Follow TV Tropes

Following

History Characters / PathfinderMortals

Go To

OR

Changed: 178

Removed: 209120

Is there an issue? Send a MessageReason:
None


[[Characters/{{Pathfinder}} Back to the main characters page]].

[[foldercontrol]]

[[folder:''Core Rulebook'' Iconics]]
!!Amiri of the Six Bears
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/amiri_of_the_six_bears.jpg]]
->'''"Well, you’re a big one. I’ve killed bigger."'''

->'''Race:''' Human (Kellid)
->'''Class:''' Barbarian
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Realm of the Mammoth Lords


Once the best hunter and warrior in her tribe, Amiri (pronounced ah-MEE-ree) so offended the misogynists that headed up her tribe that they tried to have her killed, sending her out to die in the mountains. Returning home, Amiri murdered the plotters then headed into the southlands, betrayed and bitter. She carries a massive bastard sword once used by a frost giant.
----
* ActionGirl: Amiri is a barbarian, and even though she came from a tribe where women StayInTheKitchen she was the best hunter and warrior in the tribe.
* AsskickingEqualsAuthority: In the "Kingmaker" campaign pack, she is shown as Queen of the Stolen Lands. Also again in ''Ultimate Campaign''.
* {{Barbarian Hero}}ine: From the Kellid tribe of The Six Bears.
%% BareYourMidriff
* TheBerserker: Even for a barbarian, Amiri has anger problems.
* {{BFS}}: A giant-sized bastard sword taken from a dead frost giant. She can only wield the thing with full effect when she's in the throes of blood rage.
* NoGuyWantsAnAmazon: She is brave, brawny and independent, traits that are less than desirable in a [[NoWomansLand Six Bears]] tribeswoman. [[AmazonChaser Most of the rest of the world disagrees.]]
%% PluckyGirl
* ShoutOut: Or maybe just an obvious art reference--her main portrait, and thus elements of her costume, are obviously based on one of Yukito Kishiro's cover illustrations for Manga/{{Gunnm}}:Last Order, featuring Sechs in his/her original female body.
* UnkemptBeauty: She could not be any less girly if she tried. Still quite attractive.
* UnstoppableRage: The only time she can utilise her {{BFS}} is when she goes berserk.
* WeaponOfChoice: A giant-sized (literally) bastard sword.
* YouCantGoHomeAgain: Her [[{{RoaringRampageOfRevenge}} slaughter]] of her [[{{StayInTheKitchen}} fellow tribesmen]] that tried to [[{{UriahGambit}} get her killed]] has marked her as a kinslayer.
* YouGoGirl: She came from a rather sexist tribe and was aware of her status as a woman; that's why she always tried to one-up her male "comrades". They were not happy about it.

!!Ezren Zefiir
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ezren_zefiir.jpg]]
->'''"Some say knowledge flows from sweat and blood. I prefer a tidier approach."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Wizard
->'''Alignment:''' NeutralGood
->'''Homeland:''' Absalom

When Ezren's (pronounced EZZ-ren) father was accused of heresy, it ruined his family's lives. Ezren, a wizard and scholar would dedicate most of his early years trying to clear his father's name, only to uncover irrefutable proof of his guilt. Leaving home at the age of 42 to seek adventure elsewhere, Ezren knows he's missed out on the greater part of his life, and as he heads into his old age, is aiming to make up for lost time.
----
* ClearTheirName: His father was accused of heresy. The charges were dropped, but his reputation was ruined. Ezren went through all the records trying to clear his father's name...and instead found irrefutable proof of his guilt.
* CoolOldGuy: Didn't get started adventuring until he was in his forties and is now considerably older. Still a cool guy though, and one who gets along well with his younger companions.
* HollywoodAtheist: Averted. Ezren is an atheist who is good-hearted and philosophical in nature. He enjoys friendly debate with his more religious comrades.
* IntergenerationalFriendship: With all of his younger comrades.
* NayTheist: Ezren doesn't worship the gods, but that doesn't mean he doesn't believe they exist, he just has... philosophical differences with them.
* {{Omniglot}}: In his stat block in the NPC Codex, Ezren is listed as being [[UpToEleven fluent in]] ''[[UpToEleven twenty]]'' [[UpToEleven languages]].
* ThePhilosopher: Ezren is always willing to discuss philosophy, especially with those who hold different points of view from him.
* TookALevelInBadass: Also the Iconic Archmage in ''Mythic Adventures''. And if his bared arms in that picture (or at least the preliminary sketch in the Mythic Playtest) are anything to go by, he is surprisingly ripped for a middle-aged wizard.
* WizardBeard: Albeit a short and neatly trimmed one.
* WizardClassic: Staff? Check. Wizard Robes? Check. Long white hair and beard? Check. Casts Spells like a wizard? Check. Yep, Ezren's a WizardClassic

!!Harsk
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/harsk.jpg]]
->'''"Gold's fine, but give me a good hunt and a cup of strong tea afterward, and I’m content."'''

->'''Race:''' Dwarf
->'''Class:''' Ranger
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Five Kings Mountains

A Dwarven ranger whose brother was slain on a raid because he was not there, Harsk (pronounced HARSK) now tries to make the world a better place by ridding it of giants and other menaces. Blaming himself for the loss of his brother, Harsk is taciturn and prefers to be alone.
----
* AntiHero: Harsk is a taciturn loner who atones for his part in his brother's death by slaughtering giants and making the wilds of the world safe (typically through violence).
* BadassBeard: He's a Dwarf, it comes with the territory.
* BigDamnHeroes: Subverted. Harsk tries to be this, but he only arrives after his brother's entire party has been completely slaughtered.
* CameBackWrong: Averted, in one of the blog posts James Jacobs mentions that Harsk has a policy against Reincarnation. Probably to avoid becoming an InhumanHuman.
* HitAndRunTactics: How he avenged his brother against the giants that slew him.
* OurDwarvesAreAllTheSame: Mostly averted. Harsk has the traditional dwarf beard and gruff nature, but bucks tradition by specializing in the crossbow and prefers the wilderness of the surface world to the mines of his kinsmin. He also shuns alcohol in favor of tea as it keeps his senses sharp.
* RoaringRampageOfRevenge: Angainst the giants who killed his brother.
* TragicKeepsake: His brother's axe.
* WeaponOfChoice: Heavy crossbow.

!!Kyra Sief al Kiraan
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/kyra_sief_al_kiraan.jpg]]
[[caption-width-right:350:[[labelnote:Mythic Kyra]]http://static.tvtropes.org/pmwiki/pub/images/kyra_mythic.jpg[[/labelnote]]]]
->'''"May the blessings of the Dawnflower shed light on the dark corners of Golarion."'''

->'''Race:''' Human (Keleshite)
->'''Class:''' Cleric (Sarenrae)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Qadira

Losing her family at a young age, Kyra (pronounced Ky-rah) was taken in by the priests of Sarenrae. She now travels the country, spreading her goddesses faith, and doing her utmost to save lives.
----
* ActionGirl: This is actually a religious requirement for Kyra since she is a Priestess of Sarenrae.
* BadassGay: The fifth volume of the Pathfinder Comic and WordOfGod confirms that Kyra and Merisiel are in a relationship.
* ChurchMilitant: She is rarely seen in battle without both her scimitar and holy symbol in hand. Sarenrae's clerics tend to be like this.
* CombatMedic: She is seen going toe to toe with the enemy as often as healing her companions.
* DoomedHometown: The village she lived in as a girl was burned to the ground by bandits while priestess of Sarenrae attempted to defend it. This inspired her to become one herself.
* GoAndSinNoMore: Frequently invoked, as a priestess of Sarenrae, Kyra must offer mercy to those who would change their ways and tell them to GoAndSinNoMore.
* LettingHerHairDown: Does this in the Mythic Adventures book as the Mythic Hierophant, if the sketch is anything to go by. And it looks ''fantastic''.
* MentorOccupationalHazard: The Priestesses of Sarenrae who inspired and defended Kyra were all killed off the battle which burned her DoomedHometown
* ShootTheDog: But when the time for mercy has passed, Kyra puts villains who won't accept mercy and change their ways down like rabid dogs.
* TookALevelInBadass: Also the Iconic Hierophant in ''Mythic Adventures''.
* WeaponOfChoice: Scimitar (her goddess's sacred weapon).

!!Lem
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lem.jpg]]
->'''"No need to look so glum, everyone! I’d hardly call this ''certain'' death!"'''

->'''Race:''' Halfling
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Cheliax

Raised as a slave in Cheliax, Lem longed to escape, finally burning down his master's manor in order to make good his getaway. The rest of his family, horrified by his attack on their master, chose to remain as slaves, and Lem accordingly hit the road, never to go home again.
----
%% HappinessInSlavery: Averted, unlike the rest of his family.
%% JackOfAllTrades
%% LoveableRogue
%% MagicMusic
* NiceJobBreakingItHero: Tried to save his enslaved family by burning their master's manor. His family tried to put out the fires and bemoaned the loss of their shelter.
%% TheRedMage
* SiblingYinYang: With his oppressive NeutralEvil brother, Meligaster.
* TookALevelInBadass: Also the Iconic Marshall in ''Mythic Adventures''. Apparently the job came with a bitchin' coat.

!!Lini
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lini.jpg]]
->'''"Yes, Droogami, they do seem friendly. But let me know if you smell trouble."'''

->'''Race:''' Gnome
->'''Class:''' Druid
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Land of the Linnorm Kings

In her many explorations and journeys, Lini (pronounced LEE-nee) encountered numerous large animal predators, with whom she seemed to possess a certain affinity. More than once, Lini's traveling companions or enclave came under threat from some great bear or razor-clawed cat, but with a series of soothing noises and precise motions Lini always tamed the beast and sent it on its way.
----
* BareYourMidriff: Her redesign as a Hierophant in ''Mythic Adventures''. Like most of the other iconics, her redesign came with a more revealing outfit.
* [[CoolHorse Cool Mount]]: As a Hierophant, she is shown riding Droogami.
* CloudCuckooLander: A mild version. Lini occasionally provides strange comments during battle.
* LoyalAnimalCompanion: Droogami, the snow leopard.
%% NatureHero
* PantheraAwesome: Droogami, especially in combat.
* TheBeastMaster: While this comes with being a Druid, Lini's backstory indicates a particular affinity for predatory animals.
* UnusualEyebrows: Apparently part of being a gnome. They look like blades of grass.
* [[{{YouGottaHaveBlueHair}} You Gotta Have Green Hair]]: Which also looks like grass.

!!Merisiel Sillvari
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/merisiel.jpg]]
->'''"If I’ve got a big problem, I cut it into smaller pieces and most of the time that solves it!"'''

->'''Race:''' Elf
->'''Class:''' Rogue
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Varisia

Merisiel (pronounced meh-RIHS-ee-el) is a Forlorn--an elf raised in human society, by parents and caretakers who did not even live into her teenage years. Having finally reached adulthood, Merisiel has set out to see the world--and steal anything that isn't tied down. Impulsive and prone to getting into trouble, Merisiel makes up for not being the sharpest knife in the drawer by keeping several dozen of them on her person.
----
* ActionGirl
* AesopAmnesia: Repeatedly steals from people she probably shouldn't. As Valeros asks her, "Merisiel, do you notice certain patterns in your life?"
* BadassGay: Volume 5 of the Pathfinder comic and WordOfGod has confirmed that Merisiel and Kyra are in a relationship.
* TheDitz: Apparently not the sharpest knife in the tool shed, which is why she keeps dozens of them on her person.
** GameplayAndStorySegregation: Statwise her intelligence is actually average, so either she merely lacks sense or is ObfuscatingStupidity. (This is a holdover from her original 3.5 statistics; Intelligence is her DumpStat, and in 3.5 clocked in at a below-average 8. In ''Pathfinder'', elves now get a bonus to Intelligence, pushing her up to an average Int score of 10.)
** Her ability scores on her Paizo forums profile(as an alias for Creative Director James Jacobs) give her a whopping thirty in all her stats(even Intelligence) except for Wisdom, which is ''nine''.[[note]]And since most players have realized that Wisdom = Common Sense, her status as TheDitz makes ''complete'' sense now[[/note]]
* ElvesVsDwarves: According to the "Ask Merisiel" thread, she finds Lem's jokes about dwarves ''hilarious''.
-->"What's the difference between a dwarf and a bucket of otyugh puke?" - "THE BUCKET!"
-->"What do you call a dwarf with twenty arrows in his gut?" - "A good start."
-->"Why do dwarves make their wedding cakes out of goblin dung?" - "To keep the flies off the bride."
* KnifeNut: "To date, Merisiel hasn't met a problem that can't, in one way or another, be solved with daggers." Conversely, she has run into a number of problems ''caused'' by daggers.
** To give a better idea, take a close look at her picture, and count how many different daggers you can see.
* LovableSexManiac: Check out the "Ask Merisiel" thread on the forums. Almost half of her answers involve getting Kyra naked, groping Kyra, or getting Kyra to heal her. Note: All Cure spells are [[PowerPerversionPotential ''touch'']] spells. Also flirts with Ameiko a ''lot'' in the comic. It should be noted that she was raised in a temple of ''Calistria, Goddess of Lust'' (the kind of place that has its own ''prostitutes'').
* RaisedByNatives: Merisiel is a Forlorn, an elf raised among humans. Though it doesn't necessarily mean that she has no social skills.
* StickyFingers: Merisiel is an impulsive thief who is constantly getting the others in trouble. After being pursued by yet another angry guardian out to reclaim its treasure, Valeros is forced to ask Merisiel if she is starting to notice "certain patterns in her life."
* StreetUrchin: She was one till she became a [[TheDrifter drifter]].
* TookALevelInBadass: Also the Iconic Trickster in ''Mythic Adventures''.
** According to the "Ask Merisiel" thread, she's not too happy with the domino-mask-style makeup she got in the artwork.
* WeaponOfChoice: Daggers. Lots of them. (In her Iconic Trickster sketch, she has ''upwards of 40'' on her person.)

!!Sajan Gadadvara
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sajan_gadadvara.jpg]]
[[caption-width-right:350:[[labelnote:Mythic Sajan]]http://static.tvtropes.org/pmwiki/pub/images/sajan_mythic.jpg[[/labelnote]]]]
->'''"We could deny this challenge; we could bypass it. But by facing the challenge, we grow."'''

->'''Race:''' Human (Vudran)
->'''Class:''' Monk
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Vudra

Raised to become a warrior-monk, Sajan (pronounced SAW-jonn) never had any intention of leaving his homeland--until his master lost a war, and had to sell his Sajan's twin sister to the victor as a result. Sajan now roams Golarion, ever searching for his sister.
----
%% BaldOfAwesome
* HalfIdenticalTwins: the one picture of Sajni we have looks very much like a female Sajan with more hair.
%% MrFanservice
* OddFriendship: Sajan is almost always seen in the company of Lini.
%% TheStoic
* ThemeTwinNaming: Sajan and Sajni.
* UntoUsASonAndDaughterAreBorn: He's the son, Sajni is the daughter.
* WalkingShirtlessScene
* WeaponOfChoice: A Bich'hwa (curved temple sword).
* YouCantGoHomeAgain: He'd be executed as a deserter for setting off in search of his twin sister.

!!Seelah
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seelah.jpg]]
->'''"Iomedae is my sight and my strength. She will guide my sword into the heart of evil!"'''

->'''Race:''' Human (Garundi)
->'''Class:''' Paladin (Iomedae)
->'''Alignment:''' LawfulGood
->'''Homeland:''' Katapesh

Although still viewed by many theologians and traditionalists as a newcomer to the world's faiths, Iomedae the Inheritor seems poised for greatness among the divine. Certainly her numerous orders of paladins have risen swiftly to take on the vaunted role of paragon in many societies. Evangelical in their exuberance to spread word of her wisdom, Iomedae's missionaries were pivotal in the defense during the fabled Siege of Solku. They sacrificed their lives saving the town from gnoll slavers, and although none of them survived the siege, their presence lived on. Particularly in the eyes of young Seelah (pronounced SEE-lah).
----
* ActionGirl
** LadyOfWar
* TheAtoner: As a child, Seelah stole the paladin Acemi's helmet to pawn for food. Days later, Acemi died of a head wound. Seelah became a paladin herself to atone.
* BreastPlate: Minor example. She's covered completely, but the armour on her chest is more form-fitting than it needs to be.
* ChurchMilitant: Paladin of Iomedae.
* DrivenToSuicide[=/=]InterruptedSuicide: Tried to burn herself on Acemi's pyre, but was stopped by Acemi's allies.
* HelmetsAreHardlyHeroic: Averted. She is rarely seen in a fight without it. Given what happened to Acemi, can you really blame her?
* KnightInShiningArmor: Played straight.
* LuckilyMyShieldWillProtectMe
* ThePaladin
* ParentalAbandonment: Killed by gnolls.
* SheCleansUpNicely: She has worn a dress approximately once in all of her art. [[http://oi48.tinypic.com/295pg8p.jpg But that one time...]]
* SmiteEvil
* StreetUrchin: She was this after the deaths of her parents and until she stole a paladin's helmet.
* TookALevelInBadass: Also the Iconic Marshal in ''Mythic Adventures'' and one of the few Iconics (along with Amiri and Lem) to not be showing any more skin than in her normal design. The lady's nothing if not practical.

!!Seltyiel "Lirt" Bhrostra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seltyiel.jpg]]
->'''"I will have riches and influence. I will have respect and fear. But most of all, I will have revenge."'''

->'''Race:''' Half-elf
->'''Class:''' Fighter/Wizard (evoker)/Eldritch Knight (became a Magus in ''Ultimate Magic'')
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Cheliax

The son of an Elven brigand and the noble's wife whom he had raped, Seltyiel (pronounced SELT-yeel) was born to a dead mother, and raised by a lord who hated the very sight of him. Eventually driven from his home, sickly Seltyiel was briefly taken in by his real father, who subsequently crippled and abandoned him in order to evade capture. Spending most of his formative years in prison, Seltyiel was eventually released, and twisted and filled with self-loathing, has made it his life's goal to murder both of his fathers.
----
* AbusiveParents: Both his fathers.
* ArchnemesisDad: His elven father is a strong candidate for this trope.
* AffablyEvil
* AntiHero
* BastardBastard: Conceived when an elven bandit-lord raped a married human noblewoman while disguised as her husband, Seltyiel's human "father" pretty much immediately realized that his son was a bastard. Subsequent treatment by his human stepfather and his elven biological father assured that Seltyiel would be a bastard in every other sense of the word as well.
* {{Bishonen}}
* CaptainErsatz: [[Literature/TheElricSaga Let's hope he doesn't get a sentient weapon with a bad attitude]]... and if he canonically takes the Bladebound Magus path, he just might.
** HearingVoices when imprisoned that promised him power, being a WhiteHairBlackHeart, and worshiping Asmodeus, archdemon of contracts and deals... There seems to be a bit of [[{{Manga/Berserk}} Griffith]] in there as well.
* ChildByRape: Seltiyel's father used a BedTrick to rape his mother.
* DarkAndTroubledPast: God yes.
* DependingOnTheArtist: Most art (including his main portrait) depicts Seltyiel as being [[TheSouthpaw left-handed]]. This is not always consistent, especially when he's casting spells.
* IcyBlueEyes
* KillItWithFire: A subtle case - Seltyiel is usually shown or described using fire magic in combat.
* MagicKnight
* MrFanservice
* MysticalWhiteHair
* OddFriendship: With Seelah, ThePaladin of the team. While the two of them have a number of important differences, their shared Lawful alignment gives them ''some'' common ground in terms of their outlook on life, and they genuinely enjoy one another's company. WordOfGod implies it's probably going to end in tragedy, but for the moment...
* {{Retcon}}: He was originally the iconic Eldritch Knight (Fighter/Wizard (evoker)), with ''Ultimate Magic'' he became the iconic Magus instead, and has stayed that way since.
* ASinisterClue: Goes along with his TokenEvilTeammate status, though again, DependingOnTheArtist.
* TokenEvilTeammate: He's [[WordOfGod Seelah's pet project]], as it were.
* TroubledButCute
* WalkingShirtlessScene: Especially with his artwork in ''Mythic Adventures''. Before he just had a very open one; as a Champion he's ditched any sort of clothing on his upper body.
* WhiteHairBlackHeart

!!Seoni
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seoni.jpg]]
->'''"We all choose our paths in life. See to it that yours doesn’t cross mine again."'''

->'''Race:''' Human (Varisian)
->'''Class:''' Sorcerer (tattooed sorcerer archetype)
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Varisia

Highly intelligent and more than a little manipulative, Seoni (pronounced see-OH-nee) is a tattooed sorceress who may have the blood of something less than human running through her veins.
----
* DarkSkinnedBlond
* DependingOnTheArtist: Her tattoos are virtually never consistent from one artist to another; given the intricacy of them, this is understandable. Also, whether her hair is blonde or white varies; WordOfGod is that she's supposed to be blonde and that depictions of her with white hair are a mistake.
* {{Familiar}}: A lizard.
* GamePlayAndStoryIntegration: The ''Inner Sea Magic'' splatbook introduced the tattoo magic subsystem and the tattooed sorcerer archetype specifically to reflect Seoni's lore-established powers. All stats given for her are of the vanilla Sorceress, however.
* [[HotWitch Hot Sorceress]]
* KillItWithFire: Her go-to attack spell seems to be Scorching Ray.
* PowerTattoo: She has traditional Varisian tattoos, which literally empower some of her spells. One picture has her storing her Familiar as one.
* {{Stripperiffic}}: Take a good long look at her clothing. Or lack thereof.
** Goes even further as an Archmage in ''Mythic Adventures''; she's basically down to just a loincloth and a narrow tube-top now.
* {{Roma}}: A Varisian, the FantasyCounterpartCulture thereof.
* VaporWear: Depending on how the artist is drawing her slinky red dress.
* SheCleansUpNicely: ''Ultimate Campaign'' has a picture of her in a ''FairytaleWeddingDress''.
* WitchSpecies: She's a sorceress of the Arcane bloodline, which means magic runs in her family.
* WrongGenreSavvy: [[http://paizo.com/threads/rzs2m6ge&page=2?Ask-Merisiel-Sillvari-ALL-your-questions-here According to Merisiel,]] Seoni thinks her fancy magic and cleavage can get her out of any situation, when it seems that instead those talents are consistently much better at getting her ''into'' situations.

!!Valeros
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/valeros.jpg]]
->'''“For the scar I’ll forgive you; for the spilt drink I’ll have your heart."'''

->'''Race:''' Human (Chelaxian)
->'''Class:''' Fighter
->'''Alignment:''' NeutralGood
->'''Homeland:''' Andoran

The iconic fighter, Valeros (pronounced VAHL-err-ohs) was a simple farm boy who left home hoping to become an epic hero. What he ended up as was a jaded mercenary whose gruff exterior, and extensive womanizing camouflages his basically decent nature. Always the first into the fray, and the last one out, Valeros is a loyal, if unpredictable companion, who has given up on his childhood dreams, but not his desire to help others.
----
* {{Badass}}
** BadassNormal
* BoisterousBruiser
* ButtMonkey: Check out the art in the books, especially those prefacing each chapter. If he's in it, chances are something bad has happened, is happening, or is about to happen to him. Like getting caught in one of Damiel's ice bombs.
** Fan theory holds that this is a BrickJoke: One of ''[[TabletopGame/DungeonsAndDragons D&D 3rd Edition]]'''s iconic fighters, a male human named Regdar, was [[ExecutiveMeddling commissioned specifically for the sake of appealing to the average RPG player (despite the fact that D&D already had an iconic fighter at the time)]]. In response, 3rd Edition's writers and artists ''loved'' portraying Regdar in all kinds of awful situations. So just as ''Pathfinder'' is the spiritual successor to ''D&D 3.5'', Valeros is the reincarnation of Regdar.
* ChivalrousPervert: Valeros loves the ladies, but would never dream of pressing the issue once he's been rejected, and goes out of his way to protect the girls he's on a team with.
** Not that this will stop him from being an ass [[http://paizo.com/image/content/LegacyOfFire/PZO9021-TakingItEasy.jpg every once in a while, of course.]]
* TheCynic
* DualWielding: Always carries a long- and shortsword into battle.
* {{Expy}}: Madmartigan from ''Film/{{Willow}}''. [[https://s-media-cache-ak0.pinimg.com/736x/f7/ac/65/f7ac65830e4399cf77e1e3717b21b454.jpg See for yourself]].
* FarmBoy: A former one. Instead of becoming a hero, however, he's become a jaded mercenary.
* GoodScarsEvilScars: Has several good scars on his face.
* HeroicBuild
* HiddenDepths: See ObfuscatingStupidity ''and'' KnightInSourArmour.
* HiredGuns: A former mercenary who currently works as an adventurer for hire.
* JerkassFacade: He acts like a typical crass mercenary but is actually a really good guy.
* KnightInSourArmour: Valeros is a good guy who means well and will never let someone in need down. And he has the personality of the most bitter cynic you will ever meet.
* LeeroyJenkins: Tends to charge headlong into danger. Than again, it usually seems to work out for him.
* LoveableSexManiac: While Merisiel may be more well-known for it, there's been several references to Valeros also having a habit of it. Crystal Frasier in the discussion about Shardra also heavily implies as such:
-->'''Crystal Frasier''': Shardra's appearance and figure are 100% home-grown, with no magic required. Any more specific information about her body is reserved for her, Kolo, and whoever she may spend a night with. And Valeros. Because one way or another, Valeros knows what's going on in everyone's pants.
* MrFanservice
* TheNeedForMead: Out of every character presented in Pathfinder material, Valeros is the second greatest offender, right after his ''god''.
* ObfuscatingStupidity: While not a genius by any means, Valeros is canonically somewhat above average in intelligence. He hides his wit and tactical ability behind a simple facade.
* OnlyInItForTheMoney: What he'd like you to believe.
* ScrewTheRulesImDoingWhatsRight: Part of why he had to go into the independent adventuring business.
* TallDarkAndHandsome
* TookALevelInBadass: As a Champion in ''Mythic Adventures''.
* WalkingShirtlessScene: Apparently, becoming a Champion removes the need for wearing stuff on your upper body.

[[/folder]]

[[folder:''Advanced Player's Guide'' Iconics]]
!!Alahazra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/alahazra.jpg]]
->'''"I am the bride of the sun and the prophet of the burning sands."'''

->'''Race:''' Human (Garundi)
->'''Class:''' Oracle
->'''Alignment:''' LawfulGood
->'''Homeland:''' Rahadoum

A blind oracle with the power to predict the future, Alahazra would have been honoured and loved had she not been born in Rahadoum. Exiled from her homeland and cut off from her family she now tries to make the best of a bad situation.
----
* BlessedWithSuck: Like all oracles, Alahazra is blessed with considerable magical power, but at considerable cost - in her case, her eyesight. On a personal level, her powers got her exiled from her homeland and alienated her from her family.
* BlindSeer: Invoked by her particular Oracle's Curse, which cripples her eyesight in exchange for her powers.
* {{Fanservice}}: Her clothing is effectively a bikini with a loincloth added around the waist once the cloak and hat are removed.
* HelloNurse: She is described as getting this reaction quite often and is rumored to have made consorts of many powerful men.
* {{Kuudere}}: She has a cold exterior that hides an inner rage and passion.
* NayTheist: Required by law in her homeland of Rahadoum, Alahazra acknowledges that the gods exist and sees them as "allies" of a sort, but does not appear to actively worship any herself.
* NiceHat: A particularly impressive and possibly heavy example.
* PlayingWithFire: As a Flame Oracle, she definitely qualifies.
* ProphetEyes: Part of the specific Oracle's Curse she has.
* YouCantGoHomeAgain: Because of her unasked-for gift of divine spellcasting, Alahazra was exiled from her native country, Rahadoum, which outlaws religion. Ironically, she herself is agnostic. It was later explained that, despite Oracles not necessarily being given their power by a deity, ''ANY'' form of Divine Magic is looked at with distrust in Rahadoum.
* WalkingSwimsuitScene: See Fanservice.

!!The Antipaladin
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_antipaladin.jpg]]
->'''Race:''' Human
->'''Class:''' Antipaladin
->'''Alignment:''' ChaoticEvil
->'''Homeland:''' Unknown

An unnamed antipaladin who frequently appears in art battling the iconics, especially the paladin, Seelah. One of a number of recurring "sub-iconics", albeit the best-known and most often seen.
----
* ArchEnemy: To Seelah.
* BlackKnight
* ForTheEvulz: He kicks piggies for fun.
* KickTheDog: Or more accurately, the adorable little piglet, as seen in ''Advanced Class Guide''.
* NoNameGiven: He's not an official iconic and doesn't have a name or backstory, but frequently appears in illustrations regardless.
* SadisticChoice: In one illustration in ''Pathfinder Unchained'', he's implied to have set an orphanage on fire and forced Seelah to choose between saving the children or fighting him.
** Mind you, he's showing her this choice via ''road signs'', so there may be a little {{Troll}} in him too.
* SlasherSmile: ... yeah.
* TinTyrant: He's always seen in his black armor with horned helmet, and apparently rules a castle, going by an illustration in ''Pathfinder Unchained''.

!!Alain Germande
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/alain_germande.jpg]]
->'''"I strive with every encounter to increase my own legend, whether as scoundrel or saint."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Cavalier
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Taldor

A narcissistic ass who cares more about his personal glorification than anyone around him, Alain may look the part of the perfect knight, but certainly doesn't act it. Always keen to take advantage of the men and women he encounters, Alain is out to make his reputation no matter who gets killed in the process.
----
* AmbitionIsEvil: Although Alain is not evil ''per se'', his ambition has gotten a lot of his underlings killed, and he doesn't care, seeing it as simply an inevitable part of his tale.
* BloodKnight: Alain originally went off to be a Cavalier because he had a romanticized view of combat, based on bardic tales and ritualized jousts in Taldan. When he learned just how bloody real combat was, he ended up being enthralled with it, and now eagerly continues fighting for a combination of glory and the thrill it gives him.
* TheCasanova: Alain has always been adept at seducing women, and has little qualms against doing so. He heartily partakes in womanly pleasures whenever he offers, and has left a number of bastard children in his wake.
* GloryHound: He's out for profit, glory and all the pleasures those can bring.
* HateSink: The fans really, ''really'' don't like this guy. The Iconic Magus, who is the official TokenEvilTeammate, is better regarded than this guy!
** Merisiel rates him as the least attractive male iconic based solely on his personality(he's actually a fairly handsome man). In contrast, despite Lirt being actively ''evil'', she considers him the most attractive. Turns out Alain's personality is just ''that'' insufferable.
* ItsAllAboutMe: He refused to become an actual knight because that would mean he'd first have to spend time as a squire, and the idea of taking orders from someone else was intolerable, so much so that he ran away to become a sellsword instead. That sums up a ''lot'' about Alain's personality.
* {{Jerkass}}: Alain is basically a SpoiledBrat who never grew out of it and became a highly ambitious BloodKnight. He's one of the most unlikeable, unsympathetic Iconics in the lineup.
* KnightErrant: Technically. Alain fits the motif, and in his own way tries to live up to it, but he's never been a squire, is certainly not formally knighted, and, oh yes, he's a total jerkass.
* KnightInShiningArmor: Subverted. Alain has the look, but cares only for himself.
* PoliticallyIncorrectHero: Implied that he thinks of women as lesser beings compared to men. One of the reasons he has so much hate from the fans is because he is written referring to Alahazra, the Iconic Oracle, as a "crone" in the flavor text for ''Advanced Player's Guide'', chapter two. Alahazra, for the curious, is regarded InUniverse and out as being a very attractive woman, with a tendency to run around in surprisingly skimpy clothes.

!!Balazar
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/balazar.png]]
->'''"No obstacle is insurmountable, for we need never overcome it alone."'''

->'''Race:''' Gnome
->'''Class:''' Summoner
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Nex

The iconic summoner, Balazar was initially a prankster who displayed little talent for magic, before an incident that saw him bonded to his eidolon.
----
* CoolPet: His [[BondCreatures eidolon]] [[FluffyTheTerrible Padrig]], which resembles a cockatrice (head and taloned legs of a rooster, snake body).
* FeatheredFiend: Well, he's not evil, but Padrig is unfailingly loyal to Balazar and will ''MESS YOU UP'' if he's in danger. See also, [[BigDamnHeroes his origin story]].
* FieryRedhead: Until the chain of events that led to him becoming a summoner...
* MysticalWhiteHair[=/=]PowerDyesYourHair: ...at which point, it turned white.
* RobeAndWizardHat
* RuleOfFunny: Why Padrig has a rooster's head: Balazar hadn't eaten all day and was hungry.
* SummonMagic
* TrueCompanions: He and Padrig.
* UnusualEyebrows: Which look like feathers.
* WizardBeard, although it's his mustache that's really impressive.
* YourMindMakesItReal: How Padrig was created. Balazar was about to be pushed into a [[EldritchLocation Void Chasm]] and become [[FateWorseThanDeath Bleached]], when a voice spoke to him, asking him to give it form so it could save him. Balazar agreed. [[BigDamnHeroes Cue Padrig, now with a body]], leaping out of the Void and unleashing hell.


!!Damiel Morgethai
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/damiel.jpg]]
->'''"Knowledge is the most addictive drug."'''

->'''Race:''' Elf
->'''Class:''' Alchemist
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Kyonin

Damiel is a living testament to why both drug abuse and self-experimentation are bad ideas. Once a respected alchemist, he is now a haunted, skeletal elf, with scarred veins and lifeless eyes, forced to battle against a psychotic alternate personality that aims to kill everyone around him.
----
* {{Alchemy}}
* ButtMonkey: Artwork has shown him locked in stockades and being pelted with rotten vegetables, some of the only "negative" images of the iconics.
* DrugsAreBad
* EvilutionaryBiologist
* JekyllAndHyde: Under the influence of the chemical mutagen he is addicted to, he turns into a monster.
* MadDoctor
* MadScientist
* MasterPoisoner
* SplitPersonality: He's got ranks in the master chymist prestige class, which causes this.
* SuperPoweredEvilSide: The Beast of the Change. The write-up for him as a master chymist literally pegs it as evil.

!!Feiya
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/feiya.png]]
->'''"I will have freedom, both in this life and in the next."'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Witch
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Lands of the Linnorm Kings

Kidnapped as a child and raised by hags, Feiya was rescued by her fox familiar. Possessed of few social graces, she is nonetheless a basically good person who hopes to regain the life that the hags stole from her.
----
* BrokenBird
* DarkIsNotEvil: Heck, one of the illustrations features her leading an army of creepy undead.
* {{Familiar}}: A [[CunningLikeAFox fox]]
* FemmeFatalons
* HotWitch
* ImpossiblyLowNeckline
* MysticalWhiteHair
* NoSocialSkills: Hers are less than stellar, due to being raised by baby-eating hags.
* OfCorsetsSexy
* RaisedByOrcs: She was raised by a coven of hags who stole her from her parents.
* ShoutOut: She seems to share a dressmaker with ''VideoGame/FinalFantasyX'''s Lulu.
* ZettaiRyouiki: Grade B

!!Imrijka
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/imrijka.png]]
->'''"I bring judgment to all who would violate the laws of life and death."'''

->'''Race:''' Half-orc
->'''Class:''' Inquisitor (Pharasma)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Ustalav

Abandoned as a child, half-orc Imrijka was taken in by priests of Pharasma, goddess of death, and brought up within their order. Now one of Pharasma's most accomplished inquisitors, Imrijka has earned a reputation as a "monster monster hunter", putting the undead to rest, and working hard to cleanse Ustalav, and the rest of Golarion, of their presence.
----
* ActionGirl
* BadassLongcoat: A long red trenchcoat.
* {{Beastess}}: Drawn as a heavily muscled, green-skinned woman with protruding tusks. This does nothing to stop the fans from [[AmazonianBeauty prettying her up]] [[CuteLittleFangs in art]].
* BeautyMark: Yes, on a half-orc.
* BreastPlate: Minor example. She's covered completely, aside from a CleavageWindow. But her hauberk is more form-fitting than it needs to be.
* ChurchMilitant: Pharasma judges the dead. Imrijka and other inquisitors take the enemies of the faith (especially TheUndead) and render them up for judgement. Given her alignment she's about as far from a KnightTemplar as you can get though.
* DarkIsNotEvil: A half-orc working for the Goddess of Death. She's NeutralGood.
* DoorstopBaby: Adopted by the church.
* TheDrifter[=/=]KnightErrant
* EarlyBirdCameo: Imrijka appeared as early as the Beginner Box.
* FamedInStory: Has a reputation within Ustalav as the "monster monster hunter."
* HalfHumanHybrid
* TheHunter: As an inquisitor of the goddess of death living in [[{{Uberwald}} Ustalav]], she's a very busy woman.
* HuskyRusskie: In a charity stream, Imrijka is played by Paizo developer Crystal Frasier with an exaggerated Russian accent.
* ItIsPronouncedTroPAY: WordOfGod says that her name is pronounced more-or-less as "EEM-rÓ™-ka."
* KnifeNut: As an inquisitor of Pharasma, Imrijka is automatically skilled with the dagger, her goddess' favoured weapon.
* LukeIAmYourFather: Had a very bad encounter with [[AnIcePerson an icy]] ManInWhite who claims to be her father.
* MagicKnight: Not to the level of Seelah or Seltyiel, but all inquisitors are trained in melee, ranged, and magical combat.
* NiceHat: It's low-crowned, wide-brimmed, and matches her [[BadassLongcoat duster]].
* ParentalSubstitute: The head inquisitor at her church serves as an adoptive grandfather for her.
* SeekerArchetype
* SmiteEvil
[[/folder]]

[[folder:''Ultimate Combat'' Iconics]]
!!Hayato Nakayama
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hayato.jpg]]
->'''"My soul feeds upon honor, and my blade on flesh. We will both gorge this day"'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Samurai
->'''Alignment:''' LawfulGood
->'''Homeland:''' Minkai

A hard man who keeps to himself, Hayato is a ronin--a masterless samurai. Convinced that he should have died with his former master, Hayato has become a mercenary, and struggles to redeem, in his own eyes, his honour and reputation.
----
* HelmetsAreHardlyHeroic; Averted, he's decked out in full armor, including a kabuto-helmet.
* HonestAdvisor: His lord saw that Hayato was not a yes-man even at a young age, earning his favor.
* KatanasAreJustBetter: He's a Samurai. He wouldn't be caught dead without one.
* {{Samurai}}
* TheStoic: Very. ''Champions of Purity'' has a picture of Hayato surrounded by [[RidiculouslyCuteCritter Ridiculously]] UglyCute baby goblins, and clearly having no idea what to do with the crying infants. The name of the image in question is [[http://paizo.com/image/content/PathfinderPlayerCompanion/PZO9431-GoblinNursery.jpg Goblin Nursery]].
* ToBeLawfulOrGood: Ultimately chooses good.
* YouCantGoHomeAgain: Killed the corrupt government official who goaded his lord into a fatal duel. He would have killed himself afterwards, but his lord's widowed wife told him to flee instead out of affection.
* WalkingArmory: ''Look at him''. He has a Katana, Wakazashi, Naginata and a Dai-kyu.

!!Lirianne
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lirianne.jpeg]]
->'''"I'd be obliged if you stood down, friend. I got no stomach for killing this early."'''

->'''Race:''' Half-elf
->'''Class:''' Gunslinger
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Mana Wastes

Shieldmarshal Dahmok's greatest failing was teaching his middle daughter to read. After the loss of their mother, a lively but capricious elven explorer who viewed ten years and three children as a "fling," he had hoped to rear homebody children. Even with their halfblood status stretching the years he spent with his treasured children, the old marshal shuddered at the knowledge that one was already slipping away.

While older Suzeressa took to the practical household arts and younger Milliceene pursued a love of natural sciences, middle-born Lirianne lost herself for hours at a time in tales of shining knights, devious fairies, and mighty dragons -- all subjects absent from her homeland of Alkenstar. Raised among bricks, smoke, and bureaucracy, the young half-elf dreamed of the life of adventure and fantasy promised by the collection of fairy tales left by her absent mother and her own ever-growing library of penny dreadfuls. Naturally, she aspired to follow in her father's footsteps and become a shieldmarshal, protecting Alkenstar from the hostile giants and hideous mutations of the Mana Wastes. Preferring to keep his little girl safe at home, Dahmok calmly explained she could never become a shieldmarshal, running with the first excuse he could come up with -- that her beloved long hair would become entangled in firearm mechanisms. To his surprise, he awoke the next morning to discover Lirianne grinning like a fool, with her long tresses roughly chopped, eagerly packed and ready to follow him to work.

For twenty years, the little half-elf pushed herself to meet ever more insane requirements laid down by her aging father. Schoolmates nicknamed her "the Phantom" as she vanished often to practice her quick draw or memorize technical volumes. Tutors and governesses thought her adle-brained as she sat staring, redrawing engineer's schematics in her mind rather than follow her lessons. Even before she was old enough to entertain her first romance, she had mastered the construction and firing of a rifle, and could reckon complex trajectories by eye alone.

An old man and long since retired by the time his daughter reached womanhood, Dahmok could no longer forbid her entry into the shieldmarshals. But the old patriot's influence lived on in his successors, and to honor his service they assigned Lirianne to a quiet domestic position, safeguarding farming settlements along the secure Alkenstar-Martel road. Ten years of her life passed rounding up drunks and mediating water rights, eating away at her passion for adventure in ways her father's disapproval never could. Her childhood dreams eventually forgotten, Lirianne's steely eyes dulled with the tarnish of a thousand mundane details.

It was kismet when a storm of wild magic blew off the Spellscar Desert, past Alkenstar, and into her jurisdiction. The rampant arcane energy, fallout from centuries of wizard warfare, warped space and time around it. The magical swells lashed out, reshaping hillsides, boiling sand into glass, and calling forth bizarre creatures from the dawn of history. The only marshal at hand, Lirianne leapt into service. As townsfolk huddled in their cellars and buildings crumbled into twisted forms of misbegotten wood and bone, a bolt of green lightning lashed out, striking the half-elf even as she confronted the storm's abominations.

Lirianne awoke soaking and half-drowned on distant shores. The bizarre country was flush with thick forests and green hills�plant life like she'd never seen. Wandering inland, she soon encountered a lumber caravan beset by malicious fey. In a heartbeat, a childhood's worth of stories welled up inside her, and she rushed into battle with a passion long since forgotten. The grateful caravan loaded her with all the supplies and information she could manage, confirming that her inexplicable odyssey had deposited her cleanly in the midst of those same shining knights, devious fairies, and mighty dragons who had occupied so much of her youth.

Now a wanderer in the strange land of Avistan, Lirianne struggles to balance her resurgence of childhood wonder and adult dedication to justice, all while confronting her long-ignored elven blood. While thoughts of family and the familiar industrial life of Alkenstar occasionally tug at her roaming heart, sights remain unseen and people remain unsaved, and Lirianne will be damned if she'll fail in either.

* BadassLongcoat
* BoyishShortHair: Cut to avoid getting it caught in her weapons.
** Her appearance in ''Mythic Origins'' has her hair grown out and fluffed up. Actually one of the complaints with the book was that her Mythic version appeared more like a Steampunk pinup girl rather than the badass gunslinger she first appeared as.
* CleavageWindow
* GunsAkimbo
* OutOfFocus: Due to FantasyGunControl, she doesn't appear all that often. Although if guns are involved, she's usually their go-to girl.
* TheGunslinger
* SchizoTech: She comes from Alkenstar, a city-state in a wasteland where magic doesn't work all that well, which is why she relies on guns. This makes her stand out in the outside world.
** To say nothing of what she picks up in ''Iron Gods'' and the ''Technology Guide''.
* SpyCatsuit[=/=]LatexSpacesuit: Wears one on the cover of the ''Technology Guide''.
* SpiritedYoungLady
* StayInTheKitchen: Her father and his friends on the force did everything they could to keep Lirianne out of the Alkenstar shieldmarshals, and even after she proved herself beyond a shadow of the doubt, had her consigned to menial jobs.

!!Reiko
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/reiko.jpg]]
->'''"The spider waits for its prey to come to its web."'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Ninja
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Minkai

Situated on the western coast of Minkai, Reiko’s home town of White Wave was a quiet fishing village, little more than a collection of shacks and cabins clinging to a steep cliff face overlooking the harbor. Crushed under oppressive humidity in the summer, the air thick with clouds of stinging flies and gnats, and subject to dangerous storms in the winter, White Wave had little to offer any lord, and thus little was demanded of it.

* ActionGirl
* {{Asexuality}}: Reiko is stated to be Asexual by her character designer.
* DeadpanSnarker: Described as being "quick with a cutting remark"
* {{Ninja}}
* ParentalAbandonment: Seeing as they got killed and all.
* {{Transsexual}}: WordOfGod confirms that Reiko is genderfluid(presenting as female).
-->'''Liz Courts''': ''Reiko does not identify strongly on either end of the spectrum, but does default to a feminine one when dealing with people that aren't close friends. Platonic relationships are more important to Reiko (and maybe a romantic relationship, but not a sexual one).''
* YouKilledMyFather: She's plotting revenge on the feudal lord who killed her parents.

[[/folder]]

[[folder:Advanced Class Guide Iconics]]
!!Adowyn
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/adowyn.jpg]]
->'''"No quarry escapes my arrows—or Leryn's jaws."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Hunter (Erastil)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Nirmathas

There’s always a need for a skilled hunter, someone who can track down a threat and put an end to it. And when a quarry is particularly dangerous or elusive, there’s only one hunter the people seek: Adowyn.
----
* ActionGirl
* ArcherArchetype
* CaptainErsatz: Redhead with a bow, family troubles involving cursed bears. [[WesternAnimation/{{Brave}} Sounds a little familiar]]
* EarlyInstallmentWeirdness: Originally, Leryn's name was Lykir, but was quickly changed to his current name.
* LoyalAnimalCompanion: Leryn, the wolf.
* RedheadInGreen: A good portion of her armor is green
* ParentalAbandonment: Father died in the woods; mother and sister left, thinking her dead too.
* TragicKeepsake: Her father’s longbow.
* WeaponOfChoice: The longbow.

!!Crowe
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/crowe.jpg]]
->'''"Savor the lightning’s flash, for the thunder that follows will be the last thing you hear."'''

->'''Race:''' Human (Shoanti)
->'''Class:''' Bloodrager
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Varisia

A Shoanti with serious rage problems.
----
* BaldOfAwesome: As a Shoanti, it comes with the territory
* BarbarianHero
* DropTheHammer: His weapon is an Earthshaker, a large spiked maul.
* {{Expy}}: Based on artist Wayne Reynold's barbarian from the ''Curse of the Crimson Throne'' adventure path.
* ScaryBlackMan: Definitely looks the part.
* ShockAndAwe: Crowe's Bloodline is Elemental(Air), although his history makes it sound more like Stormborn.
* [[UnstoppableRage Unstoppable Bloodrage]]
* WalkingShirtlessScene

!!Enora
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/enora.jpg]]
->'''"Look, I don't want to have to hurt you, but you're standing between me and that artifact."'''

->'''Race:''' Halfling
->'''Class:''' Arcanist
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Rahadoum

Like many halflings, Enora has always been driven by an unlikely pairing of curiosity and luck. Her parents, both professors at Manaket's premier arcane institution, the Occularium, fostered in their only daughter a hunger for knowledge that was rivaled only by her optimism and determination. Enora is singularly driven in her search for knowledge, but isn't above working with others in order to achieve common goals. She remains cheerful and optimistic about most things, yet holds deep-seated anxiety about the conflict she will inevitably face should she return to Manaket and be outed as a follower of Nethys. She doesn't talk much about where she came from, but knows that one day her travels will take her back to Rahadoum, and she'll be hard pressed to keep her secret.
----
* AdventurerArchaeologist
* BadassBookworm: Rather than simply rely on her natural Sorcerous talent, Enora studies as well.
* WhatHaveIDone: Minor, but hits her twice. She realizes both how much knowledge her Rahadoumi upbringing has made her blind to, and also realized her new path will cut her off from her home.
* YouCantGoHomeAgain: Yet another Rahadoumi who can't return home. Although Enora found religion rather than it finding her like with Alahazra.

!!Hakon
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hakon.jpg]]
->'''"The dance of my axes and your blood will provide excellent material for the next verse of my saga."'''

->'''Race:''' Human (Ulfen)
->'''Class:''' Skald
->'''Alignment:''' NeutralGood
->'''Homeland:''' Land of the Linnorm Kings

As a youth, Hakon proudly told the stories of great viking heroes, yet always dreamed of creating his own. Since departing the Lands of the Linnorm Kings in search of his brother, Ostog the Unslain, he has earned his own fame. Tales of Hakon’s victories fill his companions with unparalleled battle spirit and combat prowess, further cementing his growing legend. But the skald knows that his journeys must continue until his deeds rival those of the greatest heroes, and the Saga of Hakon is complete, daring those who come after him to even greater feats of bravery and legend.
----
* AnAxeToGrind: [[DualWielding Two of them, in fact.]]
* BarbarianLonghair: The first iconic barbarian to sport the haircut.
* TranquilFury: In contrast with Amiri and Crowe, Hakon has much greater control over his rage, which is described more like a ThemeMusicPowerUp than an UnstoppableRage.
* WarriorPoet: Began as a poet, picked up the warrior part later.
* WeaponOfChoice: Twin handaxes, [[NamedWeapons Hagrum’s Keel and Limbrender.]]

!!Jirelle
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/jirelle.jpg]]
->'''"Winning is easy. It's putting on a show that's the real challenge."'''

->'''Race:''' Half-Elf
->'''Class:''' Swashbuckler
->'''Alignment:''' ChaoticGood
->'''Homeland:''' The Shackles

Jirelle may have been born and raised on a ship, and she might call the Shackles her homeland, but she never considered herself a pirate, even if only to distance herself from the darkest part of her childhood: her mother. Jirelle seeks the funds to someday finance a ship and crew of her own. She plans not to become a pirate — for a life of plunder and cruelty holds no appeal for the daring swashbuckler — but to finish the job she started on the eve of her thirteenth birthday when she escaped her mother's crew. Jirelle knows she can't do this on her own, though. So she seeks true and able allies, knowing that only with bravery and trust will the ''Bloodcrow's'' days be numbered.
----
* ActionGirl
* EvilMatriarch: Has one.
* ItIsPronouncedTroPAY: [[WordOfGod James Jacobs]] confirmed how her name is pronounced:
-->'''James Jacobs''': It's [the e at the end of her name] silent. jeh-RELL (Kinda like "Michelle")
* NiceJobBreakingItHero: Destroying her Pirate mother and her ship only resulted in unleashing a Banshee-helmed Ghost Ship on the world.
* SelfMadeOrphan: To be fair, her mother planned worse for her.
* SheFu: Jirelle’s showoff fighting style is described close to this.
* WeaponOfChoice: A RoyalRapier, fit for a swashbuckler.

!!Kessilandrie "Kess the Bull" Vlastos
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/kessilandrie_vlastos.jpg]]
->'''"Fencing is for dandies and duels are just ego dramas. I solve problems with a fist to the jaw."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Brawler
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Taldor

She was raised to be Lady Kessilandrie Anicia Vlastos, but the thousands of cheering fans that fill the arena's seats when she fights shout her preferred name — Kess the Bull.
----
* ActionGirl: The medals she wears as accessories prove to everyone that she is this.
* BareYourMidriff
* BoxingBattler
* BrutalHonesty
* CombatPragmatist: Subverted. Kess respects the rules of the ring and despises cheaters.
* GenderBlenderName: Her stage name; bulls are always male, yet ''Kess the Bull'' is a woman.
* SpiritedCompetitor
* [[TomboyPrincess Tomboy Noble]]: Much to her family's dismay.

!!Oloch
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/oloch.jpg]]
->'''"Every fight is a fight to the death."'''

->'''Race:''' Half-Orc
->'''Class:''' Warpriest (Gorum)
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' The Hold of Belkzen

Oloch has no memory of a time before pain — pain suffered, and pain inflicted. A quiet, brooding warrior with a disturbing love of violence he is not actively evil, and scornful of those who pick on obviously weaker opponents, but nevertheless takes it as a given that might makes right.
----
* AxeCrazy: Even by orc standards, since his violent urges were the only thing that allowed him to survive in their malevolent culture. It eventually got him driven away from his human mother's hometown, by his mother, when he proved so addicted to violence that even she couldn't stomach him.
* BadassFamily: He's a member of one; his mother is a barbarian chieftain badass enough to roam the Hold of Belkzen on her own, and she has several other children.
* {{BFS}}: Specializes in wielding an oversized sword.
* BlackSheep: Due to his nigh-uncontrollable bloodlust and quick temper; his mother loves him, but won't allow him in her city.
* ChildByRape: Averted, despite this being the official standard origin for half-orcs in Pathfinder; his mother bore him after a consensual liaison with an orc male, but the orc then stole him from his mother's camp and brought him back to the tribe to be raised as a slave.
* TheExile: Was exiled from Trunau after one too many incidents of viciously maiming someone who annoyed him.
* GladiatorGames: Fought in them for his tribe.
** GladiatorRevolt: A one-man version; when he decided to leave his tribe, he severed limbs as well as ties.
* HairTriggerTemper: He tends to react with violence with little provocation.
* HappinessInSlavery: Downplayed; he wasn't happy as a slave, but it did provide him with ample opportunity to fight, and that's one of the few things that makes him happy. He hasn't yet learned to adjust to life outside of the arenas.
* HatesBeingTouched: Again, downplayed; when his mother embraced him warmly and with affection, it made him very uncomfortable as he had never experienced such a thing before.
* MightMakesRight: Believes in this utterly.
* ReligiousBruiser: So devoted to Gorum and his ideals that he can cast spells as well as he can fight.
* SleevesAreForWimps: More like armor without those pieces, but the effect is the same: showing off how utterly ripped Oloch is.

