History Characters / PokemonGenerationVFamilies

18th Nov '14 10:47:00 PM Karxrida
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A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop -- got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced Website/{{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries. However, no Pokémon from this generation received Mega Evolutions until ''Omega Ruby'' and ''Alpha Sapphire''.
to:
A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop -- got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced Website/{{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries. However, no Pokémon from this generation received Mega Evolutions until ''Omega Ruby'' and ''Alpha Sapphire''.
15th Aug '14 8:53:30 AM Octorok103
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A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop -- got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced Website/{{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries. However, no Pokémon from this generation received Mega Evolutions.
to:
A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop -- got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced Website/{{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries. However, no Pokémon from this generation received Mega Evolutions. Evolutions until ''Omega Ruby'' and ''Alpha Sapphire''.
15th Nov '13 7:52:39 PM dancnbna
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A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop--got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced {{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries.
to:
A list of Franchise/{{Pokemon}} who debuted in ''VideoGame/PokemonBlackAndWhite''. At 156 new Pokémon, none of which are related to previous ones, this generation has introduced the most Pokémon of them all. Due to no old Pokémon being present in the story of Black and White, many Pokémon present in all the other games--such as Zubat, Geodude, Tentacool, or Machop--got Machop -- got {{expies}} for this one. In addition, many of the Pokémon here evolve at later levels than most Pokémon from other regions, but as a tradeoff, many of them have comparatively stronger stats, but shallower movepools. Some even are able to stand with the powerhouses of previous Generations in the Metagame - in fact, the influx of relatively powerful new Pokémon forced {{Smogon}} Website/{{Smogon}} to make an entirely new tier. As for Legendary Pokémon, these games introduce the now-standard version mascot trio and obligatory regional trio, but eschews the sort of miscellaneous non-event Legendaries seen in the fourth generation in favor of a ''third'' trio--a pair of [[OneGameForThePriceOfTwo version-exclusive]] roamers and their leader -- and is the second consecutive generation to include four event Legendaries. Legendaries. However, no Pokémon from this generation received Mega Evolutions.
15th Sep '13 11:39:39 PM JTroper
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[[foldercontrol]] [[index]] [[folder:494-571 (Victini to Zoroark)]] !! Victini [[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]] An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only. * ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries. ** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one... * BadassAdorable: Looks cute and can punch holes in the enemy. * CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits. ** FurryEarDissonance: Justified because of its V-for-victory motif. * CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch. * CuteLittleFangs: It's based off of a fox, so of course it has fangs. * DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage). * {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these. * GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands. * InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game. * LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create. * MasterOfAll: At this point of time, you can already make a full team of Mew expies, and all of them have equally massive stats. * MyHeroZero: #000 in the Unova Pokédex. * NoBiologicalSex: It is, like most legendary Pokémon, genderless. * NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy. * PlayingWithFire: Fire-type. The special event Victini can have Reshiram's Fusion Flare and Blue Flare too, making a good STAB option. * PsychicPowers: Psychic-type. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * RecurringElement: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion. * SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game. * SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too). * VSign: This is Victini's entire motif. One of it's (event only) signature moves, V-Create plays on this. !! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)'' [[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]] Unova's Grass-type starter. This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression. * AscendedMeme: After its reveal a lot of jokes were made comparing "Smugleaf" [[http://www.halolz.com/2010/05/29/excalibur-smugleaf/ to]] [[Manga/SoulEater Excalibur]]. When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it dressed with a top-hat and cane. * AssKickingPose: Serperior instinctively raises its head to intimidate intruding Pokémon, and it might work in-game given the snake is over three meters long but to players this only makes it look snobby and arrogant. However, those outside the game world recognizes its... ** DeathGlare as Serperior, which can even stop a target's movements with one. It starts with Leer (when obtained as starter) and can learn Glare by breeding, fittingly. * BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon". * GreenThumb: Grass-type. * HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents. * MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool. ** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not only raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot. * OvershadowedByAwesome: Not bad as a staller (it's able to learn both Leech Seed and Substitute as well as Coil and Dragon Tail), but Whimsicott is better. * {{Planimal}}: They're both snakes and ivy. * PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]] ** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat. * RecurringElement: The Unova Grass Starter * SecretArt: The standard package for Grass starters (Grass Pledge and Frenzy Plant), this lines members will be among the first ones to be using the pledge combos for most players. * SignatureMove: The line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]] and [[StatusBuff coil]]. * SmugSmiler: Snivy. There's a reason people called it "Smugleaf" when it was first revealed. ** SmugSnake: In the literal sense. * [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack. ** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher. * SwitchOutMove: Exploiting this makes Serperior the best starter to use against ''Black and White's'' last fight after the league champion but before the credits, as it hits said boss' signature Pokémon super effectively and prevents immediate retaliation if not the last one remaining. * TurnsRed: Like all Grass starters, its Ability Overgrow boosts the power of its Grass-type moves when at a third of its health. * VocalDissonance: All three have strange high-pitched screechy cries. * WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else. !! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)'' [[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]] Unova's Fire-type starter, an orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character. * AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though. * BadassBeard: Emboar. Made of ''[[FlamingHair fire.]]'' * BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents. * ConfusionFu: Emboar has a relatively large movepool to choose from; interestingly, it's one of only a few Pokémon capable of learning a combination of Grass, Fire, ''and'' Water-type offensive moves. Its ''Black 2'' and ''White 2'' Pokédex entries even state that "it is adept at using many different moves." * DeathOrGloryAttack: It naturally learns moves like Head Smash and Flare Blitz, and can be taught Wild Charge via [=TM=]. Add its hidden ability, Reckless, and the recoil gets severe even for its Hitpoints. * InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki"). * LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology. * {{Kevlard}}: This evolutionary line's second-highest stat is HP, with Emboar possessing the highest HP stat of all non-legendary Fire-types (only Entei is higher), and they are rather [[IncrediblyLamePun porky.]] * MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water). * MessyPig: Gradually turns into FullBoarAction. * MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.) ** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser. ** GlassCannon: Most of the sturdiness comes from its massive HitPoints stat. As for its defenses, it has the lowest Special Defense of all the starters and its normal defense is tied with that of ''[[FragileSpeedster Sceptile's]]''. On the other hand, it hosts the highest Physical Attack among the starters. * OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald. * PigMan: Emboar. * PlayingWithFire: Fire-type. * RecurringElement: The Unova Fire Starter. * RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type. * SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge. * StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent. * TechnicolorFire: Shiny Emboar have ''blue fire'' for its beard. * TurnsRed: Like all Fire starters, its Ability Blaze boosts the power of its Fire-type moves when at a third of its health. * VerbalTic: In the English dub at least, Tepig makes normal pig noises too. -->'''Tepig''': Teeeeeeepig~ ...oink. ** Technically happens in Japanese, too, where it's name is Pokabu. "Buu" is the sound pigs make in the Japanese language. * WrestlerInAllOfUs: Emboar is based on a professional wrestler. !! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)'' [[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]] Unova's Water-type starter, being based on the sea otter and sea lion. Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling. * ActionInitiative: Naturally learns Aqua Jet. * [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard. * {{Badass}}: Samurott. ** BadassAdorable[=/=]CuteBruiser: Dewott. ** BadassMustache: One of Samurott's defining features is its majestic white whiskers. * CoolHelmet: Samurott. * CriticalHit: Its Hidden Ability lets it avoid these. * CuteLittleFangs: Oshawott. * DeathGlare: A simple glare from Samurott quiets everybody. * DualWielding: Dewott and Samurott, although the latter doesn't show this in its in-game sprites. * HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs. * HornAttack: Samurott's helmet isn't just for protection, as it can learn Megahorn. You'll need to take it to the Move Relearner to have the move, though. * ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well. * TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar. * TheLastOfTheseIsNotLikeTheOthers: Other than the color, samurai theme, typing, aquatic mammal basis, and colored nose, Samurott is completely different than its pre-evolutions. * MakingASplash: Water-type. * MightyGlacier[=/=]JackOfAllStats: It has reasonable HP and Defense, with good offenses (100 physical Attack and 108 Special Attack) and a decent mixed movepool. However, it struggles with subpar Special Defense (lowest of the Water starters, in fact) and Speed. ** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out. Even better, it naturally learns Swords Dance, which doubles its Attack. * MightyRoar: "[Samurott's] cry alone is enough to intimidate most enemies." [[GameplayAndStorySegregation It can't actually learn Roar]], but its cry is as close to a roar as you'll get. * PlayfulOtter: Oshawatt is the Sea Otter Pokémon. * RecurringElement: The Unova Water Starter * RemovableShell: They are considered a part of its body, but can be removed to be used as weapons. * RidiculouslyCuteCritter: Oshawott, even according to WordOfGod. * {{Samurai}}: The entire line's theme. For Samurott... well, [[ExactlyWhatItSaysOnTheTin it's especially obvious.]] However, it's not Water/Fighting- a good thing considering if that was the case, then all fully-evolved Unova starters would share a weakness. ** KidSamurai: Oshawott ** {{Ronin}}: Dewott * SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]]. [[note]]Shellder (and by association, Cloyster) learn it as well, oddly.[[/note]] * TurnsRed: Like all Water starters, its Ability Torrent boosts the power of its Water-type moves when at a third of its health. * WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents. * YouthfulFreckles: Oshawott looks like it has freckles. !! Patrat and Watchog ''(Minezumi and Miruhogu)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]] Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger. * BioluminescenceIsCool: Watchog's body and eyes have developed luminescent material, granting it the (Illuminate) ability to flash and ward off predators. Its torso is marked like a neon safety vest. * ComMons: Found in many places across Unova. * GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed. It can be tutored Seed Bomb, however. * GradualGrinder: To the annoyance of many, they are good at this. * NonElemental: Normal-type. * NoSell: Like other Normal-types, Ghost-types do nothing against it. * OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later. * RecurringElement: Of the Rattata line * RedEyesTakeWarning: Though they appear to have red eyes they're really... ** GlowingEyesOfDoom: Glowing markers that encircle BlackBeadEyes. On Watchog the bioluminescence is not limited to its head[[labelnote:*]]Though this portrayal is inconsistent. In the game they explicitly are described as a part of its eyes. But when put to sleep only [[http://archives.bulbagarden.net/media/upload/7/78/Minori_Island_Watchog.png the beads close]] and but in the manga and the anime, the [[http://archives.bulbagarden.net/media/upload/c/cf/Halsey_Watchog_Strength.png entire thing closes (sometimes)]][[/labelnote]]. * StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game. * SuperSenses: Has enhanced vision to the point it can see safely in the dark and (in the anime) preternaturally see [[XRayVision through walls and underground]]. * UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon. !! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)'' [[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]] Another common canine species resembling Yorkshire Terriers that gain features of different dogs as they evolve. They are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar. * BadassMustache: Grows one as it evolves. * CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipup and Herdier will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32... ** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact. * ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly. * DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the second Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on... * KnowWhenToFoldEm: Lilipup * PreciousPuppies: Lillipup is the playful Pokémon. ** HeroicDog: Stoutland helps people stranded in the mountains or at sea. * ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can have the ability Pickup. It loses this when it evolves. * JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100. ** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage). * NonElemental: Normal-type. ** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang. * NoSell: Against Ghost-type attacks. * StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too. * TeamDad: Herdier are known to help trainers raise other Pokémon. !! Purrloin and Liepard ''(Choroneko and Reparudasu)'' [[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]] Rather tricky feline Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting. * ActionInitiative: Naturally learns Fake Out and Sucker Punch, and their Hidden Ability is Prankster, which gives all status moves priority. It's one of the more famous users of the ability, and it's especially fun when used with Assist (which randomly selects a move from any Pokémon in the trainer's party). * BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them. * CatsAreMean: Purrloin likes to steal from people. * CastingAShadow: Dark-type. * CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch. * ComMons: They're found in several locations across Unova. * CuteKitten: Purrloin is adorable, which helps people not be angry at it. ** CutenessEqualsForgiveness: People can't help but forgive them. * DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing. * DependingOnTheArtist: Adaptations tend to make Purrloin bipedal like Meowth (which it self is sometimes seen moving on four legs in adaptations). * FragileSpeedster: Excellent Speed, but frail defenses. ** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless. ** DidntNeedThoseAnyway: When fighting other players, in battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules when used by NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them. * MeaningfulName: To "purloin" means to steal. * NoSell: Both are impervious to Psychic attacks. ** Also to paralyzation if it has the Limber ability. * PantheraAwesome: Liepard * RecurringElement[=/=]{{Expy}}: To Meowth and Persian: A crafty feline family that is known for its high speed. To some extent of the Poochyena line, being a two stage Dark-Type ComMon. * ShoutOut: The style of the faces of the two (Liepard in particular) pretty much is [[{{Yatterman}} Doronjo's]] mask. * YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM. ** Nor does it have the Frisk ability, which is an ability would immensely help. !! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)'' [[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]] A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent. In ''Black'' and ''White'', one of them is given to the player before the first gym to help them counter the Gym Leader they're challenging, depending on which starter the player chose. * BewareMyStingerTail: All of them have dangerous tails, that they presumably use during Fury Swipes. Simisage's has thorns while Panpour and Pansear can shoot water and fire from them. * BigEater: They all have the Gluttony ability and they all can learn Natural Gift, a one-time move that uses up the user's Berry to attack. ** SweetTooth: Simisear * CombatPragmatist: They learn quite a bit of Dark-Type moves via level-up. * CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use. * DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie. * ElementalPowers ** GreenThumb: Pansage and Simisage. ** MakingASplash: Panpour and Simipour. ** PlayingWithFire: Pansear and Simisear. * EverythingsBetterWithMonkeys: Pansage share the leaves that grow on them with other Pokemon and these help relieve stress. Pansear like helping people and Panpour help plants grow strong. * EyesAlwaysShut: Panpour and Simipour. * GlassCannon[=/=]FragileSpeedster: Great Attacking stats, excellent movepool, and Speed, but can't take hits. * MonkeyMoralityPose: Speak No Evil: Pansage, Hear No Evil: Pansear, See No Evil: Panpour. Look at their sprites. * SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally. * StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though). * ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water). * TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze. * UndergroundMonkey ** DivergentCharacterEvolution: Literally, after evolving. * VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys. !! Munna and Musharna [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]] Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study. * AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful. * CombatClairvoyance: Its Forewarn Ability, which warns it about its opponent's strongest move when it's first sent out. * DreamStealer * {{Expy}}: Of the Drowzee line, being a two stage Psychic type with a dream based gimmick. * FlowerMotifs: Munna * HealThyself: Gets Moonlight. * {{Irony}}: Its ability to learn the move Worry Seed (albeit only via Move Tutor, but still). A Pokemon based around dreams has a move that ''keeps others awake''. * {{Lunacy}}: You need a Moon Stone to evolve Munna. * MasterOfIllusion: An individual one is, as shown in an in game event. * MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29. ** LightningBruiser[=/=]EliteTweak: Got Trick Room? Clearly negates its speed problem. * MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects. * MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna! ** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams. * OurMonstersAreWeird: They're psychic pink floating tapir fetus-like creatures that spew pink mist from their heads. * PsychicPowers * StandardStatusEffects: Naturally learns Yawn, Nightmare, and Dream Eater. The former causes opponents to fall asleep, while the other two are damaging moves that require the target to be asleep. ** One of its Abilities is Synchronize, which causes its opponent to also get hit with whatever StandardStatusEffects that it does. * StatusBuff: Learns a few of these, including Calm Mind, Curse, and Barrier. More notably, it naturally learns Stored Power, an attack whose base power increases for each one of these that it's built up * {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]]. !! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)'' [[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]] Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities. * BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''. * BlackMage: It learns mostly special attacks in its level up movepool. * BlowYouAway * ComMons * TheDitz: Pidove will obediently wait for an order from their trainer. Even though ''they already have one.'' * {{Flight}} * GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats. * GlassCannon[=/=]FragileSpeedster: Because Staraptor was so popular, we guess. * HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up. * MusclesAreMeaningful: They have big pecs. * NoSell: Against Ghost moves, Ground attacks and defense lowering status moves if it has big pecks. * OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent. * RecurringElement: Standard early-game bird. * ShownTheirWork: Of male birds usually being more colorful than female birds. !! Blitzle and Zebstrika ''(Shimama and Zeburaika)'' [[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]] During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming. * ComMons * [[CoolHorse Cool Zebra]] * {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. * GlassCannon[=/=]FragileSpeedster: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit. * NoSell: Against Electric attacks, due to both of their abilities. ** Or Grass attacks, if it has the Dream World ability Sap Sipper. * PlayingWithFire: For some reason, they can naturally learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect). * PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack. * ShockAndAwe !! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)'' [[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]] A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams. Boldore needs to be traded in order to evolve into the mighty Gigalith. * ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain, for example). * ComMons * DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves into Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack. ** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. He has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down and Rock Slide, making the fight against Skyla pretty easy. And only a level after you get him he learns [[TrapMaster Stealth Rock]]... * DishingOutDirt * EyelessFace: Roggenrola; that dent at its center is actually its ''ear''. ** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]). * LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct). * MeaningfulName: Gigalith's name comes from the Latin words for "giant" (''gigas'') and "stone" (''lithos''). * MightyGlacier: Gigalith hits as hard as Metagross and matches it in Defense and HP. Its Speed? With a base Speed of ''25'' (which makes it the third slowest fully-evolved Pokémon), you'd be surprised if ''it'' outruns something. Not even Rock Polish will help. ** LightningBruiser[=/=]EliteTweak: Get it into Trick Room, and watch as Gigalith becomes the third ''fastest'' fully-evolved Pokémon. * NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. Fittingly, they're both rock monsters. * ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack. ** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=] (and Flash Cannon), though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. * PunnyName: Rock'n'roll(er), anyone? * RecurringElement: Of the Geodude line, similar stats, habitats and game mechanics with evolution. Seeing as Black and White were Gen V Pokemon exclusively until beating the Elite Four, many ComMons were replaced. * [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it. * SocializationBonus: Needs to be traded in order to fully evolve, although for ''Black 2'' and ''White 2'' players there's an in-game trade for one. * SpiderTank: Gigalith has a body shape like one, somewhat like Metagross. * TrapMaster: One of the few Gen V mons to naturally learn Stealth Rock. !! Woobat and Swoobat ''(Koromori and Kokoromori)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]] These rather cute-looking Psycic/Flying Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship. * BlindingBangs: Woobat. * BlowYouAway ** RazorWind: Naturally learns Air Cutter and Air Slash. * ComMons: Compared to other all other monsters that had this type combination up to this point but you will be seeing a lot more Basculin, Boldore and Herdier in Unova. * {{Expy}}: Of Zubat, though they are nowhere near as common and have a different secondary type. * {{Flight}} * FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''. * HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif. * NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks. * {{Oculothorax}}: [[SubvertedTrope Woobat looks like an example, but it isn't]]. However, its nose is sometimes mistaken for being its eye. * OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo. ** On the other hand, Swoobat has access to the Simple Ability, which lets it build up {{Status Buff}}s twice as fast as Sigilyph can, thus getting a beefy Stored Power in far fewer turns. * ThePowerOfFriendship: Woobat evolves at full happiness. * PsychicPowers * RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]]. * SecretArt: Heart Stamp. * StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well. ** Its Unaware Ability involves these as well, as it causes them to ignore any of these that are on its opponents. !! Drilbur and Excadrill ''(Mogurew and Doryuzu)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]] Underground-dwelling Ground-type moles that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels. It gains the Steel subtyping when it evolves. * {{Badass}}: Excadrill. It was placed in the Uber tier by Smogon for a good reason. ** BadassAdorable: Drilbur is very cute for something that can kick ass to a degree. * DishingOutDirt * DrillMole * ExtraOreDinary: Excadrill * FanNickname: Simole the Digger, due to [[Anime/TengenToppaGurrenLagann a certain cult anime]]. * GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that. ** LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]]. Just pray the trainer doesn't use [[StatusBuff Swords Dance]] prior, because death is certain. * {{Irony}}: Excadrill's Pokédex entries. ** Black: '''It can help in tunnel construction'''. ** White: '''Their activity can be destructive to subway tunnels'''. ** And one of the Subway Bosses uses it. * MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems, so be wary if you are leading with a rock, electric or poison type. * MightyGlacier: Actually capable of being one, thanks to Rapid Spin and its above average HP. Smogon actually recommends playing it like one [[http://www.smogon.com/bw/pokemon/excadrill in its summary]]. * MoleMiner * NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill. ** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining. * NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur. It's Hidden Ability, Mold Breaker, can NoSell abilities like Levitate and Sturdy. * PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy? ** Oh, and Excadrill's base Attack stat? '''135'''. It's in a 3-way tie for the highest Attack among non-Legendary Steel types, along with Metagross and Escavalier. * RecurringElement[=/=]{{Expy}}: To Diglett and Dugtrio: Ground-type mole Pokémon known for high speed (well, depending on the weather and ability for one of them). * SignatureMove: Drill Run. * ThisIsADrill * TunnelKing: Excadrill's Pokédex entries show that it is one. * WolverineClaws !! Audino ''(Tabunne)'' [[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]] Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Normal-type Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals, and trainers commonly seek them out, but [[PinataEnemy not to catch]]... * ConfusionFu: Though its level-up movepool is rather barren, it learns a ton of TM and Tutor moves, both physical and special... [[CripplingOverspecialization too bad its offensive stats leave a lot to be desired]]. * TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to. * HealingFactor: Can have the ability Regeneration. Even better, it can potentially use the Entrainment move to give an ally in Double/Triple Battles the same Ability. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you! * {{Leitmotif}} / BootstrappedLeitmotif: The [[http://www.youtube.com/watch?v=H2r-D4xYG4o Rare Wild Pokemon Battle]] music is what you'll always hear when encountering an Audino. Though it is shared with a lot of other Pokémon that appear in rustling grass, Audino is the most common one to appear. * TheMedic: In addition to its support-heavy movepool (including Heal Pulse, Heal Bell, Wish, and Healing Wish), one of its Abilities actually ''is'' Healer; it gives Audino a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple battles. * MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off. ** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.) * MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next. ** ArtificialStupidity: Possibly to make them easier to kill. * NonElemental * NoSell: Against Ghost-type attacks. * PinataEnemy: Pretty much their main purpose is to give you lots of experience points. * PowerupLetdown: Its Hidden Ability? Klutz. Granted, Audino can use Entrainment to force this Ability onto opponents, but if you're that dead set on using that strategy, you might as well just use Lopunny for it. * RecurringElement[=/=]{{Expy}}: To Chansey: a pink and friendly Medic class with high defenses. But while one is rare and difficult to catch, the other is... not. * SecretArt: The only Pokémon to learn [=SecretPower=] naturally; in gen V, breeding/events/transfer were the only ways to get another Pokémon knowing the move, due to it no longer being a TM. * StatusBuff: It's one of the rare Pokemon to get Simple Beam, which changes its target's Ability to Simple, causing these (as well as Status ''De''buffs) to have double the usual effect. * WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit. * WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe". ** {{Woolseyism}}: And its English name sounds like "I dunno". *** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end. !! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)'' [[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]] Humanoid Fighting-type Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle. It needs to be traded to reach its final form. * BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively. * CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''. * CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes). ** BadassGrandpa * DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge). * DogFaces: Most pronounced in Timburr, but the entire line does give that impression. * DualWielding: Once again, Conkeldurr. * GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago. ** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks. * {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly. ** Timburr's okay, though. * ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move. * LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee. * MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game. [[LoopholeAbuse Pair it with a fast After You user like Lopunny...]] * MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus. * OurOgresAreHungrier: Conkeldurr. * PunnyName: Timber, Girder. * RecurringElement[=/=]{{Expy}}: To the Machop family in terms of evolution pattern, typing, and stats. The Machop line are body builders, the Timburr line are construction workers that build up other things. * SocializationBonus: Needs to be traded in order to fully evolve. * TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs! ** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]] !! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)'' [[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]] Tadpole/frog Water-type Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups. It gains the Ground subtyping upon evolving. * BadassAdorable: Tympole. * DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally * ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though. * FrogsAndToads * InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive. * JackOfAllStats * MakingASplash * MakeMeWannaShout * NoSell: Palpitoad and Seismitoad can fend off Electric attacks. * [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves. * RecurringElement[=/=]{{Expy}}: To the Poliwag family, another FrogsAndToads family. !! Throh and Sawk ''(Nageki and Dageki)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]] A duo of Fighting-type martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat. Throh is more easily found in ''White'' and ''White 2'' versions while Sawk is more easily found in ''Black'' and ''Black 2'' versions. * BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks. * BigOlEyebrows * BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces. ** Woolseyism * DiscOneNuke: In ''Black 2'' and ''White 2'' these guys aren't found until [[TheVeryDefinitelyFinalDungeon Route 23 and Victory Road]]. However, the Dream World has these guys immediately available. Thus, you can get them ''before you reach the third town.'' Plus, both of them come with Mold Breaker (perfect for taking out those pesky Roggenrola and Boldore) and some good tutor moves like Superpower or Ice Punch (for Throh) and [=ThunderPunch=] or Dual Chop (for Sawk). Throh doesn't naturally learn Superpower until level ''49'', and that move will be at least twice as powerful as most of the moves at that point. * {{Determinator}}: Throh can have the ability Guts. * FatAndSkinny * GlassCannon: Sawk, especially when compared to Throh. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit. * LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health. * MartialArtsUniform * MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there... * MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down. * OneGenderRace: Always male. * RecurringElement[=/=]{{Expy}}: To Hitmonlee and Hitmonchan: Male-only Fighting-types of differing martial art schools who are clearly related but not related by evolution in their debuts. * RedOniBlueOni: They're a more literal interpretation of this. * SecretArt: Throh's [[CriticalHit Storm Throw]], until Pinsir got it as well. Sawk is the only Pokémon that naturally learns Rock Smash. !! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]] These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves, hence the grass subtyping. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny. * BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall). * BladeBelowTheShoulder: Leavanny. * CuteLittleFangs: Sewaddle. * TheFashionista: Leavanny. * FragileSpeedster[=/=]GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], but its defenses are poor. Its typing is a double-edged sword, giving it resistance to Fighting, Grass, Electric, and a ''double'' resistance to Earthquake, but it has a double-weakness to Fire and standard weaknesses to Rock and Ice(among a few other, less problematic, weaknesses). * ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks. * GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it. * {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]]. ** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting). * ImprovisedClothes * NoSell: Its Hidden Ability of Overcoat allows it to ignore weather damage. * PinataEnemy: The Mental Herb item has some use in the metagame, thanks to the fact that it can immediately negate the effects of Taunt or Encore, which is often used to ruin {{Support Party Member}}s and offensive Pokemon that set up {{Status Buff}}s before attacking, respectively. The only way to get them in Gen V is to pick them off of these guys. * RecurringElement: Standard cheerful bug, like Butterfree, but it's part Grass instead of part Flying. ** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu. * ThePowerOfTheSun: It can have the Ability Chlorophyll. It can even use the Entrainment move to give allies the same Ability. * TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle. ** TeamDad: Has an equal chance of being male. * TurnsRed: Swarm gives its Bug-type attacks a boost when its health is low. !! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)'' [[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]] Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate. * {{Acrofatic}}: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112. ** LightningBruiser: It also has pretty decent Attack and Defense. ** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility. * AwesomeButImpractical: Its Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest + Sleep Talk combo (aided by a double resistance to Fighting, discouraging opponents from trying Wake-Up Slap). * BewareMyStingerTail: It can potentially get you from '''''both''''' ends. * BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''. * CreepyCentipedes * DishingOutDirt: It learns several Rock and Ground-Type moves. * EverythingsBetterWithSpinning: Whirlipede. * MeaningfulName: ''Scolopendra'' is a genus of centipedes which contains one of the largest known centipedes. * [[PoisonousPerson Poisonous Pokémon]] * RecurringElement: Of the Weedle line as the resident menacing Bug/Poison type. * SecretArt: [[RollingAttack Steamroller]], though Golem can also learn it. !! Cottonee and Whimsicott ''(Monmen and Elfuun)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]] Vaguely sheep-like Grass-type creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version. * BlowYouAway: Whimsicott learns a few Flying-type moves naturally. It's notable for being one of the two non-Flying types that learn Hurricane (Volcarona is the other). * FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep). * FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here. ** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]]. * GreenThumb * LethalJokeCharacter: For a sheep-like ball of fluff, it is quite a notorious user of the Prankster ability. * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes. * ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack. * TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage). * UselessUsefulSpell: Sort of. It can learn Trick Room, but doing so requires Whimsicott to move last (in fact, later than ''almost every other move'') and make it vulnerable. Fortunately, Prankster ignores the inverted ActionInitiative afterwards, but for those Whimsicott without it... yeah, they'll be moving last most of the time. !! Petilil and Lilligant ''(Churine and Doredia)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]] Petilil is a cute little Grass-type with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version. * CombatMedic: Naturally learns Aromatherapy, and can be bred to know Healing Wish. * CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]]. * DanceBattler: See MagicDance below. * DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve her in Nimbasa City, she will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting her learn Giga Drain first. * FlowerInHerHair: Exaggerated, to the point that it's more of a NiceHat. * GlassCannon: Great Special Attack, not so great defenses. ** FragileSpeedster: In sunny weather, if she has the Chlorophyll ability. If you go this route, Growth tends to become a more viable option to boost her Special Attack, since Sun-boosted Growth can do so twice as quickly, and boosting Speed is no longer quite as necessary thanks to being taken care of by Chlorophyll. ** LightningBruiser: With an application of Quiver Dance or two. Her poor physical Defense could still pose problems, though. * GreenThumb * HealingFactor: Can be bred to know Ingrain, which can be added to with [[LifeDrain Leech Seed]]. * HealThyself: Naturally gets Synthesis. * LifeDrain: Naturally gets the three Grass draining attacks, plus [[DamageOverTime Leech Seed]]. * MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]] * NoSell: Her Hidden Ability is Leaf Guard, which blocks StandardStatusEffects while the sun is out. * NotCompletelyUseless: The ability Own Tempo. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for the Speed-boosting Chlorophyll without a second thought. However, in this case, it allows her to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of [[StatusBuff Quiver Dance]] (her main advantage) means that it can do respectable damage even to some Pokemon that resist it. ** It also helps that she can learn Entrainment, and thus force this Ability onto her opponent (who is very unlikely to be able to use it nearly as well as she can). It's also nice for making sure that opponents can't stop her onslaught with annoying little tricks like Sap Sipper, Insomnia, and Vital Spirit. * OneGenderRace: Always female. * PetalPower ** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns. * PlantPerson * PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, she doesn't get any attacks to complement her Grass STAB. But if the trainer plays their cards right, [[WhenAllYouHaveIsAHammer that's all she really needs.]] * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress. * SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". She's also always female. * SquishyWizard: Has poor defensive stats, but great Special Attack. * StatusBuff: A very notable example is the fact that she's the only non-Bug to obtain Quiver Dance, which buffs Special Attack, Special Defense, ''and'' Speed all at once. * WhenAllYouHaveIsAHammer: Through and through. Lilligant in a nutshell: Shut down opponent with Sleep Powder, build up with Quiver Dance, then let loose with Petal Dance until everything that's not on your side is dead. !! Basculin ''(Basurao)'' [[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]] Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Water-type Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are the same fish and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school. You'll fish up Red-striped Basculin in ''Black'' or ''Black 2'', and Blue-striped Basculin in ''White'' or ''White 2'', although it's possible to find one in the opposite version. * ActionInitiative: Naturally learns Aqua Jet. * ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty." * ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too. * DeathOrGloryAttack: Its Rock Head Ability defies this by removing the recoil damage from any attack that would normally cause it. Unfortunately, the only recoil moves it has are Take Down and Double-edge. ** On the other hand, its Reckless Ability takes this even further, increasing both the damage and recoil of its recoil moves. * GlassCannon[=/=]FragileSpeedster: Basculin have high Attack and Speed, but poor defenses. * HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability. * MakingASplash: It gets the Adaptability Ability as well, causing the STAB on its Water attacks to double their power, rather than increasing them to 150% of the normal damage as usual. * NoSell: Defied by its Mold Breaker Ability, which ignores any Abilities that would prevent any of its attacks from working. * OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp. * PiranhaProblem: Seabass can be really aggressive animals. * PunnyName: It is the most masculine of bass. * RedOniBlueOni: The two subspecies look like it but both behave the same way. ** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]! * UselessUsefulSpell: It gets Soak. It gets nothing to take advantage of that. !! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)'' [[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]] Ravenous Ground/Dark desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes and typing. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks. * {{Badass}}: Krookodile. * BlackBeadEyes: The entire line, evinced by their Shiny colorations. * BerserkButton: It's Hidden Ability, Anger Point, maxes its Attack stat if hit with a critical hit. * CastingAShadow * CombatPragmatist * [[CoolShades Cool]] TriangleShades: Markings around their eyes give off this appearance. They only becomce triangular at the Krookodile stage. ** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash%27s_Krookodile Details here]]. ** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses. * DishingOutDirt * GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask. ** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]! * GlassCannon[=/=]FragileSpeedster: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However, its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into. Unfortunately, a speed of 92 means it can ''easily'' be outsped depending on the mon used. * KillStreak: Can have the ability Moxie. * NeverSmileAtACrocodile * NoSell: Against Electric- and Psychic-type attacks. * SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type. * SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile." * SuperSenses: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars". * [[UselessUsefulSpell Useless Useful Ability]]: Its Anger Point. While it looks like a good ability to profit its 117 Base attack, one has to hope for a critical hit to land on Krookodile, especially for it to survive with its terrible stats. There are two moves that always land critical, but Krookodile is weak to Ice and Fighting. * XtremeKoolLetterz !! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]] Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic]] [[HotBlooded energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate. * AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP. ** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack. * BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower, Hammer Arm, and Brick Break. * [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot! * EnlightenmentSuperpowers: Zen Mode basically amounts to this. * EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan. * FieryRedhead: Except in Zen Mode. * MultiformBalance: Darmanitan. ** FragileSpeedster[=/=]GlassCannon: Standard Mode has a much higher Attack stat as well as being quite fast, but pitiful defenses despite high HP. ** MightyGlacier: Zen Mode has the ''stats'' of a one with high defenses and Special Attack... *** GlassCannon: But in practice is this since it only enters Zen mode when it has less than half its HP, so those defenses only delay the inevitable. * PlayingWithFire * PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively. * ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darmanitan sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them. * RidiculouslyCuteCritter: Darumaka. * SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]]. * SpoonyBard: The Zen Mode variant. You know the orangutan qualifies for this trope when even Website/{{Smogon}} can't decide where in the many CharacterTiers to put it. * [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability. ** RedOniBlueOni: And the different forms act in battle according to their colors. * StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Keep in mind nearly every Fire-type attack has a side-effect of burning. A Sheer Force and STAB-boosted Flare Blitz will really hurt a ''lot'' of Pokémon, provided they aren't immune to it, have a double Fire resistance, or have really high defenses. * UniqueEnemy: Well, Darmanitan and Darumaka are actually fairly common, but post-game, you can get [=RageCandyBars=] with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White. !! Maractus ''(Marakacchi)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]] This rabbit-eared Grass-type cactus is found in the Desert Resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas. * ActionInitiative: Like its Hoenn-based cousin, it learns [[CombatPragmatist Sucker Punch]] naturally(though Maractus sadly doesn't have STAB to back it up, plus it specializes in special attacks, not physical ones like Sucker Punch). * AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti. * CatSmile * DanceBattler: According to the Pokedex, at least. It does learn Petal Dance, though. * GreenThumb * HealingFactor: Naturally learns Ingrain, which can be added to by breeding it with [[LifeDrain Leech Seed]]. Water Absorb can also count as this. * HealThyself: Naturally learns Synthesis. * LifeDrain: Naturally learns all three Grass-type draining attacks, and can be bred with [[DamageOverTime Leech Seed]]. * MightyGlacier: Good Special Attack and naturally learns a move to massively boost its Defense, but it won't be winning many speed awards. Much like [[Characters/PokemonGenerationIIIFamilies the Hoenn cactus]] it can learn Sucker Punch to get over that. ** LightningBruiser: It can potentially approach this with the Chlorophyll ability. It helps that it also learns Sunny Day naturally. * NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain). * SpikeShooter: You'll probably only keep it until a direct attack is available. * StatusBuff: One of the rare users of Cotton Guard, which boosts physical Defense by a hefty ''three'' stages. * SwitchOutMove: Defied with Ingrain, which keeps it from getting switched out by either side, for better or worse. * ThePowerOfTheSun: In addition to its speed-boosting Chlorophyll ability, it learns Sunny Day, Synthesis, Solarbeam, and Growth naturally, the former of which [[WeatherControlMachine brings out the sun]], and the latter three moves benefit from the sun. !! Dwebble and Crustle ''(Ishizumai and Iwaparesu)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]] This Bug/Rock Pokémon family bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback. * AwesomeButImpractical: They've become the second evolutionary line to have access to Rock Wrecker. That recharge turn doesn't look much better on them. * BigCreepyCrawlies * BoringButPractical: Learns Stealth Rock early, which makes it great support against Elesa in the first Black and White Games. * CriticalHit: Its Shell Armor ability lets it avoid these. * DishingOutDirt * GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types. * ImprovisedArmour: A rock shell and a layer of sediment respectively. * LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. This can allow them to do a lot of damage with flail as well as make it more likely to hit with rock wrecker or get in a stealth rock. * MightyGlacier: Great Defense and decent numbers in its other defensive stats, only somewhat weaker Attack, terrible Speed. It can be bred with Curse to make it even more of one. ** FragileSpeedster[=/=]GlassCannon: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are decreased.[[/note]] Their Hidden Ability, Weak Armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense. *** It also learns Rock Polish naturally. * PinataEnemy: Wild ones have a small chance to be found carrying a Rare Bone. * RecurringElement[=/=]{{Expy}}: To the Paras line, as mentioned in the species overview. * SandIsWater: Desert hermit crabs. * SuperSpit: They spit out a liquid that lets them carve up rocks that they live in. It apparently is not good enough to translate into any moves for battling though. * TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding. The former is handy in the first Black & White Games because it learns it very quickly and comes before Elesa [[SwitchOutMove and her Volt Switching, weak-to-rock Emolgas]]. !! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]] Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper. * AwesomeYetPractical: Their typing makes them very useful against the Unova Elite Four and Ghetsis. * {{Badass}} * BareFistedMonk * CombatPragmatist: Dark-type; Scrafty are known to beat up anyone who intrudes on their territory. * ForMassiveDamage: To Fairy-type attacks. * GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray. ** It can learn Sludge Bomb, however. * GangstersAreCool: Scraggy is also used by the gangsters on Route 9. * GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution. * HealingFactor: Can have the Shed Skin ability. * InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagging pants, and the skin on its neck is a hoodie) with a 1980s punk element (the mohawk). Scraggy is the same, but with only the pants. * KillStreak: The ability Moxie, which can increase their strength to frightening levels. * MagicPants: The molted skin they wear is fairly elastic. They pull it up to use as a shield. * MightyGlacier: Scrafty has incredible defenses and good attack. Intimidate and Bulk Up can help on the physical side, too, and Amnesia on the Special (defensive) side. They're inherently slow, though. ** GlacierWaif: They only measure three feet tall and weigh 66 pounds. ** LightningBruiser: With a proper Dragon Dance setup, it can become this. * OurDragonsAreDifferent: Somehow, they're classified in the Dragon egg group. * NoSell: Psychic types are useless against them. * TheQuincyPunk * UseYourHead: Headbutt and Head Smash are commonly associated with the family. Scraggy is very prone to headbutting anyone who makes eye contact with it (as shown in the animé). !! Sigilyph ''(Shinboraa)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/561_2688.png]] This bizzare Psychic/Flying Pokémon raises a number of questions. They appear to be artificial, but it is able to breed with other bird Pokémon. They fly around the desert in the same set of areas and appear be guarding something, but what exactly? They are very enigmatic. * BlowYouAway * DubInducedPlotHole: Sigilyph can learn Heat Wave. However, despite the international releases saying that said move involves letting out a hot breath at the target, Sigilyph [[NoMouth lacks a visible orifice to breath a hot wind from]]. This is because its Japanese name is Hot Wind. * {{Flight}} * FragileSpeedster[=/=]GlassCannon: Subverted; It's fast, and has great Special Attack, but it's well-rounded to the point of [[LightningBruiser being able to take hits]]. * GravityMaster: Naturally learns the move Gravity. * GradualGrinder: Defied, both of its standard abilities make this an unfavourable tactic combined with the potential for it to have boosting moves, flinching moves and high critical hit attacks. * GuardianEntity: It's said that they used to guard an ancient city in the desert, which explains why they're only found in the Desert Resort. * JackOfAllStats: Great Special Attack and Speed, and about as durable as [[LightningBruiser Starmie]]. ** MasterOfNone: While it can hold its own in a battle very well with its base stat total of 490, both Abra and Solosis have slightly better Special Attack, with its defenses are its weak spot, and while it is very fast, it's ''just'' slow enough for other Pokémon to outspeed and demolish the poor totem pole. * {{Mayincatec}} * NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole Nazca Line hummingbird Kachina doll, with a touch of western art worked in. * NoPronunciationGuide: ''Many'' people pronounce its name as "SIGG-ihl-lyph", and it was worse back before [[Anime/PokemonTheMovieBlackAndWhite the fourteenth movie]] and especially ''Exploring the Hero's ruin!''. Its name is a pun on Sigil and (Hiero)glyph, so the correct way to pronounce it would be "Sih-jih-lyph". * NoSell: One of their abilities, Magic Guard, makes them immune to all indirect damage. It's also naturally immune to ground moves. * OurMonstersAreWeird: Before reading the "What Do You Mean, It Wasn't Made On Drugs?" entry [[YMMV/PokemonBlackAndWhite here]], how many of you knew what the heck this was supposed to be? * PsychicPowers * ScissorsCutsRock: Thanks to its Hidden Ability of Tinted Lens, any attacks it throws that are resisted get one resistance canceled out. It also comes out of the egg with Miracle Eye, which lets it ignore the Dark-type immunity to Psychic attacks. * ShoutOut: It's the [[http://0.tqn.com/d/goperu/1/0/q/3/-/-/nazca-lines-hummingbird.jpg Nazca Lines Hummingbird]]. * StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume. ** In addition, its Wonder Skin ability causes these kinds of moves to miss more often. * StatusBuff: One of the rare users of Cosmic Power. * ThirdEye * UselessUsefulSpell: Its Wonder Skin ability, which only works on moves that specifically afflict status conditions such as Thunder Wave and Spore, and thus are useless against attacks that have a bonus of afflicting a status condition. Now, that wouldn't make it useless on its own, but take a look at the StandardStatusEffects entry above to see what Sigilyph can do with Magic Guard, on top of ''everything else'' Magic Guard is good for. !! Yamask and Cofagrigus ''(Desumasu and Desukaan)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/562-563_7320.png]] Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like, perhaps inspired by the ancient Egyptian death masks. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead. * BlingBlingBang: According to Cofagrigus' entry, that coffin is made of pure gold. * CreepilyLongArms: Cofagrigus in particular. * CoolMask * FloatingMask: Yamask * HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops. Mummy can also easily spread where you do not want it in a double, triple or rotation battle. * ImAHumanitarian or ITasteDelicious: The Black Pokédex states that Cofagrigus's favorite food is gold; the White Pokédex states that its body is made of pure gold. Who's to say that it hasn't tried to eat its own kind...or itself? ** The gold it eats is most likely used to make/reinforce its body. [[FridgeHorror That doesn't mean they won't try to eat each other, though]]... * MaskPower: Yamask * MultiArmedAndDangerous: Cofagrigus * {{Mummy}}: Its ability (see TheVirus) * NoSell: Like their ghost brethren, they're immune to Normal and Fighting attacks. * OurGhostsAreDifferent: Yamask is said to be the soul of a human being (a first for a Pokemon species). And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability. * OurMonstersAreWeird: Yamask looks pretty strange, but Cofagrigus is a ''possessed four-armed coffin.'' * RedEyesTakeWarning: Cofagrigus * ScunthorpeProblem: Co'''fag'''rigus has been known to set off a good amount of censor filters on Internet forums. For a long time, it wasn't allowed to be traded on the GTS unless it had a nickname. * SlasherSmile: Cofagrigus, though that may be part of the coffin itself. * SoulPower * StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder. ''Black 2'' and ''White 2'' gave it Sleep Talk and Pain Split, allowing Cofagrigus to stick around even longer. ** MightyGlacier: As mentioned above, its Special Attack is good, and it can use Calm Mind, Nasty Plot, or - depending on what its up against - Power Split to boost it even further. * TakingYouWithMe: Its final naturally learned move is Destiny Bond. * TheVirus: Its Mummy ability makes any Pokémon who make physical contact with it have their ability change into Mummy. * WasOnceAMan: Yamask. * YouWillNotEvadeMe: Naturally learns Mean Look. !! Tirtouga and Carracosta ''(Purutooga and Abagoura)'' [[quoteright:142:http://static.tvtropes.org/pmwiki/pub/images/564-565_2022.png]] A Water/Rock fossil Pokémon based on an extant creature. Tirtouga and Carracosta are chelonian Pokémon of the sea turtle variety. They may not have back-mounted water cannons like another certain water turtle, but their bites can effortlessly crunch steel beams and their prey, and their slaps can tear holes in oil tankers. Their rock-hard shells grant them a high defense, but they're rather slow. * DishingOutDirt * ForMassiveDamage: Can't stand Grass-type attacks. ** However, if they have the Solid Rock ability (which cuts damage from super-effective attacks by a quarter), the damage becomes less massive. * FossilRevival * GratuitousSpanish[=/=]BilingualBonus: Their names are derived from two Spanish words, namely "tortuga" for turtle and "costa" for coast. * LastChanceHitPoint: They can have the Sturdy ability, which allows them to survive a lethal hit from full health. * MakingASplash: Interestingly, they're the only fossil Pokémon which has a primary type other than Rock. * MightyGlacier: Packs a punch and has good defenses, but its base speed is, fittingly, an extremely low ''32''. (22 for Tirtouga.) ** ActionInitiative: They do learn Aqua Jet, which allows them to attack first and overcome their otherwise slow speed. ** LightningBruiser: In rain with its hidden ability Swift Swim. It's not much, but it helps. ** FragileSpeedster[=/=]GlassCannon: They also learn Shell Smash, which doubles their Speed and offenses at the cost of ruining their defenses. * PrehistoricMonster: Specifically, Archelon. * RecurringElement: The Fossil Duo along with the Archen line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Tirtouga's case, it's a shelled creature with a combination of Water and Rock, just like Kabuto and Omanyte. * TurtlePower !! Archen and Archeops ''(Archen and Archeosu)'' [[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/566-567_3148.png]] The Rock/Flying fossil Pokémon they claim to be the ancestor of all bird Pokémon, Archen and Archeops have colorful plumage, but they also have mouths full of teeth, claws on their wings, and long tails. Unlike the tanky Carracosta, Archeops is a glass cannon in the truest sense. It possesses amazing stats, but an ability that keeps it from being too overpowered. * AwesomeButImpractical: Due to its Defeatist ability, its amazing Attack is wasted when its HP drops below half, making it less than viable for the metagame. ** It also can learn '''Head Smash''' by breeding. Yes, a 150-base power, inaccurate STAB move with 50% damage dealt back as recoil, on a Pokémon that can't afford to lose health. ** AwesomeYetPractical: In-game, when the player is freely able to use healing items, Defeatist becomes a minor setback at most. Or it's less than a setback when there's another Pokémon that can nullify or change Abilities. Cue the sweeping... * BlessedWithSuck: Is fast, and has good Attack and Special Attack... both of which are put to waste once its health drops below half. * BlowYouAway * CowardlyLion: Archeops is very strong and fast, and it has a base stat total of '''567''' (which is also its Pokédex number). However, it starts to give up hope once its health gets below half, cutting its Attack and Special Attack by half. * DiscOneNuke: The Plume Fossil (which is used to revive Archen) can be found in the area before the 4th gym, and some backtracking to the Nacrene Museum will reward you with this very powerful Pokémon's pre-evolved form. (Unfortunately, it's weak to the 4th gym's [[ShockAndAwe specialty type]], and available Rock-type moves are weak and few in number) Not so powerful in the sequels though, since the revival machine is only located in postgame areas and it can't be found on the Dream World. ** One example specifically for this Pokémon is Acrobatics, a move which does double damage if the user isn't holding an item- to ''110.'' It also gains STAB, boosting it to '''165.''' Give it a Flying Gem? [[note]]Don't try this out of battles where held items are replenished; it's [[TooAwesomeToUse impractical for regular use]].[[/note]] Since the Gem is consumed before the move checks if the user is holding anything, its power bloats up to '''''248.''''' The catch? Archen learns this move three levels after it's revived. * DishingOutDirt * DoomedDefeatist: Literally in the metagame -- with no reliable way to heal, it's pretty much doomed once its Defeatist ability kicks in. (And even if it ''could'' heal itself, its poor defenses would prevent it from ''keeping'' its HP above 50% against a reasonably aggressive opponent.) ** ''VideoGame/PokemonBlack2AndWhite2'' serve to prove this, as Move Tutors ''have'', in fact, gifted Archeops with [[HealThyself Roost]]. * EverythingsBetterWithDinosaurs ** DinosaursAreDragons: It learns a few Dragon-type moves by level-up and quite a few more by breeding, tutors, and [=TMs=]. Also, it's used by Iris in ''Black 2'' and White 2'', who uses several dinosaur-like Pokémon; possibly as a nod to Lance, who also used a Rock/Flying fossil Pokémon. * FeatheredFiend * {{Flight}} * FossilRevival * GameplayAndStorySegregation: Archen's Pokédex entry states that it was unable to fly and moved about by hopping from branches. In-game, Archen is part Flying-type (although it cannot learn Fly). * GlassCannon[=/=]FragileSpeedster: Their Attack, Special Attack and Speed are impressive. Their defenses are not. ** FragileSpeedster: Once they hit 50% HP their ability kicks in, slicing Attack and Special Attack in half. They keep the nice Speed at least. * NoSell: Unaffected by Ground-type attacks. * PrehistoricMonster: Based on Archeopteryx. ** RaptorAttack * RecurringElement: The Fossil Duo along with the Tirtouga line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Archen's case, it's a Rock and Flying type, just like Aerodactyl. * ThisLooksLikeAJobForAquaman: Provided you can get enough healing items, these two might make good choices for a wonder launcher battle team. * TurnsRed: Inverted- it becomes ''weaker'' when its health gets low. !! Trubbish and Garbodor ''(Yabakuron and Dasutodasu)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/568-569_1497.png]] Unova appears to have a problem with waste disposal. This problem appears to be so bad that the garbage itself came to life. Trubbish and Garbodor have bodies that consists of trash that's barely held together by a thin and easily damaged garbage bag skin. Luckily, this problem is solved by consuming more garbage. So it's possible that Unova's garbage problem will solve itself with these Pokémon. * ActionBomb: That's right, ''both'' Pokémon can learn/be taught Explosion or Self-Destruct. ** In addition, its Hidden Ability is Aftermath, which deals one last hit if a Pokemon knocks it out with an attack that made physical contact. * AnimateInanimateObject: Type 3. * ArmCannon: Garbodor, Type A. ** TheRightHandOfDoom * ConfusionFu: Subverted. Garbodor actually gets a wide variety of attacks... [[AwesomeButImpractical most of which run off of its poor Special Attack stat]]. ** CoolButInefficient: It is possible to deal some damage with these special attacks by hitting the opponent with the Special Defense-reducing Acid Spray first. However, that defense reduction is easily undone by just switching the Pokemon out, and it's still relying on a significantly weaker attacking stat. * {{Gonk}}: Garbodor looks like it was designed to be as aesthetically displeasing as possible. * GradualGrinder: Trubbish does not get many good physical attacks early on by level up and Garbodor's options will still be limited if you evolve it as soon as you can but they can lower the enemy's special defense with acid to soften it up for their weaker special stat while slowly taking away some health. * {{Irony}}: Despite being a garbage-bag Pokémon, it can learn Recycle. * JackOfAllStats: Except for a slightly higher physical Attack and a rather low Special Attack, its stats are all quite close together. ** FragileSpeedster: Can become one if it takes physical blows while having the Weak Armor ability. * MeaningfulName: Garbodor's Japanese name "Dasutodasu" can literally translate to "to spew garbage". Meanwhile, "Garbodor" is a portmanteau of "garbage" and "odor" and Trubbish is a portmanteau of "trash" and its (usually British) synonym "rubbish." ** StealthPun: Can also be GratuitousEnglish. [[note]]"dust to dust"[[/note]] * MuckMonster: In a similar way to cousins Muk and Weezing, in that it's a personification of pollution(litter, in this case). ** In addition, like Muk, it can have the Stench ability. On the one hand, Garbodor doesn't have a [[ActionInitiative priority move]] like Muk does to ensure it has a chance of going off, but on the other, Garbodor is significantly faster than Muk, giving it more opponents that it can out speed and getting that flinch chance in on. * MundaneUtility: Janitors tend to use them to pull in garbage. * PinataEnemy: Both have a chance to be carrying a Nugget when found in the wild. Additionally, Garbodor have a chance to be found carrying a ''Big Nugget'' in the wild. * [[PoisonousPerson Poisonous Pokémon]]: Both were created from garbage and industrial waste. Trubbish's poisonous gases will leave its victims unconscious for a week, while Garbodor's will just out-and-out kill you. * RecurringElement: Forms a triad with Grimer and Weezing in terms of pollution: Water, Air, and Land, respectively. * RefugeInAudacity: To add to the already bizarre world of animal/object/people mash-ups that make up Pokémon, we now have ''[[ActionBomb exploding]]'' garbage bags, one of which is a... ** RidiculouslyCuteCritter: Garbage bags aren't cute at all (particularly those that are living and whose evolved form looks like a mound of trash spewing from a burst bag), [[http://cdn.bulbagarden.net/media/upload/thumb/2/2b/Daniela_Trubbish.png/800px-Daniela_Trubbish.png but Trubbish somehow pulls it off]]. * StatusBuff: Can remove any of these on an opponent with the rare move Clear Smog, which it learns naturally. ** It can also be bred with Haze, which does the same thing, but for all Pokemon on both sides. * SuperSpit: A strange aversion. This line includes the only Pokemon who can learn Stockpile and Swallow, but ''not'' Spit Up. * TrapMaster: Learns Toxic Spikes naturally, and can be bred with Spikes. * WalkingWasteland: Subverted with Garbodor. Despite looking like it should leave behind waste and filth (like Grimer and Muk from Generation I), Garbodor actually has a low-grade psychic energy that attracts garbage to itself (which, as mentioned before, is why janitors use them to clean up messes). ** GameplayAndStorySegregation: Like Gigalith, Garbodor gets a surprising aversion in that the psychic energy actually comes into play in its moveset, which contains Psychic. Unfortunately, like it's dex entry says, its Special Attack is very low. * WeaponOfChoice: Wild ones have a chance to be found carrying the Black Sludge item. !! Zorua and Zoroark [[quoteright:130:http://static.tvtropes.org/pmwiki/pub/images/570-571_883.png]] Another family of fox/kitsune based Pokémon, Zorua and its evolution Zoroark were the first Generation V Pokémon to be revealed (having starred in the 13th movie). They have the interesting ability "[[ExactlyWhatItSaysOnTheTin Illusion]]", which makes them appear to be another Pokémon in their trainer's party (trust us, it actually works quite effectively, at least until [[SoMuchForStealth the "Cloyster" you're battling uses Night Daze]]). As you may have guessed, Zoroark's design follows many of the same cues as the popular Lucario -- Nintendo and Game Freak seem keen on marketing these guys, to the point that Zoroark can be considered the "face" of the 5th generation games. Although meant to be event-exclusive Pokémon, the Pokémon required to unlock them (the Crown Beasts and Celebi) are not difficult to obtain, and the ability to breed more of them means that you can find a few available on the GTS (especially since you can easily find an ''image'' of a Zorua for your Pokédex, and you actually fight a Zoroark during one BossBattle). * AwesomeButImpractical: The Illusion ability can only really fool careless players; adding to that, team preview lets your opponent know that you have a Zorua or Zoroark on your team, which makes them much less likely to fool. [[spoiler:As for N's, you should know about it if spoiled. Though you'll still go WTF when "Klinklang" uses Flamethrower to wipe out your Excadrill.]] ** Or it might disguise itself as something with which it shares a type weakness. [[note]]Silly N, disguising your Zoroark as a Klinklang...[[/note]] [[OneHitKill Cue horrible death.]] ** On the other hand, it can make the opponent start second guessing which moves to use, and if it turns into a type that's weak against the Psychic type, the opponent might be in for a rude awakening when they try to use a Psychic-type move on it. In practice, however, many players play it safe and go for other weaknesses or just use attacks they know will connect. It doesn't help Zoroark much that it doesn't have much bulk, and a STAB boosted attack usually can faint it. ** If you battle with C-Gear on the IR function, you don't get team preview, making it very easy to hide a surprise Zoroark, even better if you disguise it as something that can conceivably learn something in Zoroark's moveset (e.g.: Scrafty) to hide the Night Slash or Faint Attack you'll be throwing. * {{Badass}}: Zoroark. * BadassAdorable: Zorua isn't that bad, and it's quite adorable as well. * CastingAShadow: Unlike most Dark-types, these two have actual shadow powers. Their illusory abilities also count. ** CombatPragmatist: ...but they can still fight dirty, anyway. * CunningLikeAFox * DarkIsNotEvil: Except for N's. [[spoiler:Though N performs a HeelFaceTurn, implying that Zoroark would do the same.]] * DemotedToExtra: Got this pretty bad half-way during Gen V's run. When ''Pokémon Black and White'' was announced, it got promoted as a super rare Pokémon, and in-game it was only available through an in-game events that involved trading legendary Pokémon like ''Celebi'' and the ''shiny Legendary Beasts'' from the Gen IV games. However, by ''Pokémon Black 2 and White 2'', it no longer had that "special-ness": Zoura is given to you as a gift, and Riolu and Lucario (made available ''before the first gym'') are heavily featured in the Pokéstar studios (Zoroark appears as ''the main antagonist's Pokémon'') * EarlyBirdCameo: First appeared in the 13th movie. * FantasticFoxes: Both capitalize on the illusory aspect of the kitsune. * GlassCannon[=/=]FragileSpeedster: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low. * HiddenElfVillage: Zoroark tend to live in packs which use their powers over illusion to hide from others. * IKnowYouKnowIKnow: Since Zoroark can only disguise itself as one of its teammates, your opponent will know you've got that species waiting in the wings once the Illusion is dispelled. If it's something that can switch into certain attacks easily, your opponent will second-guess using such attacks in anticipation of your switch, you'll second-guess switching into such attacks in anticipation of them deciding not to use such attacks, and so on and so forth. * MamaBear: In the [[Anime/PokemonZoroarkMasterOfIllusions 13th Pokémon movie]]. * MasterOfIllusion: Their trait, the aptly named Illusion, makes them appear like the last Pokémon in your party, down to the nickname and Poké Ball. ''Master of Illusions'' is even the English name for [[Anime/PokemonZoroarkMasterOfIllusions the movie featuring them]]. * NoSell: Immune to Psychic attacks. * PowerupLetdown: The main problem with Zoroark and its Illusion was that they had the misfortune of being introduced in the same generation as multiplayer battles implementing a preview screen showing off both players' mons, completely ruining the element of surprise on which the Illusion ability relies. ** The opponent only knows Zoroark is there, but the order of Pokémon can be changed before a fight, which lets Zoroark switch disguises. Further, in online modes where not all Pokémon are used, [[IKnowYouKnowIKnow Zoroark doesn't even have to be among the battlers]]. * SecretArt: Night Daze. Yes, [[WithCatlikeTread they gave a signature move to the Pokémon whose shtick is disguising itself as other Pokémon]]. Of course, the jig is up as soon as it gets hit, anyway, so you might as well abuse its higher power than Dark Pulse and 40% chance of lowering accuracy. * SecretCharacter: The only way to obtain one without trading from another game is to import special exclusive Pokémon from Generation IV, which triggers an in-game encounter with either a Zorua or Zoroark. Of course, if you missed that, you could always get one off the GTS. ** No longer the case as of ''VideoGame/PokemonBlack2AndWhite2''. The old Team Plasma will ''give'' you one. * {{Shapeshifter}} * ThisLooksLikeAJobForAquaman: While it is very useful in a general game run, it really shines when used against Caitlin of the Elite Four due to the ArtificialStupidity factor. Just throw something weak to psychic in the back of the line-up and watch Zoroark render all other attacks useless. For good measure, add Flamethrower to it for Metagross. * ThisWasHisTrueForm: Hitting or knocking out a Zorua or Zoroark while it's in disguise will make it revert to normal. * TheTrickster * TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what. * UselessUsefulStealth: Applies mostly to other players in that team preview lets them know Zoroark is in the line-up. * WithCatlikeTread: Take a look at SecretArt, and keep in mind Zoroark was meant to be stealthy. [[/folder]] [[folder: 572-649 (Minccino to Genesect)]] !! Minccino and Cinccino ''(Chillarmy and Chillaccino)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/572-573_9293.png]] Adorable chinchilla Pokémon that have soft gray (or puce if they're shiny) fur. They are neat freaks that like things to be spotless, so they often clean things with their tails. Cinccino also possess long white fur that resembles a feather boa. * BadassAdorable: One of the cutest Pokémon of the fifth Generation, and so pretty in its own fur! And with the right set-up and a bit of luck, it can take out some of the top-tier threats in the metagame in a one-on-one fight...by slapping them around with its tail. See also Killer Chincilla below. * BulletSeed: One of the few non-grass Pokémon who can learn the move... and the only one that gets it who can have the Skill Link ability. Works well with Technician as well. * DiscOneNuke: In ''Black And White 2'' - again, see Killer Chinchilla below. You can catch these critters as early as Route 5, just before taking on the 4th Gym. You're also [[{{Railroading}} Railroaded]] into finding a Skill Link Minccino at Route 5's Hidden Grotto right when you enter the route, so you can freely choose between abilities. Shiny Stones and the Move Relearner aren't much further down the road either. * GlassCannon[=/=]FragileSpeedster: At 95 Attack, Cinccino can deal some surprising damage, and it's fast enough to outrun almost everything in Smogon's OU tier, including the Dragon-type pseudo-legendaries. It's HP and defenses? ...Uh, be gentle. * [[KillerRabbit Killer Chinchilla]]: Even comes in two flavors! Cinccino's moveset is specifically geared towards [[SpamAttack multi-hit moves]], getting Bullet Seed and Rock Blast from a move relearner while its pre-evolution gets Doubleslap and Tail Slap, all of them work off its decent Attack, Bullet Seed and Rock Blast allow it to have decent coverage, and it's abilities both boost its power to ridiculous levels. And this is without getting into [[CriticalHit Critical Hits]] or held items. The worst thing is that it can also learn the Fighting-type moves Wake-up Slap and Focus Blast, giving it a super-effective move against the one type that resists all its multi-hit spam (Steel) and thus ensuring ''nothing'' can resist all its moves. The only thing holding it back from being a prime sweeper is that it's Attack isn't ''that'' high and it doesn't have anything to boost it except for Work Up, but it's still much, much more powerful than it's appearance would make you think; anyone caught unprepared for a well-built Cinccino will very likely be in for a dose of Hell. ** For those who want guaranteed attack power, there's its hidden ability, Skill Link, which ensures the multi-hit movies ''always'' hit five times. Suddenly Cinccino has 125 base power attacks with good accuracy, and Tail Slap gets a [=STAB=] bonus to almost ''190'' power. Worse yet, more attacks means more chances for Critical Hits, and strategies like [[LastChanceHitPoint Focus Sash, Sturdy]], and Substitute do exactly ''nothing'' to even slow it down. ** For those willing to gamble, wild Minccino/Cinccino can get Technician; any attack that has a base power of 60 or lower will get a 1.5 multiplier to that power. The multi-hit moves won't always hit five times, but even at only three hits they will do ''almost'' as much damage as an unboosted five hits, at four or five hits they're even ''stronger''. Technician also boosts the power of Wake-Up Slap, by the way. * MakingASplash: They also can learn Aqua Tail. * MetalSlime: Despite the skewed gender ratio favoring the species being female, the specific Skill Link Minccino you [[ButThouMust "find"]] at the first Hidden Grotto of ''Black And White 2'' is ''male''. Other Minccino with a more desirable female rate can spawn in that Hidden Grotto later... at a '''''1% chance''''' before everything else than can appear. This was probably intentional so people wouldn't go around breeding [[KillerRabbit little furry killing machines]] unless they were either ''extremely'' dedicated or ''extremely'' lucky, as only females can pass on Abilities to their offspring. And no, Minccino and Cinccino do not appear in the Dream World. * NeatFreak: Minccino's obsession with cleaning dirty stuff. It even evolves with a ''Shiny'' Stone! * NonElemental * NoPronunciationGuide: Many were unsure of how to pronounce Minccino when it was first revealed. It's pronounced Mihn-CHEE-noh, by the way. * NoSell: Against Ghost-type attacks. * NotCompletelyUseless: Wake-Up Slap. Normally, it's considered a terrible attack not worth using, as it's either very weak, or reasonably powerful, but cures your opponent of a StandardStatusEffect that it's generally a better idea that you let them keep. However, it's the only Fighting attack these guys have that complement their decent Attack, and thus their best way of damaging the one type that resists their {{Spam Attack}}s. Even better, its weak base power is exactly at the highest point at which Technician will still give it a boost(The only other Pokemon with both Wake-Up Slap and Technician are Mr. Mime - whose physical Attack stat sucks - and Breloom, who has ''much'' better Fighting attacks to abuse Technician with, such as Force Palm, Low Sweep, and Mach Punch). * PintsizedPowerhouse: Cinccino's one of the smallest fully-evolved Pokémon, and... [[OverlyLongGag just see Killer Chinchilla.]] * PrettyInMink: Cinccino. Subverted (and justified) in that it's its ''own'' fur. * RidiculouslyCuteCritter: Both of them. Which justifies their Cute Charm ability. * SecretArt: TailSlap, basically a stronger version of the multi-hit Fury Attack or Fury Swipes. * SpamAttack: Cinccino's modus operandi. It can get Rock Blast and Bullet Seed to go along with Tail Slap if you have a couple of Heart Scales to spend, giving it access to the three best multi-hit moves in the game. Its abilities love these attacks too; ''[[OverlyLongGag again]]'', see Killer Chinchilla above if you haven't already. * TailSlap: TropeNamer. * UselessUsefulSpell: Their second normal ability, Cute Charm, has a 30% chance of inflicting Attract on a Pokémon that hits it with direct attack. Except this ability is very situational since it requires both an opposite gender ''and'' to be a direct attack, and any strong attack of that kind will knock it out very quickly. Their other abilities far outclass Cute Charm anyway. !! Gothita, Gothorita, and Gothitelle ''(Gothimu, Gochimiru, and Gochiruzeru)'' [[quoteright:157:http://static.tvtropes.org/pmwiki/pub/images/574-575-576_1394.png]] A family of Psychic Pokémon that have a gothic lolita motif. They appear to possess a number of different, unsettling psychic abilities and seem to to be inspired by both the Abra family and the Ralts family. They are exclusive to the Black version. * AdultFear: Just like [[MemeticMolester Drowzee and Hypno]] (minus the obvious child molestation jokes), wild Gothorita steal people and Pokémon during the night with hypnotic powers. Its Dream World ability is Shadow Tag, which prevents foes from fleeing. But unlike Drowzee, it doesn't have the excuse of [[DreamStealer needing some nice tasty dreams to eat...]] ** IJustWantToHaveFriends: According to the the Black and White 2 Dex entry, this is why it kidnaps people and Pokemon. * ElegantGothicLolita: It's based on this trend. * HairDecorations * {{Foil}}: The Black version counterpart to the Solosis line. * GirlishPigtails * GothGirlsKnowMagic * MightyGlacier * MissingSecret: ''White 2'' players are out of luck if they want to obtain the evolutionary family without trading. While ''Black 2'' players can find the version counterpart Duosion on the Dream World, Gothorita was only obtainable by an event that ended on July 25, 2013. * PsychicPowers * PsychoStrings: Gothitelle's cry sounds suspiciously similar to the infamous musical cue from the shower murder scene from Hitchcock's 1960 classic ''Psycho''. [[SarcasmMode Pleasant dreams]]. * ShadowPin: Its Hidden ability is Shadow Tag, the very same ability that made Wobbuffet a LethalJokeCharacter. It isn't insanely powerful with this ability, but this makes up for its ho-hum stats. * StarPower: They can tell the future by using stars. * TertiarySexualCharacteristics: Let's see: Dress? Check. Makeup? Check. Hair ribbons? Check. Will the one you catch actually be a female? [[SubvertedTrope Not]] [[UnsettlingGenderReveal always.]] !! Solosis, Duosion, and Reuniclus ''(Uniran, Daburan, and Lanculus)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/577-578-579_8245.png]] Psychic Pokémon that resemble giant amoeba. Their inner bodies are suspended in a green fluid and encapsulated in a thin membrane, which protects them from the elements and allows them to thrive in nearly any sort of environment. It possess a high special attack and HP stat, but terrible speed, which makes them excellent trick room users. It is exclusive to the White version. * {{Foil}}: The White version counterpart of Gothita's line. * HealingFactor: They can learn Recover, and get Regenerator from the Dream World. * MegaMicrobes: Well, cells/developing embryos. * MightyGlacier: Great Special Attack and HP, but their ''horrible'' speed doesn't really allow them to be a GameBreaker. ** EliteTweak: That same horrible speed makes them a Special Attack force to be reckoned with when Trick Room is involved. * OurHomunculiAreDifferent * OurMonstersAreWeird * NoSell: One ability, Magic Guard, makes them immune to all indirect damage. Their other ability makes them immune to weather damage. ** UselessUsefulSpell: Given that Magic Guard protects them from weather damage as well as all other indirect damage, Overcoat is completely useless by comparison. * PsychicPowers * RidiculouslyCuteCritter: You wouldn't expect ''a developing embryo'' to pull it off, but they do. * SplitPersonalityMerge: During its time as Duosion, it has two brains that can disagree with each other. When they become Reuniclus, however, they merge together into one personality again. ** MeaningfulName: '''Reuni'''te + Nu'''cl'''e'''us'''. !! Ducklett and Swanna ''(Koaruhie and Swanna)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/580-581_9929.png]] Making their homes near lakes, rivers and seas, these waterfowl are a common sight along the many bridges of the Unova region, where trainers gather for the feathers they occasionally drop even if they are not interested in catching one. While Ducklett is a bit gawky, it becomes much more graceful when it evolves into Swanna, but like other Water/Flying dual types, electricity will [[ForMassiveDamage ruin its day]]. * BlowYouAway: Notably, it's a prominent user of the move Hurricane, since the attack gains perfect accuracy in the rain, which Swanna can take additional advantage of with its STAB Water attacks and its [[HealingFactor Hydration]] ability. The only Pokémon that can boast similar credentials is Pelipper, which Swanna has a significant speed advantage over. * ForMassiveDamage: Extremely vulnerable to Electric attacks. * {{Flight}} * FragileSpeedster * HealingFactor: Learns Aqua Ring via level-up. In addition, its Hidden Ability is Hydration, which heals StandardStatusEffects placed on it while in the rain. * HealThyself: Learns Roost via level-up. * MakingASplash * NoSell: Immune to Ground attacks. * SwansASwimming !! Vanillite, Vanillish, and Vanilluxe ''(Vanipeti, Baniricchi, and Baibanira)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/582-583-584_4270.png]] A family of pure ice types that hang around Cold Storage and bear a striking resemblance to ice cream desserts. Don't let their appearance deceive you[[labelnote:*]]Their heads are solid ice underneath a layer of snow[[/labelnote]]; they aren't milk-based and they do have high stats, although their typing and movepool holds them back. They were designed by a British guy employed by Game Freak. * ActionBomb: Like Trubbish and Garbodor, the entire line can learn Explosion (though, unlike Trubbish and Garbodor, they learn Explosion through [=TM=]s). * ActionInitiative: Can be bred to know Ice Shard. * AnthropomorphicFood: Subverted, they're only made of ice and snow. * ExtraOreDinary: Though not a Steel-type, it learns a lot of Steel attacks such as Flash Cannon, Mirror Shot, and Autotomize. ** They are also in the Mineral Egg Group. * HealingFactor: In Hail, thanks to Ice Body. * [[AnIcePerson An Ice Pokémon]] * JackOfAllStats ** FragileSpeedster: With its Hidden Ability of Weak Armor, which allows it to gain Speed whenever its physically struck, at the cost of losing Defense as well. ** LightningBruiser: With Autonomize, which it can be bred to know. ** MightyGlacier: Between its somewhat lower Speed and the fact that its easily outsped, it comes off more as this prior to any buffs it might use. It also learns Acid Armor naturally to boost its Defense further, and [[DepartmentOfRedundancyDepartment it can be bred to know Iron Defense]]. * LethalJokeCharacter: As stated above, don't let the fact that they're ice cream cones fool you. Vanilluxe is tied with ''Lapras'' for the highest base stat total of non-legendary Ice-types. It also has a higher physical attack stat than some tough looking Pokemon such as Steelix, Scrafty, and ''Nidoking'', even though it's highest stat is special attack. ** RefugeInAudacity: Read its LethalJokeCharacter description again. * MultipleHeadCase: Vanilluxe. * OneHitKO: Naturally learns Sheer Cold. * RidiculouslyCuteCritter: The whole friggin' line, but special mention goes to Vanillite. !! Deerling and Sawsbuck ''(Shikijika and Mebukijika)'' [[quoteright:231:http://static.tvtropes.org/pmwiki/pub/images/585-586_272.png]] Unlike the regions of games past, Unova experiences seasons, each one lasting a month in-game. This Pokémon changes its appearance depending on which season it is currently. As a Deerling, its scent changes and its coat changes color. As a Sawsbuck, its antlers grow and shed leaves much like a deciduous tree. Its signature move is Horn Leech, which works like Giga Drain except it works off its physical attack. * {{Bambification}}: Deerling plays it straight; Sawsbuck, on the other hand, [[AvertedTrope looks more or less like a deer would in real life]]. * FragileSpeedster: Even moreso in the sun if it has the Chlorophyll ability. ** GlassCannon: Sawsbuck also has great Attack. * FunWithAcronyms: '''Saws'''buck. ('''S'''ummer/'''A'''utumn/'''W'''inter/'''S'''pring) * GreenThumb * TheMarvelousDeer: Sawsbuck is rather impressive looking whatever the season. * NonElemental: One of the few with a second type that isn't Flying. * NoSell: Immune to Ghost-type attacks (and Grass-type attacks, if it has the Sap Sipper ability). * PaletteSwap: Deerling's seasonal forms. * {{Planimal}} * PrettyInMink: Winter Forme Sawsbuck looks like it's wearing a fur coat with white trim. * SeasonalBaggage: Changes looks depending on the season. They don't actually change until you load the game with them in your party. * SecretArt: [[LifeDrain Horn Leech]], until Generation VI. * StealthPun: A fawn with a flower, influenced by the season? Hey, it's [[Disney/SleepingBeauty Flora, Fauna, and Merryweather]]. !! Emolga ''(Emonga)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/587_1296.png]] It seems like every region has its own kind of electrical rodent. Emolga is Unova's. Unlike its relatives, it is able to glide using a thin membrane called a patagium. This membrane is electrically charged. It isn't encountered that often, so consider yourself lucky if you do find one (or unlucky if you were training a Water-, Flying-, or Grass type). * BlowYouAway * DubNameChange: This isn't especially notable among Pokemon as a whole, but Emolga is the only "Pikachu clone" to have its name changed from the Japanese version, presumably to circumvent the ScunthorpeProblem ("mong" is a British pejorative for those with Down's syndrome). * EverythingsNuttierWithSquirrels: It's an electric flying squirrel. ** TheLastOfTheseIsNotLikeTheOthers: The only one to be part Flying-type. * {{Flight}} * FragileSpeedster * MetalSlime: Like Audino, Emolga is only found in shaking grass... Except that the chances of finding Emolga there is lower. * NoSell: Immune to Ground-type attacks. ** ElementalAbsorption: Its Hidden Ability, Motor Drive, not only lets it NoSell Electricity, but also boosts Emolga's Speed when hit by such attacks. * OvershadowedByAwesome: Emolga is almost, sort of, maybe, a bit, close to decent. But seriously, it's next to amazing Electric types like Zebstrika, Galvantula, and '' Eelektross'', for crying out loud. * RecurringElement: The resident Pikaclone. * ScunthorpeProblem: Emolga's name was changed from its Japanese name Emonga, presumably because "mong" is a derogatory term (from the UK) for someone afflicted with Down's Syndrome. * SecretArt: Only Pokémon to learn Volt Switch naturally. * ShockAndAwe !! Karrablast and Escavalier ''(Kaburumo and Chevarugo)'' [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/588-589_3775.png]] Karrablast is a strange beetle Pokémon that is only capable of evolving with another Pokémon. It seeks out this Pokémon and presumably uses its horn like a can-opener. It then steals the unlucky Pokémon's "can" and uses it as armor. Similar to Scizor, it becomes a dual Bug/Steel type; its attack and defenses are cranked up, but its speed suffers because of the armor. * BigCreepyCrawlies * CoolHelmet: Escavalier * CuteLittleFangs: Although they're not as cute on Escavalier. * DualWielding: Escavalier * ExtraOreDinary: Escavalier * ForMassiveDamage: Escavalier, as a Bug/Steel dual type, [[KillItWithFire gets burned easily]]. That ''is'' its only weakness, though. * GameplayAndStorySegregation: Escavalier "flies around at high speed". Of 20. [[SarcasmMode That means things like Snorlax or Slowbro are going 1.5 times faster that it]]... * JoustingLance * KnightInShiningArmor: Ironic, given that armor was ''stolen''... * MightyGlacier: Great attack and defenses, but 20 speed makes Escavalier one of the slowest Pokémon ever. As a result, [[WhosLaughingNow it's one of the fastest Pokémon ever in Trick Room]]. * NoSell: Escavalier are impervious to Poison attacks. * RecurringElement[=/=]{{Expy}}: To Scyther and Scizor: A Bug-type that has a relation to a different one later in the Pokédex, with high offensive power but low speed, and evolves into a partial Steel-type by trading under certain circumstances. * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. !! Foongus and Amoonguss ''(Tamagetake and Morobareru)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/590-591_1953.png]] When you're traveling through the grassy fields or brush under the woods in the Unova region and spot what seems to be a Pokéball, beware! It might actually be this Pokémon. However, instead of exploding like Voltorb and Electrode might, this Pokémon might spray spores that may cause paralysis, poison or sleep. * BoringButPractical: Compared to the other options for grass types in the Unova Dex, they're not the first choice offhand. However their move pool is much greater than the others, who mostly have one or two options available. Not to mention their dizzying array of self-healing moves, and Spore, which lets them reliably put people to sleep. * ChestMonster: Did that Item Ball just bounce? [[ThisIsGonnaSuck Oh]], [[CurseCutShort son of a--]] ** Humorously, there's an old woman in Accumula Town who thinks the item in front of her is a Foongus instead of the other way around. * FungusHumongous: Subverted: they're not that big, if Dex measurements are to be believed. * GreenThumb * HealingFactor: Has Regenerator as its Dream World ability. * PaperThinDisguise: Amoonguss's Pokédex entry says it tries to use its appearance to lure in prey. Most Pokémon aren't fooled, though. Especially since Amoonguss's colors are a little off. * [[PoisonousPerson Poisonous Pokémon]] * PunnyName * StoneWall: ''Huge'' health, decent defenses, tons of self-healing moves... and among the slowest Pokémon in the series. ** MightyGlacier: It can deal a decent amount of damage, too. * VocalDissonance: [[http://veekun.com/dex/media/pokemon/cries/591.ogg Amoonguss's cry]] might make sense to be ridiculously high-pitched since it's only about two feet tall, but it still doesn't fit its facial expression at all. !! Frillish and Jellicent ''(Pururiru and Burungel)'' [[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/592-593_1698.png]] Floating in Unova's seas are these intriguing Pokémon. They spend their lives floating in the water waiting for prey to amble into their vicinity (Jellicent is said to be the reason why a lot of ships and their crews have gone missing). They may also take a more active approach and drag their prey downward into their underwater caves several miles below the surface. Unusually, male and female individuals are shaped and colored very differently from each other. The reason for this is unclear. It is a very good choice for a water Pokémon. * BadassMustache: Male Jellicent sport one, which makes it look like Julius Pringles. * RecurringElement[=/=]{{Expy}}: Of Tentacool and Tentacruel. Both lines are based off of jellyfish, are extremely common on ocean routes, and have high Special Defense. * GiantSquid: They are jellyfish, but their tentacles and their habits of sinking ships bring the classical SeaMonster to mind. * HealingFactor: Frillish and Jellicent are two of the three Ghost-types that can learn Recover, the only other one being Sableye. * ItOnlyWorksOnce: One of its abilities, "Cursed Body", does this to an opponent -- if the opponent uses an attack on Frillish/Jellicent, there is a chance that said attack gets disabled for a few turns. * MakingASplash * NoSell: Against Normal and Fighting attacks, and Water if it has Water Absorb ability. * OurGhostsAreDifferent: ''Jellyfish'' ghosts that [[BitchInSheepsClothing look innocent, but are really the cause of many a sunken and missing sea vessel]]. * PinkGirlBlueBoy: Literally * PowerupLetdown: Its Dream World ability is Damp, which prevents Self-Destruct and Explosion from being used. Since Jellicent is a Ghost type, it's already immune to both of those attacks. * RoyalsWhoActuallyDoSomething: Both genders of Frillish and Jellicent have a crown on their heads and are based off royalty. And they aren't half bad in battle. * StoneWall: Has good bulk and a [[HealingFactor move to help it recover damage]] (and Cursed Body to potentially seal the enemy's super-effective move out of repetition territory). Especially when paired up with Ferrothorn, as both can cover up each other's weakness. * TechnicolorEyes: Inverted depending on gender (male have blue sclerae and red pupils; females have red sclerae and blue pupils). * TertiarySexualCharacteristics: The male has a mustache and angular features, while the female has lipstick, eyelashes, and frills. * SoulPower * YourSoulIsMine: Their favourite food is life energy. [[NightmareFuel Which they get from the crew of ships who cross their territory and end up missing]]... !! Alomomola ''(Mamanbou)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/594_6644.png]] Alomomola are sunfish Pokémon with a very caring personality. If it spots a drowning person or Pokémon, they readily embrace it using their top and bottom fins and bring it to shore. Boasting the fifth highest HP rating of all Pokémon, Alomomola is a Pokémon of great bulk. Despite looking very similar, it is unrelated to Luvdisc. * ActionInitiative: Naturally learns Aqua Jet. * CardiovascularLove * CommonPlaceRare: For awhile, it will be the only rare encounter on sea routes * FunWithPalindromes * HealingFactor: Has the Hydration and Regenerator Abilties. The former heals any StandardStatusEffects it has been afflicted with while in the rain, and the latter restores HP when its switched out. ** It also learns Aqua Ring naturally. