History Characters / MetalGearSolid4GunsOfThePatriots

19th Feb '17 10:46:44 AM moongalleon22
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* [[HasTwoMommies Has Two Daddies]]: Was raised by Snake and "Uncle Hal", the latter of whom became her official legal guardian by the time of ''Rising''. An argument can be made for Raiden to act as her third dad, since he rescued her from the Patriots as a child.

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* [[HasTwoMommies Has Two Daddies]]: Was raised by Snake "Uncle Snake" and "Uncle Hal", the latter of whom became her official legal guardian by the time of ''Rising''. An argument can be made for Raiden to act as her third dad, since he rescued her from the Patriots as a child.
16th Jan '17 8:59:51 PM New_Jack_Swing
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* ChildProdigy: Her brain was experimented upon by the Patriots as an infant and she was raised by Otacon, a brilliant robotics engineer and computer technician, making her an adept at computer programming even at the age of 7. By the time the events of ''Rising'' come around, she's working as an engineer, developing a Mach 23 aircraft before even reaching her teen years!

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* ChildProdigy: Her brain was experimented upon by the Patriots as an infant and ''and'' she was raised by Otacon, a brilliant robotics engineer and computer technician, making her an adept at computer programming even at the age of 7. By the time the events of ''Rising'' come around, she's working as an engineer, developing a Mach 23 aircraft before even reaching her teen years!



* AscendedFanboy: The ''Database'' claims he is this to legendary units such as Dead Cell, FOXHOUND, the Cobra Unit, and the Beauty and the Beast unit, which probably explains why he has a photo gallery of the Beauty and the Beast Unit inside of his Stryker, his requiring Raging Raven's Milkhor Grenade Launcher be given to him as a condition for removing its ID tag, and why he would have a Mosin Nagant sniper rifle that's modelled down to the detail after The End's sniper rifle.

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* AscendedFanboy: The ''Database'' claims he is this to legendary units such as Dead Cell, FOXHOUND, the Cobra Unit, and the Beauty and the Beast unit, which probably explains why he unit. He has a photo gallery of the Beauty and the Beast Unit inside of his Stryker, his requiring he requires Raging Raven's Milkhor Grenade Launcher grenade launcher be given to him as a condition for before removing its ID tag, and why he would have has a Mosin Nagant sniper rifle that's modelled down to the detail after modeled perfectly on The End's sniper rifle.rifle.
* AwesomePersonnelCarrier: His Stryker APC. He uses it to save Snake and his friends on a few occasions.



* CatchPhrase: "[[PunctuatedForEmphasis Eye. Have. You.]]"

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* CatchPhrase: "[[PunctuatedForEmphasis Eye. Have. You.]]"]]" He even has it painted on his Stryker.



* CollectiveIdentity: Of a sort. Drebin 893 is only one of a worldwide network of arms dealers, all named Drebin. 893 is the only one seen in person.



* HonestJohnsDealership: Deconstruction: He has done questionable practices, such as injecting potential customers with "transmitters" to essentially spy on them, but his sales, illegal as they may be, actually are genuine and not ripoffs of weapons, and he also makes it fairly clear that he would never betray his customers. [[spoiler: Even when he reveals himself as knowingly working for the Patriots, he's all too happy to see them gone.]]
* JerkWithAHeartOfGold: During the game, Drebin comes off as a rather cold pragmatist, but in the epilogue, it turns out he's actually a nice guy. [[spoiler: Dude even brought doves and flowers for Johnny and Meryl's wedding!]]

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* HonestJohnsDealership: Deconstruction: He has done questionable practices, things, such as injecting potential customers with "transmitters" to essentially spy on them, but them. But his sales, illegal as they may be, actually while illegal, are genuine and not ripoffs of weapons, genuine, and he also makes it fairly clear that he would never betray his customers. [[spoiler: Even when he reveals himself as knowingly working for the Patriots, he's all too happy to see them gone.]]
* JerkWithAHeartOfGold: During the game, Drebin comes off as a rather cold pragmatist, but in the epilogue, it turns out he's actually a nice guy. [[spoiler: Dude even brought doves and flowers for Johnny and Meryl's wedding!]]



