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Characters appearing in the CollectibleCardGame of ''Anime/CardfightVanguard'', which is set on "an Earth-like planet" known as Cray. This page contains characters whose clans are part of the United Sanctuary, Dragon Empire and Star Gate nations.

to:

Characters appearing in the CollectibleCardGame of ''Anime/CardfightVanguard'', which is set on "an Earth-like planet" known as Cray. This page contains characters whose clans are part of the United Sanctuary, Dragon Empire and Star Gate nations.
Cray.




[[Characters/CardfightVanguard Click here to return to the Characters index]].

[[foldercontrol]]

!!United Sanctuary
[[folder:Royal Paladins]]
A [[KnightInShiningArmor chivalrous order of knights]] who act as the primary standing army of United Sanctuary. They are personally led by the ruler of United Sanctuary, the "King of Knights" Alfred.

As a clan, the Royal Paladins focus on using their [[EpicHail search and call skills]] to fill the Rearguard as quickly as possible, [[ThePowerOfFriendship gaining power from the number of Royal Paladins in play]] and using skills to support each other.

The Jewel Knight sub-clan follow this style but is a bit more aggressive on their approach gaining power with several Jewel Knight rear-guard on field.

The Seeker sub-clan do much of the same but sets up for their powerful Legion units.

There was a prophecy which said that the hero of light, Blaster Blade, would one day disappear and his absence would bring disaster to Cray. To avert this crisis, in the past, Blaster Blade formed an alliance of warriors who would find the way to prevent his disappearance: the Seekers. Shown images of the future by the Sage of Time to inspire them, and joined by the Guardian Dragon from the past, Thing Saver Dragon, the Seekers now quest to save their planet's future by finding two hopes.

The Royal Paladin keyword is Brave: skills which are active if you have three or fewer cards in your hand.

In the V-Series, Royal Paladins haven't really changed much, however, more emphasis was placed on specific units, namely Blaster Blade and the various units the support him or are supported by him. Their Imaginary Gift is ''Force''.

!Clan-wide Tropes:
* BigGood
* DemotedToExtra: Justified in Asia Circuit, where the sealing of [[TheAce Blaster Blade]] has left their ranks in disarray but shown in the Link Joker arc after Aichi has switched from using Royal Paladin to Gold Paladins, taking with him a lot of the iconic units of the clan. After that, players think Royal Paladins are denied many supports as opposed to the other clans.
* GlassCannon: The Brave ability unlocks skills when they have three or less cards in hand.
* HeroesPreferSwords: Most of the Royal Paladins prefer to use a sword in combat, ranging from traditional longswords and rapiers to [[LaserBlade beam sabers]] and {{BFS}}. Even some of the [[ImprobableWeaponUser Hi-Dogs]] like to use swords and daggers in combat!
* KnightInShiningArmor: The Royal Paladins are composed entirely of various beings who adhere to the codes of chivalry and honor.
* NoOneGetsLeftBehind / TheMenFirst: '''Followed to the letter.''' The Royal Paladins try their best to keep friendly casualties as low as possible and make sure that no one is left behind. As was the case with [[TheNeidermeyer Maiden of Darkness, Macha]], anyone in the Royal Paladins who tries to pull a WeHaveReserves is immediately dealt with appropriately.
* ShoutOut: The Royal Paladins definitely have big shoes to fill as they are basically a modern reincarnation of some of the most [[GermansLoveDavidHasselhoff universally beloved]] and badass [[RagtagBunchOfMisfits bunch of heroes]] ever known: [[KingArthur King Arthur and the Knights of the Round Table]].
* ThePowerOfFriendship: Their primary tactic is to swarm the field and fight together as one cohesive alliance, supporting each other to soundly obtain victory.
* ThemeNaming: After characters in the Arthurian Legend.
* TrueCompanions: The Royal Paladins would ''never'' think of abandoning or sacrificing their friends and allies.

!King of Knights, Alfred / [[GloryDays Alfred Early]] / Liberator of the Round Table, Alfred / Liberator, Monarch Sanctuary Alfred / Light Origin Seeker, Alfred Exiv / Luminous Light King of Knights, Alfred Oath / [[FutureBadass Divine Knight King, Alfred Holy Saver]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alfreds.PNG]]
[[caption-width-right:350:Left From Top to Bottom: Early, Round Table, Monarch Sanctuary. Center: King of Knights. Right From Top to Bottom: EXIV, Oath, Holy Saver]]
-> I command you under the name of the King of Knights! Heed my call, my warriors!
-> To preserve the smiles of his people, the young King leads knights to battle.
-> Stand up again! Golden Absolution!
-> In order to rid the crisis from this world, we have to be the cornerstone of the sanctuary.
-> He is the light of hope that shines in the depths of despair.
-> Advance without hesitation! The light is always with us!
-> The sword of the king slaughters evil, and the swords of knights bring light.

!!Tropes:
* [[AFatherToHisMen A Father To His Kingdom]]: He always cares about the welfare and happiness of everyone in the United Sanctuary, [[AFatherToHisMen including his Royal Paladin subordinates]]. The relationship is mutual, with the populace loving their king and the Royal Paladins always ready to answer their beloved king's calls.
* TheAce: Was known as the strongest swordsman of the Royal Paladins until he became king, passing on his title of strongest swordsman to Blaster Blade.
* AuthorityEqualsAssKicking: Can be quite fearsome when he is together with his [[TrueCompanions nakama]].
* BadassCape
* {{BFS}}: Appropriately called the [[NamedWeapons Great Sword]].
* BigGood
* BlingOfWar: Liberator of the Round Table has a lot of gold adornment to his armor
* TheCaptain: He is the beloved leader of the Royal Paladins.
* CoolHorse: A big, ''flaming'' stallion.
* EpicHail: He can call upon his knights to come forth if they are needed.
** Taken UpToEleven with Monarch Sanctuary Alfred whose LimitBreak can call up to five units from the deck at once.
* GloryDays: A positive take on the trope, many remember Alfred's younger days very fondly much like a folk tale.
* TheGoodKing: He is the living embodiment of the trope.
* TheIdealist: His idealism sometimes leads to disagreements with others, such as with the case of [[TheCynic Black Sage, Charon]] which [[FaceHeelTurn did not end well]].
* LimitBreak: Liberator of the Round Table, Alfred has one while Liberator, Monarch Sanctuary Alfred has two, with one of them being an ultimate break.
* NamesToRunAwayFromReallyFast: Friends and allies rejoice and foes cower in fear whenever they hear the King of Knights has arrived.
* RoyalsWhoActuallyDoSomething: He is presumably the King of United Sanctuary, judging from his title of ''King'' of Knights.
* ShoulderCannon: Liberator, Monarch Sanctuary Alfred sports a pair on his shoulder, concealed by his armour.
* ShoutOut: To KingArthur and UsefulNotes/AlfredTheGreat.
* ThePowerOfFriendship: With his friends and allies by his side, the King of Knights will not fail.
** Light Origin Seeker, Alfred Exiv can perform Legion with his trusted friend Blaster Blade (Seeker). His King of Knights form on the other hand is the partner unit to the Vanguard of the King of Knights, Ezer.
** Divine Knight King, Alfred Holy Light Seeker can allow Blaster Blade Exceed Rearguards to ''Twin Drive''.
* [[WarriorPrince Warrior King]]: [[CoolHorse Magnificent, flaming steed]] in one hand, [[{{BFS}} Great Sword]] in the other, he is ready to fight and lead his [[TrueCompanions retinue of knights]] [[TheWisePrince for the sake of his people]].
* [[TheWisePrince The Wise King]]: From ''Alfred Early'''s flavor text, it can be reasonably assumed that this is his character.

![[TheAce Blaster Blade]]/[[SuperMode Majesty Lord]] [[YinYangBomb Blaster]]/[[AwesomeButTemporary Exculpate The Blaster]]/[[BackFromTheDead Blaster Blade Spirit]]/[[IHaveManyNames Blaster Blade Burst]]/[[BadassCape Blaster Blade Liberator]]/Blaster Blade Seeker/Swordsman of Light, Ahmes/[[TookALevelInBadass Blaster Blade Exceed]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blaster_blades.PNG]]
[[caption-width-right:350:Center: Original, Clockwise starting from Top Center: Majesty, Exculpate, Spirit, Burst, Liberator, Seeker, Ahmes, Exceed]]
-> Courage is the sword of light. Shine forth, Blaster Blade!
-> Light and shadow, grant me power! Now is the time to turn despair into hope!
-> That light will change the world...
-> Reach out... my sword! To the leaders of the new generation!
-> Continue to grow, and change the world you know. Flash, Burst Blade!
-> The light of courage illuminates the future. Shine forth, Blaster Blade!
-> The call of a friend echoes from within the soul! Come forth, Blaster Blade!
-> Then, the courage becomes a sword.
-> In the name of Savers! Shine, Blaster Blade!

!!Tropes:
* TheAce: Is known to be the strongest swordsman in the Royal Paladins.
* AllThereInTheManual: The ''Shining Swordsman'' manga has revealed that his real name is Ahmes.
* AwesomeButTemporary: Exculpate The Blaster returns back into Blaster Blade after he attacks.
* BackFromTheDead: While technically he's not dead (Only sealed away), but he will be back in spirit/astral/ghost form in the latest booster. Though he now has [[GlassCannon paper thin armor]] and can be retired even by the weakest attack.
* BadassCape: [[http://image.noelshack.com/fichiers/2012/52/1356615568-20121227221630869.jpg And what a Badass Cape it is]]
* {{BFS}}: His sword, the Blaster Blade. Is only overshadowed by Alfred's [[UpToEleven even bigger]] {{BFS}}.
* BlingOfWar: As a Liberator.
* TheCaptain: Leads his own unit of knights within the Royal Paladins.
* CoolSword: His sword, the Blaster Blade, is a sword that [[Anime/GaoGaiGar turns courage into raw power]], and he is [[LoyalPhlebotinum the only one]] out of everyone in the Royal Paladins that can properly use it. Taken UpToEleven when he becomes Majesty Lord Blaster and combines the Blaster Blade and Blaster Dark. The resulting sword can ScrewDestiny.
* DarkIsNotEvil: As Majesty Lord Blaster, his armor is black, but if anything he's more heroic than ever.
* DefeatMeansFriendship: ''Weaponized'' by Exculpate:
--> His light is so overwhelming that the shadow warriors who used to serve their country entrust their sword and light to the warrior of light.
* TheDreaded: Judging by the efforts they made to remove the possibility of his return, Blade's Majesty Lord Blaster form is this to Link Joker.
* IncorruptiblePurePureness: The Blaster series weapons have a tendency to corrupt their wielders because they draw power from and amplify the emotions of those wielders. To date, Ahmes is the only knight to wield one without being corrupted.
* InfinityPlusOneSword: Majesty Lord Blaster's sword.
* TheLancer: Might be this to Alfred, judging from ''Alfred Early'''s card art.
** [[AllThereInTheManual Confirmed in his backstory]] as a close friend of and confidant to Alfred.
* LightIsGood: Incredibly so.
* LivingLegend: Exceed represents Blade at a point between the events of the original series lore and that of ''G'', where he was appointed Supreme Grandmaster of the United Sanctuary and commanded all of the knightly orders. His lore notes that while he bore the title, the number of the Sanctuary's enemies dwindled dramatically and it was said that the entire world looked at him in awe.
* LoyalPhlebotinum: His sword, the Blaster Blade, is this.
* TheMentor: Is an unofficial mentor to Little Sage, Marron, who follows his unit of knights.
* NoKillLikeOverkill: Exculpate The Blaster attacks your opponent's [[PunctuatedForEmphasis ENTIRE FIELD!]]
* RedBaron / NamesToRunAwayFromReallyFast: His name is actually a nickname derived from his CoolSword of the same name. As for his real name, it's either not revealed to us or nobody knows it. Furthermore, as Majesty Lord Blaster, he is known as the Ultimate Vanguard. The ''Shining Swordsman'' manga has finally revealed his true name as Ahmes.
* SealedBadassInACan / SealedGoodInACan: During the War of Liberation.
* ShoutOut:
** An object that turns courage into raw power? [[Anime/GaoGaiGar That's strikingly similar to a certain green stone... He then evolves fueled by infinite courage... Sounds similar to a certain cyborg.]]
** [[AwesomeButTemporary Exculpate the Blaster]] returns back to Blaster Blade at the end of the turn, sounds similar to this [[http://yugioh.wikia.com/wiki/Majestic_Star_Dragon card]].
** Blade seems to represent KingArthur as the messianic hero, as evidenced by his sword's LoyalPhlebotinum nature being similar to only Arthur being able to draw the sword from the stone. Similarly, Exculpate's name seems to be a twisted reference to Excalibur.
* ShroudedInMyth: Exceed's lore notes that his many feats could scarcely be believed to be the work of a single man, and that because there was never any record of his death, there are many tales told about just ''what'' became of him, including that he became a Guardian Dragon protecting the Sanctuary or an immortal knight to save the world.
* SuperMode: Majesty Lord Blaster, and Exculpate the Blaster.
* ScrewDestiny: Majesty Lord Blaster's sword can 'put an end to the sorrowful cycle of fate and karma'.
* TookALevelInBadass: Blaster Blade Exceed is a Grade Three that not only retires a rearguard without cost, but with Divine Knight King, Alfred Holy Light Seeker, is one of the few Rearguards that can ''Twin Drive''.
* TeamPet: Wingal is his trusted partner in combat.
* TronLines: On his armor.
* TryToFitThatOnABusinessCard: By the time he became Exceed, he bore "numberless honorable titles", a sample of which include "The Swordsman of Light", "The Strongest Knight of the Sanctuary" and "The Confidant of the King of Knights". As Majesty Lord Blaster, he is also known as the "Ultimate Vanguard".
* UncertainDoom: The events of the ''G'' era lore take place centuries after Blade's time, but even so, Blade's death has never been confirmed. Blaster Blade Exceed's lore, chronologically his latest, only says that no record of his death was made and so there are numerous stories about what happened to him.
* YinYangBomb: As Majesty Lord Blaster he wields both the Blaster Blade and the Blaster Dark, combined into one sword. As summed up by Majesty's SP lore:
--> Light is shining shadow. Shadow is silent light. We are one!

!Solitary Knight, Gancelot/Solitary Liberator, Gancelot/Bonds Liberator, Gancelot Zenith/Holy Divine Knight, Gancelot Peace Saver
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gancelot.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Knight, Liberator, Zenith, Peace Saver]]
->White wings filled with pride. The solitary knight is the one who inherits courage.
-> That courage shall be [[PassingTheTorch passed on to the new generation.]]
-> He understands [[ThePowerOfFriendship the power of bonds]], as well as its value.
-> The solitary knight carries out his ideals to the extreme, to establish perpetual peace.


!!Tropes:
* BlingOfWar: His Liberator forms, with their shiny golden armor.
* CoolHorse: Rides a white pegasus.
* EpicHail : Gancelot Zenith can call a unit from the top of the deck.
* FamedInStory: 'He is a battle-scarred veteran whose name is known to all in the United Sanctuary'
* GlassCannon: Solitary Knight, Gancelot have one of the lowest power of Grade 3, sitting at 9000 Power. Note that even 10000 can count as this trope.
* HeroicBastard: He was born out of wedlock between an elven noble and a human knight.
* IneffectualLoner: His title. Otherwise subverted as he values his companionship with [[HoYay Blaster Blade]] and always answers Alfred's calls. [[HarsherInHindsight And then we learn the real reason]] he has the title of ''Solitary Knight'' was [[spoiler: due to him being a HeroicBastard and having to fend for himself both in and out of the battlefield]]. Thankfully, [[TrueCompanions he now has friends]].
* LimitBreak
* ShoutOut: To [[KingArthur Sir Lancelot of the Knights of the Round Table]] for his namesake and [[spoiler: [[KingArthur Sir Mordred of the Knights of the Round Table]] for his illegitimate birth.]]
* SpellMyNameWithAnS: While his title is [[WordOfGod officially translated]] as ''Solitary Knight'', it's arguable that ''Knight of Solitude'' would be more accurate and also uniform with the titles of other fellow knights in the Royal Paladins.
* ThePowerOfFriendship:
** Solitary Liberator's Break Ride allows you to empower three of your rearguards by 5000 power and your vanguard by 10000 power.
** Gancelot Zenith empower the rear-guard called with his skill by 10000 power.
* TookALevelInBadass: From a card that is mainly used as a Blaster Blade searcher, into one of the most powerful Break Ride effect, and finally he got his own [[SuperMode Cross Ride]]. And after the Invasion War, he becomes strong enough to attain a Stride Form in Peace Saver.
* SuperMode
* TronLines
* WhoWantsToLiveForever: Heavily implied in Peace Saver's Lore, which states that he will outlive Alfred and his friends on account of [[spoiler: his elven blood]]. Nonetheless, he carries the beliefs they shared and [[HeroicResolve keeps on going]].

!Knight of Silence, Gallatin/Liberator of Silence, Gallatin/Champion of Silence, Gallatin
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gallatin.PNG]]
[[caption-width-right:350:From Left to Right: Knight, Liberator, Champion]]
->Silence, tells of everything. My sword, thou dedicate.
->The King of Knights worked with his Elite troops to help the young people who are confused in their new positions and responsibilities.

!!Tropes:
* BlingOfWar: As a Liberator.
* CursedWithAwesome: The reason he wears a blindfold is because he has the ability to see the souls of others. Unfortunately, his eyes are so bright to them that he would instantly burn their souls without his blindfold.
* LightningBruiser: He can run very quickly and dish out equal levels of superb swordsmanship.
* SeparatedAtBirth: There are rumors that Gallatin may have a long lost twin brother residing somewhere in the Dragon Empire.
* ShoutOut: To [[KingArthur Sir Gawain of the Knights of the Round Table]] by way of Sir Gawain's [[NamedWeapons sword]].
* SpellMyNameWithAnS: His name was translated with varied spelling owing to his [[KingArthur Arthurian]] namesake before the release of [[WordOfGod official English cards]].
* TheStoic: His title.

!Knight of Truth, Gordon
->Unshakable, that is the truth.
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/gordon_9.jpg]]

!!Tropes:
* CrouchingMoronHiddenBadass: His nonchalant, seemingly bored attitude in combat combined with [[MasterSwordsman great fencing skills]].
* NoSell: His armor is known to be impossible to damage.
* SwordLines: His swordplay results in a ''lot'' of these.
* TrueCompanions: Upholds protecting his friends and allies above all else.

!Little Sage, Marron/Little Liberator, Marron/Little Tactician, Marron/Little Great Sage, Marron
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marron_3.PNG]]
[[caption-width-right:350:Clockwise From Left: Sage, Liberator, Tactician, Great]]
->My dream is to experience all the mysteries of the world.
->If you're talking about strategy, there are a lot. What if you try to use all of them?

!!!Tropes:
* AmbiguousGender: Assumed male for the purposes of this list, but honestly it's [[ViewerGenderConfusion anyone's guess]]. WordOfGod says that he is indeed male.
* [[AttackOfThe50FootWhatever Attack of the 50-Foot Giant]]: Subverted. While he is supposedly a ''Giant'', he is always presented as human-sized. Might overlap with MeaningfulName.
* CuteBruiser: Packs quite a punch when he zaps enemies with magical electricity.
* {{Megane}}: Might overlap with {{Meganekko}} given his quiet demeanor.
* NiceHat
* TagAlongKid: Is this to Blaster Blade.
* TheMentor: Views Blaster Blade as this.
* TheSmartGuy: Serves as the Royal Paladins' tactician. Otherwise, he's always off [[TagAlongKid tagging along]] with Blaster Blade's unit of knights to learn something new.

!!Sage of Guidance, Zenon
-> Now, guided by the sage's wisdom, the hero of light comes forth!
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/zenon.png]]

!!!Tropes:
* NiceHat
* ShoutOut: His title is a shout out to Myth/{{Merlin}}, Myth/KingArthur's mentor and friend.
* TheLancer / TheMentor: Judging from his title, flavor text, and skill, it's possible that he guided Alfred to become king [[Myth/{{Merlin}} just like a certain other wizard]].

!Great Sage, Baron
-> I'm just an old fart. [[DrunkenMaster My powers grow the more I get drunk]], though.

!!!Tropes:
* CrouchingMoronHiddenBadass: He's just an old fart, or so he says. Once he has a few swigs of booze though...
* DrunkenMaster: Is this in spades.
* TheMentor: Is the mentor to everyone in the Royal Paladins, teaching them of all the things he learned [[ReallySevenHundredYearsOld throughout the years]].
* ReallySevenHundredYearsOld: Is one of the oldest living Giants on the planet Cray.

!Flash Shield, Iseult/Flashing Jewel Knight, Iseult/Great Flash, Iseult
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/iseult.PNG]]
[[caption-width-right:350:From Left to Right: Shield, Jewel Knight, Great Flash]]
-> Chivalry will never be swayed as long as the Flash Shield is present.
-> No! I will not let you go any further!

!!!Tropes:
* CursedWithAwesome: Legend has it that the Flash Shield is cursed.
* DeflectorShields: Her Flash Shield creates a magical barrier in the form of [[InstantRunes magic circles]].
* InstantRunes: The way her Flash Shield works.
* LuckilyMyShieldWillProtectMe: Her skill completely blocks an attack on a Royal Paladin.
* NoSell: Nothing, ''absolutely nothing'' will get past her or her Flash Shield.
* ShoutOut: To [[KingArthur Iseult of Ireland]].

!Stardust Trumpeter/Star Call Trumpeter/Liberator, Star Rain Trumpeter/Star Hope Trumpeter
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trumpeters.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Stardust, Star Call, Star Rain, Star Hope]]
-> Sound the trumpets! Now the battle begins!
-> Soaring high on white wings, bringing along courage.
-> A star performer appears last! Ta-daaah!

!!!Tropes:
* AmbiguousGender/UnsettlingGenderReveal: Both tropes averted. WordOfGod says she's an angelic girl. Made more obvious as she grew older.
* BlingOfWar: Star Rain Trumpeter, like all Liberators.
* CuteLittleFangs: Has those as Star Rain Trumpeter.
* EpicHail:
** As Star Call, she can superior call any Grade 2 or lower units with "Blaster" in their name. Ranges from [[TheAce Blaster Blade]] to [[EvilCounterpart Blaster Dark]], and even [[TheCameo Blaster Keroro]].
** Star Rain Trumpeter can Superior Call a Gold Paladin from the deck, provided you can return a Blaster Blade Liberator to the deck.
* ExoticEyeDesigns: Star Rain Trumpeter has star-shaped pupils.
* {{Fangirl}}: A big one for Blaster Blade.
* HopeBringer: Seeing how much losing her hero gave her despair, Star Rain Trumpter swore to become hope for everyone.
* SheIsAllGrownUp: Cue timeskip and we see Stardust Trumpeter has grown up to become the Star Call Trumpeter.
* ThePowerOfRock: Her Magic Trumpet gives her friends and allies the courage and strength to fight on.

!Barcgal/Barcgal Liberator/Blaster-friend, Barcgal/Blue Scud, Barcgal
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/barcgal.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Original, Liberator, Blaster-friend, Blue Scud]]
-> When his roar sounds across the battlefield, the heroes will come running.
-> To fight alongside the legendary swordsman. That is the wish of all the knights.

!!!Tropes:
* BlingOfWar: His golden armor as a Liberator.
* EpicHail: As a Royal Paladin he can call forth either Flowgal or the Knight of the Future, Llew to come to his aid. As a Gold Paladin he can call a random Liberator unit.
* TheAce: He was the ace of the Royal Paladin High Dogs Unit. As a Gold Paladin he remains a veteran ace.
* WeCanRebuildHim: His flavor text depicts this.

!!Wingal/Wingal Brave/Wingal Liberator/Seeker, Sacred Wingal/Wingal Youth
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wingal.PNG]]
[[caption-width-right:350:Left: Original, Brave. Center: Youth. Right: Liberator, Sacred]]
-> I know it, you're more courageous than anyone else!
-> Courage is always within you.
-> The blade of courage that surpasses despair. Its value is equal to that of gold.
-> No matter how far apart we are, I will always be by your side.

!!!Tropes:
* BlingOfWar: As a Liberator.
* DareToBeBadass: His flavor text.
* ThePowerOfFriendship: Sacred Wingal's 'Legion' ability allows him to become stronger by joining forces with Blaster Blade Seeker, represented in game terms by their two cards linking together to form one single piece of art.
* RecklessSidekick: Subverted. His recklessness ''is'' his positive trait.
* TeamPet: Is always on the frontlines alongside Blaster Blade.

!!Soul Saver Dragon/Holy Dragon, Religious Soul Saver/Holy Dragon, Myriad Soul Saver
-> Holy Charging Roar will rock the soul of the brave.
-> The holy dragon has a brave heart.
-> Tens of thousands of lights will illuminate the path to hope.

!!!Tropes:
* AmbiguousGender: Has led to much ViewerGenderConfusion.
* AttackOfThe50FootWhatever: Easily the largest of the Royal Paladins, as shown by the anime.
* BigGood
* FinishingMove: Its ''Holy Charging Roar'' skill lasts for one turn, so is usually employed in this fashion.
* FutureBadass: Religious Soul Saver is a version of Soul Saver summoned from a possible future by Stride.
* GuardianEntity: It's the guardian dragon of United Sanctuary.
* LightEmUp: Pretty much an embodiment of the trope.
* OurAngelsAreDifferent: It looks very angelic, and tends to appear in flashes of shining light.
* OurDragonsAreDifferent: Probably the most nonstandard dragon in Vanguard so far.
* [[RousingSpeech Rousing Roar]]: ''Holy Charging Roar''. When Soul Saver Dragon appears on the battlefield, it can power up its allies for a turn.
* SealedGoodInACan: Usually reside in a special realm created by the Sage of Time.
* SealedBadassInACan
* ThePowerOfFriendship: ''Holy Charging Roar'' increases the power of 3 rear guards by 5000 until the end of the turn.
* TookALevelInBadass

!!Sanctuary Guard Dragon/Holy Dragon, Sanctuary Guard Regalia
-> Begone, evil! I am the sword, the guardian dragon of this sanctuary!
-> The dragon that protects the sanctuary knows the power of small courage.

!!!Tropes:
* AlternateHistory: Sanctuary Guard Regalia is from an alternate history where Sanctuary Guard Dragon survived, summoned to the regular timeline via Stride.
* AuthorityEqualsAsskicking: The 'White Dragon King' who founded the United Sanctuary and fought to protect it.
* {{BFS}}
* CoolSword: So cool that after his death it was handed down as part of his legacy.
* DareToBeBadass: Sanctuary Guard Regalia: '' It's said his light changes those with even the smallest amount of courage into true heroes.''
* DualWielding: Sanctuary Guard Regalia wields two swords.
* {{Expy}}: He is more or less KingArthur as a dragon.
* GuardianEntity
* HeroicSacrifice: He fought for the United Sanctuary until doing so killed him.
* LightIsGood
* OurDragonsAreDifferent
* OurFounder: He is the founder of the United Sanctuary.
* ThePowerOfFriendship: In both of his forms, he is empowered by your grade 1 or lower rear-guards.
* RoyalsWhoActuallyDoSomething: Known as the White Dragon King, and sacrificed himself protecting the United Sanctuary.
* WhatCouldHaveBeen: In-universe, Sanctuary Guard Regalia comes from a world where the Grand Sanctuary never split into the United Sanctuary and Dragon Empire.

!Beast Knight, Garmore/Fang of Light, Garmore/Great Silver Wolf, Garmore/Wolf Fang Liberator, Garmore/Golden Knight of Gleaming Fang, Garmore
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/garmore.PNG]]
[[caption-width-right:350:Left: Beast Knight, Fang of Light. Center: Gleaming Fang. Right: Silver Wolf, Wolf Fang]]
-> Guys, [[ThePowerOfFriendship aid me with your fangs]]!
-> The fighting spirit is the fang to pierce the enemy! Glorious Fang!
-> Roar, silver wolf of the Gods! Glorious Break!
-> The Wolf Fang knight is a [[FamedInStory living legend]], and what the young knights aspire to be someday.

!!Tropes:
* AncientArtifact: His Silver Wolf Armor.
* AnimalMotifs: Dogs at first, then wolves in his Gold Paladin form due to his Beast Armor.
* BadassArmy: Was part of one, and then [[AvengersAssemble formed]] ''another one'' [[TheQuest to go save]] [[SealedGoodInACan the first one]].
* BadassCape
* NobleWolf: What his armor represents; a wolf that is knight-like and empowered by its pack.
* TheBigGuy: His skill when he was a [[{{Paladin}} Royal Paladin]] fits with Royal Paladin's consistency, and his calling skill when he started as a Gold Paladin is the most consistent one available. Even as a Liberator, his random calling skill can turn into something useful by filling the field.
* {{Bishonen}}
* BlingOfWar: His Grade 3 forms all wear shiny gold armor.
* TheChosenOne: Of the Silver Wolf Armor.
* CoversAlwaysLie: Is prominently featured in the opening for the second season, even though Aichi rarely use him(if at all) until his Liberator version makes a debut one season later.
* EpicHail: All of his forms have the ability to call out his comrades, but especially Wolf Fang Liberator, whose LimitBreak can cause your field to go from empty to full in one move.
* FourStarBadass
* KnightInShiningArmor
* LimitBreak: Great Silver Wolf and Wolf Fang Liberator.
* TheMentor: Great Silver Wolf, Garmore was this to the newly-founded Gold Paladins.
* ThePowerOfFriendship: Fang of Light gets +1000 Power for each Snogal and Brugal on your field.
* WolverineClaws: Attached to his gauntlets.
* WolverinePublicity: As noted above, Garmore is prominently featured in the anime opening for the second season, yet he is upstaged by Ezel. He make a return in the third season, except this time, he actually appeared frequently in a fight. It helps that [[EnsembleDarkhorse Garmore is one of the more popular Gold Paladin]].

!Pure Heart Jewel Knight, Ashlei/Broken Heart Jewel Knight, Ashlei Я
--> ''Become the cornerstone of the future! Pure Foundation!''
--> [[spoiler:'' Now, my resolution is firm...Lost Foundation!'']]

!!Tropes:
* BrightIsNotGood: Ashlei Я wears primarily white and red, yet as a whole she looks closer to a Link Joker unit than a Royal Paladin one.
* ChildhoodFriends: She's been friends with Feerless Jewel Knight, Julia since childhood.
* CoolShades: Ashlei Я. It even resembles [[Anime/TengenToppaGurrenLagann Kamina's]] or [[Franchise/{{Pokemon}} Squirtle's]] shades.
* TheCorruption: Ashlei Я.
* DarkMessiah: Ashlei Я. Her wish for ideal peace is still the same as Ashlei even after being reversed. The only thing that changed is that she will DO ANYTHING for that goal.
* DualWielding: Ashlei Я
* {{Gainaxing}}: Shown in a "Blink And You'll Miss It" moment in episode 157. Apparently Masami Obari has influence way beyond Daikaiser and Omega Glendios.
* HorribleJudgeOfCharacter: Implied as she does not doubt or suspect others so her entourage has to keep a close eye on her.
* IHaveYourWife: Comrades in this case, but similar principle. [[spoiler: The Link Joker forces her to surrender to them in return for sparing the paladins they had captured.]]
* LaserBlade: Of a rapier variant. [[spoiler: Ashlei Я later dual wields a pair of those.]]
* TheLeader: She's the Grandmaster of the Jewel Knights.
* LimitBreak
* MagicKnight: Like all Jewel Knights, her armor and weapons are embedded with magical jewels.
* MasterSwordsman: Master Swordswoman: Her skills with the sword are said to rival [[TheAce Blaster Blade]].
* PowerOfTrust: The source of Ashlei's strength is "Trust".
* ThePowerOfFriendship:
** Ashlei can give your new Vanguard +10'000 Power and +1 Critical, and her lore says that "She fights by believing in her own power, as well as her companions'".
** [[spoiler: Used against her when the Link Joker use captured paladins as leverage to force her to surrender and Reverse her.]]
** [[spoiler:Ashlei Я uses this in a darker manner: She locks one rearguard to retire an opponent's rearguard and call another Jewel Knight to your field.]]
* RoyalRapier: [[LaserBlade BEAM rapier.]] Ashlei Я later dual wields a pair of those that looks similarly to [[Anime/StarDriver the Star Swords]] with a physical hilt.
* SuperMode: Broken Heart Jewel Knight, Ashlei Я
* TemptingFate: Ashlei's lore cited she wields the "Pure White Pearl Jewel" which can never be clouded nor tarnished. [[TheCorruption Guess what happened.]] [[spoiler: The jewel transformed into a color of pathetic grey, which is neither white nor black after being reversed.]]

!!Seeker, Thing Saver Dragon
-> Life and hope are my wings! Flash, Eternal Wing!

!!Tropes:
* GuardianEntity: It was the guardian dragon of the Sanctuary before Soul Saver Dragon.
* HeroicSecondWind: It can ride a copy of itself from the deck and then immediately Legion that copy with Blaster Blade Seeker via its skill.
* LightEmUp
* LightIsGood
* OurDragonsAreDifferent
* ThePowerOfFriendship: Its Legion ability lets it combine its power with Blaster Blade Seeker.
* SpellMyNameWithAnS: His name was originally translated by fans as Seeker, Sing Saver Dragon.

!!Blue Sky Knight, Altmile/Aerial Divine Knight, Altmile/Transcending the Heavens, Altmile
-> Simple. Just believe in your own possibility.
-> The perfectly clear wide sky...... that is the future.
-> If the heavens should stand in my way, I shall surpass the heavens.

