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** The Crest system is a brutal deconstruction of the BirthmarkOfDestiny and the social dysfunction that would entail if they were more mainstream than expected from a fictional setting, the people with them have a lot responsibility placed on them, and an entire nobility culture was built around them. Crests are usually taken as a sign of [[HeroicLineage being a descendant of one of the Four Saints or Ten Elites]] (who were said to have been gifted Crests by the continent's patron Goddess) and most of those descendants are nobles, but not only is lineage not a guarantee for inheritance, commoners have just as much of a chance of getting them too. This leads to situations such as commoners trying to marry Crest-bearing nobles in the hopes of increasing their own social status, non-Crest-bearing nobles marrying into families with Crests, and nobles adopting Crest-bearing commoners. Children of noble lineage born without Crests can [[ParentalFavoritism lose their inheritance to a younger sibling with a Crest]], leading to [[CainAndAbel violent internal power struggles]]. Noble children born with Crests also have high expectations placed on them and are frequently subject to loveless arranged marriages for producing more Crests or political advantages for their House. There is also at least one Crest (the Crest of the Beast) that ''nobody'' wants due to the storied past of its first human bearer, and so their descendants have experienced persecution and self-loathing in one known case. Meanwhile, the Crests of the Four Apostles were lost to history due to the Apostles going into exile after a horribly botched ritual to resurrect the Goddess, with the intent of making the Crests all but disappear to prevent the ritual from being performed again, and no public records of their history besides Rhea [[spoiler:(being Seiros herself)]] and becoming ShroudedInMyth. However, the Apostles' descendants were ''very'' dedicated to making sure that their Crests are as rare as possible to ridiculous extremes (such as the implication that Noa's descendants in House Nuvelle resorted to RoyalInbreeding to keep her Crest out of circulation while preserving her bloodline), making themselves relatively isolated from the rest of Fódlan and experiencing all sorts of hardships regardless of social status, which sometimes left them with no outside allies if threatened (and this was a factor in the near-extinction of House Nuvelle). [[spoiler:In two known cases in recent times, the desire of a certain cult to get more power out of Crests led them to perform lethal experiments on children to give them two Crests (something conventionally considered impossible), and those who survived the experiments without being crippled or driven insane have a shortened lifespan of varying length. Also, the part about Crests originally being gifted by the Goddess is a historical revision made by Seiros and the Church to cover up the fact that they were stolen by humans, ingesting the blood of [[OurDragonsAreDifferent Nabateans]] like her family. Only the Crests of Seiros, the Saints and the Four Apostles were actually gifts made to combat Nemesis (nothing has been said about the Crest of Ernest); the rest were obtained by Nemesis and the Ten Elites (the latter getting a HistoricalHeroUpgrade) after killing Sothis and the other Nabateans in a massacre.]]

