History Creator / ShigeruMiyamoto

16th Sep '17 2:25:42 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/SteelDiver'' (Latest installment: ''Steel Driver: Sub Wars'' for Nintendo3DS, 2014)

to:

* ''VideoGame/SteelDiver'' (Latest installment: ''Steel Driver: Sub Wars'' for Nintendo3DS, UsefulNotes/Nintendo3DS, 2014)
16th Sep '17 11:38:50 AM nombretomado
Is there an issue? Send a Message


* ''VideoGame/{{F-Zero}}'' (Latest installment: ''F-Zero: Climax'' for GameBoyAdvance, 2004)

to:

* ''VideoGame/{{F-Zero}}'' (Latest installment: ''F-Zero: Climax'' for GameBoyAdvance, UsefulNotes/GameBoyAdvance, 2004)



* ''VideoGame/MoleMania'' (GameBoy, 1996)

to:

* ''VideoGame/MoleMania'' (GameBoy, (UsefulNotes/GameBoy, 1996)
29th Jul '17 1:41:51 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/DevilWorld''[[note]]The only game he designed that [[NoExportForYou did not get an original American release]].[[/note]] ({{N|intendoEntertainmentSystem}}ES, 1984)

to:

* ''VideoGame/DevilWorld''[[note]]The only game he designed that [[NoExportForYou did not get an original American release]].[[/note]] ({{N|intendoEntertainmentSystem}}ES, (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1984)



* ''[[VideoGame/KungFuMaster Kung-Fu]]''[[note]]Only the NES port[[/note]] ({{N|intendoEntertainmentSystem}}ES, 1985)

to:

* ''[[VideoGame/KungFuMaster Kung-Fu]]''[[note]]Only the NES port[[/note]] ({{N|intendoEntertainmentSystem}}ES, (UsefulNotes/{{N|intendoEntertainmentSystem}}ES, 1985)
3rd Jun '17 1:26:42 PM nombretomado
Is there an issue? Send a Message


* ''VideoGame/{{Nintendogs}}'' (Latest installment: ''Nintendogs + Cats'' for Nintendo3DS, 2011)
* ''VideoGame/{{Pikmin}}'' (Latest installment: ''Pikmin 3'' for WiiU, 2013)

to:

* ''VideoGame/{{Nintendogs}}'' (Latest installment: ''Nintendogs + Cats'' for Nintendo3DS, UsefulNotes/Nintendo3DS, 2011)
* ''VideoGame/{{Pikmin}}'' (Latest installment: ''Pikmin 3'' for WiiU, UsefulNotes/WiiU, 2013)



* ''VideoGame/WiiMusic''[[note]]As part of Katsuya Eguchi's ''Wii'' series of games[[/note]] ({{Wii}}, 2008)

to:

* ''VideoGame/WiiMusic''[[note]]As part of Katsuya Eguchi's ''Wii'' series of games[[/note]] ({{Wii}}, (UsefulNotes/{{Wii}}, 2008)
3rd May '17 1:57:10 PM Prinzenick
Is there an issue? Send a Message

Added DiffLines:

* ''VideoGame/{{Sheriff}}'': One of the first games he worked on. His job was to design artwork for it.
16th Apr '17 12:50:13 PM nombretomado
Is there an issue? Send a Message


After being influenced by the creations of ''{{Pac-Man}}'' and ''SpaceInvaders'', he began his career at Nintendo through his father's connections, becoming the company's first artist. As this was during the point where the company focused on entering the video game market, He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.