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. * MakingASplash: Water-type. ** It also gets the move Soak, which turns the target into a Water-type as well. * TheMedic: It gets the Healer Ability, which gives it a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple Battles. ** In addition, it gets several moves that add to this, including Heal Pulse, Wish, and Healing Wish. * StoneWall: Though its slightly hampered in this capacity by its poor Special Defense. * TeamMom: There's a reason why it's called Alo''mom''ola. ** TeamDad: Except that it has a chance of being male as well. * UrbanLegendOfZelda: Due to its heart-shaped body and similar-looking appearance, it was once thought by fans that it was going to be an evolution of Luvdisc. !! Joltik and Galvantula ''(Bachuru and Dentula)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/595-596_9853.png]] Joltik is a bug and electric type that is endemic to a cave known as the Chargestone Cave, where the magnetized rocks float and give off electricity, although some have been known to go into cities and feed from electric sockets. It is a tiny Pokémon and it makes use of it by clinging to larger Pokémon and feeding off their static electricity. It evolves into the unsettling Galvantula, a fast Pokémon that uses electrically-charged webbing to ensnare unlucky prey. * AllWebbedUp: They learn Spider Web and Electroweb, the first [[YouWillNotEvadeMe prevents the enemy from fleeing]] and the second does damage while simultaneously lowering the enemy's speed. * BigCreepyCrawlies: Averted with Joltik, which is actually the size of a real tarantula and the smallest Pokémon so far, although it is '''''massive''''' when compared to a real-life tick, the animal it's based on (10cm compared to 3-5mm). Played straight with the dog-sized Galvantula. * ExtraEyes: Both of them have multiple eyes, [[ShownTheirWork similar to real life spiders]]. It also justifies their Compoundeyes ability. * [[FourLeggedInsect Four Legged Spiders]] * GiantSpider: In terms of proportion, Galvantula is huge compared to a regular tarantula. * GlassCannon[=/=]FragileSpeedster: Galvantuna has high Speed and respectable Special Attack, STAB with several already strong Bug and Electric attacks to give it good coverage, and Compoundeyes raises the 70% accuracy of Thunder to 91%. But its Bug typing makes it fodder for anything packing a Fire and Rock attack, and its defenses and HP are horrible so it'll quickly be KO'd even if its opponent lacks those types. * RidiculouslyCuteCritter: '''Joltik'''. Being based on a jumping spider apparently does that. * SecretArt: Used to be the only line to naturally learn Electroweb before it became tutorable in B2W2. * ShockAndAwe * [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: This is how their Unnerve ability (makes opponent too nervous to eat berries) presumably works. Joltik, though, just seems too cute to be unnerving... ** CutenessProximity: [[EpilepticTrees Maybe they're too distracted by the]] [[RidiculouslyCuteCritter fuzzy yellow plushie spider to think about eating?]] !! Ferroseed and Ferrothorn ''(Tesshiido and Nattorei)'' [[quoteright:116:http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png]] Another Pokémon that is native to Chargestone Cave. These Pokémon eke out a living by leeching minerals from the surrounding rock walls. It is covered in thick metal armor that is reinforced with iron spikes. It is very defense-oriented, sporting only two weaknesses, one of which is risky due to its spikes. The other, fire, burns it to a crisp, though. * ActionBomb: Naturally learns Explosion. * BilingualBonus: Their names are derived from the Italian word "ferro", which means "iron". ** Which itself comes from Latin for the same word, "ferrum". * CeilingCling * EpicFlail: Ferrothorn sports them. May be a reference to [[http://en.wikipedia.org/wiki/Conkers Conkers]], seeing that they may be based off Horse-chestnuts. * ExtraOreDinary * EverythingsBetterWithSpinning: Ferroseed spins in its animation. Both of them also learn Gyro Ball naturally, which does a lot of damage due to their very slow speed. ** Ferroseed cannot learn Rapid Spin since that move is about shaking things off, but presumably wouldn't work here because of the thorns. * ForMassiveDamage: Same as Forretress and Escavalier, [[KillItWithFire fire-type attacks]] will take it down before it throws out the first attack. * FundamentallyFunnyFruit: Ferroseed and Ferrothorn are likely to be based off either durians or horse-chestnuts, spiny fruits with hard shells. Especially the latter, what with Ferrothorn being a "Thorn Pod". * GreenThumb * {{Irony}}: The Grass/Steel-type in itself -- Plants are organic and metal armour isn't. * [[LandMineGoesClick Land Mine]]: Ferrothorn sort of resembles one. Ferroseed may resemble a SeaMine. * MeaningfulName: Their English names reference the fact that they're both plants (seed/thorn) and made of metal ("Ferro" meaning "iron"). They're also able to breed with both the "plant" and "mineral" groups. * NoSell: Against Poison attacks. * SpikesOfDoom: Hell, its ability is called Iron Barbs. ** SpikeBallsOfDoom: Ferrothorn pretty much fits all the descriptions on the page -- it hangs from ceilings, is alive, spins via Gyro Ball, and its tentacles act as chains. * TheSpiny * StoneWall: Great typing, best Physical defense of all Grass-type Pokémon, the highest Special Defense of all non-legendary Grass-types (and second-highest of them all, losing only to Virizion), and a great ability that makes physical attackers think twice before striking it. However, 20 speed makes it one of the slowest Pokémon ever. Makes a good partner with Jellicent, as they resist each other's weaknesses. ** MightyGlacier: Its attack is passable at 94, and it commonly uses attacks with high base power like Power Whip, Gyro Ball, and Payback (which hits very hard on most opponents, since Ferrothorn is so slow). It naturally learns Curse, which makes it even slower, harder-hitting, and tougher to take out. * WhipItGood: Ferrothorn, who learns Power Whip using its vines. !! Klink, Klang, and Klinklang ''(Giaru, [[RepetitiveName Gigiaru]], and [[OverlyLongGag Gigigiaru]])'' [[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/599-600-601_7555.png]] Yes, it is a Pokémon made entirely out of gears (just like Magnemite from Generation I was made entirely of magnets). Another odd Pokémon found in Chargestone Cave and the P2 Laboratory, this Pokémon has actually only been documented for about 100 years or so. Where they came from is a mystery. Its spinning generates its lifeforce, and as it evolves, it gains more interlocking gears and more power. It has good stats, but a very poor movepool. * BlessedWithSuck: They get the Plus and Minus abilities. These are not only useless unless they are paired up with another Pokemon with the opposite version in a double battle, but the boost they get from it is to their special attack, when they are focused much more heavily on the physical attack stat wise. ** To make matters worse, their hidden ability, Clear Body, can't be bred and passed on since they're genderless Pokémon. Did that Klang you picked up in the Dream World have a crappy nature/IVs? Too bad. *** Though that one's easily remedied by SaveScumming. * BreadEggsBreadedEggs * ClockworkCreature * CoolButInefficient: It has the makings of a top-tier Pokémon with great defenses, high Attack, and an awesome buff move with Shift Gear, boosting its Speed two stages and Attack one stage. What holds it back is that it has an embarrassingly small pool of physical moves -- not counting the terrible Rock Smash, all it has for physical attacks are Steel and Normal moves, and the Electric-type Wild Charge. As a result, it cannot take advantage of its biggest strength and has terrible type coverage. * EverythingsBetterWithSpinning * ExtraOreDinary: Notably, the only pure Steel evolutionary line; no other pure Steel-type evolves from or into anything. ** ShockAndAwe: Also learns some Electric moves by level [[note]]Charge, Thundershock, and Zap Cannon -- and plenty more by TM![[/note]] despite being pure Steel. * {{Foil}}: Like the Magnemite line, it's a three-stage Steel set, and in direct comparison of stats, Magnezone focuses on Special Attack while Klinklang focuses on Attack, but trades a few points in it for higher Speed than Magnezone. The Klink line is also able to learn Electric attacks despite not being Electric type, and similar to Magnemite, the evolutions are clearly the same base creature growing more complex. ** OvershadowedByAwesome: However (as described under CoolButInefficient), it's nowhere near as good as Magnezone due to two key factors -- Magnezone has the movepool to make good use of its Special Attack while Klinklang's Attack stat is wasted, and Magnezone has the awesome Magnet Pull ability along with the options of Analytic and Sturdy, while Klinklang has Plus, Minus, and Clear Body, the first two of which are useless outside of double battles and boost a stat that Klinklang doesn't use. * MightyGlacier: High Attack and defenses, a good but easily outdone Speed of 90 -- it's not as slow as other Mighty Glaciers, but it is not really fast enough to be a LightningBruiser. ** LightningBruiser: Get some Shift Gears in, though... * MultipleHeadCase: As Klink, it has two faces. It seems to only have one after evolving however. * NoBiologicalSex: They have as much gender as you'd expect a floating amalgamation of gears to have. * NoSell: Against Poison attacks. * RecurringElement[=/=]{{Expy}}: Of the Magnemite and Beldum families: a family of one-eyed Steel-types that have magnetic properties and its evolution pattern consists of adding on to the previous evolution. * {{Retcon}}: A minor case, but in Black and White the Wild Charge TM is incompatible with the Klink line. In the sequels, the line can now utilize the Wild Charge TM, presumably to make up for Klinklang's pitifully small list of options for physical attacks. * SecretArt: Gear Grind and Shift Gear. * WhenAllYouHaveIsAHammer: As the above descriptions explain, it lacks the physical movepool to make proper use of its high Attack and its Shift Gear status buff. However, Gear Grind is still a good move on its own, so once you've gotten a couple Shift Gears up it can plow through anything that doesn't resist Gear Grind, and what does, it can get Return or Wild Charge for. Gear Grind also has the benefit of ignoring Substitute, Sturdy and Focus Sash, since it's a multi-hit move. * WingDingEyes: One of its eyes is X-shaped. * XtremeKoolLetterz !! Tynamo, Eelektrik, and Eelektross ''(Shibishirasu, Shibibiru, and Shibirudon)'' [[quoteright:186:http://static.tvtropes.org/pmwiki/pub/images/602-603-604_1525.png]] If you are lucky enough, you might encounter this rare creature that's unique to the Chargestone Cave system. Tynamo resembles a fish fry no longer than a finger. One by itself doesn't have a lot of power. But if you are patient enough with its training, it'll evolve into a much larger and more intimidating eel Pokémon that can do far more damage. The best part is that its ability eliminates its typing's only weakness. A Thunderstone evolves it further, and it gains arms with rasping suckers on them -- a terrifying sight to behold. * {{Badass}}: Eelektross. It's a levitating electric lamprey with no weaknesses, great offensive stats, and the ability to learn moves such as ''Flamethrower''. It is also used by three powerful trainers in the games. * BioluminescenceIsCool * DepartmentOfRedundancyDepartment: Can be tutored Magnet Rise. Think about that for a second. * [[FlyingSeafoodSpecial Floating Seafood Special]]: It's found in a cave. Not the water inside a cave, but the cave itself. * {{Irony}}: Despite being based off a fish, the entire line is pure Electric-type and does not learn any offensive water moves, aside from the powerful Aqua Tail from the BW2 move tutors. * LampreyMouth: The whole family has these, but Eelektross has them on their arms as well. * LifeDrain: Despite being based on a bloodsucking lamprey, Eelektross couldn't learn any of these moves in ''Black and White''. In ''VideoGame/PokemonBlack2AndWhite2'', it can now learn Giga Drain and Drain Punch. * MagikarpPower: Tynamo has weak stats and learns no more moves that the 4 it starts with. Eelektrik is an all-around usable Pokémon, but Eelektross is a good Pokémon with no weaknesses, a good offensive type, and good attacking stats. * MetalSlime: Your chances of finding a Tynamo in the wild? 2% on the first floor in Chargestone Cave, and a [[SarcasmMode whopping]] 8% in the basement floor. ** Thankfully, if you have a Pokemon with the ability Static (which isn't hard to find), your chance of finding Tynamo is boosted 50%. * MightyGlacier: Although Eelektross has good offensive stats, no weaknesses (usually), and decent defensive stats, the same can't be said for its speed of 50. * OurMonstersAreWeird: Just ''look'' at Eelektross. * NoSell: Against Ground attacks. Which negates any weaknesses it would have. * PowerGlows: Eelektrik and Eelektross's sprites show the yellow spots along their bodies light up. * PowerFloats: Its ability Levitate makes it have no weaknesses, aside from Gravity/Mold Breaker/Smack Down. Even though it clearly lands on the ground when it is sent out, like Gengar. * [[PsychoElectricEel Psycho Electric Lamprey]] * ShockAndAwe * ConfusionFu: After the Pokémon [=BW2=] Move Tutors, Eelektross now can access offensive moves from '''14''' out of the existing 17 types. * XtremeKoolLetterz !! Elgyem and Beheeyem ''(Riguree and Oobemu)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/605-606_6800.png]] These big-headed Pokémon were discovered in the desert five decades ago, but they've since moved elsewhere. They seem to have a knack for winding up in areas filled with Pokémon who have type advantages over them, and as such aren't terribly common, most being cramped up near the top of a tower by route seven. * EasyAmnesia[=/=]LaserGuidedAmnesia: They apparently have the ability to rewrite and erase memories, according to their Pokédex entries. * ForeheadOfDoom: Elgyem. * FunWithAcronyms and LateToThePunchline: Elgyem is actually LGM ('''L'''ittle '''G'''reen '''M'''an) spelled phonetically, and Beheeyem is the same for BEM ('''B'''ug-'''E'''yed '''M'''onster [or '''M'''an]). * HumanoidAliens ** TheGreys: Subverted. Even though they look like the kind of aliens that would be gray, Elgyem is green and Beeheyem is a sandy-peach color. ** [[LittleGreenMen Little Green Pokémon]]: Played straight with Elgyem, who stands at only 1'7" and is green. * MightyGlacier: Very high Special Attack, with great Special Defense and decent Defense, but it's slow. * MyBrainIsBig * NiceHat * PaperThinDisguise: [[AlienAmongUs Beheeyem looks like it's trying to pass off as a person]]. * PsychicPowers: Both have the ability to wipe memories and cause headaches using psychic powers (at least according to the Pokédex). * RidiculouslyCuteCritter: Elgyem * RoswellThatEndsWell: They could be the aliens said to have crash landed at Roswell, New Mexico in the late 1940s. * TelepathicSpacemen * ThemeNaming: See FunWithAcronyms above. !! Litwick, Lampent, and Chandelure ''(Hitomoshi, Ranpuraa, and Shandera)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/607-608-609_9819.png]] A feared species of Ghost/Fire Pokémon that resemble light sources. Their method of hunting changes as they evolve but their preferred prey remains consistent. In battle they have both hard hitting special attacks and a few [[GradualGrinder gradual grinding]] tactics. They aren't particularly hard to run from, though, which might explain their dream world ability. * BitchInSheepsClothing: Litwick pretends to be a helpful guide with its light, but it's actually leeching the life force of anything that follows it. * FeedItWithFire: Can have the Flash Fire ability, which nullifies any fire attack used against it to increases the power of its ''own'' fire type attacks. * GhostLights: Is based on hitodama. * GlassCannon: Special Attack comes right behind ''[[OlympusMons Dialga's]]'', but while it is a JackOfAllStats in the ways of defense and speed, both aren't the best in the world. [[note]]Chandelure's base speed is 80, which is not as good as Klinklang's, but still decent. While it has high defenses, its bad HP reduces its tankiness to about average[[/note]] * LightIsNotGood: Not when that light is [[YourSoulIsMine fueled by people's souls]]. * MagikarpPower: Litwick evolves into Lampent at level ''41'', which means you have to bear dealing with its flimsy defenses and even worse speed for 8-15 levels before it can evolve and be given a Dusk Stone. Afterwards, the effort will pay off in the form of a ''monstrous'' special attack stat. * NamesTheSame: With a dash of {{irony}}. [[http://quanyails.deviantart.com/art/Lampent-181094852 Lampent]] was the name of a fakemon, made before the reveal of fifth-generation Pokémon, specifically mentioned not to parody the strange ideas for Pokémon in that generation. Its name ended up being used for the lamp Pokémon. * NoSell: Against Normal and Fighting attacks. Fire attacks as well, if it has Flash Fire. * [[OurGhostsAreDifferent Our Ghosts Are]] [[FallingChandelierOfDoom Chandeliers Of Doom]]: Chandelure. * PeekABangs: Litwick, with ''candlewax''. * PlayingWithFire * RecurringElement[=/=]{{Expy}}: To the Gastly family: a three-stage Ghost-type line with high Special Attack that can only be found wild in a Pokémon memorial tower. * RidiculouslyCuteCritter: Litwick ''was'' drawn to be cute, despite that it's a manipulative, soul-stealing candle ghost. * SoulPower * SupernaturalIsPurple * TechnicolorFire * WreathedInFlames: One of its abilities, Flame Body, may burn an opponent using a physical contact move on it. * YourSoulIsMine: Litwick's ghostly flames are fueled by the souls of people and Pokémon who were tricked into following it. * YouWillNotEvadeMe: Their Dream World ability, Shadow Tag, does this. Suddenly Ferrothorn, Scizor, Forretress, Escavalier, Durant, Genesect, and Wormadam aren't feeling so tough now. [[note]]These aren't the only Pokémon with double weaknesses to Fire, but the ones mentioned have no other weaknesses (or only one other weakness, in Ferrothorn's case). The only typing that would have a double weakness to a pure Ghost-type Pokémon would be Ghost/Psychic, which doesn't exist...'''''yet'''''. [[/note]] !! Axew, Fraxure, and Haxorus ''(Kibago, Onondo, and Ononokusu)'' [[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/610-611-612_5452.png]] A family of extremely powerful Dragon-types, they are slow to make friends and territorial disputes between them can be exceedingly violent. You can tell when you are in one's territory by the gashes in the surroundings made by their tusks, which they excessively sharpen while heading towards evolution. However, if you do befriend one, you've managed to make a very powerful and dependable ally indeed. * AnAxeToGrind: Haxorus has two axe-blades for ''teeth''. See ThemeNaming below as well. * {{Badass}}: It has axe-tusks and the second-highest attack stat this side of Ubers. * BoringButPractical: In a typing-sense -- Haxorus is the only Stage 2 Dragon-type to not have a secondary type. On the other hand, the Stage 2s that ''do'' suffer from extra type weaknesses as a result, a problem Haxorus happily avoids. ** AwesomeYetPractical: Although, gameplay wise, it still is an amazing mon that can utilize moves like Earthquake, Outrage, and Dragon Dance in tandem with its attack stat and Mold Breaker ability. * DinosaursAreDragons * GentleGiant: Haxorus's ''Black'' entry seems to suggest this. --> '''Pokédex''': ''They are kind'' but can be relentless when defending territory. They challenge foes with tusks that can cut steel. ** BewareTheNiceOnes: [[spoiler:The Haxorus in ''[[PokeParkWii PokéPark 2]]'' is one of [[BigBad Darkrai]]'s evil minions. Subverted in that this particular Haxorus isn't that nice; kindness is probably more a general trait of his species than of the character himself.]] * LightningBruiser: Its Attack stat of '''''147''''' is only 3 points lower than [[OlympusMons Groudon, Rayquaza, and Zekrom]], and it's faster than all 3 at 97 Speed. 97 falls slightly short of outspeeding much of its competition, but that's where Dragon Dance comes in. ** GlassCannon: Behaves this way sometimes - its Special Defense isn't that great, and its speed, while pretty high, is ''just'' slow enough to let all sorts of other Pokémon outspeed and destroy it. * NamesTheSame: And yet again, prior to the release of ''Black And White'', one artist devised [[http://theonegamefreak.deviantart.com/art/Haxorus-139869344 a fanmade Pokémon that also bears the name Haxorus]] -- and its ''entire head'' is an axe. * OurDragonsAreDifferent: And they might also be [[EverythingsBetterWithDinosaurs dinosaurs]]. * ShoulderSizedDragon: Axew. * StatusBuff: Gets ''both'' Dragon Dance and Sword Dance by level up. * ThemeNaming: All of them have the word "[[AnAxeToGrind ax]]" in their names. ** Leads to MeaningfulName when you see an underleveled (by five levels) Haxorus on Iris/Drayden's teams in Black/White. Drayden still has an underleveled Haxorus in Black2/White two, this time by 4 levels (Easy Mode only). You can only get a Haxorus of this level by [[IncrediblyLamePun hacking]] the game (hax). * WhenAllYouHaveIsAHammer: Smogon's strategies for Haxorus mostly amount to using the Dance buffing move of your choice, and unleashing [[UnstoppableRage Outrage]] on the enemy, because with Haxorus's level of power and a status buff or two, pumping up a [=STAB=] Outrage, that'll be enough to kill almost anything. ** Haxorus also gets this for its design and available attacks. A majority of Dragon-types are able to use a lot of ElementalPowers (or, if nothing else, [[PlayingWithFire Fire]]), whether through their secondary typing or simply by being a Dragon. Haxorus, on the other hand, only has the ''physical strength'' associated with dragons, not the elemental or magical properties. Look at its movepool, and you'll notice that for the most part, its attacks can be caused by striking either the enemy or something around them (Earthquake, for example). The few special moves it has tend to either be Dragon type themselves, or still imply a great level of physical fitness (Surf and Focus Blast imply strong swimming and great physical energy, respectively). !! Cubchoo and Beartic ''(Kumasyun and Tsunbeaa)'' [[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/613-614_3096.png]] The second Pokémon to be based on bears, Cubchoo doesn't seem well suited either for the cold areas where it's found or for the Ice-type attacks it naturally learns, if its perpetually running nose is anything to go by. Beartic doesn't seem to have that problem. Unlike North America's bears, these guys hide in caves during the warm months and come out during winter. * [[AnIcePerson An Ice Pokémon]] * BadassBeard: Beartic has a beard made of ''ice.'' * BearsAreBadNews * MightyGlacier ** ActionInitiative: ''VideoGame/PokemonBlack2AndWhite2'' added Aqua Jet to Beartic's natural movepool, though, like Superpower, the Move Relearner is needed to get at it. ** With its Hidden Ability, Beartic becomes a LightningBruiser if it's raining. * PowerIncontinence: Cubchoo seems to suffer this, and is evidently uncomfortable with the cold its own ice abilities produce. * ShownTheirWork: They are able to learn several water moves, including Dive. Makes sense, knowing that the scientific name of polar bears is ''Ursus maritimus''. * SignatureMove: Is strongly associated with Icicle Crash. * SnotBubble: Cubchoo have a frozen one dripping from their noses. * WalkOnWater: Beartic is said to freeze its breath to make roads to walk over oceans. !! Cryogonal ''(Furiijio)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/615_3187.png]] They have a hard time sustaining themselves at ground level and are thus a rare sight in the wild. Sometimes one is seen hunting in the mountains, but they are usually restricted to the skies. * [[AnIcePerson An Ice Pokémon]] * AnimateInanimateObject * ConfusionFu: For a giant, floating snowflake, it learns quite the absurd movepool, such as Slash, Solarbeam, and '''Bind.''' Also noteworthy is its ability to be the only Pokemon besides [[OlympusMons Mew]] that can use ''Attract'' without a gender. * ForMassiveDamage: Not 4x damage, but any physical attack will bring it down in no time. The many elemental weaknesses its Ice typing saddles it with don't help. * GameplayAndStorySegregation: Despite being sublimated in Sunlight, it can learn [=SolarBeam=] * HealingFactor: It can learn Recover. * LightningBruiser: While it is fast and has absurd Special Defense, It actually has a decent Special Attack stat to utilize, though it has a fairly poor movepool. ** FragileSpeedster[=/=]GlassCannon: However, when handling [[ForMassiveDamage physical attacks]]... * MetalSlime: 1% chance of finding one, unless it's winter, where it skyrockets to... a whopping 5%. ** In [=B2W2=], they're more common; There's a 15% chance of finding them in the Winter and a 5% chance of finding them in any other season. * NoBiologicalSex: [[FridgeLogic Yet it can still be taught Attract]]. * NoSell: Against Ground attacks, due to Levitate. * OurMonstersAreWeird * ThePowerOfTheSun: Despite being an Ice-type and its Pokedex entries stating that sunlight sublimates it, it's able to learn [[GreenThumb SolarBeam]]. !! Shelmet and Accelgor ''(Chobomaki and Agirudaa)'' [[quoteright:132:http://static.tvtropes.org/pmwiki/pub/images/616-617_9652.png]] Bug Pokémon based on gastropods. Shelmet usually hides near wetlands, annoying anyone who would harass it with stalling tactics. Shelmet is mostly outclassed by its neighbors but its evolution, Accelgor, is a whole different story however... * BigCreepyCrawlies: Large snails/slugs. * CoolHelmet: Shelmet. * CriticalHit: Shelmet can avoid these with its Shell Armor ability. For obvious reasons, Accelgor doesn't retain this trait. * FragileSpeedster: Accelgor. ** Accelgor can become even ''more'' of one with its Hidden Ability of Unburden, which doubles its speed when it uses up its held item. Considering it can potentially use Agility to boost its Speed six more stages beyond that, and it was only outsped by Ninjask and the three non-Defense forms of Deoxys to begin with... ** GlassCannon: Accelgor also has great Special Attack. ** LightningBruiser: One of two fully evolved {{Fragile Speedster}}s (the other being Alakazam) to get Guard Split. If Accelgor is up against a StoneWall or MightyGlacier, the move does double duty by beefing up its own defenses while cutting the defenses of the target. Accelgor is actually better at this than Alakazam as well, due to having better HP (which doesn't benefit from this strategy) and weaker defenses to start with. Get a good target, and, with moves like Giga Drain and Recover, Accelgor can actually have some good staying power. * HealThyself: Naturally learns Recover. * HealingFactor: Through the Hydration ability, which lets it heal StandardStatusEffects when it's raining. * LifeDrain: Learns Leech Life, Mega Drain, and Giga Drain naturally. * {{Ninja}}: Accelgor. * ScarfOfAsskicking * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. * StoneWall: Shelmet. * TakingYouWithMe: A variant, at least, in that Accelgor's final naturally learned move is Final Gambit. Unlike some other similar moves in Pokemon, it's best to use this one early, since it only deals damage equal to the HP Accelgor has left when it uses the move, so it's not going to do much if you wait until the last minute. * TookALevelInBadass: Shelmet is a snail, whose shell is stolen by a Karrablast to evolve. What does it do? Instead of just dying of dehydration, '''[[InstantAwesomeJustAddNinja IT BECOMES A NINJA]]'''. !! Stunfisk ''(Maggyo)'' [[quoteright:103:http://static.tvtropes.org/pmwiki/pub/images/618_5293.png]] Travelers passing through Icirrus City had best watch their step, as these Pokémon are likely hiding in the trails they walk through, waiting for an excuse to strike. Known to find humor in the injuries of others and for their tendency to shield their weaknesses with camouflage, these fish annually retreat to deep water when the grounds freeze over during winter. In short, the best Pokémon of all time. * ButtMonkey: Made even more hilarious when it's at the end of the ''Can You Name All The Pokémon?'' Japanese ending song for the ''Pokémon Best Wishes'' series. * DishingOutDirt * {{Gonk}} * {{Irony}}: It's a fish that lives in water, yet it takes super-effective damage from water attacks. ** FridgeBrilliance: It naturally learns Camouflage, which turns the user into a Water-type if used while in water. * ItAmusedMe: A lot of their behavior can be explained by this motivation. * LethalJokeCharacter: Yes, it looks silly. If it's trained right, it can catch unsuspecting trainers off-guard thanks to high defense and HP stats. * MakingASplash: Not a Water-type, despite being a fish, but can learn several water moves. * NoSell: Against Electric attacks. * OneHitKO: Naturally learns Fissure. * [[PsychoElectricEel Psycho Electric Flatfish]] * ShockAndAwe * StandardStatusEffects: Its Static Ability can inflict paralysis onto opponents that physically strike it, which is helpful considering how slow it is. It can also naturally learn Discharge and Bounce, attacks that both have a high chance of inflicting paralysis. This also befits its reputation as a {{Troll}}. ** It can also be bred with Yawn. * StoneWall: Has high HP and Defense stats, but very low speed. * {{Troll}}: Japanese fans seem to ''love'' using them to piss off and annoy people online. * UselessUsefulSpell: Its Limber ability became useless in Generation VI since Electric-types can no longer be paralyzed. !! Mienfoo and Mienshao ''(Kojofu and Kojondo)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/619-620_3472.png]] Elusive mustelid martial artists whose fur seems to resemble a monk's clothing. They can't take much punishment, but they can sure dish it out, and work well supporting those they fight side by side with. * AllMonksKnowKungFu * AsLongAsItSoundsForeign * BareFistedMonk: With plenty of martial arts techniques. * DeathOrGloryAttack: One of the few Pokemon with access to Jump Kick and Hi Jump Kick, which will either dish out a harsh attack, or [[EpicFail crash and have half of that damage done to the user instead.]] Taking this even further, their Hidden Ability is Reckless, which allows them to hit even harder with these moves(a strategy only Hitmonlee can imitate). * FragileSpeedster[=/=]GlassCannon: Its fast and can do quite a lot of damage with Hi Jump Kick (especially if it has the ability Reckless), but its defenses are low. * HealingFactor: Can have Regenerator as an ability, which allows it to recover up to a third of its health when switched out. Combined with U-Turn (attacks and [[SwitchOutMove switches out the user]], which it naturally learns), it is a ''very'' useful ability. Drain Punch can take this even further. * KiAttacks: Notably learns the move Aura Sphere. It's the only Fighting-type to learn it besides Lucario, though their noticeably weaker Special Attack makes them less proficient with it than their Fourth Gen brethren. * LifeDrain: The only Pokemon line that can learn Drain Punch naturally(though Seismitoad also gets it). * LoopholeAbuse: Using Reckless alongside Jump Kick or Hi Jump Kick, as, while Reckless boosts the damage of both moves, it actually does ''not'' increase the damage taken when the move fails. * NoSell: Inner Focus can shut down any attempt to make them flinch(though [[UselessUsefulSpell either of its other abilities is much more useful]]). * SwitchOutMove: Naturally learns U-Turn, plus they get the Regenerator ability, allowing them to regain health when they switch out, thus giving the move even more utility. * WhipItGood: Mienshao is based partly on the concept of whip fighting, and even uses the long fur on its arms as whips. [[GameplayAndStorySegregation It can't learn Power Whip though, possibly because its a Grass-type move]]. ** Or because that would make it [[CompetitiveBalance obscenely powerful]]. * WickedWeasel: Subverted. They're only weasels (or weasel-like animals) in design only. However, they're not Dark-types (like Sneasel from Generation II); they're Fighting. ** Mienshao also share a striking number of similarities with Lucario. [[note]]They're both the final form of a 2 stage Fighting-Type line who are also [[FurryFandom anthropomorphic animals]], they can both naturally learn Aura Sphere, and they're part of the 'Humanshape' and 'Ground' egg groups.[[/note]] !! Druddigon ''(Crimgan)'' [[quoteright:108:http://static.tvtropes.org/pmwiki/pub/images/621_1836.png]] A red faced creature whose rock hard hide is reminiscent of a gargoyle's. It is not as fierce as its appearance would suggest, and it is often left immobile by the dark and the cold. Despite this, it is still usually dangerous to touch one, and it can make up for its lack of speed with a glare that halts foes in their tracks. * ActionInitiative: Can be bred to have Sucker Punch, which is handy for getting around its lousy speed. * BoringButPractical: In ''Black and White,'' Druddigon becomes available at roughly the same late-game point as Axew. While Axew will eventually become the (in-game) LightningBruiser Haxorus, it can only be found in the optional Mistralton Cave, and since it isn't fully evolved it'll be TheLoad for a while. Druddigon, on the other hand, is a fairly competent MightyGlacier with a surprisingly diverse movepool, does not need to evolve, and is found in the plot-required Dragonspiral Tower. Smogon's [[http://www.smogon.com/smog/issue12/ingame in-game tier guide for the game]] goes into greater detail. ** This trope is [[ZigZaggingTrope zig-zagged]] in ''Black 2 and White 2'', however, because Druddigon does not normally become available until Victory Road, and most players would have assembled a full team by that point... Unless you have the Dream World at your disposal. In that case, you can get one almost at the beginning of the game (with Mold Breaker no less). In that case, it becomes a DiscOneNuke. * MightyGlacier: In stark contrast to [[LightningBruiser most dragons]]. * MixAndMatchCritters: It's a dragon with elements of a gargoyle, can learn Glare (otherwise exclusive to snakes), and can have the ability Rough Skin (otherwise exclusive to sharks). * OurDragonsAreDifferent * OvershadowedByAwesome: Unfortunately, it's considered to be pathetically weak compared to most other dragons, statwise and moveset-wise. ** Only relatively, though, since it's quite bulky and 120 Attack is nothing to sneeze at. In the higher tiers Druddigon is outclassed by its LightningBruiser brethren, but in the lower tiers it is a very potent threat that can muscle through many opponents with its overwhelming power and varied physical movepool containing many moves that can be abused with Sheer Force (raises a move's power by 33% but removes its secondary effect). Druddigon can also use its bulk to spread paralysis and set up entry hazards. * SpikesOfDoom: Which can come into play with its Rough Skin ability. * StandardStatusEffects: Can be bred to have Glare, and is the only Pokemon that can learn it that doesn't appear to be based on a snake. ** Subverted somewhat with Sheer Force, which removes any added chance of inflicting these that its attacking moves might have, in exchange for making those attacks more powerful. * SwitchOutMove: Naturally learns Dragon Tail, which hits the opponent before forcing it to switch out, albeit at the cost of attacking last. Of course, there's a bonus when you remember that it can be tutored to have [[TrapMaster Stealth Rock]]. * TailSlap: Learns several of these moves, including Dragon Tail, Iron Tail, Poison Tail, and Aqua Tail. * UnskilledButStrong: Its stats is rather low compared to most offensive Dragons, however thanks to its ability, it has one of the strongest Physical Fire attacks for Dragon types, and its offensive stats are no slouch either. ** WeakButSkilled: While it has low stats, it has several uniqiue moves in its own right. * WingsDoNothing: According to the Pokédex, it uses them to take in sunlight for warmth but they do you no favors in game play. !! Golett and Golurk ''(Gobitto and Goruggo)'' [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/622-623_4031.png]] Hominid-shaped Pokémon that are made out of clay and brought to life by an unknown method. They're best known for their strong attacks, especially their punching moves. They are also capable of performing some other feats, such as flying. The seal on their chest keeps their power controllable and shrinks upon evolution. * AmericanRobot: Technically so; it's designed by a British man, in an America-based setting, and is also similar to a robot (it was said in the Pokédex that Golurk was a golem built by an ancient civilization to protect their villages). * BlessedWithSuck: There's really not much reason to use Golurk with the Klutz ability. At least Lopunny and Swoobat get either Switcheroo or Trick to take advantage of their ability to hold most hindering items with impunity; the one move Golurk gets that could have done something similar, Fling, was changed in Gen V to ignore items that cannot be used... such as those held by Pokemon with the ability Klutz. As is, Klutz is only useful on Golurk if you're big on the idea of using Thief as a pseudo-Knock Off(for some reason), or if you're terrified of the idea of Golurk getting passed a Flame Orb, a Choice item, or something like that. * ConfusionFu: Golurk has a pretty strong movepool, which only got better with [=BW2=]'s move tutors. Now it can learn all three of the [[FireIceLightning elemental punches]] and Drain Punch! * DishingOutDirt * HumongousMecha: It towers over most Pokemon, though it comes up a bit short when compared to actual mecha. ** InstantAwesomeJustAddMecha * FlyingBrick: One of the very few Pokémon that can learn Fly despite not being of the Flying-type or having the Levitate ability. [[IncrediblyLamePun Also literally]], [[DontExplainTheJoke as it is made of clay]]. * GentleGiant: Massive clay statue, it's still probably the least malicious Ghost-type and actually protects people. * {{Golem}}: Not to be confused with the Gen I Pokémon ''named'' Golem. * LivingStatue * MegatonPunch: It learns [=DynamicPunch=]. Coupled with its Dream World ability No Guard (which [[AlwaysAccurateAttack makes ALL attacks hit]]) and the 100% chance of confusion... [[note]]Machamp is better at abusing this combo, with more Attack and STAB on [=DynamicPunch=], but Golurk isn't too shabby.[[/note]] ** Its other ability, Iron Fist, combines with its great attack score to turn ''all'' its punches, even the normally wimpy Shadow Punch, into one of these. * {{Magitek}}: An empowered clay figure that looks and acts like a robot. * MightyGlacier * NinjaPirateZombieRobot: Especially the zombie robot part. It's a HumongousMecha {{Golem}} possessed by a ghost... and it can fly [[PokeParkWii and transform into a cannon]] too! * NoBiologicalSex: No gender. * NoSell: Against Normal, Fighting, and Electric attacks. * OlderThanTheyThink: An in-universe example. Porygon was lauded in some of its Pokédex entries as the first artificial Pokémon; turns out Golurk and Golett had it beat by a few thousand or so years. * OurGhostsAreDifferent: Even though it's a Ghost-type, it's actually a clay golem/robot possessed by a ghost. ** It's also one of the less malicious Ghost-types. Rather than killing people and Pokémon, it actually protects them from harm. * PowerLimiter: [[UnreliableNarrator According to the Pokedex]], the seal wrapped around Golett's body acts as one of these; it's reduced to a single strap on Golurk's chest, which increases its power but makes its internal energy go haywire. * SoulPower: Both are powered by a ghost-like force within the body. * UselessUsefulSpell: Its Ghost-typing makes Curse virtually useless compared to what it would be for a non-Ghost with those base stats. !! Pawniard and Bisharp ''(Komatana and Kirikizan)'' [[quoteright:115:http://static.tvtropes.org/pmwiki/pub/images/624-625_7123.png]] These strangely humanoid beasts have sharp, metallic blades jutting out of their bodies (hence their Steel typing), which they would just love to use on opponents and prey (hence their Dark typing). They typically live in hunting packs led by Bisharps, who do little work but get the last say in just about everything. * ActionInitiative: Can be bred to have Sucker Punch. * AsskickingEqualsAuthority: "It battles to become the boss, but it will be driven out of the group if it loses." * BladeBelowTheShoulder: And pretty much everywhere on their bodies. * ChessMotifs: What the localization gave them. Pawniards are gregarious and gang up on the enemy ([[ShownTheirWork similar to pawns in chess]]), while Bisharp (the bishop) deals the finishing blow. * CombatPragmatist: Ganging up on an opponent isn't really fair practice... * CounterAttack: One of the few Pokemon with the Metal Burst move. * DarkIsEdgy: [[IncrediblyLamePun Literally.]] * ExtraOreDinary * FinishingMove: Bisharp reserves the right to dish one out after the Pawniard in its command have sufficiently weakened the prey. * ForMassiveDamage: Fighting-type attacks. * HumanoidAbomination: At first glance, Bisharp looks like a cartoonish soldier. Then you notice that it has hooves rather than feet, and that those blades on its torso are a part of its body. * MightyGlacier: Great Attack, and good Defense working alongside decent Special Defense and HP (though its massive Fighting-type weakness makes its defensive prowess questionable). It's really only slow relatively speaking, but that's still enough to put it in this category. ** LightningBruiser: With Rock Polish and Sucker Punch. * {{Mooks}}: Pawniard are these to Bisharp. * NoSell: Against Poison and Psychic attacks. ** Or flinching, if it has the Inner Focus Ability. * OneHitKO: Naturally learns Guillotine. * StatusBuff: Its Defiant Ability causes its Attack to double if an opponent tries to lower one of its stats. * YouWillNotEvadeMe: Can have two different flavors bred onto it. It can use Pursuit to deal a heavy hit if the opponent is trying to switch out (which hits even harder in this case thanks to STAB), or it can use Mean Look to simply prevent said opponent from switching out at all. !! Bouffalant ''(Baffuron)'' [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/626_4693.png]] A Bison Pokémon with an unusually large afro and huge horns. It can't exactly move as fast as its cousin Tauros, but it can sure take hits and deal out severe damage. Its afro cushions the damage from slamming its head into anything (like, say, a ''speeding train it's trying to run off the tracks''). It also loves its veggies, so sending a Grass Pokémon after it isn't a good idea. * DeathOrGloryAttack: Head Charge. Its Reckless Ability can boost it even further. * FanNickname: Buff[[FunnyAfro afro]]n, Buffafro, Afrodeo, and Afrobull were early conjectures of the localized name on [[FourChan 4chan]]. * FantasticRacism: An episode of the anime features a herd of Bouffalant that attack anything that doesn't sport an afro. * FunnyAfro ** AfroAsskicker: Its charges have enough destructive force to run a train off its tracks. * HornAttack: Learns the usual array of these, including Fury Attack, Megahorn, and - surprise, surprise - Horn Attack. * ALoadOfBull: even though Bouffalant is based on the American bison (commonly called a "buffalo"), with some elements of an African water buffalo (the horns), and it's not male-only like Tauros from Generation I. * MightyGlacier: Great Attack, with defensive stats that are all equal and quite high. Its drawbacks are low Special Attack(which it has no need for), and, unfortunately, Speed. * NonElemental * NoSell: Against Ghost-type attacks. If it has the Sap Sipper ability, Grass-types won't affect it, either. ** Its Hidden Ability is Soundproof, rendering it immune to sound-based attacks like Hyper Voice and Perish Song. * SecretArt: [[UseYourHead Head Charge]] (known as [[AfroAsskicker Afro Break]] in the Japanese version). !! Rufflet and Braviary ''(Washibon and Warugle)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/627-628_2651.png]] An eagle Pokémon that's caught fairly late in the game (for those playing Pokémon White) and takes a very long time to evolve, but once it does, it's a powerful Pokémon. This majestic Pokémon is strong enough to carry a car while soaring through the air. It can also do the same for Pokémon in the form of the attack Sky Drop. * AsskickingEqualsAuthority: The more scars a Braviary has, the more it's respected among its clan. * BadassAdorable: Rufflet. It's small, cute, fluffy... and its attack power is pretty damn good for an unevolved Pokémon. * BerserkButton: Its Dream World ability causes it to become enraged whenever its hit by a stat lowering move, doubling its attack. * BigBadassBirdOfPrey: Both of them qualify, but Braviary especially. It's so strong, it can lift '''''a car''''' off the ground. * BloodKnight: Rufflet challenge just about anything they see to a fight, no matter how tough it is. * BraidsBeadsAndBuckskins: Their head feathers are styled after the archetypical Native American headdress. * DiscOneNuke: In ''White 2'', You can catch a level 25 Braviary with its Dream World ability on Route 4, if you're playing on Monday. * {{Eagleland}}: [[CaptainObvious It's red, white, and blue and it's an eagle, to match the U.S.A. style world of the video games]]. What more needs to be said? ** Also, its Japanese name sounds like Washington (as in GeorgeWashington, America's first president, or Washington, D.C., the nation's capital, or even Washington state [home of such cities as Seattle, Olympia, and Walla Walla]). ** And it's plumage resembles American Indian headdresses. * FanNickname: [[{{Eagleland}} Freegle.]] * {{Flight}} * MightyGlacier edging on LightningBruiser: Average speed, good HP and P. Attack. While they're not ''that'' slow, they can easily be outsped. * NoSell: Against Ghost and Ground attacks. * OneGenderRace: Always male. * [[ProudWarriorRaceGuy Proud Warrior Race Mon]] * SpearCounterpart: Of Mandibuzz. !! Vullaby and Mandibuzz ''(Baruchai and Barujiina)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/629-630_1033.png]] Vulture Pokémon that have a habit of dressing in the bones of presumably their meals. These Pokémon are only found in Pokémon Black. They are fairly bulky, and their makeshift bone armor helps with that. * BadWithTheBone * BigBadassBirdOfPrey * CastingAShadow: Can learn Dark Pulse via level up. * CombatPragmatist * DistaffCounterpart: Of Rufflet and Braviary. ** Also, given its typing, {{Evil Counterpart}}s as well. * {{Flight}} * MissingSecret: Yes, you can trade them over to Pokémon White, but if you don't have anyone to trade with or access to the GTS, their Pokédex spots will never be filled, because they're unobtainable AND no trainers use them. They remain the only example of an entire line of Pokémon missing entirely from one of their generation's primary games. * NoSell: Psychic and Ground attacks are useless against it. * OneGenderRace: Always female. ** StealthPun and GettingCrapPastTheRadar - Mandibuzz's Japanese name is roughly Romanized to [[DoesThisRemindYouOfAnything Vulgina]] ** UnfortunateNames: "Vulgina" is actually [[http://bulbapedia.bulbagarden.net/wiki/Mandibuzz_(Pok%C3%A9mon)#Name_origin a portmanteau of "vulture" and "regina" ("Regina" being not only a girl's name, but the Latin word for "queen")]], [[ViewersAreMorons but try telling that to the viewers whose minds seem to have a permanent residence in the gutter]]. * RefugeInAudacity: Vullaby using a human skull as a diaper is, at first glance, downright disgusting and disrespectful to the dead, then it transcends into being innovative and kinda cute. * SavagePiercings: Mandibuzz. * SkeletonsInTheCoatCloset: Used as bows, skirts, and even ''diapers''. * StoneWall: Mandibuzz has 110 hp, Defense and Special Defense of 105 and 95, average speed, and immunity to harmful weather, but its attack stats are pretty low. * TertiarySexualCharacteristics: Mandibuzz in particular has a whole array of these, all made of bones. !! Heatmor and Durant ''(Kuitaran and Aianto)'' [[quoteright:145:http://static.tvtropes.org/pmwiki/pub/images/631-632_7081.png]] An anteater and an ant in a predator-prey relationship. Heatmor's Fire typing so happens to be the Bug/Steel Durant's ''only'' weakness, but it's a '''massive''' weakness. As such, Heatmor has little problems cooking Durant's insides and eating them for lunch. Heatmor can be found outside of where Durants gather and presumably stop them from spreading across the region. Durant is far from defenseless against the anteater, though; they attack Heatmor in mass numbers. * AnimalJingoism * BigCreepyCrawlies: Durant is massive compared to a regular ant (30cm vs 1cm), but all the same, you wouldn't want either one of them near your picnic lunch. * BlessedWithSuck: What's Durant's bonus Dream World ability? Slaking's ability: ''Truant.'' ** NotCompletelyUseless: However, with the Entrainment move, Durant can make its target have the same ability. This is still not very useful against human players since the effect is negated by switching out, but against AI-controlled trainers like in the PWT or Battle Subway, it becomes a GameBreaker. * ExtraOreDinary: Durant. * FamilyUnfriendlyDeath: Durant's fate at the hands of Heatmor, as the Dex puts it: ''Using their very hot, flame-covered tongues, [Heatmor] '''burn through Durant's steel bodies and consume their insides'''''. * FeedItWithFire: Heatmor may have the Flash Fire ability, which allows it to nullify a fire-type move against it to increase the power of its fire moves. * ForMassiveDamage:As a Steel/Bug type, Durant's ''only'' weakness is 4x damage from fire (courtesy of Heatmor), especially if it's a Special Attack due to its low Special Defense. ** Which is why these two (who aren't in the same family) are even grouped together. Heatmor is an anteater, and happens to be a ''Fire''-type, which makes it extremely effective against Durant, the ant. ** ''All'' of Heatmor's Fire-type attacks are Special-based, except Fire Punch which it can learn by Move Tutor. It can't even get Flame Charge via TM. * GlassCannon: Heatmor has 105 Special Attack and 97 Physical Attack, but everywhere else? Not that good. * GlassCannon[=/=]FragileSpeedster: Durant has 109 Attack, 112 Defense, and 109 Speed (which makes it one of the fastest Steel-types). Of course, it is balanced out by its low HP, Special Attack (which it does not need), and Special Defense. * NamesTheSame: When you catch a Durant, don't expect to be able to play basketball with it. ** It probably wouldn't make a very good bodyguard to [[YggdraUnion Princess Yggdra]], either. * {{Irony}}[=/=]GameplayAndStorySegregation: Despite being the prey, a wild Durant could possibly take a wild Heatmor in a one-on-one fight eight or nine times out of ten with a super effective Dig, thanks to its good attack and speed and the latter's poor defense. Add the fact that wild Durant tend to attack in groups... ** Then again, Heatmor has several Special Fire moves that hit more than one opponent, so even attacking en masse would likely only result in a Durant buffet for the anteater. * NoSell: Durant against Poison attacks. Heatmor against Fire attacks, but only if it has Flash Fire. If it doesn't, then Ground and Water types are your best friends in beating it in battle. * OvershadowedByAwesome: Heatmor. It has good special attack, but its Speed and Defenses are lacking, and there are stronger Fire-types that can be obtained earlier, like Darmanitan, Chandelure, and Victini. Durant fairs a little better, but it has to compete with Escavilier and Genesect and suffers the same problem of being only available very late in the game. * PlayingWithFire: Heatmor. * SmokeOut: Heatmor can have the same ability as Torkoal, White Smoke. * StrongAnts: Durant. * TooDumbToLive: Durant has a strange (read: suicidal) case of GoalOrientedEvolution. It had always been the prey of Heatmor, even before it was the Steel/Bug Pokémon we know now. Apparently to get over this cover, the species evolved (via, slow, Darwinian, generation-wide regular evolution, ''not'' EvolutionaryLevels) steel armor for protection. [[ElementalRockPaperScissors Needless to say, that idea didn't go as well as it should]]. Instead of suffering death by being set on fire and burning to death, they now get ''cooked to death inside their own exoskeleton'', making their deaths even more painful. * TurnsRed: Durant's Swarm ability. * ZergRush: Durant's standard attack strategy. !! Deino, Zweilous, and Hydreigon ''(Monozu, Jiheddo, and Sazandora)'' [[quoteright:197:http://static.tvtropes.org/pmwiki/pub/images/633-634-635_3924.png]] The pseudo-legendary for Gen V, this line of multi-headed dragons is possibly best known for being the signature Pokémon of [[BigBad Ghetsis Harmonia]], who you may know as one of the nastiest villains in the series. While Deino is a simple one-headed baby dragon with a Beatle haircut, [[MultipleHeadCase Zweilous' two heads hate each other and constantly compete for food]]. Hydreigon only has one brain despite having three heads (two serving as hands), but it is by far the most savage member of the line and among the most vicious Pokémon of all, attacking anything that moves and devouring anything in sight. Unlike the others of its kind, it focuses on Special Attacking power rather than physical. It also evolves at a much higher level, making it unlikely that you'll have a fully evolved Hydreigon before you beat the Elite Four. * AlwaysChaoticEvil: Zweilous's and Hydreigon's species titles aren't Hostile Pokémon and Brutal Pokémon, respectively, for nothing. ** DarkIsNotEvil: Carlita's Hydreigon, in contrast to [[SmugSnake Ghetsis']] more [[TheComputerIsACheatingBastard (in)famous]] specimen. In ''Black 2 and White 2,'' the champion, Iris, also has one, as does Lance from the Kanto/Johto games. ''VideoGame/PokemonConquest'' has it a signature Pokémon of OdaNobunaga, who is the game's antagonist [[spoiler: but turns out to be an AntiHero]]. [[spoiler: In ''Pokemon Mystery Dungeon: Gates to Infinity'', Hydreigon is GoodAllAlong, [[BigDamnHeroes saves the player's party]], and is arguably one of the most heroic characters in the game!]] ** DarkIsEvil: Ghetsis. His Hydreigion's his trump card. [[spoiler: Also in ''[[PokeParkWii PokéPark 2]]'', where it's one of Darkrai's minions.]] * AxCrazy: Psychotically violent and lives for nothing but destruction. * {{Badass}}: Hydreigon, as one of the most ferocious and intimidating {{Mons}} in the series. Smogon notes that effectively, ''it has '''no''' counters'' -- there is nothing in the game that Hydreigon cannot kill in one or two hits with the right move, all you can do is switch in on something that can endure whatever attack it's using and try to kill it before it lets loose that second attack. It's only held back from being unstoppable by its 98 Speed (by no means bad, but it can easily be outrun) and its Dark-typing making it fodder for Fighting and Bug attacks. It may struggle against fellow Dragons Salamence and Garchomp, but otherwise Hydreigon can utterly ''wreck'' anything you throw at it. * ConfusionFu: Can learn a move of every type except Grass. Hidden Power can cover the no-grass problem. * BigEater: Every member of this line; Zweilous in particular has a very large appetite (see ExtremeOmnivore below) * BlackEyesOfCrazy: Hydreigon. * BlindingBangs: Exaggerated with Deino and Zweilous; they actually ''[[EyelessFace have no eyes and cannot see]]'', and must rely on their sense of smell. * CastingAShadow: It can learn Dark Pulse, and therefore is able to have ''actual'' dark powers. ** Although you have to breed it onto a Deino via Ekans/Arbok/Seviper/Gyarados, and even then you have to teach the snake the Dark Pulse TM back in Gen 4, and then transfer it over to Gen 5. Considering Dark Pulse is one of the few special-based Dark attacks, [[note]]Night Daze is Zoroark's signature move, and Snarl is hardly fit for attacking with its pathetic base 55 power, but it can't learn that anyway, even though it certainly looks ill-tempered enough to use it[[/note]] you'd think the process of getting it onto the Deino line would be less convoluted. ** No longer a problem in ''VideoGame/PokemonBlack2AndWhite2'', where it can be taught Dark Pulse via Move Tutor. * CombatPragmatist: Well, biting the enemy ([[FridgeHorror hopefully not eating it]]) isn't a very fair combat maneuver... * DeathOrGloryAttack: Dragon Rush, for Deino and Zweilous. 100 base power, with STAB ''and'' Hustle boosting it up to even higher levels. However, Hustle reduces the move's already low accuracy to about 55%, in a series where 80% accuracy is considered ''unreliable.'' If it hits, it hits ''hard.'' * {{Expy}} / ShoutOut: Hydreigon is based off of [[Franchise/{{Godzilla}} King Ghidorah.]] * ExtremeOmnivore: They are able to eat virtually anything, and they ''will''. * EyelessFace: Deino and Zweilous. * ForMassiveDamage: Fairy-type attacks. Yep, [[https://i.chzbgr.com/maxW500/7578888960/hF4A4A06E/ it is confirmed]]. * LightningBruiser: A mostly Special Attacking one, in comparison to most dragons. * MagikarpPower: Deino and Zweilous have the ability Hustle, which boosts attack and lowers accuracy, resulting in frequent misses (they do not learn any guaranteed-hit moves either). Once Zweilous evolves into Hydreigon, though... ** This is actually the best case of this trope in this series, as when you get your Deino into a Zweilous at level ''50'', you ''still'' have to wait 14 more levels of having to rely on [[AlwaysAccurateAttack Aerial Ace]] for any reliable damage. You don't get Hydreigon until ''Level 64''. Perhaps the reason for this was because of how overused Garchomp was when playing through the story of [[{{VideoGame/PokemonDiamondAndPearl}} Diamond, Pearl, and Platinum]]? * MeaningfulName: Deino in Greek mythology was one of the Graeae, the three goddesses who had one eye and one tooth between them. 'Deino' means 'dread', and it can't see, so evidently one of the other siblings has the eye- and Deino's evolved form is pretty dreadful. * MonsterClown: While subtle, Hydreigon may also draw inspiration from evil clowns and hand puppets. * MultipleHeadCase: Starts at one, then two, and finally [[RuleOFThree three]]. ** Subverted in Hydreigon's case; the heads on its arms don't have brains, so the center head presumably controls them. Played straight with Zweilous, though; its Pokédex entry even mentions its heads arguing. * NinjaPirateZombieRobot: Hydreigon is a MonsterClown Hydra Puppeteer Dragon. * NoSell: All three are immune to Psychic attacks. Hydreigon is also immune to Ground-type attacks. * NoPronunciationGuide: As mentioned below, their names have German words. "zwei", for example, should be pronounced "tsvai", so phonetically at least their names are DIE-no, TSVAI-lus, and Hi-DREI-gon ** PunnyName: Hydreigon sounds a lot like "Hydra" and "Dragon". * NumericalThemeNaming[=/=]BilingualBonus: Ein, zwei, and drei are [[GratuitousGerman German]] for one, two, and three. ** CallBack: [[VideoGame/PokemonRedAndBlue Not the first time that English Pokémon names have used foreign words for one, two, and three.]] * ObviouslyEvil: RedEyesTakeWarning? Check. MightyRoar? Check. [[DarkIsEvil Dark-type?]] Check. The BigBad's strongest Pokémon? Check! ** The aforementioned BigBad happens to be [[AbusiveParents a]] [[ItsAllAboutMe nasty piece]] [[NightmareFuel of work.]] * OmnicidalManiac: Hydreigon's modus operandi is to attack ''anything that moves.'' * {{Orochi}}: Said to be based on one, although it looks more like a Hydra. * OurDragonsAreDifferent * PowerFloats: Hydreigon has the Levitate ability (presumably because it hovers). * RedAndBlackAndEvilAllOver: Hydreigon, despite being primarily blue. * RecurringElement: The draconian pseudo-legendary * ShownTheirWork: Hydreigon's arms have brainless heads of their own? That's basically just the logical extension of [[http://news.nationalgeographic.com/news/2001/09/0907_octoarm.html how octopus tentacles work in real life]]. Also, a blind creature going crazy after being allowed to see is a documented real life occurrence. ** Additionally, some multi-headed animals in RealLife, such as Janus cats, have heads that are all controlled by one brain (like Hydreigon). Others, such as multi-headed reptiles and ConjoinedTwins of various species, have heads that each have their own personality (like Zweilous). * SingleMindedTwins: Averted for Zweilous, whose two heads never get along (and of course, Deino). One can say that this applies to Hydreigon, but it isn't so much "triplets" as one individual with three heads. * SplitPersonalityMerge[=/=]SplitPersonalityTakeover: Zweilous's heads are noted to not get along at all. It's never confirmed if Hydreigon's brain is a merger of both of theirs, like Reuniclus, if it grew a new brain and the others lost their brains and became its arms, or if one mind finally overcame the other. * ThemeNaming: In all languages, "one", "two", and "three" are used in a different language in each of the evolutionary line's names. * UnstoppableRage: Hydreigon. According to the Black/White 2 'Dex, it sees ''every living thing'' as a target and will destroy and devour everything in its path. Fittingly, it can learn Outrage. * WhatCouldHaveBeen: Originally, Deino, Zweilous, and Hydreigon were going to be [[NinjaPirateRobotZombie cyborg dragons that had tank-like abilities and attacks]]. This idea can be seen in the tank-like tracks on Hydreigon's body. !! Larvesta and Volcarona ''(Meraruba and Ulgamoth)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/636-637_3416.png]] Moth Pokémon believed to have a connection with the sun. Larvesta is said to have been born from the sun, while Volcarona is able to harness the sun's power, even being able to act as a replacement. Like the Deino line, Larvesta takes a ''long'' time to evolve into Volcarona, but when it does, it becomes a powerful special attacker to be reckoned with. * DifficultButAwesome: Volcarona's 4x weakness to Rock (and vulnerability to all other entry hazards) means if you want to use it, you absolutely ''must'' have a way of keeping entry hazards off the field. However, Volcarona is so powerful that it is oftentimes worth it. * {{Badass}}: Volcarona is a huge moth that's said to be an embodiment of the sun, one of the best Pokémon of its type, the signature Pokémon of a former Champion, and manages to be in the OU tier despite a major vulnerability to Stealth Rock (and, in fact, entry hazards on the whole). For a Bug-type, ''that'' says something, and it shows just how good the Unova Bug-types are. * BlowYouAway: Volcarona's penultimate level up move is Hurricane, and it's one of the two non-Flying-types that can learn the move. * BigCreepyCrawlies: Volcarona is 5'3" feet; its size in comparison still doesn't stop it from being able to replace ''the Sun''. * DiscOneNuke: In Black/White 2 you can catch one at ''level 35'' in the previous game's location. The only difference aside from the level is that to reach it you have to cross the Relic Passage from the PWT in Driftveil City. ** AwesomeButImpractical: But if you catch it then, it starts off as this, due to having a pretty crappy moveset[[note]]Leech Life, String Shot, Gust and Fire Spin[[/note]], and unless you're willing to trade a Heart Scale for ''Ember'', you don't get any strong Fire-type moves for it until Lacunosa Town when you can get the TM for Fire Blast. Likewise, the best Bug-type move it can get is Signal Beam for 4 Red Shards, and if that's too much for you[[note]]though hopefully it won't be, because you can get 10 Red Shards for free from a Gentleman in Nimbasa City[[/note]], there's Silver Wind at Level 50, or Struggle Bug with its weak 30 power. While there's Psychic on Route 13 and Giga Drain for 10 Yellow Shards in Humilau City, but the former doesn't provide very good (but widely neutral) coverage and the latter is costly. While it's definitely possible to get it to Level 59 to learn Quiver Dance in time for the Elite Four and Champion, it can be difficult to use well before that point. *** However, if you do want it but don't plan to use it, you can knock it out, and return after beating the game and it will be at Level ''65'', when it'll have Quiver Dance all ready to go, and it'll be close to learning Bug Buzz. However, watch out, because it'll also have [[BlowYouAway Whirlwind]], which will end the battle unless you use Taunt or something to block it. * ForMassiveDamage: Rock-type attacks are ''very'' effective against it. * GlassCannon[=/=]FragileSpeedster: Volcarona has low physical defense, but 135 special attack, powerful Special Fire and Bug moves, and Quiver Dance make it powerful, plus it's also fast. * MagikarpPower: Larvesta has so-so stats except for attack (which should not be trained, as Volcarona relies on Special Attack), and it evolves at the really high level of '''59'''. Once it does, though, you better watch out! ** Even after evolving, Volcarona only learns its SecretArt, Fiery Dance (which also happens to be one of its 3 best options for a Fire-type move) at level ''100''. * OlympusMons: Fairly close. One flap of its wings is enough to set vast swathes of land ablaze, and it's capable of serving as a substitute for the sun. Its location in a special chamber within the ruins further cements this. * OurAngelsAreDifferent: Volcarona has some elements of a seraph, a six-winged angel who must keep its face covered or else it will incinerate all who make eye contact with it. Due to its status as an [[OlympusMons Olympus Mon]], despite not being legendary, this isn't likely a coincidence. * PlayingWithFire * ThePowerOfTheSun: Volcarona's called the "Sun Pokémon", and the Pokédex says it has the power to replace the sun [[TheNightThatNeverEnds when the skies are darkened by volcanic ash.]] This probably explains why it has a chamber with an image of its likeness on the wall dedicated to it, despite not even being a legendary Pokémon. ** Volcarona is also similar to Mothra in that both specialize in energy projecting abilities, Volcarona having a really high Special Attack and energy projection being Mothra's speciality. *** Volcarona is the last member of the fan-defined "Kaiju group", along with Tyranitar, Haxorus, and Hydreigon, all of which greatly resemble a monster from the ''Godzilla'' movies. * SecretArt: Fiery Dance. * TurnsRed: Swarm ability. * UniqueEnemy: You get a Larvesta egg in the game (it being this game's Togepi analogue), and can catch one (and only one) Volcarona in a certain area. * WreathedInFlames: Despite not actually being enveloped in fire, they do get Flame Body which may burn physical contact attackers. In addition, the flavor text on Fiery Dance is that Volcarona cloaks itself in flames before flapping its wings to burn its enemy. !! Cobalion, Terrakion, and Virizion [[quoteright:204:http://static.tvtropes.org/pmwiki/pub/images/638-639-640_8810.png]] A trio resembling bovine-type animals in boots known for excelling at both long range and close quarters combat. They roamed before humans and Pokémon lived together and their exploits have become legendary. The trio has settled down since modern times and now live in isolation. One man wishes to bring them out of hiding. * ArmorPiercingAttack: A partial example in their SecretArt, Sacred Sword. Sacred Sword ignores any defense boosts that the opponent has, although it cannot penetrate Reflect. * {{Badass}}: All three of them, owing to their [[{{Literature/TheThreeMusketeers}} inspiration]]. ** BadassCrew * ColourfulThemeNaming: They're all named after colors that are somewhat close to their actual coloration: cobalt blue, terracotta, and viridian. ** NoPronunciationGuide: Despite this, in Pokedex3D and the English dub of ''PokemonKyuremVsTheSwordOfJustice'', Cobalion and Virizion are pronounced as Co-BALE-ion, and Vir-EYE-zion, respectively. * ElementalPowers ** DishingOutDirt: Terrakion. ** ExtraOreDinary: Cobalion. ** GreenThumb: Virizion. * HonorBeforeReason: If a Pokémon hits any of them with an already less-effective [[CombatPragmatist Dark-type]] move, their Justified ability raises their attack power. ** {{Combos}}: In a double or triple battle, one can take advantage of this by having a Weavile (or anybody faster with Beat Up, including ''[[RidiculouslyCuteCritter Whimsicott]]'') use Beat Up on Terrakion to power up its attack ''six times'', then have Terrakion [[http://www.youtube.com/watch?v=kHgYdena4Yg Rock Slide all the enemies to death]]. * HumansAreTheRealMonsters: Their thoughts on people until the main character befriends them. * LightningBruiser: All three members of the trio, but especially Terrakion. ** StoneWall: Cobalion and Virizion, on the physical and special sides, respectively. They're still quite fast and can sweep pretty well. ** GlassCannon: While it has good defense stats and HP, Terrakion's has weaknesses to common attacking types: Water, Grass, Fighting, Ground, Steel and Psychic. It makes it take more damage than you would expect. * MasterSwordsman: All three of them can be considered this due to their inspiration and legendary status. Virizion in particular is described to be very skilled, possibly more so than Cobalion and Terrakion. * TheMusketeer: All three of them can be used this way. * NaturalWeapon: Presumably, since they aren't exactly lugging physical swords around. The attack description of Sacred Sword states that they use their [[HornAttack horns to perform the attack]]. ** LaserBlade: How Sacred Sword is portrayed in the anime. Like a third horn made of energy. * NoBiologicalSex: Despite all of them being based on male characters. And despite ''this'', Virizion speaks with a female voice in the anime, and is referred to as female (despite a lack of gender mechanics) in ''VideoGame/PokemonMysteryDungeonGatesToInfinity''. * NoSell: Cobalion, against Poison attacks. * {{Perpetual Frowner}}: Cobalion and Terrakion. * {{Perpetual Smiler}}: Virizion. * PowerTrio * RecurringElement: The main legendary trio (though they are later joined by a fourth) * SecretArt: Sacred Sword. * ShoutOut: The three of them are inspired by ''Literature/TheThreeMusketeers'': specifically, Cobalion is based off Athos (the leader of the three, later TheLancer to d'Artagnan), Terrakion is based off Porthos (the somewhat hedonistic [[TheBigGuy Big Guy]]) and Virizion is based off Aramis (TheSmartGuy who also has touches of TheCasanova). ** Though their individual appearances take elements from many (somewhat obscure) four legged hoofed mammals they all [[{{Literature/ThreeBillyGoatsGruff}} share goat like noses]]. !! Tornadus, Thundurus, and Landorus ''(Tornelos, Voltolos, and Landlos)'' [[quoteright:287:http://static.tvtropes.org/pmwiki/pub/images/Kamitrio-bw2_6151.png]] Twin terrors that race across the land, uprooting and drenching anything which is unfortunate enough to be in their path. For collectors, this means Pokémon that are rarely encountered may be displaced by their winds, but to farmers and everyone else, they are simply a nuisance. Thankfully, the twins have a retainer. If you know how to contact him, he will calm them down. * BadassArmfold: Their default pose, across all media. * BlowYouAway: They all have this, but Tornadus holds the honor of being the first pure Flying-type ''ever'' (Not counting Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2) and is the only one of the three to learn Flying-type moves by leveling up. ** DishingOutDirt: Landorus. ** ShockAndAwe: Thundurus. * FascinatingEyebrow: Landorus expresses this in both formes' Sugimori drawings. * {{Flight}}: All three of them, but, as stated before, Tornadus holds the honor of being the first pure Flying-type Pokémon that ''isn't'' Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2 and the only one of the three that learns Flying-type attacks through levelling up. * FlyingOnACloud: In their Incarnate Formes, all of them have clouds for a lower body. * ForMassiveDamage: Landorus, weak to [[KillItWithIce ice attacks]]. * GenieInABottle: Though they aren't actually based on genies, they have a striking resemblance to the common image of one. * GetBackHereBoss: Not ''half'' as aggravating as Mesprit, however. * GreenThumb: Both the Black and White Pokédex entries confirm this for Landorus. * JerkassGods: Tornadus and Thundurus fly around wrecking everything for no real reason beyond "for shits and giggles". Landorus, thankfully, is far nicer. * TheLastOfTheseIsNotLikeTheOthers: Based on the Japanese gods of wind (Fuujin), lightning (Raijin), and... fertility (Inari). [[note]]Inari being also the kami of agriculture, making him, if you pushed it, a god of ''earth''.[[/note]] Also, Landorus, unlike the first two, is benevolent, has different base stats, and a different ability. It's the only one with an alternate form that doesn't stand on two legs too. * LightningBruiser: Good stats all-around, bad stats listed below are only when compared to other OlympusMons: ** Incarnate Forms: *** GlassCannon[=/=]FragileSpeedster: All of them; Landorus is mentioned here because [[SquishyWizard Sigilyph]] has the same Special Defense stat. ** Therian Forms: *** FragileSpeedster: Tornadus, as he's ''slighly'' faster than [[GlassCannon Alakazam]] and [[FragileSpeedster Dugtrio]], but his second best stat, Special Attack, is just below-average. *** GlassCannon[=/=]FragileSpeedster: Thundurus has ''Chandelure's'' Special Attack, and Speed right behind the average for OlympusMons, but Tornadus takes hits better. *** MightyGlacier: Landorus has Thundurus's Base Stat Total, but with Speed -10, HP +10, Physical Defense +20, and Offenses switched. However, the speed cut leaves its speed at 91-That's just faster than Dialga. * NoSell: Against Ground attacks. Landorus is also immune to Electric attacks. * SpikesOfDoom: Thundurus's tail spikes shoot [[BewareMyStingerTail bolts!]] * TricksterGod: Tornadus and Thundurus fly all around the Unova region, causing stormy weather and ruining crops. Their ability, Prankster, also reflects this. * TricksterTwins: Tornadus and Thundurus also have identical base stats. * TyopOnTheCover: When encountering Tornadus in a cutscene, Thundurus's cry is played instead of Tornadus's. The same is true when encountering Thundurus; Tornadus's cry is heard instead. * OlympusMons * OneGenderRace: Always male. * UnexpectedCharacter: Their new formes. Every other Pokémon who gained a new forme in a later game had place-holder data which indicated it. The Kami Trio's new formes came completely out of left field. * UndergroundMonkey: In a first for any group of Pokémon, their differences aren't as notable and are derided for mostly being recolors, other than their tails, hairstyle, and number of horns. ** Justified for Tornadus and Thundurus, as Fuujin and Raijin are often portrayed as looking near identical aside from color. ** DivergentCharacterEvolution: Their new formes in Black 2 and White 2, which appear to be based off of three Aztec deities. *** BigBadassBirdOfPrey: Tornadus's Therian Forme. *** OurDragonsAreDifferent: Thundurus's Therian Forme. *** FireIceLightning: In Therian Forme, Thundurus forms a trio of sorts with the other two dragon-based Pokémon in the Dex that have Flying rather than Dragon as a secondary type, with Charizard (Fire) and Gyarados (Water). *** PantheraAwesome: Landorus's Therian Forme is a tiger. * WhatCouldHaveBeen: Tornadus was originally supposed to be red. !! Reshiram, Zekrom, and Kyurem [[quoteright:304:http://static.tvtropes.org/pmwiki/pub/images/Taotrio-bw2_6338.png]] Unova's [[OlympusMons main legendary trio]], they were the first Generation V Pokémon revealed to North American audiences (excluding Kyurem). Once a single dragon, they split into three separate beings after the two brothers that owned them had a conflict of truth vs. ideals, resulting in a heated battle that nearly destroyed the ancient Unova region. Each of them represents a different aspect of the [[DragonsUpTheYinYang yin-yang mythos]] and philosophical concept, and controls a different element. Reshiram (the white birdlike one) represents yang and truth and spews fire out of its tail, while Zekrom (the black metallic one) represents yin and ideals and infuses its body with electricity. Kyurem (the gray one) is said to be the husk of the original dragon. It represents ''wuji'', or void, and may be the strangest of the trio; in its regular forme, it's a frail-looking dragon with power over ice. However, in ''VideoGame/PokemonBlack2AndWhite2'' it can absorb Reshiram or Zekrom to bring itself one step closer to completion and become stronger. Much, ''much'' stronger. * ArtificialLimbs: All three formes of Kyurem have ice covering what is assumed to be missing bits of its body. * [[spoiler:TheAssimilator: Representing Wuji, the absence of Yang and Yin, Kyurem aims to forcibly assimilate what it is missing into itself.]] ** Though, unlike most examples, Kyurem isn't trying to do so for malevolent reasons. It just wants to be whole again. * {{Badass}}: All three members of the trio, though Kyurem not so much in [[HowTheMightyHaveFallen its regular forme]]. ** TookALevelInBadass: Kyurem has '''''finally''''' done this, with its new forms (Black Kyurem and White Kyurem) in ''VideoGame/PokemonBlack2AndWhite2''. These formes have a base stat total of 700, with 170 Attack/Special Attack respectively, ''surpassing'' Zekrom and Reshiram by 20 points respectively. ** BadassBeard [[BeardOfEvil Of Kinda-Maybe-Evil]]: White Kyurem has a goatee, and Black Kyurem's pointy chin resembles one too. ** [[spoiler:BadassInDistress:]] Team Plasma have been [[spoiler:keeping Kyurem hostage for a while now]], by the time you encounter them at Opelucid. * DarkIsNotEvil[=/=]LightIsNotGood: Like most Pokémon, neither Reshiram nor Zekrom seems to have any especially "virtuous" or "evil" intentions, despite their contrasting appearances. The various forms of canon show both dragons filling both heroic and villainous roles, although as antagonists [[spoiler:they tend to perform a HeelFaceTurn along with their trainer (N in the games or Damon in the anime), which is induced by a HeelRealization in the case of the anime]]. ''Kyurem'' seems to be the least benevolent of the trio (based on its backstory and the 15th movie's plot), although not many details have been revealed so far. ** WhiteAndGrayMorality: According to their backstory, Reshiram stands for truth while Zekrom stands for ideals. ** The 15th movie applies this to Kyurem as well. It looks terrifying, but it has a strong sense of honor and finds cowardice and arrogance to be deplorable. At the end [[spoiler:it helps Keldeo and the Swords Of Justice stop a building from collapsing on the heroes because Keldeo tells Kyurem it would rather save its friends even if it means losing the battle against it.]] ** In Black 2/White 2, it's revealed that Kyurem just wants someone to make it whole again. ** DarkIsEvil: Black Kyurem fits this trope in ''Black 2'' when it's under Ghetsis' control, just as White Kyurem fits LightIsNotGood in ''White 2''. * {{Dracolich}}: Technically, Kyurem is a zombie dragon. * TheDragon: ** Quite literally, too. In ''VideoGame/PokemonBlackAndWhite'', Reshiram or Zekrom (depending on the version) is captured by N, the leader of Team Plasma. This continues into ''VideoGame/PokemonBlack2AndWhite2'', but N's made [[HeelFaceTurn the switch]] from AntiVillain to full-fledged hero. ** [[Anime/PokemonTheMovieBlackAndWhite The 14th movie]], where instead of serving N, the opposite dragon serves Damon. ** Kyurem to Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'', albeit through [[BrainwashedAndCrazy mind control]]. * DragonsUpTheYinYang: [[YinYangClash Pretty literal description, actually!]] [[note]][[{{Irony}} No member of the trio is actually a Chinese dragon]] -- the closest Pokémon has to ''that'' are Rayquaza and Gyarados.[[/note]] ** Interestingly, White Kyurem bears slight resemblence to an Eastern Dragon albeit a highly stylized one. It has both reptilian and mammalian traits (due to it being a fusion of Reshiram and Kyurem), something that many depictions of Eastern Dragons tend to have. This contrasts Black Kyurem, which bears more of a resemblence to the classic European Dragon. * DummiedOut: The God Stone, along with two Ice attacks ([[ShockAndAwe Freeze Shock]] and [[PlayingWithFire Ice Burn]], both reserved for Kyurem in ''VideoGame/PokemonBlack2AndWhite2''), are in the original ''VideoGame/PokemonBlackAndWhite'', possibly to avoid compatibility issues. * RecurringElement: Like [[VideoGame/PokemonRubyAndSapphire Kyogre and Groudon]], Reshiram and Zekrom are opposite-colored ancient beasts that had a titanic feud long long ago that nearly destroyed their respective region, and glow red and blue when powered up. Reshiram also has a similar stat distribution to Kyogre, while Zekrom's stats are similar to Groudon. Kyurem (in its normal forme), like Rayquaza, is found in the first set of paired games way off in some sidequest, with no apparent connection to the main duo (and even has a similar, albeit much weaker, stat distribution). In ''Black 2'' and ''White 2'', Kyurem's alternate formes and antagonistic role [[DivergentCharacterEvolution make it more similar to]] [[VideoGame/PokemonDiamondAndPearl Giratina]] as well. * EverythingsBetterWithDinosaurs: Zekrom and Kyurem have characteristics of theropod dinosaurs such as ''TyrannosaurusRex''. Though not immediately obvious, Reshiram's body structure is similar to a giant pterodactyl (right down to the "wing-fingers"). * EvilIsDeathlyCold: Ghetsis commands Kyurem in ''Black 2'' and ''White 2''. To a lesser extent, Kyurem in the 15th movie too [[spoiler: though it isn't evil, just a violent BloodKnight]]. * FireIceLightning ** [[AnIcePerson An Ice Pokémon]]: Kyurem. ** PlayingWithFire: Reshiram ** ShockAndAwe: Zekrom * {{Foil}}: Reshiram and Zekrom to each other; [[RuleOfSymbolism Zekrom's black technological looks and neon blue lightning to Reshiram's white birdlike looks with natural flames]]. Kyurem turns out to be a foil to both, representing a void. * FusionDance / HybridMonster: Kyurem's alternate formes -- Black Kyurem (Kyurem & Zekrom) and White Kyurem (Kyurem & Reshiram). Of note is the fact that, being formes of Kyurem, the entire fusion process is of the one-sided "Power Booster" variety - Kyurem [[TheAssimilator reduces Reshiram or Zekrom back to the Light/Dark Stone and absorbs them into its own body]]. In the anime, Kyurem also retains the same consciousness, voice and personality when in its alternate formes and simply switches between them at will. ** Ghetsis calls this process "Absofusion". ** DependingOnTheWriter: As stated, Kyurem can turn into Black/White Kyurem in the anime without using Reshiram and Zekrom at all. * GoneHorriblyWrong: Subverted with Black Kyurem in competitive play. It was created to be the archetypical uber-tier legendary (possibly even more powerful than Zekrom), and is banned from the Battle Subway and PWT in-game. However, due to its poor defensive typing and lack of STAB options, it was kicked downstairs to OU on {{Smogon}}. This essentially made it an unintentional "[[BlessedWithSuck Slaking/Regigigas]] done right".[[note]]Slaking's and Regigigas' hindering abilities made them so useless that they currently reside in NU. Kyurem-B has ''just'' enough flaws to be viable in OU, but not too overpowered for the tier.[[/note]] * [[RomanticismVsEnlightenment Ideals vs Truth]]: In their movies. * InstantAwesomeJustAddDragons * {{Irony}}: Although Reshiram is supposed to be ladylike and Zekrom is supposed to be manly, ''it's the exact opposite with yin and yang''; yang is masculine and yin is feminine. [[note]]Some fans have speculated that this is because the designers were going more for the "day/night" and "light/dark" aspects of yin and yang when designing the duo.[[/note]] Meanwhile, the anime just ran with it and made them both masculine. ** In the metagame, Black Kyurem is in a lower tier than Zekrom. This makes a bit more sense when you consider that it is placed higher than standard Kyurem, though (it is, after all, a powered-up version of Kyurem and not Zekrom). * TheLastOfTheseIsNotLikeTheOthers: Kyurem has characteristics that make its Ice typing fairly obvious, doesn't have some sort of power generator for a tail, lacks a powerful signature move, is much more frail and lightly built than its counterparts, and is designed overall to be fairly weak in comparison to similar legendaries. Also, its cry just sounds like static compared to everything else. ** ''VideoGame/PokemonBlack2AndWhite2'' reveal that Kyurem is able to take on characteristics of the other dragons and make itself somewhat whole again. * LightningBruiser: Though fairly slow compared to other OlympusMons, like the past three generations of box legendaries. Kyurem's alternate formes ''are'' this even compared to other OlympusMons, however; they hit even harder than Reshiram and Zekrom while retaining Kyurem's slightly higher speed. ** MightyGlacier: Reshiram and Zekrom have speed as their lowest Stat; Reshiram is specially oriented, and Zekrom is physically oriented. Kyurem is only slightly faster. *** GlacierWaif: Reshiram, which, for some reason, is slower than the more heavily-built Palkia, Slaking, and Regigigas. ** GlassCannon: Kyurem; its poor defensive typing, along with most standard Pokémon becoming more powerful, actually prevents it from being too overpowered for standard battling, while not making it suck as much as, say, [[BlessedWithSuck Regigigas]]. * LargeHam: All three of them, in the anime. They speak telepathically with extremely deep, melodramatic voices. * LarynxDissonance: Although Reshiram was given a "ladylike" design according to WordOfGod, it (like Zekrom and Kyurem) speaks with a ''very'' manly voice [[Anime/PokemonTheMovieBlackAndWhite in the 14th movie]]. ** {{Bishonen}}: Due to its male voice in the anime, Reshiram can be considered the dragon version of this, as if [[http://bulbanews.bulbagarden.net/wiki/File:ReshiramShinyCollection22.jpg this TCG card]] didn't make it blatant enough. * LiteralSplitPersonality: Reshiram and Zekrom, according to the mythology. [[spoiler:Kyurem is actually what is left of the Pokémon that Reshiram and Zekrom split from]]. * NinjaPirateZombieRobot: A giant fire-tailed-angel-dragon, a giant lightning-tailed-armor-dragon and an undead ice dragon that can ''become'' a giant fire-tailed-angel-dragon or a giant lightning-tailed-armor-dragon! * NoBiologicalSex: Though WordOfGod says Reshiram is supposed to be feminine in design while Zekrom is masculine to contrast each other. Both were given masculine voices in the anime. * ObviouslyEvil: Subverted for Zekrom. [[spoiler:It's only technically "antagonistic" in Black, where it serves as TheDragon to AntiVillain N.]] Same goes for the Reshiram version of [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], where it [[spoiler:is depicted as an AntiVillain that performs a HeelFaceTurn along with its trainer, [[WellIntentionedExtremist Damon]]]]. * OlympusMons * OrangeBlueContrast: With Reshiram and White Kyurem being the orange contrasting Zekrom and Black Kyurem's blue. Do take note, however, that this is a DownplayedTrope; the colors only shows up as their power manifest once they start battling. * OurDragonsAreDifferent: One looks like a furnace-tailed bird and the other looks like an armored dinosaur. Kyurem, meanwhile, looks incomplete, ''even in'' its alternate formes. The apparently rebuilt arms, and wings are made out of ice, possibly due to only being a fusion of two of the dragons and not all three (which ''would'' fully recreate the original dragon). * OurZombiesAreDifferent: Kyurem is believed to be the husk of the original dragon that Reshiram and Zekrom split from. When it changes forme by fusing with one of them, it becomes less "dead". * OvershadowedByAwesome: Kyurem is not a bad Pokémon; it's just that other Dragon-types are more reliable. Its new forms are an aversion of this. ** Subverted for Black Kyurem, which is in OU rather than Ubers; it's definitely overshadowed by White Kyurem, Zekrom and other Uber dragons, and faces competition from popular OU dragons like Garchomp and Dragonite. Still, at least they got the [[BlessedWithSuck Slaking and Regigigas]] formula right this time, however unintentionally... * PhysicalGod: All three, though Kyurem has certainly fallen in power somewhat. It can rise again. Somehow... * PowerCopying: Kyurem can power up to use Reshiram and Zekrom's moves and abilities. Of course, the powerups in question ''[[TheAssimilator consist of Reshiram and Zekrom themselves!]]'' * PowerTrio: The Trio was also called the Energy Dragons, Reshiram and Zekrom represent Fire (heat) and Electricity, both of which are the main types of energy known to man. Kyurem, represents the lack of energy, explaining its Ice typing. Being an energy-less empty husk also explains its looks: Compared to other legendary Pokémon, it looks really weak, skinny, wrinkled, and old. * PsychicPowers: Reshiram knows Extrasensory upon encounter. Although Zekrom knows the Psychic-type Zen Headbutt, the move does not imply PsychicPowers as much as Reshiram's equivalent move does. ** The moves this trio can be taught by machine include the typical fare for Psychic Pokémon. * PurposefullyOverpowered: But with some limits in terms of moveset. Which is bad news for Kyurem, who was made to be not so overpowered. Restricted usage in the Battle Subway, official tournaments, and random Wifi, and yes, Kyurem still qualifies for this. * RatedMForManly: Game Freak seems determined to show that Zekrom is the manliest Pokémon ever, from its very deep GutturalGrowler voice in the [[Anime/PokemonTheMovieBlackAndWhite movie]] to its being '''OdaNobunaga's''' main Pokémon partner in the ''NobunagasAmbition'' crossover, ''VideoGame/PokemonConquest''. [[note]]The generals in the game are given Pokémon that fit their personalities[[/note]] ** Kyurem in its alternate formes can also qualify; Black Kyurem takes Zekrom's manly traits UpToEleven, while White Kyurem is basically a more rugged and ferocious-looking version of Reshiram. * RedAndBlackAndEvilAllOver: Zekrom is a black dragon Pokémon with red eyes. Subverted in that ''Kyurem'' is the "evil" one in the trio, and the closest that Zekrom came was being owned by an AntiVillain in the ''Black'' versions of the game and the 14th movie, and [[spoiler: apparent]] villain OdaNobunaga in ''VideoGame/PokemonConquest''. * RedOniBlueOni: If sprite animations are anything to go by, Kyurem embodies this in its two formes - Black Kyurem slams its fists on the ground and shakes it while charging up, while White Kyurem just calmly tilts back and forth. [[{{Irony}} Ironically]], the former glows blue while the latter glows red. * RedRightHand: One of Kyurem's arms and wings is frozen (or made out of ice) in each of its alternate formes. * SecretArt: Fusion Flare and Blue Flare for Reshiram, Fusion Bolt and Bolt Strike for Zekrom, and Glaciate (as well as Freeze Shock and Ice Burn) for Kyurem. Notably though, the "Fusion" moves are also held by the movie download Victini, and can be learned by Black/White Kyurem in place of Scary Face. ** These move get power-up and longer animation when the other one was used before it [[InterfaceSpoiler or when you score a critical hit]]. Both power-ups also make bigger explosions, but boosted Fusion Flare [[http://img585.imageshack.us/img585/2536/1360pokemonfireredjinde.png is bit extreme]]. * {{Sensitive Guy and Manly Man}}: In terms of appearance, Reshiram is the Sensitive Guy and Zekrom is the Manly Man. * SingleSpecimenSpecies: If the myths are to be believed. * SwordOfPlotAdvancement: You are [[ButThouMust FORCED]] to capture them; defeating them won't even give you experience. ** There is, however, a way to do SequenceBreaking. If you have a full party and your 24 boxes are full as well, the game will allow you to proceed without catching them, saving the chance for later. Good luck catching over 720 Pokémon before your first Elite Four run, though. ** Surprisingly ''inverted'' with Kyurem in ''VideoGame/PokemonBlack2AndWhite2'', however. * ToServeMan: An old legend in Lacunosa Town describes Kyurem dragging people away and ''eating them'', but its unknown if its true or not. At the very least, whatever it was doing back then was enough to scare the townsfolk into surrounding Lacunosa Town with a rock wall and enacting a curfew. * WhenAllYouHaveIsAHammer: Compared to the other legends they are [[{{Expy}} Expies]] of, and with Dragons in general, the movepools of these Pokémon are barren and lack many options in the way of coverage. However, with their high-powered Dragon-type and signature moves, they won't need that, as Reshiram hits every Pokémon in the game for at least neutral damage [[labelnote:1]]Even Heatran, thanks to Turboblaze canceling out Flash Fire.[[/labelnote]], and Zekrom comes close.[[labelnote:2]]Four fully-evolved Pokémon resist both of its types: Ferrothorn, Steelix, Excadrill, and Magnezone. But only those four.[[/labelnote]] Kyurem, however, gets the shaft due to its signature move being a bit underpowered, not having access to strong attacks on par with the others' Lv 100 signatures. Its alternate formes, however, also qualify, even if Black Kyurem has fewer options that the rest. * WolverinePublicity: Zekrom. For some reason, it was featured prominently in the first two episodes of the ''Best Wishes'' anime, was revealed long before Reshiram for [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], and is the most prominent Pokémon in both the ''Manga/PokemonReBURST'' manga and ''VideoGame/PokemonConquest''. ** Which is weird, since Reshiram proved to be '''much''' more popular than Zekrom in Japan in the 15th anniversary poll. [[note]]It's the other way around [[GermansLoveDavidHasselhoff in America]], but most of the above Zekrom appearances were exclusive to Japan, where Reshiram is presumably more popular.[[/note]] ** Both Reshiram and Zekrom are getting promo after promo after promo in the TCG; it looks like Kyurem might be coming along for the ride too. * YinYangClash: It's their main motif. !! Keldeo [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/Keldeo-bw2_9571.png]] This Pokémon is the charge of the Musketeer trio. Much like them, it is a dual Fighting type with a typing that is borrowed from nature, in Keldeo's case, Water. Long ago when it was only a foal, a fire broke out over the Moor of Icirrus and it lost its home. It was then taken in and taught how to take care of itself by the Musketeer trio. After it had grown, it left for parts unknown, but if it and the rest of the Musketeers reunite, it is able to learn a brand new move. Despite being very similar to one, it isn't a [[WesternAnimation/MyLittlePonyFriendshipIsMagic My Little Pony]]. * BadassAdorable: A "cute" legendary that also fits right in with the "badass" Musketeer trio. * BookEnds: Poliwrath was the first dual typed Water Pokemon, and Keldeo is the last dual typed Water Pokemon. Up to generation five anyway, it remains to see if the final dual typed water Pokemon is a fighting type once all of them from generation six are revealed. * ConvenientlyAnOrphan * CuteBruiser * [[SixthRanger Fourth Musketeer]] * GameplayAndStorySegregation: The Pokédex states it becomes swifter when it's resolute; its Speed doesn't change at all in Resolute Form, however. * DiskOneNuke: A wifi event that ended February 12th allowed you to obtain a level 50 Keldeo in Black/White 2 before you even finish Bianca's tutorials, although it will have issues obeying you since it considered a traded mon. However, its stats are far better than anything you will have for at LEAST half of the game, will be nearly impossible for anything early game to kill it, and one shots any pokemon when it does attack. * HappilyAdopted * HeyItsThatVoice: In the English dub of ''Anime/PokemonKyuremVsTheSwordOfJustice'', Keldeo is played by VicMignogna. * HornAttack: Its NaturalWeapon through which Sacred Sword and Secret Sword are channeled. * LightningBruiser: The Special-oriented counterpart to Terrakion. * MakingASplash: Based on the kelpie, a mythological horse from Celtic folklore said to haunt the rivers and lochs of Scotland and Ireland by walking on water and [[AdultFear loves to lure children in, drown them, then eat them alive -- barring their liver and heart]]. * TheMusketeer: Possible to use it this way, just like the trio before it. * NoBiologicalSex: Despite being based on a male character, like the other three. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, despite not being much better than the unrestricted Musketeer trio, if it is even better than them at all what with having the same stat total as them. * RocketJump: In the movie adaptation Keldeo achieves NotQuiteFlight by shooting four hydro pumps from its hooves. * SecretArt: Sacred Sword, as expected from the Fourth Musketeer, as well as Secret Sword (but that one has to be taught to it by the three other Musketeer Pokémon). That second one is notable in the way that, as long as Keldeo knows it, it will remain in its Resolute Form. * ShoutOut: To d'Artagnan from ''Literature/TheThreeMusketeers'', the youngest and newest member of the group. * TookALevelInBadass: Its [[http://cdn.bulbagarden.net/upload/7/7c/647Keldeo-Resolute.png Resolute Form]], though it still looks mostly the same (aside from a longer horn and mane along with "boots"), and its stats remain the same way. * UselessUsefulSpell: When compared to the Musketeer trio, Keldeo's Justified is much less useful. It has to activate twice before its attack surpasses its special attack in most cases and secret sword works its special attack to hit physical defense anyway. * WalkOnWater: Justified as it is based on a mythological horse creature that can do that. The Pokedex says this is achieved by blasting water out of its hooves. !! Meloetta [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/648_8789.png]] The third event Pokémon of Gen V, Meloetta is a dual normal type that can either be part psychic or part fighting. Its story is that long ago, it sang and danced to bring joy to the hearts of people and Pokémon alike. When sorrow descended onto the world, it lost its melody along with its red shoes. When taken to a certain guitarist in a certain café in Castelia City, he'll teach the lost song to Meloetta and it will be able to access its other forme. * [[AwesomeButImpractical Awesome But Slightly Impractical]]: Pirouette Forme has great Attack, great Speed, passable Physical bulk, and has STAB coverage that can hit just about anything for at least neutral damage, except Ghosts(and it can use Shadow Claw to deal with them). Unfortunately, Meloetta cannot start a battle in Pirouette Forme; it needs to have a moveslot handy for the move [[SecretArt Relic Song]] and then use the attack in battle to make use of that Forme. * BeehiveHairdo: In Pirouette Forme. * DanceBattler: Mainly in Pirouette Forme. * DemotedToExtra: Meloetta will be making its debut in just a short special rather than a full movie unlike all of the other event legendaries, and its announcement was quickly forgotten thanks to the unveiling of ''Black 2 and White 2'' and Kyurem's new forms. Also, Genesect is being released before it, outside of Japan. ** AscendedExtra: Though in ''Best Wishes 2'', [[spoiler: it got a long arc dedicated to it and traveled with Ash]]. * DifficultButAwesome: It takes a lot of prediction to get the full out of an offensive Melotta. Its two forms have wildly different counters, but a bad prediction can easily result in a downed Meloetta. * GlassCannon[=/=]FragileSpeedster: Pirouette Forme, which has impressive Speed and Attack, though its HP and Physical Defense aren't terrible (except maybe by Legendary standards). ** MightyGlacier: Aria Forme on the Special side, as it boasts hefty Special Attack and Defense, with rather good HP to back up the latter. It isn't necessarily ''slow'', though; it's just not as fast as Pirouette Forme, and is considerably easier to outspeed. * HairDecorations * MagicalGirl: Its transformation into Pirouette Forme is reminiscent of a magical girl's transformation. * MarthDebutedInSmashBros: In the US, it was given out as a doll for the Dream World before it was ever actually available as a Pokémon. * TheMuse: Its Aria Forme has said to have inspired musicians into writing songs. * MusicalAssassin: Mainly in Aria Forme. * NoBiologicalSex: Despite its feminine appearance (and voice, in the anime). * NonElemental * NoSell: Immune to Ghost-type attacks. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo. * PsychicPowers: In Aria Forme. * RapunzelHair: Longer ''than its own body''. ** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Aria Forme. * RecurringElement: Of Shaymin, as a Mew-clone-esque Pokemon that gets a forme change in the follow-up version. * SecretArt: [[BrownNote Relic Song]], but only by Move Tutor. * SpoonyBard: For its ability to radically alter its base stats mid-battle. The only other Pokemon that can do that is Zen Mode Darmanitan, and it can only do it [[TurnsRed while at low health]]; Meloetta can switch from Physical PaperRam to Special MightyGlacier whenever it finds a turn to use Relic Song. * StandardStatusEffects: Has the ability Serene Grace. Notably, its SecretArt Relic Song has a small chance to induce sleep, which the ability doubles, and competitive battlers have taken to combining Meloetta's Serene Grace with [[ShockAndAwe Thunder]] to provide a fairly reliable means of inducing paralysis to help make up for Aria Forme's less than ideal Speed. !! Genesect [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/649_1450.png]] The last Pokémon in both the Unova and the National Pokédex (at least until Gen VI is released in October) Genesect was Team Plasma's attempt at creating the strongest Pokémon ever. 300 million years ago, during the Paleozoic Era, it was feared as the ultimate hunter, leading to Team Plasma choosing it to be enhanced. After being resurrected from a fossil, its (presumably) Rock type was changed to Steel, Download was added as an Ability, and its signature attack, Techno Blast (along with the Drives that change the elemental type of Techno Blast) were created. At some point, N had research halted and the P2 Laboratory closed, claiming that Pokémon are perfect beings and science damages their natural beauty. However, one lone scientist remained, and continued development by himself out of the belief that Genesect is necessary for Team Plasma's goals. * AdaptiveAbility: Its Ability, Download, automatically raises one of Genesect's offensive stats depending on which one of the enemy's defenses is weaker. * AwesomeButImpractical: Techno Blast, which is elaborated on further down. * BackpackCannon * {{Badass}}: It's quite easily the strongest Bug-type to ever exist, and it's the first legendary for that type. * BigCreepyCrawlies: The very first '''true''' Bug-type Legendary that isn't Insect-Plate Arceus. * CoolVsAwesome: In the [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth film]], Genesect faces off against the first modified super-Pokemon, Mewtwo. * {{Cyborg}} * CyberneticsEatYourSoul: N forbade the Genesect project from being completed for this very reason, though Genesect [[InformedFlaw behaves like any other Pokemon]] [[GameplayAndStorySegregation when you get it]]. * DiscOneNuke: A Wi-Fi event for it coincided with the release of Black 2 and White 2, allowing players to obtain a Level 15 Genesect at the very start of the game. Even at that relatively low level it massively outstrips every opponent in the early parts of the game-although you do need at least one badge to get it to obey you. And, of course, it gets stronger. * ExtraOreDinary: As a result of Team Plasma's modifications, as all fossil Pokémon ''but'' Genesect are [[DishingOutDirt Rock types.]] * {{Foil}}: Its typing, ability and backstory imply that it was designed to outmatch Mewtwo. The [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth movie]] is built around this. * ForMassiveDamage: Like Scizor, Forretress, Wormadam, Escavalier, and Durant before it, it doesn't take too well to [[KillitWithFire fire attacks]]. * FossilRevival * InfinityPlusOneSword: The first Legendary Bug type Pokémon. * InstantAwesomeJustAddMecha * LivingRelic * NinjaPirateZombieRobot: A prehistoric cybernetic insect with a BackpackCannon that shoots FrickinLaserBeams! ** As if that's not enough, it can also [[TransformingMecha turn into a hoverboard-esque mode!]]! * NoBiologicalSex: It probably had one before its revival and mechanization, though it's considered genderless now. * NoSell: Immune to Poison-type attacks. * PrehistoricMonster: In fact, it's the one and only legendary Pokémon who's a fossil Pokémon like Aerodactyl, Rampardos, Cradily, etc. Oddly enough, it ''can't'' learn Ancientpower, despite possibly being hundreds of times older than some Pokémon who can, presumably because all of those modifications Plasma did to it. * PurpleIsPowerful * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo and Meloetta. * RecurringElement: A Mewtwo-esque final legendary like the original Mewtwo and Deoxys. Seems to also take cues from Mewtwo's origin in Manga and Anime Canons. * RedEyesTakeWarning * RedOnesGoFaster: In the anime, the shiny Genesect (which is red-colored) appears to know Extremespeed. * SecretArt: [[FrickinLaserBeams Techno Blast]], which changes [[ElementalPowers types]] when a Drive is held. ** PlayingWithFire: The Burn Drive. ** ShockAndAwe: The Shock Drive. ** [[AnIcePerson An Ice Robobug:]] The Chill Drive. ** MakingASplash: The Douse Drive. ** CastingAShadow: Although not in-game, the Red Genesect in [[Anime.PokemonExtremespeedGenesectMewtwoAwakens M16]] has this for its Techno Blast. *** PowerUpLetDown: Three of the four possible types Techno Blast can change into by having Genesect hold a Drive -- which exist entirely for this one purpose -- are outclassed in power, secondary effect, and PP by other moves it can already easily access, and without taking up its held item; it doesn't even get STAB. And since they don't boost typed attacks like Plates do, Hidden Power can make up for the fourth one. *** NotCompletelyUseless: Douse Drive Techno Blast is the only way to deal super effective damage to Fire types Genesect has - aside from getting Hidden Power Rock, Water, or Ground, and as Genesect can't be bred, you can't get the ones you need in-game. * SecretCharacter: Just like Keldeo and Meloetta. * SingleSpecimenSpecies: The prehistoric version probably wasn't, but there very likely isn't going to be any more of the enhanced kind. ** Averted in the anime, where at least [[http://pokebeach.com/news/0113/corocoro-3.jpg five]] of the enhanced kind exist, one being shiny. * TransformingMecha: Has the ability to fold itself into a ship form to fly around. * TurnedAgainstTheirMasters: What happens if you use it against Team Plasma in the games. * WeaponizedAnimal * WeCanRebuildHim [[/folder]]