!!!Tropes:
* TheAce: Is considered an elite knight.
* ChildhoodFriends: He and Livarot come from the same town and they have been friends since childhood.
* EpicHail: Like other Royal Paladins, he has a skill that call units. But unlike the others, he calls from the hand instead of the deck.
** Soaring Divine Knight, Altmile can call a grade 2 from the deck.
* FutureBadass: Soaring Divine Knight, Altmile is one of Altmile's future possibilities, as is Transcending the Heavens, Altmile.
* MasterSwordsman: Altmile is very skilled with the sword.
* ThePowerOfFriendship: Both of his skills give his allies an additional 5000 Power.
** His Stride form powers up the front row by 3000 Power and the unit called by his skill by 5000 Power.
* SuperMode: Aerial Divine Knight, Altmile is the form Altmile obtained after gaining the power of his future self through Stride Fusion in order to fight back against Fenrir.

[[/folder]]

[[folder: Shadow Paladins]]
--> ''Give your lives to the cursed dragon!''

A breakaway faction formed by dissenters to the United Sanctuary.

Following the defeat of their first leader, [[BigBad Phantom Blaster Overlord]], the Shadow Paladins formed a truce with the Royal Paladins. However, they were temporarily disbanded when their new leader- Blaster Dark- was sealed away by a mysterious force seeking to conquer Cray. After Blaster Dark was released, he reformed the Shadow Paladins as the "Revengers", a covert organisation that [[AntiHero would protect Planet Cray from the shadows by any means necessary]], under the command of the mysterious Mordred Phantom.

In the alternate timeline created by Blaster Blade's disappearance, the civil war unfolded as in the regular timeline, but Phantom Blaster was struck down by Alfred, and Blaster Dark ended up saving him. The Revengers were still founded and became the Sanctuary's black ops under Alfred's personal command, serving the Sanctuary by undertaking [[DirtyBusiness the missions that the Sanctuary's other forces could not perform.]]

Following the advent of "Stride", the leadership of the Revengers was severely weakened by the loss of Mordred Phantom and growing distrust towards his replacement, Blaster Dark. This allowed the ruthless Claret Sword Dragon to form a splinter group within the Shadow Paladins that seeks to "protect" United Sanctuary by conquering it and imposing military rule. They have experimented upon the unknown technologies of Gear Chronicle, a trial-and-error process involving the sacrifice of many lesser Shadow Paladins, and combined it with a multitude of forbidden magicks to create a new form of empowerment magic. This twisted magic uses the negative emotions of the wielder to draw incredible amounts of power from alternative universes at the risk of upsetting the energy balance between spacetimes, exasperating the Time-Space Overlap Phenomenon.

As a [[EvilCounterpart dark counterpart]] to the Royal Paladins, they use the [[EpicHail same swarming tactics]] but focus on [[WeHaveReserves sacrificing their superior numbers]] to fuel the skills of their primary Vanguards. The "Witch" subclan curses the opponent's field by replacing their Rearguards with Grade 0 units and lowering the power of their units.

The Shadow Paladin keyword is Ritual. It denotes skills which are active if the player has a certain amount of Grade 1 cards in the drop zone, with said amount varying from card to card. This synergizes with the clan's increased focus on Grade 1 cards.

In the V-Series, their ability to retire units is emphasized more this time: they still sacrifice their own units, but at the same time they also have effects which force the opponent to retire their own board in addition to their strong advantages. Additionally, they also support units that have low power for their grade, usually 5000, in exchange for strong abilities. Their Imaginary Gift is ''Force''.

!!Clan-wide Tropes:
* AntiHero: The Revengers are effectively the Franchise/{{Batman}} to the Franchise/{{Superman}} of the Royal and Gold Paladins.
* BadassCape: Every single Revenger has a crimson one. Even the High Dogs, fortresses and dragons.
* BeAllMySinsRemembered: The reformed Shadow Paladins were offered to rejoin the Sanctuary's official army but they refused, citing that they do not deserve it and need no honour. But they will atone for their sins by protecting the Sanctuary from the shadows.
* DirtyBusiness: In the alternate timeline of the Set 16 era, the Revengers have become the Sanctuary's black ops, performing the missions that the rest of the Sanctuary's forces cannot.
* EvilCounterpart: To the Royal Paladins, until the end of Season 1. Toned down starting with Season 3, the Revengers seem to be a more AntiHero group in comparison to the KnightInShiningArmour Royal and Gold Paladins.
* FaceHeelTurn: Most of the Shadow Paladins are defectors and deserters from the Royal Paladins, with reasons ranging from philosophical disagreements to [[GreenEyedMonster plain out jealousy]] and even a case of [[DudeLooksLikeALady mistaken gender]].
* HeelFaceTurn: After being reformed by Blaster Dark.
* IDidWhatIHadToDo: A major theme of the Revengers is that they are willing to do whatever it takes to protect the Sanctuary. As such, they are used as the Sanctuary's black ops forces who fight in secrecy.
* ThemeNaming: After Irish/Welsh/Celtic/Scottish myth and legends.
* TronLines: Like their royal counterparts, many members of the Shadow Paldin have glowing lines, usually blue or red.
* TrueCompanions: The Revengers. As shown by Mordred's SP flavor text:
--> A Revenger never forgets the souls of their brothers-in-arms.
* WeakButSkilled: With the reboot, Shadow Paladins have started focusing on units that have power lower than the norm for their grade as a trade-off for their abilities.
* WeHaveReserves: Unlike the Royal Paladins, the Shadow Paladins don't view high casualties as a bad thing. [[BigBad Phantom Blaster Dragon]] takes this to its ultimate conclusion.
** It's continued with the Revengers, although their spin on it is more along the lines of IDidWhatIHadToDo: rationalising sacrifices as necessary to protect the Sanctuary.

!Blaster Dark/[[BackFromTheDead Blaster Dark Spirit]]/Blaster Dark Revenger/Blaster Dark Revenger "Abyss"/Blaster Dark "Diablo"/Swordsman of Light, Junos
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blaster_darks.PNG]]
[[caption-width-right:350:Clockwise starting from Top Left: Original, Spirit, Revenger, "Abyss", "Diablo", Junos]]
-> Determination is the sword of darkness. Thunder forth, Blaster Dark!
-> [[DoNotGoGentle I have no intentions of being sealed without a fight]]. That is all.
-> [[ThinkNothingOfIt Glorification is only fitting for those in the light]]. [[IDidWhatIHadToDo Shadows shall proceed down the necessary path]].
-> Let's go, comrades, further into the Abyss.
-> [[DirtyBusiness There are things, that can only be done in the dark.]]
-> Then, the determination becomes a sword.

!!!Tropes:
* AlwaysSomeoneBetter: Arguably this has defined Blaster Dark. In the past, he was outshone by Blaster Blade and his jealousy drove him into the shadows. Once Mordred leaves, forcing him to become grandmaster, he clearly feels unsuited for the job and continually asks himself what Mordred would do.
* AsskickingEqualsAuthority: Since he became grandmaster, some have tried to challenge him for the position, but he has defeated all of them.
* TheAtoner: Dark Revenger is attempting to make up for all that he did in the past by protecting the United Sanctuary.
* BackFromTheDead: While technically he's not dead (Only sealed away), but he will be back in spirit/astral/ghost form in the latest booster. Though he now has [[GlassCannon paper thin armor]] and can be retired even by the weakest attack.
* BadassCape: As Dark Revenger
* {{BFS}}: The [[NamedWeapons Blaster Dark]].
* BlackKnight: Like other shadow paladin, he wears black armor.
* TheCaptain:
** Was the Grandmaster of the Shadow Paladins in the alternate timeline.
** He also becomes this after the war with Link Joker, when Mordred leaves to deal with Gust Blaster.
* TheChainsOfCommanding: Blaster Dark always passed the role of leader to another and once he's forced into becoming grandmaster due to the departure of Mordred, his quiet ways cause misunderstandings and divisions to fracture the Shadow Paladins.
* DarkIsEvil: At first
* DarkIsNotEvil: However, he has since become a hero, fighting alongside his rival to protect the United Sanctuary, and founding the Revengers to combat Link Joker.
* {{Determinator}}: His sword is powered by his resolve.
* EvilCounterpart: To Blaster Blade, at first.
* FaceHeelTurn: Joined the Shadow Paladin due to his jealousy of Blaster Blade.
* GratuitousSpanish: The "Diablo" in Blaster Dark "Diablo"'s name is Spanish for Devil.
* GreenEyedMonster: His reason for defecting is his raging jealousy of Blaster Blade. Ironically, he actually has green eyes.
* MySignificanceSenseIsTingling: In the alternate timeline, he can sense that the universe has changed due to [[spoiler: Blaster Blade's absence]], and resolves to set it right.
* TheRival: To Blaster Blade
* SaveTheVillain: In the alternate timeline, he saved Phantom Blaster from death.
* SealedBadassInACan: During the War of Liberation.
* SetRightWhatOnceWentWrong: His motive in the alternate timeline is to [[spoiler: restore Blaster Blade]], fixing the timeline.
* ShouldersOfDoom
* TakeUpMySword: After their final confrontation, he gives his sword to Blaster Blade, allowing him to become Majesty Lord Blaster.
* TronLines: The lines are spiky compared to Blaster Blade's straight lines.
* YouAreInCommandNow: He is made grandmaster of the Shadow Paladins by Mordred when the latter leaves to confront Gust Blaster Dragon. Promptly deconstructed as Blaster Dark has never had to be a leader before, and his inexperience and indecisiveness leave the clan open to Claret Sword's corruption.

!!Phantom Blaster Dragon/[[SuperMode Phantom Blaster Overlord]]/Gust Blaster Dragon/Revenger, Phantom Blaster "Abyss"/Dark Dragon, Phantom Blaster "Diablo"
-> Death and Despair are my blades! Shadow Erosion!
-> O fate, grant me more despair!
-> Abandon all hope! For I am blacker than darkness and a fate worse than death!
-> Perish! [[OmnicidalManiac All living things!]]
-> Reverberate in [[CallBack death and agony]]! Roar, Eternal Abyss!
-> You do not yet know, what is true despair.

The original BigBad of the Vanguard lore, and founder of the Shadow Paladins. He was originally "Sin Saver Dragon", the Guardian Dragon of the Planet Cray. This position connected him to the hearts and minds of Cray's inhabitants, and over many centuries he became increasingly jaded by the selfish thoughts and wishes he was exposed to. Eventually, the darkness warped him body and soul into Phantom Blaster Dragon, a creature of pure malevolence who gathered an army of despair (the Shadow Paladins) by preying on the weaknesses of the heart and manipulating people to his side. It is eventually revealed that he had been influenced by the power of Void, who wished to cause dissent on Planet Cray and weaken it in preparation for invasion.

After its defeat, the corrupt soul of Phantom Blaster Dragon was left to wander Planet Cray. When the forces of Link Joker invaded and plunged Planet Cray into despair, this soul was able to absorb enough negative emotion to form a new body for itself, becoming Ghast Blaster Dragon. However, the righteous part of his soul that was once Sin Saver Dragon also remained, and eventually reincarnated as Mordred Phantom.

In the alternate timeline created by Blaster Blade's disappearance in the Set 16 onwards arc, the civil war unfolded with Phantom Blaster being mortally wounded by Alfred at the war's end. As he was not judged by Majesty Lord Blaster, his soul did not split as it did in the main timeline. To save him, Blaster Dark performed a ritual where he bound his soul to Phantom Blaster's, branding them both with the word 'Abyss'. In return, Phantom Blaster has become a part of the Revengers. However, this possible future has since disappeared.

In the present, one of Phantom Blaster Dragon's possible future forms, Phantom Blaster "Diablo", was summoned in response to the rampage of the Raincloud-calling Nine-headed Dragon King, managing to defeat it and return it to its own time. Whether this is truly the same Phantom Blaster responsible for the first Civil War is currently unknown.

!!!Tropes:
* AdaptationalBadass: Phantom Blaster Dragon as a card was notoriously AwesomeButImpractical in its original incarnation, as while it could easily threaten your opponent with increased Power and an additional Critical, it devoured rear-guards and Counterblast alike to do so at a nigh-unsustainable rate. The ''V series'' incarnation of Phantom Blaster rectifies this issue by making ''Damned Charging Lance'' also force your opponent to retire three of ''their'' rear-guards, reducing the cost by one Counterblast, and slightly increasing the skill's Power increase, vastly increasing the pressure it puts on your opponent even if they can drop a perfect guard against it. Additionally, the card has a second skill that allows you to Soul Blast a grade 3 to deal one damage to your opponent, and with the new incarnation of Skull Witch, Nemain, the deck received a costless advantage engine to feed Phantom Blaster.
* AllThereInTheManual: We first learnt of his Thing Saver Dragon form from the ''Shining Swordsman'' manga.
* AntiHero: As Phantom Blaster "Abyss"
* BadBoss: Phantom Blaster Dragon sees his subordinates as mere tools and has no problem making them his next meal when they become useless.
* BigBad: He's the creator and leader of the Shadow Paladins.
* BigGood: Implied to be this before he went over the DespairEventHorizon.
* BladeOnAStick: His weapon is a dual-ended lance.
* BlindIdiotTranslation: Gust Blaster's name has gained some notoriety for this, as it's quite likely supposed to be ''Ghast'' Blaster, fitting the established ThemeNaming of Phantom Blaster and his related units, and also coming across as a much more ominous name.
* CastingAShadow
* DarkIsEvil: In spades.
* DeadpanSnarker: As Phantom Blaster "Abyss", he adopts a mocking and sarcastic tone around Blaster Dark.
* DespairEventHorizon: Seeing the darkness in the people he wanted to protect drove him completely over the edge.
* DualWielding: Phantom Blaster Overlord dual-wields two massive swords.
* EvilCounterpart: To Soul Saver Dragon and King of Knights, Alfred.
* FallenHero: According to Phantom Blaster Overlord's Card of the Day profile, Phantom Blaster was once a guardian dragon who protected United Sanctuary, but was corrupted after witnessing the darkness of many thousands of people and became consumed by despair. He fell into an abyss, and rose in his current form.
* HeroicSecondWind: As Phantom Blaster "Abyss", his skill allows him to stand and attack once more by sacrificing his allies.
* MortonsFork: Phantom Blaster "Diablo" follows in Maelstrom Reverse and Dragonic Overlord "The X"'s footsteps with its skill. If the opponent doesn't sacrifice two of his rearguards, he won't be able to call cards from his hand as guardians.
* NamesToRunAwayFromReallyFast: Phantom Blaster "Diablo" literally means Phantom Blaster ''Devil''.
* NoKillLikeOverkill: ''Damned Charging Lance''. Taken UpToEleven with the same skill as used by Phantom Blaster Overlord.
* OmnicidalManiac: After becoming Phantom Blaster Overlord, he wants to kill ''everything''.
** Made even worse as Gust Blaster, where this is literally all he has left.
* OurGhostsAreDifferent: Gust Blaster consists of Phantom Blaster's raw malice, which endured after he was killed.
* OurSoulsAreDifferent: Dragruler Phantom's lore reveals that Phantom Blaster had two souls, that of his darkness and malice, and the soul of light he possessed as a guardian dragon. After his death, the two separated, with the dark soul becoming Gust Blaster, and the soul of light merging with a wounded knight to become Dragruler Phantom.
** Apparently on Cray, souls can be joined together, as this is how Blaster Dark saved Phantom Blaster in the alternate timeline.
* RedEyesTakeWarning: Phantom Blaster's eyes are red, and he isn't someone you want to have as an enemy.
* SpellMyNameWithAnS:
** His guardian dragon form's name has been variously translated as either Sin Saver Dragon or Sing Saver Dragon. It turned out to be Thing Saver Dragon.
** Gust Blaster's name was initially translated as Ghast Blaster by fans.
* SuperMode: Phantom Blaster Overlord.
* TronLines: Phantom Blaster Dragon has two colors, normally at white blue but when Damned/Corrupted Charging Lance is used, it turns red.
* YouHaveOutlivedYourUsefulness: His way of powering his ultimate attack is to eat members of the Shadow Paladins that have outlived their usefulness. Phantom Blaster Overlord however averts this, he powers ''Damned Charging Lance'' with a higher Counterblast and discarding a copy of himself from your hand.
** He carries on the theme as Ghast Blaster, Phantom Blaster "Abyss", and Phantom Blaster "Diablo".

!!Black Sage, Charon/Pitch Black Sage, Charon
-> Face the reality. What you must do is beyond that.
-> Yes, to know one's standing is indeed important.

A giant who serves in the Shadow Paladins, he originally joined them due to his cynicism clashing with the idealistic views of Alfred and the other leaders of the Sanctuary. Ever since Blaster Dark reformed the clan, he has served as an advisor and confidant, remaining loyal to the black knight of determination even as Claret Sword Dragon's ideals of supremacy challenge Blaster Dark's authority.

!!!Tropes:
* TheCynic: The reason he defected to the Shadow Paladins.
* DarkIsNotEvil: Charon has stood by Blaster Dark from the beginning and his loyalty to his grandmaster is unwavering.
* EvilCounterpart: Originally, to Marron.
* HonestAdvisor: He is very clear with Blaster Dark that Claret Sword is not the only dissenter in the Shadow Paladin ranks.
* InstantExpert: He can copy magic used by others at 60% efficiency just by seeing it used once.
* OurGiantsAreBigger: Played with, as he uses magic to appear human-sized.
* TheSmartGuy: He serves as this to Blaster Dark, advising him.
* TagalongKid: As part of being an EvilCounterpart to Marron, but his role has shifted into being Blaster Dark's advisor.

!!Origin Mage, Ildona/Mage of Enticement, Ildona
-> Nothing can escape from its "long arms".
-> That long arm hauls desires too.

!!!Tropes:
* CastingAShadow
* DarkIsEvil: Firmly aligned with the Shadow Paladins at first due to his despair at the world.
** DarkIsNotEvil: Post-redemption, he retains his dark powers, but uses them to try and steer Luard down the righteous path.
* DespairEventHorizon: His fall to evil was his despair at nobody taking his advice.
* FallenHero: He was once a noble mage who advised all of the people, before they began to ignore him and wage endless wars against each other.
* HeelFaceTurn: Due to being imprisoned by Zenon and watching the people of Cray struggle valiantly over the centuries, Ildona came to renounce his evil ways and resolve to help them once again.
* MeaningfulName: Ildona seems to be a rendering of Il Dana, a title for Lugh, a major god in Myth/CelticMythology.
* SealedEvilInACan: After the civil war, Zenon imprisoned him in a space outside of time from which Ildona could watch Cray, causing him to ultimately regain his faith in people and repent for his sins.
* TimeAbyss: He is said to be even older than the United Sanctuary
* TheUnreveal: Although the lore makes it clear he and Phantom Blaster were good friends, it isn't clear who fell first and who was corrupted by the other.
* WhiteHairBlackHeart: Initially, but as Mage of Enticement, he regained his sense of righteousness.
* YouHaveOutlivedYourUsefulness

!!Darkside Trumpeter/Revenger, Dark Bond Trumpeter/Darkheart Trumpeter
-> When the trumpet sounded, the fallen warrior rose to his feet.
-> Yes ......I have summoned. Do your best.
-> I shall... be your opponent.

A girl who served in the Royal Paladins who envied Stardust Trumpeter. Her lore was originally translated as her being a boy who was mistaken as a girl, but recent re-translation has said this was a mistake.

!!!Tropes:
* AffablyEvil: Considering her reason for her FaceHeelTurn, it's questionable whether she's actually evil in nature.
* EpicHail: Dark Bond Trumpeter can Superior Call a Grade 0 Revenger from the deck. Darkheart can call any
* EvilCounterpart: To Stardust Trumpeter.
* FaceHeelTurn: Joined the Shadow paladins because she was jealous of Stardust Trumpeter.
* GreenEyedMonster: Her envy for Stardust Trumpeter led her to join the Shadow Paladins.
* TheQuietOne: She doesn't speak often.

!!Darkness Maiden, Macha/Dark Night Maiden, Macha
-> We'll show them who's more powerful! All troops, charge!
-> The time to stay hidden has passed! All troops, attack!

!!!Tropes:
* EpicHail: When she's called to the field, she can call forth other Shadow Paladins to the field.
* EvilCounterpart: To Hi-Dog Breeder Akane. Also to Knight of Truth, Gordon, owing to their identical statistics and completely polar philosophies.
* FaceHeelTurn
* SpellMyNameWithAnS: Marha? Maaha? Macha? English printing of the card confirms it's Macha.
* TheNeidermeyer: She is [[InformedAbility reputedly]] a skilled, cunning commander with the fatal flaw of having almost no care for her subordinates' lives if it will mean the difference between victory and defeat.
* WeHaveReserves: She was placed under house arrest by the Royal Paladins for exercising this belief in her strategy. She defected to the Shadow Paladins soon after.

!!The Dark Dictator
--> My sword shall guide you into the dark abyss...

!!!Tropes:
* TheAce: To quote his lore:
--> His sword fighting surpasses that of any swordsman, and his knowledge is greater than that of any sage.
* BadassCape
* {{BFS}}
* CastingAShadow
* TheCaptain: He is the only person besides Phantom Blaster Dragon who the Shadow Paladins will follow.
* CloningBlues: Implied by his hatred of Alfred, who he was based on.
* DarkIsEvil
* EvilCounterpart: To King of Knights, Alfred.
* GeniusBruiser
* NotSoStoic: When he sees Alfred, who he is determined to kill.
* ThePowerOfFriendship: Ironically. He gains Power from the Shadow Paladin Rearguards who fight alongside him, and in turn, he can empower them.
* TheStoic: When not dealing with Alfred.
* SuperSoldier: Created expressly to kill Royal Paladins by Phantom Blaster Dragon.
* [[WarriorPrince Warrior King]]

!!Illusionary Revenger, Mordred Phantom/Revenger, Dragruler Phantom/True Revenger, Dragruler Revenant
-> Now is the time to show them our resolution! Revengers, follow me!
-> You have great endurance. Let's finish this with my sword.
-> There are those that cannot live outside of the dark. Dragons, and knights as well.

The enigmatic new leader of the "Revengers". No-one knows who Mordred Phantom is or why Blaster Dark would choose to make him the leader of the reformed Shadow Paladins: there are only rumours that he has protected Planet Cray from the shadows for many decades, appearing on bloodstained battlefields like a ghost and disappearing just as swiftly. He is actually the reincarnation of Phantom Blaster Dragon, or at least the part of his soul that was once the righteous Sin Saver Dragon. While the dark half of his soul created a new body for itself by absorbing the negative emotions of the Planet Cray, the light half lingered until it came across a mortally-wounded knight. For the sake of their mutual survival, they merged into one being: a body of darkness with a soul of light.

After the conclusion of the "Star-Vasion War", Mordred leaves the Shadow Paladins in order to deal with Gust Blaster Dragon once and for all. The appearance of a future Phantom Blaster Dragon, summoned to the present with "Stride", indicates his ultimate fate.

!!!Tropes:
* TheAtoner: It's heavily implied that he acts as he does out of shame at the atrocities he committed in his past life.
* BadassBoast: In Dragruler Phantom's lore
--> ''To prevent the destruction of the world, I shall become the shadow of the Sanctuary forever.''
* BadassCape: Even in his true form.
* BlackKnight: He wears black armor and rides a black steed.
* TheCaptain: He is the leader of the Revengers.
* DarkIsNotEvil: Despite his dark armor, Mordred is a solid hero who will protect the United Sanctuary no matter the cost.
* EpicHail: His Break Ride skill lets him call out any Grade 2 or lower Shadow Paladin from the deck, while Dragruler Revenant can sacrifice a Revenger to call a Grade 1 or less Revenger from the deck.
* EvilCounterpart: While more anti-heroic than evil, he is clearly intended as a counterpart to Gancelot. Both are Break Rides, both ride pegasi, both wield swords, etc.
* GuardianEntity: He possesses the original soul of Phantom Blaster Dragon, that of a guardian dragon of light. Dragruler's lore refers to him as 'the guardian of light who accepts his own darkness'
* HeroesPreferSwords: Mordred wields a sword in both of his forms and is a more heroic figure than he was as Phantom Blaster Dragon.
* TheLeader: Blaster Dark made him the leader of the Revengers, even if no one's sure why.
* LimitBreak: Both Mordred and Dragruler have this ability. Averted with the retrained version of the former in the reboot.
* MysteriousPast: And no one knows who he is.
* OurDragonsAreDifferent: In Mordred's case, he can take elven form to conceal his true dragon identity.
* RedEyesTakeWarning: [[AvertedTrope Averted]]. In spite of his dark appearance and red eyes, Mordred is a hero to the core.
* {{Reincarnation}}: He is the reborn form of Phantom Blaster's original spirit, that of the Guardian Dragon of United Sanctuary.
* ThemeNaming: Named after Mordred, tying him into the KingArthur theme of Royal and Gold Paladins.
* YinYangBomb: While not to the degree of Majesty Lord Blaster, Dragruler's lore states that he 'bears the spirit of light and the power of darkness'.
* YouHaveOutlivedYourUsefulness: Dragruler Phantom can sacrifice his allies to gain Power and force the opponent to take a Damage, while Dragruler Revenant sacrifices an ally to call a grade 1 or less Revenger from the deck.

!!Knight of Nullity, Masquerade/Transient Revenger, Masquerade/Nullity Revenger, Masquerade
-> [[TheFaceless Its mask is blank]]. It slashes the enemy without showing feelings nor will.
-> A shadow knight truly understands the vast uncertainty.
-> The knights take on the duties of shadows with pride.

!!!Tropes:
* TheAtoner: As a Revenger, he fights because he is ashamed he allowed himself to be manipulated.
* BadassCape: As a Revenger, Nullity Revenger has a crimson one.
* {{BFS}}: Knight of Nullity and Nullity Revenger both wield one.
* BrainwashedAndCrazy: Knight of Nullity was brainwashed and controlled by Phantom Blaster Dragon.
* DarkIsEvil: As Knight of Nullity due to being BrainwashedAndCrazy.
* DarkIsNotEvil: Transient Revenger and Nullity Revenger
* TheFaceless: He keeps his face hidden behind his armor out of shame at allowing Phantom Blaster Dragon to control him.
* FallenHero: He was once the 'Knight of Transcience' among the Royal Paladins, until Phantom Blaster Dragon took control of him.
* {{Foreshadowing}}: From Knight of Nullity's lore:
--> resulting in there being rumors that he is a but a puppet controlled by the powers of darkness wielded by Phantom Blaster Dragon.
* KnightTemplar: His former identity, the Knight of Transcience, is implied to be one:
--> His true identity is "Knight of Transcience", a famed warrior who exterminated the evil with his merciless heart and sword.

!!Skull Witch, Nemain/Young Skull Witch, Nemain
->Don't worry. You will surely contribute to victory.
->Ah, did it absorb too much?

!!!Tropes:
* CuteWitch / HotWitch: Was orginally the latter, but has the become the former after having her youth restored.
* DiscardAndDraw: Her original card's ability. When called, you can counterblast 1 card and discard a card from your hand to draw two new ones. Young Skull Witch, Nemain inverts this, by letting you draw before you have to discard.
* FountainOfYouth: Became younger after consuming a potion made by her sister Arianrhod.
* MissFanservice: Just look at her outfit.
* WeakButSkilled: Nemain has the lowest power of any grade 2 unit at 3000, but her skill makes for it by letting the player draw cards. This trope is still in effect with the new version of her original card in the V-series where she has 5000 Power as a Grade 1 but is able to call any other unit with that same base power from the de ck once each turn.

!!Revenger, Raging Form Dragon/True Revenger, Raging Rapt Dragon
-> We, the ones living in the shadows shall take you down with all our might!
-> The anger of shadows leaves nowhere to run.

!!!Tropes:
* BeAllMySinsRemembered: Was saved by Soul Saver Dragon from the corruption and offered to rejoin the Royal Paladins but it refused, saying that he is too tainted.
* TheCorruption: He was corrupted into an Abyss Dragon by Phantom Blaster Dragon.
* DarkIsNotEvil
* {{Expy}}:
** Of Phantom Blaster Dragon. His skill combines the sacrifice element of Blaster Dragon with the Persona element of Blaster Overlord. And he's an Abyss Dragon serving a prominent role in the Shadow Paladins.
** Fittingly, he's also an {{Expy}} of Spectral Duke, as he also has a LimitBreak which lets him sacrifice three allies to (in a way) stand himself, and is an Abyss Dragon fighting for the side of good.
* HeroicSecondWind: His LimitBreak allows him to Superior Ride a new copy of himself from the hand, giving him a second attack. Raging Rapt Dragon can Superior Stride a copy of himself by discarding two grade 3 Abyss Dragons.
* LimitBreak: Not only does Raging Form has it but Raging rapt is one of the few G-Units to have a Limit Break ability.
* {{Pun}}: Due to L and R sounding the same in Japanese phonetics, his name could also be translated as Raging Folm. [[MeaningfulName Folm is an Old English word for hand or palm, referencing his glowing left hand.]]
* UnstoppableRage: Embodies this
* YouHaveOutlivedYourUsefulness

!!Supremacy Dragon, Claret Sword Dragon/ Supremacy Dragon, Claret Sword Dragon Revolt/ Supremacy True Dragon, Claret Sword Helheim
-> The claret blade. It bears a bloody history.
-> The tears of blood, they don't stop.
-> Sadness will eventually end up in hell.
A ruthless dragon who serves in the Shadow Paladins. He takes issue with the Shadow Paladin philosophy of "protecting United Sanctuary from the shadows" and believes more overt action is needed to fulfil their duty.

To this end, he challenged Blaster Dark "Diablo" for leadership of the Shadow Paladins but was defeated in a duel. Retreating into the shadows, Claret Sword began to build a formidable power base by gathering other disillusioned Shadow Paladins and using Stride to secure the aid of the terrible Aurageyser Dragon from the future.

His philosophy of MightMakesRight has only become more extreme since his loss to Blaster Dark, to the point of using [[DangerousForbiddenTechnique forbidden magic]] and unethical experiments to increase his combat ability. This culminates in a declaration that the weak do not deserve protection, and a call to war against United Sanctuary. His rebellion caused widespread havoc and damage, but was stopped when Claret Sword was cut down by his own creation, who was in turn defeated by Chronodragon Nextage. The slain Claret Sword was condemned to Cray's hell: Relics.

!!!Tropes:
* AsskickingEqualsAuthority: Attempted when he challenged Blaster Dark, but he was defeated.
* BigBad: For the storyline associated with the first four booster sets of the G-era.
* CivilWar: His challenge of Blaster Dark represents the war brewing within the Shadow Paladins between those who follow Blaster Dark's ideals, and those who seek an order dedicated to military rule.
* DangerousForbiddenTechnique: Using information acquired by torturing Gear Chronicle's agents, Claret Sword has experimented with Stride and created an enhanced Stride technique called Over Stride, resulting in the fearsome Aurageyser Dragon, at the cost of damaging space-time. It also places massive strain on his body and mind, which ends up being the death of him.
* DarkIsEvil: He's a cruel, ruthless tyrant who wants to impose military rule on the United Sanctuary and uses forbidden dark magic.
* DevourTheDragon: Aurageyser does this to him when the strain of Over Stride takes its toll and cripples his mind and body.
* DraggedOffToHell: Revolt's Lore reveals that after his death, his soul ended up in Relics, described as Cray's equivalent of Hell, due to the negative emotions corrupting his mind.
* DualWielding: Helheim somehow obtained a second sword while fighting in Relics.
* EpicHail: His skill Superior Calls a card from the deck.
* EscapedFromHell: Subverted. Revolt tried to escape back to the physical world by exploiting Mujinlord, but failed and thus remains in Relics.
* {{Expy}}: He carries the same skill as the original Phantom Blaster Dragon (+10000 power and +1 critical) but with a modern cost (Generation Break 2 and retire 2 instead of Counterblast 2 and retire 3).
** On the subject of Phantom Blaster, Claret Sword comes across as a redone PBD with minor differences. Both are Abyss Dragons who serve as a grandmaster of the Shadow Paladins, both despise the weak, both want to overthrow the Sanctuary, and Claret Sword causes a civil war exactly as PBD did. The major difference is in their aims, Phantom Blaster sought mindless destruction for its own sake, while Claret Sword aspires to a Sanctuary unified by unyielding military rule.
* HellHasNewManagement: Helheim's lore indicates that he has pretty much become the top dog in Relics.
* HellIsWar: In Revolt's Lore, it is stated that he is doomed to fight against the other dead trapped in Relics for all eternity. Helheim's lore reveals that he's making it work for him.
* MeaningfulName: His name refers to the red color of his sword. Helheim's name meanwhile refers to the realm of the dead in Myth/NorseMythology, reflecting how Claret Sword Helheim has become the effective ruler of Relics.
* MightMakesRight: His philosophy.
* MilitaryCoup: Alluded to: the characters in his name translated as "Supremacy" can also be read as 'Military Rule'.
* OurDragonsAreDifferent: An abyss dragon.
* RedAndBlackAndEvilAllOver: His red sword and black coloration indicate his evil nature.
* SixthRangerTraitor: Is mentioned as having joined the Shadow Paladins not too long ago.
* TechnicolorBlade: He uses a red sword.
* YouHaveOutlivedYourUsefulness: Cuts down Branwen when it becomes clear the tide has turned against his forces. [[LaserGuidedKarma He then receives such an end himself courtesy of Aurageyser]].

!!Supremacy Black Dragon, Aurageyser Dragon/Supremacy Black Dragon, Aurageyser Doomed
-> To the battlefield. As if advancing on an empty plain.
-> Weakness is a sin.

A destructive dragon summoned from the future by the negative emotions of Claret Sword Dragon. While most Units summoned through Stride are "beings that could exist", Aurageyser is an aberrant "being that never should have existed". Not even the most powerful members of Gear Chronicle understand exactly what Aurageyser Dragon is or how he came to be.

