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Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in VideoGame/MetalGearSolid4, VideoGame/ArmyOfTwo, VideoGame/AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), VideoGame/ModernWarfare2, and VideoGame/GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[VideoGame/ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of VideoGame/{{ARMA}} and VideoGame/{{STALKER}}, but with [[VideoGame/CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in VideoGame/MetalGearSolid4, VideoGame/MetalGearSolid4GunsOfThePatriots, VideoGame/ArmyOfTwo, VideoGame/AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), VideoGame/ModernWarfare2, and VideoGame/GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[VideoGame/ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of VideoGame/{{ARMA}} and VideoGame/{{STALKER}}, but with [[VideoGame/CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.
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* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic VideoGame/RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.

to:

* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic VideoGame/RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals.VideoGame/RainbowSix[=/=]VideoGame/GhostRecon[=/=]VideoGame/SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.
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* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), UsefulNotes/NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and VideoGame/FarCry2 and VideoGame/BoilingPoint. And blah blah blah.

to:

* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), UsefulNotes/NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}.VideoGame/{{ARMA}}. Oh, and VideoGame/{{Fallout}} and VideoGame/FarCry2 and VideoGame/BoilingPoint. And blah blah blah.



* E) Ground War - VideoGame/{{Battlefield}} series[=/=]{{ARMA}}[=/=]VideoGame/{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
* F) Total Conflict - VideoGame/{{MAG}} on steroids, or an MMO version of {{ARMA}}, if you'd like. An island the size of Taiwan is fought over by various UN-allied countries and, you guessed it, Russian Ultranationalists, who have the help of some anti-UN groups. The war is 24/7, commanded by players and AI characters, non-stop, day and night.

to:

* E) Ground War - VideoGame/{{Battlefield}} series[=/=]{{ARMA}}[=/=]VideoGame/{{MAG}} series[=/=]VideoGame/{{ARMA}}[=/=]VideoGame/{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
* F) Total Conflict - VideoGame/{{MAG}} on steroids, or an MMO version of {{ARMA}}, VideoGame/{{ARMA}}, if you'd like. An island the size of Taiwan is fought over by various UN-allied countries and, you guessed it, Russian Ultranationalists, who have the help of some anti-UN groups. The war is 24/7, commanded by players and AI characters, non-stop, day and night.
Is there an issue? Send a MessageReason:
None


* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and VideoGame/FarCry2 and VideoGame/BoilingPoint. And blah blah blah.

to:

* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, UsefulNotes/NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and VideoGame/FarCry2 and VideoGame/BoilingPoint. And blah blah blah.
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None


* A) Damage Control - Civil war breaks out in Russia. You take control of Yuri Smirnoff, a Corporal in the Russian Army, as he battles the Ultranationalists all over Russia. VideoGame/CallOfDuty[=/=]BadCompany styled campaign, with no exploration and objective-driven missions, and less tactical planning.) Can be played co-operatively.

to:

* A) Damage Control - Civil war breaks out in Russia. You take control of Yuri Smirnoff, a Corporal in the Russian Army, as he battles the Ultranationalists all over Russia. VideoGame/CallOfDuty[=/=]BadCompany VideoGame/CallOfDuty[=/=]VideoGame/BattlefieldBadCompany styled campaign, with no exploration and objective-driven missions, and less tactical planning.) Can be played co-operatively.
Is there an issue? Send a MessageReason:
None


* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.

to:

* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and FarCry2 VideoGame/FarCry2 and BoilingPoint.VideoGame/BoilingPoint. And blah blah blah.
Is there an issue? Send a MessageReason:
None


* E) Ground War - VideoGame/{{Battlefield}} series[=/=]{{ARMA}}[=/=]{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
* F) Total Conflict - {{MAG}} on steroids, or an MMO version of {{ARMA}}, if you'd like. An island the size of Taiwan is fought over by various UN-allied countries and, you guessed it, Russian Ultranationalists, who have the help of some anti-UN groups. The war is 24/7, commanded by players and AI characters, non-stop, day and night.

to:

* E) Ground War - VideoGame/{{Battlefield}} series[=/=]{{ARMA}}[=/=]{{MAG}} series[=/=]{{ARMA}}[=/=]VideoGame/{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
* F) Total Conflict - {{MAG}} VideoGame/{{MAG}} on steroids, or an MMO version of {{ARMA}}, if you'd like. An island the size of Taiwan is fought over by various UN-allied countries and, you guessed it, Russian Ultranationalists, who have the help of some anti-UN groups. The war is 24/7, commanded by players and AI characters, non-stop, day and night.
Is there an issue? Send a MessageReason:
None


Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and VideoGame/{{STALKER}}, but with [[VideoGame/CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, VideoGame/MetalGearSolid4, VideoGame/ArmyOfTwo, VideoGame/AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, VideoGame/ModernWarfare2, and GhostRecon, VideoGame/GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare [[VideoGame/ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} VideoGame/{{ARMA}} and VideoGame/{{STALKER}}, but with [[VideoGame/CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.
Is there an issue? Send a MessageReason:
None


Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and VideoGame/{{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and VideoGame/{{STALKER}}, but with [[CallOfDuty [[VideoGame/CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.



