History DragonAgeOrigins / TropesRToZ

11th Jul '16 7:03:01 AM yin_13147
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** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose the latter. However, he is still impressed with your bravery if you choose the former, as you refused to budge no matter what even when knowing that the odds are against you in a fight with him, and Duncan himself is also understanding to such a response considering the animosity held between elves and humans. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.

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** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose the latter. However, he is still impressed with your bravery if you choose the former, as you refused to budge no matter what even when knowing that the odds are against you in a fight with him, and Duncan himself he is also understanding to such a response considering the animosity held between elves and humans. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.
10th Jul '16 12:05:04 PM nombretomado
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* RatedMForManly: True, you can play as a woman, but the [[http://www.youtube.com/watch?v=6SuJ5T9sfAA trailers]] (among other things) seem to indicate this is BioWare's approach to marketing the game. And yet, the endgame seems to be most developed/complex for a female PC, if you romance Alistair.

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* RatedMForManly: True, you can play as a woman, but the [[http://www.youtube.com/watch?v=6SuJ5T9sfAA trailers]] (among other things) seem to indicate this is BioWare's Creator/BioWare's approach to marketing the game. And yet, the endgame seems to be most developed/complex for a female PC, if you romance Alistair.



* RealTimeWithPause: Like most other BioWare games. In ''Dragon Age'', failure to master this skill will make your life miserable.

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* RealTimeWithPause: Like most other BioWare Creator/BioWare games. In ''Dragon Age'', failure to master this skill will make your life miserable.



* RomanceSidequest: It's a BioWare game, of course it has this. (Including two homosexual ones.)

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* RomanceSidequest: It's a BioWare Creator/BioWare game, of course it has this. (Including two homosexual ones.)



*** BioWare has declared that the story of "The Hero of Ferelden" (the protagonist of ''Origins'', and possibly ''Awakening'', [=GoA=], and WH too) is over. Surprising to those who interpreted the ending of ''Origins'' and ''Witch Hunt'' as an opening for the Warden's return; downright confusing to those who know from ''Awakening'' and/or ''Dragon Age II'' that the Warden has disappeared and is being actively sought by the Chantry to help save the world again. However, they did promise to provide a Warden cameo in ''Inquisition,'' and have since made good on the promise; the Inquisitor is able to contact the Warden during the course of the game, learning ''why'' s/he has disappeared.

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*** BioWare Creator/BioWare has declared that the story of "The Hero of Ferelden" (the protagonist of ''Origins'', and possibly ''Awakening'', [=GoA=], and WH too) is over. Surprising to those who interpreted the ending of ''Origins'' and ''Witch Hunt'' as an opening for the Warden's return; downright confusing to those who know from ''Awakening'' and/or ''Dragon Age II'' that the Warden has disappeared and is being actively sought by the Chantry to help save the world again. However, they did promise to provide a Warden cameo in ''Inquisition,'' and have since made good on the promise; the Inquisitor is able to contact the Warden during the course of the game, learning ''why'' s/he has disappeared.
26th Jun '16 10:55:06 AM nombretomado
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* SpiritualSuccessor: Much touted by the developers as ''BaldursGate's'' spiritual successor.

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* SpiritualSuccessor: Much touted by the developers as ''BaldursGate's'' ''VideoGame/BaldursGate's'' spiritual successor.
29th May '16 11:30:36 AM yin_13147
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** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose the latter. Albeit he is still impressed with your bravery if you choose the former instead, as even when knowing that the odds are against you in a fight with him, you refused to budge no matter what. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.

to:

** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose the latter. Albeit However, he is still impressed with your bravery if you choose the former instead, former, as you refused to budge no matter what even when knowing that the odds are against you in a fight with him, you refused and Duncan himself is also understanding to budge no matter what.such a response considering the animosity held between elves and humans. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.
29th May '16 11:23:43 AM yin_13147
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** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose for the latter. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.

to:

** Duncan's rather uncooperative attitude when you first meet him in the City Elf Origin might be one. You can approach his insistence to stay with either conflict or compromise, and he praises you and becomes much more amiable when you choose for the latter.latter. Albeit he is still impressed with your bravery if you choose the former instead, as even when knowing that the odds are against you in a fight with him, you refused to budge no matter what. Talking to him immediately afterwards reveals that he already knew you were your mother's son/daughter and that he planned on inviting her to join the Grey Wardens twenty years ago, before getting talked out of it by Valendrian. Given these facts, he may have been testing you to find out if you took after your mother and if you'd make a good Grey Warden too.
19th May '16 7:28:10 PM ajbit26
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* SpiderSwarm: The game features {{Giant Spider}}s that are apparently social, since you usually meet them as packs. The number you usually met by group can range from three of five to an entire swarm of them.