* PunchClockVillain: [[spoiler:He and his fellows are only working for the Partriots out of a lack of any better option. He's relieved when they're destroyed, since it finally allows them to work for themselves.]]

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* PunchClockVillain: [[spoiler:He and his fellows are only working for the Partriots Patriots out of a lack of any better option. He's relieved when they're destroyed, since it finally allows them to work for themselves.]]



* BreakTheCutie: Each and every single one of the B&B girls suffered this before becoming one.

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* BreakTheCutie: Each and every single one All four of the B&B girls beauties suffered this before becoming one.the Beasts.



* GorgeousGorgon: The B&Bs embody this trope in both the physical sense and the mental one. The first one, Laughing Octopus, is probably the best example; after her armor falls off, she babbles and giggles some more, the camera deliberately avoiding her face... before revealing she's absolutely stunning. In the mental sense, each of the B&Bs reveals a sliver of humanity beneath their psychosis and a desire to be free of the need to kill.
* InSeriesNickname: They are referred to as SNAKEHOUND due to their fascination in wanting to kill Snake.

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* GorgeousGorgon: The B&Bs embody this trope in both the physical sense and the mental one. The first one, Laughing Octopus, is probably the best example; after her armor falls off, she babbles and giggles some more, and the camera deliberately avoiding avoids her face... face...before revealing she's absolutely stunning. In the mental sense, each of the B&Bs reveals a sliver of humanity beneath their psychosis and a desire to be free of the need to kill.
* InSeriesNickname: They are occasionally referred to as SNAKEHOUND due to their fascination in wanting to kill obssession with killing Snake.



* [[PsychopathicManchild Psycopathic Womanchildren]]: The BATB corps' minds are pretty much stuck in their childhood thanks to their emotional traumas.

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* [[PsychopathicManchild Psycopathic Psychopathic Womanchildren]]: The BATB corps' B&B Corps' minds are pretty much stuck in their childhood thanks due to their emotional traumas.trauma.



* QuirkyMinibossSquad: The B&Bs borrow elements from previous MGS bosses; the animal names of the FOXHOUND members, the emotions of the Cobras, and the weapons of the Dead Cell members (Fatman's explosives, Vamp's throwing knives, Fortune's railgun and Solidus' mechanical tentacles and P90). This is entirely intentional because a lot of this game is about flashing back to the past and nostalgia.
** Laughing Octopus is pretty much what Decoy Octopus was, but with the illusory abilities of octopi instead of physically changing into someone (and being a hot blonde girl). Her tentacles and gun of choice both were used by Solidus.
** It's no coincidence that you fight Crying Wolf in the exact same place you fought Sniper Wolf, and in the same way. Crying Wolf's even harder, though, because she's got backup support units and can kill you just by running you over.
** Raging Raven owes most of her inspiration to The Fury, who also flew around and blew up your hiding places. Instead of being surrounded by mostly-aesthetic crows like Vulcan Raven, though, she's got dozens of copies of her wing-units surrounding her, making her fight a needle-in-a-haystack fight.
** And finally, Screaming Mantis is a return to the mind-screw of Psycho Mantis; Instead of psychically flinging objects around, she throws a room full of ''people'' at you, since she can [[PeoplePuppets manipulate their bodies like puppets.]] [[spoiler:Personality-wise, she's even more similar; an otherwise-sanish individual with a psychotic fragment of personality making her do bad things-for Psycho Mantis, it was the Parasite, for Screaming Mantis, it's the ghost of Psycho Mantis.]]
* ShoutOut: They share the code names of the four FOXHOUND members killed in ''Metal Gear Solid'', the weapons of the Dead Cell in ''Sons of Liberty'' and the emotions refer to the Cobra Unit from ''Snake Eater''.

