Is there an issue? Send a MessageReason:
Removing joke-fulfillment links for Pun and Lame Pun Reaction under Sinkhole rules. Removing Averted Trope entry for Beauty Equals Goodness since it's both an aversion and redundant with Beauty Is Bad example below.
Changed line(s) 86,87 (click to see context) from:
* BeautyEqualsGoodness: {{Averted}}. Daeva tend to ''lose'' their Humanity quicker than the other clans, at least in 1st edition.
* BeautyIsBad: Played [[{{Pun}} dead]] straight; The Daeva are the most beautiful of the Kindred, and they have the strongest tendency to be vice-addicts and amoral. Downplayed somewhat in ''Blood and Smoke'', where they can develop an addiction to someone's blood when their Humanity is low enough, but are otherwise fine.
* BeautyIsBad: Played [[{{Pun}} dead]] straight; The Daeva are the most beautiful of the Kindred, and they have the strongest tendency to be vice-addicts and amoral. Downplayed somewhat in ''Blood and Smoke'', where they can develop an addiction to someone's blood when their Humanity is low enough, but are otherwise fine.
to:
Changed line(s) 113,115 (click to see context) from:
* TheVamp: [[LamePunReaction Ha]]. But genuinely, they're literal and metaphorical predators who use their sexuality as a weapon to feed on the living. Even the FriendlyNeighbourhoodVampire versions are manipulators and seducers.
* VampiresAreSexGods: Daeva '''are''' Sex Gods. It helps that they may have descended from [[HotGod Ishtar]] the Babylonian goddess of fertility, war, love and ''sex''.
* VampiresAreSexGods: Daeva '''are''' Sex Gods. It helps that they may have descended from [[HotGod Ishtar]] the Babylonian goddess of fertility, war, love and ''sex''.
to:
* TheVamp: [[LamePunReaction Ha]]. But genuinely, they're They're literal and metaphorical predators who use their sexuality as a weapon to feed on the living. Even the FriendlyNeighbourhoodVampire versions are manipulators and seducers.
* VampiresAreSexGods: Daeva'''are''' ''are'' Sex Gods. It helps that they may have descended from [[HotGod Ishtar]] the Babylonian goddess of fertility, war, love and ''sex''.
* VampiresAreSexGods: Daeva
Changed line(s) 178 (click to see context) from:
* '''Taifa:''' Moorish vampires who see themselves as the defenders of Islamic culture. They have an ongoing [[{{Pun}} blood feud]] with the Toreador bloodline over who is more artistic and cultured.
to:
* '''Taifa:''' Moorish vampires who see themselves as the defenders of Islamic culture. They have an ongoing [[{{Pun}} blood feud]] feud with the Toreador bloodline over who is more artistic and cultured.
Is there an issue? Send a MessageReason:
None
Changed line(s) 87 (click to see context) from:
* BeautyIsBad: Played [[IncrediblyLamePun dead]] straight; The Daeva are the most beautiful of the Kindred, and they have the strongest tendency to be vice-addicts and amoral. Downplayed somewhat in ''Blood and Smoke'', where they can develop an addiction to someone's blood when their Humanity is low enough, but are otherwise fine.
to:
* BeautyIsBad: Played [[IncrediblyLamePun [[{{Pun}} dead]] straight; The Daeva are the most beautiful of the Kindred, and they have the strongest tendency to be vice-addicts and amoral. Downplayed somewhat in ''Blood and Smoke'', where they can develop an addiction to someone's blood when their Humanity is low enough, but are otherwise fine.
Changed line(s) 178 (click to see context) from:
* '''Taifa:''' Moorish vampires who see themselves as the defenders of Islamic culture. They have an ongoing [[IncrediblyLamePun blood feud]] with the Toreador bloodline over who is more artistic and cultured.
to:
* '''Taifa:''' Moorish vampires who see themselves as the defenders of Islamic culture. They have an ongoing [[IncrediblyLamePun [[{{Pun}} blood feud]] with the Toreador bloodline over who is more artistic and cultured.
Is there an issue? Send a MessageReason:
Spelling/grammar fix(es)
Changed line(s) 14 (click to see context) from:
* AlwaysChaoticEvil: Downplayed, but of all the playable species, they're the most universally malicious. Vampires are compelled to feed on others, have [[EnemyWithin a demonic other self]] that pushed them towards animalistic brutality, possess a huge array based around abusing others and live in a society that rewards malice and exploitation. While a vampire ''can'' try to be a good person despite these things, most drop their Humanity very quickly, and it's a very rare old vampire who isn't a monster by human standards.
to:
* AlwaysChaoticEvil: Downplayed, but of all the playable species, they're the most universally malicious. Vampires are compelled to feed on others, have [[EnemyWithin a demonic other self]] that pushed pushes them towards animalistic brutality, possess a huge array based around abusing others and live in a society that rewards malice and exploitation. While a vampire ''can'' try to be a good person despite these things, most drop their Humanity very quickly, and it's a very rare old vampire who isn't a monster by human standards.