!!!Tropes:
* {{Bowdlerise}}: The English card game changes Aurageyser Damned's name to Aurageyser Doomed.
* CoolHorse: A massive, mechanized horse with horns.
* DarkIsEvil: It serves Claret Sword and sacrifices its allies brutally.
* FutureBadass: Averted; Aurageyser Dragon doesn't exist in ''any'' future. It's more like an artificial life created wholecloth from Claret Sword Dragon's emotions and the forbidden reinforcement magicks used in its Stride.
* MightMakesRight: ''Weakness is a sin'' pretty much sums it up.
* ShoutOut: Aurageyser Damned's flavor text is a direct quote from Kanzaki in ''Vanguard G''. Naturally, he uses the card.
* TechnicolorBlade: Its sword has a light blue blade.
* YouHaveOutlivedYourUsefulness: It devours a crippled Claret Sword for this reason.
* YourSoulIsMine: Absorbs Claret Sword's soul when he loses his mind due to the side effects of Over Stride.

!!Dragheart, Luard/Dragdriver, Luard/Dragstrider, Luard/Dragfall, Luard/Dragabyss, Luard
-> The power that was accumulated in secret, awakens now.
-> I will... show you that I can even surpass the sky!
-> There is a victory that I must obtain regardless of the consequences.
-> The dragon awakens again.
-> When you peek into the abyss, the abyss peeks back into you too.

!!!Tropes:
* AlternateCharacterReading: The Drag- titles of his forms are the result of reading the kana: translating the kanji literally results in Dragon Awaiting Awakening, Luard, Sky Dancing Dragon, Luard, Awakened Dragon King, Luard, Dragon Bound By Darkness, Luard and Dragon Emperor Gazing into the Abyss, Luard respectively.
* ArtificialHuman: [[spoiler: Luard was created by a fragment of Gyze's mana to serve as Gyze's vessel.]]
* BodyHorror: Luard's left arm in his first two forms has been replaced with a red dragon arm.
* EpicHail: Dragheart and Dragdriver can call grade 1 cards from the deck.
* FallenHero: Luard started as a young man just trying to avenge his adoptive brother and became a monster consumed by his thirst for vengeance.
* HeelRealization: Luard breaks down in tears when [[spoiler: Chronojet shows him the truth of his adoptive brother Dagda's death and makes him realize that his revenge-fueled rampage was aimed at the wrong person all along]].
* HeWhoFightsMonsters:
** As Luard continues to seek revenge against Shiranui, he becomes more and more unhinged, to the point that he attacks Shiranui's clansmen and his own comrades beg Gear Chronicle to stop him before he goes completely off the deep end. In the end, his lust for revenge leads him to become an unstoppable monster who will do anything to secure his vengeance [[spoiler: and ultimately to being a vessel for Gyze.]]
** Both the literal translation of Dragabyss' name (Dragon Emperor Gazing into the Abyss, Luard) and his flavor text reference the famous TropeNamer quote from Nietzsche.
* LoveRedeems: [[spoiler: Luard was originally born from the mana of Gyze, a GodOfEvil, created to be Gyze's vessel, and suffered terribly during his childhood. But despite this, the love and affection Dagda showed him was able to give him a heart and hope.]]
* OrphansOrdeal: Luard was orphaned at a very young age and taken in by Dagda, a knight of the Shadow Paladins.
* OurDragonsAreDifferent: Luard practices a form of magic called Dragshift, which allows its users to take on the aspects of a dragon. As Dragheart, he can transform his left arm into a dragon arm, as Dragdriver, he gains wings and a tail, and as Dragstrider he has become a full Abyss Dragon.
* RedRightHand: Almost literally, his left arm burns red and looks like a dragon's. As Dragstrider, his right arm has become the same. At first subverted, as Luard isn't explicitly villainous, but eventually played straight when he falls under the influence of Gyze.
* {{Revenge}}: He abandoned the way of the sword and began learning the secret Dragshift arts to seek vengeance on Shiranui, who killed his adoptive brother Dagda.
* RevengeBeforeReason: Dragstrider's lore notes that Luard's achievements are great enough that they could be put down in the history books, but to Luard, all they are is tools for him to get revenge on Shiranui. When he discovers that Shiranui is no longer on Cray due to [[spoiler: Diffriding Kazumi]], he instead begins slaughtering Shiranui's clansmen, and even threatens to continue doing so to goad Shiranui into fighting him when Shiranui returns and submits himself for execution.
* SuperMode: As Dragstrider, he has functionally limitless mana due to gaining special mana-producing organs once transformed, SuperStrength and SuperSpeed, to the point that he effortlessly tears apart Chronotiger Gear Glare (for comparison, in Chronofang's weaker form as Chronotiger Rebellion, he was able to defeat Gurguit and Nightrose's Stride Fusions at the same time) and takes down a group of the strongest heroes on Cray with the same ease. The only thing that gives him pause is Chronojet intervening as Chronodragon Gearnext and his only apparent weakness is that the transformation itself is still dependent upon Luard's own finite mana.
* SupernaturalGoldEyes: His eyes are golden and he possesses the remarkable power of Dragshift.
* TheDarkSideWillMakeYouForget: As he finally enters his confrontation with Shiranui, Luard reflects on his journey to gain strength and realizes he can't even remember Dagda's name anymore.
* UnwittingPawn: [[spoiler: He was manipulated by Gastille into becoming a fitting vessel for Gyze.]]
* WingedHumanoid: As Dragdriver.

!!Dragfencer, Dagda
-> Remember. You are not alone.

A knight of the Shadow Paladins who adopted Luard and served as a brotherly figure to him. Dagda's murder at the hands of Shiranui sent Luard on a fanatical quest for vengeance. [[spoiler: In truth, he was murdered by Gastille, who used Domination to frame Shiranui for the murder in order to guide Luard back to his destiny of being Gyze's vessel. Dagda's soul was trapped within Void Relics, but was released by a miraculous light of hope, reuniting with Luard long enough to impart his final words.]]

!!!Tropes:
* BrilliantButLazy: Despite his incredible skill with the blade and Dragshift magic, Dagda was known for being apathetic and showing no enthusiasm for anything until he adopted Luard.
* FamousLastWords: [[spoiler: "Because of you, I noticed the value of protecting someone."]]
* MagicKnight: Dagda incorporated Dragshift magic into his fighting style alongside his swordsmanship, hence his title.
* MasterSwordsman: Dagda was renowned in his time for his skill with the sword.
* PlotTriggeringDeath: Luard's quest for revenge begins with Dagda's death.
* SmallRoleBigImpact: [[spoiler: Dagda unknowingly adopted what was essentially a fragment of the setting's equivalent of ''the Devil'', and through the kindness and compassion he showed Luard, he managed to derail the plans of Gyze and Gastille.]]
* YouAreNotAlone: Invoked by his card's flavor text.

[[/folder]]

[[folder:Oracle Think Tank]]
A MegaCorp which primarily deals in fortune telling. Their ability to predict the future is so valued that even the king of United Sanctuary seeks their council when making important decisions. A RunningGag is that their weather forecasts are ''never'' accurate.

They specialise in creating hand advantage by using effects that let them draw additional cards, as well as manipulate their regular draws as well as their drive checks by checking and reorganising cards from the top of the deck. G-Booster Set 5 introduced the "Oracle" ability, which grants an additional skill when the player has at least five cards in their hand.

In the V-Series, they are largely unchanged with a bit more emphasis on looking at what you are about to draw. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes:
* BigGood: The Royal Paladins and the Oracle Think Tank share a close relationship, with the Royal Paladins frequently hiring the Oracle Think Tank's services to predict how their battles will turn out and adjust their strategy accordingly. [[TheGoodKing Alfred]] himself frequently hires the Oracle Think Tank to advise him on administering over the United Sanctuary. Considering who Alfred is, it says a lot about the goodness of the Oracle Think Tanks.
* DemotedToExtra: From a clan that was used by a main character that was put to the side lines since Misaki switched over to using Genesis in the Link Joker Arc.
** Moreso in the G era, despite going to two supporting characters AND Misaki who will sometimes go back to the clan, they don't cardfight that often.
** Averted in the V era where Misaki does not switch clan and keep using Oracle Think Tank.
* MegaCorp: Played with. The Oracle Think Tank is a mega corporation spanning all of Planet Cray, but they don't have any plans for world domination. Instead, their specialty is in predicting the future, [[AcmeProducts concerning everything from one's love life to tomorrow's weather forecast]].
* RunningGag: Their weather forecasts are ''never'' accurate. If they predict tomorrow will be sunny, it's going to be raining cats and dogs.
* ShoutOut: Numerous references to various religions and fields of science are present in the Oracle Think Tank's members.
* ThemeNaming: After Japanese and Greek gods and deities.
* WorfEffect: In the G-era, they have had the second worse support of all the clans and has found themselves absolutely no place in competitive play for a good chunk of time after the first sets of the G-Era. Other clans not part of the meta can at least find a way around or has a trick or two up their sleeve with clan specific gimmicks. Oracle Think Tank is very straight forward and lack any sort of power plays they can possibly do outside of trigger stacking. In fact, it has gotten to the point where at least one clan can do something that Oracle Think Tank can do, arguably better. To top it all off, their staple unit, Silent Tom, has been nerfed with the rise of G-Guardians.
** That is until support from G-Set 12 came along [[http://cardfight.wikia.com/wiki/Still_Water_Festival_Deity,_Ichikishima Still Water Festival Deity, Ichikishima]], who allows the entire board to prevent Grade 0 units from guarding like Silent Tom but seals away the G-Guardian mechanic. In addition, Battle Sisters helped the power issue the clan sorely lacked.

!!CEO Amaterasu/[[SuperMode Goddess of the Sun, Amaterasu]]
-> Shape my desire. Project it before me, Yata no Kagami!
-> The sun, strict but loving, lights the way to a shining future.

She's named after the Sun Goddess from Myth/JapaneseMythology, Amaterasu.

!!!Tropes:
* BoringButPractical: Goddess of the Sun, Amaterasu's LimitBreak allows you to choose one Oracle Think Tank from your deck and add it to your hand. To summarize in one word, players think this LimitBreak is DULL compared to the others. But at least it's practical and allows you to choose which card to be added into your hand, from cards for defense to cards for offense.
* CombatStilettos
* CorruptCorporateExecutive: Averted.
* PsychicPowers: Her skills allows you to check the top card of your deck every turn, and then place it either on top or on bottom.
* ThePowerOfTheSun: As the goddess of the sun, it's a given.
* WalkingTheEarth: During the time between the war of liberation and Link Joker's attack, she left her post as the CEO of Oracle Think Tank and has been travelling around Cray with her secretary, Secretary Angel.

!!Silent Tom
-> Heh, if you wanna catch me, you gotta bring a pretty lady along with ya.

!!!Tropes:
* ChivalrousPervert: Even after death, he still chases after beautiful women.
* FingerGun: His anime incarnation has a literal FingerGun. The TCG/OCG card uses a standard handgun.
* [[SeanConneryIsAboutToShootYou Silent Tom Is About to Shoot You]]: The Japanese and English art for the card from the 2nd booster. The Korean version changed it to the anime incarnation of the card.
* UnblockableAttack: His skill prevents the opponent from using Grade 0 Units as Guardians when he attacks.

!!Faithful Angel
-> My lord, ask me if you need anything.

!!!Tropes:
* BattleButler: He's CEO Amaterasu's butler.

!!Battle Sisters
-> An agent force of the Battle Order "Sanctuary Guardians" that was secretly set up by the Oracle Think Tank Corporation in order to capture or kill criminals and unscrupulous companies. The agents are usually dressed up as nuns because ostensibly they are affiliated to the "Church." While the members are all excellent combatants and magic users, there are unexpectedly a lot of members with a quirky personality because they were assigned there due to circumstances that cannot be made public.

!!!Tropes:
* AnAxeToGrind: Maple carries an axe three times her size.
* AxCrazy: A good number of them sound like they belong in a crazy institute...
* {{BFG}}: Chocolat carries a huge minigun. Doesn't mean she can use it properly...
* {{BFS}}: Parfait wields a pair she named Mu•Ra•Ma•Sa ♥ (Their official name is the "Multiple Radiate -sys- Mechanical Saber").
* DestructiveSaviour: Most of the time, especially Macaron and Ginger.
* DropTheHammer: Assam.
* FriendlySniper: Tiramisu, an expy to [[Anime/MobileSuitGundam00 Lockon Stratos]] until the translator of her lore [[http://cardfight.wikia.com/wiki/Card_Lores:Battle_Sister,_Tiramis%C3%B9 decided to use his catchphrase to replace hers.]]
* GoodOldFisticuffs: Omelet and Glace.
* GunsAkimbo: Vanilla wields two uzis.
* ICallItVera: Parfait has the habit of naming her belongings at all times.
* KatanasAreJustBetter: Cookie. Her partner or clean up crew Cream wields a pair of Wakizashi or Ninjato. Monaka wields one as well.
* KickChick: Mocha.
* KnifeNut: Cocoa keeps a stash under her robes.
* [[LuckilyMyShieldWillProtectMe Luckily My]] [[{{Moe}} Moeness]] [[LuckilyMyShieldWillProtectMe Will Protect Me]]: Chocolat completely blocks an attack on an Oracle Think Tank unit by shooting her {{BFG}} and then [[CuteClumsyGirl losing her balance trying to handle it]].
* [[OnlySaneMan Only Sane Woman]]: Fromage. This is the reason why she is elected as the leader.
* PaperFanOfDoom: Chai.
* PileBunker: Macaron wields two of them.
* PsychicPowers: Cocoa has the exact same skill as CEO Amaterasu, only it can be used once.
* ShoutOut:
** The Battle Sisters have clearly Christian influences.
** ''LightNovel/ACertainMagicalIndex'' also features religious men and women taking part in combat, similarly to the premise of the Battle Sisters.
* SinisterScythe: Cocotte wields a Scythe Tonfa.
* SlasherSmile: Cocoa.
* ThemeNaming: After food items, especially pastries.
* UnknownRival: Monaka to Cookie. The former wants to challenge the latter to avenge her defeat but Cookie think it's a joke and ignores her.

!!Oracle Guardians
-> A group of statues that come to life, revealing robots underneath.

!!!Tropes:
* CreepyChild: Gemini is rather...unsettling. But when their face plates open up...
* MoreDakka: Apollon
* NoExportForYou: It's been confirmed by Bushiroad that Oracle Guardian, Hermes will never see a TCG release.
* RocketPunch: Nike
* ShoutOut: Wiseman is obviously The Thinker.

!!Secretary Angel
-> You must go through me for any business with the CEO.

!!!Tropes:
* OfficeLady
* OurAngelsAreDifferent
* SexySecretary
* UndyingLoyalty: Despite being invited to work in other companies, she refused them without hesitation, no matter how good the offer is.
* WalkingTheEarth: Currently doing this with Amaterasu.

!!Battle Deity, Susanoo/Supreme Heavenly Battle Deity, Susanoo/Dragon Destroyer Battle Deity, Kamususanoo
-> Let's get rid of the irritating people! But it's not really for elder sister's sake.
-> I give up! Can't I let loose already?
-> If I'm gonna fight, I want to fight someone strong.

!!!Tropes:
* CoolSword: Ame-no-Murakumo, who has a spirit living within.
* FutureBadass: As the Dragon Destroyer Battle Deity.
* [[ShesAllGrownUp He's All Grown Up]]: Compare his appearance as the Supreme Heavenly Battle Deity to his previous appearance.
* PhysicalGod: He's a deity.
* Really700YearsOld: Despite his appearance, he's lived for thousands of years.
* WalkingTheEarth: Before the Stride incident happened, he was wandering around the world, looking for opponents to fight.
* WorthyOpponent: Susanoo is only willing to use his full power against a foe he considers worthy. The last time he did so was against a dragon general millenia ago, though in the future, he apparently finds another worthy enemy.
[[/folder]]

[[folder: Gold Paladins]]
A new order of Paladins founded after the dissolution of the Royal Paladin and Shadow Paladin clans during the War of Liberation. Their original purpose was to restore the two Paladin clans to their former glory by [[SealedGoodInACan freeing their leaders from a mysterious seal]].

After they successfully free the sealed leaders, the Gold Paladins are formally recognised by Alfred, who gives them the title of "Liberator" and integrates them into the second standing army of the United Sanctuary. Joined by many heroes from Royal Paladin, the creed of the "Liberators" is to protect the liberty of people across the world and free them from the clutches of evil.

In terms of playstyle, the Gold Paladins are similar to the Royal Paladins, but they sacrifice consistency for speed, prefering cheap abilities that randomly Call units from the top of the Deck and skills that activate when a unit is called this way.

Liberators, as stated above, integrate Royal Paladins in the Gold Paladin army so much of their style is integrated in the form of power increases to their allies. Blueish Flame Liberators, an alternate timeline of the Liberator forces, gives a bit more consistency by giving the player a choice of units from the top of the deck to call rather than just the top and activating powerful effects for doing so.

The Gold Paladin keyword is Unite: skills which are active if you have called two or more units that turn.

In the V-Series, they are basically the same as before though their abilities are made easier with Imaginary Gifts. Their Imaginary Gift is Accel.

!!Clan-wide Tropes:
* AbortedArc: The seven Beast Armors seem to be this, as after we got four of them (Ezel, Garmore, Vortimer, Pellinore), the bearers of the Blue Falcon, Purple Elephant and Green Deer armors didn't appear. In fact, it took until Season 3's penultimate set for the Green Deer corps to be revealed.
* AnimalMotifs: All of them, more or less. This is because most of them wear replicas of the Beast armors that the Gold Paladins have recovered.
* FiveManBand: The revealed Armor Bearers:
** TheHero: Blond Ezel
** TheLancer: Vortimer/Spectral Duke Dragon
** TheSmartGuy: Pellinore
** TheBigGuy: Garmore
* GottaCatchEmAll: The Sacred Beast armors.
* HeelFaceTurn: Quite a few Gold Paladins used to be Shadow Paladins.
* SuspiciouslySimilarSubstitute: Initially they were accused of this because there was no significant difference between them and the Royal Paladins. As the clan was expanded and developed it became clear that the Gold Paladins rely on cheap but random calls from the top of the deck. A smaller difference is that some Gold Paladins can retire [[YouHaveOutlivedYourUsefulness retire their own rear-guards as an additional cost to activate their skills]], like the Shadow Paladins.
* ThemeNaming: Most of their knights have Arthurian names, like the Royal Paladins.
* TheRemnant: Initially (season 2) they were what was left of the two previous Paladin clans after the 'seal' happened (including Garmore who was originally a Royal Paladin). After the War of Liberation ended the Gold Paladins became the second regular army of the United Sanctuary, so they stopped being this.
* WhatHappenedToTheMouse: Despite being a major plot element for most of the War of Liberation, the Beast Armors are barely mentioned once Platina Ezel appears. All they receive in Season 3's lore is a token mention of Garmore entrusting his armor to Genesis for safe-keeping, before reclaiming it to fight Link Joker. Similarly, their bearers have never really been followed up on with the exception of Ezel and Garmore, though Vortimer did finally reappear as a Shadow Paladin a good four seasons later. Pellinore never appeared again, and the bearers of the Blue Falcon, Purple Elephant and Green Deer armors were never even mentioned.

!Incandescent Lion, Blond Ezel/[[SuperMode Blazing Lion, Platina Ezel]]/Salvation Lion, Grand Ezel Scissors/Absolution Lion Emperor, Mithril Ezel/Raven-Haired Ezel
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezel.PNG]]
[[caption-width-right:350:Left: Platina, Scissors. Center: Blond. Right: Mithril, Raven]]
-> [[ThePowerOfFriendship The souls of my comrades give me power.]] I shall [[LimitBreak break the limit!]]
-> Now, the chains of fate are broken! Awaken, sealed warriors!
-> Release, King of Beasts! Salvation Roar!
-> The time has come! Now, shall the cursed fate, become a blessing!

!!!Tropes:
* AnimeHair: A great big lion-like mane.
* AnimalMotifs: Lions.
* BeyondTheImpossible: Invoked. As seen in his quote, above, his Limit Break broke the limit. Platina Ezel is the first to reach Limit Break 5 skill.
* DiagonalCut: Scissors' art features him delivering one to a Link Joker ring.
* DivergentCharacterEvolution: Ezel started out as Gold Paladin's equivalent to King of Knights, Alfred due to their similar skills. In the V era, the Ezel units went down a different road and isntead focus on superior riding the grade 3 Ezel units in order to get a headstart on their opponent.
* DualWielding: Wields two swords as Blond and Mithril Ezel and two scissors as Grand Ezel Scissors.
* EpicHail: His skill lets him call a Unit from the top of your Deck.
* {{Expy}}: Of King of Knights, Alfred. Both have a skill which grant them power based on the number of units on the field as well as another skill which let them call an ally from the deck and served as the main grade 3 ace unit of Aichi's deck.
* FamedInStory: Most of what people know of the War of Liberation InUniverse consists of the tales of Ezel's heroism.
* TheHero: Of the Sacred Beast Armors part of the lore.
* LimitBreak: All of his forms have a Limit Break skill. Platina's is UpToEleven, seeing as it has the first LimitBreak ''5'' skill, requiring five Damage to activate.
* ThePowerOfFriendship:
** One of his skills lets him gain strength from his allies, empowering him by 1000 Power per other Gold Paladin in play. Ezel Scissors has the same ability.
** And Platina Ezel can empower every Rearguard by ''5000 Power''.
* NewPowersAsThePlotDemands: In the battle against Link Joker, he returns with the power of Unlock without any explanation.
* SpellMyNameWithAnS: Oh boy this guy got it hard. Zeyer, Eisele, Ezel... it doesn't help that there was a minor FlipFlopOfGod. WordOfGod finally confirmed it as Incandescent Lion, Blond Ezel via Card of the Day text.
* SpotlightStealingSquad: Often accused of this due to the Beast Armors seeming to become an AbortedArc right around when his Crossride appeared. Also occurs in Season 3, where the instant he returns, he eclipses the Liberators by virtue of being able to literally ''cut through Lock.''
* SuperMode: Platina Ezel, Grand Ezel Scissors and Raven-haired Ezel.
* TheWorfEffect: We can tell that Glendios is serious business because he's noted as decisively defeating Ezel.
* YouGottaHaveBlueHair: Grand Ezel Scissors

!!Knight of Endurance, Lucan
-> The gold paladins relieved people from their despair.

!!!Tropes:
* TheBigGuy: As a Gold Paladin, he's this.
* BloodKnight: During the war, he joined the Shadow Paladins because he loved battle.
* TheBrute: When he was a Shadow Paladin
* HeelFaceTurn: He was a Shadow Paladin during the war, but reformed after hearing Majesty Lord Blaster's speech.

!!Grassland Breeze, Sagramore/Precipice Whirlwind, Sagramore/Battlefield Storm, Sagramore
->A wind blows through the plains. It carries the scent of an unknown land.
->A gentle wind gathers force to become a blade to slash the enemy.
->When the whirling wind becomes a storm, the boy shall become a warrior.

!!!Tropes:
* DualWielding: Battlefield Storm.
* TookALevelInBadass: So much so that he went from Grade 0 to Grade 3. And as a Grade 3, he generated an armor said to be on the level of the Sacred Beast armors.

!Black Dragon Whelp, Vortimer/Scout of Darkness, Vortimer/Black Dragon Knight, Vortimer/Spectral Duke Dragon/Whirlwind of Darkness, Vortimer "Diablo"/Dark Dragon, Spectral Blaster "Diablo"
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vortimer.PNG]]
[[caption-width-right:350:Clockwise from Top Left: Whelp, Scout, Knight, Duke, Whirlwind, Blaster]]
-> Do not take a dragon whelp lightly, because [[{{Foreshadowing}} it will one day take to the skies.]]
-> Many heroes [[AvengersAssemble began to gather around]] the young dragon.
-> Those in the [[DespairEventHorizon depth of despair]] [[HopeSpringsEternal saw within him]] [[{{Reincarnation}} the black dragon's legend]].
-> When a black knight's spear parts the heavens, [[OneWingedAngel the legend shall rise again.]]
-> He is a jet black whirlwind. A knight that bears the soul of a dragon.
-> Now, the legend of the dark, is further etched into history.

!!!Tropes:
* ArtShift: When Spectral Duke's art was revealed, comparisons were made to TabletopGame/MagicTheGathering artwork due to the sheer shift in style from usual Vanguard art.
* BlackKnight: As Vortimer.
* BladeOnAStick: Black Dragon Knight and Spectral Duke use halberds.
* BlingOfWar: Though less obvious than Pellinore's, Black Dragon Knight and Spectral Duke have a ''lot'' of gold on their armor.
** Whirlwind of Darkness and Spectral Blaster both avert this. To show their allegiance to the Shadow Paladins, the gold on their armor has been replaced by cold blue and black.
* CallBack: His skill requirements are the same as Phantom Blaster Dragon's skill requirements. They're also both Abyss Dragons wielding polearm-type weapons.
** The V-series Spectral Duke Dragon's second skill has a secondary effect that increases its drive check instead of decreasing it if the player has four or more cards in their damage zone. This is a reference to the Limit Break keyword that its original version had. Additionally, it gains 1000 Power at all times if it has Black Dragon Knight, Vortimer in the Soul, referencing that their original versions were a Ride Chain with that kind of skill.
* DarkerAndEdgier: Very noticeable when you compare Spectral Duke Dragon and the other Extra Booster 3 Gold Paladins to their more mainstream counterparts. Both in art style, and in how Spectral Duke Dragon sacrifices his allies.
* DarkIsNotEvil: His unit setting specifically states so. "The Armour of Black Steed harbours the power of darkness, but this dark is not evil as his will determines the path of this unleashed power should be used."
** After the fall of Claret Sword Dragon's rebellion, Vortimer and his allies in the Black Horse Corps join forces with Blaster Dark's forces, becoming part of the Shadow Paladins on the clear side of good.
* DueToTheDead: The difference between the Black Horse Corps and the Shadow Paladins under Phantom Blaster is that the former respect the sacrifices made to achieve victory, and honor the dead.
* EpicHail: all of the Vortimers except Dragon Whelp can call allies from the deck, with the condition of sacrificing an ally, and Spectral Blaster "Diablo" can also summon an ally provided he Strides over a "Diablo" card.
* {{Expy}}: Of Phantom Blaster Dragon.
* IAmNotLeftHanded: Spectral Duke's LimitBreak allows him to attack once more by sacrificing his allies, regardless of whether the previous attack hit or not. Similarly, Spectral Blaster "Diablo" and the V-series Spectral Duke can both restand themselves by sacrificing allies.
* IcyBlueEyes: Spectral Blaster "Diablo" has these.
* IWasNeverHere: He and the other members of the Black Horse Corps departed after the Gold Paladins fulfilled their original mission, vanishing into the shadows and not even leaving their names in the Sanctuary's records, before finally reappearing as Shadow Paladins at the side of Blaster Dark.
* LimitBreak: Spectral Duke Dragon. While its retrained version lack said ability, its skill pays hommage to it with its second ability requiring the player to have four or more damage if they want to use it at full power.
* MythologyGag: The V series retrain of Spectral Duke Dragon has a skill that allows it to have 13000 base Power in both turns so long as Black Dragon Knight, Vortimer is in the Soul. While this is primarily a reference to the Ride Chain skills they had in their original incarnations, that it gives Spectral Duke the base Power of a Force Clan's Grade 3 is also likely intended as a reference to how Spectral Duke was a Shadow Paladin card as Spectral Blaster "Diablo" in G and via dual clan effect in the ''ZERO'' mobile game.
* OneWingedAngel: Spectral Duke is this to Black Dragon Knight Vortimer.
* RedBaron: Vortimer is known as the "Son of the Dragon" due to his heritage.
* {{Reincarnation}}: He's implied to be one for a legendary black dragon.
* ShoutOut: To Vortimer, an ancient king of Britain.
* ShroudedInMyth: Few even know that the Black Horse Corps ever existed and no one was certain where they went after the events of the War of Liberation because they left without ever becoming part of the records of events.
* SinisterScythe: As Spectral Blaster "Diablo", his halberd is more like a scythe.
* UnexpectedCharacter: After Spectral Duke Dragon was announced to be a Gold Paladin, just about no-one predicted that he'd carry on [[YouHaveOutlivedYourUsefulness the Shadow Paladin use of allies]] over [[ThePowerOfFriendship the Royal Paladin use.]]
* YouHaveOutlivedYourUsefulness: Scout of Darkness, Black Dragon Knight, and Spectral Duke retire their fellow Gold Paladins to power their skills, while their Diablo forms also retire allies. The V-series version of Spectral Duke retains this aspect of the original.

!!White Hare in the Moon's Shadow, Pellinore
->With the entrusted feelings in their hearts, the knights set off filled with fighting spirit

!!!Tropes:
* BlingOfWar: He wears very flashy golden armor.
* DualWielding: Pellinore wields two swords in battle.
* HeroicSecondWind: If called from deck to a rearguard circle while the opponent has a Grade 2 or higher vanguard, Pellinore can be moved to the Vanguard circle at the cost of discarding a Gold Paladin from hand. If used during the battle phase, it effectively lets the vanguard attack twice in a turn.
** This trait carries over its reboot version which can superior ride itself after an allied rearguard's attack hit a Grade 3 or higher vanguard.
* HitAndRunTactics: The V-series version of Pellinore has the ability to return rearguards to hand after they've attacked the opponent.
* LightIsGood: Glowing golden armor, and he's one of the knights chosen by the seven Beast Armors.
* LimitBreak: His original version had a Limit Break ability.
* {{Lunacy}}: Via his name.
* ThePowerOfFriendship: He is able to power up his allies via his skill.
* TheSmartGuy: He's in charge of the Troop that specializes in Recon and Intel.
* YouHaveOutlivedYourUsefulness: Pellinore's LimitBreak ability requires him to return two rearguards to the bottom of the deck in order to be activated.

!!Bluish Flame Liberator, Percival/Bluish Flame Liberator, Prominence Core/Bluish Flame Liberator, Prominence Glare
->A knight... has something he would stake everything in order to protect.
->The sacred knights respond to hails, while the sacred dragon spins the blue flames of bonds.
->Dance forth, o blue flames that birth stars, Prominence Glare!

A mysterious warrior who joined the forces of the Liberators in Blaster Blade's absence, Percival and his fellows wield the power of blue flames which are actually concentrated mana, focused by LostTechnology. In truth, he is the leader of the Blaze Paladins, an ancient order lost to history who were brought forward in time by Zenon to protect Cray in Blaster Blade's absence. With the power of the guardian dragon, Thing Saver Dragon, Percival is able to take on draconic forms, increasing his power.

!!!Tropes:
* TheAce: He is an excellent leader and a mighty swordsman.
* AnimeHair: His hair is ridiculously long.
* BlingOfWar: Wears a golden armor, like most of his fellow Gold Paladins.
* ButNowIMustGo: After Blaster Blade is restored, he and the other Blaze Paladins return to their original era.
* TheCaptain: He is actually the leader of the Blaze Paladins, an ancient order of knights brought into the present day by Zenon to protect history.
* EpicHail: His skill allows him to summon a Liberator from the top of the deck when he enters Legion. Prominence Core and Prominence Glare on the other hand sacrifice an ally to call forth a Liberator from the deck.
* FamedInStory: After he and the Blaze Paladins return to their own time, they have been lifted from obscurity and gained a place in the Sanctuary's history books for their efforts.
* FlamingSword: In the made of fire variant.
* ItHasBeenAnHonor: Says this to Blaster Blade before returning to his own time, also saying that he hopes they can face each other one day.
* MysteriousPast: Much like Mordred, no one's entirely sure where he came from or who he is. Turns out he was summoned from the past.
* MysteriousStranger: He joined the Liberators in the altered timeline and secretly ordered Aglovale to keep watch over Alfred. No one's really sure who he is or what he wants.
* OneWingedAngel: Prominence Core is Percival transformed into a Cosmo Dragon after receiving power from Seeker, Thing Saver Dragon.
* OurDragonsAreDifferent: As Prominence Core and Prominence Glare.
* PlayingWithFire: Using special armaments, he and the other Blaze Paladins can unleash their inner mana in the form of blue flames.
* ThePowerOfFriendship: He can Legion with Oath Liberator, Aglovale to unleash his true power. As Prominence Glare, he can Legion with Regulation Liberator, Aglovale.
* TechnicolorFire: Blue, of course.
* {{Unperson}}: The records of the Blaze Paladins were deliberately wiped from history, as the technology they used was exploited by villains and the king at the time wished to prevent it from being abused further. This is why no one knew who they were when Zenon brought them forwards in time to protect the Sanctuary. However, when they return to the past, they have been entered into history and the Sanctuary knows of their existence.
* VindicatedByHistory: InUniverse exemple. Due to the Blaze Paladins' efforts to preserve the timeline in the present day, their existence was restored to the Sanctuary's history books, meaning that everyone knows who they are.
* YouHaveOutlivedYourUsefulness: Prominence Core and Prominence Glare's EpicHail skills requires a rear-guard to be sacrificed so that it can be activated.

!!Sunrise Ray Knight, Gurguit/Sunrise Ray Bright Sword, Gurguit/Golden Holy Sword, Gurguit/Holy Sword of Heavenly Law, Gurguit/Master Swordsman of First Light, Gurguit Helios
-> The sun will soon give light to all darkness.
-> The shining sun. That light even flashes to the end of the world.
-> The glowing sunlight protects allies and creates hope.
-> Responding to those who step towards the future, the sun shines boundlessly.
-> The brightness of the first light will repel the darkness of despair.

A knight of the Gold Paladins who was assigned to be the captain of an investigation unit looking into the actions of the Shadow Paladins, specifically the faction led by Claret Sword Dragon. Although he did manage to arrest several of them, his actions attracted the dragon's attention.

