History Characters / FireEmblem

18th Sep '16 6:19:26 PM RaustBD
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* ForWantOfANail: Their ''Thracia 776'' appearance. The five Deadlords you face are created using the bodies of five people you should recruit during the course of the game and then either allow to die/be petrified or end up not recruiting them: [[MightyGlacier Mus]] is [[TheDragon Raydrik]] (the only fixed Deadlord, as he is a main villain in the game and thus is not recruitable), [[LightningBruiser Bovis]] is Mareeta's father [[WarriorPrince Galzus]], [[FragileSpeedster Porcus]] is [[TokenEvilTeammate Lifis]], [[TheBerserker Tigris]] is Tanya's father [[BoisterousBruiser Dagdar]], [[SquishyWizard Canis]] is [[MysticalWaif Sara]], and Draco is none other than... [[TeamMom Eyvel]][=/=][[LaserGuidedAmnesia Briggid]]. Yeah.]]

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* ForWantOfANail: Their ''Thracia 776'' appearance. The five Deadlords you face are created using the bodies of five people you should recruit during the course of the game and then either allow to die/be petrified or end up not recruiting them: [[MightyGlacier Mus]] is [[TheDragon Raydrik]] (the only fixed Deadlord, as he is a main villain in the game and thus is not recruitable), [[LightningBruiser Bovis]] is Mareeta's father [[WarriorPrince Galzus]], [[FragileSpeedster Porcus]] is [[TokenEvilTeammate Lifis]], [[TheBerserker Tigris]] is Tanya's father [[BoisterousBruiser Dagdar]], [[SquishyWizard Canis]] is [[MysticalWaif Sara]], and Draco is none other than... [[TeamMom [[spoiler:[[TeamMom Eyvel]][=/=][[LaserGuidedAmnesia Briggid]]. Yeah.]]
11th Sep '16 9:10:24 PM spiritsunami
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-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Jagen, Arran]]; [[VideoGame/FireEmblemJugdral Eyvel, Dagdar]]; [[Characters/FireEmblemElibeSwordOfSeals Marcus]]; [[VideoGame/FireEmblemFates Gunter]]

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-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Jagen, Arran]]; [[VideoGame/FireEmblemJugdral Eyvel, Dagdar]]; [[Characters/FireEmblemElibeSwordOfSeals Marcus]]; [[VideoGame/FireEmblemFates Gunter]]



* BadassGrandpa: Surprisingly, only 3 of them (out of 6) are these.

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* BadassGrandpa: Surprisingly, only 3 of them (out of 6) are these.Often, but not always.



!!Cain and Abel

A RedOniBlueOni pair of characters that join early in the game and are sworn to the main Lord. Almost always of the Cavalier/Social Knight Class, but always in a variant if not, up until ''Fire Emblem Fates''. The duo tends to pair off in three ways. Personality, Stats and Color. The original Cain generally is more relaxed or detached, while Abel is more serious or hotblooded. The original Cain started with higher strength and luck, but later grew mostly speed and skill, while the original Abel had high base speed and skill, but later grew mostly HP. The original Cain was red, and Abel was Green. Their successors mix and match these facets, but all three are typically intact.

''Fire Emblem Fates'' broke the tradition of the Cain and Abel archetype being in the Cavalier class or its variants: Kaze and Saizo are Ninjas instead, the Ninja class being the counterpart to the thief in terms of gameplay.

-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Cain and Abel, Ruke and Rody]][[labelnote:*]]Rody is instead a Blue cavalier instead of Red, while Ruke follows the usual Green color, but otherwise they fit.[[/labelnote]]; [[VideoGame/FireEmblemJugdral Alec and Noish, Alva and Kain]]; [[VideoGame/FireEmblemElibe Alan and Lance, Kent and Sain]]; [[VideoGame/FireEmblemTheSacredStones Kyle and Forde]]; [[VideoGame/FireEmblemTellius Oscar and Kieran]]; [[VideoGame/FireEmblemAwakening Stahl and Sully]]; [[VideoGame/FireEmblemFates Kaze and Saizo]]