Changed line(s) 18 (click to see context) from:
* BlessedWithSuck: It's not called a curse for no reasons. Vampires are consistently portrayed as living an empty existence, with the thrill of bloodsucking and power plays being the only pleasure in a life of constant fear, hunger and guilt. Most vampires quickly slip into evil, many losing their humanity ccompletely, an the even "good" vampires find themselves isolated from both the human world and their own kind. That said, a lot of game groups [[CursedWithAwesome focus more on the "immortality and superpowers" side of things]].
to:
* BlessedWithSuck: It's not called a curse for no reasons.reason. Vampires are consistently portrayed as living an empty existence, with the thrill of bloodsucking and power plays being the only pleasure in a life of constant fear, hunger and guilt. Most vampires quickly slip into evil, many losing their humanity ccompletely, an completely, and the even "good" vampires find themselves isolated from both the human world and their own kind. That said, a lot of game groups [[CursedWithAwesome focus more on the "immortality and superpowers" side of things]].
Changed line(s) 102 (click to see context) from:
* {{Manipulative Bastard}}s: It's in their nature. Deava hunt by exploiting the emotions of their prey, in many cases manipulating the kine into asking to be feed on and coming back for more.
to:
* {{Manipulative Bastard}}s: It's in their nature. Deava hunt by exploiting the emotions of their prey, in many cases manipulating the kine into asking to be feed fed on and coming back for more.
Changed line(s) 109 (click to see context) from:
* SuperSpeed: One of their core Disciplines, represeting their unnatural grace
to:
* SuperSpeed: One of their core Disciplines, represeting representing their unnatural gracegrace.
Changed line(s) 194 (click to see context) from:
* AnatomyOfTheSoul: The Hollow follow the [[AncientEgypt Egyptian]] variety, having had their Ka pulled out to become a seperate (and malicious) entity.
to:
* AnatomyOfTheSoul: The Hollow follow the [[AncientEgypt Egyptian]] variety, having had their Ka pulled out to become a seperate separate (and malicious) entity.
Changed line(s) 210 (click to see context) from:
** InvisibleJerkass: They can use Obfusacate to become undetectable. And they know just how to use it to make your life hell. No-one's secrets are safe from the Mekhet, and no-one ever knows if they're watching right now...
to:
Changed line(s) 226 (click to see context) from:
* SuperSpeed: Celerity is one of their core Disciplines, futher enhancing their stealth. Even if you see one, they're in a new hiding place before you can do anything.
to:
* SuperSpeed: Celerity is one of their core Disciplines, futher further enhancing their stealth. Even if you see one, they're in a new hiding place before you can do anything.
Changed line(s) 290 (click to see context) from:
* VoiceOfTheLegion: A lot of Nosferatu look normal...until their speak, with voices distorted and monstrous. It can even provide mechanical effects with a merit called "Disqueting Tongue", producing a voice that's eerily compelling but highly suspcious when lying.
to:
* VoiceOfTheLegion: A lot of Nosferatu look normal...until their they speak, with voices distorted and monstrous. It can even provide mechanical effects with a merit called "Disqueting Tongue", producing a voice that's eerily compelling but highly suspcious suspicious when lying.
Changed line(s) 339 (click to see context) from:
* {{Manipulative Bastard}}s: While the Daeva play with emotions and desire, the Ventrue use wealth and power. It's less subtle then the Serpent's playbook, but it gets people in place just the same.
to:
* {{Manipulative Bastard}}s: While the Daeva play with emotions and desire, the Ventrue use wealth and power. It's less subtle then than the Serpent's playbook, but it gets people in place just the same.
Changed line(s) 349,350 (click to see context) from:
* WithGreatPowerComesGreatInsanity: Their weakness in 1E. Every Ventrue will go insane sooner or later. This is no longer the case in second edition -- rather, they simply go mad due to centuries of privalige and manipulation eroding their mind.
to:
* WithGreatPowerComesGreatInsanity: Their weakness in 1E. Every Ventrue will go insane sooner or later. This is no longer the case in second edition -- rather, they simply go mad due to centuries of privalige privilege and manipulation eroding their mind.
Changed line(s) 519 (click to see context) from:
* ChronicBackstabbingDisorder: Basically a covenant tradition. For all they claim to value loyalty and obedience, it's expected that those who climb the lader do so over the backs of their fellows. After all, if they can't shut down a rebellious underling, clearly they don't deserve to keep their status.
to:
* ChronicBackstabbingDisorder: Basically a covenant tradition. For all they claim to value loyalty and obedience, it's expected that those who climb the lader ladder do so over the backs of their fellows. After all, if they can't shut down a rebellious underling, clearly they don't deserve to keep their status.
Changed line(s) 581 (click to see context) from:
* OurVampiresAreDifferent: They wish to become entierly new kinds of vampire and, eventually, an new kind of creature entierly. They've not managed their apotheosis yet, but they've certainly produced some very unique variants on the clans through the attempts...
to:
* OurVampiresAreDifferent: They wish to become entierly entirely new kinds of vampire and, eventually, an new kind of creature entierly.entirely. They've not managed their apotheosis yet, but they've certainly produced some very unique variants on the clans through the attempts...