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* QuirkyMinibossSquad: The B&Bs borrow elements from previous MGS bosses; bosses: the animal names of the FOXHOUND members, the emotions of the Cobras, and the weapons of the Dead Cell members (Fatman's explosives, Vamp's throwing knives, Fortune's railgun and Solidus' mechanical tentacles and P90).members. This is entirely intentional because a lot of this game is about flashing back to the past and nostalgia.
** Laughing Octopus is pretty much what Decoy Octopus was, but with the illusory abilities of octopi instead of physically changing into someone (and being a hot blonde girl). Her tentacles and gun of choice both were used by Solidus.
Solidus Snake.
** It's no coincidence that you fight Crying Wolf in the exact same place you fought Sniper Wolf, and in the same way. Crying Wolf's even harder, harder though, because she's got backup support units soldiers and bad weather on her side, and can kill you just by running you over.
over. Her actual armament is the same model of [[MagneticWeapons railgun]] used by Fortune.
** Raging Raven owes most of her inspiration to The Fury, who also flew around and blew up your hiding places. Instead of being surrounded by mostly-aesthetic crows like Vulcan Raven, though, she's got dozens of copies of her wing-units Slider drones surrounding her, making her fight a needle-in-a-haystack fight.
fight. Her usage of explosives is similar to that of Fatman, although she uses a grenade launcher and missiles instead of C4 mines.
** And finally, Screaming Mantis is a return to the mind-screw of Psycho Mantis; Mantis and Vamp. Instead of psychically flinging objects around, she throws a room full of ''people'' at you, since she can [[PeoplePuppets manipulate their bodies like puppets.]] [[spoiler:Personality-wise, she's even more similar; similar: an otherwise-sanish individual with a psychotic fragment of personality making her do bad things-for things; for Psycho Mantis, it was the Parasite, [[VideoGame/MetalGearSolidVThePhantomPain Parasite]], for Screaming Mantis, it's the ghost of Psycho Mantis.]]
* ShoutOut: They share the code names of the four FOXHOUND members killed in ''Metal Gear Solid'', ''VideoGame/MetalGearSolid'', the weapons of the Dead Cell in ''Sons of Liberty'' ''VideoGame/MetalGearSolid2SonsOfLiberty'' and the emotions refer to of the Cobra Unit from ''Snake Eater''.''VideoGame/MetalGearSolid3SnakeEater''.



** Note that originally, the Laughing Beauties were intended to be stark naked, but that would have given [=MGS4=] an AO rating beyond a doubt, and they weren't even allowed to have their motion actors do it in the nude. Suffice to say, the SpyCatsuit was a result of this problem.
* TragicVillain: All of them, really. They all endured the horrors of war, which drove them all insane and turned them into the beasts they are now. Rose even expresses pity for them, remarking that all of their stories are absolutely heartbreaking.
* VoiceOfTheLegion: Their armored forms combine a male and female voice, but only when they're in their suits.

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** Note that originally, Originally, the Laughing Beauties were intended to be [[FullFrontalAssault stark naked, naked]], but that would have given [=MGS4=] an AO rating beyond a doubt, and they weren't even allowed to have their motion actors do it in the nude. Suffice to say, the doubt. The SpyCatsuit was a result of solution to this problem.
* TragicVillain: All of them, really. They all endured the them. The horrors of war, which war drove them all insane and turned them into the beasts they are now. Rose even expresses pity for them, remarking that all of them.
* TroubledFetalPosition: Should
their stories are absolutely heartbreaking.
Beauty forms be defeated non-lethally, they'll curl up in this position and fall asleep.
* VoiceOfTheLegion: Their armored forms combine a male and female voice, but only voice. They speak normally when they're in their suits.unarmored.



