History Creator / Konami

16th Aug '17 12:22:22 PM StFan
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13th Aug '17 5:22:50 PM Tenma-Yuuki
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* LogoJoke[=/=]ShoutOut: The Infinity Pro Sports logo looks like the old Konami logo.

to:

* LogoJoke[=/=]ShoutOut: LogoJoke: The Infinity Pro Sports logo looks like the old Konami logo.



10th Aug '17 6:32:44 PM lalalei2001
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** ''Videogame/YuGiOhTheSacredCards''
** ''Videogame/YuGiOhReshefOfDestruction''
** ''Videogame/YuGiOhForbiddenMemories''
** ''Videogame/YuGiOhTheFalseboundKingdom''
** ''Videogame/YuGiOhTheDuelistsOfTheRoses''

to:

** ''Videogame/YuGiOhTheSacredCards''
''VideoGame/YuGiOhTheSacredCards''
** ''Videogame/YuGiOhReshefOfDestruction''
''VideoGame/YuGiOhReshefOfDestruction''
** ''Videogame/YuGiOhForbiddenMemories''
''VideoGame/YuGiOhForbiddenMemories''
** ''Videogame/YuGiOhTheFalseboundKingdom''
''VideoGame/YuGiOhTheFalseboundKingdom''
** ''Videogame/YuGiOhTheDuelistsOfTheRoses''''VideoGame/YuGiOhTheDuelistsOfTheRoses''
10th Aug '17 4:55:01 PM Sahel
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At the advent of the UsefulNotes/NintendoSwitch, however, Konami unleashed ''Super Bomberman R'', a surprising move as it was infamous of buying Bomberman's creator Hudson Soft and letting it rot, and it was surprisingly considered a fun game and when problems were detected, they were quick to announce free fixes, [[WinBackTheCrowd finally starting a path to mend the wounds they caused since 2015.]] Unfortunately, fresh wounds opened later in 2017 when [[http://asia.nikkei.com/Business/Companies/The-Konami-exodus reports emerged]] that they were engaging in a campaign to blacklist former employees via a wide array of bullying tactics.
6th Aug '17 8:03:47 PM MatLShini
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Added DiffLines:

* ''[[VideoGame/SoulOfTheSamurai Soul of the Samurai]]''
30th Jul '17 5:58:52 PM Sabrewing
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Added DiffLines:

* ''Franchise/{{Ys}}: The Ark of Napishtim'' ([=PS2=]/PSP port)
28th Jul '17 10:22:40 PM Sabrewing
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Added DiffLines:

* ''VideoGame/OperatorsSide'' (developed by Sony Computer Entertainment)
7th Jul '17 10:31:14 AM xcountryguy
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At the advent of NintendoSwitch, however, Konami unleashed ''Super Bomberman R'', a surprising move as it was infamous of buying Bomberman's creator Hudson Soft and letting it rot, and it was surprisingly considered a fun game and when problems were detected, they were quick to announce free fixes, [[WinBackTheCrowd finally starting a path to mend the wounds they caused since 2015.]] Unfortunately, fresh wounds opened later in 2017 when [[http://asia.nikkei.com/Business/Companies/The-Konami-exodus reports emerged]] that they were engaging in a campaign to blacklist former employees via a wide array of bullying tactics.

to:

At the advent of NintendoSwitch, the UsefulNotes/NintendoSwitch, however, Konami unleashed ''Super Bomberman R'', a surprising move as it was infamous of buying Bomberman's creator Hudson Soft and letting it rot, and it was surprisingly considered a fun game and when problems were detected, they were quick to announce free fixes, [[WinBackTheCrowd finally starting a path to mend the wounds they caused since 2015.]] Unfortunately, fresh wounds opened later in 2017 when [[http://asia.nikkei.com/Business/Companies/The-Konami-exodus reports emerged]] that they were engaging in a campaign to blacklist former employees via a wide array of bullying tactics.
5th Jul '17 10:08:26 PM JudasZala
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* Koji "IGA" Igarashi (co-designer of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Castlevania: Symphony of the Night]]'' and former producer of the ''Franchise/{{Castlevania}}'' series from 2001's ''VideoGame/CastlevaniaChronicles'' to ''VideoGame/CastlevaniaHarmonyOfDespair'', as well as ''VisualNovel/TokimekiMemorial 1'''s scenario writer, and programmer of the PC-Engine ports of ''VideoGame/{{Gradius}} II'' and ''[[VideoGame/{{Twinbee}} Detana!! Twinbee]]''). He left Konami in March 2014 to become a freelance developer; his first post-Konami game is ''VideoGame/BloodstainedRitualOfTheNight'', a SpiritualSuccessor to his ''Castlevania'' games.

to:

* Koji "IGA" Igarashi (co-designer of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Castlevania: Symphony of the Night]]'' and former producer of the ''Franchise/{{Castlevania}}'' series from 2001's ''VideoGame/CastlevaniaChronicles'' to ''VideoGame/CastlevaniaHarmonyOfDespair'', as well as ''VisualNovel/TokimekiMemorial 1'''s scenario writer, and programmer of the PC-Engine ports of ''VideoGame/{{Gradius}} II'' and ''[[VideoGame/{{Twinbee}} Detana!! Twinbee]]''). He IGA left Konami in March 2014 to become a freelance developer; his first post-Konami game is ''VideoGame/BloodstainedRitualOfTheNight'', a SpiritualSuccessor to his ''Castlevania'' games.
5th Jul '17 10:07:31 PM JudasZala
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* Koji Igarashi (co-designer of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Castlevania: Symphony of the Night]]'' and current producer of the ''Franchise/{{Castlevania}}'' series since 2001's ''VideoGame/CastlevaniaChronicles'', as well as ''VisualNovel/TokimekiMemorial 1'''s scenario writer, and programmer of the PC-Engine ports of ''VideoGame/{{Gradius}} II'' and ''[[VideoGame/{{Twinbee}} Detana!! Twinbee]]'')

to:

* Koji "IGA" Igarashi (co-designer of ''[[VideoGame/CastlevaniaSymphonyOfTheNight Castlevania: Symphony of the Night]]'' and current former producer of the ''Franchise/{{Castlevania}}'' series since from 2001's ''VideoGame/CastlevaniaChronicles'', ''VideoGame/CastlevaniaChronicles'' to ''VideoGame/CastlevaniaHarmonyOfDespair'', as well as ''VisualNovel/TokimekiMemorial 1'''s scenario writer, and programmer of the PC-Engine ports of ''VideoGame/{{Gradius}} II'' and ''[[VideoGame/{{Twinbee}} Detana!! Twinbee]]'')Twinbee]]''). He left Konami in March 2014 to become a freelance developer; his first post-Konami game is ''VideoGame/BloodstainedRitualOfTheNight'', a SpiritualSuccessor to his ''Castlevania'' games.
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http://tvtropes.org/pmwiki/article_history.php?article=Creator.Konami