History EpicFail / VideoGames

23rd Feb '17 4:47:01 AM KingBowser9001
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* In ''VideoGame/SuperMarioGalaxy2'', during [[BrutalBonusLevel The Perfect Run]], it is entirely possible to fall off the edge of the planet where the Star is. Yes, really. Not the area where the Star appeared in The Ultimate Test, but a completely separate planet with no real hazards whatsoever. There is no possible reasonable explanation for why you'd do this.
2nd Feb '17 10:28:03 AM StFan
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* ''VideoGame/DwarfFortress'' has a myriad number of ways to fail (after all, Losing is Fun!) but there are a select few ways that you can Epicly Fail, like say [[http://mkv25.net/dfma/movie-701-shortestfortever accidentally starting your fortress over a volcano]][[note]]Actually, it appears to be some weird hybrid of a volcano and a bottomless pit[[/note]].
** For the fans, this is actually how you succeed - since there's no actual victory in DF, the easiest win condition is to achieve a catastrophic failure that is notable in some entertaining way, then post it on the Bay 12 forums. What other games call Epic Fail, are considered {{Awesome Moment}}s (with a heaping dose of [[FunnyMoments funny]]) in ''Dwarf Fortress''.
** The current TV Tropes succession game, {{LetsPlay/Waterburned}}, has two examples within the first two years - creating a drowning trap that flooded half the fortress thanks to a misplaced channel, and having the military boldly sally out to a humiliating defeat--by ''kobolds''.
** Which is nothing compared to "DwarfFortress/DrunkFortress". It's a fortress played while [[AlcoholInducedIdiocy completely inebriated]]. [[FailureIsTheOnlyOption Do the math.]]

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* ''VideoGame/DwarfFortress'' has a myriad number of ways to fail (after all, Losing is Fun!) but there are a select few ways that you can Epicly Fail, like say Fail.
** Like say,
[[http://mkv25.net/dfma/movie-701-shortestfortever accidentally starting your fortress over a volcano]][[note]]Actually, it appears to be some weird hybrid of a volcano and a bottomless pit[[/note]].
** For the fans, this is actually how you succeed - -- since there's no actual victory in DF, the easiest win condition is to achieve a catastrophic failure that is notable in some entertaining way, then post it on the Bay 12 forums. What other games call Epic Fail, are considered {{Awesome Moment}}s (with a heaping dose of [[FunnyMoments funny]]) in ''Dwarf Fortress''.
** The current TV Tropes succession game, {{LetsPlay/Waterburned}}, "LetsPlay/{{Waterburned}}", has two examples within the first two years - -- creating a drowning trap that flooded half the fortress thanks to a misplaced channel, and having the military boldly sally out to a humiliating defeat--by defeat -- by ''kobolds''.
** Which is nothing compared to "DwarfFortress/DrunkFortress"."LetsPlay/DrunkFortress". It's a fortress played while [[AlcoholInducedIdiocy completely inebriated]]. [[FailureIsTheOnlyOption Do the math.]]
25th Jan '17 9:35:52 PM ShadictheHedgehog
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** This is especially heinous/hilarious with Raine, who only uses the most basic ingredients to cook anything. All that Sandwiches require in this game is bread. Raine can fail at ''serving bread.''
22nd Dec '16 3:26:35 PM Blazer
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* In ''VideoGame/CrashBandicoot'', when you beat a stage, you're beat over the head with the crates you missed. In the UpdatedRerelease, Crash physically reacts to the crates, covering his head - after ten crates, he takes a knee; after twenty crates, he flops on the ground, covering his head. After 30 crates, he gives up and just lets them pummel him.
22nd Dec '16 11:27:57 AM BeerBaron
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* ''VideoGame/TheElderScrollsVSkyrim'' has killcams, where landing a killing blow on an enemy can lead to a CoupDeGraceCutscene with a special FinishingMove. Originally, these only occurred if you were fighting in melee, but a patch introduced killcams (sans finisher) for ranged and magical attacks. Killcams are triggered when the attack you just let out will kill the enemy you're engaging with. Sounds good so far. However, it doesn't take into account whether or not your attack will actually hit. This isn't a huge deal for melee finishers, since they're guaranteed to hit, but for ranged attacks, it's entirely possible for your opponent to move after the cutscene is triggered. If that happens, you're treated with a slow-mo view of your arrow/projectile wooshing past your opponent's head and hitting a wall.

