History Characters / DarkSoulsIIEnemyNPCsAndBosses

16th Dec '17 9:39:41 AM thatother1dude
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* OffModel: Some kind of very, ''very'' obvious bug affects their walk cycle, making their legs twist and cross over at bizarre angles, as if the left leg is doing the right legs job and vice versa.



* ThrowItIn: Some kind of very, ''very'' obvious bug affects their walk cycle, making their legs twist and cross over at bizarre angles, as if the left leg is doing the right legs job and vice versa. It would have been impossible for something this obvious to survive past play-testing unless this trope was in effect.
29th Nov '17 2:42:29 AM Mhazard
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* GreatBow: The Alonne Greatbow towers over them, and they can fire much larger projectiles than ordinary bows.

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* GreatBow: The Alonne Greatbow towers over them, and they it can fire much larger projectiles than ordinary bows.
29th Nov '17 2:41:52 AM Mhazard
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* GreatBow: The Alonne Greatbow towers over them, and they can fire much larger projectiles than ordinary bows.
25th Nov '17 9:56:27 PM Anthurak
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* RightForTheWrongReasons: ''[[DarkSouls3 The Ringed City]]'' reveals that [[spoiler: Aldia was indeed correct in that the 'First Sin' was responsible for starting the Undead Curse, and that it was Gwyn that perpetrated it upon Humanity. However, the First Sin was ''not'' Gwyn's linking of the first flame, but rather his placing the 'Seal of Fire' on ancient humans, which would in turn become the Darksign, stripping humans of their natural affinity for Darkness and dooming them to be kindling for the Age of Fire.]]
12th Nov '17 12:06:06 PM TheNerevarine
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* EvilIsSexy: Wear the most overtly sexual outfit in the entire series.


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* MsFanservice: Wear the most overtly sexual outfit in the entire series.
18th Sep '17 6:58:32 AM ThursdaysGregor
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** To put it in perspective, Darkeater Midir, perhaps the largest enemy in Dark Souls 3, is [[https://pbs.twimg.com/media/C8ccfGyVoAArcTQ.jpg:large noticeably smaller than the Ancient Dragon]].
8th Jul '17 12:18:13 AM NanoMoose
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Even long after Venn had fallen, the Lost Bastille built by the kingdom continued to see usage, if only because it's main prisoner, the masked Lost Sinner, would never see release under any regime. The Undead Jailers have been here since the beginning. Wrapped in bandages, no one has ever seen their true face. Did they burn themselves with the same pyromancies they use to kill escapees, or is something more sinister hiding beneath?

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Even long after Venn had fallen, the Lost Bastille built by the kingdom continued to see usage, if only because it's its main prisoner, the masked Lost Sinner, would never see release under any regime. The Undead Jailers have been here since the beginning. Wrapped in bandages, no one has ever seen their true face. Did they burn themselves with the same pyromancies they use to kill escapees, or is something more sinister hiding beneath?



* AnimatedArmor: It's mass of iron that's been given a soul.

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* AnimatedArmor: It's a mass of iron that's been given a soul.



The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's fog are assaulted by unseen warriors, said to be the spirits of those who died in the war with the giants.

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The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's its fog are assaulted by unseen warriors, said to be the spirits of those who died in the war with the giants.



* MaybeMagicMaybeMundane: It is never made clear whether they are actual ghosts or just are using some kind of illusion magic. Though considering the rest of the [[EldritchLocation Shaded Woods]], with it's curse jars and screaming trees, it wouldn't be too far fetched if they were actual ghosts.

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* MaybeMagicMaybeMundane: It is never made clear whether they are actual ghosts or just are using some kind of illusion magic. Though considering the rest of the [[EldritchLocation Shaded Woods]], with it's its curse jars and screaming trees, it wouldn't be too far fetched if they were actual ghosts.



--> '''Tark:''' "What skill! You've defeated my master. But our master never dies. And he changes form so that he may seethe for all eternity."

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--> '''Tark:''' "What What skill! You've defeated my master. But our master never dies. And he changes form so that he may seethe for all eternity."



* GlassCannon: It has pitiful defenses compared to bosses before and after it. That said, it's fire breath can roast your undead hide in a second.

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* GlassCannon: It has pitiful defenses compared to bosses before and after it. That said, it's its fire breath can roast your undead hide in a second.



* FantasticRacism: It's wasn't enough to kill the leaders of Drangleic. Judging by the state of the kingdom, they killed every human being they came across, and likely wouldn't have stopped until none were left.

