History Characters / FireEmblem

26th Mar '17 11:29:17 AM Folt
Is there an issue? Send a Message


The Michalis [[TheComputerIsACheatingBastard is also a cheater]], frequently having some sort of ability that you cannot obtain or otherwise ignore some sort of game rule. A common cheat from early characters of this archetype - who were often Dracoknights or its equivalent - is an item or skill that negates a flying unit's weakness to bows.



* HateSink: Lacks sympathetic qualities, just being a horrible person you're meant to root against.

to:

* TheComputerIsACheatingBastard: If faced past the early chapters, they frequently have an item or ability that let's them ignore established game rules (Michalis himself possessed the Iote's Shield which negated his weakness to Bows as a flying unit), though it's downplayed somewhat in that if it's an item, they may drop it as a reward for defeating them.
* HateSink: Lacks Most of them lack sympathetic qualities, just being a horrible person you're meant to root against.against.
* TheUnfettered: A standout trait and key in what makes them so despicable: Their ultimate goals and motivations can be admirable or not, but they are all willing to perform some utterly heinous actions to reach them.



* {{Expy}}: Most character-specific Lord class variants are based on other classes: Lyn is based on the Myrmidon line with elements of the Nomadic Trooper, Hector on Generals, Eliwood on Paladins[[note]]In their ''The Binding Blade'' Trial Map appearances, [[FridgeBrilliance Eliwood and Hector actually ''were'' a Paladin and a General respectively]][[/note]], Ike on Mercenaries, and Micaiah on Mages (except with light magic).
* HeroesPreferSwords: Only [[BladeOnAStick Ephraim, Sharena]], [[AnAxeToGrind Hector]] (who gains them as a secondary weapon after promoting), and [[LightTheWay Micaiah]] don't. Depending on what class you have Robin as, he/she could also be an exception, but he/she is always ''capable'' of being a class that can use swords.

to:

* {{Expy}}: Most character-specific Lord class variants are based on other classes: Lyn is based on the Myrmidon line with elements of the Nomadic Trooper, Hector on Generals, Eliwood on Paladins[[note]]In their ''The Binding Blade'' Trial Map appearances, [[FridgeBrilliance Eliwood and Hector actually ''were'' a Paladin and a General respectively]][[/note]], Ike on Mercenaries, and Micaiah on Mages (except with light magic).
magic). Chrom and Lucina are similiar to Paladins but as infantry units rather than being mounted, while Robin is a lesser armored, infantry version of the Dark Knight. Corrin mixes the Lord and the Manakete class, gaining aspects from both (sword use and a legendary sword from the Lord, dragonshifting from the Manakete).
* HeroesPreferSwords: Only [[BladeOnAStick Ephraim, Sharena]], [[AnAxeToGrind Hector]] (who gains them as a secondary weapon after promoting), and [[LightTheWay Micaiah]] don't. Depending on what class you have While Robin as, he/she could also be an exception, but he/she is always ''capable'' of being a class that can use swords.swords, he/she is associated moreso with magic tomes, particularly [[ShockAndAwe Thunder]] tomes.



** The same goes for Azura: if she is defeated, the game would still continue. She wouldn't die due to having story importance.



* {{Expy}}: '''Dark Druid''' Nergal and '''Necromancer''' Lyon's classes are based upon the '''Druid''' and '''Summoner''' classes, respectively, but more powerful. Dark Druid also serves as an {{expy}} and {{foil}} to Athos's Archsage class.

to:

* {{Expy}}: '''Dark Druid''' Dark Druid Nergal and '''Necromancer''' Necromancer Lyon's classes are based upon the '''Druid''' Druid and '''Summoner''' Summoner classes, respectively, but more powerful. Dark Druid also serves as an {{expy}} and {{foil}} to Athos's Archsage class.