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* ''Franchise/TheElderScrolls''
** In ''VideoGame/TheElderScrollsIIIMorrowind'', the sorcerer Inwold was hired by some smugglers operating out of Palansour to summon Daedra to use as muscle. However, his Ogrim and Scamps got out of control, killed all of the smugglers, and left Inwold imprisoned in nothing but a skirt and a hat ([[AndYourRewardIsClothes which he offers you for freeing him]].) The series has had some really terrible users of magic, but Inwold might just take the cake.
**
''VideoGame/TheElderScrollsVSkyrim'' has killcams, where landing a killing blow on an enemy can lead to a CoupDeGraceCutscene with a special FinishingMove. Originally, these only occurred if you were fighting in melee, but a patch introduced killcams (sans finisher) for ranged and magical attacks. Killcams are triggered when the attack you just let out will kill the enemy you're engaging with. Sounds good so far. However, it doesn't take into account whether or not your attack will actually hit. This isn't a huge deal for melee finishers, since they're guaranteed to hit, but for ranged attacks, it's entirely possible for your opponent to move after the cutscene is triggered. If that happens, you're treated with a slow-mo view of your arrow/projectile wooshing past your opponent's head and hitting a wall.
23rd Nov '16 9:57:31 PM infernape612
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* ''VideoGame/{{QWOP}}''. Apparently, your country's Olympic training program is so underfunded that athletes in training don't even know how to ''walk'' and even just "running" ten meters by hopping and doing the splits is considered an achievmeent. Which leads to these things happening far more than they should:

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* ''VideoGame/{{QWOP}}''. Apparently, your country's Olympic training program is so underfunded that athletes in training don't even know how to ''walk'' and even just "running" ten meters by hopping and doing the splits is considered an achievmeent.achievement. Which leads to these things happening far more than they should:
31st Oct '16 11:35:58 PM AuraXtreme
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** When demonstrating how Lucario's aura was buffed, Sakurai demonstrates a potential downside to it by having Lucario use his Up-Special and flying over the stage, dying.

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** When demonstrating how Lucario's aura was buffed, buffed for ''[=WiiU/3DS=]'' compared to ''Brawl'', Sakurai demonstrates a potential downside to it by having Lucario use his Up-Special and flying over away from the lower blast zone on one side of the stage, dying.over the platform, and landing in the lower blast zone on the ''other'' side of the stage.



** ''"Hitmonlee used Hi Jump Kick! Hitmonlee kept going and crashed! Hitmonlee fainted!"'' [[note]]Hi Jump Kick has a 10% chance of missing, and when it does it takes off half of the user's max HP. Using this move can easily result in knocking your own Pokemon out. The move used to give back half the damage it would have inflicted on the target, so failing to hit a target with a large pool of HP or low defense, like a Blissey, would definitely have killed the user.[[/note]]

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** ''"Hitmonlee used Hi High Jump Kick! Hitmonlee kept going and crashed! Hitmonlee fainted!"'' [[note]]Hi [[note]]High Jump Kick has a 10% chance of missing, and when it does it takes off half of the user's max HP. Using this move can easily result in knocking your own Pokemon out. The move used to give back half the damage it would have inflicted on the target, so failing to hit a target with a large pool of HP or low defense, like a Blissey, would definitely have killed the user.[[/note]]


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* ''Tales of Symphonia'' has the cooking mechanic. Every recipe has a chance of failing. The first recipe in the game is for a Sandwich. Which leads to a wonderful post-battle message that reads ''Failed at making a Sandwich''.
28th Oct '16 11:06:17 AM Vorhias
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* Speaking of Monkey Island, during one section of ''VideoGame/TheCurseOfMonkeyIsland'', Guybrush can attempt to "audition" to be the 4th member of Edward Van Helgen's barbershop quartet by singing for him. Every attempt Guybrush makes is especially bad, and is chided by Van Helgen as such, until make a fifth attempt...
--> '''Van Helgen:''' ...that's odd.
--> '''Guybrush:''' What? You like it??
--> '''Van Helgen:''' No, no, no. It was dreadful. It's just that my queasiness has subsided... ...but now I'm beginning to taste metal and see spots before my eyes. I'm afraid that your singing is so bad that it has caused me to have a stroke.
24th Sep '16 12:52:04 PM nombretomado
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** Likewise, Akuma's Raging Demon is a fearsome attack, able to kill a man [[EvilVersusEvil with his own sins.]] What can stop such a unstoppable attack? ''Dan Hibiki's [[CapcomVsWhatever Otoko Michi]] and [[StreetFighterIV Shisso Buraiken]] attacks, the first of which '''being a knockoff of Raging Demon itself.'''''

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** Likewise, Akuma's Raging Demon is a fearsome attack, able to kill a man [[EvilVersusEvil with his own sins.]] What can stop such a unstoppable attack? ''Dan Hibiki's [[CapcomVsWhatever [[VideoGame/CapcomVsWhatever Otoko Michi]] and [[StreetFighterIV Shisso Buraiken]] attacks, the first of which '''being a knockoff of Raging Demon itself.'''''
19th Aug '16 4:18:27 PM ThatBitterTase
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* ''VideoGame/DarkestDungeon'' has a boss named the Brigand Cannon. It's a massive cannon with several brigands manning it, one of which is the Brigand Lighter, [[ExactlyWhatItSaysOnTheTin who lights it]]. Once lit, the cannon will fire, doing massive damage to the party... except for that rare occasion when it ''misfires''. This ''reduces your party's stress'', as they take amusement (and relief) in being spared.
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http://tvtropes.org/pmwiki/article_history.php?article=EpicFail.VideoGames