History Characters / FireEmblem

22nd Mar '17 7:50:42 PM Karxrida
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For all her devotion, she is rarely rewarded. She may end up dying a tragic death on the battlefield like any other boss with her superiors hardly batting an eye. In her final moments, she may have a HeelRealization or [[DyingAsYourself come back to her senses.]] Alternatively she may suffer a deserved KarmicDeath.

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For all her devotion, she is rarely rewarded. She may end up dying a tragic death on the battlefield like any other boss with her superiors hardly batting an eye. In her final moments, she may have a HeelRealization or [[DyingAsYourself come back to her senses.]] senses]]. Alternatively she may suffer a deserved KarmicDeath.



The Gharnef is the first of the 3 main villains archetypes. He's a magic-user (usually of Dark Magic) that spends the entire game manipulating others for some goal, being the driving force behind the conflict. The Gharnef tends to be defeated before the real FinalBoss rears its head, showing that's he's been a pawn himself for some higher power.

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The Gharnef is the first of the 3 main villains archetypes. He's a magic-user mage (usually of a Dark Magic) Magic user) that spends the entire game manipulating others for some goal, being the driving force behind the conflict. The Gharnef tends to be defeated before the real FinalBoss rears its head, showing that's that he's been a pawn himself for some higher power.



The Hardin is the second of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

There's only been one time that this archetype has been recruitable by the player. [[labelnote:*]]Walhart in ''Awakening'' could join the player army provided that a free side chapter was downloaded and the player met certain requirements.[[/labelnote]]

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The Hardin is the second of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders the leader of TheEmpire that invades [[TheKingdom the heroes must stop, along with his army. They also tend to be decked with an awesomely cool nice and/or innocent kingdoms]]. The Hardin's combat prowess match their empire's military might, and they often own a powerful and unique weapon that makes to make them an even bigger threat more dangerous to face in combat. battle.

This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

There's only been one time that this archetype has been recruitable by the player. [[labelnote:*]]Walhart in ''Awakening'' could join the player army provided that a free side chapter was downloaded and the player met certain requirements.[[/labelnote]]
The Hardin usually cannot be recruited.
22nd Mar '17 5:23:05 PM Karxrida
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!!Gharnef

Usually, the main villains are separated into 3 archetypes: this is one of them. In the original game and its remakes and sequels, there was the bishop Gharnef, who caused the events of the game and manipulated several to achieve his goals. Since then, a Dark Magic user or Bishop has usually manipulated the events of the game, usually being responsible for the main conflict, though they are usually defeated just before the final boss.

Only one time has this archetype been recruitable by the player. [[labelnote:*]]Sephiran in ''Radiant Dawn'' could join the player army in the final battle against Ashera if certain conditions are met.[[/labelnote]]

-->'''Characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Gharnef]], [[VideoGame/FireEmblemJugdral Manfroy, Veld]], [[VideoGame/FireEmblemElibe Nergal]], [[VideoGame/FireEmblemTheSacredStones Riev]], [[VideoGame/FireEmblemTellius Sephiran]], [[VideoGame/FireEmblemAwakening Validar]]

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!!Gharnef

Usually,
!!The Gharnef

The Gharnef is
the first of the 3 main villains are separated into 3 archetypes: this is one archetypes. He's a magic-user (usually of them. In Dark Magic) that spends the original entire game and its remakes and sequels, there was the bishop Gharnef, who caused the events of the game and manipulated several to achieve his goals. Since then, a Dark Magic user or Bishop has usually manipulated the events of the game, usually manipulating others for some goal, being responsible for the main conflict, though they are usually driving force behind the conflict. The Gharnef tends to be defeated just before the final boss.

Only one time has this archetype
real FinalBoss rears its head, showing that's he's been recruitable by the player. [[labelnote:*]]Sephiran in ''Radiant Dawn'' could join the player army in the final battle against Ashera if certain conditions are met.[[/labelnote]]

-->'''Characters
a pawn himself for some higher power.

->'''Characters
of this archetype:''' [[VideoGame/FireEmblemAkaneia Gharnef]], [[VideoGame/FireEmblemJugdral Manfroy, Veld]], [[VideoGame/FireEmblemElibe Nergal]], [[VideoGame/FireEmblemTheSacredStones Riev]], [[VideoGame/FireEmblemTellius Sephiran]], [[VideoGame/FireEmblemAwakening Validar]]



!!Hardin

Another one of the main villain archetypes. Unlike Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.

to:

!!Hardin

Another one
!!The Hardin

The Hardin is the second
of the main villain archetypes. Unlike the Gharnef, they tend to take a more direct approach, typically as leaders of TheEmpire that the heroes must stop, along with his army. They also tend to be decked with an awesomely cool weapon that makes them an even bigger threat to face in combat. This archetype is later split into two: The repentant one, and the unrepentant one. The former often overlaps with TragicVillain and will see the error of his ways, but usually too late. The latter does not repent at all, and will continue to be a threat to the realm until put down.



!!Medeus

The last of the villain archetypes is not like any other: they are simply... not at all human. They are more or less a greater being whose power goes beyond normal humans. Usually depicted as a dragon, though other species, a God/Goddess, or even an EldritchAbomination have been used. They usually tend to be TheManBehindTheMan for either or both the Gharnef and Hardin characters, and end up being the ''[[TrueFinalBoss real]]'' final boss.

The Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]] due to how late they show up.

->'''Characters of this archetype:''' Medeus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Duma (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Loptyr[[note]]You technically fight against Prince Julius, but he's described as nothing more than Loptyr's vessel.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Jahn and Idoun (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); a random Fire Dragon (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Fomortiis (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ashera (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Grima (''[[VideoGame/FireEmblemAwakening Awakening]]''); Anankos (''[[VideoGame/FireEmblemFates Fates]]'')

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!!Medeus

!!The Medeus

The last of the three main villain archetypes is not like any other: they are of the others. The Medeus is simply... not at all human. They are more or less a greater being whose power goes beyond normal humans. Usually depicted as a dragon, though other species, a God/Goddess, or even an EldritchAbomination have been used. They usually tend to be TheManBehindTheMan for either or both the Gharnef and Hardin characters, and end up being the ''[[TrueFinalBoss real]]'' final boss.

The Due to how late they show up, the, Medeus runs the risk of [[GenericDoomsdayVillain having little personality and only being defined by the threat they present to the realm]] due to how late they show up.

realm]].

->'''Characters of this archetype:''' Medeus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Duma (''[[VideoGame/FireEmblemGaiden Gaiden]]''); Loptyr[[note]]You technically fight against Prince Julius, but he's described as nothing more than Loptyr's vessel.[[/note]] (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Jahn and Idoun (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); a random Fire Dragon (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Fomortiis (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); Ashera (''[[VideoGame/FireEmblemRadiantDawn Radiant Dawn]]''); Grima (''[[VideoGame/FireEmblemAwakening Awakening]]''); Anankos (''[[VideoGame/FireEmblemFates Fates]]'')
22nd Mar '17 4:36:20 PM Karxrida
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* [[Characters/FireEmblemRecurringCharacters Recurring Characters]]




[[folder:Recurring characters]]
The games may mostly be {{Non Linear Sequel}}s, but that doesn't stop a few characters from showing up in multiple canons...