* WoobieDestroyerOfWorlds



* CombatTentacles

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* CombatTentaclesCeilingCling: Thanks to her tentacles.
* CombatTentacles: Four of them, complete with sharp pincers and [[ShockAndAwe electric shocks]]. They can even curl around her for defense or a RollingAttack.
* EvilLaugh: ''Constantly''.



* PrecisionFStrike: Laughing Octopus drops the F-bomb shortly before fighting Snake, and is notably the first character in the English version of the series (and the second in the series overall, see EVA) to do so.
* ShapeshifterGuiltTrip: Laughing Octopus pulls one during her boss fight after you damage her enough. Actually, a bunch of the forms she takes mock you in one way or another; she even rips off Snake's own signature move by hiding within a cardboard box at one point.

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* PrecisionFStrike: Laughing Octopus drops the F-bomb shortly before fighting Snake, and is notably the first character in the English version of the series (and the second in the series overall, see EVA) to do so.
* ShapeshifterGuiltTrip: Laughing Octopus pulls one during her boss fight after you damage her enough. Actually, a bunch Many of the forms she takes mock you in one way or another; she can even rips rip off Snake's own signature move tricks by hiding within in a cardboard box at one point.box.



* VoiceChangeling: She mimics Otacon and Naomi's voices while morphing into Naomi and the Mk. II respectively.
* VoluntaryShapeshifting: Her [=OctoCamo=] actually appears to be superior to Snake's: whereas Snake's can only do WallpaperCamouflage, Octopus' allows her to actually assume the shape of the Metal Gear Mk. II.

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* SmokeOut: When damaged, she sprays a cloud of thick black smoke, and throws some [[ThrowDownTheBomblet homing grenades]] for good measure.
* VoiceChangeling: She mimics Otacon and Naomi's and Otacon's voices while morphing into Naomi and the Mk. II respectively.
* VoluntaryShapeshifting: Her [=OctoCamo=] actually appears to be superior to Snake's: whereas Snake's. Snake's can only do WallpaperCamouflage, but Octopus' allows her to actually assume the shape of almost anything, including the Metal Gear Mk. II.



* CatchPhrase: "RAGE!"



* DarkChick



* {{Flight}}: In her armor.
* FlunkyBoss: Her flying minions aren't that dangerous and killing them is supposed to make her an easier target.
* MisplacedWildlife: There are no ravens in Aceh. "Raging Mynah" wouldn't fit the theme, though.
* OnlySaneMan: Well, "sane" doesn't exactly fit for her. Out of all the B&Bs, she's certainly the most coherent in her boss form, giving out some [[IShallTauntYou taunts]] before her fight with Old Snake.
* UnstoppableRage: Duh!

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* {{Flight}}: In Thanks to a powerful JetPack in her armor.
armor. As a result, her boss fight is like a combination of The Fury's fight in [=MGS3=] and the Hind-D and Harrier fights in [=MGS=] and [=MGS2=].
* FlunkyBoss: Her flying minions Slider drones aren't that dangerous dangerous, and killing them is supposed to make makes her an easier target.
* GrenadeLauncher: She's too angry and mobile to carefully place explosives like Fatman, so she uses a Milkor MGL-140 grenade launcher instead. Snake takes it for himself after he defeats her.
* MisplacedWildlife: There are no ravens in Aceh. Aceh, but "Raging Mynah" wouldn't fit the theme, though.
theme.
* OnlySaneMan: Well, "sane" "Sane" doesn't exactly fit for her. Out of all the B&Bs, her, but she's certainly the most coherent in her boss form, giving out some of the B&Bs. She even [[IShallTauntYou taunts]] Old Snake before her fight with Old Snake.
he fights her.
* UnstoppableRage: Duh!She's always angry, all the time. Her jet engines are said to burn hotter the angrier she gets.



* ColdSniper: Inverted. Although she's very skilled at sniping people, she's also shown to break down in tears when doing so, making her anything but cold and emotionless.
* FlunkyBoss: As stated above, she has a support unit of Frogs with her, whom will draw Snake's fire so she can get in a shot. Unfortunately she'll also [[BadBoss occasionally]] run them over when charging Snake.

