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''Hitman: Miami'' is an AffectionateParody fanfic of ''VideoGame/{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.

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''Hitman: Miami'' is an AffectionateParody fanfic of ''VideoGame/{{Hitman}} 2: Silent Assassin'', ''VideoGame/Hitman2SilentAssassin'', written by "Agent 17" in 2003-2004.
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** Chapter 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.

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** Chapter 5 has the player "watch the warehouse for hours on end", preferrably preferably while reading an interesting novel.
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].

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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].Archive[[/note]].
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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.

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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has the bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.



* AffectionateParody

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* AffectionateParodyAffectionateParody: The author is a fan of the ''Hitman'' games, naturally.
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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].

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You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note website]][[note]]note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], Archive[[/note]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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Added DiffLines:


Not to be confused with ''VideoGame/HotlineMiami''.
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It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop.

Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.

to:

It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop. Each chapter is a walkthrough for a different mission; they usually poke fun at quirks of the original games.

Unfortunately, the series petered out after eight missions chapters and the promised "pretty deep plot and a twist ending" never saw the light of day.



* AirVentPassageway: In mission 8.
* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferrets for a specific purpose.
* BoxedCrook: 47 is made this in mission 6.
* CoolShades: Worn by 47 throughout mission 1.

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* AirVentPassageway: In mission Used to access the target's office in chapter 8.
* BestialityIsDepraved: The target in mission chapter 3 is involved in illegal ferret smuggling, and uses the ferrets for a a... specific purpose.
* BoxedCrook: 47 is made this in mission 6.
chapter 6, after being caught by the police. "If you can drop him, we'll drop the charges."
* CoolShades: Worn by 47 throughout mission chapter 1.



* GayBar: The Bad Times Cafe in mission 2, [[CampGay so much]].
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.

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* GayBar: The Bad Times Cafe in mission chapter 2, [[CampGay so much]].
* KillerGorilla: Mission Chapter 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission chapter 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.



* ProductPlacement: For Coca-Cola throughout mission 3.
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".

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* ProductPlacement: For Coca-Cola throughout mission chapter 3.
* PunnyName: The first mission chapter has 47 receive an email from a "Vladimir Cutzurnutzov".



* WaitingPuzzle: The ending of mission 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.

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* WaitingPuzzle: The ending of mission chapter 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission Chapter 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission chapter 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
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* OriginalFlavour: Well, as close as a text fic can emulate a video game. The fic is trying to, more or less, convey the feeling of playing an actual ''Hitman'' game.

Added: 310

Removed: 272

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* AllCrimesAreEqual: Parodying this trope from the original game:
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.



* DisproportionateRetribution: Parodying this trope from the original game:
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.



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Hm. That's a lot of numbers.
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* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...

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* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret ferrets for a specific purpose...purpose.

Added: 134

Removed: 132

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But You Screw One Goat is being renamed to Bestiality Is Depraved and misuse being removed


* BestialityIsDepraved: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...



* ButYouScrewOneGoat: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
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''Hitman: Miami'' is an AffectionateParody fanfic of 'VideoGame/'{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.

to:

''Hitman: Miami'' is an AffectionateParody fanfic of 'VideoGame/'{{Hitman}} ''VideoGame/{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.

to:

''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 'VideoGame/'{{Hitman}} 2: Silent Assassin'', written by "Agent 17" in 2003-2004.
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* AllCrimesAreEqual

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* AllCrimesAreEqualAllCrimesAreEqual: Parodying this trope from the original game:

Added: 225

Removed: 235

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* AllCrimesAreEqual
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.



* DisproportionateRetribution
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
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''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by Agent 17 in 2003-2004.

to:

[[quoteright:278:http://static.tvtropes.org/pmwiki/pub/images/hitmanmiami_4031.JPG]]
''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by Agent 17 "Agent 17" in 2003-2004.
Is there an issue? Send a MessageReason:
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Added DiffLines:

''Hitman: Miami'' is an AffectionateParody fanfic of ''{{Hitman}} 2: Silent Assassin'', written by Agent 17 in 2003-2004.

It has been written as a {{walkthrough}} for the supposed game ''Hitman: Miami'', a series installment which has bald assassin 47 HappilyMarried to the Chinese hooker Mei-Ling and living in sunny Miami. He is forced back into business, however, after unknown assailants kill his wife and--what's worse--steal his laptop.

Unfortunately, the series petered out after eight missions and the promised "pretty deep plot and a twist ending" never saw the light of day.

You can read ''Hitman: Miami'' [[http://web.archive.org/web/20070506172844/http://www.hitmanforum.com/category.php?catid=42 on the hitmanforum.com website]][[hottip:*:note that this section has been deleted in the site redesign, so the link goes to the Internet Archive]], or [[http://www.hitmanforum.com/index.php/topic/6379-hitman-miami/ directly on the forums where it originated]].
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!!The fic exhibits the following tropes:
* AffectionateParody
* AirVentPassageway: In mission 8.
* BoxedCrook: 47 is made this in mission 6.
* ButYouScrewOneGoat: The target in mission 3 is involved in illegal ferret smuggling, and uses the ferret for a specific purpose...
* CoolShades: Worn by 47 throughout mission 1.
* DeadFic
* DisproportionateRetribution
-->... if 47 walks in, a metal detector will be set off, and an army of guards will shoot 47 on sight, as is standard procedure in the event someone sets off a metal detector, anywhere, in the entire world.
* GayBar: The Bad Times Cafe in mission 2, [[CampGay so much]].
* KillerGorilla: Mission 8 has 47 up against genetically engineered, gun-toting gorilla assassins.
* NeverSuicide: Taken to the extreme in mission 4, where 47 has to forge suicide notes for every single dead body in the villa (and there are a lot). Then he blows up the entire villa anyway.
* ProductPlacement: For Coca-Cola throughout mission 3.
* PunnyName: The first mission has 47 receive an email from a "Vladimir Cutzurnutzov".
* RhymesOnADime: Mr. Pi during fights, much to 47's frustration.
* ScannableMan: 47's barcode tattoo becomes a liability when he visits a supermarket. He needs to run his head across the barcode scanner before leaving.
* WaitingPuzzle: The ending of mission 2 has 47 wait at a bus stop "for thirty-five real-time minutes".
** Mission 5 has the player "watch the warehouse for hours on end", preferrably while reading an interesting novel.
* WouldHurtAChild: In mission 7, the only way for 47 to get the money for the supermarket shopping is to garrotte the children in the toy section and steal their cash.
* YouAllLookFamiliar: A RunningGag is for many bit characters to look identical to minor characters from ''Hitman 2''.
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