History CreatorBreakdown / VideoGames

22nd Aug '16 2:13:46 AM despoa
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* Ever want to see how the creator of ''VideoGame/SonicExe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.
* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, fan favorite ''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video on YouTube.

to:

* Ever want to see how the creator of ''VideoGame/SonicExe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.
* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, fan favorite ''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video on YouTube.
reaction.
3rd Jul '16 9:27:45 AM ThraggLootrippa
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* Ever see how the creator of ''VideoGame/Sonic.exe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.

to:

* Ever want to see how the creator of ''VideoGame/Sonic.exe'' ''VideoGame/SonicExe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.
19th Jun '16 9:00:18 AM portaljumper339
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* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, fan favorite''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.

to:

* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, fan favorite''VideoGame/MetalGearSolid3SnakeEater'' favorite ''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.on YouTube.
19th Jun '16 8:59:07 AM portaljumper339
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* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, FanFavorite ''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.

to:

* Creator/{{Konami}} seemed to have fallen into a death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, FanFavorite ''VideoGame/MetalGearSolid3SnakeEater'' fan favorite''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.
19th Jun '16 8:58:16 AM portaljumper339
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* Creator/{{Konami}} seemed to have fallen into a death-spiral in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' theme received so much dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.

to:

* Creator/{{Konami}} seemed to have fallen into a death-spiral death-spiral/forged a corporate suicide pact/collectively lost their goddamned minds in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' (specifically, FanFavorite ''VideoGame/MetalGearSolid3SnakeEater'' with graphics lovingly rendered in Kojima's FOX Engine) theme received so much many dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.
17th Jun '16 8:36:51 PM ChrisX
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* Creator/{{Konami}} seemed to have fallen into a death-spiral in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole.

to:

* Creator/{{Konami}} seemed to have fallen into a death-spiral in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole. And sometimes, it doesn't even work with the Japanese: Their trailer of their Pachinko with ''Franchise/MetalGear'' theme received so much dislikes even from their Japanese audience that at a time it ranked as the ''3rd'' most disliked video among youtube.
16th Jun '16 5:27:01 AM portaljumper339
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* Ever see how the creator of ''VideoGame/Sonic.exe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.

to:

* Ever see how the creator of ''VideoGame/Sonic.exe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.reaction.
* Creator/{{Konami}} seemed to have fallen into a death-spiral in 2015; they basically forced Creator/HideoKojima out by rushing out ''VideoGame/MetalGearSolidV'' and cancelling his upcoming ''VideoGame/SilentHills'' project that most agreed would've revitalized the franchise, have completely shut down all AAA game development save for ''Pro Evolution Soccer'', resorted to draconian business practices that could see seasoned veterans of game creation relegated to menial labor like ''assembly line work'', and have refocused almost all of their efforts on Mobile and Pachinko game development, the latter of which they've lashed some of their most treasured [=IPs=] (like ''Franchise/{{Castlevania}}'' and ''Franchise/MetalGear'') to. While some of these decisions are mitigated to their Japanese audience who will at least get the pachislot games, most of their Western fanbase has been calling for the heads of every executive and marketing guy Konami has, and Konami has done nothing to mitigate this other than dig themselves further into this hole.
4th May '16 11:28:37 AM Jarkes
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* The final boss of ''VideoGame/EarthBound'' was inspired by a traumatic experience Shigesato Itoi had during his childhood, of seeing what he thought was a rape scene in a movie as a [[HarmfulToMinors very young child]]. The final boss's dialogue ("[[DoesThisRemindYouOfAnything It hurts... I feel... happy...]]") was based on dialogue Itoi recalled from the movie. Since Itoi couldn't program, he had to read off the dialogue he wrote to a friend, who typed it in. They were driven ''to tears'' while writing Giygas.

to:

* The final boss of ''VideoGame/EarthBound'' was inspired by a traumatic experience Shigesato Itoi had during his childhood, of seeing what he thought was a rape scene in a movie as a [[HarmfulToMinors very young child]]. The final boss's dialogue ("[[DoesThisRemindYouOfAnything It hurts... I feel... happy...]]") was based on dialogue Itoi recalled from the movie.movie (even though this dialogue was not actually in the movie in question). Since Itoi couldn't program, he had to read off the dialogue he wrote to a friend, who typed it in. They were driven ''to tears'' while writing Giygas.
28th Mar '16 6:55:15 AM TheGWing
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* Scott Cawthon, after receiving harsh backlash over ''VideoGame/ChipperAndSonsLumberCo'' due to the characters looking unintentionally creepy, fell into a depression and nearly quit game development entirely, even producing one final game before calling the whole thing quits. Said game was ''Videogame/FiveNightsAtFreddys'', though, [[EarnYourHappyEnding which ended up being a]] BreakthroughHit [[EarnYourHappyEnding and a]] ''[[EarnYourHappyEnding resounding]]'' CareerResurrection [[EarnYourHappyEnding for the guy]].

to:

* Scott Cawthon, after receiving harsh backlash over ''VideoGame/ChipperAndSonsLumberCo'' due to the characters looking unintentionally creepy, fell into a depression and nearly quit game development entirely, even producing one final game before calling the whole thing quits. Said game was ''Videogame/FiveNightsAtFreddys'', though, [[EarnYourHappyEnding which ended up being a]] BreakthroughHit [[EarnYourHappyEnding and a]] ''[[EarnYourHappyEnding resounding]]'' CareerResurrection [[EarnYourHappyEnding for the guy]].guy]].
*Ever see how the creator of ''VideoGame/Sonic.exe'' reacted to his creepypasta being moved to the trollpasta wiki? Here's the link: http://trollpasta.wikia.com/wiki/Sonic.exe?page=8 Below the story is his reaction.
3rd Feb '16 2:55:57 AM jormis29
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* Scott Cawthon, after receiving harsh backlash over ''Chipper and Sons Lumber Co.'' due to the characters looking unintentionally creepy, fell into a depression and nearly quit game development entirely, even producing one final game before calling the whole thing quits. Said game was ''Videogame/FiveNightsAtFreddys'', though, [[EarnYourHappyEnding which ended up being a]] BreakthroughHit [[EarnYourHappyEnding and a]] ''[[EarnYourHappyEnding resounding]]'' CareerResurrection [[EarnYourHappyEnding for the guy]].

to:

* Scott Cawthon, after receiving harsh backlash over ''Chipper and Sons Lumber Co.'' ''VideoGame/ChipperAndSonsLumberCo'' due to the characters looking unintentionally creepy, fell into a depression and nearly quit game development entirely, even producing one final game before calling the whole thing quits. Said game was ''Videogame/FiveNightsAtFreddys'', though, [[EarnYourHappyEnding which ended up being a]] BreakthroughHit [[EarnYourHappyEnding and a]] ''[[EarnYourHappyEnding resounding]]'' CareerResurrection [[EarnYourHappyEnding for the guy]].
This list shows the last 10 events of 72. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=CreatorBreakdown.VideoGames