Changed line(s) 721 (click to see context) from:
* BodySurf: The Strix can causally possess corpses...including animated ones like vampires. This means they're often jumping betyween vampires... and they [[AllYourPowersCombined keep disciplines from each body.]]
to:
* BodySurf: The Strix can causally casually possess corpses...including animated ones like vampires. This means they're often jumping betyween vampires... and they [[AllYourPowersCombined keep disciplines from each body.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 143 (click to see context) from:
* TheBeastmaster: Animalism, one of their core disciplines. They can draw on the best inside themselves to command other beasts, and often surrond themselves with enchanted animals.
to:
* TheBeastmaster: Animalism, one of their core disciplines. They can draw on the best beast inside themselves to command other beasts, and often surrond surround themselves with enchanted animals.
Is there an issue? Send a MessageReason:
General clarification on work content — expanded out the various ZCE examples
* AlwaysChaoticEvil: Downplayed, but of all the playable species, they're the most universally malicious. Vampires are compelled to feed on others, have [[EnemyWithin a demonic other self]] that pushed them towards animalistic brutality, possess a huge array based around abusing others and live in a society that rewards malice and exploitation. While a vampire ''can'' try to be a good person despite these things, most drop their Humanity very quickly, and it's a very rare old vampire who isn't a monster by human standards.
Changed line(s) 17 (click to see context) from:
%%* BlessedWithSuck: All things considered, being a vampire sucks.
to:
Deleted line(s) 20 (click to see context) :
%%* CursedWithAwesome: Even with all things considered, most players prefer this style of gameplay.
Deleted line(s) 39 (click to see context) :
Deleted line(s) 89 (click to see context) :
%%* TheCasanova: As well as the female variant, The Man-Eater.
Deleted line(s) 94 (click to see context) :
%%** They are basically a darker take on the [[TabletopGame/VampireTheMasquerade Toreador]] (who have been reimagined as one of their bloodlines).
Changed line(s) 105,106 (click to see context) from:
%%* LatinLover: The modern Xoxocti. Invoking this in Mexico, [[BerserkButton with all their elders]], ''is a plot point.''
%%* {{Manipulative Bastard}}s: It is in their nature.
%%* {{Manipulative Bastard}}s: It is in their nature.
to:
%%*
Deleted line(s) 108 (click to see context) :
%%* TheSchlubPubSeductionDeduction: A hunting tactic to the young Daeva. It gets pretty boring after a while.
Changed line(s) 110 (click to see context) from:
%%* SnakesAreSexy: Quite deliberately invoked with their new nickname.
to:
Changed line(s) 114 (click to see context) from:
%%* SuperSpeed: Celerity, one of their core Disciplines.
to:
Changed line(s) 116 (click to see context) from:
%%* SuperStrength: Vigor, another one of their core Disciplines.
to:
Changed line(s) 118 (click to see context) from:
%%* TheVamp: If you play them right, but if you want the FriendlyNeighbourhoodVampire version, FemmeFatale or TheCharmer will do.
to:
Changed line(s) 148 (click to see context) from:
%%* TheBeastmaster: Animalism, one of their core disciplines.
to:
Changed line(s) 161 (click to see context) from:
%%* ProudWarriorRace: The clan as a whole but specially the Mexican Gangrel.
to:
Changed line(s) 168 (click to see context) from:
%%* ThisIsYourBrainOnEvil: Once again the Red Surrender.
to:
Changed line(s) 171,172 (click to see context) from:
%%* {{Zen Survivor}}s
to:
Changed line(s) 199 (click to see context) from:
%%* AnatomyOfTheSoul: The [[AncientEgypt Egyptian]] variety, of course.
to:
Changed line(s) 215,216 (click to see context) from:
%%* {{Invisibility}}: Obfuscate, one of the core Disciplines.
%%** InvisibleJerkass: And they know just how to use it to make your life hell.
%%** InvisibleJerkass: And they know just how to use it to make your life hell.
to:
%%**
Changed line(s) 232,234 (click to see context) from:
%%* SuperSpeed: Celerity is one of their core Disciplines.
%%* TranquilFury: When they frenzy.
%%* TranquilFury: When they frenzy.
to:
%%*
* TranquilFury:
Changed line(s) 268 (click to see context) from:
%%* BeneathTheEarth: The Nosferatu Necropoli.
to:
Changed line(s) 294 (click to see context) from:
%%* SuperStrength: Like Daeva, Vigor is one of their core Disciplines.
to:
Changed line(s) 296,297 (click to see context) from:
%%* VoiceOfTheLegion: One of the manifestations called "Disqueting Tongue". It is not limited to this trope, though.
%%* WasOnceAMan: Or woman for that matter!
