History DarkerAndEdgier / VideoGames

13th Dec '17 5:13:46 PM gophergiggles
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** The fact that Season 2 managed to [[UpToEleven completely overshadow its predecesor in terms of bleakness]] is nothing short of impressive.

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** The fact that Season 2 managed to [[UpToEleven completely overshadow its predecesor in terms of bleakness]] is nothing short of impressive. While Season 1 was dark and had it's bleak moments, it at least managed to overall keep a tone of hope as well as some [[CrowningMomentOfHeartwarming heartwarming]] moments and a group that, despite plenty of infighting, was more or less was able to function. Season 2 in it's entirety begins with Omid dying for really no reason beyond telling the audience "[[DespairEventHorizon Yep it's going to be THAT kind of story]]" and Clem needing to [[KickTheDog kill a dog after briefly bonding with it]], and then almost entirely boils down to a disorganized dysfunctional group of jerks bickering and even killing one another for petty reasons while characters die almost constantly. It actually received heavy criticism for being [[DarknessInducedAudienceApathy so unpleasantly dark]], even within the realms of a ZombieApocalypse, that it was nearly impossible to [[EightDeadlyWords care what happened to the survivors]].
30th Nov '17 8:24:06 AM Steven
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** ''VideoGame/Sonic3AndKnuckles'', despite being very bright and colorful, is terrifying in many ways compared to the previous games that were more on the whimsical side. The very first level, taking place in a jungle, has one of Eggman's mechs ''napalm the whole jungle'', forcing you to press on in what is now a firestorm where even the blue skies in the background is replaced by an orange haze from the fires. If you are playing ''Sonic 3'' alone, the FinalBoss battle has the skies grow dark as [[https://youtu.be/bc-lK-psNy4?list=PLvNp0Boas721ZhOX_U084B4Jrxdr8rJOj meanacing music plays for the fight]]. (The same music also plays for the second to last boss fight in the complete version of the game.) If you collect all the Chaos and / or Super Emeralds in the complete game, the climax of the battle between Sonic and Eggman takes place in outer space with Super or Hyper Sonic giving chase as [[https://youtu.be/E0kssRYUFBI this music plays]]. Should Sonic run out of rings here, he falls to his death with the world below him. Knuckles' final boss fight itself isn't horrifying, but the background event during the fight is; Angel Island is tilting side to side as if it's struggling to stay in the air and is slowly falling down as the fight drags on. The 10 minute time limit you usually get for each level also doubles as the time limit for the island before it falls down completely. Yikes.
16th Nov '17 5:20:18 PM Divra
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* Although the ''VideoGame/{{Fallout}}'' series isn't exactly cheery to begin with (what with being set in a [[AfterTheEnd post apocalyptic wasteland]] and all), the first 2 games mainly focus on various towns and civilizations rising from the ashes and trying to rebuild, and contained a lot of dark humour and pop culture references, especially ''VideoGame/{{Fallout 2}}'', which is considered the silliest game in the series. ''VideoGame/{{Fallout 3}}'', on the other hand, was much darker by comparison, being set in and around a [[CrapsackWorld sparesly populated and desolate Washington D.C.]], which was directly hit by the bombs, where every day is a fight for survival as towns and groups barely manage to stay alive. Because of this, it is generally considered the darkest and most depressing game in the series.

