History Creator / ShigeruMiyamoto

18th Jul '16 10:37:01 AM RacattackForce
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* ''VideoGame/StarFox''[[note]]First game to use the "SuperFX" chip, a coprocessor that provided 3D polygon graphics[[/note]] (Latest installment: ''VideoGame/StarFoxZero'', 2016)

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* ''VideoGame/StarFox''[[note]]First game to use the "SuperFX" "[=SuperFX=]" chip, a coprocessor that provided 3D polygon graphics[[/note]] (Latest installment: ''VideoGame/StarFoxZero'', 2016)
17th Jul '16 9:26:35 PM RacattackForce
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* ''VideoGame/WiiSports'' / ''WiiMusic'' / ''VideoGame/WiiFit'' / ''WiiPlay''

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* ''VideoGame/WiiSports'' / ''WiiMusic'' / ''VideoGame/WiiFit'' / ''WiiPlay''''WiiMusic''[[note]]As part of Katsuya Eguchi's ''Wii'' series of games[[/note]] ({{Wii}}, 2008)
17th Jul '16 9:23:52 PM RacattackForce
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* ''VideoGame/DevilWorld'', the only game he designed that [[NoExportForYou did not get an original American release]].
* ''Franchise/DonkeyKong''
* ''VideoGame/{{F-Zero}}''
* ''[[VideoGame/KungFuMaster Kung-Fu]]'' (the NES port)
* ''Franchise/TheLegendOfZelda''
* ''VideoGame/MetroidPrime'' (part of the overall ''{{Metroid}}'' series)
* ''VideoGame/MoleMania''
* ''VideoGame/{{Nintendogs}}''
* ''VideoGame/{{Pikmin}}''
* ''VideoGame/StarFox''
* ''VideoGame/SteelDiver''
* ''Franchise/SuperMarioBros''
* ''VideoGame/WaveRace''

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* ''VideoGame/DevilWorld'', the ''VideoGame/DevilWorld''[[note]]The only game he designed that [[NoExportForYou did not get an original American release]].
release]].[[/note]] ({{N|intendoEntertainmentSystem}}ES, 1984)
* ''Franchise/DonkeyKong''
''Franchise/DonkeyKong''[[note]]Credited as being Nintendo's first successful game outside Japan.[[/note]] (Latest installment: ''VideoGame/DonkeyKongCountryTropicalFreeze'', 2014)
* ''VideoGame/{{F-Zero}}''
''VideoGame/{{F-Zero}}'' (Latest installment: ''F-Zero: Climax'' for GameBoyAdvance, 2004)
* ''[[VideoGame/KungFuMaster Kung-Fu]]'' (the Kung-Fu]]''[[note]]Only the NES port)
port[[/note]] ({{N|intendoEntertainmentSystem}}ES, 1985)
* ''Franchise/TheLegendOfZelda''
* ''VideoGame/MetroidPrime'' (part of
''Franchise/TheLegendOfZelda''[[note]]Credited for codifying the overall ActionAdventure genre[[/note]] (Latest installment: ''VideoGame/TheLegendOfZeldaTriForceHeroes, 2015)
* ''[[VideoGame/MetroidPrimeTrilogy Metroid Prime]]''[[note]]Co-creator with Kensuke Tanabe; sub-series of Creator/GunpeiYokoi's
''{{Metroid}}'' series)
series[[/note]] (Latest installment: ''VideoGame/MetroidPrimeFederationForce'', 2016)
* ''VideoGame/MoleMania''
''VideoGame/MoleMania'' (GameBoy, 1996)
* ''VideoGame/{{Nintendogs}}''
''VideoGame/{{Nintendogs}}'' (Latest installment: ''Nintendogs + Cats'' for Nintendo3DS, 2011)
* ''VideoGame/{{Pikmin}}''
''VideoGame/{{Pikmin}}'' (Latest installment: ''Pikmin 3'' for WiiU, 2013)
* ''VideoGame/StarFox''
''VideoGame/StarFox''[[note]]First game to use the "SuperFX" chip, a coprocessor that provided 3D polygon graphics[[/note]] (Latest installment: ''VideoGame/StarFoxZero'', 2016)
* ''VideoGame/SteelDiver''
''VideoGame/SteelDiver'' (Latest installment: ''Steel Driver: Sub Wars'' for Nintendo3DS, 2014)
* ''Franchise/SuperMarioBros''
''Franchise/SuperMarioBros''[[note]]The most successful video game franchise in history.[[/note]] (Latest installment: ''VideoGame/SuperMario3DWorld, 2013)
* ''VideoGame/WaveRace''''VideoGame/WaveRace'' (Latest installment: ''Wave Race: Blue Storm'' for NintendoGameCube, 2001)



Guess that's why [[UsefulNotes/XBox they]] [[UsefulNotes/PlayStation3 broke]] and you're so paid.''

