History Characters / Warhammer40000Tyranids

14th Jul '17 1:05:39 AM SebastianGray
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Their first codex, ''Genestealer Cults'', was released October 2016.

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Their Genestealers were have been a part of ''Warhammer 40,000'' since the 1st Edition of the game, where they were an alien race originally unrelated to the Tyranids, and have appeared in a number of [[GaidenGame spin-off games]] such as ''TabletopGame/SpaceHulk'' and ''Advanced Space Crusade''. Later lore made Genestealers a vanguard organism of the Tyranid Hive Fleets and they have been inseparable from the forces of the Great Devourer ever since. Genestealer Cults were initially introduced in ''TabletopGame/SpaceHulk'' before being introduced to the 1st Edition of ''Warhammer 40,000''. The Genestealer Cults were included as an appendix army list in the 2nd Edition ''Codex: Tyranids'' but, although they received a few unofficial and fan made army lists, they were relegated to a background-only faction until February 2016’s board game ''Deathwatch: Overkill'' saw them face off against the alien hunters of the Deathwatch. The Genestealer Cults were reintroduced into the core ''Warhammer 40,000'' game in October 2016 with the release of their first codex, ''Genestealer Cults'', was codex sourcebook and a full range of models. The rules for using Genestealer Cults in the 8th Edition of ''Warhammer 40,000'' are included in the ''Index: Xenos 2'' book released October 2016.
in June 2017.
13th Jul '17 1:12:26 AM SebastianGray
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[[http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod2340080a The 6th Edition codex]] was released in January 2014. They are also the antanogists of the ''Shield of Baal'' suuplement, battling the Blood Angels Space Marines.

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[[http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod2340080a The 6th Tyranids have been a part of the ''Warhammer 40,000'' universe since the 1st Edition codex]] was released of the game and have received rules in January 2014. They are every edition since. The Tyranids have made appearances in a number of [[GaidenGames spin-off games]] and computer games including the 1993 board game ''Doom of the Eldar'' that focused on their invasion of the Craftworld Iyanden. The Tyranids of Hive Fleet Kraken were also the antanogists of antagonists in Games Workshop’s first ever worldwide campaign, the ''Shield of Baal'' suuplement, battling ''Battle for Ichar IV''. The 8th Edition rules for the Blood Angels Space Marines.
Tyranids can be found in June 2017's ''Index: Xenos 2''.
6th Jun '17 10:23:24 PM Deathhacker
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* UnbreakableBones: Tyranid swords and other close combat weapons are made from hardened bone that is tougher than steel.

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* UnbreakableBones: UnbreakableBones:
**
Tyranid swords and other close combat weapons are made from hardened bone that is tougher than steel.steel.
** In older editions, larger tyranids (most notably Carnifexes) could have bonded exoskeletons, where the gaps between non-moving bones filled up with more of the same substance. The most notable area is the ribcage, where instead of a cage of bones, it turns into basically a sub-dermal shell. In-game this had the effect of raising the creature's toughness. Another upgrade, Extended Exoskeleton, works in a similar way but instead grows larger chitin plates on the creature's back, covering more vital areas and granting a higher Armor Save. Needless to say, both options were very popular until they got removed.
4th Jun '17 2:33:42 AM KingClark
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* EnemyToAllLivingThings: Well, all ''other'' living things. Tyranids are inimical to all other forms of life, often [[AlienKudzu choking it out via their own reproduction]], and ever their bodies are toxic for other lifeforms to ingest. They're considered so bad that [[EveryoneHasStandards no faction will partner with them]], and that [[EnemyMine many enemy factions will team up in the face of the threat they pose]].

