History CoolGuns / Shotguns

21st Aug '17 11:02:06 AM Kadorhal
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* ''VideoGame/{{PAYDAY 2}}'' adds the Ithaca 37 Riot as, surprisingly, a secondary weapon with the ''VideoGame/GoatSimulator'' Heist DLC, called the "[[AKA47 GSPS 12G]]"; it's one of the more powerful shotguns in the game, but it gets a rather limited selection of mods to compensate (beyond its two unique gadgets it only gets ammo types, the shotguns' limited pool of barrel extensions, and laser or light gadgets). Its unique mods are a "Riot Barrel" and "Stakeout Grip", which turn it into an approximation of the Stakeout (the barrel gives it the correct Stakeout length, but the grip is simply the standard stock [[SawedOffShotgun sawed down]] rather than the real Stakeout's dedicated pistol grip).

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* ''VideoGame/{{PAYDAY 2}}'' adds the Ithaca 37 Riot as, surprisingly, a secondary weapon with the ''VideoGame/GoatSimulator'' Heist DLC, called the "[[AKA47 GSPS 12G]]"; 12G]]" (presumably "Goatslayer Police Special", similar to the real Deerslayer Police Special version); it's one of the more powerful shotguns in the game, but it gets a rather limited selection of mods to compensate (beyond its two unique gadgets attachments it only gets ammo types, the shotguns' limited pool of barrel extensions, and laser or light gadgets). Its unique mods are a "Riot Barrel" and "Stakeout Grip", which turn it into an approximation of the Stakeout (the barrel gives it the correct Stakeout length, but the grip is simply the standard stock [[SawedOffShotgun sawed down]] rather than the real Stakeout's dedicated pistol grip).



* ''Videogame/BattlefieldHardline'' also makes reference to the ''Miami Vice'' appearance with the "37 Stakeout", available to the Law Enforcement team's Enforcer. It's not cut down any further than the regular Stakeout, but it still features the distinctive heat shield and folding pump (again, attached to the original pump).

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* ''Videogame/BattlefieldHardline'' also makes reference to the ''Miami Vice'' appearance with the "37 Stakeout", available to the Law Enforcement team's Enforcer. It's not cut down any further than the regular Stakeout, and it fits one more shell than the Stakeout can, but it still features the distinctive heat shield and folding pump (again, attached to the original pump).



** It also appears in ''VideoGame/CallOfDutyBlackOpsII''. In campaign mode, it fires buckshot as in the previous game, while in multiplayer mode, it fires slugs. It's slightly more popular than in ''Modern Warfare 3'' due to holding two more shells, having a faster pump-action animation, and the fact that those slugs are an instant kill to the very edges of the game's normal shotgun ranges, but not by much due to the fact that the slug [[ShortRangeShotgun still disappears entirely after a certain distance]]. With the Fast Mags attachment, this is also one of the few games to show the player character load shells into both tubes rather than stuffing all of them into the left-side one, but the selector to switch between tubes is still ignored.
* The KSG is a usable weapon in ''VideoGame/PAYDAY2'' with the Gage Shotgun Pack DLC, where it is called the "Raven". It's one of the game's smallest shotguns, thanks to its bullpup layout, and its twin tubes also give it the highest capacity without skills, allowing specialization for either high concealability (up to 28 with normal mods, 29 with a stat boost) or high capacity (18 shells with its long barrel) with decent damage either way (equivalent to the stronger assault rifles).

