History Characters / NeverwinterNights2

28th Jun '16 5:51:32 AM longWriter
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* StopHelpingMe: In-universe. He really doesn't like that Duncan [[spoiler:helped him survive the burning of his hometown]] and holds it over his head as a debt.


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* UnwantedAssistance: He really doesn't like that Duncan [[spoiler:helped him survive the burning of his hometown]] and holds it over his head as a debt.
18th Jun '16 5:47:18 AM LentilSandEater
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* RedEyesTakeWarning: Subverted. Tieflings have a tendency towards evil due to their ancestry, but Neeshka is a {{Kleptomaniac Hero}}ine at worst [[spoiler:and can only go evil because of a {{geas}} placed on her by Black Garius]].

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* RedEyesTakeWarning: Subverted. Tieflings have a tendency towards evil due to their ancestry, but Neeshka is a {{Kleptomaniac Hero}}ine at worst [[spoiler:and can only go evil because of a {{geas}} placed on her by Black Garius]].



* ReligionIsMagic: Subverted. Although her class is listed as cleric, she mentions that githzerai don't have conventional clerics, and her role as a zerth simply approximates to a priest class.

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* ReligionIsMagic: Subverted. Although her class is listed as cleric, she mentions that githzerai don't have conventional clerics, and her role as a zerth simply approximates to a priest class.



* DumbMuscle: Oddly subverted; though the Construct is mute, it's got an Intelligence of 13. It's just as smart as Elanee, and smarter than Shandra, Khelgar, Qara, Bishop, Casavir, and even Grobnar. Admittedly, this is mostly so it can take Combat Expertise.

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* DumbMuscle: Oddly subverted; though Although the Construct is mute, it's got an Intelligence of 13. It's just as smart as Elanee, and smarter than Shandra, Khelgar, Qara, Bishop, Casavir, and even Grobnar. Admittedly, this is mostly so it can take Combat Expertise.



* WingedHumanoid: Subverted in that her wings are nonfunctional (i.e. she can't fly). They do allow her to move faster and shield herself from sun or rain, but that's pretty much it.

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* WingedHumanoid: Subverted Downplayed in that her wings are nonfunctional (i.e. she can't fly). They do allow her to move faster and shield herself from sun or rain, but that's pretty much it.



* BloodKnight: Subverted in the fact that he doesn't go out of his way to pick fights - but he ''likes'' fights and tends to solve problems by ripping them in half. Much of this can be explained by his being, well, a large bear. How else would anyone expect him to solve problems?

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* BloodKnight: Subverted in the fact that he He doesn't go out of his way to pick fights - but he ''likes'' fights and tends to solve problems by ripping them in half. Much of this can be explained by his being, well, a large bear. How else would anyone expect him to solve problems?



* TokenEvilTeammate: Subverted in that recruiting it requires the Knight-Captain to consciously commit a severely evil act. Unless the KC then goes for a HeelFaceTurn, of course...

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* TokenEvilTeammate: Subverted in that recruiting it requires the Knight-Captain You even have to consciously commit a severely evil act. Unless the KC then goes for a HeelFaceTurn, of course...very cruel act to recruit it, so you know exactly what you're getting.
18th Jun '16 5:37:35 AM LentilSandEater
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* FiveManBand: In Mask of The Betrayer
** TheLeader: Knight-Captain.
** TheLancer: Gannayev-of-Dreams.
** TheBigGuy: Okku.
** TheSmartGuy: Safiya.
** TheChick: Kaelyn.
** TheSixthRanger: One-Of-Many.
13th Jun '16 4:10:58 AM ZuTheSkunk
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* {{Expy}}: A female thief tiefling, with a long tail and a snarky personality? [[VideoGame/PlanescapeTorment Now where have we heard that one before?]]
15th May '16 2:03:41 AM NanoMoose
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* CoolSword: The Silver Blade of Gith, no less! Fairly important as it becomes tied to you, mind, body and soul after it's reforging.

