History Characters / DarkSoulsIIEnemyNPCsAndBosses

23rd Apr '17 10:26:35 AM SentientShrimp
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* LegacyCharacter: It is revealed later in the series that they are named in honor of [[spoiler: the soldiers of the Ruin Unit, who were dispatched to the Ringed City in search of the Dark Soul and were never heard from again]]
22nd Apr '17 10:52:05 PM TheCuza
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* {{Foreshadowing}}: While exploring Drangleic castle, the player will come across a large picture of Nashandra. If the player gets too close to the picture, he/she will get hit with a powerful curse spell. It says a lot about the Queen when just a picture of her is evil enough to actively harm the viewer. This curse spell is also Nashandra's primary attack during her boss battle.

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* {{Foreshadowing}}: While exploring Drangleic castle, the player will come across a large picture portrait of Nashandra. If the player gets too close to it, it starts building up the picture, he/she will get hit with a powerful curse spell. Curse meter at an alarming rate. It says a lot about the Queen when just a picture ''picture'' of her is evil enough to actively harm the viewer. This curse spell Cursing the player is also Nashandra's primary method of attack during her boss battle.
19th Apr '17 7:23:11 AM TheCuza
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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:Oddly enough, it's reprised in the Memory of Jeigh, where you get to fight the Giant Lord.]]

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* ItsPersonal: [[spoiler:Becomes enraged upon recognizing you, the warrior who [[TimeTravelTenseTrouble will defeat him in the distant past later]], enough that he can summon the strength to free himself from the rubble he is trapped underneath and engage you in a rematch (at least, it's a rematch for ''him'')]].
* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:Oddly enough, it's [[spoiler:It's reprised in the Memory of Jeigh, where when you get to fight the Giant Lord.]]Lord, because they are the same boss]].

















































































* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]", which he conspicuously shares with the boss of the same name. [[spoiler:This is a key point in ''Scholar of the First Sin'', where the revamped item descriptions make him out to be the Last Giant you fought much earlier in the game.]]

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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]", which he conspicuously shares with the boss of the same name. [[spoiler:This is a key point in ''Scholar of [[spoiler:Because they are the First Sin'', where the revamped item descriptions make him out to be the Last Giant you fought much earlier in the game.]]same boss]].
19th Apr '17 7:01:11 AM TheCuza
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* UnusableEnemyEquipment: Despite being able to buy their outfit right away upon reaching Majula (or even start the game wearing 3/4 of it if you picked the Knight class), and find their shield in the Shaded Woods near where they hang out, you'll never get your hands on one of those sweet-looking curved swords they use.
14th Apr '17 8:38:16 PM SentientShrimp
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[[folder: Lion Tribesman]]
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[[folder: Lion Chieftain]]
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The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's fog are assaulted by unseen warriors.

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The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's fog are assaulted by unseen warriors.warriors, said to be the spirits of those who died in the war with the giants.



* GameplayAndStoryIntegration: The eye of the priestess in the third expansion pack, which was said to let you see all hidden things, let's you see these guys as well. This also sheds some light on their mysterious origin: Other than the rare ones in assassin clothing, all are dressed in Drangleician army uniforms. They are most likely war dead who cannot move on.



Out of Vendrick's Four Knights, only one actually fell in battle with the Giants. That knight was Sir Syan, said to be even more loyal than Veldstadt. Vendrick commissioned countless replicas of the armor worn by Syan to be handed out to his royal guard. No sooner had they put it on did they go irreversibly mad.
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* TheBerserker: They are still in service to Drangleic, but are said to be insane.
* EliteMooks: The strongest of all the "Drangleician Soldier" type enemies. In Scholar of The First Sin, not only can they be found in Drangleic Castle, they serve the purpose that the Heide Knight used to, being optional but powerful enemies scattered throughout the world.



The kings royal guardsman, who guard the kings passage. Much like the other knights of Veldstadt, they have turned to stone from the passage of untold years.

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The kings royal guardsman, who guard stand as the kings passage.last line of defense for the Kings Passage. Much like the other knights of Veldstadt, they have turned to stone from the passage of untold years.