!!!Tropes:
* {{Determinator}}: Despite being heavily injured, Gurguit still chased after Claret Sword Dragon, determined to kill him.
* EpicHail: Gurguit can call forth an ally whenever a G Unit strides or to help defend from an attack.
* KnightInSourArmor: Becomes this after dwelling on his failure to defeat Claret Sword Dragon. It takes a visit from Vortimer to snap him out of it.
* MagicKnight: Is equelly skilled in both swordmanship and magic.
* OffWithHisHead: Averted. Gurguit nearly suffered this fate, had he not been saved in the nick of time.
[[/folder]]

[[folder: Angel Feather]]
A clan of angelic {{Combat Medic}}s.

They manipulate the Damage Zone to their advantage by switching cards between it and the Hand or Deck. They can also activate certain skills from the Damage Zone.

Celestial units activate effects if a copy of the Vanguard is in the Damage Zone.

The Angel Feather keyword is Rescue, which makes you heal and then damage yourself with the chance to trigger.

In the V-Series, they play very similar to before, but skills allow damage swapping easier as they don't specify face down cards. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes:
* CombatMedic: the Angel Feather are just as capable when it comes to healing and defending themselves.
* TheMedic: A whole clan of them. This is reflected in the card game with their units' ability to manipulate the damage zone.
* OurAngelsAreDifferent: Many of their units look like [[HospitalHottie hospital staff]]
* ThemeNaming: Quite a few are named after Angels and FallenAngels.

!!Mobile Hospital, Feather Palace
-> The hospital even emerges to the harshest of battles.
-> I must end this fight before the beds are all filled.

!!!Tropes:
* AttackOfThe50FootWhatever: It's a general hospital that can transform into a human-shaped robot.
* AwesomeButImpractical: Of all Megablasts revealed so far this unit's is the most difficult to use, as it needs to be the Vanguard '''and''' needs to hit the opponent's Vanguard. If you manage to pull it off, though, you can heal 1 damage for each Angel Feather Rearguard you have (so with 5 Rearguards you can heal '''all''' of your damage).
* TookALevelInBadass: As noted above, the original version of Feather Palace suffered from being hard to use due to its main skill being a Megablast. Its rebooted version, on the other hand, is a powerful finisher and rather easy to use due to other cards helping with its skill.

!!Critical Hit Angel

!!!Tropes:
* CuteClumsyGirl: Her card art, her flavor text, and (especially) her card lore all make it clear that sheç—´ this
* ExactlyWhatItSaysOnTheTin: As her name suggests, she's a Critical Trigger

!!Prophecy Celestial, Ramiel/Cleanup Celestial, Ramiel Я
-> For the love of all creation! Believe, this is the prophecy!
-> This is the last prophecy... all creation will be punished!

!!!Tropes:
* TheCorruption: Ramiel Я.
* ImprobableWeaponUser: She wields two giant keys.
* ThePowerOfFriendship:
** She can power up the new vanguard with her skill, as well as retrieving an ally from the Damage Zone.
** [[spoiler:Takes on a darker tone as Ramiel Я, where she locks two of her allies to give the others 5000 Power and potentially send an opposing rear-guard to the Damage Zone.]]
* ThePowerOfLove
* RedAndBlackAndEvilAllOver: When reversed.
* SigilSpam: Ramiel Я is covered in Link Joker's black rings.
* SlasherSmile: Ramiel Я
* SuperMode: Cleanup Celestial, Ramiel Я

!!Black Shiver, Gavrail/Black Shock, Gavrail Prim/Black Seraph, Gavrail/Fanatic Seraph, Gavrail Eden
-> She is an angel, and a shiver.
-> She is both an angel, and something to be feared.
-> She is an angel, and the supreme destroyer.
-> The people seek salvation, from the black angel that opposes ruin.

!!!Tropes:
* DarkIsNotEvil: Gavrail and the other members of the Black Gravers unit all wear primarily black outfits, but they are not evil.
* TheDreaded: Her presence on the battlefield is enough to scare enemies away.
* [[IHaveYourWife I Have Your Patients]]: Was forced to surrender because the rebels captured the hospital where her patients were.
* ThePowerOfFriendship: Both of her skills give additional power to ally rearguards. The same is true of her Stride form.
* PowerMakesYourHairGrow: Her hair grows longer when becoming the Black Seraph.
* RedBaron: Gained the title of "Shiver" because of her [[TheDreaded reputation]].
* ShearMenace: Wield a large pair of scissor as a weapon.
* SpellMyNameWithAnS: Before her official English name was revealed, her name had been written as Gavriel, Gabriel among others.
* SuperMode: Gavrail can perform Stride Fusion to become the Black Seraph, Gavrail.

!!Arch-aider, Malkuth-melekh/Sephilath-aider, Shin Malkuth-melekh
-> The angel descends, on metal wings full of wounds.
-> Sins, suffering, and aspirations, I'll shoulder them all.

!!!Tropes:
* BackFromTheDead: Arch-aider, Malkuth-melekh can revive three units from the drop zone once per turn, at the cost of taking a damage itself.
* BrokenAngel: In the anime, when Malkuth-melekh takes damage due to its own ability, it cuts off one of its own wings, leaving it with this appearance.
* CharacterSelectForcing: Shin Malkuth-melekh's second and third skills require the presence of protect markers on ther player's rear-guard circles, meaning the player will have to pick the Protect II imaginary gift if they want to use them.
* CastFromHitPoints: Malkuth-melekh's ability to resurrect units comes at the price of taking damage itself.
* {{Foil}}: Shin Malkuth-melekh is designed to be one to its original form, with its Superior Ride effect preventing damage while Arch-aider specifically has a CastFromHitPoints cost and its final effect preventing units from being retired by any effect, even their own, while Arch-aider's associated Aid-roids would retire themselves as a drawback to their skills.
* GameplayAndStoryIntegration: [[spoiler: Malkuth-melekh's ability to resurrect units from the drop zone, while seemingly a departure from Angel Feather's mechanics, reflects the ultimate goal of its user Tatsuya in the anime being to resurrect his parents, while the cost of that ability being self-damage reflects Tatsuya's fraying mental state and willingness to sacrifice himself in the name of that goal.]]
** Furthering this, as noted under {{Foil}}, Shin Malkuth-melekh represents [[spoiler: Tatsuya developing out of that self-destructive mindset due to [[MeaningfulName Shin's]] influence, with skills meant to negate and refute the destructive aspects of both Arch-aider and the Aid-roids.]]
* MeaningfulName: Malkuth is one of the ten sefirot, while melekh is Hebrew for king. The Shin in Sephilath-aider's name is meaningful in several different ways, firstly being a letter in the Hebrew alphabet to tie into the Aid-roid ThemeNaming; secondly referring to Shinemon "Shin" Nitta from the anime, who had a close bond with Malkuth-melekh's user Tatsuya, and finally in Japanese 'Shin' meaning 'New' is often attached as a prefix to the name of a new or upgraded incarnation, reflecting how Sephilath-aider is an upgrade that fixes Arch-aider's drawbacks entirely.
* NegateYourOwnSacrifice: Shin Malkuth-melekh is designed to do this to its original form's CastFromHitPoints cost, when it's damage checked in any way while your Vanguard is Arch-aider, you can discard a card to Superior Ride it and thus prevent it from ever reaching the Damage zone.
* OurAngelsAreDifferent: Malkuth-melekh and its associated Aid-roids are Angelroids, machines made in the form of angels.
* ThemeNaming: It and the Aid-roids are named after Hebrew terms.
[[/folder]]

[[folder:Genesis]]
A company founded by the new CEO of Oracle Think Tank, created to help change the fate of the world after she prophesied a doomed future. Their members are inspired by [[Myth/GreekMythology Greek]], [[Myth/JapaneseMythology Japanese]], and [[Myth/NorseMythology Norse]] mythology.

The clan employs an aggressive card-burn strategy, using skills that Soulcharge multiple cards at once to fuel expensive but powerful Soulblasts. Some of their cards also activate their effects when they are removed from the Soul.

Regalia units have additional means of soul charging, giving their Vanguard additional effects ultimately going for powerful skills.

Witches of the Genesis clan focus on gaining advantage and powering up their allies.

The Genesis keyword is Revelation, allowing you to check the top card of your deck and either leave it where it is or put it into the Soul. If the card is put into the Soul, you must rest one of your rear-guards.

In the V-Series, Genesis is still focused on powerful Soul Blast abilities, but instead of over stuffing the soul, they have skills that reduce the soul blast costs of their abilities. In addition they can use soul for their Godly Equip Gauge, which takes a soul card and places it face down under specific units for effects. In the Shinemon prequel of the V-Series, they can also unlock a space known as the Astral Plane under the right conditions which allows them to call a unit known as Valkyrion the first Grade 5 Unit. Their Imaginary Gift is ''Force''

!!Clan-wide Tropes:
* AscendedExtra: While Misaki had used Genesis during the original and G eras, she had stuck to Oracle Think Tank during the entire V era. It becomes a main character deck in the Shinemon arc used by Shinemon himself.
* ThemeNaming: Similarly to Oracle Think Tank, their units are named after deities from [[Myth/GreekMythology Greek]] and [[Myth/JapaneseMythology Japanese]] mythologies.
** Units belonging to the Regalia archetype are named after [[Myth/GreekMythology Greek and Latin]] deities as well as gods from [[Myth/NorseMythology Norse mythology]].
** Genesis' witches are named after plants, or have names related to beverages.

!!Battle Deity of the Night, Artemis
-> At least, rest in peace. Moonlight Nocturne!
-> When the battle deity descends, the battlefield is wrapped in silence.
-> Oh light of the moon, give blessing to all of the warriors...... Moonlight Nocturne!

!!!Tropes:
* {{Expy}}: Looks to be Genesis' equivalent to Goddess of the Full Moon, Tsukuyomi. Both are named after a lunar deity and are Grade 3 units tied to a ride chain and have a skills which lets their player draw two cards, then put a card from their hand into the soul.
* Myth/GreekMythology: Named after Artemis, the greek goddess of the hunt who is also associated with the moon.
* LimitBreak: The original version of Battle Deit of the Night
* {{Lunacy}}: The lore refers to her as the "Goddess of the Moonlit Night" and the moon is featured in the card's artwork, referencing her namesake's association with the moon.
* RedBaron: "Artemis" actually refers to the name of the bow. Every warrior who wields an Artemis-series bow is referred to by that name, and distinguished by the product number (eg: Artemis de Un, Artemis de Deux, etc.)

!!Eternal Goddess, Iwanagahime
-> She's the princess of the rocks. The goddess who brings everlasting peace.

A goddess who rules over the concept of "Firmness", making any surface under her feet a solid foundation. She was once a deity of war who would return from battlefields without any wounds, until the day her face was grazed by a single stone thrown by the enemy. This changed her outlook on life, and now she devotes herself to peace as much as she did to war. At Genesis, she is in charge of creating protective barriers.

!!!Tropes:
* AwesomeButImpractical: Her "Everlasting Vanish" Limit Break retires all Rearguards on the opponent's front row regardless of Grade, but costs a staggering Soulblast 6. Fortunately, Genesis is very good at filling up the Soul.
* BarrierMaiden: Her duty involve creating protective barriers.
* BeamSpam: Her Limit Break, Everlasting Vanish

!!Omniscience Regalia, Minerva/Ultimate Regalia of Almighty, Minerva
-> All-knowing...... that is her power, as well as her responsibility.
-> This is the conclusion that she "knew".

!!!Tropes:
* BadassBookworm: She's a goddess of war and is described as Omniscient.
* BerserkButton: Try messing with the planet Cray...
* IAmNotLeftHanded: Her LimitBreak allow her to re-stand herself.
* LadyOfWar
* LimitBreak: Omniscience Regalia has the ability. Ultimate Regalia of Almighty does not have it but instead has a Generation Break 3 restriction for her second skill.
* MamaBear: She treats the Planet Cray and its residents as her children. The first thing she did after awakened is to deliver a DeathGlare to the Link Jokers.
* TheOmniscient
* SealedBadassInACan: Sealed herself in a statue before being revived by Angelica.
* SuperMode: Averted when it comes to the lore, she and Angelica are not the same person. Played straight, however, in regards to the card game.
* [[WarGod War Goddess]]
* WingedHumanoid:

!!Mythic Beast, Fenrir/Mythical Destroyer Beast, Vanargandr/Mythical Hellsky Beast, Fenrir
->The beautiful beast, devours even the souls, and makes them his captives.
->I will smash you to pieces, in body and soul.
->The beautiful beast, has gained power to contort even the deities' revelations.

!!!Tropes:
* FaceHeelTurn: Joined hands with the rebel faction of the Shadow Paladins led by Claret Sword Dragon. Not that he was really good to begin with.
* FutureBadass: Vanargand is a future form of Fenrir that the latter summoned with stride.
* LittleBitBeastly: Fenrir has wolf ears.
* SavageWolf: Vanargand.
* UpToEleven: Mythical Hellsky Beast, Fenrir is the first G-Unit revealed to have more than one skill that isn't a keyword. One of his skills however has to do WITH a keyword (Revelation).

!!Gleaming Lord, Uranus/Origin Deity of Heavenly Light, Uranus
-> Open the gleaming door in the heavens, and establish the desired future!

!!!Tropes:
* DarkSkinnedBlond: Well, Uranus's hair is silver rather than blond but he otherwise fits.
* HeroicSecondWind: Origin Deity of Heavenly Light can allow an Astral Deity to make a second attack at the cost of resting two Astral Poets on the field and losing drive checks.
* HolyHalo: He has one around his head, likely to denote his status as a deity.
* HotBlooded: He is depicted as being this in the Shinemon anime, making his entrance into the Great Nature academy by crashing through the wall and rushing to summon an Astral Deity without taking possible consequences into consideration.
* MagicKnight: Wields a sword in addition to magical talismans.
[[/folder]]

!!Dragon Empire
[[folder:Kagero]]
The Kagero are a group of [[KillItWithFire fire dragons]] that rule the roost in Dragon Empire. They function as the Aerial Assault Squad.

They focus on nullifying the opponent's Rearguard, using skills that force Rearguards to retire or preventing Intercepts. In turn, they gain additional power when an opponent's Rearguard is successfully put into the Drop Zone.

Seal Dragons focus much of their attention on anti Grade 2 tactics with preventing intercepts, retiring Grade 2s, Retiring other units and replace them with a Grade 2 in a position they would otherwise should not be.

Perdition units associate the clan's retire focus with column-based effects.

The Kagero keyword is Blaze: at the start of an attack on your turn, if you have more rear-guards than your opponent, your Vanguard becomes blazing for the rest of the turn, with other skills activating only if your Vanguard is blazing.

In the V-Series, they are mostly the same as before, strong retire abilities with skills that supplement or are reinforced by retires alongside powerful Vanguards. Their Imaginary Gift is Force.

!Dragonic Overlord/Dragonic Overlord The End/Dragonic Overlord "the Яebirth"/Perdition Emperor Dragon, Dragonic Overlord The Great/Dragonic Overlord "The X"/Supreme Heavenly Emperor Dragon, Dragonic Overlord "The Ace"/Dragonic Overlord "The Legend"
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dragonic_overlords.PNG]] [[caption-width-right:350:Left: Original, The End, "the Яebirth". Center: "The Ace". Right: The Great, "The X", "The Legend"]]
-> Burn, flame of despair! Eternal Flame
-> We have arrived. The sought after destination on the road to become the strongest!
-> Put an end to all. Come forth, Eternal Apocalypse!
-> Awaken, flames of apocalypse! [[HesBack Eternal Flame Rebirth!]]
-> Burst, flame of perdition! Eternal Explosion!
-> But, to gain strength... means to cross each other's path once more.
-> Now, the flame of apocalypse is resurrected.
-> This is the immortal apocalypse! Eternal Blaze!

The commander and strongest general of Kagero, and the dragon who stands above all the dragons, bearing the title of "Overlord". One of the three great heroes who fought in the war against Shadow Paladin, as well as one of the three generals who got captured by Void after it. Considers Blaster Blade his rival.

!!!Tropes:
* {{BFS}}: Has one in all of its forms. In some, he even has two of them.
* BlingOfWar: The Яebirth is covered in gold armor.
* BloodKnight: Will do anything just to get stronger to settle things with its rivals.
* CastFromHitPoints: His SuperMode is generated by burning up his life-force.
* DeepSleep: As an effect for burning up its life force to become The End, Dragonic Overlord falls into an unwakeable sleep after the events of Season 1.
* DisneyDeath: The upper echelons of the Empire think it is dead, and even devise a plan to "dispose" off its remains.
* DualWielding:
** The End is UpToEleven, it has four arms and it dual-wields a pair of burning swords, and a pair of massive guns!
** The same for the Яebirth
* FanNickname:
** Ji Endo for Dragonic Overlord The End, from the Japanese pronunciation of 'The End'.
** ZA RIBAASU for the Яebirth, from the same source.
** Coupled with FunWithAcronyms, Dragonic Overlord The Great was hilariously nicknamed DOGE, mere hours after the release of its skill. It's real.
* FlamingSword: The End and the Яebirth wield two.
* GoneHorriblyWrong: Link Joker wanted to try and Reverse Overlord, but they didn't count on him hijacking Void's power and using it for himself.
* HandCannon: The two guns The End and the Яebirth use.
* HesBack: The entire point of the Яebirth is this. After foiling Link Joker's attempt to Reverse him by taking their power for himself, Overlord returns to settle things with Blaster Blade.
* HotWings: In all of his forms
* KillItWithFire: His skill, Eternal Flame, lets him wipe out the entire enemy frontline.
* LimitBreak: In his Break Ride incarnation and the Яebirth.
* LonelyAtTheTop: Invoked symbolically by the cost of the Яebirth's LimitBreak, which requires you to Lock all of your rear-guards.
* LostInTranslation: The Яebirth's name is a pun, as in Japanese phonetics, 'Reverse' and 'Rebirth' sound exactly the same. Obviously, this pun doesn't work in English.
* MortonsFork: It seems that Dragonic Overlord "The Cross" took a lesson from Maelstrom Reverse and now gives one. Either the opponent let it hit to let its Legion Mate, Dragonic Overlord The End's persona blast go off and restand, or guard it to let it's own persona blast go off and retire 2 of their rear guards.
* MultiArmedAndDangerous: As the End, the Яebirth, and the Great, Dragonic Overlord has four arms.
* OurDragonsAreDifferent: A flame dragon who has four arms in some of its forms.
* OverlyLongName: At 48 characters, Perdition Imperial Dragon, Dragonic Overlord the Great is the longest name of any card in Vanguard.
* ProudWarriorRaceGuy: To the point he burns out his own life just to be strong enough to fight one last battle against his greatest rivals.
* RedBaron: [[NamesToRunAwayFromReallyFast "The Crimson Reaper" and "The Wind of the Apocalypse".]]
* SealedBadassInACan: Was sealed away after his last battle as the End, until Link Joker's failed attempt to Reverse him caused him to return as the Яebirth.
* ThePowerOfFriendship:
** Dragonic Overlord the Great can Legion with Perdition Dragon, Dragonic Neoflame.
** Dragonic Overlord "The X", meanwhile, Legions with Dragonic Overlord the End. That's right, he Legions with ''himself''.
** Considering that Dragonic Neoflame was created from the excess of power overflowing from Dragonic Overlord "The Great", you could say that Overlord "The Great" legions with himself too.
* ThereIsNoKillLikeOverkill: Eternal Flame. Dragonic Overlord The End ups the ante with [[NamesToRunAwayFromReallyFast Eternal Apocalypse]]. One of only two cards in the game [[PowerCreepPowerSeep (at the time)]] capable of dealing 6 or more damage by itself. And then there's the Яebirth, which can literally guarantee itself two attacks at 21000 Power ''every single turn''.
* WorfEffect:
** Despite its huge success in topping real life tournaments, The End has yet to win a fight in the anime.
** The Яebirth fully averts this by curbstomping Ren in its first appearance.
** Also averted with Dragonic Overlord the Great, who beats Gaillard in his first appearance.

!!Incarnation of Victory, Aleph
-> Hear the cry of my soul! Eat this, Diablo Buster!

!!!Tropes:
* DemonicPossession
* NoKillLikeOverkill: Can potentially deal 3 damage on its own without the help of Triggers.

!!Blazing Flare Dragon
-> Dragons are immortal and our breath, infinite. The demonic fire, Immortal Flame!

!!!Tropes:
* {{BFG}}: One of his weapon is a gatling gun.
* {{BFS}}: Wields a sword and a gun!
* DualWielding
* FlamingSword
* SealedBadassInACan: When the three confined dragons come together, the master of the explosive flames will revive.

!!Seal Dragon, Blockade/[[SuperMode Hellfire Seal Dragon, Blockade Inferno]]
-> Vanishing Field! Begone, mere underlings!
-> This cursed magic will now break the seal and destroy the fiery prison!

!!!Tropes:
* PowerLimiter: But it's been broken to fight back against the invading 'Link Joker'.
* TheDreaded: The higher-ups were reluctant to break the seal for a reason.
* SuperMode

!!Dragonic Waterfall
-> Even the largest mountain can be crushed by the thundering waterfall from the skies.

!!!Tropes:
* GuardianEntity: The Guardian Dragon of the [[TheEmpire Dragon Empire.]]
* MakingASplash: And a unique one, in a clan where everyone uses fire as their weapon, it is the only one to attack using water.

!!Transcendence Dragon, Dragonic Nouvelle Vague/Transcendance Divine Dragon, Dragonic Nouvelle Vague L'Express
-> The moment of calamity has arrived, Catastrophe Coagulation!
-> The flame of calamity, signals the manifestation of a new age.

!!!Tropes:
* GratuitousFrench: "Nouvelle Vague" and "L'Express" are french for "New Wave" and "The Express" respectively.
* LimitBreak: Transcendance Dragon, Dragonic Nouvelle Vague has the ability.
* PersonOfMassDestruction: He can retire ALL of the opponent's rear-guards at once.
* PhysicalGod: It's literally a god among dragons. Its stride form is even called
* PowerNullifier: He can negate your opponent's Triggers during your turn.
** L'Express does it as well, but only if the opponent has at least five damage.
* ShieldsAreUseless: When he attacks, your opponent can't defend with Grade 0s.
** L'Express prevents the opponent from blocking with Grade 1s instead.
* ShroudedInMyth: Even Cray's deities don't know if Nouvelle Vague still exists.
* UpToEleven: He was the only playable Grade 4 in the game until the appearance of Stride. Even there, he's the only Grade 4 that can exist in the main deck.

!!Dauntless Drive Dragon/Dauntless Dominate Dragon Я
->Overcome the despair! If you do, I shall bestow upon you the dragon's powers!
->Enlighten the weak of their feebleness... that is the duty of the strong.

!!!Tropes:
* BadassArmfold: It has the same pose with Gunbuster off all things.
* CapeWings: Dauntless Dominate Dragon Я sports a pair of wings that look like a cape.
* TheCorruption: Was corrupted by Link Joker, becoming Dauntless Dominate Dragon Я.
* LimitBreak
* Really700YearsOld: Was 4000 years old when it retired.
* RetiredBadass
* TheSocialDarwinist: Dauntless Я
* SuperMode: Dauntless Dominate Dragon Я

!!Vortex Dragon/Perdition Dragon, Vortex Dragonewt/Supreme Heavenly Emperor Dragon, Vortex Desire
-> The hellfire that whirls through the battlefield, Burning Hell!
-> The hellfire of Perdition that runs through the battlefield, Burning Purgatory!
-> The hell-fires of purgatory, will scorch the earth endlessly.

The leader of the advance troop of Kagero and the special force "Perdition".

!!!Tropes:
* AwesomeButImpractical: Vortex Dragon, like other megablast units.
* KillItWithFire:
** Vortex Dragon's skill Burning Hell can retire three rearguards.
** Then there's Dragonewt's Trinity Crimson Flame which retires two grade 2 or lower rearguards and deals one damage to the opponent if they have four or less.
* TheLeader: In the future it originated from, Vortex Desire became the leader of the "Perdition" Special Force after Dragonic Overlord got promoted.
* NamesToRunAwayFromReallyFast: His skill is called Burning Hell.
* ThePowerOfFriendship: As Vortex Dragonewt, he can perform legion with Perdition Dragon, Whirlwind Dragon.
* SuperToughness: His scales are descibed as being hard enough to serve as heavy armor.
* TookALevelInBadass: As Perdition Dragon, Vortex Dragonewt.

!!Amber Dragon, Dawn/Amber Dragon, Daylight/Amber Dragon, Dusk/Amber Dragon, Eclipse/Amber Dragon, Midnight
-> The possibilities are infinite. Dragons can fly anywhere.
-> Who wants to be knocked out?
-> Congratulations. You seem worthy for me to fight with my full strength.
-> Banish all light. Eternal Eclipse!

!!!Tropes:
* AwesomeButImpractical: Eclipse's skill lets him retire any two of the opponent's rearguards should its attack hits for a cost of two counterblast. The catch ? You have to pay the cost before attacking, thus if the attack fails, the cost will have been paid in vain.
* BloodKnight: Dusk volounteered to fight against the Royal Pladins in order to fight strong opponents.
* KillItWithFire: The flames of his "Eternal Eclipse" burns his enemies until nothing is left of them.
* MeaningfulRename: Daylight renamed itself Dusk before going out to fight the Royal Paladins as Dusk is when light starts to fade.
* MultiArmedAndDangerous: Midnight has six arms and is a veteran warrior that shouldn't be taken lightly.
* {{Revenge}}: Eclipse's lore mentions that he seeks revenge against the Royal Paladins for all the hardships he has endured.
[[/folder]]

[[folder:Tachikaze]]
A clan of [[MilitaryMashupMachine warmachine]] [[EverythingsBetterWithDinosaurs dinosaurs]] who [[TheBattlestar double as personnel carriers]]. They act as the Ground Troops for the Dragon Empire.

They tend to [[YouHaveOutlivedYourUsefulness sacrifice their own units]] as a cost for their high-powered attacks, but compensate with skills that [[WeHaveReserves call replacement units]] from the deck.

In addition to replacement units, Ancient Dragons call retired units back to the field.

The Tachikaze keyword is Engorge: When a unit with Engorge attacks, you may retire one or more of your rear-guards to have the attacking unit become engorged for the rest of the turn, and like Blaze, certain skills activate if you have an engorged unit.

In the V-Series, they now come with Armed Equip Gauge, allowing Rear Guards to have cards under them like soul to pay for skills alongside their old mechanic of removing themselves to empower their skills with skills to replenish those losses. Their Imaginary Gift is ''Accel''.

!!Tyrant Deathrex
-> Tear it apart, Tyranno-Fang!

!!!Tropes:
* EverythingsBetterWithDinosaurs
* ExtremeOmnivore: The anime showcases his skill of retiring your own units as eating them.
* YouHaveOutlivedYourUsefulness: If his attack as Vanguard hits, he retires one of your Rearguards.

!!Military Dragon, Raptor Soldier/Military Dragon, Raptor Sergeant/Military Dragon, Raptor Captain/Military Dragon, Raptor Colonel

!!!Tropes:

!!Destruction Dragon, Dark Rex
-> It's still not enough...... Let me eat you too!

!!!Tropes:
* ExtremeOmnivore: Will eat ''anything''.
* IAmNotLeftHanded: Can suddenly appear on the field during his user's battle phase.
* LimitBreak
* PersonOfMassDestruction: Its only purpose is destroying, it has blades all over its body and the fluids of its body are a lethal poison.
* YouHaveOutlivedYourUsefulness

!!Ancient Dragon, Tyrannolegend
-> In the distant past, there was a legendary dragon which devoured everything.

!!!Tropes:
* ExtremeOmnivore: Will eat anything, whether it's organic or inorganic.
* GatlingGood
* LimitBreak
* StockDinosaurs: A Tyrannosaurus Rex.
* YouHaveOutlivedYourUsefulness

[[/folder]]

[[folder:Nubatama]]
A group of [[GratuitousNinja ninja beasts and dragons]]. They act as the Dragon Empire's Black Ops, using their stealth skills to carry out covert assassinations.

In their original incarnation, they gained additional power when you had more cards in your hand than your opponent, supplementing this tactic with skills that forced your opponent to discard. However, this build was discontinued due to balance concerns and [[SuspiciouslySimilarSubstitute superseded by the Murakumo clan]] until they were reintroduced years later.

Their new speciality following their reintroduction is using the Bind Zone to manipulate the opponent's field and hand, removing cards the opponent could use to defend themselves. Typically, the bound cards would return to their owner's hand at the end of the turn but some Nubatama units have abilities that allow for the opponent's bound cards to be moved to the drop zone in order to make the card loss permanent.

Nubatama's keyword is Afterimage: When your opponent puts a card into their hand from the Bind Zone, if you have six or fewer cards in your hand, you may return a rear-guard with Afterimage to your hand. They later gained a second keyword in Dominate, which allows them to control an enemy unit and force them to attack their own allies.

In the V-Series, they put emphasis on bouncing cards to hand alongside ways to protect their hand leaving the opponent fewer targets to attack. They also have their own tokens units which can intercept from the backrow for additional defense or used to copy the abilities of opposing cards. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes
* FromNobodyToNightmare: After their reintroduction the clan still had very low showing. Then came G NEXT that introduced the Dominate ablitiy....
* HitAndRunTactics: Nubatama gained the ability to do this thanks to their Afterimage keyword which returned units with it to the hand when a bound card was returned to the opponent's hand, allowing a player to call units to the field to attack with and get them back at the end of the turn. This continues in the V era where returning units to the hand has become one of the clan's main mechanic.
* MindControl: Their Dominate Keyword. It forces an enemy Rearguard to attack their own Vanguard, incrasing the number attacks without risking their own units. They can also ''force call units from their drop zone or hand to ensure it goes off.''
* NinjaLog: This is the basis for Nubatame's Evil Decoy Tokens. Fittingly, some of the units that can create these tokens have abilities that return themselves or another unit to the hand and call Evil Decoy Token(s) in their stead or even redirect an attack they were the target of to a token already present on the field.

!!Steath Dragon, Voidmaster
-> Turn to stone! Ninjitsu, Evil-Eye Prison!

!!!Tropes:
* OurDragonsAreDifferent: A three-eyed dragon ninja.
* WeakButSkilled: The original Voidmaster was a Grade 3 with only 9000 power when 10000 and 11000 were the norm but was one of the few cards who could make the opponent discard.

!!Stealth Dragon, Shiranui/Demon Stealth Dragon, Shiranui "Oboro"/Evil-eye Hades Emperor, Shiranui "Mukuro"
-> The third eye. That, is the power of taboos.
-> The strong will dominate the weak. That is the principle of the world.
-> Fleeting destiny......It is time to regain all that's lost!

!!!Tropes:
* AntiVillain: Cares deeply for his clansmen and his villainous actions are only due to his desire to end the conflicts caused by the connection of Earth and Cray. [[spoiler: He's even innocent of the murder of Dagda.]]
* BigBad: Though he's just a pawn for Gastille, defeating him is the focus of the ''G Next'' story arc.
* BrainwashedAndCrazy: His power of Domination allows him to control those who meet the gaze of his evil eye. [[spoiler: His murder of Luard's adoptive brother was actually due to being put under such a state by Gastille.]]
* CreateYourOwnHero: The entire reason that Luard gains the power that he does is Shiranui killing his adoptive brother, giving Luard a motivation to grow as strong as possible while seeking revenge. [[spoiler: Except Shiranui wasn't actually responsible.]]
* HeelFaceTurn: [[spoiler: Due to his experiences while Diffriding Kazumi, Shiranui repents upon his return to Cray and submits himself to be killed by Luard despite the fact that he never actually committed the murder Luard blames him for.]]
* ScrewDestiny: Shiranui despises the fact that due to the connection of Earth and Cray, human fighters can affect the lives of those on Cray, leading him to try and sever the bond to stop more units being killed in the conflicts these fights inspire.
* TouchedByVorlons: Initially just a regular ninja dragon, Shiranui was bestowed the power of Domination by Gastille.

!!Evil Stealth Dragon Akatsuki, Hanzo/Evil Stealth Dragon Tasogare, Hanzo
->Let's begin the struggle of life! Evil Skill, Darkness Ill-dawn!

!!!Tropes:
* HitAndRunTactics: When a "Hanzo" vanguard attacks, Evil Stealth Dragon Tasogare, Hanzo can be called from the soul by retiring a Grade 0 rearguard with an additional 20000 Power and the ability to attack from the backrow before going back at the end of the turn, leaving an Evil Decoy Token in its stead.
* PersonOfMassDestruction: Evil Stealth Dragon Akatsuki, Hanzo's skill can return any number of rearguards on the field to their owner's hand but if the opponent has a grade 3 or greater vanguard, they will have to discard a number of card equal to the number of units returned to their hand by this ability, leaving their field empty and their hand without any additional card.
* StatusBuff: Both versions of Hanzo have an ability that can increase their power by 20000. In addition, Tasogare's first skill grants all of the player's rear-guards an additional 5000 Shield for the turn.
* SupportPartyMember: Evil Stealth Dragon Tasogare, Hanzo has no abilities that can be activated while it's on the vanguard circle. Instead, he's meant to support his Akatsuki counterpart by being able to be rode at the beginning of the opponent's turn to provide additional Protect markers for the players and Shield for their rearguards or by being able to be called from soul when the vanguard attacks in order to be able to attack more than three times during the turn.
* TemporalThemeNaming: Hanzo's forms have a day to night theme in regards to their names with Akatsuki meaning dawn and Tasogare translating to dusk.
[[/folder]]

[[folder:Murakumo]]
[[SuspiciouslySimilarSubstitute Another group]] of [[GratuitousNinja ninja beasts and dragons]], introduced as a sister clan to Nubatama. Unlike the Nubatama, their stealth skills are used for gathering intelligence and other spy work.