!!Anna
[[quoteright:147:http://static.tvtropes.org/pmwiki/pub/images/FireEmblem_Anna_9753.png]]
[[caption-width-right:147:Anna as she appears in ''Radiant Dawn'']]
The closest thing to a SeriesMascot the franchise has, Anna is a recurring character who has appeared in every installment except ''VideoGame/FireEmblemGaiden''. Normally appearing in menus and the like, she occasionally gets story roles like appearing in villages, running tutorials, or being the owner of Secret Shops. In ''VideoGame/FireEmblemAwakening'', she finally graduated into being a full playable character, in addition to maintaining the game's [=SpotPass=] functionality as the keeper of the Outrealm Gate and appearing as random merchants on the overworld map. During ''Awakening'', it is revealed that there is more than one Anna, and that the playable Anna is the sister to the Outrealm Gatekeeper and the travelling merchants.

Tropes about the ''Awakening'', ''Fates'' and ''Heroes'' versions of Anna go on those characters pages, while tropes about Anna generally go here. Tropes about both playable Anna and NPC Anna can go on both.

->'''Class:''' Pegasus Knight (''Path of Radiance'', NPC); Trickster (''Awakening'', playable), Merchant (''Awakening'', NPC and BonusBoss); Outlaw (''Fates'')
->'''Voiced by:''' Saori Seto (Japanese, ''Awakening'' onward) Creator/KarenStrassman (English, ''Awakening'' onward)
----
* AffectionateNickname: Calls Jake names like Honeycomb.
* AscendedExtra: One Anna finally made her playable debut in ''Awakening''.
* BonusBoss: [[spoiler:One Anna serves as this in ''Awakening's'' final Ultimate Training DLC Chapter, and boy is she a doozy. It is quite possible to [[SkippableBoss skip]] battling her, however.]]
* BladeOnAStick: As a Merchant[[spoiler:, including her BonusBoss appearance]]. The [[MagicKnight Trickster]] Annas (including the playable one) use Swords and [[CombatMedic Staves]] instead, while the Outlaw Anna in ''Fates'' uses bows.
%%* BreakingTheFourthWall
* CovertPervert: Implied with the Annas who run the hot spring and the beach resort in the Hot-Spring Scramble and Summer Scramble DLC xenologues in ''Awakening''. They try to use their Snapshot tomes in order to catch pictures of the Shepherds with little clothing on, so they can make a profit off of said pictures.
* CueCardPause: The Anna who runs Apotheosis apparently has to use a script she wrote to introduce challengers to Apotheosis. She occasionally pauses to try to recall her lines and reread her script.
* MassiveNumberedSiblings: It's stated that there are a large number of Annas, [[UncannyFamilyResemblance all identical siblings]]. This is what lets her show up in multiple ''Fire Emblem'' game.
* MemeticHandGesture: Usually seen resting her index finger on her face.
* MoneyFetish: ''Awakening'' reveals that some members of the Anna family are obsessed with money. [[CharacterizationMarchesOn The original Anna]], though, insisted on keeping her [[SecretShop shop secret]], despite others pointing out that doing so would cripple sales.
* OptionalPartyMember: Even after being PromotedToPlayable in ''Awakening'' and ''Fates'', she's an optional recruit.
* PluckyGirl: They are generally characterized as this; even if they are in a tight situation, they maintain a positive attitude.
* RandomNumberGod: Referred to as such by the [[MemeticMutation fanbase]]. Turns into AscendedMeme when [[spoiler:BonusBoss Anna in ''Awakening'' has the Rightful God skill, which makes other skills more likely to proc -- namely her ''[[LifeDrain Aet]][[ArmorPiercingAttack her]]''.]]
* RedheadInGreen: The merchant Annas in ''Awakening'' wear a green tunic and flat hat as part of their travelling clothes.
* SecretShop: Their usual proprietor. [[DiscussedTrope Discussed]] in ''Shadow Dragon'' -- Jake remarks that business isn't actually looking too good for her ''because'' of the nature of the shops. They were dropped with ''Awakening'', though.
* SNKBoss: [[spoiler:In ''Awakening'', ye Gods. Aether, Counter, Rightful God, Dragonskin, and Vantage+; this equates to [[LifeDrain Aet]][[ArmorPiercingAttack her]] activating a whole lot (Rightful God), being immune to [[CounterAttack Counter]] and [[OneHitKill Lethality]] (Dragonskin) while having Counter herself, and ''always'' getting the first hit regardless of who initiates combat (Vantage+). Moreover, she has both a Spear for ranged combat and a ''Brave Lance'' for close combat, both forged for Might and Hit Rate, on top of having absurd stats on par with Future Past Grima. While she is vulnerable to Lancebreaker, which reduces her hit rate by 50, she still hits like a truck and Counter is still a problem. However, she is extremely easily gimped by longbows due to not having Aegis+ (or even Pavise+).]]
* YouGottaHaveBlueHair: Her hair is always an unnatural shade of red in every single appearance.
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!!Jake
[[quoteright:128:http://static.tvtropes.org/pmwiki/pub/images/FireEmblem_Jake_4557.PNG]]
[[caption-width-right:128:Jake as he appears in ''Shadow Dragon'' and ''New Mystery of the Emblem''.]]
Anna's love interest. Formerly a citizen of Grust in Archanea during the War of Shadows, he apparently accompanies Anna on her interuniversal travels, including doing a brief stint as one of Fargus's pirates in ''VideoGame/FireEmblemTheBlazingBlade''. Despite constantly ending up in combat situations, he regularly laments that he doesn't really have that much of a stomach for it all.

->'''Class:''' Ballistician (''Shadow Dragon and the Blade of Light'', ''Shadow Dragon''), Pirate (''The Blazing Blade'', as a NPC), Warrior (''New Mystery of the Emblem'')
----
* AdaptationDyeJob: The games and supplementary materials can't decide on whether his hair is brown (''Shadow Dragon and the Blade of Light'', ''The Blazing Blade'') or purple (official art, ''Shadow Dragon'').
* AffectionateNickname: He and Anna sometimes call each other names like Honeycomb and sweetie.
* ArcherArchetype: Averted, as he's an emotional jokester.
* AnAxeToGrind: Since ceasing use of his ballista, he's apparently taken a liking to axes.
* ChivalrousPervert: Anna doesn't seem to mind his habit of flirting with random girls too much.
* CapuletCounterpart: In ''Shadow Dragon'', Jake starts out as a reluctant soldier of Grust who starts a relationship with Anna, an Archanean citizen of the town his army is occupying.
* DependingOnTheArtist: His hair color is either brown or bluish purple depending on the game. This seems to relate to his blue haired portrait being accidentally switched with the brunette Beck in the first game.
* MyCountryRightOrWrong: He wasn't too keen on Grust's actions, but it took Anna to get him to leave the Grust forces outright.
* NotWhatISignedOnFor: Mentions as a Grustian soldier that he didn't join to kick Archanea when they're down.
* NoSenseOfDirection: During his time in Jugdral, he gets lost ''twice''.
* PutOnABus: Didn't appear in either book of ''Mystery of the Emblem''. This was remedied in ''Heroes of Light and Shadow''.
* PunchClockVillain: Was rather reluctant during his brief time in the Grust army, lamenting he wasn't cut out for the army.
* SecretShop: In ''Shadow Dragon'', Jake comments Anna's business isn't doing so well because few can find it, leading Marth to wonder why it isn't a ''Tell your friends shop.'' A similar conversation happens in ''New Mystery'' with Avatar.
* SiegeEngines: In ''Shadow Dragon''; by the time of ''New Mystery'', he's stopped using it due to the fuel source for the engines going extinct.
* WhatCouldHaveBeen: He -- along with Beck, Darros, Wrys, Roger, and to a lesser extent Gotoh -- was meant to return as playable characters in ''Monshou no Nazo'', but was scrapped during development.