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* Although the ''VideoGame/{{Fallout}}'' series isn't exactly cheery to begin with (what with being set in a [[AfterTheEnd post apocalyptic wasteland]] and all), the first 2 games mainly focus on various towns and civilizations rising from the ashes and trying to rebuild, and contained a lot of dark humour and pop culture references, especially ''VideoGame/{{Fallout 2}}'', which is considered the silliest game in the series. series (though ''Fallout 2'' is in many ways darker than it's predecessor, in spite of the abundance of wacky humor). ''VideoGame/{{Fallout 3}}'', on the other hand, was much darker by comparison, being set in and around a [[CrapsackWorld sparesly sparsely populated and desolate Washington D.C.]], which was directly hit by the bombs, where every day is a fight for survival as towns and groups barely manage to stay alive. Because of this, it is generally considered the darkest and most depressing game in the series.
7th Nov '17 8:42:26 AM BeerBaron
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* There is some of this between ''VideoGame/TheElderScrollsIIIMorrowind'' and ''VideoGame/TheElderScrollsIVOblivion'' where major plot points are concerned. Not only does the player character in Oblivion spend the main quest [[spoiler: helping the Empire's last heir sacrifice himself in order to provide a stopgap against demon invasion while simultaneously [[BrokeYourArmPunchingOutCthulhu eliminating any possibility of such protection in the future]]]], Oblivion also has the Dark Brotherhood series of quests wherein the player character can actually become an assassin with all that this entails. Further, many of Oblivion's NPC dialogues discuss events in ''Morrowind'' and involve events that overturn previous cheerful endings, such as [[spoiler: Vivec disappearing and Ald'Ruhn being burned down]]. At the same time though it also censors a few in game books, and makes the gameplay much softer (the only way to fail most quests is your death or bugs).
** Rather, ''Morrowind'' is lighter on the surface. ''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' featured nudity, graphic texts in books, ''insane'' dungeons, disease is instant death if not cured in time, etc..
** If you include the spinoffs, ''Franchise/TheElderScrolls'' constantly went through two phases of going DarkerAndEdgier. ''[[VideoGame/TheElderScrollsArena Arena]]'' was pretty light, ''Daggerfall'' was darker, ''Battlespire'' pushed the darkness as far as it could go. Then ''Redguard'' went back to square one, followed by ''Morrowind'' and ''Oblivion'' being progressively darker. ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' meanwhile goes...in a bit of a zigzag. The world in ''Morrowind'' was pretty Crapsack, but you make it better. ''Oblivion'' is in a Crap-saccharine world. ''Skyrim'' goes ''right'' back to a crapsack world...even ''worse'' than the world in the previous games! Yet the story ends on a pretty idealistic side.