They use a hit-and-run cloning tactic, calling copies of Units from the deck and then returning those Units at the end of the turn. This allows them to apply temporarily field pressure without actually having to waste their hand, leaving them with more options to defend with.

The Murakumo keyword is Shadowstitch: skills which activate when your unit's attack fails to hit.

In the V-Series, cloning is still a major mechanic with some cards acting as another's clone. They also have a strong emphasis on restraining the opponent, usually with the ''Arrester'' cards. Their Imaginary Gift is ''Accel''.

!!Clan-wide Tropes:
* DoppelgangerAttack: Calls copies of their units from the deck to attack with.
* GratuitousNinja: The second ninja clan in vanguard, after the Nubatama.
* SelfDuplication: Their main mechanic is to call multiple copies of their units from the deck for a turn. As of the V era, they lost the "for a turn" part.
* SuspiciouslySimilarSubstitute: To the Nubatama, due to both being ninja clans. Their mechanics are different however.

!!Dueling Dragon, ZANBAKU
-> No one escapes from my sword! Bakugeki Slash!

!!!Tropes:
* EpicHail: The retrained version of ZANBAKU has the ability to call any Arrester unit from the deck.
* OurDragonsAreDifferent: A dragon swordsman who belongs to a clan of ninja.
* TookALevelInBadass: The original ZANBAKU forced the opponent to discard a card if they wanted to ride a unit while they already had a Grade 3 vanguard. Its retrained version in the V era can flat-out prevents the opponent from riding instead on top of gaining power and calling an Arrester unit from the deck.

!!Fantasy Petal Storm, Shirayuki/Cosmetic Snowfall, Shirayuki/Six Flowers of Phantasms, Shirayuki/Sweetly Smilling Ice Petal, Shirayuki
-> Perish like a dream. Stealth arts, White Out!
-> A light dream. White snow that melts in the palms of the hand.

!!!Tropes:
* AnIcePerson: Possess a demonic aura that will freeze those who approaches her.
* DivergentCharacterEvolution: The original Shirayuki was a stronger version of Mandala Lord but with the downside of its skill being restricted by Limit Break. With the reboot, both units were remade and Mandala Lord now focuses on the cloning aspect of the clan while Shirayuki kept her focus on decreasing the power of her opponent's unit.
* EpicHail: Cosmetic Snowfall, Shirayuki's skill lets the player a unit with the same name as the card serving as her heart.
* FutureBadass: Shirayuki's future self is a mountain deity that not even the upper echelons of the Empire can control.
* KillItWithIce: Anyone who approaches her will be frozen to the bone.
* TheLeader: Not of the clan itself but Shirayuki is the chieftain of all Yuki-Onna belonging to the Dragon Empire.
* LimitBreak: The original version of Fantasy Petal Storm has the ability.
* MasterOfIllusion: Her appearance as a young girl is just an illusion.
* MysticalWhiteHair: Silver hair actually, but it fits otherwise.
* OurGhostsAreDifferent: A yuki-onna who was born from the souls of mountain gods and dying dragons. She's also refered to as a demon in her lore.
* PhysicalGod: Cosmetic Snowfall, Shirayuki is described as a deity in her lore.
* StatusAilment: The Shirayuki units, with the exception of Cosmetic Snowfall, all share the ability to temporarily decrease the power of an opposing unit. While the original Shirayuki's skill was for defensive purposes only, later units can also use their power-decreasing ability during their turn.
* {{Yukionna}}: She is one of these creatures, and dresses all in white.

!!Covert Demonic Dragon, Hyakki Vogue Reverse/Ambush Demon Stealth Dragon, Hyakki Vogue Nayuta
-> Assemble, horde of demons, Stealth Arts, Nightmare Trooper!
-> The number of clones, exceeded billions in a blink of an eye.

!!!Tropes:
* TheAce: Nayuta is considered to be the most powerful ninja.
* TheCorruption: Reverse.
* FaceHeelTurn: Unlike other reverse units, he willingly joined the Link Joker. Then again, [[TheMole that's what they made him for]].
* FutureBadass: Nayuta, the reincarnation of the original Hyakki Vogue.
* LimitBreak: Hyakki Vogue Reverse has the ability.
* TheMole: He is actually the result of the Link Joker's first successful attempt to clone Cray's inhabitants, and was planted in the Dragon Empire to spring into action when the invasion began.
* {{Reincarnation}}: After being defeated by Dauntless Drive Dragon, Hyakki Vogue melted into the ground and was eventually reborn as a baby dragon who, in the distant future, would end up becoming Hyakki Vogue Nayuta.
* SelfDuplication: He can call another copy of himself when called as the vanguard.
[[/folder]]

[[folder:Narukami]]
A clan of [[ShockAndAwe lightning]] [[OurDragonsAreDifferent dragons]] who rose to the top spot of the Empire after the Kagero were sealed.

After the sealed Kagero clan was freed, the Dragon Empire took steps to ensure the same thing would never happen again and incorporated certain members of the Narukami into a [[SecretPolice new secret fighting force]]: [[NamesToRunAwayFromReallyFast the Eradicators]], whose mission is to literally "eradicate" any and all enemies of the Empire.

Following the end of the war against Link Joker in the alternate timeline, the Eradicators had taken massive casualties, reducing their effectiveness as a fighting force. To compensate, a lone warrior assembled troops from across the Empire to form a new special division within Narukami, the Brawlers, who exercise their considerable might to demonstrate the Empire's military power.

Like Gold Paladins, their initial gameplay mechanics were [[SuspiciouslySimilarSubstitute incredibly close to their predecessors]], deploying a high-power offensive game that specialised in targeting Rearguard units. Later, the clan distinguished themselves (to a limited extent) by focusing on abilities that increased their own Critical score. G-Booster Set 5 introduced a new tactic where Narukami units aimed to Bind enough opposing Units to activate their "Lightning Strike" ability and power up.

Eradicators, at first, retired units to increase their power and critical scores setting up for powerful finishes. Later, they focus on mass retire strategies and gaining bonus power through that.

Brawlers have a high retire rate as well not only through their own retire abilities but through heavy beatdown tactics as well allowing their Big Bang Knuckle legion to fight nearly the whole field.

In the V-Series, Narukami's skills combine both abilities from the original series and the G-Series, allowing units to remove their opponent's board via Bind and gaining advantage through an open field, even manipulating the opponent's formations to force an open field. Their Imaginary Gift is ''Accel''

!!Dragonic Kaiser Vermillion/[[SuperMode Dragonic Kaiser Vermillion "THE BLOOD"]]
-> I will take on all of you at once! Vermillion Thunderbolt!
-> This is the last thunder. Let's go, Vermillion Catastrophe!

!!!Tropes:
* CastFromHitPoints: THE BLOOD is the result of Vermillion drinking the blood of the Dragon Emperor, which gives him great strength at the cost of his life.
** The BLOOD's V series retrain actually gives this a mechanical interpretation: his second skill allows him to Soul Blast a Kaiser card to gain a drive for the rest of the turn at the cost of taking a damage at the end of the turn.
* {{Expy}}: A blatant one of Dragonic Overlord: Leader of his respective part of the Dragon Empire's military, has a skill to wipe out the opposing front row, base 11000 Power, wings of the respective element, royal title, skills that requires a Counter Blast 3, sacrifices his own life to achieve a SuperMode...
* {{Foreshadowing}}: In Set 5 the wording for Perfect Guard Units was changed so that they only protected one Unit at a time. A set later, Vermillion has the power to attack multiple Units at once...
* LimitBreak: One of the Units with the new mechanic.
* NoKillLikeOverkill: His skill lets him attack the entire opposing frontline ''at once.'' Notable in that he's the first card with such an ability.
* ThePowerOfFriendship: Becomes the Legion Mate to Dragonic Kaiser Crimson in the second G Booster Set.
* ShockAndAwe

!!Thunder Break Dragon / Eradicator, Vowing Sword Dragon/Eradicator, Vowing Saber Dragon Я
-> Break the dark clouds! Barbaric Thunder Break!
-> Go forth, lightning of destruction! Lightning Overbreak!
-> Looks like you are the ones... who should be eradicated.

!!!Tropes:
* AscendedExtra: Game-wise, anime-wise and lore-wise. As Thunder Break, it was only seen in Kai's damage zone and was never even used at all, it didn't have much of a role during the War of Liberation wherein it was completely overshadowed by Dragonic Kaiser Vermillion. But as Vowing, not only does it have a prominent role in the game as the 1st Narukami Break Ride, but it has more appearances in the anime and a larger role the current official lore. [[spoiler: It's even the first unit to gain a Crossbreak ride]].
* CallBack: He greatly resembles Amber Dragon Eclipse.
* TheCorruption: Vowing Saber Dragon Я has been corrupted by Link Joker.
* DualWielding: Saber Dragon Я
* LimitBreak: Chronologically one of the first two Units to have this ability.
* PersonOfMassDestruction: As Saber Dragon Я, he can retire all of the opponent's rear-guards just for being Crossbreak ridden and using his LimitBreak twice.
* ShockAndAwe
* SuperMode: Vowing Saber Dragon Я
* UpToEleven: Vowing Saber Dragon Я is the first Crossbreak ride.

!!Vajra Thunder Emperor, Indra

!!!Tropes:
* FanNickname: "Buddha"
* NoKillLikeOverkill: His skill lets him gain an extra critical for every unit of the same name in the Rear Guard Circle. He can hit for critical 6 if you have 3 more Indras and checks into a double Critical Trigger.
* ShockAndAwe

!!Eradicator, Dragonic Descendant/True Eradicator, Dragonic Descendant "Zillion"
-> Sword of Apocalypse... I'll teach you what that means!
-> Take this... the absolute power that lies beyond the apocalyse!

!!!Tropes:
* CoolSword: His sword is one of the two Swords of Apocalypse, mighty treasures of the Dragon Empire.
* {{Expy}}: Like Vermillion, one of Dragonic Overlord. He's even more blatant because his sword is very similar to Overlord's and he's the same color, along with having a skill to stand after attacking. Not to mention using his Especial Counterblast in addition to his LimitBreak results in +5000 Power and standing for Counterblast 3, the same as Overlord.
* IAmNotLeftHanded: If his attack fails to hit, he can discard three Eradicators to stand again with his LimitBreak.
* MeaningfulName: His V series retrain adds mechanical resonance to his name by allowing him to copy the skills of a Grade 3 Eradicator he rides over, thus descending from them.
* NamesToRunAwayFromReallyFast: '''Eradicator'''. Sword of Apocalypse isn't exactly a non-threatening name either.
* OurDragonsAreDifferent
* ShockAndAwe

!!Sealed Demon Dragon, Dungaree[=/=][[SuperMode Demon Conquering Dragon, Dungaree "Unlimited"]]
-> I'll show you! Even the followers cower in fear of the sealing powers!
-> My body feels light... shall I proceed to conquer the skies

!!!Tropes:
* TheDreaded: Was imprisoned underground by the ruler of the Dragon Empire out of fear of his power.
* LimitBreak
* PowerIncontinence: He had so much magic power coursing through his body that it would have poisoned him to death were it not for the seals.
* PowerLimiter: The function of the seals on his body.
* ShockAndAwe
* TheStraightAndArrowPath
* WeaksauceWeakness: If you run out of bound cards, he weakens by 2000 power.

!!Brawler, Big Bang Knuckle Dragon/Brawler, Big Bang Knuckle Buster/True Brawler, Big Bang Knuckle Turbo
-> The punch that rocks the heavens and earth! Howl, Big Bang Knuckle!
-> After we send these guys flying, you're next!

!!Tropes:
* HeroesFightBarehanded
* ShockAndAwe
* ThereIsNoKillLikeOverkill: Like Vermillion, he can attack the entire frontrow in one attack. Big Bang Knuckle Buster can attack four units ''at once''.
* ThePowerofFriendship: To unlock his full power, he must Legion with Big Bang Slash Dragon.
* SuperMode: Big Bang Knuckle Buster

!!Dragonic Kaiser Crimson
-> Now is the time, to surge forth together, Crimson Thunderbolt!

!!Tropes:
* BoringButPractical: His skill at first doesn't seem like much since all he does, other than a small power up ability, is just make the cost for his Legion Mate's skill completely free. However said Legion Mate is Dragonic Kaiser Vermillion. Vermillion attacks the opponent's entire front row. This also isn't a one time ability. ThereIsNoKillLikeOverkill indeed.
* LimitBreak: The first Legion unit to have a Limit Break ability.
* ThePowerOfFriendship: Being a Legion unit, he thrives on this. However, unlike most Legion Leaders, his own skill is meant to completely support his Legion Mate's skill, to the point it seems that he's the Mate instead.
* ShockAndAwe
* TrueCompanions: To Vermillion.
[[/folder]]

!!Star Gate
[[folder:Nova Grapplers]]
A no-holds-barred fighting league that attracts the toughest fighters in the galaxy, with a presentation halfway between ProfessionalWrestling and UsefulNotes/MixedMartialArts.

They focus on Standing during the Battle Phase to get [[AttackAttackAttack multiple attacks in one turn]], as well as unflipping cards from the damage zone.

It's various sub-clans focus on various ways to restand units and the effects that come with it. Beast Deity units stand up their front row and gain power when they do, Blau units apply aggro by restanding various units, including the Vanguard, when they hit.

Raizers originally started off as units that would enhance the power of Perfect Raizer by stuffing them into the soul but the Raizers that came out during the Legion era switched the focus to column and Legion-based strategies while giving the series the ability to restand their units they previously lacked.

Nova Grapplers keyword is Rush, which gives units new skills when they stand during the Battle Phase.

In the V-Series, Nova Grapplers are mostly the same as before with even more opportunities to go aggressive earlier in the fight as well as a return of countercharging as a sub-focus for the clan. To add to their attacks, they now have effect to allow units to attack during the main phase, allowing them to adjust their strategies if needed. Their Imaginary Gift is ''Accel''.

!!Asura Kaiser/Immortal, Asura Kaiser/Battle Deity, Asura Kaiser
-> The death blow! Kaiser Buster!
-> With those results, they began to refer to him as 'Immortal'

!!!Tropes:
* DemotedToExtra: It was featured in the opening, depicted as Kamui's Ace. It was never seen again after Kamui's first fight with Aichi, where Kamui switched to riding Mr. Invincible then switched his deck into a Stern Blaukluger one. The second time we get to see it to shine in Season 1 is Kamui's fight against Tetsu, which is Kamui's last fight in the season. Taken a worse turn in Season 2 and Season 3 where Kamui uses a Beast Deity and Raizer centric deck.
* HesBack: It is getting a [[SuperMode Cross Ride]] in Extra Booster 08.
* SuperMode
* TemporarySubstitute: His skill essentially turns all of your Grade 3 Nova Grapplers into Stand Triggers.
* WeaponOfChoice: Has a different weapon in each hand.

!!Mr. Invincible
-> Evil will never prevail! Help the good and punish the evil! Finisher, HELL STAND!

!!!Tropes:
* LaughingMad
* ZergRush: His skill Stands all of your Units. ALL of them.

!!Genocide Jack
-> Useless Rules! Genocide Blaster!

!!!Tropes:
* {{Bowdlerize}}: His English name is Brutal Jack.
* NamesToRunAwayFromReallyFast
* TheComputerIsACheatingBastard: He repeatedly loses matches on Cray because he's so damn unsporting.
* WeaksauceWeakness: You can't attack with it unless you Counterblast a card.

!!Three Minutes
-> 3 minutes! I'll defeat you in 3 minutes!

!!!Tropes:
* BadassBoast: Just read his flavor text.
* FishOutOfWater: The only Human in a clan filled with Aliens, Battleroids, and Workerloids.

!!Beast Deity, Azure Dragon/Ultimate Beast Deity, Illuminal Dragon
-> Do you want to suffer the Finish Hold of the [[TheFourGods four sacred beasts]]?
-> Beasts of the ring, show your fangs! Trample our enemies!

!!Tropes:
* BladeOnAStick: Azure Dragon has a naginata, while Illuminal has a more regular spear.
* DualWielding: Both of them, though Illuminal is wielding four weapons, two swords, a spear and a flaming whip.
* TheFourGods: Azure Dragon represents Seiryu, the azure dragon, while Illuminal represents the golden dragon.
* HeroicSecondWind: Both of them can give your rear-guards theirs, with Azure Dragon's Persona Blast and Illuminal Dragon's LimitBreak.
* KillItWithFire
* LimitBreak: Illuminal Dragon has this.
* MultiArmedAndDangerous: Illuminal Dragon has four arms
* ThePowerOfFriendship: Excels in Team Matches with its other Beast Deity teammates. His Super Mode emphasises this more.
* ShockAndAwe: Uses lightning as a weapon as well as fire.
* SuperMode: Illuminal Dragon is a crossride unit for Azure Dragon.

!!Beast Deity, Ethics Buster/Strongest Beast Deity, Ethics Buster Extreme/Deadliest Beast Deity, Ethics Buster Я/Ultimate Beast Deity, Ethics Buster Catastrophe
-> I'm strong and you're weak. How's that for simple reasoning?
-> It's easy. The one stronger than anyone else is the strongest.
-> We shall repeat this...... until we reach a conclusion!
-> More ferocious than the worst luck. More powerful than the strongest.

!!!Tropes:
* AnimalMotifs: Tigers, a Winged Tiger to be exact.
* BattleInTheCenterOfTheMind: [[spoiler: It's implied that one of these ended in Ethics Buster escaping his Reverse and becoming Ethics Buster Extreme.]]
* TheBerserker: Ethics Buster Я
* BloodKnight: Ethics Buster Я
* TheCorruption: Was reversed by Link Joker.
* DidYouJustFlipOffCthulhu: It was approached by Chaos Breaker Dragon and offered power, but refused. [[spoiler: Sadly, it didn't end well.]]
* EnemyWithout: The separated power of "Reverse" ended up acting with its own mind becoming a new Ethics Buster Я
* HeroicSecondWind: Both of them can stand their rear-guard allies, either with Ethics Buster's Break Ride, or Extreme's LimitBreak.
* HeroicWillpower: Nearly losing BattleInTheCenterOfTheMind. Ethics Buster heard a voice mixed with ridicule and gentleness, asking him [[WasItReallyWorthIt "Is this the way you wish?"]]. This allow him to muster strength to not only expel the power of [[TheCorruption Reverse]] but also gave him access to his [[SuperMode Extreme mode]].
* IAmNotLeftHanded: Ethics Buster Я can use its LimitBreak to stand itself.
* LimitBreak
* SuperMode: Ethics Buster Extreme [[spoiler: and Ethics Buster Я]]
* UpToEleven: Ethics Buster Extreme is the second Crossbreak Ride and the first Crossbreak Ride which is not a Reverse. Ethics Buster is the second unit with two different Crossrides.

[[/folder]]

[[folder: Dimension Police]]
An interdimensional police force filled with [[{{Tokusatsu}} toku heroes]] and HumongousMecha, and their [[AttackOfThe50FootWhatever arch-enemies]].

The [[{{Face}} good guys]] focus on [[PowerUp increasing the power]] of their own units, and gain additional skills when their power is high enough. The [[{{Heel}} bad guys]] have skills that decrease the power of their opponent's Vanguard, and gain additional skills when their opponent's power is low enough.

Dimensional Robo units typically go under two main Vanguards: The Daiyusha line is typical Dimension Police affair, gaining power to increase their critical score. The Daikaiser line breaks shield with their other units giving them additional methods to do so. The end result comes in the form of their Legion of True Great Daikaiser with Great Daiyusha giving attributes of both sides. They also place more focus on the soul with some of their units having skills that activate while there.

Metalborgs are considered a vigilante group within the Dimensional Police. Their skills involve reaching a threshold of power while they are in Legion though reach it through easier means.

Dimension Police's keyword is Burst: abilities which become active if your Vanguard is at a certain Power or greater, with an additional clause activating if your Vanguard also achieves a second level of Power.

In the V-Series, they are still about maintaining a high power threshold to activate skills, though greater emphasis was also given to helping rear-guards achieve high power. Their Imaginary Gift is ''Force''.

!!Super Dimensional Robo, Daiyusha/[[SuperMode Ultimate Dimensional Robo, Great Daiyusha]]/Dark Dimensional Robo, “Я" Daiyusha
-> Super Dimensional Combining! Daiyusha!!
-> Ultimate Dimensional Combination! Great...Daiyusha!!!
-> The void has come! Dark Dimensional Combination, Reverse Daiyusha!

-> Voiced by: Creator/TetsuInada

!!!Tropes:
* AttackOfThe50FootWhatever
* CombiningMecha: Goyusha combines with a few other Dimensional Robos to form Daiyusha.
** [[spoiler: Twisted by Reverse Daiyusha, which is formed when Goyusha uses Lock to force the other Dimensional Robos to combine with him.]]
* TheCorruption: Daiyusha's second lore (released on the 9th of August 2013) hinted towards this. It has come true during episode 135 of the anime when Dark Dimensional Robo Я Daiyusha is rode.
* {{Depower}}: Reverse Daiyusha reduces the Power of the opponent’s Vanguard bu 10’000.
* FallenHero: Reverse Daiyusha. 'The hero who loves the stars, who protects Star Gate, who believes in his friends, no longer exists.'
* FromNobodyToNightmare: Before Set 8, if Daiyusha was generally remembered at all, it was as that Grade 3 Blaster Dark stomped all over in his introduction. But now, he has a [[SuperMode Crossride form]], putting him as an equal to the three most notorious Units in the game, Phantom Blaster Overlord, Dragonic Overlord The End and Majesty Lord Blaster.
* HeroicSelfDeprecation: It felt that it is not strong enough to protect its comrades after the "First Assault on the Major Division" incident, which led to its corruption.
* KillItWithFire: Reverse Daiyusha's Judgment Flame.
* PaintItBlack: Reverse Daiyusha
* ThePowerOfFriendship: Normal Daiyusha can gain an extra Critical if his allies empower him enough, while Great Daiyusha gains 2000 Power and 1 Critical if he has 3 or more Dimensional Robots in the Soul.
* RedAndBlackAndEvilAllOver: Reverse Daiyusha.
* ShoutOut: To just about every CombiningMecha out there. WordOfGod specified it to be a ShoutOut of the Anime/BraveSeries.
* SuperMode: Great Daiyusha [[spoiler:and Reverse Daiyusha]].
* SuperRobot
* TookALevelInBadass: When Set 4 was released, Daiyusha was overshadowed by Enigman Storm, and then in Set 5 by the Enigman Rain-Miracle Beauty combo. But then in Set 8, he got a [[https://www.youtube.com/watch?v=bWQ2yIsbbUw Crossride form]].
* TheWorfEffect: Infamous for this after it got [[CurbStompBattle beaten by Ren's Blaster Dark]] in the Nationals Final, despite Daiyusha being a Grade higher than Blaster Dark.

!!Enigman Flow/Enigman Ripple/Enigman Wave/Enigman Storm
-> A hero is justice. A hero is an eternal mystery.
-> A little bit of courage starts out as a ripple, and eventually grows to become a big wave.
-> At that moment, the prayers of the little ones reached the heroç—´ heart.
-> Love and valor fuel my power, Enigman Buster!

!!!Tropes:
* AttackOfThe50FootWhatever
* IAmNotLeftHanded: In classic Dimension Police style, both Wave and Storm gain additional skills when their power is increased enough before attacking.
* ThePowerOfFriendship
* ShoutOut: To ''Series/{{Ultraman}}''.
* WingedHumanoid: Wave and Storm sport these, although Storm doesn't use them to fly.

!!Larva Beast, Zeal/Eye of Destruction, Zeal/Devourer of Planets, Zeal/Galactic Beast, Zeal/New Era Beast, Zeal
-> One day, in a corner of space, the strongest creature is born.
-> At that time, a certain dimension is thrown in despair.
-> That particular Ultra Beast absorbs energy on an astronomical scale.
-> Anything in front of it will be destroyed. That's the Galactic Beast.

!!!Tropes:
* AttackOfThe50FootWhatever
* EnemyMine: Joins the Dimension Police to stop Void from destroying Cray.
* EyeBeams: As Eye of Destruction and Galactic Beast.
* {{Depower}}: All of Zeal's forms can reduce the power of the opponent's vanguard
* {{Kaiju}}: He and his fellow monsters are a clear homage to the genre.
* LimitBreak
* MacrossMissileMassacre: As Devourer of Planets.
* MultipleHeadCase
* MysteriousPast: ''"A larvae of a Super Beast whom origin is not known to anyone in living memory."''
* [[TheOnlyOneAllowedToDefeatYou The Only One To Destroy Cray]]: The reason for the EnemyMine.
* PersonOfMassDestruction: As a larva, it managed to eliminate the party sent to capture it immediately. And it only got worse from there.
* PlayingWithFire: Can fire off the massive heat its body creates as an [[EnergyWeapon energy beam]].
* RedAndBlackAndEvilAllOver: With some yellow and silver thrown in.
* ShoutOut: To the infamous Ultraman enemy Zetton

!!Dimensional Robo, Kaizard/[[CombiningMecha Super Dimensional Robo, Daikaiser]]/[[SuperMode Ultimate Dimensional Robo, Great Daikaiser]]/True Ultimate Dimensional Robo, Great Daikaizer
-> There's no difference between oil and blood! This is the beat of my justice!
-> I will lend you a hand! Don't show me a sorry sight!
-> And now, justice and justice have become one!

!!!Tropes:
* CombiningMecha: Kaizard combine with Kaiser Grader to become Daikaiser.
** Daikaiser combine with Shadow Kaiser to form Great Daikaiser.
* GunsAkimbo: As Kaizard.
* HumongousMecha
* IneffectualLoner: Kaizard is this at first, but eventually he learned the importance of fighting alongside with its friends and unlocks the "Ultimate Dimensional Combination" with Shadow Kaiser.
* LimitBreak
* ThePowerOfFriendship: True Ultimate Dimensional Robo, Great Daikaizer can perform Legion with Great Daiyusha.
* ShieldsAreUseless: Daikaiser's Break Ride skill lets the new Vanguard retire one of the opponent's guardians if it checks a Grade 3, and if the retired unit was a Perfect Guard, its skill is nullified. Its True Ultimate Robo form has a similar skill.
* ShoutOut: Along with Daiyusha, Kaizard and Daikaiser pays homage to the first installment of the Anime/BraveSeries, [[Anime/BraveExkaiser Brave Exkaiser]]. Especially the part where Kaizard combines with an armored vehicle to become Daikaiser.The design of Daikaiser also pays homage to [[Anime/{{Gravion}} Gravion]] and [[VideoGame/SuperRobotWarsOriginalGeneration Compatible Kaiser,]] all designed by Masami Obari.
* SuperMode: Great Daikaiser
* SuperRobot

!!Original Saver, Zero
-> Before light and dark were split apart, the first hero of that world was born.

!!!Tropes:
* DarkIsNotEvil: Especially since his abilities are in line with the dark elements of Dimension Police, but he is a hero who has defended Cray since ancient times.
* {{Depower}}: His Break Ride skill reduces the opposing Vanguard's Power by 5000 for a turn.
* HeroesPreferSwords
* LimitBreak
* MyHeroZero
* ShroudedInMyth: He has protected Cray since ancient times, but no one is sure exactly who he is or why he fights.
* TimeAbyss: He has been around since before the continents of Cray separated.

!!Cosmic Hero, Grandseed/Great Cosmic Hero, Grandgallop/Super Cosmic Hero, X-gallop
->Do you have a dream? To protect that, is my dream!
->It's the hero of legend that gallops through the skies!

!!!Tropes:
* CombiningMecha: Grandseed fuses with the support mecha Armor Horse to become Grandgallop.
* CoolCape: Wears a red cape in both of its forms.
* TheLeader: Of the Cosmic Heroes.
* OurCentaursAreDifferent: X-gallop's apperance is that of a robot centaur.
[[/folder]]

[[folder:Etrangers]]
A pure [[TheCameo cameo]] clan.

!!Blaster Keroro

!!!Tropes:
* {{Cosplay}}: It's Sgt. Keroro cosplaying as Blaster Blade!
* ShoutOut: To ''Manga/SgtFrog''.
* TheCameo

!! Blaster Mameshiba
-->''"Do you know? Blaster Blade is the name of the weapon."''

!!! Tropes
* AnthropomorphicFood
* {{Cosplay}}: It's a WebAnimation/{{Mameshiba}} cosplaying as Blaster Blade!
* NinjaPirateZombieRobot: Blaster Mameshiba is part-dog and part-bean.
* ShoutOut: To Mameshiba.
* TheCameo

!! Franchise/SpiderMan

!!! Tropes
* TheCameo
* UnexpectedCharacter: It's ''Spiderman.''

[[/folder]]

[[folder:Link Joker]]
-> ''[[EldritchAbomination A heretic that comes through the juncture of time and dimension]]... [[EvilEvolves The end of an evolution that inherits a hundred million afternoons and nights]], and casts away imagination... [[ApocalypseHow The destroyer that has obtained ultimate power]]... Its name is... Link Joker!''

A group of highly-advanced extraterrestrials who launch a full-scale invasion of Planet Cray, starting with the territory of Star Gate. Their arrival forces the various nations of Cray to band together and defend the planet. The units of Link Joker can be distinguished by their crimson-red TronLines and the black rings that act as the source of their dark power.

Following the defeat of the "Star-Vaders", the [[EldritchAbomination eldritch Deleters]] of Planet Brandt descended upon Planet Cray in an attempt to assimilate Harmonics Messiah into their ranks and literally unmake the universe. Yet they were repelled by the very power they sought to capture, and in a twist of ironic fate, the remnants of Link Joker upon Planet Cray were reborn by Harmonics Messiah into a clan that could live in harmony with the planet. Now Link Joker exists in three distinct factions: the shattered remnants of the Star-Vader army, the remaining Deleters upon Planet Brandt, and the reborn members that live peacefully on Planet Cray under the care of Alter-Ego Messiah.

Their key mechanic is the ability to "Lock" Units, turning them face-down so that they are no longer treated as "in-play" but continue to occupy a Rearguard circle. The "Deleter" subclan also uses the "Delete" skill, which reduces a Vanguard's power to 0 and nullifies their abilities, and "Banish Delete", which removes a card from play by sending it to the Bind Zone permanently. The Messiah faction can not only use "Lock", but activate skills by "Unlocking" Units. Both Lock and Delete are Link Joker's equivalents to the likes of Brave and Blaze.

In the V-Series, they are based on specific sub-clans. Deleters operate similar to before, Deleting their opponents Vanguard and Vanish Deleting their opponent's Rear Guards for control. Starhulks focus on Brandt's ability to reverse triggers with supporting cards assisting in attempting to force them out. And Messiahs retain their ability to lock their own rear guards but instead attempts to build their formation with it. Design-wise, Link Joker as a whole no longer attempts to lock the opponent's rear guards as a means to control their opponent's board. Their Imaginary Gift is ''Force''

!!Clan-wide Tropes:
* AntiMagic: In the V series, Link Joker alone has access to skills that can remove Imaginary Gifts.
* ApocalypseHow: They specialise in Class 4 Planetary, having done it at ''least'' three times. Once by creating [[KillItWithIce a world so covered in ice it doesn't know what 'melting' is]], once by creating [[KillItWithFire a world consumed in fire]], and once by making a world where TimeStandsStill permanently.
* TheAssimilator: They attempt to assimilate the strongest into their ranks.
* BigBad: Of the ''Link Joker''/Booster Set 10-Present arc.
* BrainwashedAndCrazy: What happens to a Unit that gets taken over by one of their black rings.
* TheCorruption: They can take control of Planet Cray's native Units, corrupting them into Я ("Reverse") Units.
* CyberneticsEatYourSoul: Hinted at by their unique races all having 'Cyber' in their names, and the circuitry patterns on some of their units.
* DeathEqualsRedemption: Technically the other way around, as other remnants of Link Joker after the clan's reformation had resumed its plans to destroy Cray, only for the Messiahs and a few others to take charge in stopping them. [[SubvertedTrope Several of the fallen have reincarnated into a new version of the clan by that time]].
* HijackedByGanon: The beings of Link Joker are said to be avatars of Void, the recurring BigBad to the Planet Cray.
* HostileTerraforming: Implied to be how they covered two planets in fire and ice respectively to kill all life on them.
* InsectoidAliens: The "Deleter" subclan, as opposed to the cybernetic Star-vaders.
* InstantWinCondition: As a clan existing outside the normal laws of Cray, the most powerful Link Joker units can subvert the standard winning condition of six damage.
** Star-vader, "Omega" Glendios automatically wins the game if an opponent has five Locked cards at the beginning of your Main Phase and you have at least five damage.
** Original Deletor, Eigorg's main skill automatically wins the game if, at the end of its resolution, your opponent has at least four damage and thirteen face-down cards in their Bind Zone.
* ShoutOut: Their lore with regards to being cybernetically enhanced beings who aim to assimilate others into their ranks is very reminiscent of both the [[Franchise/StarTrek Borg]] and the [[Series/DoctorWho Cybermen]].
* SigilSpam: Their black rings are on all of their units, as well as on the Reverse units.
* SufficientlyAdvancedAlien
* ThemeNaming: Some of their units are named after the elements of the periodic table.
* TronLines: Present on many of their units, usually red ones.

!!Hollow Twin Blades, Binary Star/Twin Gunner of Binary Star
-> Link Joker is a mutated alien force, and their existence cannot be proved by magic or science.

!!!Tropes:
* BrightIsNotGood: He wears white armor, but is a soldier for Link Joker.
* CyberneticsEatYourSoul
* CyberCyclops: The gem on his helmet seems like an eye, especially since his visor covers his actual eyes.
* DualWielding
* EvilCounterpart:
** Invoked, he was created by combining genetic material from Blaster Blade, Blaster Dark, and Dragonic Overlord. Appearance-wise, he looks like an evil Blaster Blade.
** Twin Gunner of Binary Star incorporates more elements of Dragonic Overlord into its design.