!!Naga ''(Narga)''

[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/fire_emblem_awakening_-_naga_7558.png]]
[[caption-width-right:349:Naga as she appears in ''Awakening'']]

The Divine Dragon [[SheIsTheKing King]] and protector of humanity, although an aloof and distant one. Over the course of the series's backstory, she did battle with the Earth Dragon tribe, among them [[VideoGame/FireEmblemAkaneia Medeus]] and [[VideoGame/FireEmblemJugdral Loptyr]], and the Fell Dragon [[VideoGame/FireEmblemAwakening Grima]], said to be her archrival.

While Naga eventually passed away, she left a lasting legacy on the world. Her bloodline lives on through her daughter Tiki, her reincarnation Nagi, and the royal family of Grannvale in Jugdral who received it through her pact with Saint Heim. The people of Archanea and Jugdral revere her as a legendary god, though both are largely unaware that she was in fact a female dragon. Many a hero has used holy weapons associated with her to vanquish evil -- the Falchion and Binding Shield wielded by Marth and eventually the Ylissean royal family, and the Naga tome of Grannvale's royalty.
----
* AbsoluteCleavage: Her attire in ''Awakening'' bares most of her chest down to her midriff.
* AloofBigSister: To Forseti, and to a degree to the whole of Jugdral. In spite of her sincere desire to protect it, she never was too fond of interacting ''directly'' with humanity, unless it was truly needed.
* AmbiguousGender: In-universe -- with the exception of her appearance before the Twelve Crusaders at the Miracle of Darna, she is universally assumed to be male by her religious followers. The same applied out-of-universe too until ''Awakening'', where she turns out to be definitively female. [[spoiler:Then the Future of Despair DLC Chapters imply that Naga doesn't always have to be the same person, as her daughter Tiki (who died earlier) becomes the new Naga in that timeline, making it wholly ambiguous again.]]
* DragonsAreDivine: In ''VideoGame/FireEmblemAwakening'', both Naga and Grima were worshiped by Ylisse and Plegia, respectively, though Naga insists that neither are truly gods because they lack the power of creation. Tiki, the daughter of Naga herself, is worshiped in Valm as the Voice of Naga due to their connection.
* AGodIAmNot: In her own words:
-->"“But know this: I am no god. I am no creator. I possess not the powers of making or unmaking. [[spoiler:And neither does Grima. Neither of us bears the power to destroy the other utterly.]]
* ShipperOnDeck: In ''Awakening''. Dragons can commune with Naga simply by praying to her. The entirety of the support between [[HalfHumanHybrid Nah]] and [[MommasBoy a male!Morgan]] is Naga subtly working to hook them up. (Then again, [[BreakTheCutie both kids have had]] ''[[OrphansOrdeal very]]'' [[OrphansOrdeal harsh early lives]], [[PetTheDog so]]...)
* GetARoom: In the support of [[HalfHumanHybrid Nah]] and [[MommasBoy Morgan]] in ''VideoGame/FireEmblemAwakening''. After their confession of love, the two share this [[Funny/FireEmblemAwakening hilarious]] dialogue:
-->'''Morgan:''' So, uh, did Naga have anything to say about this?\\
'''Nah:''' Hold on, I'll ask.\\
'''Nah:''' ......\\
'''Nah:''' ...She said to get a room.
* GoodIsNotNice: Naga ordered Gotoh to kill Tiki if worst to came to worst and the Binding Shield (which kept Tiki sane) could not be recovered in time.
* GreaterScopeParagon: Naga serves as this in three separate ''Fire Emblem'' series:
** In ''VideoGame/FireEmblemAkaneia'', Naga was the leader of the Divine Dragons who worked hard in ensuring humanity's future in place of dragonkind, but is dead in the present, and ironically some decisions Naga made in the past ended up accidentally hurting humanity. One of her fangs was used to forge the Falchion, the weapon used by Anri to defeat Medeus, and later used by his indirect descendants Marth, Chrom, and Lucina. Due to this, her right hand man, Gotoh takes up the role of BigGood, being the one to provide Marth with the means to defeat his [[APupilOfMineUntilHeTurnedToEvil former ward]], Gharnef, one of the [[BigBadDuumvirate two main villains]].
** In ''VideoGame/FireEmblemJugdral'' Naga serves as this alongside the other unnamed Divine Dragons who blood bonded with the Twelve Crusaders in order to give them the power to take down the evil Lopt Empire. They also granted each a divine weapon to assist them on their quest. Among those weapons were the Tyrfing later wielded by Sigurd and his son Seliph, and Naga's divine weapon, the Book of Naga tome, which are the only things capable of countering or resisting the effects of [[GreaterScopeVillain Loptyr]]'s own eponymous tome. By the time of ''Genealogy of the Holy War'', however, all involved save for the Divine Dragon Forseti are either long dead or have left Jugdral, Naga in particular citing the desire to allow the humans a chance to decide their own destiny, and the Crusader's descendants are squabbling over who will rule the continent. Naga, along with Forseti, do still end up playing a part, as they possessed the wielders of their respective tomes to fight Loptyr.
** In ''VideoGame/FireEmblemAwakening'', Naga defeated Loptyr's {{Expy}}, Grima in ancient days and has blessed heroic mortals with her power to accomplish great deeds. Her power also marks the royal line of Ylisse, where she is [[CargoCult worshiped as a god]], which manifests as the Brand of the Exalt. However, she doesn't get directly involved in ''Awakening'''s story, save for the very end of the main game where she grants Chrom's Falchion its full power during the titular Awakening ceremony, and in the Future Past DLC where she serves as more of a BigGood.
* {{Leitmotif}}: "Legend of the Divine Dragon God", in the Archanea games (and ''[[ShoutOut Blazing Sword]]''); the melody is shared with her daughter Tiki, with her version using harps and woodwinds.
* LightIsGood: The tome with her essence is Holy, of course.
* MissingMom: To Tiki.
* OurDragonsAreDifferent: As a Divine Dragon tribe Manakete, she's able to take on the form of a golden-colored dragon with softer features, in contrast to the more reptillian forms of the other dragon tribes.
* PointyEars: Her depiction in ''Awakening'' has her sport a pair, an indication that she isn't human.
* SamusIsAGirl: Despite the AmbiguousGender created InUniverse, in ''Awakening'' she takes on the form of a woman.
* VoluntaryShapeshifter: While Naga did not come up with the idea of assuming human form, she was a firm supporter of it.
* YouGottaHaveBlueHair: She sports vivid green hair during her appearance in ''Awakening'', if only to reinforce her parentage with Tiki, whose hair is also green.

!!Tiki ''(Chiki)''
[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/FireEmblem_Tiki_9286.png]]
[[caption-width-right:250:Tiki as a "child" in ''Shadow Dragon'']]

[[quoteright:250:http://static.tvtropes.org/pmwiki/pub/images/FireEmblemAwakening_Tiki_6568.jpg]]
[[caption-width-right:250: Tiki as an adult in ''Awakening'']]

Naga's daughter, and the sole survivor of the Divine Dragon tribe who is still capable of taking dragon form. As one of her last acts, Naga placed her in an unending sleep to prevent her from degenerating into madness like all the other dragons, but she was eventually unsealed by Bantu. The two travelled the world for a time until she was captured and brainwashed by Gharnef. Upon being freed from the spell by Bantu, Tiki joined the Altean army and took a liking to Marth. After the war, she was put back to sleep by Gotoh, but he allowed her to reawaken for good upon confirming that Marth would be able to restore the Binding Shield, which would prevent her from degenerating.

