History Characters / Fallout

22nd Mar '17 2:29:43 AM IchigoMontoya
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One day a shotgun-toting man in a leather jacket walked into Junktown with his dog. The man was killed by thugs and the dog was left all alone. When another traveler walked into town a month later and befriended him, Dogmeat decided to follow the traveler to the ends of the Earth -- it so happens this second traveler was the PlayerCharacter of the first ''Fallout'' game.

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One day day, a shotgun-toting man in a leather jacket walked into Junktown with his dog. The man was killed by thugs and the dog was left all alone. When another traveler walked into town a month later and befriended him, Dogmeat decided to follow the traveler to the ends of the Earth -- it so happens this second traveler was the PlayerCharacter of the first ''Fallout'' game.



* ArtificialStupidity: "Bad dog! You're standing in my line of fire! That's better, now watch out for that forcef-- [[TooDumbToLive DOGMEAT,]] [[BigNo NOOO]]!" In fact, that is canonically how the original Dogmeat died.

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* ArtificialStupidity: "Bad dog! You're standing in my line of fire! That's better, now watch out for that forcef-- [[TooDumbToLive DOGMEAT,]] [[BigNo NOOO]]!" In fact, that is that's canonically how the original Dogmeat died.



* EverythingsPreciousWithPuppies: Awww, did Dogmeat die heroically in combat in the DC Wasteland? Well now your beloved companion is gone forever... or is he? With the Puppies! perk you'll never have to worry about his safety again! Whenever he bites it you'll just have to wait for a new doggie buddy to show up at Vault 101. Truly, puppies make everything better.

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* EverythingsPreciousWithPuppies: Awww, did Dogmeat die heroically in combat in the DC Wasteland? Well Well, now your beloved companion is gone forever... or is he? With the Puppies! perk you'll never have to worry about his safety again! Whenever he bites it you'll just have to wait for a new doggie buddy to show up at Vault 101. Truly, puppies make everything better.



* KilledOffForReal: The Vault Dweller's memoirs state that it's canon that the original Dogmeat died running into a force field.

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* KilledOffForReal: The Vault Dweller's memoirs state that it's canon that the original Dogmeat died by running into a force field.



* SuicidalOverconfidence: "Dogmeat, don't get too close to that Deathclaw/Super Mutant wielding Minigun/forcefie--" (ZAP) [[BigNo "DOGMEAAAT!"]]

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* SuicidalOverconfidence: "Dogmeat, don't get too close to that Deathclaw/Super Mutant wielding Minigun/forcefie--" (ZAP) [[BigNo [[SayMyName "DOGMEAAAT!"]]
19th Feb '17 11:59:17 AM CynicalBastardo
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* AchillesHeel: In the Bethesda-era games, they are very vulnerable to crippled legs, which not only stops them from using their leaping attacks, but drastically slows their walking speed. With one of their legs crippled even the mightiest of deathclaws can only hobble towards you slowly while you wheel back and take potshots at it from a safe distance.

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* AchillesHeel: AchillesHeel:
**
In the Bethesda-era games, they are very vulnerable to crippled legs, which not only stops them from using their leaping attacks, but drastically slows their walking speed. With one of their legs crippled even the mightiest of deathclaws can only hobble towards you slowly while you wheel back and take potshots at it from a safe distance.distance.
** The classic Black Isle-era Deathclaws, on the other hand, are vulnerable to [[EyeScream eye shots]]. That is ''[[ImprobableAimingSkills if]]'' you can manage the shot.
4th Feb '17 7:14:18 PM Archimedes
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Once, these creatures were Jackson's chameleons, but secret experimentation and genetic engineering by the US goverment to create biological weapons mutated them into monsters. The Master later experimented on deathclaws to refine their powers further, and they escaped captivity and spread across the continent. Towering over humans with claws as long as your hand and jaws large enough to bite that hand off, deathclaws are some of the most powerful creatures you'll ever have the misfortune to come across. The Enclave occasionally tries to make use of deathclaws as shock troopers.

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Once, these creatures were Jackson's chameleons, but secret experimentation and genetic engineering by the US goverment to create biological weapons mutated them into monsters. The Master later experimented on deathclaws to refine their powers further, and they escaped captivity and spread across the continent. Towering over humans with claws as long as your hand arm and jaws large enough to bite that hand arm off, deathclaws are some of the most powerful creatures you'll ever have the misfortune to come across. The Enclave occasionally tries to make use of deathclaws as shock troopers.
11th Dec '16 7:05:00 AM TheAmazingBlachman
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* DisappearedDad: Implied to be this to the Lonesome Drifter.
11th Dec '16 6:51:44 AM TheAmazingBlachman
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* PuttingOnTheReich: They see themselves as the last pure strain of humanity, and all other "humans" are lesser beings that must be killed so a glorious new America can be built on their ashes.