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* EnemyToAllLivingThings: Well, all ''other'' living things. Tyranids are inimical to all other forms of life, often [[AlienKudzu choking it out via their own reproduction]], and ever their bodies are toxic for other lifeforms to ingest. They're considered so bad that -- aside from the Genestealer Cults that are Tyranid spawn -- [[EveryoneHasStandards no faction will partner with them]], and that [[EnemyMine many enemy factions will team up in the face of the threat they pose]].pose no matter how much they hate each other]].
9th May '17 6:35:24 AM Leliel
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* LotusEaterMachine: Genestealer Cultists, tragically, are not actually aware the Tyranids view them as useful but temporary tools that will be eaten once they have sabotaged their world's defenses. To them, they're the servants of an enlightened and angelic race that will bring salvation to the universe, and see all the Genestealer traits as angelic features. This lasts until the Hive Mind re-assimilates the Patriarch and Purii, at which point it is no longer efficient and the Cultists have just enough time to scream.


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** Presumably, this is what's happening if the Patriarch fights against the Tyranids-he is, after all, a pure Genestealer himself, so by all rights he should just be letting himself be recycled after eating his share of biomass. If he's fighting to defend his cult, then something has gone very wrong for the Hive Fleet.
* SigilSpam: An early sign of a Cult is the distinct Tyranid "wyrm", a curled representation of a limbless Tyranid bioform that resembles an {{Ouroboros}}. Inquisitors are thankful that ''all'' Cults seem to have it as a sacred symbol, and they emblazon it on everything they own.
15th Apr '17 2:55:09 AM SebastianGray
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* [[ItsRainingMen It's Raining Tyranids]]:

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* [[ItsRainingMen It's Raining Tyranids]]:ItsRainingMen:
15th Apr '17 2:54:38 AM SebastianGray
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* HalfHumanHybrid[=/=]NonhumanHumanoidHybrid: Half any-sentient-species hybrid. Genestealers have a curious reproductive cycle, where only a few early broods are birthed directly by the Hive Fleets, and all later members of the brood are born to host species that the Genestealers prey on. After infecting a host organism, that organism will be driven to reproduce, but any such offspring will be half the host species and half Genestealer. Naturally, such a creature is usually very misshapen as it [[MixAndMatchCritters combines traits of both species freely]]. However, later generations of hybrids will look progressively more like the host species, until by about the fifth or six generation they are completely indistinguishable from them. The children of ''that'' generation will then be more "pure" Genestealers and the cycle begins again.


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* NonhumanHumanoidHybrid: Half any-sentient-species hybrid. Genestealers have a curious reproductive cycle, where only a few early broods are birthed directly by the Hive Fleets, and all later members of the brood are born to host species that the Genestealers prey on. After infecting a host organism, that organism will be driven to reproduce, but any such offspring will be half the host species and half Genestealer. Naturally, such a creature is usually very misshapen as it [[MixAndMatchCritters combines traits of both species freely]]. However, later generations of hybrids will look progressively more like the host species, until by about the fifth or six generation they are completely indistinguishable from them. The children of ''that'' generation will then be more "pure" Genestealers and the cycle begins again.
1st Apr '17 1:26:54 PM ElectroKraken
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* MouthOfSauron: The Zoats were to be harbingers of the Hive Fleet, letting others know that they Tyranids were coming for them, encouraging prey planets to surrender to the inevitable. [[CharacterizationMarchesOn This did not last long]].

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* MouthOfSauron: The Zoats were to be harbingers of the Hive Fleet, letting others know that they the Tyranids were coming for them, encouraging prey planets to surrender to the inevitable. [[CharacterizationMarchesOn This did not last long]].
31st Mar '17 4:58:49 AM HTD
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* OurDragonsAreDifferent: The Harridan, a giant flying Bio-Titan, is basically a dragon in space.



* TheAgeless: Genestealer Patriarchs are known to live for hundreds of years, and unless killed, are practically immortal.



* ArtEvolution: When originally introduced, the Genestealer Patriarch looked like a big fat bastard sitting on his chair. With the revamped and revived Genestealer Cults in 2016, it now looks like a regular old Genestealer, albeit bigger and more robust.