[[VideoGame/FireEmblemAwakening Eons later]], Tiki has grown up and is now revered as the Voice of the Divine Dragon in the Valmese Empire. When Chrom's band travels to Valm, she appears before them to task them with restoring the Binding Shield, and aids them in challenging the Grimleal. Has the scariest waking up face in the army. Her birthday is Feburary 28th.

->'''Class:''' Manakete
->Voiced by Creator/IkueOtani (Japanese, ''Awakening'') and Creator/MelaLee (English, ''Awakening'' and ''Heroes'')
----
* BlowingARaspberry: Oddly enough, she does this in ''Awakening'', in her B support with Say'ri.
* BrainwashedAndCrazy: Hypnotized by Gharnef in ''Shadow Dragon'' via convincing her Bantu was in trouble, and only Gharnef could protect her. She was used to guard the Fane of Ronan and by extension the Lightsphere, Starsphere, and Geosphere. Fittingly, it was Bantu that broke her out of this trance.
* CurtainsMatchTheWindow: Green hair and eyes.
* CuteMonsterGirl: In the Archanea games, she was the youngest playable character, at least appearance-wise.
* DeepSleep: Twice, no less. The first was Naga's doing before she died, placing her in an unending sleep to prevent her from degenerating into madness like all the other dragons; this was interrupted by Bantu who subsequently adopted her. Then, after the War of Shadows, she was put back to sleep by Gotoh, but he allowed her to reawaken for good upon confirming that Marth would be able to restore the Binding Shield, which would prevent her from degenerating. And it happened again by the time of ''Awakening'', this time of her own volition, when the Shield was disassembled ''yet again''. Her downtime quotes and supports sometimes make fun of it, often portraying her as very sleepy and lazy.
* DragonsAreDivine: In ''Awakening'', Tiki is worshiped by Valm as the Voice of Naga due to being a member of the Divine Dragon tribe and Naga's daughter.
* HappilyAdopted: Tiki ''loves'' Ban-Ban with all her heart who adopted Tiki as his daughter and raised her like a normal girl. Gharnef even used to manipulate her in the first game.
* HappilyMarried: If paired with Male Avatar in ''Awakening''. Which leads to BattleCouple and MayflyDecemberRomance.
--> "I know that to love another, I must watch the world move past him. But such short years make an eternity worth living."
* HunterOfHerOwnKind: Her Divinestone deals effective damage against other manaketes or transformed dragons. In ''Awakening'', she gains the Wyrmsbane, which deals effective damage against wyvern riders and other manaketes, which is only possible through spotpass.
* ImmortalImmaturity: While she normally acts wise and aloof in ''Awakening'', her B rank support conversation with Say'ri reveals she's not as grown up as she appears. Of course, part of it ''was'' a ploy to get Say'ri to lighten up a little.
--> '''Tiki''' ''"[[BlowingARaspberry Thbbbbt!]]"''
--> '''Say'ri''' ''"My lady, I have no words. You are acting as a child!"''
** This was justified in the Archanea games, as Tiki really only had spent ten years awake despite technically being alive for far longer.
* InstantAwesomeJustAddDragons: With the aid of a Divinestone, she can take on her Divine Dragon form, allowing her to fight back against the Manaketes of Dolhr, and most human enemies.
* InTheHood: As depicted in the Famicom game.
* LightningBruiser: Give her a couple of levels and watch her wipe out an entire area.
* LightIsGood[=/=]LightEmUp: Like her mom, her breath is holy.
* LoveConfession:
-->''I know that to love another, I must watch the world move past him. But such short years make an eternity worth living.''
* NighInvulnerable: In ''Dark Dragon'', she can potentially have the second highest defense in the ''entire series'', below Bantu.
* MagikarpPower: Well, sort of. She's already good when you get her because of the Divinestone, but she has very low HP at that point in the game (HP being the only stat not touched by the Divinestone's bonuses), and even with the Divinestone's bonus to her Speed, she won't be able to double most enemies. Once you level her up a bit, her HP won't be much of a problem and she can double most of her foes with ease.
* OurDragonsAreDifferent: Like Naga, she's able to transform into a golden-coloured dragon which is sometimes depicted with feathers. In ''Awakening'', her dragon form is more or less a PaletteSwap of Nowi, slightly glowing brighter than the latter.
* {{Leitmotif}}: "The Little Divine Dragon", which shares its melody with that of Naga, using much higher-pitched and eerie instrumentation.
* MercyKill: In the "Infinite Regalia" DLC chapter of ''Awakening'', her battle quote implies that [[spoiler:the Deadlord she's facing is either Marth or one of the parents that died in the BadFuture, leading to this trope]].
* TheNicknamer: Child example -- she refers to Marth as "Mar-Mar" and Bantu as "Ban-Ban".
* OverratedAndUnderleveled: In ''Awakening'', she's no stronger than Nowi and slightly weaker than Nah, despite being the daughter of a god, a potential world ender, and an adult when the other two are children. She isn't exactly weak, but does ''not'' live up to her reputation. However, this might be justified as she's been asleep for a very long time, and several of her interactions in ''Awakening'' hint that she has trouble getting accustomed again to the fast-paced world of humans.
* ParentalSubstitute: Bantu acted as Tiki's father figure when she was a "child."
* PersonOfMassDestruction: Naga and Gotoh feared that she would become this. The restoration of the Binding Shield averts this possibility for good.
* PointyEars: A clear indicator that she isn't human.
* PrecociousCrush: Implied with Marth, though in the original Mystery, it turned out to be Xane just teasing Marth.
* ReallySevenHundredYearsOld: In ''Awakening'', she casually mentions that she's 3000 years old. This actually helps establish just how long after ''Mystery of the Emblem'' the game is set. There's something of a RunningGag with Tiki making reference to just how ''ancient'' she is by now, especially in her shopping quotes.
* SeniorSleepCycle: She spends a lot of time napping. Technically, she's not elderly, but she is one of the oldest living things on the planet, if not ''the'' oldest.
* SheIsAllGrownUp: A few thousand years pass between ''Shadow Dragon'' and ''Awakening'', during which time Tiki matured very nicely.
* TakingTheBullet: During the second chapter of ''Awakening''[='=]s Future of Despair DLC, [[spoiler:she sacrifices herself on an attack targeted at Lucina. While she dies, she's later revealed to have taken on the role of Naga, effectively foiling Grima's plan.]]
* TalkingInYourSleep: Tiki spends most of her support conversations with the female Avatar asleep, while occasionally speaking her dreams between snores.
* ThirdOptionLoveInterest: Given that she only joins your party if you play and complete Paralogue 17 without her dying.
* TokenMiniMoe: In the original Archanea games.
* TooAwesomeToUse: She's considered one of the best characters in all four Archanea games... and she comes mid-late into both games and has very limited usability given the small, finite number of Dragonstones available. This case is slightly averted in ''Dark Dragon'' thanks to the Divine Dragonstone being an infinite-use weapon.
** In ''Shadow Dragon'', at least, give her the Starsphere. It allows all of the holder's weapons to be used infinitely -- Dragonstones included. You'll have to give up the sphere if you want Gotoh to forge Starlight, but until then, have a blast letting Tiki rip through everything! Also, she can use Bantu's Firestones if you want to save up the Divinestone.
** There's also the secret shop in ''New Mystery of the Emblem'' where you are able to recurit Tiki. You can use the Warp staff that is also obtianed in that chapter to teleport someone to the centre of the north eastern lake, an area that cannot be reached otherwise, and they'll find the secret shop holds one of each non-unique dragonstone in the game, meaning that Tiki, as well as the other Manaketes, have more weaponry and use in the process. This, however, cannot be done in [[HarderThanHard Lunatic mode]], as the warp staff is not available to use.
** In both ''Shadow Dragon'' and ''New Mystery of The Emblem'', you can use the even more limited Hammerne on the Divinestone to make sure that it doesn't run out of uses.
** Averted properly in ''Awakening'' -- though they're fairly expensive, Dragonstones and even Dragonstone+'s can simply be bought by the time she's recruitable.
* SeriesContinuityError: In Awakening Tiki is depicted as keeping the Fire Emblem separate by keeping the Starsphere on her all the way on Valm.
* VaporWear: Her red minidress in ''Awakening'' makes it clear that Tiki does not wear underwear, possibly due to the fact that she is a dragon in human form.
* WingedHumanoid: Tiki is depicted with Angel Wings in several depictions such as ''Mystery of the Emblem.''
* WhoWantsToLiveForever: Her supports with a female Avatar indicate this, [[spoiler:as she has nightmares about Marth leaving her]]. Her supports with Nah particularly revolve around this trope, as does her love confession scene with the male Avatar. Both, however, also underscore her firm resolve to not let it beat her down.
* WrongNameOutburst: As an adult, she accidentally uses "Mar-Mar" to refer to the Avatar, leading to some confusion [[spoiler:and for a male Avatar, a hint of her affections]].
* YouGottaHaveBlueHair: Or green, to be exact.
* YouRemindMeOfX: Hero-type towards both the Avatar and [[spoiler:Lucina]] in ''Awakening'', stating that they share his ability to [[MagneticHero build alliances and bonds among their fellow soldiers]]. [[spoiler:Also carries shades of the romantic type if she falls for Male Avatar.]]
* ZettaiRyouiki: Grade B as an adult, with boots.