%%* WasOnceAMan: Or woman for that matter!
to:
%%*
* WasOnceAMan:
Deleted line(s) 332 (click to see context) :
%%* TheBaroness: Female Ventrue.
Changed line(s) 341,342 (click to see context) from:
%%* GodSaveUsFromTheQueen: Well, if you have a female Ventrue as a Prince (especially if she belongs to the [[DecadentCourt Invictus]]), she'll most likely be this.
%%* HypnoticEyes: Dominate, their [[SignatureMove signature Discipline]].
%%* HypnoticEyes: Dominate, their [[SignatureMove signature Discipline]].
to:
%%*
Changed line(s) 346,348 (click to see context) from:
%%* {{Magnificent Bastard}}s: [[InvokedTrope They tend to see themselves as this]], and about half of them actually are.
%%* {{Manipulative Bastard}}s: Just as much as the Daeva, but they seem to be less subtle.
%%* MindRape: The higher tier effects of Dominate can do this to a person.
%%* {{Manipulative Bastard}}s: Just as much as the Daeva, but they seem to be less subtle.
%%* MindRape: The higher tier effects of Dominate can do this to a person.
to:
%%*
* {{Manipulative Bastard}}s:
%%*
* MindRape:
Deleted line(s) 352 (click to see context) :
%%* {{Smug Snake}}s: The other half who can't pull off the MagnificentBastard ideal.
Deleted line(s) 356 (click to see context) :
%%* ThisIsYourBrainOnEvil[=/=]WithGreatPowerComesGreatInsanity: Their weakness in 1E. Every Ventrue will go insane sooner or later.
Changed line(s) 358,359 (click to see context) from:
%%* WickedCultured: Most of them.
to:
* WithGreatPowerComesGreatInsanity: Their weakness in 1E. Every Ventrue will go insane sooner or later. This is no longer the case in second edition -- rather, they simply go mad due to centuries of privalige and manipulation eroding their mind.
Deleted line(s) 381 (click to see context) :
%%* TheBeastmaster: Animalism, one of their core Disciplines.
Changed line(s) 390 (click to see context) from:
%%* MadeOfIron: Resilience, one of their core Disciplines.
to:
Deleted line(s) 392,393 (click to see context) :
%%* SevenDeadlySins
%%** [[VillainousGlutton Gluttony]]
%%** [[VillainousGlutton Gluttony]]
Changed line(s) 396 (click to see context) from:
to:
* VillainousGlutton: They were wildly hedonistic and amoral, using their power to fall into ever more depraved hungers, even by the standards of vampires.
Changed line(s) 447 (click to see context) from:
%%* SuperSpeed: They have an affinity for Celerity.
to:
Changed line(s) 507 (click to see context) from:
%%* HumanSacrifice: There's... quite a bit of it.
to:
Changed line(s) 511,513 (click to see context) from:
* WickedWitch: All of its members can be considered Wicked Witches, but the title fits much better if you are a Nosferatu.
%%** The Acolyte with the role of the Crone is one, for sure.
%%** The Acolyte with the role of the Crone is one, for sure.
to:
* WickedWitch: All of its members can be considered Wicked Witches, but the title fits much better if you are a Nosferatu.
%%**Nosferatu. The Acolyte with the role of the Crone is one, for sure.
essentially an official one in the covenant.
%%**
Changed line(s) 531 (click to see context) from:
%%* ChronicBackstabbingDisorder: Quite common, especially if want to climb the Covenant ladder.
to:
Changed line(s) 593 (click to see context) from:
%%* OurVampiresAreDifferent: As said above, they want to be something ''more''.
to:
Deleted line(s) 662 (click to see context) :
%%* ThePlan: Pick one thing from the list. Odds are it's here.
Changed line(s) 665 (click to see context) from:
%%* SerialKiller: The Kindred consider them this, it may even be true...
to:
Changed line(s) 700,701 (click to see context) from:
%%* YourVampiresSuck:
to:
Changed line(s) 735 (click to see context) from:
%%* BodySurf: And they [[AllYourPowersCombined keep disciplines from each body.]] [[OhCrap Yikes.]]
to:
Changed line(s) 737 (click to see context) from:
%%* CreepyCrows: The other forms they can take.
to:
Changed line(s) 739 (click to see context) from:
%%* DealWithTheDevil: How the Kindred initially got their attention, and a few of them still know how to perform the trick.
to:
Changed line(s) 741 (click to see context) from:
%%* EldritchAbomination: They may have come from [[TabletopGame/MageTheAwakening Lower Depths.]] [[DrivenByEnvy Which explains a lot.]]
to:
Changed line(s) 756 (click to see context) from:
%%* {{Jerkass}}: To say Strix are not pleasant creatures would be an understatement.
to:
Added DiffLines:
* MultipleChoicePast: No-one knows what they are -- theories have included [[TheLegionsOfHell literal demons]], [[AngelicAbomination monstrous servitors of the Crone]], [[EldritchAbomination monsters from the Abyss]] and [[HumansAreTheRealMonsters the spiritual reflections of Humanity]].