* UniqueEnemy: A couple of Dark Magic users in the series get their own class (Julius is a '''Dark Prince''', Nergal is a '''Dark Druid''', Lyon is a '''Necromancer''') and their own exclusive Dark Magic tome. They are typically fought before the FinalBoss, with the exception of Julius, who is the FinalBoss of his own game. They typically appear on the field as an enemy unit at least once before their last fight as well.

to:

* UniqueEnemy: A couple of Dark Magic users in the series get their own class (Julius is a '''Dark Prince''', Dark Prince, Nergal is a '''Dark Druid''', Dark Druid, Lyon is a '''Necromancer''') Necromancer) and their own exclusive Dark Magic tome. They are typically fought before the FinalBoss, with the exception of Julius, who is the FinalBoss of his own game. They typically appear on can be considered the field as an enemy unit at least once before their last fight as well.magical equivalent to the King class.



* {{Expy}}: Much like the Lords, a good number of them actually seem to be another class but better, and with a different weapon at times. '''King''' Zephiel, '''Emperor''' Hardin, and the '''BlackKnight''' have similiarities with the '''General''' class (but Zephiel uses a sword in a game where Generals don't use swords, and the Black Knight is related to the third-tier class '''Marshal''' by proxy), '''Emperor''' Arvis is essentially a souped up '''Baron''' (which itself is a '''General''' with access to magic, and is used by Raydrik), '''King''' Ashnard seems like a better version of the '''Wyvern Lord''' class (but also uses a sword), and Walhart the '''Conqueror''' is similiar to the '''Great Knight''' class.

to:

* {{Expy}}: Much like the Lords, a good number of them actually seem to be another class class, but better, and with a different weapon at times. '''King''' individualized to fit the character using it. King Zephiel, '''Emperor''' Emperor Hardin, the BlackKnight, and the '''BlackKnight''' Nohrian King Garon have similiarities with the '''General''' General class (but Zephiel uses a sword in a game where Generals don't use swords, and the Black Knight is related to the third-tier class '''Marshal''' Marshal by proxy), '''Emperor''' Emperor Arvis is essentially a souped up '''Baron''' Baron (which itself is a '''General''' General with access to magic, and is used by Raydrik), '''King''' King Ashnard seems like a better version of the '''Wyvern Lord''' Wyvern Lord class (but also uses a sword), and Walhart the '''Conqueror''' Conqueror is similiar to the '''Great Knight''' Great Knight class.


Added DiffLines:

* {{Foil}}: Essentially the opposite of the Lord class, being classes that are mostly exclusive to one particular character in the games they appear in, gets unique (possibly legendary) weapons to wield, and is the leader of their army, but the Lord class belongs to the main playable character while the King class belongs to the game's main villain (or one of them, though typically one that is working in the foreground).
26th Mar '17 12:58:06 AM rmctagg09
Is there an issue? Send a Message

Added DiffLines:

*** [[Characters/FireEmblemFatesNohrRoyalFamily Nohrian Royal Family]]
*** [[Characters/FireEmblemFatesNohrRetainersAndOthers Nohrian Retainers And Others]]
25th Mar '17 4:11:02 PM Karxrida
Is there an issue? Send a Message


The Gotoh is an EleventhHourRanger who joins very late in the game, often during the penultimate or final chapter. They join already at max or close to max level with very high stats, making them powerful enough to crush the final enemies by themselves to serve as a final crutch for the player. They're often a mage character.

to:

The Gotoh is an EleventhHourRanger who joins very late in the game, often during the penultimate or final chapter. They join arrive already at max or close to max level with very high stats, making them powerful enough to crush the final enemies by themselves to serve as a final crutch for the player. They're often a mage character.
Even though the Gotoh only joins near the end of the campaign, they may have been in contact with the Lord beforehand.