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[[foldercontrol]] [[index]] [[folder:494-571 (Victini to Zoroark)]] !! Victini [[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]] An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only. * ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries. ** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one... * BadassAdorable: Looks cute and can punch holes in the enemy. * CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits. ** FurryEarDissonance: Justified because of its V-for-victory motif. * CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch. * CuteLittleFangs: It's based off of a fox, so of course it has fangs. * DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage). * {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these. * GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for [[Characters/PokemonGenerationVVictiniToZoroark Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands. * InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game. * LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create. * MasterOfAll: At this point of time, you can already make a full team of Mew expies, and all of them have equally massive stats. * MyHeroZero: #000 in the Unova Pokédex. * NoBiologicalSex: It is, like most legendary Pokémon, genderless. * NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy. * PlayingWithFire: Fire-type. The special event Victini can have Reshiram's Fusion Flare and Blue Flare too, making a good STAB option. * PsychicPowers: Psychic-type. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * RecurringElement: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion. * SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game. * SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too). * VSign: This is Victini's entire motif. One of it's (event only) signature moves, V-Create plays on this. !! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)'' [[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]] Unova's Grass-type starter. This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression. * AscendedMeme: After its reveal a lot of jokes were made comparing "Smugleaf" [[http://www.halolz.com/2010/05/29/excalibur-smugleaf/ to]] [[Manga/SoulEater Excalibur]]. When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it dressed with a top-hat and cane. * AssKickingPose: Serperior instinctively raises its head to intimidate intruding Pokémon, and it might work in-game given the snake is over three meters long but to players this only makes it look snobby and arrogant. However, those outside the game world recognizes its... ** DeathGlare as Serperior, which can even stop a target's movements with one. It starts with Leer (when obtained as starter) and can learn Glare by breeding, fittingly. * BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon". * GreenThumb: Grass-type. * HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents. * MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool. ** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not only raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot. * OvershadowedByAwesome: Not bad as a staller (it's able to learn both Leech Seed and Substitute as well as Coil and Dragon Tail), but Whimsicott is better. * {{Planimal}}: They're both snakes and ivy. * PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]] ** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat. * RecurringElement: The Unova Grass Starter * SecretArt: The standard package for Grass starters (Grass Pledge and Frenzy Plant), this lines members will be among the first ones to be using the pledge combos for most players. * SignatureMove: The line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]] and [[StatusBuff coil]]. * SmugSmiler: Snivy. There's a reason people called it "Smugleaf" when it was first revealed. ** SmugSnake: In the literal sense. * [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack. ** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher. * SwitchOutMove: Exploiting this makes Serperior the best starter to use against ''Black and White's'' last fight after the league champion but before the credits, as it hits said boss' signature Pokémon super effectively and prevents immediate retaliation if not the last one remaining. * TurnsRed: Like all Grass starters, its Ability Overgrow boosts the power of its Grass-type moves when at a third of its health. * VocalDissonance: All three have strange high-pitched screechy cries. * WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else. !! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)'' [[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]] Unova's Fire-type starter, an orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character. * AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though. * BadassBeard: Emboar. Made of ''[[FlamingHair fire.]]'' * BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents. * ConfusionFu: Emboar has a relatively large movepool to choose from; interestingly, it's one of only a few Pokémon capable of learning a combination of Grass, Fire, ''and'' Water-type offensive moves. Its ''Black 2'' and ''White 2'' Pokédex entries even state that "it is adept at using many different moves." * DeathOrGloryAttack: It naturally learns moves like Head Smash and Flare Blitz, and can be taught Wild Charge via [=TM=]. Add its hidden ability, Reckless, and the recoil gets severe even for its Hitpoints. * InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki"). * LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology. * {{Kevlard}}: This evolutionary line's second-highest stat is HP, with Emboar possessing the highest HP stat of all non-legendary Fire-types (only Entei is higher), and they are rather [[IncrediblyLamePun porky.]] * MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water). * MessyPig: Gradually turns into FullBoarAction. * MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.) ** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser. ** GlassCannon: Most of the sturdiness comes from its massive HitPoints stat. As for its defenses, it has the lowest Special Defense of all the starters and its normal defense is tied with that of ''[[FragileSpeedster Sceptile's]]''. On the other hand, it hosts the highest Physical Attack among the starters. * OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald. * PigMan: Emboar. * PlayingWithFire: Fire-type. * RecurringElement: The Unova Fire Starter. * RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type. * SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge. * StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent. * TechnicolorFire: Shiny Emboar have ''blue fire'' for its beard. * TurnsRed: Like all Fire starters, its Ability Blaze boosts the power of its Fire-type moves when at a third of its health. * VerbalTic: In the English dub at least, Tepig makes normal pig noises too. -->'''Tepig''': Teeeeeeepig~ ...oink. ** Technically happens in Japanese, too, where it's name is Pokabu. "Buu" is the sound pigs make in the Japanese language. * WrestlerInAllOfUs: Emboar is based on a professional wrestler. !! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)'' [[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]] Unova's Water-type starter, being based on the sea otter and sea lion. Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling. * ActionInitiative: Naturally learns Aqua Jet. * [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard. * {{Badass}}: Samurott. ** BadassAdorable[=/=]CuteBruiser: Dewott. ** BadassMustache: One of Samurott's defining features is its majestic white whiskers. * CoolHelmet: Samurott. * CriticalHit: Its Hidden Ability lets it avoid these. * CuteLittleFangs: Oshawott. * DeathGlare: A simple glare from Samurott quiets everybody. * DualWielding: Dewott and Samurott, although the latter doesn't show this in its in-game sprites. * HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs. * HornAttack: Samurott's helmet isn't just for protection, as it can learn Megahorn. You'll need to take it to the Move Relearner to have the move, though. * ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well. * TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar. * TheLastOfTheseIsNotLikeTheOthers: Other than the color, samurai theme, typing, aquatic mammal basis, and colored nose, Samurott is completely different than its pre-evolutions. * MakingASplash: Water-type. * MightyGlacier[=/=]JackOfAllStats: It has reasonable HP and Defense, with good offenses (100 physical Attack and 108 Special Attack) and a decent mixed movepool. However, it struggles with subpar Special Defense (lowest of the Water starters, in fact) and Speed. ** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out. Even better, it naturally learns Swords Dance, which doubles its Attack. * MightyRoar: "[Samurott's] cry alone is enough to intimidate most enemies." [[GameplayAndStorySegregation It can't actually learn Roar]], but its cry is as close to a roar as you'll get. * PlayfulOtter: Oshawatt is the Sea Otter Pokémon. * RecurringElement: The Unova Water Starter * RemovableShell: They are considered a part of its body, but can be removed to be used as weapons. * RidiculouslyCuteCritter: Oshawott, even according to WordOfGod. * {{Samurai}}: The entire line's theme. For Samurott... well, [[ExactlyWhatItSaysOnTheTin it's especially obvious.]] However, it's not Water/Fighting- a good thing considering if that was the case, then all fully-evolved Unova starters would share a weakness. ** KidSamurai: Oshawott ** {{Ronin}}: Dewott * SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]]. [[note]]Shellder (and by association, Cloyster) learn it as well, oddly.[[/note]] * TurnsRed: Like all Water starters, its Ability Torrent boosts the power of its Water-type moves when at a third of its health. * WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents. * YouthfulFreckles: Oshawott looks like it has freckles. !! Patrat and Watchog ''(Minezumi and Miruhogu)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]] Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger. * BioluminescenceIsCool: Watchog's body and eyes have developed luminescent material, granting it the (Illuminate) ability to flash and ward off predators. Its torso is marked like a neon safety vest. * ComMons: Found in many places across Unova. * GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed. It can be tutored Seed Bomb, however. * GradualGrinder: To the annoyance of many, they are good at this. * NonElemental: Normal-type. * NoSell: Like other Normal-types, Ghost-types do nothing against it. * OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later. * RecurringElement: Of the Rattata line * RedEyesTakeWarning: Though they appear to have red eyes they're really... ** GlowingEyesOfDoom: Glowing markers that encircle BlackBeadEyes. On Watchog the bioluminescence is not limited to its head[[labelnote:*]]Though this portrayal is inconsistent. In the game they explicitly are described as a part of its eyes. But when put to sleep only [[http://archives.bulbagarden.net/media/upload/7/78/Minori_Island_Watchog.png the beads close]] and but in the manga and the anime, the [[http://archives.bulbagarden.net/media/upload/c/cf/Halsey_Watchog_Strength.png entire thing closes (sometimes)]][[/labelnote]]. * StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game. * SuperSenses: Has enhanced vision to the point it can see safely in the dark and (in the anime) preternaturally see [[XRayVision through walls and underground]]. * UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon. !! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)'' [[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]] Another common canine species resembling Yorkshire Terriers that gain features of different dogs as they evolve. They are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar. * BadassMustache: Grows one as it evolves. * CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipup and Herdier will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32... ** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact. * ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly. * DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the second Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on... * KnowWhenToFoldEm: Lilipup * PreciousPuppies: Lillipup is the playful Pokémon. ** HeroicDog: Stoutland helps people stranded in the mountains or at sea. * ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can have the ability Pickup. It loses this when it evolves. * JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100. ** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage). * NonElemental: Normal-type. ** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang. * NoSell: Against Ghost-type attacks. * StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too. * TeamDad: Herdier are known to help trainers raise other Pokémon. !! Purrloin and Liepard ''(Choroneko and Reparudasu)'' [[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]] Rather tricky feline Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting. * ActionInitiative: Naturally learns Fake Out and Sucker Punch, and their Hidden Ability is Prankster, which gives all status moves priority. It's one of the more famous users of the ability, and it's especially fun when used with Assist (which randomly selects a move from any Pokémon in the trainer's party). * BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them. * CatsAreMean: Purrloin likes to steal from people. * CastingAShadow: Dark-type. * CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch. * ComMons: They're found in several locations across Unova. * CuteKitten: Purrloin is adorable, which helps people not be angry at it. ** CutenessEqualsForgiveness: People can't help but forgive them. * DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing. * DependingOnTheArtist: Adaptations tend to make Purrloin bipedal like Meowth (which it self is sometimes seen moving on four legs in adaptations). * FragileSpeedster: Excellent Speed, but frail defenses. ** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless. ** DidntNeedThoseAnyway: When fighting other players, in battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules when used by NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them. * MeaningfulName: To "purloin" means to steal. * NoSell: Both are impervious to Psychic attacks. ** Also to paralyzation if it has the Limber ability. * PantheraAwesome: Liepard * RecurringElement[=/=]{{Expy}}: To Meowth and Persian: A crafty feline family that is known for its high speed. To some extent of the Poochyena line, being a two stage Dark-Type ComMon. * ShoutOut: The style of the faces of the two (Liepard in particular) pretty much is [[{{Yatterman}} Doronjo's]] mask. * YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM. ** Nor does it have the Frisk ability, which is an ability would immensely help. !! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)'' [[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]] A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent. In ''Black'' and ''White'', one of them is given to the player before the first gym to help them counter the Gym Leader they're challenging, depending on which starter the player chose. * BewareMyStingerTail: All of them have dangerous tails, that they presumably use during Fury Swipes. Simisage's has thorns while Panpour and Pansear can shoot water and fire from them. * BigEater: They all have the Gluttony ability and they all can learn Natural Gift, a one-time move that uses up the user's Berry to attack. ** SweetTooth: Simisear * CombatPragmatist: They learn quite a bit of Dark-Type moves via level-up. * CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use. * DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie. * ElementalPowers ** GreenThumb: Pansage and Simisage. ** MakingASplash: Panpour and Simipour. ** PlayingWithFire: Pansear and Simisear. * EverythingsBetterWithMonkeys: Pansage share the leaves that grow on them with other Pokemon and these help relieve stress. Pansear like helping people and Panpour help plants grow strong. * EyesAlwaysShut: Panpour and Simipour. * GlassCannon[=/=]FragileSpeedster: Great Attacking stats, excellent movepool, and Speed, but can't take hits. * MonkeyMoralityPose: Speak No Evil: Pansage, Hear No Evil: Pansear, See No Evil: Panpour. Look at their sprites. * SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally. * StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though). * ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water). * TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze. * UndergroundMonkey ** DivergentCharacterEvolution: Literally, after evolving. * VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys. !! Munna and Musharna [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]] Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study. * AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful. * CombatClairvoyance: Its Forewarn Ability, which warns it about its opponent's strongest move when it's first sent out. * DreamStealer * {{Expy}}: Of the Drowzee line, being a two stage Psychic type with a dream based gimmick. * FlowerMotifs: Munna * HealThyself: Gets Moonlight. * {{Irony}}: Its ability to learn the move Worry Seed (albeit only via Move Tutor, but still). A Pokemon based around dreams has a move that ''keeps others awake''. * {{Lunacy}}: You need a Moon Stone to evolve Munna. * MasterOfIllusion: An individual one is, as shown in an in game event. * MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29. ** LightningBruiser[=/=]EliteTweak: Got Trick Room? Clearly negates its speed problem. * MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects. * MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna! ** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams. * OurMonstersAreWeird: They're psychic pink floating tapir fetus-like creatures that spew pink mist from their heads. * PsychicPowers * StandardStatusEffects: Naturally learns Yawn, Nightmare, and Dream Eater. The former causes opponents to fall asleep, while the other two are damaging moves that require the target to be asleep. ** One of its Abilities is Synchronize, which causes its opponent to also get hit with whatever StandardStatusEffects that it does. * StatusBuff: Learns a few of these, including Calm Mind, Curse, and Barrier. More notably, it naturally learns Stored Power, an attack whose base power increases for each one of these that it's built up * {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]]. !! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)'' [[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]] Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities. * BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''. * BlackMage: It learns mostly special attacks in its level up movepool. * BlowYouAway * ComMons * TheDitz: Pidove will obediently wait for an order from their trainer. Even though ''they already have one.'' * {{Flight}} * GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats. * GlassCannon[=/=]FragileSpeedster: Because Staraptor was so popular, we guess. * HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up. * MusclesAreMeaningful: They have big pecs. * NoSell: Against Ghost moves, Ground attacks and defense lowering status moves if it has big pecks. * OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent. * RecurringElement: Standard early-game bird. * ShownTheirWork: Of male birds usually being more colorful than female birds. !! Blitzle and Zebstrika ''(Shimama and Zeburaika)'' [[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]] During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming. * ComMons * [[CoolHorse Cool Zebra]] * {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. * GlassCannon[=/=]FragileSpeedster: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit. * NoSell: Against Electric attacks, due to both of their abilities. ** Or Grass attacks, if it has the Dream World ability Sap Sipper. * PlayingWithFire: For some reason, they can naturally learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect). * PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack. * ShockAndAwe !! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)'' [[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]] A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams. Boldore needs to be traded in order to evolve into the mighty Gigalith. * ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain, for example). * ComMons * DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves into Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack. ** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. He has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down and Rock Slide, making the fight against Skyla pretty easy. And only a level after you get him he learns [[TrapMaster Stealth Rock]]... * DishingOutDirt * EyelessFace: Roggenrola; that dent at its center is actually its ''ear''. ** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]). * LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct). * MeaningfulName: Gigalith's name comes from the Latin words for "giant" (''gigas'') and "stone" (''lithos''). * MightyGlacier: Gigalith hits as hard as Metagross and matches it in Defense and HP. Its Speed? With a base Speed of ''25'' (which makes it the third slowest fully-evolved Pokémon), you'd be surprised if ''it'' outruns something. Not even Rock Polish will help. ** LightningBruiser[=/=]EliteTweak: Get it into Trick Room, and watch as Gigalith becomes the third ''fastest'' fully-evolved Pokémon. * NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. Fittingly, they're both rock monsters. * ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack. ** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=] (and Flash Cannon), though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. * PunnyName: Rock'n'roll(er), anyone? * RecurringElement: Of the Geodude line, similar stats, habitats and game mechanics with evolution. Seeing as Black and White were Gen V Pokemon exclusively until beating the Elite Four, many ComMons were replaced. * [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it. * SocializationBonus: Needs to be traded in order to fully evolve, although for ''Black 2'' and ''White 2'' players there's an in-game trade for one. * SpiderTank: Gigalith has a body shape like one, somewhat like Metagross. * TrapMaster: One of the few Gen V mons to naturally learn Stealth Rock. !! Woobat and Swoobat ''(Koromori and Kokoromori)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]] These rather cute-looking Psycic/Flying Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship. * BlindingBangs: Woobat. * BlowYouAway ** RazorWind: Naturally learns Air Cutter and Air Slash. * ComMons: Compared to other all other monsters that had this type combination up to this point but you will be seeing a lot more Basculin, Boldore and Herdier in Unova. * {{Expy}}: Of Zubat, though they are nowhere near as common and have a different secondary type. * {{Flight}} * FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''. * HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif. * NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks. * {{Oculothorax}}: [[SubvertedTrope Woobat looks like an example, but it isn't]]. However, its nose is sometimes mistaken for being its eye. * OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo. ** On the other hand, Swoobat has access to the Simple Ability, which lets it build up {{Status Buff}}s twice as fast as Sigilyph can, thus getting a beefy Stored Power in far fewer turns. * ThePowerOfFriendship: Woobat evolves at full happiness. * PsychicPowers * RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]]. * SecretArt: Heart Stamp. * StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well. ** Its Unaware Ability involves these as well, as it causes them to ignore any of these that are on its opponents. !! Drilbur and Excadrill ''(Mogurew and Doryuzu)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]] Underground-dwelling Ground-type moles that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels. It gains the Steel subtyping when it evolves. * {{Badass}}: Excadrill. It was placed in the Uber tier by Smogon for a good reason. ** BadassAdorable: Drilbur is very cute for something that can kick ass to a degree. * DishingOutDirt * DrillMole * ExtraOreDinary: Excadrill * FanNickname: Simole the Digger, due to [[Anime/TengenToppaGurrenLagann a certain cult anime]]. * GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that. ** LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]]. Just pray the trainer doesn't use [[StatusBuff Swords Dance]] prior, because death is certain. * {{Irony}}: Excadrill's Pokédex entries. ** Black: '''It can help in tunnel construction'''. ** White: '''Their activity can be destructive to subway tunnels'''. ** And one of the Subway Bosses uses it. * MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems, so be wary if you are leading with a rock, electric or poison type. * MightyGlacier: Actually capable of being one, thanks to Rapid Spin and its above average HP. Smogon actually recommends playing it like one [[http://www.smogon.com/bw/pokemon/excadrill in its summary]]. * MoleMiner * NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill. ** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining. * NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur. It's Hidden Ability, Mold Breaker, can NoSell abilities like Levitate and Sturdy. * PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy? ** Oh, and Excadrill's base Attack stat? '''135'''. It's in a 3-way tie for the highest Attack among non-Legendary Steel types, along with Metagross and Escavalier. * RecurringElement[=/=]{{Expy}}: To Diglett and Dugtrio: Ground-type mole Pokémon known for high speed (well, depending on the weather and ability for one of them). * SignatureMove: Drill Run. * ThisIsADrill * TunnelKing: Excadrill's Pokédex entries show that it is one. * WolverineClaws !! Audino ''(Tabunne)'' [[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]] Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Normal-type Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals, and trainers commonly seek them out, but [[PinataEnemy not to catch]]... * ConfusionFu: Though its level-up movepool is rather barren, it learns a ton of TM and Tutor moves, both physical and special... [[CripplingOverspecialization too bad its offensive stats leave a lot to be desired]]. * TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to. * HealingFactor: Can have the ability Regeneration. Even better, it can potentially use the Entrainment move to give an ally in Double/Triple Battles the same Ability. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you! * {{Leitmotif}} / BootstrappedLeitmotif: The [[http://www.youtube.com/watch?v=H2r-D4xYG4o Rare Wild Pokemon Battle]] music is what you'll always hear when encountering an Audino. Though it is shared with a lot of other Pokémon that appear in rustling grass, Audino is the most common one to appear. * TheMedic: In addition to its support-heavy movepool (including Heal Pulse, Heal Bell, Wish, and Healing Wish), one of its Abilities actually ''is'' Healer; it gives Audino a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple battles. * MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off. ** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.) * MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next. ** ArtificialStupidity: Possibly to make them easier to kill. * NonElemental * NoSell: Against Ghost-type attacks. * PinataEnemy: Pretty much their main purpose is to give you lots of experience points. * PowerupLetdown: Its Hidden Ability? Klutz. Granted, Audino can use Entrainment to force this Ability onto opponents, but if you're that dead set on using that strategy, you might as well just use Lopunny for it. * RecurringElement[=/=]{{Expy}}: To Chansey: a pink and friendly Medic class with high defenses. But while one is rare and difficult to catch, the other is... not. * SecretArt: The only Pokémon to learn [=SecretPower=] naturally; in gen V, breeding/events/transfer were the only ways to get another Pokémon knowing the move, due to it no longer being a TM. * StatusBuff: It's one of the rare Pokemon to get Simple Beam, which changes its target's Ability to Simple, causing these (as well as Status ''De''buffs) to have double the usual effect. * WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit. * WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe". ** {{Woolseyism}}: And its English name sounds like "I dunno". *** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end. !! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)'' [[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]] Humanoid Fighting-type Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle. It needs to be traded to reach its final form. * BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively. * CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''. * CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes). ** BadassGrandpa * DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge). * DogFaces: Most pronounced in Timburr, but the entire line does give that impression. * DualWielding: Once again, Conkeldurr. * GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago. ** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks. * {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly. ** Timburr's okay, though. * ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move. * LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee. * MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game. [[LoopholeAbuse Pair it with a fast After You user like Lopunny...]] * MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus. * OurOgresAreHungrier: Conkeldurr. * PunnyName: Timber, Girder. * RecurringElement[=/=]{{Expy}}: To the Machop family in terms of evolution pattern, typing, and stats. The Machop line are body builders, the Timburr line are construction workers that build up other things. * SocializationBonus: Needs to be traded in order to fully evolve. * TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs! ** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]] !! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)'' [[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]] Tadpole/frog Water-type Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups. It gains the Ground subtyping upon evolving. * BadassAdorable: Tympole. * DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally * ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though. * FrogsAndToads * InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive. * JackOfAllStats * MakingASplash * MakeMeWannaShout * NoSell: Palpitoad and Seismitoad can fend off Electric attacks. * [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves. * RecurringElement[=/=]{{Expy}}: To the Poliwag family, another FrogsAndToads family. !! Throh and Sawk ''(Nageki and Dageki)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]] A duo of Fighting-type martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat. Throh is more easily found in ''White'' and ''White 2'' versions while Sawk is more easily found in ''Black'' and ''Black 2'' versions. * BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks. * BigOlEyebrows * BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces. ** Woolseyism * DiscOneNuke: In ''Black 2'' and ''White 2'' these guys aren't found until [[TheVeryDefinitelyFinalDungeon Route 23 and Victory Road]]. However, the Dream World has these guys immediately available. Thus, you can get them ''before you reach the third town.'' Plus, both of them come with Mold Breaker (perfect for taking out those pesky Roggenrola and Boldore) and some good tutor moves like Superpower or Ice Punch (for Throh) and [=ThunderPunch=] or Dual Chop (for Sawk). Throh doesn't naturally learn Superpower until level ''49'', and that move will be at least twice as powerful as most of the moves at that point. * {{Determinator}}: Throh can have the ability Guts. * FatAndSkinny * GlassCannon: Sawk, especially when compared to Throh. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit. * LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health. * MartialArtsUniform * MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there... * MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down. * OneGenderRace: Always male. * RecurringElement[=/=]{{Expy}}: To Hitmonlee and Hitmonchan: Male-only Fighting-types of differing martial art schools who are clearly related but not related by evolution in their debuts. * RedOniBlueOni: They're a more literal interpretation of this. * SecretArt: Throh's [[CriticalHit Storm Throw]], until Pinsir got it as well. Sawk is the only Pokémon that naturally learns Rock Smash. !! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]] These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves, hence the grass subtyping. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny. * BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall). * BladeBelowTheShoulder: Leavanny. * CuteLittleFangs: Sewaddle. * TheFashionista: Leavanny. * FragileSpeedster[=/=]GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], but its defenses are poor. Its typing is a double-edged sword, giving it resistance to Fighting, Grass, Electric, and a ''double'' resistance to Earthquake, but it has a double-weakness to Fire and standard weaknesses to Rock and Ice(among a few other, less problematic, weaknesses). * ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks. * GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it. * {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]]. ** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting). * ImprovisedClothes * NoSell: Its Hidden Ability of Overcoat allows it to ignore weather damage. * PinataEnemy: The Mental Herb item has some use in the metagame, thanks to the fact that it can immediately negate the effects of Taunt or Encore, which is often used to ruin {{Support Party Member}}s and offensive Pokemon that set up {{Status Buff}}s before attacking, respectively. The only way to get them in Gen V is to pick them off of these guys. * RecurringElement: Standard cheerful bug, like Butterfree, but it's part Grass instead of part Flying. ** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu. * ThePowerOfTheSun: It can have the Ability Chlorophyll. It can even use the Entrainment move to give allies the same Ability. * TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle. ** TeamDad: Has an equal chance of being male. * TurnsRed: Swarm gives its Bug-type attacks a boost when its health is low. !! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)'' [[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]] Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate. * {{Acrofatic}}: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112. ** LightningBruiser: It also has pretty decent Attack and Defense. ** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility. * AwesomeButImpractical: Its Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest + Sleep Talk combo (aided by a double resistance to Fighting, discouraging opponents from trying Wake-Up Slap). * BewareMyStingerTail: It can potentially get you from '''''both''''' ends. * BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''. * CreepyCentipedes * DishingOutDirt: It learns several Rock and Ground-Type moves. * EverythingsBetterWithSpinning: Whirlipede. * MeaningfulName: ''Scolopendra'' is a genus of centipedes which contains one of the largest known centipedes. * [[PoisonousPerson Poisonous Pokémon]] * RecurringElement: Of the Weedle line as the resident menacing Bug/Poison type. * SecretArt: [[RollingAttack Steamroller]], though Golem can also learn it. !! Cottonee and Whimsicott ''(Monmen and Elfuun)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]] Vaguely sheep-like Grass-type creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version. * BlowYouAway: Whimsicott learns a few Flying-type moves naturally. It's notable for being one of the two non-Flying types that learn Hurricane (Volcarona is the other). * FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep). * FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here. ** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]]. * GreenThumb * LethalJokeCharacter: For a sheep-like ball of fluff, it is quite a notorious user of the Prankster ability. * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes. * ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack. * TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage). * UselessUsefulSpell: Sort of. It can learn Trick Room, but doing so requires Whimsicott to move last (in fact, later than ''almost every other move'') and make it vulnerable. Fortunately, Prankster ignores the inverted ActionInitiative afterwards, but for those Whimsicott without it... yeah, they'll be moving last most of the time. !! Petilil and Lilligant ''(Churine and Doredia)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]] Petilil is a cute little Grass-type with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version. * CombatMedic: Naturally learns Aromatherapy, and can be bred to know Healing Wish. * CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]]. * DanceBattler: See MagicDance below. * DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve her in Nimbasa City, she will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting her learn Giga Drain first. * FlowerInHerHair: Exaggerated, to the point that it's more of a NiceHat. * GlassCannon: Great Special Attack, not so great defenses. ** FragileSpeedster: In sunny weather, if she has the Chlorophyll ability. If you go this route, Growth tends to become a more viable option to boost her Special Attack, since Sun-boosted Growth can do so twice as quickly, and boosting Speed is no longer quite as necessary thanks to being taken care of by Chlorophyll. ** LightningBruiser: With an application of Quiver Dance or two. Her poor physical Defense could still pose problems, though. * GreenThumb * HealingFactor: Can be bred to know Ingrain, which can be added to with [[LifeDrain Leech Seed]]. * HealThyself: Naturally gets Synthesis. * LifeDrain: Naturally gets the three Grass draining attacks, plus [[DamageOverTime Leech Seed]]. * MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]] * NoSell: Her Hidden Ability is Leaf Guard, which blocks StandardStatusEffects while the sun is out. * NotCompletelyUseless: The ability Own Tempo. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for the Speed-boosting Chlorophyll without a second thought. However, in this case, it allows her to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of [[StatusBuff Quiver Dance]] (her main advantage) means that it can do respectable damage even to some Pokemon that resist it. ** It also helps that she can learn Entrainment, and thus force this Ability onto her opponent (who is very unlikely to be able to use it nearly as well as she can). It's also nice for making sure that opponents can't stop her onslaught with annoying little tricks like Sap Sipper, Insomnia, and Vital Spirit. * OneGenderRace: Always female. * PetalPower ** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns. * PlantPerson * PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, she doesn't get any attacks to complement her Grass STAB. But if the trainer plays their cards right, [[WhenAllYouHaveIsAHammer that's all she really needs.]] * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress. * SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". She's also always female. * SquishyWizard: Has poor defensive stats, but great Special Attack. * StatusBuff: A very notable example is the fact that she's the only non-Bug to obtain Quiver Dance, which buffs Special Attack, Special Defense, ''and'' Speed all at once. * WhenAllYouHaveIsAHammer: Through and through. Lilligant in a nutshell: Shut down opponent with Sleep Powder, build up with Quiver Dance, then let loose with Petal Dance until everything that's not on your side is dead. !! Basculin ''(Basurao)'' [[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]] Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Water-type Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are the same fish and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school. You'll fish up Red-striped Basculin in ''Black'' or ''Black 2'', and Blue-striped Basculin in ''White'' or ''White 2'', although it's possible to find one in the opposite version. * ActionInitiative: Naturally learns Aqua Jet. * ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty." * ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too. * DeathOrGloryAttack: Its Rock Head Ability defies this by removing the recoil damage from any attack that would normally cause it. Unfortunately, the only recoil moves it has are Take Down and Double-edge. ** On the other hand, its Reckless Ability takes this even further, increasing both the damage and recoil of its recoil moves. * GlassCannon[=/=]FragileSpeedster: Basculin have high Attack and Speed, but poor defenses. * HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability. * MakingASplash: It gets the Adaptability Ability as well, causing the STAB on its Water attacks to double their power, rather than increasing them to 150% of the normal damage as usual. * NoSell: Defied by its Mold Breaker Ability, which ignores any Abilities that would prevent any of its attacks from working. * OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp. * PiranhaProblem: Seabass can be really aggressive animals. * PunnyName: It is the most masculine of bass. * RedOniBlueOni: The two subspecies look like it but both behave the same way. ** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]! * UselessUsefulSpell: It gets Soak. It gets nothing to take advantage of that. !! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)'' [[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]] Ravenous Ground/Dark desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes and typing. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks. * {{Badass}}: Krookodile. * BlackBeadEyes: The entire line, evinced by their Shiny colorations. * BerserkButton: It's Hidden Ability, Anger Point, maxes its Attack stat if hit with a critical hit. * CastingAShadow * CombatPragmatist * [[CoolShades Cool]] TriangleShades: Markings around their eyes give off this appearance. They only becomce triangular at the Krookodile stage. ** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash%27s_Krookodile Details here]]. ** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses. * DishingOutDirt * GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask. ** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]! * GlassCannon[=/=]FragileSpeedster: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However, its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into. Unfortunately, a speed of 92 means it can ''easily'' be outsped depending on the mon used. * KillStreak: Can have the ability Moxie. * NeverSmileAtACrocodile * NoSell: Against Electric- and Psychic-type attacks. * SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type. * SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile." * SuperSenses: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars". * [[UselessUsefulSpell Useless Useful Ability]]: Its Anger Point. While it looks like a good ability to profit its 117 Base attack, one has to hope for a critical hit to land on Krookodile, especially for it to survive with its terrible stats. There are two moves that always land critical, but Krookodile is weak to Ice and Fighting. * XtremeKoolLetterz !! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]] Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic]] [[HotBlooded energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate. * AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP. ** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack. * BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower, Hammer Arm, and Brick Break. * [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot! * EnlightenmentSuperpowers: Zen Mode basically amounts to this. * EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan. * FieryRedhead: Except in Zen Mode. * MultiformBalance: Darmanitan. ** FragileSpeedster[=/=]GlassCannon: Standard Mode has a much higher Attack stat as well as being quite fast, but pitiful defenses despite high HP. ** MightyGlacier: Zen Mode has the ''stats'' of a one with high defenses and Special Attack... *** GlassCannon: But in practice is this since it only enters Zen mode when it has less than half its HP, so those defenses only delay the inevitable. * PlayingWithFire * PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively. * ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darmanitan sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them. * RidiculouslyCuteCritter: Darumaka. * SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]]. * SpoonyBard: The Zen Mode variant. You know the orangutan qualifies for this trope when even Website/{{Smogon}} can't decide where in the many CharacterTiers to put it. * [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability. ** RedOniBlueOni: And the different forms act in battle according to their colors. * StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Keep in mind nearly every Fire-type attack has a side-effect of burning. A Sheer Force and STAB-boosted Flare Blitz will really hurt a ''lot'' of Pokémon, provided they aren't immune to it, have a double Fire resistance, or have really high defenses. * UniqueEnemy: Well, Darmanitan and Darumaka are actually fairly common, but post-game, you can get [=RageCandyBars=] with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White. !! Maractus ''(Marakacchi)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]] This rabbit-eared Grass-type cactus is found in the Desert Resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas. * ActionInitiative: Like its Hoenn-based cousin, it learns [[CombatPragmatist Sucker Punch]] naturally(though Maractus sadly doesn't have STAB to back it up, plus it specializes in special attacks, not physical ones like Sucker Punch). * AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti. * CatSmile * DanceBattler: According to the Pokedex, at least. It does learn Petal Dance, though. * GreenThumb * HealingFactor: Naturally learns Ingrain, which can be added to by breeding it with [[LifeDrain Leech Seed]]. Water Absorb can also count as this. * HealThyself: Naturally learns Synthesis. * LifeDrain: Naturally learns all three Grass-type draining attacks, and can be bred with [[DamageOverTime Leech Seed]]. * MightyGlacier: Good Special Attack and naturally learns a move to massively boost its Defense, but it won't be winning many speed awards. Much like [[Characters/PokemonGenerationIIIFamilies the Hoenn cactus]] it can learn Sucker Punch to get over that. ** LightningBruiser: It can potentially approach this with the Chlorophyll ability. It helps that it also learns Sunny Day naturally. * NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain). * SpikeShooter: You'll probably only keep it until a direct attack is available. * StatusBuff: One of the rare users of Cotton Guard, which boosts physical Defense by a hefty ''three'' stages. * SwitchOutMove: Defied with Ingrain, which keeps it from getting switched out by either side, for better or worse. * ThePowerOfTheSun: In addition to its speed-boosting Chlorophyll ability, it learns Sunny Day, Synthesis, Solarbeam, and Growth naturally, the former of which [[WeatherControlMachine brings out the sun]], and the latter three moves benefit from the sun. !! Dwebble and Crustle ''(Ishizumai and Iwaparesu)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]] This Bug/Rock Pokémon family bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback. * AwesomeButImpractical: They've become the second evolutionary line to have access to Rock Wrecker. That recharge turn doesn't look much better on them. * BigCreepyCrawlies * BoringButPractical: Learns Stealth Rock early, which makes it great support against Elesa in the first Black and White Games. * CriticalHit: Its Shell Armor ability lets it avoid these. * DishingOutDirt * GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types. * ImprovisedArmour: A rock shell and a layer of sediment respectively. * LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. This can allow them to do a lot of damage with flail as well as make it more likely to hit with rock wrecker or get in a stealth rock. * MightyGlacier: Great Defense and decent numbers in its other defensive stats, only somewhat weaker Attack, terrible Speed. It can be bred with Curse to make it even more of one. ** FragileSpeedster[=/=]GlassCannon: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are decreased.[[/note]] Their Hidden Ability, Weak Armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense. *** It also learns Rock Polish naturally. * PinataEnemy: Wild ones have a small chance to be found carrying a Rare Bone. * RecurringElement[=/=]{{Expy}}: To the Paras line, as mentioned in the species overview. * SandIsWater: Desert hermit crabs. * SuperSpit: They spit out a liquid that lets them carve up rocks that they live in. It apparently is not good enough to translate into any moves for battling though. * TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding. The former is handy in the first Black & White Games because it learns it very quickly and comes before Elesa [[SwitchOutMove and her Volt Switching, weak-to-rock Emolgas]]. !! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]] Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper. * AwesomeYetPractical: Their typing makes them very useful against the Unova Elite Four and Ghetsis. * {{Badass}} * BareFistedMonk * CombatPragmatist: Dark-type; Scrafty are known to beat up anyone who intrudes on their territory. * ForMassiveDamage: To Fairy-type attacks. * GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray. ** It can learn Sludge Bomb, however. * GangstersAreCool: Scraggy is also used by the gangsters on Route 9. * GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution. * HealingFactor: Can have the Shed Skin ability. * InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagging pants, and the skin on its neck is a hoodie) with a 1980s punk element (the mohawk). Scraggy is the same, but with only the pants. * KillStreak: The ability Moxie, which can increase their strength to frightening levels. * MagicPants: The molted skin they wear is fairly elastic. They pull it up to use as a shield. * MightyGlacier: Scrafty has incredible defenses and good attack. Intimidate and Bulk Up can help on the physical side, too, and Amnesia on the Special (defensive) side. They're inherently slow, though. ** GlacierWaif: They only measure three feet tall and weigh 66 pounds. ** LightningBruiser: With a proper Dragon Dance setup, it can become this. * OurDragonsAreDifferent: Somehow, they're classified in the Dragon egg group. * NoSell: Psychic types are useless against them. * TheQuincyPunk * UseYourHead: Headbutt and Head Smash are commonly associated with the family. Scraggy is very prone to headbutting anyone who makes eye contact with it (as shown in the animé). !! Sigilyph ''(Shinboraa)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/561_2688.png]] This bizzare Psychic/Flying Pokémon raises a number of questions. They appear to be artificial, but it is able to breed with other bird Pokémon. They fly around the desert in the same set of areas and appear be guarding something, but what exactly? They are very enigmatic. * BlowYouAway * DubInducedPlotHole: Sigilyph can learn Heat Wave. However, despite the international releases saying that said move involves letting out a hot breath at the target, Sigilyph [[NoMouth lacks a visible orifice to breath a hot wind from]]. This is because its Japanese name is Hot Wind. * {{Flight}} * FragileSpeedster[=/=]GlassCannon: Subverted; It's fast, and has great Special Attack, but it's well-rounded to the point of [[LightningBruiser being able to take hits]]. * GravityMaster: Naturally learns the move Gravity. * GradualGrinder: Defied, both of its standard abilities make this an unfavourable tactic combined with the potential for it to have boosting moves, flinching moves and high critical hit attacks. * GuardianEntity: It's said that they used to guard an ancient city in the desert, which explains why they're only found in the Desert Resort. * JackOfAllStats: Great Special Attack and Speed, and about as durable as [[LightningBruiser Starmie]]. ** MasterOfNone: While it can hold its own in a battle very well with its base stat total of 490, both Abra and Solosis have slightly better Special Attack, with its defenses are its weak spot, and while it is very fast, it's ''just'' slow enough for other Pokémon to outspeed and demolish the poor totem pole. * {{Mayincatec}} * NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole Nazca Line hummingbird Kachina doll, with a touch of western art worked in. * NoPronunciationGuide: ''Many'' people pronounce its name as "SIGG-ihl-lyph", and it was worse back before [[Anime/PokemonTheMovieBlackAndWhite the fourteenth movie]] and especially ''Exploring the Hero's ruin!''. Its name is a pun on Sigil and (Hiero)glyph, so the correct way to pronounce it would be "Sih-jih-lyph". * NoSell: One of their abilities, Magic Guard, makes them immune to all indirect damage. It's also naturally immune to ground moves. * OurMonstersAreWeird: Before reading the "What Do You Mean, It Wasn't Made On Drugs?" entry [[YMMV/PokemonBlackAndWhite here]], how many of you knew what the heck this was supposed to be? * PsychicPowers * ScissorsCutsRock: Thanks to its Hidden Ability of Tinted Lens, any attacks it throws that are resisted get one resistance canceled out. It also comes out of the egg with Miracle Eye, which lets it ignore the Dark-type immunity to Psychic attacks. * ShoutOut: It's the [[http://0.tqn.com/d/goperu/1/0/q/3/-/-/nazca-lines-hummingbird.jpg Nazca Lines Hummingbird]]. * StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume. ** In addition, its Wonder Skin ability causes these kinds of moves to miss more often. * StatusBuff: One of the rare users of Cosmic Power. * ThirdEye * UselessUsefulSpell: Its Wonder Skin ability, which only works on moves that specifically afflict status conditions such as Thunder Wave and Spore, and thus are useless against attacks that have a bonus of afflicting a status condition. Now, that wouldn't make it useless on its own, but take a look at the StandardStatusEffects entry above to see what Sigilyph can do with Magic Guard, on top of ''everything else'' Magic Guard is good for. !! Yamask and Cofagrigus ''(Desumasu and Desukaan)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/562-563_7320.png]] Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like, perhaps inspired by the ancient Egyptian death masks. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead. * BlingBlingBang: According to Cofagrigus' entry, that coffin is made of pure gold. * CreepilyLongArms: Cofagrigus in particular. * CoolMask * FloatingMask: Yamask * HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops. Mummy can also easily spread where you do not want it in a double, triple or rotation battle. * ImAHumanitarian or ITasteDelicious: The Black Pokédex states that Cofagrigus's favorite food is gold; the White Pokédex states that its body is made of pure gold. Who's to say that it hasn't tried to eat its own kind...or itself? ** The gold it eats is most likely used to make/reinforce its body. [[FridgeHorror That doesn't mean they won't try to eat each other, though]]... * MaskPower: Yamask * MultiArmedAndDangerous: Cofagrigus * {{Mummy}}: Its ability (see TheVirus) * NoSell: Like their ghost brethren, they're immune to Normal and Fighting attacks. * OurGhostsAreDifferent: Yamask is said to be the soul of a human being (a first for a Pokemon species). And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability. * OurMonstersAreWeird: Yamask looks pretty strange, but Cofagrigus is a ''possessed four-armed coffin.'' * RedEyesTakeWarning: Cofagrigus * ScunthorpeProblem: Co'''fag'''rigus has been known to set off a good amount of censor filters on Internet forums. For a long time, it wasn't allowed to be traded on the GTS unless it had a nickname. * SlasherSmile: Cofagrigus, though that may be part of the coffin itself. * SoulPower * StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder. ''Black 2'' and ''White 2'' gave it Sleep Talk and Pain Split, allowing Cofagrigus to stick around even longer. ** MightyGlacier: As mentioned above, its Special Attack is good, and it can use Calm Mind, Nasty Plot, or - depending on what its up against - Power Split to boost it even further. * TakingYouWithMe: Its final naturally learned move is Destiny Bond. * TheVirus: Its Mummy ability makes any Pokémon who make physical contact with it have their ability change into Mummy. * WasOnceAMan: Yamask. * YouWillNotEvadeMe: Naturally learns Mean Look. !! Tirtouga and Carracosta ''(Purutooga and Abagoura)'' [[quoteright:142:http://static.tvtropes.org/pmwiki/pub/images/564-565_2022.png]] A Water/Rock fossil Pokémon based on an extant creature. Tirtouga and Carracosta are chelonian Pokémon of the sea turtle variety. They may not have back-mounted water cannons like another certain water turtle, but their bites can effortlessly crunch steel beams and their prey, and their slaps can tear holes in oil tankers. Their rock-hard shells grant them a high defense, but they're rather slow. * DishingOutDirt * ForMassiveDamage: Can't stand Grass-type attacks. ** However, if they have the Solid Rock ability (which cuts damage from super-effective attacks by a quarter), the damage becomes less massive. * FossilRevival * GratuitousSpanish[=/=]BilingualBonus: Their names are derived from two Spanish words, namely "tortuga" for turtle and "costa" for coast. * LastChanceHitPoint: They can have the Sturdy ability, which allows them to survive a lethal hit from full health. * MakingASplash: Interestingly, they're the only fossil Pokémon which has a primary type other than Rock. * MightyGlacier: Packs a punch and has good defenses, but its base speed is, fittingly, an extremely low ''32''. (22 for Tirtouga.) ** ActionInitiative: They do learn Aqua Jet, which allows them to attack first and overcome their otherwise slow speed. ** LightningBruiser: In rain with its hidden ability Swift Swim. It's not much, but it helps. ** FragileSpeedster[=/=]GlassCannon: They also learn Shell Smash, which doubles their Speed and offenses at the cost of ruining their defenses. * PrehistoricMonster: Specifically, Archelon. * RecurringElement: The Fossil Duo along with the Archen line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Tirtouga's case, it's a shelled creature with a combination of Water and Rock, just like Kabuto and Omanyte. * TurtlePower !! Archen and Archeops ''(Archen and Archeosu)'' [[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/566-567_3148.png]] The Rock/Flying fossil Pokémon they claim to be the ancestor of all bird Pokémon, Archen and Archeops have colorful plumage, but they also have mouths full of teeth, claws on their wings, and long tails. Unlike the tanky Carracosta, Archeops is a glass cannon in the truest sense. It possesses amazing stats, but an ability that keeps it from being too overpowered. * AwesomeButImpractical: Due to its Defeatist ability, its amazing Attack is wasted when its HP drops below half, making it less than viable for the metagame. ** It also can learn '''Head Smash''' by breeding. Yes, a 150-base power, inaccurate STAB move with 50% damage dealt back as recoil, on a Pokémon that can't afford to lose health. ** AwesomeYetPractical: In-game, when the player is freely able to use healing items, Defeatist becomes a minor setback at most. Or it's less than a setback when there's another Pokémon that can nullify or change Abilities. Cue the sweeping... * BlessedWithSuck: Is fast, and has good Attack and Special Attack... both of which are put to waste once its health drops below half. * BlowYouAway * CowardlyLion: Archeops is very strong and fast, and it has a base stat total of '''567''' (which is also its Pokédex number). However, it starts to give up hope once its health gets below half, cutting its Attack and Special Attack by half. * DiscOneNuke: The Plume Fossil (which is used to revive Archen) can be found in the area before the 4th gym, and some backtracking to the Nacrene Museum will reward you with this very powerful Pokémon's pre-evolved form. (Unfortunately, it's weak to the 4th gym's [[ShockAndAwe specialty type]], and available Rock-type moves are weak and few in number) Not so powerful in the sequels though, since the revival machine is only located in postgame areas and it can't be found on the Dream World. ** One example specifically for this Pokémon is Acrobatics, a move which does double damage if the user isn't holding an item- to ''110.'' It also gains STAB, boosting it to '''165.''' Give it a Flying Gem? [[note]]Don't try this out of battles where held items are replenished; it's [[TooAwesomeToUse impractical for regular use]].[[/note]] Since the Gem is consumed before the move checks if the user is holding anything, its power bloats up to '''''248.''''' The catch? Archen learns this move three levels after it's revived. * DishingOutDirt * DoomedDefeatist: Literally in the metagame -- with no reliable way to heal, it's pretty much doomed once its Defeatist ability kicks in. (And even if it ''could'' heal itself, its poor defenses would prevent it from ''keeping'' its HP above 50% against a reasonably aggressive opponent.) ** ''VideoGame/PokemonBlack2AndWhite2'' serve to prove this, as Move Tutors ''have'', in fact, gifted Archeops with [[HealThyself Roost]]. * EverythingsBetterWithDinosaurs ** DinosaursAreDragons: It learns a few Dragon-type moves by level-up and quite a few more by breeding, tutors, and [=TMs=]. Also, it's used by Iris in ''Black 2'' and White 2'', who uses several dinosaur-like Pokémon; possibly as a nod to Lance, who also used a Rock/Flying fossil Pokémon. * FeatheredFiend * {{Flight}} * FossilRevival * GameplayAndStorySegregation: Archen's Pokédex entry states that it was unable to fly and moved about by hopping from branches. In-game, Archen is part Flying-type (although it cannot learn Fly). * GlassCannon[=/=]FragileSpeedster: Their Attack, Special Attack and Speed are impressive. Their defenses are not. ** FragileSpeedster: Once they hit 50% HP their ability kicks in, slicing Attack and Special Attack in half. They keep the nice Speed at least. * NoSell: Unaffected by Ground-type attacks. * PrehistoricMonster: Based on Archeopteryx. ** RaptorAttack * RecurringElement: The Fossil Duo along with the Tirtouga line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Archen's case, it's a Rock and Flying type, just like Aerodactyl. * ThisLooksLikeAJobForAquaman: Provided you can get enough healing items, these two might make good choices for a wonder launcher battle team. * TurnsRed: Inverted- it becomes ''weaker'' when its health gets low. !! Trubbish and Garbodor ''(Yabakuron and Dasutodasu)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/568-569_1497.png]] Unova appears to have a problem with waste disposal. This problem appears to be so bad that the garbage itself came to life. Trubbish and Garbodor have bodies that consists of trash that's barely held together by a thin and easily damaged garbage bag skin. Luckily, this problem is solved by consuming more garbage. So it's possible that Unova's garbage problem will solve itself with these Pokémon. * ActionBomb: That's right, ''both'' Pokémon can learn/be taught Explosion or Self-Destruct. ** In addition, its Hidden Ability is Aftermath, which deals one last hit if a Pokemon knocks it out with an attack that made physical contact. * AnimateInanimateObject: Type 3. * ArmCannon: Garbodor, Type A. ** TheRightHandOfDoom * ConfusionFu: Subverted. Garbodor actually gets a wide variety of attacks... [[AwesomeButImpractical most of which run off of its poor Special Attack stat]]. ** CoolButInefficient: It is possible to deal some damage with these special attacks by hitting the opponent with the Special Defense-reducing Acid Spray first. However, that defense reduction is easily undone by just switching the Pokemon out, and it's still relying on a significantly weaker attacking stat. * {{Gonk}}: Garbodor looks like it was designed to be as aesthetically displeasing as possible. * GradualGrinder: Trubbish does not get many good physical attacks early on by level up and Garbodor's options will still be limited if you evolve it as soon as you can but they can lower the enemy's special defense with acid to soften it up for their weaker special stat while slowly taking away some health. * {{Irony}}: Despite being a garbage-bag Pokémon, it can learn Recycle. * JackOfAllStats: Except for a slightly higher physical Attack and a rather low Special Attack, its stats are all quite close together. ** FragileSpeedster: Can become one if it takes physical blows while having the Weak Armor ability. * MeaningfulName: Garbodor's Japanese name "Dasutodasu" can literally translate to "to spew garbage". Meanwhile, "Garbodor" is a portmanteau of "garbage" and "odor" and Trubbish is a portmanteau of "trash" and its (usually British) synonym "rubbish." ** StealthPun: Can also be GratuitousEnglish. [[note]]"dust to dust"[[/note]] * MuckMonster: In a similar way to cousins Muk and Weezing, in that it's a personification of pollution(litter, in this case). ** In addition, like Muk, it can have the Stench ability. On the one hand, Garbodor doesn't have a [[ActionInitiative priority move]] like Muk does to ensure it has a chance of going off, but on the other, Garbodor is significantly faster than Muk, giving it more opponents that it can out speed and getting that flinch chance in on. * MundaneUtility: Janitors tend to use them to pull in garbage. * PinataEnemy: Both have a chance to be carrying a Nugget when found in the wild. Additionally, Garbodor have a chance to be found carrying a ''Big Nugget'' in the wild. * [[PoisonousPerson Poisonous Pokémon]]: Both were created from garbage and industrial waste. Trubbish's poisonous gases will leave its victims unconscious for a week, while Garbodor's will just out-and-out kill you. * RecurringElement: Forms a triad with Grimer and Weezing in terms of pollution: Water, Air, and Land, respectively. * RefugeInAudacity: To add to the already bizarre world of animal/object/people mash-ups that make up Pokémon, we now have ''[[ActionBomb exploding]]'' garbage bags, one of which is a... ** RidiculouslyCuteCritter: Garbage bags aren't cute at all (particularly those that are living and whose evolved form looks like a mound of trash spewing from a burst bag), [[http://cdn.bulbagarden.net/media/upload/thumb/2/2b/Daniela_Trubbish.png/800px-Daniela_Trubbish.png but Trubbish somehow pulls it off]]. * StatusBuff: Can remove any of these on an opponent with the rare move Clear Smog, which it learns naturally. ** It can also be bred with Haze, which does the same thing, but for all Pokemon on both sides. * SuperSpit: A strange aversion. This line includes the only Pokemon who can learn Stockpile and Swallow, but ''not'' Spit Up. * TrapMaster: Learns Toxic Spikes naturally, and can be bred with Spikes. * WalkingWasteland: Subverted with Garbodor. Despite looking like it should leave behind waste and filth (like Grimer and Muk from Generation I), Garbodor actually has a low-grade psychic energy that attracts garbage to itself (which, as mentioned before, is why janitors use them to clean up messes). ** GameplayAndStorySegregation: Like Gigalith, Garbodor gets a surprising aversion in that the psychic energy actually comes into play in its moveset, which contains Psychic. Unfortunately, like it's dex entry says, its Special Attack is very low. * WeaponOfChoice: Wild ones have a chance to be found carrying the Black Sludge item. !! Zorua and Zoroark [[quoteright:130:http://static.tvtropes.org/pmwiki/pub/images/570-571_883.png]] Another family of fox/kitsune based Pokémon, Zorua and its evolution Zoroark were the first Generation V Pokémon (494-571)]] * [[Characters/PokemonGenerationVMinccinoToGenesect Mincinno to be revealed (having starred in the 13th movie). They have the interesting ability "[[ExactlyWhatItSaysOnTheTin Illusion]]", which makes them appear to be another Pokémon in their trainer's party (trust us, it actually works quite effectively, at least until [[SoMuchForStealth the "Cloyster" you're battling uses Night Daze]]). As you may have guessed, Zoroark's design follows many of the same cues as the popular Lucario -- Nintendo and Game Freak seem keen on marketing these guys, to the point that Zoroark can be considered the "face" of the 5th generation games. Although meant to be event-exclusive Pokémon, the Pokémon required to unlock them (the Crown Beasts and Celebi) are not difficult to obtain, and the ability to breed more of them means that you can find a few available on the GTS (especially since you can easily find an ''image'' of a Zorua for your Pokédex, and you actually fight a Zoroark during one BossBattle). * AwesomeButImpractical: The Illusion ability can only really fool careless players; adding to that, team preview lets your opponent know that you have a Zorua or Zoroark on your team, which makes them much less likely to fool. [[spoiler:As for N's, you should know about it if spoiled. Though you'll still go WTF when "Klinklang" uses Flamethrower to wipe out your Excadrill.]] ** Or it might disguise itself as something with which it shares a type weakness. [[note]]Silly N, disguising your Zoroark as a Klinklang...[[/note]] [[OneHitKill Cue horrible death.]] ** On the other hand, it can make the opponent start second guessing which moves to use, and if it turns into a type that's weak against the Psychic type, the opponent might be in for a rude awakening when they try to use a Psychic-type move on it. In practice, however, many players play it safe and go for other weaknesses or just use attacks they know will connect. It doesn't help Zoroark much that it doesn't have much bulk, and a STAB boosted attack usually can faint it. ** If you battle with C-Gear on the IR function, you don't get team preview, making it very easy to hide a surprise Zoroark, even better if you disguise it as something that can conceivably learn something in Zoroark's moveset (e.g.: Scrafty) to hide the Night Slash or Faint Attack you'll be throwing. * {{Badass}}: Zoroark. * BadassAdorable: Zorua isn't that bad, and it's quite adorable as well. * CastingAShadow: Unlike most Dark-types, these two have actual shadow powers. Their illusory abilities also count. ** CombatPragmatist: ...but they can still fight dirty, anyway. * CunningLikeAFox * DarkIsNotEvil: Except for N's. [[spoiler:Though N performs a HeelFaceTurn, implying that Zoroark would do the same.]] * DemotedToExtra: Got this pretty bad half-way during Gen V's run. When ''Pokémon Black and White'' was announced, it got promoted as a super rare Pokémon, and in-game it was only available through an in-game events that involved trading legendary Pokémon like ''Celebi'' and the ''shiny Legendary Beasts'' from the Gen IV games. However, by ''Pokémon Black 2 and White 2'', it no longer had that "special-ness": Zoura is given to you as a gift, and Riolu and Lucario (made available ''before the first gym'') are heavily featured in the Pokéstar studios (Zoroark appears as ''the main antagonist's Pokémon'') * EarlyBirdCameo: First appeared in the 13th movie. * FantasticFoxes: Both capitalize on the illusory aspect of the kitsune. * GlassCannon[=/=]FragileSpeedster: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low. * HiddenElfVillage: Zoroark tend to live in packs which use their powers over illusion to hide from others. * IKnowYouKnowIKnow: Since Zoroark can only disguise itself as one of its teammates, your opponent will know you've got that species waiting in the wings once the Illusion is dispelled. If it's something that can switch into certain attacks easily, your opponent will second-guess using such attacks in anticipation of your switch, you'll second-guess switching into such attacks in anticipation of them deciding not to use such attacks, and so on and so forth. * MamaBear: In the [[Anime/PokemonZoroarkMasterOfIllusions 13th Pokémon movie]]. * MasterOfIllusion: Their trait, the aptly named Illusion, makes them appear like the last Pokémon in your party, down to the nickname and Poké Ball. ''Master of Illusions'' is even the English name for [[Anime/PokemonZoroarkMasterOfIllusions the movie featuring them]]. * NoSell: Immune to Psychic attacks. * PowerupLetdown: The main problem with Zoroark and its Illusion was that they had the misfortune of being introduced in the same generation as multiplayer battles implementing a preview screen showing off both players' mons, completely ruining the element of surprise on which the Illusion ability relies. ** The opponent only knows Zoroark is there, but the order of Pokémon can be changed before a fight, which lets Zoroark switch disguises. Further, in online modes where not all Pokémon are used, [[IKnowYouKnowIKnow Zoroark doesn't even have to be among the battlers]]. * SecretArt: Night Daze. Yes, [[WithCatlikeTread they gave a signature move to the Pokémon whose shtick is disguising itself as other Pokémon]]. Of course, the jig is up as soon as it gets hit, anyway, so you might as well abuse its higher power than Dark Pulse and 40% chance of lowering accuracy. * SecretCharacter: The only way to obtain one without trading from another game is to import special exclusive Pokémon from Generation IV, which triggers an in-game encounter with either a Zorua or Zoroark. Of course, if you missed that, you could always get one off the GTS. ** No longer the case as of ''VideoGame/PokemonBlack2AndWhite2''. The old Team Plasma will ''give'' you one. * {{Shapeshifter}} * ThisLooksLikeAJobForAquaman: While it is very useful in a general game run, it really shines when used against Caitlin of the Elite Four due to the ArtificialStupidity factor. Just throw something weak to psychic in the back of the line-up and watch Zoroark render all other attacks useless. For good measure, add Flamethrower to it for Metagross. * ThisWasHisTrueForm: Hitting or knocking out a Zorua or Zoroark while it's in disguise will make it revert to normal. * TheTrickster * TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what. * UselessUsefulStealth: Applies mostly to other players in that team preview lets them know Zoroark is in the line-up. * WithCatlikeTread: Take a look at SecretArt, and keep in mind Zoroark was meant to be stealthy. [[/folder]] [[folder: 572-649 (Minccino to Genesect)]] !! Minccino and Cinccino ''(Chillarmy and Chillaccino)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/572-573_9293.png]] Adorable chinchilla Pokémon that have soft gray (or puce if they're shiny) fur. They are neat freaks that like things to be spotless, so they often clean things with their tails. Cinccino also possess long white fur that resembles a feather boa. * BadassAdorable: One of the cutest Pokémon of the fifth Generation, and so pretty in its own fur! And with the right set-up and a bit of luck, it can take out some of the top-tier threats in the metagame in a one-on-one fight...by slapping them around with its tail. See also Killer Chincilla below. * BulletSeed: One of the few non-grass Pokémon who can learn the move... and the only one that gets it who can have the Skill Link ability. Works well with Technician as well. * DiscOneNuke: In ''Black And White 2'' - again, see Killer Chinchilla below. You can catch these critters as early as Route 5, just before taking on the 4th Gym. You're also [[{{Railroading}} Railroaded]] into finding a Skill Link Minccino at Route 5's Hidden Grotto right when you enter the route, so you can freely choose between abilities. Shiny Stones and the Move Relearner aren't much further down the road either. * GlassCannon[=/=]FragileSpeedster: At 95 Attack, Cinccino can deal some surprising damage, and it's fast enough to outrun almost everything in Smogon's OU tier, including the Dragon-type pseudo-legendaries. It's HP and defenses? ...Uh, be gentle. * [[KillerRabbit Killer Chinchilla]]: Even comes in two flavors! Cinccino's moveset is specifically geared towards [[SpamAttack multi-hit moves]], getting Bullet Seed and Rock Blast from a move relearner while its pre-evolution gets Doubleslap and Tail Slap, all of them work off its decent Attack, Bullet Seed and Rock Blast allow it to have decent coverage, and it's abilities both boost its power to ridiculous levels. And this is without getting into [[CriticalHit Critical Hits]] or held items. The worst thing is that it can also learn the Fighting-type moves Wake-up Slap and Focus Blast, giving it a super-effective move against the one type that resists all its multi-hit spam (Steel) and thus ensuring ''nothing'' can resist all its moves. The only thing holding it back from being a prime sweeper is that it's Attack isn't ''that'' high and it doesn't have anything to boost it except for Work Up, but it's still much, much more powerful than it's appearance would make you think; anyone caught unprepared for a well-built Cinccino will very likely be in for a dose of Hell. ** For those who want guaranteed attack power, there's its hidden ability, Skill Link, which ensures the multi-hit movies ''always'' hit five times. Suddenly Cinccino has 125 base power attacks with good accuracy, and Tail Slap gets a [=STAB=] bonus to almost ''190'' power. Worse yet, more attacks means more chances for Critical Hits, and strategies like [[LastChanceHitPoint Focus Sash, Sturdy]], and Substitute do exactly ''nothing'' to even slow it down. ** For those willing to gamble, wild Minccino/Cinccino can get Technician; any attack that has a base power of 60 or lower will get a 1.5 multiplier to that power. The multi-hit moves won't always hit five times, but even at only three hits they will do ''almost'' as much damage as an unboosted five hits, at four or five hits they're even ''stronger''. Technician also boosts the power of Wake-Up Slap, by the way. * MakingASplash: They also can learn Aqua Tail. * MetalSlime: Despite the skewed gender ratio favoring the species being female, the specific Skill Link Minccino you [[ButThouMust "find"]] at the first Hidden Grotto of ''Black And White 2'' is ''male''. Other Minccino with a more desirable female rate can spawn in that Hidden Grotto later... at a '''''1% chance''''' before everything else than can appear. This was probably intentional so people wouldn't go around breeding [[KillerRabbit little furry killing machines]] unless they were either ''extremely'' dedicated or ''extremely'' lucky, as only females can pass on Abilities to their offspring. And no, Minccino and Cinccino do not appear in the Dream World. * NeatFreak: Minccino's obsession with cleaning dirty stuff. It even evolves with a ''Shiny'' Stone! * NonElemental * NoPronunciationGuide: Many were unsure of how to pronounce Minccino when it was first revealed. It's pronounced Mihn-CHEE-noh, by the way. * NoSell: Against Ghost-type attacks. * NotCompletelyUseless: Wake-Up Slap. Normally, it's considered a terrible attack not worth using, as it's either very weak, or reasonably powerful, but cures your opponent of a StandardStatusEffect that it's generally a better idea that you let them keep. However, it's the only Fighting attack these guys have that complement their decent Attack, and thus their best way of damaging the one type that resists their {{Spam Attack}}s. Even better, its weak base power is exactly at the highest point at which Technician will still give it a boost(The only other Pokemon with both Wake-Up Slap and Technician are Mr. Mime - whose physical Attack stat sucks - and Breloom, who has ''much'' better Fighting attacks to abuse Technician with, such as Force Palm, Low Sweep, and Mach Punch). * PintsizedPowerhouse: Cinccino's one of the smallest fully-evolved Pokémon, and... [[OverlyLongGag just see Killer Chinchilla.]] * PrettyInMink: Cinccino. Subverted (and justified) in that it's its ''own'' fur. * RidiculouslyCuteCritter: Both of them. Which justifies their Cute Charm ability. * SecretArt: TailSlap, basically a stronger version of the multi-hit Fury Attack or Fury Swipes. * SpamAttack: Cinccino's modus operandi. It can get Rock Blast and Bullet Seed to go along with Tail Slap if you have a couple of Heart Scales to spend, giving it access to the three best multi-hit moves in the game. Its abilities love these attacks too; ''[[OverlyLongGag again]]'', see Killer Chinchilla above if you haven't already. * TailSlap: TropeNamer. * UselessUsefulSpell: Their second normal ability, Cute Charm, has a 30% chance of inflicting Attract on a Pokémon that hits it with direct attack. Except this ability is very situational since it requires both an opposite gender ''and'' to be a direct attack, and any strong attack of that kind will knock it out very quickly. Their other abilities far outclass Cute Charm anyway. !! Gothita, Gothorita, and Gothitelle ''(Gothimu, Gochimiru, and Gochiruzeru)'' [[quoteright:157:http://static.tvtropes.org/pmwiki/pub/images/574-575-576_1394.png]] A family of Psychic Pokémon that have a gothic lolita motif. They appear to possess a number of different, unsettling psychic abilities and seem to to be inspired by both the Abra family and the Ralts family. They are exclusive to the Black version. * AdultFear: Just like [[MemeticMolester Drowzee and Hypno]] (minus the obvious child molestation jokes), wild Gothorita steal people and Pokémon during the night with hypnotic powers. Its Dream World ability is Shadow Tag, which prevents foes from fleeing. But unlike Drowzee, it doesn't have the excuse of [[DreamStealer needing some nice tasty dreams to eat...]] ** IJustWantToHaveFriends: According to the the Black and White 2 Dex entry, this is why it kidnaps people and Pokemon. * ElegantGothicLolita: It's based on this trend. * HairDecorations * {{Foil}}: The Black version counterpart to the Solosis line. * GirlishPigtails * GothGirlsKnowMagic * MightyGlacier * MissingSecret: ''White 2'' players are out of luck if they want to obtain the evolutionary family without trading. While ''Black 2'' players can find the version counterpart Duosion on the Dream World, Gothorita was only obtainable by an event that ended on July 25, 2013. * PsychicPowers * PsychoStrings: Gothitelle's cry sounds suspiciously similar to the infamous musical cue from the shower murder scene from Hitchcock's 1960 classic ''Psycho''. [[SarcasmMode Pleasant dreams]]. * ShadowPin: Its Hidden ability is Shadow Tag, the very same ability that made Wobbuffet a LethalJokeCharacter. It isn't insanely powerful with this ability, but this makes up for its ho-hum stats. * StarPower: They can tell the future by using stars. * TertiarySexualCharacteristics: Let's see: Dress? Check. Makeup? Check. Hair ribbons? Check. Will the one you catch actually be a female? [[SubvertedTrope Not]] [[UnsettlingGenderReveal always.]] !! Solosis, Duosion, and Reuniclus ''(Uniran, Daburan, and Lanculus)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/577-578-579_8245.png]] Psychic Pokémon that resemble giant amoeba. Their inner bodies are suspended in a green fluid and encapsulated in a thin membrane, which protects them from the elements and allows them to thrive in nearly any sort of environment. It possess a high special attack and HP stat, but terrible speed, which makes them excellent trick room users. It is exclusive to the White version. * {{Foil}}: The White version counterpart of Gothita's line. * HealingFactor: They can learn Recover, and get Regenerator from the Dream World. * MegaMicrobes: Well, cells/developing embryos. * MightyGlacier: Great Special Attack and HP, but their ''horrible'' speed doesn't really allow them to be a GameBreaker. ** EliteTweak: That same horrible speed makes them a Special Attack force to be reckoned with when Trick Room is involved. * OurHomunculiAreDifferent * OurMonstersAreWeird * NoSell: One ability, Magic Guard, makes them immune to all indirect damage. Their other ability makes them immune to weather damage. ** UselessUsefulSpell: Given that Magic Guard protects them from weather damage as well as all other indirect damage, Overcoat is completely useless by comparison. * PsychicPowers * RidiculouslyCuteCritter: You wouldn't expect ''a developing embryo'' to pull it off, but they do. * SplitPersonalityMerge: During its time as Duosion, it has two brains that can disagree with each other. When they become Reuniclus, however, they merge together into one personality again. ** MeaningfulName: '''Reuni'''te + Nu'''cl'''e'''us'''. !! Ducklett and Swanna ''(Koaruhie and Swanna)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/580-581_9929.png]] Making their homes near lakes, rivers and seas, these waterfowl are a common sight along the many bridges of the Unova region, where trainers gather for the feathers they occasionally drop even if they are not interested in catching one. While Ducklett is a bit gawky, it becomes much more graceful when it evolves into Swanna, but like other Water/Flying dual types, electricity will [[ForMassiveDamage ruin its day]]. * BlowYouAway: Notably, it's a prominent user of the move Hurricane, since the attack gains perfect accuracy in the rain, which Swanna can take additional advantage of with its STAB Water attacks and its [[HealingFactor Hydration]] ability. The only Pokémon that can boast similar credentials is Pelipper, which Swanna has a significant speed advantage over. * ForMassiveDamage: Extremely vulnerable to Electric attacks. * {{Flight}} * FragileSpeedster * HealingFactor: Learns Aqua Ring via level-up. In addition, its Hidden Ability is Hydration, which heals StandardStatusEffects placed on it while in the rain. * HealThyself: Learns Roost via level-up. * MakingASplash * NoSell: Immune to Ground attacks. * SwansASwimming !! Vanillite, Vanillish, and Vanilluxe ''(Vanipeti, Baniricchi, and Baibanira)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/582-583-584_4270.png]] A family of pure ice types that hang around Cold Storage and bear a striking resemblance to ice cream desserts. Don't let their appearance deceive you[[labelnote:*]]Their heads are solid ice underneath a layer of snow[[/labelnote]]; they aren't milk-based and they do have high stats, although their typing and movepool holds them back. They were designed by a British guy employed by Game Freak. * ActionBomb: Like Trubbish and Garbodor, the entire line can learn Explosion (though, unlike Trubbish and Garbodor, they learn Explosion through [=TM=]s). * ActionInitiative: Can be bred to know Ice Shard. * AnthropomorphicFood: Subverted, they're only made of ice and snow. * ExtraOreDinary: Though not a Steel-type, it learns a lot of Steel attacks such as Flash Cannon, Mirror Shot, and Autotomize. ** They are also in the Mineral Egg Group. * HealingFactor: In Hail, thanks to Ice Body. * [[AnIcePerson An Ice Pokémon]] * JackOfAllStats ** FragileSpeedster: With its Hidden Ability of Weak Armor, which allows it to gain Speed whenever its physically struck, at the cost of losing Defense as well. ** LightningBruiser: With Autonomize, which it can be bred to know. ** MightyGlacier: Between its somewhat lower Speed and the fact that its easily outsped, it comes off more as this prior to any buffs it might use. It also learns Acid Armor naturally to boost its Defense further, and [[DepartmentOfRedundancyDepartment it can be bred to know Iron Defense]]. * LethalJokeCharacter: As stated above, don't let the fact that they're ice cream cones fool you. Vanilluxe is tied with ''Lapras'' for the highest base stat total of non-legendary Ice-types. It also has a higher physical attack stat than some tough looking Pokemon such as Steelix, Scrafty, and ''Nidoking'', even though it's highest stat is special attack. ** RefugeInAudacity: Read its LethalJokeCharacter description again. * MultipleHeadCase: Vanilluxe. * OneHitKO: Naturally learns Sheer Cold. * RidiculouslyCuteCritter: The whole friggin' line, but special mention goes to Vanillite. !! Deerling and Sawsbuck ''(Shikijika and Mebukijika)'' [[quoteright:231:http://static.tvtropes.org/pmwiki/pub/images/585-586_272.png]] Unlike the regions of games past, Unova experiences seasons, each one lasting a month in-game. This Pokémon changes its appearance depending on which season it is currently. As a Deerling, its scent changes and its coat changes color. As a Sawsbuck, its antlers grow and shed leaves much like a deciduous tree. Its signature move is Horn Leech, which works like Giga Drain except it works off its physical attack. * {{Bambification}}: Deerling plays it straight; Sawsbuck, on the other hand, [[AvertedTrope looks more or less like a deer would in real life]]. * FragileSpeedster: Even moreso in the sun if it has the Chlorophyll ability. ** GlassCannon: Sawsbuck also has great Attack. * FunWithAcronyms: '''Saws'''buck. ('''S'''ummer/'''A'''utumn/'''W'''inter/'''S'''pring) * GreenThumb * TheMarvelousDeer: Sawsbuck is rather impressive looking whatever the season. * NonElemental: One of the few with a second type that isn't Flying. * NoSell: Immune to Ghost-type attacks (and Grass-type attacks, if it has the Sap Sipper ability). * PaletteSwap: Deerling's seasonal forms. * {{Planimal}} * PrettyInMink: Winter Forme Sawsbuck looks like it's wearing a fur coat with white trim. * SeasonalBaggage: Changes looks depending on the season. They don't actually change until you load the game with them in your party. * SecretArt: [[LifeDrain Horn Leech]], until Generation VI. * StealthPun: A fawn with a flower, influenced by the season? Hey, it's [[Disney/SleepingBeauty Flora, Fauna, and Merryweather]]. !! Emolga ''(Emonga)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/587_1296.png]] It seems like every region has its own kind of electrical rodent. Emolga is Unova's. Unlike its relatives, it is able to glide using a thin membrane called a patagium. This membrane is electrically charged. It isn't encountered that often, so consider yourself lucky if you do find one (or unlucky if you were training a Water-, Flying-, or Grass type). * BlowYouAway * DubNameChange: This isn't especially notable among Pokemon as a whole, but Emolga is the only "Pikachu clone" to have its name changed from the Japanese version, presumably to circumvent the ScunthorpeProblem ("mong" is a British pejorative for those with Down's syndrome). * EverythingsNuttierWithSquirrels: It's an electric flying squirrel. ** TheLastOfTheseIsNotLikeTheOthers: The only one to be part Flying-type. * {{Flight}} * FragileSpeedster * MetalSlime: Like Audino, Emolga is only found in shaking grass... Except that the chances of finding Emolga there is lower. * NoSell: Immune to Ground-type attacks. ** ElementalAbsorption: Its Hidden Ability, Motor Drive, not only lets it NoSell Electricity, but also boosts Emolga's Speed when hit by such attacks. * OvershadowedByAwesome: Emolga is almost, sort of, maybe, a bit, close to decent. But seriously, it's next to amazing Electric types like Zebstrika, Galvantula, and '' Eelektross'', for crying out loud. * RecurringElement: The resident Pikaclone. * ScunthorpeProblem: Emolga's name was changed from its Japanese name Emonga, presumably because "mong" is a derogatory term (from the UK) for someone afflicted with Down's Syndrome. * SecretArt: Only Pokémon to learn Volt Switch naturally. * ShockAndAwe !! Karrablast and Escavalier ''(Kaburumo and Chevarugo)'' [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/588-589_3775.png]] Karrablast is a strange beetle Pokémon that is only capable of evolving with another Pokémon. It seeks out this Pokémon and presumably uses its horn like a can-opener. It then steals the unlucky Pokémon's "can" and uses it as armor. Similar to Scizor, it becomes a dual Bug/Steel type; its attack and defenses are cranked up, but its speed suffers because of the armor. * BigCreepyCrawlies * CoolHelmet: Escavalier * CuteLittleFangs: Although they're not as cute on Escavalier. * DualWielding: Escavalier * ExtraOreDinary: Escavalier * ForMassiveDamage: Escavalier, as a Bug/Steel dual type, [[KillItWithFire gets burned easily]]. That ''is'' its only weakness, though. * GameplayAndStorySegregation: Escavalier "flies around at high speed". Of 20. [[SarcasmMode That means things like Snorlax or Slowbro are going 1.5 times faster that it]]... * JoustingLance * KnightInShiningArmor: Ironic, given that armor was ''stolen''... * MightyGlacier: Great attack and defenses, but 20 speed makes Escavalier one of the slowest Pokémon ever. As a result, [[WhosLaughingNow it's one of the fastest Pokémon ever in Trick Room]]. * NoSell: Escavalier are impervious to Poison attacks. * RecurringElement[=/=]{{Expy}}: To Scyther and Scizor: A Bug-type that has a relation to a different one later in the Pokédex, with high offensive power but low speed, and evolves into a partial Steel-type by trading under certain circumstances. * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. !! Foongus and Amoonguss ''(Tamagetake and Morobareru)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/590-591_1953.png]] When you're traveling through the grassy fields or brush under the woods in the Unova region and spot what seems to be a Pokéball, beware! It might actually be this Pokémon. However, instead of exploding like Voltorb and Electrode might, this Pokémon might spray spores that may cause paralysis, poison or sleep. * BoringButPractical: Compared to the other options for grass types in the Unova Dex, they're not the first choice offhand. However their move pool is much greater than the others, who mostly have one or two options available. Not to mention their dizzying array of self-healing moves, and Spore, which lets them reliably put people to sleep. * ChestMonster: Did that Item Ball just bounce? [[ThisIsGonnaSuck Oh]], [[CurseCutShort son of a--]] ** Humorously, there's an old woman in Accumula Town who thinks the item in front of her is a Foongus instead of the other way around. * FungusHumongous: Subverted: they're not that big, if Dex measurements are to be believed. * GreenThumb * HealingFactor: Has Regenerator as its Dream World ability. * PaperThinDisguise: Amoonguss's Pokédex entry says it tries to use its appearance to lure in prey. Most Pokémon aren't fooled, though. Especially since Amoonguss's colors are a little off. * [[PoisonousPerson Poisonous Pokémon]] * PunnyName * StoneWall: ''Huge'' health, decent defenses, tons of self-healing moves... and among the slowest Pokémon in the series. ** MightyGlacier: It can deal a decent amount of damage, too. * VocalDissonance: [[http://veekun.com/dex/media/pokemon/cries/591.ogg Amoonguss's cry]] might make sense to be ridiculously high-pitched since it's only about two feet tall, but it still doesn't fit its facial expression at all. !! Frillish and Jellicent ''(Pururiru and Burungel)'' [[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/592-593_1698.png]] Floating in Unova's seas are these intriguing Pokémon. They spend their lives floating in the water waiting for prey to amble into their vicinity (Jellicent is said to be the reason why a lot of ships and their crews have gone missing). They may also take a more active approach and drag their prey downward into their underwater caves several miles below the surface. Unusually, male and female individuals are shaped and colored very differently from each other. The reason for this is unclear. It is a very good choice for a water Pokémon. * BadassMustache: Male Jellicent sport one, which makes it look like Julius Pringles. * RecurringElement[=/=]{{Expy}}: Of Tentacool and Tentacruel. Both lines are based off of jellyfish, are extremely common on ocean routes, and have high Special Defense. * GiantSquid: They are jellyfish, but their tentacles and their habits of sinking ships bring the classical SeaMonster to mind. * HealingFactor: Frillish and Jellicent are two of the three Ghost-types that can learn Recover, the only other one being Sableye. * ItOnlyWorksOnce: One of its abilities, "Cursed Body", does this to an opponent -- if the opponent uses an attack on Frillish/Jellicent, there is a chance that said attack gets disabled for a few turns. * MakingASplash * NoSell: Against Normal and Fighting attacks, and Water if it has Water Absorb ability. * OurGhostsAreDifferent: ''Jellyfish'' ghosts that [[BitchInSheepsClothing look innocent, but are really the cause of many a sunken and missing sea vessel]]. * PinkGirlBlueBoy: Literally * PowerupLetdown: Its Dream World ability is Damp, which prevents Self-Destruct and Explosion from being used. Since Jellicent is a Ghost type, it's already immune to both of those attacks. * RoyalsWhoActuallyDoSomething: Both genders of Frillish and Jellicent have a crown on their heads and are based off royalty. And they aren't half bad in battle. * StoneWall: Has good bulk and a [[HealingFactor move to help it recover damage]] (and Cursed Body to potentially seal the enemy's super-effective move out of repetition territory). Especially when paired up with Ferrothorn, as both can cover up each other's weakness. * TechnicolorEyes: Inverted depending on gender (male have blue sclerae and red pupils; females have red sclerae and blue pupils). * TertiarySexualCharacteristics: The male has a mustache and angular features, while the female has lipstick, eyelashes, and frills. * SoulPower * YourSoulIsMine: Their favourite food is life energy. [[NightmareFuel Which they get from the crew of ships who cross their territory and end up missing]]... !! Alomomola ''(Mamanbou)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/594_6644.png]] Alomomola are sunfish Pokémon with a very caring personality. If it spots a drowning person or Pokémon, they readily embrace it using their top and bottom fins and bring it to shore. Boasting the fifth highest HP rating of all Pokémon, Alomomola is a Pokémon of great bulk. Despite looking very similar, it is unrelated to Luvdisc. * ActionInitiative: Naturally learns Aqua Jet. * CardiovascularLove * CommonPlaceRare: For awhile, it will be the only rare encounter on sea routes * FunWithPalindromes * HealingFactor: Has the Hydration and Regenerator Abilties. The former heals any StandardStatusEffects it has been afflicted with while in the rain, and the latter restores HP when its switched out. ** It also learns Aqua Ring naturally. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. * MakingASplash: Water-type. ** It also gets the move Soak, which turns the target into a Water-type as well. * TheMedic: It gets the Healer Ability, which gives it a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple Battles. ** In addition, it gets several moves that add to this, including Heal Pulse, Wish, and Healing Wish. * StoneWall: Though its slightly hampered in this capacity by its poor Special Defense. * TeamMom: There's a reason why it's called Alo''mom''ola. ** TeamDad: Except that it has a chance of being male as well. * UrbanLegendOfZelda: Due to its heart-shaped body and similar-looking appearance, it was once thought by fans that it was going to be an evolution of Luvdisc. !! Joltik and Galvantula ''(Bachuru and Dentula)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/595-596_9853.png]] Joltik is a bug and electric type that is endemic to a cave known as the Chargestone Cave, where the magnetized rocks float and give off electricity, although some have been known to go into cities and feed from electric sockets. It is a tiny Pokémon and it makes use of it by clinging to larger Pokémon and feeding off their static electricity. It evolves into the unsettling Galvantula, a fast Pokémon that uses electrically-charged webbing to ensnare unlucky prey. * AllWebbedUp: They learn Spider Web and Electroweb, the first [[YouWillNotEvadeMe prevents the enemy from fleeing]] and the second does damage while simultaneously lowering the enemy's speed. * BigCreepyCrawlies: Averted with Joltik, which is actually the size of a real tarantula and the smallest Pokémon so far, although it is '''''massive''''' when compared to a real-life tick, the animal it's based on (10cm compared to 3-5mm). Played straight with the dog-sized Galvantula. * ExtraEyes: Both of them have multiple eyes, [[ShownTheirWork similar to real life spiders]]. It also justifies their Compoundeyes ability. * [[FourLeggedInsect Four Legged Spiders]] * GiantSpider: In terms of proportion, Galvantula is huge compared to a regular tarantula. * GlassCannon[=/=]FragileSpeedster: Galvantuna has high Speed and respectable Special Attack, STAB with several already strong Bug and Electric attacks to give it good coverage, and Compoundeyes raises the 70% accuracy of Thunder to 91%. But its Bug typing makes it fodder for anything packing a Fire and Rock attack, and its defenses and HP are horrible so it'll quickly be KO'd even if its opponent lacks those types. * RidiculouslyCuteCritter: '''Joltik'''. Being based on a jumping spider apparently does that. * SecretArt: Used to be the only line to naturally learn Electroweb before it became tutorable in B2W2. * ShockAndAwe * [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: This is how their Unnerve ability (makes opponent too nervous to eat berries) presumably works. Joltik, though, just seems too cute to be unnerving... ** CutenessProximity: [[EpilepticTrees Maybe they're too distracted by the]] [[RidiculouslyCuteCritter fuzzy yellow plushie spider to think about eating?]] !! Ferroseed and Ferrothorn ''(Tesshiido and Nattorei)'' [[quoteright:116:http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png]] Another Pokémon that is native to Chargestone Cave. These Pokémon eke out a living by leeching minerals from the surrounding rock walls. It is covered in thick metal armor that is reinforced with iron spikes. It is very defense-oriented, sporting only two weaknesses, one of which is risky due to its spikes. The other, fire, burns it to a crisp, though. * ActionBomb: Naturally learns Explosion. * BilingualBonus: Their names are derived from the Italian word "ferro", which means "iron". ** Which itself comes from Latin for the same word, "ferrum". * CeilingCling * EpicFlail: Ferrothorn sports them. May be a reference to [[http://en.wikipedia.org/wiki/Conkers Conkers]], seeing that they may be based off Horse-chestnuts. * ExtraOreDinary * EverythingsBetterWithSpinning: Ferroseed spins in its animation. Both of them also learn Gyro Ball naturally, which does a lot of damage due to their very slow speed. ** Ferroseed cannot learn Rapid Spin since that move is about shaking things off, but presumably wouldn't work here because of the thorns. * ForMassiveDamage: Same as Forretress and Escavalier, [[KillItWithFire fire-type attacks]] will take it down before it throws out the first attack. * FundamentallyFunnyFruit: Ferroseed and Ferrothorn are likely to be based off either durians or horse-chestnuts, spiny fruits with hard shells. Especially the latter, what with Ferrothorn being a "Thorn Pod". * GreenThumb * {{Irony}}: The Grass/Steel-type in itself -- Plants are organic and metal armour isn't. * [[LandMineGoesClick Land Mine]]: Ferrothorn sort of resembles one. Ferroseed may resemble a SeaMine. * MeaningfulName: Their English names reference the fact that they're both plants (seed/thorn) and made of metal ("Ferro" meaning "iron"). They're also able to breed with both the "plant" and "mineral" groups. * NoSell: Against Poison attacks. * SpikesOfDoom: Hell, its ability is called Iron Barbs. ** SpikeBallsOfDoom: Ferrothorn pretty much fits all the descriptions on the page -- it hangs from ceilings, is alive, spins via Gyro Ball, and its tentacles act as chains. * TheSpiny * StoneWall: Great typing, best Physical defense of all Grass-type Pokémon, the highest Special Defense of all non-legendary Grass-types (and second-highest of them all, losing only to Virizion), and a great ability that makes physical attackers think twice before striking it. However, 20 speed makes it one of the slowest Pokémon ever. Makes a good partner with Jellicent, as they resist each other's weaknesses. ** MightyGlacier: Its attack is passable at 94, and it commonly uses attacks with high base power like Power Whip, Gyro Ball, and Payback (which hits very hard on most opponents, since Ferrothorn is so slow). It naturally learns Curse, which makes it even slower, harder-hitting, and tougher to take out. * WhipItGood: Ferrothorn, who learns Power Whip using its vines. !! Klink, Klang, and Klinklang ''(Giaru, [[RepetitiveName Gigiaru]], and [[OverlyLongGag Gigigiaru]])'' [[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/599-600-601_7555.png]] Yes, it is a Pokémon made entirely out of gears (just like Magnemite from Generation I was made entirely of magnets). Another odd Pokémon found in Chargestone Cave and the P2 Laboratory, this Pokémon has actually only been documented for about 100 years or so. Where they came from is a mystery. Its spinning generates its lifeforce, and as it evolves, it gains more interlocking gears and more power. It has good stats, but a very poor movepool. * BlessedWithSuck: They get the Plus and Minus abilities. These are not only useless unless they are paired up with another Pokemon with the opposite version in a double battle, but the boost they get from it is to their special attack, when they are focused much more heavily on the physical attack stat wise. ** To make matters worse, their hidden ability, Clear Body, can't be bred and passed on since they're genderless Pokémon. Did that Klang you picked up in the Dream World have a crappy nature/IVs? Too bad. *** Though that one's easily remedied by SaveScumming. * BreadEggsBreadedEggs * ClockworkCreature * CoolButInefficient: It has the makings of a top-tier Pokémon with great defenses, high Attack, and an awesome buff move with Shift Gear, boosting its Speed two stages and Attack one stage. What holds it back is that it has an embarrassingly small pool of physical moves -- not counting the terrible Rock Smash, all it has for physical attacks are Steel and Normal moves, and the Electric-type Wild Charge. As a result, it cannot take advantage of its biggest strength and has terrible type coverage. * EverythingsBetterWithSpinning * ExtraOreDinary: Notably, the only pure Steel evolutionary line; no other pure Steel-type evolves from or into anything. ** ShockAndAwe: Also learns some Electric moves by level [[note]]Charge, Thundershock, and Zap Cannon -- and plenty more by TM![[/note]] despite being pure Steel. * {{Foil}}: Like the Magnemite line, it's a three-stage Steel set, and in direct comparison of stats, Magnezone focuses on Special Attack while Klinklang focuses on Attack, but trades a few points in it for higher Speed than Magnezone. The Klink line is also able to learn Electric attacks despite not being Electric type, and similar to Magnemite, the evolutions are clearly the same base creature growing more complex. ** OvershadowedByAwesome: However (as described under CoolButInefficient), it's nowhere near as good as Magnezone due to two key factors -- Magnezone has the movepool to make good use of its Special Attack while Klinklang's Attack stat is wasted, and Magnezone has the awesome Magnet Pull ability along with the options of Analytic and Sturdy, while Klinklang has Plus, Minus, and Clear Body, the first two of which are useless outside of double battles and boost a stat that Klinklang doesn't use. * MightyGlacier: High Attack and defenses, a good but easily outdone Speed of 90 -- it's not as slow as other Mighty Glaciers, but it is not really fast enough to be a LightningBruiser. ** LightningBruiser: Get some Shift Gears in, though... * MultipleHeadCase: As Klink, it has two faces. It seems to only have one after evolving however. * NoBiologicalSex: They have as much gender as you'd expect a floating amalgamation of gears to have. * NoSell: Against Poison attacks. * RecurringElement[=/=]{{Expy}}: Of the Magnemite and Beldum families: a family of one-eyed Steel-types that have magnetic properties and its evolution pattern consists of adding on to the previous evolution. * {{Retcon}}: A minor case, but in Black and White the Wild Charge TM is incompatible with the Klink line. In the sequels, the line can now utilize the Wild Charge TM, presumably to make up for Klinklang's pitifully small list of options for physical attacks. * SecretArt: Gear Grind and Shift Gear. * WhenAllYouHaveIsAHammer: As the above descriptions explain, it lacks the physical movepool to make proper use of its high Attack and its Shift Gear status buff. However, Gear Grind is still a good move on its own, so once you've gotten a couple Shift Gears up it can plow through anything that doesn't resist Gear Grind, and what does, it can get Return or Wild Charge for. Gear Grind also has the benefit of ignoring Substitute, Sturdy and Focus Sash, since it's a multi-hit move. * WingDingEyes: One of its eyes is X-shaped. * XtremeKoolLetterz !! Tynamo, Eelektrik, and Eelektross ''(Shibishirasu, Shibibiru, and Shibirudon)'' [[quoteright:186:http://static.tvtropes.org/pmwiki/pub/images/602-603-604_1525.png]] If you are lucky enough, you might encounter this rare creature that's unique to the Chargestone Cave system. Tynamo resembles a fish fry no longer than a finger. One by itself doesn't have a lot of power. But if you are patient enough with its training, it'll evolve into a much larger and more intimidating eel Pokémon that can do far more damage. The best part is that its ability eliminates its typing's only weakness. A Thunderstone evolves it further, and it gains arms with rasping suckers on them -- a terrifying sight to behold. * {{Badass}}: Eelektross. It's a levitating electric lamprey with no weaknesses, great offensive stats, and the ability to learn moves such as ''Flamethrower''. It is also used by three powerful trainers in the games. * BioluminescenceIsCool * DepartmentOfRedundancyDepartment: Can be tutored Magnet Rise. Think about that for a second. * [[FlyingSeafoodSpecial Floating Seafood Special]]: It's found in a cave. Not the water inside a cave, but the cave itself. * {{Irony}}: Despite being based off a fish, the entire line is pure Electric-type and does not learn any offensive water moves, aside from the powerful Aqua Tail from the BW2 move tutors. * LampreyMouth: The whole family has these, but Eelektross has them on their arms as well. * LifeDrain: Despite being based on a bloodsucking lamprey, Eelektross couldn't learn any of these moves in ''Black and White''. In ''VideoGame/PokemonBlack2AndWhite2'', it can now learn Giga Drain and Drain Punch. * MagikarpPower: Tynamo has weak stats and learns no more moves that the 4 it starts with. Eelektrik is an all-around usable Pokémon, but Eelektross is a good Pokémon with no weaknesses, a good offensive type, and good attacking stats. * MetalSlime: Your chances of finding a Tynamo in the wild? 2% on the first floor in Chargestone Cave, and a [[SarcasmMode whopping]] 8% in the basement floor. ** Thankfully, if you have a Pokemon with the ability Static (which isn't hard to find), your chance of finding Tynamo is boosted 50%. * MightyGlacier: Although Eelektross has good offensive stats, no weaknesses (usually), and decent defensive stats, the same can't be said for its speed of 50. * OurMonstersAreWeird: Just ''look'' at Eelektross. * NoSell: Against Ground attacks. Which negates any weaknesses it would have. * PowerGlows: Eelektrik and Eelektross's sprites show the yellow spots along their bodies light up. * PowerFloats: Its ability Levitate makes it have no weaknesses, aside from Gravity/Mold Breaker/Smack Down. Even though it clearly lands on the ground when it is sent out, like Gengar. * [[PsychoElectricEel Psycho Electric Lamprey]] * ShockAndAwe * ConfusionFu: After the Pokémon [=BW2=] Move Tutors, Eelektross now can access offensive moves from '''14''' out of the existing 17 types. * XtremeKoolLetterz !! Elgyem and Beheeyem ''(Riguree and Oobemu)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/605-606_6800.png]] These big-headed Pokémon were discovered in the desert five decades ago, but they've since moved elsewhere. They seem to have a knack for winding up in areas filled with Pokémon who have type advantages over them, and as such aren't terribly common, most being cramped up near the top of a tower by route seven. * EasyAmnesia[=/=]LaserGuidedAmnesia: They apparently have the ability to rewrite and erase memories, according to their Pokédex entries. * ForeheadOfDoom: Elgyem. * FunWithAcronyms and LateToThePunchline: Elgyem is actually LGM ('''L'''ittle '''G'''reen '''M'''an) spelled phonetically, and Beheeyem is the same for BEM ('''B'''ug-'''E'''yed '''M'''onster [or '''M'''an]). * HumanoidAliens ** TheGreys: Subverted. Even though they look like the kind of aliens that would be gray, Elgyem is green and Beeheyem is a sandy-peach color. ** [[LittleGreenMen Little Green Pokémon]]: Played straight with Elgyem, who stands at only 1'7" and is green. * MightyGlacier: Very high Special Attack, with great Special Defense and decent Defense, but it's slow. * MyBrainIsBig * NiceHat * PaperThinDisguise: [[AlienAmongUs Beheeyem looks like it's trying to pass off as a person]]. * PsychicPowers: Both have the ability to wipe memories and cause headaches using psychic powers (at least according to the Pokédex). * RidiculouslyCuteCritter: Elgyem * RoswellThatEndsWell: They could be the aliens said to have crash landed at Roswell, New Mexico in the late 1940s. * TelepathicSpacemen * ThemeNaming: See FunWithAcronyms above. !! Litwick, Lampent, and Chandelure ''(Hitomoshi, Ranpuraa, and Shandera)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/607-608-609_9819.png]] A feared species of Ghost/Fire Pokémon that resemble light sources. Their method of hunting changes as they evolve but their preferred prey remains consistent. In battle they have both hard hitting special attacks and a few [[GradualGrinder gradual grinding]] tactics. They aren't particularly hard to run from, though, which might explain their dream world ability. * BitchInSheepsClothing: Litwick pretends to be a helpful guide with its light, but it's actually leeching the life force of anything that follows it. * FeedItWithFire: Can have the Flash Fire ability, which nullifies any fire attack used against it to increases the power of its ''own'' fire type attacks. * GhostLights: Is based on hitodama. * GlassCannon: Special Attack comes right behind ''[[OlympusMons Dialga's]]'', but while it is a JackOfAllStats in the ways of defense and speed, both aren't the best in the world. [[note]]Chandelure's base speed is 80, which is not as good as Klinklang's, but still decent. While it has high defenses, its bad HP reduces its tankiness to about average[[/note]] * LightIsNotGood: Not when that light is [[YourSoulIsMine fueled by people's souls]]. * MagikarpPower: Litwick evolves into Lampent at level ''41'', which means you have to bear dealing with its flimsy defenses and even worse speed for 8-15 levels before it can evolve and be given a Dusk Stone. Afterwards, the effort will pay off in the form of a ''monstrous'' special attack stat. * NamesTheSame: With a dash of {{irony}}. [[http://quanyails.deviantart.com/art/Lampent-181094852 Lampent]] was the name of a fakemon, made before the reveal of fifth-generation Pokémon, specifically mentioned not to parody the strange ideas for Pokémon in that generation. Its name ended up being used for the lamp Pokémon. * NoSell: Against Normal and Fighting attacks. Fire attacks as well, if it has Flash Fire. * [[OurGhostsAreDifferent Our Ghosts Are]] [[FallingChandelierOfDoom Chandeliers Of Doom]]: Chandelure. * PeekABangs: Litwick, with ''candlewax''. * PlayingWithFire * RecurringElement[=/=]{{Expy}}: To the Gastly family: a three-stage Ghost-type line with high Special Attack that can only be found wild in a Pokémon memorial tower. * RidiculouslyCuteCritter: Litwick ''was'' drawn to be cute, despite that it's a manipulative, soul-stealing candle ghost. * SoulPower * SupernaturalIsPurple * TechnicolorFire * WreathedInFlames: One of its abilities, Flame Body, may burn an opponent using a physical contact move on it. * YourSoulIsMine: Litwick's ghostly flames are fueled by the souls of people and Pokémon who were tricked into following it. * YouWillNotEvadeMe: Their Dream World ability, Shadow Tag, does this. Suddenly Ferrothorn, Scizor, Forretress, Escavalier, Durant, Genesect, and Wormadam aren't feeling so tough now. [[note]]These aren't the only Pokémon with double weaknesses to Fire, but the ones mentioned have no other weaknesses (or only one other weakness, in Ferrothorn's case). The only typing that would have a double weakness to a pure Ghost-type Pokémon would be Ghost/Psychic, which doesn't exist...'''''yet'''''. [[/note]] !! Axew, Fraxure, and Haxorus ''(Kibago, Onondo, and Ononokusu)'' [[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/610-611-612_5452.png]] A family of extremely powerful Dragon-types, they are slow to make friends and territorial disputes between them can be exceedingly violent. You can tell when you are in one's territory by the gashes in the surroundings made by their tusks, which they excessively sharpen while heading towards evolution. However, if you do befriend one, you've managed to make a very powerful and dependable ally indeed. * AnAxeToGrind: Haxorus has two axe-blades for ''teeth''. See ThemeNaming below as well. * {{Badass}}: It has axe-tusks and the second-highest attack stat this side of Ubers. * BoringButPractical: In a typing-sense -- Haxorus is the only Stage 2 Dragon-type to not have a secondary type. On the other hand, the Stage 2s that ''do'' suffer from extra type weaknesses as a result, a problem Haxorus happily avoids. ** AwesomeYetPractical: Although, gameplay wise, it still is an amazing mon that can utilize moves like Earthquake, Outrage, and Dragon Dance in tandem with its attack stat and Mold Breaker ability. * DinosaursAreDragons * GentleGiant: Haxorus's ''Black'' entry seems to suggest this. --> '''Pokédex''': ''They are kind'' but can be relentless when defending territory. They challenge foes with tusks that can cut steel. ** BewareTheNiceOnes: [[spoiler:The Haxorus in ''[[PokeParkWii PokéPark 2]]'' is one of [[BigBad Darkrai]]'s evil minions. Subverted in that this particular Haxorus isn't that nice; kindness is probably more a general trait of his species than of the character himself.]] * LightningBruiser: Its Attack stat of '''''147''''' is only 3 points lower than [[OlympusMons Groudon, Rayquaza, and Zekrom]], and it's faster than all 3 at 97 Speed. 97 falls slightly short of outspeeding much of its competition, but that's where Dragon Dance comes in. ** GlassCannon: Behaves this way sometimes - its Special Defense isn't that great, and its speed, while pretty high, is ''just'' slow enough to let all sorts of other Pokémon outspeed and destroy it. * NamesTheSame: And yet again, prior to the release of ''Black And White'', one artist devised [[http://theonegamefreak.deviantart.com/art/Haxorus-139869344 a fanmade Pokémon that also bears the name Haxorus]] -- and its ''entire head'' is an axe. * OurDragonsAreDifferent: And they might also be [[EverythingsBetterWithDinosaurs dinosaurs]]. * ShoulderSizedDragon: Axew. * StatusBuff: Gets ''both'' Dragon Dance and Sword Dance by level up. * ThemeNaming: All of them have the word "[[AnAxeToGrind ax]]" in their names. ** Leads to MeaningfulName when you see an underleveled (by five levels) Haxorus on Iris/Drayden's teams in Black/White. Drayden still has an underleveled Haxorus in Black2/White two, this time by 4 levels (Easy Mode only). You can only get a Haxorus of this level by [[IncrediblyLamePun hacking]] the game (hax). * WhenAllYouHaveIsAHammer: Smogon's strategies for Haxorus mostly amount to using the Dance buffing move of your choice, and unleashing [[UnstoppableRage Outrage]] on the enemy, because with Haxorus's level of power and a status buff or two, pumping up a [=STAB=] Outrage, that'll be enough to kill almost anything. ** Haxorus also gets this for its design and available attacks. A majority of Dragon-types are able to use a lot of ElementalPowers (or, if nothing else, [[PlayingWithFire Fire]]), whether through their secondary typing or simply by being a Dragon. Haxorus, on the other hand, only has the ''physical strength'' associated with dragons, not the elemental or magical properties. Look at its movepool, and you'll notice that for the most part, its attacks can be caused by striking either the enemy or something around them (Earthquake, for example). The few special moves it has tend to either be Dragon type themselves, or still imply a great level of physical fitness (Surf and Focus Blast imply strong swimming and great physical energy, respectively). !! Cubchoo and Beartic ''(Kumasyun and Tsunbeaa)'' [[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/613-614_3096.png]] The second Pokémon to be based on bears, Cubchoo doesn't seem well suited either for the cold areas where it's found or for the Ice-type attacks it naturally learns, if its perpetually running nose is anything to go by. Beartic doesn't seem to have that problem. Unlike North America's bears, these guys hide in caves during the warm months and come out during winter. * [[AnIcePerson An Ice Pokémon]] * BadassBeard: Beartic has a beard made of ''ice.'' * BearsAreBadNews * MightyGlacier ** ActionInitiative: ''VideoGame/PokemonBlack2AndWhite2'' added Aqua Jet to Beartic's natural movepool, though, like Superpower, the Move Relearner is needed to get at it. ** With its Hidden Ability, Beartic becomes a LightningBruiser if it's raining. * PowerIncontinence: Cubchoo seems to suffer this, and is evidently uncomfortable with the cold its own ice abilities produce. * ShownTheirWork: They are able to learn several water moves, including Dive. Makes sense, knowing that the scientific name of polar bears is ''Ursus maritimus''. * SignatureMove: Is strongly associated with Icicle Crash. * SnotBubble: Cubchoo have a frozen one dripping from their noses. * WalkOnWater: Beartic is said to freeze its breath to make roads to walk over oceans. !! Cryogonal ''(Furiijio)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/615_3187.png]] They have a hard time sustaining themselves at ground level and are thus a rare sight in the wild. Sometimes one is seen hunting in the mountains, but they are usually restricted to the skies. * [[AnIcePerson An Ice Pokémon]] * AnimateInanimateObject * ConfusionFu: For a giant, floating snowflake, it learns quite the absurd movepool, such as Slash, Solarbeam, and '''Bind.''' Also noteworthy is its ability to be the only Pokemon besides [[OlympusMons Mew]] that can use ''Attract'' without a gender. * ForMassiveDamage: Not 4x damage, but any physical attack will bring it down in no time. The many elemental weaknesses its Ice typing saddles it with don't help. * GameplayAndStorySegregation: Despite being sublimated in Sunlight, it can learn [=SolarBeam=] * HealingFactor: It can learn Recover. * LightningBruiser: While it is fast and has absurd Special Defense, It actually has a decent Special Attack stat to utilize, though it has a fairly poor movepool. ** FragileSpeedster[=/=]GlassCannon: However, when handling [[ForMassiveDamage physical attacks]]... * MetalSlime: 1% chance of finding one, unless it's winter, where it skyrockets to... a whopping 5%. ** In [=B2W2=], they're more common; There's a 15% chance of finding them in the Winter and a 5% chance of finding them in any other season. * NoBiologicalSex: [[FridgeLogic Yet it can still be taught Attract]]. * NoSell: Against Ground attacks, due to Levitate. * OurMonstersAreWeird * ThePowerOfTheSun: Despite being an Ice-type and its Pokedex entries stating that sunlight sublimates it, it's able to learn [[GreenThumb SolarBeam]]. !! Shelmet and Accelgor ''(Chobomaki and Agirudaa)'' [[quoteright:132:http://static.tvtropes.org/pmwiki/pub/images/616-617_9652.png]] Bug Pokémon based on gastropods. Shelmet usually hides near wetlands, annoying anyone who would harass it with stalling tactics. Shelmet is mostly outclassed by its neighbors but its evolution, Accelgor, is a whole different story however... * BigCreepyCrawlies: Large snails/slugs. * CoolHelmet: Shelmet. * CriticalHit: Shelmet can avoid these with its Shell Armor ability. For obvious reasons, Accelgor doesn't retain this trait. * FragileSpeedster: Accelgor. ** Accelgor can become even ''more'' of one with its Hidden Ability of Unburden, which doubles its speed when it uses up its held item. Considering it can potentially use Agility to boost its Speed six more stages beyond that, and it was only outsped by Ninjask and the three non-Defense forms of Deoxys to begin with... ** GlassCannon: Accelgor also has great Special Attack. ** LightningBruiser: One of two fully evolved {{Fragile Speedster}}s (the other being Alakazam) to get Guard Split. If Accelgor is up against a StoneWall or MightyGlacier, the move does double duty by beefing up its own defenses while cutting the defenses of the target. Accelgor is actually better at this than Alakazam as well, due to having better HP (which doesn't benefit from this strategy) and weaker defenses to start with. Get a good target, and, with moves like Giga Drain and Recover, Accelgor can actually have some good staying power. * HealThyself: Naturally learns Recover. * HealingFactor: Through the Hydration ability, which lets it heal StandardStatusEffects when it's raining. * LifeDrain: Learns Leech Life, Mega Drain, and Giga Drain naturally. * {{Ninja}}: Accelgor. * ScarfOfAsskicking * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. * StoneWall: Shelmet. * TakingYouWithMe: A variant, at least, in that Accelgor's final naturally learned move is Final Gambit. Unlike some other similar moves in Pokemon, it's best to use this one early, since it only deals damage equal to the HP Accelgor has left when it uses the move, so it's not going to do much if you wait until the last minute. * TookALevelInBadass: Shelmet is a snail, whose shell is stolen by a Karrablast to evolve. What does it do? Instead of just dying of dehydration, '''[[InstantAwesomeJustAddNinja IT BECOMES A NINJA]]'''. !! Stunfisk ''(Maggyo)'' [[quoteright:103:http://static.tvtropes.org/pmwiki/pub/images/618_5293.png]] Travelers passing through Icirrus City had best watch their step, as these Pokémon are likely hiding in the trails they walk through, waiting for an excuse to strike. Known to find humor in the injuries of others and for their tendency to shield their weaknesses with camouflage, these fish annually retreat to deep water when the grounds freeze over during winter. In short, the best Pokémon of all time. * ButtMonkey: Made even more hilarious when it's at the end of the ''Can You Name All The Pokémon?'' Japanese ending song for the ''Pokémon Best Wishes'' series. * DishingOutDirt * {{Gonk}} * {{Irony}}: It's a fish that lives in water, yet it takes super-effective damage from water attacks. ** FridgeBrilliance: It naturally learns Camouflage, which turns the user into a Water-type if used while in water. * ItAmusedMe: A lot of their behavior can be explained by this motivation. * LethalJokeCharacter: Yes, it looks silly. If it's trained right, it can catch unsuspecting trainers off-guard thanks to high defense and HP stats. * MakingASplash: Not a Water-type, despite being a fish, but can learn several water moves. * NoSell: Against Electric attacks. * OneHitKO: Naturally learns Fissure. * [[PsychoElectricEel Psycho Electric Flatfish]] * ShockAndAwe * StandardStatusEffects: Its Static Ability can inflict paralysis onto opponents that physically strike it, which is helpful considering how slow it is. It can also naturally learn Discharge and Bounce, attacks that both have a high chance of inflicting paralysis. This also befits its reputation as a {{Troll}}. ** It can also be bred with Yawn. * StoneWall: Has high HP and Defense stats, but very low speed. * {{Troll}}: Japanese fans seem to ''love'' using them to piss off and annoy people online. * UselessUsefulSpell: Its Limber ability became useless in Generation VI since Electric-types can no longer be paralyzed. !! Mienfoo and Mienshao ''(Kojofu and Kojondo)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/619-620_3472.png]] Elusive mustelid martial artists whose fur seems to resemble a monk's clothing. They can't take much punishment, but they can sure dish it out, and work well supporting those they fight side by side with. * AllMonksKnowKungFu * AsLongAsItSoundsForeign * BareFistedMonk: With plenty of martial arts techniques. * DeathOrGloryAttack: One of the few Pokemon with access to Jump Kick and Hi Jump Kick, which will either dish out a harsh attack, or [[EpicFail crash and have half of that damage done to the user instead.]] Taking this even further, their Hidden Ability is Reckless, which allows them to hit even harder with these moves(a strategy only Hitmonlee can imitate). * FragileSpeedster[=/=]GlassCannon: Its fast and can do quite a lot of damage with Hi Jump Kick (especially if it has the ability Reckless), but its defenses are low. * HealingFactor: Can have Regenerator as an ability, which allows it to recover up to a third of its health when switched out. Combined with U-Turn (attacks and [[SwitchOutMove switches out the user]], which it naturally learns), it is a ''very'' useful ability. Drain Punch can take this even further. * KiAttacks: Notably learns the move Aura Sphere. It's the only Fighting-type to learn it besides Lucario, though their noticeably weaker Special Attack makes them less proficient with it than their Fourth Gen brethren. * LifeDrain: The only Pokemon line that can learn Drain Punch naturally(though Seismitoad also gets it). * LoopholeAbuse: Using Reckless alongside Jump Kick or Hi Jump Kick, as, while Reckless boosts the damage of both moves, it actually does ''not'' increase the damage taken when the move fails. * NoSell: Inner Focus can shut down any attempt to make them flinch(though [[UselessUsefulSpell either of its other abilities is much more useful]]). * SwitchOutMove: Naturally learns U-Turn, plus they get the Regenerator ability, allowing them to regain health when they switch out, thus giving the move even more utility. * WhipItGood: Mienshao is based partly on the concept of whip fighting, and even uses the long fur on its arms as whips. [[GameplayAndStorySegregation It can't learn Power Whip though, possibly because its a Grass-type move]]. ** Or because that would make it [[CompetitiveBalance obscenely powerful]]. * WickedWeasel: Subverted. They're only weasels (or weasel-like animals) in design only. However, they're not Dark-types (like Sneasel from Generation II); they're Fighting. ** Mienshao also share a striking number of similarities with Lucario. [[note]]They're both the final form of a 2 stage Fighting-Type line who are also [[FurryFandom anthropomorphic animals]], they can both naturally learn Aura Sphere, and they're part of the 'Humanshape' and 'Ground' egg groups.[[/note]] !! Druddigon ''(Crimgan)'' [[quoteright:108:http://static.tvtropes.org/pmwiki/pub/images/621_1836.png]] A red faced creature whose rock hard hide is reminiscent of a gargoyle's. It is not as fierce as its appearance would suggest, and it is often left immobile by the dark and the cold. Despite this, it is still usually dangerous to touch one, and it can make up for its lack of speed with a glare that halts foes in their tracks. * ActionInitiative: Can be bred to have Sucker Punch, which is handy for getting around its lousy speed. * BoringButPractical: In ''Black and White,'' Druddigon becomes available at roughly the same late-game point as Axew. While Axew will eventually become the (in-game) LightningBruiser Haxorus, it can only be found in the optional Mistralton Cave, and since it isn't fully evolved it'll be TheLoad for a while. Druddigon, on the other hand, is a fairly competent MightyGlacier with a surprisingly diverse movepool, does not need to evolve, and is found in the plot-required Dragonspiral Tower. Smogon's [[http://www.smogon.com/smog/issue12/ingame in-game tier guide for the game]] goes into greater detail. ** This trope is [[ZigZaggingTrope zig-zagged]] in ''Black 2 and White 2'', however, because Druddigon does not normally become available until Victory Road, and most players would have assembled a full team by that point... Unless you have the Dream World at your disposal. In that case, you can get one almost at the beginning of the game (with Mold Breaker no less). In that case, it becomes a DiscOneNuke. * MightyGlacier: In stark contrast to [[LightningBruiser most dragons]]. * MixAndMatchCritters: It's a dragon with elements of a gargoyle, can learn Glare (otherwise exclusive to snakes), and can have the ability Rough Skin (otherwise exclusive to sharks). * OurDragonsAreDifferent * OvershadowedByAwesome: Unfortunately, it's considered to be pathetically weak compared to most other dragons, statwise and moveset-wise. ** Only relatively, though, since it's quite bulky and 120 Attack is nothing to sneeze at. In the higher tiers Druddigon is outclassed by its LightningBruiser brethren, but in the lower tiers it is a very potent threat that can muscle through many opponents with its overwhelming power and varied physical movepool containing many moves that can be abused with Sheer Force (raises a move's power by 33% but removes its secondary effect). Druddigon can also use its bulk to spread paralysis and set up entry hazards. * SpikesOfDoom: Which can come into play with its Rough Skin ability. * StandardStatusEffects: Can be bred to have Glare, and is the only Pokemon that can learn it that doesn't appear to be based on a snake. ** Subverted somewhat with Sheer Force, which removes any added chance of inflicting these that its attacking moves might have, in exchange for making those attacks more powerful. * SwitchOutMove: Naturally learns Dragon Tail, which hits the opponent before forcing it to switch out, albeit at the cost of attacking last. Of course, there's a bonus when you remember that it can be tutored to have [[TrapMaster Stealth Rock]]. * TailSlap: Learns several of these moves, including Dragon Tail, Iron Tail, Poison Tail, and Aqua Tail. * UnskilledButStrong: Its stats is rather low compared to most offensive Dragons, however thanks to its ability, it has one of the strongest Physical Fire attacks for Dragon types, and its offensive stats are no slouch either. ** WeakButSkilled: While it has low stats, it has several uniqiue moves in its own right. * WingsDoNothing: According to the Pokédex, it uses them to take in sunlight for warmth but they do you no favors in game play. !! Golett and Golurk ''(Gobitto and Goruggo)'' [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/622-623_4031.png]] Hominid-shaped Pokémon that are made out of clay and brought to life by an unknown method. They're best known for their strong attacks, especially their punching moves. They are also capable of performing some other feats, such as flying. The seal on their chest keeps their power controllable and shrinks upon evolution. * AmericanRobot: Technically so; it's designed by a British man, in an America-based setting, and is also similar to a robot (it was said in the Pokédex that Golurk was a golem built by an ancient civilization to protect their villages). * BlessedWithSuck: There's really not much reason to use Golurk with the Klutz ability. At least Lopunny and Swoobat get either Switcheroo or Trick to take advantage of their ability to hold most hindering items with impunity; the one move Golurk gets that could have done something similar, Fling, was changed in Gen V to ignore items that cannot be used... such as those held by Pokemon with the ability Klutz. As is, Klutz is only useful on Golurk if you're big on the idea of using Thief as a pseudo-Knock Off(for some reason), or if you're terrified of the idea of Golurk getting passed a Flame Orb, a Choice item, or something like that. * ConfusionFu: Golurk has a pretty strong movepool, which only got better with [=BW2=]'s move tutors. Now it can learn all three of the [[FireIceLightning elemental punches]] and Drain Punch! * DishingOutDirt * HumongousMecha: It towers over most Pokemon, though it comes up a bit short when compared to actual mecha. ** InstantAwesomeJustAddMecha * FlyingBrick: One of the very few Pokémon that can learn Fly despite not being of the Flying-type or having the Levitate ability. [[IncrediblyLamePun Also literally]], [[DontExplainTheJoke as it is made of clay]]. * GentleGiant: Massive clay statue, it's still probably the least malicious Ghost-type and actually protects people. * {{Golem}}: Not to be confused with the Gen I Pokémon ''named'' Golem. * LivingStatue * MegatonPunch: It learns [=DynamicPunch=]. Coupled with its Dream World ability No Guard (which [[AlwaysAccurateAttack makes ALL attacks hit]]) and the 100% chance of confusion... [[note]]Machamp is better at abusing this combo, with more Attack and STAB on [=DynamicPunch=], but Golurk isn't too shabby.[[/note]] ** Its other ability, Iron Fist, combines with its great attack score to turn ''all'' its punches, even the normally wimpy Shadow Punch, into one of these. * {{Magitek}}: An empowered clay figure that looks and acts like a robot. * MightyGlacier * NinjaPirateZombieRobot: Especially the zombie robot part. It's a HumongousMecha {{Golem}} possessed by a ghost... and it can fly [[PokeParkWii and transform into a cannon]] too! * NoBiologicalSex: No gender. * NoSell: Against Normal, Fighting, and Electric attacks. * OlderThanTheyThink: An in-universe example. Porygon was lauded in some of its Pokédex entries as the first artificial Pokémon; turns out Golurk and Golett had it beat by a few thousand or so years. * OurGhostsAreDifferent: Even though it's a Ghost-type, it's actually a clay golem/robot possessed by a ghost. ** It's also one of the less malicious Ghost-types. Rather than killing people and Pokémon, it actually protects them from harm. * PowerLimiter: [[UnreliableNarrator According to the Pokedex]], the seal wrapped around Golett's body acts as one of these; it's reduced to a single strap on Golurk's chest, which increases its power but makes its internal energy go haywire. * SoulPower: Both are powered by a ghost-like force within the body. * UselessUsefulSpell: Its Ghost-typing makes Curse virtually useless compared to what it would be for a non-Ghost with those base stats. !! Pawniard and Bisharp ''(Komatana and Kirikizan)'' [[quoteright:115:http://static.tvtropes.org/pmwiki/pub/images/624-625_7123.png]] These strangely humanoid beasts have sharp, metallic blades jutting out of their bodies (hence their Steel typing), which they would just love to use on opponents and prey (hence their Dark typing). They typically live in hunting packs led by Bisharps, who do little work but get the last say in just about everything. * ActionInitiative: Can be bred to have Sucker Punch. * AsskickingEqualsAuthority: "It battles to become the boss, but it will be driven out of the group if it loses." * BladeBelowTheShoulder: And pretty much everywhere on their bodies. * ChessMotifs: What the localization gave them. Pawniards are gregarious and gang up on the enemy ([[ShownTheirWork similar to pawns in chess]]), while Bisharp (the bishop) deals the finishing blow. * CombatPragmatist: Ganging up on an opponent isn't really fair practice... * CounterAttack: One of the few Pokemon with the Metal Burst move. * DarkIsEdgy: [[IncrediblyLamePun Literally.]] * ExtraOreDinary * FinishingMove: Bisharp reserves the right to dish one out after the Pawniard in its command have sufficiently weakened the prey. * ForMassiveDamage: Fighting-type attacks. * HumanoidAbomination: At first glance, Bisharp looks like a cartoonish soldier. Then you notice that it has hooves rather than feet, and that those blades on its torso are a part of its body. * MightyGlacier: Great Attack, and good Defense working alongside decent Special Defense and HP (though its massive Fighting-type weakness makes its defensive prowess questionable). It's really only slow relatively speaking, but that's still enough to put it in this category. ** LightningBruiser: With Rock Polish and Sucker Punch. * {{Mooks}}: Pawniard are these to Bisharp. * NoSell: Against Poison and Psychic attacks. ** Or flinching, if it has the Inner Focus Ability. * OneHitKO: Naturally learns Guillotine. * StatusBuff: Its Defiant Ability causes its Attack to double if an opponent tries to lower one of its stats. * YouWillNotEvadeMe: Can have two different flavors bred onto it. It can use Pursuit to deal a heavy hit if the opponent is trying to switch out (which hits even harder in this case thanks to STAB), or it can use Mean Look to simply prevent said opponent from switching out at all. !! Bouffalant ''(Baffuron)'' [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/626_4693.png]] A Bison Pokémon with an unusually large afro and huge horns. It can't exactly move as fast as its cousin Tauros, but it can sure take hits and deal out severe damage. Its afro cushions the damage from slamming its head into anything (like, say, a ''speeding train it's trying to run off the tracks''). It also loves its veggies, so sending a Grass Pokémon after it isn't a good idea. * DeathOrGloryAttack: Head Charge. Its Reckless Ability can boost it even further. * FanNickname: Buff[[FunnyAfro afro]]n, Buffafro, Afrodeo, and Afrobull were early conjectures of the localized name on [[FourChan 4chan]]. * FantasticRacism: An episode of the anime features a herd of Bouffalant that attack anything that doesn't sport an afro. * FunnyAfro ** AfroAsskicker: Its charges have enough destructive force to run a train off its tracks. * HornAttack: Learns the usual array of these, including Fury Attack, Megahorn, and - surprise, surprise - Horn Attack. * ALoadOfBull: even though Bouffalant is based on the American bison (commonly called a "buffalo"), with some elements of an African water buffalo (the horns), and it's not male-only like Tauros from Generation I. * MightyGlacier: Great Attack, with defensive stats that are all equal and quite high. Its drawbacks are low Special Attack(which it has no need for), and, unfortunately, Speed. * NonElemental * NoSell: Against Ghost-type attacks. If it has the Sap Sipper ability, Grass-types won't affect it, either. ** Its Hidden Ability is Soundproof, rendering it immune to sound-based attacks like Hyper Voice and Perish Song. * SecretArt: [[UseYourHead Head Charge]] (known as [[AfroAsskicker Afro Break]] in the Japanese version). !! Rufflet and Braviary ''(Washibon and Warugle)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/627-628_2651.png]] An eagle Pokémon that's caught fairly late in the game (for those playing Pokémon White) and takes a very long time to evolve, but once it does, it's a powerful Pokémon. This majestic Pokémon is strong enough to carry a car while soaring through the air. It can also do the same for Pokémon in the form of the attack Sky Drop. * AsskickingEqualsAuthority: The more scars a Braviary has, the more it's respected among its clan. * BadassAdorable: Rufflet. It's small, cute, fluffy... and its attack power is pretty damn good for an unevolved Pokémon. * BerserkButton: Its Dream World ability causes it to become enraged whenever its hit by a stat lowering move, doubling its attack. * BigBadassBirdOfPrey: Both of them qualify, but Braviary especially. It's so strong, it can lift '''''a car''''' off the ground. * BloodKnight: Rufflet challenge just about anything they see to a fight, no matter how tough it is. * BraidsBeadsAndBuckskins: Their head feathers are styled after the archetypical Native American headdress. * DiscOneNuke: In ''White 2'', You can catch a level 25 Braviary with its Dream World ability on Route 4, if you're playing on Monday. * {{Eagleland}}: [[CaptainObvious It's red, white, and blue and it's an eagle, to match the U.S.A. style world of the video games]]. What more needs to be said? ** Also, its Japanese name sounds like Washington (as in GeorgeWashington, America's first president, or Washington, D.C., the nation's capital, or even Washington state [home of such cities as Seattle, Olympia, and Walla Walla]). ** And it's plumage resembles American Indian headdresses. * FanNickname: [[{{Eagleland}} Freegle.]] * {{Flight}} * MightyGlacier edging on LightningBruiser: Average speed, good HP and P. Attack. While they're not ''that'' slow, they can easily be outsped. * NoSell: Against Ghost and Ground attacks. * OneGenderRace: Always male. * [[ProudWarriorRaceGuy Proud Warrior Race Mon]] * SpearCounterpart: Of Mandibuzz. !! Vullaby and Mandibuzz ''(Baruchai and Barujiina)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/629-630_1033.png]] Vulture Pokémon that have a habit of dressing in the bones of presumably their meals. These Pokémon are only found in Pokémon Black. They are fairly bulky, and their makeshift bone armor helps with that. * BadWithTheBone * BigBadassBirdOfPrey * CastingAShadow: Can learn Dark Pulse via level up. * CombatPragmatist * DistaffCounterpart: Of Rufflet and Braviary. ** Also, given its typing, {{Evil Counterpart}}s as well. * {{Flight}} * MissingSecret: Yes, you can trade them over to Pokémon White, but if you don't have anyone to trade with or access to the GTS, their Pokédex spots will never be filled, because they're unobtainable AND no trainers use them. They remain the only example of an entire line of Pokémon missing entirely from one of their generation's primary games. * NoSell: Psychic and Ground attacks are useless against it. * OneGenderRace: Always female. ** StealthPun and GettingCrapPastTheRadar - Mandibuzz's Japanese name is roughly Romanized to [[DoesThisRemindYouOfAnything Vulgina]] ** UnfortunateNames: "Vulgina" is actually [[http://bulbapedia.bulbagarden.net/wiki/Mandibuzz_(Pok%C3%A9mon)#Name_origin a portmanteau of "vulture" and "regina" ("Regina" being not only a girl's name, but the Latin word for "queen")]], [[ViewersAreMorons but try telling that to the viewers whose minds seem to have a permanent residence in the gutter]]. * RefugeInAudacity: Vullaby using a human skull as a diaper is, at first glance, downright disgusting and disrespectful to the dead, then it transcends into being innovative and kinda cute. * SavagePiercings: Mandibuzz. * SkeletonsInTheCoatCloset: Used as bows, skirts, and even ''diapers''. * StoneWall: Mandibuzz has 110 hp, Defense and Special Defense of 105 and 95, average speed, and immunity to harmful weather, but its attack stats are pretty low. * TertiarySexualCharacteristics: Mandibuzz in particular has a whole array of these, all made of bones. !! Heatmor and Durant ''(Kuitaran and Aianto)'' [[quoteright:145:http://static.tvtropes.org/pmwiki/pub/images/631-632_7081.png]] An anteater and an ant in a predator-prey relationship. Heatmor's Fire typing so happens to be the Bug/Steel Durant's ''only'' weakness, but it's a '''massive''' weakness. As such, Heatmor has little problems cooking Durant's insides and eating them for lunch. Heatmor can be found outside of where Durants gather and presumably stop them from spreading across the region. Durant is far from defenseless against the anteater, though; they attack Heatmor in mass numbers. * AnimalJingoism * BigCreepyCrawlies: Durant is massive compared to a regular ant (30cm vs 1cm), but all the same, you wouldn't want either one of them near your picnic lunch. * BlessedWithSuck: What's Durant's bonus Dream World ability? Slaking's ability: ''Truant.'' ** NotCompletelyUseless: However, with the Entrainment move, Durant can make its target have the same ability. This is still not very useful against human players since the effect is negated by switching out, but against AI-controlled trainers like in the PWT or Battle Subway, it becomes a GameBreaker. * ExtraOreDinary: Durant. * FamilyUnfriendlyDeath: Durant's fate at the hands of Heatmor, as the Dex puts it: ''Using their very hot, flame-covered tongues, [Heatmor] '''burn through Durant's steel bodies and consume their insides'''''. * FeedItWithFire: Heatmor may have the Flash Fire ability, which allows it to nullify a fire-type move against it to increase the power of its fire moves. * ForMassiveDamage:As a Steel/Bug type, Durant's ''only'' weakness is 4x damage from fire (courtesy of Heatmor), especially if it's a Special Attack due to its low Special Defense. ** Which is why these two (who aren't in the same family) are even grouped together. Heatmor is an anteater, and happens to be a ''Fire''-type, which makes it extremely effective against Durant, the ant. ** ''All'' of Heatmor's Fire-type attacks are Special-based, except Fire Punch which it can learn by Move Tutor. It can't even get Flame Charge via TM. * GlassCannon: Heatmor has 105 Special Attack and 97 Physical Attack, but everywhere else? Not that good. * GlassCannon[=/=]FragileSpeedster: Durant has 109 Attack, 112 Defense, and 109 Speed (which makes it one of the fastest Steel-types). Of course, it is balanced out by its low HP, Special Attack (which it does not need), and Special Defense. * NamesTheSame: When you catch a Durant, don't expect to be able to play basketball with it. ** It probably wouldn't make a very good bodyguard to [[YggdraUnion Princess Yggdra]], either. * {{Irony}}[=/=]GameplayAndStorySegregation: Despite being the prey, a wild Durant could possibly take a wild Heatmor in a one-on-one fight eight or nine times out of ten with a super effective Dig, thanks to its good attack and speed and the latter's poor defense. Add the fact that wild Durant tend to attack in groups... ** Then again, Heatmor has several Special Fire moves that hit more than one opponent, so even attacking en masse would likely only result in a Durant buffet for the anteater. * NoSell: Durant against Poison attacks. Heatmor against Fire attacks, but only if it has Flash Fire. If it doesn't, then Ground and Water types are your best friends in beating it in battle. * OvershadowedByAwesome: Heatmor. It has good special attack, but its Speed and Defenses are lacking, and there are stronger Fire-types that can be obtained earlier, like Darmanitan, Chandelure, and Victini. Durant fairs a little better, but it has to compete with Escavilier and Genesect and suffers the same problem of being only available very late in the game. * PlayingWithFire: Heatmor. * SmokeOut: Heatmor can have the same ability as Torkoal, White Smoke. * StrongAnts: Durant. * TooDumbToLive: Durant has a strange (read: suicidal) case of GoalOrientedEvolution. It had always been the prey of Heatmor, even before it was the Steel/Bug Pokémon we know now. Apparently to get over this cover, the species evolved (via, slow, Darwinian, generation-wide regular evolution, ''not'' EvolutionaryLevels) steel armor for protection. [[ElementalRockPaperScissors Needless to say, that idea didn't go as well as it should]]. Instead of suffering death by being set on fire and burning to death, they now get ''cooked to death inside their own exoskeleton'', making their deaths even more painful. * TurnsRed: Durant's Swarm ability. * ZergRush: Durant's standard attack strategy. !! Deino, Zweilous, and Hydreigon ''(Monozu, Jiheddo, and Sazandora)'' [[quoteright:197:http://static.tvtropes.org/pmwiki/pub/images/633-634-635_3924.png]] The pseudo-legendary for Gen V, this line of multi-headed dragons is possibly best known for being the signature Pokémon of [[BigBad Ghetsis Harmonia]], who you may know as one of the nastiest villains in the series. While Deino is a simple one-headed baby dragon with a Beatle haircut, [[MultipleHeadCase Zweilous' two heads hate each other and constantly compete for food]]. Hydreigon only has one brain despite having three heads (two serving as hands), but it is by far the most savage member of the line and among the most vicious Pokémon of all, attacking anything that moves and devouring anything in sight. Unlike the others of its kind, it focuses on Special Attacking power rather than physical. It also evolves at a much higher level, making it unlikely that you'll have a fully evolved Hydreigon before you beat the Elite Four. * AlwaysChaoticEvil: Zweilous's and Hydreigon's species titles aren't Hostile Pokémon and Brutal Pokémon, respectively, for nothing. ** DarkIsNotEvil: Carlita's Hydreigon, in contrast to [[SmugSnake Ghetsis']] more [[TheComputerIsACheatingBastard (in)famous]] specimen. In ''Black 2 and White 2,'' the champion, Iris, also has one, as does Lance from the Kanto/Johto games. ''VideoGame/PokemonConquest'' has it a signature Pokémon of OdaNobunaga, who is the game's antagonist [[spoiler: but turns out to be an AntiHero]]. [[spoiler: In ''Pokemon Mystery Dungeon: Gates to Infinity'', Hydreigon is GoodAllAlong, [[BigDamnHeroes saves the player's party]], and is arguably one of the most heroic characters in the game!]] ** DarkIsEvil: Ghetsis. His Hydreigion's his trump card. [[spoiler: Also in ''[[PokeParkWii PokéPark 2]]'', where it's one of Darkrai's minions.]] * AxCrazy: Psychotically violent and lives for nothing but destruction. * {{Badass}}: Hydreigon, as one of the most ferocious and intimidating {{Mons}} in the series. Smogon notes that effectively, ''it has '''no''' counters'' -- there is nothing in the game that Hydreigon cannot kill in one or two hits with the right move, all you can do is switch in on something that can endure whatever attack it's using and try to kill it before it lets loose that second attack. It's only held back from being unstoppable by its 98 Speed (by no means bad, but it can easily be outrun) and its Dark-typing making it fodder for Fighting and Bug attacks. It may struggle against fellow Dragons Salamence and Garchomp, but otherwise Hydreigon can utterly ''wreck'' anything you throw at it. * ConfusionFu: Can learn a move of every type except Grass. Hidden Power can cover the no-grass problem. * BigEater: Every member of this line; Zweilous in particular has a very large appetite (see ExtremeOmnivore below) * BlackEyesOfCrazy: Hydreigon. * BlindingBangs: Exaggerated with Deino and Zweilous; they actually ''[[EyelessFace have no eyes and cannot see]]'', and must rely on their sense of smell. * CastingAShadow: It can learn Dark Pulse, and therefore is able to have ''actual'' dark powers. ** Although you have to breed it onto a Deino via Ekans/Arbok/Seviper/Gyarados, and even then you have to teach the snake the Dark Pulse TM back in Gen 4, and then transfer it over to Gen 5. Considering Dark Pulse is one of the few special-based Dark attacks, [[note]]Night Daze is Zoroark's signature move, and Snarl is hardly fit for attacking with its pathetic base 55 power, but it can't learn that anyway, even though it certainly looks ill-tempered enough to use it[[/note]] you'd think the process of getting it onto the Deino line would be less convoluted. ** No longer a problem in ''VideoGame/PokemonBlack2AndWhite2'', where it can be taught Dark Pulse via Move Tutor. * CombatPragmatist: Well, biting the enemy ([[FridgeHorror hopefully not eating it]]) isn't a very fair combat maneuver... * DeathOrGloryAttack: Dragon Rush, for Deino and Zweilous. 100 base power, with STAB ''and'' Hustle boosting it up to even higher levels. However, Hustle reduces the move's already low accuracy to about 55%, in a series where 80% accuracy is considered ''unreliable.'' If it hits, it hits ''hard.'' * {{Expy}} / ShoutOut: Hydreigon is based off of [[Franchise/{{Godzilla}} King Ghidorah.]] * ExtremeOmnivore: They are able to eat virtually anything, and they ''will''. * EyelessFace: Deino and Zweilous. * ForMassiveDamage: Fairy-type attacks. Yep, [[https://i.chzbgr.com/maxW500/7578888960/hF4A4A06E/ it is confirmed]]. * LightningBruiser: A mostly Special Attacking one, in comparison to most dragons. * MagikarpPower: Deino and Zweilous have the ability Hustle, which boosts attack and lowers accuracy, resulting in frequent misses (they do not learn any guaranteed-hit moves either). Once Zweilous evolves into Hydreigon, though... ** This is actually the best case of this trope in this series, as when you get your Deino into a Zweilous at level ''50'', you ''still'' have to wait 14 more levels of having to rely on [[AlwaysAccurateAttack Aerial Ace]] for any reliable damage. You don't get Hydreigon until ''Level 64''. Perhaps the reason for this was because of how overused Garchomp was when playing through the story of [[{{VideoGame/PokemonDiamondAndPearl}} Diamond, Pearl, and Platinum]]? * MeaningfulName: Deino in Greek mythology was one of the Graeae, the three goddesses who had one eye and one tooth between them. 'Deino' means 'dread', and it can't see, so evidently one of the other siblings has the eye- and Deino's evolved form is pretty dreadful. * MonsterClown: While subtle, Hydreigon may also draw inspiration from evil clowns and hand puppets. * MultipleHeadCase: Starts at one, then two, and finally [[RuleOFThree three]]. ** Subverted in Hydreigon's case; the heads on its arms don't have brains, so the center head presumably controls them. Played straight with Zweilous, though; its Pokédex entry even mentions its heads arguing. * NinjaPirateZombieRobot: Hydreigon is a MonsterClown Hydra Puppeteer Dragon. * NoSell: All three are immune to Psychic attacks. Hydreigon is also immune to Ground-type attacks. * NoPronunciationGuide: As mentioned below, their names have German words. "zwei", for example, should be pronounced "tsvai", so phonetically at least their names are DIE-no, TSVAI-lus, and Hi-DREI-gon ** PunnyName: Hydreigon sounds a lot like "Hydra" and "Dragon". * NumericalThemeNaming[=/=]BilingualBonus: Ein, zwei, and drei are [[GratuitousGerman German]] for one, two, and three. ** CallBack: [[VideoGame/PokemonRedAndBlue Not the first time that English Pokémon names have used foreign words for one, two, and three.]] * ObviouslyEvil: RedEyesTakeWarning? Check. MightyRoar? Check. [[DarkIsEvil Dark-type?]] Check. The BigBad's strongest Pokémon? Check! ** The aforementioned BigBad happens to be [[AbusiveParents a]] [[ItsAllAboutMe nasty piece]] [[NightmareFuel of work.]] * OmnicidalManiac: Hydreigon's modus operandi is to attack ''anything that moves.'' * {{Orochi}}: Said to be based on one, although it looks more like a Hydra. * OurDragonsAreDifferent * PowerFloats: Hydreigon has the Levitate ability (presumably because it hovers). * RedAndBlackAndEvilAllOver: Hydreigon, despite being primarily blue. * RecurringElement: The draconian pseudo-legendary * ShownTheirWork: Hydreigon's arms have brainless heads of their own? That's basically just the logical extension of [[http://news.nationalgeographic.com/news/2001/09/0907_octoarm.html how octopus tentacles work in real life]]. Also, a blind creature going crazy after being allowed to see is a documented real life occurrence. ** Additionally, some multi-headed animals in RealLife, such as Janus cats, have heads that are all controlled by one brain (like Hydreigon). Others, such as multi-headed reptiles and ConjoinedTwins of various species, have heads that each have their own personality (like Zweilous). * SingleMindedTwins: Averted for Zweilous, whose two heads never get along (and of course, Deino). One can say that this applies to Hydreigon, but it isn't so much "triplets" as one individual with three heads. * SplitPersonalityMerge[=/=]SplitPersonalityTakeover: Zweilous's heads are noted to not get along at all. It's never confirmed if Hydreigon's brain is a merger of both of theirs, like Reuniclus, if it grew a new brain and the others lost their brains and became its arms, or if one mind finally overcame the other. * ThemeNaming: In all languages, "one", "two", and "three" are used in a different language in each of the evolutionary line's names. * UnstoppableRage: Hydreigon. According to the Black/White 2 'Dex, it sees ''every living thing'' as a target and will destroy and devour everything in its path. Fittingly, it can learn Outrage. * WhatCouldHaveBeen: Originally, Deino, Zweilous, and Hydreigon were going to be [[NinjaPirateRobotZombie cyborg dragons that had tank-like abilities and attacks]]. This idea can be seen in the tank-like tracks on Hydreigon's body. !! Larvesta and Volcarona ''(Meraruba and Ulgamoth)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/636-637_3416.png]] Moth Pokémon believed to have a connection with the sun. Larvesta is said to have been born from the sun, while Volcarona is able to harness the sun's power, even being able to act as a replacement. Like the Deino line, Larvesta takes a ''long'' time to evolve into Volcarona, but when it does, it becomes a powerful special attacker to be reckoned with. * DifficultButAwesome: Volcarona's 4x weakness to Rock (and vulnerability to all other entry hazards) means if you want to use it, you absolutely ''must'' have a way of keeping entry hazards off the field. However, Volcarona is so powerful that it is oftentimes worth it. * {{Badass}}: Volcarona is a huge moth that's said to be an embodiment of the sun, one of the best Pokémon of its type, the signature Pokémon of a former Champion, and manages to be in the OU tier despite a major vulnerability to Stealth Rock (and, in fact, entry hazards on the whole). For a Bug-type, ''that'' says something, and it shows just how good the Unova Bug-types are. * BlowYouAway: Volcarona's penultimate level up move is Hurricane, and it's one of the two non-Flying-types that can learn the move. * BigCreepyCrawlies: Volcarona is 5'3" feet; its size in comparison still doesn't stop it from being able to replace ''the Sun''. * DiscOneNuke: In Black/White 2 you can catch one at ''level 35'' in the previous game's location. The only difference aside from the level is that to reach it you have to cross the Relic Passage from the PWT in Driftveil City. ** AwesomeButImpractical: But if you catch it then, it starts off as this, due to having a pretty crappy moveset[[note]]Leech Life, String Shot, Gust and Fire Spin[[/note]], and unless you're willing to trade a Heart Scale for ''Ember'', you don't get any strong Fire-type moves for it until Lacunosa Town when you can get the TM for Fire Blast. Likewise, the best Bug-type move it can get is Signal Beam for 4 Red Shards, and if that's too much for you[[note]]though hopefully it won't be, because you can get 10 Red Shards for free from a Gentleman in Nimbasa City[[/note]], there's Silver Wind at Level 50, or Struggle Bug with its weak 30 power. While there's Psychic on Route 13 and Giga Drain for 10 Yellow Shards in Humilau City, but the former doesn't provide very good (but widely neutral) coverage and the latter is costly. While it's definitely possible to get it to Level 59 to learn Quiver Dance in time for the Elite Four and Champion, it can be difficult to use well before that point. *** However, if you do want it but don't plan to use it, you can knock it out, and return after beating the game and it will be at Level ''65'', when it'll have Quiver Dance all ready to go, and it'll be close to learning Bug Buzz. However, watch out, because it'll also have [[BlowYouAway Whirlwind]], which will end the battle unless you use Taunt or something to block it. * ForMassiveDamage: Rock-type attacks are ''very'' effective against it. * GlassCannon[=/=]FragileSpeedster: Volcarona has low physical defense, but 135 special attack, powerful Special Fire and Bug moves, and Quiver Dance make it powerful, plus it's also fast. * MagikarpPower: Larvesta has so-so stats except for attack (which should not be trained, as Volcarona relies on Special Attack), and it evolves at the really high level of '''59'''. Once it does, though, you better watch out! ** Even after evolving, Volcarona only learns its SecretArt, Fiery Dance (which also happens to be one of its 3 best options for a Fire-type move) at level ''100''. * OlympusMons: Fairly close. One flap of its wings is enough to set vast swathes of land ablaze, and it's capable of serving as a substitute for the sun. Its location in a special chamber within the ruins further cements this. * OurAngelsAreDifferent: Volcarona has some elements of a seraph, a six-winged angel who must keep its face covered or else it will incinerate all who make eye contact with it. Due to its status as an [[OlympusMons Olympus Mon]], despite not being legendary, this isn't likely a coincidence. * PlayingWithFire * ThePowerOfTheSun: Volcarona's called the "Sun Pokémon", and the Pokédex says it has the power to replace the sun [[TheNightThatNeverEnds when the skies are darkened by volcanic ash.]] This probably explains why it has a chamber with an image of its likeness on the wall dedicated to it, despite not even being a legendary Pokémon. ** Volcarona is also similar to Mothra in that both specialize in energy projecting abilities, Volcarona having a really high Special Attack and energy projection being Mothra's speciality. *** Volcarona is the last member of the fan-defined "Kaiju group", along with Tyranitar, Haxorus, and Hydreigon, all of which greatly resemble a monster from the ''Godzilla'' movies. * SecretArt: Fiery Dance. * TurnsRed: Swarm ability. * UniqueEnemy: You get a Larvesta egg in the game (it being this game's Togepi analogue), and can catch one (and only one) Volcarona in a certain area. * WreathedInFlames: Despite not actually being enveloped in fire, they do get Flame Body which may burn physical contact attackers. In addition, the flavor text on Fiery Dance is that Volcarona cloaks itself in flames before flapping its wings to burn its enemy. !! Cobalion, Terrakion, and Virizion [[quoteright:204:http://static.tvtropes.org/pmwiki/pub/images/638-639-640_8810.png]] A trio resembling bovine-type animals in boots known for excelling at both long range and close quarters combat. They roamed before humans and Pokémon lived together and their exploits have become legendary. The trio has settled down since modern times and now live in isolation. One man wishes to bring them out of hiding. * ArmorPiercingAttack: A partial example in their SecretArt, Sacred Sword. Sacred Sword ignores any defense boosts that the opponent has, although it cannot penetrate Reflect. * {{Badass}}: All three of them, owing to their [[{{Literature/TheThreeMusketeers}} inspiration]]. ** BadassCrew * ColourfulThemeNaming: They're all named after colors that are somewhat close to their actual coloration: cobalt blue, terracotta, and viridian. ** NoPronunciationGuide: Despite this, in Pokedex3D and the English dub of ''PokemonKyuremVsTheSwordOfJustice'', Cobalion and Virizion are pronounced as Co-BALE-ion, and Vir-EYE-zion, respectively. * ElementalPowers ** DishingOutDirt: Terrakion. ** ExtraOreDinary: Cobalion. ** GreenThumb: Virizion. * HonorBeforeReason: If a Pokémon hits any of them with an already less-effective [[CombatPragmatist Dark-type]] move, their Justified ability raises their attack power. ** {{Combos}}: In a double or triple battle, one can take advantage of this by having a Weavile (or anybody faster with Beat Up, including ''[[RidiculouslyCuteCritter Whimsicott]]'') use Beat Up on Terrakion to power up its attack ''six times'', then have Terrakion [[http://www.youtube.com/watch?v=kHgYdena4Yg Rock Slide all the enemies to death]]. * HumansAreTheRealMonsters: Their thoughts on people until the main character befriends them. * LightningBruiser: All three members of the trio, but especially Terrakion. ** StoneWall: Cobalion and Virizion, on the physical and special sides, respectively. They're still quite fast and can sweep pretty well. ** GlassCannon: While it has good defense stats and HP, Terrakion's has weaknesses to common attacking types: Water, Grass, Fighting, Ground, Steel and Psychic. It makes it take more damage than you would expect. * MasterSwordsman: All three of them can be considered this due to their inspiration and legendary status. Virizion in particular is described to be very skilled, possibly more so than Cobalion and Terrakion. * TheMusketeer: All three of them can be used this way. * NaturalWeapon: Presumably, since they aren't exactly lugging physical swords around. The attack description of Sacred Sword states that they use their [[HornAttack horns to perform the attack]]. ** LaserBlade: How Sacred Sword is portrayed in the anime. Like a third horn made of energy. * NoBiologicalSex: Despite all of them being based on male characters. And despite ''this'', Virizion speaks with a female voice in the anime, and is referred to as female (despite a lack of gender mechanics) in ''VideoGame/PokemonMysteryDungeonGatesToInfinity''. * NoSell: Cobalion, against Poison attacks. * {{Perpetual Frowner}}: Cobalion and Terrakion. * {{Perpetual Smiler}}: Virizion. * PowerTrio * RecurringElement: The main legendary trio (though they are later joined by a fourth) * SecretArt: Sacred Sword. * ShoutOut: The three of them are inspired by ''Literature/TheThreeMusketeers'': specifically, Cobalion is based off Athos (the leader of the three, later TheLancer to d'Artagnan), Terrakion is based off Porthos (the somewhat hedonistic [[TheBigGuy Big Guy]]) and Virizion is based off Aramis (TheSmartGuy who also has touches of TheCasanova). ** Though their individual appearances take elements from many (somewhat obscure) four legged hoofed mammals they all [[{{Literature/ThreeBillyGoatsGruff}} share goat like noses]]. !! Tornadus, Thundurus, and Landorus ''(Tornelos, Voltolos, and Landlos)'' [[quoteright:287:http://static.tvtropes.org/pmwiki/pub/images/Kamitrio-bw2_6151.png]] Twin terrors that race across the land, uprooting and drenching anything which is unfortunate enough to be in their path. For collectors, this means Pokémon that are rarely encountered may be displaced by their winds, but to farmers and everyone else, they are simply a nuisance. Thankfully, the twins have a retainer. If you know how to contact him, he will calm them down. * BadassArmfold: Their default pose, across all media. * BlowYouAway: They all have this, but Tornadus holds the honor of being the first pure Flying-type ''ever'' (Not counting Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2) and is the only one of the three to learn Flying-type moves by leveling up. ** DishingOutDirt: Landorus. ** ShockAndAwe: Thundurus. * FascinatingEyebrow: Landorus expresses this in both formes' Sugimori drawings. * {{Flight}}: All three of them, but, as stated before, Tornadus holds the honor of being the first pure Flying-type Pokémon that ''isn't'' Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2 and the only one of the three that learns Flying-type attacks through levelling up. * FlyingOnACloud: In their Incarnate Formes, all of them have clouds for a lower body. * ForMassiveDamage: Landorus, weak to [[KillItWithIce ice attacks]]. * GenieInABottle: Though they aren't actually based on genies, they have a striking resemblance to the common image of one. * GetBackHereBoss: Not ''half'' as aggravating as Mesprit, however. * GreenThumb: Both the Black and White Pokédex entries confirm this for Landorus. * JerkassGods: Tornadus and Thundurus fly around wrecking everything for no real reason beyond "for shits and giggles". Landorus, thankfully, is far nicer. * TheLastOfTheseIsNotLikeTheOthers: Based on the Japanese gods of wind (Fuujin), lightning (Raijin), and... fertility (Inari). [[note]]Inari being also the kami of agriculture, making him, if you pushed it, a god of ''earth''.[[/note]] Also, Landorus, unlike the first two, is benevolent, has different base stats, and a different ability. It's the only one with an alternate form that doesn't stand on two legs too. * LightningBruiser: Good stats all-around, bad stats listed below are only when compared to other OlympusMons: ** Incarnate Forms: *** GlassCannon[=/=]FragileSpeedster: All of them; Landorus is mentioned here because [[SquishyWizard Sigilyph]] has the same Special Defense stat. ** Therian Forms: *** FragileSpeedster: Tornadus, as he's ''slighly'' faster than [[GlassCannon Alakazam]] and [[FragileSpeedster Dugtrio]], but his second best stat, Special Attack, is just below-average. *** GlassCannon[=/=]FragileSpeedster: Thundurus has ''Chandelure's'' Special Attack, and Speed right behind the average for OlympusMons, but Tornadus takes hits better. *** MightyGlacier: Landorus has Thundurus's Base Stat Total, but with Speed -10, HP +10, Physical Defense +20, and Offenses switched. However, the speed cut leaves its speed at 91-That's just faster than Dialga. * NoSell: Against Ground attacks. Landorus is also immune to Electric attacks. * SpikesOfDoom: Thundurus's tail spikes shoot [[BewareMyStingerTail bolts!]] * TricksterGod: Tornadus and Thundurus fly all around the Unova region, causing stormy weather and ruining crops. Their ability, Prankster, also reflects this. * TricksterTwins: Tornadus and Thundurus also have identical base stats. * TyopOnTheCover: When encountering Tornadus in a cutscene, Thundurus's cry is played instead of Tornadus's. The same is true when encountering Thundurus; Tornadus's cry is heard instead. * OlympusMons * OneGenderRace: Always male. * UnexpectedCharacter: Their new formes. Every other Pokémon who gained a new forme in a later game had place-holder data which indicated it. The Kami Trio's new formes came completely out of left field. * UndergroundMonkey: In a first for any group of Pokémon, their differences aren't as notable and are derided for mostly being recolors, other than their tails, hairstyle, and number of horns. ** Justified for Tornadus and Thundurus, as Fuujin and Raijin are often portrayed as looking near identical aside from color. ** DivergentCharacterEvolution: Their new formes in Black 2 and White 2, which appear to be based off of three Aztec deities. *** BigBadassBirdOfPrey: Tornadus's Therian Forme. *** OurDragonsAreDifferent: Thundurus's Therian Forme. *** FireIceLightning: In Therian Forme, Thundurus forms a trio of sorts with the other two dragon-based Pokémon in the Dex that have Flying rather than Dragon as a secondary type, with Charizard (Fire) and Gyarados (Water). *** PantheraAwesome: Landorus's Therian Forme is a tiger. * WhatCouldHaveBeen: Tornadus was originally supposed to be red. !! Reshiram, Zekrom, and Kyurem [[quoteright:304:http://static.tvtropes.org/pmwiki/pub/images/Taotrio-bw2_6338.png]] Unova's [[OlympusMons main legendary trio]], they were the first Generation V Pokémon revealed to North American audiences (excluding Kyurem). Once a single dragon, they split into three separate beings after the two brothers that owned them had a conflict of truth vs. ideals, resulting in a heated battle that nearly destroyed the ancient Unova region. Each of them represents a different aspect of the [[DragonsUpTheYinYang yin-yang mythos]] and philosophical concept, and controls a different element. Reshiram (the white birdlike one) represents yang and truth and spews fire out of its tail, while Zekrom (the black metallic one) represents yin and ideals and infuses its body with electricity. Kyurem (the gray one) is said to be the husk of the original dragon. It represents ''wuji'', or void, and may be the strangest of the trio; in its regular forme, it's a frail-looking dragon with power over ice. However, in ''VideoGame/PokemonBlack2AndWhite2'' it can absorb Reshiram or Zekrom to bring itself one step closer to completion and become stronger. Much, ''much'' stronger. * ArtificialLimbs: All three formes of Kyurem have ice covering what is assumed to be missing bits of its body. * [[spoiler:TheAssimilator: Representing Wuji, the absence of Yang and Yin, Kyurem aims to forcibly assimilate what it is missing into itself.]] ** Though, unlike most examples, Kyurem isn't trying to do so for malevolent reasons. It just wants to be whole again. * {{Badass}}: All three members of the trio, though Kyurem not so much in [[HowTheMightyHaveFallen its regular forme]]. ** TookALevelInBadass: Kyurem has '''''finally''''' done this, with its new forms (Black Kyurem and White Kyurem) in ''VideoGame/PokemonBlack2AndWhite2''. These formes have a base stat total of 700, with 170 Attack/Special Attack respectively, ''surpassing'' Zekrom and Reshiram by 20 points respectively. ** BadassBeard [[BeardOfEvil Of Kinda-Maybe-Evil]]: White Kyurem has a goatee, and Black Kyurem's pointy chin resembles one too. ** [[spoiler:BadassInDistress:]] Team Plasma have been [[spoiler:keeping Kyurem hostage for a while now]], by the time you encounter them at Opelucid. * DarkIsNotEvil[=/=]LightIsNotGood: Like most Pokémon, neither Reshiram nor Zekrom seems to have any especially "virtuous" or "evil" intentions, despite their contrasting appearances. The various forms of canon show both dragons filling both heroic and villainous roles, although as antagonists [[spoiler:they tend to perform a HeelFaceTurn along with their trainer (N in the games or Damon in the anime), which is induced by a HeelRealization in the case of the anime]]. ''Kyurem'' seems to be the least benevolent of the trio (based on its backstory and the 15th movie's plot), although not many details have been revealed so far. ** WhiteAndGrayMorality: According to their backstory, Reshiram stands for truth while Zekrom stands for ideals. ** The 15th movie applies this to Kyurem as well. It looks terrifying, but it has a strong sense of honor and finds cowardice and arrogance to be deplorable. At the end [[spoiler:it helps Keldeo and the Swords Of Justice stop a building from collapsing on the heroes because Keldeo tells Kyurem it would rather save its friends even if it means losing the battle against it.]] ** In Black 2/White 2, it's revealed that Kyurem just wants someone to make it whole again. ** DarkIsEvil: Black Kyurem fits this trope in ''Black 2'' when it's under Ghetsis' control, just as White Kyurem fits LightIsNotGood in ''White 2''. * {{Dracolich}}: Technically, Kyurem is a zombie dragon. * TheDragon: ** Quite literally, too. In ''VideoGame/PokemonBlackAndWhite'', Reshiram or Zekrom (depending on the version) is captured by N, the leader of Team Plasma. This continues into ''VideoGame/PokemonBlack2AndWhite2'', but N's made [[HeelFaceTurn the switch]] from AntiVillain to full-fledged hero. ** [[Anime/PokemonTheMovieBlackAndWhite The 14th movie]], where instead of serving N, the opposite dragon serves Damon. ** Kyurem to Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'', albeit through [[BrainwashedAndCrazy mind control]]. * DragonsUpTheYinYang: [[YinYangClash Pretty literal description, actually!]] [[note]][[{{Irony}} No member of the trio is actually a Chinese dragon]] -- the closest Pokémon has to ''that'' are Rayquaza and Gyarados.[[/note]] ** Interestingly, White Kyurem bears slight resemblence to an Eastern Dragon albeit a highly stylized one. It has both reptilian and mammalian traits (due to it being a fusion of Reshiram and Kyurem), something that many depictions of Eastern Dragons tend to have. This contrasts Black Kyurem, which bears more of a resemblence to the classic European Dragon. * DummiedOut: The God Stone, along with two Ice attacks ([[ShockAndAwe Freeze Shock]] and [[PlayingWithFire Ice Burn]], both reserved for Kyurem in ''VideoGame/PokemonBlack2AndWhite2''), are in the original ''VideoGame/PokemonBlackAndWhite'', possibly to avoid compatibility issues. * RecurringElement: Like [[VideoGame/PokemonRubyAndSapphire Kyogre and Groudon]], Reshiram and Zekrom are opposite-colored ancient beasts that had a titanic feud long long ago that nearly destroyed their respective region, and glow red and blue when powered up. Reshiram also has a similar stat distribution to Kyogre, while Zekrom's stats are similar to Groudon. Kyurem (in its normal forme), like Rayquaza, is found in the first set of paired games way off in some sidequest, with no apparent connection to the main duo (and even has a similar, albeit much weaker, stat distribution). In ''Black 2'' and ''White 2'', Kyurem's alternate formes and antagonistic role [[DivergentCharacterEvolution make it more similar to]] [[VideoGame/PokemonDiamondAndPearl Giratina]] as well. * EverythingsBetterWithDinosaurs: Zekrom and Kyurem have characteristics of theropod dinosaurs such as ''TyrannosaurusRex''. Though not immediately obvious, Reshiram's body structure is similar to a giant pterodactyl (right down to the "wing-fingers"). * EvilIsDeathlyCold: Ghetsis commands Kyurem in ''Black 2'' and ''White 2''. To a lesser extent, Kyurem in the 15th movie too [[spoiler: though it isn't evil, just a violent BloodKnight]]. * FireIceLightning ** [[AnIcePerson An Ice Pokémon]]: Kyurem. ** PlayingWithFire: Reshiram ** ShockAndAwe: Zekrom * {{Foil}}: Reshiram and Zekrom to each other; [[RuleOfSymbolism Zekrom's black technological looks and neon blue lightning to Reshiram's white birdlike looks with natural flames]]. Kyurem turns out to be a foil to both, representing a void. * FusionDance / HybridMonster: Kyurem's alternate formes -- Black Kyurem (Kyurem & Zekrom) and White Kyurem (Kyurem & Reshiram). Of note is the fact that, being formes of Kyurem, the entire fusion process is of the one-sided "Power Booster" variety - Kyurem [[TheAssimilator reduces Reshiram or Zekrom back to the Light/Dark Stone and absorbs them into its own body]]. In the anime, Kyurem also retains the same consciousness, voice and personality when in its alternate formes and simply switches between them at will. ** Ghetsis calls this process "Absofusion". ** DependingOnTheWriter: As stated, Kyurem can turn into Black/White Kyurem in the anime without using Reshiram and Zekrom at all. * GoneHorriblyWrong: Subverted with Black Kyurem in competitive play. It was created to be the archetypical uber-tier legendary (possibly even more powerful than Zekrom), and is banned from the Battle Subway and PWT in-game. However, due to its poor defensive typing and lack of STAB options, it was kicked downstairs to OU on {{Smogon}}. This essentially made it an unintentional "[[BlessedWithSuck Slaking/Regigigas]] done right".[[note]]Slaking's and Regigigas' hindering abilities made them so useless that they currently reside in NU. Kyurem-B has ''just'' enough flaws to be viable in OU, but not too overpowered for the tier.[[/note]] * [[RomanticismVsEnlightenment Ideals vs Truth]]: In their movies. * InstantAwesomeJustAddDragons * {{Irony}}: Although Reshiram is supposed to be ladylike and Zekrom is supposed to be manly, ''it's the exact opposite with yin and yang''; yang is masculine and yin is feminine. [[note]]Some fans have speculated that this is because the designers were going more for the "day/night" and "light/dark" aspects of yin and yang when designing the duo.[[/note]] Meanwhile, the anime just ran with it and made them both masculine. ** In the metagame, Black Kyurem is in a lower tier than Zekrom. This makes a bit more sense when you consider that it is placed higher than standard Kyurem, though (it is, after all, a powered-up version of Kyurem and not Zekrom). * TheLastOfTheseIsNotLikeTheOthers: Kyurem has characteristics that make its Ice typing fairly obvious, doesn't have some sort of power generator for a tail, lacks a powerful signature move, is much more frail and lightly built than its counterparts, and is designed overall to be fairly weak in comparison to similar legendaries. Also, its cry just sounds like static compared to everything else. ** ''VideoGame/PokemonBlack2AndWhite2'' reveal that Kyurem is able to take on characteristics of the other dragons and make itself somewhat whole again. * LightningBruiser: Though fairly slow compared to other OlympusMons, like the past three generations of box legendaries. Kyurem's alternate formes ''are'' this even compared to other OlympusMons, however; they hit even harder than Reshiram and Zekrom while retaining Kyurem's slightly higher speed. ** MightyGlacier: Reshiram and Zekrom have speed as their lowest Stat; Reshiram is specially oriented, and Zekrom is physically oriented. Kyurem is only slightly faster. *** GlacierWaif: Reshiram, which, for some reason, is slower than the more heavily-built Palkia, Slaking, and Regigigas. ** GlassCannon: Kyurem; its poor defensive typing, along with most standard Pokémon becoming more powerful, actually prevents it from being too overpowered for standard battling, while not making it suck as much as, say, [[BlessedWithSuck Regigigas]]. * LargeHam: All three of them, in the anime. They speak telepathically with extremely deep, melodramatic voices. * LarynxDissonance: Although Reshiram was given a "ladylike" design according to WordOfGod, it (like Zekrom and Kyurem) speaks with a ''very'' manly voice [[Anime/PokemonTheMovieBlackAndWhite in the 14th movie]]. ** {{Bishonen}}: Due to its male voice in the anime, Reshiram can be considered the dragon version of this, as if [[http://bulbanews.bulbagarden.net/wiki/File:ReshiramShinyCollection22.jpg this TCG card]] didn't make it blatant enough. * LiteralSplitPersonality: Reshiram and Zekrom, according to the mythology. [[spoiler:Kyurem is actually what is left of the Pokémon that Reshiram and Zekrom split from]]. * NinjaPirateZombieRobot: A giant fire-tailed-angel-dragon, a giant lightning-tailed-armor-dragon and an undead ice dragon that can ''become'' a giant fire-tailed-angel-dragon or a giant lightning-tailed-armor-dragon! * NoBiologicalSex: Though WordOfGod says Reshiram is supposed to be feminine in design while Zekrom is masculine to contrast each other. Both were given masculine voices in the anime. * ObviouslyEvil: Subverted for Zekrom. [[spoiler:It's only technically "antagonistic" in Black, where it serves as TheDragon to AntiVillain N.]] Same goes for the Reshiram version of [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], where it [[spoiler:is depicted as an AntiVillain that performs a HeelFaceTurn along with its trainer, [[WellIntentionedExtremist Damon]]]]. * OlympusMons * OrangeBlueContrast: With Reshiram and White Kyurem being the orange contrasting Zekrom and Black Kyurem's blue. Do take note, however, that this is a DownplayedTrope; the colors only shows up as their power manifest once they start battling. * OurDragonsAreDifferent: One looks like a furnace-tailed bird and the other looks like an armored dinosaur. Kyurem, meanwhile, looks incomplete, ''even in'' its alternate formes. The apparently rebuilt arms, and wings are made out of ice, possibly due to only being a fusion of two of the dragons and not all three (which ''would'' fully recreate the original dragon). * OurZombiesAreDifferent: Kyurem is believed to be the husk of the original dragon that Reshiram and Zekrom split from. When it changes forme by fusing with one of them, it becomes less "dead". * OvershadowedByAwesome: Kyurem is not a bad Pokémon; it's just that other Dragon-types are more reliable. Its new forms are an aversion of this. ** Subverted for Black Kyurem, which is in OU rather than Ubers; it's definitely overshadowed by White Kyurem, Zekrom and other Uber dragons, and faces competition from popular OU dragons like Garchomp and Dragonite. Still, at least they got the [[BlessedWithSuck Slaking and Regigigas]] formula right this time, however unintentionally... * PhysicalGod: All three, though Kyurem has certainly fallen in power somewhat. It can rise again. Somehow... * PowerCopying: Kyurem can power up to use Reshiram and Zekrom's moves and abilities. Of course, the powerups in question ''[[TheAssimilator consist of Reshiram and Zekrom themselves!]]'' * PowerTrio: The Trio was also called the Energy Dragons, Reshiram and Zekrom represent Fire (heat) and Electricity, both of which are the main types of energy known to man. Kyurem, represents the lack of energy, explaining its Ice typing. Being an energy-less empty husk also explains its looks: Compared to other legendary Pokémon, it looks really weak, skinny, wrinkled, and old. * PsychicPowers: Reshiram knows Extrasensory upon encounter. Although Zekrom knows the Psychic-type Zen Headbutt, the move does not imply PsychicPowers as much as Reshiram's equivalent move does. ** The moves this trio can be taught by machine include the typical fare for Psychic Pokémon. * PurposefullyOverpowered: But with some limits in terms of moveset. Which is bad news for Kyurem, who was made to be not so overpowered. Restricted usage in the Battle Subway, official tournaments, and random Wifi, and yes, Kyurem still qualifies for this. * RatedMForManly: Game Freak seems determined to show that Zekrom is the manliest Pokémon ever, from its very deep GutturalGrowler voice in the [[Anime/PokemonTheMovieBlackAndWhite movie]] to its being '''OdaNobunaga's''' main Pokémon partner in the ''NobunagasAmbition'' crossover, ''VideoGame/PokemonConquest''. [[note]]The generals in the game are given Pokémon that fit their personalities[[/note]] ** Kyurem in its alternate formes can also qualify; Black Kyurem takes Zekrom's manly traits UpToEleven, while White Kyurem is basically a more rugged and ferocious-looking version of Reshiram. * RedAndBlackAndEvilAllOver: Zekrom is a black dragon Pokémon with red eyes. Subverted in that ''Kyurem'' is the "evil" one in the trio, and the closest that Zekrom came was being owned by an AntiVillain in the ''Black'' versions of the game and the 14th movie, and [[spoiler: apparent]] villain OdaNobunaga in ''VideoGame/PokemonConquest''. * RedOniBlueOni: If sprite animations are anything to go by, Kyurem embodies this in its two formes - Black Kyurem slams its fists on the ground and shakes it while charging up, while White Kyurem just calmly tilts back and forth. [[{{Irony}} Ironically]], the former glows blue while the latter glows red. * RedRightHand: One of Kyurem's arms and wings is frozen (or made out of ice) in each of its alternate formes. * SecretArt: Fusion Flare and Blue Flare for Reshiram, Fusion Bolt and Bolt Strike for Zekrom, and Glaciate (as well as Freeze Shock and Ice Burn) for Kyurem. Notably though, the "Fusion" moves are also held by the movie download Victini, and can be learned by Black/White Kyurem in place of Scary Face. ** These move get power-up and longer animation when the other one was used before it [[InterfaceSpoiler or when you score a critical hit]]. Both power-ups also make bigger explosions, but boosted Fusion Flare [[http://img585.imageshack.us/img585/2536/1360pokemonfireredjinde.png is bit extreme]]. * {{Sensitive Guy and Manly Man}}: In terms of appearance, Reshiram is the Sensitive Guy and Zekrom is the Manly Man. * SingleSpecimenSpecies: If the myths are to be believed. * SwordOfPlotAdvancement: You are [[ButThouMust FORCED]] to capture them; defeating them won't even give you experience. ** There is, however, a way to do SequenceBreaking. If you have a full party and your 24 boxes are full as well, the game will allow you to proceed without catching them, saving the chance for later. Good luck catching over 720 Pokémon before your first Elite Four run, though. ** Surprisingly ''inverted'' with Kyurem in ''VideoGame/PokemonBlack2AndWhite2'', however. * ToServeMan: An old legend in Lacunosa Town describes Kyurem dragging people away and ''eating them'', but its unknown if its true or not. At the very least, whatever it was doing back then was enough to scare the townsfolk into surrounding Lacunosa Town with a rock wall and enacting a curfew. * WhenAllYouHaveIsAHammer: Compared to the other legends they are [[{{Expy}} Expies]] of, and with Dragons in general, the movepools of these Pokémon are barren and lack many options in the way of coverage. However, with their high-powered Dragon-type and signature moves, they won't need that, as Reshiram hits every Pokémon in the game for at least neutral damage [[labelnote:1]]Even Heatran, thanks to Turboblaze canceling out Flash Fire.[[/labelnote]], and Zekrom comes close.[[labelnote:2]]Four fully-evolved Pokémon resist both of its types: Ferrothorn, Steelix, Excadrill, and Magnezone. But only those four.[[/labelnote]] Kyurem, however, gets the shaft due to its signature move being a bit underpowered, not having access to strong attacks on par with the others' Lv 100 signatures. Its alternate formes, however, also qualify, even if Black Kyurem has fewer options that the rest. * WolverinePublicity: Zekrom. For some reason, it was featured prominently in the first two episodes of the ''Best Wishes'' anime, was revealed long before Reshiram for [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], and is the most prominent Pokémon in both the ''Manga/PokemonReBURST'' manga and ''VideoGame/PokemonConquest''. ** Which is weird, since Reshiram proved to be '''much''' more popular than Zekrom in Japan in the 15th anniversary poll. [[note]]It's the other way around [[GermansLoveDavidHasselhoff in America]], but most of the above Zekrom appearances were exclusive to Japan, where Reshiram is presumably more popular.[[/note]] ** Both Reshiram and Zekrom are getting promo after promo after promo in the TCG; it looks like Kyurem might be coming along for the ride too. * YinYangClash: It's their main motif. !! Keldeo [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/Keldeo-bw2_9571.png]] This Pokémon is the charge of the Musketeer trio. Much like them, it is a dual Fighting type with a typing that is borrowed from nature, in Keldeo's case, Water. Long ago when it was only a foal, a fire broke out over the Moor of Icirrus and it lost its home. It was then taken in and taught how to take care of itself by the Musketeer trio. After it had grown, it left for parts unknown, but if it and the rest of the Musketeers reunite, it is able to learn a brand new move. Despite being very similar to one, it isn't a [[WesternAnimation/MyLittlePonyFriendshipIsMagic My Little Pony]]. * BadassAdorable: A "cute" legendary that also fits right in with the "badass" Musketeer trio. * BookEnds: Poliwrath was the first dual typed Water Pokemon, and Keldeo is the last dual typed Water Pokemon. Up to generation five anyway, it remains to see if the final dual typed water Pokemon is a fighting type once all of them from generation six are revealed. * ConvenientlyAnOrphan * CuteBruiser * [[SixthRanger Fourth Musketeer]] * GameplayAndStorySegregation: The Pokédex states it becomes swifter when it's resolute; its Speed doesn't change at all in Resolute Form, however. * DiskOneNuke: A wifi event that ended February 12th allowed you to obtain a level 50 Keldeo in Black/White 2 before you even finish Bianca's tutorials, although it will have issues obeying you since it considered a traded mon. However, its stats are far better than anything you will have for at LEAST half of the game, will be nearly impossible for anything early game to kill it, and one shots any pokemon when it does attack. * HappilyAdopted * HeyItsThatVoice: In the English dub of ''Anime/PokemonKyuremVsTheSwordOfJustice'', Keldeo is played by VicMignogna. * HornAttack: Its NaturalWeapon through which Sacred Sword and Secret Sword are channeled. * LightningBruiser: The Special-oriented counterpart to Terrakion. * MakingASplash: Based on the kelpie, a mythological horse from Celtic folklore said to haunt the rivers and lochs of Scotland and Ireland by walking on water and [[AdultFear loves to lure children in, drown them, then eat them alive -- barring their liver and heart]]. * TheMusketeer: Possible to use it this way, just like the trio before it. * NoBiologicalSex: Despite being based on a male character, like the other three. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, despite not being much better than the unrestricted Musketeer trio, if it is even better than them at all what with having the same stat total as them. * RocketJump: In the movie adaptation Keldeo achieves NotQuiteFlight by shooting four hydro pumps from its hooves. * SecretArt: Sacred Sword, as expected from the Fourth Musketeer, as well as Secret Sword (but that one has to be taught to it by the three other Musketeer Pokémon). That second one is notable in the way that, as long as Keldeo knows it, it will remain in its Resolute Form. * ShoutOut: To d'Artagnan from ''Literature/TheThreeMusketeers'', the youngest and newest member of the group. * TookALevelInBadass: Its [[http://cdn.bulbagarden.net/upload/7/7c/647Keldeo-Resolute.png Resolute Form]], though it still looks mostly the same (aside from a longer horn and mane along with "boots"), and its stats remain the same way. * UselessUsefulSpell: When compared to the Musketeer trio, Keldeo's Justified is much less useful. It has to activate twice before its attack surpasses its special attack in most cases and secret sword works its special attack to hit physical defense anyway. * WalkOnWater: Justified as it is based on a mythological horse creature that can do that. The Pokedex says this is achieved by blasting water out of its hooves. !! Meloetta [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/648_8789.png]] The third event Pokémon of Gen V, Meloetta is a dual normal type that can either be part psychic or part fighting. Its story is that long ago, it sang and danced to bring joy to the hearts of people and Pokémon alike. When sorrow descended onto the world, it lost its melody along with its red shoes. When taken to a certain guitarist in a certain café in Castelia City, he'll teach the lost song to Meloetta and it will be able to access its other forme. * [[AwesomeButImpractical Awesome But Slightly Impractical]]: Pirouette Forme has great Attack, great Speed, passable Physical bulk, and has STAB coverage that can hit just about anything for at least neutral damage, except Ghosts(and it can use Shadow Claw to deal with them). Unfortunately, Meloetta cannot start a battle in Pirouette Forme; it needs to have a moveslot handy for the move [[SecretArt Relic Song]] and then use the attack in battle to make use of that Forme. * BeehiveHairdo: In Pirouette Forme. * DanceBattler: Mainly in Pirouette Forme. * DemotedToExtra: Meloetta will be making its debut in just a short special rather than a full movie unlike all of the other event legendaries, and its announcement was quickly forgotten thanks to the unveiling of ''Black 2 and White 2'' and Kyurem's new forms. Also, Genesect is being released before it, outside of Japan. ** AscendedExtra: Though in ''Best Wishes 2'', [[spoiler: it got a long arc dedicated to it and traveled with Ash]]. * DifficultButAwesome: It takes a lot of prediction to get the full out of an offensive Melotta. Its two forms have wildly different counters, but a bad prediction can easily result in a downed Meloetta. * GlassCannon[=/=]FragileSpeedster: Pirouette Forme, which has impressive Speed and Attack, though its HP and Physical Defense aren't terrible (except maybe by Legendary standards). ** MightyGlacier: Aria Forme on the Special side, as it boasts hefty Special Attack and Defense, with rather good HP to back up the latter. It isn't necessarily ''slow'', though; it's just not as fast as Pirouette Forme, and is considerably easier to outspeed. * HairDecorations * MagicalGirl: Its transformation into Pirouette Forme is reminiscent of a magical girl's transformation. * MarthDebutedInSmashBros: In the US, it was given out as a doll for the Dream World before it was ever actually available as a Pokémon. * TheMuse: Its Aria Forme has said to have inspired musicians into writing songs. * MusicalAssassin: Mainly in Aria Forme. * NoBiologicalSex: Despite its feminine appearance (and voice, in the anime). * NonElemental * NoSell: Immune to Ghost-type attacks. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo. * PsychicPowers: In Aria Forme. * RapunzelHair: Longer ''than its own body''. ** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Aria Forme. * RecurringElement: Of Shaymin, as a Mew-clone-esque Pokemon that gets a forme change in the follow-up version. * SecretArt: [[BrownNote Relic Song]], but only by Move Tutor. * SpoonyBard: For its ability to radically alter its base stats mid-battle. The only other Pokemon that can do that is Zen Mode Darmanitan, and it can only do it [[TurnsRed while at low health]]; Meloetta can switch from Physical PaperRam to Special MightyGlacier whenever it finds a turn to use Relic Song. * StandardStatusEffects: Has the ability Serene Grace. Notably, its SecretArt Relic Song has a small chance to induce sleep, which the ability doubles, and competitive battlers have taken to combining Meloetta's Serene Grace with [[ShockAndAwe Thunder]] to provide a fairly reliable means of inducing paralysis to help make up for Aria Forme's less than ideal Speed. !! Genesect [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/649_1450.png]] The last Pokémon in both the Unova and the National Pokédex (at least until Gen VI is released in October) Genesect was Team Plasma's attempt at creating the strongest Pokémon ever. 300 million years ago, during the Paleozoic Era, it was feared as the ultimate hunter, leading to Team Plasma choosing it to be enhanced. After being resurrected from a fossil, its (presumably) Rock type was changed to Steel, Download was added as an Ability, and its signature attack, Techno Blast (along with the Drives that change the elemental type of Techno Blast) were created. At some point, N had research halted and the P2 Laboratory closed, claiming that Pokémon are perfect beings and science damages their natural beauty. However, one lone scientist remained, and continued development by himself out of the belief that Genesect is necessary for Team Plasma's goals. * AdaptiveAbility: Its Ability, Download, automatically raises one of Genesect's offensive stats depending on which one of the enemy's defenses is weaker. * AwesomeButImpractical: Techno Blast, which is elaborated on further down. * BackpackCannon * {{Badass}}: It's quite easily the strongest Bug-type to ever exist, and it's the first legendary for that type. * BigCreepyCrawlies: The very first '''true''' Bug-type Legendary that isn't Insect-Plate Arceus. * CoolVsAwesome: In the [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth film]], Genesect faces off against the first modified super-Pokemon, Mewtwo. * {{Cyborg}} * CyberneticsEatYourSoul: N forbade the Genesect project from being completed for this very reason, though Genesect [[InformedFlaw behaves like any other Pokemon]] [[GameplayAndStorySegregation when you get it]]. * DiscOneNuke: A Wi-Fi event for it coincided with the release of Black 2 and White 2, allowing players to obtain a Level 15 Genesect at the very start of the game. Even at that relatively low level it massively outstrips every opponent in the early parts of the game-although you do need at least one badge to get it to obey you. And, of course, it gets stronger. * ExtraOreDinary: As a result of Team Plasma's modifications, as all fossil Pokémon ''but'' Genesect are [[DishingOutDirt Rock types.]] * {{Foil}}: Its typing, ability and backstory imply that it was designed to outmatch Mewtwo. The [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth movie]] is built around this. * ForMassiveDamage: Like Scizor, Forretress, Wormadam, Escavalier, and Durant before it, it doesn't take too well to [[KillitWithFire fire attacks]]. * FossilRevival * InfinityPlusOneSword: The first Legendary Bug type Pokémon. * InstantAwesomeJustAddMecha * LivingRelic * NinjaPirateZombieRobot: A prehistoric cybernetic insect with a BackpackCannon that shoots FrickinLaserBeams! ** As if that's not enough, it can also [[TransformingMecha turn into a hoverboard-esque mode!]]! * NoBiologicalSex: It probably had one before its revival and mechanization, though it's considered genderless now. * NoSell: Immune to Poison-type attacks. * PrehistoricMonster: In fact, it's the one and only legendary Pokémon who's a fossil Pokémon like Aerodactyl, Rampardos, Cradily, etc. Oddly enough, it ''can't'' learn Ancientpower, despite possibly being hundreds of times older than some Pokémon who can, presumably because all of those modifications Plasma did to it. * PurpleIsPowerful * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo and Meloetta. * RecurringElement: A Mewtwo-esque final legendary like the original Mewtwo and Deoxys. Seems to also take cues from Mewtwo's origin in Manga and Anime Canons. * RedEyesTakeWarning * RedOnesGoFaster: In the anime, the shiny Genesect (which is red-colored) appears to know Extremespeed. * SecretArt: [[FrickinLaserBeams Techno Blast]], which changes [[ElementalPowers types]] when a Drive is held. ** PlayingWithFire: The Burn Drive. ** ShockAndAwe: The Shock Drive. ** [[AnIcePerson An Ice Robobug:]] The Chill Drive. ** MakingASplash: The Douse Drive. ** CastingAShadow: Although not in-game, the Red Genesect in [[Anime.PokemonExtremespeedGenesectMewtwoAwakens M16]] has this for its Techno Blast. *** PowerUpLetDown: Three of the four possible types Techno Blast can change into by having Genesect hold a Drive -- which exist entirely for this one purpose -- are outclassed in power, secondary effect, and PP by other moves it can already easily access, and without taking up its held item; it doesn't even get STAB. And since they don't boost typed attacks like Plates do, Hidden Power can make up for the fourth one. *** NotCompletelyUseless: Douse Drive Techno Blast is the only way to deal super effective damage to Fire types Genesect has - aside from getting Hidden Power Rock, Water, or Ground, and as Genesect can't be bred, you can't get the ones you need in-game. * SecretCharacter: Just like Keldeo and Meloetta. * SingleSpecimenSpecies: The prehistoric version probably wasn't, but there very likely isn't going to be any more of the enhanced kind. ** Averted in the anime, where at least [[http://pokebeach.com/news/0113/corocoro-3.jpg five]] of the enhanced kind exist, one being shiny. * TransformingMecha: Has the ability to fold itself into a ship form to fly around. * TurnedAgainstTheirMasters: What happens if you use it against Team Plasma in the games. * WeaponizedAnimal * WeCanRebuildHim [[/folder]] (572-649)]]