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** The Crest system is a brutal deconstruction of the BirthmarkOfDestiny and the social dysfunction that would entail if they were more mainstream than expected from a fictional setting, the people with them have a lot responsibility placed on them, and an entire nobility culture was built around them. Crests are usually taken as a sign of [[HeroicLineage being a descendant of one of the Four Saints or Ten Elites]] (who were said to have been gifted Crests by the continent's patron Goddess) and most of those descendants are nobles, but not only is lineage not a guarantee for inheritance, commoners have just as much of a chance of getting them too. This leads to situations such as commoners trying to marry Crest-bearing nobles in the hopes of increasing their own social status, non-Crest-bearing nobles marrying into families with Crests, and nobles adopting Crest-bearing commoners. Children of noble lineage born without Crests can [[ParentalFavoritism lose their inheritance to a younger sibling with a Crest]], leading to [[CainAndAbel violent internal power struggles]]. Noble children born with Crests also have high expectations placed on them and are frequently subject to loveless arranged marriages for producing more Crests or political advantages for their House. There is also at least one Crest (the Crest of the Beast) that ''nobody'' wants due to the storied past of its first human bearer, and so their descendants have experienced persecution and self-loathing in one known case. Meanwhile, the Crests of the Four Apostles were lost to history due to the Apostles going into exile after a horribly botched ritual to resurrect the Goddess, with the intent of making the Crests all but disappear to prevent the ritual from being performed again, and no public records of their history besides Rhea [[spoiler:(being Seiros herself)]] and becoming ShroudedInMyth. However, the Apostles' descendants were ''very'' dedicated to making sure that their Crests are as rare as possible to ridiculous extremes (such as the implication that Noa's descendants in House Nuvelle resorted to RoyalInbreeding to keep her Crest out of circulation while preserving her bloodline), making themselves relatively isolated from the rest of Fódlan and experiencing all sorts of hardships regardless of social status, which sometimes left them with no outside allies if threatened (and this was a factor in the near-extinction of House Nuvelle). [[spoiler:In two known cases in recent times, the desire of a certain cult to get more power out of Crests led them to perform lethal experiments on children to give them two Crests (something conventionally considered impossible), and those who survived the experiments without being crippled or driven insane have a shortened lifespan of varying length. Also, the part about Crests originally being gifted by the Goddess is a historical revision made by Seiros and the Church to cover up the fact that they were stolen by humans, ingesting the blood of [[OurDragonsAreDifferent Nabateans]] Children of the Goddess]] like her family. Only the Crests of Seiros, the Saints and the Four Apostles were actually gifts made to combat Nemesis (nothing has been said about the Crest of Ernest); the rest were obtained by Nemesis and the Ten Elites (the latter getting a HistoricalHeroUpgrade) after killing Sothis and the other Nabateans Children of the Goddess in a massacre.]]

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* E-102 Gamma's storyline in ''[[VideoGame/SonicAdventure Sonic Adventure]]'' was an unexpected deconstruction of Eggman's robotic {{mooks}}...or more specifically, the fact that [[UnwillingRoboticisation Eggman's robots are powered by animals]]. (Well, technically, Gamma was an {{Elite Mook|s}}, but whatever.) After seeing Amy's flicky in the Egg Carrier's prison chamber, his power source's memories and emotions began to conflict with his programming, eventually leading to his seeking out and destroying the other E-100 models (and himself) to free the animals inside.
* In ''VideoGame/SonicFrontiers'', we see a deconstruction of StatusQuoIsGod: [[spoiler: After years of them sticking by Sonic's side, Tails, Knuckles and Amy realizes there's so much more they can do and see and they just can't do it while sticking by Sonic's side (or constantly guarding the Master Emerald in Knuckles' case). Tails in particular realizes he can't grow stronger as Sonic's sidekick and decides to strike out on his own. Even Eggman changes as he comes to treat the AI Sage as a daughter and, in the GoldenEnding, resurrects her after her HeroicSacrifice]].

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* ''VideoGame/SonicInflationAdventure'' mocks and deconstructs the idea of the SelfInsertFic: When the nameless and faceless protagonist wakes up in the body and universe of Sonic the Hedgehog, he instantly takes the opportunity to indulge in his lecherous desires with the female characters of the franchise, but every time you try to indulge in sexual acts that the typical author of a self-insert fanfiction would do, it always ends horribly. The protagonist's dialogue choices constantly out him as a sex addict who doesn't really care about the girls he fucks beyond their physical appearance, implying that the people who make these kinds of games don't actually care for the characters, they just want to get their dick wet by seeing a woman they find attractive partake in sexual activities. The third game reveals the self-insert to be a depressed loser stuck in a job he hates, and sees the ''Sonic'' franchise as a place of escapism.
* ''Franchise/SonicTheHedgehog'':
**
E-102 Gamma's storyline in ''[[VideoGame/SonicAdventure Sonic Adventure]]'' ''VideoGame/SonicAdventure'' was an unexpected deconstruction of Eggman's robotic {{mooks}}...or more specifically, the fact that [[UnwillingRoboticisation Eggman's robots are powered by animals]]. (Well, technically, Gamma was an {{Elite Mook|s}}, but whatever.) After seeing Amy's flicky in the Egg Carrier's prison chamber, his power source's memories and emotions began to conflict with his programming, eventually leading to his seeking out and destroying the other E-100 models (and himself) to free the animals inside.
* ** In ''VideoGame/SonicFrontiers'', we see a deconstruction of StatusQuoIsGod: [[spoiler: After years of them sticking by Sonic's side, Tails, Knuckles and Amy realizes there's so much more they can do and see and they just can't do it while sticking by Sonic's side (or constantly guarding the Master Emerald in Knuckles' case). Tails in particular realizes he can't grow stronger as Sonic's sidekick and decides to strike out on his own. Even Eggman changes as he comes to treat the AI Sage as a daughter and, in the GoldenEnding, resurrects her after her HeroicSacrifice]].
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** The game also examines the related trope of WrittenByTheWinners in an unusual way: [[Spoiler:Victoria Espinosa]] is very aware of this trope even as the "history" is being played out. They know that the difference between a tragic martyr who did ugly-but-necessary things to set their nation on the path to prosperity and an irredeemable monster is nothing more than who wins. This drives them to [[spoiler:SuicideByCop when said uncle realizes he's cooked and throws in the towel, as Victoria can't live with the things she's done if they were AllForNothing]].

