History Characters / XCOMEnemyUnknown

17th May '16 8:59:06 PM Observance
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** Played straight in the second game's DLC "Alien Hunters''. [[spoiler:She inadvertently creates the alien rulers. She openly laments later that the commander wasn't around to temper her scientific zeal, as he used to.]]

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** Played straight in the second game's DLC "Alien Hunters''. [[spoiler:She inadvertently creates the alien rulers.rulers by reactivating genetic markers that the Elders had previously disabled, just to see what would happen. She openly laments later that the commander wasn't around to temper her scientific zeal, as he used to.]]
17th May '16 8:05:39 PM AceOfScarabs
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* MadScientist: Downplayed: she's definitely a lot more gung-ho about [[ForScience SCIENCE!]] than [[TheProfessor Dr. Shen]], though she does insist on [[TortureTechnician personally overseeing]] [[BewareTheNiceOnes any interrogation attempts]].

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* MadScientist: Downplayed: she's definitely a lot more gung-ho about [[ForScience SCIENCE!]] than [[TheProfessor Dr. Shen]], though she does insist on [[TortureTechnician personally overseeing]] [[BewareTheNiceOnes any interrogation attempts]]. [[spoiler:During the events of XCOM2's Alien Rulers DLC, she is revealed to have accidentally awakened a number of extremely powerful aliens that the Elders had sealed away as a result of her studies in xenobiology without the moderating influences of Shen and the Commander]].
17th May '16 5:36:20 PM Ghilz
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* SweetPollyOliver: Xcom 2's ''Alien Hunters'' reveals the Elders made the Viper race all female, with the males genetically locked away in their own genome likely as a measure of population control. And that male vipers do not breathe venom but frost. Indicating that the Thin Men are in fact female vipers in a male human form.
15th May '16 10:20:40 AM SpectralTime
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* PutOnABus: Disappeared during the invasion in ''X-Com 2'', and remains hidden for the game's duration. [[spoiler: TheBusCameBack for the Alien Hunter DLC.]]
15th May '16 9:50:35 AM Ghilz
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Added DiffLines:

* MyGodWhatHaveIDone: Her reaction in the second game's Alien Hunter DLC [[spoiler:When she realizes subject gamma has escaped, is communicating with Vipers and breeding. She laments how if the commander had been around, he'd rightfully never would have allowed her to do such experiments that led to gamma's creation.]]
15th May '16 9:39:35 AM Ghilz
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** Played straight in the second game's DLC "Alien Hunters''. [[spoiler:She inadvertently creates the alien rulers. She openly laments later that the commander wasn't around to temper her scientific zeal, as he used to.]]
4th May '16 7:06:43 PM AceOfScarabs
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* HidingInPlainSight: While XCOM goes for an ElaborateUndergroundBase, EXALT just sticks their base of operations in a uptown skyscraper.

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* HidingInPlainSight: While XCOM goes for an ElaborateUndergroundBase, EXALT just sticks their base of operations in a the penthouse of an uptown skyscraper.
4th May '16 4:16:16 PM HighCrate
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* EnhancedPunch: MEC Troopers in the ''Enemy Within'' expansion have the option to upgrade their cyborg frames with a "Kinetic Strike Module", which is essentially a rocket-assisted fist. [[PunchedAcrossTheRoom The poor saps who get hit will be sent flying]], and if they hit a car, it immediately ''explodes''.
23rd Mar '16 7:35:53 PM DarthWalrus
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* Hidden in Plain Sight: While XCOM goes for an ElaborateUndergroundBase, EXALT just sticks their base of operations in a uptown skyscraper.

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* Hidden in Plain Sight: HidingInPlainSight: While XCOM goes for an ElaborateUndergroundBase, EXALT just sticks their base of operations in a uptown skyscraper.
23rd Mar '16 7:35:20 PM DarthWalrus
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* AttackAttackAttack: Their operatives, being numerous, fanatical, and not exactly understanding squad tactics, are perfectly willing to throw themselves into the meat grinder.



** Possibly justified (Atleast to them) by their HidingInPlainSight, the fancy rugs and carpets ''do'' make it look more like a standard penthouse than a straightforward military base would.



* EvilMakesYouUgly: Elite EXALT operatives display deep wrinkles, sunken eyes and some even have greenish skin discolorations. Their regular operatives aren't in much better shape either.

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* EvilMakesYouUgly: Elite EXALT operatives display deep wrinkles, sunken eyes and some even have greenish skin discolorations. Their regular operatives aren't in much better shape either. [[JustifiedTrope Justified]] due to their extreme gene mods.



* Hidden in Plain Sight: While XCOM goes for an ElaborateUndergroundBase, EXALT just sticks their base of operations in a uptown skyscraper.




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* ShotgunsAreJustBetter: Amusingly, despite their strategy being very well suited to their usage, operatives don't carry shotguns, preferring standard assault rifles.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.XCOMEnemyUnknown