History CombatPragmatist / Other

26th Jun '16 4:19:21 AM thatmadork
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* The [[ThoseWackyNazis Ska]][[YouDirtyRat ven]] in the above-mentioned game's fantasy-themed sister ''TabletopGame/{{Warhammer}}'' are this in a way you wouldn't believe, primarily motivated by their {{Dirty Coward}}ice. Very few Skaven will ever accept a direct challenge and even fewer will seek challenges themselves, preferring instead to shove an underling forward - in gameplay terms, while most armies have their leaders in the front of a unit and suffer penalties from declining a challenge, Skaven leaders can be placed in the back and decline without trouble. Skaven can also exclusively [[WeHaveReserves shoot into a melee against their own units]], and employ Warplock Jezails to act as {{Cold Sniper}}s.
25th Jun '16 8:31:59 PM GenBolt
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** There's also an entire tree worth of feats devoted to this concept called "Dirty Trick." As opposed to more straightforward and formal examples of fighting styles in DnD, such as Expertise or Weapon Finesse; Dirty Trick allows for any number of plausible, underhanded fighting techniques, such as gouging the eyes or striking the groin, in exchange for an apropos debuff to the opponent.
7th May '16 10:48:12 AM FordPrefect
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* In the WorldOfDarkness, [[HunterTheVigil hunters]] are actively encouraged to use dirty tricks, called "tactics", to gain an edge over the monsters. Conspiracies are also given endowments, abilities and tools that give them an even-footing with (And sometimes an ''advantage'' over) the monsters being hunted.

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* In the WorldOfDarkness, [[HunterTheVigil hunters]] are actively encouraged to use dirty tricks, called "tactics", to gain an edge over the monsters. Conspiracies are also given endowments, abilities and tools that give them an even-footing with (And (and sometimes an ''advantage'' over) the monsters being hunted.
13th Apr '16 1:56:26 PM Morgenthaler
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* Invoked by Ben in DeathOfASalesman. "Never fight fair with a stranger, boy. You'll never get out of the jungle that way."

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* Invoked by Ben in DeathOfASalesman.Theatre/DeathOfASalesman. "Never fight fair with a stranger, boy. You'll never get out of the jungle that way."
4th Jul '15 11:21:07 AM TheGoodDoctor
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* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' is more than ready for PCs to play this way. The book stats damage from such things as bar stools, broken bottles, telekinetically thrown manhole covers and exploding cars.
** There’s also a table of melting points for various objects.

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* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' is more than ready for PCs expects you to play this way. The book be this, to some extent. It stats damage from such things as bar stools, broken bottles, telekinetically thrown manhole covers and covers, exploding cars.
** There’s also a table of melting points for various objects.
cars, and being pistol whipped.
22nd Jun '15 5:45:05 PM TheGoodDoctor
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[[AC:Tabletop Game]]
22nd Jun '15 5:44:40 PM TheGoodDoctor
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[[AC:Tabletop Game]]
* ''TabletopGame/PsionicsTheNextStageInHumanEvolution'' is more than ready for PCs to play this way. The book stats damage from such things as bar stools, broken bottles, telekinetically thrown manhole covers and exploding cars.
** There’s also a table of melting points for various objects.
14th Jun '15 3:56:22 PM Atomic_Bear
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** It has been argued that the story of David and Goliath is less about the triumph of faith over brawn, and more about taking a deadly ranged weapon like a sling to a knife fight.

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** It has been argued that the story of David and Goliath is less about the triumph of faith over brawn, and more about taking a deadly ranged weapon like a sling to a knife fight.
fight. Also worth noting that David then beheaded Goliath with his own sword, just to be sure.
11th Jun '15 3:55:00 AM ragnarok235
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** You wouldn't think this trope could possibly be {{Deconstructed|Trope}}, but the Literature/NightLords provide one. The Night Lords are a Chaos Space Marine warband who specialise in raids, terror tactics and guerilla warfare. Except that their reliance on this dirty style of fighting means that they actually can't really ''fight'' very well, at least not compared to the other Astartes, and this lends itself to [[DirtyCoward a particular... mentality]]: up against [[RedshirtArmy Guardsmen]] or civilians, they're very smug and confident using their terror tactics and dirty fighting to win the engagement. However, put them up against [[BadassArmy loyalist Space Marines]], [[MechaMooks Skitarii]] or [[ProudWarriorRaceGuy the Craftworld Eldar]], and the dreaded Eighth Legion make for the Thunderhawks in a rather undignified manner...

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** You wouldn't think this trope could possibly be {{Deconstructed|Trope}}, but the Literature/NightLords provide one. The Night Lords are a Chaos Space Marine warband who specialise in raids, terror tactics and guerilla warfare. Except that their reliance on this dirty style of fighting means that they actually can't really ''fight'' very well, or at least not compared to they lack the other Astartes, conviction and valour of other, more fanatical legions, and this lends itself to [[DirtyCoward means the Night Lords are largely a particular... mentality]]: up bunch of smug, cowardly bullies who prefer weak and defenceless foes and fare poorly when their enemies are powerful and not fazed by their terror tactics. Up against [[RedshirtArmy Imperial Guardsmen]] or defenceless civilians, they're very smug and confident using their terror tactics and dirty fighting to win the engagement. However, put them confident. When they're up against [[BadassArmy loyalist Space Marines]], [[MechaMooks Skitarii]] or [[ProudWarriorRaceGuy the Craftworld Eldar]], and on the dreaded Eighth Legion make for the Thunderhawks in a rather undignified manner...other hand...
31st May '15 10:52:10 PM MechWarrior
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** The Orks generally {{avert}} this, being content with a [[AttackAttackAttack brute-force strategy]], but the Blood Axez clan will employ concepts like special forces, camouflage, and retreating if things go bad. Other tribes consider this [[NoTrueScotsman Unorky]], but the Blood Axes stick with what works.

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** The Orks generally {{avert}} [[{{AvertedTrope}} avert]] this, being content with a [[AttackAttackAttack brute-force strategy]], but the Blood Axez clan will employ concepts like special forces, camouflage, and retreating if things go bad. Other tribes consider this [[NoTrueScotsman Unorky]], but the Blood Axes stick with what works.
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