History Characters / Warhammer40000TauEmpire

7th Jan '17 10:13:32 AM FearlessSon
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* SuperPrototype: Once Tau technology moves beyond the FlawedPrototype stage, it is often given a limited production run and issued to ranking Tau to test on the battlefield. These test types are usually only found a few in any given Hunter Cadre, and are often quite powerful. However, they may require rare materials or be difficult to manufacture, and thus their battlefield effectiveness needs to be heavily scrutinized to determine if they are worth mass producing for wider deployment. Sometimes the answer is "yes" and they become common place, other times the answer is "no" and they remain only in limited production.

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* SuperPrototype: Once Tau technology moves beyond the FlawedPrototype stage, it is often given a limited production run and issued to ranking Tau to test on the battlefield. These test types are usually only found a few in any given Hunter Cadre, and are often quite powerful. However, they may [[NewTechIsNotCheap require rare materials or be difficult to manufacture, manufacture]], and thus their battlefield effectiveness needs to be heavily scrutinized to determine if they are worth mass producing for wider deployment. Sometimes the answer is "yes" and they become common place, other times the answer is "no" and they remain only in limited production.
7th Jan '17 10:07:53 AM FearlessSon
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* TargetSpotter: The primary function of Markerlights, which feed targeting data to the Tau's battle network. That data can then be used by smart weapon systems to enhance aim, identify lethal projectile paths through cover, or call in Seeker Missile strikes. Pathfinder teams are units of Fire Warriors who specialize in performing this role, and are equipped to facilitate that.
12th Dec '16 1:05:56 AM DarthWalrus
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* AgentScully: The Tau, to a man, are skeptical of things they don't have proof of, which has bitten them in the ass more than once.
8th Nov '16 7:47:04 PM Willbyr
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* SpaceColdWar: The Tau's relationship with the Imperium since the end of the Damocles Gulf Crusade has been effetively this. While they do engage in small-scale clashes over one world or star system, for the most part, neither side wants to get embroiled in a full-scale war. From the Imperium's point of view, while they would win a war against the Tau in the long run, it would mean stripping military resources from other parts of the galaxy to commit to such a campaign, and the threat of other foes of the Imperium using that to gain ground is too great. The Tau recognise that, while they wish to expand, they cannot provoke the Imperium too openly, lest the humans simply decide to wipe them out and deal with the consequences of such an endeavour afterwards.

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* SpaceColdWar: The Tau's relationship with Effectively the Imperium state of Imperium/Tau relations since the end of the Damocles Gulf Crusade has been effetively this.Crusade. While they do engage in small-scale clashes over one world or star system, for the most part, neither side wants to get embroiled in a full-scale war. From the Imperium's point of view, while they would win a war against the Tau in the long run, it would mean stripping military resources from other parts of the galaxy to commit to such a campaign, and the threat of other foes of the Imperium using that to gain ground is too great. The Tau recognise that, while they wish to expand, they cannot provoke the Imperium too openly, lest the humans simply decide to wipe them out and deal with the consequences of such an endeavour afterwards.
8th Nov '16 3:40:06 PM outlander2012
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* SpaceColdWar: The Tau's relationship with the Imperium since the end of the Damocles Gulf Crusade has been effetively this. While they do engage in small-scale clashes over one world or star system, for the most part, neither side wants to get embroiled in a full-scale war. From the Imperium's point of view, while they would win a war against the Tau in the long run, it would mean stripping military resources from other parts of the galaxy to commit to such a campaign, and the threat of other foes of the Imperium using that to gain ground is too great. The Tau recognise that, while they wish to expand, they cannot provoke the Imperium too openly, lest the humans simply decide to wipe them out and deal with the consequences of such an endeavour afterwards.
17th Oct '16 10:43:11 PM SwordsageRagnar
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* LongRangeFighter: To the point of CripplingOverspecialization, but damn if they are not good at it. Only the Imperial Guard and the Orks can put out [[BeamSpam more]] [[MoreDakka shots]], but the Tau hit more powerfully and, with the aid of markerlights, more accurately. Because they suck at close combat, the Tau rely on their slave races, the Kroot, to go up close.