Added DiffLines:
* VillainTeamup: Sometimes, they'll team up with truly monstrous vampires who are making no effort to stay human This doesn't tend to go well, naturally, but it's still the closest they get to genuine alliences.
Is there an issue? Send a MessageReason:
None
Changed line(s) 456 (click to see context) from:
to:
----
Is there an issue? Send a MessageReason:
Added example(s)
Added DiffLines:
[[folder:Hypatians]]
''The Blights''
A "clan" of sorts, introduced in the [=2E=] supplement ''Night Horrors: Spilled Blood," these vampires claim to have been created by Hypatia, an [[TabletopGame/PrometheanTheCreated alchemist]] from whom they take their name. As they are unable to perform a proper Embrace, other Kindred dismiss them as a proper clan, but their possession of Disciplines and hunger for Vitae suggest otherwise. With a unique merit called Blood Chymistry, they bridge the gap between alchemy and blood magic.
* EverythingTryingToKillYou: Their unique clan curse, called the Paranoiac Curse, is very akin to the Disquiet that Prometheans cause, prompting people to become increasingly suspicious until they are driven to murderous paranoia directed at the Hypatian. Common wisdom suggests that this is what led to their founder's Final Death.
* HumanityEnsues: Regretful Hypatians hope that the alchemists aware of them are right, and that they are a unique form of Created, capable of returning to Humanity. However, their predatory instincts and status as former alchemists often prompt them to plunder Vitriol from Prometheans rather than bothering to actually fulfill the Pilgrimage. Whether or not any of them could actually ''be'' successful is left as a matter for individual Storytellers to decide.
* ImmortalityInducer: What Hypatia thought she was drinking when she combined a captured vampire's Vitae with Pyros. While the existing Blights claim she was ''technically'' correct in this, even they are forced to admit it didn't quite go as planned.
* MadScientist: A trope they share with their Insatiate Alchemist brethren. The Hypatians experiment widely with Vitae in the hopes of becoming a full clan. Because of this, they are most often drawn to the Ordo Dracul, where they find their interests supported.
* OurVampiresAreDifferent: No one is entirely sure what the Hypatians qualify as. They themselves claim to be full vampires, though their lack of Embrace makes the Kindred dismiss said claim. Other alchemists hold that the Hypatians are akin to a self-generated [[TabletopGame/PrometheanTheCreated Created]], with their humour being Vitae rather than any traditional [[FourTemperamentEnsemble humour]]. Whatever the case, they bridge the gap between vampire and Promethean - for example, rather than revenants, Hypatians' carelessly killed victims become ''Pandorans,'' to the horror of any Kindred that encounter such creatures.
[[/folder]]
''The Blights''
A "clan" of sorts, introduced in the [=2E=] supplement ''Night Horrors: Spilled Blood," these vampires claim to have been created by Hypatia, an [[TabletopGame/PrometheanTheCreated alchemist]] from whom they take their name. As they are unable to perform a proper Embrace, other Kindred dismiss them as a proper clan, but their possession of Disciplines and hunger for Vitae suggest otherwise. With a unique merit called Blood Chymistry, they bridge the gap between alchemy and blood magic.
* EverythingTryingToKillYou: Their unique clan curse, called the Paranoiac Curse, is very akin to the Disquiet that Prometheans cause, prompting people to become increasingly suspicious until they are driven to murderous paranoia directed at the Hypatian. Common wisdom suggests that this is what led to their founder's Final Death.
* HumanityEnsues: Regretful Hypatians hope that the alchemists aware of them are right, and that they are a unique form of Created, capable of returning to Humanity. However, their predatory instincts and status as former alchemists often prompt them to plunder Vitriol from Prometheans rather than bothering to actually fulfill the Pilgrimage. Whether or not any of them could actually ''be'' successful is left as a matter for individual Storytellers to decide.
* ImmortalityInducer: What Hypatia thought she was drinking when she combined a captured vampire's Vitae with Pyros. While the existing Blights claim she was ''technically'' correct in this, even they are forced to admit it didn't quite go as planned.
* MadScientist: A trope they share with their Insatiate Alchemist brethren. The Hypatians experiment widely with Vitae in the hopes of becoming a full clan. Because of this, they are most often drawn to the Ordo Dracul, where they find their interests supported.
* OurVampiresAreDifferent: No one is entirely sure what the Hypatians qualify as. They themselves claim to be full vampires, though their lack of Embrace makes the Kindred dismiss said claim. Other alchemists hold that the Hypatians are akin to a self-generated [[TabletopGame/PrometheanTheCreated Created]], with their humour being Vitae rather than any traditional [[FourTemperamentEnsemble humour]]. Whatever the case, they bridge the gap between vampire and Promethean - for example, rather than revenants, Hypatians' carelessly killed victims become ''Pandorans,'' to the horror of any Kindred that encounter such creatures.