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* There is some ''Franchise/TheElderScrolls''
** The series in general has been all over the place in terms
of this trope, often zig-zagging it between ''VideoGame/TheElderScrollsIIIMorrowind'' and ''VideoGame/TheElderScrollsIVOblivion'' where major plot points are concerned. Not only does installments. To note some specific examples:
*** ''[[VideoGame/TheElderScrollsArena Arena]]'' starts off
the player character in Oblivion spend the main quest [[spoiler: helping the Empire's last heir sacrifice himself in order to provide a stopgap against demon invasion while simultaneously [[BrokeYourArmPunchingOutCthulhu eliminating any possibility of such protection in the future]]]], Oblivion also has the Dark Brotherhood series of quests wherein fairly soft. Aside from the player character can actually become an assassin with all that this entails. Further, many of Oblivion's NPC dialogues discuss events in ''Morrowind'' and involve events that overturn previous cheerful endings, such as [[spoiler: Vivec disappearing and Ald'Ruhn being burned down]]. At the same time though it also censors ContemptibleCover art, it's a few in game books, and makes the gameplay fairly light fantasy style adventure without much softer (the only way to fail most quests is your death or bugs).
** Rather, ''Morrowind'' is lighter on the surface.
edginess.
***
''[[VideoGame/TheElderScrollsIIDaggerfall Daggerfall]]'' featured Daggerfall]]'', coming at a time when PC games faced very little in the way of censorship, flies down a darker and edgier path. It features nudity, graphic texts in books, ''insane'' dungeons, disease is instant death if not cured in time, etc..
** If
etc... It's also possible to outright ''miss'' the main quest by not reporting to the initial quest giver in the given time frame.
*** ''[[VideoGame/TheElderScrollsIIIMorrowind Morrowind]]'' loses some of ''Daggerfall'''s edginess simply due to censorship, but the atmosphere is still quite dark. The setting is a CrapsackWorld backwater island district of the Empire, currently under the threat of the [[TheCorruption Blight]] and the [[MysticalPlague Corprus]] [[BodyHorror Disease]], creations of a deranged PhysicalGod channeling power from [[CosmicKeystone the heart]] of a [[GodIsDead "dead" god]]. While not quite as edgy, the game has a very ''Eldritch'' atmosphere giving it plenty of darkness. Additionally, in terms of gameplay, AnyoneCanDie, because
you include can kill them if you wish. It's possible to kill quest essential characters which can break the spinoffs, ''Franchise/TheElderScrolls'' constantly went through two phases game in number of going DarkerAndEdgier. ''[[VideoGame/TheElderScrollsArena Arena]]'' was pretty light, ''Daggerfall'' was darker, ''Battlespire'' pushed ways.
*** ''[[VideoGame/TheElderScrollsIVOblivion Oblivion]]'' zig-zags once again, with a much lighter ''atmosphere'' in terms of
the darkness as far as it could go. Then ''Redguard'' went back to square one, followed by ''Morrowind'' game's brightness and wider color palette. However, it's largely a CrapsaccharineWorld that is quickly involved with an invasion by the LegionsOfHell led by a DestroyerDeity. Oblivion also has the [[MurderInc Dark Brotherhood]] faction questline wherein the player character can actually become an assassin who follows a ReligionOfEvil, with all that that entails. In terms of gameplay, ''Oblivion'' being progressively darker. takes a step toward the softer side from ''Morrowind'', making quest essential characters unkillable and quest related items undroppable.
***
''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' meanwhile goes...in a bit zig-zags back to the "Crapsack" feeling of a zigzag. The ''Morrowind''. You're the last hope of the mortal world facing down the BeastOfTheApocalypse, all [[DuringTheWar set during]] the [[GrayAndGreyMorality Gray and Grey]] Skyrim {{Civil War}}, with the [[AntiHumanAlliance Aldmeri Dominion]] (led by the [[ANaziByAnyOtherName fascistic Thalmor]] looming in ''Morrowind'' was pretty Crapsack, but you make the background. In terms of gameplay, it better. is also zig-zagged. The quest essential characters and items from ''Oblivion'' remain, and the only ways to truly ''fail'' a major quest are to die or encounter a bug. However, the combat is in quite a Crap-saccharine world. few shades darker, with ''Skyrim'' goes ''right'' back to a crapsack world...even ''worse'' than introducing "kill cam" style finishing moves including beheadings and neck-snappings.
** Outside of
the world in main series, the previous games! Yet ''Battlespire'' spin-off is probably the story ends on darkest ''ES'' game, despite being only a pretty idealistic side.spinoff. Unlike virtually every other game, you're utterly alone, trapped in a horrific [[FireAndBrimstoneHell Oblivion Realm]] filled with equally horrific monsters just waiting to tear you to pieces. Throughout the game, you are subjected to various nightmarish imagery, forced to fight against seemingly impossible odds as the BigBad viciously taunts you the entire time.
6th Nov '17 5:50:47 PM MyFinalEdits
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*** Given that the game was extremely controversial in its time (mainly because of its sexual content), this game is ''edgier'' than other sequels.
** Played completely straight in ''VideoGame/GrandTheftAutoIV'', replacing the cheesy crime dramas with an immigrant story wrapped in a crime drama, while retaining the humor. If anything, people complain because Niko wasn't dark ''enough''. However, his backstory is the '''darkest''' backstory ever in the series. Every GTA game before this lets you get away with anything and people will rarely question your actions. In GTA 4, Niko's actions and decisions during certain missions will alter who you see later on and you may even get reminded about what you done, especially if it was a bad choice. The final missions also changes based on what choice you make and the outcome affects Niko greatly. [[spoiler: Decided to take Dimitri's deal? Your girlfriend dumps you because you're greedy for money and Dimitri kills your cousin at his wedding. Did you decide to kill Dimitri instead of taking the money? The mafia gets their own revenge by killing your girlfriend.]]

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*** Given that the game was extremely controversial in its time (mainly because of its sexual content), this game is ''edgier'' than other sequels.
** Played completely straight in ''VideoGame/GrandTheftAutoIV'', replacing ''VideoGame/GrandTheftAutoIV'' replaces the cheesy crime dramas with an immigrant story wrapped in a crime drama, while retaining the humor. If anything, people complain because Niko wasn't dark ''enough''. However, his backstory is the '''darkest''' backstory ever in the series. Every GTA game before this lets you get away with anything and people will rarely question your actions. In GTA 4, Niko's actions and decisions during certain missions will alter who you see later on and you may even get reminded about what you done, especially if it was a bad choice. The final missions also changes based on what choice you make and the outcome affects Niko greatly. [[spoiler: Decided to take Dimitri's deal? Your girlfriend dumps you because you're greedy for money and Dimitri kills your cousin at his wedding. Did you decide to kill Dimitri instead of taking the money? The mafia gets their own revenge by killing your girlfriend.]]
5th Nov '17 11:48:13 PM VisitorAlex
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** Subverted in ''VideoGame/GrandTheftAutoSanAndreas''. CJ's family is almost ruined, [[spoiler: betrayal of childhood friends]], a [[DirtyCop sociopathic, sadistic cop]] as the BigBad, even references to RealLife facts like the American crack epidemic and 1992 riots, but at least has an optimistic history [[spoiler: with a happy ending]].

