History DrinkingGame / XCOMEnemyUnknown

16th Mar '16 8:32:06 AM ObsidianFire
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* Every time Bradford shows a lack of GenreSavvy (for your own sake, don't do the tutorial mission if you're playing this drinking game).

to:

* Every time Bradford shows a lack of GenreSavvy (for smartness(for your own sake, don't do the tutorial mission if you're playing this drinking game).
15th Nov '15 8:00:23 PM RainingMetal
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** Take another if they say "Dammit"
12th Nov '15 1:40:06 PM Vegos
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* Every time Vhalen and Shen *agree*.

to:

* Every time Vhalen and Shen *agree*.''agree''.
12th Nov '15 1:39:47 PM Vegos
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* Every time Vhalen and Shen *agree*.
30th Oct '15 2:09:13 AM scarcrow11
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** Finish your drink, then grab another one and finish it if you use a mind-controlled Ethereal to mind-control another Ethereal.

to:

** Finish your drink, then grab another one and finish it if you use a mind-controlled Ethereal to mind-control another Ethereal.Ethereal.
***This is impossible to do in normal gameplay, as the "Mind controller" and "Mind controlee" are considered psionically linked, much like the sectoids can fuse their minds with another sectoid. Thus, daisy-chaining is impossible.
22nd Sep '15 2:52:16 PM Lightning4119
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* Whenever someone on your team [[ImperialStormtrooperMarksmanshipAcademy misses a 90% or higher shot]]

to:

* Whenever someone on your team [[ImperialStormtrooperMarksmanshipAcademy misses a 90% or higher shot]]shot]]. If they get killed by the alien they were shooting at afterwards, drink until it stops hurting.
1st Sep '15 11:42:39 AM Lightning4119
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to:

* Whenever one of your soldiers panics, and then fires upon a fellow soldier. Two shots if they kill or critically wound them.
** Finish the bottle if they fire on and kill an alien you were trying to take alive.
25th Jul '14 12:44:02 PM demonfiren
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** Take two if it's a Floater that abuses it's [[MyRulesAreNotYourRules infinite flight powers.]]

to:

** Take two if it's a Floater that abuses it's its [[MyRulesAreNotYourRules infinite flight powers.]]
24th Jul '14 8:08:43 PM DuneTheWanderer
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** Take two if it's a Floater that abuses it's [[MyRulesAreNotYourRules infinite flight powers.]]
29th Jun '14 10:18:58 PM PosidonEnergy
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to:

** Two shots if you get the achievement for doing such.
* Every time a Terror Mission pops up.



* Whenever one of your troops is mind-controlled

to:

* Whenever one of your troops is mind-controlledmind-controlled.
** Finish your drink, then grab another one and finish it if you successfully finish the mission with none of your troops dead or wounded anyways.



* ENEMY WITHIN: Whenever you spot a Meld canister with 1 turn left and can't secure it on that turn.
* ENEMY WITHIN: Whenever you manage to mind-control an Ethereal.

to:

* ENEMY WITHIN: Whenever you spot a Meld canister with 1 turn left and can't secure it on that turn.
* ENEMY WITHIN: Whenever you manage to mind-control an Ethereal. Take a sip of the next drink if you do such in ''Enemy Unknown.''
** Finish your drink, then grab another one and finish it if you use a mind-controlled Ethereal to mind-control another
Ethereal.
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http://tvtropes.org/pmwiki/article_history.php?article=DrinkingGame.XCOMEnemyUnknown