[[/folder]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 35 (click to see context) from:
** Averted. Vampires in the World of Darkness have no aversion to church ground, holy symbols, or anything of that nature, although they do wonder InUniverse if some bloodline might have genuinely been so suceptible.
to:
** Averted. Vampires in the World of Darkness have no aversion to church ground, holy symbols, or anything of that nature, although they do wonder InUniverse if some bloodline might have genuinely been so suceptible.susceptible.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup
Changed line(s) 78,79 (click to see context) from:
The Daeva are [[EvilIsSexy sexy]], [[EvilIsCool passionate]], and [[ManipulativeBastard manipulative]]. They embody and cultivate the image of the [[VampiresAreSexGods sensual vampire]] which is a great way to [[BitchInSheepsClothing conceal their true natures]]. And to add insult to the injury they are more than capable of kicking your ugly ass. The truth is that behind their beautiful facade lies a [[HorrorHunger hungry]] and {{lust}}ful creature that is, gradually, [[TheSoulless losing its soul]].
to:
The Daeva are [[EvilIsSexy sexy]], sexy, [[EvilIsCool passionate]], and [[ManipulativeBastard manipulative]]. They embody and cultivate the image of the [[VampiresAreSexGods sensual vampire]] which is a great way to [[BitchInSheepsClothing conceal their true natures]]. And to add insult to the injury they are more than capable of kicking your ugly ass. The truth is that behind their beautiful facade lies a [[HorrorHunger hungry]] and {{lust}}ful creature that is, gradually, [[TheSoulless losing its soul]].
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* OneHeroHoldTheWeaksauce: While "hero" is probably stretching it, this is their raison d'etre. They study the Coils of the Dragon to let them exercise the powers of the vampiric condition while sanding off the weaknesses.
Is there an issue? Send a MessageReason:
Found in a sidebar in Ghouls.
Added DiffLines:
* '''Angustri:''' Birthed from a particularly unusual series of events, the Angustri bloodline shares its name with a family of ghouls sworn to the Ordo Dracul, as its founder was one of their number who earned the Embrace. Andrei Angustri sees the existence of his Mekhet bloodline as a means by which to break out of the blood slavery his family has spent the last century in. Members of the Angustri line bear their ancestor's supernatural charm, but his desire for a pure lineage has led to their weakness: they only receive half the usual benefits from blood taken from a non-Roma human or a non-Mekhet vampire.
Is there an issue? Send a MessageReason:
Dark Chick has been disambiguated
Changed line(s) 82,83 (click to see context) from:
Meanwhile in India, they are associated with the high Brahmin caste and are, interestingly enough, going through the same Priest to DarkChick transformation as the Xoxocti as the years go by.
to:
Meanwhile in India, they are associated with the high Brahmin caste and are, interestingly enough, going through the same Priest to DarkChick transformation as the Xoxocti as the years go by.
Is there an issue? Send a MessageReason:
None
Changed line(s) 407,408 (click to see context) from:
* BlessedWithSuck: Thanks to their Clan Bane, they ''start'' their Requiem as a BlobMonster unable to feed otherwise than by drinking blood dripping on the ground, take until Blood Potency 4 to actually be capable of assuming a human form, and should it rise above that, they will start turning back into a mass of blood, physically weakening them. This is widely believed to be the reason they went extinct.
* BlobMonster: Their form at birth is a sentient mass of blood, and they have to stick to Blood Potency 4 to even maintain a human form.
* BlobMonster: Their form at birth is a sentient mass of blood, and they have to stick to Blood Potency 4 to even maintain a human form.
to:
* BlessedWithSuck: Thanks to their Clan Bane, they ''start'' their Requiem as a BlobMonster unable to feed otherwise than by drinking blood dripping on the ground, ground. After 40 days of that, they can take human form. Even then, until they reach Blood Potency 4 to actually be capable of assuming a human form, (150 years if they don't take "[[FoodChainOfEvil shortcuts]]") their mind is addled from the constant hunger and alien body, and should it rise above that, 6, their blood grows so thick they will start turning back into a mass of blood, physically weakening them. This combination of weaknesses is widely believed to be the reason they went extinct.
* BlobMonster: Their form at birth is a sentient mass of blood, and they have to stick to Blood Potency4 4-6 to even maintain avoid the extremes of a human form.weakened mind or a weakened body.
* BlobMonster: Their form at birth is a sentient mass of blood, and they have to stick to Blood Potency
Added DiffLines:
* OneHeroHoldTheWeaksauce: For certain values of "Hero", a Pijavica between Blood Potency 4 and 6 effectively has no clan weakness, since their bane only takes effect at high and low blood potency. The trope is played straight in that the mechanic of this weakness is that if the kindred fails a Humanity roll, they have a reduced stat. So effectively, high humanity Pijavica are unlikely to feel the full brunt of their weakness if at all.
Is there an issue? Send a MessageReason:
None
Changed line(s) 94 (click to see context) from:
%%** They are basically a darker take on the [[TabletopGame/VampireTheMasquerade Toreadors]] (who have been reimagined as one of their bloodlines).
to:
%%** They are basically a darker take on the [[TabletopGame/VampireTheMasquerade Toreadors]] Toreador]] (who have been reimagined as one of their bloodlines).