!!The Deadlords ''(Dark Warlords, [[DubNameChange Seigneurs des Ombres, Todesfürsten, Resurgidos]])''

The 12 Deadlords are a collection of warriors, named Mus, Bovis, Tigris, Lepus, Draco, Anguilla, Equus, Ovis, Simia, Gallus, Canis, and Porcus. They once served the Lopto Empire, and later served the empire's remnants, the Lopto Sect. Very little is known about the Deadlords due to the fact that they are introduced in ''Seisen No Keifu'' and are fought before the final battle with little explanation of where they came from. ''Thracia 776'' sheds more info about the Deadlords. [[spoiler:The Deadlords are "born" by the Lopto Sect turning other people into them, and both Manfroy and Veld seem to have the ability to do this. This is shown by Raydrik, as well as potentially Galzus, Dadgar, Eyvel, Sara, and Lifis, being turned into Mus, Bovis, Tigris, Draco, Canis, and Porcus respectively.]]

In ''VideoGame/FireEmblemAwakening'', [[spoiler:the Deadlords were reincarnated by Validar and Aversa of the Grimleal, and some of their number were equpped with the Holy Weapons of the Twelve Crusaders. They were deployed under Aversa's command in order to defeat Chrom, but again failed and were slain. You fight the Deadlords again in a DLC chapter, where they claim to have fallen in a battle with the fate at the world at stake; it is heavily implied that they are in fact the parents from the BadFuture.]]
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* AnAxeToGrind: Tigris, as well as Lepus in ''Awakening''.
* TheArcher: Draco
* BladeOnAStick: Mus in almost every appearance, and also Equus in ''Awakening''.
* BossBonanza: Gameplay-wise, their role is to act as this. [[spoiler:''Thracia 776'' can mix this with BossRush as well, depending on what units you didn't recruit.]]
* DarkIsEvil: Aside from the name, Gallus always uses Dark Magic, while Lepus uses Staves, and Canis uses either Light Magic or Staves.
* DubNameChange: ''Awakening'', which marks their first international appearance, has different names for the Deadlords in different languages: Seigneurs des Ombres (Lords of Shadow) in French, Todesfürsten (Princes of Death) in German, and Resurgidos (Arisen) in Spanish.
* FireIceLightning: Anguilla, Equus in ''Genealogy'', and Ovis, as well as Canis in ''Awakening'', use an Anima Tome each.
* GenderBender: Draco, who is male in [=FE4=], but female in [=FE5=]. Justifed, as it is possible that a different person was used to create Draco each time.
* ForWantOfANail: Their ''Thracia 776'' appearance. The five Deadlords you face are created using the bodies of five people you should recruit during the course of the game and then either allow to die/be petrified or end up not recruiting them: [[MightyGlacier Mus]] is [[TheDragon Raydrik]] (the only fixed Deadlord, as he is a main villain in the game and thus is not recruitable), [[LightningBruiser Bovis]] is Mareeta's father [[WarriorPrince Galzus]], [[FragileSpeedster Porcus]] is [[TokenEvilTeammate Lifis]], [[TheBerserker Tigris]] is Tanya's father [[BoisterousBruiser Dagdar]], [[SquishyWizard Canis]] is [[MysticalWaif Sara]], and Draco is none other than... [[spoiler:[[TeamMom Eyvel]][=/=][[LaserGuidedAmnesia Briggid]]. Yeah.]]
** Although this could be unconfirmed, [[spoiler:Anguilla in ''Genealogy of Holy War'' is a Mage Knight wielding a Thoron spell and possessing minor Tordo blood. Meaning that adding to the insults of the abuses she suffered at Hilda to death, Tailto (or Ethnia, if Tailto died child-less) gets turned into a Deadlord. ''Ouch''.]]
** [[spoiler:''Awakening'''s Infinite Regalia DLC implies that the Deadlords of ''Awakening'' were created from the parents that died in the BadFuture.]]
* MagicKnight: Anguilla's class is this, and in [=FE4=] this comes with the Thoron spell and [[spoiler:a minor Tordo blood, meaning that it is possible that this incarnation of Anguilla is either Tailto or Ethnia. Neither is recognized as such by her kids, however.]].
* NoCureForEvil: Averted in ''Genealogy of the Holy War'' and in ''Awakening'', where Lepus possesses a healing staff to use on the others. Naturally, the players will want to ShootTheMedicFirst.
* NoIndoorVoice: In ''Awakening'', the Deadlords speak in all caps.
* OurZombiesAreDifferent: [[spoiler:As shown through ''Thracia 776'' and ''Awakening'', the Deadlords were made from the bodies of deceased warriors. They are obedient to those they serve, like the Loptyr Sect or the Grimleal, but the Deadlords in ''Infinite Regalia'' appear to have self-independence but are forced to defend the treasures while testing their robbers.]]
* ThemeNaming: In the Japanese version, they are named after the numbers 1 to 12 in the German language. In the west, they are given the Latin names of the animals from the Chinese Zodiac.

!! Shanty Pete

An obscure character of folklore who is mentioned briefly in several ''Fire Emblem'' games, primarily the Akaneia and Tellius ones, and appears to be something of a patron saint of pirates. He also apparently liked to dance on barrels of rum, according to [[VideoGame/FireEmblemAwakening Robin]].
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* DressedToPlunder: Should be a given, seeing as he's implied to be a "patron saint" of pirates, but he had a pegleg, which [[VideoGame/FireEmblemAkaneia Gomer]] swore on, and a hook hand according to one of the stories Ricken read in his support with Olivia.
* TheGhost: Only mentioned by pirate [=NPC=]s throughout the series, and in support conversations several times in ''VideoGame/FireEmblemAwakening''.
* JerkWithAHeartOfGold: Though it's quite possible that Anna made it up on the spot given that she was desperately trying to appease a very angry Tiki at the time, apparently this guy founded an orphanage.
* SeaDogBeard: [[VideoGame/FireEmblemTellius Nedata]] swears by the briny beard of Shanty Pete.