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** It also appears in ''VideoGame/CallOfDutyBlackOpsII''. In campaign mode, it fires buckshot as in the previous game, while in multiplayer mode, it fires slugs. It's slightly more popular than in ''Modern Warfare 3'' due to holding two more shells, having a faster pump-action animation, and the fact that those slugs are an instant kill to the very edges of the game's normal shotgun ranges, but not by much due to the fact that the slug [[ShortRangeShotgun still disappears entirely after a certain distance]]. With the Fast Mags attachment, this is also one of probably the few games only game to show the player character load shells into both tubes rather than stuffing all of them into the left-side one, but the selector to switch between tubes is still ignored.
* The KSG is a usable weapon in ''VideoGame/PAYDAY2'' with the Gage Shotgun Pack DLC, where it is called the "Raven". It's one of the game's smallest shotguns, thanks Thanks to its bullpup layout, layout and its twin tubes also give magazine tubes, it the highest capacity without skills, allowing specialization can be specialized for either high concealability (up to 28 with normal mods, 29 with a stat boost) or high capacity (18 shells with its long barrel) with decent damage either way (equivalent to the stronger assault rifles).rifles, on top of the attributes of whatever shell type you load into it).
21st Aug '17 8:58:47 AM dlchen145
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[[/folder]]

[[folder:Winchester Model 1912]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/m1912.jpg]]

The Winchester Model 1912 is a pump-action shotgun, designed by Thomas Crossley Johnson, widely regarded as setting the image of the modern pump-action shotgun.

The Model 1912 (or Model 12) was designed as an improvement to John Browning's Model 1897 pump-action shotgun, with an internal hammer instead of the 1897's exposed hammer. It was initially offered in 20-gauge only, with 12 and 16-gauge versions released in 1913. Unplugged, its tube magazine can hold up to six shells.

Like the Model 1897, the Model 1912 saw service through UsefulNotes/WorldWarI, UsefulNotes/WorldWarII, Korea, and the Vietnam War, where it proved its usefulness in close combat. Production of the weapon ended in 1964, when the weapon's high manufacturing costs made it no longer competitive with newer shotguns, though limited production continued until 2006, thus ending the Model 1912's service life after almost a century of use.

* '''Cool Action:''' Like the Winchester Model 1897, the 1912 lacks a trigger disconnector, meaning that all someone had to do was keep the trigger pressed down and pump the action as fast as they could to keep the shotgun firing.
* An [[BreakOutTheMuseumPiece antique]] 1912 shotgun is removed from its display case and used by Secretary of Defense [[Creator/JonVoight John Keller]] to fight Frenzy in ''Film/{{Transformers}}''.
* Max carries a long-barreled version of the 1912 at one point in ''Film/MadMax''.
* A 1912 is carried by one of the bank robbers at the start of ''Film/DirtyHarry''. Notably, he uses it to wound Callahan before being shot, leading to Callahan's "do I feel lucky?" speech.
* Appears as the "Trench Gun" in ''VideoGame/TombRaider2013'', where it can be found off a dead Marine. Upgrading it somehow turns it into an Ithaca 37.
* Clarence "Crazy" Lee uses one during the payroll robbery in ''Film/TheWildBunch''.
* The 1912 appears as the main shotgun in the Xbox version of ''VideoGame/ReturnToCastleWolfenstein''.
* The 1912 is a usable weapon by Allied forces in ''VideoGame/RedOrchestra 2: Rising Storm''.
20th Aug '17 1:31:51 PM Kadorhal
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Introduced in 2011, the Kel-Tec KSG is a bullpup 12-gauge pump-action shotgun. Like the [[RareGuns/{{Shotguns}} NeoStead 2000 and UTS-15]] (the latter of which was a heavy source of inspiration for it), the KSG possesses two side-by-side tube magazines, allowing it to carry twice as many shells for the same length as a comparable shotgun, with a selector switch to pick which magazine to use, allowing for either a mixed load of lethal shells in one tube and less-lethal or utility ones in the other, or a double load of the same shells in both. The weapon also includes an ambidextrous safety, and accessory rails on the top and pump.