Changed line(s) 467 (click to see context) from:
* {{Expy}}: They incorporate some aspects of the [[TabletopGame/VampireTheMasquerade Anarch]], such as being made of idealists and revolutionaries who reject the old system.
to:
* {{Expy}}: They incorporate some aspects of the [[TabletopGame/VampireTheMasquerade Anarch]], Anarchs]], such as being made of idealists and revolutionaries who reject the old system.
Added DiffLines:
* RuleAbidingRebel: Some Carthians try to find reforms for the Requiem that don't disrupt the Invictus-derived model of praxis, lest they get boots on their necks.
Is there an issue? Send a MessageReason:
None
Changed line(s) 522 (click to see context) from:
* ReducedResourceCost: The Invictus' money and connections gives members a 50% XP discount on dots of Herd, Mentor, Resources, and Retainer.
to:
* ReducedResourceCost: The Invictus' money and connections gives give members a 50% XP discount on dots of Herd, Mentor, Resources, and Retainer.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* ReducedResourceCost: The Movement's resources and connections give members a 50% XP discount on dots of Allies, Contacts, Herd, and Haven.
Added DiffLines:
* ReducedResourceCost: The Invictus' money and connections gives members a 50% XP discount on dots of Herd, Mentor, Resources, and Retainer.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* {{Foil}}:
** To the Ventrue, the other social clan. Where the Daeva charm their victims into compliance, the Ventrue use a brute-force kind of mind control. In addition, while the Daeva weakness is to grow too attached to who they feed from, the Ventrue's is to grow too distant.
** To the Ventrue, the other social clan. Where the Daeva charm their victims into compliance, the Ventrue use a brute-force kind of mind control. In addition, while the Daeva weakness is to grow too attached to who they feed from, the Ventrue's is to grow too distant.
Is there an issue? Send a MessageReason:
Fixing example indentation and commenting out some ZC Es
Changed line(s) 664 (click to see context) from:
* UnderestimatingBadassery: Both Kindred and their enemies will frequently look down on Ghouls, seeing them at worst as {{Vampire Wannabe}}s, at best like [[{{Mooks}} minions nowhere near as powerful as real vampires]]. While many of them indeed fit this stereotype, a ghoul with proper training, experience and skill can be a force to be reckoned with, and even sometimes [[HypercompetentSidekick be a better fighter than her master if he relies on her to do the fighting]]. Moreover, they ''can'' go out during daylight hours, making them capable to act during times where can vampires cannot.
to:
* UnderestimatingBadassery: Both UnderestimatingBadassery:
**Both Kindred and their enemies will frequently look down on Ghouls, seeing them at worst as {{Vampire Wannabe}}s, at best like [[{{Mooks}} minions nowhere near as powerful as real vampires]]. While many of them indeed fit this stereotype, a ghoul with proper training, experience and skill can be a force to be reckoned with, and even sometimes [[HypercompetentSidekick be a better fighter than her master if he relies on her to do the fighting]]. Moreover, they ''can'' go out during daylight hours, making them capable to act during times where can vampires cannot.
**Both Kindred and their enemies will frequently look down on Ghouls, seeing them at worst as {{Vampire Wannabe}}s, at best like [[{{Mooks}} minions nowhere near as powerful as real vampires]]. While many of them indeed fit this stereotype, a ghoul with proper training, experience and skill can be a force to be reckoned with, and even sometimes [[HypercompetentSidekick be a better fighter than her master if he relies on her to do the fighting]]. Moreover, they ''can'' go out during daylight hours, making them capable to act during times where can vampires cannot.
Changed line(s) 713 (click to see context) from:
* BodySurf: And they [[AllYourPowersCombined keep disciplines from each body.]] [[OhCrap Yikes.]]
to:
Changed line(s) 715 (click to see context) from:
* CreepyCrows: The other forms they can take.
to:
Changed line(s) 717 (click to see context) from:
* DealWithTheDevil: How the Kindred initially got their attention, and a few of them still know how to perform the trick.
to:
%%* EldritchAbomination: They may have come from [[TabletopGame/MageTheAwakening Lower Depths.]] [[DrivenByEnvy Which explains a lot.]]
Changed line(s) 729 (click to see context) from:
* IntangibleMan: In their true forms, anything not a blessed weapon simply passes through them, not harming them in the slightest. This has a downside, though-their forms are held together through their mental will, and if you knock their Willpower down to zero, they dissolve. Permanently.
to:
* IntangibleMan: In IntangibleMan:
**In their true forms, anything not a blessed weapon simply passes through them, not harming them in the slightest. This has a downside, though-their forms are held together through their mental will, and if you knock their Willpower down to zero, they dissolve. Permanently.
**In their true forms, anything not a blessed weapon simply passes through them, not harming them in the slightest. This has a downside, though-their forms are held together through their mental will, and if you knock their Willpower down to zero, they dissolve. Permanently.