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** The game also examines the related trope of WrittenByTheWinners in an unusual way: [[Spoiler:Victoria [[spoiler:Victoria Espinosa]] is very aware of this trope even as the "history" is being played out. They know that the difference between a tragic martyr who did ugly-but-necessary things to set their nation on the path to prosperity and an irredeemable monster is nothing more than who wins. This drives them to [[spoiler:SuicideByCop when said uncle realizes he's cooked and throws in the towel, as Victoria can't live with the things she's done if they were AllForNothing]].
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** The game also examines the related trope of WrittenByTheWinners in an unusual way: [[Spoiler:Victoria Espinosa]] is very aware of this trope even as the "history" is being played out. They know that the difference between a tragic martyr who did ugly-but-necessary things to set their nation on the path to prosperity and an irredeemable monster is nothing more than who wins. This drives them to [[spoiler:SuicideByCop when said uncle realizes he's cooked and throws in the towel, as Victoria can't live with the things she's done if they were AllForNothing]].
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disambig'd trope


** [[AxCrazy Trevor]], meanwhile, deconstructs the VideoGameCrueltyPotential inherent in many open-world games through liberal application of YouBastard, showing exactly what sort of person would run around causing death, destruction, and mayhem [[ItAmusedMe for his own amusement]]. He is violent to the point of genuine psychopathy, one scene strongly implies that he [[AnythingThatMoves raped Floyd]], and TheStinger implies that he's schizophrenic on top of it. It's not for nothing that he's the only one who takes part in the returned Rampage missions.

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** [[AxCrazy Trevor]], meanwhile, deconstructs the VideoGameCrueltyPotential inherent in many open-world games through liberal application of YouBastard, showing exactly what sort of person would run around causing death, destruction, and mayhem [[ItAmusedMe for his own amusement]]. He is violent to the point of genuine psychopathy, one scene strongly implies that he [[AnythingThatMoves raped Floyd]], Floyd, and TheStinger implies that he's schizophrenic on top of it. It's not for nothing that he's the only one who takes part in the returned Rampage missions.
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* ''VideoGame/DarkSouls'' is not kind to GoldenAge. Neither the Dragons nor Gwyn could let go of their "perfect eras" and did everything in their power to keep it the way it was. The result? [[spoiler:In the case of the dragons? A gigantic war that almost completely annihilated their kind. In the case of Gwyn? [[TheEndoftheWorldasWeKnowIt well...]]]]

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* ''VideoGame/DarkSouls'' is not kind to GoldenAge.golden age. Neither the Dragons nor Gwyn could let go of their "perfect eras" and did everything in their power to keep it the way it was. The result? [[spoiler:In the case of the dragons? A gigantic war that almost completely annihilated their kind. In the case of Gwyn? [[TheEndoftheWorldasWeKnowIt well...]]]]
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renamed to Clone Angst


* ''VideoGame/MetalGear'' has several deconstructions of various cliches and tropes. For example it shows just how much of a tragedy the FakeDefector would be in real life, what would happen to a {{Tykebomb}} when they reached adulthood (one is a bitter man almost incapable of making emotional attachments, another spent a good portion of his adulthood being controlled and manipulated), just how mentally unstable or fairly screwed up a real life QuirkyMinibossSquad would probably be (FOX-HOUND, Dead Cell, Cobra Unit) and just how disturbing and yet fairly tragic a real life CloningBlues plot would actually be.