* UndyingLoyalty: Much like their liege.
* UniqueEnemy: There are a whopping four of them in the entire game, and all are encountered in the same room.



King Vendrick's lieutenant, charged with testing the prowess of those who seek to serve in Drangleic's order of royal knights. Ever dedicated to his duty, he continues to await challengers at the end of the King's Passage long after Vendrick's disappearance and the kingdom's subsequent collapse. Those who fail the test are remorselessly slaughtered by this enigmatic knight whose face lies hidden behind a cold metal mask.

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One of King Vendrick's lieutenant, four main knights, and his lieutenant. The Looking Glass Knight is charged with testing the prowess of those who seek to serve in Drangleic's order of royal knights. Ever dedicated to his duty, he continues to await challengers at the end of the King's Passage long after Vendrick's disappearance and the kingdom's subsequent collapse. Those Wielding powerful miracles and a mysterious shield that connects to other worlds, those who fail the test are remorselessly slaughtered by this enigmatic knight whose face lies hidden behind a cold metal mask.




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[[folder: Archdrake Knights]]
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[[folder: Insolent Knights]]
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[[folder: Imperious Knights]]
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[[folder: Leydia Witch]]
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[[folder: Leydia Pyromancer]]
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[[folder: Ghost]]
[[/folder]]



It is said that Vendrick hurt him in the past, and either the crime was abominable or the Giants are spiteful, for even after centuries had passed he could never forgive the King of Drangleic.



* WalkingSpoiler: The Giant Lord is met very late into the game, [[{{Dreamwalker}} and not even in the present time]]; by then, you've acquired the Ashen Mist Heart to peer into the Memories of Giants, which means you're already well on your way in the quest given by the Emerald Herald to [[spoiler:secure the Throne of Want and become the next ruler of Drangleic]].

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* WalkingSpoiler: The Giant Lord is met very late into lore surrounding him reveals that the game, [[{{Dreamwalker}} and not even in war with the present time]]; by then, you've acquired the Ashen Mist Heart to peer into the Memories of Giants, giants, which means you're already well on your way in the quest given by player had been [[UnreliableNarrator told]] was a GuiltFreeExterminationWar with humanity and the Emerald Herald to [[spoiler:secure Gods as the Throne of Want and become the next ruler of Drangleic]].
good guys, was actually much more morally nuanced.



A traveler of the Dark Chasm of Old, this Dark Spirit casts an unmistakable shadow and attacks with an array of deadly pyromancy.

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A traveler of the Dark Chasm of Old, this Dark Spirit casts an unmistakable shadow and attacks with an array of deadly pyromancy. Still, they are, as their nickname would imply, a faker.




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* {{Retcon}}: Dark Souls 3 reveals "Xanthous" to be the term for scholars of the lost magic of Oolacile. It actually references the Pretender, saying "[Oolacile Scholars] were called xanthous scholars, but some foolishly imitate them by simply dressing in yellow."
14th Apr '17 5:09:44 PM CashSloth
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* AchillesHeel: Two of them. First, it's exceedingly weak to fire, meaning that the fight is generally considered trivial if you brought along a properly upgraded pyromancy flame. Second, it's a spellcaster, which means that if you tag it with the Profound Still hex (which prevents enemies from using sorcery), the poor thing only has a single not-tremendously-effective attack to fall back on.

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* AchillesHeel: Two Three of them. First, it's exceedingly weak to fire, meaning that the fight is generally considered trivial if you brought along a properly upgraded pyromancy flame. Second, a dark-infused Rebel's Greatshield can completely nullify dark damage, rendering a good number of its attacks harmless, provided you have decent stamina. Third, it's a spellcaster, which means that if you tag it with the Profound Still hex (which prevents enemies from using sorcery), the poor thing only has a single not-tremendously-effective attack to fall back on.on.
11th Apr '17 8:11:23 PM SentientShrimp
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When Vendrick left, the knights in the service of Veldstadt at Drangleic castle promised to stand guard until he came back. That was untold years ago, but their devotion never faltered. Indeed, they have been waiting for so long many have turned to stone.
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* TakenForGranite: Turned to stone from the passage of time. When you get close, however, the stone on their joints loosens and they "unfreeze", allowing them to move and attack.
* UndyingLoyalty: They have been waiting for centuries.