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Guess that's why [[UsefulNotes/XBox [[UsefulNotes/XBox360 they]] [[UsefulNotes/PlayStation3 broke]] and you're so paid.''
25th May '16 4:48:31 PM nombretomado
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Guess that's why [[XBox they]] [[PS3 broke]] and you're so paid.''

to:

Guess that's why [[XBox [[UsefulNotes/XBox they]] [[PS3 [[UsefulNotes/PlayStation3 broke]] and you're so paid.''
2nd Apr '16 2:34:28 PM XanderVJ
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He's also been awarded a knighthood by the French Ministry of Culture. They must really like Mario.

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He's also been awarded a knighthood by the French Ministry of Culture.Culture, as well as the Spanish Prince of Asturias Award. They must really like Mario.



Guess that's why [[XBox they]] [[PS3 broke]] and you're so paid.''

to:

Guess that's why [[XBox they]] [[PS3 broke]] and you're so paid.''
31st Dec '15 1:33:05 AM Assassin
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After being influenced by the creations of {{Pac-Man}} and SpaceInvaders, he began his career at Nintendo through his father's connections, becoming the company's first artist. As this was during the point where the company focused on entering the video game market, He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.

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After being influenced by the creations of {{Pac-Man}} ''{{Pac-Man}}'' and SpaceInvaders, ''SpaceInvaders'', he began his career at Nintendo through his father's connections, becoming the company's first artist. As this was during the point where the company focused on entering the video game market, He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.
31st Dec '15 1:32:39 AM Assassin
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After being influenced by the creations of {{Pac-Man}} and SpaceInvaders, he began his career at Nintendo through his father's connections during the point where the company focused on entering the video game market, becoming Nintendo's first artist. He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.

to:

After being influenced by the creations of {{Pac-Man}} and SpaceInvaders, he began his career at Nintendo through his father's connections connections, becoming the company's first artist. As this was during the point where the company focused on entering the video game market, becoming Nintendo's first artist. He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.
31st Dec '15 1:31:36 AM Assassin
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Added DiffLines:

After being influenced by the creations of {{Pac-Man}} and SpaceInvaders, he began his career at Nintendo through his father's connections during the point where the company focused on entering the video game market, becoming Nintendo's first artist. He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.
31st Dec '15 1:24:51 AM Assassin
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His creation of the 1981 arcade game ''VideoGame/DonkeyKong'' was one of the first times video games would have a story that preceded development of the game itself. Since then, he's been so busy with so many fingers in so many pies over the years that competitors and their fans admit that he has given more to the video game industry than just about everyone else, possibly ''combined''. Today he is head of Nintendo's EAD, which is in charge of almost all of its first-party titles and he's had a hand in the development in the {{Wii}} and 3DS.

to:

His creation of the 1981 arcade game ''VideoGame/DonkeyKong'' was one of the first times video games would have a story that preceded development of the game itself. Since then, he's been so busy with so many fingers in so many pies over the years that competitors and their fans admit that he has given more to the video game industry than just about everyone else, possibly ''combined''. Today he is head of Nintendo's EAD, which is in charge of almost all of its first-party titles and he's had a hand in the development in the {{Wii}} and 3DS.
3DS. Currently, he is the Creative Fellow of Nintendo in 2015 after presidency was given to Tatsumi Kimishima, formerly leaving his position as head of Nintendo's EAD. Despite this, he is still involved with many of EAD's projects including StarFox and {{Pikmin}} and other games.



Once, he was issued a gag order forbidding him from revealing anything he does in his off-time, as he frequently bases his games on his hobbies and Nintendo wants no information leaked about possible future franchises.

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Once, he was issued a gag order forbidding him from revealing anything he does in his off-time, as he frequently bases his games on his hobbies and Nintendo wants no information leaked about possible future franchises.
franchises. He has a hobby in measuring objects, carrying a measuring tape on his person at all times.
22nd Sep '15 6:49:38 PM 4444jdm
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[[IThoughItMeant Do not confuse with]] [[UsefulNotes/MiyamotoMusashi that famed Sengoku swordsman.]]

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[[IThoughItMeant [[IThoughtItMeant Do not confuse with]] [[UsefulNotes/MiyamotoMusashi that famed Sengoku swordsman.]]
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http://tvtropes.org/pmwiki/article_history.php?article=Creator.ShigeruMiyamoto