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* ''VideoGame/MetalGear'' has several deconstructions of various cliches and tropes. For example it shows just how much of a tragedy the FakeDefector would be in real life, what would happen to a {{Tykebomb}} when they reached adulthood (one is a bitter man almost incapable of making emotional attachments, another spent a good portion of his adulthood being controlled and manipulated), just how mentally unstable or fairly screwed up a real life QuirkyMinibossSquad would probably be (FOX-HOUND, Dead Cell, Cobra Unit) and just how disturbing and yet fairly tragic a real life CloningBlues cloning plot would actually be.
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* ''VideoGame/TheBattleCats'': Angelic Sleipnir's description humorously deconstructs VertebrateWithExtraLimbs. He's the eight-legged god-horse of Norse myth... but he has to spend most of his paycheck on footwear, so he's poor and has to spend his weekends staying in and gardening.
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*** Kratos was destined to destroy Olympus, and despite all his efforts to ScrewDestiny, that's precisely what he wound up doing because he refused to let go of his rage and stop blaming the gods for all his problems until it was far too late. To be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly screw destiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.

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*** Kratos was destined fated to destroy Olympus, Olympus and despite all his efforts to ScrewDestiny, that's precisely what he wound up doing because he refused to let go of his rage and stop blaming the gods for all his problems until it was far too late. To be fair, they ''did'' cause a lot of them, his problems, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly screw destiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.
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** SelfFulfillingProphecy is ''brutally'' deconstructed when the Norns reveal that '''''all''''' prophecies are self-fulfilling and that there's no such thing as fate or destiny, only the wisdom to predict how people will react and the consequences of refusing to change their ways when given warnings.
*** Zeus was always doomed to be killed by his son, Kratos, because in his paranoia, he treated Kratos like shit until he finally snapped.
*** Kratos overthrew Olympus despite all his efforts to defy fate because he refused to stop blaming the gods for all his problems. To be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly ScrewDestiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.

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** SelfFulfillingProphecy is ''brutally'' deconstructed when the Norns reveal that '''''all''''' prophecies are self-fulfilling and that there's no such thing as fate or destiny, only the wisdom to predict how what people will react do and the consequences of refusing to change their ways when given warnings.
*** Zeus was always doomed to be killed by his son, Kratos, because in his paranoia, paranoia and fear, he treated Kratos like shit until he finally snapped.
*** Kratos overthrew Olympus was destined to destroy Olympus, and despite all his efforts to defy fate ScrewDestiny, that's precisely what he wound up doing because he refused to let go of his rage and stop blaming the gods for all his problems.problems until it was far too late. To be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly ScrewDestiny screw destiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.
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None


*** Zeus was always doomed to be killed by his son, Kratos, because, in his paranoia, he treated Kratos like shit until he finally snapped.
*** Kratos overthrew Olympus despite all his efforts to defy fate because he refused to stop blaming the gods for all his problems. Though to be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly ScrewDestiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.
*** Baldur died a meaningless death because Freya, whose greatest flaw is her selfishness, "[[BlessedWithSuck blessed]]" him with invulnerability (and SenseLossSadness) and refused to take it back because she feared his predicted death, which resulted in him going insane and antagonizing Kratos and Atreus, prompting Kratos to do what he does best, giving Baldur a truly meaningless death because Kratos didn't ''want'' to get involved-- only being provoked when Baldur threatened to kill Atreus-- and the whole damn thing could've been avoided had Freya dropped the overprotectiveness.

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*** Zeus was always doomed to be killed by his son, Kratos, because, because in his paranoia, he treated Kratos like shit until he finally snapped.
*** Kratos overthrew Olympus despite all his efforts to defy fate because he refused to stop blaming the gods for all his problems. Though to To be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly ScrewDestiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.
*** Baldur died a meaningless death because Freya, whose greatest flaw is her selfishness, "[[BlessedWithSuck blessed]]" him with invulnerability (and SenseLossSadness) invulnerability, giving him SenseLossSadness in the process, and refused to take it back because she feared his predicted death, which resulted in him going insane and antagonizing Kratos and Atreus, prompting giving Kratos no choice but to do what he does best, kill him and giving Baldur a truly the meaningless death the Norns predicted because Kratos didn't ''want'' to get involved-- only being provoked when Baldur threatened to kill Atreus-- and the whole damn thing could've been avoided had Freya dropped the overprotectiveness.