!!Quinn
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/quinn.jpeg]]
->'''"A man needs only three things to change the world: a quick wit, a righteous heart, and a stylish coat."'''

->'''Race:''' Human (Garundi)
->'''Class:''' Investigator
->'''Alignment:''' LawfulGood
->'''Homeland:''' Galt

Quinn is a genial, gentlemanly sort, quick with a joke and able to fit easily into both high society and low. His well-honed analytical mind is capable of astounding feats of logic and deduction, and he's fond of sharpening it still further with alchemical extracts learned from his parents and his own personal studies. Roaming the nations of the Inner Sea, he constantly keeps an ear out for allegations of unjust accusations or abuses of power. When he finds one, he investigates the case himself, using a lifetime of association with law enforcement agents and detective agencies like The Sleepless to help him ferret out the truth.
----
* BadassLongcoat
* ClearTheirName: Pretty much his purpose in life now.
* CulturedBadass
* {{Expy}}: Was inspired by [[Series/TheWire Lester Freamon]], according to [[WordOfGod James Jacobs]].
* GogglesDoNothing
* SwordCane
* TookALevelInBadass

!!Shardra Geltl
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shardra_geltl.jpg]]
->'''"The spirits of the stones and my ancestors whisper secrets to me, and their power flows through me."'''

->'''Race:''' Dwarf
->'''Class:''' Shaman
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Five King Mountains

* BlingOfWar: She's decked out in ceremonial jewelry in addition to her armor.
* CarryABigStick: Her WeaponOfChoice is a spiked heavy mace.
* {{Familiar}}: Her spirit animal is a crag tuatara named Kolo.
* GenderBender: Just so we're clear. Yes, Shardra is transgender.
* NiceHat: Apparently shares a haberdasher with Alahazra.
* NoMacGuffinNoWinner: To settle a brewing battle between her government and the local spirits, she wrecked the shrine they were fighting over.
* {{Transsexual}}: Shardra was raised as a male dwarf, but after discovering her spiritual powers realized she was a woman. Unlike Anevia Tirabade (see under Wrath of the Righteous), she's transitioned through the use of alchemical compounds (i.e., hormone therapy), not magic.
* TheUnfettered: For the most part, Shardra prefers not to have anything tie her down.

!!Zadim
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zadim.jpg]]
->'''"I am judgment made flesh. I am justice visited upon those who are beyond redemption."'''

->'''Race:''' Human (Keleshite)
->'''Class:''' Slayer
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Qadria

Zadim, the so-called "Shadow of Sarenrae," travels the lands of the Inner Sea as an associate of Sarenrae's church, providing deadly solutions to problems the religion cannot resolve through diplomacy and forgiveness. The world of Golarion teems with misguided folk who can be turned from darkness, but it also contains multitudes who are beyond redemption, who revel in evil, wickedness, and selfishness. Zadim is one answer to their depravities.
----
* AmbiguousEnding: Of the "The Lady Or The Tiger" situation in his background. His background has him making a decision on whether or not to complete his assignment to kill a noble who had persecuted followers of Sarenrae, only to find he had become a ''Paladin'' of Abadar since them. You never find out what choice he made.
* DualWielding
* TheHunter: He's trained to hunt down enemies of Sarenrae who the Cult of the Dawnflower has deemed irredeemable.
* KukrisAreKool: Seeing as how the Slayer class can't effectively [[DualWielding dual-wield]] scimitars, his goddess' favored weapon, these are the next best thing.
* ReligiousBruiser: Despite not being a divine spellcaster, he is a member of the Cult of the Dawnflower and is dedicated to eliminating enemies of the faith who cannot be redeemed.
* TheHashshashin: A FantasyCounterpartCulture variant.
* WeaponOfChoice: Twin kukris.

[[/folder]]

[[folder:''Occult Adventures'' Iconics]]
!!Erasmus
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/erasmus.jpg]]
-> '''"I may look fragile, but the spirits who follow me are not. Consider yourself warned."'''

->'''Race:''' Human (Varisian)
->'''Class:''' Medium
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Ustalav

The youngest son of a minor noble house in Ustalav, Erasmus lived a content life with no burdens of becoming an heir. However, as he grew, his family members began dying mysteriously, and Erasmus began to hear their voices in his mind. Their message was clear – their deaths were murders at the treacherous hand of Erasmus’ older brother Vinn. Vinn, to hide his deeds and remove Erasmus, had him commited to Havenguard Lunatic Asylum. Yet Erasmus learned to channel the restless spirits of his murdered family and use their skills to escape the asylum. He now travels widely, to understand the world, to better commune with the spirits who follow him, and to escape their grim fate.
----
* CainAndAbel: The Abel to his brother Vinn's Cain.
* ISeeDeadPeople: More specifically, his murdered family members.
* MysteriousAdvisor: A
* PowersViaPossession: While he has psychic talent of his own, Erasmus’ real muscle comes when he channels his spirits.
** SymbioticPossession
* WillingChanneler: Erasmus willingly opens himself to his spirits influence to gain their powers and guidance.

!!Estra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/estra.jpg]]
-> '''"Respect your elders, child. I’m a forgiving sort, but my husband not so much..."'''

->'''Race:''' Human (Chelaxian)
->'''Class:''' Spiritualist
->'''Alignment:''' NeutralGood
->'''Homeland:''' Isger

Raised in a family of charlatans, Estra had been fooling people she could commune with spirits long before she truly could. But she changed her ways when a noble knight named Honaire came to her, seeking to speak with his deceased mother. Each smitten with the other, Estra couldn’t live with her deceit and confessed her lies. Yet Honaire still accepted her, and the two spent several happy decades together. When he died, she began bilking mourners again, but it wasn’t long before his spirit returned to her. A reminder of his enduring kindness, Estra vowed to use her gifts to help others and provide real comfort to mourners. She aids the helpless wherever they’re afflicted, though her impatience and sharp tongue sometimes get the better of her.
----
* CoolOldLady
* ISeeDeadPeople: In a twist – Estra conned people as a false spiritualist, gave it up, then 'actually' started contacting the dead.
* LivingMemory: It is hinted that Estra’s phantom may not precisely be Honaire, but a manifestation of her guilt.
* ReformedCriminal: Once made a living performing fake seances, her husband set her straight.
* ScrewPolitenessImASenior

!!Mavaro
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mavaro.jpg]]
-> '''"All objects tell stories, friend. You just need to listen when they speak.'''

->'''Race:''' Human (Varisian)
->'''Class:''' Occultist
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Varisia

Mavaro is a man of many indulgences, making up for a modest childhood and young adulthood spent deep in a Pharasmin convent. When he was 22, Mavaro pilfered and sold the convent’s specially cast silver talismans to pay for a strange but intriguing sword. Little did he know, however, that the talismans had been keeping an ancient evil entity at bay. Newly loosed, the entity called the Thorn Priest murdered the nuns and possessed the prioress. Mavaro himself only survived by listening to the ghostly whispers that emanated from the skull of Mother Wren, the convent’s founding abbess, who helped him harness the power of the convent’s remaining relics and expel the Thorn Priest. Since then, Mavaro has quietly sought the relics he traded away long ago, hoping to undo the folly of his youth and to finally face the Thorn Priest, which stalks him still.
----
* TheAtoner: After releasing the Thorn Priest and causing the death of the Pharasmin nuns, Mavaro prepares to one day slay the beast and redeem himself.
* BadAssBookWorm
* CoolSword: The sword he bought with the stolen talismans.
* EldritchAbomination: The Thorn Priest.
* NiceJobBreakingItHero: Stealing those talismans was a really bad idea Mavaro.

!!Meligaster
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/meligaster.jpg]]
-> '''"Look deep into my eyes. Everything will be so much easier when I am in complete control."'''

->'''Race:''' Halfling
->'''Class:''' Mesmerist
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Cheliax

A former slave in a minor Chelish noble house, Meligaster used his mental powers to dominate the masters who had treated him so cruelly. He didn’t stop there, though—he tyrannized the household’s other halfling slaves. It was only when Meligaster’s brother, the cheerful bard named Lem, found him that the slaves broke their psychic bonds and prompted a Hellknight investigation at the house. Meligaster fled and began an adventuring career in which he always seeks the easy route to wealth and the finer rewards of success.
----
* CainAndAbel: With Lem; Meligaster is the Cain.
* EvilCounterpart: To Lem; even Meligaster realizes it when he first meets Lem.
* ExactWords: Meligaster's first meeting with Lem ended with him hypnotizing him to leave his estate. Which Lem does... but not before freeing all his slaves and taking their mother with them.
* ManOfWealthAndTaste: Or halfling, as the case may be.
* MindControl
* PunnyName: Meligaster's name makes for the anagram "Lem is great".

!!Rivani
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rivani.jpg]]
->'''"We are all one. The pain you bring others, you bring yourself."'''

->'''Race:''' Human (Vudrani)
->'''Class:''' Psychic
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Vudra

The path of the initiate is long and fraught with danger. For Rivani, the journey began as a young girl in Vudra, when she took the Trial of the White Lotus, a test to determine a child’s psychic aptitudes. Rivani passed the trial, but her unexpected foray into the consciousness of the court’s members revealed dangerous secrets. Proclaimed a great scholar reborn, Rivani was shuffled off to the distant lands of the Inner Sea to teach and learn what she could. A life filled with travel has only fed Rivani’s wanderlust, and while she’s kind and generous to all, she avoids forming long-lasting connections, knowing that her path is one of constant exploration.
----
* BadAssBookWorm
* EnlightenmentSuperpowers: Rivani hopes to achieve mental transcendence through study, philosophy, and adventure.
* HeKnowsTooMuch: The court members sent her away to keep her from revealing their secrets.
* MindOverMatter: Always pictured as demonstrating minor telekinesis.
* OccultBlueEyes: They also [[GlowingEyesOfDoom glow]] when she's using her powers.
* PowerFloats
* {{Telepathy}}: Her natural talent at it threatened her scheming mentors.

!!Yoon
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/yoon.jpg]]
->'''"Gom-Gom likes it when the fire burns. Don’tcha, Gom?"'''

->'''Race:''' Human (Tian)
->'''Class:''' Kineticist
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Minkai

Yoon’s short life has been filled with tragedy and adventure. Hailing from Minkai’s Oda province in distant Tian Xia, Yoon lost her adventurer mother at the age of five to a battle with an aquatic threat. When Yoon was eight years old, her father started a revolt using his pyrokinetic powers at a fireworks festival. Yoon’s grandmother unleashed her own powers to allow Yoon to escape from the imperial soldiers. With no place left for her in Minkai, Yoon is eager to see the world and user her newfound abilities to help those in need, and to one day reach Hwanggot, her mother’s homeland.
----
* AdorablyPrecociousChild
* LittleMissBadass
* PlayingWithFire: Pyrokineticist. Over time, she could develop the talent to control other elements.
* PsychicChildren
* YouCantGoHomeAgain: Otherwise, she'd be executed for assaulting an imperial soldier.

[[/folder]]

[[folder:''Ultimate Intrigue'' Iconics]]
!!Aric of Halvon[=/=]The Red Raven
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo1134_aric_360.jpeg]]
[[caption-width-right:350:Aric of Halvon]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo1134_redraven_360.jpeg]]
[[caption-width-right:350:The Red Raven]]
->'''"Who’s the Red Raven? No one—and perhaps any of the people you’ve passed on the street tonight."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Vigilante
->'''Alignment:''' ChaoticNeutral (In ''Flight of the Red Raven''), ChaoticGood (In ''Requiem for the Red Raven''), NeutralGood (as Aric)
->'''Homeland:''' Galt

An orphan of Galt’s vicious revolution, Aric fled the orphanage he was raised in as soon as he was old enough to. He found kinship in the bandits who caught him, as they had lost everything they had in the revolution, just like Aric. The bandits' leader, Tharanus, taught Aric how to fight, but also how to show mercy. When Tharanus was killed, Aric became a vigilante the populace later nicknamed the Red Raven, and made it his mission to free Galt of the cruel Council of Skulls.

He succeeded, and a new council lead by Citizen Goss was formed with the Red Raven’s assistance. Soon, Aric found himself torn between speaking out for liberty and enforcing Goss’ rule. When the Red Raven was enlisted to kill Aric, he surrendered himself to the Gray Gardeners and whatever judgment they had. A man named Quinn freed him from prison, convinced the Red Raven had wronged Aric by turning him in and vowing to catch the vigilante who had captured so many innocents. Gifted with a second chance, Aric set to wandering the Inner Sea as an ambassador of liberty by day and a punisher of the tyranny by night.

----
* AnimalThemedSuperbeing: Type 2, as his name doesn't inform his abilities in any way. Like others who just picked the animal as a motif and not a guiding principle for abilities, he seems to be just a BadassNormal.
* ArtShift: His physique is noticably more muscular in the art for ''Ultimate Intrigue'' than in ''Flight of the Red Raven'' and ''Requiem for the Red Raven''.
** There's a simple reason for the shift - the iconic vigilante wasn't originally going to be the Red Raven, but an entirely original character instead. Upon seeing character visual designer Wayne Reynolds' concept sketches, Paizo head honcho Erik Mona suggested the vigilante could be the Red Raven. The design was altered to fit the theme, but it's still rather different from the previous one.
* BadassNormal: If you can dissect the urban myths surrounding him, the Red Raven appears free of supernatural powers.
* ColorCharacter
* {{Expy}}: Sure does remind one a lot of Batman, all the way to his appearance.
* HeelRealization: The Red Raven realizes that he has been a tool of Citizen Goss and has gone from defending the public from the cruel regime to enforcing it.
-->“How can I delude myself? The Red Raven was supposed to end tyranny, yet here I am the worst tyrant of them all.”
* NonPoweredCostumedHero: He kicks ass in the same world as divine servants and reality warping wizards.
* OrphanageOfFear: After the murder of his parents, Aric was raised in one of these. The experience only hammered in his hate of Galt’s vicious cycle of revolution.
* [[RedAndBlackAndEvilAllOver Red And Black and Morally Ambiguous All Over]]
* TheCowl
* WhipItGood: Equipped with one.

[[/folder]]

[[folder:''Hell's Vengeance Adventure Path'' Iconics]]
!!Tropes For all
* BrokenStreak: For the first time in ''Pathfinder'' history, there are Iconics that are a non-core race. Emil Kovkorin is a Tiefling, Nyctessa is a Dhampir and Urgraz is a Duergar.
* NumberOfTheBeast: Instead of the normal four iconics, ''Hell's Vengeance'' has six.
* VillainProtagonist: ''Hell's Vengeance Adventure Path'' is the first Adventure Path for evil characters. ''All'' of the Iconics are Evil by default.

!!Emil Kovkorin
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/emil_kovkorin.jpg]]

->'''Race:''' Tiefling
->'''Class:''' Rogue/Assassin
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Andoran

As the adopted son of an Andoran minister, Emil was introduced to the nuanced politics at a young age and learned to scheme through it. He found that subterfuge and violence were his favorite tools, and his efforts to advance his father’s political agenda came to a peak when he snuck into the Drumish embassy to murder a blackmailing diplomat. As Emil dropped the lifeless body to the ground, the rush of excitement gave him new purpose: he would be the face of death in Almas. Since that night, Emil has claimed dozens of unsuspecting lives—sometimes for gold, sometimes for fun—each time lingering to watch death take hold of his new victim before vanishing back into the night, leaving nothing more than a few wisps of smoke.
----
* BlackEyesOfEvil: A double-whammy with RedEyesTakeWarning.
* EvilFeelsGood: Emil certainly decided that it did.
* HornsOfVillainy
* ImpoverishedPatrician: Well, he's ''technically'' a noble of Andoran.
* MismatchedEyes: One [[RedEyesTakeWarning red]] (and [[GlowingEyesOfDoom glowing to boot]]), one [[BlackEyesOfEvil black]].
* MoralEventHorizon: In-universe, Emil passed this when he assassinated a political rival of his adoptive father’s. Mechanically, he became this when he started the assassin prestige class.
* ParentalAbandonment: Emil's parents abandoned him when they were being chased out of Andoran for being nobility.
* PsychoForHire: Emil will do anyone’s dirty work as long as there’s money and violence in it.
* RedAndBlackAndEvilAllOver: His outfit is mainly shades of red, black and grey.
* RedEyesTakeWarning: A double-whammy with BlackEyesOfEvil.
* RedRightHand: Well, aside from the obvious [[HornsOfVillainy horns]] and tail of Tieflings, Emil has [[NumberOfTheBeast six digits on his hands and feet]].

!!Lazzero Dalvera
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lazzero_dalvera.jpg]]

->'''Race:''' Human
->'''Class:''' Cleric (Asmodeus)
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Molthune

The iconic evil cleric, Lazzero Dalvera, the eldest child of an officer in the Molthuni army and a priest of Abadar, was born under an auspicious moon with a full head of bright red hair. Everyone assumed he would earn respect and fame as an army officer like his mother. His training began as soon as he could walk, and he attended the best military academies to which his parents' money and connections could win him entrance.
----
* ChurchMilitant: Cleric of Asmodeus, it comes with the territory.
* EvilRedhead: Born with a head of bright red hair, and may we remind you, is a cleric of ''[[SatanicArchetype Asmodeus]]''.
* EvilIsPetty: He was competitive with another cleric of Abadar, Laureth, and decided to ruin her life because she was more favoured than him.
* ExcessiveEvilEyeshadow: Ye gods, Lazzero looks like he uses a whole bottle of eye-shadow.
* FreudianExcuse: Bullied in school, washed out of the military because he was physically weak.
* RulesLawyer: Oh yes, he's a smart bastard who manages to use the law to his advantage.
* StartOfDarkness: His bullying in school. Yes, really.
* WhosLaughingNow: Bullied in school, eventually became a Cleric of Asmodeus.

!!Linxia Benzekri
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/linxia_benzekri.jpg]]

->'''Race:''' Human (Garundi)
->'''Class:''' Fighter/Hellknight
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Garund/Cheliax

The iconic Hellknight, Linxia Benzekri was born and raised in Khari, the Chelish enclave on the northwest corner of Garund. Although ethnically Garundi, Linxia always thought of herself as Chelaxian. After all, Khari had been part of Cheliax since long before she was ever born, and though Linxia's parents kept their Garundi surname, they gave her a traditional Chelish first name. Her family long ago abandoned the clan ties that define many Garundi, and while Linxia's grandparents still occasionally spoke Osiriani in private, it was never spoken in her own home, and Linxia never bothered to learn her native tongue. To Linxia, the mighty ruins of the Arch of Aroden that tower above Khari were more a symbol of her heritage than the city's Rahadoumi sandstone architecture.
----
* AmbiguouslyEvil: As noted by commenters on her reveal, nothing in her backstory pegs her as "evil", yet, according to WordOfGod, all ''Hell's Vengeance Adventure Path'' iconics have Evil in their alignment. However, she ''is'' a member of the Order of the Rack, which is one of the "Evil" Hellknight orders that is normally [[TheUsualAdversaries used as enemies]].
* BaldWomen: She shaved her head to show her devotion to the Hellknight cause. Doubles as a BaldOfEvil.
* BreastPlate: Like Seelah, she's a minor example. She's covered completely, but the armour on her chest is more form-fitting than it needs to be.
* EvilCounterpart: Fans have already noted Linxia is, essentially, an Anti-Seelah.
* ScaryBlackMan: GenderFlip version. Definitely looks the part, and she's a Hellknight to boot.
* TattooAsCharacterType: She has a tattoo of the Order of the Rack's symbol—a spiked torture wheel—on her forehead, so every time she looked in the mirror she would be reminded of her goal, her purpose, and the terrible consequences of failure.
* UtopiaJustifiesTheMeans: She enforces conformity and justice to preserve a peaceful and ordered society—no matter the cost.
* WellIntentionedExtremist: See above.

!!Nyctessa
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/nyctessa.jpg]]

->'''Race:''' Dhampir
->'''Class:''' Wizard (necromancer)
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Geb

In the nation of Geb, the dead far outnumber the living—and they hold the reins of political power. Most of Geb's living citizens are slaves, chattel, or most gruesomely, food for their undead overlords. Nyctessa was born into this world, yet she straddled both sides of class and society, being a dhampir—the child of a vampire and a living human mother. The heart of a living being beats in her chest, but her flesh is infused with the negative energy that animates the living dead, and she inherited her vampiric father's taste for blood. In the laws of Geb at least, Nyctessa was neither wholly alive nor truly dead.
----
* DaddysLittleVillain: Zig-zagged. On one hand, she became a necromancer to follow in the steps of her father, who is one of the Blood Lords of Geb. However, her backstory indicates she has left Geb with the intent to become her own person.
* {{Dhampyr}}
* EeriePaleSkinnedBrunette: Verging on StringyHairedGhostGirl.
* MonochromaticEyes: She has [[ProphetEyes pure white eyes]]
* {{Necromancer}}

!!Urgraz
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/urgraz.jpg]]

->'''Race:''' Duergar
->'''Class:''' Antipaladin (Mazmezz)
->'''Alignment:''' ChaoticEvil
->'''Homeland:''' Beneath Avistan

Urgraz is a duergar antipaladin of Mazmezz who resisted his clan's devotion to Droskar in favor of chaos. After betraying and torturing his family and allies, selling diseased slaves, and wreaking anarchy among the order of his native Darklands, he ventured to the surface to continue his work.
----
* BaldOfEvil: As with all Duergar, he cannot grow any hair on his head.
* BeardOfEvil: A very long, very straight one. Fitting for an evil dwarf.
* BlackKnight: Comes with being an Antipaladin and all that.
* DropTheHammer: Wields a warhammer.
* DumbMuscle: Not dumb at all, in fact he ''exploits'' this to his advantage. How he acts in his story is closer to a GeniusBruiser.
* ObfuscatingStupidity: He acts as DumbMuscle to lull people into a false sense of security, just how he wants them.
* SinisterSchnoz: Urgraz has a very large, hooked nose, and his evil cannot be disputed.
* SpikesOfVillainy: His armor is has a lot, and his shield is ''covered'' in spikes.
* WhereIWasBornAndRazed: Uninterested in the lifetime of toil his clan's worship of Droskar promised, Urgraz destroyed his clan from the inside using poisons, plagues and betrayal.

!!Zelhara
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo90106_zelhara_360.jpeg]]

->'''Race:''' Human (Nidalese)
->'''Class:''' Inquisitor (Zon-Kuthon)
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Nidal
----
* AcademyOfEvil: Both the nursery Zelhara was brought up in, and the Umbral Court she later trained in.
* BaldWomen: Doubles as a BaldOfEvil.
* ChainPain[=/=]EpicFlail: Uses Zon-Kuthon's sacred weapon, the spiked chain, as her primary weapon.
* ChildSoldiers: Zelhara was recruited by the Umbral Court to train as a torturer while still a child.
* ChurchMilitant: Very much a member of one.
* KillTheOnesYouLove: As part of her final exam to become an inquisitor, she killed her closest friend with no remorse or hesitation, disappointed in him for being so useless a tool for the cause.
* MindRape: Zelhara's preferred torture method - she believes physical pain is too holy and blissful for non-believers.
* ParentalNeglect: Par for the course for Nidal, Zelhara was brought up in a massive nursery run by the church of Zon-Kuthon until she was old enough to be able to help at home... except she ended up being chosen for training by the Umbral Court just weeks before she was due to return, and her parents gleefully let her be taken away. She did have the privilege of visiting them during training, though, so she probably saw more of her parents at this point than she had while she was at the nursery.
* TheSociopath: Has more or less considered herself the superior tool of the church since her teenage years. Killed her one friend as part of a test and felt no remorse - and actually mocked him after death for succumbing so easily.
* TortureAlwaysWorks: Or at least Zelhara believes so.
[[/folder]]

[[folder:Rise of the Runelords Characters]]
!!Aldern Foxglove, the Skinsaw Man
->'''Race:''' Human (Chelaxian), later dread ghast
->'''Class:''' Aristocrat/Rogue
->'''Alignment:''' ChaoticNeutral, later ChaoticEvil

* {{Bishounen}}: His appearance in life.
* GreenEyedMonster[=/=]StalkerWithACrush[=/=]UnstoppableRage: His possible motivations (envy, lust, and wrath, respectively).
* KnifeNut
* MaskPower: Has a literal magic mask.
* ObfuscatingStupidity: How he originally appears.
* OurGhoulsAreCreepier: And how! He's closest to the "Zombie Ghouls" subtrope.
* SerialKiller
* SplitPersonality: Has three--the sorrowful "His Lordship", the brutal "Hurter", and the sadistic "Skinsaw Man".
* TragicMonster: At first he was just a man looking to redeem his family name, but he made deals with the wrong people and became their patsy, becoming a ghast in the process.
* TheUndead
* UnwittingPawn: Of the Skinsaw cult, and by extension of Karzoug. His actions in the cult's service also unknowingly lead to the creation of the plague that devastates Korvosa in ''Curse of the Crimson Throne''.
* TheVirus: He was turned into a ghast by a magic disease and can spread it to his victims. He single-handedly starts a minor plague of ghouls this way.
* WasOnceAMan

!!Ameiko Kaijitsu
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ameiko_kaijitsu.jpg]]

->'''Race:''' Human (Tian-Min)
->'''Class:''' Aristocrat/Bard/Rogue
->'''Alignment:''' ChaoticGood

Ameiko Kaijitsu is best known in the Varisian town of Sandpoint as the proprietor of the Rusty Dragon, the most popular tavern in town. A member of the town's small aristocracy, she is the eldest daughter of Lonjiku Kaijitsu and Atsuii Kaijitsu, and half-sister of both Amaya and Tsuto Kaijitsu (who are unrelated to each other).
----
* ActionGirl: Not in ''Rise of the Runelords'', where she's just a DistressedDamsel despite her [[FauxActionGirl history]]. She gets to shine in ''Jade Regent''.
* BareYourMidriff
* BreakTheCutie: Her half-brother Tsuto kidnaps her as a sacrifice for Nualia, has his goblin minions beat her within an inch of her life, ties her up in a basement, and kills their father before the [=PCs=] rescue her.
* DistressedDamsel
* FauxActionGirl: She has a history as an adventurer, but in ''Rise of the Runelords'' she doesn't do much besides get kidnapped. See ActionGirl above.
** Tends to happen frequently in ''Jade Regent'' as well.
* MulticoloredHair: Her bangs are dyed white.
* RoyalBlood: As revealed in ''Jade Regent'', Ameiko is [[spoiler:the heir to the throne of the Minkai Empire]].
* SpiritedYoungLady: She becomes an adventurer (and later, an innkeeper) against her very conservative father's wishes.

!!Karzoug the Claimer, Runelord of Greed
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (transmuter)/Archmage
->'''Alignment:''' NeutralEvil

* ArchEnemy: Alaznist, Runelord of Wrath was this to him before the fall of Thassilion.
* BigBad: Of Rise of the Runelords.
* BladeOnAStick: He wields a magical glaive as his symbol of office.
* EvilOverlord
* EvilSorcerer
* FromNobodyToNightmare: He was born a slave and became one of the seven strongest wizards in the world during his era.
* {{Greed}}: And the Runelord thereof.
* SealedEvilInACan
* SlouchOfVillainy: On the cover of ''[=GameMastery=] Guide''.

!!Lyrie Akenja
->'''Race:''' Human (Garundi)
->'''Class:''' Wizard
->'''Alignment:''' ChaoticEvil

* BerserkButton: Harming Tsuto
* DirtyCoward: Will flee from battle after the first hit she takes, unless she believes the PC's have hurt Tsuto.
* EvilGenius: To Nualia
* StalkerWithACrush: She's madly in love with Tsuto, and carries a pouch of items taken from him, including hair and fingernail clippings; Tsuto doesn't give her the time of day, being in love with Nualia.

!!Mokmurian
->'''Race:''' Stone giant
->'''Class:''' Wizard (transmuter)
->'''Alignment:''' NeutralEvil

* TheDragon
* EvilSorcerer
* TheQuisling: In ancient Thassilon, giants were slaves of the Runelords. When Mokmurian awoke Karzoug, he willingly let the wizard enslave his people.
* YouHaveOutlivedYourUsefulness

!!Nualia Tobyn
->'''Race:''' Aasimar
->'''Class:''' Fighter/Cleric
->'''Alignment:''' ChaoticEvil

Nualia Tobyn was a aasimar foundling raised by Ezakien Tobyn, the head pastor for the Varisian town of Sandpoint. She was recently found to have planned and executed a raid on the town by local goblin tribes. Although these attacks failed, she was eventually tracked down to the island-fortress of Thistletop, where she met her death.
----
* AlasPoorVillain: Meta-example. Many players were quite upset upon finding out her backstory, and many wanted to do ''something'' to redeem the poor girl. Officially however, she's killed by the adventurers in the first part of ''Rise of the Runelords''. This hasn't stopped some [=DM=]s from editing the campaign to allow the players to do redeem her.
* {{BFS}}: She wields a bastard sword[[note]]Second biggest type of sword behind the greatsword, though in Inner Sea Magic she seems to have a nodachi[[/note]], that's usually shown to be [[BlackSwordsAreBetter black]] and [[SerratedBladeOfPain serrated]].
* FetusTerrible: She unknowingly conceived her child in an area desecrated by Lamashtu, the goddess of monsters. As a result, it was born stillborn and monstrously deformed. This threw her over the edge into insanity.
* RedRightHand: She had a literal demonic hand. Also a huge gash across her abdomen from the aforementioned pregnancy's end.
** DependingOnTheArtist: Her demonic hand is usually shown to be her left, though in ''Inner Sea Magic'', it's her right. Officially[[note]]going by her Pathfinder miniature[[/note]] it's supposed to be her left.
* SinisterMinister: A priestess of Lamashtu.
* StarterVillain: She and her Goblins are this for the campaign as a whole.
* ShoutOut: [[WordOfGod James Jacobs]] confirmed that her adoptive father Ezakien, and by extension herself, are named after Tobin Bell, the actor who plays Jigsaw in the ''Franchise/{{Saw}}'' movies.
* SoBeautifulItsACurse: Because of her angelic heritage, Nualia was gifted with unearthly beauty. Unfortunately, the townsfolk became obsessed with her and constantly begged her for blessings she couldn't provide. That was the start of her spiral into madness.
* WhiteHairBlackHeart: Averted in her backstory, later played straight after her HeelFaceTurn from the TraumaCongaLine.
* WoobieDestroyerOfWorlds: Put on a pedestal by her neighbors, restricted in her activities by her adoptive father, knocked up by her BastardBoyfriend who then [[ScrewThisImOuttaHere left her]], [[IHaveNoSon disowned by her father,]] and gave still birth to a deformed monster thanks to being in an area desecrated by [[MonsterProgenitor Lamashtu]] at the time. [[AlasPoorVillain No wonder she went crazy.]]

!!Orik Vancaskerin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticNeutral

* AintTooProudToBeg: If reduced to five hitpoints, he'll drop to his knees and beg for his life.
* TheBrute
* KnowWhenToFoldEm
* MurderTheHypotenuse: He has a crush on Lyrie, but knows about her obsession with Tsuto, so he's been planning on killing him.
* NoodleIncident: He was forced to flee Riddleport after a scam involving a tiefling prostitute, a shifty alchemist, and an elixir of love.
* OnlyInItForTheMoney: He's the only member of Nualia's organization who isn't evil, and is rather uncomfortable with what she's planning. But she pays in platinum.
* TheSouthPaw: Art depicts him as wielding his [[{{BFS}} bastard sword]] in his left hand.

!!Shalelu Andosana
->'''Race:''' Elf
->'''Class:''' Fighter/Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl
* ArchEnemy: To Bruthazmus.
* TheCameo: She reappears, leveled up, as an elf captain in the ''Second Darkness'' campaign.
* TheHunter: Goblins piss themselves when they hear her name.

!!Tsuto Kaijitsu
->'''Race:''' Half-elf
->'''Class:''' Monk/Rogue
->'''Alignment:''' LawfulEvil

* BareFistedMonk
* BastardBastard
* CainAndAbel: The Cain to Ameiko's Abel.
* CruelAndUnusualDeath: Kills his legal father by encasing him in glass.
* TheDragon: To Nualia.
[[/folder]]

[[folder:Curse of the Crimson Throne Characters]]
!!Zellara
->'''Race:''' Human (Varisian)
->'''Class:'''
->'''Alignment:'''

* DeadAllAlong: It's a bit of a shocker when the players go through Lamm's treasures and find her head.
* EmpathicWeapon: Her Harrow cards.
* HeroicSacrifice: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the [=PCs=].
* MamaBear: Went after Lamm for killing her son. It didn't end well. She's using the players to try again.
* PosthumousCharacter
* UsefulNotes/{{Romani}}
* SpiritAdvisor

!!Gaedren Lamm
->'''Race:''' Human
->'''Class:''' Expert/Rogue
->'''Alignment:''' Neutral Evil

* TheFagin
* HoistByHisOwnPetard: He starts combat by shooting his own pet alligator to make it mad. If he's forced to retreat through the gator's den while it's still alive, things likely end badly for him.
* OrphanageOfFear
* StarterVillain: He has no connection to the plot aside from being the one who brings the player characters together.
* WarmUpBoss

!!Cressida Kroft
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* ByTheBookCop
* TheChainsOfCommanding
* ReasonableAuthorityFigure

!!Marcus Thalassinus Endrin
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' LawfulGood

* HonorBeforeReason: Cressida notes that he tends to act this way.
* LeeroyJenkins: [[spoiler: Ultimately gets him killed.]]
* SparedByTheAdaptation: [[spoiler: The UpdatedRerelease has Ileosa only badly wound, rather than kill him, and he can be rescued when the heroes raid the Deathhead Vault]].
* WalkingSpoiler: [[spoiler: His involvement with the plot begins and ends with his death.]]
* TheWorfEffect: [[spoiler: His death mainly to show off Ileosa's power.]]

!!Ileosa Arabasti, Queen of Korvosa
->'''Race:''' Human (Chelaxian)
->'''Class:''' Aristocrat/Bard
->'''Alignment:''' NeutralEvil

* AristocratsAreEvil: Even before becoming queen she was a petty bitch.
* ArtifactOfDoom: Dons the ''Crown of Fangs'', which contain a piece of Kazavon's [[SoulJar soul]].
* AssassinOutclassin: [[spoiler: The captain of the Sable Company tries to assassinate her by shooting her in the head with a crossbow. [[NoSell She doesn't even flinch]], and stabs him between the eyes with his own crossbow bolt.]]
* BareYourMidriff: The outfit she wears in the original release during the final confrontation with the players includes this.
* BigBad
* BitchInSheepsClothing: Presents herself as an innocent woman in mourning for her husband, but is in reality anything but.
* DemonicPossession: She was influenced by the spirit of an evil dragon, Kazavon. It was MoreThanMindControl, however, because Kazavon merely galvanized her already-evil nature.
* DepravedBisexual: As well as her marriage to the late king, there are rumors of a relationship with her female bodyguard. WordOfGay confirms that she is bisexual.
* TheDitz: Before Kazavon's influence increased her competence, she had an Intelligence and Wisdom score of 9 and 7 respectively.
* EvilIsPetty: Pre-possession. Even post-possession, her goals are still exceptionally petty compared to the body count she's willing to cause.
* EvilRedhead
* EvilSorcerer: She's an evil Bard, whose powers are amplified exponentially by Kazavon's fangs.
* FinalSolution: Decides to use Blood Veil to kill off the Varisian and Shoanti populations of Korvosa, [[EvilIsPetty because her vanity causes her to hate the idea that not everyone in the city looks like her.]]
* FromNobodyToNightmare: Sure she was Queen of Korvosa beforehand, but she was such a spineless coward that it wouldn't have made any difference. Then she found the ''Fangs of Kazavon'' and became a fully-fledged monster.
* GodSaveUsFromTheQueen
* GoldDigger
* HealingFactor: To the point that [[spoiler: a headshot with a crossbow doesn't even phase her.]]
* ImmortalityImmorality: Plans to murder thousands of people to achieve eternal youth.
* KillThePoor: Unleashes a plague with this goal in mind.
* [[ManipulativeBastard Manipulative Bitch]]: To the point that the book notes that it's entirely possible that even if she's killed she'd manipulate an ''archdevil'' into letting her out of hell.
* MsFanservice
* PimpedOutDress: Wears one to Trinia's execution (and is seen wearing it several other times during the campaign).
* RedheadInGreen: Her original outfit is mostly green, though she switches into a magical red gown about halfway through the campaign.
* RichBitch: Originally, though she quickly goes from this to a full-on monster.
* SanitySlippage
* SocialDarwinist
* TheSociopath
* SorcerousOverlord: Female variant.
* TookALevelInBadass: Goes from sixth to twentieth level over the course of the campaign, largely as a result of Kazavon's power.
* VainSorceress: Desires to become immortal and stay beautiful forever.
* WithGreatPowerComesGreatInsanity: The ''Crown of Fangs'' gave Ileosa great power at the expense of her sanity.

!!Doctor Reiner Davaulus
->'''Race:''' Human
->'''Class:''' Rogue/Expert/Bard
->'''Alignment:''' NeutralEvil

* ArcVillain: For ''Seven Days to the Grave'', along with the Cult of Urgathoa.
* EvilutionaryBiologist: Helped create the blood veil.
* MadDoctor
* MorallyAmbiguousDoctorate
* ProfessionalKiller: He's a member of the Red Mantis, though not a full assassin.

!!Sermignatto
->'''Race:''' Belier Devil
->'''Alignment:''' LawfulEvil

* FatBastard: Usually possesses a bloatmage named Togomor, who is so corpulent that even his Imp familiar is disgusted by him.
* DealWithTheDevil: Helps Ileosa make one.
* TheDragon: To Ileosa, to the point that he basically runs Korvosa while she's at the Sunken Queen.
* DragonWithAnAgenda: Working to serve [[TheManBehindTheMan Lorthact's]] goals, not Ileosa's.

!!Jolistina Susperio
->'''Race:''' Elf
->'''Class:''' Rogue/Sorcerer
->'''Alignment:''' ChaoticEvil

* {{Captain Ersatz}}: Possibly, she does have a lot in common with [[Franchise/{{Batman}} Harley Quinn]].
* MadLove: With her necromancer boss.
* PerkyFemaleMinion
* TooKinkyToTorture
* VillainousHarlequin

!!Kazavon
->'''Race:''' Blue Dragon
->'''Alignment:''' LawfulEvil

* AnimalisticAbomination: While it's rather ambiguous if he actually was one, the thing to keep in mind is that his power came ''[[DarkMessiah directly]]'' from [[GodOfEvil Zon-]][[HumanoidAbomination Kuthon]], and according to the opening notes of the Relics of Kazavon chapter of [=CotCT=] book 6, he was regarded as such by other mortals.
* ArtifactOfDoom: After Kazavon's death, seven powerful evil artifacts that still contained his wicked spirit were made from his remains. They can corrupt those they touch, and [[DismantledMacGuffin if all seven are assembled]], can be used to resurrect him.
* AxeCrazy
* BackFromTheDead: If you screw up at the end of the Adventure Path. Have fun with the CR 25 Blue Dragon.
* BreathWeapon: Lightning
* TheCorrupter: Each ArtifactOfDoom has this ability, inflicting the user with a case of WithGreatPowerComesGreatInsanity.
* TheChampion: Of Zon-Kuthon
* DarkMessiah: Kazavon was empowered by the God of Darkness to be his greatest weapon.
* DemotedToDragon: His disembodied spirit, using the Everdawn Pool to create a weaker body for himself, fights by Ileosa's side as a guardian.
* TheDragon: To Zon-Kuthon, in the most literal sense of the term.
* AFateWorseThanDeath: The Church of Zon-Kuthon believes him being bound to someone as petty as Ileosa is this for him, though his own opinion on the matter is never stated.
* GreaterScopeVillain: One whose threat doesn't end with Illeosa's defeat.
* HauntedCastle: His stronghold, [[NamesToRunAwayFromReallyFast Scarwall]].
* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.
* TheMole: In the {{Backstory}}, Kazavon disguised himself as a human warrior and helped a duke reclaim his lands from rampaging orcs. When the land was secured, Kazavon took the land for himself and began building his kingdom of darkness.
* MoreThanMindControl: As noted above, Ileosa willingly falls under his sway when she comes in contact with his preserved fangs.
* MyDeathIsJustTheBeginning
* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.
* PosthumousCharacter
** BackFromTheDead: If you screw up at the very end.
* PsychoElectro
* PsychoForHire: He posed as [[HiredGuns mercenary]], and essentially works for [[GodOfEvil Zon-Kuthon]] because of the opportunities it gives him to hurt people.
* SealedEvilInACan: Toyed with. Kazavon is sealed in seven soul jar style cans.
* ShockAndAwe: Like all blue dragons, Kazavon breathes electricity.
* SoulJar: The above-mentioned Artifacts of Doom.
* SpikesOfVillainy: His spines are much more pronounced than in other blue dragons.
* VoluntaryShapeshifting

!!Laori Vaus
->'''Race:''' Elf
->'''Class:''' Cleric (Zon-Kuthon)
->'''Alignment:''' LawfulEvil

* AffablyEvil: Her chronically cheerful, happy-go-lucky attitude clashes mightily with her being a priestess of the god of pain and torture, going so far as being ostracized by most of her church. She is certifiably insane but very friendly towards the party and is a possible powerful ally.
* BlackEyesOfEvil: Though that's because of elven genetics rather than evil.
* EpicFlail: She fights with a spiked chain.
* GenkiGirl
* HeelFaceTurn: If she survives Scarwall, she leaves the church of Zon-Kuthon.
* ImpossiblyCoolClothes: in the pictures, her armor seems to be a hooked chainmail body stocking. This is changed for the UpdatedRerelease, since WordOfGod said that no one liked her original look and it being included in the final product was a miscommunication.
* NightmareFetishist
* PerkyGoth
* SinisterMinister: Priests of Zon-Kuthon are not a stable lot.
* TooKinkyToTorture

!!Shadowcount Sial
->'''Race:''' Human
->'''Class:''' Cleric (original) or Unchained Summoner (re-release)
->'''Alignment:''' LawfulEvil

* {{Jerkass}}: Patronizing to pretty much anyone he speaks to.
* TheRival: To Laori.

!!Rolth Lamm
->'''Race:''' Human
->'''Class:''' Necromancer
->'''Alignment:''' ChaoticEvil

* GraveRobbing: How he's first introduced.
%% {{Jerkass}}
* KavorkaMan: One has to wonder just ''how'' Jolistina fell for him considering his looks and personality.
%% ObviouslyEvil
* PsychoForHire: He goes along with the Cult of Urgothoa's plans ForTheEvulz.
* SerialKiller: For a period he was the infamous Key-Lock Killer, one of Korvosa's most feared murderers.
* UpToEleven: Makes his already despicable father look positively kind by comparison.

!!Cinnabar
->'''Race:''' Human
->'''Class:''' Rogue/Ranger/Red Mantis Assassin
->'''Alignment:'''LawfulEvil

* AbusiveParents: At age eight, her mother put a spell on her that forced her to kill someone every month or endure horrible pain.
* ArcVillain: For ''A History of Ashes''.
* BrokenBird
* EvilRedhead
* ProfessionalKiller
* TheStoic

!!Krojun Eats-What-He-Kills
->'''Race:''' Human
->'''Class:''' Barbarian
->'''Alignment:''' TrueNeutral

* BaldOfAwesome
* TheBerserker
* BoisterousBruiser: Once his respect is earned.
* [[DefrostingIceQueen Defrosting Ice King]]: Starts off hating the player characters, but if they play their cards right he comes to respect them.
* HotBlooded
* JerkWithAHeartOfGold
* OneHandedZweihander: Wields his [[DropTheHammer Earthbreaker]] in one hand.
* NamesToRunAwayFromReallyFast
* SecretTestOfCharacter: Most of his antagonism of the player characters is in order to assess if they're really as bad as other outsiders he's met.

!!Sabina Merrin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* BaitAndSwitchBoss: The players seem to be building up to an epic confrontation with her, mounted on a black dragon, until she switches sides and helps them kill the dragon.
* BodyguardCrush
* HeelFaceTurn
* HeelRealization
* IncompatibleOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]
* [[{{AFatherToHisMen}} A Mother To Her Women]]
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini
->'''Race:''' Human
->'''Class:''' Rogue/Fighter/Duelist (original) or Vigilante (re-release)
->'''Alignment:''' ChaoticGood

* BadassInDistress: During ''Escape From Old Korvosa''.
* HeartbrokenBadass
* LegacyCharacter
* PassingTheTorch: He is looking for a worthy successor to pass the Blackjack legacy to. If a PC can meet his standards, he'll encourage them to take on the identity.
* RetiredBadass
* StealthMentor: He's sizing up the PCs to see if any of them has what it takes to take up the mantle of Blackjack.

!!Trinia Sabor
->'''Race:''' Human
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood

* DoesNotLikeShoes: The original release shows her running across rooftops with bare feet. The re-release gives her shoes, however.
* HairOfGoldHeartOfGold: A very nice person with short blonde hair.
* InnocentBlueEyes
* NiceGirl: So nice that even in the midst of a city-wide manhunt for her, her neighbors refused to turn her in.
* TheScapegoat: Ileosa frames her for Eodred's death, partly out of jealousy of the late king's affection for Trinia.

[[/folder]]

[[folder:Second Darkness Characters]]
!!Allevrah Azrinae
->'''Race:''' Drow, formerly elf
->'''Class:''' Cleric/Demonic Initiate (Abraxas)
->'''Alignment:''' ChaoticEvil

* BadBoss: Allevrah is at best unconcerned with her minions' survival, and at worst, will murder them herself.
* BigBad: Of the ''Second Darkness'' Adventure Path.
* ChurchMilitant: As a cleric/demoniac of Abraxas.
* ColonyDrop: Is summoning a meteor to destroy the city of Riddleport and plunge Golarion into a new age of darkness.
* DarkActionGirl: Comes with the territory of being a drow matriarch.
* DemonicPossession: Can allow a demon to possess her soul for a number of rounds, as per the demoniac rules.
* EvilMatriarch: As the head of House Azinrae.
* EvilSorcerer: She's a cleric of Abraxas, so this is more or less expected.
* FallenHero: Once one of Kyonin's most valued generals, now a thoroughly evil drow.
* HeWhoFightsMonsters: She spent a lifetime trying to eradicate the drow, but due to her own hatred was transformed into a dark elf herself.
* KlingonPromotion: Murdered her predecessor to become Matron of House Azinrae.
* OmnicidalManiac: Her plans for a ColonyDrop will have this effect in the end.
* RedRightHand: Her clipped left ear. Also, as a demoniac, she has Abraxas' mark on her somewhere.
* SinisterMinister: She's a cleric and demonic initiate (now referred to as a demoniac) of Abraxas, demon lord of magic, snakes, and forbidden knowledge.
* SummonMagic: Can summon immense fiendish vipers to do her fighting for her.
* VillainousBreakdown: If presented with her former vestments from her days as a cleric of Nethys, Allevrah will have a FreakOut, lose all composure, and focus on trying to kill the person who showed them to her.

!!Saul Vancaskerkin
->'''Race:''' Human (Chelaxian)
->'''Class:''' Rogue
->'''Alignment:''' ChaoticEvil

* LesCollaborateurs: He wants Riddleport to burn for his misfortune, so he sides with a drow plot.
* RedRightHand: One of his hands was chopped off for his past crimes, so he has a stump with a large key on it (used to open a secret door) in its place.
* SmugSnake
* TreacherousAdvisor: He plays the role of employer/mentor to the [=PCs=] before betraying them.
* YouHaveOutlivedYourUsefulness: If the [=PCs=] don't kill him, he's killed by his drow ally because he's no longer useful.

!!Telandia Edasseril, Queen of Kyonin
->'''Race:''' Elf
->'''Class:''' Wizard/Archmage
->'''Alignment:''' NeutralGood

* TheChessmaster
* TheHighQueen
* ReasonableAuthorityFigure: Alone among a DeadlyDecadentCourt. She helps the [=PCs=] from behind the scenes, without their knowledge.
* TheWomanWearingTheQueenlyMask: She's a NeutralGood person trying to corral a ChaoticGood populace under the control of a LawfulNeutral secret society. This forces her to adopt a demure and passive demeanor while subtly manipulating her court (and the [=PCs=]).
[[/folder]]

[[folder:Legacy of Fire Characters]]

!!Undrella
->'''Race:''' Harpy
->'''Class:''' Archer[[spoiler: /Ranger (In ''Mythical Monsters Revisited'')]]
->'''Alignment:''' ChaoticEvil[[spoiler: later ChaoticNeutral]]

* AlwaysChaoticEvil: But she can get better.
* AscendedExtra: A moderately helpful monster to start with, she can take a larger role if the [=PCs=] like. Also, her picture is used for the Harpy entry in the ''Bestiary'', and she is featured in ''Mythical Monsters Revisited'', effectively making her the "Iconic" Harpy.
* GoodBadGirl: By harpy standards. Lustful and unashamed of it, flirting heavily with any attractive man she meets, but unlike normal harpies, she doesn't kill and eat her boyfriends after sex. At least, not usually.
* HarpingOnAboutHarpies
* [[spoiler: HeelFaceTurn: Assuming she survives the first adventure, she become much nicer after living in the reclaimed Kelmerane, becoming Chaotic Neutral. If a PC befriends her, she can even become Good.]]
** [[spoiler: LoveRedeems: It's easier for a PC who is willing to respond to her flirtations and become her boyfriend to get this to happen, as one might expect.]]
* ThePigPen: Like most harpies in Golarion, she doesn't really "get" human standards of hygiene, and typically just smothers her strong body odor in perfume, rather than bathing.
* SmallNameBigEgo: Definitely thinks very highly of her appearance, and all but constantly hits on the most attractive of the [=PCs=].
* UnkemptBeauty: Crooked teeth aside, the pictures of her (In the ''Bestiary'' and ''Mythic Monsters Revisited'') show her as being pretty attractive (especially compared to the standard Harpy from D&D 3.5). That said, she has typical Harpy hygiene ([[OurMonstersAreDifferent in this world]], that is to say none at all) unless the [=PCs=] take it upon themselves to teach her otherwise.

!!Grundmoch
->'''Race:''' Troglodyte
->'''Class:''' Cleric (Rovagug)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Like all clerics of Rovagug he favours the greataxe as his WeaponOfChoice.
* ArmourIsUseless: Averted. Grundmoch is heavily armoured, and trusts that it will protect him, wading into close combat without concern.
* ChurchMilitant
* EnemyMine: Grundmoch is a ChaoticEvil cleric in service to the setting's UltimateEvil, yet he can still make a useful ally to the PC's, informing them of Zayifid's deception and providing them with a safe base of operations.
* LizardFolk: He's a troglodyte--a primitive, lizard-like, AlwaysChaoticEvil humanoid.
* PragmaticVillainy: Remarkably rational for a guy bent on causing TheEndOfTheWorldAsWeKnowIt.
* {{Revenge}}: Seeks vengeance on Zayifid, who slew and then impersonated his friend.
* SinisterMinister: He's a cleric in service to an OmnicidalManiac. It would be hard to get more sinister.
* SpannerInTheWorks: When the jinni Zayifid killed and replaced the gnoll assassin Rokova, he didn't count on the gnoll's friendship with Grundmoch, who uncovered Zayifid's deception. If the PC's can befriend Grundmoch, the troglodyte is more than willing to share what he knows with them.
* VillainousFriendship: With the gnoll assassin Rokova. He's also managed to befriend a gibbering mouther he calls The Gargler.

!!Ghartok, The Carrion King
->'''Race:''' Unchosen gnoll
->'''Class:''' Warrior (unholy)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Carries a cursed greataxe in tribute to his god, Rovagug.
* TheBerserker
* TheChosenOne: Chosen of Rovagug anyway.
* ChurchMilitant
* DiscOneFinalBoss: The primary antagonist for the first two volumes, and the leader of the Pale Mountain gnolls, Ghartok is nevertheless being manipulated by Zayifid and is dead by the end of Volume 2.
* LargeAndInCharge: Thanks to Rovagug's blessing, Ghartok stands twice the height of most gnolls.
* PraetorianGuard: Both the Carrion Initiates and his fellow unchosen gnolls.
* StarterVillain
* TheUndead: May be resurrected by Jhavul to face the PC's in the final volume.

!!Nefeshti
->'''Race:''' Noble Djinni
->'''Class:''' Ranger/Cleric
->'''Alignment:''' LawfulNeutral

* BigGood

!!Jhavhul
->'''Race:''' Noble efreeti
->'''Class:''' Fighter
->'''Alignment:''' LawfulEvil

* BadassBeard
* BigBad
* BlessedWithSuck: Like all efreet, Jhavhul can alter the very fabric of reality itself. Problem is, he can only do it when a mortal asks him to. But if he can coerce mortals into wishing the way he wants...
* FourStarBadass
* GenieInABottle: He's actually a genie ''out'' of a bottle, though he can still grant wishes. Or rather, he can force mortals to wish for what ''he'' wants.
** JackassGenie: One of his generals wished for an immortal body, so he turned him into a clockwork Inevitable.
* LargeAndInCharge: He's around twenty feet tall.
* LoveMakesYouEvil: He was evil to begin with, but his obsession with the demigoddess Ymeri led him to attempt to merge with one of the Spawn of Rovagug so he would be a worthy suitor.
* MakeAWish / RealityWarper
* OneWingedAngel: If you fail to stop him from merging with Xotani the Firebleeder.
* PlayingWithFire: Being a fire genie and all.

