History Characters / DarkSoulsIIEnemyNPCsAndBosses

8th Jul '17 12:18:13 AM NanoMoose
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Even long after Venn had fallen, the Lost Bastille built by the kingdom continued to see usage, if only because it's main prisoner, the masked Lost Sinner, would never see release under any regime. The Undead Jailers have been here since the beginning. Wrapped in bandages, no one has ever seen their true face. Did they burn themselves with the same pyromancies they use to kill escapees, or is something more sinister hiding beneath?

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Even long after Venn had fallen, the Lost Bastille built by the kingdom continued to see usage, if only because it's its main prisoner, the masked Lost Sinner, would never see release under any regime. The Undead Jailers have been here since the beginning. Wrapped in bandages, no one has ever seen their true face. Did they burn themselves with the same pyromancies they use to kill escapees, or is something more sinister hiding beneath?



* AnimatedArmor: It's mass of iron that's been given a soul.

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* AnimatedArmor: It's a mass of iron that's been given a soul.



The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's fog are assaulted by unseen warriors, said to be the spirits of those who died in the war with the giants.

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The Shaded Woods are considered one of the most ominous parts of an already cursed country, and one of the major reasons for this reputation may be the fact that those who step into it's its fog are assaulted by unseen warriors, said to be the spirits of those who died in the war with the giants.



* MaybeMagicMaybeMundane: It is never made clear whether they are actual ghosts or just are using some kind of illusion magic. Though considering the rest of the [[EldritchLocation Shaded Woods]], with it's curse jars and screaming trees, it wouldn't be too far fetched if they were actual ghosts.

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* MaybeMagicMaybeMundane: It is never made clear whether they are actual ghosts or just are using some kind of illusion magic. Though considering the rest of the [[EldritchLocation Shaded Woods]], with it's its curse jars and screaming trees, it wouldn't be too far fetched if they were actual ghosts.



--> '''Tark:''' "What skill! You've defeated my master. But our master never dies. And he changes form so that he may seethe for all eternity."

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--> '''Tark:''' "What What skill! You've defeated my master. But our master never dies. And he changes form so that he may seethe for all eternity."



* GlassCannon: It has pitiful defenses compared to bosses before and after it. That said, it's fire breath can roast your undead hide in a second.

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* GlassCannon: It has pitiful defenses compared to bosses before and after it. That said, it's its fire breath can roast your undead hide in a second.



* FantasticRacism: It's wasn't enough to kill the leaders of Drangleic. Judging by the state of the kingdom, they killed every human being they came across, and likely wouldn't have stopped until none were left.

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* FantasticRacism: It's It wasn't enough to kill the leaders of Drangleic. Judging by the state of the kingdom, they killed every human being they came across, and likely wouldn't have stopped until none were left.



* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=TjaYBPlHiu8 Queen of Drangleic]]", a melancholic, if somewhat sinister, piano piece [[note]]It's ultimately absent from the game[[/note]]. The final battle theme, "[[http://www.youtube.com/watch?v=efHjdSM3nHo Nashandra]]", is a BossRemix, taking only the first 25 or so seconds from the piano piece before plunging into an epicly sinister EtherealChoir.

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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=TjaYBPlHiu8 Queen of Drangleic]]", a melancholic, if somewhat sinister, piano piece piece. [[note]]It's ultimately absent from the game[[/note]]. game.[[/note]] The final battle theme, "[[http://www.youtube.com/watch?v=efHjdSM3nHo Nashandra]]", is a BossRemix, taking only the first 25 or so seconds from the piano piece before plunging into an epicly sinister EtherealChoir.
6th Jul '17 3:42:20 PM Luigifan
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Drangleic's army could not rely entirely on it's gallant knights nor it's strange monsters. The true backbone of the Drangleic army was the courageous and loyal infantry. Unfortunately, the years of waiting for their kings return has driven them quite mad

While enfeebled, they still defend their beloved homeland from any intruders. Unfortunately that includes you.