*** Odin's ultimate motivation is a self-fulfilling prophecy in and of itself. His existence as part of what created the Nine Realms in the first place has him unsure if he is BarredFromTheAfterlife or if he even has one, and for all of his knowledge and foresight, he can't find a concrete answer. He is ''relentless'' in his pursuit of the answer to this mystery, culminating in him killing Brok, [[DeaderThanDead which in turn ends with his soul destroyed by Sindri]]. Ultimately, it was never a question if Odin had an afterlife-- his own LaserGuidedKarma ensured he'd never have the chance to see it in the first place.

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*** Odin's ultimate motivation is a self-fulfilling prophecy in and of itself. His existence as part of what created the Nine Realms in the first place has him unsure if he is BarredFromTheAfterlife or if he even has one, and for all of his knowledge and foresight, he can't find a concrete answer. He is ''relentless'' in his pursuit of the answer to this mystery, culminating in him killing Brok, [[DeaderThanDead which in turn ends with result in his soul being destroyed by Sindri]]. Ultimately, it was never a question if Odin had an afterlife-- his own LaserGuidedKarma ensured he'd never have the chance to see it in the first place.
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*** Odin's ultimate motivation is a self-fulfilling prophecy in and of itself. His existence as part of what created the Nine Realms in the first place has him unsure if he is BarredFromTheAfterLife or if he even has one, and for all of his knowledge and foresight, he can't find a concrete answer. He is ''relentless'' in his pursuit of the answer to this mystery, culminating in him killing Brok, [[DeaderThanDead which in turn ends with his soul destroyed by Sindri]]. Ultimately, it was never a question if Odin had an afterlife-- his own LaserGuidedKarma ensured he'd never have the chance to see it in the first place.

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*** Odin's ultimate motivation is a self-fulfilling prophecy in and of itself. His existence as part of what created the Nine Realms in the first place has him unsure if he is BarredFromTheAfterLife BarredFromTheAfterlife or if he even has one, and for all of his knowledge and foresight, he can't find a concrete answer. He is ''relentless'' in his pursuit of the answer to this mystery, culminating in him killing Brok, [[DeaderThanDead which in turn ends with his soul destroyed by Sindri]]. Ultimately, it was never a question if Odin had an afterlife-- his own LaserGuidedKarma ensured he'd never have the chance to see it in the first place.

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* ''VideoGame/GodOfWarRagnarok'' deconstructs EvenEvilHasLovedOnes with Odin. He ''does'', on some level, genuinely love his family, but he expresses it in the most possessive, toxic, and controlling way possible because of his villainy, and is seemingly caught in a loop of abusing his loved ones, regretting it, but then [[NeverMyFault instantly blaming outside factors and never reflecting on how he hurt them]]. To put it in perspective, despite being the one to murder Thor, he seems to have a moment of remorse and tries to apologize as his son is dying, but phrases it as an abuser would ([[WhyDidYouMakeMeHitYou "I didn't want this"]]), and immediately retaliates without hesitation against Thrúd when she attacks him for killing her father right in front of her; he also seems to be fond of his two companion ravens, Huginn and Muninn, as he's genuinely upset when Freya and Atreus incapacitate one and kill the other, but this again serves to highlight how much he's dehumanized his family when the ravens matter more to him than they do. Overall, the only person Odin seems to have ever legitimately cared about was Thor's mother, Fjörgyn, who is long dead by the time of the story.