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---- -------- [[foldercontrol]] [[folder: 494-571 (Victini to Zoroark)]] !! Victini [[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]] An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only. * [[Characters/PokemonGenerationVVictiniToZoroark ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries. ** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one... * BadassAdorable: Looks cute and can punch holes in the enemy. * CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits. ** FurryEarDissonance: Justified because of its V-for-victory motif. * CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch. * CuteLittleFangs: It's based off of a fox, so of course it has fangs. * DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage). * {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these. * GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands. * InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game. * LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create. * MasterOfAll: At this point of time, you can already make a full team of Mew expies, and all of them have equally massive stats. * MyHeroZero: #000 in the Unova Pokédex. * NoBiologicalSex: It is, like most legendary Pokémon, genderless. * NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy. * PlayingWithFire: Fire-type. The special event Victini can have Reshiram's Fusion Flare and Blue Flare too, making a good STAB option. * PsychicPowers: Psychic-type. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * RecurringElement: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion. * SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game. * SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too). * VSign: This is Victini's entire motif. One of it's (event only) signature moves, V-Create plays on this. !! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)'' [[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]] Unova's Grass-type starter. This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression. * AscendedMeme: After its reveal a lot of jokes were made comparing "Smugleaf" [[http://www.halolz.com/2010/05/29/excalibur-smugleaf/ to]] [[Manga/SoulEater Excalibur]]. When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it dressed with a top-hat and cane. * AssKickingPose: Serperior instinctively raises its head to intimidate intruding Pokémon, and it might work in-game given the snake is over three meters long but to players this only makes it look snobby and arrogant. However, those outside the game world recognizes its... ** DeathGlare as Serperior, which can even stop a target's movements with one. It starts with Leer (when obtained as starter) and can learn Glare by breeding, fittingly. * BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon". * GreenThumb: Grass-type. * HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents. * MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool. ** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not only raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot. * OvershadowedByAwesome: Not bad as a staller (it's able to learn both Leech Seed and Substitute as well as Coil and Dragon Tail), but Whimsicott is better. * {{Planimal}}: They're both snakes and ivy. * PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]] ** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat. * RecurringElement: The Unova Grass Starter * SecretArt: The standard package for Grass starters (Grass Pledge and Frenzy Plant), this lines members will be among the first ones to be using the pledge combos for most players. * SignatureMove: The line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]] and [[StatusBuff coil]]. * SmugSmiler: Snivy. There's a reason people called it "Smugleaf" when it was first revealed. ** SmugSnake: In the literal sense. * [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack. ** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher. * SwitchOutMove: Exploiting this makes Serperior the best starter to use against ''Black and White's'' last fight after the league champion but before the credits, as it hits said boss' signature Pokémon super effectively and prevents immediate retaliation if not the last one remaining. * TurnsRed: Like all Grass starters, its Ability Overgrow boosts the power of its Grass-type moves when at a third of its health. * VocalDissonance: All three have strange high-pitched screechy cries. * WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else. !! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)'' [[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]] Unova's Fire-type starter, an orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character. * AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though. * BadassBeard: Emboar. Made of ''[[FlamingHair fire.]]'' * BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents. * ConfusionFu: Emboar has a relatively large movepool to choose from; interestingly, it's one of only a few Pokémon capable of learning a combination of Grass, Fire, ''and'' Water-type offensive moves. Its ''Black 2'' and ''White 2'' Pokédex entries even state that "it is adept at using many different moves." * DeathOrGloryAttack: It naturally learns moves like Head Smash and Flare Blitz, and can be taught Wild Charge via [=TM=]. Add its hidden ability, Reckless, and the recoil gets severe even for its Hitpoints. * InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki"). * LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology. * {{Kevlard}}: This evolutionary line's second-highest stat is HP, with Emboar possessing the highest HP stat of all non-legendary Fire-types (only Entei is higher), and they are rather [[IncrediblyLamePun porky.]] * MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water). * MessyPig: Gradually turns into FullBoarAction. * MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.) ** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser. ** GlassCannon: Most of the sturdiness comes from its massive HitPoints stat. As for its defenses, it has the lowest Special Defense of all the starters and its normal defense is tied with that of ''[[FragileSpeedster Sceptile's]]''. On the other hand, it hosts the highest Physical Attack among the starters. * OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald. * PigMan: Emboar. * PlayingWithFire: Fire-type. * RecurringElement: The Unova Fire Starter. * RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type. * SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge. * StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent. * TechnicolorFire: Shiny Emboar have ''blue fire'' for its beard. * TurnsRed: Like all Fire starters, its Ability Blaze boosts the power of its Fire-type moves when at a third of its health. * VerbalTic: In the English dub at least, Tepig makes normal pig noises too. -->'''Tepig''': Teeeeeeepig~ ...oink. ** Technically happens in Japanese, too, where it's name is Pokabu. "Buu" is the sound pigs make in the Japanese language. * WrestlerInAllOfUs: Emboar is based on a professional wrestler. !! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)'' [[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]] Unova's Water-type starter, being based on the sea otter and sea lion. Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling. * ActionInitiative: Naturally learns Aqua Jet. * [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard. * {{Badass}}: Samurott. ** BadassAdorable[=/=]CuteBruiser: Dewott. ** BadassMustache: One of Samurott's defining features is its majestic white whiskers. * CoolHelmet: Samurott. * CriticalHit: Its Hidden Ability lets it avoid these. * CuteLittleFangs: Oshawott. * DeathGlare: A simple glare from Samurott quiets everybody. * DualWielding: Dewott and Samurott, although the latter doesn't show this in its in-game sprites. * HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs. * HornAttack: Samurott's helmet isn't just for protection, as it can learn Megahorn. You'll need to take it to the Move Relearner to have the move, though. * ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well. * TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar. * TheLastOfTheseIsNotLikeTheOthers: Other than the color, samurai theme, typing, aquatic mammal basis, and colored nose, Samurott is completely different than its pre-evolutions. * MakingASplash: Water-type. * MightyGlacier[=/=]JackOfAllStats: It has reasonable HP and Defense, with good offenses (100 physical Attack and 108 Special Attack) and a decent mixed movepool. However, it struggles with subpar Special Defense (lowest of the Water starters, in fact) and Speed. ** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out. Even better, it naturally learns Swords Dance, which doubles its Attack. * MightyRoar: "[Samurott's] cry alone is enough to intimidate most enemies." [[GameplayAndStorySegregation It can't actually learn Roar]], but its cry is as close to a roar as you'll get. * PlayfulOtter: Oshawatt is the Sea Otter Pokémon. * RecurringElement: The Unova Water Starter * RemovableShell: They are considered a part of its body, but can be removed to be used as weapons. * RidiculouslyCuteCritter: Oshawott, even according to WordOfGod. * {{Samurai}}: The entire line's theme. For Samurott... well, [[ExactlyWhatItSaysOnTheTin it's especially obvious.]] However, it's not Water/Fighting- a good thing considering if that was the case, then all fully-evolved Unova starters would share a weakness. ** KidSamurai: Oshawott ** {{Ronin}}: Dewott * SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]]. [[note]]Shellder (and by association, Cloyster) learn it as well, oddly.[[/note]] * TurnsRed: Like all Water starters, its Ability Torrent boosts the power of its Water-type moves when at a third of its health. * WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents. * YouthfulFreckles: Oshawott looks like it has freckles. !! Patrat and Watchog ''(Minezumi and Miruhogu)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]] Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger. * BioluminescenceIsCool: Watchog's body and eyes have developed luminescent material, granting it the (Illuminate) ability to flash and ward off predators. Its torso is marked like a neon safety vest. * ComMons: Found in many places across Unova. * GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed. It can be tutored Seed Bomb, however. * GradualGrinder: To the annoyance of many, they are good at this. * NonElemental: Normal-type. * NoSell: Like other Normal-types, Ghost-types do nothing against it. * OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later. * RecurringElement: Of the Rattata line * RedEyesTakeWarning: Though they appear to have red eyes they're really... ** GlowingEyesOfDoom: Glowing markers that encircle BlackBeadEyes. On Watchog the bioluminescence is not limited to its head[[labelnote:*]]Though this portrayal is inconsistent. In the game they explicitly are described as a part of its eyes. But when put to sleep only [[http://archives.bulbagarden.net/media/upload/7/78/Minori_Island_Watchog.png the beads close]] and but in the manga and the anime, the [[http://archives.bulbagarden.net/media/upload/c/cf/Halsey_Watchog_Strength.png entire thing closes (sometimes)]][[/labelnote]]. * StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game. * SuperSenses: Has enhanced vision to the point it can see safely in the dark and (in the anime) preternaturally see [[XRayVision through walls and underground]]. * UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon. !! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)'' [[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]] Another common canine species resembling Yorkshire Terriers that gain features of different dogs as they evolve. They are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar. * BadassMustache: Grows one as it evolves. * CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipup and Herdier will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32... ** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact. * ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly. * DiskOneNuke: Their Take Down, to be specific. They learn it ''much'' earlier than most Pokemon do, and it gets STAB to boot, giving it an effective 135 base power. (More than an un-STAB'd Fire Blast, for reference, and this is ''before the second Gym'') Of course you'll see not shortage of opposing Herdier using it on ''you'' early on... * KnowWhenToFoldEm: Lilipup * PreciousPuppies: Lillipup is the playful Pokémon. ** HeroicDog: Stoutland helps people stranded in the mountains or at sea. * ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can have the ability Pickup. It loses this when it evolves. * JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100. ** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage). * NonElemental: Normal-type. ** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang. * NoSell: Against Ghost-type attacks. * StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too. * TeamDad: Herdier are known to help trainers raise other Pokémon. !! Purrloin and Liepard ''(Choroneko and Reparudasu)'' [[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]] Rather tricky feline Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting. * ActionInitiative: Naturally learns Fake Out and Sucker Punch, and their Hidden Ability is Prankster, which gives all status moves priority. It's one of the more famous users of the ability, and it's especially fun when used with Assist (which randomly selects a move from any Pokémon in the trainer's party). * BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them. * CatsAreMean: Purrloin likes to steal from people. * CastingAShadow: Dark-type. * CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch. * ComMons: They're found in several locations across Unova. * CuteKitten: Purrloin is adorable, which helps people not be angry at it. ** CutenessEqualsForgiveness: People can't help but forgive them. * DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing. * DependingOnTheArtist: Adaptations tend to make Purrloin bipedal like Meowth (which it self is sometimes seen moving on four legs in adaptations). * FragileSpeedster: Excellent Speed, but frail defenses. ** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless. ** DidntNeedThoseAnyway: When fighting other players, in battle areas where you do not have to worry about conserving resources or [[MyRulesAreNotYourRules when used by NPC trainers]] they can be fairly dangerous thanks to the unburden ability so do not overlook them. * MeaningfulName: To "purloin" means to steal. * NoSell: Both are impervious to Psychic attacks. ** Also to paralyzation if it has the Limber ability. * PantheraAwesome: Liepard * RecurringElement[=/=]{{Expy}}: To Meowth and Persian: A crafty feline family that is known for its high speed. To some extent of the Poochyena line, being a two stage Dark-Type ComMon. * ShoutOut: The style of the faces of the two (Liepard in particular) pretty much is [[{{Yatterman}} Doronjo's]] mask. * YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM. ** Nor does it have the Frisk ability, which is an ability would immensely help. !! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)'' [[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]] A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent. In ''Black'' and ''White'', one of them is given to the player before the first gym to help them counter the Gym Leader they're challenging, depending on which starter the player chose. * BewareMyStingerTail: All of them have dangerous tails, that they presumably use during Fury Swipes. Simisage's has thorns while Panpour and Pansear can shoot water and fire from them. * BigEater: They all have the Gluttony ability and they all can learn Natural Gift, a one-time move that uses up the user's Berry to attack. ** SweetTooth: Simisear * CombatPragmatist: They learn quite a bit of Dark-Type moves via level-up. * CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use. * DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie. * ElementalPowers ** GreenThumb: Pansage and Simisage. ** MakingASplash: Panpour and Simipour. ** PlayingWithFire: Pansear and Simisear. * EverythingsBetterWithMonkeys: Pansage share the leaves that grow on them with other Pokemon and these help relieve stress. Pansear like helping people and Panpour help plants grow strong. * EyesAlwaysShut: Panpour and Simipour. * GlassCannon[=/=]FragileSpeedster: Great Attacking stats, excellent movepool, and Speed, but can't take hits. * MonkeyMoralityPose: Speak No Evil: Pansage, Hear No Evil: Pansear, See No Evil: Panpour. Look at their sprites. * SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally. * StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though). * ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water). * TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze. * UndergroundMonkey ** DivergentCharacterEvolution: Literally, after evolving. * VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys. !! Munna and Musharna [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]] Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study. * AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful. * CombatClairvoyance: Its Forewarn Ability, which warns it about its opponent's strongest move when it's first sent out. * DreamStealer * {{Expy}}: Of the Drowzee line, being a two stage Psychic type with a dream based gimmick. * FlowerMotifs: Munna * HealThyself: Gets Moonlight. * {{Irony}}: Its ability to learn the move Worry Seed (albeit only via Move Tutor, but still). A Pokemon based around dreams has a move that ''keeps others awake''. * {{Lunacy}}: You need a Moon Stone to evolve Munna. * MasterOfIllusion: An individual one is, as shown in an in game event. * MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29. ** LightningBruiser[=/=]EliteTweak: Got Trick Room? Clearly negates its speed problem. * MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects. * MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna! ** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams. * OurMonstersAreWeird: They're psychic pink floating tapir fetus-like creatures that spew pink mist from their heads. * PsychicPowers * StandardStatusEffects: Naturally learns Yawn, Nightmare, and Dream Eater. The former causes opponents to fall asleep, while the other two are damaging moves that require the target to be asleep. ** One of its Abilities is Synchronize, which causes its opponent to also get hit with whatever StandardStatusEffects that it does. * StatusBuff: Learns a few of these, including Calm Mind, Curse, and Barrier. More notably, it naturally learns Stored Power, an attack whose base power increases for each one of these that it's built up * {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]]. !! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)'' [[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]] Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities. * BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''. * BlackMage: It learns mostly special attacks in its level up movepool. * BlowYouAway * ComMons * TheDitz: Pidove will obediently wait for an order from their trainer. Even though ''they already have one.'' * {{Flight}} * GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats. * GlassCannon[=/=]FragileSpeedster: Because Staraptor was so popular, we guess. * HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up. * MusclesAreMeaningful: They have big pecs. * NoSell: Against Ghost moves, Ground attacks and defense lowering status moves if it has big pecks. * OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent. * RecurringElement: Standard early-game bird. * ShownTheirWork: Of male birds usually being more colorful than female birds. !! Blitzle and Zebstrika ''(Shimama and Zeburaika)'' [[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]] During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming. * ComMons * [[CoolHorse Cool Zebra]] * {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. * GlassCannon[=/=]FragileSpeedster: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit. * NoSell: Against Electric attacks, due to both of their abilities. ** Or Grass attacks, if it has the Dream World ability Sap Sipper. * PlayingWithFire: For some reason, they can naturally learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect). * PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack. * ShockAndAwe !! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)'' [[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]] A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams. Boldore needs to be traded in order to evolve into the mighty Gigalith. * ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain, for example). * ComMons * DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves into Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack. ** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. He has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down and Rock Slide, making the fight against Skyla pretty easy. And only a level after you get him he learns [[TrapMaster Stealth Rock]]... * DishingOutDirt * EyelessFace: Roggenrola; that dent at its center is actually its ''ear''. ** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]). * LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct). * MeaningfulName: Gigalith's name comes from the Latin words for "giant" (''gigas'') and "stone" (''lithos''). * MightyGlacier: Gigalith hits as hard as Metagross and matches it in Defense and HP. Its Speed? With a base Speed of ''25'' (which makes it the third slowest fully-evolved Pokémon), you'd be surprised if ''it'' outruns something. Not even Rock Polish will help. ** LightningBruiser[=/=]EliteTweak: Get it into Trick Room, and watch as Gigalith becomes the third ''fastest'' fully-evolved Pokémon. * NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. Fittingly, they're both rock monsters. * ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack. ** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=] (and Flash Cannon), though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. * PunnyName: Rock'n'roll(er), anyone? * RecurringElement: Of the Geodude line, similar stats, habitats and game mechanics with evolution. Seeing as Black and White were Gen V Pokemon exclusively until beating the Elite Four, many ComMons were replaced. * [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it. * SocializationBonus: Needs to be traded in order to fully evolve, although for ''Black 2'' and ''White 2'' players there's an in-game trade for one. * SpiderTank: Gigalith has a body shape like one, somewhat like Metagross. * TrapMaster: One of the few Gen V mons to naturally learn Stealth Rock. !! Woobat and Swoobat ''(Koromori and Kokoromori)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]] These rather cute-looking Psycic/Flying Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship. * BlindingBangs: Woobat. * BlowYouAway ** RazorWind: Naturally learns Air Cutter and Air Slash. * ComMons: Compared to other all other monsters that had this type combination up to this point but you will be seeing a lot more Basculin, Boldore and Herdier in Unova. * {{Expy}}: Of Zubat, though they are nowhere near as common and have a different secondary type. * {{Flight}} * FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''. * HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif. * NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks. * {{Oculothorax}}: [[SubvertedTrope Woobat looks like an example, but it isn't]]. However, its nose is sometimes mistaken for being its eye. * OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo. ** On the other hand, Swoobat has access to the Simple Ability, which lets it build up {{Status Buff}}s twice as fast as Sigilyph can, thus getting a beefy Stored Power in far fewer turns. * ThePowerOfFriendship: Woobat evolves at full happiness. * PsychicPowers * RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]]. * SecretArt: Heart Stamp. * StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well. ** Its Unaware Ability involves these as well, as it causes them to ignore any of these that are on its opponents. !! Drilbur and Excadrill ''(Mogurew and Doryuzu)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]] Underground-dwelling Ground-type moles that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels. It gains the Steel subtyping when it evolves. * {{Badass}}: Excadrill. It was placed in the Uber tier by Smogon for a good reason. ** BadassAdorable: Drilbur is very cute for something that can kick ass to a degree. * DishingOutDirt * DrillMole * ExtraOreDinary: Excadrill * FanNickname: Simole the Digger, due to [[Anime/TengenToppaGurrenLagann a certain cult anime]]. * GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that. ** LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]]. Just pray the trainer doesn't use [[StatusBuff Swords Dance]] prior, because death is certain. * {{Irony}}: Excadrill's Pokédex entries. ** Black: '''It can help in tunnel construction'''. ** White: '''Their activity can be destructive to subway tunnels'''. ** And one of the Subway Bosses uses it. * MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems, so be wary if you are leading with a rock, electric or poison type. * MightyGlacier: Actually capable of being one, thanks to Rapid Spin and its above average HP. Smogon actually recommends playing it like one [[http://www.smogon.com/bw/pokemon/excadrill in its summary]]. * MoleMiner * NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill. ** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining. * NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur. It's Hidden Ability, Mold Breaker, can NoSell abilities like Levitate and Sturdy. * PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy? ** Oh, and Excadrill's base Attack stat? '''135'''. It's in a 3-way tie for the highest Attack among non-Legendary Steel types, along with Metagross and Escavalier. * RecurringElement[=/=]{{Expy}}: To Diglett and Dugtrio: Ground-type mole Pokémon known for high speed (well, depending on the weather and ability for one of them). * SignatureMove: Drill Run. * ThisIsADrill * TunnelKing: Excadrill's Pokédex entries show that it is one. * WolverineClaws !! Audino ''(Tabunne)'' [[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]] Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Normal-type Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals, and trainers commonly seek them out, but [[PinataEnemy not to catch]]... * ConfusionFu: Though its level-up movepool is rather barren, it learns a ton of TM and Tutor moves, both physical and special... [[CripplingOverspecialization too bad its offensive stats leave a lot to be desired]]. * TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to. * HealingFactor: Can have the ability Regeneration. Even better, it can potentially use the Entrainment move to give an ally in Double/Triple Battles the same Ability. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you! * {{Leitmotif}} / BootstrappedLeitmotif: The [[http://www.youtube.com/watch?v=H2r-D4xYG4o Rare Wild Pokemon Battle]] music is what you'll always hear when encountering an Audino. Though it is shared with a lot of other Pokémon that appear in rustling grass, Audino is the most common one to appear. * TheMedic: In addition to its support-heavy movepool (including Heal Pulse, Heal Bell, Wish, and Healing Wish), one of its Abilities actually ''is'' Healer; it gives Audino a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple battles. * MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off. ** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.) * MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next. ** ArtificialStupidity: Possibly to make them easier to kill. * NonElemental * NoSell: Against Ghost-type attacks. * PinataEnemy: Pretty much their main purpose is to give you lots of experience points. * PowerupLetdown: Its Hidden Ability? Klutz. Granted, Audino can use Entrainment to force this Ability onto opponents, but if you're that dead set on using that strategy, you might as well just use Lopunny for it. * RecurringElement[=/=]{{Expy}}: To Chansey: a pink and friendly Medic class with high defenses. But while one is rare and difficult to catch, the other is... not. * SecretArt: The only Pokémon to learn [=SecretPower=] naturally; in gen V, breeding/events/transfer were the only ways to get another Pokémon knowing the move, due to it no longer being a TM. * StatusBuff: It's one of the rare Pokemon to get Simple Beam, which changes its target's Ability to Simple, causing these (as well as Status ''De''buffs) to have double the usual effect. * WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit. * WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe". ** {{Woolseyism}}: And its English name sounds like "I dunno". *** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end. !! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)'' [[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]] Humanoid Fighting-type Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle. It needs to be traded to reach its final form. * BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively. * CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''. * CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes). ** BadassGrandpa * DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge). * DogFaces: Most pronounced in Timburr, but the entire line does give that impression. * DualWielding: Once again, Conkeldurr. * GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago. ** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks. * {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly. ** Timburr's okay, though. * ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move. * LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee. * MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game. [[LoopholeAbuse Pair it with a fast After You user like Lopunny...]] * MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus. * OurOgresAreHungrier: Conkeldurr. * PunnyName: Timber, Girder. * RecurringElement[=/=]{{Expy}}: To the Machop family in terms of evolution pattern, typing, and stats. The Machop line are body builders, the Timburr line are construction workers that build up other things. * SocializationBonus: Needs to be traded in order to fully evolve. * TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs! ** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]] !! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)'' [[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]] Tadpole/frog Water-type Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups. It gains the Ground subtyping upon evolving. * BadassAdorable: Tympole. * DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally * ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though. * FrogsAndToads * InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive. * JackOfAllStats * MakingASplash * MakeMeWannaShout * NoSell: Palpitoad and Seismitoad can fend off Electric attacks. * [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves. * RecurringElement[=/=]{{Expy}}: To the Poliwag family, another FrogsAndToads family. !! Throh and Sawk ''(Nageki and Dageki)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]] A duo of Fighting-type martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat. Throh is more easily found in ''White'' and ''White 2'' versions while Sawk is more easily found in ''Black'' and ''Black 2'' versions. * BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks. * BigOlEyebrows * BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces. ** Woolseyism * DiscOneNuke: In ''Black 2'' and ''White 2'' these guys aren't found until [[TheVeryDefinitelyFinalDungeon Route 23 and Victory Road]]. However, the Dream World has these guys immediately available. Thus, you can get them ''before you reach the third town.'' Plus, both of them come with Mold Breaker (perfect for taking out those pesky Roggenrola and Boldore) and some good tutor moves like Superpower or Ice Punch (for Throh) and [=ThunderPunch=] or Dual Chop (for Sawk). Throh doesn't naturally learn Superpower until level ''49'', and that move will be at least twice as powerful as most of the moves at that point. * {{Determinator}}: Throh can have the ability Guts. * FatAndSkinny * GlassCannon: Sawk, especially when compared to Throh. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit. * LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health. * MartialArtsUniform * MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there... * MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down. * OneGenderRace: Always male. * RecurringElement[=/=]{{Expy}}: To Hitmonlee and Hitmonchan: Male-only Fighting-types of differing martial art schools who are clearly related but not related by evolution in their debuts. * RedOniBlueOni: They're a more literal interpretation of this. * SecretArt: Throh's [[CriticalHit Storm Throw]], until Pinsir got it as well. Sawk is the only Pokémon that naturally learns Rock Smash. !! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]] These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves, hence the grass subtyping. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny. * BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall). * BladeBelowTheShoulder: Leavanny. * CuteLittleFangs: Sewaddle. * TheFashionista: Leavanny. * FragileSpeedster[=/=]GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], but its defenses are poor. Its typing is a double-edged sword, giving it resistance to Fighting, Grass, Electric, and a ''double'' resistance to Earthquake, but it has a double-weakness to Fire and standard weaknesses to Rock and Ice(among a few other, less problematic, weaknesses). * ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks. * GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it. * {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]]. ** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting). * ImprovisedClothes * NoSell: Its Hidden Ability of Overcoat allows it to ignore weather damage. * PinataEnemy: The Mental Herb item has some use in the metagame, thanks to the fact that it can immediately negate the effects of Taunt or Encore, which is often used to ruin {{Support Party Member}}s and offensive Pokemon that set up {{Status Buff}}s before attacking, respectively. The only way to get them in Gen V is to pick them off of these guys. * RecurringElement: Standard cheerful bug, like Butterfree, but it's part Grass instead of part Flying. ** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu. * ThePowerOfTheSun: It can have the Ability Chlorophyll. It can even use the Entrainment move to give allies the same Ability. * TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle. ** TeamDad: Has an equal chance of being male. * TurnsRed: Swarm gives its Bug-type attacks a boost when its health is low. !! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)'' [[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]] Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate. * {{Acrofatic}}: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112. ** LightningBruiser: It also has pretty decent Attack and Defense. ** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility. * AwesomeButImpractical: Its Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest + Sleep Talk combo (aided by a double resistance to Fighting, discouraging opponents from trying Wake-Up Slap). * BewareMyStingerTail: It can potentially get you from '''''both''''' ends. * BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''. * CreepyCentipedes * DishingOutDirt: It learns several Rock and Ground-Type moves. * EverythingsBetterWithSpinning: Whirlipede. * MeaningfulName: ''Scolopendra'' is a genus of centipedes which contains one of the largest known centipedes. * [[PoisonousPerson Poisonous Pokémon]] * RecurringElement: Of the Weedle line as the resident menacing Bug/Poison type. * SecretArt: [[RollingAttack Steamroller]], though Golem can also learn it. !! Cottonee and Whimsicott ''(Monmen and Elfuun)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]] Vaguely sheep-like Grass-type creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version. * BlowYouAway: Whimsicott learns a few Flying-type moves naturally. It's notable for being one of the two non-Flying types that learn Hurricane (Volcarona is the other). * FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep). * FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here. ** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]]. * GreenThumb * LethalJokeCharacter: For a sheep-like ball of fluff, it is quite a notorious user of the Prankster ability. * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes. * ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack. * TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage). * UselessUsefulSpell: Sort of. It can learn Trick Room, but doing so requires Whimsicott to move last (in fact, later than ''almost every other move'') and make it vulnerable. Fortunately, Prankster ignores the inverted ActionInitiative afterwards, but for those Whimsicott without it... yeah, they'll be moving last most of the time. !! Petilil and Lilligant ''(Churine and Doredia)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]] Petilil is a cute little Grass-type with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version. * CombatMedic: Naturally learns Aromatherapy, and can be bred to know Healing Wish. * CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]]. * DanceBattler: See MagicDance below. * DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve her in Nimbasa City, she will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting her learn Giga Drain first. * FlowerInHerHair: Exaggerated, to the point that it's more of a NiceHat. * GlassCannon: Great Special Attack, not so great defenses. ** FragileSpeedster: In sunny weather, if she has the Chlorophyll ability. If you go this route, Growth tends to become a more viable option to boost her Special Attack, since Sun-boosted Growth can do so twice as quickly, and boosting Speed is no longer quite as necessary thanks to being taken care of by Chlorophyll. ** LightningBruiser: With an application of Quiver Dance or two. Her poor physical Defense could still pose problems, though. * GreenThumb * HealingFactor: Can be bred to know Ingrain, which can be added to with [[LifeDrain Leech Seed]]. * HealThyself: Naturally gets Synthesis. * LifeDrain: Naturally gets the three Grass draining attacks, plus [[DamageOverTime Leech Seed]]. * MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]] * NoSell: Her Hidden Ability is Leaf Guard, which blocks StandardStatusEffects while the sun is out. * NotCompletelyUseless: The ability Own Tempo. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for the Speed-boosting Chlorophyll without a second thought. However, in this case, it allows her to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of [[StatusBuff Quiver Dance]] (her main advantage) means that it can do respectable damage even to some Pokemon that resist it. ** It also helps that she can learn Entrainment, and thus force this Ability onto her opponent (who is very unlikely to be able to use it nearly as well as she can). It's also nice for making sure that opponents can't stop her onslaught with annoying little tricks like Sap Sipper, Insomnia, and Vital Spirit. * OneGenderRace: Always female. * PetalPower ** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns. * PlantPerson * PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, she doesn't get any attacks to complement her Grass STAB. But if the trainer plays their cards right, [[WhenAllYouHaveIsAHammer that's all she really needs.]] * RecurringElement: A family of grass types with a version exclusive counterpart that needs a stone to fully evolve, much like the Oddish and Bellsprout families. * RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress. * SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". She's also always female. * SquishyWizard: Has poor defensive stats, but great Special Attack. * StatusBuff: A very notable example is the fact that she's the only non-Bug to obtain Quiver Dance, which buffs Special Attack, Special Defense, ''and'' Speed all at once. * WhenAllYouHaveIsAHammer: Through and through. Lilligant in a nutshell: Shut down opponent with Sleep Powder, build up with Quiver Dance, then let loose with Petal Dance until everything that's not on your side is dead. !! Basculin ''(Basurao)'' [[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]] Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Water-type Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are the same fish and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school. You'll fish up Red-striped Basculin in ''Black'' or ''Black 2'', and Blue-striped Basculin in ''White'' or ''White 2'', although it's possible to find one in the opposite version. * ActionInitiative: Naturally learns Aqua Jet. * ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty." * ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too. * DeathOrGloryAttack: Its Rock Head Ability defies this by removing the recoil damage from any attack that would normally cause it. Unfortunately, the only recoil moves it has are Take Down and Double-edge. ** On the other hand, its Reckless Ability takes this even further, increasing both the damage and recoil of its recoil moves. * GlassCannon[=/=]FragileSpeedster: Basculin have high Attack and Speed, but poor defenses. * HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability. * MakingASplash: It gets the Adaptability Ability as well, causing the STAB on its Water attacks to double their power, rather than increasing them to 150% of the normal damage as usual. * NoSell: Defied by its Mold Breaker Ability, which ignores any Abilities that would prevent any of its attacks from working. * OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp. * PiranhaProblem: Seabass can be really aggressive animals. * PunnyName: It is the most masculine of bass. * RedOniBlueOni: The two subspecies look like it but both behave the same way. ** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]! * UselessUsefulSpell: It gets Soak. It gets nothing to take advantage of that. !! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)'' [[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]] Ravenous Ground/Dark desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes and typing. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks. * {{Badass}}: Krookodile. * BlackBeadEyes: The entire line, evinced by their Shiny colorations. * BerserkButton: It's Hidden Ability, Anger Point, maxes its Attack stat if hit with a critical hit. * CastingAShadow * CombatPragmatist * [[CoolShades Cool]] TriangleShades: Markings around their eyes give off this appearance. They only becomce triangular at the Krookodile stage. ** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash%27s_Krookodile Details here]]. ** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses. * DishingOutDirt * GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask. ** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]! * GlassCannon[=/=]FragileSpeedster: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However, its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into. Unfortunately, a speed of 92 means it can ''easily'' be outsped depending on the mon used. * KillStreak: Can have the ability Moxie. * NeverSmileAtACrocodile * NoSell: Against Electric- and Psychic-type attacks. * SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type. * SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile." * SuperSenses: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars". * [[UselessUsefulSpell Useless Useful Ability]]: Its Anger Point. While it looks like a good ability to profit its 117 Base attack, one has to hope for a critical hit to land on Krookodile, especially for it to survive with its terrible stats. There are two moves that always land critical, but Krookodile is weak to Ice and Fighting. * XtremeKoolLetterz !! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]] Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic]] [[HotBlooded energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate. * AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP. ** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack. * BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower, Hammer Arm, and Brick Break. * [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot! * EnlightenmentSuperpowers: Zen Mode basically amounts to this. * EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan. * FieryRedhead: Except in Zen Mode. * MultiformBalance: Darmanitan. ** FragileSpeedster[=/=]GlassCannon: Standard Mode has a much higher Attack stat as well as being quite fast, but pitiful defenses despite high HP. ** MightyGlacier: Zen Mode has the ''stats'' of a one with high defenses and Special Attack... *** GlassCannon: But in practice is this since it only enters Zen mode when it has less than half its HP, so those defenses only delay the inevitable. * PlayingWithFire * PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively. * ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darmanitan sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them. * RidiculouslyCuteCritter: Darumaka. * SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]]. * SpoonyBard: The Zen Mode variant. You know the orangutan qualifies for this trope when even Website/{{Smogon}} can't decide where in the many CharacterTiers to put it. * [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability. ** RedOniBlueOni: And the different forms act in battle according to their colors. * StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Keep in mind nearly every Fire-type attack has a side-effect of burning. A Sheer Force and STAB-boosted Flare Blitz will really hurt a ''lot'' of Pokémon, provided they aren't immune to it, have a double Fire resistance, or have really high defenses. * UniqueEnemy: Well, Darmanitan and Darumaka are actually fairly common, but post-game, you can get [=RageCandyBars=] with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White. !! Maractus ''(Marakacchi)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]] This rabbit-eared Grass-type cactus is found in the Desert Resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas. * ActionInitiative: Like its Hoenn-based cousin, it learns [[CombatPragmatist Sucker Punch]] naturally(though Maractus sadly doesn't have STAB to back it up, plus it specializes in special attacks, not physical ones like Sucker Punch). * AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti. * CatSmile * DanceBattler: According to the Pokedex, at least. It does learn Petal Dance, though. * GreenThumb * HealingFactor: Naturally learns Ingrain, which can be added to by breeding it with [[LifeDrain Leech Seed]]. Water Absorb can also count as this. * HealThyself: Naturally learns Synthesis. * LifeDrain: Naturally learns all three Grass-type draining attacks, and can be bred with [[DamageOverTime Leech Seed]]. * MightyGlacier: Good Special Attack and naturally learns a move to massively boost its Defense, but it won't be winning many speed awards. Much like [[Characters/PokemonGenerationIIIFamilies the Hoenn cactus]] it can learn Sucker Punch to get over that. ** LightningBruiser: It can potentially approach this with the Chlorophyll ability. It helps that it also learns Sunny Day naturally. * NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain). * SpikeShooter: You'll probably only keep it until a direct attack is available. * StatusBuff: One of the rare users of Cotton Guard, which boosts physical Defense by a hefty ''three'' stages. * SwitchOutMove: Defied with Ingrain, which keeps it from getting switched out by either side, for better or worse. * ThePowerOfTheSun: In addition to its speed-boosting Chlorophyll ability, it learns Sunny Day, Synthesis, Solarbeam, and Growth naturally, the former of which [[WeatherControlMachine brings out the sun]], and the latter three moves benefit from the sun. !! Dwebble and Crustle ''(Ishizumai and Iwaparesu)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]] This Bug/Rock Pokémon family bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback. * AwesomeButImpractical: They've become the second evolutionary line to have access to Rock Wrecker. That recharge turn doesn't look much better on them. * BigCreepyCrawlies * BoringButPractical: Learns Stealth Rock early, which makes it great support against Elesa in the first Black and White Games. * CriticalHit: Its Shell Armor ability lets it avoid these. * DishingOutDirt * GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types. * ImprovisedArmour: A rock shell and a layer of sediment respectively. * LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. This can allow them to do a lot of damage with flail as well as make it more likely to hit with rock wrecker or get in a stealth rock. * MightyGlacier: Great Defense and decent numbers in its other defensive stats, only somewhat weaker Attack, terrible Speed. It can be bred with Curse to make it even more of one. ** FragileSpeedster[=/=]GlassCannon: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are decreased.[[/note]] Their Hidden Ability, Weak Armor, also raises their speed each time they take a physical hit at the price of a steadily decreasing defense. *** It also learns Rock Polish naturally. * PinataEnemy: Wild ones have a small chance to be found carrying a Rare Bone. * RecurringElement[=/=]{{Expy}}: To the Paras line, as mentioned in the species overview. * SandIsWater: Desert hermit crabs. * SuperSpit: They spit out a liquid that lets them carve up rocks that they live in. It apparently is not good enough to translate into any moves for battling though. * TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding. The former is handy in the first Black & White Games because it learns it very quickly and comes before Elesa [[SwitchOutMove and her Volt Switching, weak-to-rock Emolgas]]. !! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]] Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper. * AwesomeYetPractical: Their typing makes them very useful against the Unova Elite Four and Ghetsis. * {{Badass}} * BareFistedMonk * CombatPragmatist: Dark-type; Scrafty are known to beat up anyone who intrudes on their territory. * ForMassiveDamage: To Fairy-type attacks. * GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray. ** It can learn Sludge Bomb, however. * GangstersAreCool: Scraggy is also used by the gangsters on Route 9. * GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution. * HealingFactor: Can have the Shed Skin ability. * InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagging pants, and the skin on its neck is a hoodie) with a 1980s punk element (the mohawk). Scraggy is the same, but with only the pants. * KillStreak: The ability Moxie, which can increase their strength to frightening levels. * MagicPants: The molted skin they wear is fairly elastic. They pull it up to use as a shield. * MightyGlacier: Scrafty has incredible defenses and good attack. Intimidate and Bulk Up can help on the physical side, too, and Amnesia on the Special (defensive) side. They're inherently slow, though. ** GlacierWaif: They only measure three feet tall and weigh 66 pounds. ** LightningBruiser: With a proper Dragon Dance setup, it can become this. * OurDragonsAreDifferent: Somehow, they're classified in the Dragon egg group. * NoSell: Psychic types are useless against them. * TheQuincyPunk * UseYourHead: Headbutt and Head Smash are commonly associated with the family. Scraggy is very prone to headbutting anyone who makes eye contact with it (as shown in the animé). !! Sigilyph ''(Shinboraa)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/561_2688.png]] This bizzare Psychic/Flying Pokémon raises a number of questions. They appear to be artificial, but it is able to breed with other bird Pokémon. They fly around the desert in the same set of areas and appear be guarding something, but what exactly? They are very enigmatic. * BlowYouAway * DubInducedPlotHole: Sigilyph can learn Heat Wave. However, despite the international releases saying that said move involves letting out a hot breath at the target, Sigilyph [[NoMouth lacks a visible orifice to breath a hot wind from]]. This is because its Japanese name is Hot Wind. * {{Flight}} * FragileSpeedster[=/=]GlassCannon: Subverted; It's fast, and has great Special Attack, but it's well-rounded to the point of [[LightningBruiser being able to take hits]]. * GravityMaster: Naturally learns the move Gravity. * GradualGrinder: Defied, both of its standard abilities make this an unfavourable tactic combined with the potential for it to have boosting moves, flinching moves and high critical hit attacks. * GuardianEntity: It's said that they used to guard an ancient city in the desert, which explains why they're only found in the Desert Resort. * JackOfAllStats: Great Special Attack and Speed, and about as durable as [[LightningBruiser Starmie]]. ** MasterOfNone: While it can hold its own in a battle very well with its base stat total of 490, both Abra and Solosis have slightly better Special Attack, with its defenses are its weak spot, and while it is very fast, it's ''just'' slow enough for other Pokémon to outspeed and demolish the poor totem pole. * {{Mayincatec}} * NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole Nazca Line hummingbird Kachina doll, with a touch of western art worked in. * NoPronunciationGuide: ''Many'' people pronounce its name as "SIGG-ihl-lyph", and it was worse back before [[Anime/PokemonTheMovieBlackAndWhite the fourteenth movie]] and especially ''Exploring the Hero's ruin!''. Its name is a pun on Sigil and (Hiero)glyph, so the correct way to pronounce it would be "Sih-jih-lyph". * NoSell: One of their abilities, Magic Guard, makes them immune to all indirect damage. It's also naturally immune to ground moves. * OurMonstersAreWeird: Before reading the "What Do You Mean, It Wasn't Made On Drugs?" entry [[YMMV/PokemonBlackAndWhite here]], how many of you knew what the heck this was supposed to be? * PsychicPowers * ScissorsCutsRock: Thanks to its Hidden Ability of Tinted Lens, any attacks it throws that are resisted get one resistance canceled out. It also comes out of the egg with Miracle Eye, which lets it ignore the Dark-type immunity to Psychic attacks. * ShoutOut: It's the [[http://0.tqn.com/d/goperu/1/0/q/3/-/-/nazca-lines-hummingbird.jpg Nazca Lines Hummingbird]]. * StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume. ** In addition, its Wonder Skin ability causes these kinds of moves to miss more often. * StatusBuff: One of the rare users of Cosmic Power. * ThirdEye * UselessUsefulSpell: Its Wonder Skin ability, which only works on moves that specifically afflict status conditions such as Thunder Wave and Spore, and thus are useless against attacks that have a bonus of afflicting a status condition. Now, that wouldn't make it useless on its own, but take a look at the StandardStatusEffects entry above to see what Sigilyph can do with Magic Guard, on top of ''everything else'' Magic Guard is good for. !! Yamask and Cofagrigus ''(Desumasu and Desukaan)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/562-563_7320.png]] Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like, perhaps inspired by the ancient Egyptian death masks. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead. * BlingBlingBang: According to Cofagrigus' entry, that coffin is made of pure gold. * CreepilyLongArms: Cofagrigus in particular. * CoolMask * FloatingMask: Yamask * HoistByHisOwnPetard: While the Mummy ability is great at wrecking melee attackers that are reliant on their ability, attacking a Cofagrius(or something else that's been infected with Mummy) is one of the few things that can remove Slakings Truant ability, and it can also fix other opponents with hindering abilities, such as Regigigas and Archeops. Mummy can also easily spread where you do not want it in a double, triple or rotation battle. * ImAHumanitarian or ITasteDelicious: The Black Pokédex states that Cofagrigus's favorite food is gold; the White Pokédex states that its body is made of pure gold. Who's to say that it hasn't tried to eat its own kind...or itself? ** The gold it eats is most likely used to make/reinforce its body. [[FridgeHorror That doesn't mean they won't try to eat each other, though]]... * MaskPower: Yamask * MultiArmedAndDangerous: Cofagrigus * {{Mummy}}: Its ability (see TheVirus) * NoSell: Like their ghost brethren, they're immune to Normal and Fighting attacks. * OurGhostsAreDifferent: Yamask is said to be the soul of a human being (a first for a Pokemon species). And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability. * OurMonstersAreWeird: Yamask looks pretty strange, but Cofagrigus is a ''possessed four-armed coffin.'' * RedEyesTakeWarning: Cofagrigus * ScunthorpeProblem: Co'''fag'''rigus has been known to set off a good amount of censor filters on Internet forums. For a long time, it wasn't allowed to be traded on the GTS unless it had a nickname. * SlasherSmile: Cofagrigus, though that may be part of the coffin itself. * SoulPower * StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder. ''Black 2'' and ''White 2'' gave it Sleep Talk and Pain Split, allowing Cofagrigus to stick around even longer. ** MightyGlacier: As mentioned above, its Special Attack is good, and it can use Calm Mind, Nasty Plot, or - depending on what its up against - Power Split to boost it even further. * TakingYouWithMe: Its final naturally learned move is Destiny Bond. * TheVirus: Its Mummy ability makes any Pokémon who make physical contact with it have their ability change into Mummy. * WasOnceAMan: Yamask. * YouWillNotEvadeMe: Naturally learns Mean Look. !! Tirtouga and Carracosta ''(Purutooga and Abagoura)'' [[quoteright:142:http://static.tvtropes.org/pmwiki/pub/images/564-565_2022.png]] A Water/Rock fossil Pokémon based on an extant creature. Tirtouga and Carracosta are chelonian Pokémon of the sea turtle variety. They may not have back-mounted water cannons like another certain water turtle, but their bites can effortlessly crunch steel beams and their prey, and their slaps can tear holes in oil tankers. Their rock-hard shells grant them a high defense, but they're rather slow. * DishingOutDirt * ForMassiveDamage: Can't stand Grass-type attacks. ** However, if they have the Solid Rock ability (which cuts damage from super-effective attacks by a quarter), the damage becomes less massive. * FossilRevival * GratuitousSpanish[=/=]BilingualBonus: Their names are derived from two Spanish words, namely "tortuga" for turtle and "costa" for coast. * LastChanceHitPoint: They can have the Sturdy ability, which allows them to survive a lethal hit from full health. * MakingASplash: Interestingly, they're the only fossil Pokémon which has a primary type other than Rock. * MightyGlacier: Packs a punch and has good defenses, but its base speed is, fittingly, an extremely low ''32''. (22 for Tirtouga.) ** ActionInitiative: They do learn Aqua Jet, which allows them to attack first and overcome their otherwise slow speed. ** LightningBruiser: In rain with its hidden ability Swift Swim. It's not much, but it helps. ** FragileSpeedster[=/=]GlassCannon: They also learn Shell Smash, which doubles their Speed and offenses at the cost of ruining their defenses. * PrehistoricMonster: Specifically, Archelon. * RecurringElement: The Fossil Duo along with the Archen line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Tirtouga's case, it's a shelled creature with a combination of Water and Rock, just like Kabuto and Omanyte. * TurtlePower !! Archen and Archeops ''(Archen and Archeosu)'' [[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/566-567_3148.png]] The Rock/Flying fossil Pokémon they claim to be the ancestor of all bird Pokémon, Archen and Archeops have colorful plumage, but they also have mouths full of teeth, claws on their wings, and long tails. Unlike the tanky Carracosta, Archeops is a glass cannon in the truest sense. It possesses amazing stats, but an ability that keeps it from being too overpowered. * AwesomeButImpractical: Due to its Defeatist ability, its amazing Attack is wasted when its HP drops below half, making it less than viable for the metagame. ** It also can learn '''Head Smash''' by breeding. Yes, a 150-base power, inaccurate STAB move with 50% damage dealt back as recoil, on a Pokémon that can't afford to lose health. ** AwesomeYetPractical: In-game, when the player is freely able to use healing items, Defeatist becomes a minor setback at most. Or it's less than a setback when there's another Pokémon that can nullify or change Abilities. Cue the sweeping... * BlessedWithSuck: Is fast, and has good Attack and Special Attack... both of which are put to waste once its health drops below half. * BlowYouAway * CowardlyLion: Archeops is very strong and fast, and it has a base stat total of '''567''' (which is also its Pokédex number). However, it starts to give up hope once its health gets below half, cutting its Attack and Special Attack by half. * DiscOneNuke: The Plume Fossil (which is used to revive Archen) can be found in the area before the 4th gym, and some backtracking to the Nacrene Museum will reward you with this very powerful Pokémon's pre-evolved form. (Unfortunately, it's weak to the 4th gym's [[ShockAndAwe specialty type]], and available Rock-type moves are weak and few in number) Not so powerful in the sequels though, since the revival machine is only located in postgame areas and it can't be found on the Dream World. ** One example specifically for this Pokémon is Acrobatics, a move which does double damage if the user isn't holding an item- to ''110.'' It also gains STAB, boosting it to '''165.''' Give it a Flying Gem? [[note]]Don't try this out of battles where held items are replenished; it's [[TooAwesomeToUse impractical for regular use]].[[/note]] Since the Gem is consumed before the move checks if the user is holding anything, its power bloats up to '''''248.''''' The catch? Archen learns this move three levels after it's revived. * DishingOutDirt * DoomedDefeatist: Literally in the metagame -- with no reliable way to heal, it's pretty much doomed once its Defeatist ability kicks in. (And even if it ''could'' heal itself, its poor defenses would prevent it from ''keeping'' its HP above 50% against a reasonably aggressive opponent.) ** ''VideoGame/PokemonBlack2AndWhite2'' serve to prove this, as Move Tutors ''have'', in fact, gifted Archeops with [[HealThyself Roost]]. * EverythingsBetterWithDinosaurs ** DinosaursAreDragons: It learns a few Dragon-type moves by level-up and quite a few more by breeding, tutors, and [=TMs=]. Also, it's used by Iris in ''Black 2'' and White 2'', who uses several dinosaur-like Pokémon; possibly as a nod to Lance, who also used a Rock/Flying fossil Pokémon. * FeatheredFiend * {{Flight}} * FossilRevival * GameplayAndStorySegregation: Archen's Pokédex entry states that it was unable to fly and moved about by hopping from branches. In-game, Archen is part Flying-type (although it cannot learn Fly). * GlassCannon[=/=]FragileSpeedster: Their Attack, Special Attack and Speed are impressive. Their defenses are not. ** FragileSpeedster: Once they hit 50% HP their ability kicks in, slicing Attack and Special Attack in half. They keep the nice Speed at least. * NoSell: Unaffected by Ground-type attacks. * PrehistoricMonster: Based on Archeopteryx. ** RaptorAttack * RecurringElement: The Fossil Duo along with the Tirtouga line. ** Specifically, both of them seem to be throwbacks to the fossil Pokémon of Gen I. For Archen's case, it's a Rock and Flying type, just like Aerodactyl. * ThisLooksLikeAJobForAquaman: Provided you can get enough healing items, these two might make good choices for a wonder launcher battle team. * TurnsRed: Inverted- it becomes ''weaker'' when its health gets low. !! Trubbish and Garbodor ''(Yabakuron and Dasutodasu)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/568-569_1497.png]] Unova appears to have a problem with waste disposal. This problem appears to be so bad that the garbage itself came to life. Trubbish and Garbodor have bodies that consists of trash that's barely held together by a thin and easily damaged garbage bag skin. Luckily, this problem is solved by consuming more garbage. So it's possible that Unova's garbage problem will solve itself with these Pokémon. * ActionBomb: That's right, ''both'' Pokémon can learn/be taught Explosion or Self-Destruct. ** In addition, its Hidden Ability is Aftermath, which deals one last hit if a Pokemon knocks it out with an attack that made physical contact. * AnimateInanimateObject: Type 3. * ArmCannon: Garbodor, Type A. ** TheRightHandOfDoom * ConfusionFu: Subverted. Garbodor actually gets a wide variety of attacks... [[AwesomeButImpractical most of which run off of its poor Special Attack stat]]. ** CoolButInefficient: It is possible to deal some damage with these special attacks by hitting the opponent with the Special Defense-reducing Acid Spray first. However, that defense reduction is easily undone by just switching the Pokemon out, and it's still relying on a significantly weaker attacking stat. * {{Gonk}}: Garbodor looks like it was designed to be as aesthetically displeasing as possible. * GradualGrinder: Trubbish does not get many good physical attacks early on by level up and Garbodor's options will still be limited if you evolve it as soon as you can but they can lower the enemy's special defense with acid to soften it up for their weaker special stat while slowly taking away some health. * {{Irony}}: Despite being a garbage-bag Pokémon, it can learn Recycle. * JackOfAllStats: Except for a slightly higher physical Attack and a rather low Special Attack, its stats are all quite close together. ** FragileSpeedster: Can become one if it takes physical blows while having the Weak Armor ability. * MeaningfulName: Garbodor's Japanese name "Dasutodasu" can literally translate to "to spew garbage". Meanwhile, "Garbodor" is a portmanteau of "garbage" and "odor" and Trubbish is a portmanteau of "trash" and its (usually British) synonym "rubbish." ** StealthPun: Can also be GratuitousEnglish. [[note]]"dust to dust"[[/note]] * MuckMonster: In a similar way to cousins Muk and Weezing, in that it's a personification of pollution(litter, in this case). ** In addition, like Muk, it can have the Stench ability. On the one hand, Garbodor doesn't have a [[ActionInitiative priority move]] like Muk does to ensure it has a chance of going off, but on the other, Garbodor is significantly faster than Muk, giving it more opponents that it can out speed and getting that flinch chance in on. * MundaneUtility: Janitors tend to use them to pull in garbage. * PinataEnemy: Both have a chance to be carrying a Nugget when found in the wild. Additionally, Garbodor have a chance to be found carrying a ''Big Nugget'' in the wild. * [[PoisonousPerson Poisonous Pokémon]]: Both were created from garbage and industrial waste. Trubbish's poisonous gases will leave its victims unconscious for a week, while Garbodor's will just out-and-out kill you. * RecurringElement: Forms a triad with Grimer and Weezing in terms of pollution: Water, Air, and Land, respectively. * RefugeInAudacity: To add to the already bizarre world of animal/object/people mash-ups that make up Pokémon, we now have ''[[ActionBomb exploding]]'' garbage bags, one of which is a... ** RidiculouslyCuteCritter: Garbage bags aren't cute at all (particularly those that are living and whose evolved form looks like a mound of trash spewing from a burst bag), [[http://cdn.bulbagarden.net/media/upload/thumb/2/2b/Daniela_Trubbish.png/800px-Daniela_Trubbish.png but Trubbish somehow pulls it off]]. * StatusBuff: Can remove any of these on an opponent with the rare move Clear Smog, which it learns naturally. ** It can also be bred with Haze, which does the same thing, but for all Pokemon on both sides. * SuperSpit: A strange aversion. This line includes the only Pokemon who can learn Stockpile and Swallow, but ''not'' Spit Up. * TrapMaster: Learns Toxic Spikes naturally, and can be bred with Spikes. * WalkingWasteland: Subverted with Garbodor. Despite looking like it should leave behind waste and filth (like Grimer and Muk from Generation I), Garbodor actually has a low-grade psychic energy that attracts garbage to itself (which, as mentioned before, is why janitors use them to clean up messes). ** GameplayAndStorySegregation: Like Gigalith, Garbodor gets a surprising aversion in that the psychic energy actually comes into play in its moveset, which contains Psychic. Unfortunately, like it's dex entry says, its Special Attack is very low. * WeaponOfChoice: Wild ones have a chance to be found carrying the Black Sludge item. !! Zorua and Zoroark [[quoteright:130:http://static.tvtropes.org/pmwiki/pub/images/570-571_883.png]] Another family of fox/kitsune based Pokémon, Zorua and its evolution Zoroark (494-571)]] were the first Generation V Pokémon to be revealed (having starred in the 13th movie). They have the interesting ability "[[ExactlyWhatItSaysOnTheTin Illusion]]", which makes them appear to be another Pokémon in their trainer's party (trust us, it actually works quite effectively, at least until [[SoMuchForStealth the "Cloyster" you're battling uses Night Daze]]). As you may have guessed, Zoroark's design follows many of the same cues as the popular Lucario -- Nintendo and Game Freak seem keen on marketing these guys, to the point that Zoroark can be considered the "face" of the 5th generation games. Although meant to be event-exclusive Pokémon, the Pokémon required to unlock them (the Crown Beasts and Celebi) are not difficult to obtain, and the ability to breed more of them means that you can find a few available on the GTS (especially since you can easily find an ''image'' of a Zorua for your Pokédex, and you actually fight a Zoroark during one BossBattle). * [[Characters/PokemonGenerationVMinccinoToGenesect AwesomeButImpractical: The Illusion ability can only really fool careless players; adding to that, team preview lets your opponent know that you have a Zorua or Zoroark on your team, which makes them much less likely to fool. [[spoiler:As for N's, you should know about it if spoiled. Though you'll still go WTF when "Klinklang" uses Flamethrower to wipe out your Excadrill.]] ** Or it might disguise itself as something with which it shares a type weakness. [[note]]Silly N, disguising your Zoroark as a Klinklang...[[/note]] [[OneHitKill Cue horrible death.]] ** On the other hand, it can make the opponent start second guessing which moves to use, and if it turns into a type that's weak against the Psychic type, the opponent might be in for a rude awakening when they try to use a Psychic-type move on it. In practice, however, many players play it safe and go for other weaknesses or just use attacks they know will connect. It doesn't help Zoroark much that it doesn't have much bulk, and a STAB boosted attack usually can faint it. ** If you battle with C-Gear on the IR function, you don't get team preview, making it very easy to hide a surprise Zoroark, even better if you disguise it as something that can conceivably learn something in Zoroark's moveset (e.g.: Scrafty) to hide the Night Slash or Faint Attack you'll be throwing. * {{Badass}}: Zoroark. * BadassAdorable: Zorua isn't that bad, and it's quite adorable as well. * CastingAShadow: Unlike most Dark-types, these two have actual shadow powers. Their illusory abilities also count. ** CombatPragmatist: ...but they can still fight dirty, anyway. * CunningLikeAFox * DarkIsNotEvil: Except for N's. [[spoiler:Though N performs a HeelFaceTurn, implying that Zoroark would do the same.]] * DemotedToExtra: Got this pretty bad half-way during Gen V's run. When ''Pokémon Black and White'' was announced, it got promoted as a super rare Pokémon, and in-game it was only available through an in-game events that involved trading legendary Pokémon like ''Celebi'' and the ''shiny Legendary Beasts'' from the Gen IV games. However, by ''Pokémon Black 2 and White 2'', it no longer had that "special-ness": Zoura is given to you as a gift, and Riolu and Lucario (made available ''before the first gym'') are heavily featured in the Pokéstar studios (Zoroark appears as ''the main antagonist's Pokémon'') * EarlyBirdCameo: First appeared in the 13th movie. * FantasticFoxes: Both capitalize on the illusory aspect of the kitsune. * GlassCannon[=/=]FragileSpeedster: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low. * HiddenElfVillage: Zoroark tend to live in packs which use their powers over illusion to hide from others. * IKnowYouKnowIKnow: Since Zoroark can only disguise itself as one of its teammates, your opponent will know you've got that species waiting in the wings once the Illusion is dispelled. If it's something that can switch into certain attacks easily, your opponent will second-guess using such attacks in anticipation of your switch, you'll second-guess switching into such attacks in anticipation of them deciding not to use such attacks, and so on and so forth. * MamaBear: In the [[Anime/PokemonZoroarkMasterOfIllusions 13th Pokémon movie]]. * MasterOfIllusion: Their trait, the aptly named Illusion, makes them appear like the last Pokémon in your party, down to the nickname and Poké Ball. ''Master of Illusions'' is even the English name for [[Anime/PokemonZoroarkMasterOfIllusions the movie featuring them]]. * NoSell: Immune to Psychic attacks. * PowerupLetdown: The main problem with Zoroark and its Illusion was that they had the misfortune of being introduced in the same generation as multiplayer battles implementing a preview screen showing off both players' mons, completely ruining the element of surprise on which the Illusion ability relies. ** The opponent only knows Zoroark is there, but the order of Pokémon can be changed before a fight, which lets Zoroark switch disguises. Further, in online modes where not all Pokémon are used, [[IKnowYouKnowIKnow Zoroark doesn't even have to be among the battlers]]. * SecretArt: Night Daze. Yes, [[WithCatlikeTread they gave a signature move to the Pokémon whose shtick is disguising itself as other Pokémon]]. Of course, the jig is up as soon as it gets hit, anyway, so you might as well abuse its higher power than Dark Pulse and 40% chance of lowering accuracy. * SecretCharacter: The only way to obtain one without trading from another game is to import special exclusive Pokémon from Generation IV, which triggers an in-game encounter with either a Zorua or Zoroark. Of course, if you missed that, you could always get one off the GTS. ** No longer the case as of ''VideoGame/PokemonBlack2AndWhite2''. The old Team Plasma will ''give'' you one. * {{Shapeshifter}} * ThisLooksLikeAJobForAquaman: While it is very useful in a general game run, it really shines when used against Caitlin of the Elite Four due to the ArtificialStupidity factor. Just throw something weak to psychic in the back of the line-up and watch Zoroark render all other attacks useless. For good measure, add Flamethrower to it for Metagross. * ThisWasHisTrueForm: Hitting or knocking out a Zorua or Zoroark while it's in disguise will make it revert to normal. * TheTrickster * TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what. * UselessUsefulStealth: Applies mostly to other players in that team preview lets them know Zoroark is in the line-up. * WithCatlikeTread: Take a look at SecretArt, and keep in mind Zoroark was meant to be stealthy. [[/folder]] [[folder: 572-649 (Minccino to Genesect)]] !! Minccino and Cinccino ''(Chillarmy and Chillaccino)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/572-573_9293.png]] Adorable chinchilla Pokémon that have soft gray (or puce if they're shiny) fur. They are neat freaks that like things to be spotless, so they often clean things with their tails. Cinccino also possess long white fur that resembles a feather boa. * BadassAdorable: One of the cutest Pokémon of the fifth Generation, and so pretty in its own fur! And with the right set-up and a bit of luck, it can take out some of the top-tier threats in the metagame in a one-on-one fight...by slapping them around with its tail. See also Killer Chincilla below. * BulletSeed: One of the few non-grass Pokémon who can learn the move... and the only one that gets it who can have the Skill Link ability. Works well with Technician as well. * DiscOneNuke: In ''Black And White 2'' - again, see Killer Chinchilla below. You can catch these critters as early as Route 5, just before taking on the 4th Gym. You're also [[{{Railroading}} Railroaded]] into finding a Skill Link Minccino at Route 5's Hidden Grotto right when you enter the route, so you can freely choose between abilities. Shiny Stones and the Move Relearner aren't much further down the road either. * GlassCannon[=/=]FragileSpeedster: At 95 Attack, Cinccino can deal some surprising damage, and it's fast enough to outrun almost everything in Smogon's OU tier, including the Dragon-type pseudo-legendaries. It's HP and defenses? ...Uh, be gentle. * [[KillerRabbit Killer Chinchilla]]: Even comes in two flavors! Cinccino's moveset is specifically geared towards [[SpamAttack multi-hit moves]], getting Bullet Seed and Rock Blast from a move relearner while its pre-evolution gets Doubleslap and Tail Slap, all of them work off its decent Attack, Bullet Seed and Rock Blast allow it to have decent coverage, and it's abilities both boost its power to ridiculous levels. And this is without getting into [[CriticalHit Critical Hits]] or held items. The worst thing is that it can also learn the Fighting-type moves Wake-up Slap and Focus Blast, giving it a super-effective move against the one type that resists all its multi-hit spam (Steel) and thus ensuring ''nothing'' can resist all its moves. The only thing holding it back from being a prime sweeper is that it's Attack isn't ''that'' high and it doesn't have anything to boost it except for Work Up, but it's still much, much more powerful than it's appearance would make you think; anyone caught unprepared for a well-built Cinccino will very likely be in for a dose of Hell. ** For those who want guaranteed attack power, there's its hidden ability, Skill Link, which ensures the multi-hit movies ''always'' hit five times. Suddenly Cinccino has 125 base power attacks with good accuracy, and Tail Slap gets a [=STAB=] bonus to almost ''190'' power. Worse yet, more attacks means more chances for Critical Hits, and strategies like [[LastChanceHitPoint Focus Sash, Sturdy]], and Substitute do exactly ''nothing'' to even slow it down. ** For those willing to gamble, wild Minccino/Cinccino can get Technician; any attack that has a base power of 60 or lower will get a 1.5 multiplier to that power. The multi-hit moves won't always hit five times, but even at only three hits they will do ''almost'' as much damage as an unboosted five hits, at four or five hits they're even ''stronger''. Technician also boosts the power of Wake-Up Slap, by the way. * MakingASplash: They also can learn Aqua Tail. * MetalSlime: Despite the skewed gender ratio favoring the species being female, the specific Skill Link Minccino you [[ButThouMust "find"]] at the first Hidden Grotto of ''Black And White 2'' is ''male''. Other Minccino with a more desirable female rate can spawn in that Hidden Grotto later... at a '''''1% chance''''' before everything else than can appear. This was probably intentional so people wouldn't go around breeding [[KillerRabbit little furry killing machines]] unless they were either ''extremely'' dedicated or ''extremely'' lucky, as only females can pass on Abilities to their offspring. And no, Minccino and Cinccino do not appear in the Dream World. * NeatFreak: Minccino's obsession with cleaning dirty stuff. It even evolves with a ''Shiny'' Stone! * NonElemental * NoPronunciationGuide: Many were unsure of how to pronounce Minccino when it was first revealed. It's pronounced Mihn-CHEE-noh, by the way. * NoSell: Against Ghost-type attacks. * NotCompletelyUseless: Wake-Up Slap. Normally, it's considered a terrible attack not worth using, as it's either very weak, or reasonably powerful, but cures your opponent of a StandardStatusEffect that it's generally a better idea that you let them keep. However, it's the only Fighting attack these guys have that complement their decent Attack, and thus their best way of damaging the one type that resists their {{Spam Attack}}s. Even better, its weak base power is exactly at the highest point at which Technician will still give it a boost(The only other Pokemon with both Wake-Up Slap and Technician are Mr. Mime - whose physical Attack stat sucks - and Breloom, who has ''much'' better Fighting attacks to abuse Technician with, such as Force Palm, Low Sweep, and Mach Punch). * PintsizedPowerhouse: Cinccino's one of the smallest fully-evolved Pokémon, and... [[OverlyLongGag just see Killer Chinchilla.]] * PrettyInMink: Cinccino. Subverted (and justified) in that it's its ''own'' fur. * RidiculouslyCuteCritter: Both of them. Which justifies their Cute Charm ability. * SecretArt: TailSlap, basically a stronger version of the multi-hit Fury Attack or Fury Swipes. * SpamAttack: Cinccino's modus operandi. It can get Rock Blast and Bullet Seed to go along with Tail Slap if you have a couple of Heart Scales to spend, giving it access to the three best multi-hit moves in the game. Its abilities love these attacks too; ''[[OverlyLongGag again]]'', see Killer Chinchilla above if you haven't already. * TailSlap: TropeNamer. * UselessUsefulSpell: Their second normal ability, Cute Charm, has a 30% chance of inflicting Attract on a Pokémon that hits it with direct attack. Except this ability is very situational since it requires both an opposite gender ''and'' to be a direct attack, and any strong attack of that kind will knock it out very quickly. Their other abilities far outclass Cute Charm anyway. !! Gothita, Gothorita, and Gothitelle ''(Gothimu, Gochimiru, and Gochiruzeru)'' [[quoteright:157:http://static.tvtropes.org/pmwiki/pub/images/574-575-576_1394.png]] A family of Psychic Pokémon that have a gothic lolita motif. They appear to possess a number of different, unsettling psychic abilities and seem to to be inspired by both the Abra family and the Ralts family. They are exclusive to the Black version. * AdultFear: Just like [[MemeticMolester Drowzee and Hypno]] (minus the obvious child molestation jokes), wild Gothorita steal people and Pokémon during the night with hypnotic powers. Its Dream World ability is Shadow Tag, which prevents foes from fleeing. But unlike Drowzee, it doesn't have the excuse of [[DreamStealer needing some nice tasty dreams to eat...]] ** IJustWantToHaveFriends: According to the the Black and White 2 Dex entry, this is why it kidnaps people and Pokemon. * ElegantGothicLolita: It's based on this trend. * HairDecorations * {{Foil}}: The Black version counterpart to the Solosis line. * GirlishPigtails * GothGirlsKnowMagic * MightyGlacier * MissingSecret: ''White 2'' players are out of luck if they want to obtain the evolutionary family without trading. While ''Black 2'' players can find the version counterpart Duosion on the Dream World, Gothorita was only obtainable by an event that ended on July 25, 2013. * PsychicPowers * PsychoStrings: Gothitelle's cry sounds suspiciously similar to the infamous musical cue from the shower murder scene from Hitchcock's 1960 classic ''Psycho''. [[SarcasmMode Pleasant dreams]]. * ShadowPin: Its Hidden ability is Shadow Tag, the very same ability that made Wobbuffet a LethalJokeCharacter. It isn't insanely powerful with this ability, but this makes up for its ho-hum stats. * StarPower: They can tell the future by using stars. * TertiarySexualCharacteristics: Let's see: Dress? Check. Makeup? Check. Hair ribbons? Check. Will the one you catch actually be a female? [[SubvertedTrope Not]] [[UnsettlingGenderReveal always.]] !! Solosis, Duosion, and Reuniclus ''(Uniran, Daburan, and Lanculus)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/577-578-579_8245.png]] Psychic Pokémon that resemble giant amoeba. Their inner bodies are suspended in a green fluid and encapsulated in a thin membrane, which protects them from the elements and allows them to thrive in nearly any sort of environment. It possess a high special attack and HP stat, but terrible speed, which makes them excellent trick room users. It is exclusive to the White version. * {{Foil}}: The White version counterpart of Gothita's line. * HealingFactor: They can learn Recover, and get Regenerator from the Dream World. * MegaMicrobes: Well, cells/developing embryos. * MightyGlacier: Great Special Attack and HP, but their ''horrible'' speed doesn't really allow them to be a GameBreaker. ** EliteTweak: That same horrible speed makes them a Special Attack force to be reckoned with when Trick Room is involved. * OurHomunculiAreDifferent * OurMonstersAreWeird * NoSell: One ability, Magic Guard, makes them immune to all indirect damage. Their other ability makes them immune to weather damage. ** UselessUsefulSpell: Given that Magic Guard protects them from weather damage as well as all other indirect damage, Overcoat is completely useless by comparison. * PsychicPowers * RidiculouslyCuteCritter: You wouldn't expect ''a developing embryo'' to pull it off, but they do. * SplitPersonalityMerge: During its time as Duosion, it has two brains that can disagree with each other. When they become Reuniclus, however, they merge together into one personality again. ** MeaningfulName: '''Reuni'''te + Nu'''cl'''e'''us'''. !! Ducklett and Swanna ''(Koaruhie and Swanna)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/580-581_9929.png]] Making their homes near lakes, rivers and seas, these waterfowl are a common sight along the many bridges of the Unova region, where trainers gather for the feathers they occasionally drop even if they are not interested in catching one. While Ducklett is a bit gawky, it becomes much more graceful when it evolves into Swanna, but like other Water/Flying dual types, electricity will [[ForMassiveDamage ruin its day]]. * BlowYouAway: Notably, it's a prominent user of the move Hurricane, since the attack gains perfect accuracy in the rain, which Swanna can take additional advantage of with its STAB Water attacks and its [[HealingFactor Hydration]] ability. The only Pokémon that can boast similar credentials is Pelipper, which Swanna has a significant speed advantage over. * ForMassiveDamage: Extremely vulnerable to Electric attacks. * {{Flight}} * FragileSpeedster * HealingFactor: Learns Aqua Ring via level-up. In addition, its Hidden Ability is Hydration, which heals StandardStatusEffects placed on it while in the rain. * HealThyself: Learns Roost via level-up. * MakingASplash * NoSell: Immune to Ground attacks. * SwansASwimming !! Vanillite, Vanillish, and Vanilluxe ''(Vanipeti, Baniricchi, and Baibanira)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/582-583-584_4270.png]] A family of pure ice types that hang around Cold Storage and bear a striking resemblance to ice cream desserts. Don't let their appearance deceive you[[labelnote:*]]Their heads are solid ice underneath a layer of snow[[/labelnote]]; they aren't milk-based and they do have high stats, although their typing and movepool holds them back. They were designed by a British guy employed by Game Freak. * ActionBomb: Like Trubbish and Garbodor, the entire line can learn Explosion (though, unlike Trubbish and Garbodor, they learn Explosion through [=TM=]s). * ActionInitiative: Can be bred to know Ice Shard. * AnthropomorphicFood: Subverted, they're only made of ice and snow. * ExtraOreDinary: Though not a Steel-type, it learns a lot of Steel attacks such as Flash Cannon, Mirror Shot, and Autotomize. ** They are also in the Mineral Egg Group. * HealingFactor: In Hail, thanks to Ice Body. * [[AnIcePerson An Ice Pokémon]] * JackOfAllStats ** FragileSpeedster: With its Hidden Ability of Weak Armor, which allows it to gain Speed whenever its physically struck, at the cost of losing Defense as well. ** LightningBruiser: With Autonomize, which it can be bred to know. ** MightyGlacier: Between its somewhat lower Speed and the fact that its easily outsped, it comes off more as this prior to any buffs it might use. It also learns Acid Armor naturally to boost its Defense further, and [[DepartmentOfRedundancyDepartment it can be bred to know Iron Defense]]. * LethalJokeCharacter: As stated above, don't let the fact that they're ice cream cones fool you. Vanilluxe is tied with ''Lapras'' for the highest base stat total of non-legendary Ice-types. It also has a higher physical attack stat than some tough looking Pokemon such as Steelix, Scrafty, and ''Nidoking'', even though it's highest stat is special attack. ** RefugeInAudacity: Read its LethalJokeCharacter description again. * MultipleHeadCase: Vanilluxe. * OneHitKO: Naturally learns Sheer Cold. * RidiculouslyCuteCritter: The whole friggin' line, but special mention goes to Vanillite. !! Deerling and Sawsbuck ''(Shikijika and Mebukijika)'' [[quoteright:231:http://static.tvtropes.org/pmwiki/pub/images/585-586_272.png]] Unlike the regions of games past, Unova experiences seasons, each one lasting a month in-game. This Pokémon changes its appearance depending on which season it is currently. As a Deerling, its scent changes and its coat changes color. As a Sawsbuck, its antlers grow and shed leaves much like a deciduous tree. Its signature move is Horn Leech, which works like Giga Drain except it works off its physical attack. * {{Bambification}}: Deerling plays it straight; Sawsbuck, on the other hand, [[AvertedTrope looks more or less like a deer would in real life]]. * FragileSpeedster: Even moreso in the sun if it has the Chlorophyll ability. ** GlassCannon: Sawsbuck also has great Attack. * FunWithAcronyms: '''Saws'''buck. ('''S'''ummer/'''A'''utumn/'''W'''inter/'''S'''pring) * GreenThumb * TheMarvelousDeer: Sawsbuck is rather impressive looking whatever the season. * NonElemental: One of the few with a second type that isn't Flying. * NoSell: Immune to Ghost-type attacks (and Grass-type attacks, if it has the Sap Sipper ability). * PaletteSwap: Deerling's seasonal forms. * {{Planimal}} * PrettyInMink: Winter Forme Sawsbuck looks like it's wearing a fur coat with white trim. * SeasonalBaggage: Changes looks depending on the season. They don't actually change until you load the game with them in your party. * SecretArt: [[LifeDrain Horn Leech]], until Generation VI. * StealthPun: A fawn with a flower, influenced by the season? Hey, it's [[Disney/SleepingBeauty Flora, Fauna, and Merryweather]]. !! Emolga ''(Emonga)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/587_1296.png]] It seems like every region has its own kind of electrical rodent. Emolga is Unova's. Unlike its relatives, it is able to glide using a thin membrane called a patagium. This membrane is electrically charged. It isn't encountered that often, so consider yourself lucky if you do find one (or unlucky if you were training a Water-, Flying-, or Grass type). * BlowYouAway * DubNameChange: This isn't especially notable among Pokemon as a whole, but Emolga is the only "Pikachu clone" to have its name changed from the Japanese version, presumably to circumvent the ScunthorpeProblem ("mong" is a British pejorative for those with Down's syndrome). * EverythingsNuttierWithSquirrels: It's an electric flying squirrel. ** TheLastOfTheseIsNotLikeTheOthers: The only one to be part Flying-type. * {{Flight}} * FragileSpeedster * MetalSlime: Like Audino, Emolga is only found in shaking grass... Except that the chances of finding Emolga there is lower. * NoSell: Immune to Ground-type attacks. ** ElementalAbsorption: Its Hidden Ability, Motor Drive, not only lets it NoSell Electricity, but also boosts Emolga's Speed when hit by such attacks. * OvershadowedByAwesome: Emolga is almost, sort of, maybe, a bit, close to decent. But seriously, it's next to amazing Electric types like Zebstrika, Galvantula, and '' Eelektross'', for crying out loud. * RecurringElement: The resident Pikaclone. * ScunthorpeProblem: Emolga's name was changed from its Japanese name Emonga, presumably because "mong" is a derogatory term (from the UK) for someone afflicted with Down's Syndrome. * SecretArt: Only Pokémon to learn Volt Switch naturally. * ShockAndAwe !! Karrablast and Escavalier ''(Kaburumo and Chevarugo)'' [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/588-589_3775.png]] Karrablast is a strange beetle Pokémon that is only capable of evolving with another Pokémon. It seeks out this Pokémon and presumably uses its horn like a can-opener. It then steals the unlucky Pokémon's "can" and uses it as armor. Similar to Scizor, it becomes a dual Bug/Steel type; its attack and defenses are cranked up, but its speed suffers because of the armor. * BigCreepyCrawlies * CoolHelmet: Escavalier * CuteLittleFangs: Although they're not as cute on Escavalier. * DualWielding: Escavalier * ExtraOreDinary: Escavalier * ForMassiveDamage: Escavalier, as a Bug/Steel dual type, [[KillItWithFire gets burned easily]]. That ''is'' its only weakness, though. * GameplayAndStorySegregation: Escavalier "flies around at high speed". Of 20. [[SarcasmMode That means things like Snorlax or Slowbro are going 1.5 times faster that it]]... * JoustingLance * KnightInShiningArmor: Ironic, given that armor was ''stolen''... * MightyGlacier: Great attack and defenses, but 20 speed makes Escavalier one of the slowest Pokémon ever. As a result, [[WhosLaughingNow it's one of the fastest Pokémon ever in Trick Room]]. * NoSell: Escavalier are impervious to Poison attacks. * RecurringElement[=/=]{{Expy}}: To Scyther and Scizor: A Bug-type that has a relation to a different one later in the Pokédex, with high offensive power but low speed, and evolves into a partial Steel-type by trading under certain circumstances. * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. !! Foongus and Amoonguss ''(Tamagetake and Morobareru)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/590-591_1953.png]] When you're traveling through the grassy fields or brush under the woods in the Unova region and spot what seems to be a Pokéball, beware! It might actually be this Pokémon. However, instead of exploding like Voltorb and Electrode might, this Pokémon might spray spores that may cause paralysis, poison or sleep. * BoringButPractical: Compared to the other options for grass types in the Unova Dex, they're not the first choice offhand. However their move pool is much greater than the others, who mostly have one or two options available. Not to mention their dizzying array of self-healing moves, and Spore, which lets them reliably put people to sleep. * ChestMonster: Did that Item Ball just bounce? [[ThisIsGonnaSuck Oh]], [[CurseCutShort son of a--]] ** Humorously, there's an old woman in Accumula Town who thinks the item in front of her is a Foongus instead of the other way around. * FungusHumongous: Subverted: they're not that big, if Dex measurements are to be believed. * GreenThumb * HealingFactor: Has Regenerator as its Dream World ability. * PaperThinDisguise: Amoonguss's Pokédex entry says it tries to use its appearance to lure in prey. Most Pokémon aren't fooled, though. Especially since Amoonguss's colors are a little off. * [[PoisonousPerson Poisonous Pokémon]] * PunnyName * StoneWall: ''Huge'' health, decent defenses, tons of self-healing moves... and among the slowest Pokémon in the series. ** MightyGlacier: It can deal a decent amount of damage, too. * VocalDissonance: [[http://veekun.com/dex/media/pokemon/cries/591.ogg Amoonguss's cry]] might make sense to be ridiculously high-pitched since it's only about two feet tall, but it still doesn't fit its facial expression at all. !! Frillish and Jellicent ''(Pururiru and Burungel)'' [[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/592-593_1698.png]] Floating in Unova's seas are these intriguing Pokémon. They spend their lives floating in the water waiting for prey to amble into their vicinity (Jellicent is said to be the reason why a lot of ships and their crews have gone missing). They may also take a more active approach and drag their prey downward into their underwater caves several miles below the surface. Unusually, male and female individuals are shaped and colored very differently from each other. The reason for this is unclear. It is a very good choice for a water Pokémon. * BadassMustache: Male Jellicent sport one, which makes it look like Julius Pringles. * RecurringElement[=/=]{{Expy}}: Of Tentacool and Tentacruel. Both lines are based off of jellyfish, are extremely common on ocean routes, and have high Special Defense. * GiantSquid: They are jellyfish, but their tentacles and their habits of sinking ships bring the classical SeaMonster to mind. * HealingFactor: Frillish and Jellicent are two of the three Ghost-types that can learn Recover, the only other one being Sableye. * ItOnlyWorksOnce: One of its abilities, "Cursed Body", does this to an opponent -- if the opponent uses an attack on Frillish/Jellicent, there is a chance that said attack gets disabled for a few turns. * MakingASplash * NoSell: Against Normal and Fighting attacks, and Water if it has Water Absorb ability. * OurGhostsAreDifferent: ''Jellyfish'' ghosts that [[BitchInSheepsClothing look innocent, but are really the cause of many a sunken and missing sea vessel]]. * PinkGirlBlueBoy: Literally * PowerupLetdown: Its Dream World ability is Damp, which prevents Self-Destruct and Explosion from being used. Since Jellicent is a Ghost type, it's already immune to both of those attacks. * RoyalsWhoActuallyDoSomething: Both genders of Frillish and Jellicent have a crown on their heads and are based off royalty. And they aren't half bad in battle. * StoneWall: Has good bulk and a [[HealingFactor move to help it recover damage]] (and Cursed Body to potentially seal the enemy's super-effective move out of repetition territory). Especially when paired up with Ferrothorn, as both can cover up each other's weakness. * TechnicolorEyes: Inverted depending on gender (male have blue sclerae and red pupils; females have red sclerae and blue pupils). * TertiarySexualCharacteristics: The male has a mustache and angular features, while the female has lipstick, eyelashes, and frills. * SoulPower * YourSoulIsMine: Their favourite food is life energy. [[NightmareFuel Which they get from the crew of ships who cross their territory and end up missing]]... !! Alomomola ''(Mamanbou)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/594_6644.png]] Alomomola are sunfish Pokémon with a very caring personality. If it spots a drowning person or Pokémon, they readily embrace it using their top and bottom fins and bring it to shore. Boasting the fifth highest HP rating of all Pokémon, Alomomola is a Pokémon of great bulk. Despite looking very similar, it is unrelated to Luvdisc. * ActionInitiative: Naturally learns Aqua Jet. * CardiovascularLove * CommonPlaceRare: For awhile, it will be the only rare encounter on sea routes * FunWithPalindromes * HealingFactor: Has the Hydration and Regenerator Abilties. The former heals any StandardStatusEffects it has been afflicted with while in the rain, and the latter restores HP when its switched out. ** It also learns Aqua Ring naturally. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. * MakingASplash: Water-type. ** It also gets the move Soak, which turns the target into a Water-type as well. * TheMedic: It gets the Healer Ability, which gives it a chance at the end of each turn to heal StandardStatusEffects on its allies in Double or Triple Battles. ** In addition, it gets several moves that add to this, including Heal Pulse, Wish, and Healing Wish. * StoneWall: Though its slightly hampered in this capacity by its poor Special Defense. * TeamMom: There's a reason why it's called Alo''mom''ola. ** TeamDad: Except that it has a chance of being male as well. * UrbanLegendOfZelda: Due to its heart-shaped body and similar-looking appearance, it was once thought by fans that it was going to be an evolution of Luvdisc. !! Joltik and Galvantula ''(Bachuru and Dentula)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/595-596_9853.png]] Joltik is a bug and electric type that is endemic to a cave known as the Chargestone Cave, where the magnetized rocks float and give off electricity, although some have been known to go into cities and feed from electric sockets. It is a tiny Pokémon and it makes use of it by clinging to larger Pokémon and feeding off their static electricity. It evolves into the unsettling Galvantula, a fast Pokémon that uses electrically-charged webbing to ensnare unlucky prey. * AllWebbedUp: They learn Spider Web and Electroweb, the first [[YouWillNotEvadeMe prevents the enemy from fleeing]] and the second does damage while simultaneously lowering the enemy's speed. * BigCreepyCrawlies: Averted with Joltik, which is actually the size of a real tarantula and the smallest Pokémon so far, although it is '''''massive''''' when compared to a real-life tick, the animal it's based on (10cm compared to 3-5mm). Played straight with the dog-sized Galvantula. * ExtraEyes: Both of them have multiple eyes, [[ShownTheirWork similar to real life spiders]]. It also justifies their Compoundeyes ability. * [[FourLeggedInsect Four Legged Spiders]] * GiantSpider: In terms of proportion, Galvantula is huge compared to a regular tarantula. * GlassCannon[=/=]FragileSpeedster: Galvantuna has high Speed and respectable Special Attack, STAB with several already strong Bug and Electric attacks to give it good coverage, and Compoundeyes raises the 70% accuracy of Thunder to 91%. But its Bug typing makes it fodder for anything packing a Fire and Rock attack, and its defenses and HP are horrible so it'll quickly be KO'd even if its opponent lacks those types. * RidiculouslyCuteCritter: '''Joltik'''. Being based on a jumping spider apparently does that. * SecretArt: Used to be the only line to naturally learn Electroweb before it became tutorable in B2W2. * ShockAndAwe * [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: This is how their Unnerve ability (makes opponent too nervous to eat berries) presumably works. Joltik, though, just seems too cute to be unnerving... ** CutenessProximity: [[EpilepticTrees Maybe they're too distracted by the]] [[RidiculouslyCuteCritter fuzzy yellow plushie spider to think about eating?]] !! Ferroseed and Ferrothorn ''(Tesshiido and Nattorei)'' [[quoteright:116:http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png]] Another Pokémon that is native to Chargestone Cave. These Pokémon eke out a living by leeching minerals from the surrounding rock walls. It is covered in thick metal armor that is reinforced with iron spikes. It is very defense-oriented, sporting only two weaknesses, one of which is risky due to its spikes. The other, fire, burns it to a crisp, though. * ActionBomb: Naturally learns Explosion. * BilingualBonus: Their names are derived from the Italian word "ferro", which means "iron". ** Which itself comes from Latin for the same word, "ferrum". * CeilingCling * EpicFlail: Ferrothorn sports them. May be a reference to [[http://en.wikipedia.org/wiki/Conkers Conkers]], seeing that they may be based off Horse-chestnuts. * ExtraOreDinary * EverythingsBetterWithSpinning: Ferroseed spins in its animation. Both of them also learn Gyro Ball naturally, which does a lot of damage due to their very slow speed. ** Ferroseed cannot learn Rapid Spin since that move is about shaking things off, but presumably wouldn't work here because of the thorns. * ForMassiveDamage: Same as Forretress and Escavalier, [[KillItWithFire fire-type attacks]] will take it down before it throws out the first attack. * FundamentallyFunnyFruit: Ferroseed and Ferrothorn are likely to be based off either durians or horse-chestnuts, spiny fruits with hard shells. Especially the latter, what with Ferrothorn being a "Thorn Pod". * GreenThumb * {{Irony}}: The Grass/Steel-type in itself -- Plants are organic and metal armour isn't. * [[LandMineGoesClick Land Mine]]: Ferrothorn sort of resembles one. Ferroseed may resemble a SeaMine. * MeaningfulName: Their English names reference the fact that they're both plants (seed/thorn) and made of metal ("Ferro" meaning "iron"). They're also able to breed with both the "plant" and "mineral" groups. * NoSell: Against Poison attacks. * SpikesOfDoom: Hell, its ability is called Iron Barbs. ** SpikeBallsOfDoom: Ferrothorn pretty much fits all the descriptions on the page -- it hangs from ceilings, is alive, spins via Gyro Ball, and its tentacles act as chains. * TheSpiny * StoneWall: Great typing, best Physical defense of all Grass-type Pokémon, the highest Special Defense of all non-legendary Grass-types (and second-highest of them all, losing only to Virizion), and a great ability that makes physical attackers think twice before striking it. However, 20 speed makes it one of the slowest Pokémon ever. Makes a good partner with Jellicent, as they resist each other's weaknesses. ** MightyGlacier: Its attack is passable at 94, and it commonly uses attacks with high base power like Power Whip, Gyro Ball, and Payback (which hits very hard on most opponents, since Ferrothorn is so slow). It naturally learns Curse, which makes it even slower, harder-hitting, and tougher to take out. * WhipItGood: Ferrothorn, who learns Power Whip using its vines. !! Klink, Klang, and Klinklang ''(Giaru, [[RepetitiveName Gigiaru]], and [[OverlyLongGag Gigigiaru]])'' [[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/599-600-601_7555.png]] Yes, it is a Pokémon made entirely out of gears (just like Magnemite from Generation I was made entirely of magnets). Another odd Pokémon found in Chargestone Cave and the P2 Laboratory, this Pokémon has actually only been documented for about 100 years or so. Where they came from is a mystery. Its spinning generates its lifeforce, and as it evolves, it gains more interlocking gears and more power. It has good stats, but a very poor movepool. * BlessedWithSuck: They get the Plus and Minus abilities. These are not only useless unless they are paired up with another Pokemon with the opposite version in a double battle, but the boost they get from it is to their special attack, when they are focused much more heavily on the physical attack stat wise. ** To make matters worse, their hidden ability, Clear Body, can't be bred and passed on since they're genderless Pokémon. Did that Klang you picked up in the Dream World have a crappy nature/IVs? Too bad. *** Though that one's easily remedied by SaveScumming. * BreadEggsBreadedEggs * ClockworkCreature * CoolButInefficient: It has the makings of a top-tier Pokémon with great defenses, high Attack, and an awesome buff move with Shift Gear, boosting its Speed two stages and Attack one stage. What holds it back is that it has an embarrassingly small pool of physical moves -- not counting the terrible Rock Smash, all it has for physical attacks are Steel and Normal moves, and the Electric-type Wild Charge. As a result, it cannot take advantage of its biggest strength and has terrible type coverage. * EverythingsBetterWithSpinning * ExtraOreDinary: Notably, the only pure Steel evolutionary line; no other pure Steel-type evolves from or into anything. ** ShockAndAwe: Also learns some Electric moves by level [[note]]Charge, Thundershock, and Zap Cannon -- and plenty more by TM![[/note]] despite being pure Steel. * {{Foil}}: Like the Magnemite line, it's a three-stage Steel set, and in direct comparison of stats, Magnezone focuses on Special Attack while Klinklang focuses on Attack, but trades a few points in it for higher Speed than Magnezone. The Klink line is also able to learn Electric attacks despite not being Electric type, and similar to Magnemite, the evolutions are clearly the same base creature growing more complex. ** OvershadowedByAwesome: However (as described under CoolButInefficient), it's nowhere near as good as Magnezone due to two key factors -- Magnezone has the movepool to make good use of its Special Attack while Klinklang's Attack stat is wasted, and Magnezone has the awesome Magnet Pull ability along with the options of Analytic and Sturdy, while Klinklang has Plus, Minus, and Clear Body, the first two of which are useless outside of double battles and boost a stat that Klinklang doesn't use. * MightyGlacier: High Attack and defenses, a good but easily outdone Speed of 90 -- it's not as slow as other Mighty Glaciers, but it is not really fast enough to be a LightningBruiser. ** LightningBruiser: Get some Shift Gears in, though... * MultipleHeadCase: As Klink, it has two faces. It seems to only have one after evolving however. * NoBiologicalSex: They have as much gender as you'd expect a floating amalgamation of gears to have. * NoSell: Against Poison attacks. * RecurringElement[=/=]{{Expy}}: Of the Magnemite and Beldum families: a family of one-eyed Steel-types that have magnetic properties and its evolution pattern consists of adding on to the previous evolution. * {{Retcon}}: A minor case, but in Black and White the Wild Charge TM is incompatible with the Klink line. In the sequels, the line can now utilize the Wild Charge TM, presumably to make up for Klinklang's pitifully small list of options for physical attacks. * SecretArt: Gear Grind and Shift Gear. * WhenAllYouHaveIsAHammer: As the above descriptions explain, it lacks the physical movepool to make proper use of its high Attack and its Shift Gear status buff. However, Gear Grind is still a good move on its own, so once you've gotten a couple Shift Gears up it can plow through anything that doesn't resist Gear Grind, and what does, it can get Return or Wild Charge for. Gear Grind also has the benefit of ignoring Substitute, Sturdy and Focus Sash, since it's a multi-hit move. * WingDingEyes: One of its eyes is X-shaped. * XtremeKoolLetterz !! Tynamo, Eelektrik, and Eelektross ''(Shibishirasu, Shibibiru, and Shibirudon)'' [[quoteright:186:http://static.tvtropes.org/pmwiki/pub/images/602-603-604_1525.png]] If you are lucky enough, you might encounter this rare creature that's unique to the Chargestone Cave system. Tynamo resembles a fish fry no longer than a finger. One by itself doesn't have a lot of power. But if you are patient enough with its training, it'll evolve into a much larger and more intimidating eel Pokémon that can do far more damage. The best part is that its ability eliminates its typing's only weakness. A Thunderstone evolves it further, and it gains arms with rasping suckers on them -- a terrifying sight to behold. * {{Badass}}: Eelektross. It's a levitating electric lamprey with no weaknesses, great offensive stats, and the ability to learn moves such as ''Flamethrower''. It is also used by three powerful trainers in the games. * BioluminescenceIsCool * DepartmentOfRedundancyDepartment: Can be tutored Magnet Rise. Think about that for a second. * [[FlyingSeafoodSpecial Floating Seafood Special]]: It's found in a cave. Not the water inside a cave, but the cave itself. * {{Irony}}: Despite being based off a fish, the entire line is pure Electric-type and does not learn any offensive water moves, aside from the powerful Aqua Tail from the BW2 move tutors. * LampreyMouth: The whole family has these, but Eelektross has them on their arms as well. * LifeDrain: Despite being based on a bloodsucking lamprey, Eelektross couldn't learn any of these moves in ''Black and White''. In ''VideoGame/PokemonBlack2AndWhite2'', it can now learn Giga Drain and Drain Punch. * MagikarpPower: Tynamo has weak stats and learns no more moves that the 4 it starts with. Eelektrik is an all-around usable Pokémon, but Eelektross is a good Pokémon with no weaknesses, a good offensive type, and good attacking stats. * MetalSlime: Your chances of finding a Tynamo in the wild? 2% on the first floor in Chargestone Cave, and a [[SarcasmMode whopping]] 8% in the basement floor. ** Thankfully, if you have a Pokemon with the ability Static (which isn't hard to find), your chance of finding Tynamo is boosted 50%. * MightyGlacier: Although Eelektross has good offensive stats, no weaknesses (usually), and decent defensive stats, the same can't be said for its speed of 50. * OurMonstersAreWeird: Just ''look'' at Eelektross. * NoSell: Against Ground attacks. Which negates any weaknesses it would have. * PowerGlows: Eelektrik and Eelektross's sprites show the yellow spots along their bodies light up. * PowerFloats: Its ability Levitate makes it have no weaknesses, aside from Gravity/Mold Breaker/Smack Down. Even though it clearly lands on the ground when it is sent out, like Gengar. * [[PsychoElectricEel Psycho Electric Lamprey]] * ShockAndAwe * ConfusionFu: After the Pokémon [=BW2=] Move Tutors, Eelektross now can access offensive moves from '''14''' out of the existing 17 types. * XtremeKoolLetterz !! Elgyem and Beheeyem ''(Riguree and Oobemu)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/605-606_6800.png]] These big-headed Pokémon were discovered in the desert five decades ago, but they've since moved elsewhere. They seem to have a knack for winding up in areas filled with Pokémon who have type advantages over them, and as such aren't terribly common, most being cramped up near the top of a tower by route seven. * EasyAmnesia[=/=]LaserGuidedAmnesia: They apparently have the ability to rewrite and erase memories, according to their Pokédex entries. * ForeheadOfDoom: Elgyem. * FunWithAcronyms and LateToThePunchline: Elgyem is actually LGM ('''L'''ittle '''G'''reen '''M'''an) spelled phonetically, and Beheeyem is the same for BEM ('''B'''ug-'''E'''yed '''M'''onster [or '''M'''an]). * HumanoidAliens ** TheGreys: Subverted. Even though they look like the kind of aliens that would be gray, Elgyem is green and Beeheyem is a sandy-peach color. ** [[LittleGreenMen Little Green Pokémon]]: Played straight with Elgyem, who stands at only 1'7" and is green. * MightyGlacier: Very high Special Attack, with great Special Defense and decent Defense, but it's slow. * MyBrainIsBig * NiceHat * PaperThinDisguise: [[AlienAmongUs Beheeyem looks like it's trying to pass off as a person]]. * PsychicPowers: Both have the ability to wipe memories and cause headaches using psychic powers (at least according to the Pokédex). * RidiculouslyCuteCritter: Elgyem * RoswellThatEndsWell: They could be the aliens said to have crash landed at Roswell, New Mexico in the late 1940s. * TelepathicSpacemen * ThemeNaming: See FunWithAcronyms above. !! Litwick, Lampent, and Chandelure ''(Hitomoshi, Ranpuraa, and Shandera)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/607-608-609_9819.png]] A feared species of Ghost/Fire Pokémon that resemble light sources. Their method of hunting changes as they evolve but their preferred prey remains consistent. In battle they have both hard hitting special attacks and a few [[GradualGrinder gradual grinding]] tactics. They aren't particularly hard to run from, though, which might explain their dream world ability. * BitchInSheepsClothing: Litwick pretends to be a helpful guide with its light, but it's actually leeching the life force of anything that follows it. * FeedItWithFire: Can have the Flash Fire ability, which nullifies any fire attack used against it to increases the power of its ''own'' fire type attacks. * GhostLights: Is based on hitodama. * GlassCannon: Special Attack comes right behind ''[[OlympusMons Dialga's]]'', but while it is a JackOfAllStats in the ways of defense and speed, both aren't the best in the world. [[note]]Chandelure's base speed is 80, which is not as good as Klinklang's, but still decent. While it has high defenses, its bad HP reduces its tankiness to about average[[/note]] * LightIsNotGood: Not when that light is [[YourSoulIsMine fueled by people's souls]]. * MagikarpPower: Litwick evolves into Lampent at level ''41'', which means you have to bear dealing with its flimsy defenses and even worse speed for 8-15 levels before it can evolve and be given a Dusk Stone. Afterwards, the effort will pay off in the form of a ''monstrous'' special attack stat. * NamesTheSame: With a dash of {{irony}}. [[http://quanyails.deviantart.com/art/Lampent-181094852 Lampent]] was the name of a fakemon, made before the reveal of fifth-generation Pokémon, specifically mentioned not to parody the strange ideas for Pokémon in that generation. Its name ended up being used for the lamp Pokémon. * NoSell: Against Normal and Fighting attacks. Fire attacks as well, if it has Flash Fire. * [[OurGhostsAreDifferent Our Ghosts Are]] [[FallingChandelierOfDoom Chandeliers Of Doom]]: Chandelure. * PeekABangs: Litwick, with ''candlewax''. * PlayingWithFire * RecurringElement[=/=]{{Expy}}: To the Gastly family: a three-stage Ghost-type line with high Special Attack that can only be found wild in a Pokémon memorial tower. * RidiculouslyCuteCritter: Litwick ''was'' drawn to be cute, despite that it's a manipulative, soul-stealing candle ghost. * SoulPower * SupernaturalIsPurple * TechnicolorFire * WreathedInFlames: One of its abilities, Flame Body, may burn an opponent using a physical contact move on it. * YourSoulIsMine: Litwick's ghostly flames are fueled by the souls of people and Pokémon who were tricked into following it. * YouWillNotEvadeMe: Their Dream World ability, Shadow Tag, does this. Suddenly Ferrothorn, Scizor, Forretress, Escavalier, Durant, Genesect, and Wormadam aren't feeling so tough now. [[note]]These aren't the only Pokémon with double weaknesses to Fire, but the ones mentioned have no other weaknesses (or only one other weakness, in Ferrothorn's case). The only typing that would have a double weakness to a pure Ghost-type Pokémon would be Ghost/Psychic, which doesn't exist...'''''yet'''''. [[/note]] !! Axew, Fraxure, and Haxorus ''(Kibago, Onondo, and Ononokusu)'' [[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/610-611-612_5452.png]] A family of extremely powerful Dragon-types, they are slow to make friends and territorial disputes between them can be exceedingly violent. You can tell when you are in one's territory by the gashes in the surroundings made by their tusks, which they excessively sharpen while heading towards evolution. However, if you do befriend one, you've managed to make a very powerful and dependable ally indeed. * AnAxeToGrind: Haxorus has two axe-blades for ''teeth''. See ThemeNaming below as well. * {{Badass}}: It has axe-tusks and the second-highest attack stat this side of Ubers. * BoringButPractical: In a typing-sense -- Haxorus is the only Stage 2 Dragon-type to not have a secondary type. On the other hand, the Stage 2s that ''do'' suffer from extra type weaknesses as a result, a problem Haxorus happily avoids. ** AwesomeYetPractical: Although, gameplay wise, it still is an amazing mon that can utilize moves like Earthquake, Outrage, and Dragon Dance in tandem with its attack stat and Mold Breaker ability. * DinosaursAreDragons * GentleGiant: Haxorus's ''Black'' entry seems to suggest this. --> '''Pokédex''': ''They are kind'' but can be relentless when defending territory. They challenge foes with tusks that can cut steel. ** BewareTheNiceOnes: [[spoiler:The Haxorus in ''[[PokeParkWii PokéPark 2]]'' is one of [[BigBad Darkrai]]'s evil minions. Subverted in that this particular Haxorus isn't that nice; kindness is probably more a general trait of his species than of the character himself.]] * LightningBruiser: Its Attack stat of '''''147''''' is only 3 points lower than [[OlympusMons Groudon, Rayquaza, and Zekrom]], and it's faster than all 3 at 97 Speed. 