History Characters / DragonAgeOriginsAwakening

29th Apr '17 11:28:37 PM Race76
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* ShipTease: With Nathaniel.

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* ShipTease: With Nathaniel.A minor case with Nathaniel and with the Warden as well, neither cases go anywhere.



* {{Tsundere}}: Normally none too fond of humans, she does get deredere towards Nathaniel when the two start chatting. Non-romantically, defending her in front of Meran earns her approval, but all she says aloud is not to make a fuss over her. She claims nervous city elves sicken her, but gives them an old Dalish amulet as a reminder of their heritage and tells them to "remember who you are."

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* {{Tsundere}}: Normally none too fond of humans, she does get deredere towards flustered with Nathaniel when calling her my lady, and with the two start chatting. Non-romantically, Warden, as defending her in front of Meran earns her approval, but all she says aloud is not to make a fuss over her. She claims nervous city elves sicken her, but gives them an old Dalish amulet as a reminder of their heritage and tells them to "remember who you are."
17th Mar '17 6:25:08 PM Heartlesswithaheart
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** One epilogue even has her protecting humans from a bandit attack, a far cry from when the Warden first meets her.

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** One epilogue even has her protecting humans from a bandit attack, and another having her single-handedly saving a human village from a Darkspawn attack, a far cry from when the Warden first meets her.



* NeverFoundTheBody: [[spoiler:If the Warden leaves her at Vigil's Keep and doesn't abandon Amaranthine, then this happens to her.]]

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* NeverFoundTheBody: [[spoiler:If the Warden leaves her at Vigil's Keep and doesn't abandon Amaranthine, then this happens to her. Additionally, even if she is taken with the Warden to defend Amaranthine, she's said to just vanish in the Deep Roads while looking for her sister.]]
18th Jan '17 10:27:49 PM AtmosBlitzer
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Added DiffLines:

* OneBadMother: A horrific creature, and known only as "the Mother."
25th Dec '16 11:34:13 AM Ferot_Dreadnaught
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* GenreSavvy: [[spoiler: Refers to your PC as "the hero" and appears to know that TheGoodGuysAlwaysWin once you show up.]]



* SquishyWizard: Unfortunately, he's compensated by using an Inferno Golem as his "[[GenreSavvy tank]]".

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* SquishyWizard: Unfortunately, he's compensated by using an Inferno Golem as his "[[GenreSavvy tank]]"."tank".
18th Oct '16 2:49:29 PM nighttrainfm
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A benevolent Fade Spirit trapped in the corpse of a Grey Warden named Kristoff who joins the Warden’s party in the Blackmarsh.

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A benevolent Fade Spirit trapped in the corpse of a Grey Warden named Kristoff who Kristoff. Justice joins the Warden’s party in the Blackmarsh.
Blackmarsh, and is alternately confused and fascinated by the mortal, material world.
9th Oct '16 10:29:44 AM nighttrainfm
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A Dalish elf who has been attacking human caravans to avenge her clan.

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A Dalish elf and mage who has been attacking human caravans to avenge hate crimes committed against her clan.clan. She can join the Warden to track down her missing sister.
9th Oct '16 10:28:13 AM nighttrainfm
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An apostate who despises blood magic almost as much as the Chantry does. Despite this, the Chantry still sees him as a threat, and keeps him locked up. The new Warden-Commander invokes the Right of Conscription to save him from being dragged back to the tower once again.

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An apostate who despises blood magic almost as much as the Chantry does. Despite this, the Chantry still sees him as a threat, A Ferelden Circle Mage turned apostate, Anders has at least seven escape attempts to his name and keeps him locked up. hasn't given up yet. The new Warden-Commander invokes may invoke the Right of Conscription to save him from being dragged back to the tower once again.
7th Jun '16 2:24:03 AM TheOneWhoTropes
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The Disciples are darkspawn, mainly Hurlocks, that have shown a keen cunning and intellect all but unheard of in regards to darkspawn. They are the only darkspawn that can speak intelligibly to non-darkspawn, hold independent identities and free will, and choose their own names. All are voiced by MarkMeer.

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The Disciples are darkspawn, mainly Hurlocks, that have shown a keen cunning and intellect all but unheard of in regards to darkspawn. They are the only darkspawn that can speak intelligibly to non-darkspawn, hold independent identities and free will, and choose their own names. All are voiced by MarkMeer.
Creator/MarkMeer.
30th May '16 7:39:54 AM AnotherGuy
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* TheQuietOne: Subverted. While she is mute, she uses sign language to speak fairly often.

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* TheQuietOne: Subverted. While she is mute, she uses sign language to speak fairly often. In addition, she seems to hold conversations with The Architect mentally.
22nd Apr '16 10:42:28 AM MadCat221
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** It's even more meaningful if the PC is a Human Noble, who lost ''everything'' to the machinations of Arl Howe.

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** It's even more meaningful if the PC is a Human Noble, who lost ''everything'' to their parents to, and had their family's good name unjustly tarnished by the machinations of Arl Nate's father, Rendon Howe.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.DragonAgeOriginsAwakening