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* ''VideoGame/GodOfWarRagnarok'' ''VideoGame/GodOfWarRagnarok'':
** Odin
deconstructs EvenEvilHasLovedOnes with Odin.EvenEvilHasLovedOnes. He ''does'', on some level, genuinely love his family, but he expresses it in the most possessive, toxic, and controlling way possible because of his villainy, and is seemingly caught in a loop of abusing his loved ones, regretting it, but then [[NeverMyFault instantly blaming outside factors and never reflecting on how he hurt them]]. To put it in perspective, despite being the one to murder Thor, he seems to have a moment of remorse and tries to apologize as his son is dying, but phrases it as an abuser would ([[WhyDidYouMakeMeHitYou "I didn't want this"]]), and immediately retaliates without hesitation against Thrúd when she attacks him for killing her father right in front of her; he her. He also seems to be fond of his two companion ravens, Huginn and Muninn, as he's genuinely upset when Freya and Atreus incapacitate one and kill the other, but this again just serves to highlight how much he's dehumanized his family when the ravens matter more to him than they do. Overall, the only person Odin seems to have ever legitimately cared about was Thor's mother, Fjörgyn, who is long dead by the time of the story.story.
** SelfFulfillingProphecy is ''brutally'' deconstructed when the Norns reveal that '''''all''''' prophecies are self-fulfilling and that there's no such thing as fate or destiny, only the wisdom to predict how people will react and the consequences of refusing to change their ways when given warnings.
*** Zeus was always doomed to be killed by his son, Kratos, because, in his paranoia, he treated Kratos like shit until he finally snapped.
*** Kratos overthrew Olympus despite all his efforts to defy fate because he refused to stop blaming the gods for all his problems. Though to be fair, they ''did'' cause a lot of them, but even then, it's clear that none of the original trilogy would've happened if it wasn't for Kratos's poor life choices. The bright side is that the Norns' revelation ultimately prompts Kratos to truly ScrewDestiny simply by becoming a better person, averting the prophecy of his death and putting him on the path to fulfilling a new one where he becomes a truly beloved protector deity.
*** Baldur died a meaningless death because Freya, whose greatest flaw is her selfishness, "[[BlessedWithSuck blessed]]" him with invulnerability (and SenseLossSadness) and refused to take it back because she feared his predicted death, which resulted in him going insane and antagonizing Kratos and Atreus, prompting Kratos to do what he does best, giving Baldur a truly meaningless death because Kratos didn't ''want'' to get involved-- only being provoked when Baldur threatened to kill Atreus-- and the whole damn thing could've been avoided had Freya dropped the overprotectiveness.
*** Odin's attempts to prevent Ragnarök or at least control the outcome gives the heroes a reason to fight him. It begs the question; if Odin didn't know about the prophecy, would Ragnarök have still happened? The answer, it seems, is no, it wouldn't have. Ragnarök is just the logical, easily inferred endpoint of Odin's selfishness, cruelty, refusal to change, and obsession with controlling things that can't be controlled; the destruction of Asgard and everything he cares about because his abuse drives away his loved ones and causes the Nine Realms to rise up against him.
*** Odin's ultimate motivation is a self-fulfilling prophecy in and of itself. His existence as part of what created the Nine Realms in the first place has him unsure if he is BarredFromTheAfterLife or if he even has one, and for all of his knowledge and foresight, he can't find a concrete answer. He is ''relentless'' in his pursuit of the answer to this mystery, culminating in him killing Brok, [[DeaderThanDead which in turn ends with his soul destroyed by Sindri]]. Ultimately, it was never a question if Odin had an afterlife-- his own LaserGuidedKarma ensured he'd never have the chance to see it in the first place.
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* ''VideoGame/GodOfWarRagnarok'' deconstructs EvenEvilHasLovedOnes with Odin. He ''does'', on some level, genuinely love his family, but he expresses it in the most possessive, toxic, and controlling way possible because of his villainy, and is seemingly caught in a loop of abusing his loved ones, regretting it, but then [[NeverMyFault instantly blaming outside factors and never reflecting on how he hurt them]]. To put it in perspective, despite being the one to murder Thor, he seems to have a moment of remorse and tries to apologize as his son is dying, but phrases it as an abuser would ([[WhyDidYouMakeMeHitYou "I didn't want this"]]), and immediately retaliates without hesitation against Thrúd when she attacks him for killing her father right in front of her; he also seems to be fond of his two companion ravens, Huginn and Muninn, as he's genuinely upset when Freya and Atreus incapacitate one and kill the other, but this again serves to highlight how much he's dehumanized his family when the ravens matter more to him than they do. Overall, the only person Odin seems to have ever legitimately cared about was Thor's mother, Fjörgyn, who is long dead by the time of the story.
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* ''VideoGame/FireEmblemEchoesShadowsOfValentia'' deconstructs ReallyRoyaltyReveal and RightfulKingReturns through Berkut, showing an oft-glossed over side effect of the "rightful heir to the throne is raised in secrecy, then returns to claim their birthright" plotline embodied by Alm. Since nobody knows that Rudolf has a trueborn son, Berkut spends his entire life believing he is destined to rule Rigel and his entire sense of self-worth comes to revolve around this fact. When Alm comes out of nowhere and takes what Berkut had every reason to believe was rightfully his, a combination of his own insecurities and Rudolf's lack of a coherent plan to help him cope leads him to complete insanity and causes him to form a DealWithTheDevil to kill Alm and take what he believes he's owed, to the point he even sacrifices his own fiancée to Duma for power.
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Christmas Cake has been merged with Old Maid.