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* CoolSword: The Silver Blade of Gith, no less! Fairly important as it becomes tied to you, fate, mind, body and soul after it's its reforging.



* DoomMagnet: In both the first and second games this is entirely justified. In the original campaign, [[spoiler:you have a shard of the ''Silver Sword of Gith'' embedded in your chest, which the githyanki and Ammon Jerro both want but which cannot be removed without killing you. And of course, the King of Shadows naturally wants to take you down as a threat]]. In ''Mask of the Betrayer'', [[spoiler:your ability to [[YourSoulIsMine eat souls]] makes you a target for both those who see you as an abomination as well as for those who want your ability for themselves]].

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* DoomMagnet: In both the first and second games this is entirely justified. In the original campaign, [[spoiler:you have a shard of the ''Silver Sword of Gith'' embedded in your chest, which the githyanki and Ammon Jerro both want but which cannot can't be removed without killing you. And of course, the King of Shadows naturally wants to take you down as a threat]]. In ''Mask of the Betrayer'', [[spoiler:your ability to [[YourSoulIsMine eat souls]] makes you a target for both those who see you as an abomination as well as for those who want your ability for themselves]].



* EmpoweredBadassNormal: If a KC of a non-spellcasting class takes levels in a spellcasting class. Also happens [[spoiler:when you receive the Illefarn ritual powers and also courtesy of the spirit-eater curse]].

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* EmpoweredBadassNormal: If a KC of a non-spellcasting class takes levels in a spellcasting class. Also happens [[spoiler:when you receive the Illefarn ritual powers and also and, later, courtesy of the spirit-eater curse]].



* [[spoiler:FaceHeelTurn: It's possible to ally with the King of Shadows at the end of the original campaign, and to manipulate and revel in your curse in the expansion.]]

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* [[spoiler:FaceHeelTurn: It's FaceHeelTurn: [[spoiler:It's possible to ally with the King of Shadows at the end of the original campaign, and to manipulate and revel in your curse in the expansion.]]



* [[spoiler:HumanoidAbomination]]: [[spoiler:As the Spirit-Eater, you are required to devour sentient beings' souls to survive. You can either destroy the curse and stop being this, or [[FromBadToWorse master it and take this trope]] UpToEleven.]]

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* [[spoiler:HumanoidAbomination]]: HumanoidAbomination: [[spoiler:As the Spirit-Eater, you are required to devour sentient beings' souls to survive. You can either destroy end or exorcise the curse and stop being this, curse, or [[FromBadToWorse master it and take this trope]] UpToEleven.]]



* NeverFoundTheBody: [[spoiler:In the good ending of the original campaign and in the evil ending of ''Mask of the Betrayer''.]] The former is because [[spoiler:Nefris took it]], and the latter is because [[spoiler:[[CrowningMomentOfAwesome you were too damn strong for the gods to kill]]. Kelemvor even [[LampshadeHanging hangs a lampshade on it]]]].

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* NeverFoundTheBody: [[spoiler:In In the good ending of the original campaign campaign, no one knows what happened to you. [[spoiler:It turns out that Nefris had some gargoyles magically rescue you from the collapsing temple and in drag you to Rashemen.]] In the evil ending of ''Mask of the Betrayer''.]] The former is because [[spoiler:Nefris took it]], Betrayer'', [[spoiler:the gods rally to destroy you, and after the latter battle your fate is because [[spoiler:[[CrowningMomentOfAwesome you were too damn strong for unclear... but Kelemvor notes that you've become a creature even the gods to kill]]. Kelemvor even [[LampshadeHanging hangs a lampshade on it]]]].fear and suspects that you still walk the planes]].
7th Apr '16 11:23:34 AM MinisterOfSinister
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* TokenEvilTeammate: He's the only person who joins your party in the Original Campaign who is genuinely Evil-aligned. Khelgar, Elanee, Grobnar, Casavir and Shandra are all good guys; Neeshka, Qara and Sand are all pretty self-interested but not evil; Zhjaeve is technically Neutral-aligned but clearly means well;the Construct isn't sentient enough to have any kind of alignment. The only other Evil-aligned party member in the game is Ammon Jerro, who isn't ''quite'' Evil so much as knee-deep in [[WellIntentionedExtremist good intentions, evil methods]] territory. As such, Bishop stands out like a sore thumb.