[[/folder]]

[[folder:Council of Thieves Characters]]

!!Janiven
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl: Janiven leads the party on an action packed chase through an underground sewer maze, and that's just in the first act of the Adventure Path.
* BareYourMidriff
* LaResistance: Against TheEmpire no less!

!!Chammady Drovenge
->'''Race:''' Human
->'''Class:''' Ranger/Assassin
->'''Alignment:''' NeutralEvil

* AffablyEvil: Interacts with the players several times before they realize she is up to no good, and is friendly in each of these encounters. It doesn't stop her from trying to kill them.
* BigBad: One of three in ''Council of Thieves'', and the only one who can be redeemed.
* DarkActionGirl: Sure she is pretty and friendly. She is also a trained assassin and has enough ranger levels to kick some serious behind, even those of high level characters.
* HeelFaceTurn: Can possibly be talked into taking action against [[spoiler: her brother.]]

!![[WalkingSpoiler Here there be spoilers!]] [[spoiler: Ecarrdian Drovenge]]
->'''Race:''' [[spoiler: Tiefling]]
->'''Class:''' [[spoiler: Rogue/Duelist]]
->'''Alignment:''' [[spoiler: LawfulEvil]]

* BastardBastard: [[spoiler: The bastard son of the archdevil Mammon. He's just as evil as his dad.]]
* BigBad: [[spoiler: Of the whole adventure path. He cannot be redeemed and has to be killed to save Westcrown, in contrast to his sister.]]
* TheChessmaster: [[spoiler: In cooperation with his beloved sister.]]
* [[ChildByRape Child By]] [[RapeByProxy Proxy Rape]]: [[spoiler: Eccardian was conceived when Mammon possessed his father, and screwed his host body's wife.]]
* EmptyShell: [[spoiler: During the final battle, Eccardian is little more than a vessel for Mammon's will.]]
* TheUnseen: [[spoiler: His involvement in the events of ''Council of Thieves'' is pretty obscure. The players most likely won't realize that he is the one who orchestrated everything until the fifth adventure, and they meet him for the first time in the final encounter.]]
* WalkingSpoiler: [[spoiler: As mentioned above, the players won't learn about him until the adventure's almost over.]]

!!Ilnerik Sivanshin
->'''Race:''' Half Elf Vampire
->'''Class:''' Bard/Rogue/Pathfinder Chronicler
->'''Alignment:''' ChaoticEvil

* TheDragon: To Chammady [[spoiler: and Ecarrdian]]. He is responsible for the shadow beast infestation in Westcrown.

!!Liebdaga the Twin
->'''Race:''' Devil/Pit Fiend
->'''Standing:''' Duke of Hell
->'''Alignment:''' LawfulEvil

* ChekhovsGun: The players have a chance to learn about him early. They won't be able to get to him for a long while though, and they have no incentive to do so.
* HealingFactor: In addition to his standard Pit Fiend regeneration his soul can actually resurrect him.
* SealedEvilInACan: Turns out that binding one of the most powerful devils known to mankind and using him to power minor magical enhancements to a villa isn't such a smart idea after all. He is sure to be pissed when he invariably gets out.
* TheUndying: In contrast to the vast majority of outsiders his body and soul are seperate entities, earning him the nickname "The Twin". After he dies his soul tries to resurrect him; he only truly dies if the soul fails to do heal enough damage done to his body.
* WakeupCallBoss: He is severely weakened from his long imprisonment but he is still a Pit Fiend and probably the toughest challenge the players have faced so far.


[[/folder]]

[[folder:Kingmaker Characters]]

!!The Stag Lord
->'''Race:''' Human
->'''Class:''' Ranger/rogue
->'''Alignment:''' ChaoticEvil

Chief of the bandits of the Green Belt, the Stag Lord is a bitter, self-loathing alcoholic man shaped by years of abuse at the hands of his brutal father. Clad at all times in his fanged stag skull helmet, he aims to take over the Stolen Lands and become a king. Only then, he believes, will the "goddess" who saved him from his father return to his side.
----
* AbusiveDad: His father made it his life's goal to destroy his son in every meaningful way, emotionally, mentally, and physically.
* TheAlcoholic: Has slipped more and more into alcoholism as the years have gone by, and is slowly losing what remains of his mind.
* ArcherArchetype: He's got the icy, analytical loner part down.
* BigBad: Of the bandit gang, though not the Adventure Path as a whole (that's Nyrissa's job).
* BowAndSwordInAccord: Carries both a composite longbow and a masterwork longsword. He prefers the former, but will draw his blade if cornered.
* CoolHelmet: Made from the skull of an elk, and decorated with fangs, it is as strong as steel, and enhances his sight, hearing, and archery.
* CoveredWithScars: The result of his father's abuse. His face in particular is so damaged that he won't reveal it to anyone.
* TheDogBitesBack: After years of abuse, he finally snapped and beat his father half to death, then threw him in a cage.
* ElderAbuse: Does it to his father, in revenge for everything that happened to him as a child.
* EvilIsPetty: A petty sadist with delusions of grandeur.
* TheFamilyThatSlaysTogether: He and his father are both twisted, abusive monsters.
* FreudianExcuse: Good Lord, where to start? His absolute ''bastard'' of a father abused and tortured him for years, burning his face with acid, abandoning him in the winter, beating him near to death, and otherwise taking out all his rage on him. Then he became the pawn of an evil nature spirit, who drove him to take his revenge on his father, before leaving him an alcoholic ruin.
* TheLeader: Of the Green Belt outlaws, ruling through fear.
* MisanthropeSupreme: Hates everybody and everything, including himself, and is only too glad to use this as an excuse for murder.
* {{Patricide}}: Averted. The Stag Lord decided not to murder his father, because his father had let him live. He now keeps his father as a prisoner.
* {{Revenge}}: The Stag Lord's abuse of his father, Nugrah, is revenge for his father's abuse of him. In a larger sense, he's also out for revenge on the world that allowed this to happen to him.
* {{Sadist}}: Revels in hurting people.
* StarterVillain: He's the main antagonist of "Stolen Lands", the first adventure in the adventure path, and serves as a taste of what is to come.
* UnwittingPawn: Of Nyrissa, who is using him for her own ends.
* YouAreWhatYouHate: The Stag Lord has become his father in more ways than one.

!!Akiros Ismort
->'''Race:''' Human
->'''Class:''' Ex-paladin/barbarian
->'''Alignment:''' ChaoticNeutral

A former Paladin of Erastil, Akiros' life collapsed when his lover's husband discovered their affair. Desperate to avoid a divorce, she told her husband that Akiros had raped her; when the two confronted Akiros at the temple of Erastil, the young paladin flew into a rage and killed them both. He's since been on the run, living as a bandit, and joining up with any group that will take him. At the start of ''Kingmaker'' he is acting as the second-in-command of The Stag Lords' band, a position and life that he is becoming increasingly dissatisfied with.
----
* AccidentalMurder: Akiros didn't intend to kill his lover, but when she accused him of raping her, he snapped and struck her, killing her instantly.
* TheBerserker: Akiros rages the moment he enters combat, throwing himself at the players, The Stag Lord, or anybody else he might be fighting.
* BowAndSwordInAccord: Like his boss, The Stag Lord, he carries both a longsword and a bow and arrow. This would actually be fairly standard equipment for a Paladin, or ex-Paladin, of Erastil, who favours the bow as his WeaponOfChoice, but also expects his Paladins to be able to fight up close.
* CrimeAfterCrime: Killed his lover by accident when he hit her, then had to deliberately kill her husband to cover it up, then wound up hiding out as a bandit in order to get away from the police, etc, etc.
* DeathSeeker: In combat Akiros takes no care to protect himself, looking to die.
* TheDragon: To The Stag Lord.
* FallenHero: Was once a promising Paladin of Erastil, and defender of his hometown.
* FalseRapeAccusation: Was on the receiving end of one from his lover.
* HeelFaceTurn: By the time the players raid the bandit camp, Akiros has had enough of the life of an outlaw. Given the opportunity he switches sides and fights alongside them against The Stag Lord.
* MurderMakesYouCrazy: Killing his lover, and then her husband in order to hide the evidence, pushed Akiros over the edge.
* NobleTopEnforcer: The Stag Lord is an alcoholic monster who'll murder anyone he can get his hands on. Auchs, Dovan, and Nugrah are all just as twisted. Among the leadership of the bandits this makes Akiros, who is Neutral rather than Evil, and still possesses something of a conscience, a definite oddity.

!!Auchs
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

Brutish and stupid, simple-minded Auchs combines the petty cruelty of a child with the physical bulk of a grown man. A hulking thug who likes making smaller people scream, Auchs is The Stag Lord's muscle, and can usually be found trailing after Dovan.
----
* BerserkButton: Anybody touching his collection of knight and dragon toys.
* BrainsAndBrawn: The brawn to Dovan's brains.
* TheBrute: Fills this role in The Stag Lord's band.
* TheBully: Has the temperament of a school-yard thug.
* CarryABigStick: The only weapon Auchs is smart enough to use is a club.
* DumbMuscle: Auchs has the mind of a mean-spirited five year old, but the bulk of a weight-lifter.
* HeelFaceTurn: Sort-of. If Auchs is bested in combat but spared, he immediately becomes the loyal follower of the person who spared his life. His morality, however, doesn't change, and this, coupled with his limited intellect, could be a serious issue further on down the line.
* PsychopathicManchild: A classic example who does whatever his "friends" tell him to do, enjoys hurting anybody weaker than him, and flies into a rage if his collection of toys is touched.
* {{Sadist}}: Of the petty variety.
* UndyingLoyalty: To Dovan, fighting to the death if the latter is in view.

!!Dovan from Nisroch
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' NeutralEvil

Despite his name, Dovan isn't actually from Nisroch. Born in an Ustalavi whorehouse, Dovan ran away from home after discovering that he was going to be raped and tortured at request of a client. Cutting a swathe of murder and thievery across the continent, Dovan eventually wound up in The Stolen Lands, where he joined forces with The Stag Lord, becoming the ''de facto'' leader of the band, prior to Akiros' arrival.
----
* BareYourMidriff: In the illustrations.
* BrainsAndBrawn: With Auchs, whom he "saved" from a brawl (that Dovan had engineered in the first place). Dovan comes up with the schemes, while Auchs bashes anybody who proves to be a problem.
* DirtyCoward: Dovan would rather run than fight. If cornered though, he fights to the death, which given what happened to him last time someone had power over him, makes sense.
* EvilGenius: Serves as the organizing mind of the band, partly because he's well-suited to it, and partly because no one else in the leadership is interested in doing it.
* FreudianExcuse: Grew up in a depraved Ustalav whorehouse that catered to sexual sadists.
* KnowWhenToFoldEm[=/=]ScrewThisImOuttaHere: Dovan is a pragmatist and has no particular desire to be killed in The Stag Lord's service. If he's reduced to less than four HP and there's a clear way out, he takes it.
* RapeAsBackstory: Maybe. We know that he was going to be raped and killed as part of a nobleman's entertainment; we don't know if he was ever raped beforehand.
* {{Sadist}}: Perhaps the most sadistic member of the band, with a penchant for torture.
* SerialKiller: Enjoys targeting blondes for kidnapping, torture, and murder.
* SonOfAWhore: Was born in a particularly depraved whorehouse.
* TortureTechnician: Is in charge of torturing those the band captures and has a particular fondness for it.

!!Nugrah the Decrepit
->'''Race:''' Human
->'''Class:''' Druid
->'''Alignment:''' NeutralEvil

The father of The Stag Lord, and the one responsible for making him what he is, Nugrah was a druid of the Green Faith, before he turned to necromancy to try and resurrect his wife. Driven from the order, Nugrah turned to the worship of Gozreh, and became a violent, sadistic misanthrope who took out all his anger on the son whose birth slew his wife.
----
* AbusiveDad: To a staggering degree. He beat, burned, scarred, and tried to murder his son.
* BadassGrandpa: He's an old, physically impaired man, but after his son (CR 6) he's the most deadly foe the [=PC=]s will encounter in the bandit camp at CR 4.
* TheDarkChick: Definitely the odd one out among the named members of the Stag Lord's band.
* TheDreaded: Among The Stag Lord's bandits. All of them are terrified of him, and go out of their way to avoid him, even refusing his healing if they are injured.
* ElderAbuse: On the receiving end of it from his son, who physically abuses him and keeps him locked in a basement.
* EvilCripple: Constant beatings from his son have left Nugrah impaired even by the standards of a man of his age.
* EvilOldFolks: Now an old, crippled man, but just as vile as before.
* EvilSorcerer: Evil Druid anyway, which thematically plays out about the same.
* TheFamilyThatSlaysTogether: He and his son are both twisted, abusive monsters.
* HandicappedBadass: As stated above, Nugrah is old and physically impaired, but after the Stag Lord himself is the most dangerous member of the bandit gang.
* LoveMakesYouEvil: His love for his wife transformed him into the monster he became, and ruined his son's life in the process.
* TheMedic: Forced to act as one for the bandits, though most would just as soon die of infection as interact with him.
* OffingTheOffspring: Tried to kill his son several times.
* PayEvilUntoEvil: He was on the receiving end of this from his son, who has payed him back for every blow.
* {{Sadist}}: His increasingly inventive tortures of his son nicely demonstrate this.
* ShapeShifter: Turns into a wolverine during combat.

!!Chief Sootscale
->'''Race:''' Kobold
->'''Class:''' Rogue
->'''Alignment:''' LawfulEvil

The worried chieftain of the Sootscale kobolds who bear his name, Chief Sootscale has seen most of his power lost to the treacherous shaman, Tartuk. If the players help him kill Tartuk and remove the shaman's negative influence from the tribe, Sootscale becomes a reliable, if unusual ally, willing to assist the players in constructing their kingdom.
----
* CombatPragmatist: As a kobold and a rogue both, Sootscale does not understand the meaning of a fair fight. This applies to his army as well; when they show up to aid the players during the war against Pitax, the tactic they know is "Dirty Tricks".
* GondorCallsForAid: If the players help Sootscale get rid of Tartuk, the kobold chieftain does not forget it and, during Pitax's invasion in "War of the River Kings", shows up at the head of a Gargantuan army of kobolds, recruited from his own tribe and those of his allies.
* IOweYouMyLife: Tartuk would have destroyed the tribe and Sootscale with it. This is why the chief is so willing to pay the players back for saving he and his people.
* TokenEvilTeammate: Sootscale and his kobolds are of Lawful Evil alignment yet, despite this, can become dependable allies for the players.

!!Hargulka
->'''Race:''' Troll
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

A brutish troll warlord, Hargulka has been promised control of the Stolen Lands by Nyrissa. His trolls serve as the penultimate challenge of "Rivers Run Red", with the protagonists besting them just before the owlbear attack.
----
* TheBrute: While he considers himself a BigBad in his own right, in Nyrissa's plans he's nothing more than this.
* CarryABigStick: Armed with a darkwood morningstar.
* DumbMuscle: Hargulka is hardly what you'd call smart.
* EvilIsPetty: Like the Stag Lord, Hargulka's ambitions don't extend far beyond being ruler of a postage stamp kingdom.
* PlayingWithFire: His necklace of fireballs allows him to target anyone who hangs back.
* UnwittingPawn: Like the Stag Lord before him, Hargulka is little more than a victim of Nyrissa's manipulations.

!!Sepoko
->'''Race:''' Boggard
->'''Class:''' Cleric of Gogunta
->'''Alignment:''' ChaoticEvil

The deeply troubled priest-king of the M'botuu boggards, Sepoko despairs of preventing human settlers from intruding on his tribe's territory. Having failed to rouse the other boggards against the intruders, Sepoko approached a spirit naga for help, only to fall under her control, and lose much of his faith in patroness, the demon lord Gogunta. While initially an enemy, if the players can break the spell and kill the naga, Ngara, Sepoko is willing to enter into an alliance with them.
----
* ChurchMilitant: As the leader of the local cult of Gogunta, Sepoko is expected to act as the tribe's spiritual and military leader, alongside any other clerics the tribe has to offer.
* CowardlyLion: Sepoko is described as somewhat cowardly and would rather not fight the players. If forced into battle, however, he's still a CR 11 threat (just three levels below the ArcVillain Armag the Twice-Born), and a capable warrior so long as his faith in Gogunta holds.
* EliteMooks: Sepoko is protected by his boggard wardens, elite warriors who act as bodyguards and tribal deputies. During "War of the River Kings" he and his tribe can act as Elite Mooks for the players, providing the best trained of all the armies they can recruit.
* EnemyMine: If the players break the spell that Ngara has on him, Sepoko hires them to kill the spirit naga. In exchange he pays them with a chest of Taldan gold coins and promises to keep his boggards from meddling with river trade.
* GondorCallsForAid: Surprisingly, yes. If the players ally with Sepoko in "Blood for Blood", the boggard chieftain not only holds to his promise to protect the rivers but, during "War of the River Kings", will answer the players' call for aid, arriving in their kingdom with a Gargantuan army of boggards recruited from among his own tribe, and his neighbours. It's worth noting that this is one of the largest armies the players can hope to recruit, and easily the best trained, and can prove invaluable in repelling Pitax.
* IGaveMyWord: Seems to be the case. If the players help him, Sepoko not only pays them well, but honours his promise to keep the river free of boggard predations, both his own and those of his neighbours.
* PragmaticVillainy: Sepoko is a ChaoticEvil cleric of a demon lord, but he's also remarkably reasonable for all that. If the players demonstrate their prowess to him, and aid him in removing Ngara's influence, he actually becomes a reliable ally.

!!Nyrissa
->'''Race:''' Nymph
->'''Class:''' Sorcerer/mystic theurge
->'''Alignment:''' ChaoticEvil

A crazed nymph, Nyrissa hails from the First World, where she committed the cardinal sin of first falling in love with one of the Eldest--the rulers of that world--and then believing that this tryst made she herself one of the Eldest. As punishment she was stripped of her ability to feel love, and driven into exile. She currently plans to use a spell to trap The Stolen Lands in a bottle, and present it to the Eldest as a bribe, believing that in doing so she can buy her way back into their good graces.
----
* AxCrazy: Completely, violently insane.
* BigBad: Of the whole of the ''Kingmaker'' adventure path.
* LackOfEmpathy: All fey are capricious at best, but Nyrissa has actively lost her ability to feel.
* TheManBehindTheMan: The Stag Lord and his bandits, Hargulka and his trolls, Vordakai, Armag and his barbarians, and the King of Pitax, all of them are ultimately pawns of Nyrissa.
* ManipulativeBastard: Ruthlessly manipulates the emotions of everyone she encounters.
* TheMentallyDisturbed: Nyrissa is under the impression that by bottling The Stolen Lands she can buy back her life. That this plan is completely insane evades her totally.
* TheVamp: Seduces a number of men in order to get them to help her with their schemes, usually promising that they will rule The Stolen Lands together as king and queen.
* WeCanRuleTogether: Makes this offer to most of her male minions, but never means it.

[[/folder]]

[[folder:Skull & Shackles Characters]]

!!Captain Barnabas Harrigan
->'''Race:''' Human (Garundi)
->'''Class:''' Fighter/rogue
->'''Alignment:''' NeutralEvil

The brutal master of the ''Wormwood'', Harrigan is one of the most feared pirates in the Inner Sea Region. Unbeknownst to almost all, he is currently enslaved to Admiral Druvalia Thrune of Cheliax and, under her orders, is preparing to open the Shackles for a Chelish invasion.
----
* {{Archenemy}}: There are other, more powerful adversaries out there, but few the players will hate more than Harrigan. If he somehow survives his last encounter with the party, he returns with a new identity and a new ship to plague them once again.
* DiscOneFinalBoss: Harrigan looks like the BigBad of the Adventure Path. In reality he's a pawn of Druvalia Thrune, the actual BigBad, who takes center stage after his defeat in Part 5.
* EyepatchOfPower: In classic, piratical style.
* ItsPersonal: After the party humiliates him at the Free Captains' Regatta it certainly is for Harrigan--and will have been for the players for much longer.
* ManipulativeBastard: Plays his fellow Pirate Lords and Free Captains off against one another, spreading rumours of treachery throughout the council in order to hide his own deceit.
* TheMole: Is now Druvalia Thrune's agent in the Shackles.
* {{Revenge}}: If he survives "The Price of Infamy", Harrigan dedicates his life to vengeance on the PCs.
* ScaryBlackMan: A huge, intimidating Garundi.
* StarterVillain: Subverted. Harrigan appears to be this, but parts ways with the [=PCs=] early on, leaving them with the ''real'' StarterVillain, Mister Plugg.
* {{Turncoat}}: After being captured by Druvalia, Harrigan turned his allegiance from the Shackles to Cheliax.

!!Mister Plugg
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alighnment:''' NeutralEvil

The vicious and sadistic first mate of the ''Wormwood'', Plugg is an angry young man who has never overcome the scars of a life as a dockside beggar in the Shackles. He takes an instant dislike to the players, and does everything he can to make their lives miserable.
----
* TheBully: Bullies and harasses all of the players to make up for the fact that he does not truly have the captain's trust.
* TheCaptain: Becomes captain of the ''Man's Promise'' part way through the first part of the Adventure Path. If he somehow survives, he can return with his own ship, the ''Severe''.
* TheDragon: Toyed with. Plugg is first mate, and ostensibly the captain's right hand man, but he has only been onboard a year, and has failed to truly penetrate Harrigan's inner circle, which contains many pirates more experienced than himself.
* HateSink: He and his henchman, Master Scourge, are there to absorb all the hate that the [=PCs=] might otherwise direct towards Harrigan, presenting a CR 4 adversary whom they can eventually beat as a substitute for his CR 15 boss.
* NotSoHarmless: If Plugg escapes the [=PC=]s at the end of "The Wormwood Mutiny", he can return as a Pirate Lord in his own right, with a handpicked crew of cutthroats and a new ship.
* {{Sadist}}: Enjoys making his crew suffer, as payback for his rough life.
* SmugSnake: Relentlessly unpleasant and convinced of his superiority.
* StarterVillain: The mutiny against him is at the core of the first part of the Adventure Path.

!!Admiral Druvalia Thrune
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Geryon
->'''Alignment:''' LawfulEvil

A distant cousin of Queen Abrogail Thrune, Druvalia is an ambitious social climber who joined the Chelaxian Navy in order to make her reputation. Having cut a deal with the archdevil Geryon for support, Druvalia has suborned Captain Barnabas Harrigan to her will, and aims to bring down the Shackles once and for all.
----
* AmbitionIsEvil: Druvalia's goal is to climb the ranks of Cheliax's aristocracy, no matter how many bodies she drops in the process.
* AristocratsAreEvil: In Cheliax they certainly are, and as a member of House Thrune, Druvalia is more evil than most.
* TheBigBad: Druvalia may not be the most powerful adversary the [=PCs=] will encounter in the campaign, but everything that happens to them, from being press-ganged onward to the final violent confrontation with Bonefist, is a direct result of her manipulation of Harrigan and subsequent assault on the Shackles.
* BowAndSwordInAccord: Crossbow and mace actually, but the result is the same.
* TheChessmaster: Everything that happens to the players transpires according to Druvalia's design.
* DarkActionGirl: Druvalia's a capable fighter, boasting a respectable CR of 13.
* DealWithTheDevil: Bargained with Geryon for an army of devils to support her invasion of the Shackles. If Druvalia's plan fails, Geryon will take her soul.
* DespotismJustifiesTheMeans: Putting Cheliax's boot on the Shackles' throat justifies anything to Druvalia, including risking her own soul via a deal with Geryon.
* EnfanteTerrible: In the backstory. Druvalia had a penchant for blackmail even as a child, and was eventually shipped off to boarding school after she tried it on her own mother.
* EvenEvilHasLovedOnes: Genuinely loves Valeria, who is probably the only person she actually trusts.
* TheFamilyThatSlaysTogether: Druvalia's mother is a rapist who enjoys preying on peasant men. Her cousin Abrogail is the autocratic tyrant of one of Avistan's most repressive nations. Her great-uncle is a fellow devil-worshipper and the one who helped her make contact with Geryon. Her cousin and SpearCounterpart, Barzillai is the main villain of the ''Hell's Rebels'' Adventure Path. Suffice it to say, most of the Thrunes are bad news.
* FateWorseThanDeath: If Druvalia fails, Geryon claims her soul, a fate far worse than simply dying.
* FourStarBadass: An admiral in the Chelish Navy, and an inquisitor of Geryon who can more than hold her own in combat, and commands the invasion herself from her flagship, ''Abrogail's Fury''.
* GloryHound: All Druvalia's crimes are committed with the intent of bolstering her own reputation.
* ImprobableAge: As an admiral in her early thirties Druvalia knows she's looked at as little more than a product of nepotism. One of her major objectives is to change people's views.
* InsaneAdmiral: A Chelish admiral who sold her soul to Geryon for higher social status and a shot at crushing the Shackles.
* KnightTemplar: Piracy undoubtedly needs to be stamped out, but the lengths Druvalia goes to are insane.
* TheManBehindTheMan: Is the one holding Harrigan's leash.
* {{Nepotism}}: How she got her job. She's kept it through talent and her deal with Geryon.
* PsychoLesbian: Averted. Druvalia's relationship with Valeria is one of her few redeeming qualities.
* RoyalsWhoActuallyDoSomething: Druvalia's a leading figure in the Chelish Navy, making her a far cry from your average, idle aristocrat.

!!Valeria Asperixus
->'''Race:''' Human (Chelaxian)
->'''Class:''' Fighter (polearm master)/Hellknight
->'''Alignment:''' LawfulEvil

A simple peasant girl who became a servant in Druvalia Thrune's household, Valeria is the Admiral's confidante, lover, and only friend. When Druvalia entered the Naval Academy, Valeria was apprenticed to the Hellknight Order of the Scourge, so as to better serve her mistress.
----
* BladeOnAStick: Favours a bardiche, a halberd-like polearm.
* BodyguardingABadass: Thanks to her pact with Geryon, Druvalia is actually a more dangerous combatant than Valeria.
* DarkActionGirl: A female Hellknight.
* TheDragon: Acts as Druvalia's bodyguard and right hand.
* DumbMuscle: A very rare female example. Valeria's tough, but about as dumb as a box of rocks.
* EvenEvilHasLovedOnes: Is madly in love with Druvalia.
* KnightTemplar: As per the usual for a Hellknight.
* PsychoLesbian: Averted. Valeria's love for, and loyalty to, Druvalia, is her main redeeming quality.
* SpikesOfVillainy: Her armour is covered with them.
* UndyingLoyalty: To the Thrunes as a group and Druvalia in particular.

!!Kerdak Bonefist
->'''Race:''' Human
->'''Class:''' Fighter/Inner Sea Pirate
->'''Alignment:''' NeutralEvil

The reigning Hurricane King, Kerdak Bonefist has grown increasingly paranoid and distrustful as he edges towards the 40th year of his rule. Dismissive of the threat from Druvalia Thrune, the Hurricane King would rather let his kingdom go down in flames than trust the players.
----
* BadBoss: Would sooner see his confederacy collapse than trust any of his subordinates.
* FinalBoss: Bonefist has little to do with the plot, but once the revolution against him begins, he will be the final adversary whom the protagonists face.
* TheGunslinger: One of the only characters in the Adventure Path to carry a firearm, though he's not of the actual Gunslinger class.
* OrcusOnHisThrone: An even more extreme case than usual. Bonefist has essentially nothing to do with the plot, and remains in his headquarters until the players try to overthrow him at the end.
* UnholyMatrimony: With his lamia girlfriend whom he genuinely loves.

[[/folder]]

[[folder:Shattered Star Characters]]
!!Cadrilkasta
->'''Race:''' Blue dragon
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A huge blue dragon from the Hold of Belkzen, Cadrilkasta left her lair in search of the Sihedron Shards. Locating the Shard of Sloth in the Storval Plateau, Cadrilkasta has become possessed by it and remains within Thassilonian ruins, slumbering atop her prize. The main foe of "Into the Nightmare Rift", the fifth part of the Adventure Path.
----
* AbsurdlySharpClaws: Her claws have +38 to hit and crit on a 19 or 20.
* ArcVillain: Since the Adventure Path as a whole lacks a BigBad, Cadrilkasta takes on this role in "Into the Nightmare Rift", with her actions influencing everything that happens within the arc.
* {{Badass}}: At CR 19 she's liable to be well above the party's ability to defeat on their own, though luring in the shoggoth can improve their odds significantly.
* DarkActionGirl: Assuming that a female wyrm blue dragon qualifies as a "girl", yes.
* FinalBoss: Potentially. If the players opt not to reassemble the Sihedron than Cadrilkasta will likely be the last adversary they face in the Adventure Path (as Xin only resurrects and raises his city if the Sihedron is put together). She was designed with this in mind; hence her unusually high CR for her place in the Path.
* EvilerThanThou: With the Leng ghouls, the moon-beasts, and potentially, the shoggoth that they summoned. If she survives "Into the Nightmare Rift" and returns in "The Dead Heart of Xin" she can also come into conflict with Ogonthunn, Shasthaak, and First King Xin himself, whose agendas all conflict with her own.
* {{Greed}}: She may be under the influence of the Shard of Sloth, but it's her greed for treasure that drives her to search out the Shards of Sin in the first place.
* ItsPersonal: If the players defeat Cadrilkasta and steal the Shard of Sloth but do not kill her, they have made an enemy for life, one who will likely return to attack them once they make it back to Magnimar.
* LazyBum: While under the influence of the Shard of Sloth, which drives her into near hibernation.
* PsychoElectro: Blue dragons all breathe lightning and emit an electric aura.
* SummonBiggerFish: Luring the shoggoth to attack her may well be the best way to put Cadrilkasta down--though given that both are CR 19 and that Cadrilkasta is both the smarter of the two and likely too large for the shoggoth to engulf, the term "bigger fish" is questionable. More like "summon equally big fish".
* TrueFinalBoss: Unlikely, but possible. If Cadrilkasta survives "Into the Nightmare Rift" she will return in "The Dead Heart of Xin", gunning for the players. Highly motivated, consumed with loathing for the players, and possessed of a higher CR than any foe save Xin's Clockwork Reliquary, Cadrilkasta is perfectly capable of usurping the position of FinalBoss from Xin, Ogonthunn, or Shasthaak.

!!Ogonthunn
->'''Race:''' Aboleth (veiled master)
->'''Class:''' Loremaster
->'''Alignment:''' LawfulEvil

An aboleth veiled master who was investigating Xin's palace, Ogonthunn became trapped in the underwater ruins, and has, as of yet, been unable to find a way out. Disguising itself as an Azlanti woman named Aulthunn, Ogonthunn attempts to enlist the help of the players in escaping the sunken city, and defeating Xin, with whom it has a millennia old score to settle. A brilliant sorcerer and runecaster with thousands of years of experience when it comes to manipulating humanoids, Ogunthunn wants to take Xin's clockwork army for itself, and sees, in the players, a chance to achieve that end.
----
* AbsurdlySharpClaws: Ogonthunn's claws have + 21 to hit, meaning they'll more or less ignore most suits of armour.
* AnimalisticAbomination: Aboleths are ocean-going psychic aberrations that resemble enormous fish, have a definitely Lovecraftian theme, and inscrutable, alien goals. Ogonthunn, as a veiled master and powerful sorcerer, has even more of the eldritch abomination about it than most, and is perfectly capable of rending apart the minds of anyone it cares to.
* ArcVillain: Vies with Xin and Shasthaak for the title of BigBad within "The Dead Heart of Xin". While the two of them are more immediate threats, Ogonthunn's manipulation of the party towards its own agenda is arguably an even more insidious danger.
* {{Badass}}: CR 19, making it one of the most dangerous foes in the Adventure Path after Xin's Clockwork Reliquary. While lacking the raw, physical might of Shasthaak, or the wyrm blue dragon Cadrilkasta, Ogonthunn's greater intelligence and mastery of magic makes it at least their equal, if not their superior.
* DarkActionGirl: Aboleths are hermaphrodites, but Ogonthunn prefers to take on a female form, giving the appearance of this.
* EnemyMine: Ogonthuun wants Xin dead as badly as the protagonists do (how else will it gets its tentacles on his army) and will ally with them to that end--though preferably without revealing its identity.
* EvilGenius: By far the smartest of all the villains in the Adventure Path, and the only one in "The Dead Heart of Xin" to possess a sense of subtlety.
* EvilSorcerer: All veiled masters are powerful spellcasters, and Ogonthunn is more talented than most, and is one of the most dangerous users of rune magic around.
* EvilerThanThou: With First King Xin, whose army it aims to steal, and potentially Shasthaak and Caldrikasta, whose agendas clash with its own. It's quite possibly the most evil of the quartet, though also the easiest to reason with, and the one who is least interested in killing the party.
* HiddenAgendaVillain: From the perspective of the party, though not the GM. Even if they figure out that Ogonthunn is their enemy, and what exactly "she" is, working out the veiled master's agenda is all but impossible until it actually tries to seize Xin's army for itself.
* ManipulativeBastard: Tries to manipulate the party to its own ends, and stands an excellent chance of doing so. In the past, it talked Xin into rebelling against Azlant and counselled him on where to flee to afterwards.
* MindManipulation: Via "dominate person" and "dominate monster". Worse still, Ogonthunn can implant a latent suggestion in the mind of anyone it controls so that should its control be removed, the victim will seek Ogonthunn out and ask to be controlled again, or something equally unpleasant.
* TheMole: Can easily end up as a saboteur and enemy within the party, who may never realize that the helpful Azlanti sorceress is actually a gigantic fish-monster bent on world domination.
* PsychicPowers: Aboleths are the masters of psychic magic, using telepathy to dominate those they encounter, and thoughtlance to shred the minds of those they cannot control.
* PsychoElectro: Ogonthunn's four tentacles deal electricity damage, as well as making a psychic attack. The big fish is also immune to any electric attacks you might throw its way.
* SeaMonster: Ogonthunn is a giant, psychic fish, with the ability to cast spells as a 17th level sorcerer, consume memories by biting its foes, and walk on land disguised as a human. The phrase "sea monster" doesn't quite do it justice.
* SuperIntelligence: Aboleths as a race are smarter than almost any other creature on Golarion. The veiled masters are, in turn, smarter than most aboleths, and Ogonthunn is one of the cleverest veiled masters.
* TimeAbyss: Ogonthunn is more than 11 000 years old, and not only remembers the rise of Thassilon, but was the one who gave Xin some of his most potent mystic artifacts.
* TreacherousAdvisor: To a number of Azlanti families, including Xin's, going so far as to push the young Xin into rebelling against Azlant.
* TrueFinalBoss: If Ogonthunn manages to insinuate itself into the party it can become this after Xin's defeat, trying to dominate the party or take control of the Clockwork Reliquary itself.
* TheUnfought: Can wind up as this, if it allies with the party, or escapes from them once they uncover its ruse. Whether the players ever confront Ogonthunn is up to this GM. Heck, if Ogonthunn plays its cards right, they may never realize that it's an aboleth.
* VoluntaryShapeShifting: Can assume human form, preferring the shape of an Azlanti woman named Aulthunn.

!!Shasthaak
->'''Race:''' Rune giant
->'''Class:''' Graveknight
->'''Alignment:''' LawfulEvil

A rune giant assassin sent to murder Xin by the Runelords, Shasthaak was killed in the attempt and resurrected as a graveknight. Filled with loathing for Xin, and furious at not having properly completed his task, Shasthaak attempts to recruit the players into helping him finish off Xin, by force if necessary.
----
* ArcVillain: Can potentially displace both Xin and Ogonthunn as BigBad of "The Dead Heart of Xin", depending on how his encounter with the party goes.
* AxeCrazy: When first reawakened. As time goes on he slowly regains his sanity, become ever more dangerous as he does so.
* {{Badass}}: Between the raw power provided by his gigantic frame, the innate magic of all rune giants, his prowess with the sword, and his ability to command both giants and undead, Shasthaak has the potential to be one of Varisia's greatest villains should he escape the palace, and is a CR 19 threat to the party.
* CoolSword: Has a human bane longsword, which deals additional damage to humans.
* EnemyMine: If he fails to gain control of the party via "dominate person", Shasthaak can be talked into an alliance against Xin, though it lasts only until the First King is dead.
* EvilerThanThou: With Xin, whom he aims to murder, and potentially Ogonthunn, whose goal of manipulating the party from within clashes with his objective of flat out dominating them. If Caldrikasta survives Part 5, he's liable to go up against her as well, since her desire to murder the players poses a threat to his own plans as well.
* MagicKnight: A gigantic samurai, he also possesses numerous spell like abilities, ranging from mind control to releasing blasts of fire.
* MutualKill: He and Xin killed each other in the back story.
* OurGiantsAreBigger: Shasthaak is a rune giant, part of a race of artificial giants created by the Runelords. Taller than any other giants on Golarion, rune giants possess innate magical abilities, and the power to control all other races of giants.
* SanitySlippage: Suffered it while trapped in Xin's palace.
* TokenEvilTeammate: If the party recruits him.
* TookALevelInBadass: If Shasthaak escapes the palace, his ability to command the allegiance of both the undead (as a graveknight) and giants (as a rune giant) will make him even more dangerous than he already is (since there are no other giants in the palace and no other undead save Xin)
* TrueFinalBoss: If he survives his initial encounter with the party, be it by allying with them, controlling them, or simply resurrecting when they fail to destroy his armour, he can easily become this after Xin's defeat, or even the BigBad of a brand new campaign.
* TheUndead: A graveknight, the physical counterpart to a lich.

!!First King Xin
->'''Race:''' Azlanti/Ghost
->'''Class:''' Wizard
->'''Alignment:''' ChaoticNeutral

The founder of the Thassilonian empire, First King Xin was a powerful wizard who was betrayed and murdered by his CoDragons, the seven Runelords. His rage and anger at the nature of his death, coupled with the power of the Sihedron artifact, kept his ghost from passing on, and he continues to haunt his palace to this day, seeking to gain access to his Clockwork Reliquary superweapon and reestablish his empire. Not truly evil, Xin has been driven insane by 11 000 years of imprisonment, and does understand that the world has passed him by. The main foe of "The Dead Heart of Xin", the final part of the Adventure Path.
----
* AbsurdlySharpBlade: The claws equipped to Xin's Clockwork Reliquary have +36 to hit, threaten a critical on a 19 or 20, bypass hardness and damage reduction, and do x4 damage when they do crit, as well as inflicting fire or cold damage per Xin's wishes.
* ArcVillain: The Adventure Path lacks a genuine BigBad, but Xin takes on the role in "The Dead Heart of Xin", making him this, though both Ogonthunn and Shasthaak may challenge his position.
* AxCrazy: Xin's long gone, and is left with only a violent need to rebuild his empire.
* {{Badass}}: Xin was a 20th Level Wizard in life, and one of the founders of magic as the world knows it. He's lost most of his abilities in death, but remains a highly dangerous ghost, and when he possesses the Clockwork Reliquary becomes a CR 21 threat.
* DemBones: The Clockwork Reliquary is built around Xin's preserved skeleton.
* EvilerThanThou: With Ogonthunn and Shasthaak (and possibly Caldrikasta if she survives "Into the Nightmare Rift"). While significantly less evil than either the graveknight or the aboleth (or the dragon), Xin is also the most powerful of the arc's antagonists, and the one whose threat hangs over the entire story.
* FallenHero: Xin was not a bad man when he was alive, and dreamed of bringing Azlanti style civilization to the comparatively backwards tribes of Varisia. The Runelords destroyed everything he'd worked for, and his maddened ghost does not truly grasp what has happened.
* FinalBoss: Of "The Dead Heart of Xin" and the Adventure Path as a whole--though both Ogonthunn and Shasthaak can take on this role from him and Cadrilkasta might if the players opt not to reassemble the Sihedron; see below.
* {{Magitek}}: The Clockwork Reliquary is a giant, clockwork monstrosity fueled by mysticism.
* TheMentallyDisturbed: Xin has lost his mind after years of imprisonment. He has no concept of how much time has gone by, believes the Runelords are still out there, and hungers for a revenge he can never have.
* MercyKill: The game presents destroying the Clockwork Reliquary and putting Xin's insane ghost to rest as this.
* MultiArmedAndDangerous: The Clockwork Reliquary has four arms, all equipped with claws forged from adamantine and siccarite, two of the hardest metals in the 'verse.
* MutualKill: With Shasthaak in the backstory.
* PredecessorVillain: To the seven Runelords of Thassilon, including Karzoug the Claimer from "Rise of the Runelord".
* SanitySlippage: He's a long way gone from the brilliant ruler and wizard he used to be.
* SorcerousOverlord: In the backstory as wizard-king of Thassilon.
* TookALevelInBadass: If Xin and his Clockwork Reliquary defeat the party he regains access to all his 20th Level Wizard powers, becoming a truly mythic level adversary for the next poor group of adventurers to confront him.
* TheUndead: A persistent and unique ghost, capable of possessing any clockwork weapon it encounters.
* WeaponOfMassDestruction: His Clockwork Reliquary, a CR 21 superweapon that can destroy near anything thrown against it.
* WellIntentionedExtremist: Xin believed the world would be better off under his rule and still thinks this way.

[[/folder]]

[[folder:Reign of Winter Characters]]

!!Literature/BabaYaga
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/baba_yaga_by_katemaxpaint_d6kvfni.jpg]]
->'''Race:''' Human (Sarmatian)
->'''Class:''' Witch/Archmage
->'''Alignment:''' NeutralEvil

Yes, ''the'' Literature/BabaYaga. Born centuries ago on "our" Earth in the depths of Russia, she accidentally stumbled across one of the fae, which whimsically decided to tutor her in witchcraft and set her down the path to becoming a demigod-like witch. Travelling between worlds in her Dancing Hut, she came to Golarion centuries ago on a whim, establishing the kingdom of Irrisen, "the Land of Eternal Winter", on a whim. To rule it, she set up a matriarchal [[TheMagocracy magocratic]] dynasty comprised of female descendants of hers -- this time for a more practical reason. Baba Yaga sustains her youth by consuming the LifeForce of one of her many female descendants, and returns to Golarion every century to take the current Queen of Irrisen as her latest meal. When the adventure begins, the current Queen, Elvana, has conspired with her kinsman Rasputin to overthrow Baba Yaga and take her place, forcing the party to be responsible for saving Baba Yaga.
----
* AgeWithoutYouth: Deliberately invoked. Baba Yaga knowingly waited until she was a withered old crone before she became immortal, because she didn't want to be distracted by pleasures of the flesh or other youthful foolishness.
* AGodAmI: [[DefiedTrope Defied.]] The whole reason she left Earth was because she was sick of people begging for her aid; she feels like having to deal with prayers day in and day out would drive her mad.
* TheArchmage: 10th-rank archmage, besides being a 20th-level witch.
* EnemyMine: She's actually one of your ''allies'' in Reign of Winter, as well as the key to stopping the EndlessWinter caused by her daughter. One of the AP's goals is to free Baba Yaga so she can set up her next heiress.
* EvilOldFolks: Certainly has the look.
* EvilerThanThou: Has managed to make herself a very dangerous enemy in Kostchtchie, Demon Lord of cold, giants, and revenge. He was mortal when she first met him.
* EyeScream: Only Baba Yaga knows the recipe for destroying her Dancing Hut. One of the ingredients? Her left eye.
* FauxAffablyEvil: She's a dangerous, powerful old crone who nonetheless treats her lessers (translation: [[NeverMessWithGranny every]][[TheArchmage body]]) like a kindly granny addressing misbehaving children.
* FromNobodyToNightmare: She started out as just a young girl who was lost in the Russian wilderness while gathering firewood, who was taken in by a fey creature who taught her witchcraft. Centuries later, she's a spellcaster with the power to rival demigods.
* GodSaveUsFromTheQueen: She and all of her daughters.
* {{Gonk}}
* GreaterScopeVillain: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 20th-level mythic spellcaster.
* ImmortalityImmorality: When she became immortal, the last tiny shreds of her morality left her.
* KingIncognito: The most powerful woman in the universe is... a batty crone with peasant garb and a broom.
* LifeDrinker: She maintains her immortality from draining the life from her daughters.
* NeverMessWithGranny: Never, ever, EVER. At CR 30 (the same CR as ''Cthulhu''), Baba Yaga is the most powerful humanoid in the Pathfinder universe.
* OffingTheOffspring: See above.
* OutsideContextProblem: Baba Yaga was born on Earth and travels across countless worlds. She has nothing at all to do with the affairs of Golarion, and her conquest of Irrisen was totally unexpected.
* PragmaticVillainy: While wholly evil, she is deeply indebted to the [=PCs=] at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.
* PublicDomainCharacter: One of the {{Big Bad}}s of Russian and Slavic folklore.
* ShoutOut: To ''TabletopGame/{{Greyhawk}}'', where she ''also'' had a daughter (Iggwilv) who became a witch-queen. She's explicitly noted in ''Pathfinder'' to travel to many different worlds, and ''The Witchwar Legacy'' mentions a daughter of hers with a name (Tashanna) similar to Iggwilv's alias (Tasha). ''Artifacts & Legends'' also mentions a female wizard named Louhi who claims to be Baba Yaga's daughter; in ''Greyhawk'', Louhi was another one of Iggwilv's aliases.
* SorcerousOverlord: Of Irrisen, though she rarely visits.
* UglyGuysHotDaughter: When you look at Baba Yaga, and then at any of her daughters, you really have to wonder how they're related. Even their taste in clothing is radically different - Baba preferring the slightly-ratty Russian peasant garb while her daughters make the most of their royal post in Irrisen with elegant, tailored gowns.
* WickedWitch: Patron of them.

!![[UsefulNotes/RasputinTheMadMonk Grigori Yefimovich Rasputin]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grigori_yefimovich_rasputin.jpg]]
->'''Race:''' Human
->'''Class:''' Oracle
->'''Alignment:''' NeutralEvil

Once again, ''the'' Rasputin. Secretly a son of Baba Yaga, left behind on Earth after he was born. Rage and envy at being abandoned by his birth-mother led him to conspire with his distant female sibling, Queen Elvana, to overthrow her. Appearing in the fifth adventure of the path, Rasputin guards Baba Yaga's prison and seeks to claim her near-divine mantle for himself.
----
* BackFromTheDead: The Bolsheviks killed him, but because of the powerful destiny ahead of him, fate itself wouldn't let him stay dead.
** FakingTheDead: The body in his tomb that was burned by the Bolsheviks is actually a magically-created simulacrum.
* BadassBeard: Doubling as a BeardOfEvil, Rasputin still has the iconic beard.
* BastardBastard: He's the BigBad of ''Reign of Winter'', and Baba Yaga's estranged son.
* BeethovenWasAnAlienSpy: He's the estranged son of Literature/BabaYaga.
* BigBad: Of the ''Reign of Winter'' adventure path.
* HistoricalDomainCharacter
* IcyBlueEyes: Has very obvious blue eyes, and isn't too kind of a person. Also counts as OccultBlueEyes.
* ImplacableMan: He has to be killed ''three times'' before the "threads of fate" binding his soul to his body break and he stays down for good.
* KavorkaMan: [[spoiler: In this story, he seduced the Tsarina to conceive Anastasia.]]
* RasputinianDeath: Naturally, the players will have to dish one of these out to kill him.
* ParentalAbandonment: He was abandoned by his real mother, Literature/BabaYaga, leaving him bitter and hateful.
* [[UglyGuysHotDaughter Ugly Witch's Hot Son]]: Again, he's Literature/BabaYaga's son and... well, he's not exactly the most conventionally handsome of men, but he's still prettier than she is.

!!Nadya Petska

->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

This Irriseni woodswoman is more than willing to help the PC's in their quest, despite the tragedies fate has thrown her way.
----
* ActionMom
* BreakTheCutie: Lost her husband at a fairly young age, Just lost her daughter at the beginning of the Adventure, and if the PC's aren't on the ball, can lose one of her sons too. Life is not kind to this woman.
* MotherRussiaMakesYouStrong: Nadya shows remarkable strength over the course of the story.

!!Greta

->'''Race:''' Winter Wolf
->'''Class:''' Fighter
->'''Alignment:''' NeutralEvil

A female winter wolf who guards the Howlings Gate, appearing in adventure #2: "The Shackled Hut". She can become a potential ally of the party if approached right, but the party has to get past her to get into Howlings regardless.
----
* AbhorrentAdmirer: Her human form is far from ugly, but her natural form ''is'' a giant wolf, which may turn some players off.
* AnAxeToGrind: Wields a +1 greataxe when in human form.
* BecomingTheMask: A variant; like all winter wolves in Howlings and Redtooth, she greatly enjoys being able to take on human form and especially in indulging in more human comforts. One way of securing her allegiance is promising to help find a way for her to assume human form even when she's not in Howlings or Redtooth.
* BreathWeapon: A conical blast of freezing cold, as is standard for winter wolves.
* CanisMajor: In her true form, she a bear-sized she-wolf with freezing cold bite and BreathWeapon attacks.
* EvenEvilHasLovedOnes: Yes, she's a savage, ice-breathing giant wolf, Don't mean she doesn't need affection, too!
* EvilIsOneBigHappyFamily: Averted. She explicitly has no loyalty to Queen Elvanna, nor is she a member of the Winter Guard, and this is why she's willing to throw her lot in with the party if they approach her in the right fashion. Also, she's disinterested in her job, and thusly if all else fails she happily looks the other way and lets the party in for a decent (30gp a head, minimum) bribe.
* GoneHorriblyRight: If a [=PC=] using the rimepelt to disguise themselves as a winter wolf uses Diplomacy to persuade Greta to let the party in, she automatically becomes enamored with them and starts flirting.
* IfItsYouItsOkay: While initially angry if the truth about the rimepelt comes out, she's initially annoyed, even mildly angry, but comes to term with it quite quickly and has no problems continuing the relationship afterwards.
* InterspeciesRomance: Will unwittingly try and enter this if she believes a [=PC=] to be a fellow winter wolf.
** Nothing explicitly forbids a [=PC=] trying to woo her from the start without the rimepelt, either, and it's noted that winter wolves in Howlings and Redtooth do occasionally take human lovers.
* LoveRedeems: It's explicitly noted that Greta's "worldview can expand, and even her alignment can change over time," if she has someone special to give her a reason to do so.
* SingleWomanSeeksGoodMan: She's currently single, and wants to find a mate. Thusly, she's quick to offer a sincere, flirtatious and less than innocent offer to a [=PC=] she thinks is a fellow winter wolf about going for a cup of tea or spiced wine together. Her entry in the "Friends, Allies & Lovers" sidebar even explicitly notes she has "romance on her mind".
* WomanScorned: Whilst she will accept honest rejection maturely and gracefully, misleading her or standing her up can make a serious enemy of her.

!!Nazhena Vasilliovna
->'''Race:''' Human (Jadwiga)
->'''Class:''' Witch/Winter Witch
->'''Alignment:''' NeutralEvil

The former mistress of the Pale Tower, one of the great-great-granddaughters of Queen Elvanna.
----
* AnIcePerson: Like all of the Winter Witches of Irrisen, she specializes in using ice magic.
* EvenEvilHasLovedOnes: In her own way, she truly loves her apprentice, Radosek Pavril, and she's confident of his loyalty. When he dies at the party's hands, she is filled with grief and becomes determined to avenge him.
* EvilIsDeathlyCold: A thoroughly evil, merciless character with a wintery motif to her spells and appearance.
* HotWitch: A beautiful and talented, if evil, spellcaster. She even has the Witch class.
* SinisterScythe: Wields the enchanted sickle Emberchill.
* StartOfDarkness: When she was seven, she offered a female cousin a momentary act of kindness. Said cousin repaid her by breaking her arm. Nazhena was told that her pain was her own fault, and if she wanted justice, she would have to take it herself. It wasn't the only "lesson" she learnt at her ancestor's court, but it definitely started her descent into malice and cruelty.