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Drangleic's army could not rely entirely on it's its gallant knights nor it's its strange monsters. The true backbone of the Drangleic army was the courageous and loyal infantry. Unfortunately, the years of waiting for their kings king's return has driven them quite mad

mad.

While enfeebled, they still defend their beloved homeland from any intruders. Unfortunately Unfortunately, that includes you.



* MyCountryRightOrWrong: Even after Aldia's crimes were revealed and he was locked away, even after (if VideoGame/DarkSoulsIII Shield of want description is to he believed) Vendrick had become a BrokenPedestal and seemingly fled the war, they kept fighting to defend Drangleic.

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* MyCountryRightOrWrong: Even after Aldia's crimes were revealed and he was locked away, even after (if VideoGame/DarkSoulsIII [[VideoGame/DarkSoulsIII the Shield of want description Want description]] is to he be believed) Vendrick had become a BrokenPedestal and seemingly fled the war, they kept fighting to defend Drangleic.



The better equipped, better trained officers of the Drangleic army, whose heavy armor has rusted during their pointless vigil. Said armor did not do much against the sheer might of the giants, but it is more than enough to protect them from humans and hollows.

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The better equipped, better trained better-equipped, better-trained officers of the Drangleic army, whose heavy armor has rusted during their pointless vigil. Said armor did not do much against the sheer might of the giants, but it is more than enough to protect them from humans and hollows.



Brutish, turtle like soldiers who, one day, simply arrived and took positions within the army during a particularly dire battle against the giants. No one was in any position to question such powerful help. The giants are gone, but the old Ironclads remain.

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Brutish, turtle like turtle-like soldiers who, one day, simply arrived and took positions within the army during a particularly dire battle against the giants. No one was in any position to question such powerful help. The giants are gone, but the old Ironclads remain.



* AnimatedArmor: As one of the Old Iron Kings creations, they are souls bound to armor. You even meet the more recent models in the ruins of his capital.

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* AnimatedArmor: As one of the Old Iron Kings King's creations, they are souls bound to armor. You even meet the more recent models in the ruins of his capital.



* HowTheMightyHaveFallen: [[spoiler: Once the Giant Lord, King of the Giants, whose war with Vendrick brought both their kingdoms to ruin, all that remains is a shadow of his former self, impaled upon a stone pillar and left for dead.]]

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* HowTheMightyHaveFallen: [[spoiler: Once [[spoiler:Once the Giant Lord, King of the Giants, whose war with Vendrick brought both their kingdoms to ruin, all that remains is a shadow of his former self, impaled upon a stone pillar and left for dead.]]



* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:It's reprised in the Memory of Jeigh, when you fight the Giant Lord, because they are the same boss]].

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* {{Leitmotif}}: "[[http://www.youtube.com/watch?v=Jj2CQdcAzkY The Last Giant]]". [[spoiler:It's reprised in the Memory of Jeigh, when you fight the Giant Lord, because they are the same boss]].boss.]]



* SkippableBoss: [[DoubleSubversion Double-subverted]]: you can get to the Lost Bastille through Heide's Tower of Flame and No-Man's Wharf, but seemingly have to fight him anyway because the Soldier Key is necessary to get to the giant behind the King's Door, [[spoiler:and thus the Giant Lord.]] In fact, this can ''also'' be bypassed by jumping straight to the giant from a ledge in front of the Cardinal Tower.

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* SkippableBoss: [[DoubleSubversion Double-subverted]]: you can get to the Lost Bastille through Heide's Tower of Flame and No-Man's Wharf, but seemingly have to fight him anyway because the Soldier Key is necessary to get to the giant behind the King's Door, [[spoiler:and thus the Giant Lord.]] Lord]]. In fact, this can ''also'' be bypassed by jumping straight to the giant from a ledge in front of the Cardinal Tower.