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Introduced in 2011, the Kel-Tec KSG is a bullpup 12-gauge pump-action shotgun. Like the [[RareGuns/{{Shotguns}} NeoStead 2000 and UTS-15]] (the latter former of which was a heavy source of inspiration for it), the KSG possesses two side-by-side tube magazines, allowing it to carry twice as many shells for the same length as a comparable shotgun, with a selector switch to pick which magazine to use, allowing for either a mixed load of lethal shells in one tube and less-lethal or utility ones in the other, or a double load of the same shells in both. The weapon also includes an ambidextrous safety, and accessory rails on the top and pump.
20th Aug '17 1:31:21 PM Kadorhal
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* ''VideoGame/GrandTheftAutoViceCity'' features two variations of the Ithaca. A standard full-length one is the default shotgun, apparently standard for the VCPD since you can get one for free by stealing a police cruiser, but they never make use of it. As one of the game's references to ''Miami Vice'' above, a further-shortened Stakeout with a folding grip (strangely, attached to the original pump rather than replacing it) can also be used.
* ''Videogame/BattlefieldHardline'' also makes reference to the ''Miami Vice'' appearance with the "37 Stakeout", available to the Law Enforcement team's Enforcer. It's not cut down any further than the regular Stakeout, but it still features the distinctive heat shield and folding pump (again, attached to the original pump).



Introduced in 2011, the Kel-Tec KSG is a bullpup 12-gauge pump-action shotgun. Like the [[RareGuns/{{Shotguns}} NeoStead 2000 and UTS-15]], the KSG possesses two side-by-side tube magazines, allowing it to carry twice as many shells for the same length, with a selector switch to pick which magazine to use. The weapon also includes an ambidextrous safety, and accessory rails on the top and pump.

Early models suffered from some reliability issues, which seem to have been rectified with the release of second generation units.

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Introduced in 2011, the Kel-Tec KSG is a bullpup 12-gauge pump-action shotgun. Like the [[RareGuns/{{Shotguns}} NeoStead 2000 and UTS-15]], UTS-15]] (the latter of which was a heavy source of inspiration for it), the KSG possesses two side-by-side tube magazines, allowing it to carry twice as many shells for the same length, length as a comparable shotgun, with a selector switch to pick which magazine to use.use, allowing for either a mixed load of lethal shells in one tube and less-lethal or utility ones in the other, or a double load of the same shells in both. The weapon also includes an ambidextrous safety, and accessory rails on the top and pump.

Early models suffered from some reliability issues, which such as selector switches falling off and the weapon double-feeding shells from both tubes at any chance it could get, though these seem to have been rectified with the release of second generation units.



* John Wick makes use of one in ''Film/JohnWick'' and its [[Film/JohnWickChapter2 sequel]].

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* John Wick makes use of one with an [=EOTech=] sight in ''Film/JohnWick'' and its [[Film/JohnWickChapter2 sequel]].''Film/JohnWick''. In ''[[Film/JohnWickChapter2 Chapter 2]]'', it can be briefly seen again in Wick's arsenal before he buries the whole lot.



** In ''VideoGame/CallOfDutyModernWarfare3'', it is mistakenly referred to as a double-barreled shotgun. It's one of the weakest shotguns in the game, probably to balance out its large magazine capacity.
** It also appears in ''VideoGame/CallOfDutyBlackOpsII''. In campaign mode, it fires buckshot, while in multiplayer mode, it fires slugs. Unlike most other appearances, the player loads shells into both magazines during the reload animation, though they still don't use the magazine selector.
* The KSG is a usable weapon in ''VideoGame/PAYDAY2'', where it is called the "Raven". It's one of the game's smallest shotguns, thanks to its bullpup layout, and has the highest magazine capacity.
* The "Bullhorn SG" shotgun in ''VideoGame/MetalGearSolidVThePhantomPain'' bears a heavy resemblance to the KSG, albeit with a single tube magazine.

