History Characters / MegaMan

14th Mar '17 10:22:49 AM MayIncon
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* ''Characters/MegaManStarForce''



* ''Characters/MegaManStarForce''
** ''Characters/MegaManStarForcePegasusLeoAndDragon''
14th Mar '17 10:22:27 AM MayIncon
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** ''Characters/MegaManBattleNetwork1''
** ''Characters/MegaManBattleNetwork2''
** ''Characters/MegaManBattleNetwork3''
** ''Characters/MegaManBattleNetwork4''
** ''Characters/MegaManBattleNetwork5''
** ''Characters/MegaManBattleNetwork6''
** ''Characters/MegaManStarForcePegasusLeoAndDragon''
15th Feb '17 5:14:13 PM JRads47
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Added DiffLines:

* BreakoutCharacter: Zero is ''the'' definitive example for the entire franchise. Other Proto Men are also likely to be popular within their own series' fanbases.
5th Feb '17 4:02:58 PM WaxingName
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Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in MightyNo9 as well.

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Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in MightyNo9 ''VideoGame/AzureStrikerGunvolt'' and ''VideoGame/MightyNo9'' as well.
24th Jan '17 11:34:30 PM Ferot_Dreadnaught
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* Warning: A knowledge of these archetypes may cause you to become GenreSavvy and see plot twists from miles away, but [[TVTropesWillRuinYourLife thatís what TV Tropes is about, anyway.]]

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* Warning: A knowledge of these archetypes may cause you to become GenreSavvy and see plot twists from miles away, but [[TVTropesWillRuinYourLife thatís what TV Tropes is about, anyway.]]
anyway]].
10th Dec '16 3:45:46 PM RAlexa21th
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* AlwaysMale: There is no female Proto Man, though [[VideoGame/MegaManStarForce Harp Note]] incorporates some elements of the archetype (ScarfOfAsskicking, combat ability rivaling Mega Man's) as well as Roll's.
29th Oct '16 10:51:30 AM acrobox
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* {{Badass}}/OneManArmy: They often defeat the {{Big Bad}}ís army themselves.

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* {{Badass}}/OneManArmy: OneManArmy: They often defeat the {{Big Bad}}ís army themselves.



* {{Badass}}



* {{Badass}}: Give the heroes no end of trouble, [[CutscenePowerToTheMax especially in cutscenes]].
10th Sep '16 8:59:17 PM acrobox
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Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. This is where Bass ([[ItsPronouncedTroPAY itís pronounced BASE]]) come in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], [[VideoGame/MightyNo9 Ray]].

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Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. This is where Bass ([[ItsPronouncedTroPAY itís pronounced BASE]]) come in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]], [[VideoGame/MightyNo9 Ray]].
Ray / Mighty No. 0]].
10th Sep '16 8:54:48 PM acrobox
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Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized.

to:

Given that there are plenty of {{expies}} scattered throughout the franchise, it is only reasonable that we keep track of them. No matter how much the developers have played with these archetypes, their core elements can still be recognized. These archetypes were reused in MightyNo9 as well.



The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man are [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]].

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The guy who the series is named after. Mega Man is a blue boy ([[VideoGame/MegaManZX or girl]]) who fights for everlasting peace with his trademark ArmCannon and PowerCopying abilities. They are always playable, [[VideoGame/MegaManZero except when they are not.]] Notable Mega Man are [[VideoGame/MegaManClassic Original Mega Man]], [[VideoGame/MegaManX X]], [[VideoGame/MegaManLegends Mega Man Volnutt]], [[VideoGame/MegaManBattleNetwork Mega Man EXE]], [[VideoGame/MegaManZX Mega Man Model X, Mega Man Model A]], [[VideoGame/MegaManStarforce Geo Stelar/Omega-Xis]].
Stelar/Omega-Xis]]. [[VideoGame/MightyNo9 Beck / Mighty No. 9]].



Proto Man are probably the closest thing this series get for a heroic CharClone. Proto Man serve as a BigBrotherMentor who watch Mega Manís back and have quite a BackStory. Out of the archetypes Proto Man are most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man are [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]].

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Proto Man are probably the closest thing this series get for a heroic CharClone. Proto Man serve as a BigBrotherMentor who watch Mega Manís back and have quite a BackStory. Out of the archetypes Proto Man are most likely playable behind Mega Man (heck, in [[VideoGame/MegaManZero one instance]] is the only playable character). Notable Proto Man are [[VideoGame/MegaManClassic Original Proto Man]], [[VideoGame/MegaManX Ze]][[VideoGame/MegaManZero ro]], [[VideoGame/MegamanLegends Barrett]], [[VideoGame/MegaManBattleNetwork Proto Man EXE, Zero EXE]], [[VideoGame/MegaManZX Girouette/Giro, and Mega Man Model ZX (in Advent)]].
Advent)]], [[VideoGame/MightyNo9 Brand / Mighty No. 7]].



Each series has a girl who helps TheHero in his missions. These ladiesí importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll are [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]].

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Each series has a girl who helps TheHero in his missions. These ladiesí importance to the story depends on each series; they can range from BigGood to glorified item shops. Roll are rarely playable except as secret characters or via PowerCopying. Notable Roll are [[VideoGame/MegaManClassic Original Roll]], [[VideoGame/MegaManX Alia]], [[VideoGame/MegaManLegends Roll Casket]], [[VideoGame/MegaManBattleNetwork Roll EXE]], [[VideoGame/MegaManZero Ciel]], [[VideoGame/MegaManZX Prairie]], [[VideoGame/MegaManStarforce Harp Note]], [[VideoGame/RockManXOVER Kalinka]].
Kalinka]], [[VideoGame/MightyNo9 Call]].



Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. This is where Bass ([[ItsPronouncedTroPAY itís pronounced BASE]]) come in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]].

to:

Oftentimes the {{Big Bad}}s do not operate alone, they need some underlings to do the heavy works. This is where Bass ([[ItsPronouncedTroPAY itís pronounced BASE]]) come in. Bass are essentially TheRival and EvilCounterpart of Mega Man. Bass are more likely to be playable than Roll, either directly playable or via PowerCopying. Notable Bass are [[VideoGame/MegaManClassic Original Bass]], [[VideoGame/MegaManX Vile, Dynamo]], [[VideoGame/MegaManBattleNetwork Bass EXE]], [[VideoGame/MegaManZX Pandora and Prometheus]], [[VideoGame/MegaManStarForce Rogue, Jack Corvus and Queen Virgo]].
Virgo]], [[VideoGame/MightyNo9 Ray]].
5th Sep '16 1:10:51 PM StFan
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** The Proto Man of ''AzureStrikerGunvolt'', Copen, subverts this: while he has a gun and a shield like original Proto Man, he is thoroughly antagonistic to Gunvolt. Even if he's also going to stop the baddies' plan, he refuses Gunvolt's offer of alliance.

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** The Proto Man of ''AzureStrikerGunvolt'', ''VideoGame/AzureStrikerGunvolt'', Copen, subverts this: while he has a gun and a shield like original Proto Man, he is thoroughly antagonistic to Gunvolt. Even if he's also going to stop the baddies' plan, he refuses Gunvolt's offer of alliance.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.MegaMan