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* LongRangeFighter: To the point of CripplingOverspecialization, but damn if they are not good at it. Only the Imperial Guard and the Orks can put out [[BeamSpam more]] [[MoreDakka shots]], but the Tau hit more powerfully and, with the aid of markerlights, more accurately. Because they suck at close combat, the Tau rely primarily on their slave races, the Kroot, Kroot to go up close.
17th Oct '16 4:21:10 PM dlchen145
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* CoolOldGuy: Aun'va is older than even other Ethereals have ever managed to live. Yet, in-universe, he is seen as so {{Badass}} that this is considered only natural.

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* CoolOldGuy: Aun'va is older than even other Ethereals have ever managed to live. Yet, in-universe, he is seen as so {{Badass}} badass that this is considered only natural.



* {{Badass}}: He constantly goes on dangerous missions deep into enemy territory and comes out alive.



* {{Badass}}: In previous editions, from what little we could gather about him, it seemed that Commander Farsight was the closest thing the Tau had to the kind of ultra-grim {{Badass}} you see so much in this universe. Now, with further revelations into the dark nature of the Tau Empire and that he's actually a good guy, he's been compared by the fandom to [[Anime/TengenToppaGurrenLagann Kamina]].
** If you're able to fight the Swarmlord to a draw in hand-to-hand, you certainly count as this. [[note]]This incident is a case of CutscenePowerToTheMax. Don't try this in the actual tabletop game, Farsight ''will'' die horribly.[[/note]]
14th Oct '16 5:03:46 PM nabu-san
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* SmallNameBigEgo: The Tau Empire is convinced that they will sweep through the galaxy spreading the word of the Greater Good or conquering the stubborn, and build a galactic empire. In reality, they are way over their head as they are actually a tiny territory of less than forty planets in a backwater province of the million-planets-wide Imperium, none of the other major factions are willing to join the Tau, and the Tau's insensibility to the Warp makes them blissfully unaware that there is a whole parallel dimension full of mad daemons ready to bring ruin to the Materium.
9th Oct '16 11:24:05 PM Eyeshield
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* CombatPragmatist: Tau prefer quick ends to their wars. They do not like last stands, will make sneak attacks and dirty strikes and will destroy you from a distance.

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* CombatPragmatist: Tau prefer quick ends to their wars. They do not like last stands, will make sneak attacks get by destroying enemy supply routes, performing swift and dirty tactical precision strikes and will destroy you from a distance.long-range combat to end it all quickly. They even prefer giving up bases to making last stands.



* KnowWhenToFoldEm: Rather quickly, as it turns out. Tau prefer giving up fortresses and bases to making last stands.



* LongRangeFighter: To the point of CripplingOverspecialization, but damn if they are not good at it. Only the Imperial Guard and the Orks can put out [[BeamSpam more]] [[MoreDakka shots]], but the Tau hit more powerfully and, with the aid of markerlights, more accurately.

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* LongRangeFighter: To the point of CripplingOverspecialization, but damn if they are not good at it. Only the Imperial Guard and the Orks can put out [[BeamSpam more]] [[MoreDakka shots]], but the Tau hit more powerfully and, with the aid of markerlights, more accurately. Because they suck at close combat, the Tau rely on their slave races, the Kroot, to go up close.


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* WalkingArmory: Most battle suits are armed with short-ranged flamers to destroy infantry, a general-purpose long-ranged rifle, missile pods for vehicles and buildings and are even accompanied by gun drones. [[MoreDakka The result is spectacular]].
9th Oct '16 12:29:07 PM Eyeshield
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* CombatPragmatist: Tau prefer quick ends to their wars. They do not like last stands, will make sneak attacks and dirty strikes and will destroy you from a distance.
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