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* PuttingOnTheReich: They see themselves as the last pure strain of humanity, and all other "humans" are lesser beings that must be killed so a glorious new America can be built on their ashes. The power armor their grunts wear is notably black-tinted and the design of their officer's uniforms carries some rather obvious connotations.
11th Dec '16 6:48:33 AM TheAmazingBlachman
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Before the Great War, the United States government knew that one way or the other, nuclear annihilation was inevitable. When the bombs fell, the leaders of the nation, a large faction of the military, several heads of the largest mega-corporations, and other persons of importance were sequestered in bunkers and survived. They emerged to form the Enclave, proudly declaring themselves the last bastion of pure humanity and the heirs to the legacy of America.

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Before the Great War, the Enclave was a secret cabal of wealthy industrialists, members of the military and influential politicians who operated in the shadows and held a great degree of control over the United States government knew States' government. Knowing that one way or the other, a massively destructive nuclear annihilation war would inevitably happen at some point, they masterminded the Vault project; on the surface a project to protect the US population from destruction, but in fact was inevitable. When a social experiment on a massive scale, meant to determine how isolated populations would be behave under different circumstances. Finally, as the bombs fell, the leaders of the nation, a large faction of the military, several heads of the largest mega-corporations, and other persons of importance were world situation started heating up, they sequestered in themselves into secret bunkers and other hidden fortresses months in advance of the nuclear exchange and survived. They emerged to form the Enclave, proudly declaring themselves the last bastion of pure humanity and the heirs to the legacy of America.
4th Dec '16 6:29:34 PM TheSwordsman
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** The East Coast DC chapter follows what they see as the spirit of the Codex, which was meant to protect humanity. Instead of just collecting and hoarding technology, they use it to make a difference protecting civilization from raiders and mutants, and open their ranks to outsiders. While this makes them more sympathetic than other factions, they have [[BeingGoodSucks suffered for those decisions.]] However, as of ''Fallout 4'' they have reverted back to the West Coast mentality of xenophobia and tech hoarding under the leadership of Arthur Maxson. They still allow outsiders to join though, in order to maintain their numbers, but restrict recruitment by requiring an existing member to vouch for them.

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** The East Coast DC chapter follows what they see as the spirit of the Codex, which was meant to protect humanity. Instead of just collecting and hoarding technology, they use it to make a difference protecting civilization from raiders and mutants, and open their ranks to outsiders. While this makes them more sympathetic than other factions, they have [[BeingGoodSucks suffered for those decisions.]] However, as of ''Fallout 4'' they have reverted back to become a mix of their old ideals and the West Coast mentality of xenophobia and tech hoarding under the leadership of Arthur Maxson. They still allow outsiders to join though, in order to maintain their numbers, but restrict recruitment by requiring an existing member to vouch for them.
25th Nov '16 8:57:16 PM nombretomado
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* ShoutOut: To the CanineCompanion of heroes in both MadMax ''and'' ABoyAndHisDog.

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* ShoutOut: To the CanineCompanion of heroes in both MadMax ''and'' ABoyAndHisDog.Literature/ABoyAndHisDog.
7th Nov '16 9:51:14 PM rmctagg09
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* StealthyMook: Nightkin use Stealth Boys, which make them invisible.
18th Oct '16 4:12:49 PM dlchen145
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* {{Badass}}: Comes with being a ''Fallout'' protagonist.
** BadassDriver: Is the only ''Fallout'' protagonist who can drive a vehicle in missions. He's also the only one with a "Pilot" skill.
** BadassNormal: Starts as nothing more than a tribal with no particular training. And unlike other ''Fallout'' protagonists he can never become an EmpoweredBadassNormal.
** ColonelBadass: Doesn't matter what your rank is. You will still be out there in the field kicking ass even when you become a...
** FourStarBadass: ...Brotherhood General.
** SubmissiveBadass: Before long no-one really doubts that you are the best the Mid-Western Brotherhood's got. You still have to obey your superiors.

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* {{Badass}}: Comes with being a ''Fallout'' protagonist.
**
BadassDriver: Is the only ''Fallout'' protagonist who can drive a vehicle in missions. He's also the only one with a "Pilot" skill.
** * BadassNormal: Starts as nothing more than a tribal with no particular training. And unlike other ''Fallout'' protagonists he can never become an EmpoweredBadassNormal.
** ColonelBadass: Doesn't matter what your rank is. You will still be out there in the field kicking ass even when you become a...
** FourStarBadass: ...Brotherhood General.
** SubmissiveBadass: Before long no-one really doubts that you are the best the Mid-Western Brotherhood's got. You still have to obey your superiors.
EmpoweredBadassNormal.


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* ColonelBadass: Doesn't matter what your rank is. You will still be out there in the field kicking ass even when you become a...


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* FourStarBadass: ...Brotherhood General.


Added DiffLines:

* SubmissiveBadass: Before long no-one really doubts that you are the best the Mid-Western Brotherhood's got. You still have to obey your superiors.
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