History DumbMuscle / TabletopGames

20th Aug '16 6:29:11 PM nombretomado
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** A lot of monsters fit the profile of dim-witted thugs, if you go by stereotypes, including ogres, hill giants, trolls, and minotaurs (except minotaurs on [[{{Dragonlance}} Krynn]], who can be rather smart).

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** A lot of monsters fit the profile of dim-witted thugs, if you go by stereotypes, including ogres, hill giants, trolls, and minotaurs (except minotaurs on [[{{Dragonlance}} [[Literature/{{Dragonlance}} Krynn]], who can be rather smart).
2nd Mar '16 4:41:47 AM LadyJaneGrey
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* In ''TabletopGame/DungeonsAndDragons'', most [[DemonLordsAndArchdevils Demon Lords]] of the [[ChaoticEvil Abyss]] are {{Genius Bruiser}}s, [[TheChessmaster Chessmasters]], {{Magnificent Bastard}}s, or some combination there of. The exception is Kostchtchie, a PsychopathicManChild who may or may not have been a former [[OurGiantsAreBigger frost giant]], which is ironic as he's a textbook case of HotBlooded.
** Technically, his official statistics in at least one source list his Intelligence Score at 18. He's clearly not as smart as most other planar rulers, but that's better than the average human.

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* In ''TabletopGame/DungeonsAndDragons'', most ''TabletopGame/DungeonsAndDragons'',
** Most
[[DemonLordsAndArchdevils Demon Lords]] of the [[ChaoticEvil Abyss]] are {{Genius Bruiser}}s, [[TheChessmaster Chessmasters]], {{Magnificent Bastard}}s, or some combination there of. The exception is Kostchtchie, a PsychopathicManChild who may or may not have been a former [[OurGiantsAreBigger frost giant]], which is ironic as he's a textbook case of HotBlooded.
** Technically,
HotBlooded. (Technically, his official statistics in at least one source list his Intelligence Score at 18. He's clearly not as smart as most other planar rulers, but that's better than the average human. )



** Of the ''classes'', Barbarians fit the mold better than any other. Before 4th Edition, anyone rolling a Barbarian had to spend points for their character to know how to ''read''. Naturally, the popular Half-Orc Barbarian is often both a mental midget and a paragon of power.
*** Meanwhile, the Fighter of 3.5 is actually something of an aversion: though they're free to dump mental stats, one of the best feats in a Fighter build, Improved Trip, requires an above-average Intelligence of at least 13.
** The Orc god of strength [[ForgottenRealms Bahgtru]] is stupid even by Orc standards with one of his nicknames being "the awesomely stupid." He is so stupid intelligence draining attacks have no effect since he cannot get any dumber. On the other hand he is so strong he is immune to strength draining spells and can bypass spells that protect from physical damage. He's so strong, weapons and armor only slow him down, and he is never depicted using either in any myths, instead pummeling legions of enemies into paste with his bare hands; the symbol associated with him, a broken femur, comes from a famous orcish myth where he slew a giant, hundred-legged monster from another dimension by breaking all its legs.

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** Of the ''classes'', Barbarians fit the mold better than any other. Before 4th Edition, anyone rolling a Barbarian had to spend points for their character to know how to ''read''. Naturally, the popular Half-Orc Barbarian is often both a mental midget and a paragon of power.
***
power. Meanwhile, the Fighter of 3.5 is actually something of an aversion: though they're free to dump mental stats, one of the best feats in a Fighter build, Improved Trip, requires an above-average Intelligence of at least 13.
** The Orc god of strength [[ForgottenRealms Bahgtru]] is stupid even by Orc standards with one of his nicknames being "the awesomely stupid." He is so stupid stupid, intelligence draining attacks have no effect since he cannot get any dumber. On the other hand he is so strong he is immune to strength draining spells and can bypass spells that protect from physical damage. He's so strong, weapons Weapons and armor only slow him down, and he is never depicted using either in any myths, instead pummeling legions of enemies into paste with his bare hands; the symbol associated with him, a broken femur, comes from a famous orcish myth where he slew a giant, hundred-legged monster from another dimension by breaking all its legs.
16th Mar '15 4:02:52 AM Divra
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Added DiffLines:

** Earlier editions stated that orks and trolls weren't dumber than humans, just ''slower''. As in, their thought processes were slower. Give a human and a similarly gifted troll an advanced mathematical problem and they'll both solve it, it'll just take the troll a bit longer.
15th Mar '15 7:36:17 AM LordGro
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** WordOfGod says the Orcs are a parody of the British football hooligans. Nigel Stillman is a great fan of TheBeautifulGame, and he loathes the hooligans. The Orcs are intended to be a comparison in intelligence to a brick what a brick is to the football hooligans.
29th Nov '14 8:32:34 PM Agathaumas
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** Of the player races, Half-Orcs are consistently portrayed in this fashion; they get a bonus to their Strength scores, and prior to 4th Edition, a penalty to Intelligence.