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!!Cain !! The Eyvel

The Eyvel combines the worst aspects of the Jagen
and Abel

A RedOniBlueOni pair
Est archetypes, though they're considered a subset of the former. Early in the game, they appear to be a Jagen, but due to plot complications, they become unavailable for a long time and don't return until after the majority of characters that join early in have passed them by. Aside from the game and are sworn to the main Lord. Almost always of the Cavalier/Social Knight Class, but always in a variant if not, up until ''Fire Emblem Fates''. The duo tends to pair off in three ways. Personality, Stats and Color. The original Cain generally is more relaxed or detached, while Abel is more serious or hotblooded. The original Cain started with higher strength and luck, but later grew mostly speed and skill, while the original Abel had high base speed and skill, but later grew mostly HP. The original Cain was red, and Abel was Green. Their successors mix and match these facets, but all three are typically intact.

''Fire Emblem Fates'' broke the tradition of the Cain and Abel
original, this archetype being in the Cavalier class or its variants: Kaze and Saizo are Ninjas instead, the Ninja class being the counterpart is exclusive to the thief in terms of gameplay.

Tellius games.

-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Cain and Abel, Ruke and Rody]][[labelnote:*]]Rody is instead a Blue cavalier instead of Red, while Ruke follows the usual Green color, but otherwise they fit.[[/labelnote]]; [[VideoGame/FireEmblemJugdral Alec and Noish, Alva and Kain]]; [[VideoGame/FireEmblemElibe Alan and Lance, Kent and Sain]]; [[VideoGame/FireEmblemTheSacredStones Kyle and Forde]]; Eyvel]]; [[VideoGame/FireEmblemTellius Oscar and Kieran]]; [[VideoGame/FireEmblemAwakening Stahl and Sully]]; [[VideoGame/FireEmblemFates Kaze and Saizo]]Shinon; Tormod, Muarim, Vika, Lucia, Geoffrey]]




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* ATasteOfPower: What they essentially amount to.
* CantCatchUp: What happens when they return.
* CrutchCharacter: At the start.
* DiskOneNuke: Like other Jagens, they murder the early chapters, but they're not even ''available'' again until Disk 4. Almost literally in the case of the ''Radiant Dawn'' examples.
* FragileSpeedster: While some, like Muarim and Geoffrey, are of the big, tanky classes common to other Jagens and Oifeys, there are also two Swordmasters, a Sniper, and a Raven--all classes characterized by speed and skill rather than strength.
* LateCharacterSyndrome: By the time they return, they're essentially superfluous.
* PlotArmor: Most of the time, they'll suffer a NonLethalKO if defeated early on, although Geoffrey and Lucia are acting Lords on their chapters and therefore instead get WeCantGoOnWithoutYou. [[spoiler:Eyvel herself actually ''can't'' be defeated in "Disk One"--''Thracia 776'' never allows any attack to have a 100% chance of hitting or missing, and it ''will'' cheese the RNG to assure that any potentially lethal attack to Eyvel will miss.]]

!!Cain and Abel

A RedOniBlueOni pair of characters that join early in the game and are sworn to the main Lord. Almost always of the Cavalier/Social Knight Class, but always in a variant if not, up until ''Fire Emblem Fates''. The duo tends to pair off in three ways. Personality, Stats and Color. The original Cain generally is more relaxed or detached, while Abel is more serious or hotblooded. The original Cain started with higher strength and luck, but later grew mostly speed and skill, while the original Abel had high base speed and skill, but later grew mostly HP. The original Cain was red, and Abel was Green. Their successors mix and match these facets, but all three are typically intact.

''Fire Emblem Fates'' broke the tradition of the Cain and Abel archetype being in the Cavalier class or its variants: Kaze and Saizo are Ninjas instead, the Ninja class being the counterpart to the thief in terms of gameplay.