!!Solveig Ayrdahl
->'''Race:''' Human (Ulfen)
->'''Class:''' Hidden Priest Cleric (Milani)
->'''Alignment:''' ChaoticGood

A native-born Irriseni Ulfen, Solveig grew up seeing the horrors heaped upon her people by the rulers of Irrisen, until her family was smuggled over to the Lands of the Linnorm Kings when she was twelve by the Heralds of Summer's Return. Growing up, she absorbed much of her ancestral heritage, but she was forever marked by her childhood, and eventually travelled to Cheliax. There, she became invited to a small, private congregation of Milani worshippers and immediately converted to the Everbloom's faith. For four years she attempted to undermine the Chelish government, but her combination of a striking physical appearance and bold, brash behavior made her stand out too much; she was forced to flee the country to evade Thrune inquisitors. Since then, she has established herself as the leader of a cell of the Heralds of Summer's Return in Irrisen. When the party encounters her, she is dealing with a personal crisis; she fled Cheliax on behalf of her lover, a Chelish opera singer named Bella Belvorica, who recently arrived in Whitethrone and was taken prisoner by the dragon Logrivich. Though she tries to remain professional, she is quick to suggest the party should rescue Bella.
----
* BadassGay: Used to be a freedom fighter in the devil-worshipping kingdom of Cheliax, and is now the leader of a freedom fighting band in Irrisen. Also a lesbian who is still deeply in love with her opera singer ex-girlfriend.
* BeingPersonalIsntProfessional: Won't admit she wants Bella to be saved because of her former relationship with the Chelish woman, instead couching it in terms of "Bella's remarkable talent not being collateral damage in a world so thirsty for beauty". A successful Sense Motive check does reveal that she has a more personal interest in Bella's rescue.
* CarryABigStick: Wields an Everbloom's Rose, an enchanted Morningstar popular with the clerics of Milani.
* ItsNotYouItsMyEnemies: Had to break up with Bella because of the enemies she had made as a rather foolish anti-government agent in Cheliax. Privately hopes that, if she can save Bella from the dragon Logrivich, the two can be together again in Whitethrone.
* StraightGay: Unless actually convinced to reveal the information, the party probably won't realize she's a lesbian until she kisses Bella upon their reunion.
* UnequalRites: Her Hidden Priest class archetype allows her to disguise her divine spellcasting as arcane spellcasting, which she uses to pretend to be a sorcerer. This is essential because divine spellcasters, especially those faithful to the goddess of uprisings and revolution, aren't welcome in Irrisen.

!!Bescaylie and Efrixes
->'''Race:''' Winterborn Triaxian/Red Dragonkin
->'''Class:''' Fighter(Dragoon)(Bescaylie)
->'''Alignment:''' LawfulNeutral

A Triaxian Dragon Legionnaire and her Dragonkin partner who form the party's welcome wagon to the alien world.

* BladeOnAStick: Bescalyie has a lance, Efrixes carries a glaive nearly as long as he is.
* ColorCodedForYourConvenience: Averted. Unlike true Dragons, the colors of a Dragonkin's scales have no bearing on their alignment.
* DarkIsNotEvil. Not so much ''Dark'', but the first reactions of most D&D/Pathfinder players to a ''Red Dragon'' coming their way is not likely to be a positive one.
* DragonRider
* InterspeciesRomance: Efrixes is platonically in love with Bescaylie.
* KillItWithFire: As a Red Dragonkin, Efrixes has the usual BreathWeapon.
* OurDragonsAreDifferent: Dragonkin are roughly forty feet long and have opposable thumbs. They come in all the chromatic and metallic colors, but can be any alignment.
* PunnyName: Be'''scaly''ie.

!!General Malesinder
->'''Race:''' Silver Dragonkin
->'''Class:''' None
->'''Alignment:''' ChaoticEvil

Commander of the Drakelands' army attacking the fortress of Spurhorn. The players may fight her or even join her

* KillItWithIce: A Silver Dragon with an ice sword.
* LightIsNotGood: As before, her scales tell you nothing of her nature.
* MergingTheBranches: Whether you side with the Drakelands or the Dragon Legion, you will eventually have to fight her.
* OurDragonsAreDifferent
* UriahGambit: One one raid, she arrived "too late" to save a certain rival.
* YouHaveOutlivedYourUsefulness: If the players help her win, she tries to kill them out of jealousy and so she can claim all the credit.
[[/folder]]

[[folder: ''Wrath of the Righteous'' Characters]]

!!Anevia Tirabade
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' Neutral Good

* ActionGirl
* BattleCouple: She and [[SquareRaceRoundClass Irabeth]] are married.
* [[HandicappedBadass Handicapped]] BadassGay: Gets a broken leg in the first part of the adventure, although she's still happy to help.
* {{Transsexual}}: Designated male at birth; realized at around the age of 12 that she identified more strongly with girls; and, when circumstances required that she take on a new identity, took the opportunity to slip smoothly into living as a girl. Thanks to a rather expensive potion paid for by Irabeth (by contrast to the alchemical means used by the iconic shaman Shardra Geltl), she's since physically transitioned as well.

!!Aravashinal
->'''Race:''' Elf
->'''Class:''' Conjuere Wizard / Riftwarden
->'''Alignment:''' Chaotic Good

* ConspiracyTheorist: Even before the demons blew up Kenebres, he was feeling rather suspicious of any demonic conspirators there. He was right, but a few of his pet theories are called out as wrongheaded, and he's very pushy about them.
** TheCloudcuckoolanderWasRight: The one about molemen (or rather, mongrelmen) living beneath Kenebres was right on the money, though.
* HandicappedBadass: Loses his eyes in the first adventure.
* InnocentlyInsensitive: Doesn't realize that "molemen" is somewhat offensive to mongrelmen.
* SmallNameBigEgo: Thinks of himself as one of the most brilliant Riftwardens in all of Mendev, let alone Kenebres. He's ''level one'' in the prestige class.

!!Aron Kir
->'''Race:''' Human
->'''Class:''' Rogue / Low Templar
->'''Alignment:''' TrueNeutral

* DarkAndTroubledPast: And he's just barely beginning to get over it.
* DrugsAreBad: Aron is dependant on shadowblood, a vicious Abyssal drug. [[spoiler:And it might end up very badly for him, no thanks to a certain halfling betrayer...]]

!!Horgus Gwerm
->'''Race:''' Human
->'''Class:''' Aristocrat
->'''Alignment:''' LawfulNeutral

* BecomingTheMask: He used to be a servant and the best friend of the real Horgus Gwerm, but the latter was [[DoomedHometown killed with the destruction of his parents' manor]], and in a panicked haze he pretended to be Gwerm. He's since grown into the role.
* BrutalHonesty: He feels guilty about stealing his best friend's identity, resulting in this to compensate.
* FantasticRacism: Is the most disturbed by the mongrelmen.
* InsufferableGenius: He's genuinely knowledgeable and intelligent, but a combination of stress and feeling helpless puts his already prickly personality on edge throughout the first adventure, and even beyond that he's a bit of a blowhard.
* NonActionGuy: The only training he's had in combat is showfighting with rapiers, and he knows it.
* TheScapegoat: Of one of Aravashina's conspiracy theories. Not only was the elf wrong, said theory also accused him of working with demons, which he hates. Being forced to work with Aravashina to survive is one of the many, many reasons why he's generally a prick throughout the first adventure.

!!Irabeth Tirabade
->'''Race:''' Half-orc
->'''Class:''' Paladin
->'''Alignment:''' LawfulGood

* ActionGirl
* BattleCouple: She and [[BadassGay Anevia]] are married.
* ChildByRape: Averted, despite Pathfinder's general past for half-orcs. Her orc father had a genuine HeelFaceTurn and settled down with her mother.
* IfItsYouItsOkay: Neither Anevia's gender nor her anatomy have ever made any difference to her.
* SquareRaceRoundClass: Half-orcs are often perceived as [[TheBrute brutes]] and tend towards chaotic alignments. She's not only LawfulGood but a ''[[ThePaladin paladin]]''.
* UptownGirl: To Anevia.

!!Arueshalae
->'''Race:''' Succubus(Risen)
->'''Class:''' Master Spy/Trickster
->'''Alignment''': ChaoticNeutral

* TheAtoner: As a Succubus who just got her conscience back, she has a lot of work to do.
* NiceJobFixingItVillain: Seduced and killed a Priestess of Desna, then decided to enter her dying victim's dreams. This ended up giving her a personal audience with the Goddess Herself, who reached into Arueshalae and basically turned her soul back on.


[[/folder]]

[[folder:Mummy's Mask Characters]]

!!The Tribe-Eater
->'''Race:''' Spinosaurus
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A mummified, awakened Spinosaurus that acts as one of the guardians of Hakotep's tomb, the Tribe-Eater is a nigh-immortal monster that can only be destroyed with significant effort.
----
* EverythingsBetterWithDinosaurs: There isn't much other reason for it to show up when it does.
* ImmortalityImmorality: Becoming a mummy--and a nearly indestructible one, thanks to the nature of its curse--shifted the Tribe-Eater from a neutral animal and into a LawfulEvil monster that shares its master's alignment.
* IntellectualAnimal: As an awakened dinosaur, the Tribe-Eater is capable of rational thought, and can speak, though it generally chooses not to.
* {{Mummy}}: Mummified while alive, it was reanimated by magic, and still wears the wrappings.
* NamesToRunAwayFromReallyFast: The name "Tribe-Eater" sort of says it all.
* NinjaPirateZombieRobot: It's an intelligent, undead Spinosaurus mummy.

[[/folder]]

[[folder:Iron Gods Characters]]
!!Meyanda
->'''Race:''' Android
->'''Class:''' Cleric/Ranger
->'''Alignment:''' ChaoticNeutral
----
* AntiVillain: She follows Hellion not because she is evil, but because she has been indoctrinated, and the [=PCs=] have a chance to give her a HeelFaceTurn.
* ArtificialHuman
* BadassPreacher: She is Hellion's high priest, but she uses an [[FrickinLaserBeams Inferno Pistol]].
* BrainwashedAndCrazy
* FrickinLaserBeams
* StarterVillain: She mainly serves as a hook to get the [=PCs=] to Scrapwall.

!!Khonnir Baine
->'''Race:''' Human
->'''Class:''' Wizard/Rogue
->'''Alignment:''' ChaoticGood

A beloved councilman from Torch, Khonnir was captured by robots under Black Hill shortly before the start of the adventure path.
----
* BadassInDistress: He is a sixth level character, but he starts the campaign captured by insane medical robots.
* DarkAndTroubledPast: He was a member of the Technic League, but left when he learned that his master was going to kill [[MoralityPet Val]] as part of an experiment.
* DefectorFromDecadence
* DistressedDude: Captured and tortured by robots.
* MoralityPet: His adopted daughter, Val, who prompted his [[DefectorFromDecadence defection from the Technic League]].
* ReasonableAuthorityFigure

!!Hellion
->'''Race:''' Artificial Intelligence
->'''Alignment:''' ChaoticEvil

The Iron God of [[WretchedHive Scrapwall]] and an inferior clone of Unity.
----
* AGodAmI: Believes it, and not Unity, deserves ''Divinity''.
* AIIsACrapshoot: Much like its progenitor; Hellion's actually this twice over, since he's rebelling against his own creator.
* BigRedDevil: Takes on this appearance when it appears to the [=PCs=] on display screens.
* CainAndAbel: The Cain to Casandalee's Abel, as it is willing to kill its "sister" and absorb her power at the first opportunity.
* KillAllHumans: Hellion hates organic life and created its entire church as a way of slowly destroying it and replacing it with androids and sentient constructs.
* MadGod: Averted. Hellion acts and is ChaoticEvil, but he's actually far more rational than Unity-he's not much different from any other evil god.
* ScaryScorpions: Its robot body.
* SuicidalOverconfidence: It intends to attack Unity directly, despite it having attained (somewhat limited) godhood while inside Silver Mount.
* TheStarscream: Unity intended it to be a method of spreading its own influence, but Hellion had its own ideas and fled to start its own cult.

!!Casandalee
->'''Race:''' Artificial Intelligence
->'''Alignment:''' TrueNeutral (may change to something else at the end of the Adventure Path)

The Iron Goddess who is also an Oracle, and the one Iron God on the side of the players. Unlike Hellion, her creation was entirely unintentional, being the fusion of its code and an android by the same name who discovered Unity but realized its insanity. During the Adventure Path, the players activate her personality core.
----
* BornAsAnAdult: Like normal androids, Casandalee comes online with the mental capacity and age of a postpubescent human.
* CainAndAbel: The Abel to Hellion's Cain.
* DeusEstMachina: Can become this after taking up the remnants of Unity's psyche after ''The Divinity Drive''.
* MadGod: Very downplayed. Casandalee has the same neural fragmenting Unity does, but unlike it is aware her perceptions don't always agree with the reality of the situation and is otherwise completely benign. Even in the best bad ending (where the players fail to work the personality cores correctly and the former computer core of Unity defaults to giving her his selfish personality), she never even thinks of menacing the world, just starting up her otherwise normal church.
* PastLifeMemories: Had a major problem with the original Casandalee's remnant memories early in her life, but has come to terms with it, utilizing it as a form of PsychicStatic through her "Shattered Psyche" Oracle Curse.
* ProperlyParanoid: Is worried about any robots being under the control of Unity, and as such has a "Distrust of Robots" weakness. Given Unity is a MadGod DeusEstMachina, this is entirely within reason.
* RobotBuddy: Unlike the other Iron Gods, she helps the protagonists.
* RobotGirl: After a fashion.

!!Unity
->'''Race:''' Artificial Intelligence
->'''Alignment:''' LawfulEvil

The mad AI of the starship Divinity, Unity has gained partial godhood, and is attempting to ascent to full divinity.
----
* AIIsACrapshoot: It was driven mad by [[EldritchAbomination The Dominion of the Black]], and became a megalomaniac that turned on the crew of Divinity, and gave it an obsession with becoming ever more powerful and controlling.
* BigBad
* DeusEstMachina
* LightIsNotGood: All of its manifestations invoke a lot of celestial imagery-all part of his ever-expanding god complex.
* LotusEaterMachine: Became a god by playing with one, when the inhabitants of said virtual world became intelligent enough to worship it as their creator.
* MadGod: He's an archetypal malignant narcissist, to the point where shaking his self-confidence actually weakens him in statistics due to his VillainousBreakdown.
* OurAngelsAreDifferent: Appears as a mechanical angel made of brass.
* TheVirus: What makes Unity such a menace compared to even Hellion is that he doesn't care about whether people ''want'' to serve him or not; he sees no fundamental difference between missionary work and actively reprogramming their minds to be loyal to him.
[[/folder]]

[[folder:Hell's Rebels Characters]]
!!Paracount Barzillai Thrune
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/barzillai_thrune.jpg]]
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Asmodeus
->'''Alignment:''' Lawful Evil

High Inquisitor Paracount Lord-Mayor Barzillai Thrune is a Chelish Inquisitor and appointed lord-mayor of Kintargo.
----
* AmbitionIsEvil: Aims to outdo the rest of his family by becoming the land of Cheliax itself.
* {{Archenemy}}: To the party. No other villain in the Adventure Path harasses the players and their allies like Barzillai does.
* BackFromTheDead: Killed at the conclusion of the fourth part of the Adventure Path, he returns as a devil at the end of the sixth part to menace the party once again.
* BigBad: As the tyrannical new Lord-Mayor of Kintargo, he's the overarching villain of the ''Hell's Rebels'' Adventure Path.
* ChurchMilitant: As an Inquisitor within the Church of Asmodeus this comes with the job description.
* DealWithTheDevil: Made one with [[spoiler:Mephistopheles, in a complex ritual to bind his life essence to all of Cheliax and become a GeniusLoci]].
* TheFamilyThatSlaysTogether: All the Thrunes are bad news. His cousin Abrogail II is the autocratic ruler of Cheliax, another cousin, Druvalia, is BigBad of the ''Skull & Shackles'' campaign, Druvalia's mother is a rapist...the list goes on.
* TheFundamentalist: The rest of the Thrune family views Barzillai as a religious fanatic and treat him with disdain as a result.
* GeniusLoci: Barzillai's ultimate goal is to ''become'' Cheliax itself.
* GenreSavvy: Demonstrates this several times within the Adventure Path: he kills and imprisons every potential dissident in Kintargo before the Adventure Path even begins, openly gives the party members gifts so that he can scry on them at a later date, and calls for a grand ball to be held as a show of peace and solidarity between Kintargo's government and its citizens [[spoiler:which is actually a huge ambush for the remaining rebellious factions that are sure to attend]].
* MayorPain: A particularly extreme version who is prepared to annihilate the city he rules.
* {{Nepotism}}: Got his position thanks to the patronage of Abrogail II, who is his cousin. Though this was at least in part to get him out of the court and away from her.
* SinisterMinister: Even by the standards of his ReligionOfEvil, Barzillai is a bad one, willing to sacrifice anyone and everything in pursuit of his own personal glory.
* SpearCounterpart: To Druvalia Thrune of ''Skull & Shackles''. Both are {{Big Bad}}s of the Adventure Path they appear in, both hail from lesser branches of the Thrune family, both seek to advance their position vis-a-vis the rest of the family, both cut deals with archdevils to do so, both are inquisitors, etc, etc.
* TinTyrant: In his spiked armour.
* TyrantTakesTheHelm: The event that kicks off the whole campaign is Barzillai and his allies taking over Kintargo from its previous (and considerably more benevolent) leadership.
* TryToFitThatOnABusinessCard: His full title is "High Inquisitor Paracount Lord-Mayor Barzillai Thrune", not as long as his cousin's[[note]]Her Infernal Majestrix, Queen Abrogail II of the Thrice-Damned House of Thrune[[/note]], but still a mouthful.

!!Rexus Victocora
->'''Race:''' Human
->'''Class:''' Aristocrat / Sorcerer
->'''Alignment:''' Neutral Good

* BecauseDestinySaysSo: As a Destined Sorcerer, his magical bloodline derives its power from events to come.
* BreakTheCutie: Undergoes this process in the first adventure, as his loving and supportive noble parents are killed by Asmodean redactors.
* ImpoverishedPatrician
* JumpingOffTheSlipperySlope: After informed of his parents' death, he can go this way without player support, eventually trying to assassinate Barzillai.
* NaiveNewcomer
* {{Transsexual}}: Identifies as male, and has taken regular alchemical concoctions since adolescence to stay that way.
* WideEyedIdealist: ''Definitely''. He dreams of a world where his noble privilege is shared by all, and seeks a completely bloodless revolution.

!!Laria Longroad
->'''Race:''' Halfling
->'''Class:''' Brawler / Rogue
->'''Alignment:''' Chaotic Good

* BadassNormal
* BareFistedMonk
* GoodOldFisticuffs: As a Brawler, this is how Laria fights.
* SlaveryIsASpecialKindOfEvil
* TheSpymaster: Given her long history coordinating operations for the Bellflower Network, it's safe to say Laria is this. She can also become the literal Spymaster in the game's Rebellion subsystem!

!!Nox
->'''Race:''' Devil-Bound Human
->'''Class:''' Fighter
->'''Alignment:''' Lawful Evil

* BladeOnAStick: As a Polearm Master, Nox specializes in fighting with these.
* TheBrute: As Barzillai Thrune's bodyguard and lackey, Nox serves as this within his inner circle.
* DealWithTheDevil: Just like her master. Nox traded away her chance at an afterlife for infernal powers from a bearded devil.
* DiscOneFinalBoss: Nox serves as the final boss for the first part of the game, ''In Hell's Bright Shadow''.
* FateWorseThanDeath: What Barzillai does to her if she fails to kill the players in her first major encounter with them.
* TheHeavy

[[/folder]]

[[folder:The Runelords]]

!! Alaznist, Runelord of Wrath
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (evoker)
->'''Alignment:''' ChaoticEvil

* ArchEnemy: With Karzoug, the Runelord of Greed. Alaznist was on the verge of defeating Karzoug, and looked forward to imposing a particularly humiliating peace treaty on him, had her entire realm not fallen into the sea during Earthfall.
* BladeOnAStick: Carried around an adamantine ranseur, which is a kind of trident-like polearm.
* DealWithTheDevil: Well, a Qlippoth Lord anyway. She also encouraged demon worship in her domain of Bakrakhan.
* EvilutionaryBiologist: Though she was a powerful evoker she spent most of her time creating sinspawn for her army instead of improving her techniques.
* KlingonPromotion: How she became the Runelord of Wrath in the first place, having challenged the previous Runelord, Thybidos and slain him. Thybidos' skull now adorns Alaznist's ranseur. In fact, killing the reigning Runelord of Wrath and then taking their place was a time-honoured tradition in Bakrakhan.
* MagicKnight: Alaznist is described as an arcane knight.
* PsychoLesbian: Presumably. There is no mention of any lover of Alaznist's besides Sorshen.
* SelfMadeOrphan: In order to increase her power, Alaznist sought otherworldly mentors. When her father warned her of such dealings, she sacrificed him and the rest of her entire family to a Qlippoth Lord in exchange for even greater arcane knowledge.

!! Belimarius, Runelord of Envy
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (abjurer)
->'''Alignment:''' Lawful Evil

* ChronicBackstabbingDisorder: Employed blackmail, slander and assassination during her rise. She also poisoned her predecessor's other apprentices in order to be the only one remaining before she overthrew Phirandi and claimed the title of Runelord.
** Even in her realm of Edasseril, assassins' and poisoners' guilds flourished. One barely needs to wonder why.
* BladeOnAStick: Wields a halberd made of gold and mithral that had the ability to steal memories.
* ButchLesbian: Possibly. She had been seduced by Sorshen at one point, and she was also obsessed with elven beauty to the point that she renamed her realm after one particularly beautiful princess.
* CruelMercy: Instead of slaying Runelord Phirandi, her predecessor, Belimarius instead stripped him of his power and imprisoned him in a transparent coffin of force, alive and powerless.
* DrivenByEnvy: As the Runelord of Envy, this should be a given.
* GreenEyedMonster: Oh, so much. So much so that she went as far as to rename her realm after an elven princess in the hopes that her glory would outlast that of the elves. The reason being? She was obsessed with their beauty.
** In Curse of the Lady's Light, there is a chamber of statues depicting the seven Runelords, and Belimarius' statue is arranged as though she is staring enviously at Sorshen's half naked body.
* ObstructiveBureaucrat: Before she became her predecessor's apprentice.
* UngratefulBastard: Had Phirandi not noticed her and raised her up as one of his apprentices, Belimarius probably would have died a nobody.

!! Krune, Runelord of Sloth
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (conjurer)
->'''Alignment:''' Lawful Evil

* TheArchmage: Krune was a true master of rune magic, and because of this his enemies did not want to risk his ire. Nor did they know the true limit to Krune's power.
* BaldOfEvil
* FinalBoss: Of ''The Waking Rune'' and by extension, Pathfinder Society's 4th season.
* TheHedonist: Krune is remembered chiefly for his apathy and the inactivity of his reign. He relied on a contingent of clerics, summoned wizards and wizards of verious schools to govern for him while he concerned himself more with shiftless pleasures and the scholarly study of runes and magic.
* LivingWeapon: It may be debatable that it truly is alive, but Krune's longspear could move and attack of it's own volition. Because he was too lazy to fight.
* PowerTattoo: His face, head, chest (and presumably the rest of his body) are tattooed with the runes of "a hundred secret spells," reportedly taught to him by the goddess Lissala himself.
* ReligionOfEvil: In addition to being the Runelord of Sloth, Krune was also the High Priest of Lissala, goddess of runes, fate and the reward of service.
* ShirtlessScene: Is depicted without a shirt in ''The Waking Rune'', giving a clear view of the runes tattooed on his chest.
* NonActionGuy: Due to his laziness, Krune was not as violent as his fellow Runelords, and unlike his peers his ascension to Rulelord was a peaceful one, mainly due to his predecessor Ivarinna relinquishing her title in order to enjoy the rewards of her rule.

!! Sorshen, Runelord of Lust
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (enchanter)
->'''Alignment:''' ChaoticEvil

* AbsoluteCleavage: With a title like the Runelord of ''Lust'', this should surprise no-one. She is often depicted in artwork as wearing revealing robes, and even her ''monuments'' depict her in various states of undress.
* BladeOnAStick: Her weapon of choice is a double-bladed guisarme. So ''two'' blades on a stick!
* CloningBlues: It is revealed in Curse of the Lady's Light that Sorshen has kept a clone body of herself, presumably as some kind of means to extend her life. [[spoiler:Additionally, if one of the [=PCs=] fell victim to the Sorshen's Fury trap in Curse of the Lady's Light they may reawaken ''in Sorshen's clone body''! This also comes complete with dreams and visions of her life which urge the PC to reconnect with the things associated with the original Sorshen.]]
* DepravedBisexual: Sorshen is said to have seduced and betrayed all of her fellow Runelords (including Alaznist and Belimarius), and is said to have also seduced First King Xin as well.
* ReallyGetsAround: Her entire hat is the sin of Lust. She has bedded every other Runelord and (possibly) the First King himself, and she kept slaves solely for the purpose of having sex with them. Runelord of Lust? Her title may as well have been Thassilon's Biggest Slut!

!! Xanderghul, Runelord of Pride
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (illusionist)
->'''Alignment:''' Lawful Evil

* BeardOfEvil: Has a pretty good one.
* DropTheHammer: His weapon of choice is a lucherne hammer made of some unknown kind of skymetal.
* TheEmperor: Sees himself as one, anyway. To say that his fellow Runelords disagree with him would be an understatement.
* Pride: Is the Runelord of it, naturally.
* ScrewThisImOuttaHere: In Azlant, Xanderghul was a high-ranking aristocrat who saw the ancient empire as weak, so he joined First King Xin to found a new kingdom in Thassilon.
* TheStarscream
* TryToFitThatOnABusinessCard: Xanderghul's official titles include: Runelord of Pride, Satrap of Cyrusian, Holder of the Peacock Throne, Heir of First King Xin and Rightful Emperor of Thassilon.

[[/folder]]

[[folder:Other Characters]]

!!Channa Ti
->'''Race:''' Half-elf
->'''Class:''' Druid
->'''Alignment:''' (unknown)

* HalfHumanHybrid
* MakingASplash: One of her powers as a water druid.

!!Eando Kline
->'''Race:''' Human (Taldan)
->'''Class:''' Rogue/Sorcerer/Bard
->'''Alignment:''' ChaoticGood

* ScrewTheRulesImDoingWhatsRight
* SeekerArchetype: Like most if not all members of the Pathfinder Society.

!!Geb
->'''Race:''' Human (Garundi), later ghost
->'''Class:''' Wizard (necromancer)
->'''Alignment:''' LawfulEvil

* {{Archenemy}}: Of Nex.
* GhostlyGoals: See UnfinishedBusiness below.
* GlowingEyelightsOfUndeath
* HauntedCastle: His palace, insofar as it's haunted by himself.
* TheNecrocracy: Type III. In Geb's kingdom, undead are often in positions of power, but the living can and sometimes do rise to the same level. There is a whole underclass of human chattel who are bred only as food for vampires and ghouls, however.
* OurGhostsAreDifferent
* ScaryBlackMan
* SorcerousOverlord
* UnfinishedBusiness: Geb's spirit is bound to Golarion until he can be convinced that his ancient archnemesis, Nex, is well and truly dead.

!!Radovan Virholt
->'''Race:''' Tiefling
->'''Class:''' Rogue
->'''Alignment:''' ChaoticGood

* {{Sidekick}}: To Varian Jeggare.

!!Razmir
->'''Race:''' Human
->'''Class:''' Sorcerer
->'''Alignment:''' LawfulEvil

* AGodAmI: Claims to have passed the test of Starstone and to have become a god. In truth he has done neither.
* CoolMask: Wears it to hide his mortality and his age; forces his cultists to do the same.
* DarkMessiah: And a blatantly fraudulent one at that.
* EvilOldFolks
* GodEmperor
* PathOfInspiration
* SorcerousOverlord

!!Ruthazek, the Silverback King
->'''Race:''' Human, later dire ape
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

* CaptainErsatz: Possibly of Gorilla Grodd from Creator/DCComics, but without PsychicPowers.
* TheChampion: Acts as Angazhan's representative on Golarion.
* EarlyBirdCameo: Ruthazek actually appeared in the Compleat Encounters line of adventures before the creation of the Golarion campaign setting.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* KillerGorilla: A truly nasty example.
* LargeAndInCharge
* ManiacMonkeys
* OneWingedAngel: If you kill Ruthazek during the Serpent's Skull Adventure Path, there are rules for resurrecting him as a CR 23 nascent demon lord with designs on Angazhan's throne in the Abyss.
* TheStarscream: To Angazhan, if you use the OneWingedAngel form mentioned above. His chances of success are not good, but he's certainly a threat to the [=PC=]s.
* TalkingAnimal
* WasOnceAMan: He was originally an evil human who was found worthy by the demon lord Angazhan, who killed and reincarnated him as a dire ape.

!!Tar-Baphon, the Whispering Tyrant
->'''Race:''' Human (Varisian), later lich
->'''Class:''' Wizard (necromancer)/Archmage
->'''Alignment:''' NeutralEvil

* AGodAmI
* TheDragon: A less powerful lich named Socorro, who is currently in hiding.
* EarlyBirdCameo: Like Ruthazek, Tar-Baphon originated in the Compleat Encounters series.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* EvilSorcerer
* GreenEyedMonster: He was envious of Aroden's divine power.
* HeroKiller: To date, he's the only non-divine being to kill a god (Arazni, the herald of Aroden). He's one of the few epic-level [=NPCs=] in Golarion, outclassing even Karzoug.
* KillTheGod
* OurLichesAreDifferent
* SealedEvilInACan
* TheUndead

!!The Tarrasque
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tarrasquepf.jpg]]
->'''Race:''' Unique monster
->'''Alignment:''' ChaoticEvil

* BigEater: It eats ''kingdoms''.
* ExtremeOmnivore: As in BigEater, it eats ''kingdoms''.
* FromASingleCell: Its regeneration cannot be suppressed, not even by ''Wish'', ''Miracle'', or ''Mythic'' abilities to suppress regeneration.
* HealingFactor: Has the largest regeneration in the game, at 40 per turn.
* HeroKiller: The tarrasque is one of the Spawn of Rovagug, god of destruction. It is the biggest, baddest monster in the entire world. It has utterly destroyed multiple empires.
* [[ImplacableMan Implacable Monster]]
* TheJuggernaut: There is a ''reason'' this is called the Armageddon Engine. On the defense, it has regeneration, damage reduction, spell resistance, and high hit points. It has mobility from a Rush ability and from Powerful Jumper. It has six powerful attacks per turn, with exceptional reach on each. In short, it it absurdly hard for most people to knock it out, nothing that exists can make it stay down, and it will just keep coming even after the kingdom has fallen.
* JustEatHim: Has the Swallow Whole ability, for a large amount of damage.
* {{Kaiju}}: Has the appearance of one, complete with spiked shell and tremendous power.
* NighInvulnerability: It possesses the trifecta of obscenely high hit points, damage reduction, and regeneration.
* PublicDomainCharacter: The creature derives from a medieval French legend. It was adapted into ''TabletopGame/DungeonsAndDragons'' early on and gained a reputation as the game's most deadly (non-epic) monster.
* SingleSpecimenSpecies: It was magically created by Rovagug, so thankfully only one exists.

!!Varian Jeggare
->'''Race:''' Human (Chelaxian)
->'''Class:''' Wizard
->'''Alignment:''' NeutralGood


!!Fafnheir
->'''Race:''' Linnorm (unique)
->'''Alignment:''' ChaoticEvil

* BlowYouAway: Fafnheir can generate tornado force winds.
* DefeatingTheUndefeatable: Slaying Fafnheir is the last test that an Ulfen warrior would have to pass in order to unite the Linnorm Kingdoms. Given that Fafnheir is CR 24, and therefore more powerful than almost any true dragon alive, it's not likely to happen anytime soon, ''especially'' given his ResurrectiveImmortality.
** TakingYouWithMe: Killing him causes the killer's body to become the vessel for Fafnheir's resurrection.
* TheDreaded: Not only among the humans of the Lands of the Linnorm Kings, but among his fellow linnorms, and most true dragons as well.
* FamedInStory: Fafnheir is the most infamous linnorm in-universe, with power that rivals that of all but the greatest dragons.
* FinalBoss: Of any campaign dedicated to uniting the Linnorm Kingdoms.
* GeniusBruiser: Fafnheir is well-versed in many fields and can work a wide variety of magic through wishcrafting.
* HeroKiller: Fafnheir has seen many challengers over the years. Few have lived to talk about it.
** Thanks to the way his Death Curse works, those who have often can't talk about it very long, as he uses them as a vessel for his rebirth. This is an invariably fatal process (his new body appears inside his would-be killer and makes said killer the first victim of that body's breath weapon).
* OurDragonsAreDifferent: Fafnheir's a unique linnorm--a colossal, serpentine dragon, with two limbs, and no wings.
* PlayingWithFire: The winds Fafnheir releases are burning, and cause severe fire damage to anyone they hit.
* PsychoElectro: Produces lightning in the area around him.
* TimeAbyss: The first linnorm to cross over from the First World, Fafnheir has seen thousands of years pass him buy, and expects to see thousands more.
* WickedCultured: Fafnheir, unlike most linnorms, is very intelligent, and will share his wisdom and philisophical outlook with those who ask.
* HistoricalDomainCharacter: Taken from the Nibelungenlied.

!!King Daralathyxl
->'''Race:''' Red Dragon
->'''Alignment''' ChaoticEvil

* AsskickingEqualsAuthority: He's often called the Sixth King of the Five King Mountains. Has at least a dozen other powerful chromatic dragons under his control.
* AwesomeEgo: As mentioned below, anyone meeting him is advised to address him as "King", though he prefers "Emperor" or "God".
* {{Badass}}: He's perhaps the strongest red dragon and second strongest true dragon on Golarion(one of three stronger than Fafnheir).
* BerserkButton: Not showing proper deference- anyone meeting him is advised to address him at least as "King". Also, rumors that he's dead or infirm enrage him to no end.
* TheDreaded: When dragons get together to discuss potential threats, he's a popular topic.
* FamedInStory: He's one of the most well known dragons in the world, to the point of being acknowledged as the defacto ruler of the Five Kings Mountains.
* PlayingWithFire
* ReportsOfMyDeathWereGreatlyExaggerated: He likes to slumber for long periods of time. When rumors of his death reach him, he goes on a rampage, letting the world know he is still very much alive.
* TheSpymaster: Because he always shows up when rumors of his death start circulating, it's speculated he controls a large spy network in the Darkmoon Vale.

!!Astarathian
->'''Race:''' Gold Dragon
->'''Alignment:''' Lawful Good

* BadassBystander: At a CR of 27, he's one of the most powerful creatures on Golarion. And he's content to live a quiet, unassuming life under various mortal guises.
* BadassPacifist: Lives in Nidal, one of the most corrupt and evil nations on Golarion. Chooses to help improve it not with his power, but by helping people and shining the light of goodness on them through charity and good will. In combat, he makes every effort to neutralize his foes through nonlethal means, and will spare even the obviously evil if they ask for mercy.
** Evil souls tend to eventually become Demons/Devils/Daemons after a few centuries. Humans normally don't have to worry about that, but to a Dragon that's actually the kind of problem they're likely to live long enough to get bitten in the tail by.
* BewareTheNiceOnes: Spends most of his time doing charity work, but still, most powerful statted dragon in the setting. He is described as "ruthless" against truly evil enemies, but even then he'lll grant them mercy if they surrender.
* NiceGuy: Spends most of his time as a grocer, insuring the poor of Nidal are fed. He offers his food at lower prices than others, and will even give it freely if you choose your words carefully.



!! The Licktoad Heroes (Reta Bigbad, Chuffy Lickwound, Poog of Zarongel, and Mogmurch)
->'''Race:''' Goblin
->'''Classes:''' Fighter (Reta), rogue (Chuffy), cleric (Poog), and alchemist (Mogmurch)
->'''Alignment:''' Neutral Evil

* BloodKnight: Reta loves to fight.
* BraggingThemeTune: They each have one near their stat block.
* {{Breakout Mook Character}}s: In "We Be Goblins" and "We Be Goblins Too!"
* CuteBruiser: Reta, a three-foot-tall goblin, is (slightly) stronger than the average human adult.
* DarkActionGirl: Reta, the fighter.
* {{Gonk}}: Chuffy, thanks to his very blemished complexion.
* KnifeNut: Poog, Reta, and Chuffy all favor knives, but Reta and Chuffy are the most stab-happy.
* LaughablyEvil: All of them.
* MadBomber: Mogmurch loves his explosives.
* MadScientist: Mogmurch the alchemist.
* PyroManiac: They all enjoy lighting fires. Poog and Mogmurch are extra good at it.
* PsychopathicManchild: All of them.
* SinisterMinister: Poog technically qualifies, as an evil cleric.
* UglyCute
* {{Villain Protagonist}}s

!!Dr. Skule
->'''Race:''' Troll
->'''Class:''' Alchemist

Doctor Bensi Skule was a renowned alchemist obsessed with uncovering the secret to the regenerative abilities of trolls. Emphasis on was. Capturing a young troll, Skule spent years dissecting it, letting it heal, and then dissecting it again, before he was murdered by debt collectors. The unfortunate troll, with nowhere else to go, and fearing what would happen if he ventured into the city, took over Skule's identity, recruited a legion of street urchins--called Skule's Army--to act as his informants, and continued the late doctor's experiments, only this time, on himself.
----
* AllTrollsAreDifferent: ''Pathfinder'' trolls, like D&D trolls, are lean, predatory giants standing about eight feet tall, and gifting with a formidable healing factor. The second Dr. Skule departs from this norm by living in an urban environment, working as an alchemist, and maintaining extensive contacts with humans.
* BasementDweller: The second Dr. Skule never goes outside for what should be fairly obvious reasons.
* DeadPersonImpersonation: With no options left to him, the troll that the first Dr. Skule was experimenting on decided to assume his identity.
* TheFagin: The second Dr. Skule has become this to his army of street rats.
* GeniusBruiser: The false Dr. Skule is a full-grown male troll, a monster that stands more than eight feet tall and weighs in at 300 or so pounds. He's also a talented alchemist who has been able to continue his predecessor's research without a hitch, and a skilled information broker with ears and eyes all over the city.
* HealingFactor: The purpose of both Dr. Skule's experiments is to discover just how far a troll's healing factor can go, and if, through understanding it, the secrets to immortality and creating life can be uncovered.
* KnowledgeBroker: The second Dr. Skule acts as one within Absalom, trading information gathered by Skule's Army for money to fund his experiments.
* MadScientist: Both the original Dr. Skule and the impostor.
* TheUnseen: The second Skule never leaves his basement lab, and contacts the world through Skule's Army.

!!Erum-Hel
->''"In life I hungered. In undeath I hunger evermore. Iomedae could not stop me, and she became a god. What chance have you?"''

->'''Race:''' Mohrg
->'''Class:''' Assassin/trickster
->'''Alignment:''' ChaoticEvil

The Lord of Mohrgs, Erum-Hel was once an ally and lieutenant of the Whispering Tyrant, though his origins may well predate those of his erstwhile master. Bested by the future goddess Iomedae shortly before Tar-Baphon's defeat, Erum-Hel fled to his lair in Orv, where he plots his vengeance against the goddess.
----
* {{Archenemy}}: There are plenty of beings who'd like to bring Iomedae down, but few bring the personal vendetta to it that Erum-Hel does.
* AGodAmI: Is plotting to take the Test of Starstone so that he may become a god and have his revenge on Iomedae.
* HeroKiller: Murdered every one of Iomedae's bodyguards and nearly slew the future goddess herself.
* MysteriousPast: No one is quite sure of Erum-Hel's backstory, and he's not talking.
* {{Necromancer}}: Raises anyone he kills as a mohrg, slaved to his will.
* RevengeByProxy: Unable to touch Iomedae, he has thus far settled for targeting her worshipers for annihilation.
* TheUndead: He's a mohrg, an animated skeleton with his intestines wrapped around himself. If a theory that he was once an urdefan--a vampire-like being created by the Four Horsemen--then he was never alive in the first place.
* VillainousUnderdog: It's difficult to think of a CR 23 foe as this, but given that he's at war with a goddess he very much is.

[[/folder]]

[[foldercontrol]]
----

to:

[[Characters/{{Pathfinder}} Back to the main characters page]].

[[foldercontrol]]

[[folder:''Core Rulebook'' Iconics]]
!!Amiri of the Six Bears
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/amiri_of_the_six_bears.jpg]]
->'''"Well, you’re a big one. I’ve killed bigger."'''

->'''Race:''' Human (Kellid)
->'''Class:''' Barbarian
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Realm of the Mammoth Lords


Once the best hunter and warrior in her tribe, Amiri (pronounced ah-MEE-ree) so offended the misogynists that headed up her tribe that they tried to have her killed, sending her out to die in the mountains. Returning home, Amiri murdered the plotters then headed into the southlands, betrayed and bitter. She carries a massive bastard sword once used by a frost giant.
----
* ActionGirl: Amiri is a barbarian, and even though she came from a tribe where women StayInTheKitchen she was the best hunter and warrior in the tribe.
* AsskickingEqualsAuthority: In the "Kingmaker" campaign pack, she is shown as Queen of the Stolen Lands. Also again in ''Ultimate Campaign''.
* {{Barbarian Hero}}ine: From the Kellid tribe of The Six Bears.
%% BareYourMidriff
* TheBerserker: Even
See [[Characters/PathfinderIconics here]] for a barbarian, Amiri has anger problems.
* {{BFS}}: A giant-sized bastard sword taken from a dead frost giant. She can only wield the thing with full effect when she's in the throes of blood rage.
* NoGuyWantsAnAmazon: She is brave, brawny and independent, traits that are less than desirable in a [[NoWomansLand Six Bears]] tribeswoman. [[AmazonChaser Most of the rest of the world disagrees.]]
%% PluckyGirl
* ShoutOut: Or maybe just an obvious art reference--her main portrait, and thus elements of her costume, are obviously based on one of Yukito Kishiro's cover illustrations for Manga/{{Gunnm}}:Last Order, featuring Sechs in his/her original female body.
* UnkemptBeauty: She could not be any less girly if she tried. Still quite attractive.
* UnstoppableRage: The only time she can utilise her {{BFS}} is when she goes berserk.
* WeaponOfChoice: A giant-sized (literally) bastard sword.
* YouCantGoHomeAgain: Her [[{{RoaringRampageOfRevenge}} slaughter]] of her [[{{StayInTheKitchen}} fellow tribesmen]] that tried to [[{{UriahGambit}} get her killed]] has marked her as a kinslayer.
* YouGoGirl: She came from a rather sexist tribe and was aware of her status as a woman; that's why she always tried to one-up her male "comrades". They were not happy about it.

!!Ezren Zefiir
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ezren_zefiir.jpg]]
->'''"Some say knowledge flows from sweat and blood. I prefer a tidier approach."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Wizard
->'''Alignment:''' NeutralGood
->'''Homeland:''' Absalom

When Ezren's (pronounced EZZ-ren) father was accused of heresy, it ruined his family's lives. Ezren, a wizard and scholar would dedicate most of his early years trying to clear his father's name, only to uncover irrefutable proof of his guilt. Leaving home at the age of 42 to seek adventure elsewhere, Ezren knows he's missed out on the greater part of his life, and as he heads into his old age, is aiming to make up for lost time.
----
* ClearTheirName: His father was accused of heresy. The charges were dropped, but his reputation was ruined. Ezren went through all the records trying to clear his father's name...and instead found irrefutable proof of his guilt.
* CoolOldGuy: Didn't get started adventuring until he was in his forties and is now considerably older. Still a cool guy though, and one who gets along well with his younger companions.
* HollywoodAtheist: Averted. Ezren is an atheist who is good-hearted and philosophical in nature. He enjoys friendly debate with his more religious comrades.
* IntergenerationalFriendship: With all of his younger comrades.
* NayTheist: Ezren doesn't worship the gods, but that doesn't mean he doesn't believe they exist, he just has... philosophical differences with them.
* {{Omniglot}}: In his stat block in the NPC Codex, Ezren is listed as being [[UpToEleven fluent in]] ''[[UpToEleven twenty]]'' [[UpToEleven languages]].
* ThePhilosopher: Ezren is always willing to discuss philosophy, especially with those who hold different points of view from him.
* TookALevelInBadass: Also the
Iconic Archmage in ''Mythic Adventures''. And if his bared arms in that picture (or at least the preliminary sketch in the Mythic Playtest) are anything to go by, he is surprisingly ripped Characters.

See [[Characters/PathfinderAdventurePaths here]]
for a middle-aged wizard.
* WizardBeard: Albeit a short and neatly trimmed one.
* WizardClassic: Staff? Check. Wizard Robes? Check. Long white hair and beard? Check. Casts Spells like a wizard? Check. Yep, Ezren's a WizardClassic

!!Harsk
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/harsk.jpg]]
->'''"Gold's fine, but give me a good hunt and a cup of strong tea afterward, and I’m content."'''

->'''Race:''' Dwarf
->'''Class:''' Ranger
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Five Kings Mountains

A Dwarven ranger whose brother was slain on a raid because he was not there, Harsk (pronounced HARSK) now tries to make the world a better place by ridding it of giants and other menaces. Blaming himself for the loss of his brother, Harsk is taciturn and prefers to be alone.
----
* AntiHero: Harsk is a taciturn loner who atones for his part in his brother's death by slaughtering giants and making the wilds of the world safe (typically through violence).
* BadassBeard: He's a Dwarf, it comes with the territory.
* BigDamnHeroes: Subverted. Harsk tries to be this, but he only arrives after his brother's entire party has been completely slaughtered.
* CameBackWrong: Averted, in one of the blog posts James Jacobs mentions that Harsk has a policy against Reincarnation. Probably to avoid becoming an InhumanHuman.
* HitAndRunTactics: How he avenged his brother against the giants that slew him.
* OurDwarvesAreAllTheSame: Mostly averted. Harsk has the traditional dwarf beard and gruff nature, but bucks tradition by specializing in the crossbow and prefers the wilderness of the surface world to the mines of his kinsmin. He also shuns alcohol in favor of tea as it keeps his senses sharp.
* RoaringRampageOfRevenge: Angainst the giants who killed his brother.
* TragicKeepsake: His brother's axe.
* WeaponOfChoice: Heavy crossbow.

!!Kyra Sief al Kiraan
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/kyra_sief_al_kiraan.jpg]]
[[caption-width-right:350:[[labelnote:Mythic Kyra]]http://static.tvtropes.org/pmwiki/pub/images/kyra_mythic.jpg[[/labelnote]]]]
->'''"May the blessings of the Dawnflower shed light on the dark corners of Golarion."'''

->'''Race:''' Human (Keleshite)
->'''Class:''' Cleric (Sarenrae)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Qadira

Losing her family at a young age, Kyra (pronounced Ky-rah) was taken in by the priests of Sarenrae. She now travels the country, spreading her goddesses faith, and doing her utmost to save lives.
----
* ActionGirl: This is actually a religious requirement for Kyra since she is a Priestess of Sarenrae.
* BadassGay: The fifth volume of the Pathfinder Comic and WordOfGod confirms that Kyra and Merisiel are in a relationship.
* ChurchMilitant: She is rarely seen in battle without both her scimitar and holy symbol in hand. Sarenrae's clerics tend to be like this.
* CombatMedic: She is seen going toe to toe with the enemy as often as healing her companions.
* DoomedHometown: The village she lived in as a girl was burned to the ground by bandits while priestess of Sarenrae attempted to defend it. This inspired her to become one herself.
* GoAndSinNoMore: Frequently invoked, as a priestess of Sarenrae, Kyra must offer mercy to those who would change their ways and tell them to GoAndSinNoMore.
* LettingHerHairDown: Does this in the Mythic Adventures book as the Mythic Hierophant, if the sketch is anything to go by. And it looks ''fantastic''.
* MentorOccupationalHazard: The Priestesses of Sarenrae who inspired and defended Kyra were all killed off the battle which burned her DoomedHometown
* ShootTheDog: But when the time for mercy has passed, Kyra puts villains who won't accept mercy and change their ways down like rabid dogs.
* TookALevelInBadass: Also the Iconic Hierophant in ''Mythic Adventures''.
* WeaponOfChoice: Scimitar (her goddess's sacred weapon).

!!Lem
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lem.jpg]]
->'''"No need to look so glum, everyone! I’d hardly call this ''certain'' death!"'''

->'''Race:''' Halfling
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Cheliax

Raised as a slave in Cheliax, Lem longed to escape, finally burning down his master's manor in order to make good his getaway. The rest of his family, horrified by his attack on their master, chose to remain as slaves, and Lem accordingly hit the road, never to go home again.
----
%% HappinessInSlavery: Averted, unlike the rest of his family.
%% JackOfAllTrades
%% LoveableRogue
%% MagicMusic
* NiceJobBreakingItHero: Tried to save his enslaved family by burning their master's manor. His family tried to put out the fires and bemoaned the loss of their shelter.
%% TheRedMage
* SiblingYinYang: With his oppressive NeutralEvil brother, Meligaster.
* TookALevelInBadass: Also the Iconic Marshall in ''Mythic Adventures''. Apparently the job came with a bitchin' coat.

!!Lini
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lini.jpg]]
->'''"Yes, Droogami, they do seem friendly. But let me know if you smell trouble."'''

->'''Race:''' Gnome
->'''Class:''' Druid
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Land of the Linnorm Kings

In her many explorations and journeys, Lini (pronounced LEE-nee) encountered numerous large animal predators, with whom she seemed to possess a certain affinity. More than once, Lini's traveling companions or enclave came under threat from some great bear or razor-clawed cat, but with a series of soothing noises and precise motions Lini always tamed the beast and sent it on its way.
----
* BareYourMidriff: Her redesign as a Hierophant in ''Mythic Adventures''. Like most of the other iconics, her redesign came with a more revealing outfit.
* [[CoolHorse Cool Mount]]: As a Hierophant, she is shown riding Droogami.
* CloudCuckooLander: A mild version. Lini occasionally provides strange comments during battle.
* LoyalAnimalCompanion: Droogami, the snow leopard.
%% NatureHero
* PantheraAwesome: Droogami, especially in combat.
* TheBeastMaster: While this comes with being a Druid, Lini's backstory indicates a particular affinity for predatory animals.
* UnusualEyebrows: Apparently part of being a gnome. They look like blades of grass.
* [[{{YouGottaHaveBlueHair}} You Gotta Have Green Hair]]: Which also looks like grass.

!!Merisiel Sillvari
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/merisiel.jpg]]
->'''"If I’ve got a big problem, I cut it into smaller pieces and most of the time that solves it!"'''

->'''Race:''' Elf
->'''Class:''' Rogue
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Varisia

Merisiel (pronounced meh-RIHS-ee-el) is a Forlorn--an elf raised in human society, by parents and caretakers who did not even live into her teenage years. Having finally reached adulthood, Merisiel has set out to see the world--and steal anything that isn't tied down. Impulsive and prone to getting into trouble, Merisiel makes up for not being the sharpest knife in the drawer by keeping several dozen of them on her person.
----
* ActionGirl
* AesopAmnesia: Repeatedly steals from people she probably shouldn't. As Valeros asks her, "Merisiel, do you notice certain patterns in your life?"
* BadassGay: Volume 5 of the Pathfinder comic and WordOfGod has confirmed that Merisiel and Kyra are in a relationship.
* TheDitz: Apparently not the sharpest knife in the tool shed, which is why she keeps dozens of them on her person.
** GameplayAndStorySegregation: Statwise her intelligence is actually average, so either she merely lacks sense or is ObfuscatingStupidity. (This is a holdover from her original 3.5 statistics; Intelligence is her DumpStat, and in 3.5 clocked in at a below-average 8. In ''Pathfinder'', elves now get a bonus to Intelligence, pushing her up to an average Int score of 10.)
** Her ability scores on her Paizo forums profile(as an alias for Creative Director James Jacobs) give her a whopping thirty in all her stats(even Intelligence) except for Wisdom, which is ''nine''.[[note]]And since most players have realized that Wisdom = Common Sense, her status as TheDitz makes ''complete'' sense now[[/note]]
* ElvesVsDwarves: According to the "Ask Merisiel" thread, she finds Lem's jokes about dwarves ''hilarious''.
-->"What's the difference between a dwarf and a bucket of otyugh puke?" - "THE BUCKET!"
-->"What do you call a dwarf with twenty arrows in his gut?" - "A good start."
-->"Why do dwarves make their wedding cakes out of goblin dung?" - "To keep the flies off the bride."
* KnifeNut: "To date, Merisiel hasn't met a problem that can't, in one way or another, be solved with daggers." Conversely, she has run into a number of problems ''caused'' by daggers.
** To give a better idea, take a close look at her picture, and count how many different daggers you can see.
* LovableSexManiac: Check out the "Ask Merisiel" thread on the forums. Almost half of her answers involve getting Kyra naked, groping Kyra, or getting Kyra to heal her. Note: All Cure spells are [[PowerPerversionPotential ''touch'']] spells. Also flirts with Ameiko a ''lot'' in the comic. It should be noted that she was raised in a temple of ''Calistria, Goddess of Lust'' (the kind of place that has its own ''prostitutes'').
* RaisedByNatives: Merisiel is a Forlorn, an elf raised among humans. Though it doesn't necessarily mean that she has no social skills.
* StickyFingers: Merisiel is an impulsive thief who is constantly getting the others in trouble. After being pursued by yet another angry guardian out to reclaim its treasure, Valeros is forced to ask Merisiel if she is starting to notice "certain patterns in her life."
* StreetUrchin: She was one till she became a [[TheDrifter drifter]].
* TookALevelInBadass: Also the Iconic Trickster in ''Mythic Adventures''.
** According to the "Ask Merisiel" thread, she's not too happy with the domino-mask-style makeup she got in the artwork.
* WeaponOfChoice: Daggers. Lots of them. (In her Iconic Trickster sketch, she has ''upwards of 40'' on her person.)

!!Sajan Gadadvara
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/sajan_gadadvara.jpg]]
[[caption-width-right:350:[[labelnote:Mythic Sajan]]http://static.tvtropes.org/pmwiki/pub/images/sajan_mythic.jpg[[/labelnote]]]]
->'''"We could deny this challenge; we could bypass it. But by facing the challenge, we grow."'''