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* TokenEvilTeammate: He's the only person who joins your party in the Original Campaign who is genuinely Evil-aligned. Khelgar, Elanee, Grobnar, Casavir and Shandra are all good guys; Neeshka, Qara and Sand are all pretty self-interested but not evil; Zhjaeve is technically Neutral-aligned but clearly means well;the well; the Construct isn't sentient enough to have any kind of alignment. The only other Evil-aligned party member in the game is Ammon Jerro, who isn't ''quite'' Evil so much as knee-deep in [[WellIntentionedExtremist good intentions, evil methods]] territory. As such, Bishop stands out like a sore thumb.
7th Apr '16 9:43:42 AM Apocrypha
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* {{Tsundere}}: Slightly Type A, for the male PC.
27th Mar '16 10:26:56 AM Teakay
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* EnemyMine: If a drow character insults her, she replies that she's none too pleased either, but she has her orders from her goddess.
20th Mar '16 8:58:19 AM Apocrypha
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* DeadpanSnarker: Never let it be said that Safiya lacks wit, as her character quote shows.



* MasterOfOneMagic: Despite the [[RedMage name]], Red Wizards of Thay focus intensely on one particular school of magic. Safiya focuses on Transmutation at the expense of Illusion and Conjuration.
* MergerOfSouls: [[spoiler:In the endings where she survives, the Founder's split soul is reformed into one consciousness in Safiya's body after the Founder dies.]]



* MasterOfOneMagic: Despite the [[RedMage name]], Red Wizards of Thay focus intensely on one particular school of magic. Safiya focuses on Transmutation at the expense of Illusion and Conjuration.
* MergerOfSouls: [[spoiler:In the endings where she survives, the Founder's split soul is reformed into one consciousness in Safiya's body after the Founder dies.]]


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* ReincarnationRomance: [[spoiler:The PC is carrying around the soul of Akachi, and she was split off from the soul of the Founder, who was Akachi's true love. Thus, this is definitely in play if the male PC romances her.]]
13th Mar '16 9:59:45 AM StarSword
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* ChaoticEvil: In-universe. He places great emphasis on his personal freedom and refuses to be bound by authority. That can include [[spoiler:that of the bad guys]] as well. Note that he seems to place emphasis on others' freedom/individuality - as seen when he tells [[GoodIsOldFashioned Casavir]] not to stand up to him on the female Knight-Captain's behalf and let her defend her own honour.

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* ChaoticEvil: In-universe. He places great emphasis on his personal freedom and refuses to be bound by authority. That can include [[spoiler:that of the bad guys]] as well. Note that he seems to place emphasis on others' freedom/individuality - as seen when he tells [[GoodIsOldFashioned Casavir]] not to stand up to him on the female Knight-Captain's behalf and let her defend her own honour. He is also deeply misanthropic, firmly convinced civilization is a sham and that everyone, especially himself, is only out for themselves.



* FlatEarthAtheist: And one breaking the setting rules, no less. Rangers are divine spellcasters, which the ''TabletopGame/ForgottenRealms'' setting requires to have a patron deity. The loophole is that it's possible one of the gods has chosen to grant him spells anyway (Malar would be a likely candidate), but that falls flat in light of [[spoiler:him ending up in the Wall of the Faithless after the original campaign]].

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* FlatEarthAtheist: And one breaking the setting rules, no less. Rangers are divine spellcasters, which the ''TabletopGame/ForgottenRealms'' setting requires to have a patron deity. The loophole is that it's possible one of the gods has chosen to grant him spells anyway (Malar would be a likely candidate), candidate given his beliefs), but that falls flat in light of [[spoiler:him ending up in the Wall of the Faithless after the original campaign]].
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