-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Cain and Abel, Ruke and Rody]][[labelnote:*]]Rody is instead a Blue cavalier instead of Red, while Ruke follows the usual Green color, but otherwise they fit.[[/labelnote]]; [[VideoGame/FireEmblemJugdral Alec and Noish, Alva and Kain]]; [[VideoGame/FireEmblemElibe Alan and Lance, Kent and Sain]]; [[VideoGame/FireEmblemTheSacredStones Kyle and Forde]]; [[VideoGame/FireEmblemTellius Oscar and Kieran]]; [[VideoGame/FireEmblemAwakening Stahl and Sully]]; [[VideoGame/FireEmblemFates Kaze and Saizo]]
----
10th Sep '16 11:05:52 AM mariovsonic999
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** TankGoodness: The Ballistician in Fates and the Wood Shooter in TearRing Saga.
9th Sep '16 4:22:58 PM mariovsonic999
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Added DiffLines:

* StatusBuff: Lodestar and the Lord gains Charm which gives a boost in hit/avoid (Awakening) and damage (Fates).
** Grandmaster gain Rally Spectrum which gives boost to all stats, making it the superior rally skill as all rally focus on one stat.
8th Sep '16 8:15:37 PM spiritsunami
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One of two flying mounted class, Pegasus Knights are [[AlwaysFemale female]] [[CaptainObvious knights who fly on pegasi]] defined by excellent speed and resistance at the cost of pathetic defense and HP; they're generally considered to be great for eliminating mages. They usually promote to the '''Falcon Knight''' class, which adds the ability to use either swords or staves depending on the game, and in ''Radiant Dawn'' promote further to the '''Seraph Knight'''. In ''Awakening'', Pegasus Knights gain the alternate promotion '''Dark Flier''', which allows them use of magic. In ''The Sacred Stones'', they had the alternate promotion '''Wyvern Knight''' (see below), in the Archanea games, Dragon Knights were their only promotion (though the remakes allowed them to promote to Falcon Knights instead using a DLC item). In ''Fates'', they were changed into the unisex '''Sky Knight''', which promotes into the '''Falcon Knight''' or '''Kinshi Knight''', the first aerial class that can use [[AchillesHeel Bows]]. The Dark Flier reappears as it's own separate class in ''Fates'', accessible via an item that can be obtained either by owning all three campaigns or as a reward from a DLC map.

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One of two flying mounted class, Pegasus Knights are [[AlwaysFemale female]] [[CaptainObvious knights who fly on pegasi]] defined by excellent speed and resistance at the cost of pathetic defense and HP; they're generally considered to be great for eliminating mages. They usually promote to the '''Falcon Knight''' class, which adds the ability to use either swords or staves depending on the game, and in ''Radiant Dawn'' promote further to the '''Seraph Knight'''. In ''Awakening'', Pegasus Knights gain the alternate promotion '''Dark Flier''', which allows them use of magic. In ''The Sacred Stones'', they had the alternate promotion '''Wyvern Knight''' (see below), in the Archanea games, Dragon Knights were their only promotion (though the remakes allowed them to promote to Falcon Knights instead using a DLC item). In ''Fates'', they were changed into the unisex '''Sky Knight''', which promotes into the '''Falcon Knight''' or '''Kinshi Knight''', the first aerial class that can use [[AchillesHeel Bows]]. The Dark Flier reappears as it's its own separate class in ''Fates'', accessible via an item that can be obtained either by owning all three campaigns or as a reward from a DLC map.



* MagicKnight: Dark Fliers use offensive magic, while Falcon Knights in the Jugdral games ''Awakening'', and ''Fates'' use healing staves.

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* MagicKnight: Dark Fliers use offensive magic, while Falcon Knights in the Jugdral games games, ''Awakening'', and ''Fates'' use healing staves.
8th Sep '16 8:00:02 PM spiritsunami
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Added DiffLines:

** There's a class called "Corsair" that appears in '''one chapter''' of ''Blazing Sword'' (on one route of a path split, no less) that is essentially a re-skinnned Pirate.
8th Sep '16 7:53:35 PM spiritsunami
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Characters from this archetype are mercenaries at heart. Do you want to recruit them? Then you better prepare a good sum of money before talking to them. Pay them the money, and their services are yours. Please note that just because they operate like mercenaries, it doesn't mean that they always have to be of the Mercenary class. Quite ironically, this archetype is NEVER on a Mercenary class.