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** In ''VideoGame/CallOfDutyModernWarfare3'', ''VideoGame/ModernWarfare 3'', it is mistakenly referred to as a double-barreled shotgun. shotgun in Spec Ops Survival mode. It's one of the weakest shotguns in the game, game and has a rather slow pump animation, probably to balance out its large magazine capacity.
capacity of 12 shells.
** It also appears in ''VideoGame/CallOfDutyBlackOpsII''. In campaign mode, it fires buckshot, buckshot as in the previous game, while in multiplayer mode, it fires slugs. Unlike most other appearances, It's slightly more popular than in ''Modern Warfare 3'' due to holding two more shells, having a faster pump-action animation, and the fact that those slugs are an instant kill to the very edges of the game's normal shotgun ranges, but not by much due to the fact that the slug [[ShortRangeShotgun still disappears entirely after a certain distance]]. With the Fast Mags attachment, this is also one of the few games to show the player loads character load shells into both magazines during tubes rather than stuffing all of them into the reload animation, though they left-side one, but the selector to switch between tubes is still don't use the magazine selector.
ignored.
* The KSG is a usable weapon in ''VideoGame/PAYDAY2'', ''VideoGame/PAYDAY2'' with the Gage Shotgun Pack DLC, where it is called the "Raven". It's one of the game's smallest shotguns, thanks to its bullpup layout, and has its twin tubes also give it the highest magazine capacity.
capacity without skills, allowing specialization for either high concealability (up to 28 with normal mods, 29 with a stat boost) or high capacity (18 shells with its long barrel) with decent damage either way (equivalent to the stronger assault rifles).
* The "Bullhorn SG" shotgun in ''VideoGame/MetalGearSolidVThePhantomPain'' bears a heavy resemblance to the KSG, albeit with a single tube magazine.
magazine.
* ''VideoGame/BattlefieldHardline'' features it in the "Criminal Activity" DLC as the "[=KSG12=]", available to the Law Enforcement's Enforcer class. It's incorrectly depicted with a 13+1 capacity.
20th Aug '17 12:22:21 PM Kadorhal
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* ''VideoGame/{{PAYDAY 2}}'' has a shortened 870, the Locomotive 12G (similar to, but different from the 12G from the first game) alongside a full-size 870 Field Gun as the "Reinfield 880". Oddly enough, while the Reinfeld is considered average by most players, the Locomotive is considered one of the best shotguns in the game (at least in the second game; "buff the Loco" was a bit of a MemeticMutation in response to how useless it was in the first game).

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* ''VideoGame/{{PAYDAY 2}}'' has a shortened 870, the Locomotive 12G (similar to, but different from the 12G from the first game) alongside a full-size 870 Field Gun as the "Reinfield 880". Oddly enough, while the Reinfeld is considered average by most players, the Locomotive is considered one of the best shotguns in the game (at least in the second game; "buff ("buff the Loco" was a bit of a MemeticMutation in response to how useless it was in the first game due to it being rather useless there, and the devs certainly listened for the second game).



* The M870 appears in ''VideoGame/RainbowSixSiege'' for the GSG 9 CTU.

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* The M870 A custom shortened 870 appears in ''VideoGame/RainbowSixSiege'' for the GSG 9 CTU.CTU, used by their Recruit and both Defender Operators.



* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R. 2: Project Origin]]'' features the "SHO Series-3" pump shotgun as an early- to mid-game weapon, which is overall based on an 870 with pistol grip, but with [[MixAndMatchWeapon several parts from other weapons]], particularly the Benelli M4's distinctive sliding stock and, for some reason, the bolt of an AR-15 (complete with case deflector from the C7 and [=M16A2=]) which both [[RightHandedLeftHandedGuns is on the wrong side]] and never moves with the pump (not that the player character feels the need to work the pump after firing while aiming, anyway). It's also noted to be firing 10-gauge shells, which the real Remington isn't available in, but which nicely explains why it's slightly more powerful than the later semi-auto [=Ultra92=], as well as why the player can't fill up a few [=Ultra92=] mags with loose Series-3 shells.

