History Characters / XCOMEnemyUnknown

16th Dec '17 2:15:03 PM MarqFJA
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* MadeOfIron: Literally and figuratively. Sectopods have 30 HP, the highest amongst the aliens (beating out even the [[spoiler: Uber Ethereal]]). Taken UpToEleven in ''Enemy Within'', where they gain a trait that reduces all incoming damage by 50%.



* SuperToughness: Sectopods have 30 HP, the highest amongst the aliens (beating out even the [[spoiler: Uber Ethereal]]). Taken UpToEleven in ''Enemy Within'', where they gain a trait that reduces all incoming damage by 50%.



* BioAugmentation: Their operatives have some enhancements, making them more durable than regular humans even without body armor. The Elite variants also possess gene-mods, some of which go beyond Dr. Vahlen's ethical limits.

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* BioAugmentation: Their operatives have some enhancements, making them more durable than regular humans even without body armor. The Elite variants also possess ''bona fide'' gene-mods, some of which [[EveryoneHasStandards go beyond Dr. Vahlen's ethical limits.limits]].



* MadeOfIron: Literally. The Elite variant has a unique gene mod, "Iron Skin", that reduces all incoming damage.


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* SuperToughness: The Elite variant has a unique gene mod, "Iron Skin", that reduces all incoming damage.
29th Nov '17 1:11:21 PM Flameal15k
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* {{Deconstruction}}: EXALT deconstructs the NebulousEvilOrganization that works in the shadows to oppose the heroes: [[spoiler:while they are able to pose an initial challenge to XCOM, their unwillingness to leave the shadows leads to them gradually losing their momentum, as the game progresses, they gradually become little more than a nuisance due to XCOM gaining access to PlasmaWeapons and PoweredArmor, while EXALT is stuck with Laser Weapons and normal armor, due to an unwillingness to engage the aliens in direct combat preventing htem from reverse engineering better weapons and armor]].
24th Nov '17 7:35:48 AM FateStayWho
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* BoringYetPractical: Calling anything regarding these soldiers "boring" is a bit of a stretch, but the "Kinetic Strike Module" is often picked because the boost to mobility is more useful than the Flamethrower subsystem, with the melee attack just being a bonus.
29th Aug '17 10:57:47 PM PaulA
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* CompositeCharacter: A walking pastiche of sci-fi/horror tropes, from Angus Scrimm's character from the ''{{Film/Phantasm}}'' series, to the urban legends surrounding [[Franchise/TheSlenderManMythos Slender Man]], the Thin Man from the movie ''Film/{{Metropolis}}'' the {{MIB}}s, and the Reptilians.

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* CompositeCharacter: A walking pastiche of sci-fi/horror tropes, from Angus Scrimm's character from the ''{{Film/Phantasm}}'' series, to the urban legends surrounding [[Franchise/TheSlenderManMythos Slender Man]], the Thin Man from the movie ''Film/{{Metropolis}}'' the {{MIB}}s, TheMenInBlack, and the Reptilians.
9th Aug '17 1:14:00 PM EmperorZim
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* EvilCounterpart: The first one acts as one to you, being the one to direct most of the aliens' operations [[spoiler:yet still has superiors to whom it must answer to.]]

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* EvilCounterpart: The first one acts as one to you, ''you'', being the one to direct most of the aliens' operations [[spoiler:yet still has superiors to whom it must answer to.]]
4th Jul '17 5:25:03 PM southpawhare2
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* OneGenderRace: While part of the same race as other Mutons, [[VideoGame/{{XCOM 2}} the second game]] confirms that all berserkers are AlwaysFemale.

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* OneGenderRace: While part of the same race as other Mutons, [[VideoGame/{{XCOM 2}} the second game]] confirms that all berserkers are AlwaysFemale. May be a case of BizarreSexualDimorphism, in which all female Mutons are Berserkers.
4th Jul '17 5:21:27 PM southpawhare2
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* OneGenderRace: While part of the same race as other Mutons, [[VideoGame/{{XCOM 2}} the second game]] confirms that all berserkers are AlwaysFemale.
4th Jul '17 5:17:02 PM southpawhare2
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* TheBrute[=/=]DumbMuscle: Played with. Mutons are big, strong, heavily armored and [[GeniusBruiser well-versed in tactics]], but their Will is pathetically low, making them quite vulnerable to psionics. Then again, most alien species have very low Will, hinting to either biological vulnerability to psionics, or more likely as a method the Ethereals have instilled to make controlling them earlier. How unintelligent they exactly are is unknown; they are at the very least smart enough to understand the tactical and weapon data implanted in their brains.

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* TheBrute[=/=]DumbMuscle: Played with. Mutons are big, strong, heavily armored and [[GeniusBruiser well-versed in tactics]], but their Will is pathetically low, making them quite vulnerable to psionics. Then again, most alien species have very low Will, hinting to either biological vulnerability to psionics, or more likely as a method the Ethereals have instilled to make controlling them earlier.easier. How unintelligent they exactly are is unknown; they are at the very least smart enough to understand the tactical and weapon data implanted in their brains.
22nd May '17 10:01:38 AM dsollen
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** Your full roster of veterans will not join you unless you get reinforcements, which will not occur unless some security personnel die. Furthermore enemies spawn at set time periods meaning if you are too slow to kill the current wave their reinforcements will build up. Considering this the 'optimal' path to ensuring a win is to kill at least two security personnel quickly to get them replaced with stronger fighters before your overwhelmed.
8th May '17 8:21:19 PM jormis29
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** In the first mission of VideoGame/XCOM2, he [[spoiler:personally takes to the field to extract the commander]].

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** In the first mission of VideoGame/XCOM2, ''VideoGame/XCOM2'', he [[spoiler:personally takes to the field to extract the commander]].



* MadScientist: Downplayed: she's definitely a lot more gung-ho about [[ForScience SCIENCE!]] than [[TheProfessor Dr. Shen]], though she does insist on [[TortureTechnician personally overseeing]] [[BewareTheNiceOnes any interrogation attempts]]. [[spoiler:During the events of XCOM2's Alien Rulers DLC, she is revealed to have accidentally awakened a number of extremely powerful aliens that the Elders had sealed away as a result of her studies in xenobiology without the moderating influences of Shen and the Commander]].

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* MadScientist: Downplayed: she's definitely a lot more gung-ho about [[ForScience SCIENCE!]] than [[TheProfessor Dr. Shen]], though she does insist on [[TortureTechnician personally overseeing]] [[BewareTheNiceOnes any interrogation attempts]]. [[spoiler:During the events of XCOM2's ''VideoGame/XCOM2'''s Alien Rulers DLC, she is revealed to have accidentally awakened a number of extremely powerful aliens that the Elders had sealed away as a result of her studies in xenobiology without the moderating influences of Shen and the Commander]].
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.XCOMEnemyUnknown