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* ''VideoGame/{{Stacking}}'' - 2010

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* ''VideoGame/{{Stacking}}'' - 20102011
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%% Per Administrivia/CreatorPageGuidelines, only tropes associated to a creator's works are allowed on this wiki's pages.
%% Tropes that only apply to the creator's personal life as if the creator is a fictional character are not allowed.
%% Please do not apply tropes about the creator's personal life as if they are a fictional character.
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%% As with all Creator/ pages, trivia tropes about the creator specifically are to be posted here,
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"[[MeaningfulName Double Fine]]" refers to the double fine zone on the Marin side of the [[UsefulNotes/SanFrancisco Golden Gate Bridge.]][[note]]The incorrectly labeled San Francisco level of VideoGame/CallOfDutyAdvancedWarfare is set on this zone.[[/note]] According to Tim Schafer he "ingeniously selected the name Double Fine so that when people drove over the bridge they would see the name 'Double Fine' and think, not just that [the company] had purchased ad space on what must be the most expensive billboard in California, but that [they] owned the city and all of San Francisco had been declared to be a 'Double Fine Zone'." Their mascot is affectionately referred to by staff members as the "Double-Headed Baby" or "DHB".

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"[[MeaningfulName Double Fine]]" refers to the double fine zone on the Marin side of the [[UsefulNotes/SanFrancisco Golden Gate Bridge.]][[note]]The Bridge]].[[note]]The incorrectly labeled San Francisco level of VideoGame/CallOfDutyAdvancedWarfare is set on this zone.[[/note]] According to Tim Schafer he "ingeniously selected the name Double Fine so that when people drove over the bridge they would see the name 'Double Fine' and think, not just that [the company] had purchased ad space on what must be the most expensive billboard in California, but that [they] owned the city and all of San Francisco had been declared to be a 'Double Fine Zone'." Their mascot is affectionately referred to by staff members as the "Double-Headed Baby" or "DHB".



* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and Murderface]] all smoke cigars to show their manliness/badassery.

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* SmokingIsCool: [[VideoGame/{{Psychonauts}} Sasha Nein]] smokes cigarettes because he's a detached 1960's 1960s superspy. [[VideoGame/IronBrigade Woodruff, The Marine, and Murderface]] all smoke cigars to show their manliness/badassery.
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Double Fine now focuses on developing smaller titles instead of more expansive games, including ''VideoGame/BrokenAge'' a 2D point-and-click adventure game funded through Kickstarter[[note]]as "Double Fine Adventure"[[/note]] and documented by 2 Player Productions, side-scrolling adventure platformer ''VideoGame/TheCave'' by Creator/RonGilbert, and four Amnesia Fortnight prototypes voted for and partially funded by the public through the Humble Indie Bundle.

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Double Fine now focuses on developing smaller titles instead of more expansive games, including ''VideoGame/BrokenAge'' ''VideoGame/BrokenAge'', a 2D point-and-click adventure game funded through Kickstarter[[note]]as "Double Fine Adventure"[[/note]] and documented by 2 Player Productions, side-scrolling adventure platformer ''VideoGame/TheCave'' by Creator/RonGilbert, and four Amnesia Fortnight prototypes voted for and partially funded by the public through the Humble Indie Bundle.
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* ''VideoGame/Psychonauts2'' - 2020

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* ''VideoGame/Psychonauts2'' - 20202021
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* VisualPun: The new bumper for ''Psychonauts 2'' has a circus strongman lighting a match on an Xbox Game Studios matchbox to launch the Double Kid out from a cannon. That is, "strongman" Microsoft is helping Double Fine launch the game.

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* VisualPun: The new bumper for ''Psychonauts 2'' has a circus strongman lighting a match on an Xbox Game Studios matchbox to launch the Double Kid Double-Headed Baby out from a cannon. That is, "strongman" Microsoft is helping Double Fine launch the game.
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* VisualPun: The new bumper for ''Psychonauts 2'' has a circus strongman lighting a match on an Xbox Game Studios matchbox to launch the Double Kid out from a cannon. That is, "strongman" Microsoft is helping Double Fine launch the game.
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* StartMyOwn: One of the two companies started up by ex-LucasArts employees who left because [=LucasArts=] stopped being an innovative company (and stopped caring for adventure titles), and became a vehicle to churn out Franchise/StarWars games.

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* StartMyOwn: One of the two companies started up by ex-LucasArts ex-Creator/LucasArts employees who left because [=LucasArts=] stopped being an innovative company (and company, stopped caring for adventure titles), titles, and became a vehicle to solely churn out Franchise/StarWars games.
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* StartMyOwn: One of the two companies started up by ex-Creator\LucasArts employees who left because [=LucasArts=] stopped being an innovative company (and stopped caring for adventure titles), and became a vehicle to churn out Franchise/StarWars games.