!!Toys/{{amiibo}} Icons ''([[VideoGame/FireEmblemAkaneia Marth]], [[VideoGame/FireEmblemTellius Ike]], [[VideoGame/FireEmblemAwakening Robin, Lucina]], [[VideoGame/FireEmblemElibe Roy]], [[VideoGame/FireEmblemFates Corrin]])''

The playable ''Fire Emblem'' representatives in ''VideoGame/SuperSmashBros'' as of the fourth game in the series. Since the introduction of amiibo, these five characters can appear in compatible games in and outside of ''Fire Emblem'' canon together. See character pages for their respective games, for more about them as individuals.
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* AnotherDimension: Often used in-game to describe how amiibo work if not AlternateUniverse, the SpiritWorld, or the Outrealm Gates.
* AscendedExtra: Particularly in ''Fates'', they're more or less a more fleshed-out version of the Einherjar concept from ''Awakening''. Marth, Roy, and Ike themselves were previously available as Einherjar.
* BreakoutCharacter: ''Fire Emblem'' amiibo are generously supported in games besides ''Smash'', most notably to unlock the characters themselves as units in ''VideoGame/CodeNameSteam'' and ''VideoGame/FireEmblemFates''. This all but guarantees the characters' place in the ''Fire Emblem'' franchise. While Marth was a given, Roy and Ike were both lesser-known Lords in the series outside of ''Smash'' (due to poor sales of their games), and Robin and Lucina ended up overshadowing Chrom (the protagonist of their game).
* CanonWelding: ''VideoGame/FireEmblemFates'' shows that the versions of the characters summoned via amiibo are the ''Smash'' incarnations, although they also have memories of some version of their canon appearances. For example, Lucina and Robin recognize [[spoiler:Owain, Inigo, and Severa]] in ''Fates'', but it's made clear that they're from a different universe from the trio.
* CipherScything: While Robin was a customizable avatar in ''Awakening'', his amiibo is of the default male appearance. He always appears as such in amiibo-compatible games other than ''Smash'' with his default voice, although time will tell whether the female will appear too.
* DivergentCharacterEvolution: Sort of. Whenever Marth and Lucina have appeared together prior to ''VideoGame/CodeNameSteam'', they have been model or gameplay copies of some sort, likely due to Lucina adopting the "Marth" identity.[[note]]Marth is a headswap of Lucina in ''Awakening'' (who even uses her shorter hairstyle), while Lucina is a MovesetClone of Marth in ''Smash''.[[/note]] In amiibo appearances from ''S.T.E.A.M.'' onwards, they have completely different skills and appearances.
* DreamTeam: The most popular, Lords in the entire series. Marth is the face of the franchise and most FamedInStory of them all, while the others have all inherited dragon blood[[note]]Roy's 'canon' mother is more than likely an ice dragon, Corrin's father is a silent dragon, Robin was bred to inherit the power of a fell dragon.[[/note]], or pacts with divine power[[note]]Ike has been blessed by chaos goddess Yune. Lucina has inherited the exalt's pact with divine dragon Naga.[[/note]].
* ElementalPowers: Ike and Roy are associated with the [[PlayingWithFire fire]] element, their swords channeling blue and normal flames respectively. Robin, being the magic user of the five, can use any element through his magic tomes, but is associated with the [[ShockAndAwe thunder]] element in particular, having Thoron as his signature spell and wielding the lightning-infused Levin Sword.
* GuysSmashGirlsShoot: Lucina has a bow in ''VideoGame/CodeNameSteam'' even though her default alternate weapon in ''Awakening'' is a lance. She can only get bows by playing with the re-classing system in her home game. Inverted otherwise in regards to her and her fellow ''Awakening'' partner Robin, however: She prefers swinging swords, he prefers casting spells.
* HeroesPreferSwords: Four of them have legendary blades. The Falchion for Marth, Ragnell for Ike, the Parallel Falchion for Lucina, and Sword of Seals for Roy respectively. Averted with Robin: He is associated with the Levin Sword, but prefers spells, particularly [[ShockAndAwe thunder]] spells.
* LivingToys: [[SubvertedTrope Subverted]]. All Smash fighters, including the amiibo characters, are living versions of collectible trophies in some (ambiguous) way. ''Fates'' sheds some more light on this paradigm; it seems to establish that the characters' trophy forms (in this case, the physical amiibo) summon a living version of the character in some imaginary universe (in this case, the canon ''Fire Emblem'' universe), as the amiibo characters are just like any other unit with no reference to their trophy forms.
* MerchandiseDriven: You essentially unlock optional DLC features and sidequests by buying their figurines.
* MythologyGag:
** Their skills tend to be a composite of their Smash Bros interpretation and home game. amiibo!Ike tends to be a MightyGlacier like in ''Smash'', rather than a LightningBruiser as in his own games. However, he can use sword beams and axes as in the Tellius series. This is presumably to differentiate the characters, as all of them except Robin are ''very'' similar {{Lightning Bruiser}}s in their canon appearances, while Robin's stats can vary wildly.
** In ''Fates'', their recruitment battles team them up with enemy units representing their allies from their games of origin.
* OffModel: If undressed in ''Fates'', the characters look slightly different than usual (for example, Ike looks a bit less beefy and Lucina's breasts are a bit larger).
* OneOfTheseIsNotLikeTheOthers: Robin is the only one of them to use magic, and his signature weapon is not a sword but thunder magic. He's also the only one to not wield a legendary blade, and the only one based on a customizable avatar rather than a fixed character.
* WeaponOfChoice: All of them have a weapon or spell that they clearly prefer using. For Marth, Roy, Ike, and Lucina, it is their respective legendary swords. For Robin, it is the magic spell [[ShockAndAwe Thoron]].
[[/folder]]
22nd Mar '17 4:29:57 PM Karxrida
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* DreamTeam: The most popular, and arguably the most powerful, Lords in the entire series. Marth is the face of the franchise and most FamedInStory of them all, while the others have all inherited dragon blood[[note]]Roy's 'canon' mother is more than likely an ice dragon, Corrin's father is a silent dragon, Robin was bred to inherit the power of a fell dragon.[[/note]], or pacts with divine power[[note]]Ike has been blessed by chaos goddess Yune. Lucina has inherited the exalt's pact with divine dragon Naga.[[/note]]. While it's up to you on the choose units screen how closely they work together mission to mission, the six ''Smash'' characters incidentally fit the FiveManBand + SixthRanger archetypes neatly. [[note]]Marth is the charismatic princely face (TheLeader), Roy is directly based on him, but rougher around the edges (TheLancer), Ike is a OneHandedZweihander mercenary leader (TheBigGuy), Robin is a master tactician (TheSmartGuy), Lucina is the only girl, and a feminine counterpart to Marth (TheChick), and Corrin is the conflicted late comer (SixthRanger)[[/note]]

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* DreamTeam: The most popular, and arguably the most powerful, Lords in the entire series. Marth is the face of the franchise and most FamedInStory of them all, while the others have all inherited dragon blood[[note]]Roy's 'canon' mother is more than likely an ice dragon, Corrin's father is a silent dragon, Robin was bred to inherit the power of a fell dragon.[[/note]], or pacts with divine power[[note]]Ike has been blessed by chaos goddess Yune. Lucina has inherited the exalt's pact with divine dragon Naga.[[/note]]. While it's up to you on the choose units screen how closely they work together mission to mission, the six ''Smash'' characters incidentally fit the FiveManBand + SixthRanger archetypes neatly. [[note]]Marth is the charismatic princely face (TheLeader), Roy is directly based on him, but rougher around the edges (TheLancer), Ike is a OneHandedZweihander mercenary leader (TheBigGuy), Robin is a master tactician (TheSmartGuy), Lucina is the only girl, and a feminine counterpart to Marth (TheChick), and Corrin is the conflicted late comer (SixthRanger)[[/note]]
22nd Mar '17 4:27:59 PM Karxrida
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* HealerSignsOnEarly: They are usually your first medic, but not always. Lena was preceded by Wrys, Natasha was preceded by Moulder. However, since Wrys was absent in the SNES version of ''Shadow Dragon and the Blade of Light'', Lena is usually considered the very first healer and becomes the archetype namesake.