His creation of the 1981 arcade game ''VideoGame/DonkeyKong'' was one of the first times video games would have a story that preceded development of the game itself. Since then, he's been so busy with so many fingers in so many pies over the years that competitors and their fans admit that he has given more to the video game industry than just about everyone else, possibly ''combined''. Today he is head of Nintendo's EAD, which is in charge of almost all of its first-party titles and he's had a hand in the development in the {{Wii}} and 3DS. Currently, he is the Creative Fellow of Nintendo in 2015 after presidency was given to Tatsumi Kimishima, formerly leaving his position as head of Nintendo's EAD. Despite this, he is still involved with many of EAD's projects including StarFox and {{Pikmin}} and other games.

to:

After being influenced by the creations of ''{{Pac-Man}}'' ''VideoGame/PacMan'' and ''SpaceInvaders'', ''VideoGame/SpaceInvaders'', he began his career at Nintendo through his father's connections, becoming the company's first artist. As this was during the point where the company focused on entering the video game market, He was in charge of creating the art for all of Nintendo's early arcade cabinets, including Sheriff and Radar Scope. Radar Scope's failure in the Western market left so many units unsold that Nintendo was on the verge of financial collapse. When President Yamauchi thought to convert the unsold units into an entirely new game, he tasked Miyamoto with the project under GunpeiYokoi's supervision.

His creation of the 1981 arcade game ''VideoGame/DonkeyKong'' was one of the first times video games would have a story that preceded development of the game itself. Since then, he's been so busy with so many fingers in so many pies over the years that competitors and their fans admit that he has given more to the video game industry than just about everyone else, possibly ''combined''. Today he is head of Nintendo's EAD, which is in charge of almost all of its first-party titles and he's had a hand in the development in the {{Wii}} UsefulNotes/{{Wii}} and 3DS. Currently, he is the Creative Fellow of Nintendo in 2015 after presidency was given to Tatsumi Kimishima, formerly leaving his position as head of Nintendo's EAD. Despite this, he is still involved with many of EAD's projects including StarFox and {{Pikmin}} and other games.
19th Mar '17 12:19:19 PM TotemicHero
Is there an issue? Send a Message


* ''Franchise/TheLegendOfZelda''[[note]]Credited for codifying the ActionAdventure genre[[/note]] (Latest installment: ''VideoGame/TheLegendOfZeldaTriForceHeroes, 2015)

to:

* ''Franchise/TheLegendOfZelda''[[note]]Credited for codifying the ActionAdventure genre[[/note]] (Latest installment: ''VideoGame/TheLegendOfZeldaTriForceHeroes, 2015)''VideoGame/TheLegendOfZeldaBreathOfTheWild'', 2017)
22nd Oct '16 12:58:23 PM PeDaRoYs
Is there an issue? Send a Message


* ''Franchise/SuperMarioBros''[[note]]The most successful video game franchise in history.[[/note]] (Latest installment: ''VideoGame/SuperMario3DWorld, 2013)

to:

* ''Franchise/SuperMarioBros''[[note]]The most successful video game franchise in history.[[/note]] (Latest installment: ''VideoGame/SuperMario3DWorld, 2013)''VideoGame/SuperMarioMaker'', 2015)
23rd Sep '16 2:29:50 PM StFan
Is there an issue? Send a Message


* ''WiiMusic''[[note]]As part of Katsuya Eguchi's ''Wii'' series of games[[/note]] ({{Wii}}, 2008)

to:

* ''WiiMusic''[[note]]As ''VideoGame/WiiMusic''[[note]]As part of Katsuya Eguchi's ''Wii'' series of games[[/note]] ({{Wii}}, 2008)
18th Jul '16 10:37:01 AM RacattackForce
Is there an issue? Send a Message


* ''VideoGame/StarFox''[[note]]First game to use the "SuperFX" chip, a coprocessor that provided 3D polygon graphics[[/note]] (Latest installment: ''VideoGame/StarFoxZero'', 2016)

to:

* ''VideoGame/StarFox''[[note]]First game to use the "SuperFX" "[=SuperFX=]" chip, a coprocessor that provided 3D polygon graphics[[/note]] (Latest installment: ''VideoGame/StarFoxZero'', 2016)
This list shows the last 10 events of 52. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Creator.ShigeruMiyamoto