History Characters / FalloutNewVegasTheCourier

14th Jan '16 11:51:42 AM Vorpale
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* PrettyLittleHeadshots: Was on the ''receiving end'' of one, and not only survived it, but also has no scar to show from the ''double'' gunshot to the face they suffered.
19th Dec '15 9:00:45 PM blkwhtrbbt
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*** [[ReconstructedTrope Although there are hints that the NCR is cyber-spying on House (given that he hasn't updated his systems since before the Great War, shouldn't be difficult) with Yes Man and his programmer being a possible example.]]
27th Nov '15 7:01:32 PM Specialist290
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* VagueAge: While the first two ''Fallout'' games let you set your age, and the third game set you as a teenager, this game is very vague. There's a hint you're in your 30s-40s[[note]]Dialogue where you could be worried about fathering the 17-year old Lonesome Drifter means you're probably mid-to-late 30s at the youngest[[/note]], but it's only a hint. The ability to customize your character's facial appearance only adds to the ambiguity; an Age slider during character creation lets you change how old your character ''looks'', but there's no option to decide how old they actually are.
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* VagueAge: While the first two ''Fallout'' games let you set your age, and the third game set you as a teenager, this game is very vague. There's a hint you're in your 30s-40s[[note]]Dialogue 30s-40s[[note]]Optional dialogue where you could be worried about fathering the 17-year old Lonesome Drifter means you're probably mid-to-late 30s at the youngest[[/note]], but it's only a hint. The ability to customize your character's facial appearance only adds to the ambiguity; an Age slider during character creation lets you change how old your character ''looks'', but there's no option to decide how old they actually are.
27th Nov '15 2:52:50 PM Specialist290
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* EveryoneCallsHimBarkeep: See also "Hello Insert Name Here." While you can name him or her whatever you wish, the name prompt defaults to "Courier" if you don't change it.
24th Nov '15 3:50:24 AM NordRonnoc
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* TooDumbToLive: Pre-game. The Courier's route before being intercepted was to go ''through'' the canyon filled with cazadores. Though, in fairness, Mr. House had a [[MiniMecha Securitron]] escort him.
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* TooDumbToLive: Pre-game. The Courier's route before being intercepted was to go ''through'' the canyon filled with cazadores. Though, in fairness, Mr. House had a [[MiniMecha Securitron]] escort him.them.
21st Nov '15 5:43:28 PM LentilSandEater
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Finally got it now.
** After the boss fight at the end of the Lonesome Road DLC. The narration says The Tunnellers let you travel back to The Mojave without a fight because of this trope.
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** After the boss fight at the end of the Lonesome Road DLC. The narration says The Tunnellers and The Marked Men let you travel back to The Mojave without a fight partially because of this trope.
21st Nov '15 5:42:32 PM LentilSandEater
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** After the boss fight at the end of the Old World Blue's DLC. The narration says The Tunnellers let you travel back to The Mojave without a fight because of this trope.
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** After the boss fight at the end of the Old World Blue's Lonesome Road DLC. The narration says The Tunnellers let you travel back to The Mojave without a fight because of this trope.
21st Nov '15 5:42:00 PM LentilSandEater
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** After the boss fight at the end of the Old World Blue's DLC. The narration says The Tunnellers let you travel back to The Mojave without a fight because of this trope.
15th Nov '15 9:58:54 PM Nam22
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* VillainProtagonist: If you don't find the idea of playing as TheHero appealing, you don't have to be one; you can act like the biggest asshole ever to walk the wastes instead. Even more so than the evil versions of the Vault Dweller, Chosen One, and Lone Wanderer, as the main story at least pitted them against monsters who were planning to destroy most of the remaining human race. However, the Courier can hook up with the Legion to bring a nation of crucifying, rapist slavers to power, throw New Vegas into absolute anarchy and chaos with help from (but much to the regret of) Yes Man, join forces with Father Elijah and turn the Mojave in a completely uninhabitable, poisonous wasteland, and utterly obliterate several factions in horrible ways ForTheEvulz.
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* VillainProtagonist: If you don't find the idea of playing as TheHero appealing, you don't have to be one; you can act like the biggest asshole ever to walk the wastes instead. Even more so than the evil versions of the Vault Dweller, Chosen One, and Lone Wanderer, and Sole Survivor, as the main story at least pitted them against monsters who were planning to destroy most of the remaining human race. However, the Courier can hook up with the Legion to bring a nation of crucifying, rapist slavers to power, throw New Vegas into absolute anarchy and chaos with help from (but much to the regret of) Yes Man, join forces with Father Elijah and turn the Mojave in a completely uninhabitable, poisonous wasteland, and utterly obliterate several factions in horrible ways ForTheEvulz.
12th Nov '15 5:41:16 AM Eyeshield
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** Was this BEFORE the game started even by virtue of being a Courier, a job that requires traveling through... well, [[CrapsackWorld the world of Fallout]] on a regular basis.

* DarkhorseVictory: In the Wild Card path, the Courier gives the finger to both the NCR and the Legion.
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* DarkhorseVictory: In the Wild Card path, the Courier gives the finger to both House, the NCR and the Legion.

* TooDumbToLive: Pre-game. The Courier's route before being intercepted was to go ''through'' the canyon filled with cazadores.
to:
* TooDumbToLive: Pre-game. The Courier's route before being intercepted was to go ''through'' the canyon filled with cazadores. Though, in fairness, Mr. House had a [[MiniMecha Securitron]] escort him.
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