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Characters from this archetype are mercenaries at heart. Do you want to recruit them? Then you better prepare a good sum of money before talking to them. Pay them the money, and their services are yours. Please note that just because they operate like mercenaries, it doesn't mean that they always have to be of the Mercenary class. Quite ironically, this archetype is class, [[{{Irony}} and in fact NEVER on a Mercenary class.
has been.]]



-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Lorenz, Zeke (Alm's route only), Sheema, Wolf]], [[VideoGame/FireEmblemJugdral Hannibal, Xavier]], [[VideoGame/FireEmblemElibe Douglas,]]

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-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Lorenz, Zeke (Alm's route only), Sheema, Wolf]], [[VideoGame/FireEmblemJugdral Hannibal, Xavier]], [[VideoGame/FireEmblemElibe Douglas,]]
Douglas, Vaida]], [[VideoGame/FireEmblemTheSacredStones Duessel]], [[VideoGame/FireEmblemTellius Tauroneo]]



-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Gotoh, Nagi]]; [[VideoGame/FireEmblemJugdral Ced, Galzus]]; [[VideoGame/FireEmblemElibe Karel, Athos]]; [[VideoGame/FireEmblemTellius Tibarn, Naesala, Giffca, Caineghis,]] [[spoiler:[[VideoGame/FireEmblemTellius and Lehran]]]]; [[VideoGame/FireEmblemAwakening Basilio, Flavia]]

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-->'''Playable characters of this archetype:''' [[VideoGame/FireEmblemAkaneia Gotoh, Nagi]]; [[VideoGame/FireEmblemJugdral Ced, Galzus]]; [[VideoGame/FireEmblemElibe Karel, Athos]]; [[VideoGame/FireEmblemTellius Tibarn, Naesala, Giffca, Caineghis,]] [[spoiler:[[VideoGame/FireEmblemTellius Renning, and Lehran]]]]; [[VideoGame/FireEmblemAwakening Basilio, Flavia]]



* CriticalHitClass: They have high Skill and Speed to help them inflict critical hits more easily.

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* CriticalHitClass: They have high Skill and Speed to help them inflict critical hits more easily. In the Elibe games, stacking up all methods of increasing critical hit rate can actually allow their critical hit chance to ''exceed 100%''!
8th Sep '16 6:01:14 PM spiritsunami
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* BadassGrandpa: Surprisingly, only 2 of them (out of 5) are these.

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* BadassGrandpa: Surprisingly, only 2 3 of them (out of 5) 6) are these.



''Fire Emblem Fates'' broke the tradition of the Cain and Abel archetype being in the Cavalier class or it's variants: Kaze and Saizo are Ninjas instead, the Ninja class being the counterpart to the thief in terms of gameplay.

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''Fire Emblem Fates'' broke the tradition of the Cain and Abel archetype being in the Cavalier class or it's its variants: Kaze and Saizo are Ninjas instead, the Ninja class being the counterpart to the thief in terms of gameplay.
29th Aug '16 11:53:58 AM WaxingName
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* EvilSorcerer: Is always a user of magic, mainly DarkMagic.
28th Aug '16 7:27:09 PM acrobox
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* BodyGuardCrush: Usually towards their lord. Seth to Eirika, Titania to Greil, Sothe to Micaiah. PlayedForLaughs between Frederick and Chrom.

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* BodyGuardCrush: Usually towards their lord. Seth to Eirika, Titania to Greil, Sothe to Micaiah. PlayedForLaughs between Frederick and Chrom. In Fates when the main lord and customizable avatar were combined into Corrin, you get one of two Oifey's that will always be Corrin's opposite sex if you want to invoke this yourself, and you'll get the same sex one later in the game.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.FireEmblem