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* StartMyOwn: One of the two companies started up by ex-Creator\LucasArts ex-LucasArts employees who left because [=LucasArts=] stopped being an innovative company (and stopped caring for adventure titles), and became a vehicle to churn out Franchise/StarWars games.
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* StartMyOwn: One of the two companies started up by ex-Creator\LucasArts employees who left because [=LucasArts=] stopped being an innovative company (and stopped caring for adventure titles), and became a vehicle to churn out Franchise/StarWars games.
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* ''VideoGame/Psychonauts2'' - 2019
* ''VideoGame/{{Ooblets}}'' - 2019

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* ''VideoGame/{{Rad}}'' - 2019
* ''VideoGame/Psychonauts2'' - 2019
* ''VideoGame/{{Ooblets}}'' - 2019
2020
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At UsefulNotes/{{E3}} 2019, it was announced that Double Fine was purchased by Microsoft, becoming the newest addition to the Creator/XboxGameStudios family.
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* ''VideoGame/{{Ooblets}}'' - 2018

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* ''VideoGame/{{Ooblets}}'' - 20182019
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* OneOfUs: Staff members [[http://doublefine.tumblr.com/post/65647398633/happy-halloween-from-double-fine-productions#postnotes cosplaying]] characters from ''Anime/KikisDeliveryService'', ''VideoGame/PhoenixWright'', ''VideoGame/TheLastOfUs'', and ''Television/DoctorWho''? Check. Brad Muir being a frequent guest on the Website/GiantBomb ''VideoGame/DoTA2'' streams? Check. Artist Scott Campbell's [[http://greatshowdowns.com/ many watercolor sketches depicting scenes from movies]]? Check. Tim Schafer himself got his old job at Creator/LucasArts initially because he was a gamer, and he's also a huge metalhead.
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'''Double Fine Productions''' is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[AcclaimedFlop poorly-selling]] ''VideoGame/{{Psychonauts}}''.

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'''Double Double Fine Productions''' Productions is a San Francisco-based game developer founded by Creator/TimSchafer of Creator/LucasArts in July 2000. Founding members include Creator/RonGilbert of ''VideoGame/MonkeyIsland'', and others who had worked on ''VideoGame/GrimFandango''. The company is famous for producing humourous, quirky, character-driven games, most famously their first, the critically-acclaimed but [[AcclaimedFlop poorly-selling]] ''VideoGame/{{Psychonauts}}''.
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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} and ''VideoGame/MassiveChalice''. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]

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* PerpetualSmiler: Brad Muir, lead designer of {{Trenched}} VideoGame/{{Trenched}} and ''VideoGame/MassiveChalice''. [[http://assets.sbnation.com/assets/2694591/Brad.jpg His nickname isn't ":D" for nothing!]]
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* ''VideoGame/Psychonauts2'' - 2018

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* ''VideoGame/Psychonauts2'' - 20182019
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The company's next game was ''VideoGame/BrutalLegend'', which had a troubled publishing history. Though expecting to develop a sequel, publisher ElectronicArts showed no interest in funding it, and for the first time, Double Fine faced the prospect of lay-offs in order to remain afloat. The company was saved by prototypes staff members developed during the "Amnesia Fortnight" in the middle of Brütal Legend's development, a two-week period in which employees halted all work on the company's current projects to work on game concepts proposed by employees, and inspired by similar breaks taken by Hong Kong film maker Creator/WongKarWai. The resulting products, small but full games in their own right, were showed to various publishers and became ''VideoGame/CostumeQuest'', ''VideoGame/{{Stacking}}'', ''VideoGame/IronBrigade'', and ''Sesame Street: Once Upon a Monster''. Double Fine also received financial support by "fun investor" [[http://www.dracogen.com/ Dracogen,]] who funded the Mac port of ''Stacking'', the PC port of ''Costume Quest'', and the company's first iOS and free-to-play game ''VideoGame/MiddleManagerOfJustice''.

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The company's next game was ''VideoGame/BrutalLegend'', which had a troubled publishing history. Though expecting to develop a sequel, publisher ElectronicArts Creator/ElectronicArts showed no interest in funding it, and for the first time, Double Fine faced the prospect of lay-offs in order to remain afloat. The company was saved by prototypes staff members developed during the "Amnesia Fortnight" in the middle of Brütal Legend's development, a two-week period in which employees halted all work on the company's current projects to work on game concepts proposed by employees, and inspired by similar breaks taken by Hong Kong film maker Creator/WongKarWai. The resulting products, small but full games in their own right, were showed to various publishers and became ''VideoGame/CostumeQuest'', ''VideoGame/{{Stacking}}'', ''VideoGame/IronBrigade'', and ''Sesame Street: Once Upon a Monster''. Double Fine also received financial support by "fun investor" [[http://www.dracogen.com/ Dracogen,]] who funded the Mac port of ''Stacking'', the PC port of ''Costume Quest'', and the company's first iOS and free-to-play game ''VideoGame/MiddleManagerOfJustice''.

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