* {{Expy}}: Of Nine-Ball from ''VideoGame/ArmoredCore''. Both are fought multiple times throughout the story, [[spoiler: one time even two-on-one]]. Both have cyclops-like designs, and Pursuer's colors is an inversion of Nine-Ball's. Finally, there's his movement and the heavy association with black birds (''Armored Core'' uses many themes revolved around ravens, while crows are important for this character's backstory).

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* {{Expy}}: Of Nine-Ball from ''VideoGame/ArmoredCore''. Both are fought multiple times throughout the story, [[spoiler: one [[spoiler:one time even two-on-one]]. Both have cyclops-like designs, and Pursuer's colors is an inversion of Nine-Ball's. Finally, there's his movement and the heavy association with black birds (''Armored Core'' uses many themes revolved around ravens, while crows are important for this character's backstory).



* ImpaledWithExtremePrejudice: He comes with an attack skewers you on the aforementioned BFS ''and'' inflicts you with Curse. Additionally, this allows him to unleash magic projectiles that aren't seen if you weren't impaled.

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* ImpaledWithExtremePrejudice: He comes with an attack that skewers you on the aforementioned BFS ''and'' inflicts you with Curse. Additionally, this allows him to unleash magic projectiles that aren't seen if you weren't impaled.



* RecurringBoss: He shows up as a SkippableBoss in Iron Keep, [[spoiler: and you can later fight [[DualBoss two at once]] in Drangleic Castle]]. He becomes a proper recurring boss in ''Scholar of the First Sin'' where Pursuers harass you throughout the game[[note]]mostly in Lost Bastille[[/note]], and not only are they as strong as the original, but can also perform their conditional magic attack ''right from the moment they spawn.''

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* RecurringBoss: He shows up as a SkippableBoss in Iron Keep, [[spoiler: and [[spoiler:and you can later fight [[DualBoss two at once]] in Drangleic Castle]]. He becomes a proper recurring boss in ''Scholar of the First Sin'' Sin'', where Pursuers harass you throughout the game[[note]]mostly in Lost Bastille[[/note]], and not only are they as strong as the original, but can also perform their conditional magic attack ''right from the moment they spawn.''



Heide fell long ago, while some remained to patrol the crumbling ruins, most of it's sun worshipping knights set out on journeys with no end, no home to return to. Many made it to Drangleic before turning hollow.

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Heide fell long ago, while some remained to patrol the crumbling ruins, most of it's its sun worshipping knights set out on journeys with no end, no home to return to. Many made it to Drangleic before turning hollow.



* VideoGameCrueltyPunishment: Not counting the patrols in Heide proper (Who will turn on you when the area boss is killed), regular Heide knights are always non hostile until attacked. You will ''very quickly'' wish you hadn't disturbed their rest.

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* VideoGameCrueltyPunishment: Not counting the patrols in Heide proper (Who will turn on you when the area boss is killed), regular Heide knights are always non hostile non-hostile until attacked. You will ''very quickly'' wish you hadn't disturbed their rest.
9th Jun '17 9:52:02 PM jormis29
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* TookALevelInBadass: in ''Scholar of the First Sin'', he takes a page from another notable [[ResidentEvil3Nemesis Pursuer]] and stalks the player repeatedly throughout Drangleic, attacking when they least expect him.

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* TookALevelInBadass: in ''Scholar of the First Sin'', he takes a page from another notable [[ResidentEvil3Nemesis [[VideoGame/ResidentEvil3Nemesis Pursuer]] and stalks the player repeatedly throughout Drangleic, attacking when they least expect him.
13th May '17 6:58:46 PM superkeaton
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* Shield-BearingMook: Though uncommon, they fit the type, being completely immune to frontal attacks when they aren't attacking.