Changed line(s) 732 (click to see context) from:
* {{Jerkass}}: To say Strix are not pleasant creatures would be an understatement.
to:
Deleted line(s) 738 (click to see context) :
** EldritchAbomination: They may have come from [[TabletopGame/MageTheAwakening Lower Depths.]] [[DrivenByEnvy Which explains a lot.]]
Is there an issue? Send a MessageReason:
Fixing example indentation and commenting out some ZC Es
Is there an issue? Send a MessageReason:
Fixing example indentation and commenting out some ZC Es
Changed line(s) 634,635 (click to see context) from:
* [[BlueAndOrangeMorality Bloody And Random Morality]]: At the most non-xenophobic, non-AncientConspiracy interpretations, this trope applies in its more disturbing form(s).
** ... From the outside. If you're using the sourcebook, [[SubvertedTrope it's a little more complicated]].
** ... From the outside. If you're using the sourcebook, [[SubvertedTrope it's a little more complicated]].
to:
* [[BlueAndOrangeMorality Bloody And Random Morality]]: BlueAndOrangeMorality: At the most non-xenophobic, non-AncientConspiracy interpretations, this trope applies in its more disturbing form(s).
** ... Fromform(s)...from the outside. If you're using the sourcebook, [[SubvertedTrope it's a little more complicated]].
** ... From
Changed line(s) 638 (click to see context) from:
* InstantExpert & InstantMarksmanJustSqueezeTrigger: The Akhud's primary unique discipline Praestantia instantly gives them skills in a number of areas, all of them violence related. It also allows them to cancel actions that would fail and improves their defence a bit.
to:
* InstantExpert & InstantMarksmanJustSqueezeTrigger: InstantExpert: The Akhud's primary unique discipline Praestantia instantly gives them skills in a number of areas, all of them violence related. It also allows them to cancel actions that would fail and improves their defence a bit.
Changed line(s) 642 (click to see context) from:
* ThePlan: Pick one thing from the list. Odds are it's here.
to:
Changed line(s) 645 (click to see context) from:
* SerialKiller: The Kindred consider them this, it may even be true...
to:
Is there an issue? Send a MessageReason:
Fixing example indentation and commenting out some ZC Es
Changed line(s) 568,569 (click to see context) from:
* {{Expy}}: It's subtle, but the Ordo Dracul's philosophies are apparently inspired by those of the Tzimisce vampire clan from the Old TabletopGame/WorldOfDarkness, particularly the [[BlueAndOrangeMorality Path of Metamorphosis]]; it helps that Dracula was a Tzimisce in that universe. The only thing that's missing is the [[BodyHorror fleshcrafting]].
** In addition, they invoke [[TabletopGame/VampireTheMasquerade Clan Tremere]]'s aspect as a fraternal order of occultists seeking to perfect blood magic.
** In addition, they invoke [[TabletopGame/VampireTheMasquerade Clan Tremere]]'s aspect as a fraternal order of occultists seeking to perfect blood magic.
to:
* {{Expy}}: It's subtle, but the Ordo Dracul's philosophies are apparently inspired by those of the Tzimisce vampire clan from the Old TabletopGame/WorldOfDarkness, particularly the [[BlueAndOrangeMorality Path of Metamorphosis]]; it helps that Dracula was a Tzimisce in that universe. The only thing that's missing is the [[BodyHorror fleshcrafting]].
**fleshcrafting]]. In addition, they invoke [[TabletopGame/VampireTheMasquerade Clan Tremere]]'s aspect as a fraternal order of occultists seeking to perfect blood magic.
**
Changed line(s) 572,573 (click to see context) from:
* {{Mad Doctor}}[=/=]{{Mad Scientist}}: They borrow liberally from scientific theories both current and discredited for clues to advance their studies. One traditional exercise in the nature of change is "Kill this mortal, and see how the world adapts to his death."
* OurVampiresAreDifferent: As said above, they want to be something ''more''.
* OurVampiresAreDifferent: As said above, they want to be something ''more''.
to:
* {{Mad Doctor}}[=/=]{{Mad Scientist}}: Doctor}}: They borrow liberally from scientific theories both current and discredited for clues to advance their studies. One traditional exercise in the nature of change is "Kill this mortal, and see how the world adapts to his death."
* *{{Mad Scientist}}: They're a group of vampires that want to enhance themselves into something higher, and this tends to involve experiments with all the lack of ethics that you'd expect.
%%* OurVampiresAreDifferent: As said above, they want to be something ''more''.
%%* OurVampiresAreDifferent: As said above, they want to be something ''more''.
Changed line(s) 576 (click to see context) from:
* SufficientlyAnalyzedMagic: The Dragons gain more control over their bodies by figuring out what makes vampires tick.
to:
* SufficientlyAnalyzedMagic: SufficientlyAnalyzedMagic:
** The Dragons gain more control over their bodies by figuring out what makes vampires tick.
** The Dragons gain more control over their bodies by figuring out what makes vampires tick.