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* FantasticRacism: It's It wasn't enough to kill the leaders of Drangleic. Judging by the state of the kingdom, they killed every human being they came across, and likely wouldn't have stopped until none were left.



* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=TjaYBPlHiu8 Queen of Drangleic]]", a melancholic, if somewhat sinister, piano piece [[note]]It's ultimately absent from the game[[/note]]. The final battle theme, "[[http://www.youtube.com/watch?v=efHjdSM3nHo Nashandra]]", is a BossRemix, taking only the first 25 or so seconds from the piano piece before plunging into an epicly sinister EtherealChoir.

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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=TjaYBPlHiu8 Queen of Drangleic]]", a melancholic, if somewhat sinister, piano piece piece. [[note]]It's ultimately absent from the game[[/note]]. game.[[/note]] The final battle theme, "[[http://www.youtube.com/watch?v=efHjdSM3nHo Nashandra]]", is a BossRemix, taking only the first 25 or so seconds from the piano piece before plunging into an epicly sinister EtherealChoir.
6th Jul '17 3:42:20 PM Luigifan
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Drangleic's army could not rely entirely on it's gallant knights nor it's strange monsters. The true backbone of the Drangleic army was the courageous and loyal infantry. Unfortunately, the years of waiting for their kings return has driven them quite mad

While enfeebled, they still defend their beloved homeland from any intruders. Unfortunately that includes you.

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Drangleic's army could not rely entirely on it's its gallant knights nor it's its strange monsters. The true backbone of the Drangleic army was the courageous and loyal infantry. Unfortunately, the years of waiting for their kings king's return has driven them quite mad

mad.

While enfeebled, they still defend their beloved homeland from any intruders. Unfortunately Unfortunately, that includes you.



* MyCountryRightOrWrong: Even after Aldia's crimes were revealed and he was locked away, even after (if VideoGame/DarkSoulsIII Shield of want description is to he believed) Vendrick had become a BrokenPedestal and seemingly fled the war, they kept fighting to defend Drangleic.

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* MyCountryRightOrWrong: Even after Aldia's crimes were revealed and he was locked away, even after (if VideoGame/DarkSoulsIII [[VideoGame/DarkSoulsIII the Shield of want description Want description]] is to he be believed) Vendrick had become a BrokenPedestal and seemingly fled the war, they kept fighting to defend Drangleic.



The better equipped, better trained officers of the Drangleic army, whose heavy armor has rusted during their pointless vigil. Said armor did not do much against the sheer might of the giants, but it is more than enough to protect them from humans and hollows.

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The better equipped, better trained better-equipped, better-trained officers of the Drangleic army, whose heavy armor has rusted during their pointless vigil. Said armor did not do much against the sheer might of the giants, but it is more than enough to protect them from humans and hollows.



Brutish, turtle like soldiers who, one day, simply arrived and took positions within the army during a particularly dire battle against the giants. No one was in any position to question such powerful help. The giants are gone, but the old Ironclads remain.

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Brutish, turtle like turtle-like soldiers who, one day, simply arrived and took positions within the army during a particularly dire battle against the giants. No one was in any position to question such powerful help. The giants are gone, but the old Ironclads remain.



* AnimatedArmor: As one of the Old Iron Kings creations, they are souls bound to armor. You even meet the more recent models in the ruins of his capital.

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* AnimatedArmor: As one of the Old Iron Kings King's creations, they are souls bound to armor. You even meet the more recent models in the ruins of his capital.



* HowTheMightyHaveFallen: [[spoiler: Once the Giant Lord, King of the Giants, whose war with Vendrick brought both their kingdoms to ruin, all that remains is a shadow of his former self, impaled upon a stone pillar and left for dead.]]

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* HowTheMightyHaveFallen: [[spoiler: Once [[spoiler:Once the Giant Lord, King of the Giants, whose war with Vendrick brought both their kingdoms to ruin, all that remains is a shadow of his former self, impaled upon a stone pillar and left for dead.]]



* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:It's reprised in the Memory of Jeigh, when you fight the Giant Lord, because they are the same boss]].

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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:It's reprised in the Memory of Jeigh, when you fight the Giant Lord, because they are the same boss]].boss.]]



* SkippableBoss: [[DoubleSubversion Double-subverted]]: you can get to the Lost Bastille through Heide's Tower of Flame and No-Man's Wharf, but seemingly have to fight him anyway because the Soldier Key is necessary to get to the giant behind the King's Door, [[spoiler:and thus the Giant Lord.]] In fact, this can ''also'' be bypassed by jumping straight to the giant from a ledge in front of the Cardinal Tower.