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* ''[[VideoGame/FirstEncounterAssaultRecon F.E.A.R. 2: Project Origin]]'' features the "SHO Series-3" pump shotgun as an early- to mid-game weapon, which is overall based on an 870 with pistol grip, but with [[MixAndMatchWeapon several parts from other weapons]], particularly the Benelli M4's distinctive sliding stock and, for some reason, the bolt of an AR-15 (complete with case deflector from the C7 and [=M16A2=]) which both [[RightHandedLeftHandedGuns is on the wrong side]] and never moves with the pump (not that the player character feels the need to work the pump after firing while aiming, anyway). It's also noted in its arsenal description to be firing 10-gauge shells, which the real Remington isn't available in, but which nicely explains why it's slightly more powerful than the later semi-auto [=Ultra92=], as well as why the player can't fill up a few [=Ultra92=] mags with loose Series-3 shells.



* The weapon appears in ''VideoGame/PaydayTheHeist'' as the "[[AKA47 Locomotive 12G]]", fitted with the stock from a SPAS-12. It's mostly inferior to the full-size shotguns, with low damage, accuracy, and capacity, though it does reload and fire slightly faster.
* Appears in ''VideoGame/JaggedAlliance'' 2, where it is used primarily for door breaching.

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* The weapon appears in ''VideoGame/PaydayTheHeist'' as the "[[AKA47 Locomotive 12G]]", fitted with the a Remington 870 folding stock from a SPAS-12.- which reaches all the way to the front of the barrel because it's so short. It's mostly inferior to the full-size shotguns, with low damage, accuracy, and capacity, though it does reload and fire slightly faster.
* Appears in ''VideoGame/JaggedAlliance'' 2, ''VideoGame/JaggedAlliance 2'', where it is used primarily for door breaching.
19th Aug '17 12:37:27 PM TheWildWestPyro
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Historically, double-barreled shotguns were carried not only by hunters or gamekeepers, but royalty as well, due to their elegant designs and the fact that the gentry tended to have the time to go big game hunting. In India, the double-barreled shotgun is still seen as a sign of prestige and wealth, due to use by maharajahs and wealthy British officers in tiger hunting. During the American civil war, some Confederate soldiers and cavalrymen carried double-barreled shotguns, which could practically destroy infantry if fired in volleys. Years later, in the Wild West, shotguns were issued to guards and stagecoach drivers for self-defense, earning them the nickname "coach gun." Within Sicily, sawed-off double barreled shotguns were extremely diffused and nicknamed [[https://en.wikipedia.org/wiki/Lupara Lupara]] (meaning "[[MeaningfulName to use on wolves]]") due their frequent use against wolf attacks, and their use by Cosa Nostra against rivals and Mussolini's Blackshirts made them the iconic Mafia weapon. When Mafia members emigrated to America, some brought their shotguns with them or bought new ones. These quickly became a favorite with both Italian gangs and others. During the 1920s, if they couldn't obtain a tommy gun, gangster 'torpedoes' (or hitmen) [[SawedOffShotgun sawed-down the barrel and stock]] of their double-barreled shotgun to fit in violin cases.