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* SpiderSwarm: The game features {{Giant Spider}}s that are apparently social, since you usually meet them as packs. The number you usually met by group can range from three of or five to an entire swarm of them.



** Morrigan will refuse to talk to the Guardian Spirit at the Urn Quest, saying it's just a ghost and she has no desire to play games.



** In the main campaign, the crowning example in terms of sheer scale is abandoning Redcliffe village rather than helping them fortify and defend it. The came dishes out a heaping dose of WhatTheHellHero for it showing a special cutscene of the village being overrun and later you'll encounter many of the villagers as zombies. When you get back, the only survivor in the village is Bann Teagan and you can have the gall to demand thanks for patching him up.

to:

** In the main campaign, the crowning example in terms of sheer scale is abandoning Redcliffe village rather than helping them fortify and defend it. The came game dishes out a heaping dose of WhatTheHellHero for it showing a special cutscene of the village being overrun and later you'll encounter many of the villagers as zombies. When you get back, the only survivor in the village is Bann Teagan and you can have the gall to demand thanks for patching him up.
19th May '16 7:10:53 PM ajbit26
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** Explained in multiple places as well. The sole qualifications for being recruited to the Grey Wardens are willingness and ability to kill darkspawn [[spoiler: and the ability to survive the Joining]]. They make it explicitly clear that they'll take criminals, murderers, mages (Circle or apostate, even blood mages), nobles.

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** Explained in multiple places as well. The sole qualifications for being recruited to the Grey Wardens are willingness and ability to kill darkspawn [[spoiler: and the ability to survive the Joining]]. They make it explicitly clear that they'll take criminals, murderers, mages (Circle or apostate, even blood mages), nobles.nobles and plain common folk.



* ReligionOfEvil: The Cult of Andraste.



* SciFiWritersHaveNoSenseOfScale: Well, more like fantasy game writers have no sense of distance. Given the size of Ferelden according to the official maps, and the time frame of events prior to the start of the game, only two of the six possible PC origin stories (City Elf and Mage) could have actually happened due to the travel times involved.
19th May '16 6:59:00 PM ajbit26
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* SarcasticClapping: Loghain indulges this in answer to accusations against him in the Landsmeet.



* SlowClap: Loghain indulges this in answer to accusations against him in the Landsmeet.
30th Mar '16 10:29:12 PM MadCat221
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Added DiffLines:

** ''VideoGame/DragonAgeII'' as well as a a few minor mentions in the first game reveal that there were stragglers that escaped after the Fereldan forces were clearly routed: Both [[PlayerCharacter Hawke]] (if a non-Mage) and Carver escaped the bloodbath, and so apparently did Wynne and Uldred, and a (non-Cousland) Dog.
29th Mar '16 12:19:39 PM MadCat221
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** ...Except Sten. Due to the Qunari's BlueAndOrangeMorality, getting high approval with him through conversation is rather tricky. Telling him what you think he wants to hear will generally result in ''dis''approval. (The trick is to remember that Sten is very intelligent, and not to underestimate him: asking him about his culture and then either validating or - intelligently! - challenging his philosophy seems to consistently result in approval.)

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** ...Except Sten. Due to the Qunari's BlueAndOrangeMorality, getting high approval with him through conversation is rather tricky. Telling him what you think he wants to hear will generally result in ''dis''approval. (The The trick is to remember that Sten is very intelligent, and not to underestimate him: asking him about his culture and then either validating or - intelligently! - challenging his philosophy seems to consistently result in approval.)approval. For example, if he sounds like he doesn't want to discuss something, he ''doesn't want to discuss something.'' Saying "Okay, I'll let you be" gets you approval, while prodding him will get ''dis''approval... and he likely won't tell you anyway. Also, asserting your authority ("I'm not here to satisfy your expectations") will net approval too, especially if he's challenging it.



* ResurrectionSickness
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