** Ms. Kashiwagi, the Investigation Team's second homeroom teacher, deconstructs SenseiChan; rather than see her immaturity and behavior as endearing, her students view her as nothing more than a pathetic AttentionWhore. She also deconstructs [[TeacherStudentRomance Hot for Student]] as her ChristmasCake status has left her so bitter and desperate for attention from males that she is willing to settle for anyone.

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** Ms. Kashiwagi, the Investigation Team's second homeroom teacher, deconstructs SenseiChan; rather than see her immaturity and behavior as endearing, her students view her as nothing more than a pathetic AttentionWhore. She also deconstructs [[TeacherStudentRomance Hot for Student]] as her ChristmasCake OldMaid status has left her so bitter and desperate for attention from males that she is willing to settle for anyone.
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** ''Metal Gear'' is based on AmericaSavesTheDay media but is significantly more political than most of it, pointing out how the lone American hero would be a byproduct of hideous intragovernmental corruption and backstabbing, imperialist foreign policy, and craven attempts to secure access to money, nuclear weapons or soft power. Even when Solid Snake is able to save the day on behalf of the Americans, it is ''never'' because the American top brass have sent him out for a decent set of reasons, and the consequences of usually end up making the world a whole lot worse later on. The franchise also loves talking about some [[AluminumChristmasTrees fairly obscure real-life events]] in which America exploited its people or committed acts of bizarre cruelty, such as Code-Talker's explanation in ''Metal Gear Solid V'' of the way the Navajo people were exploited to mine resources for the nuclear bomb, and the terrible health consequences they suffered as a result.

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** ''Metal Gear'' is based on AmericaSavesTheDay media but is significantly more political than most of it, pointing out how the lone American hero would be a byproduct of hideous intragovernmental corruption and backstabbing, imperialist foreign policy, and craven attempts to secure access to money, nuclear weapons or soft power. Even when Solid Snake is able to save the day on behalf of the Americans, it is ''never'' because the American top brass have sent him out for a decent set of reasons, and the consequences of usually end up making the world a whole lot worse later on. The franchise also loves talking about some [[AluminumChristmasTrees fairly obscure real-life events]] events in which America exploited its people or committed acts of bizarre cruelty, such as Code-Talker's explanation in ''Metal Gear Solid V'' of the way the Navajo people were exploited to mine resources for the nuclear bomb, and the terrible health consequences they suffered as a result.
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* ''VideoGame/KnightsOfTheOldRepublic 2'' deconstructs several video-game RPG tropes such as how the main character seems to gain power by slaughtering others and how upon meeting you, the other members of your party become entirely dependent on your continued existence. It also deconstructs the ''Franchise/StarWars'' universe itself, including notions of good and evil and ideas about The Force.

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* ''VideoGame/KnightsOfTheOldRepublic 2'' ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'' deconstructs several video-game RPG tropes such as how the main character seems to gain power by slaughtering others and how upon meeting you, the other members of your party become entirely dependent on your continued existence. It also deconstructs the ''Franchise/StarWars'' universe itself, including notions of good and evil and ideas about The Force.

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