->'''Playable characters of this archetype:''' Gotoh (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Ced and Galzus (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Karel (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Athos (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Tibarn, Naesala, and Giffca (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Caineghis and Lehran (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Nagi (''New Mystery of the Emblem''); Basilio and Flavia (''[[VideoGame/FireEmblemAwakening Awakening]]'')

to:

->'''Playable characters of this archetype:''' Gotoh (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]'' and ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]''); Mycen (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Ced and Galzus (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Karel (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Athos (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Tibarn, Naesala, and Giffca (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''); Caineghis and Lehran (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Nagi (''New Mystery of the Emblem''); Basilio and Flavia (''[[VideoGame/FireEmblemAwakening Awakening]]'')



While the Camus is a noble AntiVillain, the Michalis is [[HateSink an unlikable, dishonorable, despicable, and unsympathetic scumbag]]. He's not on the level of the BigBad in terms of scope, but he still does horrible things and tends to enjoy it. He might be a high-ranking member of the main villain's group that desires power, which may or may not involve [[TheStarscream wanting to overthrow his boss]], or just a guy striking out on his own. Regardless of his loyalties, the Michalis's machinations end up being the reason for several conflicts in the story, leading to him opposing the Lord.

to:

While the Camus is a noble AntiVillain, the Michalis is [[HateSink an unlikable, dishonorable, despicable, and unsympathetic scumbag]]. He's not on the level of the BigBad in terms of scope, but he still does horrible things and tends to may even enjoy it. He might be a high-ranking member of the main villain's group that desires power, which may or may not involve [[TheStarscream wanting to overthrow his boss]], or just a guy striking out on his own. Regardless of his loyalties, the Michalis's machinations end up being the reason for several conflicts in the story, leading to him opposing the Lord.



Characters from this archetype are usually not recruitable.

->'''Characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Michalis]], [[VideoGame/FireEmblemJugdral Chagall, Travant, Kempf]], [[VideoGame/FireEmblemElibe Narcian, Darin]], [[VideoGame/FireEmblemTheSacredStones Caellach, Valter]][[labelnote:*]]Caellach inherits Michalis' plotting, while Valter gets Michalis' class AND his anti-archer shield.[[/labelnote]], [[VideoGame/FireEmblemAwakening Gangrel]], [[VideoGame/FireEmblemFates Kotaro, Hans]][[labelnote:*]]Michalis' anti-archer shield exists in the game, but not in Kotaro or Hans, as they're not airborne units. It instead goes to Hinoka in the ''Conquest'' route, where she comes with an unobtainable skill that generates such an effect, but she absolutely does ''not'' fit the personality that comes with the archetype.[[/labelnote]]

to:

Characters from this archetype are The Michalis usually not recruitable.

cannot be recruited.

->'''Characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Michalis]], [[VideoGame/FireEmblemJugdral Chagall, Travant, Kempf]], [[VideoGame/FireEmblemElibe Narcian, Darin]], [[VideoGame/FireEmblemTheSacredStones Caellach, Valter]][[labelnote:*]]Caellach inherits Michalis' plotting, while Valter gets Michalis' class AND his anti-archer shield.[[/labelnote]], [[VideoGame/FireEmblemAwakening Gangrel]], [[VideoGame/FireEmblemFates Michalis (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Desaix (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Chagall and Travant (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Kempf (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Narcian (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Darin (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Caellach (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Gangrel (''[[VideoGame/FireEmblemAwakening Awakening]]''); Kotaro, Hans]][[labelnote:*]]Michalis' anti-archer shield exists in the game, but not in Kotaro or Hans, as they're not airborne units. It instead goes to Hinoka in the ''Conquest'' route, where she comes with an unobtainable skill that generates such an effect, but she absolutely does ''not'' fit the personality that comes with the archetype.[[/labelnote]]and Iago (''[[VideoGame/FireEmblemFates Fates]]'')
23rd Mar '17 10:30:59 PM Karxrida
Is there an issue? Send a Message


A character whose identity is created by the player before the game starts proper. First appearing in a prototypical form in ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'' as a [[NonActionGuy tactician working for the army in the background]] that allows the units to talk directly to the player, a fully playable Avatar first appeared in ''New Mystery of the Emblem''. The Avatar tends to be one of the most powerful units available thanks to their overall high stat growths, ability to become almost any CharacterClass, and being able to Support with pretty much everybody in the army.

to:

A character whose identity is created by the player before the game starts proper. First appearing in a prototypical form in ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'' as a [[NonActionGuy tactician working for the army in the background]] that allows the units to talk directly to the player, a fully playable Avatar first appeared in ''New Mystery of the Emblem''. The Avatar tends to be one of the most powerful units available thanks to their overall high stat growths, ability to become almost any CharacterClass, and being able capacity to Support with pretty much everybody in the army.