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The kings royal guardsman, who guard the kings passage. Much like the other knights of Veldstadt, they have turned to stone from the passage of untold years.
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* AnimalMotifs: Horses. Their helmets are shaped like them.
* LightningBruiser: for knights who just woke up from a century long nap, they move extremely quickly. The only way to outpace them is to sprint, and sometimes even then they can catch you with a jump.
* TakenForGranite: Like the rest of the knights at the castle.


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6th Apr '17 7:35:03 PM Steam
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%%* FailureIsTheOnlyOption[=/=]TheUnchosenOne: Debatable, but the reason Nashandra is plotting to use you in the final stages of the game is because she could never lay her hands on the Giants' Kinship, meaning her attempt to claim the Throne of Want was doomed from the very start.


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* TakeAThirdOption: A rare case that a ''villain'' tries to make good of this trope. Realistically, if the Throne were never claimed, the First Flame would not be re-linked in Drangleic and it would help usher in the Age of Dark. But rather than create more barriers between Undead and the Throne, Nashandra offers advice and ''encourages'' the player to succeed where Vendrick failed, giving you advice to investigate the doors requiring the King's Ring and then return to the Forest of Fallen Giants once you have the Ashen Mist Heart. And when you finally reach the Throne, Nashandra takes action to fight you, with her signature ability to inflict Curse and accelerate your Hollowing; a similar, if hostile approach to [[spoiler: Yuria and the Hollows of Londor in Dark Souls 3.]]
31st Mar '17 10:04:35 AM SentientShrimp
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* RealityWarper: Their mere presence slowly turns the surrounding area into something more fitting for creatures born of fire. Killing them stops the more anomalous effects (like the source-less jets of fire) but still leaves the area a strange twisted cave of lava rock.


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* PlayingWithFire: They are pyromancers with an oddly refined, precise technique, designed to kill single prisoners on the run. It more resembles a soul arrow than a pyromancy.
* PunchClockVillain: Whoever owns the Bastille owns their loyalty, be they noble king or utter tyrant. The jailers only concern is keeping people in their cells, and don't care who actually gets put in said cells.


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[[folder: Hunters]]
The hunt of the undead could never end, as the victims would inevitably rise once more and continue fleeing. It took a special kind of cruelty to partake in such a pointlessly vicious exercise, and even with the Hunters fully hollowed that cruelty remains.
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* HuntingTheMostDangerousGame: There was no reason to hunt the undead the way they did (letting them loose in a remote forest and then chasing them down) considering the Old Iron King had access to the massive (And effective) Lost Bastille. The only explanation is they were doing it for kicks.
[[/folder]]
31st Mar '17 8:07:15 AM ThursdaysGregor
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*** And then "The Ringed City" blew this interpretation out of the water fairly conclusively; [[spoiler: creatures resembling angels like the Darklurker are revealed to be born of the Pilgrims of Londor who have finally perished, leaving wriggling larva-like creatures erupting from their backs while an Angel floats around nearby. Thus, the Darklurker is intrinsicly born of the Dark as are the Angels, but since the Darklurker was born steeped in the Dark of the Abyss it is more perfect in form than the Pilgrim Angels, having proper legs and an extra set of muscular arms as well as looking less emaciated.]]

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*** And then "The ''The Ringed City" blew this interpretation out of City'' DLC for Dark Souls III offers yet another possible clue to the water fairly conclusively; Darklurker's origins. [[spoiler: creatures Creatures resembling angels like the Darklurker are revealed to be born of the Pilgrims of Londor who have finally perished, leaving wriggling larva-like creatures erupting from their backs while an Angel floats around nearby. Thus, the The Darklurker is intrinsicly may then be an angel born from the dark but 'perfected' by the concentrated dark of the Dark as are the Angels, but since the Darklurker was born steeped in the Dark of the Abyss it is more perfect in form than the Pilgrim Angels, having proper legs and an extra set of muscular arms as well as looking less emaciated.abyss.]]
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