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Historically, double-barreled shotguns were carried not only by hunters or gamekeepers, but royalty as well, due to their elegant designs and the fact that the gentry tended to have the time to go big game hunting. In India, the double-barreled shotgun is still seen as a sign of prestige and wealth, due to use by maharajahs and wealthy British officers in tiger hunting. During the American civil war, some Confederate soldiers and cavalrymen carried double-barreled shotguns, which could practically destroy infantry if fired in volleys. Years later, in the Wild West, shotguns were issued to guards and stagecoach drivers for self-defense, earning them the nickname "coach gun." Within Sicily, sawed-off double barreled shotguns were extremely diffused and nicknamed [[https://en.wikipedia.org/wiki/Lupara Lupara]] (meaning "[[MeaningfulName to use on wolves]]") due their frequent use against wolf attacks, and their use by Cosa Nostra against rivals and Mussolini's Blackshirts made them the iconic Mafia weapon. When Mafia members emigrated to America, some brought their shotguns with them or bought new ones. These quickly became a favorite with both Italian gangs and others. During the 1920s, if they couldn't obtain a tommy gun, gangster 'torpedoes' (or hitmen) [[SawedOffShotgun sawed-down the barrel and stock]] of their double-barreled shotgun to fit in [[SenselessViolins violin cases.
cases]].
13th Aug '17 12:58:36 AM EDP
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Historically, double-barreled shotguns were carried not only by hunters or gamekeepers, but royalty as well, due to their elegant designs and the fact that the gentry tended to have the time to go big game hunting. In India, the double-barreled shotgun is still seen as a sign of prestige and wealth, due to use by maharajahs and wealthy British officers in tiger hunting. During the American civil war, some Confederate soldiers and cavalrymen carried double-barreled shotguns, which could practically destroy infantry if fired in volleys. Years later, in the Wild West, shotguns were issued to guards and stagecoach drivers for self-defense, earning them the nickname "coach gun." Within Sicily, sawed-off double barreled shotguns were so widely used by the Cosa Nostra against rivals and Mussolini's Blackshirts that they were nicknamed [[https://en.wikipedia.org/wiki/Lupara Lupara]] by the locals, due to the mafia occasionally using them for wolf hunting. When Mafia members emigrated to America, some brought their shotguns with them or bought new ones. These quickly became a favorite with both Italian gangs and others. During the 1920s, if they couldn't obtain a tommy gun, gangster 'torpedoes' (or hitmen) [[SawedOffShotgun sawed-down the barrel and stock]] of their double-barreled shotgun to fit in violin cases.

to:

Historically, double-barreled shotguns were carried not only by hunters or gamekeepers, but royalty as well, due to their elegant designs and the fact that the gentry tended to have the time to go big game hunting. In India, the double-barreled shotgun is still seen as a sign of prestige and wealth, due to use by maharajahs and wealthy British officers in tiger hunting. During the American civil war, some Confederate soldiers and cavalrymen carried double-barreled shotguns, which could practically destroy infantry if fired in volleys. Years later, in the Wild West, shotguns were issued to guards and stagecoach drivers for self-defense, earning them the nickname "coach gun." Within Sicily, sawed-off double barreled shotguns were so widely used by the Cosa Nostra against rivals extremely diffused and Mussolini's Blackshirts that they were nicknamed [[https://en.wikipedia.org/wiki/Lupara Lupara]] by the locals, (meaning "[[MeaningfulName to use on wolves]]") due to the mafia occasionally using their frequent use against wolf attacks, and their use by Cosa Nostra against rivals and Mussolini's Blackshirts made them for wolf hunting.the iconic Mafia weapon. When Mafia members emigrated to America, some brought their shotguns with them or bought new ones. These quickly became a favorite with both Italian gangs and others. During the 1920s, if they couldn't obtain a tommy gun, gangster 'torpedoes' (or hitmen) [[SawedOffShotgun sawed-down the barrel and stock]] of their double-barreled shotgun to fit in violin cases.
10th Aug '17 7:33:14 AM TheWildWestPyro
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[[quoteright:310:http://static.tvtropes.org/pmwiki/pub/images/unknown_619.jpeg]]
9th Aug '17 7:32:34 PM dlchen145
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* One is carried by one of the convenience store robbers in ''Film/{{Hancock}}''.
9th Aug '17 7:23:18 PM dlchen145
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* A Serbu Super Shorty built from an 870 appears in ''VideoGame/PaydayTheHeist'' as the [[AKA47 "Locomotive 12G"]]. ''VideoGame/{{PAYDAY 2}}'' has a slightly bigger version of the Locomotive returning alongside a full-size 870 Field Gun as the "Reinfield 880". Oddly enough, while the Reinfeld is considered average by most players, the Locomotive is considered one of the best shotguns in the game (at least in the second game; "buff the Loco" was a bit of a MemeticMutation in response to how useless it was in the first game).