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* Shield-BearingMook: ShieldBearingMook: Though uncommon, they fit the type, being completely immune to frontal attacks when they aren't attacking.
12th May '17 6:41:18 PM superkeaton
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Added DiffLines:

[[folder: Grave Warden]]
Grave Wardens are charged with watching over the Undead Crypt. They are soaked and permeated with the power of darkness, and they will use that power to fulfill their duty as guardians of the crypt.
Be you brave knight or depraved slave, those who disturb the Crypt will be hunted down. Only… why are these Wardens so far from the Crypt they are sworn to protect?
----
[[/folder]]
12th May '17 6:38:50 PM superkeaton
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* WeaksauceWeakness: Light. Which is quite convenient, given the Pharos contraption that activates the numerous lanterns hanging above the stage.

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* WeaksauceWeakness: Light. Which is quite convenient, given the Pharos Pharros contraption that activates the numerous lanterns hanging above the stage.



* FlunkyBoss: Two black phantoms spawn in NG+ and onwards once her HP reaches 60% and below.

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* FlunkyBoss: Two black phantoms spawn in NG+ and onwards onward once her HP reaches 60% and below.



* SoulFragment: In NewGamePlus and onwards, she drops [[spoiler:the Old Witch's Soul, which is implied to be what's left of the Witch of Izalith's Lord Soul and reinforces the theory that she's a {{reincarnation}} of sorts for her desire to relight the First Flame.]]

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* SoulFragment: In NewGamePlus and onwards, onward, she drops [[spoiler:the Old Witch's Soul, which is implied to be what's left of the Witch of Izalith's Lord Soul and reinforces the theory that she's a {{reincarnation}} of sorts for her desire to relight the First Flame.]]



The Old Iron King's undead hunts ended long ago, when his kingdom fell to ruin. But the torturers had grown addicted, and continued to do their duty even with no king to answer to.

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The Old Iron King's undead hunts ended long ago, when his kingdom fell to ruin. But These wicked Torturers don't wield conventional weapons - the torturers had grown addicted, and continued to do tools of their duty even with no king trade are intended to answer to.inflict pain upon their Undead victims rather than death. If you underestimate them, you'll find that regardless of their intention, they certainly can kill you.



[[folder: Hunters]]
The hunt of the undead could never end, as the victims would inevitably rise once more and continue fleeing. It took a special kind of cruelty to partake in such a pointlessly vicious exercise, and even with the Hunters fully hollowed that cruelty remains.

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[[folder: Hunters]]
The hunt
Undead Huntsman]]
A massive, hulking beast
of the undead could never end, as the victims an Undead, this creature is disturbingly unnatural. This patchwork monstrosity wields two Full Moon Sickles and swings them with immense power. Who would inevitably rise once more and continue fleeing. It took a special kind of cruelty to partake in create such a pointlessly vicious exercise, and even with monster? The Iron King himself sought to destroy the Hunters fully hollowed that cruelty remains. Undead, not create them…



* HuntingTheMostDangerousGame: There was no reason to hunt the undead the way they did (letting them loose in a remote forest and then chasing them down) considering the Old Iron King had access to the massive (And effective) Lost Bastille. The only explanation is they were doing it for kicks.

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* HuntingTheMostDangerousGame: There was no reason to hunt ArtificialHuman: Or, rather, Artificial Undead, but these Frankenstein-ian beasts certainly fit the undead the way bill.
* DualWielding: They carry a pair of gigantic sickles, weapons designed specifically to cause heavy bleeding when
they did (letting them loose in hook into a remote forest and then chasing them down) considering the Old Iron King had access to the massive (And effective) Lost Bastille. The only explanation is they were doing it for kicks.victim.



[[[folder:Hollow Peasant]]
Some hollows act out a pantomime of how they did in life, mindlessly repeating their day to day tasks unless someone with souls is near. The peasents are a perfect example, still mining stone amongst the ruins of the cove.