->'''Race:''' Human (Vudran)
->'''Class:''' Monk
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Vudra

Raised to become a warrior-monk, Sajan (pronounced SAW-jonn) never had any intention of leaving his homeland--until his master lost a war, and had to sell his Sajan's twin sister to the victor as a result. Sajan now roams Golarion, ever searching for his sister.
----
%% BaldOfAwesome
* HalfIdenticalTwins: the one picture of Sajni we have looks very much like a female Sajan with more hair.
%% MrFanservice
* OddFriendship: Sajan is almost always seen in the company of Lini.
%% TheStoic
* ThemeTwinNaming: Sajan and Sajni.
* UntoUsASonAndDaughterAreBorn: He's the son, Sajni is the daughter.
* WalkingShirtlessScene
* WeaponOfChoice: A Bich'hwa (curved temple sword).
* YouCantGoHomeAgain: He'd be executed as a deserter for setting off in search of his twin sister.

!!Seelah
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seelah.jpg]]
->'''"Iomedae is my sight and my strength. She will guide my sword into the heart of evil!"'''

->'''Race:''' Human (Garundi)
->'''Class:''' Paladin (Iomedae)
->'''Alignment:''' LawfulGood
->'''Homeland:''' Katapesh

Although still viewed by many theologians and traditionalists as a newcomer to the world's faiths, Iomedae the Inheritor seems poised for greatness among the divine. Certainly her numerous orders of paladins have risen swiftly to take on the vaunted role of paragon in many societies. Evangelical in their exuberance to spread word of her wisdom, Iomedae's missionaries were pivotal in the defense during the fabled Siege of Solku. They sacrificed their lives saving the town from gnoll slavers, and although none of them survived the siege, their presence lived on. Particularly in the eyes of young Seelah (pronounced SEE-lah).
----
* ActionGirl
** LadyOfWar
* TheAtoner: As a child, Seelah stole the paladin Acemi's helmet to pawn for food. Days later, Acemi died of a head wound. Seelah became a paladin herself to atone.
* BreastPlate: Minor example. She's covered completely, but the armour on her chest is more form-fitting than it needs to be.
* ChurchMilitant: Paladin of Iomedae.
* DrivenToSuicide[=/=]InterruptedSuicide: Tried to burn herself on Acemi's pyre, but was stopped by Acemi's allies.
* HelmetsAreHardlyHeroic: Averted. She is rarely seen in a fight without it. Given what happened to Acemi, can you really blame her?
* KnightInShiningArmor: Played straight.
* LuckilyMyShieldWillProtectMe
* ThePaladin
* ParentalAbandonment: Killed by gnolls.
* SheCleansUpNicely: She has worn a dress approximately once in all of her art. [[http://oi48.tinypic.com/295pg8p.jpg But that one time...]]
* SmiteEvil
* StreetUrchin: She was this after the deaths of her parents and until she stole a paladin's helmet.
* TookALevelInBadass: Also the Iconic Marshal in ''Mythic Adventures'' and one of the few Iconics (along with Amiri and Lem) to not be showing any more skin than in her normal design. The lady's nothing if not practical.

!!Seltyiel "Lirt" Bhrostra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seltyiel.jpg]]
->'''"I will have riches and influence. I will have respect and fear. But most of all, I will have revenge."'''

->'''Race:''' Half-elf
->'''Class:''' Fighter/Wizard (evoker)/Eldritch Knight (became a Magus in ''Ultimate Magic'')
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Cheliax

The son of an Elven brigand and the noble's wife whom he had raped, Seltyiel (pronounced SELT-yeel) was born to a dead mother, and raised by a lord who hated the very sight of him. Eventually driven from his home, sickly Seltyiel was briefly taken in by his real father, who subsequently crippled and abandoned him in order to evade capture. Spending most of his formative years in prison, Seltyiel was eventually released, and twisted and filled with self-loathing, has made it his life's goal to murder both of his fathers.
----
* AbusiveParents: Both his fathers.
* ArchnemesisDad: His elven father is a strong candidate for this trope.
* AffablyEvil
* AntiHero
* BastardBastard: Conceived when an elven bandit-lord raped a married human noblewoman while disguised as her husband, Seltyiel's human "father" pretty much immediately realized that his son was a bastard. Subsequent treatment by his human stepfather and his elven biological father assured that Seltyiel would be a bastard in every other sense of the word as well.
* {{Bishonen}}
* CaptainErsatz: [[Literature/TheElricSaga Let's hope he doesn't get a sentient weapon with a bad attitude]]... and if he canonically takes the Bladebound Magus path, he just might.
** HearingVoices when imprisoned that promised him power, being a WhiteHairBlackHeart, and worshiping Asmodeus, archdemon of contracts and deals... There seems to be a bit of [[{{Manga/Berserk}} Griffith]] in there as well.
* ChildByRape: Seltiyel's father used a BedTrick to rape his mother.
* DarkAndTroubledPast: God yes.
* DependingOnTheArtist: Most art (including his main portrait) depicts Seltyiel as being [[TheSouthpaw left-handed]]. This is not always consistent, especially when he's casting spells.
* IcyBlueEyes
* KillItWithFire: A subtle case - Seltyiel is usually shown or described using fire magic in combat.
* MagicKnight
* MrFanservice
* MysticalWhiteHair
* OddFriendship: With Seelah, ThePaladin of the team. While the two of them have a number of important differences, their shared Lawful alignment gives them ''some'' common ground in terms of their outlook on life, and they genuinely enjoy one another's company. WordOfGod implies it's probably going to end in tragedy, but for the moment...
* {{Retcon}}: He was originally the iconic Eldritch Knight (Fighter/Wizard (evoker)), with ''Ultimate Magic'' he became the iconic Magus instead, and has stayed that way since.
* ASinisterClue: Goes along with his TokenEvilTeammate status, though again, DependingOnTheArtist.
* TokenEvilTeammate: He's [[WordOfGod Seelah's pet project]], as it were.
* TroubledButCute
* WalkingShirtlessScene: Especially with his artwork in ''Mythic Adventures''. Before he just had a very open one; as a Champion he's ditched any sort of clothing on his upper body.
* WhiteHairBlackHeart

!!Seoni
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/seoni.jpg]]
->'''"We all choose our paths in life. See to it that yours doesn’t cross mine again."'''

->'''Race:''' Human (Varisian)
->'''Class:''' Sorcerer (tattooed sorcerer archetype)
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Varisia

Highly intelligent and more than a little manipulative, Seoni (pronounced see-OH-nee) is a tattooed sorceress who may have the blood of something less than human running through her veins.
----
* DarkSkinnedBlond
* DependingOnTheArtist: Her tattoos are virtually never consistent from one artist to another; given the intricacy of them, this is understandable. Also, whether her hair is blonde or white varies; WordOfGod is that she's supposed to be blonde and that depictions of her with white hair are a mistake.
* {{Familiar}}: A lizard.
* GamePlayAndStoryIntegration: The ''Inner Sea Magic'' splatbook introduced the tattoo magic subsystem and the tattooed sorcerer archetype specifically to reflect Seoni's lore-established powers. All stats given for her are of the vanilla Sorceress, however.
* [[HotWitch Hot Sorceress]]
* KillItWithFire: Her go-to attack spell seems to be Scorching Ray.
* PowerTattoo: She has traditional Varisian tattoos, which literally empower some of her spells. One picture has her storing her Familiar as one.
* {{Stripperiffic}}: Take a good long look at her clothing. Or lack thereof.
** Goes even further as an Archmage in ''Mythic Adventures''; she's basically down to just a loincloth and a narrow tube-top now.
* {{Roma}}: A Varisian, the FantasyCounterpartCulture thereof.
* VaporWear: Depending on how the artist is drawing her slinky red dress.
* SheCleansUpNicely: ''Ultimate Campaign'' has a picture of her in a ''FairytaleWeddingDress''.
* WitchSpecies: She's a sorceress of the Arcane bloodline, which means magic runs in her family.
* WrongGenreSavvy: [[http://paizo.com/threads/rzs2m6ge&page=2?Ask-Merisiel-Sillvari-ALL-your-questions-here According to Merisiel,]] Seoni thinks her fancy magic and cleavage can get her out of any situation, when it seems that instead those talents are consistently much better at getting her ''into'' situations.

!!Valeros
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/valeros.jpg]]
->'''“For the scar I’ll forgive you; for the spilt drink I’ll have your heart."'''

->'''Race:''' Human (Chelaxian)
->'''Class:''' Fighter
->'''Alignment:''' NeutralGood
->'''Homeland:''' Andoran

The iconic fighter, Valeros (pronounced VAHL-err-ohs) was a simple farm boy who left home hoping to become an epic hero. What he ended up as was a jaded mercenary whose gruff exterior, and extensive womanizing camouflages his basically decent nature. Always the first into the fray, and the last one out, Valeros is a loyal, if unpredictable companion, who has given up on his childhood dreams, but not his desire to help others.
----
* {{Badass}}
** BadassNormal
* BoisterousBruiser
* ButtMonkey: Check out the art in the books, especially those prefacing each chapter. If he's in it, chances are something bad has happened, is happening, or is about to happen to him. Like getting caught in one of Damiel's ice bombs.
** Fan theory holds that this is a BrickJoke: One of ''[[TabletopGame/DungeonsAndDragons D&D 3rd Edition]]'''s iconic fighters, a male human named Regdar, was [[ExecutiveMeddling commissioned specifically for the sake of appealing to the average RPG player (despite the fact that D&D already had an iconic fighter at the time)]]. In response, 3rd Edition's writers and artists ''loved'' portraying Regdar in all kinds of awful situations. So just as ''Pathfinder'' is the spiritual successor to ''D&D 3.5'', Valeros is the reincarnation of Regdar.
* ChivalrousPervert: Valeros loves the ladies, but would never dream of pressing the issue once he's been rejected, and goes out of his way to protect the girls he's on a team with.
** Not that this will stop him from being an ass [[http://paizo.com/image/content/LegacyOfFire/PZO9021-TakingItEasy.jpg every once in a while, of course.]]
* TheCynic
* DualWielding: Always carries a long- and shortsword into battle.
* {{Expy}}: Madmartigan from ''Film/{{Willow}}''. [[https://s-media-cache-ak0.pinimg.com/736x/f7/ac/65/f7ac65830e4399cf77e1e3717b21b454.jpg See for yourself]].
* FarmBoy: A former one. Instead of becoming a hero, however, he's become a jaded mercenary.
* GoodScarsEvilScars: Has several good scars on his face.
* HeroicBuild
* HiddenDepths: See ObfuscatingStupidity ''and'' KnightInSourArmour.
* HiredGuns: A former mercenary who currently works as an adventurer for hire.
* JerkassFacade: He acts like a typical crass mercenary but is actually a really good guy.
* KnightInSourArmour: Valeros is a good guy who means well and will never let someone in need down. And he has the personality of the most bitter cynic you will ever meet.
* LeeroyJenkins: Tends to charge headlong into danger. Than again, it usually seems to work out for him.
* LoveableSexManiac: While Merisiel may be more well-known for it, there's been several references to Valeros also having a habit of it. Crystal Frasier in the discussion about Shardra also heavily implies as such:
-->'''Crystal Frasier''': Shardra's appearance and figure are 100% home-grown, with no magic required. Any more specific information about her body is reserved for her, Kolo, and whoever she may spend a night with. And Valeros. Because one way or another, Valeros knows what's going on in everyone's pants.
* MrFanservice
* TheNeedForMead: Out of every character presented in Pathfinder material, Valeros is the second greatest offender, right after his ''god''.
* ObfuscatingStupidity: While not a genius by any means, Valeros is canonically somewhat above average in intelligence. He hides his wit and tactical ability behind a simple facade.
* OnlyInItForTheMoney: What he'd like you to believe.
* ScrewTheRulesImDoingWhatsRight: Part of why he had to go into the independent adventuring business.
* TallDarkAndHandsome
* TookALevelInBadass: As a Champion in ''Mythic Adventures''.
* WalkingShirtlessScene: Apparently, becoming a Champion removes the need for wearing stuff on your upper body.

[[/folder]]

[[folder:''Advanced Player's Guide'' Iconics]]
!!Alahazra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/alahazra.jpg]]
->'''"I am the bride of the sun and the prophet of the burning sands."'''

->'''Race:''' Human (Garundi)
->'''Class:''' Oracle
->'''Alignment:''' LawfulGood
->'''Homeland:''' Rahadoum

A blind oracle with the power to predict the future, Alahazra would have been honoured and loved had she not been born in Rahadoum. Exiled from her homeland and cut off from her family she now tries to make the best of a bad situation.
----
* BlessedWithSuck: Like all oracles, Alahazra is blessed with considerable magical power, but at considerable cost - in her case, her eyesight. On a personal level, her powers got her exiled from her homeland and alienated her from her family.
* BlindSeer: Invoked by her particular Oracle's Curse, which cripples her eyesight in exchange for her powers.
* {{Fanservice}}: Her clothing is effectively a bikini with a loincloth added around the waist once the cloak and hat are removed.
* HelloNurse: She is described as getting this reaction quite often and is rumored to have made consorts of many powerful men.
* {{Kuudere}}: She has a cold exterior that hides an inner rage and passion.
* NayTheist: Required by law in her homeland of Rahadoum, Alahazra acknowledges that the gods exist and sees them as "allies" of a sort, but does not appear to actively worship any herself.
* NiceHat: A particularly impressive and possibly heavy example.
* PlayingWithFire: As a Flame Oracle, she definitely qualifies.
* ProphetEyes: Part of the specific Oracle's Curse she has.
* YouCantGoHomeAgain: Because of her unasked-for gift of divine spellcasting, Alahazra was exiled from her native country, Rahadoum, which outlaws religion. Ironically, she herself is agnostic. It was later explained that, despite Oracles not necessarily being given their power by a deity, ''ANY'' form of Divine Magic is looked at with distrust in Rahadoum.
* WalkingSwimsuitScene: See Fanservice.

!!The Antipaladin
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/the_antipaladin.jpg]]
->'''Race:''' Human
->'''Class:''' Antipaladin
->'''Alignment:''' ChaoticEvil
->'''Homeland:''' Unknown

An unnamed antipaladin who frequently appears in art battling the iconics, especially the paladin, Seelah. One of a number of recurring "sub-iconics", albeit the best-known and most often seen.
----
* ArchEnemy: To Seelah.
* BlackKnight
* ForTheEvulz: He kicks piggies for fun.
* KickTheDog: Or more accurately, the adorable little piglet, as seen in ''Advanced Class Guide''.
* NoNameGiven: He's not an official iconic and doesn't have a name or backstory, but frequently appears in illustrations regardless.
* SadisticChoice: In one illustration in ''Pathfinder Unchained'', he's implied to have set an orphanage on fire and forced Seelah to choose between saving the children or fighting him.
** Mind you, he's showing her this choice via ''road signs'', so there may be a little {{Troll}} in him too.
* SlasherSmile: ... yeah.
* TinTyrant: He's always seen in his black armor with horned helmet, and apparently rules a castle, going by an illustration in ''Pathfinder Unchained''.

!!Alain Germande
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/alain_germande.jpg]]
->'''"I strive with every encounter to increase my own legend, whether as scoundrel or saint."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Cavalier
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Taldor

A narcissistic ass who cares more about his personal glorification than anyone around him, Alain may look the part of the perfect knight, but certainly doesn't act it. Always keen to take advantage of the men and women he encounters, Alain is out to make his reputation no matter who gets killed in the process.
----
* AmbitionIsEvil: Although Alain is not evil ''per se'', his ambition has gotten a lot of his underlings killed, and he doesn't care, seeing it as simply an inevitable part of his tale.
* BloodKnight: Alain originally went off to be a Cavalier because he had a romanticized view of combat, based on bardic tales and ritualized jousts in Taldan. When he learned just how bloody real combat was, he ended up being enthralled with it, and now eagerly continues fighting for a combination of glory and the thrill it gives him.
* TheCasanova: Alain has always been adept at seducing women, and has little qualms against doing so. He heartily partakes in womanly pleasures whenever he offers, and has left a number of bastard children in his wake.
* GloryHound: He's out for profit, glory and all the pleasures those can bring.
* HateSink: The fans really, ''really'' don't like this guy. The Iconic Magus, who is the official TokenEvilTeammate, is better regarded than this guy!
** Merisiel rates him as the least attractive male iconic based solely on his personality(he's actually a fairly handsome man). In contrast, despite Lirt being actively ''evil'', she considers him the most attractive. Turns out Alain's personality is just ''that'' insufferable.
* ItsAllAboutMe: He refused to become an actual knight because that would mean he'd first have to spend time as a squire, and the idea of taking orders from someone else was intolerable, so much so that he ran away to become a sellsword instead. That sums up a ''lot'' about Alain's personality.
* {{Jerkass}}: Alain is basically a SpoiledBrat who never grew out of it and became a highly ambitious BloodKnight. He's one of the most unlikeable, unsympathetic Iconics in the lineup.
* KnightErrant: Technically. Alain fits the motif, and in his own way tries to live up to it, but he's never been a squire, is certainly not formally knighted, and, oh yes, he's a total jerkass.
* KnightInShiningArmor: Subverted. Alain has the look, but cares only for himself.
* PoliticallyIncorrectHero: Implied that he thinks of women as lesser beings compared to men. One of the reasons he has so much hate from the fans is because he is written referring to Alahazra, the Iconic Oracle, as a "crone" in the flavor text for ''Advanced Player's Guide'', chapter two. Alahazra, for the curious, is regarded InUniverse and out as being a very attractive woman, with a tendency to run around in surprisingly skimpy clothes.

!!Balazar
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/balazar.png]]
->'''"No obstacle is insurmountable, for we need never overcome it alone."'''

->'''Race:''' Gnome
->'''Class:''' Summoner
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Nex

The iconic summoner, Balazar was initially a prankster who displayed little talent for magic, before an incident that saw him bonded to his eidolon.
----
* CoolPet: His [[BondCreatures eidolon]] [[FluffyTheTerrible Padrig]], which resembles a cockatrice (head and taloned legs of a rooster, snake body).
* FeatheredFiend: Well, he's not evil, but Padrig is unfailingly loyal to Balazar and will ''MESS YOU UP'' if he's in danger. See also, [[BigDamnHeroes his origin story]].
* FieryRedhead: Until the chain of events that led to him becoming a summoner...
* MysticalWhiteHair[=/=]PowerDyesYourHair: ...at which point, it turned white.
* RobeAndWizardHat
* RuleOfFunny: Why Padrig has a rooster's head: Balazar hadn't eaten all day and was hungry.
* SummonMagic
* TrueCompanions: He and Padrig.
* UnusualEyebrows: Which look like feathers.
* WizardBeard, although it's his mustache that's really impressive.
* YourMindMakesItReal: How Padrig was created. Balazar was about to be pushed into a [[EldritchLocation Void Chasm]] and become [[FateWorseThanDeath Bleached]], when a voice spoke to him, asking him to give it form so it could save him. Balazar agreed. [[BigDamnHeroes Cue Padrig, now with a body]], leaping out of the Void and unleashing hell.


!!Damiel Morgethai
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/damiel.jpg]]
->'''"Knowledge is the most addictive drug."'''

->'''Race:''' Elf
->'''Class:''' Alchemist
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Kyonin

Damiel is a living testament to why both drug abuse and self-experimentation are bad ideas. Once a respected alchemist, he is now a haunted, skeletal elf, with scarred veins and lifeless eyes, forced to battle against a psychotic alternate personality that aims to kill everyone around him.
----
* {{Alchemy}}
* ButtMonkey: Artwork has shown him locked in stockades and being pelted with rotten vegetables, some of the only "negative" images of the iconics.
* DrugsAreBad
* EvilutionaryBiologist
* JekyllAndHyde: Under the influence of the chemical mutagen he is addicted to, he turns into a monster.
* MadDoctor
* MadScientist
* MasterPoisoner
* SplitPersonality: He's got ranks in the master chymist prestige class, which causes this.
* SuperPoweredEvilSide: The Beast of the Change. The write-up for him as a master chymist literally pegs it as evil.

!!Feiya
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/feiya.png]]
->'''"I will have freedom, both in this life and in the next."'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Witch
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Lands of the Linnorm Kings

Kidnapped as a child and raised by hags, Feiya was rescued by her fox familiar. Possessed of few social graces, she is nonetheless a basically good person who hopes to regain the life that the hags stole from her.
----
* BrokenBird
* DarkIsNotEvil: Heck, one of the illustrations features her leading an army of creepy undead.
* {{Familiar}}: A [[CunningLikeAFox fox]]
* FemmeFatalons
* HotWitch
* ImpossiblyLowNeckline
* MysticalWhiteHair
* NoSocialSkills: Hers are less than stellar, due to being raised by baby-eating hags.
* OfCorsetsSexy
* RaisedByOrcs: She was raised by a coven of hags who stole her from her parents.
* ShoutOut: She seems to share a dressmaker with ''VideoGame/FinalFantasyX'''s Lulu.
* ZettaiRyouiki: Grade B

!!Imrijka
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/imrijka.png]]
->'''"I bring judgment to all who would violate the laws of life and death."'''

->'''Race:''' Half-orc
->'''Class:''' Inquisitor (Pharasma)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Ustalav

Abandoned as a child, half-orc Imrijka was taken in by priests of Pharasma, goddess of death, and brought up within their order. Now one of Pharasma's most accomplished inquisitors, Imrijka has earned a reputation as a "monster monster hunter", putting the undead to rest, and working hard to cleanse Ustalav, and the rest of Golarion, of their presence.
----
* ActionGirl
* BadassLongcoat: A long red trenchcoat.
* {{Beastess}}: Drawn as a heavily muscled, green-skinned woman with protruding tusks. This does nothing to stop the fans from [[AmazonianBeauty prettying her up]] [[CuteLittleFangs in art]].
* BeautyMark: Yes, on a half-orc.
* BreastPlate: Minor example. She's covered completely, aside from a CleavageWindow. But her hauberk is more form-fitting than it needs to be.
* ChurchMilitant: Pharasma judges the dead. Imrijka and other inquisitors take the enemies of the faith (especially TheUndead) and render them up for judgement. Given her alignment she's about as far from a KnightTemplar as you can get though.
* DarkIsNotEvil: A half-orc working for the Goddess of Death. She's NeutralGood.
* DoorstopBaby: Adopted by the church.
* TheDrifter[=/=]KnightErrant
* EarlyBirdCameo: Imrijka appeared as early as the Beginner Box.
* FamedInStory: Has a reputation within Ustalav as the "monster monster hunter."
* HalfHumanHybrid
* TheHunter: As an inquisitor of the goddess of death living in [[{{Uberwald}} Ustalav]], she's a very busy woman.
* HuskyRusskie: In a charity stream, Imrijka is played by Paizo developer Crystal Frasier with an exaggerated Russian accent.
* ItIsPronouncedTroPAY: WordOfGod says that her name is pronounced more-or-less as "EEM-rÓ™-ka."
* KnifeNut: As an inquisitor of Pharasma, Imrijka is automatically skilled with the dagger, her goddess' favoured weapon.
* LukeIAmYourFather: Had a very bad encounter with [[AnIcePerson an icy]] ManInWhite who claims to be her father.
* MagicKnight: Not to the level of Seelah or Seltyiel, but all inquisitors are trained in melee, ranged, and magical combat.
* NiceHat: It's low-crowned, wide-brimmed, and matches her [[BadassLongcoat duster]].
* ParentalSubstitute: The head inquisitor at her church serves as an adoptive grandfather for her.
* SeekerArchetype
* SmiteEvil
[[/folder]]

[[folder:''Ultimate Combat'' Iconics]]
!!Hayato Nakayama
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hayato.jpg]]
->'''"My soul feeds upon honor, and my blade on flesh. We will both gorge this day"'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Samurai
->'''Alignment:''' LawfulGood
->'''Homeland:''' Minkai

A hard man who keeps to himself, Hayato is a ronin--a masterless samurai. Convinced that he should have died with his former master, Hayato has become a mercenary, and struggles to redeem, in his own eyes, his honour and reputation.
----
* HelmetsAreHardlyHeroic; Averted, he's decked out in full armor, including a kabuto-helmet.
* HonestAdvisor: His lord saw that Hayato was not a yes-man even at a young age, earning his favor.
* KatanasAreJustBetter: He's a Samurai. He wouldn't be caught dead without one.
* {{Samurai}}
* TheStoic: Very. ''Champions of Purity'' has a picture of Hayato surrounded by [[RidiculouslyCuteCritter Ridiculously]] UglyCute baby goblins, and clearly having no idea what to do with the crying infants. The name of the image in question is [[http://paizo.com/image/content/PathfinderPlayerCompanion/PZO9431-GoblinNursery.jpg Goblin Nursery]].
* ToBeLawfulOrGood: Ultimately chooses good.
* YouCantGoHomeAgain: Killed the corrupt government official who goaded his lord into a fatal duel. He would have killed himself afterwards, but his lord's widowed wife told him to flee instead out of affection.
* WalkingArmory: ''Look at him''. He has a Katana, Wakazashi, Naginata and a Dai-kyu.

!!Lirianne
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lirianne.jpeg]]
->'''"I'd be obliged if you stood down, friend. I got no stomach for killing this early."'''

->'''Race:''' Half-elf
->'''Class:''' Gunslinger
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Mana Wastes

Shieldmarshal Dahmok's greatest failing was teaching his middle daughter to read. After the loss of their mother, a lively but capricious elven explorer who viewed ten years and three children as a "fling," he had hoped to rear homebody children. Even with their halfblood status stretching the years he spent with his treasured children, the old marshal shuddered at the knowledge that one was already slipping away.

While older Suzeressa took to the practical household arts and younger Milliceene pursued a love of natural sciences, middle-born Lirianne lost herself for hours at a time in tales of shining knights, devious fairies, and mighty dragons -- all subjects absent from her homeland of Alkenstar. Raised among bricks, smoke, and bureaucracy, the young half-elf dreamed of the life of adventure and fantasy promised by the collection of fairy tales left by her absent mother and her own ever-growing library of penny dreadfuls. Naturally, she aspired to follow in her father's footsteps and become a shieldmarshal, protecting Alkenstar from the hostile giants and hideous mutations of the Mana Wastes. Preferring to keep his little girl safe at home, Dahmok calmly explained she could never become a shieldmarshal, running with the first excuse he could come up with -- that her beloved long hair would become entangled in firearm mechanisms. To his surprise, he awoke the next morning to discover Lirianne grinning like a fool, with her long tresses roughly chopped, eagerly packed and ready to follow him to work.

For twenty years, the little half-elf pushed herself to meet ever more insane requirements laid down by her aging father. Schoolmates nicknamed her "the Phantom" as she vanished often to practice her quick draw or memorize technical volumes. Tutors and governesses thought her adle-brained as she sat staring, redrawing engineer's schematics in her mind rather than follow her lessons. Even before she was old enough to entertain her first romance, she had mastered the construction and firing of a rifle, and could reckon complex trajectories by eye alone.

An old man and long since retired by the time his daughter reached womanhood, Dahmok could no longer forbid her entry into the shieldmarshals. But the old patriot's influence lived on in his successors, and to honor his service they assigned Lirianne to a quiet domestic position, safeguarding farming settlements along the secure Alkenstar-Martel road. Ten years of her life passed rounding up drunks and mediating water rights, eating away at her passion for adventure in ways her father's disapproval never could. Her childhood dreams eventually forgotten, Lirianne's steely eyes dulled with the tarnish of a thousand mundane details.

It was kismet when a storm of wild magic blew off the Spellscar Desert, past Alkenstar, and into her jurisdiction. The rampant arcane energy, fallout from centuries of wizard warfare, warped space and time around it. The magical swells lashed out, reshaping hillsides, boiling sand into glass, and calling forth bizarre creatures from the dawn of history. The only marshal at hand, Lirianne leapt into service. As townsfolk huddled in their cellars and buildings crumbled into twisted forms of misbegotten wood and bone, a bolt of green lightning lashed out, striking the half-elf even as she confronted the storm's abominations.

Lirianne awoke soaking and half-drowned on distant shores. The bizarre country was flush with thick forests and green hills�plant life like she'd never seen. Wandering inland, she soon encountered a lumber caravan beset by malicious fey. In a heartbeat, a childhood's worth of stories welled up inside her, and she rushed into battle with a passion long since forgotten. The grateful caravan loaded her with all the supplies and information she could manage, confirming that her inexplicable odyssey had deposited her cleanly in the midst of those same shining knights, devious fairies, and mighty dragons who had occupied so much of her youth.

Now a wanderer in the strange land of Avistan, Lirianne struggles to balance her resurgence of childhood wonder and adult dedication to justice, all while confronting her long-ignored elven blood. While thoughts of family and the familiar industrial life of Alkenstar occasionally tug at her roaming heart, sights remain unseen and people remain unsaved, and Lirianne will be damned if she'll fail in either.

* BadassLongcoat
* BoyishShortHair: Cut to avoid getting it caught in her weapons.
** Her appearance in ''Mythic Origins'' has her hair grown out and fluffed up. Actually one of the complaints with the book was that her Mythic version appeared more like a Steampunk pinup girl rather than the badass gunslinger she first appeared as.
* CleavageWindow
* GunsAkimbo
* OutOfFocus: Due to FantasyGunControl, she doesn't appear all that often. Although if guns are involved, she's usually their go-to girl.
* TheGunslinger
* SchizoTech: She comes from Alkenstar, a city-state in a wasteland where magic doesn't work all that well, which is why she relies on guns. This makes her stand out in the outside world.
** To say nothing of what she picks up in ''Iron Gods'' and the ''Technology Guide''.
* SpyCatsuit[=/=]LatexSpacesuit: Wears one on the cover of the ''Technology Guide''.
* SpiritedYoungLady
* StayInTheKitchen: Her father and his friends on the force did everything they could to keep Lirianne out of the Alkenstar shieldmarshals, and even after she proved herself beyond a shadow of the doubt, had her consigned to menial jobs.

!!Reiko
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/reiko.jpg]]
->'''"The spider waits for its prey to come to its web."'''

->'''Race:''' Human (Tian-Min)
->'''Class:''' Ninja
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Minkai

Situated on the western coast of Minkai, Reiko’s home town of White Wave was a quiet fishing village, little more than a collection of shacks and cabins clinging to a steep cliff face overlooking the harbor. Crushed under oppressive humidity in the summer, the air thick with clouds of stinging flies and gnats, and subject to dangerous storms in the winter, White Wave had little to offer any lord, and thus little was demanded of it.

* ActionGirl
* {{Asexuality}}: Reiko is stated to be Asexual by her character designer.
* DeadpanSnarker: Described as being "quick with a cutting remark"
* {{Ninja}}
* ParentalAbandonment: Seeing as they got killed and all.
* {{Transsexual}}: WordOfGod confirms that Reiko is genderfluid(presenting as female).
-->'''Liz Courts''': ''Reiko does not identify strongly on either end of the spectrum, but does default to a feminine one when dealing with people that aren't close friends. Platonic relationships are more important to Reiko (and maybe a romantic relationship, but not a sexual one).''
* YouKilledMyFather: She's plotting revenge on the feudal lord who killed her parents.

[[/folder]]

[[folder:Advanced Class Guide Iconics]]
!!Adowyn
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/adowyn.jpg]]
->'''"No quarry escapes my arrows—or Leryn's jaws."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Hunter (Erastil)
->'''Alignment:''' NeutralGood
->'''Homeland:''' Nirmathas

There’s always a need for a skilled hunter, someone who can track down a threat and put an end to it. And when a quarry is particularly dangerous or elusive, there’s only one hunter the people seek: Adowyn.
----
* ActionGirl
* ArcherArchetype
* CaptainErsatz: Redhead with a bow, family troubles involving cursed bears. [[WesternAnimation/{{Brave}} Sounds a little familiar]]
* EarlyInstallmentWeirdness: Originally, Leryn's name was Lykir, but was quickly changed to his current name.
* LoyalAnimalCompanion: Leryn, the wolf.
* RedheadInGreen: A good portion of her armor is green
* ParentalAbandonment: Father died in the woods; mother and sister left, thinking her dead too.
* TragicKeepsake: Her father’s longbow.
* WeaponOfChoice: The longbow.

!!Crowe
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/crowe.jpg]]
->'''"Savor the lightning’s flash, for the thunder that follows will be the last thing you hear."'''

->'''Race:''' Human (Shoanti)
->'''Class:''' Bloodrager
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' Varisia

A Shoanti with serious rage problems.
----
* BaldOfAwesome: As a Shoanti, it comes with the territory
* BarbarianHero
* DropTheHammer: His weapon is an Earthshaker, a large spiked maul.
* {{Expy}}: Based on artist Wayne Reynold's barbarian from the ''Curse of the Crimson Throne'' adventure path.
* ScaryBlackMan: Definitely looks the part.
* ShockAndAwe: Crowe's Bloodline is Elemental(Air), although his history makes it sound more like Stormborn.
* [[UnstoppableRage Unstoppable Bloodrage]]
* WalkingShirtlessScene

!!Enora
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/enora.jpg]]
->'''"Look, I don't want to have to hurt you, but you're standing between me and that artifact."'''

->'''Race:''' Halfling
->'''Class:''' Arcanist
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Rahadoum

Like many halflings, Enora has always been driven by an unlikely pairing of curiosity and luck. Her parents, both professors at Manaket's premier arcane institution, the Occularium, fostered in their only daughter a hunger for knowledge that was rivaled only by her optimism and determination. Enora is singularly driven in her search for knowledge, but isn't above working with others in order to achieve common goals. She remains cheerful and optimistic about most things, yet holds deep-seated anxiety about the conflict she will inevitably face should she return to Manaket and be outed as a follower of Nethys. She doesn't talk much about where she came from, but knows that one day her travels will take her back to Rahadoum, and she'll be hard pressed to keep her secret.
----
* AdventurerArchaeologist
* BadassBookworm: Rather than simply rely on her natural Sorcerous talent, Enora studies as well.
* WhatHaveIDone: Minor, but hits her twice. She realizes both how much knowledge her Rahadoumi upbringing has made her blind to, and also realized her new path will cut her off from her home.
* YouCantGoHomeAgain: Yet another Rahadoumi who can't return home. Although Enora found religion rather than it finding her like with Alahazra.

!!Hakon
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/hakon.jpg]]
->'''"The dance of my axes and your blood will provide excellent material for the next verse of my saga."'''

->'''Race:''' Human (Ulfen)
->'''Class:''' Skald
->'''Alignment:''' NeutralGood
->'''Homeland:''' Land of the Linnorm Kings

As a youth, Hakon proudly told the stories of great viking heroes, yet always dreamed of creating his own. Since departing the Lands of the Linnorm Kings in search of his brother, Ostog the Unslain, he has earned his own fame. Tales of Hakon’s victories fill his companions with unparalleled battle spirit and combat prowess, further cementing his growing legend. But the skald knows that his journeys must continue until his deeds rival those of the greatest heroes, and the Saga of Hakon is complete, daring those who come after him to even greater feats of bravery and legend.
----
* AnAxeToGrind: [[DualWielding Two of them, in fact.]]
* BarbarianLonghair: The first iconic barbarian to sport the haircut.
* TranquilFury: In contrast with Amiri and Crowe, Hakon has much greater control over his rage, which is described more like a ThemeMusicPowerUp than an UnstoppableRage.
* WarriorPoet: Began as a poet, picked up the warrior part later.
* WeaponOfChoice: Twin handaxes, [[NamedWeapons Hagrum’s Keel and Limbrender.]]

!!Jirelle
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/jirelle.jpg]]
->'''"Winning is easy. It's putting on a show that's the real challenge."'''

->'''Race:''' Half-Elf
->'''Class:''' Swashbuckler
->'''Alignment:''' ChaoticGood
->'''Homeland:''' The Shackles

Jirelle may have been born and raised on a ship, and she might call the Shackles her homeland, but she never considered herself a pirate, even if only to distance herself from the darkest part of her childhood: her mother. Jirelle seeks the funds to someday finance a ship and crew of her own. She plans not to become a pirate — for a life of plunder and cruelty holds no appeal for the daring swashbuckler — but to finish the job she started on the eve of her thirteenth birthday when she escaped her mother's crew. Jirelle knows she can't do this on her own, though. So she seeks true and able allies, knowing that only with bravery and trust will the ''Bloodcrow's'' days be numbered.
----
* ActionGirl
* EvilMatriarch: Has one.
* ItIsPronouncedTroPAY: [[WordOfGod James Jacobs]] confirmed how her name is pronounced:
-->'''James Jacobs''': It's [the e at the end of her name] silent. jeh-RELL (Kinda like "Michelle")
* NiceJobBreakingItHero: Destroying her Pirate mother and her ship only resulted in unleashing a Banshee-helmed Ghost Ship on the world.
* SelfMadeOrphan: To be fair, her mother planned worse for her.
* SheFu: Jirelle’s showoff fighting style is described close to this.
* WeaponOfChoice: A RoyalRapier, fit for a swashbuckler.

!!Kessilandrie "Kess the Bull" Vlastos
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/kessilandrie_vlastos.jpg]]
->'''"Fencing is for dandies and duels are just ego dramas. I solve problems with a fist to the jaw."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Brawler
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Taldor

She was raised to be Lady Kessilandrie Anicia Vlastos, but the thousands of cheering fans that fill the arena's seats when she fights shout her preferred name — Kess the Bull.
----
* ActionGirl: The medals she wears as accessories prove to everyone that she is this.
* BareYourMidriff
* BoxingBattler
* BrutalHonesty
* CombatPragmatist: Subverted. Kess respects the rules of the ring and despises cheaters.
* GenderBlenderName: Her stage name; bulls are always male, yet ''Kess the Bull'' is a woman.
* SpiritedCompetitor
* [[TomboyPrincess Tomboy Noble]]: Much to her family's dismay.

!!Oloch
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/oloch.jpg]]
->'''"Every fight is a fight to the death."'''

->'''Race:''' Half-Orc
->'''Class:''' Warpriest (Gorum)
->'''Alignment:''' ChaoticNeutral
->'''Homeland:''' The Hold of Belkzen

Oloch has no memory of a time before pain — pain suffered, and pain inflicted. A quiet, brooding warrior with a disturbing love of violence he is not actively evil, and scornful of those who pick on obviously weaker opponents, but nevertheless takes it as a given that might makes right.
----
* AxeCrazy: Even by orc standards, since his violent urges were the only thing that allowed him to survive in their malevolent culture. It eventually got him driven away from his human mother's hometown, by his mother, when he proved so addicted to violence that even she couldn't stomach him.
* BadassFamily: He's a member of one; his mother is a barbarian chieftain badass enough to roam the Hold of Belkzen on her own, and she has several other children.
* {{BFS}}: Specializes in wielding an oversized sword.
* BlackSheep: Due to his nigh-uncontrollable bloodlust and quick temper; his mother loves him, but won't allow him in her city.
* ChildByRape: Averted, despite this being the official standard origin for half-orcs in Pathfinder; his mother bore him after a consensual liaison with an orc male, but the orc then stole him from his mother's camp and brought him back to the tribe to be raised as a slave.
* TheExile: Was exiled from Trunau after one too many incidents of viciously maiming someone who annoyed him.
* GladiatorGames: Fought in them for his tribe.
** GladiatorRevolt: A one-man version; when he decided to leave his tribe, he severed limbs as well as ties.
* HairTriggerTemper: He tends to react with violence with little provocation.
* HappinessInSlavery: Downplayed; he wasn't happy as a slave, but it did provide him with ample opportunity to fight, and that's one of the few things that makes him happy. He hasn't yet learned to adjust to life outside of the arenas.
* HatesBeingTouched: Again, downplayed; when his mother embraced him warmly and with affection, it made him very uncomfortable as he had never experienced such a thing before.
* MightMakesRight: Believes in this utterly.
* ReligiousBruiser: So devoted to Gorum and his ideals that he can cast spells as well as he can fight.
* SleevesAreForWimps: More like armor without those pieces, but the effect is the same: showing off how utterly ripped Oloch is.

!!Quinn
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/quinn.jpeg]]
->'''"A man needs only three things to change the world: a quick wit, a righteous heart, and a stylish coat."'''

->'''Race:''' Human (Garundi)
->'''Class:''' Investigator
->'''Alignment:''' LawfulGood
->'''Homeland:''' Galt

Quinn is a genial, gentlemanly sort, quick with a joke and able to fit easily into both high society and low. His well-honed analytical mind is capable of astounding feats of logic and deduction, and he's fond of sharpening it still further with alchemical extracts learned from his parents and his own personal studies. Roaming the nations of the Inner Sea, he constantly keeps an ear out for allegations of unjust accusations or abuses of power. When he finds one, he investigates the case himself, using a lifetime of association with law enforcement agents and detective agencies like The Sleepless to help him ferret out the truth.
----
* BadassLongcoat
* ClearTheirName: Pretty much his purpose in life now.
* CulturedBadass
* {{Expy}}: Was inspired by [[Series/TheWire Lester Freamon]], according to [[WordOfGod James Jacobs]].
* GogglesDoNothing
* SwordCane
* TookALevelInBadass

!!Shardra Geltl
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/shardra_geltl.jpg]]
->'''"The spirits of the stones and my ancestors whisper secrets to me, and their power flows through me."'''

->'''Race:''' Dwarf
->'''Class:''' Shaman
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Five King Mountains

* BlingOfWar: She's decked out in ceremonial jewelry in addition to her armor.
* CarryABigStick: Her WeaponOfChoice is a spiked heavy mace.
* {{Familiar}}: Her spirit animal is a crag tuatara named Kolo.
* GenderBender: Just so we're clear. Yes, Shardra is transgender.
* NiceHat: Apparently shares a haberdasher with Alahazra.
* NoMacGuffinNoWinner: To settle a brewing battle between her government and the local spirits, she wrecked the shrine they were fighting over.
* {{Transsexual}}: Shardra was raised as a male dwarf, but after discovering her spiritual powers realized she was a woman. Unlike Anevia Tirabade (see under Wrath of the Righteous), she's transitioned through the use of alchemical compounds (i.e., hormone therapy), not magic.
* TheUnfettered: For the most part, Shardra prefers not to have anything tie her down.

!!Zadim
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/zadim.jpg]]
->'''"I am judgment made flesh. I am justice visited upon those who are beyond redemption."'''

->'''Race:''' Human (Keleshite)
->'''Class:''' Slayer
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Qadria

Zadim, the so-called "Shadow of Sarenrae," travels the lands of the Inner Sea as an associate of Sarenrae's church, providing deadly solutions to problems the religion cannot resolve through diplomacy and forgiveness. The world of Golarion teems with misguided folk who can be turned from darkness, but it also contains multitudes who are beyond redemption, who revel in evil, wickedness, and selfishness. Zadim is one answer to their depravities.
----
* AmbiguousEnding: Of the "The Lady Or The Tiger" situation in his background. His background has him making a decision on whether or not to complete his assignment to kill a noble who had persecuted followers of Sarenrae, only to find he had become a ''Paladin'' of Abadar since them. You never find out what choice he made.
* DualWielding
* TheHunter: He's trained to hunt down enemies of Sarenrae who the Cult of the Dawnflower has deemed irredeemable.
* KukrisAreKool: Seeing as how the Slayer class can't effectively [[DualWielding dual-wield]] scimitars, his goddess' favored weapon, these are the next best thing.
* ReligiousBruiser: Despite not being a divine spellcaster, he is a member of the Cult of the Dawnflower and is dedicated to eliminating enemies of the faith who cannot be redeemed.
* TheHashshashin: A FantasyCounterpartCulture variant.
* WeaponOfChoice: Twin kukris.

[[/folder]]

[[folder:''Occult Adventures'' Iconics]]
!!Erasmus
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/erasmus.jpg]]
-> '''"I may look fragile, but the spirits who follow me are not. Consider yourself warned."'''

->'''Race:''' Human (Varisian)
->'''Class:''' Medium
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Ustalav

The youngest son of a minor noble house in Ustalav, Erasmus lived a content life with no burdens of becoming an heir. However, as he grew, his family members began dying mysteriously, and Erasmus began to hear their voices in his mind. Their message was clear – their deaths were murders at the treacherous hand of Erasmus’ older brother Vinn. Vinn, to hide his deeds and remove Erasmus, had him commited to Havenguard Lunatic Asylum. Yet Erasmus learned to channel the restless spirits of his murdered family and use their skills to escape the asylum. He now travels widely, to understand the world, to better commune with the spirits who follow him, and to escape their grim fate.
----
* CainAndAbel: The Abel to his brother Vinn's Cain.
* ISeeDeadPeople: More specifically, his murdered family members.
* MysteriousAdvisor: A
* PowersViaPossession: While he has psychic talent of his own, Erasmus’ real muscle comes when he channels his spirits.
** SymbioticPossession
* WillingChanneler: Erasmus willingly opens himself to his spirits influence to gain their powers and guidance.

!!Estra
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/estra.jpg]]
-> '''"Respect your elders, child. I’m a forgiving sort, but my husband not so much..."'''

->'''Race:''' Human (Chelaxian)
->'''Class:''' Spiritualist
->'''Alignment:''' NeutralGood
->'''Homeland:''' Isger

Raised in a family of charlatans, Estra had been fooling people she could commune with spirits long before she truly could. But she changed her ways when a noble knight named Honaire came to her, seeking to speak with his deceased mother. Each smitten with the other, Estra couldn’t live with her deceit and confessed her lies. Yet Honaire still accepted her, and the two spent several happy decades together. When he died, she began bilking mourners again, but it wasn’t long before his spirit returned to her. A reminder of his enduring kindness, Estra vowed to use her gifts to help others and provide real comfort to mourners. She aids the helpless wherever they’re afflicted, though her impatience and sharp tongue sometimes get the better of her.
----
* CoolOldLady
* ISeeDeadPeople: In a twist – Estra conned people as a false spiritualist, gave it up, then 'actually' started contacting the dead.
* LivingMemory: It is hinted that Estra’s phantom may not precisely be Honaire, but a manifestation of her guilt.
* ReformedCriminal: Once made a living performing fake seances, her husband set her straight.
* ScrewPolitenessImASenior

!!Mavaro
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/mavaro.jpg]]
-> '''"All objects tell stories, friend. You just need to listen when they speak.'''

->'''Race:''' Human (Varisian)
->'''Class:''' Occultist
->'''Alignment:''' TrueNeutral
->'''Homeland:''' Varisia

Mavaro is a man of many indulgences, making up for a modest childhood and young adulthood spent deep in a Pharasmin convent. When he was 22, Mavaro pilfered and sold the convent’s specially cast silver talismans to pay for a strange but intriguing sword. Little did he know, however, that the talismans had been keeping an ancient evil entity at bay. Newly loosed, the entity called the Thorn Priest murdered the nuns and possessed the prioress. Mavaro himself only survived by listening to the ghostly whispers that emanated from the skull of Mother Wren, the convent’s founding abbess, who helped him harness the power of the convent’s remaining relics and expel the Thorn Priest. Since then, Mavaro has quietly sought the relics he traded away long ago, hoping to undo the folly of his youth and to finally face the Thorn Priest, which stalks him still.
----
* TheAtoner: After releasing the Thorn Priest and causing the death of the Pharasmin nuns, Mavaro prepares to one day slay the beast and redeem himself.
* BadAssBookWorm
* CoolSword: The sword he bought with the stolen talismans.
* EldritchAbomination: The Thorn Priest.
* NiceJobBreakingItHero: Stealing those talismans was a really bad idea Mavaro.

!!Meligaster
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/meligaster.jpg]]
-> '''"Look deep into my eyes. Everything will be so much easier when I am in complete control."'''

->'''Race:''' Halfling
->'''Class:''' Mesmerist
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Cheliax

A former slave in a minor Chelish noble house, Meligaster used his mental powers to dominate the masters who had treated him so cruelly. He didn’t stop there, though—he tyrannized the household’s other halfling slaves. It was only when Meligaster’s brother, the cheerful bard named Lem, found him that the slaves broke their psychic bonds and prompted a Hellknight investigation at the house. Meligaster fled and began an adventuring career in which he always seeks the easy route to wealth and the finer rewards of success.
----
* CainAndAbel: With Lem; Meligaster is the Cain.
* EvilCounterpart: To Lem; even Meligaster realizes it when he first meets Lem.
* ExactWords: Meligaster's first meeting with Lem ended with him hypnotizing him to leave his estate. Which Lem does... but not before freeing all his slaves and taking their mother with them.
* ManOfWealthAndTaste: Or halfling, as the case may be.
* MindControl
* PunnyName: Meligaster's name makes for the anagram "Lem is great".

!!Rivani
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/rivani.jpg]]
->'''"We are all one. The pain you bring others, you bring yourself."'''

->'''Race:''' Human (Vudrani)
->'''Class:''' Psychic
->'''Alignment:''' LawfulNeutral
->'''Homeland:''' Vudra

The path of the initiate is long and fraught with danger. For Rivani, the journey began as a young girl in Vudra, when she took the Trial of the White Lotus, a test to determine a child’s psychic aptitudes. Rivani passed the trial, but her unexpected foray into the consciousness of the court’s members revealed dangerous secrets. Proclaimed a great scholar reborn, Rivani was shuffled off to the distant lands of the Inner Sea to teach and learn what she could. A life filled with travel has only fed Rivani’s wanderlust, and while she’s kind and generous to all, she avoids forming long-lasting connections, knowing that her path is one of constant exploration.
----
* BadAssBookWorm
* EnlightenmentSuperpowers: Rivani hopes to achieve mental transcendence through study, philosophy, and adventure.
* HeKnowsTooMuch: The court members sent her away to keep her from revealing their secrets.
* MindOverMatter: Always pictured as demonstrating minor telekinesis.
* OccultBlueEyes: They also [[GlowingEyesOfDoom glow]] when she's using her powers.
* PowerFloats
* {{Telepathy}}: Her natural talent at it threatened her scheming mentors.

!!Yoon
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/yoon.jpg]]
->'''"Gom-Gom likes it when the fire burns. Don’tcha, Gom?"'''

->'''Race:''' Human (Tian)
->'''Class:''' Kineticist
->'''Alignment:''' ChaoticGood
->'''Homeland:''' Minkai

Yoon’s short life has been filled with tragedy and adventure. Hailing from Minkai’s Oda province in distant Tian Xia, Yoon lost her adventurer mother at the age of five to a battle with an aquatic threat. When Yoon was eight years old, her father started a revolt using his pyrokinetic powers at a fireworks festival. Yoon’s grandmother unleashed her own powers to allow Yoon to escape from the imperial soldiers. With no place left for her in Minkai, Yoon is eager to see the world and user her newfound abilities to help those in need, and to one day reach Hwanggot, her mother’s homeland.
----
* AdorablyPrecociousChild
* LittleMissBadass
* PlayingWithFire: Pyrokineticist. Over time, she could develop the talent to control other elements.
* PsychicChildren
* YouCantGoHomeAgain: Otherwise, she'd be executed for assaulting an imperial soldier.

[[/folder]]

[[folder:''Ultimate Intrigue'' Iconics]]
!!Aric of Halvon[=/=]The Red Raven
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo1134_aric_360.jpeg]]
[[caption-width-right:350:Aric of Halvon]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo1134_redraven_360.jpeg]]
[[caption-width-right:350:The Red Raven]]
->'''"Who’s the Red Raven? No one—and perhaps any of the people you’ve passed on the street tonight."'''

->'''Race:''' Human (Taldan)
->'''Class:''' Vigilante
->'''Alignment:''' ChaoticNeutral (In ''Flight of the Red Raven''), ChaoticGood (In ''Requiem for the Red Raven''), NeutralGood (as Aric)
->'''Homeland:''' Galt

An orphan of Galt’s vicious revolution, Aric fled the orphanage he was raised in as soon as he was old enough to. He found kinship in the bandits who caught him, as they had lost everything they had in the revolution, just like Aric. The bandits' leader, Tharanus, taught Aric how to fight, but also how to show mercy. When Tharanus was killed, Aric became a vigilante the populace later nicknamed the Red Raven, and made it his mission to free Galt of the cruel Council of Skulls.

He succeeded, and a new council lead by Citizen Goss was formed with the Red Raven’s assistance. Soon, Aric found himself torn between speaking out for liberty and enforcing Goss’ rule. When the Red Raven was enlisted to kill Aric, he surrendered himself to the Gray Gardeners and whatever judgment they had. A man named Quinn freed him from prison, convinced the Red Raven had wronged Aric by turning him in and vowing to catch the vigilante who had captured so many innocents. Gifted with a second chance, Aric set to wandering the Inner Sea as an ambassador of liberty by day and a punisher of the tyranny by night.