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* A Serbu Super Shorty built from an 870 appears in ''VideoGame/PaydayTheHeist'' as the [[AKA47 "Locomotive 12G"]]. ''VideoGame/{{PAYDAY 2}}'' has a slightly bigger version of shortened 870, the Locomotive returning 12G (similar to, but different from the 12G from the first game) alongside a full-size 870 Field Gun as the "Reinfield 880". Oddly enough, while the Reinfeld is considered average by most players, the Locomotive is considered one of the best shotguns in the game (at least in the second game; "buff the Loco" was a bit of a MemeticMutation in response to how useless it was in the first game).



* ''ComicBook/{{Savage}}'' upgrades to one when he joins LaResistance in the original run, replacing his double-barrelled one. He continues to use it in Book 1 of the modern continuation, where using it gives away his identity to [[StateSec Chantry]]. While he uses pistols and submachineguns after this, he uses one again when the Americans start supporting them and uses an 870-based Serbu Super Shorty to kill a high ranking Volgan general.

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* ''ComicBook/{{Savage}}'' upgrades to one when he joins LaResistance in the original run, replacing his double-barrelled one. He continues to use it in Book 1 of the modern continuation, where using it gives away his identity to [[StateSec Chantry]]. While he uses pistols and submachineguns after this, he uses one again when the Americans start supporting them and uses an 870-based Serbu Super Shorty to kill a high ranking Volgan general.


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[[folder:Serbu Super Shorty]]

While many shotguns on this page can have their barrels [[SawnOffShotgun sawn short]], the Serbu Super Shorty takes this UpToEleven. Manufactured by Serbu Firearms, the company takes full-size pump-action shotguns (usually a Mossberg 500 or Remington 870), and modifies them substantially, cutting the gun's barrel and magazine down to about 6 inches, removing the sights, giving it a pistol grip, and adding a folding foregrip to the pump. The result is an extremely compact shotgun.

Due to the extensive modifications, the gun's tube magazine capacity is reduced to two rounds (plus one in the chamber). The small size and lack of stock also makes firing somewhat uncomfortable, while the extremely short barrel severely [[ShortRangeShotgun limits its effective range]] (though contrary to popular belief, it doesn't substantially change the spread pattern). This is not seen as a disadvantage, as the weapon is intended for short-range defense or door breaching.

* The weapon appears in ''VideoGame/PaydayTheHeist'' as the "[[AKA47 Locomotive 12G]]", fitted with the stock from a SPAS-12. It's mostly inferior to the full-size shotguns, with low damage, accuracy, and capacity, though it does reload and fire slightly faster.
* Appears in ''VideoGame/JaggedAlliance'' 2, where it is used primarily for door breaching.
* One is briefly used by [[Creator/DolphLundgren Gunnar Jensen]] in ''Film/TheExpendables''.
* Schmidt attempts to bring one to the prom in ''Film/TwentyOneJumpStreet'', only for Jenko to point out that, despite its reduced size, it's still too big to conceal.
* Appears in ''VideoGame/ZombiePanic Source'' as the "Super Shorty". It has a much wider spread than the other shotguns.
* One of Fiona's preferred weapons in ''Series/BurnNotice''.
* Appears as the "[[AKA47 Warden]]" in ''VideoGame/StateOfDecay''.
* ''ComicBook/{{Savage}}'' uses one to kill a high ranking Volgan general.
* A Serbu based on the Remington 870 appears in ''VideoGame/Battlefield4'' as the "Shorty 12G". By default, it has no sights, but it has an accessory rail on top, allowing it to be equipped with a sight and aimed properly (it can only be aimed if a sight is equipped).
* A Remington 870-based Serbu appears in ''VideoGame/GhostReconWildlands''. Because the game does not track rounds in the chamber, it can only carry two rounds, essentially rendering it inferior to even the double-barreled shotgun, since the Serbu must be pumped between shots.
* Appears as a usable weapon in ''VideoGame/RainbowSix: Lockdown''.
[[/folder]]
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