* DegradedBoss: After the Doom of Malan'tai was removed from the 6th edition Tyranid codex, in November 2014 it was replaced by the Neurothrope, its 'uncountable progeny', which works as a Zoanthrope upgrade in-game.

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* DegradedBoss: After the Doom of Malan'tai was removed from the 6th edition Tyranid codex, in November 2014 it was replaced by the Neurothrope, its 'uncountable progeny', which works as is a Zoanthrope upgrade in-game.generic squad leader for Zoanthropes.
29th Mar '17 1:33:54 AM HTD
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* GuiltFreeExterminationWar: With every other race in the setting. Humans and Eldar just want to survive, Chaos has a bone to pick with humans, the Tau want the Greater Good, and Orks just want to have fun. Tyranids just want to consume, and while there have been desperate alliances between the races, there's no negotiation with the 'Nids. Kill or be consumed.
** 7th Edition's alliance mechanics show that every other faction can at least form Alliances of Convenience with one other faction. Tyranids, in contrast, can't even form ''desperate alliances'' with anyone. They're hated across the galaxy.

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* GuiltFreeExterminationWar: With every other race in the setting. Humans The Imperium and Eldar just want to survive, Chaos has a bone to pick with humans, the Imperium, the Tau want the Greater Good, and Orks just want to have fun. Tyranids just want to consume, and while there have been desperate alliances between the races, there's no negotiation with the 'Nids. Kill or be consumed.
** 7th Edition's
consumed. The game's alliance mechanics show that allow every other faction can at least to form Alliances of Convenience with one other faction. Tyranids, in contrast, can't even form ''desperate alliances'' with anyone.anyone other than their Genestealer Cult minions. They're hated across the galaxy.



* {{Reincarnation}}: As of 5th edition, Hive Tyrants are unique in that they have distinct consciousnesses and personalities, which help them be more effective "generals." As part of the Hive Mind they can never be killed, meaning that if you destroy a Hive Tyrant in one battle, the next time you meet he'll remember your tricks, ''and'' he'll be pissed. The new special character The Swarmlord is believed to have involved in every major Tyranid conquest in their history in this way.

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* {{Reincarnation}}: As of 5th edition, {{Reincarnation}}:
**
Hive Tyrants are unique in that they have distinct consciousnesses and personalities, which help them be more effective "generals." As part of the Hive Mind they can never be killed, meaning that if you destroy a Hive Tyrant in one battle, the next time you meet he'll remember your tricks, ''and'' he'll be pissed. The new special character The Swarmlord is believed to have involved in every major Tyranid conquest in their history in this way.



** The Hive Fleets, for the most part, have been named after mythological beasts and monsters. The three most major Hive Fleets to date have been Behemoth, Kraken, and Leviathan, and smaller Hive Fleets have included Jormungandr, Medusa, Scylla, and Tiamet. There are even two with literary names, [[Creator/HPLovecraft Dagon]] and [[Literature/{{Beowulf}} Grendel]].

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** The Hive Fleets, for the most part, have been named after mythological beasts and monsters. The three most major Hive Fleets to date have been Behemoth, Kraken, and Leviathan, and smaller Hive Fleets have included Jormungandr, Medusa, Scylla, and Tiamet. There are even two with literary names, names: [[Creator/HPLovecraft Dagon]] and [[Literature/{{Beowulf}} Grendel]].



* CoDragons: In a Genestealer Cult, if the Magus is the chief psyker and manipulator of a Patriarch then the Primus is the Patriarch's warmaster and chief lieutenant. While the Magus' role is to corrupt, the Primus serves to lead the cult into war.



* ChuckCunninghamSyndrome: Quietly dropped when the second edition was released. Details about their removal went unremarked until a footnote in the third edition explained their fate (see below.)

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* ChuckCunninghamSyndrome: Quietly dropped when the second edition was released. Details about their removal went unremarked until a footnote in the third edition explained their fate (see below.)fate: being consumed by the Hive Fleets as they have [[YouHaveOutlivedYourUsefulness outlived their usefulness]].
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