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* ColdSniper: Inverted. Although she's very skilled at sniping people, she's also shown to She's a good shot (with some mechanical assistance and her railgun's raw power), but she break down downs in tears when doing so, making her anything but cold and emotionless.
* FoeTossingCharge
*
FlunkyBoss: As stated above, she She has a support unit of Frogs FROGS with her, whom her that will draw Snake's fire so she can get in a shot. Unfortunately Unfortunately, she'll also [[BadBoss occasionally]] run them over when charging Snake.Snake.
* InterfaceScrew: The camera changes to her perspective when she [[TheNoseKnows sniffs Snake out]] and readies her railgun. In addition, the constant blizzard partly blocks Snake's vision.



* MagneticWeapons: Her mech suit uses the same model of portable railgun as Fortune's.



* SuperStrength: The woman herself is of average strength, but her PoweredArmor is impossibly strong, capable of stopping a charging bulldozer.



The leader of the Beauty and the Beast Unit. As a child Screaming Mantis was locked in the basement of a torture dungeon and had to live off the polluted water and dead bodies in there, driving her insane. When Snake fights her she is [[spoiler: possessed by the ghost of Psycho Mantis]]. She attacks with two puppets that can control the nanomachines inside everyone.

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The leader of the Beauty and the Beast Unit. As a child child, Screaming Mantis was locked in the basement of a torture dungeon and had to live off the polluted water and dead bodies in there, driving her insane. When Snake fights her she is [[spoiler: possessed by the ghost of Psycho Mantis]]. She attacks with two puppets that can control the nanomachines inside everyone.everyone [[spoiler: except Johnny Sasaki]].



* [[HoistByHisOwnPetard Hoist By Her Own Petard]] / PuzzleBoss: The means to defeat Screaming Mantis is by using the Psycho Mantis doll against her upon procuring it. [[spoiler: Ironic that it had to be the Mantis Doll, seeing how portions of his psyche was implanted into her via nanomachines.]]
* HumanShield: Screaming Mantis is fond of this; she can telekinetically float the bodies of people and control them, and will often use an entire roomful of people to block your bullets.
* MarionetteMotion: Mantis' attack.
* PeoplePuppets: Screaming Mantis's power.

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* [[HoistByHisOwnPetard Hoist By Her Own Petard]] / PuzzleBoss: For one, Snake can't just shoot her; she'll just FlashStep out of the way and [[InterfaceScrew mess with Snake's nanomachines to screw up his aim]]. The means best way to defeat Screaming Mantis is by using to knock the Psycho Mantis doll against out of her upon procuring it. hand and toss people at her. [[spoiler: Ironic that it had to be the Mantis Doll, seeing how portions of his psyche was were implanted into her via nanomachines.]]
* HumanShield: Screaming Mantis is fond of this; she can telekinetically float the bodies of people and control them, levitate people's bodies, and will often use an entire roomful of people to block your bullets.
* KnifeNut: Much like Vamp, her most basic attack involves throwing knives, aided by [[spoiler: Psycho Mantis']] telekinesis.
*
MarionetteMotion: Mantis' attack.
What her psychic powers look like, signified by marionette strings on the bodies she's controlling.
* NonIndicativeName: She doesn't scream as much as her name implies, [[EvilLaugh laughing]] just as often as she screams.
* PeoplePuppets: Screaming Mantis's power. She uses the Psycho Mantis doll to control living bodies and The Sorrow doll to control corpses.



* WalkingSpoiler: A minor one. [[spoiler: She's possessed by Psycho Mantis.]]



* AmazonBrigade: All FROGS are females.

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* AmazonBrigade: All FROGS are females.female.



