History Characters / Warhammer40000Tyranids

11th Apr '18 12:57:51 AM SebastianGray
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* WeaponWieldsYou: The symbiotic [[PlasmaCannon bio-plasmic cannon]] is far more intelligent that the Exocrine weapon beast that it is bound to and is able to supress the simple mind of its host so that it can move itself into an optimal firing position.
2nd Apr '18 12:08:44 AM SebastianGray
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* DefeatEqualsExplosion: The stomach of a Pyrovore is full of highly volatile, acidic bile that can explode if exposed to the air. The 8th Edition of the game represents this by giving the Pyrovore a 50% chance of exploding when killed, dealing [[UnblockableAttack mortal wounds]] to nearby enemy.
27th Mar '18 11:56:11 PM SebastianGray
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* FireBreathingWeapon: The flamespurt is a bio-weapon used by Pyrovores and the 2nd Edition version of the Gargoyle. A living flamethrower, the bile that the flamespurt disgorges burns on contact with the air and can reduce mot prey species to ash in moments.
23rd Mar '18 1:08:32 AM SebastianGray
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* SuperSenses: Many Tyranid bioforms have senses far sharper than those of their prey, able to discern the position of those they hunt with near supernatural accuracy. How this is represented in game changes depending on the edition but generally involve upgrades that confer bonuses to the creature’s Ballistic Skill or To Hit rolls.
19th Mar '18 3:26:00 AM SebastianGray
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* ShockAndAwe: Tyranids of the Trygon genus produce a strong bio-electric charge, which the creatures use to wreath their claws with crackling power. The Trygon can also discharge this energy in a high-voltage bio-electrical pulse can reduce the enemy to a pile of charred bones. The more powerful Trygon Primes have even evolved various spines along their bodies that allow the beast to harness this electrical energy and unleash it with greater power.
14th Mar '18 3:45:14 AM Willbyr
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** The Venomthrope and Toxicrene Sporecaster Organisms constantly spew thick clouds of highly toxic, semi-sentient, microscopic spores that break down organic tissue at a prodigious rate. These spores are so deadly that they will infect everything in the surrounding area, tainting the soil and poisoning the atmosphere until the entire world is rendered uninhabitable. In the 8th Edition of the game this is represented by units and models a 1 in 6 chance of suffering [[UnblockableAttack mortal wounds]] when in close proximity to a Venomthrope or Toxicrine.

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** The Venomthrope and Toxicrene Sporecaster Organisms constantly spew thick clouds of highly toxic, semi-sentient, microscopic spores that break down organic tissue at a prodigious rate. These spores are so deadly that they will infect everything in the surrounding area, tainting the soil and poisoning the atmosphere until the entire world is rendered uninhabitable. In the 8th Edition of the game this is represented by units and models in close proximity to a Venomthrope or Toxicrene having a 1 in 6 chance of suffering [[UnblockableAttack mortal wounds]] when in close proximity to a Venomthrope or Toxicrine.wounds]].
14th Mar '18 1:16:11 AM SebastianGray
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* WalkingWasteland:
** The Venomthrope and Toxicrene Sporecaster Organisms constantly spew thick clouds of highly toxic, semi-sentient, microscopic spores that break down organic tissue at a prodigious rate. These spores are so deadly that they will infect everything in the surrounding area, tainting the soil and poisoning the atmosphere until the entire world is rendered uninhabitable. In the 8th Edition of the game this is represented by units and models a 1 in 6 chance of suffering [[UnblockableAttack mortal wounds]] when in close proximity to a Venomthrope or Toxicrine.
** While all the warrior-forms of Hive Fleet Gorgon carry [[PoisonousPerson highly toxic spores within them]], the leader beasts of the swarm are surrounded by clouds of an even more potent strain of spore that chokes and infects all non-Tyranid life in the surrounding area. In the 8th Edition of the game this is represented by the Lethal Miasma Gorgon Warlord Trait that causes every enemy unit close to the Warlord a 50/50 chance of suffering a mortal wound.
9th Mar '18 11:30:40 PM SebastianGray
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** In older editions, larger tyranids (most notably Carnifexes) could have bonded exoskeletons, where the gaps between non-moving bones filled up with more of the same substance. The most notable area is the ribcage, where instead of a cage of bones, it turns into basically a sub-dermal shell. In-game this had the effect of raising the creature's toughness. Another upgrade, Extended Exoskeleton, works in a similar way but instead grows larger chitin plates on the creature's back, covering more vital areas and granting a higher Armor Save. Needless to say, both options were very popular until they got removed.

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** In older editions, larger tyranids Tyranids (most notably Carnifexes) could have bonded exoskeletons, where the gaps between non-moving bones filled up with more of the same substance. The most notable area is the ribcage, where instead of a cage of bones, it turns into basically a sub-dermal shell. In-game this had the effect of raising the creature's toughness. Another upgrade, Extended Exoskeleton, works in a similar way but instead grows larger chitin plates on the creature's back, covering more vital areas and granting a higher Armor Save. Needless to say, both options were very popular until they got removed.
** The bio-forms of Hive Fleet Tiamet have the toughest exoskeleton of any Tyranid lifeform ever encountered. The diamond-hard carapaces of the Hive Fleet’s organisms allow them to survive firepower that would annihilate the lifeforms of other fleets.
9th Mar '18 12:45:32 AM SebastianGray
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->-''"Emperor knows what pit spawned the hideous apparition we came to know as the Red Terror. It first attacked the outer bastion and twenty-four men died before we drove it away with flamers. We never even found the bodies of Lieutenant Borales and Captain Lowe, just a trail of slime that led away from the command post and into the tunnels. It returned the following night, and the slaughter began anew, but this time we were ready for it… or so we thought."''

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->-''"Emperor ->''"Emperor knows what pit spawned the hideous apparition we came to know as the Red Terror. It first attacked the outer bastion and twenty-four men died before we drove it away with flamers. We never even found the bodies of Lieutenant Borales and Captain Lowe, just a trail of slime that led away from the command post and into the tunnels. It returned the following night, and the slaughter began anew, but this time we were ready for it… or so we thought."''
9th Mar '18 12:44:27 AM SebastianGray
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->-''"Emperor knows what pit spawned the hideous apparition we came to know as the Red Terror. It first attacked the outer bastion and twenty-four men died before we drove it away with flamers. We never even found the bodies of Lieutenant Borales and Captain Lowe, just a trail of slime that led away from the command post and into the tunnels. It returned the following night, and the slaughter began anew, but this time we were ready for it… or so we thought."''
-->-- From ''Twenty Days in Hell, the Retreat from Devlan Primus''
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.Warhammer40000Tyranids