* HypercompetentSidekick: Except Corrin, the other Avatars serve other Lords. They are either the most powerful unit and/or the mastermind behind the army's strategy.

to:

* HypercompetentSidekick: Except With the exception of Corrin, the other Avatars serve other Lords. each Avatar serves their game's Lord. They are either end up being the most powerful unit and/or are stated to be the mastermind behind the army's strategy.



* StoneWall: A common tactic with these characters is to remove all their weapons and send them out to lure enemy units into attacking them, as their defense and/or speed is often enough to NoSell any attacks in the early chapters and enemies tend to prioritize attacking units that can't strike back.
23rd Mar '17 10:21:11 PM Karxrida
Is there an issue? Send a Message


The Dancer is a recurring [[SupportPartyMember support class]] that puts on a magical performances to [[ExtraTurn allow adjacent units which have already moved in a turn to move again]]. The most common iteration is a female that uses a MagicDance, with variants including Bards (males that play MagicMusic on instruments) from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' and ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'', the Heron laguz (BirdPeople of either gender that play their own MagicMusic called galdr) in ''Path of Radiance'' and ''Radiant Dawn'', and the Songstress (a female singer) in ''[[VideoGame/FireEmblemFates Fates]]''. Outside of their unique ability to provide {{Extra Turn}}s, Dancers are notable for being one of the few classes exclusive to the player in most games they appear in.

to:

The Dancer is a recurring [[UtilityPartyMember utility]] and [[SupportPartyMember support class]] support]] class that puts on a magical performances to [[ExtraTurn allow adjacent units which have already moved in a turn to move again]]. The most common iteration is a female that uses a MagicDance, with variants including Bards (males that play MagicMusic on instruments) from ''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'' and ''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]'', the Heron laguz (BirdPeople of either gender that play their own MagicMusic called galdr) in ''Path of Radiance'' and ''Radiant Dawn'', and the Songstress (a female singer) in ''[[VideoGame/FireEmblemFates Fates]]''. Outside of their unique ability to provide {{Extra Turn}}s, Dancers are notable for being one of the few classes exclusive to the player in most games they appear in.



The Bard class mentioned here is not to be confused with Bard from ''Genealogy of the Holy War'' and ''Thracia 776'', which is a magic-wielding class exclusive to Lewyn and Homeros in their respective games. Dancers exist in their normal function in those games, though.

to:

The Bard class mentioned here is not to be confused with the Bard from ''Genealogy ''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War'' War]]'' and ''Thracia 776'', ''[[VideoGame/FireEmblemThracia776 Thracia 776]]'', which is a magic-wielding class exclusive to Lewyn and Homeros in their respective games. Dancers exist in their normal function in those games, though.


Added DiffLines:

* StatusBuff: Their dances/songs can occasionally give 1-turn stat boosts to their recipients.
23rd Mar '17 4:46:46 PM Karxrida
Is there an issue? Send a Message


Traditionally an [=NPC=] archetype, though they can be recruited in ''VideoGame/FireEmblemFates'' by using the Capture command.

to:

Traditionally an [=NPC=] archetype, though they can be recruited "recruited" in ''VideoGame/FireEmblemFates'' by using the Capture command.



The Lorenz is an enemy general that can be persuaded to join your side. Recruiting them can be tricky, as many games from ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'' onward require that several special and specific conditions (differing depending on the game) are met before they will join you. Those with requirements will be noted below.

->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'', only on Alm's route), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf. Miss any of them, and Wolf cannot be recruited.[[/labelnote]]

to:

The Lorenz is an enemy general that can be persuaded to join your side. Recruiting them can be tricky, as many games from ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'' onward require that several special and specific conditions (differing depending on the game) are met before they will join you. Those with requirements will be noted below.