97 falls slightly short of outspeeding much of its competition, but that's where Dragon Dance comes in. ** GlassCannon: Behaves this way sometimes - its Special Defense isn't that great, and its speed, while pretty high, is ''just'' slow enough to let all sorts of other Pokémon outspeed and destroy it. * NamesTheSame: And yet again, prior to the release of ''Black And White'', one artist devised [[http://theonegamefreak.deviantart.com/art/Haxorus-139869344 a fanmade Pokémon that also bears the name Haxorus]] -- and its ''entire head'' is an axe. * OurDragonsAreDifferent: And they might also be [[EverythingsBetterWithDinosaurs dinosaurs]]. * ShoulderSizedDragon: Axew. * StatusBuff: Gets ''both'' Dragon Dance and Sword Dance by level up. * ThemeNaming: All of them have the word "[[AnAxeToGrind ax]]" in their names. ** Leads to MeaningfulName when you see an underleveled (by five levels) Haxorus on Iris/Drayden's teams in Black/White. Drayden still has an underleveled Haxorus in Black2/White two, this time by 4 levels (Easy Mode only). You can only get a Haxorus of this level by [[IncrediblyLamePun hacking]] the game (hax). * WhenAllYouHaveIsAHammer: Smogon's strategies for Haxorus mostly amount to using the Dance buffing move of your choice, and unleashing [[UnstoppableRage Outrage]] on the enemy, because with Haxorus's level of power and a status buff or two, pumping up a [=STAB=] Outrage, that'll be enough to kill almost anything. ** Haxorus also gets this for its design and available attacks. A majority of Dragon-types are able to use a lot of ElementalPowers (or, if nothing else, [[PlayingWithFire Fire]]), whether through their secondary typing or simply by being a Dragon. Haxorus, on the other hand, only has the ''physical strength'' associated with dragons, not the elemental or magical properties. Look at its movepool, and you'll notice that for the most part, its attacks can be caused by striking either the enemy or something around them (Earthquake, for example). The few special moves it has tend to either be Dragon type themselves, or still imply a great level of physical fitness (Surf and Focus Blast imply strong swimming and great physical energy, respectively). !! Cubchoo and Beartic ''(Kumasyun and Tsunbeaa)'' [[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/613-614_3096.png]] The second Pokémon to be based on bears, Cubchoo doesn't seem well suited either for the cold areas where it's found or for the Ice-type attacks it naturally learns, if its perpetually running nose is anything to go by. Beartic doesn't seem to have that problem. Unlike North America's bears, these guys hide in caves during the warm months and come out during winter. * [[AnIcePerson An Ice Pokémon]] * BadassBeard: Beartic has a beard made of ''ice.'' * BearsAreBadNews * MightyGlacier ** ActionInitiative: ''VideoGame/PokemonBlack2AndWhite2'' added Aqua Jet to Beartic's natural movepool, though, like Superpower, the Move Relearner is needed to get at it. ** With its Hidden Ability, Beartic becomes a LightningBruiser if it's raining. * PowerIncontinence: Cubchoo seems to suffer this, and is evidently uncomfortable with the cold its own ice abilities produce. * ShownTheirWork: They are able to learn several water moves, including Dive. Makes sense, knowing that the scientific name of polar bears is ''Ursus maritimus''. * SignatureMove: Is strongly associated with Icicle Crash. * SnotBubble: Cubchoo have a frozen one dripping from their noses. * WalkOnWater: Beartic is said to freeze its breath to make roads to walk over oceans. !! Cryogonal ''(Furiijio)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/615_3187.png]] They have a hard time sustaining themselves at ground level and are thus a rare sight in the wild. Sometimes one is seen hunting in the mountains, but they are usually restricted to the skies. * [[AnIcePerson An Ice Pokémon]] * AnimateInanimateObject * ConfusionFu: For a giant, floating snowflake, it learns quite the absurd movepool, such as Slash, Solarbeam, and '''Bind.''' Also noteworthy is its ability to be the only Pokemon besides [[OlympusMons Mew]] that can use ''Attract'' without a gender. * ForMassiveDamage: Not 4x damage, but any physical attack will bring it down in no time. The many elemental weaknesses its Ice typing saddles it with don't help. * GameplayAndStorySegregation: Despite being sublimated in Sunlight, it can learn [=SolarBeam=] * HealingFactor: It can learn Recover. * LightningBruiser: While it is fast and has absurd Special Defense, It actually has a decent Special Attack stat to utilize, though it has a fairly poor movepool. ** FragileSpeedster[=/=]GlassCannon: However, when handling [[ForMassiveDamage physical attacks]]... * MetalSlime: 1% chance of finding one, unless it's winter, where it skyrockets to... a whopping 5%. ** In [=B2W2=], they're more common; There's a 15% chance of finding them in the Winter and a 5% chance of finding them in any other season. * NoBiologicalSex: [[FridgeLogic Yet it can still be taught Attract]]. * NoSell: Against Ground attacks, due to Levitate. * OurMonstersAreWeird * ThePowerOfTheSun: Despite being an Ice-type and its Pokedex entries stating that sunlight sublimates it, it's able to learn [[GreenThumb SolarBeam]]. !! Shelmet and Accelgor ''(Chobomaki and Agirudaa)'' [[quoteright:132:http://static.tvtropes.org/pmwiki/pub/images/616-617_9652.png]] Bug Pokémon based on gastropods. Shelmet usually hides near wetlands, annoying anyone who would harass it with stalling tactics. Shelmet is mostly outclassed by its neighbors but its evolution, Accelgor, is a whole different story however... * BigCreepyCrawlies: Large snails/slugs. * CoolHelmet: Shelmet. * CriticalHit: Shelmet can avoid these with its Shell Armor ability. For obvious reasons, Accelgor doesn't retain this trait. * FragileSpeedster: Accelgor. ** Accelgor can become even ''more'' of one with its Hidden Ability of Unburden, which doubles its speed when it uses up its held item. Considering it can potentially use Agility to boost its Speed six more stages beyond that, and it was only outsped by Ninjask and the three non-Defense forms of Deoxys to begin with... ** GlassCannon: Accelgor also has great Special Attack. ** LightningBruiser: One of two fully evolved {{Fragile Speedster}}s (the other being Alakazam) to get Guard Split. If Accelgor is up against a StoneWall or MightyGlacier, the move does double duty by beefing up its own defenses while cutting the defenses of the target. Accelgor is actually better at this than Alakazam as well, due to having better HP (which doesn't benefit from this strategy) and weaker defenses to start with. Get a good target, and, with moves like Giga Drain and Recover, Accelgor can actually have some good staying power. * HealThyself: Naturally learns Recover. * HealingFactor: Through the Hydration ability, which lets it heal StandardStatusEffects when it's raining. * LifeDrain: Learns Leech Life, Mega Drain, and Giga Drain naturally. * {{Ninja}}: Accelgor. * ScarfOfAsskicking * SocializationBonus: Needs to be traded (for a specific Pokémon) in order to evolve. * StoneWall: Shelmet. * TakingYouWithMe: A variant, at least, in that Accelgor's final naturally learned move is Final Gambit. Unlike some other similar moves in Pokemon, it's best to use this one early, since it only deals damage equal to the HP Accelgor has left when it uses the move, so it's not going to do much if you wait until the last minute. * TookALevelInBadass: Shelmet is a snail, whose shell is stolen by a Karrablast to evolve. What does it do? Instead of just dying of dehydration, '''[[InstantAwesomeJustAddNinja IT BECOMES A NINJA]]'''. !! Stunfisk ''(Maggyo)'' [[quoteright:103:http://static.tvtropes.org/pmwiki/pub/images/618_5293.png]] Travelers passing through Icirrus City had best watch their step, as these Pokémon are likely hiding in the trails they walk through, waiting for an excuse to strike. Known to find humor in the injuries of others and for their tendency to shield their weaknesses with camouflage, these fish annually retreat to deep water when the grounds freeze over during winter. In short, the best Pokémon of all time. * ButtMonkey: Made even more hilarious when it's at the end of the ''Can You Name All The Pokémon?'' Japanese ending song for the ''Pokémon Best Wishes'' series. * DishingOutDirt * {{Gonk}} * {{Irony}}: It's a fish that lives in water, yet it takes super-effective damage from water attacks. ** FridgeBrilliance: It naturally learns Camouflage, which turns the user into a Water-type if used while in water. * ItAmusedMe: A lot of their behavior can be explained by this motivation. * LethalJokeCharacter: Yes, it looks silly. If it's trained right, it can catch unsuspecting trainers off-guard thanks to high defense and HP stats. * MakingASplash: Not a Water-type, despite being a fish, but can learn several water moves. * NoSell: Against Electric attacks. * OneHitKO: Naturally learns Fissure. * [[PsychoElectricEel Psycho Electric Flatfish]] * ShockAndAwe * StandardStatusEffects: Its Static Ability can inflict paralysis onto opponents that physically strike it, which is helpful considering how slow it is. It can also naturally learn Discharge and Bounce, attacks that both have a high chance of inflicting paralysis. This also befits its reputation as a {{Troll}}. ** It can also be bred with Yawn. * StoneWall: Has high HP and Defense stats, but very low speed. * {{Troll}}: Japanese fans seem to ''love'' using them to piss off and annoy people online. * UselessUsefulSpell: Its Limber ability became useless in Generation VI since Electric-types can no longer be paralyzed. !! Mienfoo and Mienshao ''(Kojofu and Kojondo)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/619-620_3472.png]] Elusive mustelid martial artists whose fur seems to resemble a monk's clothing. They can't take much punishment, but they can sure dish it out, and work well supporting those they fight side by side with. * AllMonksKnowKungFu * AsLongAsItSoundsForeign * BareFistedMonk: With plenty of martial arts techniques. * DeathOrGloryAttack: One of the few Pokemon with access to Jump Kick and Hi Jump Kick, which will either dish out a harsh attack, or [[EpicFail crash and have half of that damage done to the user instead.]] Taking this even further, their Hidden Ability is Reckless, which allows them to hit even harder with these moves(a strategy only Hitmonlee can imitate). * FragileSpeedster[=/=]GlassCannon: Its fast and can do quite a lot of damage with Hi Jump Kick (especially if it has the ability Reckless), but its defenses are low. * HealingFactor: Can have Regenerator as an ability, which allows it to recover up to a third of its health when switched out. Combined with U-Turn (attacks and [[SwitchOutMove switches out the user]], which it naturally learns), it is a ''very'' useful ability. Drain Punch can take this even further. * KiAttacks: Notably learns the move Aura Sphere. It's the only Fighting-type to learn it besides Lucario, though their noticeably weaker Special Attack makes them less proficient with it than their Fourth Gen brethren. * LifeDrain: The only Pokemon line that can learn Drain Punch naturally(though Seismitoad also gets it). * LoopholeAbuse: Using Reckless alongside Jump Kick or Hi Jump Kick, as, while Reckless boosts the damage of both moves, it actually does ''not'' increase the damage taken when the move fails. * NoSell: Inner Focus can shut down any attempt to make them flinch(though [[UselessUsefulSpell either of its other abilities is much more useful]]). * SwitchOutMove: Naturally learns U-Turn, plus they get the Regenerator ability, allowing them to regain health when they switch out, thus giving the move even more utility. * WhipItGood: Mienshao is based partly on the concept of whip fighting, and even uses the long fur on its arms as whips. [[GameplayAndStorySegregation It can't learn Power Whip though, possibly because its a Grass-type move]]. ** Or because that would make it [[CompetitiveBalance obscenely powerful]]. * WickedWeasel: Subverted. They're only weasels (or weasel-like animals) in design only. However, they're not Dark-types (like Sneasel from Generation II); they're Fighting. ** Mienshao also share a striking number of similarities with Lucario. [[note]]They're both the final form of a 2 stage Fighting-Type line who are also [[FurryFandom anthropomorphic animals]], they can both naturally learn Aura Sphere, and they're part of the 'Humanshape' and 'Ground' egg groups.[[/note]] !! Druddigon ''(Crimgan)'' [[quoteright:108:http://static.tvtropes.org/pmwiki/pub/images/621_1836.png]] A red faced creature whose rock hard hide is reminiscent of a gargoyle's. It is not as fierce as its appearance would suggest, and it is often left immobile by the dark and the cold. Despite this, it is still usually dangerous to touch one, and it can make up for its lack of speed with a glare that halts foes in their tracks. * ActionInitiative: Can be bred to have Sucker Punch, which is handy for getting around its lousy speed. * BoringButPractical: In ''Black and White,'' Druddigon becomes available at roughly the same late-game point as Axew. While Axew will eventually become the (in-game) LightningBruiser Haxorus, it can only be found in the optional Mistralton Cave, and since it isn't fully evolved it'll be TheLoad for a while. Druddigon, on the other hand, is a fairly competent MightyGlacier with a surprisingly diverse movepool, does not need to evolve, and is found in the plot-required Dragonspiral Tower. Smogon's [[http://www.smogon.com/smog/issue12/ingame in-game tier guide for the game]] goes into greater detail. ** This trope is [[ZigZaggingTrope zig-zagged]] in ''Black 2 and White 2'', however, because Druddigon does not normally become available until Victory Road, and most players would have assembled a full team by that point... Unless you have the Dream World at your disposal. In that case, you can get one almost at the beginning of the game (with Mold Breaker no less). In that case, it becomes a DiscOneNuke. * MightyGlacier: In stark contrast to [[LightningBruiser most dragons]]. * MixAndMatchCritters: It's a dragon with elements of a gargoyle, can learn Glare (otherwise exclusive to snakes), and can have the ability Rough Skin (otherwise exclusive to sharks). * OurDragonsAreDifferent * OvershadowedByAwesome: Unfortunately, it's considered to be pathetically weak compared to most other dragons, statwise and moveset-wise. ** Only relatively, though, since it's quite bulky and 120 Attack is nothing to sneeze at. In the higher tiers Druddigon is outclassed by its LightningBruiser brethren, but in the lower tiers it is a very potent threat that can muscle through many opponents with its overwhelming power and varied physical movepool containing many moves that can be abused with Sheer Force (raises a move's power by 33% but removes its secondary effect). Druddigon can also use its bulk to spread paralysis and set up entry hazards. * SpikesOfDoom: Which can come into play with its Rough Skin ability. * StandardStatusEffects: Can be bred to have Glare, and is the only Pokemon that can learn it that doesn't appear to be based on a snake. ** Subverted somewhat with Sheer Force, which removes any added chance of inflicting these that its attacking moves might have, in exchange for making those attacks more powerful. * SwitchOutMove: Naturally learns Dragon Tail, which hits the opponent before forcing it to switch out, albeit at the cost of attacking last. Of course, there's a bonus when you remember that it can be tutored to have [[TrapMaster Stealth Rock]]. * TailSlap: Learns several of these moves, including Dragon Tail, Iron Tail, Poison Tail, and Aqua Tail. * UnskilledButStrong: Its stats is rather low compared to most offensive Dragons, however thanks to its ability, it has one of the strongest Physical Fire attacks for Dragon types, and its offensive stats are no slouch either. ** WeakButSkilled: While it has low stats, it has several uniqiue moves in its own right. * WingsDoNothing: According to the Pokédex, it uses them to take in sunlight for warmth but they do you no favors in game play. !! Golett and Golurk ''(Gobitto and Goruggo)'' [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/622-623_4031.png]] Hominid-shaped Pokémon that are made out of clay and brought to life by an unknown method. They're best known for their strong attacks, especially their punching moves. They are also capable of performing some other feats, such as flying. The seal on their chest keeps their power controllable and shrinks upon evolution. * AmericanRobot: Technically so; it's designed by a British man, in an America-based setting, and is also similar to a robot (it was said in the Pokédex that Golurk was a golem built by an ancient civilization to protect their villages). * BlessedWithSuck: There's really not much reason to use Golurk with the Klutz ability. At least Lopunny and Swoobat get either Switcheroo or Trick to take advantage of their ability to hold most hindering items with impunity; the one move Golurk gets that could have done something similar, Fling, was changed in Gen V to ignore items that cannot be used... such as those held by Pokemon with the ability Klutz. As is, Klutz is only useful on Golurk if you're big on the idea of using Thief as a pseudo-Knock Off(for some reason), or if you're terrified of the idea of Golurk getting passed a Flame Orb, a Choice item, or something like that. * ConfusionFu: Golurk has a pretty strong movepool, which only got better with [=BW2=]'s move tutors. Now it can learn all three of the [[FireIceLightning elemental punches]] and Drain Punch! * DishingOutDirt * HumongousMecha: It towers over most Pokemon, though it comes up a bit short when compared to actual mecha. ** InstantAwesomeJustAddMecha * FlyingBrick: One of the very few Pokémon that can learn Fly despite not being of the Flying-type or having the Levitate ability. [[IncrediblyLamePun Also literally]], [[DontExplainTheJoke as it is made of clay]]. * GentleGiant: Massive clay statue, it's still probably the least malicious Ghost-type and actually protects people. * {{Golem}}: Not to be confused with the Gen I Pokémon ''named'' Golem. * LivingStatue * MegatonPunch: It learns [=DynamicPunch=]. Coupled with its Dream World ability No Guard (which [[AlwaysAccurateAttack makes ALL attacks hit]]) and the 100% chance of confusion... [[note]]Machamp is better at abusing this combo, with more Attack and STAB on [=DynamicPunch=], but Golurk isn't too shabby.[[/note]] ** Its other ability, Iron Fist, combines with its great attack score to turn ''all'' its punches, even the normally wimpy Shadow Punch, into one of these. * {{Magitek}}: An empowered clay figure that looks and acts like a robot. * MightyGlacier * NinjaPirateZombieRobot: Especially the zombie robot part. It's a HumongousMecha {{Golem}} possessed by a ghost... and it can fly [[PokeParkWii and transform into a cannon]] too! * NoBiologicalSex: No gender. * NoSell: Against Normal, Fighting, and Electric attacks. * OlderThanTheyThink: An in-universe example. Porygon was lauded in some of its Pokédex entries as the first artificial Pokémon; turns out Golurk and Golett had it beat by a few thousand or so years. * OurGhostsAreDifferent: Even though it's a Ghost-type, it's actually a clay golem/robot possessed by a ghost. ** It's also one of the less malicious Ghost-types. Rather than killing people and Pokémon, it actually protects them from harm. * PowerLimiter: [[UnreliableNarrator According to the Pokedex]], the seal wrapped around Golett's body acts as one of these; it's reduced to a single strap on Golurk's chest, which increases its power but makes its internal energy go haywire. * SoulPower: Both are powered by a ghost-like force within the body. * UselessUsefulSpell: Its Ghost-typing makes Curse virtually useless compared to what it would be for a non-Ghost with those base stats. !! Pawniard and Bisharp ''(Komatana and Kirikizan)'' [[quoteright:115:http://static.tvtropes.org/pmwiki/pub/images/624-625_7123.png]] These strangely humanoid beasts have sharp, metallic blades jutting out of their bodies (hence their Steel typing), which they would just love to use on opponents and prey (hence their Dark typing). They typically live in hunting packs led by Bisharps, who do little work but get the last say in just about everything. * ActionInitiative: Can be bred to have Sucker Punch. * AsskickingEqualsAuthority: "It battles to become the boss, but it will be driven out of the group if it loses." * BladeBelowTheShoulder: And pretty much everywhere on their bodies. * ChessMotifs: What the localization gave them. Pawniards are gregarious and gang up on the enemy ([[ShownTheirWork similar to pawns in chess]]), while Bisharp (the bishop) deals the finishing blow. * CombatPragmatist: Ganging up on an opponent isn't really fair practice... * CounterAttack: One of the few Pokemon with the Metal Burst move. * DarkIsEdgy: [[IncrediblyLamePun Literally.]] * ExtraOreDinary * FinishingMove: Bisharp reserves the right to dish one out after the Pawniard in its command have sufficiently weakened the prey. * ForMassiveDamage: Fighting-type attacks. * HumanoidAbomination: At first glance, Bisharp looks like a cartoonish soldier. Then you notice that it has hooves rather than feet, and that those blades on its torso are a part of its body. * MightyGlacier: Great Attack, and good Defense working alongside decent Special Defense and HP (though its massive Fighting-type weakness makes its defensive prowess questionable). It's really only slow relatively speaking, but that's still enough to put it in this category. ** LightningBruiser: With Rock Polish and Sucker Punch. * {{Mooks}}: Pawniard are these to Bisharp. * NoSell: Against Poison and Psychic attacks. ** Or flinching, if it has the Inner Focus Ability. * OneHitKO: Naturally learns Guillotine. * StatusBuff: Its Defiant Ability causes its Attack to double if an opponent tries to lower one of its stats. * YouWillNotEvadeMe: Can have two different flavors bred onto it. It can use Pursuit to deal a heavy hit if the opponent is trying to switch out (which hits even harder in this case thanks to STAB), or it can use Mean Look to simply prevent said opponent from switching out at all. !! Bouffalant ''(Baffuron)'' [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/626_4693.png]] A Bison Pokémon with an unusually large afro and huge horns. It can't exactly move as fast as its cousin Tauros, but it can sure take hits and deal out severe damage. Its afro cushions the damage from slamming its head into anything (like, say, a ''speeding train it's trying to run off the tracks''). It also loves its veggies, so sending a Grass Pokémon after it isn't a good idea. * DeathOrGloryAttack: Head Charge. Its Reckless Ability can boost it even further. * FanNickname: Buff[[FunnyAfro afro]]n, Buffafro, Afrodeo, and Afrobull were early conjectures of the localized name on [[FourChan 4chan]]. * FantasticRacism: An episode of the anime features a herd of Bouffalant that attack anything that doesn't sport an afro. * FunnyAfro ** AfroAsskicker: Its charges have enough destructive force to run a train off its tracks. * HornAttack: Learns the usual array of these, including Fury Attack, Megahorn, and - surprise, surprise - Horn Attack. * ALoadOfBull: even though Bouffalant is based on the American bison (commonly called a "buffalo"), with some elements of an African water buffalo (the horns), and it's not male-only like Tauros from Generation I. * MightyGlacier: Great Attack, with defensive stats that are all equal and quite high. Its drawbacks are low Special Attack(which it has no need for), and, unfortunately, Speed. * NonElemental * NoSell: Against Ghost-type attacks. If it has the Sap Sipper ability, Grass-types won't affect it, either. ** Its Hidden Ability is Soundproof, rendering it immune to sound-based attacks like Hyper Voice and Perish Song. * SecretArt: [[UseYourHead Head Charge]] (known as [[AfroAsskicker Afro Break]] in the Japanese version). !! Rufflet and Braviary ''(Washibon and Warugle)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/627-628_2651.png]] An eagle Pokémon that's caught fairly late in the game (for those playing Pokémon White) and takes a very long time to evolve, but once it does, it's a powerful Pokémon. This majestic Pokémon is strong enough to carry a car while soaring through the air. It can also do the same for Pokémon in the form of the attack Sky Drop. * AsskickingEqualsAuthority: The more scars a Braviary has, the more it's respected among its clan. * BadassAdorable: Rufflet. It's small, cute, fluffy... and its attack power is pretty damn good for an unevolved Pokémon. * BerserkButton: Its Dream World ability causes it to become enraged whenever its hit by a stat lowering move, doubling its attack. * BigBadassBirdOfPrey: Both of them qualify, but Braviary especially. It's so strong, it can lift '''''a car''''' off the ground. * BloodKnight: Rufflet challenge just about anything they see to a fight, no matter how tough it is. * BraidsBeadsAndBuckskins: Their head feathers are styled after the archetypical Native American headdress. * DiscOneNuke: In ''White 2'', You can catch a level 25 Braviary with its Dream World ability on Route 4, if you're playing on Monday. * {{Eagleland}}: [[CaptainObvious It's red, white, and blue and it's an eagle, to match the U.S.A. style world of the video games]]. What more needs to be said? ** Also, its Japanese name sounds like Washington (as in GeorgeWashington, America's first president, or Washington, D.C., the nation's capital, or even Washington state [home of such cities as Seattle, Olympia, and Walla Walla]). ** And it's plumage resembles American Indian headdresses. * FanNickname: [[{{Eagleland}} Freegle.]] * {{Flight}} * MightyGlacier edging on LightningBruiser: Average speed, good HP and P. Attack. While they're not ''that'' slow, they can easily be outsped. * NoSell: Against Ghost and Ground attacks. * OneGenderRace: Always male. * [[ProudWarriorRaceGuy Proud Warrior Race Mon]] * SpearCounterpart: Of Mandibuzz. !! Vullaby and Mandibuzz ''(Baruchai and Barujiina)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/629-630_1033.png]] Vulture Pokémon that have a habit of dressing in the bones of presumably their meals. These Pokémon are only found in Pokémon Black. They are fairly bulky, and their makeshift bone armor helps with that. * BadWithTheBone * BigBadassBirdOfPrey * CastingAShadow: Can learn Dark Pulse via level up. * CombatPragmatist * DistaffCounterpart: Of Rufflet and Braviary. ** Also, given its typing, {{Evil Counterpart}}s as well. * {{Flight}} * MissingSecret: Yes, you can trade them over to Pokémon White, but if you don't have anyone to trade with or access to the GTS, their Pokédex spots will never be filled, because they're unobtainable AND no trainers use them. They remain the only example of an entire line of Pokémon missing entirely from one of their generation's primary games. * NoSell: Psychic and Ground attacks are useless against it. * OneGenderRace: Always female. ** StealthPun and GettingCrapPastTheRadar - Mandibuzz's Japanese name is roughly Romanized to [[DoesThisRemindYouOfAnything Vulgina]] ** UnfortunateNames: "Vulgina" is actually [[http://bulbapedia.bulbagarden.net/wiki/Mandibuzz_(Pok%C3%A9mon)#Name_origin a portmanteau of "vulture" and "regina" ("Regina" being not only a girl's name, but the Latin word for "queen")]], [[ViewersAreMorons but try telling that to the viewers whose minds seem to have a permanent residence in the gutter]]. * RefugeInAudacity: Vullaby using a human skull as a diaper is, at first glance, downright disgusting and disrespectful to the dead, then it transcends into being innovative and kinda cute. * SavagePiercings: Mandibuzz. * SkeletonsInTheCoatCloset: Used as bows, skirts, and even ''diapers''. * StoneWall: Mandibuzz has 110 hp, Defense and Special Defense of 105 and 95, average speed, and immunity to harmful weather, but its attack stats are pretty low. * TertiarySexualCharacteristics: Mandibuzz in particular has a whole array of these, all made of bones. !! Heatmor and Durant ''(Kuitaran and Aianto)'' [[quoteright:145:http://static.tvtropes.org/pmwiki/pub/images/631-632_7081.png]] An anteater and an ant in a predator-prey relationship. Heatmor's Fire typing so happens to be the Bug/Steel Durant's ''only'' weakness, but it's a '''massive''' weakness. As such, Heatmor has little problems cooking Durant's insides and eating them for lunch. Heatmor can be found outside of where Durants gather and presumably stop them from spreading across the region. Durant is far from defenseless against the anteater, though; they attack Heatmor in mass numbers. * AnimalJingoism * BigCreepyCrawlies: Durant is massive compared to a regular ant (30cm vs 1cm), but all the same, you wouldn't want either one of them near your picnic lunch. * BlessedWithSuck: What's Durant's bonus Dream World ability? Slaking's ability: ''Truant.'' ** NotCompletelyUseless: However, with the Entrainment move, Durant can make its target have the same ability. This is still not very useful against human players since the effect is negated by switching out, but against AI-controlled trainers like in the PWT or Battle Subway, it becomes a GameBreaker. * ExtraOreDinary: Durant. * FamilyUnfriendlyDeath: Durant's fate at the hands of Heatmor, as the Dex puts it: ''Using their very hot, flame-covered tongues, [Heatmor] '''burn through Durant's steel bodies and consume their insides'''''. * FeedItWithFire: Heatmor may have the Flash Fire ability, which allows it to nullify a fire-type move against it to increase the power of its fire moves. * ForMassiveDamage:As a Steel/Bug type, Durant's ''only'' weakness is 4x damage from fire (courtesy of Heatmor), especially if it's a Special Attack due to its low Special Defense. ** Which is why these two (who aren't in the same family) are even grouped together. Heatmor is an anteater, and happens to be a ''Fire''-type, which makes it extremely effective against Durant, the ant. ** ''All'' of Heatmor's Fire-type attacks are Special-based, except Fire Punch which it can learn by Move Tutor. It can't even get Flame Charge via TM. * GlassCannon: Heatmor has 105 Special Attack and 97 Physical Attack, but everywhere else? Not that good. * GlassCannon[=/=]FragileSpeedster: Durant has 109 Attack, 112 Defense, and 109 Speed (which makes it one of the fastest Steel-types). Of course, it is balanced out by its low HP, Special Attack (which it does not need), and Special Defense. * NamesTheSame: When you catch a Durant, don't expect to be able to play basketball with it. ** It probably wouldn't make a very good bodyguard to [[YggdraUnion Princess Yggdra]], either. * {{Irony}}[=/=]GameplayAndStorySegregation: Despite being the prey, a wild Durant could possibly take a wild Heatmor in a one-on-one fight eight or nine times out of ten with a super effective Dig, thanks to its good attack and speed and the latter's poor defense. Add the fact that wild Durant tend to attack in groups... ** Then again, Heatmor has several Special Fire moves that hit more than one opponent, so even attacking en masse would likely only result in a Durant buffet for the anteater. * NoSell: Durant against Poison attacks. Heatmor against Fire attacks, but only if it has Flash Fire. If it doesn't, then Ground and Water types are your best friends in beating it in battle. * OvershadowedByAwesome: Heatmor. It has good special attack, but its Speed and Defenses are lacking, and there are stronger Fire-types that can be obtained earlier, like Darmanitan, Chandelure, and Victini. Durant fairs a little better, but it has to compete with Escavilier and Genesect (572-649)]]and suffers the same problem of being only available very late in the game. * PlayingWithFire: Heatmor. * SmokeOut: Heatmor can have the same ability as Torkoal, White Smoke. * StrongAnts: Durant. * TooDumbToLive: Durant has a strange (read: suicidal) case of GoalOrientedEvolution. It had always been the prey of Heatmor, even before it was the Steel/Bug Pokémon we know now. Apparently to get over this cover, the species evolved (via, slow, Darwinian, generation-wide regular evolution, ''not'' EvolutionaryLevels) steel armor for protection. [[ElementalRockPaperScissors Needless to say, that idea didn't go as well as it should]]. Instead of suffering death by being set on fire and burning to death, they now get ''cooked to death inside their own exoskeleton'', making their deaths even more painful. * TurnsRed: Durant's Swarm ability. * ZergRush: Durant's standard attack strategy. !! Deino, Zweilous, and Hydreigon ''(Monozu, Jiheddo, and Sazandora)'' [[quoteright:197:http://static.tvtropes.org/pmwiki/pub/images/633-634-635_3924.png]] The pseudo-legendary for Gen V, this line of multi-headed dragons is possibly best known for being the signature Pokémon of [[BigBad Ghetsis Harmonia]], who you may know as one of the nastiest villains in the series. While Deino is a simple one-headed baby dragon with a Beatle haircut, [[MultipleHeadCase Zweilous' two heads hate each other and constantly compete for food]]. Hydreigon only has one brain despite having three heads (two serving as hands), but it is by far the most savage member of the line and among the most vicious Pokémon of all, attacking anything that moves and devouring anything in sight. Unlike the others of its kind, it focuses on Special Attacking power rather than physical. It also evolves at a much higher level, making it unlikely that you'll have a fully evolved Hydreigon before you beat the Elite Four. * AlwaysChaoticEvil: Zweilous's and Hydreigon's species titles aren't Hostile Pokémon and Brutal Pokémon, respectively, for nothing. ** DarkIsNotEvil: Carlita's Hydreigon, in contrast to [[SmugSnake Ghetsis']] more [[TheComputerIsACheatingBastard (in)famous]] specimen. In ''Black 2 and White 2,'' the champion, Iris, also has one, as does Lance from the Kanto/Johto games. ''VideoGame/PokemonConquest'' has it a signature Pokémon of OdaNobunaga, who is the game's antagonist [[spoiler: but turns out to be an AntiHero]]. [[spoiler: In ''Pokemon Mystery Dungeon: Gates to Infinity'', Hydreigon is GoodAllAlong, [[BigDamnHeroes saves the player's party]], and is arguably one of the most heroic characters in the game!]] ** DarkIsEvil: Ghetsis. His Hydreigion's his trump card. [[spoiler: Also in ''[[PokeParkWii PokéPark 2]]'', where it's one of Darkrai's minions.]] * AxCrazy: Psychotically violent and lives for nothing but destruction. * {{Badass}}: Hydreigon, as one of the most ferocious and intimidating {{Mons}} in the series. Smogon notes that effectively, ''it has '''no''' counters'' -- there is nothing in the game that Hydreigon cannot kill in one or two hits with the right move, all you can do is switch in on something that can endure whatever attack it's using and try to kill it before it lets loose that second attack. It's only held back from being unstoppable by its 98 Speed (by no means bad, but it can easily be outrun) and its Dark-typing making it fodder for Fighting and Bug attacks. It may struggle against fellow Dragons Salamence and Garchomp, but otherwise Hydreigon can utterly ''wreck'' anything you throw at it. * ConfusionFu: Can learn a move of every type except Grass. Hidden Power can cover the no-grass problem. * BigEater: Every member of this line; Zweilous in particular has a very large appetite (see ExtremeOmnivore below) * BlackEyesOfCrazy: Hydreigon. * BlindingBangs: Exaggerated with Deino and Zweilous; they actually ''[[EyelessFace have no eyes and cannot see]]'', and must rely on their sense of smell. * CastingAShadow: It can learn Dark Pulse, and therefore is able to have ''actual'' dark powers. ** Although you have to breed it onto a Deino via Ekans/Arbok/Seviper/Gyarados, and even then you have to teach the snake the Dark Pulse TM back in Gen 4, and then transfer it over to Gen 5. Considering Dark Pulse is one of the few special-based Dark attacks, [[note]]Night Daze is Zoroark's signature move, and Snarl is hardly fit for attacking with its pathetic base 55 power, but it can't learn that anyway, even though it certainly looks ill-tempered enough to use it[[/note]] you'd think the process of getting it onto the Deino line would be less convoluted. ** No longer a problem in ''VideoGame/PokemonBlack2AndWhite2'', where it can be taught Dark Pulse via Move Tutor. * CombatPragmatist: Well, biting the enemy ([[FridgeHorror hopefully not eating it]]) isn't a very fair combat maneuver... * DeathOrGloryAttack: Dragon Rush, for Deino and Zweilous. 100 base power, with STAB ''and'' Hustle boosting it up to even higher levels. However, Hustle reduces the move's already low accuracy to about 55%, in a series where 80% accuracy is considered ''unreliable.'' If it hits, it hits ''hard.'' * {{Expy}} / ShoutOut: Hydreigon is based off of [[Franchise/{{Godzilla}} King Ghidorah.]] * ExtremeOmnivore: They are able to eat virtually anything, and they ''will''. * EyelessFace: Deino and Zweilous. * ForMassiveDamage: Fairy-type attacks. Yep, [[https://i.chzbgr.com/maxW500/7578888960/hF4A4A06E/ it is confirmed]]. * LightningBruiser: A mostly Special Attacking one, in comparison to most dragons. * MagikarpPower: Deino and Zweilous have the ability Hustle, which boosts attack and lowers accuracy, resulting in frequent misses (they do not learn any guaranteed-hit moves either). Once Zweilous evolves into Hydreigon, though... ** This is actually the best case of this trope in this series, as when you get your Deino into a Zweilous at level ''50'', you ''still'' have to wait 14 more levels of having to rely on [[AlwaysAccurateAttack Aerial Ace]] for any reliable damage. You don't get Hydreigon until ''Level 64''. Perhaps the reason for this was because of how overused Garchomp was when playing through the story of [[{{VideoGame/PokemonDiamondAndPearl}} Diamond, Pearl, and Platinum]]? * MeaningfulName: Deino in Greek mythology was one of the Graeae, the three goddesses who had one eye and one tooth between them. 'Deino' means 'dread', and it can't see, so evidently one of the other siblings has the eye- and Deino's evolved form is pretty dreadful. * MonsterClown: While subtle, Hydreigon may also draw inspiration from evil clowns and hand puppets. * MultipleHeadCase: Starts at one, then two, and finally [[RuleOFThree three]]. ** Subverted in Hydreigon's case; the heads on its arms don't have brains, so the center head presumably controls them. Played straight with Zweilous, though; its Pokédex entry even mentions its heads arguing. * NinjaPirateZombieRobot: Hydreigon is a MonsterClown Hydra Puppeteer Dragon. * NoSell: All three are immune to Psychic attacks. Hydreigon is also immune to Ground-type attacks. * NoPronunciationGuide: As mentioned below, their names have German words. "zwei", for example, should be pronounced "tsvai", so phonetically at least their names are DIE-no, TSVAI-lus, and Hi-DREI-gon ** PunnyName: Hydreigon sounds a lot like "Hydra" and "Dragon". * NumericalThemeNaming[=/=]BilingualBonus: Ein, zwei, and drei are [[GratuitousGerman German]] for one, two, and three. ** CallBack: [[VideoGame/PokemonRedAndBlue Not the first time that English Pokémon names have used foreign words for one, two, and three.]] * ObviouslyEvil: RedEyesTakeWarning? Check. MightyRoar? Check. [[DarkIsEvil Dark-type?]] Check. The BigBad's strongest Pokémon? Check! ** The aforementioned BigBad happens to be [[AbusiveParents a]] [[ItsAllAboutMe nasty piece]] [[NightmareFuel of work.]] * OmnicidalManiac: Hydreigon's modus operandi is to attack ''anything that moves.'' * {{Orochi}}: Said to be based on one, although it looks more like a Hydra. * OurDragonsAreDifferent * PowerFloats: Hydreigon has the Levitate ability (presumably because it hovers). * RedAndBlackAndEvilAllOver: Hydreigon, despite being primarily blue. * RecurringElement: The draconian pseudo-legendary * ShownTheirWork: Hydreigon's arms have brainless heads of their own? That's basically just the logical extension of [[http://news.nationalgeographic.com/news/2001/09/0907_octoarm.html how octopus tentacles work in real life]]. Also, a blind creature going crazy after being allowed to see is a documented real life occurrence. ** Additionally, some multi-headed animals in RealLife, such as Janus cats, have heads that are all controlled by one brain (like Hydreigon). Others, such as multi-headed reptiles and ConjoinedTwins of various species, have heads that each have their own personality (like Zweilous). * SingleMindedTwins: Averted for Zweilous, whose two heads never get along (and of course, Deino). One can say that this applies to Hydreigon, but it isn't so much "triplets" as one individual with three heads. * SplitPersonalityMerge[=/=]SplitPersonalityTakeover: Zweilous's heads are noted to not get along at all. It's never confirmed if Hydreigon's brain is a merger of both of theirs, like Reuniclus, if it grew a new brain and the others lost their brains and became its arms, or if one mind finally overcame the other. * ThemeNaming: In all languages, "one", "two", and "three" are used in a different language in each of the evolutionary line's names. * UnstoppableRage: Hydreigon. According to the Black/White 2 'Dex, it sees ''every living thing'' as a target and will destroy and devour everything in its path. Fittingly, it can learn Outrage. * WhatCouldHaveBeen: Originally, Deino, Zweilous, and Hydreigon were going to be [[NinjaPirateRobotZombie cyborg dragons that had tank-like abilities and attacks]]. This idea can be seen in the tank-like tracks on Hydreigon's body. !! Larvesta and Volcarona ''(Meraruba and Ulgamoth)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/636-637_3416.png]] Moth Pokémon believed to have a connection with the sun. Larvesta is said to have been born from the sun, while Volcarona is able to harness the sun's power, even being able to act as a replacement. Like the Deino line, Larvesta takes a ''long'' time to evolve into Volcarona, but when it does, it becomes a powerful special attacker to be reckoned with. * DifficultButAwesome: Volcarona's 4x weakness to Rock (and vulnerability to all other entry hazards) means if you want to use it, you absolutely ''must'' have a way of keeping entry hazards off the field. However, Volcarona is so powerful that it is oftentimes worth it. * {{Badass}}: Volcarona is a huge moth that's said to be an embodiment of the sun, one of the best Pokémon of its type, the signature Pokémon of a former Champion, and manages to be in the OU tier despite a major vulnerability to Stealth Rock (and, in fact, entry hazards on the whole). For a Bug-type, ''that'' says something, and it shows just how good the Unova Bug-types are. * BlowYouAway: Volcarona's penultimate level up move is Hurricane, and it's one of the two non-Flying-types that can learn the move. * BigCreepyCrawlies: Volcarona is 5'3" feet; its size in comparison still doesn't stop it from being able to replace ''the Sun''. * DiscOneNuke: In Black/White 2 you can catch one at ''level 35'' in the previous game's location. The only difference aside from the level is that to reach it you have to cross the Relic Passage from the PWT in Driftveil City. ** AwesomeButImpractical: But if you catch it then, it starts off as this, due to having a pretty crappy moveset[[note]]Leech Life, String Shot, Gust and Fire Spin[[/note]], and unless you're willing to trade a Heart Scale for ''Ember'', you don't get any strong Fire-type moves for it until Lacunosa Town when you can get the TM for Fire Blast. Likewise, the best Bug-type move it can get is Signal Beam for 4 Red Shards, and if that's too much for you[[note]]though hopefully it won't be, because you can get 10 Red Shards for free from a Gentleman in Nimbasa City[[/note]], there's Silver Wind at Level 50, or Struggle Bug with its weak 30 power. While there's Psychic on Route 13 and Giga Drain for 10 Yellow Shards in Humilau City, but the former doesn't provide very good (but widely neutral) coverage and the latter is costly. While it's definitely possible to get it to Level 59 to learn Quiver Dance in time for the Elite Four and Champion, it can be difficult to use well before that point. *** However, if you do want it but don't plan to use it, you can knock it out, and return after beating the game and it will be at Level ''65'', when it'll have Quiver Dance all ready to go, and it'll be close to learning Bug Buzz. However, watch out, because it'll also have [[BlowYouAway Whirlwind]], which will end the battle unless you use Taunt or something to block it. * ForMassiveDamage: Rock-type attacks are ''very'' effective against it. * GlassCannon[=/=]FragileSpeedster: Volcarona has low physical defense, but 135 special attack, powerful Special Fire and Bug moves, and Quiver Dance make it powerful, plus it's also fast. * MagikarpPower: Larvesta has so-so stats except for attack (which should not be trained, as Volcarona relies on Special Attack), and it evolves at the really high level of '''59'''. Once it does, though, you better watch out! ** Even after evolving, Volcarona only learns its SecretArt, Fiery Dance (which also happens to be one of its 3 best options for a Fire-type move) at level ''100''. * OlympusMons: Fairly close. One flap of its wings is enough to set vast swathes of land ablaze, and it's capable of serving as a substitute for the sun. Its location in a special chamber within the ruins further cements this. * OurAngelsAreDifferent: Volcarona has some elements of a seraph, a six-winged angel who must keep its face covered or else it will incinerate all who make eye contact with it. Due to its status as an [[OlympusMons Olympus Mon]], despite not being legendary, this isn't likely a coincidence. * PlayingWithFire * ThePowerOfTheSun: Volcarona's called the "Sun Pokémon", and the Pokédex says it has the power to replace the sun [[TheNightThatNeverEnds when the skies are darkened by volcanic ash.]] This probably explains why it has a chamber with an image of its likeness on the wall dedicated to it, despite not even being a legendary Pokémon. ** Volcarona is also similar to Mothra in that both specialize in energy projecting abilities, Volcarona having a really high Special Attack and energy projection being Mothra's speciality. *** Volcarona is the last member of the fan-defined "Kaiju group", along with Tyranitar, Haxorus, and Hydreigon, all of which greatly resemble a monster from the ''Godzilla'' movies. * SecretArt: Fiery Dance. * TurnsRed: Swarm ability. * UniqueEnemy: You get a Larvesta egg in the game (it being this game's Togepi analogue), and can catch one (and only one) Volcarona in a certain area. * WreathedInFlames: Despite not actually being enveloped in fire, they do get Flame Body which may burn physical contact attackers. In addition, the flavor text on Fiery Dance is that Volcarona cloaks itself in flames before flapping its wings to burn its enemy. !! Cobalion, Terrakion, and Virizion [[quoteright:204:http://static.tvtropes.org/pmwiki/pub/images/638-639-640_8810.png]] A trio resembling bovine-type animals in boots known for excelling at both long range and close quarters combat. They roamed before humans and Pokémon lived together and their exploits have become legendary. The trio has settled down since modern times and now live in isolation. One man wishes to bring them out of hiding. * ArmorPiercingAttack: A partial example in their SecretArt, Sacred Sword. Sacred Sword ignores any defense boosts that the opponent has, although it cannot penetrate Reflect. * {{Badass}}: All three of them, owing to their [[{{Literature/TheThreeMusketeers}} inspiration]]. ** BadassCrew * ColourfulThemeNaming: They're all named after colors that are somewhat close to their actual coloration: cobalt blue, terracotta, and viridian. ** NoPronunciationGuide: Despite this, in Pokedex3D and the English dub of ''PokemonKyuremVsTheSwordOfJustice'', Cobalion and Virizion are pronounced as Co-BALE-ion, and Vir-EYE-zion, respectively. * ElementalPowers ** DishingOutDirt: Terrakion. ** ExtraOreDinary: Cobalion. ** GreenThumb: Virizion. * HonorBeforeReason: If a Pokémon hits any of them with an already less-effective [[CombatPragmatist Dark-type]] move, their Justified ability raises their attack power. ** {{Combos}}: In a double or triple battle, one can take advantage of this by having a Weavile (or anybody faster with Beat Up, including ''[[RidiculouslyCuteCritter Whimsicott]]'') use Beat Up on Terrakion to power up its attack ''six times'', then have Terrakion [[http://www.youtube.com/watch?v=kHgYdena4Yg Rock Slide all the enemies to death]]. * HumansAreTheRealMonsters: Their thoughts on people until the main character befriends them. * LightningBruiser: All three members of the trio, but especially Terrakion. ** StoneWall: Cobalion and Virizion, on the physical and special sides, respectively. They're still quite fast and can sweep pretty well. ** GlassCannon: While it has good defense stats and HP, Terrakion's has weaknesses to common attacking types: Water, Grass, Fighting, Ground, Steel and Psychic. It makes it take more damage than you would expect. * MasterSwordsman: All three of them can be considered this due to their inspiration and legendary status. Virizion in particular is described to be very skilled, possibly more so than Cobalion and Terrakion. * TheMusketeer: All three of them can be used this way. * NaturalWeapon: Presumably, since they aren't exactly lugging physical swords around. The attack description of Sacred Sword states that they use their [[HornAttack horns to perform the attack]]. ** LaserBlade: How Sacred Sword is portrayed in the anime. Like a third horn made of energy. * NoBiologicalSex: Despite all of them being based on male characters. And despite ''this'', Virizion speaks with a female voice in the anime, and is referred to as female (despite a lack of gender mechanics) in ''VideoGame/PokemonMysteryDungeonGatesToInfinity''. * NoSell: Cobalion, against Poison attacks. * {{Perpetual Frowner}}: Cobalion and Terrakion. * {{Perpetual Smiler}}: Virizion. * PowerTrio * RecurringElement: The main legendary trio (though they are later joined by a fourth) * SecretArt: Sacred Sword. * ShoutOut: The three of them are inspired by ''Literature/TheThreeMusketeers'': specifically, Cobalion is based off Athos (the leader of the three, later TheLancer to d'Artagnan), Terrakion is based off Porthos (the somewhat hedonistic [[TheBigGuy Big Guy]]) and Virizion is based off Aramis (TheSmartGuy who also has touches of TheCasanova). ** Though their individual appearances take elements from many (somewhat obscure) four legged hoofed mammals they all [[{{Literature/ThreeBillyGoatsGruff}} share goat like noses]]. !! Tornadus, Thundurus, and Landorus ''(Tornelos, Voltolos, and Landlos)'' [[quoteright:287:http://static.tvtropes.org/pmwiki/pub/images/Kamitrio-bw2_6151.png]] Twin terrors that race across the land, uprooting and drenching anything which is unfortunate enough to be in their path. For collectors, this means Pokémon that are rarely encountered may be displaced by their winds, but to farmers and everyone else, they are simply a nuisance. Thankfully, the twins have a retainer. If you know how to contact him, he will calm them down. * BadassArmfold: Their default pose, across all media. * BlowYouAway: They all have this, but Tornadus holds the honor of being the first pure Flying-type ''ever'' (Not counting Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2) and is the only one of the three to learn Flying-type moves by leveling up. ** DishingOutDirt: Landorus. ** ShockAndAwe: Thundurus. * FascinatingEyebrow: Landorus expresses this in both formes' Sugimori drawings. * {{Flight}}: All three of them, but, as stated before, Tornadus holds the honor of being the first pure Flying-type Pokémon that ''isn't'' Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2 and the only one of the three that learns Flying-type attacks through levelling up. * FlyingOnACloud: In their Incarnate Formes, all of them have clouds for a lower body. * ForMassiveDamage: Landorus, weak to [[KillItWithIce ice attacks]]. * GenieInABottle: Though they aren't actually based on genies, they have a striking resemblance to the common image of one. * GetBackHereBoss: Not ''half'' as aggravating as Mesprit, however. * GreenThumb: Both the Black and White Pokédex entries confirm this for Landorus. * JerkassGods: Tornadus and Thundurus fly around wrecking everything for no real reason beyond "for shits and giggles". Landorus, thankfully, is far nicer. * TheLastOfTheseIsNotLikeTheOthers: Based on the Japanese gods of wind (Fuujin), lightning (Raijin), and... fertility (Inari). [[note]]Inari being also the kami of agriculture, making him, if you pushed it, a god of ''earth''.[[/note]] Also, Landorus, unlike the first two, is benevolent, has different base stats, and a different ability. It's the only one with an alternate form that doesn't stand on two legs too. * LightningBruiser: Good stats all-around, bad stats listed below are only when compared to other OlympusMons: ** Incarnate Forms: *** GlassCannon[=/=]FragileSpeedster: All of them; Landorus is mentioned here because [[SquishyWizard Sigilyph]] has the same Special Defense stat. ** Therian Forms: *** FragileSpeedster: Tornadus, as he's ''slighly'' faster than [[GlassCannon Alakazam]] and [[FragileSpeedster Dugtrio]], but his second best stat, Special Attack, is just below-average. *** GlassCannon[=/=]FragileSpeedster: Thundurus has ''Chandelure's'' Special Attack, and Speed right behind the average for OlympusMons, but Tornadus takes hits better. *** MightyGlacier: Landorus has Thundurus's Base Stat Total, but with Speed -10, HP +10, Physical Defense +20, and Offenses switched. However, the speed cut leaves its speed at 91-That's just faster than Dialga. * NoSell: Against Ground attacks. Landorus is also immune to Electric attacks. * SpikesOfDoom: Thundurus's tail spikes shoot [[BewareMyStingerTail bolts!]] * TricksterGod: Tornadus and Thundurus fly all around the Unova region, causing stormy weather and ruining crops. Their ability, Prankster, also reflects this. * TricksterTwins: Tornadus and Thundurus also have identical base stats. * TyopOnTheCover: When encountering Tornadus in a cutscene, Thundurus's cry is played instead of Tornadus's. The same is true when encountering Thundurus; Tornadus's cry is heard instead. * OlympusMons * OneGenderRace: Always male. * UnexpectedCharacter: Their new formes. Every other Pokémon who gained a new forme in a later game had place-holder data which indicated it. The Kami Trio's new formes came completely out of left field. * UndergroundMonkey: In a first for any group of Pokémon, their differences aren't as notable and are derided for mostly being recolors, other than their tails, hairstyle, and number of horns. ** Justified for Tornadus and Thundurus, as Fuujin and Raijin are often portrayed as looking near identical aside from color. ** DivergentCharacterEvolution: Their new formes in Black 2 and White 2, which appear to be based off of three Aztec deities. *** BigBadassBirdOfPrey: Tornadus's Therian Forme. *** OurDragonsAreDifferent: Thundurus's Therian Forme. *** FireIceLightning: In Therian Forme, Thundurus forms a trio of sorts with the other two dragon-based Pokémon in the Dex that have Flying rather than Dragon as a secondary type, with Charizard (Fire) and Gyarados (Water). *** PantheraAwesome: Landorus's Therian Forme is a tiger. * WhatCouldHaveBeen: Tornadus was originally supposed to be red. !! Reshiram, Zekrom, and Kyurem [[quoteright:304:http://static.tvtropes.org/pmwiki/pub/images/Taotrio-bw2_6338.png]] Unova's [[OlympusMons main legendary trio]], they were the first Generation V Pokémon revealed to North American audiences (excluding Kyurem). Once a single dragon, they split into three separate beings after the two brothers that owned them had a conflict of truth vs. ideals, resulting in a heated battle that nearly destroyed the ancient Unova region. Each of them represents a different aspect of the [[DragonsUpTheYinYang yin-yang mythos]] and philosophical concept, and controls a different element. Reshiram (the white birdlike one) represents yang and truth and spews fire out of its tail, while Zekrom (the black metallic one) represents yin and ideals and infuses its body with electricity. Kyurem (the gray one) is said to be the husk of the original dragon. It represents ''wuji'', or void, and may be the strangest of the trio; in its regular forme, it's a frail-looking dragon with power over ice. However, in ''VideoGame/PokemonBlack2AndWhite2'' it can absorb Reshiram or Zekrom to bring itself one step closer to completion and become stronger. Much, ''much'' stronger. * ArtificialLimbs: All three formes of Kyurem have ice covering what is assumed to be missing bits of its body. * [[spoiler:TheAssimilator: Representing Wuji, the absence of Yang and Yin, Kyurem aims to forcibly assimilate what it is missing into itself.]] ** Though, unlike most examples, Kyurem isn't trying to do so for malevolent reasons. It just wants to be whole again. * {{Badass}}: All three members of the trio, though Kyurem not so much in [[HowTheMightyHaveFallen its regular forme]]. ** TookALevelInBadass: Kyurem has '''''finally''''' done this, with its new forms (Black Kyurem and White Kyurem) in ''VideoGame/PokemonBlack2AndWhite2''. These formes have a base stat total of 700, with 170 Attack/Special Attack respectively, ''surpassing'' Zekrom and Reshiram by 20 points respectively. ** BadassBeard [[BeardOfEvil Of Kinda-Maybe-Evil]]: White Kyurem has a goatee, and Black Kyurem's pointy chin resembles one too. ** [[spoiler:BadassInDistress:]] Team Plasma have been [[spoiler:keeping Kyurem hostage for a while now]], by the time you encounter them at Opelucid. * DarkIsNotEvil[=/=]LightIsNotGood: Like most Pokémon, neither Reshiram nor Zekrom seems to have any especially "virtuous" or "evil" intentions, despite their contrasting appearances. The various forms of canon show both dragons filling both heroic and villainous roles, although as antagonists [[spoiler:they tend to perform a HeelFaceTurn along with their trainer (N in the games or Damon in the anime), which is induced by a HeelRealization in the case of the anime]]. ''Kyurem'' seems to be the least benevolent of the trio (based on its backstory and the 15th movie's plot), although not many details have been revealed so far. ** WhiteAndGrayMorality: According to their backstory, Reshiram stands for truth while Zekrom stands for ideals. ** The 15th movie applies this to Kyurem as well. It looks terrifying, but it has a strong sense of honor and finds cowardice and arrogance to be deplorable. At the end [[spoiler:it helps Keldeo and the Swords Of Justice stop a building from collapsing on the heroes because Keldeo tells Kyurem it would rather save its friends even if it means losing the battle against it.]] ** In Black 2/White 2, it's revealed that Kyurem just wants someone to make it whole again. ** DarkIsEvil: Black Kyurem fits this trope in ''Black 2'' when it's under Ghetsis' control, just as White Kyurem fits LightIsNotGood in ''White 2''. * {{Dracolich}}: Technically, Kyurem is a zombie dragon. * TheDragon: ** Quite literally, too. In ''VideoGame/PokemonBlackAndWhite'', Reshiram or Zekrom (depending on the version) is captured by N, the leader of Team Plasma. This continues into ''VideoGame/PokemonBlack2AndWhite2'', but N's made [[HeelFaceTurn the switch]] from AntiVillain to full-fledged hero. ** [[Anime/PokemonTheMovieBlackAndWhite The 14th movie]], where instead of serving N, the opposite dragon serves Damon. ** Kyurem to Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'', albeit through [[BrainwashedAndCrazy mind control]]. * DragonsUpTheYinYang: [[YinYangClash Pretty literal description, actually!]] [[note]][[{{Irony}} No member of the trio is actually a Chinese dragon]] -- the closest Pokémon has to ''that'' are Rayquaza and Gyarados.[[/note]] ** Interestingly, White Kyurem bears slight resemblence to an Eastern Dragon albeit a highly stylized one. It has both reptilian and mammalian traits (due to it being a fusion of Reshiram and Kyurem), something that many depictions of Eastern Dragons tend to have. This contrasts Black Kyurem, which bears more of a resemblence to the classic European Dragon. * DummiedOut: The God Stone, along with two Ice attacks ([[ShockAndAwe Freeze Shock]] and [[PlayingWithFire Ice Burn]], both reserved for Kyurem in ''VideoGame/PokemonBlack2AndWhite2''), are in the original ''VideoGame/PokemonBlackAndWhite'', possibly to avoid compatibility issues. * RecurringElement: Like [[VideoGame/PokemonRubyAndSapphire Kyogre and Groudon]], Reshiram and Zekrom are opposite-colored ancient beasts that had a titanic feud long long ago that nearly destroyed their respective region, and glow red and blue when powered up. Reshiram also has a similar stat distribution to Kyogre, while Zekrom's stats are similar to Groudon. Kyurem (in its normal forme), like Rayquaza, is found in the first set of paired games way off in some sidequest, with no apparent connection to the main duo (and even has a similar, albeit much weaker, stat distribution). In ''Black 2'' and ''White 2'', Kyurem's alternate formes and antagonistic role [[DivergentCharacterEvolution make it more similar to]] [[VideoGame/PokemonDiamondAndPearl Giratina]] as well. * EverythingsBetterWithDinosaurs: Zekrom and Kyurem have characteristics of theropod dinosaurs such as ''TyrannosaurusRex''. Though not immediately obvious, Reshiram's body structure is similar to a giant pterodactyl (right down to the "wing-fingers"). * EvilIsDeathlyCold: Ghetsis commands Kyurem in ''Black 2'' and ''White 2''. To a lesser extent, Kyurem in the 15th movie too [[spoiler: though it isn't evil, just a violent BloodKnight]]. * FireIceLightning ** [[AnIcePerson An Ice Pokémon]]: Kyurem. ** PlayingWithFire: Reshiram ** ShockAndAwe: Zekrom * {{Foil}}: Reshiram and Zekrom to each other; [[RuleOfSymbolism Zekrom's black technological looks and neon blue lightning to Reshiram's white birdlike looks with natural flames]]. Kyurem turns out to be a foil to both, representing a void. * FusionDance / HybridMonster: Kyurem's alternate formes -- Black Kyurem (Kyurem & Zekrom) and White Kyurem (Kyurem & Reshiram). Of note is the fact that, being formes of Kyurem, the entire fusion process is of the one-sided "Power Booster" variety - Kyurem [[TheAssimilator reduces Reshiram or Zekrom back to the Light/Dark Stone and absorbs them into its own body]]. In the anime, Kyurem also retains the same consciousness, voice and personality when in its alternate formes and simply switches between them at will. ** Ghetsis calls this process "Absofusion". ** DependingOnTheWriter: As stated, Kyurem can turn into Black/White Kyurem in the anime without using Reshiram and Zekrom at all. * GoneHorriblyWrong: Subverted with Black Kyurem in competitive play. It was created to be the archetypical uber-tier legendary (possibly even more powerful than Zekrom), and is banned from the Battle Subway and PWT in-game. However, due to its poor defensive typing and lack of STAB options, it was kicked downstairs to OU on {{Smogon}}. This essentially made it an unintentional "[[BlessedWithSuck Slaking/Regigigas]] done right".[[note]]Slaking's and Regigigas' hindering abilities made them so useless that they currently reside in NU. Kyurem-B has ''just'' enough flaws to be viable in OU, but not too overpowered for the tier.[[/note]] * [[RomanticismVsEnlightenment Ideals vs Truth]]: In their movies. * InstantAwesomeJustAddDragons * {{Irony}}: Although Reshiram is supposed to be ladylike and Zekrom is supposed to be manly, ''it's the exact opposite with yin and yang''; yang is masculine and yin is feminine. [[note]]Some fans have speculated that this is because the designers were going more for the "day/night" and "light/dark" aspects of yin and yang when designing the duo.[[/note]] Meanwhile, the anime just ran with it and made them both masculine. ** In the metagame, Black Kyurem is in a lower tier than Zekrom. This makes a bit more sense when you consider that it is placed higher than standard Kyurem, though (it is, after all, a powered-up version of Kyurem and not Zekrom). * TheLastOfTheseIsNotLikeTheOthers: Kyurem has characteristics that make its Ice typing fairly obvious, doesn't have some sort of power generator for a tail, lacks a powerful signature move, is much more frail and lightly built than its counterparts, and is designed overall to be fairly weak in comparison to similar legendaries. Also, its cry just sounds like static compared to everything else. ** ''VideoGame/PokemonBlack2AndWhite2'' reveal that Kyurem is able to take on characteristics of the other dragons and make itself somewhat whole again. * LightningBruiser: Though fairly slow compared to other OlympusMons, like the past three generations of box legendaries. Kyurem's alternate formes ''are'' this even compared to other OlympusMons, however; they hit even harder than Reshiram and Zekrom while retaining Kyurem's slightly higher speed. ** MightyGlacier: Reshiram and Zekrom have speed as their lowest Stat; Reshiram is specially oriented, and Zekrom is physically oriented. Kyurem is only slightly faster. *** GlacierWaif: Reshiram, which, for some reason, is slower than the more heavily-built Palkia, Slaking, and Regigigas. ** GlassCannon: Kyurem; its poor defensive typing, along with most standard Pokémon becoming more powerful, actually prevents it from being too overpowered for standard battling, while not making it suck as much as, say, [[BlessedWithSuck Regigigas]]. * LargeHam: All three of them, in the anime. They speak telepathically with extremely deep, melodramatic voices. * LarynxDissonance: Although Reshiram was given a "ladylike" design according to WordOfGod, it (like Zekrom and Kyurem) speaks with a ''very'' manly voice [[Anime/PokemonTheMovieBlackAndWhite in the 14th movie]]. ** {{Bishonen}}: Due to its male voice in the anime, Reshiram can be considered the dragon version of this, as if [[http://bulbanews.bulbagarden.net/wiki/File:ReshiramShinyCollection22.jpg this TCG card]] didn't make it blatant enough. * LiteralSplitPersonality: Reshiram and Zekrom, according to the mythology. [[spoiler:Kyurem is actually what is left of the Pokémon that Reshiram and Zekrom split from]]. * NinjaPirateZombieRobot: A giant fire-tailed-angel-dragon, a giant lightning-tailed-armor-dragon and an undead ice dragon that can ''become'' a giant fire-tailed-angel-dragon or a giant lightning-tailed-armor-dragon! * NoBiologicalSex: Though WordOfGod says Reshiram is supposed to be feminine in design while Zekrom is masculine to contrast each other. Both were given masculine voices in the anime. * ObviouslyEvil: Subverted for Zekrom. [[spoiler:It's only technically "antagonistic" in Black, where it serves as TheDragon to AntiVillain N.]] Same goes for the Reshiram version of [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], where it [[spoiler:is depicted as an AntiVillain that performs a HeelFaceTurn along with its trainer, [[WellIntentionedExtremist Damon]]]]. * OlympusMons * OrangeBlueContrast: With Reshiram and White Kyurem being the orange contrasting Zekrom and Black Kyurem's blue. Do take note, however, that this is a DownplayedTrope; the colors only shows up as their power manifest once they start battling. * OurDragonsAreDifferent: One looks like a furnace-tailed bird and the other looks like an armored dinosaur. Kyurem, meanwhile, looks incomplete, ''even in'' its alternate formes. The apparently rebuilt arms, and wings are made out of ice, possibly due to only being a fusion of two of the dragons and not all three (which ''would'' fully recreate the original dragon). * OurZombiesAreDifferent: Kyurem is believed to be the husk of the original dragon that Reshiram and Zekrom split from. When it changes forme by fusing with one of them, it becomes less "dead". * OvershadowedByAwesome: Kyurem is not a bad Pokémon; it's just that other Dragon-types are more reliable. Its new forms are an aversion of this. ** Subverted for Black Kyurem, which is in OU rather than Ubers; it's definitely overshadowed by White Kyurem, Zekrom and other Uber dragons, and faces competition from popular OU dragons like Garchomp and Dragonite. Still, at least they got the [[BlessedWithSuck Slaking and Regigigas]] formula right this time, however unintentionally... * PhysicalGod: All three, though Kyurem has certainly fallen in power somewhat. It can rise again. Somehow... * PowerCopying: Kyurem can power up to use Reshiram and Zekrom's moves and abilities. Of course, the powerups in question ''[[TheAssimilator consist of Reshiram and Zekrom themselves!]]'' * PowerTrio: The Trio was also called the Energy Dragons, Reshiram and Zekrom represent Fire (heat) and Electricity, both of which are the main types of energy known to man. Kyurem, represents the lack of energy, explaining its Ice typing. Being an energy-less empty husk also explains its looks: Compared to other legendary Pokémon, it looks really weak, skinny, wrinkled, and old. * PsychicPowers: Reshiram knows Extrasensory upon encounter. Although Zekrom knows the Psychic-type Zen Headbutt, the move does not imply PsychicPowers as much as Reshiram's equivalent move does. ** The moves this trio can be taught by machine include the typical fare for Psychic Pokémon. * PurposefullyOverpowered: But with some limits in terms of moveset. Which is bad news for Kyurem, who was made to be not so overpowered. Restricted usage in the Battle Subway, official tournaments, and random Wifi, and yes, Kyurem still qualifies for this. * RatedMForManly: Game Freak seems determined to show that Zekrom is the manliest Pokémon ever, from its very deep GutturalGrowler voice in the [[Anime/PokemonTheMovieBlackAndWhite movie]] to its being '''OdaNobunaga's''' main Pokémon partner in the ''NobunagasAmbition'' crossover, ''VideoGame/PokemonConquest''. [[note]]The generals in the game are given Pokémon that fit their personalities[[/note]] ** Kyurem in its alternate formes can also qualify; Black Kyurem takes Zekrom's manly traits UpToEleven, while White Kyurem is basically a more rugged and ferocious-looking version of Reshiram. * RedAndBlackAndEvilAllOver: Zekrom is a black dragon Pokémon with red eyes. Subverted in that ''Kyurem'' is the "evil" one in the trio, and the closest that Zekrom came was being owned by an AntiVillain in the ''Black'' versions of the game and the 14th movie, and [[spoiler: apparent]] villain OdaNobunaga in ''VideoGame/PokemonConquest''. * RedOniBlueOni: If sprite animations are anything to go by, Kyurem embodies this in its two formes - Black Kyurem slams its fists on the ground and shakes it while charging up, while White Kyurem just calmly tilts back and forth. [[{{Irony}} Ironically]], the former glows blue while the latter glows red. * RedRightHand: One of Kyurem's arms and wings is frozen (or made out of ice) in each of its alternate formes. * SecretArt: Fusion Flare and Blue Flare for Reshiram, Fusion Bolt and Bolt Strike for Zekrom, and Glaciate (as well as Freeze Shock and Ice Burn) for Kyurem. Notably though, the "Fusion" moves are also held by the movie download Victini, and can be learned by Black/White Kyurem in place of Scary Face. ** These move get power-up and longer animation when the other one was used before it [[InterfaceSpoiler or when you score a critical hit]]. Both power-ups also make bigger explosions, but boosted Fusion Flare [[http://img585.imageshack.us/img585/2536/1360pokemonfireredjinde.png is bit extreme]]. * {{Sensitive Guy and Manly Man}}: In terms of appearance, Reshiram is the Sensitive Guy and Zekrom is the Manly Man. * SingleSpecimenSpecies: If the myths are to be believed. * SwordOfPlotAdvancement: You are [[ButThouMust FORCED]] to capture them; defeating them won't even give you experience. ** There is, however, a way to do SequenceBreaking. If you have a full party and your 24 boxes are full as well, the game will allow you to proceed without catching them, saving the chance for later. Good luck catching over 720 Pokémon before your first Elite Four run, though. ** Surprisingly ''inverted'' with Kyurem in ''VideoGame/PokemonBlack2AndWhite2'', however. * ToServeMan: An old legend in Lacunosa Town describes Kyurem dragging people away and ''eating them'', but its unknown if its true or not. At the very least, whatever it was doing back then was enough to scare the townsfolk into surrounding Lacunosa Town with a rock wall and enacting a curfew. * WhenAllYouHaveIsAHammer: Compared to the other legends they are [[{{Expy}} Expies]] of, and with Dragons in general, the movepools of these Pokémon are barren and lack many options in the way of coverage. However, with their high-powered Dragon-type and signature moves, they won't need that, as Reshiram hits every Pokémon in the game for at least neutral damage [[labelnote:1]]Even Heatran, thanks to Turboblaze canceling out Flash Fire.[[/labelnote]], and Zekrom comes close.[[labelnote:2]]Four fully-evolved Pokémon resist both of its types: Ferrothorn, Steelix, Excadrill, and Magnezone. But only those four.[[/labelnote]] Kyurem, however, gets the shaft due to its signature move being a bit underpowered, not having access to strong attacks on par with the others' Lv 100 signatures. Its alternate formes, however, also qualify, even if Black Kyurem has fewer options that the rest. * WolverinePublicity: Zekrom. For some reason, it was featured prominently in the first two episodes of the ''Best Wishes'' anime, was revealed long before Reshiram for [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], and is the most prominent Pokémon in both the ''Manga/PokemonReBURST'' manga and ''VideoGame/PokemonConquest''. ** Which is weird, since Reshiram proved to be '''much''' more popular than Zekrom in Japan in the 15th anniversary poll. [[note]]It's the other way around [[GermansLoveDavidHasselhoff in America]], but most of the above Zekrom appearances were exclusive to Japan, where Reshiram is presumably more popular.[[/note]] ** Both Reshiram and Zekrom are getting promo after promo after promo in the TCG; it looks like Kyurem might be coming along for the ride too. * YinYangClash: It's their main motif. !! Keldeo [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/Keldeo-bw2_9571.png]] This Pokémon is the charge of the Musketeer trio. Much like them, it is a dual Fighting type with a typing that is borrowed from nature, in Keldeo's case, Water. Long ago when it was only a foal, a fire broke out over the Moor of Icirrus and it lost its home. It was then taken in and taught how to take care of itself by the Musketeer trio. After it had grown, it left for parts unknown, but if it and the rest of the Musketeers reunite, it is able to learn a brand new move. Despite being very similar to one, it isn't a [[WesternAnimation/MyLittlePonyFriendshipIsMagic My Little Pony]]. * BadassAdorable: A "cute" legendary that also fits right in with the "badass" Musketeer trio. * BookEnds: Poliwrath was the first dual typed Water Pokemon, and Keldeo is the last dual typed Water Pokemon. Up to generation five anyway, it remains to see if the final dual typed water Pokemon is a fighting type once all of them from generation six are revealed. * ConvenientlyAnOrphan * CuteBruiser * [[SixthRanger Fourth Musketeer]] * GameplayAndStorySegregation: The Pokédex states it becomes swifter when it's resolute; its Speed doesn't change at all in Resolute Form, however. * DiskOneNuke: A wifi event that ended February 12th allowed you to obtain a level 50 Keldeo in Black/White 2 before you even finish Bianca's tutorials, although it will have issues obeying you since it considered a traded mon. However, its stats are far better than anything you will have for at LEAST half of the game, will be nearly impossible for anything early game to kill it, and one shots any pokemon when it does attack. * HappilyAdopted * HeyItsThatVoice: In the English dub of ''Anime/PokemonKyuremVsTheSwordOfJustice'', Keldeo is played by VicMignogna. * HornAttack: Its NaturalWeapon through which Sacred Sword and Secret Sword are channeled. * LightningBruiser: The Special-oriented counterpart to Terrakion. * MakingASplash: Based on the kelpie, a mythological horse from Celtic folklore said to haunt the rivers and lochs of Scotland and Ireland by walking on water and [[AdultFear loves to lure children in, drown them, then eat them alive -- barring their liver and heart]]. * TheMusketeer: Possible to use it this way, just like the trio before it. * NoBiologicalSex: Despite being based on a male character, like the other three. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, despite not being much better than the unrestricted Musketeer trio, if it is even better than them at all what with having the same stat total as them. * RocketJump: In the movie adaptation Keldeo achieves NotQuiteFlight by shooting four hydro pumps from its hooves. * SecretArt: Sacred Sword, as expected from the Fourth Musketeer, as well as Secret Sword (but that one has to be taught to it by the three other Musketeer Pokémon). That second one is notable in the way that, as long as Keldeo knows it, it will remain in its Resolute Form. * ShoutOut: To d'Artagnan from ''Literature/TheThreeMusketeers'', the youngest and newest member of the group. * TookALevelInBadass: Its [[http://cdn.bulbagarden.net/upload/7/7c/647Keldeo-Resolute.png Resolute Form]], though it still looks mostly the same (aside from a longer horn and mane along with "boots"), and its stats remain the same way. * UselessUsefulSpell: When compared to the Musketeer trio, Keldeo's Justified is much less useful. It has to activate twice before its attack surpasses its special attack in most cases and secret sword works its special attack to hit physical defense anyway. * WalkOnWater: Justified as it is based on a mythological horse creature that can do that. The Pokedex says this is achieved by blasting water out of its hooves. !! Meloetta [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/648_8789.png]] The third event Pokémon of Gen V, Meloetta is a dual normal type that can either be part psychic or part fighting. Its story is that long ago, it sang and danced to bring joy to the hearts of people and Pokémon alike. When sorrow descended onto the world, it lost its melody along with its red shoes. When taken to a certain guitarist in a certain café in Castelia City, he'll teach the lost song to Meloetta and it will be able to access its other forme. * [[AwesomeButImpractical Awesome But Slightly Impractical]]: Pirouette Forme has great Attack, great Speed, passable Physical bulk, and has STAB coverage that can hit just about anything for at least neutral damage, except Ghosts(and it can use Shadow Claw to deal with them). Unfortunately, Meloetta cannot start a battle in Pirouette Forme; it needs to have a moveslot handy for the move [[SecretArt Relic Song]] and then use the attack in battle to make use of that Forme. * BeehiveHairdo: In Pirouette Forme. * DanceBattler: Mainly in Pirouette Forme. * DemotedToExtra: Meloetta will be making its debut in just a short special rather than a full movie unlike all of the other event legendaries, and its announcement was quickly forgotten thanks to the unveiling of ''Black 2 and White 2'' and Kyurem's new forms. Also, Genesect is being released before it, outside of Japan. ** AscendedExtra: Though in ''Best Wishes 2'', [[spoiler: it got a long arc dedicated to it and traveled with Ash]]. * DifficultButAwesome: It takes a lot of prediction to get the full out of an offensive Melotta. Its two forms have wildly different counters, but a bad prediction can easily result in a downed Meloetta. * GlassCannon[=/=]FragileSpeedster: Pirouette Forme, which has impressive Speed and Attack, though its HP and Physical Defense aren't terrible (except maybe by Legendary standards). ** MightyGlacier: Aria Forme on the Special side, as it boasts hefty Special Attack and Defense, with rather good HP to back up the latter. It isn't necessarily ''slow'', though; it's just not as fast as Pirouette Forme, and is considerably easier to outspeed. * HairDecorations * MagicalGirl: Its transformation into Pirouette Forme is reminiscent of a magical girl's transformation. * MarthDebutedInSmashBros: In the US, it was given out as a doll for the Dream World before it was ever actually available as a Pokémon. * TheMuse: Its Aria Forme has said to have inspired musicians into writing songs. * MusicalAssassin: Mainly in Aria Forme. * NoBiologicalSex: Despite its feminine appearance (and voice, in the anime). * NonElemental * NoSell: Immune to Ghost-type attacks. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo. * PsychicPowers: In Aria Forme. * RapunzelHair: Longer ''than its own body''. ** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Aria Forme. * RecurringElement: Of Shaymin, as a Mew-clone-esque Pokemon that gets a forme change in the follow-up version. * SecretArt: [[BrownNote Relic Song]], but only by Move Tutor. * SpoonyBard: For its ability to radically alter its base stats mid-battle. The only other Pokemon that can do that is Zen Mode Darmanitan, and it can only do it [[TurnsRed while at low health]]; Meloetta can switch from Physical PaperRam to Special MightyGlacier whenever it finds a turn to use Relic Song. * StandardStatusEffects: Has the ability Serene Grace. Notably, its SecretArt Relic Song has a small chance to induce sleep, which the ability doubles, and competitive battlers have taken to combining Meloetta's Serene Grace with [[ShockAndAwe Thunder]] to provide a fairly reliable means of inducing paralysis to help make up for Aria Forme's less than ideal Speed. !! Genesect [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/649_1450.png]] The last Pokémon in both the Unova and the National Pokédex (at least until Gen VI is released in October) Genesect was Team Plasma's attempt at creating the strongest Pokémon ever. 300 million years ago, during the Paleozoic Era, it was feared as the ultimate hunter, leading to Team Plasma choosing it to be enhanced. After being resurrected from a fossil, its (presumably) Rock type was changed to Steel, Download was added as an Ability, and its signature attack, Techno Blast (along with the Drives that change the elemental type of Techno Blast) were created. At some point, N had research halted and the P2 Laboratory closed, claiming that Pokémon are perfect beings and science damages their natural beauty. However, one lone scientist remained, and continued development by himself out of the belief that Genesect is necessary for Team Plasma's goals. * AdaptiveAbility: Its Ability, Download, automatically raises one of Genesect's offensive stats depending on which one of the enemy's defenses is weaker. * AwesomeButImpractical: Techno Blast, which is elaborated on further down. * BackpackCannon * {{Badass}}: It's quite easily the strongest Bug-type to ever exist, and it's the first legendary for that type. * BigCreepyCrawlies: The very first '''true''' Bug-type Legendary that isn't Insect-Plate Arceus. * CoolVsAwesome: In the [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth film]], Genesect faces off against the first modified super-Pokemon, Mewtwo. * {{Cyborg}} * CyberneticsEatYourSoul: N forbade the Genesect project from being completed for this very reason, though Genesect [[InformedFlaw behaves like any other Pokemon]] [[GameplayAndStorySegregation when you get it]]. * DiscOneNuke: A Wi-Fi event for it coincided with the release of Black 2 and White 2, allowing players to obtain a Level 15 Genesect at the very start of the game. Even at that relatively low level it massively outstrips every opponent in the early parts of the game-although you do need at least one badge to get it to obey you. And, of course, it gets stronger. * ExtraOreDinary: As a result of Team Plasma's modifications, as all fossil Pokémon ''but'' Genesect are [[DishingOutDirt Rock types.]] * {{Foil}}: Its typing, ability and backstory imply that it was designed to outmatch Mewtwo. The [[Anime.PokemonExtremespeedGenesectMewtwoAwakens sixteenth movie]] is built around this. * ForMassiveDamage: Like Scizor, Forretress, Wormadam, Escavalier, and Durant before it, it doesn't take too well to [[KillitWithFire fire attacks]]. * FossilRevival * InfinityPlusOneSword: The first Legendary Bug type Pokémon. * InstantAwesomeJustAddMecha * LivingRelic * NinjaPirateZombieRobot: A prehistoric cybernetic insect with a BackpackCannon that shoots FrickinLaserBeams! ** As if that's not enough, it can also [[TransformingMecha turn into a hoverboard-esque mode!]]! * NoBiologicalSex: It probably had one before its revival and mechanization, though it's considered genderless now. * NoSell: Immune to Poison-type attacks. * PrehistoricMonster: In fact, it's the one and only legendary Pokémon who's a fossil Pokémon like Aerodactyl, Rampardos, Cradily, etc. Oddly enough, it ''can't'' learn Ancientpower, despite possibly being hundreds of times older than some Pokémon who can, presumably because all of those modifications Plasma did to it. * PurpleIsPowerful * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo and Meloetta. * RecurringElement: A Mewtwo-esque final legendary like the original Mewtwo and Deoxys. Seems to also take cues from Mewtwo's origin in Manga and Anime Canons. * RedEyesTakeWarning * RedOnesGoFaster: In the anime, the shiny Genesect (which is red-colored) appears to know Extremespeed. * SecretArt: [[FrickinLaserBeams Techno Blast]], which changes [[ElementalPowers types]] when a Drive is held. ** PlayingWithFire: The Burn Drive. ** ShockAndAwe: The Shock Drive. ** [[AnIcePerson An Ice Robobug:]] The Chill Drive. ** MakingASplash: The Douse Drive. ** CastingAShadow: Although not in-game, the Red Genesect in [[Anime.PokemonExtremespeedGenesectMewtwoAwakens M16]] has this for its Techno Blast. *** PowerUpLetDown: Three of the four possible types Techno Blast can change into by having Genesect hold a Drive -- which exist entirely for this one purpose -- are outclassed in power, secondary effect, and PP by other moves it can already easily access, and without taking up its held item; it doesn't even get STAB. And since they don't boost typed attacks like Plates do, Hidden Power can make up for the fourth one. *** NotCompletelyUseless: Douse Drive Techno Blast is the only way to deal super effective damage to Fire types Genesect has - aside from getting Hidden Power Rock, Water, or Ground, and as Genesect can't be bred, you can't get the ones you need in-game. * SecretCharacter: Just like Keldeo and Meloetta. * SingleSpecimenSpecies: The prehistoric version probably wasn't, but there very likely isn't going to be any more of the enhanced kind. ** Averted in the anime, where at least [[http://pokebeach.com/news/0113/corocoro-3.jpg five]] of the enhanced kind exist, one being shiny. * TransformingMecha: Has the ability to fold itself into a ship form to fly around. * TurnedAgainstTheirMasters: What happens if you use it against Team Plasma in the games. * WeaponizedAnimal * WeCanRebuildHim [[/folder]]
19th Apr '13 11:51:48 AM Blazios
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* [[Characters/PokemonGenerationVMinccinoToGenesect Mincinno to Genesect (572-649)]]
to:
* [[Characters/PokemonGenerationVMinccinoToGenesect Mincinno Minccino to Genesect (572-649)]]
7th Apr '13 2:24:28 PM WaxingName
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Getting to the deadly limit split in half