!!Star-vader, Nebula Lord Dragon
-> [[RealityWarper We have locked the laws of the world]]. [[BadassBoast We shall become the new law.]]

!!!Tropes:
* BoringButPractical: His LimitBreak isn't particularly flashy or complex, consisting of giving Power to your front row for each of your opponent's locked units.
* CyberneticsEatYourSoul
* LimitBreak
* MercyKill: Invoked in a twisted way by his SP flavor text:
--> Draw your swords... We shall show mercy upon [[DespairEventHorizon those in despair!]]
* OurDragonsAreDifferent
* RedAndBlackAndEvilAllOver

!!Schwarzschild Dragon
--> Lock... Lock... Lock... you too.
--> I'll erase your existence from this universe!

!!!Tropes:
* AwesomeButImpractical: The original Schwarzschild's Limit Break allowed the player to lock three of the opponent's rearguards at once on top of giving it an extra 10000 power and a critical. However, doing so required three counterblasts and a persona blast which is a hefty cost on top of requiring four damage in order to be activated.
* DespairEventHorizon: He wants to bring the residents of Cray to this by sealing anyone who would bring hope.
* GameplayAndStoryIntegration: Schwarzschild's lore revealed that he was the one who masterminded the disappearance of the Three Heroes. Fittingly, one of his skills lets him lock three units at once.
** This also applies to his reboot counterpart who has the ability to bind opposing rearguards face-down and then turn all cards in the opponent's bind zone face-up and prevent the opponent from normal calling units with the same name as the bound cards.
* MultiArmedAndDangerous: Has four arms.
* OurDragonsAreDifferent: A four-armed cybernetic dragon from outer space.
* PowerOfTheVoid: The strongest at manipulating this among the ranks of Link Joker.
* TheReveal: He was the one who sealed away Blade, Dark and Overlord and caused the War of Liberation.
* {{Revenge}}: Wants this on the warriors of Cray for ruining his plan and releasing the sealed heroes.
* TheStrategist: Is described as such in his lore.
* TookALevelInBadass: The original Schwarzschild had a strong Limit Break ability but was hampered by said skill's cost and the card not being a Star-vader meant a deck including it. Its retrained version in the reboot has a more unique but equally powerful ability which synergizes well with the rest of the clan on top of having cards that supports it.

!!Star-vader, Chaos Breaker Dragon/Star-vader, Chaos Breaker Crisis/Star-vader, Chaos Breaker Close/Death Star-vader, Chaos Breaker Deluge
-> My declaration. You will request to be locked.
-> Let me show you, at the end of the new hope is, the true despair.
-> Come on, how will everyone be saved? [[{{Determinator}} Never giving up]], [[SarcasmMode right?]]
-> The ark that will save this world will not appear.
-> Isn't this a blessing? A wonderful wish?

!!!Tropes:
* TheAce: Heavily implied as it is said to be [[spoiler: Kai's]] ace card.
* BreakingSpeech: Specialises in using these to corrupt others.
* BreakoutVillain: Chaos Breaker was originally introduced as just one of several commanders of Link Joker's invasion of Cray, with Nebula Lord and Infinite Zero as his peers, but his despicable nature, entertaining personality and his deck's success in tournaments led to such popularity that he overshadowed his peers and was given increasing lore relevance, to the point that [[spoiler: he appears in the ''G Next'' and ''G Z'' anime as a Diffrider and Apostle of Gyze]]. He was even chosen to receive a retrained V series incarnation that no other Star-vader got.
* BreakTheCutie: Did this to [[spoiler: Ramiel]].
* BreakTheHaughty: And this to [[spoiler: Ethics Buster]].
* BrightIsNotGood: Like all Link Joker units, he's clad in white, but he's basically an alien dragon grim reaper.
* CatchPhrase: 'Hope may exist, but it won't come to save you in the end.'
* CloningGambit: Crisis and Close are clones of the true Chaos Breaker Dragon, perfected after centuries of research.
* CoDragons: [[spoiler: Along with Gastille, to Gyze. In fact Gyze ''created him.'']]
* TheCorrupter: He's got a long rap sheet, being the corrupter for [[spoiler:Daiyusha]], [[spoiler:Leo-pald]], [[spoiler:Ethics Buster]],[[spoiler:Ramiel]], [[spoiler:Ashlei]], [[spoiler:Maiden of Venus Trap Muse]] and [[spoiler:Dauntless Drive]]. As well as his hobby.
* DespairEventHorizon: Loves inflicting this on people, to the point he goes out of his way to do so.
* EvenEvilHasStandards: On the receiving end: his fellow commanders so despised his malicious ways that they dubbed him 'The Jester', a name which stuck to the point that Gredora notes it as what Chaos Breaker is commonly called on Cray.
* EvilLaugh: From Glendios' lore: ''"All the while the Jester snickers to himself, as false wails and lamentations echo across the planet."''
* {{Expy}}: His use of the HopeSpot is rather like [[LightNovel/FateZero Caster's]] use of it.
* {{Foreshadowing}}: Set 13's commercial featured [[spoiler: Kai]] saying 'Lock... I won't let you escape!' right as Chaos Breaker was shown. It turns out that Chaos Breaker's LimitBreak lets him retire a unit right as it's unlocked.
* TheHeavy: Most of the Lore plot was from his actions, including Reversing the majority of the clan leaders and creating Glendios. [[spoiler: In Vanguard G NEXT, it also posseses Noa and sets up the driffriders for the other Apostles in Vanguard G Z.]]
* HopeCrusher: Chaos Breaker loves snatching away the hopes of his victims. This even translates into gameplay as described below.
* HopeSpot:
** Gives his victims these because it is more effective for them to fall into despair from hope. It's even reflected in his LimitBreak, giving a unit hope as they escape from Lock, only to snatch it away by immediately retiring them. As described by his SP flavor text:
--> It's easy to break a man's heart. First, give it "Hope", then obliterate it.
** This went bizarrely meta when a mistranslation of a ruling made the community think that Chaos Breaker's LimitBreak could only be used once per turn. Once the truth was straightened out, there were comments to the effect that 'Chaos Breaker did what he does best, gave us hope then snatched it away'.
** Fittingly, even his V series incarnation plays into this: as part of the cost of his skill to lock a rear-guard, it gives your opponent an Imaginary Gift: Force, but this is merely to set up the fact that his final skill ''removes'' Imaginary Gifts and gives Chaos Breaker's player a Force of their own for each Gift removed.
* KarmaHoudini: Even after his awful crimes and creation of Glendios, Chaos Breaker escaped the end of the Star-Vasion War, and in one potential future even creates ''another'' Cyber Golem weapon to spread chaos as well as forming the Death Star-vaders, building Death Star-vader, Chaos Universe as his latest "toy".
* LimitBreak: Chaos Breaker Dragon has the ability.
* MadScientist: He created "Omega" Glendios by extracting energy from every ace unit he Reversed. It even has its own personal laboratory.
* NamesToRunAwayFromReallyFast: Chaos Breaker sure sounds [[SarcasmMode nice and friendly]], right?
* NinjaPirateZombieRobot: His appearance makes him out to be an alien dragon grim reaper.
* OurDragonsAreDifferent: A scythe-wielding cybernetic dragon from outer space who also happens to a scientist and whose hobby is taking away people's hopes.
* RedAndBlackAndEvilAllOver: The Link Joker rings and his scythe's blade are black and red.
* RedBaron: He is known as 'The Jester' for his malicious ways.
* SinisterScythe: Wields a colossal one.
* SlasherSmile: Mentioned in lore, and also present in his card art if one looks very closely.

!!Star-vader, "Omega" Glendios/Death Star-vader, "Omega Loop" Glendios/Death Star-vader, "Omega Fall" Glendios
-> That is a doomsday weapon conceived to obliterate billions of worlds.
-> An ending that never ends. The infinite omega.
-> The impossible ending. Null and Omega.

!!!Tropes:
* AwesomeButImpractical: The InstantWinCondition may be flashy, but it is very hard to pull off successfully. As an Ultimate Break, it requires you to be at five damage or above (which is dangerous). It requires five Locked Units, which means an opponent can shut it down by leaving one of their Rearguard circles open. Finally, a Glendios deck requires "Reverse" units to power its main skill: not only does this risk an uneven grade ratio in your deck, but the "Lord" skill prevents any Reverse unit from attacking unless Glendios is your Vanguard.
** "Omega Fall" heavily fixes the inconsistency of the InstantWinCondition. Its first skill can can fill the opponent's field with locked cards from their damage zone ''and'' Omega Locks them all to both set up World End and prevent a counterattack. Its second skill allows you to draw a card by dealing a point of damage to yourself, allowing you to get to the 5th damage safely without the risks associated with letting an attack through.
* BadFuture: "Omega Loop" Glendios originated from one timeline where he evolved into the most horrific form after destroying all planets including Cray and absorbing their cores.
* DoomsdayDevice: Glendios was designed by Chaos Breaker to be this.
* {{Expy}}: Appearance wise, it looks like the titular mech of [[Anime/TengenToppaGurrenLagann Tengen Toppa Gurren Lagann]], painted in the anti-spiral colours, antagonist of said anime series. Skill-wise, the auto win condition make it an expy of [[TabletopGame/YuGiOh Exodia.]]
* FromNobodyToNightmare:
** It went from being just a new model of Cyber Golem Chaos Breaker came up to 'the worst weapon ever created'.
** "Omega Loop" is Glendios from alternate future where it eventually [[TurnedAgainstTheirMasters annihilated its own creator "Link Joker"]].
** Meta example: new support was revealed that aid in addressing Glendios's flaws, such as forcing calls that then get locked, returning "Reverse" units to the hand, a First Vanguard that allows hand-swapping, etc.
* InstantWinCondition: If your opponent have 5 or more locked units at the start of your main phase, you instantly win the game.
* LimitBreak: It is the first unit to have both a LimitBreak and [[UpToEleven Ultimate]] [[LimitBreak Break]] skill.
* MeaningfulName: Omega is the last letter of the Greek alphabet.
* NamesToRunAwayFromReallyFast: Omega can also means "the end", and one of its LimitBreak is an InstantWinCondition called ''World End'' in the anime.
* ThePowerOfHate: It is fuelled by the negative energy harvested from the Reverses.
* SuperPrototype: It was originally intended to be just a prototype for a new form of Cyber Golem, before Chaos Breaker gave it power from the Reverse units.
* SuperRobot
* TurnedAgainstTheirMasters: "Omega Loop" Glendios eventually annihilated its own creator "Link Joker".

!!Star-vader, Blaster Joker
-> Cut it down, Blaster Joker!

This is the form of Blaster Blade after he was captured and corrupted by Link Joker. He has been placed under an advanced form of "Reverse" that has stripped him of his original emotions, driving him insane due to the dissonance within his memories.

!!!Tropes:
* BrainwashedAndCrazy: He is Blaster Blade, placed under an advanced form of Reverse that removed his emotions.
* BrightIsNotGood: He wears white armor, but he is insane and and dangerous.
* CallBack: To the "Reverse" units from the previous block. A character who has been corrupted and whose skill requires an unit to be locked as part of its cost.
* CoolSword: He wields the Blaster Blade sword.
* EvilCannotComprehendGood: His Legion Rare flavor text
--> The knights of the other world, question the meaning of bonds.
* FallenHero: He is Blaster Blade corrupted by Link Joker.
* HunterOfHisOwnKind: A Legion unit with a skill that destroys other Legion.
* ManOfKryptonite: Against Legion, he is the ultimate counter, as he can retire a Legion Mate.
* ThePowerOfFriendship: Like all Legions, but his skill is based around destroying that power by stripping away the enemy's rearguard supporters and even their Legion Mate.
* RedEyesTakeWarning
* ShadowArchetype: To Blaster Blade[[spoiler:, his former self]]. He and the emotion duplicates are each one to a Royal Paladin:
** Star-vader, Brave Fang is one to Wingal.
** Silence Star-vader, Dilaton is one to Gallatin.
** Minuscule Star-vader, Mayoron is one to Marron.
* TronLines: His are red as opposed to Blaster Blade's blue ones.

!!Companion Star Star-vader, Photon
-> Now, you can return to the beginning like your comrades.

!!!Tropes:
* DualWielding: Uses two swords in battle.
* GrewBeyondTheirProgramming: After his battle with Blaster Blade, he began to act on his own and to learn emotions.
* KlingonPromotion: He secretly murdered his superior, Garnet Star Dragon, and claimed success for the capture of Blaster Blade in his stead.
* MakeItLookLikeAnAccident: Reported Garnet Star's death as an unfortunate accident and is implied to have caused the latter's death.
* MasterSwordsman: Described as such. Blaster Blade himself agrees, comparing its skills to those of his country's generals.
* MeaningfulName: A companion star is the name given to the smaller star in a binary star pair. He's the grade 2 mate unit to both Star-vader, Garnet Star Dragon and Star-vader, Blaster Joker.

!!Daunting Deleter, Oksizz
-> They are not invaders. They are Deletors.
-> It's over when you vanish... Delete End.

!!!Tropes:
* TheLeader: Of the Deletors.
* MultiArmedAndDangerous: Has four arms.
* OmnicidalManiac: As implied by the name, the Deletors represent Void in a different way to that of the Star-Vaders, embodying it as destruction.
* PowerNullifier: The Delete ability allows Oksizz to neutralise an opposing vanguard's skills and reduce its Power to zero.
* ShoutOut: Its SP flavor text is a quote of Ibuki's CatchPhrase.
* StarfishAliens: It's a weird centaurian insectoid creature with multiple sets of arms and legs from a parasitic planet.

!!Neon Messiah/Asleep Messiah/Awaking Messiah/Alter-Ego Messiah/Alter Ego Neo Messiah/Genesis Dragon, Judgment Messiah/Genesis Dragon, Amnesty Messiah/Genesis Dragon, Excelics Messiah/Genesis Dragon, Trans-else Messiah/Genesis Dragon, Flageolet Messiah/Genesis Dragon, Bearing Messiah/Genesis Dragon, Basaltis Messiah/Genesis Dragon, Harmonics Neo Messiah
-> That is the faint light, that passes like a baby's first cry.
-> The world slumbers, and accepts.
-> The world awakens, and accepts.
-> The world is me. I am the world.
-> The instinct to "protect" is what awakens the Messiah's power
-> That is, the judgment the world has passed.
-> Those who fight against destiny, gain the power to cut through destiny.
-> Let all sins be forgiven, and paradise appear.
-> It's just the front becoming the back. There's no reason to fear it.
-> The irrational lightning from the sky, strikes and breaks the old world.
-> Harmony and discipline. The world is created with these two concepts.
-> The earth swells, and the cornerstone of the new world is amassed.
-> What appeared, was a new world full of marvels.

The leader of the reborn Link Joker who live in harmony with Planet Cray. It was once known as "Harmonics Messiah", whose godly power was sought by the eldritch Deleters of Planet Brandt. The act of assimilating and remaking the remnants of Link Joker caused Harmonics Messiah to undergo a "rebirth" of its own, transforming into the embryonic Neon Messiah. This new being would eventually grow into Alter-Ego Messiah, who watches over its creations from a quiet corner of Star Gate.

!!!Tropes:
* AdaptiveAbility: The power of the Messiah allows it to take new forms to adapt to its environment.
* BigGood: In its purest form, Messiah, it is the god of creation and positive emotion that opposes Gyze's destruction.
* EarlyBirdCameo: Neon Messiah appeared at the end of the movie, several months before its card was released.
* FutureBadass: Amnesty is implied to be a future form of Neon Messiah.
* TheLeader: Of the new Link Joker
* MeaningfulName: Alter Ego Messiah's name reflects that it is a new incarnation of Harmonics Messiah
** Amnesty's name reflects how its ability allows it to free units from Lock.
* MessianicArchetype: To the point that when it appears, it declares its intention to save the world.
* MythologyGag: Its lore makes reference to the Messiah Scramble, implying that some version of the Neon Messiah film's events happened in the game lore.
* OurDragonsAreDifferent: Like its previous form Harmonics Messiah, they resemble dragons with Amnesty Messiah resembling the legendary ancestor of all dragons.
* ScrewDestiny: Amnesty's flavor text.
* StarfishAliens: Though all of Messiah's forms appear draconic, they also have fundamentally alien features and the recurring motif of the planets Earth and Cray suspended somewhere upon their bodies.

!! Planetary Corpse King, Brandt/Planetary Corpse Deity, Brandt Ringer
-> The world fills with its own ideal, the king of the wandering star, Brandt.

!!!Tropes:
* LogicalWeakness: Brandt's ability to reverse trigger effects are strong, but that only matters if the player even hits triggers to begin with.
* ReversePolarity: His Counter-Blast, as long as your opponent has less damage than you, will ''reverse the non-power boost effects of triggers.'' Critical triggers lower your critical damage, draw triggers retire your rearguards, stand triggers rest your rearguards, and healing ''damages you.''
** The V-Series makes him more practical for use. Not only is it a single Counter-Blast and Soul-Blast to activate, it also activates on the player's turn and it remains in effect until the end of the opponent's turn. It also specifies that Critical Triggers lowers the critical score of the Vanguard(s) and Heal Triggers damage the Vanguard(s). Finally there is the Grade 4 Brandt Ringer who, in addition to reducing the cost to a single Counter-Blast, adds in the reverse effects of the other triggers (except for Stand but Brandt is meant for V-Era triggers) Draw Triggers force the player to discard a card and Front Triggers give the power bonuses to the back row instead.

[[/folder]]

to:

\n[[Characters/CardfightVanguard Click here to return to the Characters index]].\n\n[[foldercontrol]]\n\n!!United Sanctuary\n[[folder:Royal Paladins]]\nA [[KnightInShiningArmor chivalrous order of knights]] who act as the primary standing army of United Sanctuary. They are personally led by the ruler of United Sanctuary, the "King of Knights" Alfred.\n\nAs a clan, the Royal Paladins focus on using their [[EpicHail search and call skills]] to fill the Rearguard as quickly as possible, [[ThePowerOfFriendship gaining power from the number of Royal Paladins in play]] and using skills to support each other.\n\nThe Jewel Knight sub-clan follow this style but is a bit more aggressive on their approach gaining power with several Jewel Knight rear-guard on field.\n\nThe Seeker sub-clan do much of the same but sets up for their powerful Legion units.\n\nThere was a prophecy which said that the hero of light, Blaster Blade, would one day disappear and his absence would bring disaster to Cray. To avert this crisis, in the past, Blaster Blade formed an alliance of warriors who would find the way to prevent his disappearance: the Seekers. Shown images of the future by the Sage of Time to inspire them, and joined by the Guardian Dragon from the past, Thing Saver Dragon, the Seekers now quest to save their planet's future by finding two hopes.\n\nThe Royal Paladin keyword is Brave: skills which are active if you have three or fewer cards in your hand. \n\nIn the V-Series, Royal Paladins haven't really changed much, however, more emphasis was placed on specific units, namely Blaster Blade and the various units the support him or are supported by him. Their Imaginary Gift is ''Force''.\n\n!Clan-wide Tropes:\n* BigGood\n* DemotedToExtra: Justified in Asia Circuit, where the sealing of [[TheAce Blaster Blade]] has left their ranks in disarray but shown in the Link Joker arc after Aichi has switched from using Royal Paladin to Gold Paladins, taking with him a lot of the iconic units of the clan. After that, players think Royal Paladins are denied many supports as opposed to the other clans.\n* GlassCannon: The Brave ability unlocks skills when they have three or less cards in hand. \n* HeroesPreferSwords: Most of the Royal Paladins prefer to use a sword in combat, ranging from traditional longswords and rapiers to [[LaserBlade beam sabers]] and {{BFS}}. Even some of the [[ImprobableWeaponUser Hi-Dogs]] like to use swords and daggers in combat!\n* KnightInShiningArmor: The Royal Paladins are composed entirely of various beings who adhere to the codes of chivalry and honor.\n* NoOneGetsLeftBehind / TheMenFirst: '''Followed to the letter.''' The Royal Paladins try their best to keep friendly casualties as low as possible and make sure that no one is left behind. As was the case with [[TheNeidermeyer Maiden of Darkness, Macha]], anyone in the Royal Paladins who tries to pull a WeHaveReserves is immediately dealt with appropriately.\n* ShoutOut: The Royal Paladins definitely have big shoes to fill as they are basically a modern reincarnation of some of the most [[GermansLoveDavidHasselhoff universally beloved]] and badass [[RagtagBunchOfMisfits bunch of heroes]] ever known: [[KingArthur King Arthur and the Knights of the Round Table]].\n* ThePowerOfFriendship: Their primary tactic is to swarm the field and fight together as one cohesive alliance, supporting each other to soundly obtain victory.\n* ThemeNaming: After characters in the Arthurian Legend.\n* TrueCompanions: The Royal Paladins would ''never'' think of abandoning or sacrificing their friends and allies.\n\n!King of Knights, Alfred / [[GloryDays Alfred Early]] / Liberator of the Round Table, Alfred / Liberator, Monarch Sanctuary Alfred / Light Origin Seeker, Alfred Exiv / Luminous Light King of Knights, Alfred Oath / [[FutureBadass Divine Knight King, Alfred Holy Saver]]\n[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/alfreds.PNG]] \n [[caption-width-right:350:Left From Top to Bottom: Early, Round Table, Monarch Sanctuary. Center: King of Knights. Right From Top to Bottom: EXIV, Oath, Holy Saver]]\n-> I command you under the name of the King of Knights! Heed my call, my warriors!\n-> To preserve the smiles of his people, the young King leads knights to battle.\n-> Stand up again! Golden Absolution!\n-> In order to rid the crisis from this world, we have to be the cornerstone of the sanctuary.\n-> He is the light of hope that shines in the depths of despair.\n-> Advance without hesitation! The light is always with us!\n-> The sword of the king slaughters evil, and the swords of knights bring light.\n\n!!Tropes:\n* [[AFatherToHisMen A Father To His Kingdom]]: He always cares about the welfare and happiness of everyone in the United Sanctuary, [[AFatherToHisMen including his Royal Paladin subordinates]]. The relationship is mutual, with the populace loving their king and the Royal Paladins always ready to answer their beloved king's calls.\n* TheAce: Was known as the strongest swordsman of the Royal Paladins until he became king, passing on his title of strongest swordsman to Blaster Blade.\n* AuthorityEqualsAssKicking: Can be quite fearsome when he is together with his [[TrueCompanions nakama]].\n* BadassCape\n* {{BFS}}: Appropriately called the [[NamedWeapons Great Sword]].\n* BigGood\n* BlingOfWar: Liberator of the Round Table has a lot of gold adornment to his armor\n* TheCaptain: He is the beloved leader of the Royal Paladins.\n* CoolHorse: A big, ''flaming'' stallion.\n* EpicHail: He can call upon his knights to come forth if they are needed.\n----
[[index]]
** Taken UpToEleven with Monarch Sanctuary Alfred whose LimitBreak can call up to five units from the deck at once.
* GloryDays: A positive take on the trope, many remember Alfred's younger days very fondly much like a folk tale.
* TheGoodKing: He is the living embodiment of the trope.
* TheIdealist: His idealism sometimes leads to disagreements with others, such as with the case of [[TheCynic Black Sage, Charon]] which [[FaceHeelTurn did not end well]].
* LimitBreak: Liberator of the Round Table, Alfred has one while Liberator, Monarch Sanctuary Alfred has two, with one of them being an ultimate break.
* NamesToRunAwayFromReallyFast: Friends and allies rejoice and foes cower in fear whenever they hear the King of Knights has arrived.
* RoyalsWhoActuallyDoSomething: He is presumably the King of United Sanctuary, judging from his title of ''King'' of Knights.
* ShoulderCannon: Liberator, Monarch Sanctuary Alfred sports a pair on his shoulder, concealed by his armour.
* ShoutOut: To KingArthur and UsefulNotes/AlfredTheGreat.
* ThePowerOfFriendship: With his friends and allies by his side, the King of Knights will not fail.
''Characters/CardfightVanguardCrayUnitedSanctuary''
** Light Origin Seeker, Alfred Exiv can perform Legion with his trusted friend Blaster Blade (Seeker). His King of Knights form on the other hand is the partner unit to the Vanguard of the King of Knights, Ezer.
''Characters/CardfightVanguardCrayDragonEmpire''
** Divine Knight King, Alfred Holy Light Seeker can allow Blaster Blade Exceed Rearguards to ''Twin Drive''.
* [[WarriorPrince Warrior King]]: [[CoolHorse Magnificent, flaming steed]] in one hand, [[{{BFS}} Great Sword]] in the other, he is ready to fight and lead his [[TrueCompanions retinue of knights]] [[TheWisePrince for the sake of his people]].
* [[TheWisePrince The Wise King]]: From ''Alfred Early'''s flavor text, it can be reasonably assumed that this is his character.

![[TheAce Blaster Blade]]/[[SuperMode Majesty Lord]] [[YinYangBomb Blaster]]/[[AwesomeButTemporary Exculpate The Blaster]]/[[BackFromTheDead Blaster Blade Spirit]]/[[IHaveManyNames Blaster Blade Burst]]/[[BadassCape Blaster Blade Liberator]]/Blaster Blade Seeker/Swordsman of Light, Ahmes/[[TookALevelInBadass Blaster Blade Exceed]]
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blaster_blades.PNG]]
[[caption-width-right:350:Center: Original, Clockwise starting from Top Center: Majesty, Exculpate, Spirit, Burst, Liberator, Seeker, Ahmes, Exceed]]
-> Courage is the sword of light. Shine forth, Blaster Blade!
-> Light and shadow, grant me power! Now is the time to turn despair into hope!
-> That light will change the world...
-> Reach out... my sword! To the leaders of the new generation!
-> Continue to grow, and change the world you know. Flash, Burst Blade!
-> The light of courage illuminates the future. Shine forth, Blaster Blade!
-> The call of a friend echoes from within the soul! Come forth, Blaster Blade!
-> Then, the courage becomes a sword.
-> In the name of Savers! Shine, Blaster Blade!

!!Tropes:
* TheAce: Is known to be the strongest swordsman in the Royal Paladins.
* AllThereInTheManual: The ''Shining Swordsman'' manga has revealed that his real name is Ahmes.
* AwesomeButTemporary: Exculpate The Blaster returns back into Blaster Blade after he attacks.
* BackFromTheDead: While technically he's not dead (Only sealed away), but he will be back in spirit/astral/ghost form in the latest booster. Though he now has [[GlassCannon paper thin armor]] and can be retired even by the weakest attack.
* BadassCape: [[http://image.noelshack.com/fichiers/2012/52/1356615568-20121227221630869.jpg And what a Badass Cape it is]]
* {{BFS}}: His sword, the Blaster Blade. Is only overshadowed by Alfred's [[UpToEleven even bigger]] {{BFS}}.
* BlingOfWar: As a Liberator.
* TheCaptain: Leads his own unit of knights within the Royal Paladins.
* CoolSword: His sword, the Blaster Blade, is a sword that [[Anime/GaoGaiGar turns courage into raw power]], and he is [[LoyalPhlebotinum the only one]] out of everyone in the Royal Paladins that can properly use it. Taken UpToEleven when he becomes Majesty Lord Blaster and combines the Blaster Blade and Blaster Dark. The resulting sword can ScrewDestiny.
* DarkIsNotEvil: As Majesty Lord Blaster, his armor is black, but if anything he's more heroic than ever.
* DefeatMeansFriendship: ''Weaponized'' by Exculpate:
--> His light is so overwhelming that the shadow warriors who used to serve their country entrust their sword and light to the warrior of light.
* TheDreaded: Judging by the efforts they made to remove the possibility of his return, Blade's Majesty Lord Blaster form is this to Link Joker.
* IncorruptiblePurePureness: The Blaster series weapons have a tendency to corrupt their wielders because they draw power from and amplify the emotions of those wielders. To date, Ahmes is the only knight to wield one without being corrupted.
* InfinityPlusOneSword: Majesty Lord Blaster's sword.
* TheLancer: Might be this to Alfred, judging from ''Alfred Early'''s card art.
''Characters/CardfightVanguardCrayStarGate''
** [[AllThereInTheManual Confirmed in his backstory]] as a close friend of and confidant to Alfred.
* LightIsGood: Incredibly so.
* LivingLegend: Exceed represents Blade at a point between the events of the original series lore and that of ''G'', where he was appointed Supreme Grandmaster of the United Sanctuary and commanded all of the knightly orders. His lore notes that while he bore the title, the number of the Sanctuary's enemies dwindled dramatically and it was said that the entire world looked at him in awe.
* LoyalPhlebotinum: His sword, the Blaster Blade, is this.
* TheMentor: Is an unofficial mentor to Little Sage, Marron, who follows his unit of knights.
* NoKillLikeOverkill: Exculpate The Blaster attacks your opponent's [[PunctuatedForEmphasis ENTIRE FIELD!]]
* RedBaron / NamesToRunAwayFromReallyFast: His name is actually a nickname derived from his CoolSword of the same name. As for his real name, it's either not revealed to us or nobody knows it. Furthermore, as Majesty Lord Blaster, he is known as the Ultimate Vanguard. The ''Shining Swordsman'' manga has finally revealed his true name as Ahmes.
* SealedBadassInACan / SealedGoodInACan: During the War of Liberation.
* ShoutOut:
''Characters/CardfightVanguardCrayDarkZone''
** An object that turns courage into raw power? [[Anime/GaoGaiGar That's strikingly similar to a certain green stone... He then evolves fueled by infinite courage... Sounds similar to a certain cyborg.]]
''Characters/CardfightVanguardCrayMagallanica''
** [[AwesomeButTemporary Exculpate the Blaster]] returns back to Blaster Blade at the end of the turn, sounds similar to this [[http://yugioh.wikia.com/wiki/Majestic_Star_Dragon card]].
''Characters/CardfightVanguardCrayZoo''
** Blade seems to represent KingArthur as the messianic hero, as evidenced by his sword's LoyalPhlebotinum nature being similar to only Arthur being able to draw the sword from the stone. Similarly, Exculpate's name seems to be a twisted reference to Excalibur.
* ShroudedInMyth: Exceed's lore notes that his many feats could scarcely be believed to be the work of a single man, and that because there was never any record of his death, there are many tales told about just ''what'' became of him, including that he became a Guardian Dragon protecting the Sanctuary or an immortal knight to save the world.
* SuperMode: Majesty Lord Blaster, and Exculpate the Blaster.
* ScrewDestiny: Majesty Lord Blaster's sword can 'put an end to the sorrowful cycle of fate and karma'.
* TookALevelInBadass: Blaster Blade Exceed is a Grade Three that not only retires a rearguard without cost, but with Divine Knight King, Alfred Holy Light Seeker, is one of the few Rearguards that can ''Twin Drive''.
* TeamPet: Wingal is his trusted partner in combat.
* TronLines: On his armor.
* TryToFitThatOnABusinessCard: By the time he became Exceed, he bore "numberless honorable titles", a sample of which include "The Swordsman of Light", "The Strongest Knight of the Sanctuary" and "The Confidant of the King of Knights". As Majesty Lord Blaster, he is also known as the "Ultimate Vanguard".
* UncertainDoom: The events of the ''G'' era lore take place centuries after Blade's time, but even so, Blade's death has never been confirmed. Blaster Blade Exceed's lore, chronologically his latest, only says that no record of his death was made and so there are numerous stories about what happened to him.
* YinYangBomb: As Majesty Lord Blaster he wields both the Blaster Blade and the Blaster Dark, combined into one sword. As summed up by Majesty's SP lore:
--> Light is shining shadow. Shadow is silent light. We are one!

!Solitary Knight, Gancelot/Solitary Liberator, Gancelot/Bonds Liberator, Gancelot Zenith/Holy Divine Knight, Gancelot Peace Saver
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gancelot.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Knight, Liberator, Zenith, Peace Saver]]
->White wings filled with pride. The solitary knight is the one who inherits courage.
-> That courage shall be [[PassingTheTorch passed on to the new generation.]]
-> He understands [[ThePowerOfFriendship the power of bonds]], as well as its value.
-> The solitary knight carries out his ideals to the extreme, to establish perpetual peace.


!!Tropes:
* BlingOfWar: His Liberator forms, with their shiny golden armor.
* CoolHorse: Rides a white pegasus.
* EpicHail : Gancelot Zenith can call a unit from the top of the deck.
* FamedInStory: 'He is a battle-scarred veteran whose name is known to all in the United Sanctuary'
* GlassCannon: Solitary Knight, Gancelot have one of the lowest power of Grade 3, sitting at 9000 Power. Note that even 10000 can count as this trope.
* HeroicBastard: He was born out of wedlock between an elven noble and a human knight.
* IneffectualLoner: His title. Otherwise subverted as he values his companionship with [[HoYay Blaster Blade]] and always answers Alfred's calls. [[HarsherInHindsight And then we learn the real reason]] he has the title of ''Solitary Knight'' was [[spoiler: due to him being a HeroicBastard and having to fend for himself both in and out of the battlefield]]. Thankfully, [[TrueCompanions he now has friends]].
* LimitBreak
* ShoutOut: To [[KingArthur Sir Lancelot of the Knights of the Round Table]] for his namesake and [[spoiler: [[KingArthur Sir Mordred of the Knights of the Round Table]] for his illegitimate birth.]]
* SpellMyNameWithAnS: While his title is [[WordOfGod officially translated]] as ''Solitary Knight'', it's arguable that ''Knight of Solitude'' would be more accurate and also uniform with the titles of other fellow knights in the Royal Paladins.
* ThePowerOfFriendship:
** Solitary Liberator's Break Ride allows you to empower three of your rearguards by 5000 power and your vanguard by 10000 power.
** Gancelot Zenith empower the rear-guard called with his skill by 10000 power.
* TookALevelInBadass: From a card that is mainly used as a Blaster Blade searcher, into one of the most powerful Break Ride effect, and finally he got his own [[SuperMode Cross Ride]]. And after the Invasion War, he becomes strong enough to attain a Stride Form in Peace Saver.
* SuperMode
* TronLines
* WhoWantsToLiveForever: Heavily implied in Peace Saver's Lore, which states that he will outlive Alfred and his friends on account of [[spoiler: his elven blood]]. Nonetheless, he carries the beliefs they shared and [[HeroicResolve keeps on going]].