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* SkippableBoss: [[DoubleSubversion Double-subverted]]: you can get to the Lost Bastille through Heide's Tower of Flame and No-Man's Wharf, but seemingly have to fight him anyway because the Soldier Key is necessary to get to the giant behind the King's Door, [[spoiler:and thus the Giant Lord.]] Lord]]. In fact, this can ''also'' be bypassed by jumping straight to the giant from a ledge in front of the Cardinal Tower.



* {{Expy}}: Of Nine-Ball from ''VideoGame/ArmoredCore''. Both are fought multiple times throughout the story, [[spoiler: one time even two-on-one]]. Both have cyclops-like designs, and Pursuer's colors is an inversion of Nine-Ball's. Finally, there's his movement and the heavy association with black birds (''Armored Core'' uses many themes revolved around ravens, while crows are important for this character's backstory).

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* {{Expy}}: Of Nine-Ball from ''VideoGame/ArmoredCore''. Both are fought multiple times throughout the story, [[spoiler: one [[spoiler:one time even two-on-one]]. Both have cyclops-like designs, and Pursuer's colors is an inversion of Nine-Ball's. Finally, there's his movement and the heavy association with black birds (''Armored Core'' uses many themes revolved around ravens, while crows are important for this character's backstory).



* ImpaledWithExtremePrejudice: He comes with an attack skewers you on the aforementioned BFS ''and'' inflicts you with Curse. Additionally, this allows him to unleash magic projectiles that aren't seen if you weren't impaled.

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* ImpaledWithExtremePrejudice: He comes with an attack that skewers you on the aforementioned BFS ''and'' inflicts you with Curse. Additionally, this allows him to unleash magic projectiles that aren't seen if you weren't impaled.



* RecurringBoss: He shows up as a SkippableBoss in Iron Keep, [[spoiler: and you can later fight [[DualBoss two at once]] in Drangleic Castle]]. He becomes a proper recurring boss in ''Scholar of the First Sin'' where Pursuers harass you throughout the game[[note]]mostly in Lost Bastille[[/note]], and not only are they as strong as the original, but can also perform their conditional magic attack ''right from the moment they spawn.''

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* RecurringBoss: He shows up as a SkippableBoss in Iron Keep, [[spoiler: and [[spoiler:and you can later fight [[DualBoss two at once]] in Drangleic Castle]]. He becomes a proper recurring boss in ''Scholar of the First Sin'' Sin'', where Pursuers harass you throughout the game[[note]]mostly in Lost Bastille[[/note]], and not only are they as strong as the original, but can also perform their conditional magic attack ''right from the moment they spawn.''



Heide fell long ago, while some remained to patrol the crumbling ruins, most of it's sun worshipping knights set out on journeys with no end, no home to return to. Many made it to Drangleic before turning hollow.

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Heide fell long ago, while some remained to patrol the crumbling ruins, most of it's its sun worshipping knights set out on journeys with no end, no home to return to. Many made it to Drangleic before turning hollow.



* VideoGameCrueltyPunishment: Not counting the patrols in Heide proper (Who will turn on you when the area boss is killed), regular Heide knights are always non hostile until attacked. You will ''very quickly'' wish you hadn't disturbed their rest.

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* VideoGameCrueltyPunishment: Not counting the patrols in Heide proper (Who will turn on you when the area boss is killed), regular Heide knights are always non hostile non-hostile until attacked. You will ''very quickly'' wish you hadn't disturbed their rest.
9th Jun '17 9:52:02 PM jormis29
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* TookALevelInBadass: in ''Scholar of the First Sin'', he takes a page from another notable [[ResidentEvil3Nemesis Pursuer]] and stalks the player repeatedly throughout Drangleic, attacking when they least expect him.

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* TookALevelInBadass: in ''Scholar of the First Sin'', he takes a page from another notable [[ResidentEvil3Nemesis [[VideoGame/ResidentEvil3Nemesis Pursuer]] and stalks the player repeatedly throughout Drangleic, attacking when they least expect him.
13th May '17 6:58:46 PM superkeaton
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* Shield-BearingMook: Though uncommon, they fit the type, being completely immune to frontal attacks when they aren't attacking.

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* Shield-BearingMook: ShieldBearingMook: Though uncommon, they fit the type, being completely immune to frontal attacks when they aren't attacking.
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