!! Victini [[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]] An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only. * ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries. ** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one... * BadassAdorable: Looks cute and can punch holes in the enemy. * CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits. ** FurryEarDissonance: Justified because of its V-for-victory motif. * CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch. * CuteLittleFangs: It's based off of a fox, so of course it has fangs. * DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage). * {{Expy}}: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion. * {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these. * GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands. * InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game. * JackOfAllStats: At this point of time, you can already make a full team of Mew expies, and all of them are equally rounded. ** LightningBruiser: Equally rounded, equally '''massive'''. * LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create. * MyHeroZero: #000 in the Unova Pokédex. * NoBiologicalSex: It is, like most legendary Pokémon, genderless. * NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy. * PlayingWithFire: Fire-type. * PsychicPowers: Psychic-type. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game. * SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too). * VSign: This is Victini's entire motif. !! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)'' [[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]] This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression. * AscendedMeme: The name "Snivy" was actually used as a more logical alternative to its meme name ''before'' the official US name was announced. And then Snivy became its CanonName. ** When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it [[Manga/SoulEater dressed with a top-hat and cane]]. * BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon". * DeathGlare: Serperior. It can even stop its opponents' movements with one. * GreenThumb: Grass-type. * HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents. * MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool. ** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot. * OvershadowedByAwesome: He's not bad as a staller (able to learn both Leech Seed and Substitute as well as coil and the eighth gym's TM), but Whimsicott is better. * {{Planimal}}: They're both snakes and ivy. * PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]] ** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat. * SecretArt: Apart from the standard package for Grass starters (Grass Pledge and Frenzy Plant), the line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]]. * SmugSnake: Literally. * [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack. ** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher. * SwitchOutMove: Wisely exploiting these makes it the best starter to use against the last boss before the credits. * WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else. !! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)'' [[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]] An orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character. * AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though. * BadassMoustache: Emboar. * BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents. * InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki"). * LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology. * MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water). * MessyPig: Gradually turns into FullBoarAction. * MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.) ** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser. * OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald. * PigMan: Emboar. * PlayingWithFire: Fire-type. * RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type. * SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge. * StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent. * VerbalTic: In the English dub at least, Tepig makes normal pig noises too. -->'''Tepig''': Teeeeeeepig~ ...oink. * WrestlerInAllOfUs: Emboar is based on a professional wrestler. !! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)'' [[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]] Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling. * [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard. * {{Badass}}: Samurott. ** BadassAdorable[=/=]CuteBruiser: Dewott. ** BadassMustache: Samurott. * CoolHelmet: Samurott. * CuteLittleFangs: Oshawott. * DeathGlare: A simple glare from one of them quiets everybody. * DualWielding: Samurott, though its sprite animation unfortunately doesn't show this; however, it can be seen on some pieces of artwork, the 3DS's Pokédex app and other merchandise. * HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs. * ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well. * TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar. * MakingASplash: Water-type. * MightyGlacier: Not as slow as Emboar, Swampert, Empoleon, and Torterra though. ** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out. * PlayfulOtter: Oshawatt is the Sea Otter Pokémon. * RemovableShell: They are considered a part of its body, but can be removed to be used as weapons. * RidiculouslyCuteCritter: Oshawott, even according to WordOfGod. * {{Samurai}}: But sadly not a Water/Fighting-type. ** Good thing too; otherwise, this would have been the first Generation where all fully evolved Starter Pokémon would share a common weakness. * SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]]. * WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents. * YouthfulFreckles: Oshawott looks like it has freckles. !! Patrat and Watchog ''(Minezumi and Miruhogu)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]] Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger. * ComMons: Found in many places across Unova. * {{Expy}}: Of the Rattata line * GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed. * GlowingEyesOfDoom: Watchog, although it's not limited to the eyes. * GradualGrinder: To the annoyance of many, they are good at this. * NonElemental: Normal-type. * NoSell: Like other Normal-types, Ghost-types do nothing against it. * OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later. * RedEyesTakeWarning: Both have red eyes and are used frequently by Team Plasma. * StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game. * UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon. !! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)'' [[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]] Another common species, the Lillipup family are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar. * BadassMustache: Grows one as it evolves. * CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipups and Herdiers will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32... ** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact. * ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly. * PreciousPuppies: Lillipup is the playful Pokémon. ** HeroicDog: Stoutland helps people stranded in the mountains or at sea. * ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can learn Pick Up. It loses this when it evolves. * JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100. ** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage). * NonElemental: Normal-type. ** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang. * NoSell: Against Ghost-type attacks. * StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too. !! Purrloin and Liepard ''(Choroneko and Reparudasu)'' [[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]] Rather tricky Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting. * BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them. * CatsAreMean: Purrloin likes to steal from people. * CastingAShadow: Dark-type. * CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch. * ComMons: They're found in several locations across Unova. * CutenessEqualsForgiveness: People can't help but forgive them. * DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing. * CuteKitten: Purrloin is adorable, which helps people not be angry at it. * FragileSpeedster: Excellent Speed, but frail defenses. ** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless. * NoSell: Both are impervious to Psychic attacks. ** Also to paralyzation if it has the Limber ability. * PantheraAwesome: Liepard * YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM. ** Nor does it have the Frisk ability, which is an ability would immensely help. !! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)'' [[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]] A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent. * CombatPragmatist: They learn quite a bit of Dark-Type moves via Level up. * CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use. * DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie. * ElementalPowers ** GreenThumb: Pansage and Simisage. ** MakingASplash: Panpour and Simipour. ** PlayingWithFire: Pansear and Simisear. * EverythingsBetterWithMonkeys * EyesAlwaysShut: Panpour and Simipour. * MonkeyMoralityPose * SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally. * StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though). * ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water). * TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze. * UndergroundMonkey ** DivergentCharacterEvolution: Literally, after evolving. * VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys. !! Munna and Musharna [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]] Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study. * AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful. * DreamStealer * FlowerMotifs: Munna * {{Lunacy}}: You need a Moon Stone to evolve Munna. * MasterOfIllusion: An individual one is, as shown in an in game event. * MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29. * MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects. * MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna! ** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams. * PsychicPowers * {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]]. !! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)'' [[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]] Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities. * BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''. * BlackMage: It learns mostly special attacks in its level up movepool. * BlowYouAway * ComMons * {{Expy}}: Of the Pidgey line. * {{Flight}} * GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats. * GlassCannon: Because Staraptor was so popular, we guess. * HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up. * MusclesAreMeaningful: They have big pecs. * NoSell: Against Ghost and Ground attacks. * OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent. * ShownTheirWork: Of male birds usually being more colorful than female birds. !! Blitzle and Zebstrika ''(Shimama and Zeburaika)'' [[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]] During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming. * ComMons * [[CoolHorse Cool Zebra]] * {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. * FragileSpeedster ** GlassCannon: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit. * NoSell: Against Electric attacks, due to both of their abilities. ** Or Grass attacks, if it has the Dream World ability Sap Sipper. * PlayingWithFire: for some reason, they can learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect). * PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack. * ShockAndAwe !! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)'' [[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]] A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams. * ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain,for example). * ComMons * DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves ino Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack. ** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. It has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down, making the fight against Skyla pretty easy. * DishingOutDirt * EyelessFace: Roggenrola; that dent at its center is actually its ''ear''. ** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]). * {{Expy}}: Of the Geodude line, similar stats, habitats and game mechanics with evolution. * LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct). * MightyGlacier: Gigalith has very high attack and defense, but is as [[IncrediblyLamePun slow as a rock]]. * NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. * ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack. ** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=], though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. For a wild Boldore solar beam, along with power gem, make sense for quickly taking out other Bolder. * PunnyName: Rock'n'roll(er), anyone? * [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it. !! Woobat and Swoobat ''(Koromori and Kokoromori)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]] These rather cute-looking Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship. * BlindingBangs: Woobat. * BlowYouAway * ComMons * {{Flight}} * FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''. * HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif. * NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks. * {{Oculothorax}}: [[SubvertedTrope Woobat ''looks'' like an example, but isn't]]. However, its nose is sometimes mistaken for being its eye. * OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo. * ThePowerOfFriendship: Woobat evolves at full happiness. * PsychicPowers * RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]]. * SecretArt: Heart Stamp. * StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well. !! Drilbur and Excadrill ''(Mogurew and Doryuzu)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]] Underground-dwelling creatures that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels. * {{Badass}}: Excadrill. * DishingOutDirt * DrillMole * ExtraOreDinary: Excadrill * FanNickname: Simole the Digger, due to [[TengenToppaGurrenLagann a certain cult anime]]. * GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that. * {{Irony}}: Excadrill's Pokédex entries. ** Black: '''It can help in tunnel construction'''. ** White: '''Their activity can be destructive to subway tunnels'''. * LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]]. ** It's still one, even if a Sandstorm isn't brewing, but Haxorus manages to outspeed it unless a sandstorm is there. * MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems. * NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill. ** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining. * NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur. * PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy? * SignatureMove: Drill Run. * ThisIsADrill * TunnelKing: Excadrill's Pokédex entries show that it is one. !! Audino ''(Tabunne)'' [[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]] Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals. * TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to. * HealingFactor: Can have the ability Regeneration. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you! * TheMedic * MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off. ** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.) * MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next. * NonElemental * NoSell: Against Ghost-type attacks. * PinataEnemy: Pretty much their main purpose is to give you lots of experience points. * WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit. * WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe". ** {{Woolseyism}}: And its English name sounds like "I dunno". *** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end. !! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)'' [[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]] Humanoid Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle. * BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively. * CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''. * CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes). ** BadassGrandpa * DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge). * DogFaces: Most pronounced in Timburr, but the entire line does give that impression. * DualWielding: Once again, Conkeldurr. * {{Expy}}: Of the Machop line in terms of stats and evolution mechanics * GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago. ** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks. * {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly. ** Timburr's okay, though. * ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move. * LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee. * MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game. * MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus. * OurOgresAreHungrier: Conkeldurr. * PunnyName: Timber, Girder. * TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs! ** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]] !! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)'' [[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]] Tadpole/frog Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups. * DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally * ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though. * FrogsAndToads * InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive. * JackOfAllStats * MakingASplash * MakeMeWannaShout * NoSell: Palpitoad and Seismitoad can fend off Electric attacks. * [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves. !! Throh and Sawk ''(Nageki and Dageki)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]] A duo of martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat. * BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks. * BigOlEyebrows * BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces. ** Woolseyism * {{Expy}}: Of the Hitmonlee and Hitmonchan. Fighting types that are clearly related but aren't tied by evolution in their first appearance. * FatAndSkinny * GlassCannon: Sawk, especially when compared to Throh. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit. * LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health. * MartialArtsUniform * MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there... * MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down. * OneGenderRace: Always male. * RedOniBlueOni * SecretArt: Throh's [[CriticalHit Storm Throw]]. !! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]] These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny. * BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall). * BladeBelowTheShoulder: Leavanny. * CuteLittleFangs: Sewaddle. * {{Expy}}: Of the Caterpie line, interestingly this generation's cheerful bug is part Grass instead of part Flying. ** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu. * TheFashionista: Leavanny. * ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks. * GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], due to its typing, it has almost just as many weaknesses as it has resistances. This isn't helped by its defensive stats. ** Actually, its typing is pretty good if you can keep from getting distracted by the ratio of strengths to weaknesses, sporting resistances to a lot of the {{metagame}}'s most commonly used attacks, including Water, Grass, Electricity, Fighting, and, most notably, a ''double'' resistance to the ever-popular Earthquake. Most of its weaknesses, such as Poison, Bug, and Flying, aren't used nearly as much, and aren't much of a concern. It still has some unfortunate problems with Rocks, Ice, and Fire, though. * GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it. * {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]]. ** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting). * ImprovisedClothes * ThePowerOfTheSun: It can have the ability Chlorophyll. * TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle. !! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)'' [[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]] Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate. * AwesomeButImpractical: It's Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest+Sleep Talk combo. * BewareMyStingerTail: It can potentially get you from '''''both''''' ends. * BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''. * CreepyCentipedes * DishingOutDirt: It learns several Rock and Ground-Type moves. * EverythingsBetterWithSpinning: Whirlipede. * {{Expy}}: Of the Weedle line as the resident menacing Bug/Poison type. * FatterThanASpeedingBullet: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112. ** LightningBruiser: It also has pretty decent Attack and Defense. ** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility. * [[PoisonousPerson Poisonous Pokémon]] * SecretArt: [[RollingAttack Steamroller]] (which can also be learned by Golem). !! Cottonee and Whimsicott ''(Monmen and Elfuun)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]] Vaguely sheep-like creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version. * BlowYouAway: Whimsicott learns a few Flying-type moves naturally. * FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep). * FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here. ** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]]. * GreenThumb * RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes. * ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack. * TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage). !! Petilil and Lilligant ''(Churine and Doredia)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]] Petilil is a cute little plant creature with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version. * CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]]. * DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve in it Nimbasa City, it will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting it learn Giga Drain first. * FlowerInHerHair * GreenThumb * LightningBruiser: In sunny weather, if it has the Chlorophyll ability. * MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]] * NotCompletelyUseless: The ability Own Tempo on Lilligant. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for Chlorophyll without a second thought. However, in this case, it allows Lilligant to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of Quiver Dance means that it can do respectable damage even to some Pokemon that resist it. * OneGenderRace: Always female. * PetalPower ** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns. * PlantPerson * PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, it doesn't get any attacks to complement its Grass STAB. * RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress... * SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". It's also always female. * SquishyWizard: Has poor defensive stats, but great Special Attack. !! Basculin ''(Basurao)'' [[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]] Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are Basculin and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school. * ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty." * ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too. * HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability. * FragileSpeedster * MakingASplash * OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp. * PiranhaProblem: Seabass can be really aggressive animals. * PunnyName: It is the most masculine of bass. * RedOniBlueOni: The two subspecies look like it but both behave the same way. ** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]! !! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)'' [[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]] Ravenous desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks. * {{Badass}}: Krookodile. * BeingWatched: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars". * CastingAShadow * CombatPragmatist * [[CoolShades Cool]] TriangleShades: Which is actually just what their eyes look like. ** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash's_Krookodile Details here]]. ** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses. * DishingOutDirt * GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask. ** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]! * GlassCannon: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into. * KillStreak: Can have the ability Moxie. * NeverSmileAtACrocodile * NoSell: Against Electric- and Psychic-type attacks. * SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type. * SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile." * XtremeKoolLetterz !! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]] Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate. * AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP. ** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack. * BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower and Hammer Arm. * [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot! * EnlightenmentSuperpowers: Zen Mode basically amounts to this. * EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan. * FieryRedhead: Except in Zen Mode. * GlassCannon: Both forms of Darmanitan, actually. * MultiformBalance: Downplayed for Darmanitan, as both forms are two different types of Glass Cannons and use the different side of the attacking stat. ** Standard Mode has a much higher Attack stat as well as [[FragileSpeedster being quite fast.]] ** Zen Mode has a much higher Special Attack stat and seems to be a MightyGlacier. However, it isn't one as Zen Mode can only be activated when its HP is half. * PlayingWithFire * PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively. * ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darumaka sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them. * RidiculouslyCuteCritter: Darumaka. * SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]]. * SpoonyBard: The Zen Mode variant. You know the guy qualifies for this trope when even {{Smogon}} can't decide where in the CharacterTiers to put him. * [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability. ** RedOniBlueOni: And the different forms act in battle according to their colors. * StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Remember that every single Fire-type attack has a chance to burn... * UniqueEnemy: Well, Darmanitans and Darumakas are actually fairly common, but post-game, you can get Ragecandybars with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White. !! Maractus ''(Marakacchi)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]] This rabbit-eared cactus is found in the desert resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas. * AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti. * CatSmile * DanceBattler * GreenThumb * MightyGlacier * NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain). * SpikeShooter: You'll probably only keep it until a direct attack is available !! Dwebble and Crustle ''(Ishizumai and Iwaparesu)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]] This Pokémon bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback. * BigCreepyCrawlies * DishingOutDirt * GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types. * ImprovisedArmour: A rock shell and a layer of sediment respectively. * LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. * MightyGlacier ** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]] * SandIsWater: Desert hermit crabs. * TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding. !! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]] Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper. * {{Badass}} * BareFistedMonk * CastingAShadow * ChewBubblegum: Scrafty has a very strange battle animation that looks like it's chewing gum. Maybe it's because it kicks ass? * GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray. ** It can learn Sludge Bomb, however. * GangstersAreCool: Scraggy is also used by the gangsters on Route 9. * GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution. * InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagging pants, and the skin on its neck is a hoodie) with a 1980s punk element (the mohawk). Scraggy is the same, but with only the pants. * KamehameHadouken: Although it's not very useful due to their low special attack, they can learn Focus Blast by TM. * KillStreak: The ability Moxie, which can increase their strength to frightening levels. * LightningBruiser: Scrafty starts off as a MightyGlacier, but with a proper Dragon Dance setup, it can become this. * MagicPants: The molted skin they wear is fairly elastic. They pull it up to use as a shield. * MightyGlacier: Scrafty has incredible defense and some good attack. He's inherently slow, though. ** GlacierWaif ** NoSell: Psychic types are useless against them. * TheQuincyPunk * UseYourHead: Headbutt and Head Smash are commonly associated with the family. Scraggy is very prone to headbutting anyone who makes eye contact with it (as shown in the animé). !! Sigilyph ''(Shinboraa)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/561_2688.png]] This bizzare Pokémon raises a number of questions. They appear to be artificial, but it is able to breed with other bird Pokémon. They fly around the desert in the same set of areas and appear be guarding something, but what exactly? They are very enigmatic. * BlowYouAway * DubInducedPlotHole: Sigilyph can learn Heat Wave. However, despite the international releases saying that said move involves letting out a hot breath at the target, Sigilyph [[NoMouth lacks a visible orifice to breath a hot wind from]]. This is because its Japanese name is Hot Wind. * ElementalRockPaperScissors: Downplayed by its dream world ability when it is on the attack. * {{Flight}} * GravityMaster: Naturally learns the move Gravity. * GradualGrinder: Defied, both of its standard abilities make this an on favourable tactic combined with the potential for it to have boosting moves and high critical hit attacks. * GuardianEntity: It's said that they used to guard an ancient city in the desert, which explains why they're only found in the Desert Resort. * LightningBruiser: It's got great Special Attack, and has decent defensive abilities according to {{Smogon}}, but what do you mean, it has base speed near 100? ** JackOfAllStats: Said high stats are well-rounded *** MasterOfNone: While it can hold its own in a battle very well with its base stat total of 490, both Abra and Solosis have slightly better Special Attack, with its defenses are its weak spot, and while it is very fast, it's ''just'' slow enough for other Pokémon to outspeed and demolish the poor totem pole. * {{Mayincatec}} * NinjaPirateZombieRobot: Sigilyph's a Psychic Totem Pole demon, with a touch of western art worked in. * NoPronunciationGuide: ''Many'' people pronounce its name as "SIGG-ihl-lyph", and it was worse back before [[Anime/PokemonTheMovieBlackAndWhite the fourteenth movie]] and especially ''Exploring the Hero's ruin!''. Its name is a pun on Sigil and (Hiero)glyph, so the correct way to pronounce it would be "Sih-jih-lyph". * NoSell: One of their abilities, Magic Guard, makes them immune to all indirect damage. It's also naturally immune to ground moves. * OurMonstersAreWeird: Before reading the "What Do You Mean, It Wasn't Made On Drugs?" entry [[YMMV/PokemonBlackAndWhite here]], how many of you knew what the heck this was supposed to be? * PsychicPowers * StandardStatusEffects: A common strategy is to equip Sigilyph with a Flame Orb, causing it to voluntarily afflict itself with a burn. Magic Guard prevents the residual damage, and Sigilyph's preference towards Special Attacks means that the Attack drop isn't an issue, meaning that Sigilyph suffers no drawbacks from the burn, and even gains a DisabilityImmunity against more problematic statuses like Sleep and Paralysis. It can even use Psycho Shift as a roundabout way to afflict opponents with burns that boasts better reliability than the usual methods of Will O'Wisp, Scald, and Lava Plume. * ThirdEye !! Yamask and Cofagrigus ''(Desumasu and Desukaan)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/562-563_7320.png]] Yamask is said to be the spirit of a human being that was transformed into a Ghost-type Pokémon. The mask it carries is what its face looked like. Despite its origins, it evolves into Cofagrigus, a sarcophagus monster with four arms and a hellish grin. Cofagrigus lay wait in tombs, and when a grave robber tries to disturb the peace... well, they learn a valuable lesson about respecting the dead. * BlingBlingBang: According to Cofagrigus' entry, that coffin is made of pure gold. * CoolMask * FloatingMask: Yamask * ImAHumanitarian or ITasteDelicious: The Black Pokédex states that Cofagrigus's favorite food is gold; the White Pokédex states that its body is made of pure gold. Who's to say that it hasn't tried to eat its own kind...or itself? ** The gold it eats is most likely used to make/reinforce its body. [[FridgeHorror That doesn't mean they won't try to eat each other, though]]... * MaskPower: Yamask * MultiArmedAndDangerous: Cofagrigus * {{Mummy}}: Its ability (see TheVirus) * NoSell: Like their ghost brethren, they're immune to Normal and Fighting attacks. * OurGhostsAreDifferent: Yamask is said to be the soul of a human being. And that mask? That was the face of how that person looked when he (or she) was alive. Cofagrigus, on the other hand, is a possessed coffin made of solid gold that may or may not cannibalize other Cofagriguses or itself for their/its gold body, loves to trick grave robbers, and turns people into zombies with its Mummy ability. * RedEyesTakeWarning: Cofagrigus * ScunthorpeProblem: Co'''fag'''rigus has been known to set off a good amount of censor filters on Internet forums. For a long time, it wasn't allowed to be traded on the GTS unless it had a nickname. * SlasherSmile: Cofagrigus, though that may be part of the coffin itself. * SoulPower * StoneWall: Cofagrigus has ''145'' Defense, the highest of any Pokémon introduced in Generation V. It does have good Special Defense and decent Special Attack, but is extremely slow, making it a GradualGrinder. * TheVirus: Its Mummy ability makes any Pokémon who make physical contact with it have their ability change into Mummy. * WasOnceAMan: Yamask. !! Tirtouga and Carracosta ''(Purutooga and Abagoura)'' [[quoteright:142:http://static.tvtropes.org/pmwiki/pub/images/564-565_2022.png]] A fossil Pokémon based on an extant creature. Tirtouga and Carracosta are chelonian Pokémon of the sea turtle variety. Their rock-hard shells grant them a high defense, but they're rather slow. * DishingOutDirt * ForMassiveDamage: Can't stand Grass-type attacks. ** However, if they have the Solid Rock ability (which cuts damage from super-effective attacks by a quarter), the damage becomes less massive * FossilRevival * GratuitousSpanish[=/=]BilingualBonus: Their names are derived from two Spanish words, namely "tortuga" for turtle and "costa" for coast. * LastChanceHitPoint: They can have the Sturdy ability, which allows them to survive a lethal hit from full health. * MakingASplash * MightyGlacier ** ActionInitiative: They do learn Aqua Jet, which allows them to attack first and overcome their otherwise slow speed. ** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: They also learn Shell Smash, which doubles their Speed and Attack([[MyFriendsAndZoidberg and Special Attack]], for those who feel like trying to use it) at the cost of ruining their defenses. * PrehistoricMonster: Specifically, Archelon. * TurtlePower !! Archen and Archeops ''(Archen and Archeosu)'' [[quoteright:127:http://static.tvtropes.org/pmwiki/pub/images/566-567_3148.png]] The fossil Pokémon they claim to be the ancestor of all bird Pokémon, Archen and Archeops have colorful plumage, but they also have mouths full of teeth, claws on their wings, and long tails. Unlike the tanky Carracosta, Archeops is a glass cannon in the truest sense. It possesses amazing stats, but an ability that keeps it from being too overpowered. * AwesomeButImpractical: Due to its Defeatist ability, its amazing Attack is wasted when its HP drops below half, making it less than viable for the metagame. ** AwesomeYetPractical: In-game, when the player is freely able to use healing items, Defeatist becomes a minor setback at most. Or it's less than a setback when there's another Pokémon that can nullify or change Abilities. Cue the sweeping... * BlessedWithSuck: Is fast, and has good Attack and Special Attack... both of which are put to waste once its health drops below half. * BlowYouAway * CowardlyLion: Archeops is very strong and fast, and it has a base stat total of '''567''' (which is also its Pokédex number). However, it starts to give up hope once its health gets below half, cutting its Attack and Special Attack by half. * DishingOutDirt * DoomedDefeatist: Literally in the metagame -- with no reliable way to heal, it's pretty much doomed once its Defeatist ability kicks in. (And even if it ''could'' heal itself, its poor defenses would prevent it from ''keeping'' its HP above 50% against a reasonably aggressive opponent.) ** ''VideoGame/PokemonBlack2AndWhite2'' serve to prove this, as Move Tutors ''have'', in fact, gifted Archeops with [[HealThyself Roost]]. * EverythingsBetterWithDinosaurs * FeatheredFiend * {{Flight}} * FossilRevival * GameplayAndStorySegregation: Archen's Pokédex entry states that it was unable to fly and moved about by hopping from branches. In-game, Archen is part Flying-type (although it cannot learn Fly). * GlassCannon: Acrobatics combined with Flying Gem packs a powerful punch. ** FragileSpeedster: And winds up becoming a ''shattered'' glass cannon at half HP. Their speed remains good, however. * NoSell: Unaffected by Ground-type attacks. * PrehistoricMonster: Based on Archeopteryx. ** RaptorAttack !! Trubbish and Garbodor ''(Yabakuron and Dasutodasu)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/568-569_1497.png]] Unova appears to have a problem with waste disposal. This problem appears to be so bad that the garbage itself came to life. Trubbish and Garbodor have bodies that consists of trash that's barely held together by a thin and easily damaged garbage bag skin. Luckily, this problem is solved by consuming more garbage. So it's possible that Unova's garbage problem will solve itself with these Pokémon. * ActionBomb: That's right, ''both'' Pokémon can learn/be taught Explosion or Self-Destruct. * AnimateInanimateObject: Type 3. * ArmCannon: Garbodor, Type A. ** TheRightHandOfDoom * ConfusionFu: Subverted. Garbodor actually gets a wide variety of attacks... [[AwesomeButImpractical most of which run off of its poor Special Attack stat]]. * {{Expy}}: Of Grimer and Muk. Grimer and Muk are based off of toxic sludge (the byproduct of refining processes) while Trubbish and Garbodor are based on garbage. * {{Irony}}: Despite being a garbage-bag Pokémon, it can learn Recycle. * MeaningfulName: Garbodor's Japanese name "Dasutodasu" can literally translate to "to spew garbage". Meanwhile, "Garbodor" is a portmanteau of "garbage" and "odor" and Trubbish is a portmanteau of "trash" and its (usually British) synonym "rubbish." ** StealthPun: Can also be GratuitousEnglish. [[note]]"dust to dust"[[/note]] * MightyGlacier * MundaneUtility: Janitors tend to use them to pull in garbage. * [[PoisonousPerson Poisonous Pokémon]]: Both were created from garbage and industrial waste. Trubbish's poisonous gases will leave its victims unconscious for a week, while Garbodor's will just out-and-out kill you. * RefugeInAudacity: To add to the already bizarre world of animal/object/people mash-ups that make up Pokémon, we now have ''[[ActionBomb exploding]]'' garbage bags, one of which is a... ** RidiculouslyCuteCritter: Garbage bags aren't cute at all (particularly those that are living and whose evolved form looks like a mound of trash spewing from a burst bag), [[http://cdn.bulbagarden.net/media/upload/thumb/2/2b/Daniela_Trubbish.png/800px-Daniela_Trubbish.png but Trubbish somehow pulls it off]]. * WalkingWasteland: Subverted with Garbodor. Despite looking like it should leave behind waste and filth (like Grimer and Muk from Generation I), Garbodor actually has a low-grade psychic energy that attracts garbage to itself (which, as mentioned before, is why janitors use them to clean up messes). ** GameplayAndStorySegregation: Like Gigalith, Garbodor gets a surprising aversion in that the psychic energy actually comes into play in its moveset, which contains Psychic. Like Gigalith, though, Garbodor's Special Attack is its weaker offensive stat, meaning that it's not a very attractive option. !! Zorua and Zoroark [[quoteright:130:http://static.tvtropes.org/pmwiki/pub/images/570-571_883.png]] Another family of fox/kitsune based Pokémon, Zorua and its evolution Zoroark were the first Generation V Pokémon to be revealed (having starred in the 13th movie). They have the interesting ability "[[ExactlyWhatItSaysOnTheTin Illusion]]", which makes them appear to be another Pokémon in their trainer's party (trust us, it actually works quite effectively, at least until [[SoMuchForStealth the "Cloyster" you're battling uses Night Daze]]). As you may have guessed, Zoroark's design follows many of the same cues as the popular Lucario -- Nintendo and Game Freak seem keen on marketing these guys, to the point that Zoroark can be considered the "face" of the 5th generation games. Although meant to be event-exclusive Pokémon, the Pokémon required to unlock them (the Crown Beasts and Celebi) are not difficult to obtain, and the ability to breed more of them means that you can find a few available on the GTS (especially since you can easily find an ''image'' of a Zorua for your Pokédex, and you actually fight a Zoroark during one BossBattle). * AwesomeButImpractical: The Illusion ability can only really fool careless players; adding to that, team preview lets your opponent know that you have a Zorua or Zoroark on your team, which makes them much less likely to fool. [[spoiler:As for N's, you should know about it if spoiled. Though you'll still go WTF when "Klinklang" uses Flamethrower to wipe out your Excadrill.]] ** Or it might disguise itself as something with which it shares a type weakness. [[note]]Silly N, disguising your Zoroark as a Klinklang...[[/note]] [[OneHitKill Cue horrible death.]] ** On the other hand, it can make the opponent start second guessing which moves to use, and if it turns into a type that's weak against the Psychic type, the opponent might be in for a rude awakening when they try to use a Psychic-type move on it. In practice, however, many players play it safe and go for other weaknesses or just use attacks they know will connect. It doesn't help Zoroark much that it doesn't have much bulk, and a STAB boosted attack usually can faint it. ** If you battle with C-Gear on the IR function, you don't get team preview, making it very easy to hide a surprise Zoroark, even better if you disguise it as something that can conceivably learn something in Zoroark's moveset (e.g.: Scrafty) to hide the Night Slash or Faint Attack you'll be throwing. * {{Badass}}: Zoroark. * CastingAShadow: Unlike most Dark-types, these two have actual shadow powers. Their illusory abilities also count. ** CombatPragmatist: ...but they can still fight dirty, anyway. * CunningLikeAFox * DarkIsNotEvil: Unless he [[note]]N's Zoroark is male[[/note]] belongs to N, though [[spoiler:N performs a HeelFaceTurn, implying that Zoroark would do the same -- similar to Zekrom's case below]]. * EarlyBirdCameo: First appeared in the 13th movie. * FantasticFoxes: Both capitalize on the illusory aspect of the kitsune. * FragileSpeedster: Zoroark especially has one of the highest speeds in the game, but middling defense. * GlassCannon: They have very high attack and special attack; on the flipside, their defense and special defense, while not even near the worst, are still pretty low. * HiddenElfVillage: Zoroark tend to live in packs which use their powers over illusion to hide from others. * IKnowYouKnowIKnow: Since Zoroark can only disguise itself as one of its teammates, your opponent will know you've got that species waiting in the wings once the Illusion is dispelled. If it's something that can switch into certain attacks easily, your opponent will second-guess using such attacks in anticipation of your switch, you'll second-guess switching into such attacks in anticipation of them deciding not to use such attacks, and so on and so forth. * MamaBear: In the [[Anime/PokemonZoroarkMasterOfIllusions 13th Pokémon movie]]. * MasterOfIllusion: Their trait, the aptly named Illusion, makes them appear like the last Pokémon in your party, down to the nickname and Poké Ball. ''Master of Illusions'' is even the English name for [[Anime/PokemonZoroarkMasterOfIllusions the movie featuring them]]. * NoSell: Immune to Psychic attacks. * PowerupLetdown: The main problem with Zoroark and its Illusion was that they had the misfortune of being introduced in the same generation as multiplayer battles implementing a preview screen showing off both players' mons, completely ruining the element of surprise on which the Illusion ability relies. ** The opponent only knows Zoroark is there, but the order of Pokémon can be changed before a fight, which lets Zoroark switch disguises. Further, in online modes where not all Pokémon are used, [[IKnowYouKnowIKnow Zoroark doesn't even have to be among the battlers]]. * SecretArt: Night Daze. Yes, [[WithCatlikeTread they gave a signature move to the Pokémon whose shtick is disguising itself as other Pokémon]]. Of course, the jig is up as soon as it gets hit, anyway, so you might as well abuse its higher power than Dark Pulse and 40% chance of lowering accuracy. * SecretCharacter: The only way to obtain one without trading from another game is to import special exclusive Pokémon from Generation IV, which triggers an in-game encounter with either a Zorua or Zoroark. Of course, if you missed that, you could always get one off the GTS. ** No longer the case as of ''VideoGame/PokemonBlack2AndWhite2''. The old Team Plasma will ''give'' you one. * {{Shapeshifter}} * ThisWasHisTrueForm: Hitting or knocking out a Zorua or Zoroark while it's in disguise will make it revert to normal. * TheTrickster * TrueCompanions: When there is a pack of Zorua and Zoroark, they will never abandon each other no matter what. !! Minccino and Cinccino ''(Chillarmy and Chillaccino)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/572-573_9293.png]] Adorable chinchilla Pokémon that have soft gray (or puce if they're shiny) fur. They are neat freaks that like things to be spotless, so they often clean things with their tails. Cinccino also possess long white fur that resembles a feather boa. * BadassAdorable: One of the cutest Pokémon of the fifth Generation, and so pretty in its own fur! And with the right set-up and a bit of luck, it can take out some of the top-tier threats in the metagame in a one-on-one fight...by slapping them around with its tail. See also Killer Chincilla below. * DiscOneNuke: In ''Black And White 2'' - again, see Killer Chinchilla below. You can catch these critters as early as Route 5, just before taking on the 4th Gym. You're also [[{{Railroading}} Railroaded]] into finding a Skill Link Minccino at Route 5's Hidden Grotto right when you enter the route, so you can freely choose between abilities. Shiny Stones and the Move Relearner aren't much further down the road either. * GlassCannon: At 95 Attack, Cinccino can deal some surprising damage, and its fast enough to outrun almost everything in Smogon's OU tier, including the Dragon-type pseudo-legendaries. It's HP and defenses? ...Uh, be gentle. * [[KillerRabbit Killer Chinchilla]]: Even comes in two flavors! Cinccino's moveset is specifically geared towards [[SpamAttack multi-hit moves]], getting Bullet Seed and Rock Blast from a move relearner while its pre-evolution gets Doubleslap and Tail Slap, all of them work off its decent Attack, Bullet Seed and Rock Blast allow it to have decent coverage, and it's abilities both boost its power to ridiculous levels. And this is without getting into [[CriticalHit Critical Hits]] or held items. The worst thing is that it can also learn the Fighting-type moves Wake-up Slap and Focus Blast, giving it a super-effective move against the one type that resists all its multi-hit spam (Steel) and thus ensuring ''nothing'' can resist all its moves. The only thing holding it back from being a prime sweeper is that it's Attack isn't ''that'' high and it doesn't have anything to boost it except for Work Up, but it's still much, much more powerful than it's appearance would make you think; anyone caught unprepared for a well-built Cinccino will very likely be in for a dose of Hell. ** For those who want guaranteed attack power, there's its hidden ability, Skill Link, which ensures the multi-hit movies ''always'' hit five times. Suddenly Cinccino has 125 base power attacks with good accuracy, and Tail Slap gets a [=STAB=] bonus to almost ''190'' power. Worse yet, more attacks means more chances for Critical Hits, and strategies like [[LastChanceHitPoint Focus Sash, Sturdy]], and Substitute do exactly ''nothing'' to even slow it down. ** For those willing to gamble, wild Minccino/Cinccino can get Technician; any attack that has a base power of 60 or lower will get a 1.5 multiplier to that power. The multi-hit moves won't always hit five times, but even at only three hits they will do ''almost'' as much damage as an unboosted five hits, at four or five hits they're even ''stronger''. Technician also boosts the power of Wake-Up Slap, by the way. * MakingASplash: They also can learn Aqua Tail. * MetalSlime: Despite the skewed gender ratio favoring the species being female, the specific Skill Link Minccino you [[ButThouMust "find"]] at the first Hidden Grotto of ''Black And White 2'' is ''male''. Other Minccino with a more desirable female rate can spawn in that Hidden Grotto later... at a '''''1% chance''''' before everything else than can appear. This was probably intentional so people wouldn't go around breeding [[KillerRabbit little furry killing machines]] unless they were either ''extremely'' dedicated or ''extremely'' lucky, as only females can pass on Abilities to their offspring. And no, Minccino and Cinccino do not appear in the Dream World. * NeatFreak: Minccino's obsession with cleaning dirty stuff. It even evolves with a ''Shiny'' Stone! * NonElemental * NoPronunciationGuide: Many were unsure of how to pronounce Minccino when it was first revealed. It's pronounced Mihn-CHEE-noh, by the way. * NoSell: Against Ghost-type attacks. * PrettyInMink: Cinccino. Subverted (and justified) in that it's its ''own'' fur. * RidiculouslyCuteCritter: Both of them. Which justifies their Cute Charm ability. * SecretArt: TailSlap, basically a stronger version of the multi-hit Fury Attack or Fury Swipes. * SpamAttack: Cinccino's modus operandi. It can get Rock Blast and Bullet Seed to go along with Tail Slap if you have a couple of Heart Scales to spend, giving it access to the three best multi-hit moves in the game. Its abilities love these attacks too; ''[[OverlyLongGag again]]'', see Killer Chinchilla above if you haven't already. * UselessUsefulSpell: Their second normal ability, Cute Charm, has a 30% chance of inflicting Attract on a Pokémon that hits it with Physical attack. Except this ability is very situational since it requires both an opposite gender ''and'' to be a Physical attack rather than a Special attack, not to mention Cinccino's defenses probably won't let it ''survive'' a strong Physical attack. Their other abilities far outclass Cute Charm anyway. !! Gothita, Gothorita, and Gothitelle ''(Gothimu, Gochimiru, and Gochiruzeru)'' [[quoteright:157:http://static.tvtropes.org/pmwiki/pub/images/574-575-576_1394.png]] A family of Psychic Pokémon that have a gothic lolita motif. They appear to possess a number of different, unsettling psychic abilities and seem to to be inspired by both the Abra family and the Ralts family. They are exclusive to the Black version. * AdultFear: Just like [[MemeticMolester Drowzee and Hypno]] (minus the obvious child molestation jokes), wild Gothorita steal people and Pokémon during the night with hypnotic powers. Its Dream World ability is Shadow Tag, which prevents foes from fleeing. But unlike Drowzee, it doesn't have the excuse of [[DreamStealer needing some nice tasty dreams to eat...]] ** IJustWantToHaveFriends: According to the the Black and White 2 Dex entry, this is why it kidnaps people and Pokemon. * ElegantGothicLolita: It's based on this trend. * HairDecorations * {{Foil}}: The Black version counterpart to the Solosis line. * GirlishPigtails * GothGirlsKnowMagic * MightyGlacier * PsychicPowers * PsychoStrings: Gothitelle's cry sounds suspiciously similar to the infamous musical cue from the shower murder scene from Hitchcock's 1960 classic ''Psycho''. [[SarcasmMode Pleasant dreams]]. * ShadowPin: Its Hidden ability is Shadow Tag, the very same ability that made Wobbuffet a LethalJokeCharacter. It isn't insanely powerful with this ability, but this makes up for its ho-hum stats. * StarPower: They can tell the future by using stars. * TertiarySexualCharacteristics: Let's see: Dress? Check. Makeup? Check. Hair ribbons? Check. Will the one you catch actually be a female? [[SubvertedTrope Not always]]. !! Solosis, Duosion, and Reuniclus ''(Uniran, Daburan, and Lanculus)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/577-578-579_8245.png]] Psychic Pokémon that resemble giant amoeba. Their inner bodies are suspended in a green fluid and encapsulated in a thin membrane, which protects them from the elements and allows them to thrive in nearly any sort of environment. It possess a high special attack and HP stat, but terrible speed, which makes them excellent trick room users. It is exclusive to the White version. * {{Foil}}: The White version counterpart of Gothita's line. * HealingFactor: They can learn Recover. * MegaMicrobes: Well, cells/developing embryos. * MightyGlacier: Great Special Attack and HP, but their ''horrible'' speed doesn't really allow them to be a GameBreaker. ** EliteTweak: That same horrible speed makes them a Special Attack force to be reckoned with when Trick Room is involved. * OurHomunculiAreDifferent * NoSell: One ability, Magic Guard, makes them immune to all indirect damage. Their other ability makes them immune to weather damage. ** UselessUsefulSpell: Given that Magic Guard protects them from weather damage as well as all other indirect damage, Overcoat is completely useless by comparison. * PsychicPowers * RidiculouslyCuteCritter * SplitPersonalityMerge: During its time as Duosion, it has two brains that can disagree with each other. When they become Reuniclus, however, they merge together into one personality again. ** MeaningfulName: '''Reuni'''te + Nu'''cl'''e'''us'''. !! Ducklett and Swanna ''(Koaruhie and Swanna)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/580-581_9929.png]] Making their homes near lakes, rivers and seas, these waterfowl are a common sight along the many bridges of the Unova region, where trainers gather for the feathers they occasionally drop even if they are not interested in catching one. While Ducklett is a bit gawky, it becomes much more graceful when it evolves into Swanna, but like other Water/Flying dual types, electricity will [[ForMassiveDamage ruin its day]]. * BlowYouAway: Notably, it's a prominent user of the move Hurricane, since the attack only gains usable accuracy in the rain, which Swanna can take additional advantage of with its STAB Water attacks and its [[HealingFactor Hydration]] ability. The only Pokemon that can boast similar credentials is Pelipper, which Swanna has a significant speed advantage over. * ForMassiveDamage: Extremely vulnerable to Electric attacks. * {{Flight}} * FragileSpeedster * HealingFactor: Learns Aqua Ring via level-up. In addition, its Hidden Ability is Hydration, which heals StandardStatusEffects placed on it while in the rain. * HealThyself: Learns Roost via level-up. * MakingASplash * NoSell: Immune to Ground attacks. * SwansASwimming !! Vanillite, Vanillish, and Vanilluxe ''(Vanipeti, Baniricchi, and Baibanira)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/582-583-584_4270.png]] A family of pure ice types that hang around Cold Storage and bear a striking resemblance to ice cream desserts. Don't let their appearance deceive you; they aren't milk-based and they do have high stats, although their typing and movepool holds them back. They were designed by a British guy employed by Game Freak. * ActionBomb: Like Trubbish and Garbodor, the entire line can learn Explosion (though, unlike Trubbish and Garbodor, they learn Explosion through [=TM=]s). * ExtraOreDinary: Though not a Steel-type, it learns a lot of Steel attacks such as Flash Cannon, Mirror Shot, and Autotomize. * [[AnIcePerson An Ice Pokémon]] * JackOfAllStats * LethalJokeCharacter: As stated above, don't let the fact that they're ice cream cones fool you. All three of them are tied with ''Lapras'' for the highest base stat total of non-legendary Ice-types. ** RefugeInAudacity: Read its LethalJokeCharacter description again. * MultipleHeadCase: Vanilluxe. * RidiculouslyCuteCritter: The whole friggin' line, but special mention goes to Vanillite. !! Deerling and Sawsbuck ''(Shikijika and Mebukijika)'' [[quoteright:231:http://static.tvtropes.org/pmwiki/pub/images/585-586_272.png]] Unlike the regions of games past, Unova experiences seasons, each one lasting a month in-game. This Pokémon changes its appearance depending on which season it is currently. As a Deerling, its scent changes and its coat changes color. As a Sawsbuck, its antlers grow and shed leaves much like a deciduous tree. Its signature move is Horn Leech, which works like Giga Drain except it works off its physical attack. * {{Bambification}}: Deerling plays it straight; Sawsbuck, on the other hand, [[AvertedTrope looks more or less like a deer would in real life]]. * FragileSpeedster: Even moreso in the sun if it has the Chlorophyll ability. * FunWithAcronyms: '''Saws'''buck. ('''S'''ummer/'''A'''utumn/'''W'''inter/'''S'''pring) * GreenThumb * NonElemental: One of the few with a second type that isn't Flying. * NoSell: Immune to Ghost-type attacks (and Grass-type attacks, if it has the Sap Sipper ability). * {{Planimal}} * PrettyInMink: Winter Forme Sawsbuck looks like it's wearing a fur coat with white trim. * SeasonalBaggage: Changes looks depending on the season. They don't actually change until you load the game with them in your party. * SecretArt: [[LifeDrain Horn Leech]]. * StealthPun: A fawn with a flower, influenced by the season? Hey, it's [[Disney/SleepingBeauty Flora, Fauna, and Merryweather]]. * TheMarvelousDeer: Sawsbuck is rather impressive looking whatever the season. !! Emolga ''(Emonga)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/587_1296.png]] It seems like every region has its own kind of electrical rodent. Emolga is Unova's. Unlike its relatives, it is able to glide using a thin membrane called a patagium. This membrane is electrically charged. It isn't encountered that often, so consider yourself lucky if you do find one (or unlucky if you were training a Water-, Flying-, or Grass type). * BlowYouAway * EverythingsNuttierWithSquirrels: It's an electric flying squirrel. ** TheLastOfTheseIsNotLikeTheOthers: The only one to be part Flying-type. * {{Flight}} * FragileSpeedster * MetalSlime: Like Audino, Emolga is only found in shaking grass... Except that the chances of finding Emolga there is lower. * NoSell: Immune to Ground-type attacks. ** ElementalAbsorption: Its Hidden Ability, Motor Drive, not only lets it NoSell Electricity, but also boosts Emolga's Speed when hit by such attacks. * OvershadowedByAwesome: Emolga is almost, sort of, maybe, a bit, close to decent. But seriously, it's next to amazing Electric types like Zebstrika, Galvantula, and '' Eelektross'', for crying out loud. * ScunthorpeProblem: Emolga's name was changed from its Japanese name Emonga, presumably because "mong" is a derogatory term (from the UK) for someone afflicted with Down's Syndrome. * SecretArt: Only Pokémon to learn Volt Switch naturally. * ShockAndAwe !! Karrablast and Escavalier ''(Kaburumo and Chevarugo)'' [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/588-589_3775.png]] Karrablast is a strange beetle Pokémon that is only capable of evolving with another Pokémon. It seeks out this Pokémon and presumably uses its horn like a can-opener. It then steals the unlucky Pokémon's "can" and uses it as armor. Similar to Scizor, it becomes a dual Bug/Steel type; its attack and defenses are cranked up, but its speed suffers because of the armor. * BigCreepyCrawlies * CoolHelmet: Escavalier * DualWielding: Escavalier * ExtraOreDinary: Escavalier * ForMassiveDamage: Escavalier, as a Bug/Steel dual type, [[KillItWithFire gets burned easily]]. That ''is'' its only weakness, though. * GameplayAndStorySegregation: Escavalier "flies around at high speed". Of 20. [[SarcasmMode That means things like Snorlax or Slowbro are going 1.5 times faster that it]]... * JoustingLance * KnightInShiningArmor: Ironic, given that armor was ''stolen''... * MightyGlacier: Great attack and defenses, but 20 speed makes Escavalier one of the slowest Pokémon ever. As a result, [[WhosLaughingNow it's one of the fastest Pokémon ever in Trick Room]]. * NoSell: Escavalier are impervious to Poison attacks. !! Foongus and Amoonguss ''(Tamagetake and Morobareru)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/590-591_1953.png]] When you're traveling through the grassy fields or brush under the woods in the Unova region and spot what seems to be a Pokéball, beware! It might actually be this Pokémon. However, instead of exploding like Voltorb and Electrode might, this Pokémon might spray spores that may cause paralysis, poison or sleep. * BoringButPractical: Compared to the other options for grass types in the Unova Dex, they're not the first choice offhand. However their move pool is much greater than the others, who mostly have one or two options available. Not to mention their dizzying array of self-healing moves, and Spore, which lets them reliably put people to sleep. * ChestMonster: Did that Item Ball just bounce? [[ThisIsGonnaSuck Oh]], [[CurseCutShort son of a--]] ** Humorously, there's an old woman in Accumula Town who thinks the item in front of her is a Foongus instead of the other way around. * FungusHumongous: Subverted: they're not that big, if Dex measurements are to be believed. * GreenThumb * HealingFactor: Has Regenerator as its Dream World ability. * MightyGlacier * PaperThinDisguise: Amoonguss's Pokédex entry says it tries to use its appearance to lure in prey. Most Pokémon aren't fooled, though. Especially since Amoonguss's colors are a little off. * [[PoisonousPerson Poisonous Pokémon]] * PunnyName !! Frillish and Jellicent ''(Pururiru and Burungel)'' [[quoteright:181:http://static.tvtropes.org/pmwiki/pub/images/592-593_1698.png]] Floating in Unova's seas are these intriguing Pokémon. They spend their lives floating in the water waiting for prey to amble into their vicinity (Jellicent is said to be the reason why a lot of ships and their crews have gone missing). They may also take a more active approach and drag their prey downward into their underwater caves several miles below the surface. Unusually, male and female individuals are shaped and colored very differently from each other. The reason for this is unclear. It is a very good choice for a water Pokémon. * BadassMustache: Male Jellicent sport one, which makes it look like Julius Pringles. * {{Expy}}: Of Tentacool and Tentacruel. Both lines are based off of jellyfish and are extremely common on ocean routes. * GiantSquid: They are jellyfish, but their tentacles and their habits of sinking ships bring the classical SeaMonster to mind. * HealingFactor: Frillish and Jellicent are two of the three Ghost-types that can learn Recover, the only other one being Sableye. * ItOnlyWorksOnce: One of its abilities, "Cursed Body", does this to an opponent -- if the opponent uses an attack on Frillish/Jellicent, there is a chance that said attack gets disabled for a few turns. * MakingASplash * NoSell: Against Normal and Fighting attacks, and Water if it has Water Absorb ability. * OurGhostsAreDifferent: ''Jellyfish'' ghosts that [[BitchInSheepsClothing look innocent, but are really the cause of many a sunken and missing sea vessel]]. * PinkGirlBlueBoy: Literally * PowerupLetdown: Its Dream World ability is Damp, which prevents Self-Destruct and Explosion from being used. Since Jellicent is a Ghost type, it's already immune to both of those attacks. * RoyalsWhoActuallyDoSomething: Both genders of Frillish and Jellicent have a crown on their heads and are based off royalty. And they aren't half bad in battle. * StoneWall: Has good bulk and a [[HealingFactor move to help it recover damage]] (and Cursed Body to potentially seal the enemy's super-effective move out of repetition territory). Especially when paired up with Ferrothorn, as both can cover up each other's weakness. * TechnicolorEyes: Inverted depending on gender (male have blue sclerae and red pupils; females have red sclerae and blue pupils). * TertiarySexualCharacteristics: The male has a mustache and angular features, while the female has lipstick, eyelashes, and frills. * SoulPower * YourSoulIsMine: Their favourite food is life energy. [[NightmareFuel Which they get from the crew of ships who cross their territory and end up missing]]... !! Alomomola ''(Mamanbou)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/594_6644.png]] Alomomola are sunfish Pokémon with a very caring personality. If it spots a drowning person or Pokémon, they readily embrace it using their top and bottom fins and bring it to shore. Boasting the fifth highest HP rating of all Pokémon, Alomomola is a Pokémon of great bulk. Despite looking very similar, it is unrelated to Luvdisc. * CardiovascularLove * CommonPlaceRare: For awhile, it will be the only rare encounter on sea routes * FunWithPalindromes * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. * MakingASplash * TheMedic * StoneWall * TeamMom: There's a reason why it's called Alo''mom''ola. * UrbanLegendOfZelda: Due to its heart-shaped body and similar-looking appearance, it was once thought by fans that it was going to be an evolution of Luvdisc. !! Joltik and Galvantula ''(Bachuru and Dentula)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/595-596_9853.png]] Joltik is a bug and electric type that is endemic to a cave known as the Chargestone Cave, where the magnetized rocks float and give off electricity, although some have been known to go into cities and feed from electric sockets. It is a tiny Pokémon and it makes use of it by clinging to larger Pokémon and feeding off their static electricity. It evolves into the unsettling Galvantula, a fast Pokémon that uses electrically-charged webbing to ensnare unlucky prey. * AllWebbedUp: They learn Spider Web and Electroweb, the first [[YouWillNotEvadeMe prevents the enemy from fleeing]] and the second does damage while simultaneously lowering the enemy's speed. * BigCreepyCrawlies: Averted with Joltik, which is actually the size of a real tarantula and the smallest Pokémon so far, although it is '''''massive''''' when compared to a real-life tick, the animal it's based on (10cm compared to 3-5mm). Played straight with the dog-sized Galvantula. * ExtraEyes: Both of them have multiple eyes, [[ShownTheirWork similar to real life spiders]]. It also justifies their Compoundeyes ability. * [[FourLeggedInsect Four Legged Spiders]] * GiantSpider: In terms of proportion, Galvantula is huge compared to a regular tarantula. * GlassCannon: Galvantuna has high Speed and respectable Special Attack, STAB with several already strong Bug and Electric attacks to give it good coverage, and Compoundeyes raises the 70% accuracy of Thunder to 91%. But its Bug typing makes it fodder for anything packing a Fire and Rock attack, and its defenses and HP are horrible so it'll quickly be KO'd even if its opponent lacks those types. * RidiculouslyCuteCritter: '''Joltik'''. Being based on a jumping spider apparently does that. * SecretArt: The only line to naturally learn Electroweb, though it can pass it to Spinarak through breeding and many others can learn it via move tutor. * ShockAndAwe * [[WhyDidItHaveToBeSnakes Why Did It Have To Be Spiders?]]: This is how their Unnerve ability (makes opponent too nervous to eat berries) presumably works. Joltik, though, just seems too cute to be unnerving... ** CutenessProximity: [[EpilepticTrees Maybe they're too distracted by the]] [[RidiculouslyCuteCritter fuzzy yellow plushie spider to think about eating?]] !! Ferroseed and Ferrothorn ''(Tesshiido and Nattorei)'' [[quoteright:116:http://static.tvtropes.org/pmwiki/pub/images/597-598_6982.png]] Another Pokémon that is native to Chargestone Cave. These Pokémon eke out a living by leeching minerals from the surrounding rock walls. It is covered in thick metal armor that is reinforced with iron spikes. It is very defense-oriented, sporting only two weaknesses, one which isn't very effective against it anyway. The other, fire, burns it to a crisp, though. * ActionBomb: Naturally learns Explosion. * BilingualBonus: Their names are derived from the Italian word "ferro", which means "iron". ** Which itself comes from Latin for the same word, "ferrum". * CeilingCling * EpicFlail: Ferrothorn sports them. May be a reference to [[http://en.wikipedia.org/wiki/Conkers Conkers]], seeing that they may be based off Horse-chestnuts. * ExtraOreDinary * EverythingsBetterWithSpinning: Ferroseed spins in its animation. Both of them also learn Gyro Ball naturally, which does a lot of damage due to their very slow speed. ** Ferroseed cannot learn Rapid Spin since that move is about shaking things off, but presumably wouldn't work here because of the thorns. * ForMassiveDamage: Same as Forretress and Escavalier, [[KillItWithFire fire-type attacks]] will take it down before it throws out the first attack. * FundamentallyFunnyFruit: Ferroseed and Ferrothorn are likely to be based off either durians or horse-chestnuts, spiny fruits with hard shells. Especially the latter, what with Ferrothorn being a "Thorn Pod". * GreenThumb * {{Irony}}: The Grass/Steel-type in itself -- Plants are organic and metal armour isn't. * [[LandMineGoesClick Land Mine]]: Ferrothorn sort of resembles one. Ferroseed may resemble a SeaMine. * MeaningfulName: Their English names reference the fact that they're both plants (seed/thorn) and made of metal ("Ferro" meaning "iron"). They're also able to breed with both the "plant" and "mineral" groups. * NoSell: Against Poison attacks. * SpikesOfDoom: Hell, its ability is called Iron Barbs. ** SpikeBallsOfDoom: Ferrothorn pretty much fits all the descriptions on the page -- it hangs from ceilings, is alive, spins via Gyro Ball, and its tentacles act as chains. * StoneWall: Great typing, best Physical defense of all Grass-type Pokémon, the highest Special Defense of all non-legendary Grass-types (and second-highest of them all, losing only to Virizion), and a great ability that makes physical attackers think twice before striking it. However, 20 speed makes it one of the slowest Pokémon ever. Makes a good partner with Jellicent, as they resist each other's weaknesses. ** MightyGlacier: Its attack is passable at 94, and it commonly uses attacks with high base power like Power Whip and Gyro Ball (which hits very hard on most opponents, since Ferrothorn is so slow). * WhipItGood: Ferrothorn, who learns Power Whip using its vines. !! Klink, Klang, and Klinklang ''(Giaru, [[RepetitiveName Gigiaru]], and [[OverlyLongGag Gigigiaru]])'' [[quoteright:182:http://static.tvtropes.org/pmwiki/pub/images/599-600-601_7555.png]] Yes, it is a Pokémon made entirely out of gears (just like Magnemite from Generation I was made entirely of magnets). Another odd Pokémon only found in Chargestone Cave, this Pokémon has actually only been documented for about 100 years or so. Where they came from is a mystery. Its spinning generates its lifeforce, and as it evolves, it gains more interlocking gears and more power. It has good stats, but a very poor movepool. * BreadEggsBreadedEggs * ClockworkCreature * CoolButInefficient: It has the makings of a top-tier Pokémon with great defenses, high Attack, and an awesome buff move with Shift Gear, boosting its Speed two stages and Attack one stage. What holds it back is that it has an embarrassingly small pool of physical moves -- not counting the terrible Rock Smash, all it has for physical attacks are Steel and Normal moves, and the Electric-type Wild Charge. As a result, it cannot take advantage of its biggest strength and has terrible type coverage. * EverythingsBetterWithSpinning * ExtraOreDinary: Notably, the only pure Steel evolutionary line; no other pure Steel-type evolves from or into anything. ** ShockAndAwe: Also learns some Electric moves by level [[note]]Charge, Thundershock, and Zap Cannon -- and plenty more by TM![[/note]] despite being pure Steel. * {{Foil}}: Like the Magnemite line, it's a three-stage Steel set, and in direct comparison of stats, Magnezone focuses on Special Attack while Klinklang focuses on Attack, but trades a few points in it for higher Speed than Magnezone. The Klink line is also able to learn Electric attacks despite not being Electric type, and similar to Magnemite, the evolutions are clearly the same base creature growing more complex. ** OvershadowedByAwesome: However (as described under CoolButInefficient), it's nowhere near as good as Magnezone due to two key factors -- Magnezone has the movepool to make good use of its Special Attack while Klinklang's Attack stat is wasted, and Magnezone has the awesome Magnet Pull ability along with the options of Analytic and Sturdy, while Klinklang has Plus, Minus, and Clear Body, the first two of which are useless outside of double battles and boost a stat that Klinklang doesn't use. * MightyGlacier: High Attack and defenses, subpar Speed at 90 -- it's not as slow as other Mighty Glaciers, but it is not really fast enough to be a LightningBruiser. * MultipleHeadCase: As Klink, it has two faces. It seems to only have one after evolving however. * NoBiologicalSex: They have as much gender as you'd expect a floating amalgamation of gears to have. * NoSell: Against Poison attacks. * {{Retcon}}: A minor case, but in Black and White the Wild Charge TM is incompatible with the Klink line. In the sequels, the line can now utilize the Wild Charge TM, presumably to make up for Klinklang's pitifully small list of options for physical attacks. * SecretArt: Gear Grind and Shift Gear. * WhenAllYouHaveIsAHammer: Despite the less than sterling descriptions of its battle abilities above, it can be quite powerful. Use its very good defensive typing to gain an opportunity to set up a Substitute, then use its unique Status Buff, [[SecretArt Shift Gear]], until its enough of a LightningBruiser to plow through the opposition with its other SecretArt, a STAB Gear Grind(which has the added benefit of ignoring Substitutes, Sturdy, and Focus Sash since it hits twice), using a normal move - usually Return - to cover most of the types that Steel moves can't hit well. For obvious reasons, you're going to want any opposing Chandelure, Rotom, Jellicent, and Steel types out of the way before trying this. * WingDingEyes: One of its eyes is X-shaped. * XtremeKoolLetterz !! Tynamo, Eelektrik, and Eelektross ''(Shibishirasu, Shibibiru, and Shibirudon)'' [[quoteright:186:http://static.tvtropes.org/pmwiki/pub/images/602-603-604_1525.png]] If you are lucky enough, you might encounter this rare creature that's unique to the Chargestone Cave system. Tynamo resembles a fish fry no longer than a finger. One by itself doesn't have a lot of power. But if you are patient enough with its training, it'll evolve into a much larger and more intimidating eel Pokémon that can do far more damage. The best part is that its ability eliminates its typing's only weakness. A Thunderstone evolves it further, and it gains arms with rasping suckers on them -- a terrifying sight to behold. * BioluminescenceIsCool * [[FlyingSeafoodSpecial Floating Seafood Special]] * {{Irony}}: Despite being based off a fish, the entire line is pure Electric-type and does not learn any offensive water moves. ** Not anymore! Thanks to the Move Tutors in [=BW2=], it can learn the powerful Aqua Tail. * LampreyMouth: The whole family has these, but Eelektross has them on their arms as well. * LifeDrain: Despite being based on a bloodsucking lamprey, Eelektross couldn't learn any of these moves in ''Black and White''. In ''VideoGame/PokemonBlack2AndWhite2'', it can now learn Giga Drain and Drain Punch. * MagikarpPower: Tynamo has weak stats and learns no more moves that the 4 it starts with. Eelektrik is an all-around usable Pokémon, but Eelektross is a good Pokémon with no weaknesses, a good offensive type, and good attacking stats. * MetalSlime: Your chances of finding a Tynamo in the wild? 2% on the first floor in Chargestone Cave, and a [[SarcasmMode whopping]] 8% in the basement floor. * MightyGlacier: Although Eelektross has good offensive stats and decent defensive stats, the same can't be said for its speed of 50. * NoSell: Against Ground attacks. Which negates any weaknesses it would have. * PowerGlows: Eelektrik and Eelektross's sprites show the yellow spots along their bodies light up. * PowerFloats: Its ability Levitate makes it have no weaknesses, aside from Gravity/Mold Breaker/Smack Down. * [[PsychoElectricEel Psycho Electric Lamprey]] * ShockAndAwe * ConfusionFu: After the Pokémon [=BW2=] Move Tutors, Eelektross now can access offensive moves from '''14''' out of the existing 17 types. * XtremeKoolLetterz !! Elgyem and Beheeyem ''(Riguree and Oobemu)'' [[quoteright:96:http://static.tvtropes.org/pmwiki/pub/images/605-606_6800.png]] These big-headed Pokémon were discovered in the desert five decades ago, but they've since moved elsewhere. They seem to have a knack for winding up in areas filled with Pokémon who have type advantages over them, and as such aren't terribly common, most being cramped up near the top of a tower by route seven. * EasyAmnesia[=/=]LaserGuidedAmnesia: They apparently have the ability to rewrite and erase memories, according to their Pokédex entries. * ForeheadOfDoom: Elgyem. * FunWithAcronyms and LateToThePunchline: Elgyem is actually LGM ('''L'''ittle '''G'''reen '''M'''an) spelled phonetically, and Beheeyem is the same for BEM ('''B'''ug-'''E'''yed '''M'''onster [or '''M'''an]). * HumanoidAliens ** TheGreys: Subverted. Even though they look like the kind of aliens that would be gray, Elgyem is green and Beeheyem is a sandy-peach color. ** [[LittleGreenMen Little Green Pokémon]]: Played straight with Elgyem, who stands at only 1'7" and is green. * MightyGlacier * MyBrainIsBig * NiceHat * PaperThinDisguise: [[AlienAmongUs Beheeyem looks like it's trying to pass off as a person]]. * PsychicPowers: Both have the ability to wipe memories and cause headaches using psychic powers (at least according to the Pokédex). * RidiculouslyCuteCritter: Elgyem * RoswellThatEndsWell: They could be the aliens said to have crash landed at Roswell, New Mexico in the late 1940s. * TelepathicSpacemen * ThemeNaming: See FunWithAcronyms above. !! Litwick, Lampent, and Chandelure ''(Hitomoshi, Ranpuraa, and Shandera)'' [[quoteright:184:http://static.tvtropes.org/pmwiki/pub/images/607-608-609_9819.png]] A feared species of Pokémon that resemble light sources. Their method of hunting changes as they evolve but their preferred prey remains consistent. In battle they have both hard hitting special attacks and a few [[GradualGrinder gradual grinding]] tactics. They aren't particularly hard to run from, though, which might explain their dream world ability. * BitchInSheepsClothing: Litwick pretends to be a helpful guide with its light, but it's actually leeching the life force of anything that follows it. * FeedItWithFire: Can have the Flash Fire ability, which nullifies any fire attack used against it to increases the power of its ''own'' fire type attacks. * GhostLights: Is based on hitodama. * [[OurGhostsAreDifferent Our Ghosts Are]] [[FallingChandelierOfDoom Chandeliers Of Doom]]: Chandelure. * GlassCannon: Special Attack comes right behind ''[[OlympusMons Dialga's]]'', but while it is a JackOfAllStats in the ways of defense and speed, both aren't the best in the world. [[hottip:*:Chandelure's base speed is 80, which is not as good as Klinklang's, but still decent. While it has high defenses, its bad HP reduces its tankiness to about average]] * NamesTheSame: With a dash of {{irony}}. [[http://quanyails.deviantart.com/art/Lampent-181094852 Lampent]] was the name of a fakemon, made before the reveal of fifth-generation Pokémon, specifically mentioned not to parody the strange ideas for Pokémon in that generation. Its name ended up being used for the lamp Pokémon. * NoSell: Against Normal and Fighting attacks. Fire attacks as well, if it has Flash Fire. * PeekABangs: Litwick, with ''candlewax''. * PlayingWithFire * RidiculouslyCuteCritter: Litwick ''was'' drawn to be cute, despite that it's a manipulative, soul-stealing candle ghost. * SoulPower * SupernaturalIsPurple * TechnicolorFire * WreathedInFlames: One of its abilities, Flame Body, may burn an opponent using a physical contact move on it. * YourSoulIsMine: Litwick's ghostly flames are fueled by the souls of people and Pokémon who were tricked into following it. * YouWillNotEvadeMe: Their Dream World ability, Shadow Tag, does this. Suddenly Ferrothorn, Scizor, Forretress, Escavalier, Durant, Genesect, and Wormadam aren't feeling so tough now. [[note]]These aren't the only Pokémon with double weaknesses to Fire, but the ones mentioned have no other weaknesses (or only one other weakness, in Ferrothorn's case). The only typing that would have a double weakness to a pure Ghost-type Pokémon would be Ghost/Psychic, which doesn't exist...'''''yet'''''. [[/note]] !! Axew, Fraxure, and Haxorus ''(Kibago, Onondo, and Ononokusu)'' [[quoteright:187:http://static.tvtropes.org/pmwiki/pub/images/610-611-612_5452.png]] They are slow to make friends and territorial disputes between them can be exceedingly violent. You can tell when you are in one's territory by the gashes in the surroundings made by their tusks, which they excessively sharpen while heading towards evolution. However, if you do befriend one, you've managed to make a very powerful and dependable ally indeed. * AnAxeToGrind: Haxorus has two axe-blades for ''teeth''. See ThemeNaming below as well. * {{Badass}}: It has axe-tusks and the highest attack stat this side of Ubers. * BoringButPractical: In a typing-sense -- Haxorus is the only Stage 2 Dragon-type to not have a secondary type. On the other hand, the Stage 2s that ''do'' suffer from extra type weaknesses as a result, a problem Haxorus happily avoids. * DinosaursAreDragons * GentleGiant: Haxorus's ''Black'' entry seems to suggest this. --> '''Pokédex''': ''They are kind'' but can be relentless when defending territory. They challenge foes with tusks that can cut steel. ** BewareTheNiceOnes: [[spoiler:The Haxorus in ''[[PokeParkWii PokéPark 2]]'' is one of [[BigBad Darkrai]]'s evil minions. Subverted in that this particular Haxorus isn't that nice; kindness is probably more a general trait of his species than of the character himself.]] * LightningBruiser: Its Attack stat of '''''147''''' is only 3 points lower than [[OlympusMons Groudon, Rayquaza, and Zekrom]], and it's faster than all 3 at 97 Speed. 97 falls slightly short of outspeeding much of its competition, but that's where Dragon Dance comes in. ** GlassCannon: Behaves this way sometimes - its Special Defense isn't that great, and its speed, while pretty high, is ''just'' slow enough to let all sorts of other Pokémon outspeed and destroy it. * NamesTheSame: And yet again, prior to the release of ''Black And White'', one artist devised [[http://theonegamefreak.deviantart.com/art/Haxorus-139869344 a fanmade Pokémon that also bears the name Haxorus]] -- and its ''entire head'' is an axe. * OurDragonsAreDifferent: And they might also be [[EverythingsBetterWithDinosaurs dinosaurs]]. * StatusBuff: Gets ''both'' Dragon Dance and Sword Dance by level up. * ThemeNaming: All of them have the word "[[AnAxeToGrind ax]]" in their names. * WhenAllYouHaveIsAHammer: Smogon's strategies for Haxorus mostly amount to using the Dance buffing move of your choice, and unleashing [[UnstoppableRage Outrage]] on the enemy, because with Haxorus's level of power and a status buff or two, pumping up a [=STAB=] Outrage, that'll be enough to kill almost anything. ** Haxorus also gets this for its design and available attacks. A majority of Dragon-types are able to use a lot of ElementalPowers (or, if nothing else, [[PlayingWithFire Fire]]), whether through their secondary typing or simply by being a Dragon. Haxorus, on the other hand, only has the ''physical strength'' associated with dragons, not the elemental or magical properties. Look at its movepool, and you'll notice that for the most part, its attacks can be caused by striking either the enemy or something around them (Earthquake, for example). The few special moves it has tend to either be Dragon type themselves, or still imply a great level of physical fitness (Surf and Focus Blast imply strong swimming and great physical energy, respectively). !! Cubchoo and Beartic ''(Kumasyun and Tsunbeaa)'' [[quoteright:123:http://static.tvtropes.org/pmwiki/pub/images/613-614_3096.png]] The second Pokémon to be based on bears, Cubchoo doesn't seem well suited either for the cold areas where it's found or for the Ice-type attacks it naturally learns, if its perpetually running nose is anything to go by. Beartic doesn't seem to have that problem. Unlike North America's bears, these guys hide in caves during the warm months and come out during winter. * [[AnIcePerson An Ice Pokémon]] * BadassBeard: Beartic has a beard made of ''ice.'' * BearsAreBadNews * MightyGlacier ** ActionInitiative: ''VideoGame/PokemonBlack2AndWhite2'' added Aqua Jet to Beartic's natural movepool, though, like Superpower, the Move Relearner is needed to get at it. ** With its Hidden Ability, Beartic becomes a LightningBruiser if it's raining. * PowerIncontinence: Cubchoo seems to suffer this, and is evidently uncomfortable with the cold its own ice abilities produce. * ShownTheirWork: They are able to learn several water moves, including Dive. Makes sense, knowing that the scientific name of polar bears is ''Ursus maritimus''. * SignatureMove: Is strongly associated with Icicle Crash. * SnotBubble: Cubchoo have a frozen one dripping from their noses. * WalkOnWater: Beartic is said to freeze its breath to make roads to walk over oceans. !! Cryogonal ''(Furiijio)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/615_3187.png]] They have a hard time sustaining themselves at ground level and are thus a rare sight in the wild. Sometimes one is seen hunting in the mountains, but they are usually restricted to the skies. * [[AnIcePerson An Ice Pokémon]] * AnimateInanimateObject * ConfusionFu: For a giant, floating snowflake, it learns quite the absurd movepool, such as Slash, Solarbeam, and '''Bind.''' Also noteworthy is its ability to be the only Pokemon besides [[OlympusMons Mew]] that can use ''Attract'' without a gender. * ForMassiveDamage: Not 4x damage, but any physical attack will bring it down in no time. The many elemental weaknesses its Ice typing saddles it with don't help. * GameplayAndStorySegregation: Despite being sublimated in Sunlight, it can learn [=SolarBeam=] * HealingFactor: It can learn Recover. * LightningBruiser: While it is fast and has absurd Special Defense, It actually has a decent Special Attack stat to utilize, though it has a fairly poor movepool. ** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: However, when handling [[ForMassiveDamage physical attacks]]... * MetalSlime: 1% chance of finding one, unless it's winter, where it skyrockets to... a whopping 5%. ** In [=B2W2=], they're more common; There's a 15% chance of finding them in the Winter and a 5% chance of finding them in any other season. * NoBiologicalSex: [[FridgeLogic Yet it can still be taught Attract]]. * NoSell: Against Ground attacks, due to Levitate. * ThePowerOfTheSun: Despite being an Ice-type and its Pokedex entries stating that sunlight sublimates it, it's able to learn [[GreenThumb SolarBeam]]. !! Shelmet and Accelgor ''(Chobomaki and Agirudaa)'' [[quoteright:132:http://static.tvtropes.org/pmwiki/pub/images/616-617_9652.png]] Bug Pokémon based on gastropods. Shelmet usually hides near wetlands, annoying anyone who would harass it with stalling tactics. Shelmet is mostly outclassed by its neighbors but its evolution, Accelgor, is a whole different story however... * BigCreepyCrawlies: Large snails/slugs. * CoolHelmet: Shelmet. * FragileSpeedster: Accelgor. ** GlassCannon[[hottip:*:The other term (Glass Ninja) would have ended up as an IncrediblyLamePun]]: Accelgor also has great Special Attack. * {{Ninja}}: Accelgor. * ScarfOfAsskicking * StoneWall: Shelmet. * TookALevelInBadass: Shelmet is a snail, whose shell is stolen by a Karrablast to evolve. What does it do? Instead of just dying of dehydration, '''[[InstantAwesomeJustAddNinja IT BECOMES A NINJA]]'''. !! Stunfisk ''(Maggyo)'' [[quoteright:103:http://static.tvtropes.org/pmwiki/pub/images/618_5293.png]] Travelers passing through Icirrus City had best watch their step, as these Pokémon are likely hiding in the trails they walk through, waiting for an excuse to strike. Known to find humor in the injuries of others and for their tendency to shield their weaknesses with camouflage, these fish annually retreat to deep water when the grounds freeze over during winter. In short, the best Pokémon of all time. * ButtMonkey: Made even more hilarious when he's at the end of the ''Can You Name All The Pokémon?'' Japanese ending song for the ''Pokémon Best Wishes'' series. * DishingOutDirt * {{Gonk}} * {{Irony}}: It's a fish that lives in water, yet it takes super-effective damage from water attacks. * ItAmusedMe: A lot of their behavior can be explained by this motivation. * LethalJokeCharacter: Yes, it looks silly. If it's trained right, it can catch unsuspecting trainers off-guard thanks to high defense and HP stats. * MakingASplash: Not a Water-type, despite being a fish, but can learn several water moves. * NoSell: Against Electric attacks. * [[PsychoElectricEel Psycho Electric Flatfish]] * ShockAndAwe * StoneWall: Has high HP and Defense stats, but very low speed. * {{Troll}}: Japanese fans seem to ''love'' using him to piss off and annoy people online. !! Mienfoo and Mienshao ''(Kojofu and Kojondo)'' [[quoteright:131:http://static.tvtropes.org/pmwiki/pub/images/619-620_3472.png]] Elusive mustelid martial artists whose fur seems to resemble a monk's clothing. They can't take much punishment, but they can sure dish it out, and work well supporting those they fight side by side with. * AllMonksKnowKungFu * AsLongAsItSoundsForeign * BareFistedMonk: With plenty of martial arts techniques. * WickedWeasel: Subverted. They're only weasels (or weasel-like animals) in design only. However, they're not Dark-types (like Sneasel from Generation II); they're Fighting. ** Mienshao also share a striking number of similarities with Lucario. [[note]]They're both the final form of a 2 stage Fighting-Type line who are also [[FurryFandom anthropomorphic animals]], they can both naturally learn Aura Sphere, and they're part of the 'Humanshape' and 'Ground' egg groups.[[/note]] * [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Its fast and can do quite a lot of damage with Hi Jump Kick, but its defenses are lacking somewhat. * HealingFactor: Can have Regenerator as an ability, which allows it to recover up to a third of its health when switched out. Combined with U-Turn (attacks and [[SwitchOutMove switches out the user]], which it naturally learns), it is a ''very'' useful ability. Give it Drain Punch. * KiAttacks: Notably learns the move Aura Sphere. It's the only Fighting-type to learn it besides Lucario. * WhipItGood: Mienshao is based partly on the concept of whip fighting, and even uses the long fur on its arms as whips. [[GameplayAndStorySegregation It can't learn Power Whip though, possibly because its a Grass-type move]]. !! Druddigon ''(Crimgan)'' [[quoteright:108:http://static.tvtropes.org/pmwiki/pub/images/621_1836.png]] A red faced creature whose rock hard hide is reminiscent of a gargoyle's. It is not as fierce as its appearance would suggest, and it is often left immobile by the dark and the cold. Despite this, it is still usually dangerous to touch one, and it can make up for its lack of speed with a glare that halts foes in their tracks. * MightyGlacier: In stark contrast to [[LightningBruiser most dragons]]. * NinjaPirateZombieRobot: It's a dragon with elements of a gargoyle, can learn Glare (otherwise exclusive to snakes), and can have the ability Rough Skin (otherwise exclusive to sharks). * OurDragonsAreDifferent * OvershadowedByAwesome: Unfortunately, it's considered to be pathetically weak compared to most other dragons, statwise and moveset-wise. * SpikesOfDoom * UnskilledButStrong: Its stats is rather low compared to most offensive Dragons, however thanks to its ability, it has one of the strongest Physical Fire attack for Dragon types, and its offensive stats is no slouch either. ** WeakButSkilled: While it has low stats, it has several uniqiue moves in its own right. * WingsDoNothing: According to the Pokédex, it uses them to take in sunlight for warmth but they do you no favors in game play. !! Golett and Golurk ''(Gobitto and Goruggo)'' [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/622-623_4031.png]] Hominid-shaped Pokémon that are made out of clay and brought to life by an unknown method. They're best known for their strong attacks, especially their punching moves. They are also capable of performing some other feats, such as flying. The seal on their chest keeps their power controllable and shrinks upon evolution. * AmericanRobot: Technically so; it's designed by a British man, in an America-based setting, and is also similar to a robot (it was said in the Pokédex that Golurk was a golem built by an ancient civilization to protect their villages). * BlessedWithSuck: There's really not much reason to use Golurk with the Klutz ability. At least Lopunny and Swoobat get either Switcheroo or Trick to take advantage of their ability to hold most hindering items with impunity; the one move Golurk gets that could have done something similar, Fling, was changed in Gen V to ignore items that cannot be used... such as those held by Pokemon with the ability Klutz. As is, Klutz is only useful on Golurk if you're big on the idea of using Thief as a pseudo-Knock Off(for some reason), or if you're terrified of the idea of Golurk getting passed a Flame Orb, a Choice item, or something like that. * ConfusionFu: Golurk has a pretty strong movepool, which only got better with [=BW2=]'s move tutors. Now it can learn all three of the [[FireIceLightning elemental punches]] and Drain Punch! * DishingOutDirt * HumongousMecha: It towers over most Pokemon, though it comes up a bit short when compared to actual mecha. ** InstantAwesomeJustAddMecha * FlyingBrick: One of the very few Pokémon that can learn Fly despite not being of the Flying-type or having the Levitate ability. [[IncrediblyLamePun Also literally]], [[DontExplainTheJoke as it is made of clay]]. * GentleGiant: Massive clay statue, it's still probably the least malicious Ghost-type and actually protects people. * {{Golem}}: Not to be confused with the Gen I Pokémon ''named'' Golem. * LivingStatue * MegatonPunch: It learns [=DynamicPunch=]. Coupled with its Dream World ability No Guard (which [[AlwaysAccurateAttack makes ALL attacks hit]]) and the 100% chance of confusion... [[note]]Machamp is better at abusing this combo, with more Attack and STAB on [=DynamicPunch=], but Golurk isn't too shabby.[[/note]] ** Its other ability, Iron Fist, combines with its great attack score to turn ''all'' its punches, even the normally wimpy Shadow Punch, into one of these. * {{Magitek}}: An empowered clay figure that looks and acts like a robot. * MightyGlacier * NinjaPirateZombieRobot: Especially the zombie robot part. It's a HumongousMecha {{Golem}} possessed by a ghost... and it can fly [[PokeParkWii and transform into a cannon]] too! * NoBiologicalSex: No gender. * NoSell: Against Normal, Fighting, and Electric attacks. * OlderThanTheyThink: An in-universe example. Porygon was lauded in some of its Pokédex entries as the first artificial Pokémon; turns out Golurk and Golett had it beat by a few thousand or so years. * OurGhostsAreDifferent: Even though it's a Ghost-type, it's actually a clay golem/robot possessed by a ghost. ** It's also one of the less malicious Ghost-types. Rather than killing people and Pokémon, it actually protects them from harm. * PowerLimiter: [[UnreliableNarrator According to the Pokedex]], the seal wrapped around Golett's body acts as one of these; it's reduced to a single strap on Golurk's chest, which increases its power but makes its internal energy go haywire. * SoulPower: Both are powered by a ghost-like force within the body. * UselessUsefulSpell: Curse. When one sees it in Golurk's natural moveset, it seems like a great fit; Golurk has a massive Attack, decent defenses, and a Speed low enough that lowering it isn't a big deal. ''Then'' you remember that it's a Ghost-type, and thus takes the "sacrifice 50% of own health to drop a damage over time effect on the opponent" approach to the move, which a bulky attacker like Golurk doesn't really want to be doing. !! Pawniard and Bisharp ''(Komatana and Kirikizan)'' [[quoteright:115:http://static.tvtropes.org/pmwiki/pub/images/624-625_7123.png]] These strangely humanoid beasts have sharp, metallic blades jutting out of their bodies (hence their Steel typing), which they would just love to use on opponents and prey (hence their Dark typing). They typically live in hunting packs led by Bisharps, who do little work but get the last say in just about everything. * AsskickingEqualsAuthority: "It battles to become the boss, but it will be driven out of the group if it loses." * BladeBelowTheShoulder: And pretty much everywhere on their bodies. * ChessMotifs: What the localization gave them. Pawniards are gregarious and gang up on the enemy ([[ShownTheirWork similar to pawns in chess]]), while Bisharp (the bishop) deals the finishing blow. * CombatPragmatist: Ganging up on an opponent isn't really fair practice... * DarkIsEdgy: [[IncrediblyLamePun Literally.]] * ExtraOreDinary * EvilCounterpart: Look at a picture of them together, and tell me Bisharp doesn't look like an evil version of Gallade. * FinishingMove: Bisharp reserves the right to dish one out after the Pawniard in its command have sufficiently weakened the prey. * ForMassiveDamage: Fighting-type attacks. * GlassCannon: Bisharp's Sucker Punch can OneHitKO Latios and Latias, but if a Fighting-type ''looks'' at it too hard, it's in trouble. ** MightyGlacier: If no fighting types are opposing it, its defense stat of 100 helps it. * HumanoidAbomination: At first glance, Bisharp looks like a cartoonish soldier. Then you notice that it has hooves rather than feet, and that those blades on its torso are a part of its body. * NoSell: Against Poison and Psychic attacks. !! Bouffalant ''(Baffuron)'' [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/626_4693.png]] A Bison Pokémon with an unusually large afro and huge horns. It can't exactly move as fast as its cousin Tauros, but it can sure take hits and deal out severe damage. Its afro cushions the damage from slamming its head into anything (like, say, a ''speeding train it's trying to run off the tracks''). It also loves its veggies, so sending a Grass Pokémon after it isn't a good idea. * FanNickname: Buff[[FunnyAfro afro]]n, Buffafro, Afrodeo, and Afrobull were early conjectures of the localized name on [[FourChan 4chan]]. * FantasticRacism: An episode of the anime features a herd of Bouffalant that attack anything that doesn't sport an afro. * FunnyAfro ** AfroAsskicker: Its charges have enough destructive force to run a train off its tracks. * ALoadOfBull: even though Bouffalant is based on the American bison (commonly called a "buffalo"), with some elements of an African water buffalo (the horns), and it's not male-only like Tauros from Generation I. * MightyGlacier * NonElemental * NoSell: Against Ghost-type attacks. If its got the Sap Sipper ability, Grass-types won't affect it, either. * SignatureMove: [[UseYourHead Head Charge]] (known as [[AfroAsskicker Afro Break]] in the Japanese version). !! Rufflet and Braviary ''(Washibon and Warugle)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/627-628_2651.png]] An eagle Pokémon that's caught fairly late in the game (for those playing Pokémon White) and takes a very long time to evolve, but once it does, it's a powerful Pokémon. This majestic Pokémon is strong enough to carry a car while soaring through the air. It can also do the same for Pokémon in the form of the attack Sky Drop. * AsskickingEqualsAuthority: The more scars a Braviary has, the more it's respected among its clan. * BadassAdorable: Rufflet. It's small, cute, fluffy... and its attack power is pretty damn good for an unevolved Pokémon. * BerserkButton: Its Dream World ability causes it to become enraged whenever its hit by a stat lowering move, doubling its attack. * BigBadassBirdOfPrey: Both of them qualify, but Braviary especially. It's so strong, it can lift '''''a car''''' off the ground. * BloodKnight: Rufflet challenge just about anything they see to a fight, no matter how tough it is. * BraidsBeadsAndBuckskins: Their head feathers are styled after the archetypical Native American headdress. * DiscOneNuke: In ''White 2'', You can catch a level 25 Braviary with its Dream World ability on Route 4, if you're playing on Monday. * {{Eagleland}}: [[CaptainObvious It's red, white, and blue and it's an eagle, to match the U.S.A. style world of the video games]]. What more needs to be said? ** Also, its Japanese name sounds like Washington (as in GeorgeWashington, America's first president, or Washington, D.C., the nation's capital, or even Washington state [home of such cities as Seattle, Olympia, and Walla Walla]). ** And it's plumage resembles American Indian headdresses. * FanNickname: [[{{Eagleland}} Freegle.]] * {{Flight}} * MightyGlacier edging on LightningBruiser: Average speed, good HP and P. Attack. While they're not ''that'' slow, they can easily be outsped. * NoSell: Against Ghost and Ground attacks. * OneGenderRace: Always male. * [[ProudWarriorRaceGuy Proud Warrior Race Mon]] * SpearCounterpart: Of Mandibuzz. !! Vullaby and Mandibuzz ''(Baruchai and Barujiina)'' [[quoteright:121:http://static.tvtropes.org/pmwiki/pub/images/629-630_1033.png]] Vulture Pokémon that have a habit of dressing in the bones of presumably their meals. These Pokémon are only found in Pokémon Black. They are fairly bulky, and their makeshift bone armor helps with that. * BadWithTheBone * BigBadassBirdOfPrey * CastingAShadow: Can learn Dark Pulse via level up. * CombatPragmatist * DistaffCounterpart: Of Rufflet and Braviary. ** Also, given its typing, {{Evil Counterpart}}s as well. * {{Flight}} * MissingSecret: Yes, you can trade them over to Pokémon White, but if you don't have anyone to trade with or access to the GTS, their Pokédex spots will never be filled, because they're unobtainable AND no trainers use them. They remain the only example of an entire line of Pokémon missing entirely from one of their generation's primary games. * NoSell: Psychic and Ground attacks are useless against it. * OneGenderRace: Always female. ** StealthPun and GettingCrapPastTheRadar - Mandibuzz's Japanese name is roughly Romanized to [[DoesThisRemindYouOfAnything Vulgina]] ** UnfortunateNames: "Vulgina" is actually [[http://bulbapedia.bulbagarden.net/wiki/Mandibuzz_(Pok%C3%A9mon)#Name_origin a portmanteau of "vulture" and "regina" ("Regina" being not only a girl's name, but the Latin word for "queen")]], [[ViewersAreMorons but try telling that to the viewers whose minds seem to have a permanent residence in the gutter]]. * RefugeInAudacity: Vullaby using a human skull as a diaper is, at first glance, downright disgusting and disrespectful to the dead, then it transcends into being innovative and kinda cute. * SavagePiercings: Mandibuzz. * SkeletonsInTheCoatCloset: Used as bows, skirts, and even ''diapers''. * StoneWall: Mandibuzz has 110 hp, Defense and Special Defense of 105 and 95, average speed, and immunity to harmful weather, but its attack stats are pretty low. * TertiarySexualCharacteristics: Mandibuzz in particular has a whole array of these, all made of bones. !! Heatmor and Durant ''(Kuitaran and Aianto)'' [[quoteright:145:http://static.tvtropes.org/pmwiki/pub/images/631-632_7081.png]] An anteater and an ant in a predator-prey relationship. Heatmor's Fire typing so happens to be the Bug/Steel Durant's ''only'' weakness, but it's a '''massive''' weakness. As such, Heatmor has little problems cooking Durant's insides and eating them for lunch. Heatmor can be found outside of where Durants gather and presumably stop them from spreading across the region. Durant is far from defenseless against the anteater, though; they attack Heatmor in mass numbers. * AnimalJingoism * BigCreepyCrawlies: Durant is massive compared to a regular ant (30cm vs 1cm), but all the same, you wouldn't want either one of them near your picnic lunch. * BlessedWithSuck: What's Durant's bonus Dream World ability? Slaking's ability: ''Truant.'' ** NotCompletelyUseless: However, with the Entrainment move, Durant can make its target have the same ability. This is still not very useful against human players since the effect is negated by switching out, but against AI-controlled trainers like in the PWT or Battle Subway, it becomes a GameBreaker. * ExtraOreDinary: Durant. * FamilyUnfriendlyDeath: Durant's fate at the hands of Heatmor, as the Dex puts it: ''Using their very hot, flame-covered tongues, [Heatmor] '''burn through Durant's steel bodies and consume their insides'''''. * FeedItWithFire: Heatmor may have the Flash Fire ability, which allows it to nullify a fire-type move against it to increase the power of its fire moves. * ForMassiveDamage:As a Steel/Bug type, Durant's ''only'' weakness is 4x damage from fire (courtesy of Heatmor), especially if it's a Special Attack due to its low Special Defense. ** Which is why these two (who aren't in the same family) are even grouped together. Heatmor is an anteater, and happens to be a ''Fire''-type, which makes him extremely effective against Durant, the ant. ** ''All'' of Heatmor's Fire-type attacks are Special-based, except Fire Punch which it can learn by Move Tutor. It can't even get Flame Charge via TM. * GlassCannon: Both of them. ** Durant has 109 Attack, 112 Defense, and 109 Speed (which makes it one of the fastest Steel-types). Of course, it is balanced out by its low HP, Special Attack (which it does not need), and Special Defense. ** Heatmor, on the other hand, has 105 Special Attack and 97 Physical Attack, but everywhere else? Not that good, thus making it one of the slower Glass Cannons. * NamesTheSame: When you catch a Durant, don't expect to be able to play basketball with it. ** It probably wouldn't make a very good bodyguard to [[YggdraUnion Princess Yggdra]], either. * {{Irony}}[=/=]GameplayAndStorySegregation: Despite being the prey, a wild Durant could possibly take a wild Heatmor in a one-on-one fight eight or nine times out of ten with a super effective Dig, thanks to its good attack and speed and the latter's poor defense. Add the fact that wild Durant tend to attack in groups... * NoSell: Durant against Poison attacks. Heatmor against Fire attacks, but only if it has Flash Fire. If it doesn't, then Ground and Water types are your best friends in beating it in battle. * OvershadowedByAwesome: Heatmor. It has good special attack, but its Speed and Defenses are lacking, and there are stronger Fire-types that can be obtained earlier, like Darmanitan, Chandelure, and Victini. * PlayingWithFire: Heatmor. * SmokeOut: Heatmor can have the same ability as Torkoal, White Smoke. * StrongAnts: Durant. * TooDumbToLive: Durant has a strange (read: suicidal) case of GoalOrientedEvolution. It had always been the prey of Heatmor, even before it was the Steel/Bug Pokémon we know now. Apparently to get over this cover, the species evolved (via, slow, Darwinian, generation-wide regular evolution, ''not'' EvolutionaryLevels) steel armor for protection. [[ElementalRockPaperScissors Needless to say, that idea didn't go as well as it should]]. Instead of suffering death by being set on fire and burning to death, they now get ''cooked to death inside their own exoskeleton'', making their deaths even more painful. * TurnsRed: Durant's Swarm ability. * ZergRush: Durant's standard attack strategy. !! Deino, Zweilous, and Hydreigon ''(Monozu, Jiheddo, and Sazandora)'' [[quoteright:197:http://static.tvtropes.org/pmwiki/pub/images/633-634-635_3924.png]] The pseudo-legendary for Gen V, this line of multi-headed dragons is possibly best known for being the signature Pokémon of one of the nastiest villains in the series. While Deino is a simple one-headed baby dragon with a Beatle haircut, [[MultipleHeadCase Zweilous' two heads hate each other and constantly compete for food]]. Hydreigon only has one brain despite having three heads (two serving as hands), but it is by far the most savage member of the line and among the most vicious Pokémon of all, attacking anything that moves and devouring anything in sight. Unlike the others of its kind, it focuses on Special Attacking power rather than physical. It also evolves at a much higher level, making it unlikely that you'll have a fully evolved Hydreigon before you beat the Elite Four. * AlwaysChaoticEvil: Zweilous's and Hydreigon's species titles aren't Hostile Pokémon and Brutal Pokémon, respectively, for nothing. ** DarkIsNotEvil: Carlita's Hydreigon, in contrast to [[spoiler: [[SmugSnake Ghetsis']] more [[TheComputerIsACheatingBastard (in)famous]] specimen. In ''Black 2 and White 2,'' the champion, Iris, also has one, as does Lance from the Kanto/Johto games. In ''Pokemon Mystery Dungeon: Gates to Infinity'', it is GoodAllAlong, [[BigDamnHeroes saves the player's party]], and is arguably one of the most heroic characters in the game!]]