!Knight of Silence, Gallatin/Liberator of Silence, Gallatin/Champion of Silence, Gallatin
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/gallatin.PNG]]
[[caption-width-right:350:From Left to Right: Knight, Liberator, Champion]]
->Silence, tells of everything. My sword, thou dedicate.
->The King of Knights worked with his Elite troops to help the young people who are confused in their new positions and responsibilities.

!!Tropes:
* BlingOfWar: As a Liberator.
* CursedWithAwesome: The reason he wears a blindfold is because he has the ability to see the souls of others. Unfortunately, his eyes are so bright to them that he would instantly burn their souls without his blindfold.
* LightningBruiser: He can run very quickly and dish out equal levels of superb swordsmanship.
* SeparatedAtBirth: There are rumors that Gallatin may have a long lost twin brother residing somewhere in the Dragon Empire.
* ShoutOut: To [[KingArthur Sir Gawain of the Knights of the Round Table]] by way of Sir Gawain's [[NamedWeapons sword]].
* SpellMyNameWithAnS: His name was translated with varied spelling owing to his [[KingArthur Arthurian]] namesake before the release of [[WordOfGod official English cards]].
* TheStoic: His title.

!Knight of Truth, Gordon
->Unshakable, that is the truth.
[[quoteright:150:https://static.tvtropes.org/pmwiki/pub/images/gordon_9.jpg]]

!!Tropes:
* CrouchingMoronHiddenBadass: His nonchalant, seemingly bored attitude in combat combined with [[MasterSwordsman great fencing skills]].
* NoSell: His armor is known to be impossible to damage.
* SwordLines: His swordplay results in a ''lot'' of these.
* TrueCompanions: Upholds protecting his friends and allies above all else.

!Little Sage, Marron/Little Liberator, Marron/Little Tactician, Marron/Little Great Sage, Marron
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/marron_3.PNG]]
[[caption-width-right:350:Clockwise From Left: Sage, Liberator, Tactician, Great]]
->My dream is to experience all the mysteries of the world.
->If you're talking about strategy, there are a lot. What if you try to use all of them?

!!!Tropes:
* AmbiguousGender: Assumed male for the purposes of this list, but honestly it's [[ViewerGenderConfusion anyone's guess]]. WordOfGod says that he is indeed male.
* [[AttackOfThe50FootWhatever Attack of the 50-Foot Giant]]: Subverted. While he is supposedly a ''Giant'', he is always presented as human-sized. Might overlap with MeaningfulName.
* CuteBruiser: Packs quite a punch when he zaps enemies with magical electricity.
* {{Megane}}: Might overlap with {{Meganekko}} given his quiet demeanor.
* NiceHat
* TagAlongKid: Is this to Blaster Blade.
* TheMentor: Views Blaster Blade as this.
* TheSmartGuy: Serves as the Royal Paladins' tactician. Otherwise, he's always off [[TagAlongKid tagging along]] with Blaster Blade's unit of knights to learn something new.

!!Sage of Guidance, Zenon
-> Now, guided by the sage's wisdom, the hero of light comes forth!
[[quoteright:200:https://static.tvtropes.org/pmwiki/pub/images/zenon.png]]

!!!Tropes:
* NiceHat
* ShoutOut: His title is a shout out to Myth/{{Merlin}}, Myth/KingArthur's mentor and friend.
* TheLancer / TheMentor: Judging from his title, flavor text, and skill, it's possible that he guided Alfred to become king [[Myth/{{Merlin}} just like a certain other wizard]].

!Great Sage, Baron
-> I'm just an old fart. [[DrunkenMaster My powers grow the more I get drunk]], though.

!!!Tropes:
* CrouchingMoronHiddenBadass: He's just an old fart, or so he says. Once he has a few swigs of booze though...
* DrunkenMaster: Is this in spades.
* TheMentor: Is the mentor to everyone in the Royal Paladins, teaching them of all the things he learned [[ReallySevenHundredYearsOld throughout the years]].
* ReallySevenHundredYearsOld: Is one of the oldest living Giants on the planet Cray.

!Flash Shield, Iseult/Flashing Jewel Knight, Iseult/Great Flash, Iseult
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/iseult.PNG]]
[[caption-width-right:350:From Left to Right: Shield, Jewel Knight, Great Flash]]
-> Chivalry will never be swayed as long as the Flash Shield is present.
-> No! I will not let you go any further!

!!!Tropes:
* CursedWithAwesome: Legend has it that the Flash Shield is cursed.
* DeflectorShields: Her Flash Shield creates a magical barrier in the form of [[InstantRunes magic circles]].
* InstantRunes: The way her Flash Shield works.
* LuckilyMyShieldWillProtectMe: Her skill completely blocks an attack on a Royal Paladin.
* NoSell: Nothing, ''absolutely nothing'' will get past her or her Flash Shield.
* ShoutOut: To [[KingArthur Iseult of Ireland]].

!Stardust Trumpeter/Star Call Trumpeter/Liberator, Star Rain Trumpeter/Star Hope Trumpeter
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/trumpeters.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Stardust, Star Call, Star Rain, Star Hope]]
-> Sound the trumpets! Now the battle begins!
-> Soaring high on white wings, bringing along courage.
-> A star performer appears last! Ta-daaah!

!!!Tropes:
* AmbiguousGender/UnsettlingGenderReveal: Both tropes averted. WordOfGod says she's an angelic girl. Made more obvious as she grew older.
* BlingOfWar: Star Rain Trumpeter, like all Liberators.
* CuteLittleFangs: Has those as Star Rain Trumpeter.
* EpicHail:
** As Star Call, she can superior call any Grade 2 or lower units with "Blaster" in their name. Ranges from [[TheAce Blaster Blade]] to [[EvilCounterpart Blaster Dark]], and even [[TheCameo Blaster Keroro]].
** Star Rain Trumpeter can Superior Call a Gold Paladin from the deck, provided you can return a Blaster Blade Liberator to the deck.
* ExoticEyeDesigns: Star Rain Trumpeter has star-shaped pupils.
* {{Fangirl}}: A big one for Blaster Blade.
* HopeBringer: Seeing how much losing her hero gave her despair, Star Rain Trumpter swore to become hope for everyone.
* SheIsAllGrownUp: Cue timeskip and we see Stardust Trumpeter has grown up to become the Star Call Trumpeter.
* ThePowerOfRock: Her Magic Trumpet gives her friends and allies the courage and strength to fight on.

!Barcgal/Barcgal Liberator/Blaster-friend, Barcgal/Blue Scud, Barcgal
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/barcgal.PNG]]
[[caption-width-right:350:Clockwork from Top Left: Original, Liberator, Blaster-friend, Blue Scud]]
-> When his roar sounds across the battlefield, the heroes will come running.
-> To fight alongside the legendary swordsman. That is the wish of all the knights.

!!!Tropes:
* BlingOfWar: His golden armor as a Liberator.
* EpicHail: As a Royal Paladin he can call forth either Flowgal or the Knight of the Future, Llew to come to his aid. As a Gold Paladin he can call a random Liberator unit.
* TheAce: He was the ace of the Royal Paladin High Dogs Unit. As a Gold Paladin he remains a veteran ace.
* WeCanRebuildHim: His flavor text depicts this.

!!Wingal/Wingal Brave/Wingal Liberator/Seeker, Sacred Wingal/Wingal Youth
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/wingal.PNG]]
[[caption-width-right:350:Left: Original, Brave. Center: Youth. Right: Liberator, Sacred]]
-> I know it, you're more courageous than anyone else!
-> Courage is always within you.
-> The blade of courage that surpasses despair. Its value is equal to that of gold.
-> No matter how far apart we are, I will always be by your side.

!!!Tropes:
* BlingOfWar: As a Liberator.
* DareToBeBadass: His flavor text.
* ThePowerOfFriendship: Sacred Wingal's 'Legion' ability allows him to become stronger by joining forces with Blaster Blade Seeker, represented in game terms by their two cards linking together to form one single piece of art.
* RecklessSidekick: Subverted. His recklessness ''is'' his positive trait.
* TeamPet: Is always on the frontlines alongside Blaster Blade.

!!Soul Saver Dragon/Holy Dragon, Religious Soul Saver/Holy Dragon, Myriad Soul Saver
-> Holy Charging Roar will rock the soul of the brave.
-> The holy dragon has a brave heart.
-> Tens of thousands of lights will illuminate the path to hope.

!!!Tropes:
* AmbiguousGender: Has led to much ViewerGenderConfusion.
* AttackOfThe50FootWhatever: Easily the largest of the Royal Paladins, as shown by the anime.
* BigGood
* FinishingMove: Its ''Holy Charging Roar'' skill lasts for one turn, so is usually employed in this fashion.
* FutureBadass: Religious Soul Saver is a version of Soul Saver summoned from a possible future by Stride.
* GuardianEntity: It's the guardian dragon of United Sanctuary.
* LightEmUp: Pretty much an embodiment of the trope.
* OurAngelsAreDifferent: It looks very angelic, and tends to appear in flashes of shining light.
* OurDragonsAreDifferent: Probably the most nonstandard dragon in Vanguard so far.
* [[RousingSpeech Rousing Roar]]: ''Holy Charging Roar''. When Soul Saver Dragon appears on the battlefield, it can power up its allies for a turn.
* SealedGoodInACan: Usually reside in a special realm created by the Sage of Time.
* SealedBadassInACan
* ThePowerOfFriendship: ''Holy Charging Roar'' increases the power of 3 rear guards by 5000 until the end of the turn.
* TookALevelInBadass

!!Sanctuary Guard Dragon/Holy Dragon, Sanctuary Guard Regalia
-> Begone, evil! I am the sword, the guardian dragon of this sanctuary!
-> The dragon that protects the sanctuary knows the power of small courage.

!!!Tropes:
* AlternateHistory: Sanctuary Guard Regalia is from an alternate history where Sanctuary Guard Dragon survived, summoned to the regular timeline via Stride.
* AuthorityEqualsAsskicking: The 'White Dragon King' who founded the United Sanctuary and fought to protect it.
* {{BFS}}
* CoolSword: So cool that after his death it was handed down as part of his legacy.
* DareToBeBadass: Sanctuary Guard Regalia: '' It's said his light changes those with even the smallest amount of courage into true heroes.''
* DualWielding: Sanctuary Guard Regalia wields two swords.
* {{Expy}}: He is more or less KingArthur as a dragon.
* GuardianEntity
* HeroicSacrifice: He fought for the United Sanctuary until doing so killed him.
* LightIsGood
* OurDragonsAreDifferent
* OurFounder: He is the founder of the United Sanctuary.
* ThePowerOfFriendship: In both of his forms, he is empowered by your grade 1 or lower rear-guards.
* RoyalsWhoActuallyDoSomething: Known as the White Dragon King, and sacrificed himself protecting the United Sanctuary.
* WhatCouldHaveBeen: In-universe, Sanctuary Guard Regalia comes from a world where the Grand Sanctuary never split into the United Sanctuary and Dragon Empire.

!Beast Knight, Garmore/Fang of Light, Garmore/Great Silver Wolf, Garmore/Wolf Fang Liberator, Garmore/Golden Knight of Gleaming Fang, Garmore
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/garmore.PNG]]
[[caption-width-right:350:Left: Beast Knight, Fang of Light. Center: Gleaming Fang. Right: Silver Wolf, Wolf Fang]]
-> Guys, [[ThePowerOfFriendship aid me with your fangs]]!
-> The fighting spirit is the fang to pierce the enemy! Glorious Fang!
-> Roar, silver wolf of the Gods! Glorious Break!
-> The Wolf Fang knight is a [[FamedInStory living legend]], and what the young knights aspire to be someday.

!!Tropes:
* AncientArtifact: His Silver Wolf Armor.
* AnimalMotifs: Dogs at first, then wolves in his Gold Paladin form due to his Beast Armor.
* BadassArmy: Was part of one, and then [[AvengersAssemble formed]] ''another one'' [[TheQuest to go save]] [[SealedGoodInACan the first one]].
* BadassCape
* NobleWolf: What his armor represents; a wolf that is knight-like and empowered by its pack.
* TheBigGuy: His skill when he was a [[{{Paladin}} Royal Paladin]] fits with Royal Paladin's consistency, and his calling skill when he started as a Gold Paladin is the most consistent one available. Even as a Liberator, his random calling skill can turn into something useful by filling the field.
* {{Bishonen}}
* BlingOfWar: His Grade 3 forms all wear shiny gold armor.
* TheChosenOne: Of the Silver Wolf Armor.
* CoversAlwaysLie: Is prominently featured in the opening for the second season, even though Aichi rarely use him(if at all) until his Liberator version makes a debut one season later.
* EpicHail: All of his forms have the ability to call out his comrades, but especially Wolf Fang Liberator, whose LimitBreak can cause your field to go from empty to full in one move.
* FourStarBadass
* KnightInShiningArmor
* LimitBreak: Great Silver Wolf and Wolf Fang Liberator.
* TheMentor: Great Silver Wolf, Garmore was this to the newly-founded Gold Paladins.
* ThePowerOfFriendship: Fang of Light gets +1000 Power for each Snogal and Brugal on your field.
* WolverineClaws: Attached to his gauntlets.
* WolverinePublicity: As noted above, Garmore is prominently featured in the anime opening for the second season, yet he is upstaged by Ezel. He make a return in the third season, except this time, he actually appeared frequently in a fight. It helps that [[EnsembleDarkhorse Garmore is one of the more popular Gold Paladin]].

!Pure Heart Jewel Knight, Ashlei/Broken Heart Jewel Knight, Ashlei Я
--> ''Become the cornerstone of the future! Pure Foundation!''
--> [[spoiler:'' Now, my resolution is firm...Lost Foundation!'']]

!!Tropes:
* BrightIsNotGood: Ashlei Я wears primarily white and red, yet as a whole she looks closer to a Link Joker unit than a Royal Paladin one.
* ChildhoodFriends: She's been friends with Feerless Jewel Knight, Julia since childhood.
* CoolShades: Ashlei Я. It even resembles [[Anime/TengenToppaGurrenLagann Kamina's]] or [[Franchise/{{Pokemon}} Squirtle's]] shades.
* TheCorruption: Ashlei Я.
* DarkMessiah: Ashlei Я. Her wish for ideal peace is still the same as Ashlei even after being reversed. The only thing that changed is that she will DO ANYTHING for that goal.
* DualWielding: Ashlei Я
* {{Gainaxing}}: Shown in a "Blink And You'll Miss It" moment in episode 157. Apparently Masami Obari has influence way beyond Daikaiser and Omega Glendios.
* HorribleJudgeOfCharacter: Implied as she does not doubt or suspect others so her entourage has to keep a close eye on her.
* IHaveYourWife: Comrades in this case, but similar principle. [[spoiler: The Link Joker forces her to surrender to them in return for sparing the paladins they had captured.]]
* LaserBlade: Of a rapier variant. [[spoiler: Ashlei Я later dual wields a pair of those.]]
* TheLeader: She's the Grandmaster of the Jewel Knights.
* LimitBreak
* MagicKnight: Like all Jewel Knights, her armor and weapons are embedded with magical jewels.
* MasterSwordsman: Master Swordswoman: Her skills with the sword are said to rival [[TheAce Blaster Blade]].
* PowerOfTrust: The source of Ashlei's strength is "Trust".
* ThePowerOfFriendship:
** Ashlei can give your new Vanguard +10'000 Power and +1 Critical, and her lore says that "She fights by believing in her own power, as well as her companions'".
** [[spoiler: Used against her when the Link Joker use captured paladins as leverage to force her to surrender and Reverse her.]]
** [[spoiler:Ashlei Я uses this in a darker manner: She locks one rearguard to retire an opponent's rearguard and call another Jewel Knight to your field.]]
* RoyalRapier: [[LaserBlade BEAM rapier.]] Ashlei Я later dual wields a pair of those that looks similarly to [[Anime/StarDriver the Star Swords]] with a physical hilt.
* SuperMode: Broken Heart Jewel Knight, Ashlei Я
* TemptingFate: Ashlei's lore cited she wields the "Pure White Pearl Jewel" which can never be clouded nor tarnished. [[TheCorruption Guess what happened.]] [[spoiler: The jewel transformed into a color of pathetic grey, which is neither white nor black after being reversed.]]

!!Seeker, Thing Saver Dragon
-> Life and hope are my wings! Flash, Eternal Wing!

!!Tropes:
* GuardianEntity: It was the guardian dragon of the Sanctuary before Soul Saver Dragon.
* HeroicSecondWind: It can ride a copy of itself from the deck and then immediately Legion that copy with Blaster Blade Seeker via its skill.
* LightEmUp
* LightIsGood
* OurDragonsAreDifferent
* ThePowerOfFriendship: Its Legion ability lets it combine its power with Blaster Blade Seeker.
* SpellMyNameWithAnS: His name was originally translated by fans as Seeker, Sing Saver Dragon.

!!Blue Sky Knight, Altmile/Aerial Divine Knight, Altmile/Transcending the Heavens, Altmile
-> Simple. Just believe in your own possibility.
-> The perfectly clear wide sky...... that is the future.
-> If the heavens should stand in my way, I shall surpass the heavens.

!!!Tropes:
* TheAce: Is considered an elite knight.
* ChildhoodFriends: He and Livarot come from the same town and they have been friends since childhood.
* EpicHail: Like other Royal Paladins, he has a skill that call units. But unlike the others, he calls from the hand instead of the deck.
** Soaring Divine Knight, Altmile can call a grade 2 from the deck.
* FutureBadass: Soaring Divine Knight, Altmile is one of Altmile's future possibilities, as is Transcending the Heavens, Altmile.
* MasterSwordsman: Altmile is very skilled with the sword.
* ThePowerOfFriendship: Both of his skills give his allies an additional 5000 Power.
** His Stride form powers up the front row by 3000 Power and the unit called by his skill by 5000 Power.
* SuperMode: Aerial Divine Knight, Altmile is the form Altmile obtained after gaining the power of his future self through Stride Fusion in order to fight back against Fenrir.

[[/folder]]

[[folder: Shadow Paladins]]
--> ''Give your lives to the cursed dragon!''

A breakaway faction formed by dissenters to the United Sanctuary.

Following the defeat of their first leader, [[BigBad Phantom Blaster Overlord]], the Shadow Paladins formed a truce with the Royal Paladins. However, they were temporarily disbanded when their new leader- Blaster Dark- was sealed away by a mysterious force seeking to conquer Cray. After Blaster Dark was released, he reformed the Shadow Paladins as the "Revengers", a covert organisation that [[AntiHero would protect Planet Cray from the shadows by any means necessary]], under the command of the mysterious Mordred Phantom.

In the alternate timeline created by Blaster Blade's disappearance, the civil war unfolded as in the regular timeline, but Phantom Blaster was struck down by Alfred, and Blaster Dark ended up saving him. The Revengers were still founded and became the Sanctuary's black ops under Alfred's personal command, serving the Sanctuary by undertaking [[DirtyBusiness the missions that the Sanctuary's other forces could not perform.]]

Following the advent of "Stride", the leadership of the Revengers was severely weakened by the loss of Mordred Phantom and growing distrust towards his replacement, Blaster Dark. This allowed the ruthless Claret Sword Dragon to form a splinter group within the Shadow Paladins that seeks to "protect" United Sanctuary by conquering it and imposing military rule. They have experimented upon the unknown technologies of Gear Chronicle, a trial-and-error process involving the sacrifice of many lesser Shadow Paladins, and combined it with a multitude of forbidden magicks to create a new form of empowerment magic. This twisted magic uses the negative emotions of the wielder to draw incredible amounts of power from alternative universes at the risk of upsetting the energy balance between spacetimes, exasperating the Time-Space Overlap Phenomenon.

As a [[EvilCounterpart dark counterpart]] to the Royal Paladins, they use the [[EpicHail same swarming tactics]] but focus on [[WeHaveReserves sacrificing their superior numbers]] to fuel the skills of their primary Vanguards. The "Witch" subclan curses the opponent's field by replacing their Rearguards with Grade 0 units and lowering the power of their units.

The Shadow Paladin keyword is Ritual. It denotes skills which are active if the player has a certain amount of Grade 1 cards in the drop zone, with said amount varying from card to card. This synergizes with the clan's increased focus on Grade 1 cards.

In the V-Series, their ability to retire units is emphasized more this time: they still sacrifice their own units, but at the same time they also have effects which force the opponent to retire their own board in addition to their strong advantages. Additionally, they also support units that have low power for their grade, usually 5000, in exchange for strong abilities. Their Imaginary Gift is ''Force''.

!!Clan-wide Tropes:
* AntiHero: The Revengers are effectively the Franchise/{{Batman}} to the Franchise/{{Superman}} of the Royal and Gold Paladins.
* BadassCape: Every single Revenger has a crimson one. Even the High Dogs, fortresses and dragons.
* BeAllMySinsRemembered: The reformed Shadow Paladins were offered to rejoin the Sanctuary's official army but they refused, citing that they do not deserve it and need no honour. But they will atone for their sins by protecting the Sanctuary from the shadows.
* DirtyBusiness: In the alternate timeline of the Set 16 era, the Revengers have become the Sanctuary's black ops, performing the missions that the rest of the Sanctuary's forces cannot.
* EvilCounterpart: To the Royal Paladins, until the end of Season 1. Toned down starting with Season 3, the Revengers seem to be a more AntiHero group in comparison to the KnightInShiningArmour Royal and Gold Paladins.
* FaceHeelTurn: Most of the Shadow Paladins are defectors and deserters from the Royal Paladins, with reasons ranging from philosophical disagreements to [[GreenEyedMonster plain out jealousy]] and even a case of [[DudeLooksLikeALady mistaken gender]].
* HeelFaceTurn: After being reformed by Blaster Dark.
* IDidWhatIHadToDo: A major theme of the Revengers is that they are willing to do whatever it takes to protect the Sanctuary. As such, they are used as the Sanctuary's black ops forces who fight in secrecy.
* ThemeNaming: After Irish/Welsh/Celtic/Scottish myth and legends.
* TronLines: Like their royal counterparts, many members of the Shadow Paldin have glowing lines, usually blue or red.
* TrueCompanions: The Revengers. As shown by Mordred's SP flavor text:
--> A Revenger never forgets the souls of their brothers-in-arms.
* WeakButSkilled: With the reboot, Shadow Paladins have started focusing on units that have power lower than the norm for their grade as a trade-off for their abilities.
* WeHaveReserves: Unlike the Royal Paladins, the Shadow Paladins don't view high casualties as a bad thing. [[BigBad Phantom Blaster Dragon]] takes this to its ultimate conclusion.
** It's continued with the Revengers, although their spin on it is more along the lines of IDidWhatIHadToDo: rationalising sacrifices as necessary to protect the Sanctuary.

!Blaster Dark/[[BackFromTheDead Blaster Dark Spirit]]/Blaster Dark Revenger/Blaster Dark Revenger "Abyss"/Blaster Dark "Diablo"/Swordsman of Light, Junos
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/blaster_darks.PNG]]
[[caption-width-right:350:Clockwise starting from Top Left: Original, Spirit, Revenger, "Abyss", "Diablo", Junos]]
-> Determination is the sword of darkness. Thunder forth, Blaster Dark!
-> [[DoNotGoGentle I have no intentions of being sealed without a fight]]. That is all.
-> [[ThinkNothingOfIt Glorification is only fitting for those in the light]]. [[IDidWhatIHadToDo Shadows shall proceed down the necessary path]].
-> Let's go, comrades, further into the Abyss.
-> [[DirtyBusiness There are things, that can only be done in the dark.]]
-> Then, the determination becomes a sword.

!!!Tropes:
* AlwaysSomeoneBetter: Arguably this has defined Blaster Dark. In the past, he was outshone by Blaster Blade and his jealousy drove him into the shadows. Once Mordred leaves, forcing him to become grandmaster, he clearly feels unsuited for the job and continually asks himself what Mordred would do.
* AsskickingEqualsAuthority: Since he became grandmaster, some have tried to challenge him for the position, but he has defeated all of them.
* TheAtoner: Dark Revenger is attempting to make up for all that he did in the past by protecting the United Sanctuary.
* BackFromTheDead: While technically he's not dead (Only sealed away), but he will be back in spirit/astral/ghost form in the latest booster. Though he now has [[GlassCannon paper thin armor]] and can be retired even by the weakest attack.
* BadassCape: As Dark Revenger
* {{BFS}}: The [[NamedWeapons Blaster Dark]].
* BlackKnight: Like other shadow paladin, he wears black armor.
* TheCaptain:
** Was the Grandmaster of the Shadow Paladins in the alternate timeline.
** He also becomes this after the war with Link Joker, when Mordred leaves to deal with Gust Blaster.
* TheChainsOfCommanding: Blaster Dark always passed the role of leader to another and once he's forced into becoming grandmaster due to the departure of Mordred, his quiet ways cause misunderstandings and divisions to fracture the Shadow Paladins.
* DarkIsEvil: At first
* DarkIsNotEvil: However, he has since become a hero, fighting alongside his rival to protect the United Sanctuary, and founding the Revengers to combat Link Joker.
* {{Determinator}}: His sword is powered by his resolve.
* EvilCounterpart: To Blaster Blade, at first.
* FaceHeelTurn: Joined the Shadow Paladin due to his jealousy of Blaster Blade.
* GratuitousSpanish: The "Diablo" in Blaster Dark "Diablo"'s name is Spanish for Devil.
* GreenEyedMonster: His reason for defecting is his raging jealousy of Blaster Blade. Ironically, he actually has green eyes.
* MySignificanceSenseIsTingling: In the alternate timeline, he can sense that the universe has changed due to [[spoiler: Blaster Blade's absence]], and resolves to set it right.
* TheRival: To Blaster Blade
* SaveTheVillain: In the alternate timeline, he saved Phantom Blaster from death.
* SealedBadassInACan: During the War of Liberation.
* SetRightWhatOnceWentWrong: His motive in the alternate timeline is to [[spoiler: restore Blaster Blade]], fixing the timeline.
* ShouldersOfDoom
* TakeUpMySword: After their final confrontation, he gives his sword to Blaster Blade, allowing him to become Majesty Lord Blaster.
* TronLines: The lines are spiky compared to Blaster Blade's straight lines.
* YouAreInCommandNow: He is made grandmaster of the Shadow Paladins by Mordred when the latter leaves to confront Gust Blaster Dragon. Promptly deconstructed as Blaster Dark has never had to be a leader before, and his inexperience and indecisiveness leave the clan open to Claret Sword's corruption.

!!Phantom Blaster Dragon/[[SuperMode Phantom Blaster Overlord]]/Gust Blaster Dragon/Revenger, Phantom Blaster "Abyss"/Dark Dragon, Phantom Blaster "Diablo"
-> Death and Despair are my blades! Shadow Erosion!
-> O fate, grant me more despair!
-> Abandon all hope! For I am blacker than darkness and a fate worse than death!
-> Perish! [[OmnicidalManiac All living things!]]
-> Reverberate in [[CallBack death and agony]]! Roar, Eternal Abyss!
-> You do not yet know, what is true despair.

The original BigBad of the Vanguard lore, and founder of the Shadow Paladins. He was originally "Sin Saver Dragon", the Guardian Dragon of the Planet Cray. This position connected him to the hearts and minds of Cray's inhabitants, and over many centuries he became increasingly jaded by the selfish thoughts and wishes he was exposed to. Eventually, the darkness warped him body and soul into Phantom Blaster Dragon, a creature of pure malevolence who gathered an army of despair (the Shadow Paladins) by preying on the weaknesses of the heart and manipulating people to his side. It is eventually revealed that he had been influenced by the power of Void, who wished to cause dissent on Planet Cray and weaken it in preparation for invasion.

After its defeat, the corrupt soul of Phantom Blaster Dragon was left to wander Planet Cray. When the forces of Link Joker invaded and plunged Planet Cray into despair, this soul was able to absorb enough negative emotion to form a new body for itself, becoming Ghast Blaster Dragon. However, the righteous part of his soul that was once Sin Saver Dragon also remained, and eventually reincarnated as Mordred Phantom.

In the alternate timeline created by Blaster Blade's disappearance in the Set 16 onwards arc, the civil war unfolded with Phantom Blaster being mortally wounded by Alfred at the war's end. As he was not judged by Majesty Lord Blaster, his soul did not split as it did in the main timeline. To save him, Blaster Dark performed a ritual where he bound his soul to Phantom Blaster's, branding them both with the word 'Abyss'. In return, Phantom Blaster has become a part of the Revengers. However, this possible future has since disappeared.

In the present, one of Phantom Blaster Dragon's possible future forms, Phantom Blaster "Diablo", was summoned in response to the rampage of the Raincloud-calling Nine-headed Dragon King, managing to defeat it and return it to its own time. Whether this is truly the same Phantom Blaster responsible for the first Civil War is currently unknown.

!!!Tropes:
* AdaptationalBadass: Phantom Blaster Dragon as a card was notoriously AwesomeButImpractical in its original incarnation, as while it could easily threaten your opponent with increased Power and an additional Critical, it devoured rear-guards and Counterblast alike to do so at a nigh-unsustainable rate. The ''V series'' incarnation of Phantom Blaster rectifies this issue by making ''Damned Charging Lance'' also force your opponent to retire three of ''their'' rear-guards, reducing the cost by one Counterblast, and slightly increasing the skill's Power increase, vastly increasing the pressure it puts on your opponent even if they can drop a perfect guard against it. Additionally, the card has a second skill that allows you to Soul Blast a grade 3 to deal one damage to your opponent, and with the new incarnation of Skull Witch, Nemain, the deck received a costless advantage engine to feed Phantom Blaster.
* AllThereInTheManual: We first learnt of his Thing Saver Dragon form from the ''Shining Swordsman'' manga.
* AntiHero: As Phantom Blaster "Abyss"
* BadBoss: Phantom Blaster Dragon sees his subordinates as mere tools and has no problem making them his next meal when they become useless.
* BigBad: He's the creator and leader of the Shadow Paladins.
* BigGood: Implied to be this before he went over the DespairEventHorizon.
* BladeOnAStick: His weapon is a dual-ended lance.
* BlindIdiotTranslation: Gust Blaster's name has gained some notoriety for this, as it's quite likely supposed to be ''Ghast'' Blaster, fitting the established ThemeNaming of Phantom Blaster and his related units, and also coming across as a much more ominous name.
* CastingAShadow
* DarkIsEvil: In spades.
* DeadpanSnarker: As Phantom Blaster "Abyss", he adopts a mocking and sarcastic tone around Blaster Dark.
* DespairEventHorizon: Seeing the darkness in the people he wanted to protect drove him completely over the edge.
* DualWielding: Phantom Blaster Overlord dual-wields two massive swords.
* EvilCounterpart: To Soul Saver Dragon and King of Knights, Alfred.
* FallenHero: According to Phantom Blaster Overlord's Card of the Day profile, Phantom Blaster was once a guardian dragon who protected United Sanctuary, but was corrupted after witnessing the darkness of many thousands of people and became consumed by despair. He fell into an abyss, and rose in his current form.
* HeroicSecondWind: As Phantom Blaster "Abyss", his skill allows him to stand and attack once more by sacrificing his allies.
* MortonsFork: Phantom Blaster "Diablo" follows in Maelstrom Reverse and Dragonic Overlord "The X"'s footsteps with its skill. If the opponent doesn't sacrifice two of his rearguards, he won't be able to call cards from his hand as guardians.
* NamesToRunAwayFromReallyFast: Phantom Blaster "Diablo" literally means Phantom Blaster ''Devil''.
* NoKillLikeOverkill: ''Damned Charging Lance''. Taken UpToEleven with the same skill as used by Phantom Blaster Overlord.
* OmnicidalManiac: After becoming Phantom Blaster Overlord, he wants to kill ''everything''.
** Made even worse as Gust Blaster, where this is literally all he has left.
* OurGhostsAreDifferent: Gust Blaster consists of Phantom Blaster's raw malice, which endured after he was killed.
* OurSoulsAreDifferent: Dragruler Phantom's lore reveals that Phantom Blaster had two souls, that of his darkness and malice, and the soul of light he possessed as a guardian dragon. After his death, the two separated, with the dark soul becoming Gust Blaster, and the soul of light merging with a wounded knight to become Dragruler Phantom.
** Apparently on Cray, souls can be joined together, as this is how Blaster Dark saved Phantom Blaster in the alternate timeline.
* RedEyesTakeWarning: Phantom Blaster's eyes are red, and he isn't someone you want to have as an enemy.
* SpellMyNameWithAnS:
** His guardian dragon form's name has been variously translated as either Sin Saver Dragon or Sing Saver Dragon. It turned out to be Thing Saver Dragon.
** Gust Blaster's name was initially translated as Ghast Blaster by fans.
* SuperMode: Phantom Blaster Overlord.
* TronLines: Phantom Blaster Dragon has two colors, normally at white blue but when Damned/Corrupted Charging Lance is used, it turns red.
* YouHaveOutlivedYourUsefulness: His way of powering his ultimate attack is to eat members of the Shadow Paladins that have outlived their usefulness. Phantom Blaster Overlord however averts this, he powers ''Damned Charging Lance'' with a higher Counterblast and discarding a copy of himself from your hand.
** He carries on the theme as Ghast Blaster, Phantom Blaster "Abyss", and Phantom Blaster "Diablo".