->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'', only on Alm's route), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem (''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf. Miss any of them, and Wolf cannot be recruited.[[/labelnote]]



While the Camus is a noble AntiVillain, the Michalis is [[HateSink an unlikable, dishonorable, despicable, and unsympathetic scumbag]]. He's not on the level of the BigBad in terms of evil or scope, but he still does horrible things and tends to enjoy it. He might be a high-ranking member of the main villain's group that desires power, which may or may not involve [[TheStarscream wanting to overthrow his boss]], or just a guy striking out on his own. Regardless of his loyalties, the Michalis's machinations end up being the reason for several conflicts in the story, leading to him opposing the Lord.

to:

While the Camus is a noble AntiVillain, the Michalis is [[HateSink an unlikable, dishonorable, despicable, and unsympathetic scumbag]]. He's not on the level of the BigBad in terms of evil or scope, but he still does horrible things and tends to enjoy it. He might be a high-ranking member of the main villain's group that desires power, which may or may not involve [[TheStarscream wanting to overthrow his boss]], or just a guy striking out on his own. Regardless of his loyalties, the Michalis's machinations end up being the reason for several conflicts in the story, leading to him opposing the Lord.



Due to how late they show up, the, Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]].

to:

Due to how late they show up, the, the Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]].
23rd Mar '17 7:04:32 AM ChrisX
Is there an issue? Send a Message

Added DiffLines:

* AmbitionIsEvil: Most of them are driven by self-ambition to stand on the top and rule.
23rd Mar '17 12:08:04 AM rmctagg09
Is there an issue? Send a Message

Added DiffLines:

*** [[Characters/FireEmblemFatesHoshidoRoyalFamily Hoshidan Royal Family]]
*** [[Characters/FireEmblemFatesHoshidoRetainersAndOthers Hoshidan Retainers and Others]]
22nd Mar '17 7:50:42 PM Karxrida
Is there an issue? Send a Message


For all her devotion, she is rarely rewarded. She may end up dying a tragic death on the battlefield like any other boss with her superiors hardly batting an eye. In her final moments, she may have a HeelRealization or [[DyingAsYourself come back to her senses.]] Alternatively she may suffer a deserved KarmicDeath.

to:

For all her devotion, she is rarely rewarded. She may end up dying a tragic death on the battlefield like any other boss with her superiors hardly batting an eye. In her final moments, she may have a HeelRealization or [[DyingAsYourself come back to her senses.]] senses]]. Alternatively she may suffer a deserved KarmicDeath.



The Gharnef is the first of the 3 main villains archetypes. He's a magic-user (usually of Dark Magic) that spends the entire game manipulating others for some goal, being the driving force behind the conflict. The Gharnef tends to be defeated before the real FinalBoss rears its head, showing that's he's been a pawn himself for some higher power.

to:

The Gharnef is the first of the 3 main villains archetypes. He's a magic-user mage (usually of a Dark Magic) Magic user) that spends the entire game manipulating others for some goal, being the driving force behind the conflict. The Gharnef tends to be defeated before the real FinalBoss rears its head, showing that's that he's been a pawn himself for some higher power.



The Hardin is the second of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

There's only been one time that this archetype has been recruitable by the player. [[labelnote:*]]Walhart in ''Awakening'' could join the player army provided that a free side chapter was downloaded and the player met certain requirements.[[/labelnote]]

to:

The Hardin is the second of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders the leader of TheEmpire that invades [[TheKingdom the heroes must stop, along with his army. They also tend to be decked with an awesomely cool nice and/or innocent kingdoms]]. The Hardin's combat prowess match their empire's military might, and they often own a powerful and unique weapon that makes to make them an even bigger threat more dangerous to face in combat. battle.

This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

There's only been one time that this archetype has been recruitable by the player. [[labelnote:*]]Walhart in ''Awakening'' could join the player army provided that a free side chapter was downloaded and the player met certain requirements.[[/labelnote]]
The Hardin usually cannot be recruited.
22nd Mar '17 5:23:05 PM Karxrida
Is there an issue? Send a Message


!!Gharnef

Usually, the main villains are separated into 3 archetypes: this is one of them. In the original game and its remakes and sequels, there was the bishop Gharnef, who caused the events of the game and manipulated several to achieve his goals. Since then, a Dark Magic user or Bishop has usually manipulated the events of the game, usually being responsible for the main conflict, though they are usually defeated just before the final boss.