* CutsceneIncompetence: During gameplay, the FROGS are fairly formidable enemies due to their precision, numbers, and tendency to retreat. However they are extremely unintelligent during cutscenes, ''especially'' in the last level where they have Snake and Raiden cornered and outnumbered and...they patiently wait for the two to converse for ''several minutes'' before attacking.

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* CutsceneIncompetence: During gameplay, the FROGS are fairly formidable enemies due to their precision, numbers, and tendency to retreat.tactical retreats. However they are extremely unintelligent during cutscenes, ''especially'' in the last level where they have Snake and Raiden cornered and outnumbered and...they [[MookChivalry patiently wait wait]] for the two to converse for ''several minutes'' before attacking.



* DrivenToMadness: By the end of ''Guns of the Patriots'', it's obvious all surviving FROGS have suffered heavy mental breakdowns thanks to the nanomachines getting shut down. One is even fearfully clutching and petting another for no apparent reason at the end of the fifth act.

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* DrivenToMadness: By the end of ''Guns of the Patriots'', it's obvious all surviving FROGS have suffered heavy mental breakdowns thanks to the nanomachines getting shut down. One is even fearfully clutching and petting another for no apparent reason at the end of the fifth act.



* EmotionlessGirl[=/=]EmotionSuppression: Their nanomachines suppress their emotions so expressing or even experiencing fear and remorse on the battlefield is impossible. This is actually present in gameplay, as shown when they encounter emotive weaponry (such as the B&B magazines, the emotive ammo, and the Big Boss mask). Instead of exploding into an emotional fit like it would do to normal soldiers, they simply fall unconscious.
** Strangely, despite this, it's quite obvious they're afraid when being held up by Snake. They flinch and yelp in fear when Snake aims at their head and are even shaking at times.

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* EmotionlessGirl[=/=]EmotionSuppression: Their nanomachines suppress their emotions so expressing or even experiencing fear and remorse on the battlefield is impossible. [[GameplayAndStoryIntegration This is actually present in gameplay, gameplay]], as shown when they encounter emotive weaponry (such as the B&B magazines, the emotive ammo, and the Big Boss mask). Instead of exploding into an emotional fit like it would do to normal soldiers, they simply fall unconscious.
unconscious.
** Strangely, despite Despite this, it's quite obvious they're afraid when being held up by Snake. They flinch and yelp in fear when Snake aims at their head and are even shaking at times.



* GasMaskMook: Kinda. Their strange headgear has a vaguely gas-mask-esque appearance, however the mask is likely just for intimidation purposes.
* GenderFlip: They're basically female versions of the Tengu from MetalGearSolid2.
* InASingleBound: Their nanomachines allow them to leap at amazing heights.
* MacheteMayhem: Will draw their machetes in close-quarters.
* MeaningfulName: With their green exoskeletons, abilities to stick onto walls, and amazing jump heights, it's no wonder almost everyone calls them FROGS.
* MsFanservice: Intentionally averted. While almost every prominent female in the ''Metal Gear'' franchise has quite a bit of blatant sexualization (some more than others) weighed on them, especially the villainous ones, the FROGS are almost completely void of sexualization, with realistically sized breasts that lack obvious physics and not an inch of skin to be seen.

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* GasMaskMook: Kinda. Subverted. Their strange headgear has looks like a vaguely gas-mask-esque appearance, however the mask is gas mask, but they're likely just for intimidation purposes.
intimidation, as they are vulnerable to gas grenades just like everyone else.
* GenderFlip: They're basically female versions of the Tengu from MetalGearSolid2.
VideoGame/MetalGearSolid2.
* InASingleBound: Their nanomachines allow them to leap at amazing heights.
* MacheteMayhem: Will draw their machetes in close-quarters.
* MeaningfulName: With their green exoskeletons, abilities to stick onto walls, wall-crawling, and amazing jump heights, jumping, it's no wonder almost everyone calls them FROGS.
* MsFanservice: Intentionally averted. While almost every prominent female in the ''Metal Gear'' franchise has quite a bit of blatant sexualization (some more than others) weighed on them, especially the villainous ones, the FROGS are almost completely void of sexualization, with realistically sized breasts that lack obvious physics and not an inch of skin to be seen. seen.