----
* AnimalThemedSuperbeing: Type 2, as his name doesn't inform his abilities in any way. Like others who just picked the animal as a motif and not a guiding principle for abilities, he seems to be just a BadassNormal.
* ArtShift: His physique is noticably more muscular in the art for ''Ultimate Intrigue'' than in ''Flight of the Red Raven'' and ''Requiem for the Red Raven''.
** There's a simple reason for the shift - the iconic vigilante wasn't originally going to be the Red Raven, but an entirely original character instead. Upon seeing character visual designer Wayne Reynolds' concept sketches, Paizo head honcho Erik Mona suggested the vigilante could be the Red Raven. The design was altered to fit the theme, but it's still rather different from the previous one.
* BadassNormal: If you can dissect the urban myths surrounding him, the Red Raven appears free of supernatural powers.
* ColorCharacter
* {{Expy}}: Sure does remind one a lot of Batman, all the way to his appearance.
* HeelRealization: The Red Raven realizes that he has been a tool of Citizen Goss and has gone from defending the public from the cruel regime to enforcing it.
-->“How can I delude myself? The Red Raven was supposed to end tyranny, yet here I am the worst tyrant of them all.”
* NonPoweredCostumedHero: He kicks ass in the same world as divine servants and reality warping wizards.
* OrphanageOfFear: After the murder of his parents, Aric was raised in one of these. The experience only hammered in his hate of Galt’s vicious cycle of revolution.
* [[RedAndBlackAndEvilAllOver Red And Black and Morally Ambiguous All Over]]
* TheCowl
* WhipItGood: Equipped with one.

[[/folder]]

[[folder:''Hell's Vengeance Adventure Path'' Iconics]]
!!Tropes For all
* BrokenStreak: For the first time in ''Pathfinder'' history, there are Iconics that are a non-core race. Emil Kovkorin is a Tiefling, Nyctessa is a Dhampir and Urgraz is a Duergar.
* NumberOfTheBeast: Instead of the normal four iconics, ''Hell's Vengeance'' has six.
* VillainProtagonist: ''Hell's Vengeance Adventure Path'' is the first
Adventure Path for evil characters. ''All'' of the Iconics are Evil by default.

!!Emil Kovkorin
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/emil_kovkorin.jpg]]

->'''Race:''' Tiefling
->'''Class:''' Rogue/Assassin
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Andoran

As the adopted son of an Andoran minister, Emil was introduced to the nuanced politics at a young age
individuals and learned to scheme through it. He found that subterfuge and violence were his favorite tools, and his efforts to advance his father’s political agenda came to a peak when he snuck into the Drumish embassy to murder a blackmailing diplomat. As Emil dropped the lifeless body to the ground, the rush of excitement gave him new purpose: he would be the face of death in Almas. Since that night, Emil has claimed dozens of unsuspecting lives—sometimes for gold, sometimes for fun—each time lingering to watch death take hold of his new victim before vanishing back into the night, leaving nothing more than a few wisps of smoke.
----
* BlackEyesOfEvil: A double-whammy with RedEyesTakeWarning.
* EvilFeelsGood: Emil certainly decided that it did.
* HornsOfVillainy
* ImpoverishedPatrician: Well, he's ''technically'' a noble of Andoran.
* MismatchedEyes: One [[RedEyesTakeWarning red]] (and [[GlowingEyesOfDoom glowing to boot]]), one [[BlackEyesOfEvil black]].
* MoralEventHorizon: In-universe, Emil passed this when he assassinated a political rival of his adoptive father’s. Mechanically, he became this when he started the assassin prestige class.
* ParentalAbandonment: Emil's parents abandoned him when they were being chased out of Andoran for being nobility.
* PsychoForHire: Emil will do anyone’s dirty work as long as there’s money and violence in it.
* RedAndBlackAndEvilAllOver: His outfit is mainly shades of red, black and grey.
* RedEyesTakeWarning: A double-whammy with BlackEyesOfEvil.
* RedRightHand: Well, aside from the obvious [[HornsOfVillainy horns]] and tail of Tieflings, Emil has [[NumberOfTheBeast six digits on his hands and feet]].

!!Lazzero Dalvera
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/lazzero_dalvera.jpg]]

->'''Race:''' Human
->'''Class:''' Cleric (Asmodeus)
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Molthune

The iconic evil cleric, Lazzero Dalvera, the eldest child of an officer in the Molthuni army and a priest of Abadar, was born under an auspicious moon with a full head of bright red hair. Everyone assumed he would earn respect and fame as an army officer like his mother. His training began as soon as he could walk, and he attended the best military academies to which his parents' money and connections could win him entrance.
----
* ChurchMilitant: Cleric of Asmodeus, it comes with the territory.
* EvilRedhead: Born with a head of bright red hair, and may we remind you, is a cleric of ''[[SatanicArchetype Asmodeus]]''.
* EvilIsPetty: He was competitive with another cleric of Abadar, Laureth, and decided to ruin her life because she was more favoured than him.
* ExcessiveEvilEyeshadow: Ye gods, Lazzero looks like he uses a whole bottle of eye-shadow.
* FreudianExcuse: Bullied in school, washed out of the military because he was physically weak.
* RulesLawyer: Oh yes, he's a smart bastard who manages to use the law to his advantage.
* StartOfDarkness: His bullying in school. Yes, really.
* WhosLaughingNow: Bullied in school, eventually became a Cleric of Asmodeus.

!!Linxia Benzekri
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/linxia_benzekri.jpg]]

->'''Race:''' Human (Garundi)
->'''Class:''' Fighter/Hellknight
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Garund/Cheliax

The iconic Hellknight, Linxia Benzekri was born and raised in Khari, the Chelish enclave on the northwest corner of Garund. Although ethnically Garundi, Linxia always thought of herself as Chelaxian. After all, Khari had been part of Cheliax since long before she was ever born, and though Linxia's parents kept their Garundi surname, they gave her a traditional Chelish first name. Her family long ago abandoned the clan ties that define many Garundi, and while Linxia's grandparents still occasionally spoke Osiriani in private, it was never spoken in her own home, and Linxia never bothered to learn her native tongue. To Linxia, the mighty ruins of the Arch of Aroden that tower above Khari were more a symbol of her heritage than the city's Rahadoumi sandstone architecture.
----
* AmbiguouslyEvil: As noted by commenters on her reveal, nothing in her backstory pegs her as "evil", yet, according to WordOfGod, all ''Hell's Vengeance Adventure Path'' iconics have Evil in their alignment. However, she ''is'' a member of the Order of the Rack, which is one of the "Evil" Hellknight orders that is normally [[TheUsualAdversaries used as enemies]].
* BaldWomen: She shaved her head to show her devotion to the Hellknight cause. Doubles as a BaldOfEvil.
* BreastPlate: Like Seelah, she's a minor example. She's covered completely, but the armour on her chest is more form-fitting than it needs to be.
* EvilCounterpart: Fans have already noted Linxia is, essentially, an Anti-Seelah.
* ScaryBlackMan: GenderFlip version. Definitely looks the part, and she's a Hellknight to boot.
* TattooAsCharacterType: She has a tattoo of the Order of the Rack's symbol—a spiked torture wheel—on her forehead, so every time she looked in the mirror she would be reminded of her goal, her purpose, and the terrible consequences of failure.
* UtopiaJustifiesTheMeans: She enforces conformity and justice to preserve a peaceful and ordered society—no matter the cost.
* WellIntentionedExtremist: See above.

!!Nyctessa
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/nyctessa.jpg]]

->'''Race:''' Dhampir
->'''Class:''' Wizard (necromancer)
->'''Alignment:''' NeutralEvil
->'''Homeland:''' Geb

In the nation of Geb, the dead far outnumber the living—and they hold the reins of political power. Most of Geb's living citizens are slaves, chattel, or most gruesomely, food for their undead overlords. Nyctessa was born into this world, yet she straddled both sides of class and society, being a dhampir—the child of a vampire and a living human mother. The heart of a living being beats in her chest, but her flesh is infused with the negative energy that animates the living dead, and she inherited her vampiric father's taste for blood. In the laws of Geb at least, Nyctessa was neither wholly alive nor truly dead.
----
* DaddysLittleVillain: Zig-zagged. On one hand, she became a necromancer to follow in the steps of her father, who is one of the Blood Lords of Geb. However, her backstory indicates she has left Geb with the intent to become her own person.
* {{Dhampyr}}
* EeriePaleSkinnedBrunette: Verging on StringyHairedGhostGirl.
* MonochromaticEyes: She has [[ProphetEyes pure white eyes]]
* {{Necromancer}}

!!Urgraz
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/urgraz.jpg]]

->'''Race:''' Duergar
->'''Class:''' Antipaladin (Mazmezz)
->'''Alignment:''' ChaoticEvil
->'''Homeland:''' Beneath Avistan

Urgraz is a duergar antipaladin of Mazmezz who resisted his clan's devotion to Droskar in favor of chaos. After betraying and torturing his family and allies, selling diseased slaves, and wreaking anarchy among the order of his native Darklands, he ventured to the surface to continue his work.
----
* BaldOfEvil: As with all Duergar, he cannot grow any hair on his head.
* BeardOfEvil: A very long, very straight one. Fitting for an evil dwarf.
* BlackKnight: Comes with being an Antipaladin and all that.
* DropTheHammer: Wields a warhammer.
* DumbMuscle: Not dumb at all, in fact he ''exploits'' this to his advantage. How he acts in his story is closer to a GeniusBruiser.
* ObfuscatingStupidity: He acts as DumbMuscle to lull people into a false sense of security, just how he wants them.
* SinisterSchnoz: Urgraz has a very large, hooked nose, and his evil cannot be disputed.
* SpikesOfVillainy: His armor is has a lot, and his shield is ''covered'' in spikes.
* WhereIWasBornAndRazed: Uninterested in the lifetime of toil his clan's worship of Droskar promised, Urgraz destroyed his clan from the inside using poisons, plagues and betrayal.

!!Zelhara
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/pzo90106_zelhara_360.jpeg]]

->'''Race:''' Human (Nidalese)
->'''Class:''' Inquisitor (Zon-Kuthon)
->'''Alignment:''' LawfulEvil
->'''Homeland:''' Nidal
----
* AcademyOfEvil: Both the nursery Zelhara was brought up in, and the Umbral Court she later trained in.
* BaldWomen: Doubles as a BaldOfEvil.
* ChainPain[=/=]EpicFlail: Uses Zon-Kuthon's sacred weapon, the spiked chain, as her primary weapon.
* ChildSoldiers: Zelhara was recruited by the Umbral Court to train as a torturer while still a child.
* ChurchMilitant: Very much a member of one.
* KillTheOnesYouLove: As part of her final exam to become an inquisitor, she killed her closest friend with no remorse or hesitation, disappointed in him for being so useless a tool for the cause.
* MindRape: Zelhara's preferred torture method - she believes physical pain is too holy and blissful for non-believers.
* ParentalNeglect: Par for the course for Nidal, Zelhara was brought up in a massive nursery run by the church of Zon-Kuthon until she was old enough to be able to help at home... except she ended up being chosen for training by the Umbral Court just weeks before she was due to return, and her parents gleefully let her be taken away. She did have the privilege of visiting them during training, though, so she probably saw more of her parents at this point than she had while she was at the nursery.
* TheSociopath: Has more or less considered herself the superior tool of the church since her teenage years. Killed her one friend as part of a test and felt no remorse - and actually mocked him after death for succumbing so easily.
* TortureAlwaysWorks: Or at least Zelhara believes so.
[[/folder]]

[[folder:Rise of the Runelords Characters]]
!!Aldern Foxglove, the Skinsaw Man
->'''Race:''' Human (Chelaxian), later dread ghast
->'''Class:''' Aristocrat/Rogue
->'''Alignment:''' ChaoticNeutral, later ChaoticEvil

* {{Bishounen}}: His appearance in life.
* GreenEyedMonster[=/=]StalkerWithACrush[=/=]UnstoppableRage: His possible motivations (envy, lust, and wrath, respectively).
* KnifeNut
* MaskPower: Has a literal magic mask.
* ObfuscatingStupidity: How he originally appears.
* OurGhoulsAreCreepier: And how! He's closest to the "Zombie Ghouls" subtrope.
* SerialKiller
* SplitPersonality: Has three--the sorrowful "His Lordship", the brutal "Hurter", and the sadistic "Skinsaw Man".
* TragicMonster: At first he was just a man looking to redeem his family name, but he made deals with the wrong people and became their patsy, becoming a ghast in the process.
* TheUndead
* UnwittingPawn: Of the Skinsaw cult, and by extension of Karzoug. His actions in the cult's service also unknowingly lead to the creation of the plague that devastates Korvosa in ''Curse of the Crimson Throne''.
* TheVirus: He was turned into a ghast by a magic disease and can spread it to his victims. He single-handedly starts a minor plague of ghouls this way.
* WasOnceAMan

!!Ameiko Kaijitsu
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/ameiko_kaijitsu.jpg]]

->'''Race:''' Human (Tian-Min)
->'''Class:''' Aristocrat/Bard/Rogue
->'''Alignment:''' ChaoticGood

Ameiko Kaijitsu is best known in the Varisian town of Sandpoint as the proprietor of the Rusty Dragon, the most popular tavern in town. A member of the town's small aristocracy, she is the eldest daughter of Lonjiku Kaijitsu and Atsuii Kaijitsu, and half-sister of both Amaya and Tsuto Kaijitsu (who are unrelated to each other).
----
* ActionGirl: Not in ''Rise of the Runelords'', where she's just a DistressedDamsel despite her [[FauxActionGirl history]]. She gets to shine in ''Jade Regent''.
* BareYourMidriff
* BreakTheCutie: Her half-brother Tsuto kidnaps her as a sacrifice for Nualia, has his goblin minions beat her within an inch of her life, ties her up in a basement, and kills their father before the [=PCs=] rescue her.
* DistressedDamsel
* FauxActionGirl: She has a history as an adventurer, but in ''Rise of the Runelords'' she doesn't do much besides get kidnapped. See ActionGirl above.
** Tends to happen frequently in ''Jade Regent'' as well.
* MulticoloredHair: Her bangs are dyed white.
* RoyalBlood: As revealed in ''Jade Regent'', Ameiko is [[spoiler:the heir to the throne of the Minkai Empire]].
* SpiritedYoungLady: She becomes an adventurer (and later, an innkeeper) against her very conservative father's wishes.

!!Karzoug the Claimer, Runelord of Greed
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (transmuter)/Archmage
->'''Alignment:''' NeutralEvil

* ArchEnemy: Alaznist, Runelord of Wrath was this to him before the fall of Thassilion.
* BigBad: Of Rise of the Runelords.
* BladeOnAStick: He wields a magical glaive as his symbol of office.
* EvilOverlord
* EvilSorcerer
* FromNobodyToNightmare: He was born a slave and became one of the seven strongest wizards in the world during his era.
* {{Greed}}: And the Runelord thereof.
* SealedEvilInACan
* SlouchOfVillainy: On the cover of ''[=GameMastery=] Guide''.

!!Lyrie Akenja
->'''Race:''' Human (Garundi)
->'''Class:''' Wizard
->'''Alignment:''' ChaoticEvil

* BerserkButton: Harming Tsuto
* DirtyCoward: Will flee from battle after the first hit she takes, unless she believes the PC's have hurt Tsuto.
* EvilGenius: To Nualia
* StalkerWithACrush: She's madly in love with Tsuto, and carries a pouch of items taken from him, including hair and fingernail clippings; Tsuto doesn't give her the time of day, being in love with Nualia.

!!Mokmurian
->'''Race:''' Stone giant
->'''Class:''' Wizard (transmuter)
->'''Alignment:''' NeutralEvil

* TheDragon
* EvilSorcerer
* TheQuisling: In ancient Thassilon, giants were slaves of the Runelords. When Mokmurian awoke Karzoug, he willingly let the wizard enslave his people.
* YouHaveOutlivedYourUsefulness

!!Nualia Tobyn
->'''Race:''' Aasimar
->'''Class:''' Fighter/Cleric
->'''Alignment:''' ChaoticEvil

Nualia Tobyn was a aasimar foundling raised by Ezakien Tobyn, the head pastor for the Varisian town of Sandpoint. She was recently found to have planned and executed a raid on the town by local goblin tribes. Although these attacks failed, she was eventually tracked down to the island-fortress of Thistletop, where she met her death.
----
* AlasPoorVillain: Meta-example. Many players were quite upset upon finding out her backstory, and many wanted to do ''something'' to redeem the poor girl. Officially however, she's killed by the adventurers in the first part of ''Rise of the Runelords''. This hasn't stopped some [=DM=]s from editing the campaign to allow the players to do redeem her.
* {{BFS}}: She wields a bastard sword[[note]]Second biggest type of sword behind the greatsword, though in Inner Sea Magic she seems to have a nodachi[[/note]], that's usually shown to be [[BlackSwordsAreBetter black]] and [[SerratedBladeOfPain serrated]].
* FetusTerrible: She unknowingly conceived her child in an area desecrated by Lamashtu, the goddess of monsters. As a result, it was born stillborn and monstrously deformed. This threw her over the edge into insanity.
* RedRightHand: She had a literal demonic hand. Also a huge gash across her abdomen from the aforementioned pregnancy's end.
** DependingOnTheArtist: Her demonic hand is usually shown to be her left, though in ''Inner Sea Magic'', it's her right. Officially[[note]]going by her Pathfinder miniature[[/note]] it's supposed to be her left.
* SinisterMinister: A priestess of Lamashtu.
* StarterVillain: She and her Goblins are this for the campaign as a whole.
* ShoutOut: [[WordOfGod James Jacobs]] confirmed that her adoptive father Ezakien, and by extension herself, are named after Tobin Bell, the actor who plays Jigsaw in the ''Franchise/{{Saw}}'' movies.
* SoBeautifulItsACurse: Because of her angelic heritage, Nualia was gifted with unearthly beauty. Unfortunately, the townsfolk became obsessed with her and constantly begged her for blessings she couldn't provide. That was the start of her spiral into madness.
* WhiteHairBlackHeart: Averted in her backstory, later played straight after her HeelFaceTurn from the TraumaCongaLine.
* WoobieDestroyerOfWorlds: Put on a pedestal by her neighbors, restricted in her activities by her adoptive father, knocked up by her BastardBoyfriend who then [[ScrewThisImOuttaHere left her]], [[IHaveNoSon disowned by her father,]] and gave still birth to a deformed monster thanks to being in an area desecrated by [[MonsterProgenitor Lamashtu]] at the time. [[AlasPoorVillain No wonder she went crazy.]]

!!Orik Vancaskerin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticNeutral

* AintTooProudToBeg: If reduced to five hitpoints, he'll drop to his knees and beg for his life.
* TheBrute
* KnowWhenToFoldEm
* MurderTheHypotenuse: He has a crush on Lyrie, but knows about her obsession with Tsuto, so he's been planning on killing him.
* NoodleIncident: He was forced to flee Riddleport after a scam involving a tiefling prostitute, a shifty alchemist, and an elixir of love.
* OnlyInItForTheMoney: He's the only member of Nualia's organization who isn't evil, and is rather uncomfortable with what she's planning. But she pays in platinum.
* TheSouthPaw: Art depicts him as wielding his [[{{BFS}} bastard sword]] in his left hand.

!!Shalelu Andosana
->'''Race:''' Elf
->'''Class:''' Fighter/Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl
* ArchEnemy: To Bruthazmus.
* TheCameo: She reappears, leveled up, as an elf captain in the ''Second Darkness'' campaign.
* TheHunter: Goblins piss themselves when they hear her name.

!!Tsuto Kaijitsu
->'''Race:''' Half-elf
->'''Class:''' Monk/Rogue
->'''Alignment:''' LawfulEvil

* BareFistedMonk
* BastardBastard
* CainAndAbel: The Cain to Ameiko's Abel.
* CruelAndUnusualDeath: Kills his legal father by encasing him in glass.
* TheDragon: To Nualia.
[[/folder]]

[[folder:Curse of the Crimson Throne Characters]]
!!Zellara
->'''Race:''' Human (Varisian)
->'''Class:'''
->'''Alignment:'''

* DeadAllAlong: It's a bit of a shocker when the players go through Lamm's treasures and find her head.
* EmpathicWeapon: Her Harrow cards.
* HeroicSacrifice: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the [=PCs=].
* MamaBear: Went after Lamm for killing her son. It didn't end well. She's using the players to try again.
* PosthumousCharacter
* UsefulNotes/{{Romani}}
* SpiritAdvisor

!!Gaedren Lamm
->'''Race:''' Human
->'''Class:''' Expert/Rogue
->'''Alignment:''' Neutral Evil

* TheFagin
* HoistByHisOwnPetard: He starts combat by shooting his own pet alligator to make it mad. If he's forced to retreat through the gator's den while it's still alive, things likely end badly for him.
* OrphanageOfFear
* StarterVillain: He has no connection to the plot aside from being the one who brings the player characters together.
* WarmUpBoss

!!Cressida Kroft
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* ByTheBookCop
* TheChainsOfCommanding
* ReasonableAuthorityFigure

!!Marcus Thalassinus Endrin
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' LawfulGood

* HonorBeforeReason: Cressida notes that he tends to act this way.
* LeeroyJenkins: [[spoiler: Ultimately gets him killed.]]
* SparedByTheAdaptation: [[spoiler: The UpdatedRerelease has Ileosa only badly wound, rather than kill him, and he can be rescued when the heroes raid the Deathhead Vault]].
* WalkingSpoiler: [[spoiler: His involvement with the plot begins and ends with his death.]]
* TheWorfEffect: [[spoiler: His death mainly to show off Ileosa's power.]]

!!Ileosa Arabasti, Queen of Korvosa
->'''Race:''' Human (Chelaxian)
->'''Class:''' Aristocrat/Bard
->'''Alignment:''' NeutralEvil

* AristocratsAreEvil: Even before becoming queen she was a petty bitch.
* ArtifactOfDoom: Dons the ''Crown of Fangs'', which contain a piece of Kazavon's [[SoulJar soul]].
* AssassinOutclassin: [[spoiler: The captain of the Sable Company tries to assassinate her by shooting her in the head with a crossbow. [[NoSell She doesn't even flinch]], and stabs him between the eyes with his own crossbow bolt.]]
* BareYourMidriff: The outfit she wears in the original release during the final confrontation with the players includes this.
* BigBad
* BitchInSheepsClothing: Presents herself as an innocent woman in mourning for her husband, but is in reality anything but.
* DemonicPossession: She was influenced by the spirit of an evil dragon, Kazavon. It was MoreThanMindControl, however, because Kazavon merely galvanized her already-evil nature.
* DepravedBisexual: As well as her marriage to the late king, there are rumors of a relationship with her female bodyguard. WordOfGay confirms that she is bisexual.
* TheDitz: Before Kazavon's influence increased her competence, she had an Intelligence and Wisdom score of 9 and 7 respectively.
* EvilIsPetty: Pre-possession. Even post-possession, her goals are still exceptionally petty compared to the body count she's willing to cause.
* EvilRedhead
* EvilSorcerer: She's an evil Bard, whose powers are amplified exponentially by Kazavon's fangs.
* FinalSolution: Decides to use Blood Veil to kill off the Varisian and Shoanti populations of Korvosa, [[EvilIsPetty because her vanity causes her to hate the idea that not everyone in the city looks like her.]]
* FromNobodyToNightmare: Sure she was Queen of Korvosa beforehand, but she was such a spineless coward that it wouldn't have made any difference. Then she found the ''Fangs of Kazavon'' and became a fully-fledged monster.
* GodSaveUsFromTheQueen
* GoldDigger
* HealingFactor: To the point that [[spoiler: a headshot with a crossbow doesn't even phase her.]]
* ImmortalityImmorality: Plans to murder thousands of people to achieve eternal youth.
* KillThePoor: Unleashes a plague with this goal in mind.
* [[ManipulativeBastard Manipulative Bitch]]: To the point that the book notes that it's entirely possible that even if she's killed she'd manipulate an ''archdevil'' into letting her out of hell.
* MsFanservice
* PimpedOutDress: Wears one to Trinia's execution (and is seen wearing it several other times during the campaign).
* RedheadInGreen: Her original outfit is mostly green, though she switches into a magical red gown about halfway through the campaign.
* RichBitch: Originally, though she quickly goes from this to a full-on monster.
* SanitySlippage
* SocialDarwinist
* TheSociopath
* SorcerousOverlord: Female variant.
* TookALevelInBadass: Goes from sixth to twentieth level over the course of the campaign, largely as a result of Kazavon's power.
* VainSorceress: Desires to become immortal and stay beautiful forever.
* WithGreatPowerComesGreatInsanity: The ''Crown of Fangs'' gave Ileosa great power at the expense of her sanity.

!!Doctor Reiner Davaulus
->'''Race:''' Human
->'''Class:''' Rogue/Expert/Bard
->'''Alignment:''' NeutralEvil

* ArcVillain: For ''Seven Days to the Grave'', along with the Cult of Urgathoa.
* EvilutionaryBiologist: Helped create the blood veil.
* MadDoctor
* MorallyAmbiguousDoctorate
* ProfessionalKiller: He's a member of the Red Mantis, though not a full assassin.

!!Sermignatto
->'''Race:''' Belier Devil
->'''Alignment:''' LawfulEvil

* FatBastard: Usually possesses a bloatmage named Togomor, who is so corpulent that even his Imp familiar is disgusted by him.
* DealWithTheDevil: Helps Ileosa make one.
* TheDragon: To Ileosa, to the point that he basically runs Korvosa while she's at the Sunken Queen.
* DragonWithAnAgenda: Working to serve [[TheManBehindTheMan Lorthact's]] goals, not Ileosa's.

!!Jolistina Susperio
->'''Race:''' Elf
->'''Class:''' Rogue/Sorcerer
->'''Alignment:''' ChaoticEvil

* {{Captain Ersatz}}: Possibly, she does have a lot in common with [[Franchise/{{Batman}} Harley Quinn]].
* MadLove: With her necromancer boss.
* PerkyFemaleMinion
* TooKinkyToTorture
* VillainousHarlequin

!!Kazavon
->'''Race:''' Blue Dragon
->'''Alignment:''' LawfulEvil

* AnimalisticAbomination: While it's rather ambiguous if he actually was one, the thing to keep in mind is that his power came ''[[DarkMessiah directly]]'' from [[GodOfEvil Zon-]][[HumanoidAbomination Kuthon]], and according to the opening notes of the Relics of Kazavon chapter of [=CotCT=] book 6, he was regarded as such by other mortals.
* ArtifactOfDoom: After Kazavon's death, seven powerful evil artifacts that still contained his wicked spirit were made from his remains. They can corrupt those they touch, and [[DismantledMacGuffin if all seven are assembled]], can be used to resurrect him.
* AxeCrazy
* BackFromTheDead: If you screw up at the end of the Adventure Path. Have fun with the CR 25 Blue Dragon.
* BreathWeapon: Lightning
* TheCorrupter: Each ArtifactOfDoom has this ability, inflicting the user with a case of WithGreatPowerComesGreatInsanity.
* TheChampion: Of Zon-Kuthon
* DarkMessiah: Kazavon was empowered by the God of Darkness to be his greatest weapon.
* DemotedToDragon: His disembodied spirit, using the Everdawn Pool to create a weaker body for himself, fights by Ileosa's side as a guardian.
* TheDragon: To Zon-Kuthon, in the most literal sense of the term.
* AFateWorseThanDeath: The Church of Zon-Kuthon believes him being bound to someone as petty as Ileosa is this for him, though his own opinion on the matter is never stated.
* GreaterScopeVillain: One whose threat doesn't end with Illeosa's defeat.
* HauntedCastle: His stronghold, [[NamesToRunAwayFromReallyFast Scarwall]].
* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.
* TheMole: In the {{Backstory}}, Kazavon disguised himself as a human warrior and helped a duke reclaim his lands from rampaging orcs. When the land was secured, Kazavon took the land for himself and began building his kingdom of darkness.
* MoreThanMindControl: As noted above, Ileosa willingly falls under his sway when she comes in contact with his preserved fangs.
* MyDeathIsJustTheBeginning
* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.
* PosthumousCharacter
** BackFromTheDead: If you screw up at the very end.
* PsychoElectro
* PsychoForHire: He posed as [[HiredGuns mercenary]], and essentially works for [[GodOfEvil Zon-Kuthon]] because of the opportunities it gives him to hurt people.
* SealedEvilInACan: Toyed with. Kazavon is sealed in seven soul jar style cans.
* ShockAndAwe: Like all blue dragons, Kazavon breathes electricity.
* SoulJar: The above-mentioned Artifacts of Doom.
* SpikesOfVillainy: His spines are much more pronounced than in other blue dragons.
* VoluntaryShapeshifting

!!Laori Vaus
->'''Race:''' Elf
->'''Class:''' Cleric (Zon-Kuthon)
->'''Alignment:''' LawfulEvil

* AffablyEvil: Her chronically cheerful, happy-go-lucky attitude clashes mightily with her being a priestess of the god of pain and torture, going so far as being ostracized by most of her church. She is certifiably insane but very friendly towards the party and is a possible powerful ally.
* BlackEyesOfEvil: Though that's because of elven genetics rather than evil.
* EpicFlail: She fights with a spiked chain.
* GenkiGirl
* HeelFaceTurn: If she survives Scarwall, she leaves the church of Zon-Kuthon.
* ImpossiblyCoolClothes: in the pictures, her armor seems to be a hooked chainmail body stocking. This is changed for the UpdatedRerelease, since WordOfGod said that no one liked her original look and it being included in the final product was a miscommunication.
* NightmareFetishist
* PerkyGoth
* SinisterMinister: Priests of Zon-Kuthon are not a stable lot.
* TooKinkyToTorture

!!Shadowcount Sial
->'''Race:''' Human
->'''Class:''' Cleric (original) or Unchained Summoner (re-release)
->'''Alignment:''' LawfulEvil

* {{Jerkass}}: Patronizing to pretty much anyone he speaks to.
* TheRival: To Laori.

!!Rolth Lamm
->'''Race:''' Human
->'''Class:''' Necromancer
->'''Alignment:''' ChaoticEvil

* GraveRobbing: How he's first introduced.
%% {{Jerkass}}
* KavorkaMan: One has to wonder just ''how'' Jolistina fell for him considering his looks and personality.
%% ObviouslyEvil
* PsychoForHire: He goes along with the Cult of Urgothoa's plans ForTheEvulz.
* SerialKiller: For a period he was the infamous Key-Lock Killer, one of Korvosa's most feared murderers.
* UpToEleven: Makes his already despicable father look positively kind by comparison.

!!Cinnabar
->'''Race:''' Human
->'''Class:''' Rogue/Ranger/Red Mantis Assassin
->'''Alignment:'''LawfulEvil

* AbusiveParents: At age eight, her mother put a spell on her that forced her to kill someone every month or endure horrible pain.
* ArcVillain: For ''A History of Ashes''.
* BrokenBird
* EvilRedhead
* ProfessionalKiller
* TheStoic

!!Krojun Eats-What-He-Kills
->'''Race:''' Human
->'''Class:''' Barbarian
->'''Alignment:''' TrueNeutral

* BaldOfAwesome
* TheBerserker
* BoisterousBruiser: Once his respect is earned.
* [[DefrostingIceQueen Defrosting Ice King]]: Starts off hating the player characters, but if they play their cards right he comes to respect them.
* HotBlooded
* JerkWithAHeartOfGold
* OneHandedZweihander: Wields his [[DropTheHammer Earthbreaker]] in one hand.
* NamesToRunAwayFromReallyFast
* SecretTestOfCharacter: Most of his antagonism of the player characters is in order to assess if they're really as bad as other outsiders he's met.

!!Sabina Merrin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* BaitAndSwitchBoss: The players seem to be building up to an epic confrontation with her, mounted on a black dragon, until she switches sides and helps them kill the dragon.
* BodyguardCrush
* HeelFaceTurn
* HeelRealization
* IncompatibleOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]
* [[{{AFatherToHisMen}} A Mother To Her Women]]
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini
->'''Race:''' Human
->'''Class:''' Rogue/Fighter/Duelist (original) or Vigilante (re-release)
->'''Alignment:''' ChaoticGood

* BadassInDistress: During ''Escape From Old Korvosa''.
* HeartbrokenBadass
* LegacyCharacter
* PassingTheTorch: He is looking for a worthy successor to pass the Blackjack legacy to. If a PC can meet his standards, he'll encourage them to take on the identity.
* RetiredBadass
* StealthMentor: He's sizing up the PCs to see if any of them has what it takes to take up the mantle of Blackjack.

!!Trinia Sabor
->'''Race:''' Human
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood

* DoesNotLikeShoes: The original release shows her running across rooftops with bare feet. The re-release gives her shoes, however.
* HairOfGoldHeartOfGold: A very nice person with short blonde hair.
* InnocentBlueEyes
* NiceGirl: So nice that even in the midst of a city-wide manhunt for her, her neighbors refused to turn her in.
* TheScapegoat: Ileosa frames her for Eodred's death, partly out of jealousy of the late king's affection for Trinia.

[[/folder]]

[[folder:Second Darkness Characters]]
!!Allevrah Azrinae
->'''Race:''' Drow, formerly elf
->'''Class:''' Cleric/Demonic Initiate (Abraxas)
->'''Alignment:''' ChaoticEvil

* BadBoss: Allevrah is at best unconcerned with her minions' survival, and at worst, will murder them herself.
* BigBad: Of the ''Second Darkness'' Adventure Path.
* ChurchMilitant: As a cleric/demoniac of Abraxas.
* ColonyDrop: Is summoning a meteor to destroy the city of Riddleport and plunge Golarion into a new age of darkness.
* DarkActionGirl: Comes with the territory of being a drow matriarch.
* DemonicPossession: Can allow a demon to possess her soul for a number of rounds, as per the demoniac rules.
* EvilMatriarch: As the head of House Azinrae.
* EvilSorcerer: She's a cleric of Abraxas, so this is more or less expected.
* FallenHero: Once one of Kyonin's most valued generals, now a thoroughly evil drow.
* HeWhoFightsMonsters: She spent a lifetime trying to eradicate the drow, but due to her own hatred was transformed into a dark elf herself.
* KlingonPromotion: Murdered her predecessor to become Matron of House Azinrae.
* OmnicidalManiac: Her plans for a ColonyDrop will have this effect in the end.
* RedRightHand: Her clipped left ear. Also, as a demoniac, she has Abraxas' mark on her somewhere.
* SinisterMinister: She's a cleric and demonic initiate (now referred to as a demoniac) of Abraxas, demon lord of magic, snakes, and forbidden knowledge.
* SummonMagic: Can summon immense fiendish vipers to do her fighting for her.
* VillainousBreakdown: If presented with her former vestments from her days as a cleric of Nethys, Allevrah will have a FreakOut, lose all composure, and focus on trying to kill the person who showed them to her.

!!Saul Vancaskerkin
->'''Race:''' Human (Chelaxian)
->'''Class:''' Rogue
->'''Alignment:''' ChaoticEvil

* LesCollaborateurs: He wants Riddleport to burn for his misfortune, so he sides with a drow plot.
* RedRightHand: One of his hands was chopped off for his past crimes, so he has a stump with a large key on it (used to open a secret door) in its place.
* SmugSnake
* TreacherousAdvisor: He plays the role of employer/mentor to the [=PCs=] before betraying them.
* YouHaveOutlivedYourUsefulness: If the [=PCs=] don't kill him, he's killed by his drow ally because he's no longer useful.

!!Telandia Edasseril, Queen of Kyonin
->'''Race:''' Elf
->'''Class:''' Wizard/Archmage
->'''Alignment:''' NeutralGood

* TheChessmaster
* TheHighQueen
* ReasonableAuthorityFigure: Alone among a DeadlyDecadentCourt. She helps the [=PCs=] from behind the scenes, without their knowledge.
* TheWomanWearingTheQueenlyMask: She's a NeutralGood person trying to corral a ChaoticGood populace under the control of a LawfulNeutral secret society. This forces her to adopt a demure and passive demeanor while subtly manipulating her court (and the [=PCs=]).
[[/folder]]

[[folder:Legacy of Fire Characters]]

!!Undrella
->'''Race:''' Harpy
->'''Class:''' Archer[[spoiler: /Ranger (In ''Mythical Monsters Revisited'')]]
->'''Alignment:''' ChaoticEvil[[spoiler: later ChaoticNeutral]]

* AlwaysChaoticEvil: But she can get better.
* AscendedExtra: A moderately helpful monster to start with, she can take a larger role if the [=PCs=] like. Also, her picture is used for the Harpy entry in the ''Bestiary'', and she is featured in ''Mythical Monsters Revisited'', effectively making her the "Iconic" Harpy.
* GoodBadGirl: By harpy standards. Lustful and unashamed of it, flirting heavily with any attractive man she meets, but unlike normal harpies, she doesn't kill and eat her boyfriends after sex. At least, not usually.
* HarpingOnAboutHarpies
* [[spoiler: HeelFaceTurn: Assuming she survives the first adventure, she become much nicer after living in the reclaimed Kelmerane, becoming Chaotic Neutral. If a PC befriends her, she can even become Good.]]
** [[spoiler: LoveRedeems: It's easier for a PC who is willing to respond to her flirtations and become her boyfriend to get this to happen, as one might expect.]]
* ThePigPen: Like most harpies in Golarion, she doesn't really "get" human standards of hygiene, and typically just smothers her strong body odor in perfume, rather than bathing.
* SmallNameBigEgo: Definitely thinks very highly of her appearance, and all but constantly hits on the most attractive of the [=PCs=].
* UnkemptBeauty: Crooked teeth aside, the pictures of her (In the ''Bestiary'' and ''Mythic Monsters Revisited'') show her as being pretty attractive (especially compared to the standard Harpy from D&D 3.5). That said, she has typical Harpy hygiene ([[OurMonstersAreDifferent in this world]], that is to say none at all) unless the [=PCs=] take it upon themselves to teach her otherwise.

!!Grundmoch
->'''Race:''' Troglodyte
->'''Class:''' Cleric (Rovagug)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Like all clerics of Rovagug he favours the greataxe as his WeaponOfChoice.
* ArmourIsUseless: Averted. Grundmoch is heavily armoured, and trusts that it will protect him, wading into close combat without concern.
* ChurchMilitant
* EnemyMine: Grundmoch is a ChaoticEvil cleric in service to the setting's UltimateEvil, yet he can still make a useful ally to the PC's, informing them of Zayifid's deception and providing them with a safe base of operations.
* LizardFolk: He's a troglodyte--a primitive, lizard-like, AlwaysChaoticEvil humanoid.
* PragmaticVillainy: Remarkably rational for a guy bent on causing TheEndOfTheWorldAsWeKnowIt.
* {{Revenge}}: Seeks vengeance on Zayifid, who slew and then impersonated his friend.
* SinisterMinister: He's a cleric in service to an OmnicidalManiac. It would be hard to get more sinister.
* SpannerInTheWorks: When the jinni Zayifid killed and replaced the gnoll assassin Rokova, he didn't count on the gnoll's friendship with Grundmoch, who uncovered Zayifid's deception. If the PC's can befriend Grundmoch, the troglodyte is more than willing to share what he knows with them.
* VillainousFriendship: With the gnoll assassin Rokova. He's also managed to befriend a gibbering mouther he calls The Gargler.

!!Ghartok, The Carrion King
->'''Race:''' Unchosen gnoll
->'''Class:''' Warrior (unholy)
->'''Alignment:''' ChaoticEvil

* AnAxeToGrind: Carries a cursed greataxe in tribute to his god, Rovagug.
* TheBerserker
* TheChosenOne: Chosen of Rovagug anyway.
* ChurchMilitant
* DiscOneFinalBoss: The primary antagonist for the first two volumes, and the leader of the Pale Mountain gnolls, Ghartok is nevertheless being manipulated by Zayifid and is dead by the end of Volume 2.
* LargeAndInCharge: Thanks to Rovagug's blessing, Ghartok stands twice the height of most gnolls.
* PraetorianGuard: Both the Carrion Initiates and his fellow unchosen gnolls.
* StarterVillain
* TheUndead: May be resurrected by Jhavul to face the PC's in the final volume.

!!Nefeshti
->'''Race:''' Noble Djinni
->'''Class:''' Ranger/Cleric
->'''Alignment:''' LawfulNeutral

* BigGood

!!Jhavhul
->'''Race:''' Noble efreeti
->'''Class:''' Fighter
->'''Alignment:''' LawfulEvil

* BadassBeard
* BigBad
* BlessedWithSuck: Like all efreet, Jhavhul can alter the very fabric of reality itself. Problem is, he can only do it when a mortal asks him to. But if he can coerce mortals into wishing the way he wants...
* FourStarBadass
* GenieInABottle: He's actually a genie ''out'' of a bottle, though he can still grant wishes. Or rather, he can force mortals to wish for what ''he'' wants.
** JackassGenie: One of his generals wished for an immortal body, so he turned him into a clockwork Inevitable.
* LargeAndInCharge: He's around twenty feet tall.
* LoveMakesYouEvil: He was evil to begin with, but his obsession with the demigoddess Ymeri led him to attempt to merge with one of the Spawn of Rovagug so he would be a worthy suitor.
* MakeAWish / RealityWarper
* OneWingedAngel: If you fail to stop him from merging with Xotani the Firebleeder.
* PlayingWithFire: Being a fire genie and all.

[[/folder]]

[[folder:Council of Thieves Characters]]

!!Janiven
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

* ActionGirl: Janiven leads the party on an action packed chase through an underground sewer maze, and that's just in the first act of the Adventure Path.
* BareYourMidriff
* LaResistance: Against TheEmpire no less!

!!Chammady Drovenge
->'''Race:''' Human
->'''Class:''' Ranger/Assassin
->'''Alignment:''' NeutralEvil

* AffablyEvil: Interacts with the players several times before they realize she is up to no good, and is friendly in each of these encounters. It doesn't stop her from trying to kill them.
* BigBad: One of three in ''Council of Thieves'', and the only one who can be redeemed.
* DarkActionGirl: Sure she is pretty and friendly. She is also a trained assassin and has enough ranger levels to kick some serious behind, even those of high level characters.
* HeelFaceTurn: Can possibly be talked into taking action against [[spoiler: her brother.]]

!![[WalkingSpoiler Here there be spoilers!]] [[spoiler: Ecarrdian Drovenge]]
->'''Race:''' [[spoiler: Tiefling]]
->'''Class:''' [[spoiler: Rogue/Duelist]]
->'''Alignment:''' [[spoiler: LawfulEvil]]

* BastardBastard: [[spoiler: The bastard son of the archdevil Mammon. He's just as evil as his dad.]]
* BigBad: [[spoiler: Of the whole adventure path. He cannot be redeemed and has to be killed to save Westcrown, in contrast to his sister.]]
* TheChessmaster: [[spoiler: In cooperation with his beloved sister.]]
* [[ChildByRape Child By]] [[RapeByProxy Proxy Rape]]: [[spoiler: Eccardian was conceived when Mammon possessed his father, and screwed his host body's wife.]]
* EmptyShell: [[spoiler: During the final battle, Eccardian is little more than a vessel for Mammon's will.]]
* TheUnseen: [[spoiler: His involvement in the events of ''Council of Thieves'' is pretty obscure. The players most likely won't realize that he is the one who orchestrated everything until the fifth adventure, and they meet him for the first time in the final encounter.]]
* WalkingSpoiler: [[spoiler: As mentioned above, the players won't learn about him until the adventure's almost over.]]

!!Ilnerik Sivanshin
->'''Race:''' Half Elf Vampire
->'''Class:''' Bard/Rogue/Pathfinder Chronicler
->'''Alignment:''' ChaoticEvil

* TheDragon: To Chammady [[spoiler: and Ecarrdian]]. He is responsible for the shadow beast infestation in Westcrown.

!!Liebdaga the Twin
->'''Race:''' Devil/Pit Fiend
->'''Standing:''' Duke of Hell
->'''Alignment:''' LawfulEvil

* ChekhovsGun: The players have a chance to learn about him early. They won't be able to get to him for a long while though, and they have no incentive to do so.
* HealingFactor: In addition to his standard Pit Fiend regeneration his soul can actually resurrect him.
* SealedEvilInACan: Turns out that binding one of the most powerful devils known to mankind and using him to power minor magical enhancements to a villa isn't such a smart idea after all. He is sure to be pissed when he invariably gets out.
* TheUndying: In contrast to the vast majority of outsiders his body and soul are seperate entities, earning him the nickname "The Twin". After he dies his soul tries to resurrect him; he only truly dies if the soul fails to do heal enough damage done to his body.
* WakeupCallBoss: He is severely weakened from his long imprisonment but he is still a Pit Fiend and probably the toughest challenge the players have faced so far.


[[/folder]]

[[folder:Kingmaker Characters]]

!!The Stag Lord
->'''Race:''' Human
->'''Class:''' Ranger/rogue
->'''Alignment:''' ChaoticEvil

Chief of the bandits of the Green Belt, the Stag Lord is a bitter, self-loathing alcoholic man shaped by years of abuse at the hands of his brutal father. Clad at all times in his fanged stag skull helmet, he aims to take over the Stolen Lands and become a king. Only then, he believes, will the "goddess" who saved him from his father return to his side.
----
* AbusiveDad: His father made it his life's goal to destroy his son in every meaningful way, emotionally, mentally, and physically.
* TheAlcoholic: Has slipped more and more into alcoholism as the years have gone by, and is slowly losing what remains of his mind.
* ArcherArchetype: He's got the icy, analytical loner part down.
* BigBad: Of the bandit gang, though not the Adventure Path as a whole (that's Nyrissa's job).
* BowAndSwordInAccord: Carries both a composite longbow and a masterwork longsword. He prefers the former, but will draw his blade if cornered.
* CoolHelmet: Made from the skull of an elk, and decorated with fangs, it is as strong as steel, and enhances his sight, hearing, and archery.
* CoveredWithScars: The result of his father's abuse. His face in particular is so damaged that he won't reveal it to anyone.
* TheDogBitesBack: After years of abuse, he finally snapped and beat his father half to death, then threw him in a cage.
* ElderAbuse: Does it to his father, in revenge for everything that happened to him as a child.
* EvilIsPetty: A petty sadist with delusions of grandeur.
* TheFamilyThatSlaysTogether: He and his father are both twisted, abusive monsters.
* FreudianExcuse: Good Lord, where to start? His absolute ''bastard'' of a father abused and tortured him for years, burning his face with acid, abandoning him in the winter, beating him near to death, and otherwise taking out all his rage on him. Then he became the pawn of an evil nature spirit, who drove him to take his revenge on his father, before leaving him an alcoholic ruin.
* TheLeader: Of the Green Belt outlaws, ruling through fear.
* MisanthropeSupreme: Hates everybody and everything, including himself, and is only too glad to use this as an excuse for murder.
* {{Patricide}}: Averted. The Stag Lord decided not to murder his father, because his father had let him live. He now keeps his father as a prisoner.
* {{Revenge}}: The Stag Lord's abuse of his father, Nugrah, is revenge for his father's abuse of him. In a larger sense, he's also out for revenge on the world that allowed this to happen to him.
* {{Sadist}}: Revels in hurting people.
* StarterVillain: He's the main antagonist of "Stolen Lands", the first adventure in the adventure path, and serves as a taste of what is to come.
* UnwittingPawn: Of Nyrissa, who is using him for her own ends.
* YouAreWhatYouHate: The Stag Lord has become his father in more ways than one.

!!Akiros Ismort
->'''Race:''' Human
->'''Class:''' Ex-paladin/barbarian
->'''Alignment:''' ChaoticNeutral

A former Paladin of Erastil, Akiros' life collapsed when his lover's husband discovered their affair. Desperate to avoid a divorce, she told her husband that Akiros had raped her; when the two confronted Akiros at the temple of Erastil, the young paladin flew into a rage and killed them both. He's since been on the run, living as a bandit, and joining up with any group that will take him. At the start of ''Kingmaker'' he is acting as the second-in-command of The Stag Lords' band, a position and life that he is becoming increasingly dissatisfied with.
----
* AccidentalMurder: Akiros didn't intend to kill his lover, but when she accused him of raping her, he snapped and struck her, killing her instantly.
* TheBerserker: Akiros rages the moment he enters combat, throwing himself at the players, The Stag Lord, or anybody else he might be fighting.
* BowAndSwordInAccord: Like his boss, The Stag Lord, he carries both a longsword and a bow and arrow. This would actually be fairly standard equipment for a Paladin, or ex-Paladin, of Erastil, who favours the bow as his WeaponOfChoice, but also expects his Paladins to be able to fight up close.
* CrimeAfterCrime: Killed his lover by accident when he hit her, then had to deliberately kill her husband to cover it up, then wound up hiding out as a bandit in order to get away from the police, etc, etc.
* DeathSeeker: In combat Akiros takes no care to protect himself, looking to die.
* TheDragon: To The Stag Lord.
* FallenHero: Was once a promising Paladin of Erastil, and defender of his hometown.
* FalseRapeAccusation: Was on the receiving end of one from his lover.
* HeelFaceTurn: By the time the players raid the bandit camp, Akiros has had enough of the life of an outlaw. Given the opportunity he switches sides and fights alongside them against The Stag Lord.
* MurderMakesYouCrazy: Killing his lover, and then her husband in order to hide the evidence, pushed Akiros over the edge.
* NobleTopEnforcer: The Stag Lord is an alcoholic monster who'll murder anyone he can get his hands on. Auchs, Dovan, and Nugrah are all just as twisted. Among the leadership of the bandits this makes Akiros, who is Neutral rather than Evil, and still possesses something of a conscience, a definite oddity.

!!Auchs
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

Brutish and stupid, simple-minded Auchs combines the petty cruelty of a child with the physical bulk of a grown man. A hulking thug who likes making smaller people scream, Auchs is The Stag Lord's muscle, and can usually be found trailing after Dovan.
----
* BerserkButton: Anybody touching his collection of knight and dragon toys.
* BrainsAndBrawn: The brawn to Dovan's brains.
* TheBrute: Fills this role in The Stag Lord's band.
* TheBully: Has the temperament of a school-yard thug.
* CarryABigStick: The only weapon Auchs is smart enough to use is a club.
* DumbMuscle: Auchs has the mind of a mean-spirited five year old, but the bulk of a weight-lifter.
* HeelFaceTurn: Sort-of. If Auchs is bested in combat but spared, he immediately becomes the loyal follower of the person who spared his life. His morality, however, doesn't change, and this, coupled with his limited intellect, could be a serious issue further on down the line.
* PsychopathicManchild: A classic example who does whatever his "friends" tell him to do, enjoys hurting anybody weaker than him, and flies into a rage if his collection of toys is touched.
* {{Sadist}}: Of the petty variety.
* UndyingLoyalty: To Dovan, fighting to the death if the latter is in view.

!!Dovan from Nisroch
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' NeutralEvil

Despite his name, Dovan isn't actually from Nisroch. Born in an Ustalavi whorehouse, Dovan ran away from home after discovering that he was going to be raped and tortured at request of a client. Cutting a swathe of murder and thievery across the continent, Dovan eventually wound up in The Stolen Lands, where he joined forces with The Stag Lord, becoming the ''de facto'' leader of the band, prior to Akiros' arrival.
----
* BareYourMidriff: In the illustrations.
* BrainsAndBrawn: With Auchs, whom he "saved" from a brawl (that Dovan had engineered in the first place). Dovan comes up with the schemes, while Auchs bashes anybody who proves to be a problem.
* DirtyCoward: Dovan would rather run than fight. If cornered though, he fights to the death, which given what happened to him last time someone had power over him, makes sense.
* EvilGenius: Serves as the organizing mind of the band, partly because he's well-suited to it, and partly because no one else in the leadership is interested in doing it.
* FreudianExcuse: Grew up in a depraved Ustalav whorehouse that catered to sexual sadists.
* KnowWhenToFoldEm[=/=]ScrewThisImOuttaHere: Dovan is a pragmatist and has no particular desire to be killed in The Stag Lord's service. If he's reduced to less than four HP and there's a clear way out, he takes it.
* RapeAsBackstory: Maybe. We know that he was going to be raped and killed as part of a nobleman's entertainment; we don't know if he was ever raped beforehand.
* {{Sadist}}: Perhaps the most sadistic member of the band, with a penchant for torture.
* SerialKiller: Enjoys targeting blondes for kidnapping, torture, and murder.
* SonOfAWhore: Was born in a particularly depraved whorehouse.
* TortureTechnician: Is in charge of torturing those the band captures and has a particular fondness for it.

!!Nugrah the Decrepit
->'''Race:''' Human
->'''Class:''' Druid
->'''Alignment:''' NeutralEvil

The father of The Stag Lord, and the one responsible for making him what he is, Nugrah was a druid of the Green Faith, before he turned to necromancy to try and resurrect his wife. Driven from the order, Nugrah turned to the worship of Gozreh, and became a violent, sadistic misanthrope who took out all his anger on the son whose birth slew his wife.
----
* AbusiveDad: To a staggering degree. He beat, burned, scarred, and tried to murder his son.
* BadassGrandpa: He's an old, physically impaired man, but after his son (CR 6) he's the most deadly foe the [=PC=]s will encounter in the bandit camp at CR 4.
* TheDarkChick: Definitely the odd one out among the named members of the Stag Lord's band.
* TheDreaded: Among The Stag Lord's bandits. All of them are terrified of him, and go out of their way to avoid him, even refusing his healing if they are injured.
* ElderAbuse: On the receiving end of it from his son, who physically abuses him and keeps him locked in a basement.
* EvilCripple: Constant beatings from his son have left Nugrah impaired even by the standards of a man of his age.
* EvilOldFolks: Now an old, crippled man, but just as vile as before.
* EvilSorcerer: Evil Druid anyway, which thematically plays out about the same.
* TheFamilyThatSlaysTogether: He and his son are both twisted, abusive monsters.
* HandicappedBadass: As stated above, Nugrah is old and physically impaired, but after the Stag Lord himself is the most dangerous member of the bandit gang.
* LoveMakesYouEvil: His love for his wife transformed him into the monster he became, and ruined his son's life in the process.
* TheMedic: Forced to act as one for the bandits, though most would just as soon die of infection as interact with him.
* OffingTheOffspring: Tried to kill his son several times.
* PayEvilUntoEvil: He was on the receiving end of this from his son, who has payed him back for every blow.
* {{Sadist}}: His increasingly inventive tortures of his son nicely demonstrate this.
* ShapeShifter: Turns into a wolverine during combat.