Only one time has this archetype been recruitable by the player. [[labelnote:*]]Sephiran in ''Radiant Dawn'' could join the player army in the final battle against Ashera if certain conditions are met.[[/labelnote]]

-->'''Characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Gharnef]], [[VideoGame/FireEmblemJugdral Manfroy, Veld]], [[VideoGame/FireEmblemElibe Nergal]], [[VideoGame/FireEmblemTheSacredStones Riev]], [[VideoGame/FireEmblemTellius Sephiran]], [[VideoGame/FireEmblemAwakening Validar]]

to:

!!Gharnef

Usually,
!!The Gharnef

The Gharnef is
the first of the 3 main villains are separated into 3 archetypes: this is one archetypes. He's a magic-user (usually of them. In Dark Magic) that spends the original entire game and its remakes and sequels, there was the bishop Gharnef, who caused the events of the game and manipulated several to achieve his goals. Since then, a Dark Magic user or Bishop has usually manipulated the events of the game, usually manipulating others for some goal, being responsible for the main conflict, though they are usually driving force behind the conflict. The Gharnef tends to be defeated just before the final boss.

Only one time has this archetype
real FinalBoss rears its head, showing that's he's been recruitable by the player. [[labelnote:*]]Sephiran in ''Radiant Dawn'' could join the player army in the final battle against Ashera if certain conditions are met.[[/labelnote]]

-->'''Characters
a pawn himself for some higher power.

->'''Characters
of this archetype:''' [[VideoGame/FireEmblemAkaneia Gharnef]], [[VideoGame/FireEmblemJugdral Manfroy, Veld]], [[VideoGame/FireEmblemElibe Nergal]], [[VideoGame/FireEmblemTheSacredStones Riev]], [[VideoGame/FireEmblemTellius Sephiran]], [[VideoGame/FireEmblemAwakening Validar]]



!!Hardin

Another one of the main villain archetypes. Unlike Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

to:

!!Hardin

Another one
!!The Hardin

The Hardin is the second
of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.



!!Medeus

The last of the villain archetypes is not like any other: they are simply... not at all human. They are more or less a greater being whose power goes beyond normal humans. Usually depicted as a dragon, though other species, a God/Goddess, or even an EldritchAbomination have been used. They usually tend to be TheManBehindTheMan for either or both the Gharnef and Hardin characters, and end up being the ''[[TrueFinalBoss real]]'' final boss.

The Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]] due to how late they show up.

->'''Characters of this archetype:''' Medeus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Duma (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Loptyr[[note]]You technically fight against Prince Julius, but he's described as nothing more than Loptyr's vessel.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Jahn and Idoun (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); a random Fire Dragon (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Fomortiis (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ashera (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Grima (''[[VideoGame/FireEmblemAwakening Awakening]]''); Anankos (''[[VideoGame/FireEmblemFates Fates]]'')

to:

!!Medeus

!!The Medeus

The last of the three main villain archetypes is not like any other: they are of the others. The Medeus is simply... not at all human. They are more or less a greater being whose power goes beyond normal humans. Usually depicted as a dragon, though other species, a God/Goddess, or even an EldritchAbomination have been used. They usually tend to be TheManBehindTheMan for either or both the Gharnef and Hardin characters, and end up being the ''[[TrueFinalBoss real]]'' final boss.

The Due to how late they show up, the, Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]] due to how late they show up.

realm]].

->'''Characters of this archetype:''' Medeus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Duma (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Loptyr[[note]]You technically fight against Prince Julius, but he's described as nothing more than Loptyr's vessel.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Jahn and Idoun (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); a random Fire Dragon (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Fomortiis (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ashera (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Grima (''[[VideoGame/FireEmblemAwakening Awakening]]''); Anankos (''[[VideoGame/FireEmblemFates Fates]]'')
This list shows the last 10 events of 1027. Show all.
http://tvtropes.org/pmwiki/article_history.php?article=Characters.FireEmblem