History DidYouJustPunchOutCthulhu / VideoGames

29th Jun '16 3:59:06 AM Zoriax91
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** Speaking of ''Aria'', prior to the game's events a Belmont fought Dracula. That's usual business; what is not usual is that they killed him ''permanently''. [[spoiler:It was "J" aka Julius Belmont's doing, though it also resulted in [[BrokeYourArmPunchingOutCthulhu decades-long amnesia and the temporary loss of the Vampire Killer whip]]]].
26th Jun '16 12:23:10 PM nombretomado
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* In ''BaldursGate II: Throne of Bhaal'', the final battle pits the epic-level protagonist and his party against [[spoiler:Amellisan, traitorous priestess of Bhaal,]] charged up with about 99% of Bhaal's power. Your protagonist has the remaining 1%. You win.

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* In ''BaldursGate II: Throne of Bhaal'', ''VideoGame/BaldursGateIIThroneOfBhaal'', the final battle pits the epic-level protagonist and his party against [[spoiler:Amellisan, traitorous priestess of Bhaal,]] charged up with about 99% of Bhaal's power. Your protagonist has the remaining 1%. You win.
29th May '16 8:31:11 PM M84
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* In ''Videogame/SaltAndSanctuary'', the shipwrecked survivor will slay countless horrors on the island, culminating in [[spoiler:killing the Nameless God, who did this in his backstory by killing and usurping The Three, and potentially taking his place.]] The survivor can also potentially destroy [[spoiler:the undead Three.]] Several of the bosses are explicitly Cthulhu-inspired horrors called Kraeken that have taken on different forms.
2nd May '16 6:06:38 AM TheOneWhoTropes
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* UminekoNoNakuKoroNi, Battler punches out [[spoiler: [[BigBad Bernkastel]]]] in the face, despite her [[spoiler: [[RealityWarper perfect manipulation of probability]] and TheMultiverse, and her [[SuperWeight ability to throw and tank universe-shattering explosions]].]]

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* UminekoNoNakuKoroNi, ''VisualNovel/UminekoWhenTheyCry'', Battler punches out [[spoiler: [[BigBad Bernkastel]]]] in the face, despite her [[spoiler: [[RealityWarper perfect manipulation of probability]] and TheMultiverse, and her [[SuperWeight ability to throw and tank universe-shattering explosions]].]]
1st May '16 1:05:20 AM thatmadork
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* The entire point of ''VideoGame/MonsterHunter''. It doesn't matter if they face titanic ice wolves, flying and tunnelling Triceratops or mountain-sized Elder Dragons which wipe out ''whole ecosystems'' when they're hungry. The Hunters will find them, kill them, carve them up and make some [[ScaryImpracticalArmour damn awesome outfits]] out of them.
28th Apr '16 8:46:33 AM StFan
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* The fight against the mighty Nihilanth at the end of ''VideoGame/{{Half-Life|1}}''. A giant bio-mechanical psychic being of unimaginable power that controls an entire dimension's worth of aliens... taken out by a scientist wearing a fancy suit.

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* The fight against the mighty Nihilanth at the end of ''VideoGame/{{Half-Life|1}}''.''VideoGame/HalfLife1''. A giant bio-mechanical psychic being of unimaginable power that controls an entire dimension's worth of aliens... taken out by a scientist wearing a fancy suit.



** Both of those are nothing compared to the beginning of ''VideoGame/{{Half-Life 2}}: Episode One'', when the previously unstoppable G-Man, capable of casually manipulating time and space to his whims, is completely owned by a group of Vortigaunts (the face he makes is priceless, by the way).

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** Both of those are nothing compared to the beginning of ''VideoGame/{{Half-Life 2}}: ''VideoGame/HalfLife2: Episode One'', when the previously unstoppable G-Man, capable of casually manipulating time and space to his whims, is completely owned by a group of Vortigaunts (the face he makes is priceless, by the way).



* ''EverQuest'' has a long-standing tradition of making the game universe's gods into major or final bosses. Of course, since they generally don't stay dead in the game's storyline, some have come back for more (and more, and more) as the game has had expansion packs added to it.

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* ''EverQuest'' ''VideoGame/EverQuest'' has a long-standing tradition of making the game universe's gods into major or final bosses. Of course, since they generally don't stay dead in the game's storyline, some have come back for more (and more, and more) as the game has had expansion packs added to it.
24th Apr '16 8:54:54 PM Dravencour
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* ''VideoGame/{{Quake 1}}'' actually had you ''telefrag Shub-Nuggerath''. You destroy a giant worm-like lava thing named Chthon in the first episode, too.

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* ''VideoGame/{{Quake 1}}'' actually had you ''telefrag Shub-Nuggerath''.Shub-Niggurath''. You destroy a giant worm-like lava thing named Chthon in the first episode, too.
24th Apr '16 8:53:44 PM Dravencour
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* ''VisualNovel/{{Deus Machina Demonbane}}'' is based on utilizing half of the CthulhuMythos to beat the shit out of the other half, which includes Cthulhu.

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* ''VisualNovel/{{Deus Machina Demonbane}}'' ''VisualNovel/{{Demonbane}}'' is based on utilizing half of the CthulhuMythos to beat the shit out of the other half, which includes Cthulhu.
21st Apr '16 5:55:43 AM WoodyAlien3rd
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* ''VideoGame/PharaohRebirth'' has the player character going around Egypt defeating several gods (up to and including [[spoiler:Anubis]] in the Steam version) in his quest to defeat a [[ExactlyWhatItSaysOnTheTin revived pharaoh]] who put a deadly curse on him.
7th Apr '16 11:20:09 AM Morgenthaler
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* Heinrich I in ''ReturnToCastleWolfenstein'' is an ancient SealedEvilInACan. Supposedly indestructible, the only way to defeat him was for a wizard to seal him in the ground. Of course, that was way back around the year 1000, so when the hero shows up in 1944 it quickly becomes evident that being invulnerable to swords and spears is not the same as being invulnerable to [[ThoseWackyNazis nazi superweapons]]

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* Heinrich I in ''ReturnToCastleWolfenstein'' ''VideoGame/ReturnToCastleWolfenstein'' is an ancient SealedEvilInACan. Supposedly indestructible, the only way to defeat him was for a wizard to seal him in the ground. Of course, that was way back around the year 1000, so when the hero shows up in 1944 it quickly becomes evident that being invulnerable to swords and spears is not the same as being invulnerable to [[ThoseWackyNazis nazi superweapons]]



* The third campaign of GuildWars, ''Nightfall'' deals on how the human heroes manage to overthrow the fallen god Abaddon, even when in the penultimate mission the other gods themselves decline to directly intervene, arguing that the humans have all the strength they need.

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* The third campaign of GuildWars, VideoGame/GuildWars, ''Nightfall'' deals on how the human heroes manage to overthrow the fallen god Abaddon, even when in the penultimate mission the other gods themselves decline to directly intervene, arguing that the humans have all the strength they need.
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http://tvtropes.org/pmwiki/article_history.php?article=DidYouJustPunchOutCthulhu.VideoGames