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** Of the player races, Half-Orcs are consistently portrayed in this fashion; they get a bonus to their Strength scores, and prior to 4th in 3rd Edition, a penalty to Intelligence.
21st Nov '14 11:30:58 AM UknownTroper
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* ''TabletopGame/{{Shadowrun}}'' features this, with Orks and Trolls being a little and a lot more strong/stupid stats-wise. In the third edition intro to the races, the guest troll writer complains about the trope.

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* ''TabletopGame/{{Shadowrun}}'' features this, plays with Orks this; orks and Trolls being a little trolls (races with higher physical stats) have lower intelligence ''caps'' than humans, elves and a lot more strong/stupid stats-wise. dwarves. Your average troll is no dumber than the average human, but trolls and orks can never be ''as'' smart as the highest possible peaks of human intellect. In the third edition intro to the races, the guest troll writer complains about the trope.trope and claims that trolls and orks face discrimination and prejudice because everyone assumes this trope is true.
5th Nov '14 9:44:55 AM Willbyr
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* In ''BloodBowl'', most teams can hire at least one "Big Guy." With only a handful of exceptions, they all have either the Bone-head, Really Stupid, or Wild Animal traits, which means they are liable to stand around and do nothing for a turn. Even more of them have the loner trait, which means they can waste rerolls.

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* In ''BloodBowl'', ''TabletopGame/BloodBowl'', most teams can hire at least one "Big Guy." With only a handful of exceptions, they all have either the Bone-head, Really Stupid, or Wild Animal traits, which means they are liable to stand around and do nothing for a turn. Even more of them have the loner trait, which means they can waste rerolls.
31st Oct '14 12:53:31 AM morane
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Added DiffLines:

** WordOfGod says the Orcs are a parody of the British football hooligans. Nigel Stillman is a great fan of TheBeautifulGame, and he loathes the hooligans. The Orcs are intended to be a comparison in intelligence to a brick what a brick is to the football hooligans.
21st Apr '14 3:12:37 AM maedar
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** The Orc god of strength [[ForgottenRealms Bahgtru]] is stupid even by Orc standards with one of his nicknames being "the awesomely stupid." He is so stupid intelligence draining attacks have no effect since he cannot get any dumber. On the other hand he is so strong he is immune to strength draining spells and can bypass spells that protect from physical damage. He's clearly got the "muscle" part, however; he is never depicted using a weapon in any myths, instead pummeling legions of enemies into paste with his bare hands, and the symbol associated with him, a broken femur, comes from a famous orcish myth where he slew a giant, hundred-legged monster from another dimension by breaking all its legs.

to:

** The Orc god of strength [[ForgottenRealms Bahgtru]] is stupid even by Orc standards with one of his nicknames being "the awesomely stupid." He is so stupid intelligence draining attacks have no effect since he cannot get any dumber. On the other hand he is so strong he is immune to strength draining spells and can bypass spells that protect from physical damage. He's clearly got the "muscle" part, however; so strong, weapons and armor only slow him down, and he is never depicted using a weapon either in any myths, instead pummeling legions of enemies into paste with his bare hands, and hands; the symbol associated with him, a broken femur, comes from a famous orcish myth where he slew a giant, hundred-legged monster from another dimension by breaking all its legs.
2nd Mar '14 1:23:10 AM VutherA
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** Ogryns, who are humans who have evolved into being very tall and strong, at the expense of their intelligence (which is about the same as an average ork). The Imperium is quite fond of them due to their DumbIsGood philosophy, in addition to their great size and strength for a non-Space Marine human, making them powerful, loyal soldiers.

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** Ogryns, who are humans who have evolved into being very tall and strong, at the expense of their intelligence (which is about the same as an average ork). To make a revealing example, the ogryn Nork Deddog is a genius by his race's standards, as he can write his first initial of his name, speak in full sentences, and count on up to four using his fingers (his thumb confuses him). The Imperium is quite fond of them due to their DumbIsGood philosophy, in addition to their great size and strength for a non-Space Marine human, making them powerful, loyal soldiers.
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