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** Subverted in ''VideoGame/GrandTheftAutoSanAndreas''. CJ's There's family is almost ruined, issues, [[spoiler: betrayal of childhood friends]], ChildhoodFriends]], a [[DirtyCop sociopathic, sadistic cop]] as the BigBad, even and references to RealLife facts like such as the American crack epidemic and 1992 riots, [[spoiler:1992 riots]], but at least has an optimistic history [[spoiler: with history, DenserAndWackier moments [[spoiler:and a happy ending]].ending]].
*** Given that the game was extremely controversial in its time (mainly because of its sexual content), this game is ''edgier'' than other sequels.
2nd Nov '17 12:52:49 PM superkeijikun
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** The ''Final Fantasy XV'' DLC campaign, "Episode Gladioulus", brings us a new rendition of LegacyCharacter Gilgamesh. In previous games, Gilgamesh is a dimension-hopping goofball searching in vain for the ultimate sword. Here, however, he's an immortal warrior who is feared across Eos as the "[[RedBaron Blademaster]]", having slain every warrior hoping to challenge him.
2nd Nov '17 1:36:09 AM VisitorAlex
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2nd Nov '17 1:35:37 AM VisitorAlex
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** ''VideoGame/GrandTheftAutoV''. Ironically enough, this game is ''edgier'' than [[VideoGame/GrandTheftAutoIV IV]] in some ways. While [[DenserAndWackier it's MUCH less serious]], its content is much more explicit [[HotterAndSexier dirty]], [[BloodierAndGorier violent and graphic]]. That, and the sheer amount of BlackComedy and ComedicSociopathy. If anything, this is a {{Reconstruction}} of the LighterAndSofter trope and Michael's backstory in this game is by far less dark than Niko's backstory.

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** ''VideoGame/GrandTheftAutoV''. Ironically enough, this game is ''edgier'' than [[VideoGame/GrandTheftAutoIV IV]] in some ways. While [[DenserAndWackier it's MUCH less serious]], its content is much more explicit explicit, [[HotterAndSexier dirty]], [[BloodierAndGorier violent and graphic]]. That, and the sheer amount of BlackComedy and ComedicSociopathy. If anything, this is a {{Reconstruction}} of the LighterAndSofter trope and Michael's backstory in this game is by far less dark than Niko's backstory.
2nd Nov '17 1:34:34 AM VisitorAlex
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** Subverted in ''VideoGame/GrandTheftAutoV''. [[EvilVersusEvil Protagonists and antagonists are straight villains]], and Rockstar has added extremely graphic content, including sexually explicit moments and extremely disturbing content, with the ColdBloodedTorture scene being the most prominent. This is a {{Reconstruction}} of the LighterAndSofter trope. BlackComedy UpToEleven, [[CrapsaccharineWorld summer weather]], and Michael's backstory in this game is by far less dark than Niko's backstory.

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** Subverted in ''VideoGame/GrandTheftAutoV''. [[EvilVersusEvil Protagonists and antagonists are straight villains]], and Rockstar has added extremely graphic content, including sexually Ironically enough, this game is ''edgier'' than [[VideoGame/GrandTheftAutoIV IV]] in some ways. While [[DenserAndWackier it's MUCH less serious]], its content is much more explicit moments [[HotterAndSexier dirty]], [[BloodierAndGorier violent and extremely disturbing content, with graphic]]. That, and the ColdBloodedTorture scene being the most prominent. This sheer amount of BlackComedy and ComedicSociopathy. If anything, this is a {{Reconstruction}} of the LighterAndSofter trope. BlackComedy UpToEleven, [[CrapsaccharineWorld summer weather]], trope and Michael's backstory in this game is by far less dark than Niko's backstory.
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