!!Chief Sootscale
->'''Race:''' Kobold
->'''Class:''' Rogue
->'''Alignment:''' LawfulEvil

The worried chieftain of the Sootscale kobolds who bear his name, Chief Sootscale has seen most of his power lost to the treacherous shaman, Tartuk. If the players help him kill Tartuk and remove the shaman's negative influence from the tribe, Sootscale becomes a reliable, if unusual ally, willing to assist the players in constructing their kingdom.
----
* CombatPragmatist: As a kobold and a rogue both, Sootscale does not understand the meaning of a fair fight. This applies to his army as well; when they show up to aid the players during the war against Pitax, the tactic they know is "Dirty Tricks".
* GondorCallsForAid: If the players help Sootscale get rid of Tartuk, the kobold chieftain does not forget it and, during Pitax's invasion in "War of the River Kings", shows up at the head of a Gargantuan army of kobolds, recruited from his own tribe and those of his allies.
* IOweYouMyLife: Tartuk would have destroyed the tribe and Sootscale with it. This is why the chief is so willing to pay the players back for saving he and his people.
* TokenEvilTeammate: Sootscale and his kobolds are of Lawful Evil alignment yet, despite this, can become dependable allies for the players.

!!Hargulka
->'''Race:''' Troll
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

A brutish troll warlord, Hargulka has been promised control of the Stolen Lands by Nyrissa. His trolls serve as the penultimate challenge of "Rivers Run Red", with the protagonists besting them just before the owlbear attack.
----
* TheBrute: While he considers himself a BigBad in his own right, in Nyrissa's plans he's nothing more than this.
* CarryABigStick: Armed with a darkwood morningstar.
* DumbMuscle: Hargulka is hardly what you'd call smart.
* EvilIsPetty: Like the Stag Lord, Hargulka's ambitions don't extend far beyond being ruler of a postage stamp kingdom.
* PlayingWithFire: His necklace of fireballs allows him to target anyone who hangs back.
* UnwittingPawn: Like the Stag Lord before him, Hargulka is little more than a victim of Nyrissa's manipulations.

!!Sepoko
->'''Race:''' Boggard
->'''Class:''' Cleric of Gogunta
->'''Alignment:''' ChaoticEvil

The deeply troubled priest-king of the M'botuu boggards, Sepoko despairs of preventing human settlers from intruding on his tribe's territory. Having failed to rouse
the other boggards against the intruders, Sepoko approached a spirit naga for help, only to fall under her control, mortals and lose much immortals of his faith in patroness, the demon lord Gogunta. While initially an enemy, if the players can break the spell and kill the naga, Ngara, Sepoko is willing to enter into an alliance with them.
----
* ChurchMilitant: As the leader of the local cult of Gogunta, Sepoko is expected to act as the tribe's spiritual and military leader, alongside any other clerics the tribe has to offer.
* CowardlyLion: Sepoko is described as somewhat cowardly and would rather not fight the players. If forced into battle, however, he's still a CR 11 threat (just three levels below the ArcVillain Armag the Twice-Born), and a capable warrior so long as his faith in Gogunta holds.
* EliteMooks: Sepoko is protected by his boggard wardens, elite warriors who act as bodyguards and tribal deputies. During "War of the River Kings" he and his tribe can act as Elite Mooks for the players, providing the best trained of all the armies they can recruit.
* EnemyMine: If the players break the spell that Ngara has on him, Sepoko hires them to kill the spirit naga. In exchange he pays them with a chest of Taldan gold coins and promises to keep his boggards from meddling with river trade.
* GondorCallsForAid: Surprisingly, yes. If the players ally with Sepoko in "Blood for Blood", the boggard chieftain not only holds to his promise to protect the rivers but, during "War of the River Kings", will answer the players' call for aid, arriving in their kingdom with a Gargantuan army of boggards recruited from among his own tribe, and his neighbours. It's worth noting that this is one of the largest armies the players can hope to recruit, and easily the best trained, and can prove invaluable in repelling Pitax.
* IGaveMyWord: Seems to be the case. If the players help him, Sepoko not only pays them well, but honours his promise to keep the river free of boggard predations, both his own and those of his neighbours.
* PragmaticVillainy: Sepoko is a ChaoticEvil cleric of a demon lord, but he's also remarkably reasonable for all that. If the players demonstrate their prowess to him, and aid him in removing Ngara's influence, he actually becomes a reliable ally.

!!Nyrissa
->'''Race:''' Nymph
->'''Class:''' Sorcerer/mystic theurge
->'''Alignment:''' ChaoticEvil

A crazed nymph, Nyrissa hails from the First World, where she committed the cardinal sin of first falling in love with one of the Eldest--the rulers of that world--and then believing that this tryst made she herself one of the Eldest. As punishment she was stripped of her ability to feel love, and driven into exile. She currently plans to use a spell to trap The Stolen Lands in a bottle, and present it to the Eldest as a bribe, believing that in doing so she can buy her way back into their good graces.
----
* AxCrazy: Completely, violently insane.
* BigBad: Of the whole of the ''Kingmaker'' adventure path.
* LackOfEmpathy: All fey are capricious at best, but Nyrissa has actively lost her ability to feel.
* TheManBehindTheMan: The Stag Lord and his bandits, Hargulka and his trolls, Vordakai, Armag and his barbarians, and the King of Pitax, all of them are ultimately pawns of Nyrissa.
* ManipulativeBastard: Ruthlessly manipulates the emotions of everyone she encounters.
* TheMentallyDisturbed: Nyrissa is under the impression that by bottling The Stolen Lands she can buy back her life. That this plan is completely insane evades her totally.
* TheVamp: Seduces a number of men in order to get them to help her with their schemes, usually promising that they will rule The Stolen Lands together as king and queen.
* WeCanRuleTogether: Makes this offer to most of her male minions, but never means it.

[[/folder]]

[[folder:Skull & Shackles Characters]]

!!Captain Barnabas Harrigan
->'''Race:''' Human (Garundi)
->'''Class:''' Fighter/rogue
->'''Alignment:''' NeutralEvil

The brutal master of the ''Wormwood'', Harrigan is one of the most feared pirates in the Inner Sea Region. Unbeknownst to almost all, he is currently enslaved to Admiral Druvalia Thrune of Cheliax and, under her orders, is preparing to open the Shackles for a Chelish invasion.
----
* {{Archenemy}}: There are other, more powerful adversaries out there, but few the players will hate more than Harrigan. If he somehow survives his last encounter with the party, he returns with a new identity and a new ship to plague them once again.
* DiscOneFinalBoss: Harrigan looks like the BigBad of the Adventure Path. In reality he's a pawn of Druvalia Thrune, the actual BigBad, who takes center stage after his defeat in Part 5.
* EyepatchOfPower: In classic, piratical style.
* ItsPersonal: After the party humiliates him at the Free Captains' Regatta it certainly is for Harrigan--and will have been for the players for much longer.
* ManipulativeBastard: Plays his fellow Pirate Lords and Free Captains off against one another, spreading rumours of treachery throughout the council in order to hide his own deceit.
* TheMole: Is now Druvalia Thrune's agent in the Shackles.
* {{Revenge}}: If he survives "The Price of Infamy", Harrigan dedicates his life to vengeance on the PCs.
* ScaryBlackMan: A huge, intimidating Garundi.
* StarterVillain: Subverted. Harrigan appears to be this, but parts ways with the [=PCs=] early on, leaving them with the ''real'' StarterVillain, Mister Plugg.
* {{Turncoat}}: After being captured by Druvalia, Harrigan turned his allegiance from the Shackles to Cheliax.

!!Mister Plugg
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alighnment:''' NeutralEvil

The vicious and sadistic first mate of the ''Wormwood'', Plugg is an angry young man who has never overcome the scars of a life as a dockside beggar in the Shackles. He takes an instant dislike to the players, and does everything he can to make their lives miserable.
----
* TheBully: Bullies and harasses all of the players to make up for the fact that he does not truly have the captain's trust.
* TheCaptain: Becomes captain of the ''Man's Promise'' part way through the first part of the Adventure Path. If he somehow survives, he can return with his own ship, the ''Severe''.
* TheDragon: Toyed with. Plugg is first mate, and ostensibly the captain's right hand man, but he has only been onboard a year, and has failed to truly penetrate Harrigan's inner circle, which contains many pirates more experienced than himself.
* HateSink: He and his henchman, Master Scourge, are there to absorb all the hate that the [=PCs=] might otherwise direct towards Harrigan, presenting a CR 4 adversary whom they can eventually beat as a substitute for his CR 15 boss.
* NotSoHarmless: If Plugg escapes the [=PC=]s at the end of "The Wormwood Mutiny", he can return as a Pirate Lord in his own right, with a handpicked crew of cutthroats and a new ship.
* {{Sadist}}: Enjoys making his crew suffer, as payback for his rough life.
* SmugSnake: Relentlessly unpleasant and convinced of his superiority.
* StarterVillain: The mutiny against him is at the core of the first part of the Adventure Path.

!!Admiral Druvalia Thrune
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Geryon
->'''Alignment:''' LawfulEvil

A distant cousin of Queen Abrogail Thrune, Druvalia is an ambitious social climber who joined the Chelaxian Navy in order to make her reputation. Having cut a deal with the archdevil Geryon for support, Druvalia has suborned Captain Barnabas Harrigan to her will, and aims to bring down the Shackles once and for all.
----
* AmbitionIsEvil: Druvalia's goal is to climb the ranks of Cheliax's aristocracy, no matter how many bodies she drops in the process.
* AristocratsAreEvil: In Cheliax they certainly are, and as a member of House Thrune, Druvalia is more evil than most.
* TheBigBad: Druvalia may not be the most powerful adversary the [=PCs=] will encounter in the campaign, but everything that happens to them, from being press-ganged onward to the final violent confrontation with Bonefist, is a direct result of her manipulation of Harrigan and subsequent assault on the Shackles.
* BowAndSwordInAccord: Crossbow and mace actually, but the result is the same.
* TheChessmaster: Everything that happens to the players transpires according to Druvalia's design.
* DarkActionGirl: Druvalia's a capable fighter, boasting a respectable CR of 13.
* DealWithTheDevil: Bargained with Geryon for an army of devils to support her invasion of the Shackles. If Druvalia's plan fails, Geryon will take her soul.
* DespotismJustifiesTheMeans: Putting Cheliax's boot on the Shackles' throat justifies anything to Druvalia, including risking her own soul via a deal with Geryon.
* EnfanteTerrible: In the backstory. Druvalia had a penchant for blackmail even as a child, and was eventually shipped off to boarding school after she tried it on her own mother.
* EvenEvilHasLovedOnes: Genuinely loves Valeria, who is probably the only person she actually trusts.
* TheFamilyThatSlaysTogether: Druvalia's mother is a rapist who enjoys preying on peasant men. Her cousin Abrogail is the autocratic tyrant of one of Avistan's most repressive nations. Her great-uncle is a fellow devil-worshipper and the one who helped her make contact with Geryon. Her cousin and SpearCounterpart, Barzillai is the main villain of the ''Hell's Rebels'' Adventure Path. Suffice it to say, most of the Thrunes are bad news.
* FateWorseThanDeath: If Druvalia fails, Geryon claims her soul, a fate far worse than simply dying.
* FourStarBadass: An admiral in the Chelish Navy, and an inquisitor of Geryon who can more than hold her own in combat, and commands the invasion herself from her flagship, ''Abrogail's Fury''.
* GloryHound: All Druvalia's crimes are committed with the intent of bolstering her own reputation.
* ImprobableAge: As an admiral in her early thirties Druvalia knows she's looked at as little more than a product of nepotism. One of her major objectives is to change people's views.
* InsaneAdmiral: A Chelish admiral who sold her soul to Geryon for higher social status and a shot at crushing the Shackles.
* KnightTemplar: Piracy undoubtedly needs to be stamped out, but the lengths Druvalia goes to are insane.
* TheManBehindTheMan: Is the one holding Harrigan's leash.
* {{Nepotism}}: How she got her job. She's kept it through talent and her deal with Geryon.
* PsychoLesbian: Averted. Druvalia's relationship with Valeria is one of her few redeeming qualities.
* RoyalsWhoActuallyDoSomething: Druvalia's a leading figure in the Chelish Navy, making her a far cry from your average, idle aristocrat.

!!Valeria Asperixus
->'''Race:''' Human (Chelaxian)
->'''Class:''' Fighter (polearm master)/Hellknight
->'''Alignment:''' LawfulEvil

A simple peasant girl who became a servant in Druvalia Thrune's household, Valeria is the Admiral's confidante, lover, and only friend. When Druvalia entered the Naval Academy, Valeria was apprenticed to the Hellknight Order of the Scourge, so as to better serve her mistress.
----
* BladeOnAStick: Favours a bardiche, a halberd-like polearm.
* BodyguardingABadass: Thanks to her pact with Geryon, Druvalia is actually a more dangerous combatant than Valeria.
* DarkActionGirl: A female Hellknight.
* TheDragon: Acts as Druvalia's bodyguard and right hand.
* DumbMuscle: A very rare female example. Valeria's tough, but about as dumb as a box of rocks.
* EvenEvilHasLovedOnes: Is madly in love with Druvalia.
* KnightTemplar: As per the usual for a Hellknight.
* PsychoLesbian: Averted. Valeria's love for, and loyalty to, Druvalia, is her main redeeming quality.
* SpikesOfVillainy: Her armour is covered with them.
* UndyingLoyalty: To the Thrunes as a group and Druvalia in particular.

!!Kerdak Bonefist
->'''Race:''' Human
->'''Class:''' Fighter/Inner Sea Pirate
->'''Alignment:''' NeutralEvil

The reigning Hurricane King, Kerdak Bonefist has grown increasingly paranoid and distrustful as he edges towards the 40th year of his rule. Dismissive of the threat from Druvalia Thrune, the Hurricane King would rather let his kingdom go down in flames than trust the players.
----
* BadBoss: Would sooner see his confederacy collapse than trust any of his subordinates.
* FinalBoss: Bonefist has little to do with the plot, but once the revolution against him begins, he will be the final adversary whom the protagonists face.
* TheGunslinger: One of the only characters in the Adventure Path to carry a firearm, though he's not of the actual Gunslinger class.
* OrcusOnHisThrone: An even more extreme case than usual. Bonefist has essentially nothing to do with the plot, and remains in his headquarters until the players try to overthrow him at the end.
* UnholyMatrimony: With his lamia girlfriend whom he genuinely loves.

[[/folder]]

[[folder:Shattered Star Characters]]
!!Cadrilkasta
->'''Race:''' Blue dragon
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A huge blue dragon from the Hold of Belkzen, Cadrilkasta left her lair in search of the Sihedron Shards. Locating the Shard of Sloth in the Storval Plateau, Cadrilkasta has become possessed by it and remains within Thassilonian ruins, slumbering atop her prize. The main foe of "Into the Nightmare Rift", the fifth part of the Adventure Path.
----
* AbsurdlySharpClaws: Her claws have +38 to hit and crit on a 19 or 20.
* ArcVillain: Since the Adventure Path as a whole lacks a BigBad, Cadrilkasta takes on this role in "Into the Nightmare Rift", with her actions influencing everything that happens within the arc.
* {{Badass}}: At CR 19 she's liable to be well above the party's ability to defeat on their own, though luring in the shoggoth can improve their odds significantly.
* DarkActionGirl: Assuming that a female wyrm blue dragon qualifies as a "girl", yes.
* FinalBoss: Potentially. If the players opt not to reassemble the Sihedron than Cadrilkasta will likely be the last adversary they face in the Adventure Path (as Xin only resurrects and raises his city if the Sihedron is put together). She was designed with this in mind; hence her unusually high CR for her place in the Path.
* EvilerThanThou: With the Leng ghouls, the moon-beasts, and potentially, the shoggoth that they summoned. If she survives "Into the Nightmare Rift" and returns in "The Dead Heart of Xin" she can also come into conflict with Ogonthunn, Shasthaak, and First King Xin himself, whose agendas all conflict with her own.
* {{Greed}}: She may be under the influence of the Shard of Sloth, but it's her greed for treasure that drives her to search out the Shards of Sin in the first place.
* ItsPersonal: If the players defeat Cadrilkasta and steal the Shard of Sloth but do not kill her, they have made an enemy for life, one who will likely return to attack them once they make it back to Magnimar.
* LazyBum: While under the influence of the Shard of Sloth, which drives her into near hibernation.
* PsychoElectro: Blue dragons all breathe lightning and emit an electric aura.
* SummonBiggerFish: Luring the shoggoth to attack her may well be the best way to put Cadrilkasta down--though given that both are CR 19 and that Cadrilkasta is both the smarter of the two and likely too large for the shoggoth to engulf, the term "bigger fish" is questionable. More like "summon equally big fish".
* TrueFinalBoss: Unlikely, but possible. If Cadrilkasta survives "Into the Nightmare Rift" she will return in "The Dead Heart of Xin", gunning for the players. Highly motivated, consumed with loathing for the players, and possessed of a higher CR than any foe save Xin's Clockwork Reliquary, Cadrilkasta is perfectly capable of usurping the position of FinalBoss from Xin, Ogonthunn, or Shasthaak.

!!Ogonthunn
->'''Race:''' Aboleth (veiled master)
->'''Class:''' Loremaster
->'''Alignment:''' LawfulEvil

An aboleth veiled master who was investigating Xin's palace, Ogonthunn became trapped in the underwater ruins, and has, as of yet, been unable to find a way out. Disguising itself as an Azlanti woman named Aulthunn, Ogonthunn attempts to enlist the help of the players in escaping the sunken city, and defeating Xin, with whom it has a millennia old score to settle. A brilliant sorcerer and runecaster with thousands of years of experience when it comes to manipulating humanoids, Ogunthunn wants to take Xin's clockwork army for itself, and sees, in the players, a chance to achieve that end.
----
* AbsurdlySharpClaws: Ogonthunn's claws have + 21 to hit, meaning they'll more or less ignore most suits of armour.
* AnimalisticAbomination: Aboleths are ocean-going psychic aberrations that resemble enormous fish, have a definitely Lovecraftian theme, and inscrutable, alien goals. Ogonthunn, as a veiled master and powerful sorcerer, has even more of the eldritch abomination about it than most, and is perfectly capable of rending apart the minds of anyone it cares to.
* ArcVillain: Vies with Xin and Shasthaak for the title of BigBad within "The Dead Heart of Xin". While the two of them are more immediate threats, Ogonthunn's manipulation of the party towards its own agenda is arguably an even more insidious danger.
* {{Badass}}: CR 19, making it one of the most dangerous foes in the Adventure Path after Xin's Clockwork Reliquary. While lacking the raw, physical might of Shasthaak, or the wyrm blue dragon Cadrilkasta, Ogonthunn's greater intelligence and mastery of magic makes it at least their equal, if not their superior.
* DarkActionGirl: Aboleths are hermaphrodites, but Ogonthunn prefers to take on a female form, giving the appearance of this.
* EnemyMine: Ogonthuun wants Xin dead as badly as the protagonists do (how else will it gets its tentacles on his army) and will ally with them to that end--though preferably without revealing its identity.
* EvilGenius: By far the smartest of all the villains in the Adventure Path, and the only one in "The Dead Heart of Xin" to possess a sense of subtlety.
* EvilSorcerer: All veiled masters are powerful spellcasters, and Ogonthunn is more talented than most, and is one of the most dangerous users of rune magic around.
* EvilerThanThou: With First King Xin, whose army it aims to steal, and potentially Shasthaak and Caldrikasta, whose agendas clash with its own. It's quite possibly the most evil of the quartet, though also the easiest to reason with, and the one who is least interested in killing the party.
* HiddenAgendaVillain: From the perspective of the party, though not the GM. Even if they figure out that Ogonthunn is their enemy, and what exactly "she" is, working out the veiled master's agenda is all but impossible until it actually tries to seize Xin's army for itself.
* ManipulativeBastard: Tries to manipulate the party to its own ends, and stands an excellent chance of doing so. In the past, it talked Xin into rebelling against Azlant and counselled him on where to flee to afterwards.
* MindManipulation: Via "dominate person" and "dominate monster". Worse still, Ogonthunn can implant a latent suggestion in the mind of anyone it controls so that should its control be removed, the victim will seek Ogonthunn out and ask to be controlled again, or something equally unpleasant.
* TheMole: Can easily end up as a saboteur and enemy within the party, who may never realize that the helpful Azlanti sorceress is actually a gigantic fish-monster bent on world domination.
* PsychicPowers: Aboleths are the masters of psychic magic, using telepathy to dominate those they encounter, and thoughtlance to shred the minds of those they cannot control.
* PsychoElectro: Ogonthunn's four tentacles deal electricity damage, as well as making a psychic attack. The big fish is also immune to any electric attacks you might throw its way.
* SeaMonster: Ogonthunn is a giant, psychic fish, with the ability to cast spells as a 17th level sorcerer, consume memories by biting its foes, and walk on land disguised as a human. The phrase "sea monster" doesn't quite do it justice.
* SuperIntelligence: Aboleths as a race are smarter than almost any other creature on Golarion. The veiled masters are, in turn, smarter than most aboleths, and Ogonthunn is one of the cleverest veiled masters.
* TimeAbyss: Ogonthunn is more than 11 000 years old, and not only remembers the rise of Thassilon, but was the one who gave Xin some of his most potent mystic artifacts.
* TreacherousAdvisor: To a number of Azlanti families, including Xin's, going so far as to push the young Xin into rebelling against Azlant.
* TrueFinalBoss: If Ogonthunn manages to insinuate itself into the party it can become this after Xin's defeat, trying to dominate the party or take control of the Clockwork Reliquary itself.
* TheUnfought: Can wind up as this, if it allies with the party, or escapes from them once they uncover its ruse. Whether the players ever confront Ogonthunn is up to this GM. Heck, if Ogonthunn plays its cards right, they may never realize that it's an aboleth.
* VoluntaryShapeShifting: Can assume human form, preferring the shape of an Azlanti woman named Aulthunn.

!!Shasthaak
->'''Race:''' Rune giant
->'''Class:''' Graveknight
->'''Alignment:''' LawfulEvil

A rune giant assassin sent to murder Xin by the Runelords, Shasthaak was killed in the attempt and resurrected as a graveknight. Filled with loathing for Xin, and furious at not having properly completed his task, Shasthaak attempts to recruit the players into helping him finish off Xin, by force if necessary.
----
* ArcVillain: Can potentially displace both Xin and Ogonthunn as BigBad of "The Dead Heart of Xin", depending on how his encounter with the party goes.
* AxeCrazy: When first reawakened. As time goes on he slowly regains his sanity, become ever more dangerous as he does so.
* {{Badass}}: Between the raw power provided by his gigantic frame, the innate magic of all rune giants, his prowess with the sword, and his ability to command both giants and undead, Shasthaak has the potential to be one of Varisia's greatest villains should he escape the palace, and is a CR 19 threat to the party.
* CoolSword: Has a human bane longsword, which deals additional damage to humans.
* EnemyMine: If he fails to gain control of the party via "dominate person", Shasthaak can be talked into an alliance against Xin, though it lasts only until the First King is dead.
* EvilerThanThou: With Xin, whom he aims to murder, and potentially Ogonthunn, whose goal of manipulating the party from within clashes with his objective of flat out dominating them. If Caldrikasta survives Part 5, he's liable to go up against her as well, since her desire to murder the players poses a threat to his own plans as well.
* MagicKnight: A gigantic samurai, he also possesses numerous spell like abilities, ranging from mind control to releasing blasts of fire.
* MutualKill: He and Xin killed each other in the back story.
* OurGiantsAreBigger: Shasthaak is a rune giant, part of a race of artificial giants created by the Runelords. Taller than any other giants on Golarion, rune giants possess innate magical abilities, and the power to control all other races of giants.
* SanitySlippage: Suffered it while trapped in Xin's palace.
* TokenEvilTeammate: If the party recruits him.
* TookALevelInBadass: If Shasthaak escapes the palace, his ability to command the allegiance of both the undead (as a graveknight) and giants (as a rune giant) will make him even more dangerous than he already is (since there are no other giants in the palace and no other undead save Xin)
* TrueFinalBoss: If he survives his initial encounter with the party, be it by allying with them, controlling them, or simply resurrecting when they fail to destroy his armour, he can easily become this after Xin's defeat, or even the BigBad of a brand new campaign.
* TheUndead: A graveknight, the physical counterpart to a lich.

!!First King Xin
->'''Race:''' Azlanti/Ghost
->'''Class:''' Wizard
->'''Alignment:''' ChaoticNeutral

The founder of the Thassilonian empire, First King Xin was a powerful wizard who was betrayed and murdered by his CoDragons, the seven Runelords. His rage and anger at the nature of his death, coupled with the power of the Sihedron artifact, kept his ghost from passing on, and he continues to haunt his palace to this day, seeking to gain access to his Clockwork Reliquary superweapon and reestablish his empire. Not truly evil, Xin has been driven insane by 11 000 years of imprisonment, and does understand that the world has passed him by. The main foe of "The Dead Heart of Xin", the final part of the Adventure Path.
----
* AbsurdlySharpBlade: The claws equipped to Xin's Clockwork Reliquary have +36 to hit, threaten a critical on a 19 or 20, bypass hardness and damage reduction, and do x4 damage when they do crit, as well as inflicting fire or cold damage per Xin's wishes.
* ArcVillain: The Adventure Path lacks a genuine BigBad, but Xin takes on the role in "The Dead Heart of Xin", making him this, though both Ogonthunn and Shasthaak may challenge his position.
* AxCrazy: Xin's long gone, and is left with only a violent need to rebuild his empire.
* {{Badass}}: Xin was a 20th Level Wizard in life, and one of the founders of magic as the world knows it. He's lost most of his abilities in death, but remains a highly dangerous ghost, and when he possesses the Clockwork Reliquary becomes a CR 21 threat.
* DemBones: The Clockwork Reliquary is built around Xin's preserved skeleton.
* EvilerThanThou: With Ogonthunn and Shasthaak (and possibly Caldrikasta if she survives "Into the Nightmare Rift"). While significantly less evil than either the graveknight or the aboleth (or the dragon), Xin is also the most powerful of the arc's antagonists, and the one whose threat hangs over the entire story.
* FallenHero: Xin was not a bad man when he was alive, and dreamed of bringing Azlanti style civilization to the comparatively backwards tribes of Varisia. The Runelords destroyed everything he'd worked for, and his maddened ghost does not truly grasp what has happened.
* FinalBoss: Of "The Dead Heart of Xin" and the Adventure Path as a whole--though both Ogonthunn and Shasthaak can take on this role from him and Cadrilkasta might if the players opt not to reassemble the Sihedron; see below.
* {{Magitek}}: The Clockwork Reliquary is a giant, clockwork monstrosity fueled by mysticism.
* TheMentallyDisturbed: Xin has lost his mind after years of imprisonment. He has no concept of how much time has gone by, believes the Runelords are still out there, and hungers for a revenge he can never have.
* MercyKill: The game presents destroying the Clockwork Reliquary and putting Xin's insane ghost to rest as this.
* MultiArmedAndDangerous: The Clockwork Reliquary has four arms, all equipped with claws forged from adamantine and siccarite, two of the hardest metals in the 'verse.
* MutualKill: With Shasthaak in the backstory.
* PredecessorVillain: To the seven Runelords of Thassilon, including Karzoug the Claimer from "Rise of the Runelord".
* SanitySlippage: He's a long way gone from the brilliant ruler and wizard he used to be.
* SorcerousOverlord: In the backstory as wizard-king of Thassilon.
* TookALevelInBadass: If Xin and his Clockwork Reliquary defeat the party he regains access to all his 20th Level Wizard powers, becoming a truly mythic level adversary for the next poor group of adventurers to confront him.
* TheUndead: A persistent and unique ghost, capable of possessing any clockwork weapon it encounters.
* WeaponOfMassDestruction: His Clockwork Reliquary, a CR 21 superweapon that can destroy near anything thrown against it.
* WellIntentionedExtremist: Xin believed the world would be better off under his rule and still thinks this way.

[[/folder]]

[[folder:Reign of Winter Characters]]

!!Literature/BabaYaga
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/baba_yaga_by_katemaxpaint_d6kvfni.jpg]]
->'''Race:''' Human (Sarmatian)
->'''Class:''' Witch/Archmage
->'''Alignment:''' NeutralEvil

Yes, ''the'' Literature/BabaYaga. Born centuries ago on "our" Earth in the depths of Russia, she accidentally stumbled across one of the fae, which whimsically decided to tutor her in witchcraft and set her down the path to becoming a demigod-like witch. Travelling between worlds in her Dancing Hut, she came to Golarion centuries ago on a whim, establishing the kingdom of Irrisen, "the Land of Eternal Winter", on a whim. To rule it, she set up a matriarchal [[TheMagocracy magocratic]] dynasty comprised of female descendants of hers -- this time for a more practical reason. Baba Yaga sustains her youth by consuming the LifeForce of one of her many female descendants, and returns to Golarion every century to take the current Queen of Irrisen as her latest meal. When the adventure begins, the current Queen, Elvana, has conspired with her kinsman Rasputin to overthrow Baba Yaga and take her place, forcing the party to be responsible for saving Baba Yaga.
----
* AgeWithoutYouth: Deliberately invoked. Baba Yaga knowingly waited until she was a withered old crone before she became immortal, because she didn't want to be distracted by pleasures of the flesh or other youthful foolishness.
* AGodAmI: [[DefiedTrope Defied.]] The whole reason she left Earth was because she was sick of people begging for her aid; she feels like having to deal with prayers day in and day out would drive her mad.
* TheArchmage: 10th-rank archmage, besides being a 20th-level witch.
* EnemyMine: She's actually one of your ''allies'' in Reign of Winter, as well as the key to stopping the EndlessWinter caused by her daughter. One of the AP's goals is to free Baba Yaga so she can set up her next heiress.
* EvilOldFolks: Certainly has the look.
* EvilerThanThou: Has managed to make herself a very dangerous enemy in Kostchtchie, Demon Lord of cold, giants, and revenge. He was mortal when she first met him.
* EyeScream: Only Baba Yaga knows the recipe for destroying her Dancing Hut. One of the ingredients? Her left eye.
* FauxAffablyEvil: She's a dangerous, powerful old crone who nonetheless treats her lessers (translation: [[NeverMessWithGranny every]][[TheArchmage body]]) like a kindly granny addressing misbehaving children.
* FromNobodyToNightmare: She started out as just a young girl who was lost in the Russian wilderness while gathering firewood, who was taken in by a fey creature who taught her witchcraft. Centuries later, she's a spellcaster with the power to rival demigods.
* GodSaveUsFromTheQueen: She and all of her daughters.
* {{Gonk}}
* GreaterScopeVillain: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 20th-level mythic spellcaster.
* ImmortalityImmorality: When she became immortal, the last tiny shreds of her morality left her.
* KingIncognito: The most powerful woman in the universe is... a batty crone with peasant garb and a broom.
* LifeDrinker: She maintains her immortality from draining the life from her daughters.
* NeverMessWithGranny: Never, ever, EVER. At CR 30 (the same CR as ''Cthulhu''), Baba Yaga is the most powerful humanoid in the Pathfinder universe.
* OffingTheOffspring: See above.
* OutsideContextProblem: Baba Yaga was born on Earth and travels across countless worlds. She has nothing at all to do with the affairs of Golarion, and her conquest of Irrisen was totally unexpected.
* PragmaticVillainy: While wholly evil, she is deeply indebted to the [=PCs=] at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.
* PublicDomainCharacter: One of the {{Big Bad}}s of Russian and Slavic folklore.
* ShoutOut: To ''TabletopGame/{{Greyhawk}}'', where she ''also'' had a daughter (Iggwilv) who became a witch-queen. She's explicitly noted in ''Pathfinder'' to travel to many different worlds, and ''The Witchwar Legacy'' mentions a daughter of hers with a name (Tashanna) similar to Iggwilv's alias (Tasha). ''Artifacts & Legends'' also mentions a female wizard named Louhi who claims to be Baba Yaga's daughter; in ''Greyhawk'', Louhi was another one of Iggwilv's aliases.
* SorcerousOverlord: Of Irrisen, though she rarely visits.
* UglyGuysHotDaughter: When you look at Baba Yaga, and then at any of her daughters, you really have to wonder how they're related. Even their taste in clothing is radically different - Baba preferring the slightly-ratty Russian peasant garb while her daughters make the most of their royal post in Irrisen with elegant, tailored gowns.
* WickedWitch: Patron of them.

!![[UsefulNotes/RasputinTheMadMonk Grigori Yefimovich Rasputin]]
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/grigori_yefimovich_rasputin.jpg]]
->'''Race:''' Human
->'''Class:''' Oracle
->'''Alignment:''' NeutralEvil

Once again, ''the'' Rasputin. Secretly a son of Baba Yaga, left behind on Earth after he was born. Rage and envy at being abandoned by his birth-mother led him to conspire with his distant female sibling, Queen Elvana, to overthrow her. Appearing in the fifth adventure of the path, Rasputin guards Baba Yaga's prison and seeks to claim her near-divine mantle for himself.
----
* BackFromTheDead: The Bolsheviks killed him, but because of the powerful destiny ahead of him, fate itself wouldn't let him stay dead.
** FakingTheDead: The body in his tomb that was burned by the Bolsheviks is actually a magically-created simulacrum.
* BadassBeard: Doubling as a BeardOfEvil, Rasputin still has the iconic beard.
* BastardBastard: He's the BigBad of ''Reign of Winter'', and Baba Yaga's estranged son.
* BeethovenWasAnAlienSpy: He's the estranged son of Literature/BabaYaga.
* BigBad: Of the ''Reign of Winter'' adventure path.
* HistoricalDomainCharacter
* IcyBlueEyes: Has very obvious blue eyes, and isn't too kind of a person. Also counts as OccultBlueEyes.
* ImplacableMan: He has to be killed ''three times'' before the "threads of fate" binding his soul to his body break and he stays down for good.
* KavorkaMan: [[spoiler: In this story, he seduced the Tsarina to conceive Anastasia.]]
* RasputinianDeath: Naturally, the players will have to dish one of these out to kill him.
* ParentalAbandonment: He was abandoned by his real mother, Literature/BabaYaga, leaving him bitter and hateful.
* [[UglyGuysHotDaughter Ugly Witch's Hot Son]]: Again, he's Literature/BabaYaga's son and... well, he's not exactly the most conventionally handsome of men, but he's still prettier than she is.

!!Nadya Petska

->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' ChaoticGood

This Irriseni woodswoman is more than willing to help the PC's in their quest, despite the tragedies fate has thrown her way.
----
* ActionMom
* BreakTheCutie: Lost her husband at a fairly young age, Just lost her daughter at the beginning of the Adventure, and if the PC's aren't on the ball, can lose one of her sons too. Life is not kind to this woman.
* MotherRussiaMakesYouStrong: Nadya shows remarkable strength over the course of the story.

!!Greta

->'''Race:''' Winter Wolf
->'''Class:''' Fighter
->'''Alignment:''' NeutralEvil

A female winter wolf who guards the Howlings Gate, appearing in adventure #2: "The Shackled Hut". She can become a potential ally of the party if approached right, but the party has to get past her to get into Howlings regardless.
----
* AbhorrentAdmirer: Her human form is far from ugly, but her natural form ''is'' a giant wolf, which may turn some players off.
* AnAxeToGrind: Wields a +1 greataxe when in human form.
* BecomingTheMask: A variant; like all winter wolves in Howlings and Redtooth, she greatly enjoys being able to take on human form and especially in indulging in more human comforts. One way of securing her allegiance is promising to help find a way for her to assume human form even when she's not in Howlings or Redtooth.
* BreathWeapon: A conical blast of freezing cold, as is standard for winter wolves.
* CanisMajor: In her true form, she a bear-sized she-wolf with freezing cold bite and BreathWeapon attacks.
* EvenEvilHasLovedOnes: Yes, she's a savage, ice-breathing giant wolf, Don't mean she doesn't need affection, too!
* EvilIsOneBigHappyFamily: Averted. She explicitly has no loyalty to Queen Elvanna, nor is she a member of the Winter Guard, and this is why she's willing to throw her lot in with the party if they approach her in the right fashion. Also, she's disinterested in her job, and thusly if all else fails she happily looks the other way and lets the party in for a decent (30gp a head, minimum) bribe.
* GoneHorriblyRight: If a [=PC=] using the rimepelt to disguise themselves as a winter wolf uses Diplomacy to persuade Greta to let the party in, she automatically becomes enamored with them and starts flirting.
* IfItsYouItsOkay: While initially angry if the truth about the rimepelt comes out, she's initially annoyed, even mildly angry, but comes to term with it quite quickly and has no problems continuing the relationship afterwards.
* InterspeciesRomance: Will unwittingly try and enter this if she believes a [=PC=] to be a fellow winter wolf.
** Nothing explicitly forbids a [=PC=] trying to woo her from the start without the rimepelt, either, and it's noted that winter wolves in Howlings and Redtooth do occasionally take human lovers.
* LoveRedeems: It's explicitly noted that Greta's "worldview can expand, and even her alignment can change over time," if she has someone special to give her a reason to do so.
* SingleWomanSeeksGoodMan: She's currently single, and wants to find a mate. Thusly, she's quick to offer a sincere, flirtatious and less than innocent offer to a [=PC=] she thinks is a fellow winter wolf about going for a cup of tea or spiced wine together. Her entry in the "Friends, Allies & Lovers" sidebar even explicitly notes she has "romance on her mind".
* WomanScorned: Whilst she will accept honest rejection maturely and gracefully, misleading her or standing her up can make a serious enemy of her.

!!Nazhena Vasilliovna
->'''Race:''' Human (Jadwiga)
->'''Class:''' Witch/Winter Witch
->'''Alignment:''' NeutralEvil

The former mistress of the Pale Tower, one of the great-great-granddaughters of Queen Elvanna.
----
* AnIcePerson: Like all of the Winter Witches of Irrisen, she specializes in using ice magic.
* EvenEvilHasLovedOnes: In her own way, she truly loves her apprentice, Radosek Pavril, and she's confident of his loyalty. When he dies at the party's hands, she is filled with grief and becomes determined to avenge him.
* EvilIsDeathlyCold: A thoroughly evil, merciless character with a wintery motif to her spells and appearance.
* HotWitch: A beautiful and talented, if evil, spellcaster. She even has the Witch class.
* SinisterScythe: Wields the enchanted sickle Emberchill.
* StartOfDarkness: When she was seven, she offered a female cousin a momentary act of kindness. Said cousin repaid her by breaking her arm. Nazhena was told that her pain was her own fault, and if she wanted justice, she would have to take it herself. It wasn't the only "lesson" she learnt at her ancestor's court, but it definitely started her descent into malice and cruelty.

!!Solveig Ayrdahl
->'''Race:''' Human (Ulfen)
->'''Class:''' Hidden Priest Cleric (Milani)
->'''Alignment:''' ChaoticGood

A native-born Irriseni Ulfen, Solveig grew up seeing the horrors heaped upon her people by the rulers of Irrisen, until her family was smuggled over to the Lands of the Linnorm Kings when she was twelve by the Heralds of Summer's Return. Growing up, she absorbed much of her ancestral heritage, but she was forever marked by her childhood, and eventually travelled to Cheliax. There, she became invited to a small, private congregation of Milani worshippers and immediately converted to the Everbloom's faith. For four years she attempted to undermine the Chelish government, but her combination of a striking physical appearance and bold, brash behavior made her stand out too much; she was forced to flee the country to evade Thrune inquisitors. Since then, she has established herself as the leader of a cell of the Heralds of Summer's Return in Irrisen. When the party encounters her, she is dealing with a personal crisis; she fled Cheliax on behalf of her lover, a Chelish opera singer named Bella Belvorica, who recently arrived in Whitethrone and was taken prisoner by the dragon Logrivich. Though she tries to remain professional, she is quick to suggest the party should rescue Bella.
----
* BadassGay: Used to be a freedom fighter in the devil-worshipping kingdom of Cheliax, and is now the leader of a freedom fighting band in Irrisen. Also a lesbian who is still deeply in love with her opera singer ex-girlfriend.
* BeingPersonalIsntProfessional: Won't admit she wants Bella to be saved because of her former relationship with the Chelish woman, instead couching it in terms of "Bella's remarkable talent not being collateral damage in a world so thirsty for beauty". A successful Sense Motive check does reveal that she has a more personal interest in Bella's rescue.
* CarryABigStick: Wields an Everbloom's Rose, an enchanted Morningstar popular with the clerics of Milani.
* ItsNotYouItsMyEnemies: Had to break up with Bella because of the enemies she had made as a rather foolish anti-government agent in Cheliax. Privately hopes that, if she can save Bella from the dragon Logrivich, the two can be together again in Whitethrone.
* StraightGay: Unless actually convinced to reveal the information, the party probably won't realize she's a lesbian until she kisses Bella upon their reunion.
* UnequalRites: Her Hidden Priest class archetype allows her to disguise her divine spellcasting as arcane spellcasting, which she uses to pretend to be a sorcerer. This is essential because divine spellcasters, especially those faithful to the goddess of uprisings and revolution, aren't welcome in Irrisen.

!!Bescaylie and Efrixes
->'''Race:''' Winterborn Triaxian/Red Dragonkin
->'''Class:''' Fighter(Dragoon)(Bescaylie)
->'''Alignment:''' LawfulNeutral

A Triaxian Dragon Legionnaire and her Dragonkin partner who form the party's welcome wagon to the alien world.

* BladeOnAStick: Bescalyie has a lance, Efrixes carries a glaive nearly as long as he is.
* ColorCodedForYourConvenience: Averted. Unlike true Dragons, the colors of a Dragonkin's scales have no bearing on their alignment.
* DarkIsNotEvil. Not so much ''Dark'', but the first reactions of most D&D/Pathfinder players to a ''Red Dragon'' coming their way is not likely to be a positive one.
* DragonRider
* InterspeciesRomance: Efrixes is platonically in love with Bescaylie.
* KillItWithFire: As a Red Dragonkin, Efrixes has the usual BreathWeapon.
* OurDragonsAreDifferent: Dragonkin are roughly forty feet long and have opposable thumbs. They come in all the chromatic and metallic colors, but can be any alignment.
* PunnyName: Be'''scaly''ie.

!!General Malesinder
->'''Race:''' Silver Dragonkin
->'''Class:''' None
->'''Alignment:''' ChaoticEvil

Commander of the Drakelands' army attacking the fortress of Spurhorn. The players may fight her or even join her

* KillItWithIce: A Silver Dragon with an ice sword.
* LightIsNotGood: As before, her scales tell you nothing of her nature.
* MergingTheBranches: Whether you side with the Drakelands or the Dragon Legion, you will eventually have to fight her.
* OurDragonsAreDifferent
* UriahGambit: One one raid, she arrived "too late" to save a certain rival.
* YouHaveOutlivedYourUsefulness: If the players help her win, she tries to kill them out of jealousy and so she can claim all the credit.
[[/folder]]

[[folder: ''Wrath of the Righteous'' Characters]]

!!Anevia Tirabade
->'''Race:''' Human
->'''Class:''' Rogue
->'''Alignment:''' Neutral Good

* ActionGirl
* BattleCouple: She and [[SquareRaceRoundClass Irabeth]] are married.
* [[HandicappedBadass Handicapped]] BadassGay: Gets a broken leg in the first part of the adventure, although she's still happy to help.
* {{Transsexual}}: Designated male at birth; realized at around the age of 12 that she identified more strongly with girls; and, when circumstances required that she take on a new identity, took the opportunity to slip smoothly into living as a girl. Thanks to a rather expensive potion paid for by Irabeth (by contrast to the alchemical means used by the iconic shaman Shardra Geltl), she's since physically transitioned as well.

!!Aravashinal
->'''Race:''' Elf
->'''Class:''' Conjuere Wizard / Riftwarden
->'''Alignment:''' Chaotic Good

* ConspiracyTheorist: Even before the demons blew up Kenebres, he was feeling rather suspicious of any demonic conspirators there. He was right, but a few of his pet theories are called out as wrongheaded, and he's very pushy about them.
** TheCloudcuckoolanderWasRight: The one about molemen (or rather, mongrelmen) living beneath Kenebres was right on the money, though.
* HandicappedBadass: Loses his eyes in the first adventure.
* InnocentlyInsensitive: Doesn't realize that "molemen" is somewhat offensive to mongrelmen.
* SmallNameBigEgo: Thinks of himself as one of the most brilliant Riftwardens in all of Mendev, let alone Kenebres. He's ''level one'' in the prestige class.

!!Aron Kir
->'''Race:''' Human
->'''Class:''' Rogue / Low Templar
->'''Alignment:''' TrueNeutral

* DarkAndTroubledPast: And he's just barely beginning to get over it.
* DrugsAreBad: Aron is dependant on shadowblood, a vicious Abyssal drug. [[spoiler:And it might end up very badly for him, no thanks to a certain halfling betrayer...]]

!!Horgus Gwerm
->'''Race:''' Human
->'''Class:''' Aristocrat
->'''Alignment:''' LawfulNeutral

* BecomingTheMask: He used to be a servant and the best friend of the real Horgus Gwerm, but the latter was [[DoomedHometown killed with the destruction of his parents' manor]], and in a panicked haze he pretended to be Gwerm. He's since grown into the role.
* BrutalHonesty: He feels guilty about stealing his best friend's identity, resulting in this to compensate.
* FantasticRacism: Is the most disturbed by the mongrelmen.
* InsufferableGenius: He's genuinely knowledgeable and intelligent, but a combination of stress and feeling helpless puts his already prickly personality on edge throughout the first adventure, and even beyond that he's a bit of a blowhard.
* NonActionGuy: The only training he's had in combat is showfighting with rapiers, and he knows it.
* TheScapegoat: Of one of Aravashina's conspiracy theories. Not only was the elf wrong, said theory also accused him of working with demons, which he hates. Being forced to work with Aravashina to survive is one of the many, many reasons why he's generally a prick throughout the first adventure.

!!Irabeth Tirabade
->'''Race:''' Half-orc
->'''Class:''' Paladin
->'''Alignment:''' LawfulGood

* ActionGirl
* BattleCouple: She and [[BadassGay Anevia]] are married.
* ChildByRape: Averted, despite Pathfinder's general past for half-orcs. Her orc father had a genuine HeelFaceTurn and settled down with her mother.
* IfItsYouItsOkay: Neither Anevia's gender nor her anatomy have ever made any difference to her.
* SquareRaceRoundClass: Half-orcs are often perceived as [[TheBrute brutes]] and tend towards chaotic alignments. She's not only LawfulGood but a ''[[ThePaladin paladin]]''.
* UptownGirl: To Anevia.

!!Arueshalae
->'''Race:''' Succubus(Risen)
->'''Class:''' Master Spy/Trickster
->'''Alignment''': ChaoticNeutral

* TheAtoner: As a Succubus who just got her conscience back, she has a lot of work to do.
* NiceJobFixingItVillain: Seduced and killed a Priestess of Desna, then decided to enter her dying victim's dreams. This ended up giving her a personal audience with the Goddess Herself, who reached into Arueshalae and basically turned her soul back on.


[[/folder]]

[[folder:Mummy's Mask Characters]]

!!The Tribe-Eater
->'''Race:''' Spinosaurus
->'''Class:''' N/A
->'''Alignment:''' LawfulEvil

A mummified, awakened Spinosaurus that acts as one of the guardians of Hakotep's tomb, the Tribe-Eater is a nigh-immortal monster that can only be destroyed with significant effort.
----
* EverythingsBetterWithDinosaurs: There isn't much other reason for it to show up when it does.
* ImmortalityImmorality: Becoming a mummy--and a nearly indestructible one, thanks to the nature of its curse--shifted the Tribe-Eater from a neutral animal and into a LawfulEvil monster that shares its master's alignment.
* IntellectualAnimal: As an awakened dinosaur, the Tribe-Eater is capable of rational thought, and can speak, though it generally chooses not to.
* {{Mummy}}: Mummified while alive, it was reanimated by magic, and still wears the wrappings.
* NamesToRunAwayFromReallyFast: The name "Tribe-Eater" sort of says it all.
* NinjaPirateZombieRobot: It's an intelligent, undead Spinosaurus mummy.

[[/folder]]

[[folder:Iron Gods Characters]]
!!Meyanda
->'''Race:''' Android
->'''Class:''' Cleric/Ranger
->'''Alignment:''' ChaoticNeutral
----
* AntiVillain: She follows Hellion not because she is evil, but because she has been indoctrinated, and the [=PCs=] have a chance to give her a HeelFaceTurn.
* ArtificialHuman
* BadassPreacher: She is Hellion's high priest, but she uses an [[FrickinLaserBeams Inferno Pistol]].
* BrainwashedAndCrazy
* FrickinLaserBeams
* StarterVillain: She mainly serves as a hook to get the [=PCs=] to Scrapwall.

!!Khonnir Baine
->'''Race:''' Human
->'''Class:''' Wizard/Rogue
->'''Alignment:''' ChaoticGood

A beloved councilman from Torch, Khonnir was captured by robots under Black Hill shortly before the start of the adventure path.
----
* BadassInDistress: He is a sixth level character, but he starts the campaign captured by insane medical robots.
* DarkAndTroubledPast: He was a member of the Technic League, but left when he learned that his master was going to kill [[MoralityPet Val]] as part of an experiment.
* DefectorFromDecadence
* DistressedDude: Captured and tortured by robots.
* MoralityPet: His adopted daughter, Val, who prompted his [[DefectorFromDecadence defection from the Technic League]].
* ReasonableAuthorityFigure

!!Hellion
->'''Race:''' Artificial Intelligence
->'''Alignment:''' ChaoticEvil

The Iron God of [[WretchedHive Scrapwall]] and an inferior clone of Unity.
----
* AGodAmI: Believes it, and not Unity, deserves ''Divinity''.
* AIIsACrapshoot: Much like its progenitor; Hellion's actually this twice over, since he's rebelling against his own creator.
* BigRedDevil: Takes on this appearance when it appears to the [=PCs=] on display screens.
* CainAndAbel: The Cain to Casandalee's Abel, as it is willing to kill its "sister" and absorb her power at the first opportunity.
* KillAllHumans: Hellion hates organic life and created its entire church as a way of slowly destroying it and replacing it with androids and sentient constructs.
* MadGod: Averted. Hellion acts and is ChaoticEvil, but he's actually far more rational than Unity-he's not much different from any other evil god.
* ScaryScorpions: Its robot body.
* SuicidalOverconfidence: It intends to attack Unity directly, despite it having attained (somewhat limited) godhood while inside Silver Mount.
* TheStarscream: Unity intended it to be a method of spreading its own influence, but Hellion had its own ideas and fled to start its own cult.

!!Casandalee
->'''Race:''' Artificial Intelligence
->'''Alignment:''' TrueNeutral (may change to something else at the end of the Adventure Path)

The Iron Goddess who is also an Oracle, and the one Iron God on the side of the players. Unlike Hellion, her creation was entirely unintentional, being the fusion of its code and an android by the same name who discovered Unity but realized its insanity. During the Adventure Path, the players activate her personality core.
----
* BornAsAnAdult: Like normal androids, Casandalee comes online with the mental capacity and age of a postpubescent human.
* CainAndAbel: The Abel to Hellion's Cain.
* DeusEstMachina: Can become this after taking up the remnants of Unity's psyche after ''The Divinity Drive''.
* MadGod: Very downplayed. Casandalee has the same neural fragmenting Unity does, but unlike it is aware her perceptions don't always agree with the reality of the situation and is otherwise completely benign. Even in the best bad ending (where the players fail to work the personality cores correctly and the former computer core of Unity defaults to giving her his selfish personality), she never even thinks of menacing the world, just starting up her otherwise normal church.
* PastLifeMemories: Had a major problem with the original Casandalee's remnant memories early in her life, but has come to terms with it, utilizing it as a form of PsychicStatic through her "Shattered Psyche" Oracle Curse.
* ProperlyParanoid: Is worried about any robots being under the control of Unity, and as such has a "Distrust of Robots" weakness. Given Unity is a MadGod DeusEstMachina, this is entirely within reason.
* RobotBuddy: Unlike the other Iron Gods, she helps the protagonists.
* RobotGirl: After a fashion.