* A) Damage Control - Civil war breaks out in Russia. You take control of Yuri Smirnoff, a Corporal in the Russian Army, as he battles the Ultranationalists all over Russia. CallOfDuty[=/=]BadCompany styled campaign, with no exploration and objective-driven missions, and less tactical planning.) Can be played co-operatively.

to:

* A) Damage Control - Civil war breaks out in Russia. You take control of Yuri Smirnoff, a Corporal in the Russian Army, as he battles the Ultranationalists all over Russia. CallOfDuty[=/=]BadCompany VideoGame/CallOfDuty[=/=]BadCompany styled campaign, with no exploration and objective-driven missions, and less tactical planning.) Can be played co-operatively.



* D) Skirmish - CallOfDuty-styled multiplayer, set during Damage Control. Mercenaries hired by both the Russian government and Ultranationalists duke it out in small maps that can hold up to forty players.

to:

* D) Skirmish - CallOfDuty-styled VideoGame/CallOfDuty-styled multiplayer, set during Damage Control. Mercenaries hired by both the Russian government and Ultranationalists duke it out in small maps that can hold up to forty players.
Is there an issue? Send a MessageReason:
None


* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.

to:

* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals.VideoGame/RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.
Is there an issue? Send a MessageReason:
None


Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, VideoGame/{{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, VideoGame/{{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.



* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.

to:

* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, {{STALKER}}, VideoGame/{{STALKER}}, and some missions of {{ARMA}}. Oh, and VideoGame/{{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.
Is there an issue? Send a MessageReason:
None


* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic RainbowSix[=/=]GhostRecon[=/=]SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.

to:

* C) Condition Zero - Like Damage Control, but with a heavier emphasis on tactical decisions - ''and'' allows you to pick a weapon! The player picks the characters from the aforementioned Lost Cause campaign (with some adjustments), selects their weapon, may or may not bring along a squad (but it's recommended), and goes on missions in the vein of classic RainbowSix[=/=]GhostRecon[=/=]SOCOMUSNavySeals.RainbowSix[=/=]GhostRecon[=/=]VideoGame/SOCOMUSNavySeals. Can be played as a co-op campaign. Serves as a prequel to Lost Cause, character-wise.
Is there an issue? Send a MessageReason:
None


* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.

to:

* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, VideoGame/{{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} VideoGame/{{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.
Is there an issue? Send a MessageReason:
None


Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[BattlefieldSeries Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[BattlefieldSeries [[VideoGame/BattlefieldBadCompany Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.



* E) Ground War - BattlefieldSeries[=/=]{{ARMA}}[=/=]{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.

to:

* E) Ground War - BattlefieldSeries[=/=]{{ARMA}}[=/=]{{MAG}} VideoGame/{{Battlefield}} series[=/=]{{ARMA}}[=/=]{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
Is there an issue? Send a MessageReason:
None


Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, {{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[BattlefieldSeries Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.

to:

Generic FPS Game... kind of is the product. Mashing up the [[GunPorn loads and loads of guns]] - and their gun accessories - present in MetalGearSolid4, ArmyOfTwo, AlphaProtocol, {{STALKER}}, {{Borderlands}} VideoGame/{{Borderlands}} (kinda sorta), ModernWarfare2, and GhostRecon, the destructibility of structures from [[BattlefieldSeries Bad Company 2]], character-specific [[ModernWarfare perks]], weaponry, and distinct armor, the crushing realism of {{ARMA}} and {{STALKER}}, but with [[CallOfDuty fast-paced, jaw-dropping action sequences]] and a semi-straightforward plot that occasionally busts out the odd conspiracy or two (but not by much), it's a {{deconstruction}}, {{reconstruction}}, TakeThat, AffectionateParody, and Homage to the semi-realistic shooter oh-so-popular today.



* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, {{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.

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* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of ''VideoGame/JustCause'', {{Mercenaries}}, {{Borderlands}}, VideoGame/{{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.
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* E) Ground War - BattlefieldSeries[=/=]{{ARMA}}[=/=]{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of {{Unreal Tournament}}'s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.

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* E) Ground War - BattlefieldSeries[=/=]{{ARMA}}[=/=]{{MAG}} styled multiplayer, also during Damage Control. 300 players, fighting for or against the Russian government, fight for control of vital resources and equipment, or must attack certain objectives in the vein of {{Unreal Tournament}}'s ''VideoGame/{{Unreal Tournament}}'''s Assault gamemode. Vehicles, airstrikes, and all sorts of mayhem.
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* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of JustCause, {{Mercenaries}}, {{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.

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* B) Lost Cause - '''The''' real meat of the game. The player selects a total of thirteen characters, all of which are customizable (some more so than others). Set during the aforementioned Civil War, the character washes up on a tropical beach, suffering from amnesia, and finds they've landed in a tropical network of islands that are currently under a five-way free-for-all - the original government (a BananaRepublic that heavily relies on Marxism, a Socialist faction with different ideals from the current government (and some arguments as to whether or not they're going to switch to Maoism), NorthKorea, a wanna-be MegaCorp seeking to become the first corporate nation, and the criminal underworld. Oh, and the player's ''own'' faction, who wants to topple the current president, who, predictably, has run the country into the ground for his own personal game. A free-roamer in the vein of JustCause, ''VideoGame/JustCause'', {{Mercenaries}}, {{Borderlands}}, {{STALKER}}, and some missions of {{ARMA}}. Oh, and {{Fallout}} and FarCry2 and BoilingPoint. And blah blah blah.
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Tropers/JackMackerel is, as you can see, quite unoriginal.

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