe in mission 2, [[CampGay so much]].
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
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* GayBar: The Bad Times Cafe in mission chapter 2, [[CampGay so much]].
* KillerGorilla:Mission Chapter 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme inmission chapter 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
* KillerGorilla:
* NeverSuicide: Taken to the extreme in
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* ProductPlacement: For Coca-Cola throughout mission 3.
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".
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* ProductPlacement: For Coca-Cola throughout mission chapter 3.
* PunnyName: The firstmission chapter has 47 receive an email from a "Vladimir Cutzurnutzov".
* PunnyName: The first
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* WaitingPuzzle: The ending of mission 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
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* WaitingPuzzle: The ending of mission chapter 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
**Mission Chapter 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: Inmission chapter 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
**
* WouldHurtAChild: In
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* OriginalFlavour: Well, as close as a text fic can emulate a video game. The fic is trying to, more or less, convey the feeling of playing an actual ''Hitman'' game.
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* AllCrimesAreEqual: Parodying this trope from the original game:
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
* DisproportionateRetribution: Parodying this trope from the original game:
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
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----
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Hm. That's a lot of numbers.
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* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
to:
* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret ferrets for a specific purpose...purpose.
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* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
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* ButYouScrewOneGoat: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
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''Hitman: Miami'' is an AffectionateParody fanfic of 'VideoGame/'{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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''Hitman: Miami'' is an AffectionateParody fanfic of 'VideoGame/'{{Hitman}} ''VideoGame/{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
to:
''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 'VideoGame/'{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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* AllCrimesAreEqual
to:
* AllCrimesAreEqualAllCrimesAreEqual: Parodying this trope from the original game:
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* AllCrimesAreEqual
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
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* DisproportionateRetribution
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
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''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by Agent 17 in 2003-2004.
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[[quoteright:278:http://static.tvtropes.org/pmwiki/pub/images/hitmanmiami_4031.JPG]]
''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written byAgent 17 "Agent 17" in 2003-2004.
''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by
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''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by Agent 17 in 2003-2004.
It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop.
Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.
You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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!!The fic exhibits the following tropes:
* AffectionateParody
* AirVentPassageway: In mission 8.
* BoxedCrook: 47 is made this in mission 6.
* ButYouScrewOneGoat: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
* CoolShades: Worn by 47 throughout mission 1.
* DeadFic
* DisproportionateRetribution
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
* GayBar: The Bad Times Cafe in mission 2, [[CampGay so much]].
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
* ProductPlacement: For Coca-Cola throughout mission 3.
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".
* RhymesOnADime: Mr. Pi during fights, much to 47's frustration.
* ScannableMan: 47's barcode tattoo becomes a liability when he visits a supermarket. He needs to run his head across the barcode scanner before leaving.
* WaitingPuzzle: The ending of mission 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
* YouAllLookFamiliar: A RunningGag is for many bit characters to look identical to minor characters from ''Hitman 2''.
----
It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop.
Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.
You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
----
!!The fic exhibits the following tropes:
* AffectionateParody
* AirVentPassageway: In mission 8.
* BoxedCrook: 47 is made this in mission 6.
* ButYouScrewOneGoat: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
* CoolShades: Worn by 47 throughout mission 1.
* DeadFic
* DisproportionateRetribution
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
* GayBar: The Bad Times Cafe in mission 2, [[CampGay so much]].
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
* ProductPlacement: For Coca-Cola throughout mission 3.
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".
* RhymesOnADime: Mr. Pi during fights, much to 47's frustration.
* ScannableMan: 47's barcode tattoo becomes a liability when he visits a supermarket. He needs to run his head across the barcode scanner before leaving.
* WaitingPuzzle: The ending of mission 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
* YouAllLookFamiliar: A RunningGag is for many bit characters to look identical to minor characters from ''Hitman 2''.
----