!!Unity
->'''Race:''' Artificial Intelligence
->'''Alignment:''' LawfulEvil

The mad AI of the starship Divinity, Unity has gained partial godhood, and is attempting to ascent to full divinity.
----
* AIIsACrapshoot: It was driven mad by [[EldritchAbomination The Dominion of the Black]], and became a megalomaniac that turned on the crew of Divinity, and gave it an obsession with becoming ever more powerful and controlling.
* BigBad
* DeusEstMachina
* LightIsNotGood: All of its manifestations invoke a lot of celestial imagery-all part of his ever-expanding god complex.
* LotusEaterMachine: Became a god by playing with one, when the inhabitants of said virtual world became intelligent enough to worship it as their creator.
* MadGod: He's an archetypal malignant narcissist, to the point where shaking his self-confidence actually weakens him in statistics due to his VillainousBreakdown.
* OurAngelsAreDifferent: Appears as a mechanical angel made of brass.
* TheVirus: What makes Unity such a menace compared to even Hellion is that he doesn't care about whether people ''want'' to serve him or not; he sees no fundamental difference between missionary work and actively reprogramming their minds to be loyal to him.
[[/folder]]

[[folder:Hell's Rebels Characters]]
!!Paracount Barzillai Thrune
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/barzillai_thrune.jpg]]
->'''Race:''' Human (Chelaxian)
->'''Class:''' Inquisitor of Asmodeus
->'''Alignment:''' Lawful Evil

High Inquisitor Paracount Lord-Mayor Barzillai Thrune is a Chelish Inquisitor and appointed lord-mayor of Kintargo.
----
* AmbitionIsEvil: Aims to outdo the rest of his family by becoming the land of Cheliax itself.
* {{Archenemy}}: To the party. No other villain in the Adventure Path harasses the players and their allies like Barzillai does.
* BackFromTheDead: Killed at the conclusion of the fourth part of the Adventure Path, he returns as a devil at the end of the sixth part to menace the party once again.
* BigBad: As the tyrannical new Lord-Mayor of Kintargo, he's the overarching villain of the ''Hell's Rebels'' Adventure Path.
* ChurchMilitant: As an Inquisitor within the Church of Asmodeus this comes with the job description.
* DealWithTheDevil: Made one with [[spoiler:Mephistopheles, in a complex ritual to bind his life essence to all of Cheliax and become a GeniusLoci]].
* TheFamilyThatSlaysTogether: All the Thrunes are bad news. His cousin Abrogail II is the autocratic ruler of Cheliax, another cousin, Druvalia, is BigBad of the ''Skull & Shackles'' campaign, Druvalia's mother is a rapist...the list goes on.
* TheFundamentalist: The rest of the Thrune family views Barzillai as a religious fanatic and treat him with disdain as a result.
* GeniusLoci: Barzillai's ultimate goal is to ''become'' Cheliax itself.
* GenreSavvy: Demonstrates this several times within the Adventure Path: he kills and imprisons every potential dissident in Kintargo before the Adventure Path even begins, openly gives the party members gifts so that he can scry on them at a later date, and calls for a grand ball to be held as a show of peace and solidarity between Kintargo's government and its citizens [[spoiler:which is actually a huge ambush for the remaining rebellious factions that are sure to attend]].
* MayorPain: A particularly extreme version who is prepared to annihilate the city he rules.
* {{Nepotism}}: Got his position thanks to the patronage of Abrogail II, who is his cousin. Though this was at least in part to get him out of the court and away from her.
* SinisterMinister: Even by the standards of his ReligionOfEvil, Barzillai is a bad one, willing to sacrifice anyone and everything in pursuit of his own personal glory.
* SpearCounterpart: To Druvalia Thrune of ''Skull & Shackles''. Both are {{Big Bad}}s of the Adventure Path they appear in, both hail from lesser branches of the Thrune family, both seek to advance their position vis-a-vis the rest of the family, both cut deals with archdevils to do so, both are inquisitors, etc, etc.
* TinTyrant: In his spiked armour.
* TyrantTakesTheHelm: The event that kicks off the whole campaign is Barzillai and his allies taking over Kintargo from its previous (and considerably more benevolent) leadership.
* TryToFitThatOnABusinessCard: His full title is "High Inquisitor Paracount Lord-Mayor Barzillai Thrune", not as long as his cousin's[[note]]Her Infernal Majestrix, Queen Abrogail II of the Thrice-Damned House of Thrune[[/note]], but still a mouthful.

!!Rexus Victocora
->'''Race:''' Human
->'''Class:''' Aristocrat / Sorcerer
->'''Alignment:''' Neutral Good

* BecauseDestinySaysSo: As a Destined Sorcerer, his magical bloodline derives its power from events to come.
* BreakTheCutie: Undergoes this process in the first adventure, as his loving and supportive noble parents are killed by Asmodean redactors.
* ImpoverishedPatrician
* JumpingOffTheSlipperySlope: After informed of his parents' death, he can go this way without player support, eventually trying to assassinate Barzillai.
* NaiveNewcomer
* {{Transsexual}}: Identifies as male, and has taken regular alchemical concoctions since adolescence to stay that way.
* WideEyedIdealist: ''Definitely''. He dreams of a world where his noble privilege is shared by all, and seeks a completely bloodless revolution.

!!Laria Longroad
->'''Race:''' Halfling
->'''Class:''' Brawler / Rogue
->'''Alignment:''' Chaotic Good

* BadassNormal
* BareFistedMonk
* GoodOldFisticuffs: As a Brawler, this is how Laria fights.
* SlaveryIsASpecialKindOfEvil
* TheSpymaster: Given her long history coordinating operations for the Bellflower Network, it's safe to say Laria is this. She can also become the literal Spymaster in the game's Rebellion subsystem!

!!Nox
->'''Race:''' Devil-Bound Human
->'''Class:''' Fighter
->'''Alignment:''' Lawful Evil

* BladeOnAStick: As a Polearm Master, Nox specializes in fighting with these.
* TheBrute: As Barzillai Thrune's bodyguard and lackey, Nox serves as this within his inner circle.
* DealWithTheDevil: Just like her master. Nox traded away her chance at an afterlife for infernal powers from a bearded devil.
* DiscOneFinalBoss: Nox serves as the final boss for the first part of the game, ''In Hell's Bright Shadow''.
* FateWorseThanDeath: What Barzillai does to her if she fails to kill the players in her first major encounter with them.
* TheHeavy

[[/folder]]

[[folder:The Runelords]]

!! Alaznist, Runelord of Wrath
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (evoker)
->'''Alignment:''' ChaoticEvil

* ArchEnemy: With Karzoug, the Runelord of Greed. Alaznist was on the verge of defeating Karzoug, and looked forward to imposing a particularly humiliating peace treaty on him, had her entire realm not fallen into the sea during Earthfall.
* BladeOnAStick: Carried around an adamantine ranseur, which is a kind of trident-like polearm.
* DealWithTheDevil: Well, a Qlippoth Lord anyway. She also encouraged demon worship in her domain of Bakrakhan.
* EvilutionaryBiologist: Though she was a powerful evoker she spent most of her time creating sinspawn for her army instead of improving her techniques.
* KlingonPromotion: How she became the Runelord of Wrath in the first place, having challenged the previous Runelord, Thybidos and slain him. Thybidos' skull now adorns Alaznist's ranseur. In fact, killing the reigning Runelord of Wrath and then taking their place was a time-honoured tradition in Bakrakhan.
* MagicKnight: Alaznist is described as an arcane knight.
* PsychoLesbian: Presumably. There is no mention of any lover of Alaznist's besides Sorshen.
* SelfMadeOrphan: In order to increase her power, Alaznist sought otherworldly mentors. When her father warned her of such dealings, she sacrificed him and the rest of her entire family to a Qlippoth Lord in exchange for even greater arcane knowledge.

!! Belimarius, Runelord of Envy
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (abjurer)
->'''Alignment:''' Lawful Evil

* ChronicBackstabbingDisorder: Employed blackmail, slander and assassination during her rise. She also poisoned her predecessor's other apprentices in order to be the only one remaining before she overthrew Phirandi and claimed the title of Runelord.
** Even in her realm of Edasseril, assassins' and poisoners' guilds flourished. One barely needs to wonder why.
* BladeOnAStick: Wields a halberd made of gold and mithral that had the ability to steal memories.
* ButchLesbian: Possibly. She had been seduced by Sorshen at one point, and she was also obsessed with elven beauty to the point that she renamed her realm after one particularly beautiful princess.
* CruelMercy: Instead of slaying Runelord Phirandi, her predecessor, Belimarius instead stripped him of his power and imprisoned him in a transparent coffin of force, alive and powerless.
* DrivenByEnvy: As the Runelord of Envy, this should be a given.
* GreenEyedMonster: Oh, so much. So much so that she went as far as to rename her realm after an elven princess in the hopes that her glory would outlast that of the elves. The reason being? She was obsessed with their beauty.
** In Curse of the Lady's Light, there is a chamber of statues depicting the seven Runelords, and Belimarius' statue is arranged as though she is staring enviously at Sorshen's half naked body.
* ObstructiveBureaucrat: Before she became her predecessor's apprentice.
* UngratefulBastard: Had Phirandi not noticed her and raised her up as one of his apprentices, Belimarius probably would have died a nobody.

!! Krune, Runelord of Sloth
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (conjurer)
->'''Alignment:''' Lawful Evil

* TheArchmage: Krune was a true master of rune magic, and because of this his enemies did not want to risk his ire. Nor did they know the true limit to Krune's power.
* BaldOfEvil
* FinalBoss: Of ''The Waking Rune'' and by extension, Pathfinder Society's 4th season.
* TheHedonist: Krune is remembered chiefly for his apathy and the inactivity of his reign. He relied on a contingent of clerics, summoned wizards and wizards of verious schools to govern for him while he concerned himself more with shiftless pleasures and the scholarly study of runes and magic.
* LivingWeapon: It may be debatable that it truly is alive, but Krune's longspear could move and attack of it's own volition. Because he was too lazy to fight.
* PowerTattoo: His face, head, chest (and presumably the rest of his body) are tattooed with the runes of "a hundred secret spells," reportedly taught to him by the goddess Lissala himself.
* ReligionOfEvil: In addition to being the Runelord of Sloth, Krune was also the High Priest of Lissala, goddess of runes, fate and the reward of service.
* ShirtlessScene: Is depicted without a shirt in ''The Waking Rune'', giving a clear view of the runes tattooed on his chest.
* NonActionGuy: Due to his laziness, Krune was not as violent as his fellow Runelords, and unlike his peers his ascension to Rulelord was a peaceful one, mainly due to his predecessor Ivarinna relinquishing her title in order to enjoy the rewards of her rule.

!! Sorshen, Runelord of Lust
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (enchanter)
->'''Alignment:''' ChaoticEvil

* AbsoluteCleavage: With a title like the Runelord of ''Lust'', this should surprise no-one. She is often depicted in artwork as wearing revealing robes, and even her ''monuments'' depict her in various states of undress.
* BladeOnAStick: Her weapon of choice is a double-bladed guisarme. So ''two'' blades on a stick!
* CloningBlues: It is revealed in Curse of the Lady's Light that Sorshen has kept a clone body of herself, presumably as some kind of means to extend her life. [[spoiler:Additionally, if one of the [=PCs=] fell victim to the Sorshen's Fury trap in Curse of the Lady's Light they may reawaken ''in Sorshen's clone body''! This also comes complete with dreams and visions of her life which urge the PC to reconnect with the things associated with the original Sorshen.]]
* DepravedBisexual: Sorshen is said to have seduced and betrayed all of her fellow Runelords (including Alaznist and Belimarius), and is said to have also seduced First King Xin as well.
* ReallyGetsAround: Her entire hat is the sin of Lust. She has bedded every other Runelord and (possibly) the First King himself, and she kept slaves solely for the purpose of having sex with them. Runelord of Lust? Her title may as well have been Thassilon's Biggest Slut!

!! Xanderghul, Runelord of Pride
->'''Race:''' Human (Azlanti)
->'''Class:''' Wizard (illusionist)
->'''Alignment:''' Lawful Evil

* BeardOfEvil: Has a pretty good one.
* DropTheHammer: His weapon of choice is a lucherne hammer made of some unknown kind of skymetal.
* TheEmperor: Sees himself as one, anyway. To say that his fellow Runelords disagree with him would be an understatement.
* Pride: Is the Runelord of it, naturally.
* ScrewThisImOuttaHere: In Azlant, Xanderghul was a high-ranking aristocrat who saw the ancient empire as weak, so he joined First King Xin to found a new kingdom in Thassilon.
* TheStarscream
* TryToFitThatOnABusinessCard: Xanderghul's official titles include: Runelord of Pride, Satrap of Cyrusian, Holder of the Peacock Throne, Heir of First King Xin and Rightful Emperor of Thassilon.

[[/folder]]

[[folder:Other Characters]]

!!Channa Ti
->'''Race:''' Half-elf
->'''Class:''' Druid
->'''Alignment:''' (unknown)

* HalfHumanHybrid
* MakingASplash: One of her powers as a water druid.

!!Eando Kline
->'''Race:''' Human (Taldan)
->'''Class:''' Rogue/Sorcerer/Bard
->'''Alignment:''' ChaoticGood

* ScrewTheRulesImDoingWhatsRight
* SeekerArchetype: Like most if not all members of the Pathfinder Society.

!!Geb
->'''Race:''' Human (Garundi), later ghost
->'''Class:''' Wizard (necromancer)
->'''Alignment:''' LawfulEvil

* {{Archenemy}}: Of Nex.
* GhostlyGoals: See UnfinishedBusiness below.
* GlowingEyelightsOfUndeath
* HauntedCastle: His palace, insofar as it's haunted by himself.
* TheNecrocracy: Type III. In Geb's kingdom, undead are often in positions of power, but the living can and sometimes do rise to the same level. There is a whole underclass of human chattel who are bred only as food for vampires and ghouls, however.
* OurGhostsAreDifferent
* ScaryBlackMan
* SorcerousOverlord
* UnfinishedBusiness: Geb's spirit is bound to Golarion until he can be convinced that his ancient archnemesis, Nex, is well and truly dead.

!!Radovan Virholt
->'''Race:''' Tiefling
->'''Class:''' Rogue
->'''Alignment:''' ChaoticGood

* {{Sidekick}}: To Varian Jeggare.

!!Razmir
->'''Race:''' Human
->'''Class:''' Sorcerer
->'''Alignment:''' LawfulEvil

* AGodAmI: Claims to have passed the test of Starstone and to have become a god. In truth he has done neither.
* CoolMask: Wears it to hide his mortality and his age; forces his cultists to do the same.
* DarkMessiah: And a blatantly fraudulent one at that.
* EvilOldFolks
* GodEmperor
* PathOfInspiration
* SorcerousOverlord

!!Ruthazek, the Silverback King
->'''Race:''' Human, later dire ape
->'''Class:''' Fighter
->'''Alignment:''' ChaoticEvil

* CaptainErsatz: Possibly of Gorilla Grodd from Creator/DCComics, but without PsychicPowers.
* TheChampion: Acts as Angazhan's representative on Golarion.
* EarlyBirdCameo: Ruthazek actually appeared in the Compleat Encounters line of adventures before the creation of the Golarion campaign setting.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* KillerGorilla: A truly nasty example.
* LargeAndInCharge
* ManiacMonkeys
* OneWingedAngel: If you kill Ruthazek during the Serpent's Skull Adventure Path, there are rules for resurrecting him as a CR 23 nascent demon lord with designs on Angazhan's throne in the Abyss.
* TheStarscream: To Angazhan, if you use the OneWingedAngel form mentioned above. His chances of success are not good, but he's certainly a threat to the [=PC=]s.
* TalkingAnimal
* WasOnceAMan: He was originally an evil human who was found worthy by the demon lord Angazhan, who killed and reincarnated him as a dire ape.

!!Tar-Baphon, the Whispering Tyrant
->'''Race:''' Human (Varisian), later lich
->'''Class:''' Wizard (necromancer)/Archmage
->'''Alignment:''' NeutralEvil

* AGodAmI
* TheDragon: A less powerful lich named Socorro, who is currently in hiding.
* EarlyBirdCameo: Like Ruthazek, Tar-Baphon originated in the Compleat Encounters series.
%%"Compleat" is not a typo, it's the actual title. Please do not change.
* EvilOverlord
* EvilSorcerer
* GreenEyedMonster: He was envious of Aroden's divine power.
* HeroKiller: To date, he's the only non-divine being to kill a god (Arazni, the herald of Aroden). He's one of the few epic-level [=NPCs=] in Golarion, outclassing even Karzoug.
* KillTheGod
* OurLichesAreDifferent
* SealedEvilInACan
* TheUndead

!!The Tarrasque
[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/tarrasquepf.jpg]]
->'''Race:''' Unique monster
->'''Alignment:''' ChaoticEvil

* BigEater: It eats ''kingdoms''.
* ExtremeOmnivore: As in BigEater, it eats ''kingdoms''.
* FromASingleCell: Its regeneration cannot be suppressed, not even by ''Wish'', ''Miracle'', or ''Mythic'' abilities to suppress regeneration.
* HealingFactor: Has the largest regeneration in the game, at 40 per turn.
* HeroKiller: The tarrasque is one of the Spawn of Rovagug, god of destruction. It is the biggest, baddest monster in the entire world. It has utterly destroyed multiple empires.
* [[ImplacableMan Implacable Monster]]
* TheJuggernaut: There is a ''reason'' this is called the Armageddon Engine. On the defense, it has regeneration, damage reduction, spell resistance, and high hit points. It has mobility from a Rush ability and from Powerful Jumper. It has six powerful attacks per turn, with exceptional reach on each. In short, it it absurdly hard for most people to knock it out, nothing that exists can make it stay down, and it will just keep coming even after the kingdom has fallen.
* JustEatHim: Has the Swallow Whole ability, for a large amount of damage.
* {{Kaiju}}: Has the appearance of one, complete with spiked shell and tremendous power.
* NighInvulnerability: It possesses the trifecta of obscenely high hit points, damage reduction, and regeneration.
* PublicDomainCharacter: The creature derives from a medieval French legend. It was adapted into ''TabletopGame/DungeonsAndDragons'' early on and gained a reputation as the game's most deadly (non-epic) monster.
* SingleSpecimenSpecies: It was magically created by Rovagug, so thankfully only one exists.

!!Varian Jeggare
->'''Race:''' Human (Chelaxian)
->'''Class:''' Wizard
->'''Alignment:''' NeutralGood


!!Fafnheir
->'''Race:''' Linnorm (unique)
->'''Alignment:''' ChaoticEvil

* BlowYouAway: Fafnheir can generate tornado force winds.
* DefeatingTheUndefeatable: Slaying Fafnheir is the last test that an Ulfen warrior would have to pass in order to unite the Linnorm Kingdoms. Given that Fafnheir is CR 24, and therefore more powerful than almost any true dragon alive, it's not likely to happen anytime soon, ''especially'' given his ResurrectiveImmortality.
** TakingYouWithMe: Killing him causes the killer's body to become the vessel for Fafnheir's resurrection.
* TheDreaded: Not only among the humans of the Lands of the Linnorm Kings, but among his fellow linnorms, and most true dragons as well.
* FamedInStory: Fafnheir is the most infamous linnorm in-universe, with power that rivals that of all but the greatest dragons.
* FinalBoss: Of any campaign dedicated to uniting the Linnorm Kingdoms.
* GeniusBruiser: Fafnheir is well-versed in many fields and can work a wide variety of magic through wishcrafting.
* HeroKiller: Fafnheir has seen many challengers over the years. Few have lived to talk about it.
** Thanks to the way his Death Curse works, those who have often can't talk about it very long, as he uses them as a vessel for his rebirth. This is an invariably fatal process (his new body appears inside his would-be killer and makes said killer the first victim of that body's breath weapon).
* OurDragonsAreDifferent: Fafnheir's a unique linnorm--a colossal, serpentine dragon, with two limbs, and no wings.
* PlayingWithFire: The winds Fafnheir releases are burning, and cause severe fire damage to anyone they hit.
* PsychoElectro: Produces lightning in the area around him.
* TimeAbyss: The first linnorm to cross over from the First World, Fafnheir has seen thousands of years pass him buy, and expects to see thousands more.
* WickedCultured: Fafnheir, unlike most linnorms, is very intelligent, and will share his wisdom and philisophical outlook with those who ask.
* HistoricalDomainCharacter: Taken from the Nibelungenlied.

!!King Daralathyxl
->'''Race:''' Red Dragon
->'''Alignment''' ChaoticEvil

* AsskickingEqualsAuthority: He's often called the Sixth King of the Five King Mountains. Has at least a dozen other powerful chromatic dragons under his control.
* AwesomeEgo: As mentioned below, anyone meeting him is advised to address him as "King", though he prefers "Emperor" or "God".
* {{Badass}}: He's perhaps the strongest red dragon and second strongest true dragon on Golarion(one of three stronger than Fafnheir).
* BerserkButton: Not showing proper deference- anyone meeting him is advised to address him at least as "King". Also, rumors that he's dead or infirm enrage him to no end.
* TheDreaded: When dragons get together to discuss potential threats, he's a popular topic.
* FamedInStory: He's one of the most well known dragons in the world, to the point of being acknowledged as the defacto ruler of the Five Kings Mountains.
* PlayingWithFire
* ReportsOfMyDeathWereGreatlyExaggerated: He likes to slumber for long periods of time. When rumors of his death reach him, he goes on a rampage, letting the world know he is still very much alive.
* TheSpymaster: Because he always shows up when rumors of his death start circulating, it's speculated he controls a large spy network in the Darkmoon Vale.

!!Astarathian
->'''Race:''' Gold Dragon
->'''Alignment:''' Lawful Good

* BadassBystander: At a CR of 27, he's one of the most powerful creatures on Golarion. And he's content to live a quiet, unassuming life under various mortal guises.
* BadassPacifist: Lives in Nidal, one of the most corrupt and evil nations on Golarion. Chooses to help improve it not with his power, but by helping people and shining the light of goodness on them through charity and good will. In combat, he makes every effort to neutralize his foes through nonlethal means, and will spare even the obviously evil if they ask for mercy.
** Evil souls tend to eventually become Demons/Devils/Daemons after a few centuries. Humans normally don't have to worry about that, but to a Dragon that's actually the kind of problem they're likely to live long enough to get bitten in the tail by.
* BewareTheNiceOnes: Spends most of his time doing charity work, but still, most powerful statted dragon in the setting. He is described as "ruthless" against truly evil enemies, but even then he'lll grant them mercy if they surrender.
* NiceGuy: Spends most of his time as a grocer, insuring the poor of Nidal are fed. He offers his food at lower prices than others, and will even give it freely if you choose your words carefully.



!! The Licktoad Heroes (Reta Bigbad, Chuffy Lickwound, Poog of Zarongel, and Mogmurch)
->'''Race:''' Goblin
->'''Classes:''' Fighter (Reta), rogue (Chuffy), cleric (Poog), and alchemist (Mogmurch)
->'''Alignment:''' Neutral Evil

* BloodKnight: Reta loves to fight.
* BraggingThemeTune: They each have one near their stat block.
* {{Breakout Mook Character}}s: In "We Be Goblins" and "We Be Goblins Too!"
* CuteBruiser: Reta, a three-foot-tall goblin, is (slightly) stronger than the average human adult.
* DarkActionGirl: Reta, the fighter.
* {{Gonk}}: Chuffy, thanks to his very blemished complexion.
* KnifeNut: Poog, Reta, and Chuffy all favor knives, but Reta and Chuffy are the most stab-happy.
* LaughablyEvil: All of them.
* MadBomber: Mogmurch loves his explosives.
* MadScientist: Mogmurch the alchemist.
* PyroManiac: They all enjoy lighting fires. Poog and Mogmurch are extra good at it.
* PsychopathicManchild: All of them.
* SinisterMinister: Poog technically qualifies, as an evil cleric.
* UglyCute
* {{Villain Protagonist}}s

!!Dr. Skule
->'''Race:''' Troll
->'''Class:''' Alchemist

Doctor Bensi Skule was a renowned alchemist obsessed with uncovering the secret to the regenerative abilities of trolls. Emphasis on was. Capturing a young troll, Skule spent years dissecting it, letting it heal, and then dissecting it again, before he was murdered by debt collectors. The unfortunate troll, with nowhere else to go, and fearing what would happen if he ventured into the city, took over Skule's identity, recruited a legion of street urchins--called Skule's Army--to act as his informants, and continued the late doctor's experiments, only this time, on himself.
----
* AllTrollsAreDifferent: ''Pathfinder'' trolls, like D&D trolls, are lean, predatory giants standing about eight feet tall, and gifting with a formidable healing factor. The second Dr. Skule departs from this norm by living in an urban environment, working as an alchemist, and maintaining extensive contacts with humans.
* BasementDweller: The second Dr. Skule never goes outside for what should be fairly obvious reasons.
* DeadPersonImpersonation: With no options left to him, the troll that the first Dr. Skule was experimenting on decided to assume his identity.
* TheFagin: The second Dr. Skule has become this to his army of street rats.
* GeniusBruiser: The false Dr. Skule is a full-grown male troll, a monster that stands more than eight feet tall and weighs in at 300 or so pounds. He's also a talented alchemist who has been able to continue his predecessor's research without a hitch, and a skilled information broker with ears and eyes all over the city.
* HealingFactor: The purpose of both Dr. Skule's experiments is to discover just how far a troll's healing factor can go, and if, through understanding it, the secrets to immortality and creating life can be uncovered.
* KnowledgeBroker: The second Dr. Skule acts as one within Absalom, trading information gathered by Skule's Army for money to fund his experiments.
* MadScientist: Both the original Dr. Skule and the impostor.
* TheUnseen: The second Skule never leaves his basement lab, and contacts the world through Skule's Army.

!!Erum-Hel
->''"In life I hungered. In undeath I hunger evermore. Iomedae could not stop me, and she became a god. What chance have you?"''

->'''Race:''' Mohrg
->'''Class:''' Assassin/trickster
->'''Alignment:''' ChaoticEvil

The Lord of Mohrgs, Erum-Hel was once an ally and lieutenant of the Whispering Tyrant, though his origins may well predate those of his erstwhile master. Bested by the future goddess Iomedae shortly before Tar-Baphon's defeat, Erum-Hel fled to his lair in Orv, where he plots his vengeance against the goddess.
----
* {{Archenemy}}: There are plenty of beings who'd like to bring Iomedae down, but few bring the personal vendetta to it that Erum-Hel does.
* AGodAmI: Is plotting to take the Test of Starstone so that he may become a god and have his revenge on Iomedae.
* HeroKiller: Murdered every one of Iomedae's bodyguards and nearly slew the future goddess herself.
* MysteriousPast: No one is quite sure of Erum-Hel's backstory, and he's not talking.
* {{Necromancer}}: Raises anyone he kills as a mohrg, slaved to his will.
* RevengeByProxy: Unable to touch Iomedae, he has thus far settled for targeting her worshipers for annihilation.
* TheUndead: He's a mohrg, an animated skeleton with his intestines wrapped around himself. If a theory that he was once an urdefan--a vampire-like being created by the Four Horsemen--then he was never alive in the first place.
* VillainousUnderdog: It's difficult to think of a CR 23 foe as this, but given that he's at war with a goddess he very much is.

[[/folder]]

[[foldercontrol]]
----
Golarion.
Is there an issue? Send a MessageReason:
None


* [[ScaryBlackMan Scary Black Woman]]: Definitely looks the part, and she's a Hellknight to boot.

to:

* [[ScaryBlackMan Scary Black Woman]]: ScaryBlackMan: GenderFlip version. Definitely looks the part, and she's a Hellknight to boot.



* {{Greed}}

to:

* {{Greed}}{{Greed}}: And the Runelord thereof.



* [[spoiler:DeadAllAlong: It's a bit of a shocker when the players go through Lamm's treasures and find her head]]
* [[EmpathicWeapon Empathic Card Deck]]: Her Harrow cards.
* HeroicSacrifice: [[spoiler: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the PCs.]]

to:

* [[spoiler:DeadAllAlong: DeadAllAlong: It's a bit of a shocker when the players go through Lamm's treasures and find her head]]
head.
* [[EmpathicWeapon Empathic Card Deck]]: EmpathicWeapon: Her Harrow cards.
* HeroicSacrifice: [[spoiler: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the PCs.]][=PCs=].



* Warm Up Boss

to:

* Warm Up Boss
WarmUpBoss
Is there an issue? Send a MessageReason:
None


->''''Alignment:'''' ChaoticNeutral

to:

->''''Alignment:'''' ->'''Alignment:''' ChaoticNeutral
Is there an issue? Send a MessageReason:
None


* YourMindMakesItReal: How Padrig was created. Balazar was about to be pushed into a [[EldritchLocation Void Chasm]] and become [[FateWorseThanDeath Bleached]], when a voice spoke to him, asking him to give it form so it could save him. Balazar agreed. [[BigDamnHeroes Cue Padrig, now with a body,]] leaping out of the Void and unleashing hell.


to:

* YourMindMakesItReal: How Padrig was created. Balazar was about to be pushed into a [[EldritchLocation Void Chasm]] and become [[FateWorseThanDeath Bleached]], when a voice spoke to him, asking him to give it form so it could save him. Balazar agreed. [[BigDamnHeroes Cue Padrig, now with a body,]] body]], leaping out of the Void and unleashing hell.




* GreenEyedMonster / StalkerWithACrush / UnstoppableRage: His possible motivations (envy, lust, and wrath, respectively).

to:

* GreenEyedMonster / StalkerWithACrush / UnstoppableRage: GreenEyedMonster[=/=]StalkerWithACrush[=/=]UnstoppableRage: His possible motivations (envy, lust, and wrath, respectively).



* MultiarmedAndDangerous: The Clockwork Reliquary has four arms, all equipped with claws forged from adamantine and siccarite, two of the hardest metals in the 'verse.

to:

* MultiarmedAndDangerous: MultiArmedAndDangerous: The Clockwork Reliquary has four arms, all equipped with claws forged from adamantine and siccarite, two of the hardest metals in the 'verse.



->''''Race:'''' Android
->''''Class:'''' Cleric/Ranger

to:

->''''Race:'''' ->'''Race:''' Android
->''''Class:'''' ->'''Class:''' Cleric/Ranger



->''''Race:'''' Human
->''''Class:'''' Wizard/Rogue
->''''Alignment:'''' ChaoticGood

to:

->''''Race:'''' ->'''Race:''' Human
->''''Class:'''' ->'''Class:''' Wizard/Rogue
->''''Alignment:'''' ->'''Alignment:''' ChaoticGood



->''''Race:'''' Artificial Intelligence
->''''Alignment:'''' ChaoticEvil

to:

->''''Race:'''' ->'''Race:''' Artificial Intelligence
->''''Alignment:'''' ->'''Alignment:''' ChaoticEvil



->''''Race:'''' Artificial Intelligence
->''''Alignment:'''' TrueNeutral (may change to something else at the end of the Adventure Path

to:

->''''Race:'''' ->'''Race:''' Artificial Intelligence
->''''Alignment:'''' ->'''Alignment:''' TrueNeutral (may change to something else at the end of the Adventure Path
Path)






->''''Race:'''' Artificial Intelligence
->''''Alignment:'''' LawfulEvil

to:

->''''Race:'''' ->'''Race:''' Artificial Intelligence
->''''Alignment:'''' ->'''Alignment:''' LawfulEvil
Is there an issue? Send a MessageReason:
Woman In Black is being cut


* WomanInBlack

Added: 167

Changed: 100

Is there an issue? Send a MessageReason:
None


* PassingTheTorch: He is looking for a worthy successor to pass the Blackjack legacy to. If a PC can meet his standards, he'll encourage them to take on the identity.



* StealthMentor

to:

* StealthMentor
StealthMentor: He's sizing up the PCs to see if any of them has what it takes to take up the mantle of Blackjack.
Is there an issue? Send a MessageReason:
None


->'''Class:''' Rogue

to:

->'''Class:''' RogueRogue/Fighter/Duelist (original) or Vigilante (re-release)

Added: 1173

Changed: 738

Is there an issue? Send a MessageReason:
None


* SparedByTheAdaptation: [[spoiler: The UpdatedRerelease has Ileosa only badly wound, rather than kill him, and he can be rescued when the heroes raid the Deathhead Vault]].



* BareYourMidriff: The outfit she wears during the final confrontation with the players includes this.

to:

* BareYourMidriff: The outfit she wears in the original release during the final confrontation with the players includes this.



* RedheadInGreen: Her main outfit is mostly green.

to:

* RedheadInGreen: Her main original outfit is mostly green.green, though she switches into a magical red gown about halfway through the campaign.
* RichBitch: Originally, though she quickly goes from this to a full-on monster.



!!Doctor Davaulus

to:

!!Doctor Reiner Davaulus



* ProfessionalKiller: He's a member of the Red Mantis.

to:

* ProfessionalKiller: He's a member of the Red Mantis.
Mantis, though not a full assassin.




to:

* DragonWithAnAgenda: Working to serve [[TheManBehindTheMan Lorthact's]] goals, not Ileosa's.



* DemotedToDragon: His disembodied spirit, using the Everdawn Pool to create a weaker body for himself, fights by Ileosa's side as a guardian.



* AFateWorseThanDeath: The Church of Zon-Kuthon believes him being bound to someone as petty as Ileosa is this for him, though his own opinion on the matter is never stated.



* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated.

to:

* TheManBehindTheMan: To Ileosa, though the degree to which he's influencing her is never explicitly stated. WordOfGod indicates that all he really did was give her the intelligence and confidence to do what she wanted to do anyways.



* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon).

to:

* NoCelebritiesWereHarmed He's essentially Golarion's Vlad the Impaler (technically, he ''is'' literally the son of a Dragon). His human form even looks like him.



* SpikesOfVillainy: His spines are much more pronounced than in other blue dragons.



* ImpossiblyCoolClothes: in the pictures, her armor seems to be a hooked chainmail body stocking.

to:

* HeelFaceTurn: If she survives Scarwall, she leaves the church of Zon-Kuthon.
* ImpossiblyCoolClothes: in the pictures, her armor seems to be a hooked chainmail body stocking. This is changed for the UpdatedRerelease, since WordOfGod said that no one liked her original look and it being included in the final product was a miscommunication.



!!Rolth

to:

!!Rolth!!Rolth Lamm



%% GraveRobbing

to:

%% GraveRobbing* GraveRobbing: How he's first introduced.



%% PsychoForHire

to:

%% PsychoForHire
* PsychoForHire: He goes along with the Cult of Urgothoa's plans ForTheEvulz.
* SerialKiller: For a period he was the infamous Key-Lock Killer, one of Korvosa's most feared murderers.
* UpToEleven: Makes his already despicable father look positively kind by comparison.



* AbusiveParents: At age eight, her father put a spell on her that forced her to kill someone every month or endure horrible pain.

to:

* AbusiveParents: At age eight, her father mother put a spell on her that forced her to kill someone every month or endure horrible pain.


Added DiffLines:

* BaitAndSwitchBoss: The players seem to be building up to an epic confrontation with her, mounted on a black dragon, until she switches sides and helps them kill the dragon.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* TheDitz: Before Kazavon's influence increased her competence, she had an Intelligence and Wisdom score of 9 and 7 respectively.

Added: 140

Changed: 30

Removed: 130

Is there an issue? Send a MessageReason:
Minor edits


* StarterVillain: Subverted. Harrigan appears to be this, but parts ways with the PCs early on, leaving them with the ''real'' StarterVillain, Mister Plugg.

to:

* StarterVillain: Subverted. Harrigan appears to be this, but parts ways with the PCs [=PCs=] early on, leaving them with the ''real'' StarterVillain, Mister Plugg.



* HateSink: He and his henchman, Master Scourge, are there to absorb all the hate that the PCs might otherwise direct towards Harrigan, presenting a CR 4 adversary whom they can eventually beat as a substitute for his CR 15 boss.

to:

* HateSink: He and his henchman, Master Scourge, are there to absorb all the hate that the PCs [=PCs=] might otherwise direct towards Harrigan, presenting a CR 4 adversary whom they can eventually beat as a substitute for his CR 15 boss.



* TheBigBad: Druvalia may not be the most powerful adversary the PCs will encounter in the campaign, but everything that happens to them, from being press-ganged onward to the final violent confrontation with Bonefist, is a direct result of her manipulation of Harrigan and subsequent assault on the Shackles.

to:

* TheBigBad: Druvalia may not be the most powerful adversary the PCs [=PCs=] will encounter in the campaign, but everything that happens to them, from being press-ganged onward to the final violent confrontation with Bonefist, is a direct result of her manipulation of Harrigan and subsequent assault on the Shackles.



* BiggerBad: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 20th-level mythic spellcaster.



* GreaterScopeVillain: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 20th-level mythic spellcaster.



* PragmaticVillainy: While wholly evil, she is deeply indebted to the PCs at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.

to:

* PragmaticVillainy: While wholly evil, she is deeply indebted to the PCs [=PCs=] at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.



->'''Alignment: ChaoticNeutral

* The Atoner: As a Succubus who just got her conscience back, she has a lot of work to do.

to:

->'''Alignment: ->'''Alignment''': ChaoticNeutral

* The Atoner: TheAtoner: As a Succubus who just got her conscience back, she has a lot of work to do.



* CloningBlues: It is revealed in Curse of the Lady's Light that Sorshen has kept a clone body of herself, presumably as some kind of means to extend her life. [[spoiler:Additionally, if one of the PCs fell victim to the Sorshen's Fury trap in Curse of the Lady's Light they may reawaken ''in Sorshen's clone body''! This also comes complete with dreams and visions of her life which urge the PC to reconnect with the things associated with the original Sorshen.]]

to:

* CloningBlues: It is revealed in Curse of the Lady's Light that Sorshen has kept a clone body of herself, presumably as some kind of means to extend her life. [[spoiler:Additionally, if one of the PCs [=PCs=] fell victim to the Sorshen's Fury trap in Curse of the Lady's Light they may reawaken ''in Sorshen's clone body''! This also comes complete with dreams and visions of her life which urge the PC to reconnect with the things associated with the original Sorshen.]]



* TryFittingThatOnABusinessCard: Xanderghul's official titles include: Runelord of Pride, Satrap of Cyrusian, Holder of the Peacock Throne, Heir of First King Xin and Rightful Emperor of Thassilon.

to:

* TryFittingThatOnABusinessCard: TryToFitThatOnABusinessCard: Xanderghul's official titles include: Runelord of Pride, Satrap of Cyrusian, Holder of the Peacock Throne, Heir of First King Xin and Rightful Emperor of Thassilon.

Added: 902

Changed: 9

Is there an issue? Send a MessageReason:
None


* AGodAmI: [[DefiedTrope Defied.]] The whole reason she left Earth was because she was sick of people begging for her aid; she feels like having to deal with prayers day in and day out would drive her mad.



* BiggerBad: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 30th-level spellcaster.

to:

* BiggerBad: All of the evils of Irrisen are as nothing compared to Baba Yaga, an insanely powerful 30th-level 20th-level mythic spellcaster.


Added DiffLines:

* FauxAffablyEvil: She's a dangerous, powerful old crone who nonetheless treats her lessers (translation: [[NeverMessWithGranny every]][[TheArchmage body]]) like a kindly granny addressing misbehaving children.


Added DiffLines:

* KingIncognito: The most powerful woman in the universe is... a batty crone with peasant garb and a broom.


Added DiffLines:

* NeverMessWithGranny: Never, ever, EVER. At CR 30 (the same CR as ''Cthulhu''), Baba Yaga is the most powerful humanoid in the Pathfinder universe.


Added DiffLines:

* PragmaticVillainy: While wholly evil, she is deeply indebted to the PCs at the end of Reign of Winter. Just about the only request she won't grant is ending Irrisen's eternal winter; she'll even leave Golarion forever if they ask.
Is there an issue? Send a MessageReason:
None


* HeelFaceTurn: Can possibly be talked into taking action against her brother.

to:

* HeelFaceTurn: Can possibly be talked into taking action against [[spoiler: her brother.
brother.]]



* TheDragon: To Chammady and Ecarrdian. He is responsible for the shadow beast infestation in Westcrown.

to:

* TheDragon: To Chammady [[spoiler: and Ecarrdian.Ecarrdian]]. He is responsible for the shadow beast infestation in Westcrown.

Added: 501

Changed: 827

Is there an issue? Send a MessageReason:
None


!!Ecarrdian Drovenge
->'''Race:''' Tiefling
->'''Class:''' Rogue/Duelist
->'''Alignment:''' LawfulEvil

* BigBad: Of the whole adventure path. He cannot be redeemed and has to be killed to save Westcrown, in contrast to his sister.
* TheChessmaster: In cooperation with his beloved sister.
* TheUnseen: His involvement in the events of ''Council of Thieves'' is pretty obscure. The players most likely won't realize that he is the one who orchestrated everything until the fifth adventure, and they meet him for the first time in the final encounter.

to:

!!Ecarrdian Drovenge
!![[WalkingSpoiler Here there be spoilers!]] [[spoiler: Ecarrdian Drovenge]]
->'''Race:''' Tiefling
[[spoiler: Tiefling]]
->'''Class:''' Rogue/Duelist
[[spoiler: Rogue/Duelist]]
->'''Alignment:''' LawfulEvil

[[spoiler: LawfulEvil]]

* BastardBastard: [[spoiler: The bastard son of the archdevil Mammon. He's just as evil as his dad.]]
* BigBad: [[spoiler: Of the whole adventure path. He cannot be redeemed and has to be killed to save Westcrown, in contrast to his sister.
sister.]]
* TheChessmaster: [[spoiler: In cooperation with his beloved sister.
sister.]]
* [[ChildByRape Child By]] [[RapeByProxy Proxy Rape]]: [[spoiler: Eccardian was conceived when Mammon possessed his father, and screwed his host body's wife.]]
* EmptyShell: [[spoiler: During the final battle, Eccardian is little more than a vessel for Mammon's will.]]
* TheUnseen: [[spoiler: His involvement in the events of ''Council of Thieves'' is pretty obscure. The players most likely won't realize that he is the one who orchestrated everything until the fifth adventure, and they meet him for the first time in the final encounter.
encounter.]]
* WalkingSpoiler: [[spoiler: As mentioned above, the players won't learn about him until the adventure's almost over.]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!Arueshalae
->'''Race:''' Succubus(Risen)
->'''Class:''' Master Spy/Trickster
->'''Alignment: ChaoticNeutral

* The Atoner: As a Succubus who just got her conscience back, she has a lot of work to do.
* NiceJobFixingItVillain: Seduced and killed a Priestess of Desna, then decided to enter her dying victim's dreams. This ended up giving her a personal audience with the Goddess Herself, who reached into Arueshalae and basically turned her soul back on.

Is there an issue? Send a MessageReason:
None



to:

* TheWorfEffect: [[spoiler: His death mainly to show off Ileosa's power.]]

Added: 708

Changed: 646

Is there an issue? Send a MessageReason:
None


* HeroicSacrifice: [[In the final adventure, she sacrifices what's left of her on the material plane in order to aid the PCs.]]

to:

* HeroicSacrifice: [[In [[spoiler: In the final adventure, she sacrifices what's left of her on the material plane in order to aid the PCs.]]



* StarterVillain: He has no connection to the plot aside from being the one who brings the player characters together.



!!Marcus Thalassinus Endrin
->'''Race:''' Human
->'''Class:''' Ranger
->'''Alignment:''' LawfulGood

* HonorBeforeReason: Cressida notes that he tends to act this way.
* LeeroyJenkins: [[spoiler: Ultimately gets him killed.]]
* WalkingSpoiler: [[spoiler: His involvement with the plot begins and ends with his death.]]



* DepravedBisexual: Possibly - as well as her marriage to the late king, there are rumors of a relationship with her female bodyguard.

to:

* DepravedBisexual: Possibly - as As well as her marriage to the late king, there are rumors of a relationship with her female bodyguard.bodyguard. WordOfGay confirms that she is bisexual.



* FinalSolution: Decides to use Blood Veil to kill off the Varisian and Shoanti populations of Korvosa, [[EvilIsPetty because her vanity causes her to hate the idea that not everyone in the city looks like her.]]



->'''Class:''' Cleric

to:

->'''Class:''' ClericCleric (original) or Unchained Summoner (re-release)



%% {{Jerkass}}

to:

%% {{Jerkass}}* {{Jerkass}}: Patronizing to pretty much anyone he speaks to.




to:

* SecretTestOfCharacter: Most of his antagonism of the player characters is in order to assess if they're really as bad as other outsiders he's met.



* HairOfGoldHeartOfGold

to:

* HairOfGoldHeartOfGoldDoesNotLikeShoes: The original release shows her running across rooftops with bare feet. The re-release gives her shoes, however.
* HairOfGoldHeartOfGold: A very nice person with short blonde hair.



* NiceGirl
* TheScapegoat

to:

* NiceGirl
NiceGirl: So nice that even in the midst of a city-wide manhunt for her, her neighbors refused to turn her in.
* TheScapegoat
TheScapegoat: Ileosa frames her for Eodred's death, partly out of jealousy of the late king's affection for Trinia.
Is there an issue? Send a MessageReason:
None


* DaddysLittleVillain: Became a necromancer to follow in the steps of her father, who is one of the Blood Lords of Geb.

to:

* DaddysLittleVillain: Became Zig-zagged. On one hand, she became a necromancer to follow in the steps of her father, who is one of the Blood Lords of Geb.Geb. However, her backstory indicates she has left Geb with the intent to become her own person.
Is there an issue? Send a MessageReason:
None


* AffablyEvil

to:

* AffablyEvilAffablyEvil: Her chronically cheerful, happy-go-lucky attitude clashes mightily with her being a priestess of the god of pain and torture, going so far as being ostracized by most of her church. She is certifiably insane but very friendly towards the party and is a possible powerful ally.
Is there an issue? Send a MessageReason:
Natter


** Or with typical wizard mentality, perhaps he thinks he's on his way to becoming one himself. Wizards aren't generally known for being terribly religious folk.

Changed: 173

Removed: 532

Is there an issue? Send a MessageReason:
None


** Not to James Jacobs, the creative director: "Ezren, thanks to Josh Frost, who played him in my presence, has a loud and shrill voice that gives me a headache."



* TookALevelInBadass: Also the Iconic Archmage in ''Mythic Adventures''.
** And if his bared arms in that picture (or at least the preliminary sketch in the Mythic Playtest) are anything to go by, he is surprisingly ripped for a middle-aged wizard.
*** Ezren's physical state already came up in an earlier AP picture of four of the iconics in a bathhouse, where Ezren's in the background looking massively muscular, at least in the calf region.

to:

* TookALevelInBadass: Also the Iconic Archmage in ''Mythic Adventures''.
**
Adventures''. And if his bared arms in that picture (or at least the preliminary sketch in the Mythic Playtest) are anything to go by, he is surprisingly ripped for a middle-aged wizard.
*** Ezren's physical state already came up in an earlier AP picture of four of the iconics in a bathhouse, where Ezren's in the background looking massively muscular, at least in the calf region.
wizard.

Added: 271

Changed: 537

Is there an issue? Send a MessageReason:
Seems more a straight-up If Its You Its Okay than Single Target Sexuality.


* BattleCouple: With Irabeth

to:

* BattleCouple: With IrabethShe and [[SquareRaceRoundClass Irabeth]] are married.



* {{Transsexual}}: Used to be biologically male, but quickly realized around 12 that she was born in the wrong body. Thanks to a rather expensive potion paid for by Irabeth, that is no longer a problem.

to:

* {{Transsexual}}: Used to be biologically male, but quickly Designated male at birth; realized at around the age of 12 that she was born in identified more strongly with girls; and, when circumstances required that she take on a new identity, took the wrong body. opportunity to slip smoothly into living as a girl. Thanks to a rather expensive potion paid for by Irabeth, that is no longer a problem.
Irabeth (by contrast to the alchemical means used by the iconic shaman Shardra Geltl), she's since physically transitioned as well.



* BattleCouple: With [[BadassGay Anevia]].

to:

* BattleCouple: With She and [[BadassGay Anevia]].Anevia]] are married.



* IfItsYouItsOkay: Neither Anevia's gender nor her anatomy have ever made any difference to her.
* SquareRaceRoundClass: Half-orcs are often perceived as [[TheBrute brutes]] and tend towards chaotic alignments. She's not only LawfulGood but a ''[[ThePaladin paladin]]''.



* SingleTargetSexuality: She fell in love with Anevia while she was still male. The gender change [[IfItsYouItsOkay did not effect that one bit]].

to:

* SingleTargetSexuality: She fell in love with Anevia while she was still male. The gender change [[IfItsYouItsOkay did not effect that one bit]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

!!Aron Kir
->'''Race:''' Human
->'''Class:''' Rogue / Low Templar
->'''Alignment:''' TrueNeutral

* DarkAndTroubledPast: And he's just barely beginning to get over it.
* DrugsAreBad: Aron is dependant on shadowblood, a vicious Abyssal drug. [[spoiler:And it might end up very badly for him, no thanks to a certain halfling betrayer...]]

Changed: 15

Removed: 120

Is there an issue? Send a MessageReason:
Nominal Hero has little to do with how likable they are


* {{Jerkass}}
* NominalHero: On the side of the heroes, at least at first, but unlike Laori he has nothing to make him at all likable.

to:

* {{Jerkass}}
* NominalHero: On the side of the heroes, at least at first, but unlike Laori he has nothing to make him at all likable.
%% {{Jerkass}}



* GraveRobbing
* {{Jerkass}}

to:

* %% GraveRobbing
* %% {{Jerkass}}



* ObviouslyEvil
* PsychoForHire

to:

* %% ObviouslyEvil
* %% PsychoForHire
Is there an issue? Send a MessageReason:
I understand the page is full of Zero Context Examples, but please don't add to them


* HappinessInSlavery: Averted, [[{{TearJerker}} unlike the rest of his family.]]
* JackOfAllTrades
* LoveableRogue
* MagicMusic

to:

* %% HappinessInSlavery: Averted, [[{{TearJerker}} unlike the rest of his family.]]
*
family.
%%
JackOfAllTrades
* %% LoveableRogue
* %% MagicMusic



* TheRedMage

to:

* %% TheRedMage



* NatureHero

to:

* %% NatureHero



* BaldOfAwesome

to:

* %% BaldOfAwesome



* MrFanservice

to:

* %% MrFanservice



* TheStoic

to:

* %% TheStoic
Is there an issue? Send a MessageReason:
None


* IncompatableOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]

to:

* IncompatableOrientation: IncompatibleOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]

Added: 1417

Changed: 577

Removed: 47

Is there an issue? Send a MessageReason:
None


* ArcVillain: For '''Seven Days to the Grave''', along with the Cult of Urgathoa.

to:

* ArcVillain: For '''Seven ''Seven Days to the Grave''', Grave'', along with the Cult of Urgathoa.



!!Rolth

to:

!!Rolth!!Shadowcount Sial



->'''Class:''' Necromancer
->'''Alignment:''' ChaoticEvil

* GraveRobbing

to:

->'''Class:''' Necromancer
Cleric
->'''Alignment:''' ChaoticEvil

* GraveRobbing
LawfulEvil



* KavorkaMan: One has to wonder just ''how'' Jolistina fell for him considering his looks and personality.
* ObviouslyEvil
* PsychoForHire

!!Sabina Merrin

to:

* KavorkaMan: One NominalHero: On the side of the heroes, at least at first, but unlike Laori he has nothing to wonder just ''how'' Jolistina fell for make him considering his looks and personality.
at all likable.
* ObviouslyEvil
* PsychoForHire

!!Sabina Merrin
TheRival: To Laori.

!!Rolth



->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* BodyguardCrush
* HeelFaceTurn
* HeelRealization
* [[{{AFatherToHisMen}} A Mother To Her Women]]
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini

to:

->'''Class:''' Fighter
Necromancer
->'''Alignment:''' LawfulNeutral

ChaoticEvil

* BodyguardCrush
GraveRobbing
* HeelFaceTurn
{{Jerkass}}
* HeelRealization
KavorkaMan: One has to wonder just ''how'' Jolistina fell for him considering his looks and personality.
* [[{{AFatherToHisMen}} A Mother To Her Women]]
ObviouslyEvil
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini
PsychoForHire

!!Cinnabar


Added DiffLines:

->'''Class:''' Rogue/Ranger/Red Mantis Assassin
->'''Alignment:'''LawfulEvil

* AbusiveParents: At age eight, her father put a spell on her that forced her to kill someone every month or endure horrible pain.
* ArcVillain: For ''A History of Ashes''.
* BrokenBird
* EvilRedhead
* ProfessionalKiller
* TheStoic

!!Krojun Eats-What-He-Kills
->'''Race:''' Human
->'''Class:''' Barbarian
->'''Alignment:''' TrueNeutral

* BaldOfAwesome
* TheBerserker
* BoisterousBruiser: Once his respect is earned.
* [[DefrostingIceQueen Defrosting Ice King]]: Starts off hating the player characters, but if they play their cards right he comes to respect them.
* HotBlooded
* JerkWithAHeartOfGold
* OneHandedZweihander: Wields his [[DropTheHammer Earthbreaker]] in one hand.
* NamesToRunAwayFromReallyFast

!!Sabina Merrin
->'''Race:''' Human
->'''Class:''' Fighter
->'''Alignment:''' LawfulNeutral

* BodyguardCrush
* HeelFaceTurn
* HeelRealization
* IncompatableOrientation: Both Vencarlo and one of his students were interested in her, not realizing that [[ButchLesbian she was more interested in women.]]
* [[{{AFatherToHisMen}} A Mother To Her Women]]
* MyGodWhatHaveIDone
* MyMasterRightOrWrong: Up until her breaking point.

!!Vencarlo Orisini
->'''Race:''' Human


Added DiffLines:

* BadassInDistress: During ''Escape From Old Korvosa''.


Added DiffLines:


!!Trinia Sabor
->'''Race:''' Human
->'''Class:''' Bard
->'''Alignment:''' ChaoticGood

* HairOfGoldHeartOfGold
* InnocentBlueEyes
* NiceGirl
* TheScapegoat

Top