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[[[folder:Hollow [[folder:Hollow Peasant]]
Some hollows act out a pantomime of how they did in life, mindlessly repeating their day to day tasks unless someone with souls is near. The peasents peasants are a perfect example, still mining stone amongst the ruins of the cove.



* LethalJokeCharacter: As silly as they look with their gardening/digging tools and little hats, many have a dark enchanment on their weapon, letting them deal massive damage.

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* LethalJokeCharacter: As silly as they look with their gardening/digging tools and little hats, many have a dark enchanment enchantment on their weapon, letting them deal massive damage.damage.







[[folder:The Duke's Dear Freja]]

!!The Duke's Dear Freja
[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/freja_9427.png]]

A monstrous two-headed spider which serves as the Keeper of the Writhing Ruin. Apparently Duke Tseldora's pet and more than likely the progenitor of the swarms of parasite spiders which overran and destroyed Brightstone Cove. But what could the Duke have wanted with such an abomination, and what madness could have possessed him to allow the destruction of his own domain? %%[[spoiler: She guards (and carries in NewGamePlus) the Old Paledrake Soul, soul of Seath the Scaleless.]]%%

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[[folder:The Duke's Dear Freja]]

!!The Duke's Dear Freja
[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/freja_9427.png]]

A monstrous two-headed spider which serves as the Keeper of the Writhing Ruin. Apparently Duke Tseldora's pet and more than likely the progenitor of the swarms of parasite spiders which overran and destroyed
[[folder:Parasite Spider]]
Brightstone Cove. But what could Cove was abandoned years ago when the Duke have wanted with such an abomination, town was suddenly and what madness could have possessed him to allow mysteriously overrun by this parasitic species of giant spider. Many of the destruction of his own domain? %%[[spoiler: She guards (and carries in NewGamePlus) residents who were unable to escape were caught by the Old Paledrake Soul, soul of Seath spiders and became their hosts, doomed to wander mindlessly at the Scaleless.]]%%whims of their bloodthirsty masters.




[[/folder]]

[[folder:Parasite Undead]]
Former residents of Brightstone Cove who failed to escape the wave of invading spiders and became the parasitic arachnids' hosts. A gruesome fate undeserved by those whom it befell, the still-living host is used as a source of nourishment by the spider as it seeks out new sources of food.
----

[[/folder]]

[[folder:The Duke's Dear Freja]]

!!The Duke's Dear Freja
[[quoteright:240:http://static.tvtropes.org/pmwiki/pub/images/freja_9427.png]]

A monstrous two-headed spider which serves as the Keeper of the Writhing Ruin. Apparently Duke Tseldora's pet and more than likely the progenitor of the swarms of parasite spiders which overran and destroyed Brightstone Cove. But what could the Duke have wanted with such an abomination, and what madness could have possessed him to allow the destruction of his own domain? %%[[spoiler: She guards (and carries in NewGamePlus) the Old Paledrake Soul, soul of Seath the Scaleless.]]%%
----



* WeaponTwirling: In his intro cutscene, he'll twirl his bell-ornated giant mace in one hand, as if to warn you that yes, he's ''that'' strong.

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* WeaponTwirling: In his intro cutscene, he'll twirl his bell-ornated bell-decorated giant mace in one hand, as if to warn you that yes, he's ''that'' strong.



A dragon so old it was alive before the dawn of time. Its power has grown to godlike proportions and it resides in the Dragon Shrine as a deity; the few Undead who survive their journeys long enough to meet it seek its counsel in their quest for a cure. The Ancient Dragon willingly obliges its supplicants and harbours no ill intent toward visitors who show proper respect, but provoking its wrath will result in swift and unimaginably fierce retribution.

to:

A dragon so old it was alive before the dawn of time. Its power has grown to godlike proportions and it resides in the Dragon Shrine as a deity; the few Undead who survive their journeys long enough to meet it seek its counsel in their quest for a cure. The Ancient Dragon willingly obliges its supplicants and harbours harbors no ill intent toward visitors who show proper respect, but provoking its wrath will result in swift and unimaginably fierce retribution.
12th May '17 6:22:50 PM superkeaton
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Added DiffLines:

Proud Knights that attempted to conquer the Undead Crypt. For this act of conceit they will never rest in peace and instead serve as crypt guardians

They bore no weapons, only a shield split into left and right halves, which they used to playfully crush their foes until their corpses were kneaded beyond recognition.
----
* GraveRobbing: Their great sin, for which they are cursed to forever guard the Undead Crypt.
* LuckilyMyShieldWillProtectMe: To an insane degree. The Imperious Knights wield a massive greatshield in each hand and use them to smash and crush their enemies into paste.
* ShieldBash: Oh yeah.
* Shield-BearingMook: Though uncommon, they fit the type, being completely immune to frontal attacks when they aren't attacking.


Added DiffLines:

Witches who worship the god of disease, Galib. They once resided in the Undead Crypt alongside the Fenito but over time grew conceited, misusing their power and usurping control of the Crypt's gateway. Their actions spurned the Grave Wardens and they were slaughtered as transgressors; their spirits now forcibly serve as guardians of the Crypt.
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* AllYourBaseAreBelongToUs: Attempted and ultimately failed, resulting in their damned spirits being forced to serve the Grave Wardens they betrayed in their duties as sentinels of the dead.
* BlackMagic: They wield Hexes, Sorceries, and Miracles with equal skill, owing to their unique staves.
* HotWitch: Though largely featureless, they are still quite shapely.


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A ghostly spellcaster of the Leydia Pyromancers. Although pyromancers in name, they were adept at a wide variety of magic and in their conceit they once occupied the Undead Crypt. Their brazen misuse of death drew the ire of the Fenito, who branded them transgressors; the apostles were slaughtered and subsequently buried in the Crypt alongside other occupants.
----



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The ghost of a former warrior which will phase through the walls of the Undead Crypt in certain spots to attack. Who were these warriors in life and how did they come to wander the halls of the Crypt? Only the Grave Wardens know for certain, and their lips are sealed.
----
12th May '17 5:58:08 PM superkeaton
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* HoistByHistOwnPetard: In their death animation, the overseer falls from their mount, before being swiftly crushed by its falling bulk.

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* HoistByHistOwnPetard: HoistByHisOwnPetard: In their death animation, the overseer falls from their mount, before being swiftly crushed by its falling bulk.


Added DiffLines:

The Lion Clan are an offshoot race that have no ties to humans, and would murder anyone with the curious notion of approaching them.
The lion clansman seem to despise their own looks, as they hate being seen.
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* AnAxeToGrind: An axe that does Curse, no less!
* TheGrotesque: To the point that they hate being seen so much that they'll kill anyone who does see them on sight.
* ItCanThink: As stated by the axes they drop, the Lion Clan are much more intelligent than they appear. They even have their own gods, according to the description of the shields they carry.


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A species of anthropomorphic lions whose sudden appearance on the stage of history suggests that they are not of natural origin. They despise other races and will arbitrarily slaughter those not of their clan.
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* MetalSlime: They only spawn once, and with a rare chance to drop loot such as a unique chest and headpiece. Beyond this, they aren't any different than their more common kin.
8th May '17 3:00:21 AM TheCuza
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* AttackItsWeakPoint: Is completely invulnerable everywhere except the head. Fortunately, she's got two.



* OffWithHisHead: It's possible to cut off one of hear two heads if you quickly deal enough damage on one, stunning her for few seconds.