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* HealerSignsOnEarly: They are The Lena is usually your first medic, but not always. Lena was preceded by Wrys, Natasha was preceded by Moulder. However, since Wrys was absent recruited very early in the SNES version of ''Shadow Dragon and the Blade of Light'', Lena is usually considered the very first healer and becomes the archetype namesake.game.



The Lorenz is an enemy general that can be persuaded to join your side. Recruiting the Lorenz can be tricky, as they start off as an enemy and need to be approached during a battle. While the process may be at first straightforward, during the SNES to GBA era, the character cannot be recruited unless several special conditions were met. Ever since ''Sacred Stones'', however, the special recruitment requirement has been dropped (though ''New Mystery'' revisited the requirement for an existing character). Those with requirement will be noted below.

The last usage of a character of this archetype ironically happened in the remake of the third game, using an existing character who was not this in the original.

->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'' (only on Alm's route)), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf. Miss any of them, and Wolf cannot be recruited.[[/labelnote]]

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The Lorenz is an enemy general that can be persuaded to join your side. Recruiting the Lorenz them can be tricky, as they start off as an enemy and need to be approached during a battle. While many games from ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the process may be at first straightforward, during the SNES to GBA era, the character cannot be recruited unless Emblem]]'' onward require that several special and specific conditions were met. Ever since ''Sacred Stones'', however, (differing depending on the special recruitment requirement has been dropped (though ''New Mystery'' revisited the requirement for an existing character). game) are met before they will join you. Those with requirement requirements will be noted below.

The last usage of a character of this archetype ironically happened in the remake of the third game, using an existing character who was not this in the original.

->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'' (only Gaiden]]'', only on Alm's route)), route), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf. Miss any of them, and Wolf cannot be recruited.[[/labelnote]]



In the first game, there was an ambitious Dracoknight late in the game who had orchestrated numerous events in the plot (without being the true mastermind). Since then, there tends to be a boss, whether they be mad, vain, or ambitious, who would do anything to claim power for themselves; they may or may not have decent reasons for wanting to seize power, but nonetheless their ambitions turn them into pawns of the enemy army and opponents of the player. The early characters of this archetype had a tendency to be a Dracoknight or a promotion of the game's flying dragon rider class, but this trend stopped when the series got its first worldwide release. However, should this class be a Dracoknight, you can expect them to carry a special item that nullifies the one rule where archers will always deal critical hits on flying units. Tends to be an excellent HateSink for obvious reasons.

In a way, this archetype can be considered an antithesis to the Camus archetype: while that archetype was meant about honorable, sympathetic, and likable major antagonist, this archetype is meant to be a dishonorable, unsympathetic, and despicable major antagonist.

Again, characters of this archetype tend to not be recruitable.[[labelnote:*]]Michalis himself was recruitable in the remake of the third game, though he's not an example of this archetype in that game. Gangrel from ''Awakening'' is recruitable provided that his side chapter is downloaded for free and that certain requirements are met.[[/labelnote]]

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In While the first game, there was an ambitious Dracoknight late in Camus is a noble AntiVillain, the game who had orchestrated numerous events in Michalis is [[HateSink an unlikable, dishonorable, despicable, and unsympathetic scumbag]]. He's not on the plot (without being level of the true mastermind). Since then, there BigBad in terms of evil or scope, but he still does horrible things and tends to enjoy it. He might be a boss, whether they be mad, vain, or ambitious, who would do anything to claim power for themselves; they high-ranking member of the main villain's group that desires power, which may or may not have decent reasons for involve [[TheStarscream wanting to seize power, but nonetheless their ambitions turn them into pawns overthrow his boss]], or just a guy striking out on his own. Regardless of his loyalties, the enemy army and opponents of Michalis's machinations end up being the player. reason for several conflicts in the story, leading to him opposing the Lord.

The Michalis [[TheComputerIsACheatingBastard is also a cheater]], frequently having some sort of ability that you cannot obtain or otherwise ignore some sort of game rule. A common cheat from early characters of this archetype had a tendency to be a Dracoknight - who were often Dracoknights or its equivalent - is an item or skill that negates a promotion of the game's flying dragon rider class, but this trend stopped when the series got its first worldwide release. However, should this class be a Dracoknight, you can expect them unit's weakness to carry a special item that nullifies the one rule where archers will always deal critical hits on flying units. Tends to be an excellent HateSink for obvious reasons.

In a way,
bows.

Characters from
this archetype can be considered an antithesis to the Camus archetype: while that archetype was meant about honorable, sympathetic, and likable major antagonist, this archetype is meant to be a dishonorable, unsympathetic, and despicable major antagonist.

Again, characters of this archetype tend to
are usually not be recruitable.[[labelnote:*]]Michalis himself was recruitable in the remake of the third game, though he's not an example of this archetype in that game. Gangrel from ''Awakening'' is recruitable provided that his side chapter is downloaded for free and that certain requirements are met.[[/labelnote]]
recruitable.




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* HateSink: Lacks sympathetic qualities, just being a horrible person you're meant to root against.
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22nd Mar '17 11:03:33 AM DraceEmpressa
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->'''Characters of this archetype:''' Camus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Eldigan and Ishtar (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); Galle (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Lloyd and Linus (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Glen and Selena (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); [[VideoGame/FireEmblemTellius Shiraham, Black Knight, Zelgius]][[labelnote:*]]Black Knight becomes a GuestStarPartyMember for two missions in ''Radiant Dawn''[[/labelnote]]; Xander or Ryoma[[note]]Xander only qualifies in ''Birthright'', while Ryoma only qualifies in ''Conquest''; otherwise, they join your party. Ryoma is also a downplayed example, as although he fits the personality and gameplay roles, he is waging a legitimate defensive war against the cast and does NOT have the classic looks (blond hair, dark armor/clothes) attached to the archetype.[[/note]] (''[[VideoGame/FireEmblemFates Fates]]'')

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->'''Characters of this archetype:''' Camus (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''); Eldigan and Eldigan, Ishtar and Arion (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]''); War]]''); Reinhardt (''[[VideoGame/FireEmblemThracia776 Thracia 776]]''); Galle (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]''); Lloyd and Linus (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''); Glen and Selena (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''); [[VideoGame/FireEmblemTellius Shiraham, Black Knight, Zelgius]][[labelnote:*]]Black Knight becomes a GuestStarPartyMember for two missions in ''Radiant Dawn''[[/labelnote]]; Xander or Ryoma[[note]]Xander only qualifies in ''Birthright'', while Ryoma only qualifies in ''Conquest''; otherwise, they join your party. Ryoma is also a downplayed example, as although he fits the personality and gameplay roles, he is waging a legitimate defensive war against the cast and does NOT have the classic looks (blond hair, dark armor/clothes) attached to the archetype.[[/note]] (''[[VideoGame/FireEmblemFates Fates]]'')
22nd Mar '17 9:59:04 AM MayIncon
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Tropes about the ''Awakening'' and ''Fates'' versions of Anna go on those characters pages, while tropes about Anna generally go here. Tropes about both playable Anna and NPC Anna can go on both.