. ** DarkIsEvil: [[spoiler:Ghetsis. His Hydreigion's his trump card. Also in ''[[PokeParkWii PokéPark 2]]'', where it's one of Darkrai's minions.]] * AxCrazy: Psychotically violent and lives for nothing but destruction. * {{Badass}}: Hydreigon, as one of the most ferocious and intimidating {{Mons}} in the series. Smogon notes that effectively, ''it has '''no''' counters'' -- there is nothing in the game that Hydreigon cannot kill in one or two hits with the right move. All it has to fear are those two-hit ones that can hit back with the right attack, and enemy dragons like Salamence and Garchomp, and even them it can take them depending on the exact builds the two are using. * ConfusionFu: Can learn a move of every type except Grass. Hidden Power can cover the no-grass problem. * BigEater: Every member of this line; Zweilous in particular has a very large appetite (see ExtremeOmnivore below) * BlackEyesOfCrazy: Hydreigon. * BlindingBangs: Exaggerated with Deino and Zweilous; they actually ''[[EyelessFace have no eyes and cannot see]]'', and must rely on their sense of smell. * CastingAShadow: It can learn Dark Pulse, and therefore is able to have ''actual'' dark powers. ** Although you have to breed it onto a Deino via Ekans/Arbok/Seviper/Gyarados, and even then you have to teach the snake the Dark Pulse TM back in Gen 4, and then transfer it over to Gen 5. Considering Dark Pulse is one of the few special-based Dark attacks, [[note]]Night Daze is Zoroark's signature move, and Snarl is hardly fit for attacking with its pathetic base 55 power, but it can't learn that anyway, even though it certainly looks ill-tempered enough to use it[[/note]] you'd think the process of getting it onto the Deino line would be less convoluted. ** No longer a problem in ''VideoGame/PokemonBlack2AndWhite2'', where it can be taught Dark Pulse via Move Tutor. * CombatPragmatist: Well, biting the enemy ([[FridgeHorror hopefully not eating it]]) isn't a very fair combat maneuver... * {{Expy}} / ShoutOut: Hydreigon is based off of [[Franchise/{{Godzilla}} King Ghidorah.]] * ExtremeOmnivore: They are able to eat virtually anything, and they ''will''. * EyelessFace: Deino and Zweilous. Justified in that ''they have no eyes''. * LightningBruiser: A mostly Special Attacking one, in comparison to most dragons. * MagikarpPower: Deino and Zweilous have the ability Hustle, which boosts attack and lowers accuracy, resulting in frequent misses (they do not learn any guaranteed-hit moves either). Once Zweilous evolves into Hydreigon, though... ** This is actually the best case of this trope in this series, as when you get your Deino into a Zweilous at level ''50'', you ''still'' have to wait 14 more levels of having to rely on [[AlwaysAccurateAttack Aerial Ace]] for any reliable damage. You don't get Hydreigon until ''Level 64''. Perhaps the reason for this was because of how overused Garchomp was when playing through the story of [[{{VideoGame/PokemonDiamondAndPearl}} Diamond, Pearl, and Platinum]]? * MultipleHeadCase: Starts at one, then two, and finally [[RuleOFThree three]]. ** Subverted in Hydreigon's case; the heads on its arms don't have brains, so the center head presumably controls them. Played straight with Zweilous, though; its Pokédex entry even mentions its heads arguing. * NoSell: All three are immune to Psychic attacks. Hydreigon is also immune to Ground-type attacks. * NoPronunciationGuide: As mentioned below, their names have German words. "zwei", for example, should be pronounced "tsvai", so phonetically at least their names are DIE-no, TSVAI-lus, and Hi-DREI-gon ** PunnyName: Hydreigon sounds a lot like "Hydra" and "Dragon". * NumericalThemeNaming[=/=]BilingualBonus: Ein, zwei, and drei are [[GratuitousGerman German]] for one, two, and three. ** CallBack: [[VideoGame/PokemonRedAndBlue Not the first time that English Pokémon names have used foreign words for one, two, and three.]] * ObviouslyEvil: RedEyesTakeWarning? Check. MightyRoar? Check. [[DarkIsEvil Dark-type?]] Check. [[spoiler:The BigBad's strongest Pokémon?]] Check! ** [[spoiler:The aforementioned BigBad happens to be [[AbusiveParents a]] [[ItsAllAboutMe nasty piece]] [[NightmareFuel of work.]]]] * OmnicidalManiac: Hydreigon's modus operandi is to attack ''anything that moves.'' * {{Orochi}}: Said to be based on one, although it looks more like a Hydra. * OurDragonsAreDifferent * PowerFloats: Hydreigon has the Levitate ability (presumably because it hovers). * RedAndBlackAndEvilAllOver: Hydreigon, despite being primarily blue. * ShownTheirWork: Hydreigon's arms have brainless heads of their own? That's basically just the logical extension of [[http://news.nationalgeographic.com/news/2001/09/0907_octoarm.html how octopus tentacles work in real life]]. Also, a blind creature going crazy after being allowed to see is a documented real life occurrence. * SingleMindedTwins: Averted for Deino and Zweilous; played straight (to the point of exaggeration) for Hydreigon. * SplitPersonalityMerge[=/=]SplitPersonalityTakeover: Zweilous's heads are noted to not get along at all. It's never confirmed if Hydreigon's brain is a merger of both of theirs, like Reuniclus, if it grew a new brain and the others lost their brains and became its arms, or if one mind finally overcame the other. * UnstoppableRage: Can also learn Outrage, although [[DeathFromAbove Draco Meteor]] is a much better choice for a Dragon-type move in this case. * WhatCouldHaveBeen: Originally, Deino, Zweilous, and Hydreigon were going to be [[NinjaPirateRobotZombie cyborg dragons that had tank-like abilities and attacks]]. This idea can be seen in the tank-like tracks on Hydreigon's body. !! Larvesta and Volcarona ''(Meraruba and Ulgamoth)'' [[quoteright:143:http://static.tvtropes.org/pmwiki/pub/images/636-637_3416.png]] Moth Pokémon believed to have a connection with the sun. Larvesta is said to have been born from the sun, while Volcarona is able to harness the sun's power, even being able to act as a replacement. Like the Deino line, Larvesta takes a ''long'' time to evolve into Volcarona, but when it does, it becomes a powerful special attacker to be reckoned with. * DifficultButAwesome: Volcarona's 4x weakness to Rock (and vulnerability to all other entry hazards) means if you want to use it, you absolutely ''must'' have a way of keeping entry hazards off the field. However, Volcarona is so powerful that it is oftentimes worth it. * BlowYouAway: Volcarona's penultimate level up move is Hurricane, and it's one of the two non-Flying-types that can learn the move. * BigCreepyCrawlies: Volcarona is 5'3" feet; its size in comparison still doesn't stop it from being able to replace ''the Sun''. * DiscOneNuke: In Black/White 2 you can catch one at ''level 35'' in the previous game's location. The only difference aside from the level is that to reach it you have to cross the Relic Passage from the PWT in Driftveil City. ** AwesomeButImpractical: But if you catch it then, it starts off as this, due to having a pretty crappy moveset[[hottip:*:Leech Life, String Shot, Gust and Fire Spin]], and unless you're willing to trade a Heart Scale for ''Ember'', you don't get any strong Fire-type moves for it until Lacunosa Town when you can get the TM for Fire Blast. Likewise, the best Bug-type move it can get is Signal Beam for 4 Red Shards, and if that's too much for you[[hottip:*:though hopefully it won't be, because you can get 10 Red Shards for free from a Gentleman in Nimbasa City]], there's Silver Wind at Level 50, or Struggle Bug with its weak 30 power. While there's Psychic on Route 13 and Giga Drain for 10 Yellow Shards in Humilau City, but the former doesn't provide too good coverage and the latter is costly. While it's definitely possible to get it to Level 59 to learn Quiver Dance in time for the Elite Four and Champion, it can be difficult to use well before that point. *** However, if you do want it but don't plan to use it, you can knock it out, and return after beating the game and it will be at Level ''65'', when it'll have Quiver Dance all ready to go, and it'll be close to learning Bug Buzz. However, watch out, because it'll also have [[BlowYouAway Whirlwind]], which will end the battle unless you use Taunt or something to block it. * ForMassiveDamage: Rock-type attacks are ''very'' effective against it. * MagikarpPower: Larvesta has so-so stats except for attack (which should not be trained, as Volcarona relies on Special Attack), and it evolves at the really high level of '''59'''. Once it does, though, you better watch out! ** Even after evolving, Volcarona only learns its SecretArt, Fiery Dance (which also happens to be one of its 3 best options for a Fire-type move) at level ''100''. * OlympusMons: Fairly close. One flap of its wings is enough to set vast swathes of land ablaze, and it's capable of serving as a substitute for the sun. Its location in a special chamber within the ruins further cements this. * OurAngelsAreDifferent: Volcarona has some elements of a seraph, a six-winged angel who must keep its face covered or else it will incinerate all who make eye contact with it. Due to its status as an [[OlympusMons Olympus Mon]], despite not being legendary, this isn't likely a coincidence. * PlayingWithFire * ThePowerOfTheSun: Volcarona's called the "Sun Pokémon", and the Pokédex says it has the power to replace the sun [[TheNightThatNeverEnds when the skies are darkened by volcanic ash.]] This probably explains why it has a chamber with an image of its likeness on the wall dedicated to it, despite not even being a legendary Pokémon. ** Volcarona is also similar to Mothra in that both specialize in energy projecting abilities, Volcarona having a really high Special Attack and energy projection being Mothra's speciality. *** Volcarona is the last member of the fan-defined "Kaiju group", along with Tyranitar, Haxorus, and Hydreigon, all of which greatly resemble a monster from the ''Godzilla'' movies. * SecretArt: Fiery Dance. * [[FragileSpeedster Speedy]] SquishyWizard: Volcarona has low physical defense, but 135 special attack, powerful Special Fire and Bug moves, and Quiver Dance make it powerful, plus it's also fast. * TurnsRed: Swarm ability. * UniqueEnemy: You get a Larvesta egg in the game (it being this game's Togepi analogue), and can catch one (and only one) Volcarona in a certain area. * WreathedInFlames: Despite not actually being enveloped in fire, they do get Flame Body which may burn physical contact attackers. In addition, the flavor text on Fiery Dance is that Volcarona cloaks itself in flames before flapping its wings to burn its enemy. !! Cobalion, Terrakion, and Virizion [[quoteright:204:http://static.tvtropes.org/pmwiki/pub/images/638-639-640_8810.png]] A trio resembling bovine-type animals in boots known for excelling at both long range and close quarters combat. They roamed before humans and Pokémon lived together and their exploits have become legendary. The trio has settled down since modern times and now live in isolation. One man wishes to bring them out of hiding. * ArmorPiercingAttack: A partial example in their SecretArt, Sacred Sword. Sacred Sword ignores any defense boosts that the opponent has, although it cannot penetrate Reflect. * {{Badass}}: All three of them, owing to their [[{{Literature/TheThreeMusketeers}} inspiration]]. ** BadassCrew * ColourfulThemeNaming: They're all named after colors that are somewhat close to their actual coloration: cobalt blue, terracotta, and viridian. ** NoPronunciationGuide: Despite this, in Pokedex3D and the English dub of ''PokemonKyuremVsTheSwordOfJustice'', Cobalion and Virizion are pronounced as Co-BALE-ion, and Vir-EYE-zion, respectively. * ElementalPowers ** DishingOutDirt: Terrakion. ** ExtraOreDinary: Cobalion. ** GreenThumb: Virizion. * {{Four Temperament Ensemble}}: Cobalion is Melancholic, Terrakion is Sanguine and Virizion is Leukine. * HumansAreBastards: Their thoughts on people until the main character befriends them. * LightningBruiser: All three members of the trio, but especially Terrakion. ** StoneWall: Cobalion and Virizion, on the physical and special sides, respectively. They're still quite fast and can sweep pretty well. ** GlassCannon: While it has good defense stats and HP, Terrakion's has weaknesses to common attacking types: Water, Grass, Fighting, Ground, Steel and Psychic. It makes it take more damage than you would expect. * MasterSwordsman: All three of them can be considered this due to their inspiration and legendary status. Virizion in particular is described to be very skilled, possibly more so than Cobalion and Terrakion. * NaturalWeapon: Presumably, since they aren't exactly lugging physical swords around. The attack description of Sacred Sword states that they use their horns to perform the attack. * NeverBringAKnifeToAFistfight: If a Pokémon hits any of them with an already less-effective [[CombatPragmatist Dark-type]] move, their Justified ability raises their attack power. ** {{Combos}}: In a double or triple battle, one can take advantage of this by having a Weavile (or anybody faster with Beat Up, including ''[[RidiculouslyCuteCritter Whimsicott]]'') use Beat Up on Terrakion to power up its attack ''six times'', then have Terrakion [[http://www.youtube.com/watch?v=kHgYdena4Yg Rock Slide all the enemies to death]]. * NoBiologicalSex: Despite all of them being based on male characters. And despite ''this'', Virizion speaks with a female voice in the anime. * NoSell: Cobalion, against Poison attacks. * {{Perpetual Frowner}}: Cobalion and Terrakion. * {{Perpetual Smiler}}: Virizion. * PowerTrio * SecretArt: Sacred Sword. * ShoutOut: The three of them are inspired by ''Literature/TheThreeMusketeers'': specifically, Cobalion is based off Athos (the leader of the three, later TheLancer to d'Artagnan), Terrakion is based off Porthos (the somewhat hedonistic [[TheBigGuy Big Guy]]) and Virizion is based off Aramis (TheSmartGuy who also has touches of TheCasanova). * TheMusketeer: All three of them can be used this way. !! Tornadus, Thundurus, and Landorus ''(Tornelos, Voltolos, and Landlos)'' [[quoteright:287:http://static.tvtropes.org/pmwiki/pub/images/Kamitrio-bw2_6151.png]] Twin terrors that race across the land, uprooting and drenching anything which is unfortunate enough to be in their path. For collectors, this means Pokémon that are rarely encountered may be displaced by their winds, but to farmers and everyone else, they are simply a nuisance. Thankfully, the twins have a retainer. If you know how to contact him, he will calm them down. * BlowYouAway: They all have this, but Tornadus holds the honor of being the first pure Flying-type ''ever'' (Not counting Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2) and is the only one of the three to learn Flying-type moves by leveling up. ** DishingOutDirt: Landorus. ** ShockAndAwe: Thundurus. * FascinatingEyebrow: Landorus expresses this in both formes' Sugimori drawings. * {{Flight}}: All three of them, but, as stated before, Tornadus holds the honor of being the first pure Flying-type Pokémon that ''isn't'' Sky Plate Arceus, Kecleon if it gets hit with a Flying-type attack, or the Porygon family when using Conversion or Conversion 2 and the only one of the three that learns Flying-type attacks through levelling up. * FlyingOnACloud: In their Incarnate Formes, all of them have clouds for a lower body. * ForMassiveDamage: Landorus, weak to [[KillItWithIce ice attacks]]. * GenieInABottle: Though they aren't actually based on genies, they have a striking resemblance to the common image of one. * GetBackHereBoss: Not ''half'' as aggravating as Mesprit, however. * GreenThumb: Both the Black and White Pokédex entries confirm this for Landorus. * JerkassGods: Tornadus and Thundurus fly around wrecking everything for no real reason beyond "for shits and giggles". Landorus, thankfully, is far nicer. * TheLastOfTheseIsNotLikeTheOthers: Based on the Japanese gods of wind (Fuujin), lightning (Raijin), and... fertility (Inari). [[note]]Inari being also the kami of agriculture, making him, if you pushed it, a god of ''earth''.[[/note]] Also, Landorus, unlike the first two, is benevolent, has different base stats, and a different ability. It's the only one with an alternate form that doesn't stand on two legs too. * LightningBruiser: Good stats all-around, bad stats listed below are only when compared to other OlympusMons: ** Incarnate Forms: *** GlassCannon: All of them, with Tornadus and Thundurus trying to be [[FragileSpeedster fast ones]]; Landorus is mentioned here because [[SquishyWizard Sigilyph]] has the same Special Defense stat. ** Therian Forms: *** FragileSpeedster: Tornadus, as he's ''slighly'' faster than [[GlassCannon Alakazam]] and [[FragileSpeedster Dugtrio]], but his second best stat, Special Attack, is just below-average. *** GlassCannon: Thundurus has ''Chandelure's'' Special Attack, and Speed right behind the average for OlympusMons, but Tornadus takes hits better. *** MightyGlacier: Landorus has Thundurus's Base Stat Total, but with Speed -10, HP +10, Physical Defense +20, and Offenses switched. However, the speed cut leaves its speed at 91-That's just faster than Dialga. * NoSell: Against Ground attacks. Landorus is also immune to Electric attacks. * SpikesOfDoom: Thundurus's tail spikes shoot [[BewareMyStingerTail bolts!]] * TricksterGod: Tornadus and Thundurus fly all around the Unova region, causing stormy weather and ruining crops. Their ability, Prankster, also reflects this. * TricksterTwins: Tornadus and Thundurus also have identical base stats. * TyopOnTheCover: When encountering Tornadus in a cutscene, Thundurus's cry is played instead of Tornadus's. The same is true when encountering Thundurus; Tornadus's cry is heard instead. * OlympusMons * OneGenderRace: Always male. * UnexpectedCharacter: Their new formes. Every other Pokémon who gained a new forme in a later game had place-holder data which indicated it. The Kami Trio's new formes came completely out of left field. * UndergroundMonkey: In a first for any group of Pokémon, their differences aren't as notable and are derided for mostly being recolors, other than their tails, hairstyle, and number of horns. ** Justified for Tornadus and Thundurus, as Fuujin and Raijin are often portrayed as looking near identical aside from color. ** DivergentCharacterEvolution: Their new formes in Black 2 and White 2, which appear to be based off of three Aztec deities. *** BigBadassBirdsOfPrey: Tornadus's Therian Forme. *** OurDragonsAreDifferent: Thundurus's Therian Forme. *** FireIceLightning: In Therian Forme, Thundurus forms a trio of sorts with the other two dragon-based Pokémon in the Dex that have Flying rather than Dragon as a secondary type, with Charizard (Fire) and Gyarados (Water). *** PantheraAwesome: Landorus's Therian Forme is a tiger. * WhatCouldHaveBeen: Tornadus was originally supposed to be red. !! Reshiram, Zekrom, and Kyurem [[quoteright:304:http://static.tvtropes.org/pmwiki/pub/images/Taotrio-bw2_6338.png]] Unova's [[OlympusMons main legendary trio]], they were the first Generation V Pokémon revealed to North American audiences (excluding Kyurem). Once a single dragon, they split into three separate beings after the two brothers that owned them had a conflict of truth vs. ideals, resulting in a heated battle that nearly destroyed the ancient Unova region. Each of them represents a different aspect of the [[DragonsUpTheYinYang yin-yang mythos]] and philosophical concept and controls a different element: Reshiram (the white birdlike one) represents yang and truth and spews fire out of its tail, while Zekrom (the black metallic one) represents yin and ideals and infuses its body with electricity. Kyurem (the gray one) is said to be the husk of the original dragon. It represents ''wuji'', or void, and may be the strangest of the trio; in its regular forme, it's a frail-looking dragon with power over ice. However, in ''VideoGame/PokemonBlack2AndWhite2'' itcan absorb Reshiram or Zekrom to bring itself one step closer to completion and become stronger. Much, ''much'' stronger. * [[spoiler:TheAssimilator: Representing Wuji, the absence of Yang and Yin, Kyurem aims to forcibly assimilate what it is missing into itself.]] ** Though, unlike most examples, Kyurem isn't trying to do so for malevolent reasons. It just wants to be whole again. * {{Badass}}: All three members of the trio, though Kyurem not so much in [[HowTheMightyHaveFallen its regular forme]]. ** TookALevelInBadass: Kyurem has '''''finally''''' done this, with its new forms (Black Kyurem and White Kyurem) in ''VideoGame/PokemonBlack2AndWhite2''. These formes have a base stat total of 700, with 170 Attack/Special Attack respectively, ''surpassing'' Zekrom and Reshiram by 20 points respectively. ** BadassBeard [[BeardOfEvil Of Kinda-Maybe-Evil]]: White Kyurem has a goatee, and Black Kyurem's pointy chin resembles one too. ** [[spoiler:BadassInDistress:]] Team Plasma have been [[spoiler:keeping Kyurem hostage for a while now]], by the time you encounter them at Opelucid. * DarkIsNotEvil[=/=]LightIsNotGood: Like most Pokémon, neither Reshiram nor Zekrom seems to have any especially "virtuous" or "evil" intentions, despite their contrasting appearances. The various forms of canon show both dragons filling both heroic and villainous roles, although as antagonists [[spoiler:they tend to perform a HeelFaceTurn along with their trainer (N in the games or Damon in the anime), which is induced by a HeelRealization in the case of the anime]]. ''Kyurem'' seems to be the least benevolent of the trio (based on its backstory and the 15th movie's plot), although not many details have been revealed so far. ** WhiteAndGrayMorality: According to their backstory, Reshiram stands for truth while Zekrom stands for ideals. ** The 15th movie applies this to Kyurem as well. It looks terrifying, but it has a strong sense of honor and finds cowardice and arrogance to be deplorable. At the end [[spoiler:it helps Keldeo and the Swords Of Justice stop a building from collapsing on the heroes because Keldeo tells Kyurem it would rather save its friends even if it means losing the battle against it.]] ** In Black 2/White 2, it's revealed that Kyurem just wants someone to make it whole again. ** DarkIsEvil: Black Kyurem fits this trope in ''Black 2'' when it's under Ghetsis' control, just as White Kyurem fits LightIsNotGood in ''White 2''. * DemotedToExtra: While this is the eventual fate of most box legendaries, this trio has the distinction of being this ''in their own generation'', at least in the anime. Due to Team Plasma's arc being aborted from the anime, all of their major appearances were mostly in movies. Zekrom did appear in the first two episodes of ''Best Wishes'' where it disappeared as mysteriously as it came, and had a brief reference in another episode. Reshiram and Kyurem weren't as lucky, as they haven't been mentioned ''at all''. The Kami Trio appear to be the main legendaries of the generation as far as the anime is concerned. ** With N confirmed to appear in the new "Episode N" arc and Reshiram seen briefly in the Smash preview alongside him, this looks to be on its way to finally being averted. * TheDragon: ** Quite literally, too. In ''VideoGame/PokemonBlackAndWhite'', Reshiram or Zekrom (depending on the version) is captured by N, the leader of Team Plasma. This continues into ''VideoGame/PokemonBlack2AndWhite2'', but N's made [[HeelFaceTurn the switch]] from AntiVillain to full-fledged hero. ** [[Anime/PokemonTheMovieBlackAndWhite The 14th movie]], where instead of serving N, the opposite dragon serves Damon. ** Kyurem to Ghetsis in ''VideoGame/PokemonBlack2AndWhite2'', albeit through [[BrainwashedAndCrazy mind control]]. * DragonsUpTheYinYang: [[YinYangClash Pretty literal description, actually!]] [[note]][[{{Irony}} No member of the trio is actually a Chinese dragon]] -- the closest Pokémon has to ''that'' are Rayquaza and Gyarados.[[/note]] ** Interestingly, White Kyurem bears slight resemblence to an Eastern Dragon albeit a highly stylized one. It has both reptilian and mammalian traits (due to it being a fusion of Reshiram and Kyurem), something that many depictions of Eastern Dragons tend to have. This contrasts Black Kyurem, which bears more of a resemblence to the classic European Dragon. * DummiedOut: The God Stone, along with two Ice attacks ([[ShockAndAwe Freeze Shock]] and [[PlayingWithFire Ice Burn]], both reserved for Kyurem in ''VideoGame/PokemonBlack2AndWhite2''), are in the original ''VideoGame/PokemonBlackAndWhite'', possibly to avoid compatibility issues. * {{Expy}}: Like [[VideoGame/PokemonRubyAndSapphire Kyogre and Groudon]], Reshiram and Zekrom are opposite-colored ancient beasts that had a titanic feud long long ago that nearly destroyed their respective region, and glow red and blue when powered up. Reshiram also has a similar stat distribution to Kyogre, while Zekrom's stats are similar to Groudon. Kyurem (in its normal forme), like Rayquaza, is found in the first set of paired games way off in some sidequest, with no apparent connection to the main duo (and even has a similar, albeit much weaker, stat distribution). In ''Black 2'' and ''White 2'', Kyurem's alternate formes and antagonistic role [[DivergentCharacterEvolution make it more similar to]] [[VideoGame/PokemonDiamondAndPearl Giratina]] as well. * EverythingsBetterWithDinosaurs: Zekrom and Kyurem have characteristics of theropod dinosaurs such as ''TyrannosaurusRex''. Though not immediately obvious, Reshiram's body structure is similar to a giant pterodactyl (right down to the "wing-fingers"). * EvilIsDeathlyCold: Ghetsis commands Kyurem in ''Black 2'' and ''White 2''. To a lesser extent, Kyurem in the 15th movie too [[spoiler: though it isn't evil, just a violent BloodKnight]]. * FireIceLightning ** [[AnIcePerson An Ice Pokémon]]: Kyurem. ** PlayingWithFire: Reshiram ** ShockAndAwe: Zekrom * {{Foil}}: Reshiram and Zekrom to each other; [[RuleOfSymbolism Zekrom's black technological looks and neon blue lightning to Reshiram's white birdlike looks with natural flames]]. Kyurem turns out to be a foil to both, representing a void. * FusionDance / HybridMonster: Kyurem's alternate formes -- Black Kyurem (Kyurem & Zekrom) and White Kyurem (Kyurem & Reshiram). Of note is the fact that, being formes of Kyurem, the entire fusion process is of the one-sided "Power Booster" variety - Kyurem [[TheAssimilator reduces Reshiram or Zekrom back to the Light/Dark Stone and absorbs them into its own body]]. In the anime, Kyurem also retains the same consciousness, voice and personality when in its alternate formes and simply switches between them at will. ** Ghetsis calls this process "Absofusion". ** DependingOnTheWriter: As stated, Kyurem can turn into Black/White Kyurem in the anime without using Reshiram and Zekrom at all. * GoneHorriblyWrong: Subverted with Black Kyurem in competitive play. It was created to be the archetypical uber-tier legendary (possibly even more powerful than Zekrom), and is banned from the Battle Subway and PWT in-game. However, due to its poor defensive typing and lack of STAB options, it was kicked downstairs to OU on {{Smogon}}. This essentially made it an unintentional "[[BlessedWithSuck Slaking/Regigigas]] done right".[[note]]Slaking's and Regigigas' hindering abilities made them so useless that they currently reside in NU. Kyurem-B has ''just'' enough flaws to be viable in OU, but not too overpowered for the tier.[[/note]] * [[RomanticismVsEnlightenment Ideals vs Truth]]: In their movies. * InstantAwesomeJustAddDragons * {{Irony}}: Although Reshiram is supposed to be ladylike and Zekrom is supposed to be manly, ''it's the exact opposite with yin and yang''; yang is masculine and yin is feminine. [[note]]Some fans have speculated that this is because the designers were going more for the "day/night" and "light/dark" aspects of yin and yang when designing the duo.[[/note]] Meanwhile, the anime just ran with it and made them both masculine. ** In the metagame, Black Kyurem is in a lower tier than Zekrom. This makes a bit more sense when you consider that it is placed higher than standard Kyurem, though (it is, after all, a powered-up version of Kyurem and not Zekrom). * TheLastOfTheseIsNotLikeTheOthers: Kyurem has characteristics that make its Ice typing fairly obvious, doesn't have some sort of power generator for a tail, lacks a powerful signature move, is much more frail and lightly built than its counterparts, and is designed overall to be fairly weak in comparison to similar legendaries. Also, its cry just sounds like static compared to everything else. ** ''VideoGame/PokemonBlack2AndWhite2'' reveal that Kyurem is able to take on characteristics of the other dragons and make itself somewhat whole again. * LightningBruiser: Though fairly slow compared to other OlympusMons, like the past three generations of box legendaries. Kyurem's alternate formes ''are'' this even compared to other OlympusMons, however; they hit even harder than Reshiram and Zekrom while retaining Kyurem's slightly higher speed. ** MightyGlacier: Reshiram and Zekrom have speed as their lowest Stat; Reshiram is specially oriented, and Zekrom is physically oriented. Kyurem is only slightly faster. *** GlacierWaif: Reshiram, which, for some reason, is slower than the more heavily-built Palkia, Slaking, and Regigigas. ** GlassCannon: Kyurem; its poor defensive typing, along with most standard Pokémon becoming more powerful, actually prevents it from being too overpowered for standard battling, while not making it suck as much as, say, [[BlessedWithSuck Regigigas]]. * LargeHam: All three of them, in the anime. They speak telepathically with extremely deep, melodramatic voices. * LarynxDissonance: Although Reshiram was given a "ladylike" design according to WordOfGod, it (like Zekrom and Kyurem) speaks with a ''very'' manly voice [[Anime/PokemonTheMovieBlackAndWhite in the 14th movie]]. ** {{Bishonen}}: Due to its male voice in the anime, Reshiram can be considered the dragon version of this, as if [[http://bulbanews.bulbagarden.net/wiki/File:ReshiramShinyCollection22.jpg this TCG card]] didn't make it blatant enough. * LiteralSplitPersonality: Reshiram and Zekrom, according to the mythology. [[spoiler:Kyurem is actually what is left of the Pokémon that Reshiram and Zekrom split from]]. * NinjaPirateZombieRobot: A giant fire-tailed-angel-dragon, a giant lightning-tailed-armor-dragon and an undead ice dragon that can ''become'' a giant fire-tailed-angel-dragon or a giant lightning-tailed-armor-dragon! * NoBiologicalSex: Though WordOfGod says Reshiram is supposed to be feminine in design while Zekrom is masculine to contrast each other. Both were given masculine voices in the anime. * ObviouslyEvil: Subverted for Zekrom. [[spoiler:It's only technically "antagonistic" in Black, where it serves as TheDragon to AntiVillain N.]] Same goes for the Reshiram version of [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], where it [[spoiler:is depicted as an AntiVillain that performs a HeelFaceTurn along with its trainer, [[WellIntentionedExtremist Damon]]]]. * OlympusMons * OurDragonsAreDifferent: One looks like a furnace-tailed bird and the other looks like an armored dinosaur. Kyurem, meanwhile, looks incomplete, ''even in'' its alternate formes. The apparently rebuilt arms, and wings are made out of ice, possibly due to only being a fusion of two of the dragons and not all three (which ''would'' fully recreate the original dragon). * OurZombiesAreDifferent: Kyurem is believed to be the husk of the original dragon that Reshiram and Zekrom split from. When it changes forme by fusing with one of them, it becomes less "dead". * OvershadowedByAwesome: Kyurem is not a bad Pokémon; it's just that other Dragon-types are more reliable. Its new forms are an aversion of this. ** Subverted for Black Kyurem, which is in OU rather than Ubers; it's definitely overshadowed by White Kyurem, Zekrom and other Uber dragons, and faces competition from popular OU dragons like Garchomp and Dragonite. Still, at least they got the [[BlessedWithSuck Slaking and Regigigas]] formula right this time, however unintentionally... * PhysicalGod: All three, though Kyurem has certainly fallen in power somewhat. It can rise again. Somehow... * PowerCopying: Kyurem can power up to use Reshiram and Zekrom's moves and abilities. Of course, the powerups in question ''[[TheAssimilator consist of Reshiram and Zekrom themselves!]]'' * PowerTrio: The Trio was also called the Energy Dragons, Reshiram and Zekrom represent Fire (heat) and Electricity, both of which are the main types of energy known to man. Kyurem, represents the lack of energy, explaining its Ice typing. Being an energy-less empty husk also explains its looks: Compared to other legendary Pokémon, it looks really weak, skinny, wrinkled, and old. * PsychicPowers: Reshiram knows Extrasensory upon encounter. Although Zekrom knows the Psychic-type Zen Headbutt, the move does not imply PsychicPowers as much as Reshiram's equivalent move does. ** The moves this trio can be taught by machine include the typical fare for Psychic Pokémon. * PurposefullyOverpowered: But with some limits in terms of moveset. Which is bad news for Kyurem, who was made to be not so overpowered. Restricted usage in the Battle Subway, official tournaments, and random Wifi, and yes, Kyurem still qualifies for this. * RatedMForManly: Game Freak seems determined to show that Zekrom is the manliest Pokémon ever, from its very deep GutturalGrowler voice in the [[Anime/PokemonTheMovieBlackAndWhite movie]] to its being '''OdaNobunaga's''' main Pokémon partner in the ''NobunagasAmbition'' crossover, ''VideoGame/PokemonConquest''. [[note]]The generals in the game are given Pokémon that fit their personalities[[/note]] ** Kyurem in its alternate formes can also qualify; Black Kyurem takes Zekrom's manly traits UpToEleven, while White Kyurem is basically a more rugged and ferocious-looking version of Reshiram. * RedAndBlackAndEvilAllOver: Zekrom is a black dragon Pokémon with red eyes. Subverted in that ''Kyurem'' is the "evil" one in the trio, and the closest that Zekrom came was being owned by an AntiVillain in the ''Black'' versions of the game and the 14th movie, and [[spoiler: apparent]] villain OdaNobunaga in ''VideoGame/PokemonConquest''. * RedOniBlueOni: If sprite animations are anything to go by, Kyurem embodies this in its two formes - Black Kyurem slams its fists on the ground and shakes it while charging up, while White Kyurem just calmly tilts back and forth. [[{{Irony}} Ironically]], the former glows blue while the latter glows red. * RedRightHand: One of Kyurem's arms and wings is frozen (or made out of ice) in each of its alternate formes. * SecretArt: Fusion Flare and Blue Flare for Reshiram, Fusion Bolt and Bolt Strike for Zekrom, and Glaciate (as well as Freeze Shock and Ice Burn) for Kyurem. Notably though, the "Fusion" moves are also held by the movie download Victini, and can be learned by Black/White Kyurem in place of Scary Face. * {{Sensitive Guy and Manly Man}}: In terms of appearance, Reshiram is the Sensitive Guy and Zekrom is the Manly Man. * SingleSpecimenSpecies: If the myths are to be believed. * SwordOfPlotAdvancement: You are [[ButThouMust FORCED]] to capture them; defeating them won't even give you experience. ** There is, however, a way to do SequenceBreaking. If you have a full party and your 24 boxes are full as well, the game will allow you to proceed without catching them, saving the chance for later. Good luck catching over 720 Pokémon before your first Elite Four run, though. ** Surprisingly ''inverted'' with Kyurem in ''VideoGame/PokemonBlack2AndWhite2'', however. * ToServeMan: An old legend in Lacunosa Town describes Kyurem dragging people away and ''eating them'', but its unknown if its true or not. At the very least, whatever it was doing back then was enough to scare the townsfolk into surrounding Lacunosa Town with a rock wall and enacting a curfew. * WhenAllYouHaveIsAHammer: Compared to the other legends they are [[{{Expy}} Expies]] of, and with Dragons in general, the movepools of these Pokémon are barren and lack many options in the way of coverage. However, with their high-powered Dragon-type and signature moves, they won't need that, as Reshiram hits every Pokémon in the game for at least neutral damage [[labelnote:1]]Even Heatran, thanks to Turboblaze canceling out Flash Fire.[[/labelnote]], and Zekrom comes close.[[labelnote:2]]Four fully-evolved Pokémon resist both of its types: Ferrothorn, Steelix, Excadrill, and Magnezone. But only those four.[[/labelnote]] Kyurem, however, gets the shaft due to its signature move being a bit underpowered, not having access to strong attacks on par with the others' Lv 100 signatures. Its alternate formes, however, also qualify, even if Black Kyurem has fewer options that the rest. * WolverinePublicity: Zekrom. For some reason, it was featured prominently in the first two episodes of the ''Best Wishes'' anime, was revealed long before Reshiram for [[Anime/PokemonTheMovieBlackAndWhite the 14th movie]], and is the most prominent Pokémon in both the ''Manga/PokemonReBURST'' manga and ''VideoGame/PokemonConquest''. ** Which is weird, since Reshiram proved to be '''much''' more popular than Zekrom in Japan in the 15th anniversary poll. [[note]]It's the other way around [[GermansLoveDavidHasselhoff in America]], but most of the above Zekrom appearances were exclusive to Japan, where Reshiram is presumably more popular.[[/note]] ** Both Reshiram and Zekrom are getting promo after promo after promo in the TCG; it looks like Kyurem might be coming along for the ride too. * YinYangClash: It's their main motif. !! Keldeo [[quoteright:149:http://static.tvtropes.org/pmwiki/pub/images/Keldeo-bw2_9571.png]] This Pokémon is the charge of the Musketeer trio. Much like them, it is a dual Fighting type with a typing that is borrowed from nature, in Keldeo's case, Water. Long ago when it was only a foal, a fire broke out over the Moor of Icirrus and it lost its home. It was then taken in and taught how to take care of itself by the Musketeer trio. After it had grown, it left for parts unknown, but if it and the rest of the Musketeers reunite, it is able to learn a brand new move. Despite being very similar to one, it isn't a [[WesternAnimation/MyLittlePonyFriendshipIsMagic My Little Pony]]. * BadassAdorable: A "cute" legendary that also fits right in with the "badass" Musketeer trio. * ConvenientlyAnOrphan * CuteBruiser * [[SixthRanger Fourth Musketeer]] * GameplayAndStorySegregation: The Pokédex states it becomes swifter when it's resolute; its Speed doesn't change at all in Resolute Form, however. * DiskOneNuke: A wifi event that ended February 12th allowed you to obtain a level 50 Keldeo in Black/White 2 before you even finish Bianca's tutorials, although it will have issues obeying you since it considered a traded mon. However, its stats are far better than anything you will have for at LEAST half of the game, will be nearly impossible for anything early game to kill it, and one shots any pokemon when it does attack. * HappilyAdopted * HeyItsThatVoice: In the English dub of ''PokemonKyuremVsTheSwordOfJustice'', Keldeo is played by VicMignogna. * LightningBruiser: The Special-oriented counterpart to Terrakion. * MakingASplash: Based on the kelpie, a mythological horse from Celtic folklore said to haunt the rivers and lochs of Scotland and Ireland by walking on water and [[AdultFear loves to lure children in, drown them, then eat them alive -- barring their liver and heart]]. * NaturalWeapon: The horn on its head, which serves as its sword. * NoBiologicalSex: Despite being based on a male character, like the other three. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * SecretArt: Sacred Sword, as expected from the Fourth Musketeer, as well as Secret Sword (but that one has to be taught to it by the three other Musketeer Pokémon). That second one is notable in the way that, as long as Keldeo knows it, it will remain in its Resolute Form. * ShoutOut: To d'Artagnan from ''Literature/TheThreeMusketeers'', the youngest and newest member of the group. * TheMusketeer: Possible to use it this way, just like the trio before it. * TookALevelInBadass: Its [[http://cdn.bulbagarden.net/upload/7/7c/647Keldeo-Resolute.png Resolute Form]], though it still looks mostly the same (aside from a longer horn and mane), and its stats remain the same way. * WalkOnWater: Justified as it is based on a mythological horse creature that can do that. !! Meloetta [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/648_8789.png]] The third event Pokémon of Gen V, Meloetta is a dual normal type that can either be part psychic or part fighting. Its story is that long ago, it sang and danced to bring joy to the hearts of people and Pokémon alike. When sorrow descended onto the world, it lost its melody along with its red shoes. When taken to a certain guitarist in a certain café in Castelia City, he'll teach the lost song to Meloetta and it will be able to access its other forme. * [[AwesomeButImpractical Awesome But Slightly Impractical]]: Pirouette Forme has great Attack, great Speed, passable Physical bulk, and has STAB coverage that can hit just about anything for at least neutral damage, except Ghosts(and it can use Shadow Claw to deal with them). Unfortunately, Meloetta cannot start a battle in Pirouette Forme; it needs to have a moveslot handy for the move [[SecretArt Relic Song]] and then use the attack in battle to make use of that Forme. * BeehiveHairdo: In Pirouette Forme. * DanceBattler: Mainly in Pirouette Forme. * DemotedToExtra: Meloetta will be making its debut in just a short special rather than a full movie unlike all of the other event legendaries, and its announcement was quickly forgotten thanks to the unveiling of ''Black 2 and White 2'' and Kyurem's new forms. Also, Genesect is being released before it, outside of Japan. ** AscendedExtra: Though in ''Best Wishes 2'', [[spoiler: it got a long arc dedicated to it and traveled with Ash]]. * DifficultButAwesome: It takes a lot of prediction to get the full out of an offensive Melotta. Its two forms have wildly different counters, but a bad prediction can easily result in Meloetta being KOed. * [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Pirouette Forme, which has impressive Speed and Attack, though its HP and Physical Defense aren't terrible(except maybe by Legendary standards). ** MightyGlacier: Aria Forme on the Special side, as it boasts hefty Special Attack and Defense, with rather good HP to back up the latter. It isn't necessarily ''slow'', though; it's just not as fast as Pirouette Forme, and is considerably easier to outspeed. * HairDecorations * MagicalGirl: Its transformation into Pirouette Forme is reminiscent of a magical girl's transformation. * MarthDebutedInSmashBros: In the US, it was given out as a doll for the Dream World before it was ever actually available as a Pokémon. * TheMuse: Its Aria Forme has said to have inspired musicians into writing songs. * MusicalAssassin: Mainly in Aria Forme. * NoBiologicalSex: Despite its feminine appearance (and voice, in the anime). * NonElemental * NoSell: Immune to Ghost-type attacks. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo. * PsychicPowers: In Aria Forme. * RapunzelHair: Longer ''than its own body''. ** [[YouGottaHaveBlueHair You Gotta Have Green Hair]]: Aria Forme. * SecretArt: [[BrownNote Relic Song]], but only by Move Tutor. * SpoonyBard: For its ability to radically alter its base stats mid-battle. The only other Pokemon that can do that is Zen Mode Darmanitan, and it can only do it [[TurnsRed while at low health]]; Meloetta can switch from Physical [[GlassCannon Glass]] [[FragileSpeedster Ninja]] to Special MightyGlacier whenever it finds a turn to use Relic Song. * StandardStatusEffects: Has the ability Serene Grace. Notably, its SecretArt Relic Song has a small chance to induce sleep, which the ability doubles, and competitive battlers have taken to combining Meloetta's Serene Grace with [[ShockAndAwe Thunder]] to provide a fairly reliable means of inducing paralysis to help make up for Aria Forme's less than ideal Speed. !! Genesect [[quoteright:101:http://static.tvtropes.org/pmwiki/pub/images/649_1450.png]] The last Pokémon in both the Unova and the National Pokédex (at least until Gen VI is released in October) Genesect was Team Plasma's attempt at creating the strongest Pokémon ever. 300 million years ago, during the Paleozoic Era, it was feared as the ultimate hunter, leading to Team Plasma choosing it to be enhanced. After being resurrected from a fossil, its (presumably) Rock type was changed to Steel, Download was added as an Ability, and its signature attack, Techno Blast (along with the Drives that change the elemental type of Techno Blast) were created. At some point, N had research halted and the P2 Laboratory closed, claiming that Pokémon are perfect beings and science damages their natural beauty. However, one lone scientist remained, and continued development by himself out of the belief that Genesect is necessary for Team Plasma's goals. * AdaptiveAbility: Its Ability, Download, automatically raises one of Genesect's offensive stats depending on which one of the enemy's defenses is weaker. * AwesomeButImpractical: Techno Blast, which is elaborated on further down. * BackpackCannon * {{Badass}}: It's quite easily the strongest Bug-type to ever exist, and it's the first legendary for that type. * BigCreepyCrawlies: The very first '''true''' Bug-type Legendary that isn't Insect-Plate Arceus. * CoolVsAwesome: In the sixteenth film, Genesect will face off against the first modified super-Pokemon, Mewtwo. * CyberneticsEatYourSoul: Modified by Team Plasma, and hinted to be even more vicious than it was 300 million years ago. ** N actually forbade the project from being officially completed for this very reason; the scientist responsible for this freak of nature [[ForTheEvulz just went and disregarded those orders]]. * {{Cyborg}} * DiscOneNuke: A Wi-Fi event for it coincided with the release of Black 2 and White 2, allowing players to obtain a Level 15 Genesect at the very start of the game. Even at that relatively low level it massively outstrips every opponent in the early parts of the game-although you do need at least one badge to get it to obey you. And, of course, it gets stronger. * ExtraOreDinary: As a result of Team Plasma's modifications, as all fossil Pokémon ''but'' Genesect are [[DishingOutDirt Rock types.]] * {{Foil}}: Its typing, ability and backstory imply that it was designed to outmatch Mewtwo. The sixteenth movie is built around this. * ForMassiveDamage: Like Scizor, Forretress, Wormadam, Escavalier, and Durant before it, it doesn't take too well to [[KillitWithFire fire attacks]]. * FossilRevival * InfinityPlusOneSword: The only Legendary Bug type Pokémon (so far). * InstantAwesomeJustAddMecha * LivingRelic * NinjaPirateZombieRobot: A prehistoric cybernetic insect with a jetpack ''and'' a BackpackCannon that shoots FrickinLaserBeams! ** As if that's not enough, it can also [[TransformingMecha turn into a rocket!]]! * NoBiologicalSex: It probably had one before its revival and mechanization, though it's considered genderless now. * NoSell: Immune to Poison-type attacks. * PrehistoricMonster: In fact, it's the one and only legendary Pokémon who's a fossil Pokémon like Aerodactyl, Rampardos, Cradily, etc. Oddly enough, it ''can't'' learn Ancientpower, despite possibly being hundreds of times older than some Pokémon who can. [[NiceJobFixingItVillain Presumably because all of those modifications Plasma did to it]]. * PurpleIsPowerful * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi, for the same reason as Keldeo and Meloetta. * RedEyesTakeWarning * RedOnesGoFaster: In the anime, the shiny Genesect (which are red-colored) appears to know Extremespeed. * SecretArt: [[ElementalPowers Techno]] [[FrickinLaserBeams Blast]]. ** PowerUpLetDown: Three of the four possible types Techno Blast can change into by having Genesect hold a Drive -- which exist entirely for this one purpose -- are outclassed in power, secondary effect, and PP by other moves it can already easily access, and without taking up its held item; it doesn't even get STAB. And since they don't boost typed attacks like Plates do, Hidden Power can make up for the fourth one. ** NotCompletelyUseless: Douse Drive Techno Blast is the only way to deal super effective damage to Fire types Genesect has - aside from getting Hidden Power Rock, Water, or Ground, and as Genesect can't be bred, you can't get the ones you need in-game. * SecretCharacter: Just like Keldeo and Meloetta. * SingleSpecimenSpecies: The prehistoric version probably wasn't, but there's very likely not going to be any more of the enhanced kind. ** Averted in the anime, where at least [[http://pokebeach.com/news/0113/corocoro-3.jpg five]] of the enhanced kind exist, one being shiny. * TransformingMecha: Has the ability to fold itself into a ship form to fly around. * TurnedAgainstTheirMasters: What happens if you use it against Team Plasma in the games. * WeaponizedAnimal * WeCanRebuildHim
to:
!! Victini [[quoteright:79:http://static.tvtropes.org/pmwiki/pub/images/494_6228.png]] An odd rabbit critter, number 000 on the Unova Pokédex. Victini is said to be the incarnation of victory itself, with in-game legends claiming that if you have a Victini in your party, you are guaranteed a victory in some way. With balanced stats to go around, it may or may not hold this status when put to practice. It is event-only. * ArtisticLicenseEconomics: Its pokédex entry states that it creates infinite energy within its body. In the real world this would have vast and history altering effects on economic development as this ability would mean the demise of all energy related industries. ** Of course, this may partly be the reason why it was hidden away in a cozy room of a lighthouse for 200 years or so. Also, given how there is only one... * BadassAdorable: Looks cute and can punch holes in the enemy. * CartoonCreature: It looks like a ''very'' stylized rabbit and is based on a traditional method of cutting apple slices in a way that makes them look like rabbits. ** FurryEarDissonance: Justified because of its V-for-victory motif. * CrouchingMoronHiddenBadass: It may look slightly goofy in comparison to the Dragon trio and Musketeer trio, but it packs one hell of a punch. * CuteLittleFangs: It's based off of a fox, so of course it has fangs. * DiscOneNuke: The 'little legend' of this generation, but could be caught at a relatively low level -- even before obtaining the third badge (whose Leader prefers Bug-types, giving Victini's Fire-type a distinct advantage). * {{Expy}}: The Gen V Mew Clone. Comes at the beginning of the dex instead of the end for a bit of an subversion. * {{Fireballs}}: Its signature move Searing Shot, which is notably the first Fire move to be one of these. * GildedCage: You find Victini in a nice, cozy bedroom in the basement of an island lighthouse. It's suggested that the family who bought the land built the room as a place for [[Characters/PokemonGenerationVVictiniToZoroark Victini to hide in so it would be safe from those who would exploit its powers. But after the player catches it, everyone agrees that it's safer in your hands. * InformedAbility: The Pokédex entry claims anyone with a Victini in their party will win any battle, no exceptions. For obvious reasons, this isn't always the case in-game. * JackOfAllStats: At this point of time, you can already make a full team of Mew expies, and all of them are equally rounded. ** LightningBruiser: Equally rounded, equally '''massive'''. * LetterMotif: '''V'''ictini, '''V''' sign motif, with the signature move '''V'''-create. * MyHeroZero: #000 in the Unova Pokédex. * NoBiologicalSex: It is, like most legendary Pokémon, genderless. * NuclearWeaponsTaboo: It is described as guaranteeing victory and having limitless energy, strongly implying that its powers are based around nuclear energy. * PlayingWithFire: Fire-type. * PsychicPowers: Psychic-type. * PurposefullyOverpowered: Restricted usage in the Battle Subway, official tournaments, and random Wifi. * SecretCharacter: Encountering Victini in-game requires receiving a special item (which, fortunately, was freely available during the games' initial release). If you missed out on the item, you can only trade a Victini in from another player's game. * SecretArt: Searing Shot. V-create as well, but only on Victini downloaded in the movie tie-in (and now Rayquaza knows the move through similar means, too). * VSign: This is Victini's entire motif. !! Snivy, Servine, and Serperior ''(Tsutarja, Janovy, and Jalorda)'' [[quoteright:211:http://static.tvtropes.org/pmwiki/pub/images/495-496-497_6373.png]] This little fellow's quite the SmugSnake, isn't it? As it evolves, its limbs become less prominent and it starts looking more like the snake it was meant to resemble. While it has very lackluster offensive stats, it has very high defenses and speed, and its hidden ability even lets it boost its offensive stats using a powerful attack to become something of a LightningBruiser. Upon its reveal, Snivy briefly became a widely-covered meme under the name "Smugleaf"; shortly after its reveal to Japanese fans, it became an instant hit on the internet (internationally) because of its seemingly arrogant expression. * AscendedMeme: The name "Snivy" was actually used as a more logical alternative to its meme name ''before'' the official US name was announced. And then Snivy became its CanonName. ** When the Pokémon Musical was introduced, one of the earliest pictures of Snivy in Japan was it [[Manga/SoulEater dressed with a top-hat and cane]]. * BlueBlood: Its design motif is European royalty; there's even a fleur-de-lis on Snivy's tail. Serperior's even called the "Royal Pokémon". * DeathGlare: Serperior. It can even stop its opponents' movements with one. * GreenThumb: Grass-type. * HonorBeforeReason: Similar to Charizard, Serperior's ''White'' Dex entry states that it would only choose to fight against formidable opponents. * MasterOfNone: Gets "Balanced" stats, where all except speed are lower than a few ''unevolved'' Pokémon; this is not helped by the PoorPredictableRock it gets due to its movepool. ** However, its high defense combined with its high speed can give it the chance to use stat raising moves to remedy this. It also learns Coil by level up, which not raises its low attack stat but boosts its already great defense and gives it an accuracy boost to boot. * OvershadowedByAwesome: He's not bad as a staller (able to learn both Leech Seed and Substitute as well as coil and the eighth gym's TM), but Whimsicott is better. * {{Planimal}}: They're both snakes and ivy. * PoorPredictableRock: Starters normally have extremely diverse movepools, which makes the fact that this line's movepool is not [[note]]Almost no [=TMs=] that half the Pokédex doesn't already get, only Grass and Normal-type offensive attacks via level up[[/note]] quite noticeable. However, [[TookALevelInBadass once its Dream World ability is released...]] ** Averted as of ''Black 2 and White 2''. These games feature move tutors that let Serperior learn moves like [[MakingASplash Aqua Tail]], [[OurDragonsAreDifferent Dragon Pulse, Outrage]], and [[ExtraOreDinary Iron Tail]], giving it much more versatility in combat. * SecretArt: Apart from the standard package for Grass starters (Grass Pledge and Frenzy Plant), the line is strongly associated with [[EverythingsBetterWithSpinning Leaf Tornado]]. * SmugSnake: Literally. * [[FragileSpeedster Speedy]] StoneWall: They're ridiculously fast with Serperior's speed at '''''113''''', and also have great defenses, but lackluster attack. ** LightningBruiser: Becomes this when using the powerful Leaf Storm with its Hidden Ability, Contrary, which makes stat changes have the opposite effect. That means Leaf Storm will make its Special Attack ''double'' each turn instead of halving, making an already powerful move more so ''every turn''. So significant is this ability that it turns Serperior from bottom-tier garbage into a top-tier tank that becomes stronger each time it attacks (pretty much). However, there is no way to get a Snivy with this ability without hacking, as the Entree Forest does not have data for Snivy in Pokémon Black and White Versions. It can also learn attack boosting moves like Growth and Swords Dance. Not quite as effective, but it certainly helps. It also learns Coil by level up, increasing its attack while making its defense even higher. * SwitchOutMove: Wisely exploiting these makes it the best starter to use against the last boss before the credits. * WhipItGood: Servine's preferred method of combat, though you'll probably make it do something else. !! Tepig, Pignite and Emboar ''(Pokabu, Chaoboo, and Enbuoh)'' [[quoteright:203:http://static.tvtropes.org/pmwiki/pub/images/498-499-500_1762.png]] An orange fire-breathing pig that gets bigger, heavier, bulkier, and more {{Badass}} with each evolution. While its defenses and speed aren't the greatest, it has the highest offensive stats of any starter line yet. Emboar's hidden ability "Reckless" takes this UpToEleven and powers up its many recoil moves (although, at the same time, it takes more damage from them). Although its [[ItsTheSameNowItSucks being the third Fire/Fighting starter line in a row]] may seem redundant, this can be justified somewhat by the fact that, like Infernape, it's based on a JourneyToTheWest character. * AscendedMeme: The name "Pignite" went to Tepig's evolution, but not to Tepig itself. Most people were dead-on predicting Emboar's name, though. * BadassMoustache: Emboar. * BareFistedMonk: Tepig becomes a biped when it evolves to brawl better with its opponents. * InMyLanguageThatSoundsLike: Tepig's French name is "Gruikui", which is a bit ''too'' similar to [[Characters/PokemonGenerationIFamilies Blastoise]]'s JustForFun/PokemonVietnameseCrystal name ("Guiki"). * LuckyTranslation: Surprisingly, "Enbuoh" is unrelated to "Emboar", despite sounding similar and possessing a similar etymology. * MakingASplash: Emboar is the only Pokémon consistently of the Fire-type who can learn a Water-type move (Scald, which means to burn someone or something with boiling water). * MessyPig: Gradually turns into FullBoarAction. * MightyGlacier: Having a lot of health. Its defense, on the other hand... (Oh, yeah, and it makes Blaziken look like Speedy Gonzales in comparison, even before Speed Boost.) ** However, one of the earliest moves it learns (before it even evolves into Pignite) is Flame Charge, which ups its speed every time it's used. On top of being a fairly good attack thanks to STAB, this can prove handy in turning it into a LightningBruiser. * OvershadowedByAwesome: Emboar is basically an inferior Blaziken; the only things that set it apart are a higher HP stat (which isn't much use anyway due to its lower defenses) and the ability to learn unusually-typed moves such as Scald. * PigMan: Emboar. * PlayingWithFire: Fire-type. * RuleOfThree: The Third [[PlayingWithFire Fire]]/[[CharlesAtlasSuperpower Fighting]]-type. * SecretArt: [[GoombaStomp Heat Crash]]. Also, as a Fire starter, Fire Pledge and Blast Burn. They are also strongly associated with Flame Charge. * StoutStrength: Emboar is quite large, and it hits appropriately hard, especially with Heat Crash, which does more damage if the user weighs more than the opponent. * VerbalTic: In the English dub at least, Tepig makes normal pig noises too. -->'''Tepig''': Teeeeeeepig~ ...oink. * WrestlerInAllOfUs: Emboar is based on a professional wrestler. !! Oshawott, Dewott, and Samurott ''(Mijumaru, Futachimaru, and Daikenki)'' [[quoteright:174:http://static.tvtropes.org/pmwiki/pub/images/501-502-503_6024.png]] Oshawott may be silly-looking, but don't be fooled, because it can use the "scalchop" on its chest as a blade. As it evolves, it becomes less silly-looking and more fierce-looking (though Dewott is definitely a BadassAdorable); by the time it becomes a Samurott, it's become a full-on {{Samurai}} sea lion, complete with dual swords (called "seamitars", which are sheathed in its front legs). An all-around well-rounded starter choice, both for in-game purposes and for casual battling. * [[AnIcePerson An Ice Samurai Pokémon]]: Like the other Water starters, it can learn Ice attacks -- namely, Ice Beam and Blizzard. * {{Badass}}: Samurott. ** BadassAdorable[=/=]CuteBruiser: Dewott. ** BadassMustache: Samurott. * CoolHelmet: Samurott. * CuteLittleFangs: Oshawott. * DeathGlare: A simple glare from one of them quiets everybody. * DualWielding: Samurott, though its sprite animation unfortunately doesn't show this; however, it can be seen on some pieces of artwork, the 3DS's Pokédex app and other merchandise. * HiddenWeapons: Oshawott's and Dewott's scalchop weapons aren't immediately noticeable. Samurott's swords are located on the sheaths of its front legs. * ImprovisedArmor: Samurott. Their Dream World Ability is Shell Armor, as well. * TheKirk: According to WordOfGod, it was designed as a Pokémon that would step in to stop a fight between Serperior and Emboar. * MakingASplash: Water-type. * MightyGlacier: Not as slow as Emboar, Swampert, Empoleon, and Torterra though. ** LightningBruiser: When Samurott uses [[ActionInitiative Aqua Jet]], watch out. * PlayfulOtter: Oshawatt is the Sea Otter Pokémon. * RemovableShell: They are considered a part of its body, but can be removed to be used as weapons. * RidiculouslyCuteCritter: Oshawott, even according to WordOfGod. * {{Samurai}}: But sadly not a Water/Fighting-type. ** Good thing too; otherwise, this would have been the first Generation where all fully evolved Starter Pokémon would share a common weakness. * SecretArt: Apart from Water Pledge and Hydro Cannon, they have a strong association with [[ImprobableWeaponUser Razor]] [[CoolSword Shell]]. * WeakButSkilled: Despite having the lowest stat total of all Water starters, Samurott learns moves of a wide variety of types, including ''Bug'' attacks (Fury Cutter, Megahorn, and X-Scissor) to counteract specially-defended Grass opponents. * YouthfulFreckles: Oshawott looks like it has freckles. !! Patrat and Watchog ''(Minezumi and Miruhogu)'' [[quoteright:104:http://static.tvtropes.org/pmwiki/pub/images/504-505_8689.png]] Common across the Unova region, Patrat form groups and rotate their lookout duties. They often hold seeds in their cheek pouches, and can use them to attack when endangered. The patterns on Watchog's body can light up in order to alert other members of the species to danger. * ComMons: Found in many places across Unova. * {{Expy}}: Of the Rattata line * GameplayAndStorySegregation: Despite Watchog being described in the Dex as defending itself by spitting the seeds in its cheek pouches, it can't learn BulletSeed. * GlowingEyesOfDoom: Watchog, although it's not limited to the eyes. * GradualGrinder: To the annoyance of many, they are good at this. * NonElemental: Normal-type. * NoSell: Like other Normal-types, Ghost-types do nothing against it. * OvershadowedByAwesome: Like most other early-game ComMons, Watchog is overshadowed by the much stronger Pokémon available later. * RedEyesTakeWarning: Both have red eyes and are used frequently by Team Plasma. * StandardStatusEffects: They can learn Hypnosis and a lot of other ones. They cause many players frustration early in the game. * UselessUsefulSpell: It learns several moves that, while relatively useless in battle, are great for catching Pokémon. !! Lillipup, Herdier, and Stoutland ''(Yoruterry, Haderia, and Murando)'' [[quoteright:183:http://static.tvtropes.org/pmwiki/pub/images/506-507-508_4168.png]] Another common species, the Lillipup family are known to be courageous in battle but intelligent enough to flee when overpowered and outperformed. They are also known for their loyalty to the group. Their thick fur protects them from attacks and harsh environments, and their facial hair doubles as a form of sensory radar. * BadassMustache: Grows one as it evolves. * CantCatchUp: Due to its poor stats and even poorer moveset, most Lillipups and Herdiers will get knocked out while you're trying to train them, but if manage to level up your little puppy to Level 32... ** MagikarpPower: It becomes a big dog that can learn Fire/Thunder/Ice Fang and Giga Impact. * ComMons: One of the few species that can actually be useful throughout the whole game, if you train it properly. * PreciousPuppies: Lillipup is the playful Pokémon. ** HeroicDog: Stoutland helps people stranded in the mountains or at sea. * ItemCaddy: Lillipup is one of the few pre-National Dex or Dream World Pokémon in White and Black that can learn Pick Up. It loses this when it evolves. * JackOfAllStats: Aside from a weak Special Attack, all its stats are between 80 and 100. ** LightningBruiser: One of its abilities is Sand Rush, which will double its otherwise okay base speed of 80 in a sandstorm (plus giving it an immunity to sandstorm damage). * NonElemental: Normal-type. ** FireIceLightning: Stoutland ''can'', however, learn Fire Fang, Ice Fang, and Thunder Fang. * NoSell: Against Ghost-type attacks. * StoutStrength: Stoutland is rather stout in size and it does have a nice base attack of 100. And it can learn Strength, too. !! Purrloin and Liepard ''(Choroneko and Reparudasu)'' [[quoteright:136:http://static.tvtropes.org/pmwiki/pub/images/509-510_5401.png]] Rather tricky Pokémon, Purrloin are known to steal human belongings and put on a cute facade when confronted. When threatened, however, they strike back with their sharp claws. After evolving, they prefer stealthy hunting. * BitchInSheepsClothing: Purrloin puts on a cute act to get people's guards down and steal from them. * CatsAreMean: Purrloin likes to steal from people. * CastingAShadow: Dark-type. * CombatPragmatist: They know many disrupting moves like Thief, Torment, and Snatch. * ComMons: They're found in several locations across Unova. * CutenessEqualsForgiveness: People can't help but forgive them. * DarkIsEvil: It is a [[CastingAShadow Dark]]/[[CombatPragmatist Evil]]-Type and is associated with stealing. * CuteKitten: Purrloin is adorable, which helps people not be angry at it. * FragileSpeedster: Excellent Speed, but frail defenses. ** CrutchCharacter: Is not well recommended due to it's low stats. While it has access to Hone Claws and Nasty Plot via level-up, good luck setting Liepard up for it without losing a lot of health in one attack. However, its hidden ability is Prankster, which is very useful for Pokémon with otherwise low stats. The fact that you can get a free Zorua in Driftveil in Black 2 or White 2 makes having a Liepard or Purrloin almost completely pointless. * NoSell: Both are impervious to Psychic attacks. ** Also to paralyzation if it has the Limber ability. * PantheraAwesome: Liepard * YouHaveResearchedBreathing: In spite of its description, it does not naturally learn the item-stealing moves "Thief" or "Covet" (though it ''does'' learn the [[StatusBuff effect]]-stealing move "Snatch"); "Thief" can only be taught by TM. ** Nor does it have the Frisk ability, which is an ability would immensely help. !! Pansage and Simisage, Pansear and Simisear, and Panpour and Simipour ''(Yanappu and Yanakkie, Baoppu and Baokkie, Hiyappu and Hiyakkie)'' [[quoteright:125:http://static.tvtropes.org/pmwiki/pub/images/511-512-513-514-515-516_5468.png]] A trio of monkey Pokémon with elemental affinities. The tufts on the Pan's heads can be used to revitalize others, roast berries, and store water, respectively, and they use these abilities intelligently in the wild. Their personalities greatly differ after evolution, and their attacks become much more potent. * CombatPragmatist: They learn quite a bit of Dark-Type moves via Level up. * CrutchCharacter: The one weak to your starter is given to the player for free to help beat the first gym (which uses the member of the trio strong against your starter). After this, however, they must deal with their low stats and a long wait to get good moves, which you won't get if you evolve them for better stats early. Non-starter water (Tympole), fire (Darumaka), and grass (Petilil) Pokémon are easy to obtain and much easier to use. * DudeLooksLikeALady: Simipour's relatively feminine appearance masks a gender ratio of seven males to one female. This makes it reminiscent of a NewAgeRetroHippie. * ElementalPowers ** GreenThumb: Pansage and Simisage. ** MakingASplash: Panpour and Simipour. ** PlayingWithFire: Pansear and Simisear. * EverythingsBetterWithMonkeys * EyesAlwaysShut: Panpour and Simipour. * MonkeyMoralityPose * SecretArt: Respectively, Panpour (and, by extension, Simipour) and Pansage/Simisage are the only ones who learn Scald and Grass Knot naturally. * StealthPun: Based on the saying "See no evil, hear no evil, speak no evil" (the order is reversed for them, though). * ThemeNaming: For the base forms' suffixes, we have "sage" (a type of herb), "sear" (cooking meat with flames), and "pour" (as in to pour a glass of water). * TurnsRed: in the Dream World, they can each have the starters' signature abilities Overgrow, Torrent, and Blaze. * UndergroundMonkey ** DivergentCharacterEvolution: Literally, after evolving. * VisualPun: respectively, Pansage and Simisage, and Panpour and Simipour the [[http://en.wikipedia.org/wiki/Colobinae leaf]] and [[http://en.wikipedia.org/wiki/Sea_monkeys sea]] monkeys. !! Munna and Musharna [[quoteright:120:http://static.tvtropes.org/pmwiki/pub/images/517-518_9568.png]] Odd Psychic-type Pokémon that consume the dreams of humans and Pokémon alike. Munna and Musharna can produce a "Dream Mist" after eating; looking into the mist shows the contents of the consumed dream. This ability makes them rather valuable Pokémon in terms of research and study. * AwesomeButImpractical: Like most Pokémon that evolve with a stone too early, Musharna will lose its ability to even learn any new moves, which makes its improved stats less useful. * DreamStealer * FlowerMotifs: Munna * {{Lunacy}}: You need a Moon Stone to evolve Munna. * MasterOfIllusion: An individual one is, as shown in an in game event. * MightyGlacier: Musharna's got great HP and defenses, and hits about as hard as Samurott, but its speed falls just short of the key 30 for really slow Pokémon, at 29. * MushroomSamba: The smoke coming from Musharna's head sends anyone who comes in contact with it into a magical dream world -- not unlike a certain green plant that can be smoked to get similar effects. * MythologyGag: In Gen I, there was a girl that wanted a pink Pokémon with flower(s) on it. Now she can get it in the form of Munna! ** In Gen III, a scientist in Hoenn was working on a machine to see Pokémon dreams. * PsychicPowers * {{Youkai}}: Like Drowzee and Hypno, they're based off the [[http://en.wikipedia.org/wiki/Baku_%28spirit%29 baku]]. !! Pidove, Tranquill, and Unfezant ''(Mamepato, Hatoboh, and Kenhorou)'' [[quoteright:212:http://static.tvtropes.org/pmwiki/pub/images/519-520-521_7578.png]] Fulfilling the role of the regional bird, Pidove are somewhat unintelligent Pokémon that gather in social groups, while Tranquill live in deep forests. Male and female Unfezant differ greatly; the males have a large, flamboyant "mask", while the duller females are known to have much greater flying abilities. * BigBadassBirdOfPrey: Yeah, they managed to combine that with a pigeon and a ''pheasant''. * BlackMage: It learns mostly special attacks in its level up movepool. * BlowYouAway * ComMons * {{Expy}}: Of the Pidgey line. * {{Flight}} * GameplayAndStorySegregation: According to the Pokédex, the females have better flying abilities than the males. However, both still have the same base stats. * GlassCannon: Because Staraptor was so popular, we guess. * HealingFactor: One of the few Generation V birds to learn "Roost" by leveling up. * MusclesAreMeaningful: They have big pecs. * NoSell: Against Ghost and Ground attacks. * OvershadowedByAwesome: It learns almost no physical Flying attacks by leveling up (barring the two turn Sky Attack), Staraptor is stronger, faster, and has a Fighting type move, Swellow can use Guts to use Facade better, several other Flying types have much better stats and movepools, and not to mention the Special attacks it learns are almost useless on it due to its dismal Special Attack. Its only advantages over other Normal/Flying types are the fact that it learns Roost by level up and it can use Super Luck to make critical hits more frequent. * ShownTheirWork: Of male birds usually being more colorful than female birds. !! Blitzle and Zebstrika ''(Shimama and Zeburaika)'' [[quoteright:134:http://static.tvtropes.org/pmwiki/pub/images/522-523_6135.png]] During thunderstorms, herds of Blitzle and Zebstrika gather to collect the electrical charges from lightning bolts. Both can light up their manes and body patterns to communicate, and Zebstrika are known for their violent tempers and explosive outbursts of energy. Their high pitched cries will let you know when they're coming. * ComMons * [[CoolHorse Cool Zebra]] * {{Expy}}: It's quite obviously one of the Ponyta line, only electricity instead of flames. * FragileSpeedster ** GlassCannon: Zebstrika has good attack and speed, but absolutely '''cannot''' take a hit. * NoSell: Against Electric attacks, due to both of their abilities. ** Or Grass attacks, if it has the Dream World ability Sap Sipper. * PlayingWithFire: for some reason, they can learn Flame Charge, an attack normally exclusive to Fire-types (and Genesect). * PoorPredictableRock: Particularly unfortunate for it, since its stats would suggest that it would make a great [[GlassCannon physical]] [[FragileSpeedster sweeper]]. However, its physical movepool isn't so well suited to the task; though it has some coverage moves, they tend to be attacks like Pursuit, Flame Charge, and Double Kick, which have too low a base power to do much to anything that isn't also fragile. On the special side, it does a little better, with [[PlayingWithFire Overheat]], Hidden Power, and Volt Switch to round out a moveset, and the Lightning Rod ability to bring its Special Attack up to the level of its physical Attack. * ShockAndAwe !! Roggenrola, Boldore, and Gigalith ''(Dangoro, Gantoru, and Gigaiatsu)'' [[quoteright:193:http://static.tvtropes.org/pmwiki/pub/images/524-525-526_6178.png]] A family of Rock-type Pokémon whose bodies are compressed by underground pressure, making them harder than iron. Roggenrola hold cores of energy in their bodies, which leak out and form orange crystals upon evolution. This energy gives them potent fighting ability, and Gigalith can even absorb sunlight into the crystals to fire intense solarbeams. * ActionBomb: Naturally learns Explosion. Thankfully, this takes a while. You're unlikely to see wild specimens using it in the first games, but in Black 2 and White 2, look out for it in the later areas of the game (Twist Mountain,for example). * ComMons * DiscOneNuke: Roggenrola, an extremely easy-to-get Pokémon, evolves into Boldore at level 25 and evolves ino Gigalith by trade, meaning you can get a Gigalith earlier than you can fully evolve any of your starters. Gigalith, mind you, has absurdly high defense - and even ''higher'' attack. ** And in Black/White 2 you can get a ''Gigalith'' by trading an Emolga with a hiker in Route 7, next to Mistralton City. It has great stats and nature (Adamant, increasing his attack stat ''even more''), and knows great attacks like Smack Down, making the fight against Skyla pretty easy. * DishingOutDirt * EyelessFace: Roggenrola; that dent at its center is actually its ''ear''. ** In a sense, Boldore as well - only once it evolves into Gigalith does it gain facial features (including eyes [[BizarreAlienBiology inside the ears]]). * {{Expy}}: Of the Geodude line, similar stats, habitats and game mechanics with evolution. * LastChanceHitPoint: Their Sturdy ability lets them survive an otherwise lethal hit if they were at full health. This makes it ''excellent'' for catching them, but also makes them annoying random encounters (It doesn't help that wild Boldore can have Selfdestruct). * MightyGlacier: Gigalith has very high attack and defense, but is as [[IncrediblyLamePun slow as a rock]]. * NamesTheSame: Dangoro is also the name of a mid-boss in ''VideoGame/TheLegendOfZeldaTwilightPrincess''. * ThePowerOfTheSun: Gigalith's dex entry says that it stores solar energy in its crystals, and can use it to attack. ** GameplayAndStorySegregation: Double Subverted, Gigalith actually ''can'' learn [=SolarBeam=], though despite the Black entries saying that it can demolish a mountain, its dismal Special Attack means that trying it is generally not recommended. For a wild Boldore solar beam, along with power gem, make sense for quickly taking out other Bolder. * PunnyName: Rock'n'roll(er), anyone? * [[SiliconBasedLife Silicon Based Pokémon]]: And with quite an alien feel while we are at it. !! Woobat and Swoobat ''(Koromori and Kokoromori)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/527-528_9982.png]] These rather cute-looking Pokémon live in caves and attach themselves to walls using their nostrils' suction, leaving heart-shaped stamps when they wake. They can also release ultrasonic waves from their nostrils; Swoobat's are powerful enough to damage boulders and are used in courtship. * BlindingBangs: Woobat. * BlowYouAway * ComMons * {{Flight}} * FragileSpeedster: Swoobat has both a lousy Base Stat Total of ''425'' and a whopping base speed of '''114'''. * HeartSymbol: As their snouts indicate and their Japanese names ("Kokoromori" is a portmanteau of "kokoro", heart, and "komori", bat) confirm, it's their motif. * NoSell: Its Unaware ability allows it to ignore the opponent's stat increases. It's also immune to Ground attacks. * {{Oculothorax}}: [[SubvertedTrope Woobat ''looks'' like an example, but isn't]]. However, its nose is sometimes mistaken for being its eye. * OvershadowedByAwesome: Sigilyph has higher stats (except for Speed, but Sigilyph still is quick with its remarkable speed of ''97'') and the only niche Swoobat may have had (Stored Power + Calm Mind) is easier and better done with Sigilyph thanks to its ability Magic Guard, which gives it access to the Flame Orb + Psycho Shift combo. * ThePowerOfFriendship: Woobat evolves at full happiness. * PsychicPowers * RidiculouslyCuteCritter: Woobat is based on a [[http://en.wikipedia.org/wiki/Honduran_white_bats real life example of this]]. * SecretArt: Heart Stamp. * StatusBuff: Its Dream World ability, Simple, which doubles any stat changes, allowing it to utilize Calm Mind well. !! Drilbur and Excadrill ''(Mogurew and Doryuzu)'' [[quoteright:148:http://static.tvtropes.org/pmwiki/pub/images/529-530_1587.png]] Underground-dwelling creatures that dig extensive networks of tunnels. Drilbur quickly makes holes by pressing its claws together and turning. Excadrill has the ability to form rounded drills with their bodies by holding their claws over their heads, allowing them to drill through iron plating and subway tunnels. * {{Badass}}: Excadrill. * DishingOutDirt * DrillMole * ExtraOreDinary: Excadrill * FanNickname: Simole the Digger, due to [[TengenToppaGurrenLagann a certain cult anime]]. * GlassCannon: Out of Sandstorm. It has a lot of HP and a TON of resistances, but its defenses are bad for a Steel-Type and it's not quite fast enough to cover that. * {{Irony}}: Excadrill's Pokédex entries. ** Black: '''It can help in tunnel construction'''. ** White: '''Their activity can be destructive to subway tunnels'''. * LightningBruiser: In Sandstorm (with Sand Rush). [[OhCrap You've]] [[SuperSpeed been]] [[TotalPartyKill warned]]. ** It's still one, even if a Sandstorm isn't brewing, but Haxorus manages to outspeed it unless a sandstorm is there. * MetalSlime: They have a chance of appearing in dust clouds inside caves that usually yield Gems. * NamesTheSame: Before ''VideoGame/PokemonBlackAndWhite'' came out, somebody else had already come up with a fan-made Pokémon named Excadrill. ** Excadrill also shares the name of a [[http://www.excadrill.com drill manufacturing company]] whose machines are used in mining. * NoSell: Electric-type attacks are useless against both. However, Excadrill is immune to Poison attacks and not Drilbur. * PintsizedPowerhouse: Excadrill actually beats both [[SquishyWizard Mismagius]] and [[GlassCannon Honchkrow]] in this regard, as it apparently stands at a whopping ''two feet and four inches tall''. Yeah, would you believe this thing that can Earthquake and Rock Slide [[TotalPartyKill your entire team dead]] is barely any taller than a Scraggy? * SignatureMove: Drill Run. * ThisIsADrill * TunnelKing: Excadrill's Pokédex entries show that it is one. !! Audino ''(Tabunne)'' [[quoteright:99:http://static.tvtropes.org/pmwiki/pub/images/531_6049.png]] Extremely rare in the wild (or at least meant to be; shaking grass isn't too hard to make appear), Audino are natural-born medics with the ability to use their stethoscope-ears to hear the heartbeats of others and assess their health. This extreme hearing ability is also used to detect its surroundings. They seem to be thought of fondly by Unova's locals. * TheDevTeamThinksOfEverything: Here's how rustling works in a nutshell: each time you take a step near any patch of grass, it can spawn on screen. Therefore your best way of hunting Audino is run in straight lines until it spawns and hope you don't have to walk in the grass too long to get to the rustling patch, since wild Pokémon encounter means you have to repeat the whole process again from scratch. Now you got your eighth badge, so you need to grind up a team of 6 from 40 to mid-50...so here's a nice long patch of grass on Route 10 where every patch takes one step at most to get to. * HealingFactor: Can have the ability Regeneration. * HealingShiv: It learns Heal Pulse, which heals a target ''other than the user''. Nice when a high-leveled one uses it on you! * TheMedic * MetalSlime: It's rare, and gives out a ''lot'' of experience points when defeated. Thankfully, at least it doesn't run off. ** CommonplaceRare: It is by ''far'' the most common Pokémon to appear in rustling grass (and the ''only'' one in some early routes.) * MoodSwinger: High-level wild ones in the games can come across as this, often clobbering your Pokemon with a STAB-boosted Double-edge one turn, then [[HealingShiv healing the damage right back]] in the very next. * NonElemental * NoSell: Against Ghost-type attacks. * PinataEnemy: Pretty much their main purpose is to give you lots of experience points. * WhiteMage: Its move pool is [[CripplingOverspecialization so heavily focused]] on support moves for Double and Triple battles (Heal Pulse, Helping Hand, After You, etc.) that its effectiveness in single combat is hobbled quite a bit. * WhosOnFirst: Its Japanese name, Tabunne, translates to "maybe". ** {{Woolseyism}}: And its English name sounds like "I dunno". *** And, while we're at it: Its German name "Ohrdoch" sounds like "Oh, doch!" (literally "Oh, yes!"), and its French name "Nanmeouie" sounds like "Non mais oui" ([[NoExceptYes No but yes]]). Its Chinese name sounds like Tabunne, except with "doll" at the end. !! Timburr, Gurdurr, and Conkeldurr ''(Dokkora, Dotekkotsu, and Roobushin)'' [[quoteright:206:http://static.tvtropes.org/pmwiki/pub/images/532-533-534_5976.png]] Humanoid Pokémon that strengthen themselves by carrying heavy objects, which double as weapons in battle. As they evolve, their muscles get stronger to the point that they can freely swing their weapons in battle. * BareFistedMonk: While best known for the weapon(s) carried around, the entire line is still quite capable of punching opponents into submission quite effectively. * CarryABigStick: ...and then an iron beam, and then ''[[CrazyAwesome two concrete pillars]]''. * CoolOldGuy: Conkeldurr, as hinted by the "elder" pun in its name and its ''White'' Dex entry (it uses its concrete pillars as walking canes). ** BadassGrandpa * DishingOutDirt: Despite not being Rock-types, they can learn Rock-type moves via level up (most notably Rock Slide and Stone Edge). * DogFaces: Most pronounced in Timburr, but the entire line does give that impression. * DualWielding: Once again, Conkeldurr. * {{Expy}}: Of the Machop line in terms of stats and evolution mechanics * GeniusBruiser: Conkeldurr is thought to have invented concrete two thousand years ago. ** Also, its ''[=B2W2=]'' Dex entries note its skill in using centrifugal force rather than brute strength for its attacks. * {{Gonk}}: Like Slaking, the line may have been deliberately designed as ugly. ** Timburr's okay, though. * ImprobableWeaponUser: Sadly, it does not learn Wood Hammer, possibly because it's a Grass-type move. * LadyLooksLikeADude: While not as [[MindScrew creepy]] as with Machoke and Machamp, Conkeldurr can be female 1/4 of the time, despite its overall manly appearance and visible goatee. * MightyGlacier: Its commonly-used Mach Punch allows it to bypass its low Speed. Also, Focus Punch has negative priority for anyone, but Conkeldurr has the strongest Focus Punch in the game. * MonsterClown: They resemble the musclemen seen at carnival sideshows and at the circus. * OurOgresAreHungrier: Conkeldurr. * PunnyName: Timber, Girder. * TopHeavyGuy: Timburr, Gurdurr and Conkeldurr have huge, strong, muscular arms and torso, but tiny legs! ** [[FridgeBrilliance Heeeeyyyy, maybe THAT'S why they're so slow...]] !! Tympole, Palpitoad, and Seismitoad ''(Otamaro, Gamagaru, and Gamageroge)'' [[quoteright:176:http://static.tvtropes.org/pmwiki/pub/images/535-536-537_6580.png]] Tadpole/frog Pokémon that produce vibrations from special growths on their bodies. While Tympole usually uses vibrations for communication, Palpitoad and Seismitoad use them for more offensive purposes like shockwaves, boulder-smashing punches, or even earthquakes, which can be made more powerful in groups. * DishingOutDirt: Palpitoad and Seismitoad, though Tympole also learns some Ground-type moves naturally * ForMassiveDamage: Palpitoad and Seismitoad take 4x damage from Grass-type attacks. It's their only weakness, though. * FrogsAndToads * InMyLanguageThatSoundsLike: Seismitoad is called "''Crap''ustule" in French (from ''crapaud'', which is French for "toad"), which caused [[ScunthorpeProblem GTS trading problems]] similar to Co'''fag'''rigus. The sad thing is, non-English-savvy French people wouldn't understand why its French name was so offensive. * JackOfAllStats * MakingASplash * MakeMeWannaShout * NoSell: Palpitoad and Seismitoad can fend off Electric attacks. * [[PoisonousPerson Poisonous Pokémon]]: Seismitoad can have the Poison Touch ability, which gives it a chance to poison with its contact moves. !! Throh and Sawk ''(Nageki and Dageki)'' [[quoteright:140:http://static.tvtropes.org/pmwiki/pub/images/538-539_8478.png]] A duo of martial artists that practice Judo and Karate, respectively. They train themselves in forests and mountains. By tightening their belts, Throh and Sawk boost their strength. Known to be aggressive towards trespassers who disturb their training or pose a large perceived threat. * BareFistedMonk: As martial artists, they mainly rely on hand-to-hand attacks. * BigOlEyebrows * BroughtToYouByTheLetterS: Their English names perfectly match up with the respective lettering that appears to mark their faces. ** Woolseyism * {{Expy}}: Of the Hitmonlee and Hitmonchan. Fighting types that are clearly related but aren't tied by evolution in their first appearance. * FatAndSkinny * GlassCannon: Sawk, especially when compared to Throh. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Sawk, a Glass Cannon, has the ability [[LastChanceHitPoint Sturdy]], which is usually seen on {{Stone Wall}}s or {{Mighty Glacier}}s like Throh, to prevent them from getting knocked out immediately due to a [[CriticalHit lucky]] or unexpected hit. * LastChanceHitPoint: Sawk may have the Sturdy ability, which lets them survive an otherwise lethal hit if they were at full health. * MartialArtsUniform * MetalSlime: Depending on your version, one of them can only be found in shaking grass like Audino. Except that they're even rarer there... * MightyGlacier: Throh; high HP, decent attack and defense (both base and special), lousy speed. ** Oddly, the abilities Throh and Sawk have that aren't shared with the other are opposite what one would expect. Throh, a MightyGlacier, has the ability [[{{Determinator}} Guts]], which is typically found on {{Glass Cannon}}s like Sawk, who use it by inflicting poison/burn on themselves so they can deal out even harder hits before inevitably going down. * OneGenderRace: Always male. * RedOniBlueOni * SecretArt: Throh's [[CriticalHit Storm Throw]]. !! Sewaddle, Swadloon, and Leavanny ''(Kurumiru, Kurumayu, and Hahakomori)'' [[quoteright:152:http://static.tvtropes.org/pmwiki/pub/images/540-541-542_9114.png]] These bug Pokémon make their homes deep in forests and use silk to cleverly stitch together leaves to make clothing for themselves. These leaves also double as a food source for them as well. It has been observed that temperate forests tend to be healthier when these Pokémon inhabit them as they also eat the fallen leaves that would otherwise choke out the underbrush. One needs to raise Swadloon's happiness in order to evolve it into a Leavanny. * BigCreepyCrawlies: Leavanny is 20 centimeters taller than Beedrill (about 4 feet tall). * BladeBelowTheShoulder: Leavanny. * CuteLittleFangs: Sewaddle. * {{Expy}}: Of the Caterpie line, interestingly this generation's cheerful bug is part Grass instead of part Flying. ** Also with the amount of throwbacks to Gen I, Ash ends up getting one in the anime just like Butterfree, the first time since giving him an entire expy team of his first party. Leavanny for Butterfree, Unfezant for Pidegot, the three starters and Pikachu. * TheFashionista: Leavanny. * ForMassiveDamage: They take 4x damage from ''both'' [[KillItWithFire Fire]] ''and'' [[BlowYouAway Flying]] attacks. * GlassCannon: While it's fairly strong and fast (especially with the ability Chlorophyll) and far from being [[CrutchCharacter another forgettable bug-type]], due to its typing, it has almost just as many weaknesses as it has resistances. This isn't helped by its defensive stats. ** Actually, its typing is pretty good if you can keep from getting distracted by the ratio of strengths to weaknesses, sporting resistances to a lot of the {{metagame}}'s most commonly used attacks, including Water, Grass, Electricity, Fighting, and, most notably, a ''double'' resistance to the ever-popular Earthquake. Most of its weaknesses, such as Poison, Bug, and Flying, aren't used nearly as much, and aren't much of a concern. It still has some unfortunate problems with Rocks, Ice, and Fire, though. * GrumpyBear: In the middle of two cheerful mons, there's PerpetualFrowner Swadloon. You need to make it happy in order to evolve it. * {{Hikikomori}}: Swadloon is based on this. Leavanny's Japanese name, Hahakomori, is even a pun on the word. In order to evolve into Leavanny, Swadloon [[AnAesop has to be really happy]]. ** Hahakomori also doubles as a pormanteau of "haha" (meaning mother), and "komori" (meaning babysitting). * ImprovisedClothes * ThePowerOfTheSun: It can have the ability Chlorophyll. * TeamMom: Leavanny exhibits very motherly behavior and will make clothes for any small Pokémon, but cares especially for its Sewaddle. !! Venipede, Whirlipede, and Scolipede ''(Fushide, Hoiiga, and Pendura)'' [[quoteright:196:http://static.tvtropes.org/pmwiki/pub/images/543-544-545_4497.png]] Highly aggressive bug and poison Pokémon, they are basically the Weedle family on steroids. They are effective hunters that use poison to subdue their prey and for defense against bird Pokémon that may want to eat them. At over 8 feet tall and over 400 lbs, it is a bug Pokémon of gigantic proportions and not to underestimate. * AwesomeButImpractical: It's Hidden Ability is Quick Feet, which increases its speed by 50% if it has a status effect. However, the only two status effects that can be reliably self-inflicted without need for reapplication are poison and burns; being a Poison-type, Scolipede cannot be poisoned, and being burned halves its Attack, meaning that, while it can outrun just about anything, it'll be hitting like a feather duster. Presumably, its main intended uses are to use Scolipede as a quick setup Pokemon using some combination of [[TrapMaster Spikes, Toxic Spikes]], [[StatusBuff Agility, Swords Dance, Iron Defense]], and [[AllYourPowersCombined Baton Pass]], or to let Scolipede better abuse the Rest+Sleep Talk combo. * BewareMyStingerTail: It can potentially get you from '''''both''''' ends. * BigCreepyCrawlies: Scolipede is so big, it actually knocked Yanmega (a six-foot dragonfly) out of its title for largest bug in the Pokémon world by being '''''an enormous 9-foot centipede'''''. * CreepyCentipedes * DishingOutDirt: It learns several Rock and Ground-Type moves. * EverythingsBetterWithSpinning: Whirlipede. * {{Expy}}: Of the Weedle line as the resident menacing Bug/Poison type. * FatterThanASpeedingBullet: Despite being rather bulky-looking and weighing 422lbs, Scolipede is fast with a base speed of 112. ** LightningBruiser: It also has pretty decent Attack and Defense. ** ShownTheirWork: It may seem odd for Scolipede to be so fast, but it makes sense. In the real world, centipedes are one of the top predators of the bug world due to their excellent speed and agility. * [[PoisonousPerson Poisonous Pokémon]] * SecretArt: [[RollingAttack Steamroller]] (which can also be learned by Golem). !! Cottonee and Whimsicott ''(Monmen and Elfuun)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/546-547_7291.png]] Vaguely sheep-like creatures that use the wind to float about, they stop floating if they get waterlogged and need to be dried out before they can fly again. They are extremely quick for grass Pokémon and gain priority if they use a non-attacking move. They are exclusive to the in Black version. * BlowYouAway: Whimsicott learns a few Flying-type moves naturally. * FantasticFruitsAndVegetables: Besides the cotton fruit, Whimsicott also draws some origin off the mythical plant known as the [[http://en.wikipedia.org/wiki/Vegetable_Lamb_of_Tartary Vegetable Lamb of Tartary]], a plant with ''sheep for its fruit'' (hence it being a Grass-type sheep). * FragileSpeedster: But its defenses are slightly better than other speedsters. ''Slightly'' being the keyword here. ** And it can learn Cotton Guard, which [[LethalJokeCharacter raises its defense 3 levels]]. * GreenThumb * RidiculouslyCuteCritter: Whimsicott. D'aww... And Cottonee, too, but it only has eyes. * ThereWasADoor: Even if there wasn't, Whimsicott gets inside houses through any crack. * TricksterArchetype: As shown by its ability Prankster (which increases the priority of all non-attacking moves by one stage). !! Petilil and Lilligant ''(Churine and Doredia)'' [[quoteright:112:http://static.tvtropes.org/pmwiki/pub/images/548-549_3073.png]] Petilil is a cute little plant creature with a tulip bulb for a head. They appear to prefer places with rich soil and clean water so wherever Petilil choose to live is a good place to grow crops. With the help of a Sun Stone it evolves into Lilligant, a gorgeous Pokémon which knows a number of dancing moves. It resembles Bellossom in a way. They are exclusive to the White version. * CrouchingMoronHiddenBadass: At first sight, Lilligant appears to be a frail, filler, and ridiculous Pokémon. But train her well and put your rival to sleep, use Quiver Dance as much as you can, and, if the cute dame survives, she becomes a beastly sweeper able to pulverize even advantageous foes using Petal Dance combined with the Own Tempo ability (unless the enemy has the Sap Sipper ability, a 4x resistance to grass, or an insane Special Defense like Blissey). Lilligant [[LifeDrain can even heal herself using Giga Drain]]. * DiscOneNuke: In ''Black'' and ''Black 2'', you can obtain one with high [=IVs=] (all 21 out of 31, except the Special Attack, which is maxed) and a good nature (Modest, boosting Special Attack further) early on via an in-game trade. Then, when you get the Sun Stone to evolve in it Nimbasa City, it will soon learn Quiver Dance via level up, an insanely powerful boosting move. But we recommend letting it learn Giga Drain first. * FlowerInHerHair * GreenThumb * LightningBruiser: In sunny weather, if it has the Chlorophyll ability. * MagicDance: Lilligant has a ''lot'' of moves that involve dancing. She can perform the confusion-inducing Teeter Dance, the stat-improving Quiver Dance [[labelnote:1]](usually only given to butterflies and moths)[[/labelnote]] and Swords Dance[[labelnote:2]](Not recommended on a Special Attacker like Lilligant)[[/labelnote]], the extremely powerful [[PetalPower Petal]] [[TheBerserker Dance]] [[labelnote:3]]Which has no downsides if she has Own Tempo besides being locked into the move[[/labelnote]], and Entrainment. [[labelnote:4]]Which is described as a dance[[/labelnote]] * NotCompletelyUseless: The ability Own Tempo on Lilligant. Since Confusion-inducing attacks are rarely used in the metagame, players would normally pass up the confusion-preventing Own Tempo for Chlorophyll without a second thought. However, in this case, it allows Lilligant to spam [[CherryBlossoms her best attack]] with no repercussions, especially since her [[PoorPredictableRock poor movepool]] means that being locked into it isn't a real issue either, and sufficient use of Quiver Dance means that it can do respectable damage even to some Pokemon that resist it. * OneGenderRace: Always female. * PetalPower ** CherryBlossoms: If Lilligant possesses the Own Tempo ability, she can use the powerful Petal Dance attack without any ill effects beyond being locked into it for a few turns. * PlantPerson * PoorPredictableRock: Outside of Hidden Power, Dream Eater, and a handful of common Normal moves, it doesn't get any attacks to complement its Grass STAB. * RidiculouslyCuteCritter: Petilil, which looks somewhat like a cute little girl in a dress... * SouthernBelle: Lilligant seems to be based off one, what with the fancy "dress" and "hat". It's also always female. * SquishyWizard: Has poor defensive stats, but great Special Attack. !! Basculin ''(Basurao)'' [[quoteright:118:http://static.tvtropes.org/pmwiki/pub/images/550_3225.png]] Inhabiting the lakes, rivers and streams of Unova are not Magikarp, but this Pokémon. It distinctly comes in two forms: a Red-striped form and a Blue-striped form. Both are Basculin and the differences appear to be cosmetic. This doesn't stop them from feuding with one another. But there are instances of one kind being found in the other kind's school. * ArsonMurderAndJaywalking: Their Black 2 and White 2 Pokedex entry says this: "Red- and blue-striped Basculin are very violent and always fighting. They are also remarkably tasty." * ComMons: Pretty much the '''only''' thing you will find when surfing on early non-sea routes, and there are several routes where it's common while fishing, too. * HardHead: An in-game trade gets you a unique Basculin with the Rock Head ability. * FragileSpeedster * MakingASplash * OvershadowedByAwesome: Its low stats led to many players dismissing it for other Water-type Pokémon. It doesn't help that, before the full roster was announced, it was widely assumed to be Unova's answer to Magikarp. * PiranhaProblem: Seabass can be really aggressive animals. * PunnyName: It is the most masculine of bass. * RedOniBlueOni: The two subspecies look like it but both behave the same way. ** DoesThisRemindYouOfAnything: Red and blue, violent in nature, especially hostile to each others' groups -- [[GangBangers It's the Crips and Bloods in Pokémon form]]! !! Sandile, Krokorok, and Krookodile ''(Meguroco, Waruvile, and Waruvial)'' [[quoteright:208:http://static.tvtropes.org/pmwiki/pub/images/551-552-553_4432.png]] Ravenous desert-dwelling crocodilian Pokémon. This line is based on the gavial, but have a little inspiration from thieves and bandits -- hence the mask-like eyes. Their eyes are equipped to handle both the light reflected off desert sand and low light situations. Even though gavials eat insects, these guys are weak to Bug-type attacks. * {{Badass}}: Krookodile. * BeingWatched: According to the White Dex Entry, "It can expand the focus of its eyes, enabling it to see objects in the far distance as if it were using binoculars". * CastingAShadow * CombatPragmatist * [[CoolShades Cool]] TriangleShades: Which is actually just what their eyes look like. ** In the {{Anime}}, Ash has one that actually wears sunglasses, though they don't resemble the marks around its eyes. [[http://bulbapedia.bulbagarden.net/wiki/Ash's_Krookodile Details here]]. ** Both the Anime and ''White'' Pokédex entries describe those as having a function [[note]]that is, to protect their eyes from sunlight[[/note]] similar to that of actual sunglasses. * DishingOutDirt * GangstersAreCool: '''Krook'''odile definitely looks like one of those shady people wearing CoolShades. Alternatively, the CoolShades can also be interpreted as a burglar's mask. ** Their line is also used by the gangsters on Route 9. The Roughnecks even wear a [[http://archives.bulbagarden.net/media/upload/9/97/Spr_BW_Cue_Ball.png jacket with a Krookodile head on it]]! * GlassCannon: They have good Speed, high Attack, Moxie to boost it further when they KO an opponent, and a fairly diverse movepool. However its defenses are mediocre, and its typing gives it weaknesses to Water and Fighting, very common attacking types to run into. * KillStreak: Can have the ability Moxie. * NeverSmileAtACrocodile * NoSell: Against Electric- and Psychic-type attacks. * SandIsWater: Based on the gharial, the most aquatic crocodillian still alive, and yet it is a sand dwelling ground type. * SuperPersistentPredator: According to the Black Dex Entry: "They never allow prey to escape. Their jaws are so powerful, they can crush the body of an automobile." * XtremeKoolLetterz !! Darumaka and Darmanitan ''(Darumakka and Hihidaruma)'' [[quoteright:167:http://static.tvtropes.org/pmwiki/pub/images/554-555_6944.png]] Darumaka is a small, red, Fire-aligned creature resembling a Dharma doll. Even its poop is hot enough to be used to keep warm on cold nights. Darmanitan looks more like a baboon, and has all the [[CrazyAwesome manic energy]] you'd expect from one. But when Darmanitan is in trouble, it goes into "Zen Mode"; its body goes stock still and becomes rock solid, while its latent Psychic Powers activate. * AwesomeButImpractical: Zen Mode Darmanitan 1) means you don't get the powerful Sheer Force ability Normal Mode Darmanitan normally has, 2) only activates at half HP, losing it if it gets healed, 3) is built to utilize a different attack stat from the base form, making the move-set and stat-spread a pain to work out, 4) is defensive with some of the worst defensive type combos in the game [[note]]While Fire has plenty of resistances, many of those are to types that suck at offense anyway. Also, Zen Form's other type, Psychic, doesn't have many resistances, and the resistances that it ''does'' have don't complement Fire's resistances at ''all''. As for weakness compensation, Fire's resistance to Bug cancels out Psychic's weakness to it... that's pretty much it[[/note]], and 5) its outright ''wonderful'' defensive stats get wasted due to only appearing at half HP. ** However, it receives its niche in Rotation Battles, where Trick Room can easily be used and switched, and where it can use Belly Drum to raise its Attack high, use Overheat to decimate foes, and then, when its Special Attack is lowered too much, can use its now incredibly high Attack stat to attack. * BareFistedMonk: Despite not being a Fighting-type, Darmanitan learns powerful fighting-type moves such as Superpower and Hammer Arm. * [[BigOlEyebrows Big Ol]] UnusualEyebrows: And they're burning to boot! * EnlightenmentSuperpowers: Zen Mode basically amounts to this. * EverythingsBetterWithMonkeys: Darmanitan's Japanese name shows that it is a baboon (''"hihi"''). Its english name is derived from orangutan. * FieryRedhead: Except in Zen Mode. * GlassCannon: Both forms of Darmanitan, actually. * MultiformBalance: Downplayed for Darmanitan, as both forms are two different types of Glass Cannons and use the different side of the attacking stat. ** Standard Mode has a much higher Attack stat as well as [[FragileSpeedster being quite fast.]] ** Zen Mode has a much higher Special Attack stat and seems to be a MightyGlacier. However, it isn't one as Zen Mode can only be activated when its HP is half. * PlayingWithFire * PsychicPowers: Only in Zen Mode, although a normal Darmanitan can still use Psychic, just not as effectively. * ReallySevenHundredYearsOld: There are a half-dozen Zen Mode Darumaka sleeping outside the entrance to the Relic Castle. According to Professor Juniper, it's very likely that they've been there for ''centuries''. And you can catch all of them. * RidiculouslyCuteCritter: Darumaka. * SlasherSmile: Darmanitan spots a serious one, to the point it looks like a relative of [[DGrayMan the Millenium Earl]]. * SpoonyBard: The Zen Mode variant. You know the guy qualifies for this trope when even {{Smogon}} can't decide where in the CharacterTiers to put him. * [[TurnsRed Turns Blue]]: Some Darmanitan do this if they have a particular ability. ** RedOniBlueOni: And the different forms act in battle according to their colors. * StandardStatusEffects: Averted; the line's "Sheer Force" ability trades any chance a move has to cause one for a 30% attack power boost. Remember that every single Fire-type attack has a chance to burn... * UniqueEnemy: Well, Darmanitans and Darumakas are actually fairly common, but post-game, you can get Ragecandybars with which you can wake up one of the Zen Mode Darmanitan outside Relic Castle. In Black 2 and White 2, only one is available, and that's N's Darmanitan, which you'll randomly find along with several of his other Pokemon after activating the Unova Link to Black or White. !! Maractus ''(Marakacchi)'' [[quoteright:95:http://static.tvtropes.org/pmwiki/pub/images/556_7007.png]] This rabbit-eared cactus is found in the desert resort. It's well adapted to desert life by absorbing any moisture it can, even from Pokémon attacks if it has to. It also drives away bird Pokémon that may try to eat its seeds by shaking its body, which sounds much like maracas. * AllDesertsHaveCacti: Justified in this case. Since Unova is an American-based setting, it would be logical to have a cactus Pokémon, since deserts in the U.S. have cacti. * CatSmile * DanceBattler * GreenThumb * MightyGlacier * NoSell: Against Water attacks if it has Water Absorb (or its Dream World ability, Storm Drain). * SpikeShooter: You'll probably only keep it until a direct attack is available !! Dwebble and Crustle ''(Ishizumai and Iwaparesu)'' [[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/557-558_9200.png]] This Pokémon bears a passing resemblance to Paras and Parasect, but instead of a mushroom, it carries a rock, which it has carved for itself and now lives inside. This rocky shell proves a to be a great form of defense, but it isn't exactly maneuverable. Luckily, it has access to the move Shell Smash, which can fix that drawback. * BigCreepyCrawlies * DishingOutDirt * GiantEnemyCrab: Though despite being based on hermit crabs (at least in the case of Dwebble), they don't live anywhere near water. And unlike the Krabby and Corphish lines, aren't Water-types. * ImprovisedArmour: A rock shell and a layer of sediment respectively. * LastChanceHitPoint: One of their abilities is Sturdy, which lets them survive an otherwise lethal hit if they were at full health. * MightyGlacier ** [[GlassCannon Glass]] [[FragileSpeedster Ninja]]: Crustle used [[StatusBuff Shell Smash!]] [[note]]Its Attack, Special Attack ''and'' Speed are greatly increased, but both of its Defenses are greatly decreased.[[/note]] * SandIsWater: Desert hermit crabs. * TrapMaster: Learns Stealth Rock naturally, and can learn Spikes via breeding. !! Scraggy and Scrafty ''(Zuruggu and Zuruzukin)'' [[quoteright:105:http://static.tvtropes.org/pmwiki/pub/images/559-560_2309.png]] Extremely territorial lizards with a penchant for beating up passer-bys and trespassers. These gangsters are really tough opponents thanks to their unique Dark/Fighting typing, a great movepool, great defenses and great abilities. Scrafty can play very well as either a bulky defensive character or as an all-offense sweeper. * {{Badass}} * BareFistedMonk * CastingAShadow * ChewBubblegum: Scrafty has a very strange battle animation that looks like it's chewing gum. Maybe it's because it kicks ass? * GameplayAndStorySegregation: Despite the Pokédex entries stating that it gangs up against opponents and is able to spit acid, Scrafty does not learn Beat Up, Acid, Gastro Acid, or Acid Spray. ** It can learn Sludge Bomb, however. * GangstersAreCool: Scraggy is also used by the gangsters on Route 9. * GlasgowGrin: Scraggy's mouth looks like that, but disappears upon evolution. * InTheHood: Scrafty is based on urban gang members of the 1990s to now (the bottom molted skin resembles sagg