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* MiracleGroMonster: Hanging next to the Hollowed Duke Tseldora in the room after Freja's boss room is a small cage. The bars are broken in such a way that suggests whatever was inside had busted out. Evidently Freja used to be a ''lot'' smaller. [[spoiler:Being possessed by Seath might have been what caused her to grow in size]].
* OffWithHisHead: It's possible to cut off one of hear her two heads if you quickly deal enough damage on one, stunning her for few seconds.
7th May '17 10:29:37 AM SentientShrimp
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A band of clerical warriors who sought to conquer the Undead Crypt. For their transgression, their deaths were postponed by the Fenito, and they will only know rest once they serve as crypt guardians for an unknown, but presumably very long, period.
----
* BullyingADragon: They went up against the Fenito, the successors of Gravelord Nito who are essentially the Grim Reapers of the Dark Souls world. It ended predictably.
* KnightTemplar: The Crypt, from what we can tell, wasn't all that dangerous to the outside world. The Insolent Knight's still thought it had to be destroyed. For bonus points they even look the part.




[[folder:Ancient Dragon]]

!! Ancient Dragon
[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/ancient_dragon_4469.jpg]]

--> ''"The murk shifts and stirs. Yet another stands before us..."''

A dragon so old it was alive before the dawn of time. Its power has grown to godlike proportions and it resides in the Dragon Shrine as a deity; the few Undead who survive their journeys long enough to meet it seek its counsel in their quest for a cure. The Ancient Dragon willingly obliges its supplicants and harbours no ill intent toward visitors who show proper respect, but provoking its wrath will result in swift and unimaginably fierce retribution.

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\n[[folder:Ancient Dragon]]\n\n!! Ancient Dragon\n[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/ancient_dragon_4469.jpg]]\n\n--> ''"The murk shifts and stirs. Yet another stands before us..."''\n\nA [[folder: Drakekeeper]]
Towering warriors of the
dragon so old it was alive before shrine, wielding weapons larger than any human. All travelers who arrive at the dawn shrine must face them in single combat to earn an audience with the ancient dragon. After all, the path of time. Its power has grown to godlike proportions the dragon is about strength and it resides in the Dragon Shrine as a deity; the few Undead who survive their journeys long enough to meet it seek its counsel in their quest for a cure. The Ancient Dragon willingly obliges its supplicants and harbours no ill intent toward visitors who show proper respect, but provoking its wrath will result in swift and unimaginably fierce retribution.honour.


Added DiffLines:

* BloodKnight: As expected of Dragon Remnant members.
* DuelBoss: Well, Duel Mini Boss, at least in Scholar Of the First Sin. They expect honor. If you act dishonorably (Trying to kite them with bows outside the duel area, trying to bring phantom pals along for the fight instead of facing them one on one, trying to run past them and skip the fight) the entire temple dogpiles you for your cowardice.
* FaceDeathWithDignity: Running away when near death, as detailed above, is not something they approve of.
* WorthyOpponent: They are testing to see if you are one. If you prove you indeed are, and defeat them in a clean fight, the rest of the shrine lets you pass without a fight.

[[/folder]]

[[folder: Dragon Knight]]
The Dragon Remnant covenant has flourished in Drangleic's chaotic state, and many of the members stand guard at the shrine to ensure the weak or dishonorable never get to meet their draconic deity.
----
* BloodKnight: As expected of Dragon Remnant members.
* LightningBruiser: Hit hard and hit fast.
* VideoGameCrueltyPunishment: Deny the Drakekeepers their duels, and the dragon knights will absolutely swarm you.


[[/folder]]

[[folder:Ancient Dragon]]

!! Ancient Dragon
[[quoteright:349:http://static.tvtropes.org/pmwiki/pub/images/ancient_dragon_4469.jpg]]

--> ''"The murk shifts and stirs. Yet another stands before us..."''

A dragon so old it was alive before the dawn of time. Its power has grown to godlike proportions and it resides in the Dragon Shrine as a deity; the few Undead who survive their journeys long enough to meet it seek its counsel in their quest for a cure. The Ancient Dragon willingly obliges its supplicants and harbours no ill intent toward visitors who show proper respect, but provoking its wrath will result in swift and unimaginably fierce retribution.
----
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