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Tropes about the ''Awakening'' and ''Awakening'', ''Fates'' and ''Heroes'' versions of Anna go on those characters pages, while tropes about Anna generally go here. Tropes about both playable Anna and NPC Anna can go on both.
22nd Mar '17 8:31:53 AM ChrisX
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->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'' (only on Alm's route)), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf.[[/labelnote]]

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->'''Playable characters of this archetype:''' Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (''[[VideoGame/FireEmblemGaiden Gaiden]]'' (only on Alm's route)), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf. Miss any of them, and Wolf cannot be recruited.[[/labelnote]]
22nd Mar '17 8:30:32 AM ChrisX
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The Lorenz is an enemy general that can be persuaded to join your side. Recruiting the Lorenz can be tricky, as they start off as an enemy and need to be approached during a battle. While the process may be at first straightforward, during the SNES to GBA era, the character cannot be recruited unless several special conditions were met. Ever since ''Sacred Stones'', however, the special recruitment requirement has been dropped (though ''New Mystery'' revisited the requirement for an existing character).

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The Lorenz is an enemy general that can be persuaded to join your side. Recruiting the Lorenz can be tricky, as they start off as an enemy and need to be approached during a battle. While the process may be at first straightforward, during the SNES to GBA era, the character cannot be recruited unless several special conditions were met. Ever since ''Sacred Stones'', however, the special recruitment requirement has been dropped (though ''New Mystery'' revisited the requirement for an existing character).
character). Those with requirement will be noted below.



->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Lorenz, Zeke (Alm's route only), Sheema, Wolf]], [[VideoGame/FireEmblemJugdral Hannibal, Xavier]], [[VideoGame/FireEmblemElibe Douglas, Vaida]], [[VideoGame/FireEmblemTheSacredStones Duessel]], [[VideoGame/FireEmblemTellius Tauroneo]]

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->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Lorenz, Lorenz (''[[VideoGame/FireEmblemShadowDragonAndTheBladeOfLight Shadow Dragon and the Blade of Light]]''), Zeke (Alm's route only), Sheema, Wolf]], [[VideoGame/FireEmblemJugdral (''[[VideoGame/FireEmblemGaiden Gaiden]]'' (only on Alm's route)), Sheena ''[[VideoGame/FireEmblemMysteryOfTheEmblem Mystery of the Emblem]]'')[[labelnote:Special Condition]]In the level to recruit her, you are not allowed to kill any Gra soldiers (Level 1 Soldiers) before talking to Sheena with Marth, otherwise she will not join. In ''New Mystery'', once you recruit her, you still cannot kill any Gra soldiers for experience, otherwise she deserts.[[/labelnote]], Hannibal (''[[VideoGame/FireEmblemGenealogyOfTheHolyWar Genealogy of the Holy War]]'')[[labelnote:Special Condition]]In the level to recruit him, you must first conquer the castle behind the castle Hannibal is stationed in order to recruit Coirpre/Charlot, then have Coirpre/Charlot talk to Hannibal, Xavier]], [[VideoGame/FireEmblemElibe Douglas, Vaida]], [[VideoGame/FireEmblemTheSacredStones Duessel]], [[VideoGame/FireEmblemTellius Tauroneo]]all while Hannibal kept sieging your main castle and return with reinforcement when he's wounded but not yet killed.[[/labelnote]], Xavier (''[[VideoGame/FireEmblemThracia776 Thracia 776]]'')[[labelnote:Special Condition]]In the map to recruit him, you must have all the NPC villagers rescued and talk to their corresponding Armor Knights without missing any or getting any of them killed, only then you can have Leif talk to Xavier to recruit him[[/labelnote]], Douglas (''[[VideoGame/FireEmblemTheBindingBlade The Binding Blade]]'')[[labelnote:Special Condition]]You must finish the map where Douglas appeared as an enemy without killing Douglas at all. Many team members can talk to him, but none will recruit him. He's then unlocked with the side chapter.[[/labelnote]], Vaida (''[[VideoGame/FireEmblemTheBlazingBlade The Blazing Blade]]''), Duessel (''[[VideoGame/FireEmblemTheSacredStones The Sacred Stones]]''), Tauroneo (''[[VideoGame/FireEmblemPathOfRadiance Path of Radiance]]''), Wolf (''[[VideoGame/FireEmblemMysteryOfTheEmblem New Mystery of the Emblem]]'') [[labelnote:Special Condition]]In the map after you fight the Wolfguards, you must first recruit Roshea, followed by having him recruit Vyland, followed by having Vyland recruit Sedgar and ''finally'' have Sedgar talk to Wolf.[[/labelnote]]



* BadassGrandpa: Many of them are this, the exceptions being Zeke, Sheema, and Wolf.

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* BadassGrandpa: Many of them are this, the exceptions being Zeke, Sheema, Sheena, and Wolf.
22nd Mar '17 12:26:42 AM acrobox
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* DreamTeam: The most popular, and arguably the most powerful, Lords in the entire series. Marth is the face of the franchise and most FamedInUniverse of them all, while the others have all inherited dragon blood[[note]]Roy's 'canon' mother is more than likely an ice dragon, Corrin's father is a silent dragon, Robin was bred to inherit the power of a fell dragon.[[/note]], or pacts with divine power[[note]]Ike has been blessed by chaos goddess Yune. Lucina has inherited the exalt's pact with divine dragon Naga.[[/note]]. While it's up to you on the choose units screen how closely they work together, the six ''Smash'' characters incidentally fit the FiveManBand + SixthRanger archetypes neatly. [[note]]Marth is the charismatic face (TheLeader), Roy is directly based on him, but rougher around the edges (TheLancer), Ike is a OneHandedZweiHandler mercenary leader (TheBigGuy), Robin is a master tactician (TheSmartGuy), Lucina is the only girl, and a feminine counterpart to Marth (TheChick), and Corrin is the conflicted late comer (SixthRanger)[[/note]]

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* DreamTeam: The most popular, and arguably the most powerful, Lords in the entire series. Marth is the face of the franchise and most FamedInUniverse FamedInStory of them all, while the others have all inherited dragon blood[[note]]Roy's 'canon' mother is more than likely an ice dragon, Corrin's father is a silent dragon, Robin was bred to inherit the power of a fell dragon.[[/note]], or pacts with divine power[[note]]Ike has been blessed by chaos goddess Yune. Lucina has inherited the exalt's pact with divine dragon Naga.[[/note]]. While it's up to you on the choose units screen how closely they work together, together mission to mission, the six ''Smash'' characters incidentally fit the FiveManBand + SixthRanger archetypes neatly. [[note]]Marth is the charismatic princely face (TheLeader), Roy is directly based on him, but rougher around the edges (TheLancer), Ike is a OneHandedZweiHandler OneHandedZweihander mercenary leader (TheBigGuy), Robin is a master tactician (TheSmartGuy), Lucina is the only girl, and a feminine counterpart to Marth (TheChick), and Corrin is the conflicted late comer (SixthRanger)[[/note]]
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.FireEmblem