* SpyCatSuit: They all wear skintight, greyish green jumpsuits, likely for agility purposes.
* SuperSoldier: Were the most lethal mooks faced in the series, until the Parasite Unit showed up in ''The Phantom Pain'', thanks to their nanomachines.

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* SpyCatSuit: They all wear skintight, greyish green greyish-green jumpsuits, likely for agility purposes.
* SuperSoldier: Were Thanks to their nanomachines, they were the most lethal mooks faced in the series, series until the Parasite Unit showed up in ''The ''[[VideoGame/MetalGearSolidVThePhantomPain The Phantom Pain'', thanks to their nanomachines. Pain]]''.
5th Jan '17 4:51:18 PM Whistleblower
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Added DiffLines:

* SpyCatSuit: They all wear skintight, greyish green jumpsuits, likely for agility purposes.
30th Nov '16 8:13:49 PM Mullon
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A gun launderer in Metal Gear Solid 4 who replaces ID chips in guns so that they can be used by anyone, for money.

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A gun launderer in Metal Gear Solid 4 who replaces ID chips in guns so that they can be used by anyone, for money.anyone.
30th Nov '16 7:34:13 PM captainpat
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* [[WomanInBlack Women In Black]]
23rd Oct '16 1:48:41 PM Gregzilla
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* EmotionlessGirl / EmotionSuppression: Their nanomachines suppress their emotions so expressing or even experiencing fear and remorse on the battlefield is impossible. This is actually present in gameplay, as shown when they encounter emotive weaponry (such as the B&B magazines, the emotive ammo, and the Big Boss mask). Instead of exploding into an emotional fit like it would do to normal soldiers, they simply fall unconscious.

to:

* EmotionlessGirl / EmotionSuppression: EmotionlessGirl[=/=]EmotionSuppression: Their nanomachines suppress their emotions so expressing or even experiencing fear and remorse on the battlefield is impossible. This is actually present in gameplay, as shown when they encounter emotive weaponry (such as the B&B magazines, the emotive ammo, and the Big Boss mask). Instead of exploding into an emotional fit like it would do to normal soldiers, they simply fall unconscious.



* FoeYay: During interrogation, it's possible to play with their breasts. Most responses are predictably disgusted or outraged, but some will say "Hey, you're pretty good at that..."

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* FoeYay: FoeRomanceSubtext: During interrogation, it's possible to play with their breasts. Most responses are predictably disgusted or outraged, but some will say "Hey, you're pretty good at that..."
11th Jul '16 2:59:41 PM raziel123
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Added DiffLines:

[[quoteright:350:http://static.tvtropes.org/pmwiki/pub/images/beautyandthebeastunit0.jpg]]
30th Jun '16 2:14:41 PM santos32
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* [[HasTwoMommies Has Two Daddies]]: Was raised by Snake and "Uncle Hal", the latter of whom became her official legal guardian by the time of ''Rising''.

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* [[HasTwoMommies Has Two Daddies]]: Was raised by Snake and "Uncle Hal", the latter of whom became her official legal guardian by the time of ''Rising''. An argument can be made for Raiden to act as her third dad, since he rescued her from the Patriots as a child.
20th Jun '16 5:46:42 AM rdjr
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* DoubleReverseQuadrupleAgent: Subverted. [[spoiler:Even though he was working for the Patriots the entire time, he's all to happy to see them destroyed.]]

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* DoubleReverseQuadrupleAgent: Subverted. [[spoiler:Even though he was working for the Patriots the entire time, he's all to too happy to see them destroyed.]]
22nd May '16 2:42:15 PM Morgenthaler
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* BlondesAreEvil: Or at the least AxCrazy and severely traumatized.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.MetalGearSolid4GunsOfThePatriots