!!Black Sage, Charon/Pitch Black Sage, Charon
-> Face the reality. What you must do is beyond that.
-> Yes, to know one's standing is indeed important.

A giant who serves in the Shadow Paladins, he originally joined them due to his cynicism clashing with the idealistic views of Alfred and the other leaders of the Sanctuary. Ever since Blaster Dark reformed the clan, he has served as an advisor and confidant, remaining loyal to the black knight of determination even as Claret Sword Dragon's ideals of supremacy challenge Blaster Dark's authority.

!!!Tropes:
* TheCynic: The reason he defected to the Shadow Paladins.
* DarkIsNotEvil: Charon has stood by Blaster Dark from the beginning and his loyalty to his grandmaster is unwavering.
* EvilCounterpart: Originally, to Marron.
* HonestAdvisor: He is very clear with Blaster Dark that Claret Sword is not the only dissenter in the Shadow Paladin ranks.
* InstantExpert: He can copy magic used by others at 60% efficiency just by seeing it used once.
* OurGiantsAreBigger: Played with, as he uses magic to appear human-sized.
* TheSmartGuy: He serves as this to Blaster Dark, advising him.
* TagalongKid: As part of being an EvilCounterpart to Marron, but his role has shifted into being Blaster Dark's advisor.

!!Origin Mage, Ildona/Mage of Enticement, Ildona
-> Nothing can escape from its "long arms".
-> That long arm hauls desires too.

!!!Tropes:
* CastingAShadow
* DarkIsEvil: Firmly aligned with the Shadow Paladins at first due to his despair at the world.
** DarkIsNotEvil: Post-redemption, he retains his dark powers, but uses them to try and steer Luard down the righteous path.
* DespairEventHorizon: His fall to evil was his despair at nobody taking his advice.
* FallenHero: He was once a noble mage who advised all of the people, before they began to ignore him and wage endless wars against each other.
* HeelFaceTurn: Due to being imprisoned by Zenon and watching the people of Cray struggle valiantly over the centuries, Ildona came to renounce his evil ways and resolve to help them once again.
* MeaningfulName: Ildona seems to be a rendering of Il Dana, a title for Lugh, a major god in Myth/CelticMythology.
* SealedEvilInACan: After the civil war, Zenon imprisoned him in a space outside of time from which Ildona could watch Cray, causing him to ultimately regain his faith in people and repent for his sins.
* TimeAbyss: He is said to be even older than the United Sanctuary
* TheUnreveal: Although the lore makes it clear he and Phantom Blaster were good friends, it isn't clear who fell first and who was corrupted by the other.
* WhiteHairBlackHeart: Initially, but as Mage of Enticement, he regained his sense of righteousness.
* YouHaveOutlivedYourUsefulness

!!Darkside Trumpeter/Revenger, Dark Bond Trumpeter/Darkheart Trumpeter
-> When the trumpet sounded, the fallen warrior rose to his feet.
-> Yes ......I have summoned. Do your best.
-> I shall... be your opponent.

A girl who served in the Royal Paladins who envied Stardust Trumpeter. Her lore was originally translated as her being a boy who was mistaken as a girl, but recent re-translation has said this was a mistake.

!!!Tropes:
* AffablyEvil: Considering her reason for her FaceHeelTurn, it's questionable whether she's actually evil in nature.
* EpicHail: Dark Bond Trumpeter can Superior Call a Grade 0 Revenger from the deck. Darkheart can call any
* EvilCounterpart: To Stardust Trumpeter.
* FaceHeelTurn: Joined the Shadow paladins because she was jealous of Stardust Trumpeter.
* GreenEyedMonster: Her envy for Stardust Trumpeter led her to join the Shadow Paladins.
* TheQuietOne: She doesn't speak often.

!!Darkness Maiden, Macha/Dark Night Maiden, Macha
-> We'll show them who's more powerful! All troops, charge!
-> The time to stay hidden has passed! All troops, attack!

!!!Tropes:
* EpicHail: When she's called to the field, she can call forth other Shadow Paladins to the field.
* EvilCounterpart: To Hi-Dog Breeder Akane. Also to Knight of Truth, Gordon, owing to their identical statistics and completely polar philosophies.
* FaceHeelTurn
* SpellMyNameWithAnS: Marha? Maaha? Macha? English printing of the card confirms it's Macha.
* TheNeidermeyer: She is [[InformedAbility reputedly]] a skilled, cunning commander with the fatal flaw of having almost no care for her subordinates' lives if it will mean the difference between victory and defeat.
* WeHaveReserves: She was placed under house arrest by the Royal Paladins for exercising this belief in her strategy. She defected to the Shadow Paladins soon after.

!!The Dark Dictator
--> My sword shall guide you into the dark abyss...

!!!Tropes:
* TheAce: To quote his lore:
--> His sword fighting surpasses that of any swordsman, and his knowledge is greater than that of any sage.
* BadassCape
* {{BFS}}
* CastingAShadow
* TheCaptain: He is the only person besides Phantom Blaster Dragon who the Shadow Paladins will follow.
* CloningBlues: Implied by his hatred of Alfred, who he was based on.
* DarkIsEvil
* EvilCounterpart: To King of Knights, Alfred.
* GeniusBruiser
* NotSoStoic: When he sees Alfred, who he is determined to kill.
* ThePowerOfFriendship: Ironically. He gains Power from the Shadow Paladin Rearguards who fight alongside him, and in turn, he can empower them.
* TheStoic: When not dealing with Alfred.
* SuperSoldier: Created expressly to kill Royal Paladins by Phantom Blaster Dragon.
* [[WarriorPrince Warrior King]]

!!Illusionary Revenger, Mordred Phantom/Revenger, Dragruler Phantom/True Revenger, Dragruler Revenant
-> Now is the time to show them our resolution! Revengers, follow me!
-> You have great endurance. Let's finish this with my sword.
-> There are those that cannot live outside of the dark. Dragons, and knights as well.

The enigmatic new leader of the "Revengers". No-one knows who Mordred Phantom is or why Blaster Dark would choose to make him the leader of the reformed Shadow Paladins: there are only rumours that he has protected Planet Cray from the shadows for many decades, appearing on bloodstained battlefields like a ghost and disappearing just as swiftly. He is actually the reincarnation of Phantom Blaster Dragon, or at least the part of his soul that was once the righteous Sin Saver Dragon. While the dark half of his soul created a new body for itself by absorbing the negative emotions of the Planet Cray, the light half lingered until it came across a mortally-wounded knight. For the sake of their mutual survival, they merged into one being: a body of darkness with a soul of light.

After the conclusion of the "Star-Vasion War", Mordred leaves the Shadow Paladins in order to deal with Gust Blaster Dragon once and for all. The appearance of a future Phantom Blaster Dragon, summoned to the present with "Stride", indicates his ultimate fate.

!!!Tropes:
* TheAtoner: It's heavily implied that he acts as he does out of shame at the atrocities he committed in his past life.
* BadassBoast: In Dragruler Phantom's lore
--> ''To prevent the destruction of the world, I shall become the shadow of the Sanctuary forever.''
* BadassCape: Even in his true form.
* BlackKnight: He wears black armor and rides a black steed.
* TheCaptain: He is the leader of the Revengers.
* DarkIsNotEvil: Despite his dark armor, Mordred is a solid hero who will protect the United Sanctuary no matter the cost.
* EpicHail: His Break Ride skill lets him call out any Grade 2 or lower Shadow Paladin from the deck, while Dragruler Revenant can sacrifice a Revenger to call a Grade 1 or less Revenger from the deck.
* EvilCounterpart: While more anti-heroic than evil, he is clearly intended as a counterpart to Gancelot. Both are Break Rides, both ride pegasi, both wield swords, etc.
* GuardianEntity: He possesses the original soul of Phantom Blaster Dragon, that of a guardian dragon of light. Dragruler's lore refers to him as 'the guardian of light who accepts his own darkness'
* HeroesPreferSwords: Mordred wields a sword in both of his forms and is a more heroic figure than he was as Phantom Blaster Dragon.
* TheLeader: Blaster Dark made him the leader of the Revengers, even if no one's sure why.
* LimitBreak: Both Mordred and Dragruler have this ability. Averted with the retrained version of the former in the reboot.
* MysteriousPast: And no one knows who he is.
* OurDragonsAreDifferent: In Mordred's case, he can take elven form to conceal his true dragon identity.
* RedEyesTakeWarning: [[AvertedTrope Averted]]. In spite of his dark appearance and red eyes, Mordred is a hero to the core.
* {{Reincarnation}}: He is the reborn form of Phantom Blaster's original spirit, that of the Guardian Dragon of United Sanctuary.
* ThemeNaming: Named after Mordred, tying him into the KingArthur theme of Royal and Gold Paladins.
* YinYangBomb: While not to the degree of Majesty Lord Blaster, Dragruler's lore states that he 'bears the spirit of light and the power of darkness'.
* YouHaveOutlivedYourUsefulness: Dragruler Phantom can sacrifice his allies to gain Power and force the opponent to take a Damage, while Dragruler Revenant sacrifices an ally to call a grade 1 or less Revenger from the deck.

!!Knight of Nullity, Masquerade/Transient Revenger, Masquerade/Nullity Revenger, Masquerade
-> [[TheFaceless Its mask is blank]]. It slashes the enemy without showing feelings nor will.
-> A shadow knight truly understands the vast uncertainty.
-> The knights take on the duties of shadows with pride.

!!!Tropes:
* TheAtoner: As a Revenger, he fights because he is ashamed he allowed himself to be manipulated.
* BadassCape: As a Revenger, Nullity Revenger has a crimson one.
* {{BFS}}: Knight of Nullity and Nullity Revenger both wield one.
* BrainwashedAndCrazy: Knight of Nullity was brainwashed and controlled by Phantom Blaster Dragon.
* DarkIsEvil: As Knight of Nullity due to being BrainwashedAndCrazy.
* DarkIsNotEvil: Transient Revenger and Nullity Revenger
* TheFaceless: He keeps his face hidden behind his armor out of shame at allowing Phantom Blaster Dragon to control him.
* FallenHero: He was once the 'Knight of Transcience' among the Royal Paladins, until Phantom Blaster Dragon took control of him.
* {{Foreshadowing}}: From Knight of Nullity's lore:
--> resulting in there being rumors that he is a but a puppet controlled by the powers of darkness wielded by Phantom Blaster Dragon.
* KnightTemplar: His former identity, the Knight of Transcience, is implied to be one:
--> His true identity is "Knight of Transcience", a famed warrior who exterminated the evil with his merciless heart and sword.

!!Skull Witch, Nemain/Young Skull Witch, Nemain
->Don't worry. You will surely contribute to victory.
->Ah, did it absorb too much?

!!!Tropes:
* CuteWitch / HotWitch: Was orginally the latter, but has the become the former after having her youth restored.
* DiscardAndDraw: Her original card's ability. When called, you can counterblast 1 card and discard a card from your hand to draw two new ones. Young Skull Witch, Nemain inverts this, by letting you draw before you have to discard.
* FountainOfYouth: Became younger after consuming a potion made by her sister Arianrhod.
* MissFanservice: Just look at her outfit.
* WeakButSkilled: Nemain has the lowest power of any grade 2 unit at 3000, but her skill makes for it by letting the player draw cards. This trope is still in effect with the new version of her original card in the V-series where she has 5000 Power as a Grade 1 but is able to call any other unit with that same base power from the de ck once each turn.

!!Revenger, Raging Form Dragon/True Revenger, Raging Rapt Dragon
-> We, the ones living in the shadows shall take you down with all our might!
-> The anger of shadows leaves nowhere to run.

!!!Tropes:
* BeAllMySinsRemembered: Was saved by Soul Saver Dragon from the corruption and offered to rejoin the Royal Paladins but it refused, saying that he is too tainted.
* TheCorruption: He was corrupted into an Abyss Dragon by Phantom Blaster Dragon.
* DarkIsNotEvil
* {{Expy}}:
** Of Phantom Blaster Dragon. His skill combines the sacrifice element of Blaster Dragon with the Persona element of Blaster Overlord. And he's an Abyss Dragon serving a prominent role in the Shadow Paladins.
** Fittingly, he's also an {{Expy}} of Spectral Duke, as he also has a LimitBreak which lets him sacrifice three allies to (in a way) stand himself, and is an Abyss Dragon fighting for the side of good.
* HeroicSecondWind: His LimitBreak allows him to Superior Ride a new copy of himself from the hand, giving him a second attack. Raging Rapt Dragon can Superior Stride a copy of himself by discarding two grade 3 Abyss Dragons.
* LimitBreak: Not only does Raging Form has it but Raging rapt is one of the few G-Units to have a Limit Break ability.
* {{Pun}}: Due to L and R sounding the same in Japanese phonetics, his name could also be translated as Raging Folm. [[MeaningfulName Folm is an Old English word for hand or palm, referencing his glowing left hand.]]
* UnstoppableRage: Embodies this
* YouHaveOutlivedYourUsefulness

!!Supremacy Dragon, Claret Sword Dragon/ Supremacy Dragon, Claret Sword Dragon Revolt/ Supremacy True Dragon, Claret Sword Helheim
-> The claret blade. It bears a bloody history.
-> The tears of blood, they don't stop.
-> Sadness will eventually end up in hell.
A ruthless dragon who serves in the Shadow Paladins. He takes issue with the Shadow Paladin philosophy of "protecting United Sanctuary from the shadows" and believes more overt action is needed to fulfil their duty.

To this end, he challenged Blaster Dark "Diablo" for leadership of the Shadow Paladins but was defeated in a duel. Retreating into the shadows, Claret Sword began to build a formidable power base by gathering other disillusioned Shadow Paladins and using Stride to secure the aid of the terrible Aurageyser Dragon from the future.

His philosophy of MightMakesRight has only become more extreme since his loss to Blaster Dark, to the point of using [[DangerousForbiddenTechnique forbidden magic]] and unethical experiments to increase his combat ability. This culminates in a declaration that the weak do not deserve protection, and a call to war against United Sanctuary. His rebellion caused widespread havoc and damage, but was stopped when Claret Sword was cut down by his own creation, who was in turn defeated by Chronodragon Nextage. The slain Claret Sword was condemned to Cray's hell: Relics.

!!!Tropes:
* AsskickingEqualsAuthority: Attempted when he challenged Blaster Dark, but he was defeated.
* BigBad: For the storyline associated with the first four booster sets of the G-era.
* CivilWar: His challenge of Blaster Dark represents the war brewing within the Shadow Paladins between those who follow Blaster Dark's ideals, and those who seek an order dedicated to military rule.
* DangerousForbiddenTechnique: Using information acquired by torturing Gear Chronicle's agents, Claret Sword has experimented with Stride and created an enhanced Stride technique called Over Stride, resulting in the fearsome Aurageyser Dragon, at the cost of damaging space-time. It also places massive strain on his body and mind, which ends up being the death of him.
* DarkIsEvil: He's a cruel, ruthless tyrant who wants to impose military rule on the United Sanctuary and uses forbidden dark magic.
* DevourTheDragon: Aurageyser does this to him when the strain of Over Stride takes its toll and cripples his mind and body.
* DraggedOffToHell: Revolt's Lore reveals that after his death, his soul ended up in Relics, described as Cray's equivalent of Hell, due to the negative emotions corrupting his mind.
* DualWielding: Helheim somehow obtained a second sword while fighting in Relics.
* EpicHail: His skill Superior Calls a card from the deck.
* EscapedFromHell: Subverted. Revolt tried to escape back to the physical world by exploiting Mujinlord, but failed and thus remains in Relics.
* {{Expy}}: He carries the same skill as the original Phantom Blaster Dragon (+10000 power and +1 critical) but with a modern cost (Generation Break 2 and retire 2 instead of Counterblast 2 and retire 3).
** On the subject of Phantom Blaster, Claret Sword comes across as a redone PBD with minor differences. Both are Abyss Dragons who serve as a grandmaster of the Shadow Paladins, both despise the weak, both want to overthrow the Sanctuary, and Claret Sword causes a civil war exactly as PBD did. The major difference is in their aims, Phantom Blaster sought mindless destruction for its own sake, while Claret Sword aspires to a Sanctuary unified by unyielding military rule.
* HellHasNewManagement: Helheim's lore indicates that he has pretty much become the top dog in Relics.
* HellIsWar: In Revolt's Lore, it is stated that he is doomed to fight against the other dead trapped in Relics for all eternity. Helheim's lore reveals that he's making it work for him.
* MeaningfulName: His name refers to the red color of his sword. Helheim's name meanwhile refers to the realm of the dead in Myth/NorseMythology, reflecting how Claret Sword Helheim has become the effective ruler of Relics.
* MightMakesRight: His philosophy.
* MilitaryCoup: Alluded to: the characters in his name translated as "Supremacy" can also be read as 'Military Rule'.
* OurDragonsAreDifferent: An abyss dragon.
* RedAndBlackAndEvilAllOver: His red sword and black coloration indicate his evil nature.
* SixthRangerTraitor: Is mentioned as having joined the Shadow Paladins not too long ago.
* TechnicolorBlade: He uses a red sword.
* YouHaveOutlivedYourUsefulness: Cuts down Branwen when it becomes clear the tide has turned against his forces. [[LaserGuidedKarma He then receives such an end himself courtesy of Aurageyser]].

!!Supremacy Black Dragon, Aurageyser Dragon/Supremacy Black Dragon, Aurageyser Doomed
-> To the battlefield. As if advancing on an empty plain.
-> Weakness is a sin.

A destructive dragon summoned from the future by the negative emotions of Claret Sword Dragon. While most Units summoned through Stride are "beings that could exist", Aurageyser is an aberrant "being that never should have existed". Not even the most powerful members of Gear Chronicle understand exactly what Aurageyser Dragon is or how he came to be.

!!!Tropes:
* {{Bowdlerise}}: The English card game changes Aurageyser Damned's name to Aurageyser Doomed.
* CoolHorse: A massive, mechanized horse with horns.
* DarkIsEvil: It serves Claret Sword and sacrifices its allies brutally.
* FutureBadass: Averted; Aurageyser Dragon doesn't exist in ''any'' future. It's more like an artificial life created wholecloth from Claret Sword Dragon's emotions and the forbidden reinforcement magicks used in its Stride.
* MightMakesRight: ''Weakness is a sin'' pretty much sums it up.
* ShoutOut: Aurageyser Damned's flavor text is a direct quote from Kanzaki in ''Vanguard G''. Naturally, he uses the card.
* TechnicolorBlade: Its sword has a light blue blade.
* YouHaveOutlivedYourUsefulness: It devours a crippled Claret Sword for this reason.
* YourSoulIsMine: Absorbs Claret Sword's soul when he loses his mind due to the side effects of Over Stride.

!!Dragheart, Luard/Dragdriver, Luard/Dragstrider, Luard/Dragfall, Luard/Dragabyss, Luard
-> The power that was accumulated in secret, awakens now.
-> I will... show you that I can even surpass the sky!
-> There is a victory that I must obtain regardless of the consequences.
-> The dragon awakens again.
-> When you peek into the abyss, the abyss peeks back into you too.

!!!Tropes:
* AlternateCharacterReading: The Drag- titles of his forms are the result of reading the kana: translating the kanji literally results in Dragon Awaiting Awakening, Luard, Sky Dancing Dragon, Luard, Awakened Dragon King, Luard, Dragon Bound By Darkness, Luard and Dragon Emperor Gazing into the Abyss, Luard respectively.
* ArtificialHuman: [[spoiler: Luard was created by a fragment of Gyze's mana to serve as Gyze's vessel.]]
* BodyHorror: Luard's left arm in his first two forms has been replaced with a red dragon arm.
* EpicHail: Dragheart and Dragdriver can call grade 1 cards from the deck.
* FallenHero: Luard started as a young man just trying to avenge his adoptive brother and became a monster consumed by his thirst for vengeance.
* HeelRealization: Luard breaks down in tears when [[spoiler: Chronojet shows him the truth of his adoptive brother Dagda's death and makes him realize that his revenge-fueled rampage was aimed at the wrong person all along]].
* HeWhoFightsMonsters:
** As Luard continues to seek revenge against Shiranui, he becomes more and more unhinged, to the point that he attacks Shiranui's clansmen and his own comrades beg Gear Chronicle to stop him before he goes completely off the deep end. In the end, his lust for revenge leads him to become an unstoppable monster who will do anything to secure his vengeance [[spoiler: and ultimately to being a vessel for Gyze.]]
** Both the literal translation of Dragabyss' name (Dragon Emperor Gazing into the Abyss, Luard) and his flavor text reference the famous TropeNamer quote from Nietzsche.
* LoveRedeems: [[spoiler: Luard was originally born from the mana of Gyze, a GodOfEvil, created to be Gyze's vessel, and suffered terribly during his childhood. But despite this, the love and affection Dagda showed him was able to give him a heart and hope.]]
* OrphansOrdeal: Luard was orphaned at a very young age and taken in by Dagda, a knight of the Shadow Paladins.
* OurDragonsAreDifferent: Luard practices a form of magic called Dragshift, which allows its users to take on the aspects of a dragon. As Dragheart, he can transform his left arm into a dragon arm, as Dragdriver, he gains wings and a tail, and as Dragstrider he has become a full Abyss Dragon.
* RedRightHand: Almost literally, his left arm burns red and looks like a dragon's. As Dragstrider, his right arm has become the same. At first subverted, as Luard isn't explicitly villainous, but eventually played straight when he falls under the influence of Gyze.
* {{Revenge}}: He abandoned the way of the sword and began learning the secret Dragshift arts to seek vengeance on Shiranui, who killed his adoptive brother Dagda.
* RevengeBeforeReason: Dragstrider's lore notes that Luard's achievements are great enough that they could be put down in the history books, but to Luard, all they are is tools for him to get revenge on Shiranui. When he discovers that Shiranui is no longer on Cray due to [[spoiler: Diffriding Kazumi]], he instead begins slaughtering Shiranui's clansmen, and even threatens to continue doing so to goad Shiranui into fighting him when Shiranui returns and submits himself for execution.
* SuperMode: As Dragstrider, he has functionally limitless mana due to gaining special mana-producing organs once transformed, SuperStrength and SuperSpeed, to the point that he effortlessly tears apart Chronotiger Gear Glare (for comparison, in Chronofang's weaker form as Chronotiger Rebellion, he was able to defeat Gurguit and Nightrose's Stride Fusions at the same time) and takes down a group of the strongest heroes on Cray with the same ease. The only thing that gives him pause is Chronojet intervening as Chronodragon Gearnext and his only apparent weakness is that the transformation itself is still dependent upon Luard's own finite mana.
* SupernaturalGoldEyes: His eyes are golden and he possesses the remarkable power of Dragshift.
* TheDarkSideWillMakeYouForget: As he finally enters his confrontation with Shiranui, Luard reflects on his journey to gain strength and realizes he can't even remember Dagda's name anymore.
* UnwittingPawn: [[spoiler: He was manipulated by Gastille into becoming a fitting vessel for Gyze.]]
* WingedHumanoid: As Dragdriver.

!!Dragfencer, Dagda
-> Remember. You are not alone.

A knight of the Shadow Paladins who adopted Luard and served as a brotherly figure to him. Dagda's murder at the hands of Shiranui sent Luard on a fanatical quest for vengeance. [[spoiler: In truth, he was murdered by Gastille, who used Domination to frame Shiranui for the murder in order to guide Luard back to his destiny of being Gyze's vessel. Dagda's soul was trapped within Void Relics, but was released by a miraculous light of hope, reuniting with Luard long enough to impart his final words.]]

!!!Tropes:
* BrilliantButLazy: Despite his incredible skill with the blade and Dragshift magic, Dagda was known for being apathetic and showing no enthusiasm for anything until he adopted Luard.
* FamousLastWords: [[spoiler: "Because of you, I noticed the value of protecting someone."]]
* MagicKnight: Dagda incorporated Dragshift magic into his fighting style alongside his swordsmanship, hence his title.
* MasterSwordsman: Dagda was renowned in his time for his skill with the sword.
* PlotTriggeringDeath: Luard's quest for revenge begins with Dagda's death.
* SmallRoleBigImpact: [[spoiler: Dagda unknowingly adopted what was essentially a fragment of the setting's equivalent of ''the Devil'', and through the kindness and compassion he showed Luard, he managed to derail the plans of Gyze and Gastille.]]
* YouAreNotAlone: Invoked by his card's flavor text.

[[/folder]]

[[folder:Oracle Think Tank]]
A MegaCorp which primarily deals in fortune telling. Their ability to predict the future is so valued that even the king of United Sanctuary seeks their council when making important decisions. A RunningGag is that their weather forecasts are ''never'' accurate.

They specialise in creating hand advantage by using effects that let them draw additional cards, as well as manipulate their regular draws as well as their drive checks by checking and reorganising cards from the top of the deck. G-Booster Set 5 introduced the "Oracle" ability, which grants an additional skill when the player has at least five cards in their hand.

In the V-Series, they are largely unchanged with a bit more emphasis on looking at what you are about to draw. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes:
* BigGood: The Royal Paladins and the Oracle Think Tank share a close relationship, with the Royal Paladins frequently hiring the Oracle Think Tank's services to predict how their battles will turn out and adjust their strategy accordingly. [[TheGoodKing Alfred]] himself frequently hires the Oracle Think Tank to advise him on administering over the United Sanctuary. Considering who Alfred is, it says a lot about the goodness of the Oracle Think Tanks.
* DemotedToExtra: From a clan that was used by a main character that was put to the side lines since Misaki switched over to using Genesis in the Link Joker Arc.
** Moreso in the G era, despite going to two supporting characters AND Misaki who will sometimes go back to the clan, they don't cardfight that often.
** Averted in the V era where Misaki does not switch clan and keep using Oracle Think Tank.
* MegaCorp: Played with. The Oracle Think Tank is a mega corporation spanning all of Planet Cray, but they don't have any plans for world domination. Instead, their specialty is in predicting the future, [[AcmeProducts concerning everything from one's love life to tomorrow's weather forecast]].
* RunningGag: Their weather forecasts are ''never'' accurate. If they predict tomorrow will be sunny, it's going to be raining cats and dogs.
* ShoutOut: Numerous references to various religions and fields of science are present in the Oracle Think Tank's members.
* ThemeNaming: After Japanese and Greek gods and deities.
* WorfEffect: In the G-era, they have had the second worse support of all the clans and has found themselves absolutely no place in competitive play for a good chunk of time after the first sets of the G-Era. Other clans not part of the meta can at least find a way around or has a trick or two up their sleeve with clan specific gimmicks. Oracle Think Tank is very straight forward and lack any sort of power plays they can possibly do outside of trigger stacking. In fact, it has gotten to the point where at least one clan can do something that Oracle Think Tank can do, arguably better. To top it all off, their staple unit, Silent Tom, has been nerfed with the rise of G-Guardians.
** That is until support from G-Set 12 came along [[http://cardfight.wikia.com/wiki/Still_Water_Festival_Deity,_Ichikishima Still Water Festival Deity, Ichikishima]], who allows the entire board to prevent Grade 0 units from guarding like Silent Tom but seals away the G-Guardian mechanic. In addition, Battle Sisters helped the power issue the clan sorely lacked.

!!CEO Amaterasu/[[SuperMode Goddess of the Sun, Amaterasu]]
-> Shape my desire. Project it before me, Yata no Kagami!
-> The sun, strict but loving, lights the way to a shining future.

She's named after the Sun Goddess from Myth/JapaneseMythology, Amaterasu.

!!!Tropes:
* BoringButPractical: Goddess of the Sun, Amaterasu's LimitBreak allows you to choose one Oracle Think Tank from your deck and add it to your hand. To summarize in one word, players think this LimitBreak is DULL compared to the others. But at least it's practical and allows you to choose which card to be added into your hand, from cards for defense to cards for offense.
* CombatStilettos
* CorruptCorporateExecutive: Averted.
* PsychicPowers: Her skills allows you to check the top card of your deck every turn, and then place it either on top or on bottom.
* ThePowerOfTheSun: As the goddess of the sun, it's a given.
* WalkingTheEarth: During the time between the war of liberation and Link Joker's attack, she left her post as the CEO of Oracle Think Tank and has been travelling around Cray with her secretary, Secretary Angel.

!!Silent Tom
-> Heh, if you wanna catch me, you gotta bring a pretty lady along with ya.

!!!Tropes:
* ChivalrousPervert: Even after death, he still chases after beautiful women.
* FingerGun: His anime incarnation has a literal FingerGun. The TCG/OCG card uses a standard handgun.
* [[SeanConneryIsAboutToShootYou Silent Tom Is About to Shoot You]]: The Japanese and English art for the card from the 2nd booster. The Korean version changed it to the anime incarnation of the card.
* UnblockableAttack: His skill prevents the opponent from using Grade 0 Units as Guardians when he attacks.

!!Faithful Angel
-> My lord, ask me if you need anything.

!!!Tropes:
* BattleButler: He's CEO Amaterasu's butler.

!!Battle Sisters
-> An agent force of the Battle Order "Sanctuary Guardians" that was secretly set up by the Oracle Think Tank Corporation in order to capture or kill criminals and unscrupulous companies. The agents are usually dressed up as nuns because ostensibly they are affiliated to the "Church." While the members are all excellent combatants and magic users, there are unexpectedly a lot of members with a quirky personality because they were assigned there due to circumstances that cannot be made public.

!!!Tropes:
* AnAxeToGrind: Maple carries an axe three times her size.
* AxCrazy: A good number of them sound like they belong in a crazy institute...
* {{BFG}}: Chocolat carries a huge minigun. Doesn't mean she can use it properly...
* {{BFS}}: Parfait wields a pair she named Mu•Ra•Ma•Sa ♥ (Their official name is the "Multiple Radiate -sys- Mechanical Saber").
* DestructiveSaviour: Most of the time, especially Macaron and Ginger.
* DropTheHammer: Assam.
* FriendlySniper: Tiramisu, an expy to [[Anime/MobileSuitGundam00 Lockon Stratos]] until the translator of her lore [[http://cardfight.wikia.com/wiki/Card_Lores:Battle_Sister,_Tiramis%C3%B9 decided to use his catchphrase to replace hers.]]
* GoodOldFisticuffs: Omelet and Glace.
* GunsAkimbo: Vanilla wields two uzis.
* ICallItVera: Parfait has the habit of naming her belongings at all times.
* KatanasAreJustBetter: Cookie. Her partner or clean up crew Cream wields a pair of Wakizashi or Ninjato. Monaka wields one as well.
* KickChick: Mocha.
* KnifeNut: Cocoa keeps a stash under her robes.
* [[LuckilyMyShieldWillProtectMe Luckily My]] [[{{Moe}} Moeness]] [[LuckilyMyShieldWillProtectMe Will Protect Me]]: Chocolat completely blocks an attack on an Oracle Think Tank unit by shooting her {{BFG}} and then [[CuteClumsyGirl losing her balance trying to handle it]].
* [[OnlySaneMan Only Sane Woman]]: Fromage. This is the reason why she is elected as the leader.
* PaperFanOfDoom: Chai.
* PileBunker: Macaron wields two of them.
* PsychicPowers: Cocoa has the exact same skill as CEO Amaterasu, only it can be used once.
* ShoutOut:
** The Battle Sisters have clearly Christian influences.
** ''LightNovel/ACertainMagicalIndex'' also features religious men and women taking part in combat, similarly to the premise of the Battle Sisters.
* SinisterScythe: Cocotte wields a Scythe Tonfa.
* SlasherSmile: Cocoa.
* ThemeNaming: After food items, especially pastries.
* UnknownRival: Monaka to Cookie. The former wants to challenge the latter to avenge her defeat but Cookie think it's a joke and ignores her.

!!Oracle Guardians
-> A group of statues that come to life, revealing robots underneath.

!!!Tropes:
* CreepyChild: Gemini is rather...unsettling. But when their face plates open up...
* MoreDakka: Apollon
* NoExportForYou: It's been confirmed by Bushiroad that Oracle Guardian, Hermes will never see a TCG release.
* RocketPunch: Nike
* ShoutOut: Wiseman is obviously The Thinker.

!!Secretary Angel
-> You must go through me for any business with the CEO.

!!!Tropes:
* OfficeLady
* OurAngelsAreDifferent
* SexySecretary
* UndyingLoyalty: Despite being invited to work in other companies, she refused them without hesitation, no matter how good the offer is.
* WalkingTheEarth: Currently doing this with Amaterasu.

!!Battle Deity, Susanoo/Supreme Heavenly Battle Deity, Susanoo/Dragon Destroyer Battle Deity, Kamususanoo
-> Let's get rid of the irritating people! But it's not really for elder sister's sake.
-> I give up! Can't I let loose already?
-> If I'm gonna fight, I want to fight someone strong.

!!!Tropes:
* CoolSword: Ame-no-Murakumo, who has a spirit living within.
* FutureBadass: As the Dragon Destroyer Battle Deity.
* [[ShesAllGrownUp He's All Grown Up]]: Compare his appearance as the Supreme Heavenly Battle Deity to his previous appearance.
* PhysicalGod: He's a deity.
* Really700YearsOld: Despite his appearance, he's lived for thousands of years.
* WalkingTheEarth: Before the Stride incident happened, he was wandering around the world, looking for opponents to fight.
* WorthyOpponent: Susanoo is only willing to use his full power against a foe he considers worthy. The last time he did so was against a dragon general millenia ago, though in the future, he apparently finds another worthy enemy.
[[/folder]]

[[folder: Gold Paladins]]
A new order of Paladins founded after the dissolution of the Royal Paladin and Shadow Paladin clans during the War of Liberation. Their original purpose was to restore the two Paladin clans to their former glory by [[SealedGoodInACan freeing their leaders from a mysterious seal]].

After they successfully free the sealed leaders, the Gold Paladins are formally recognised by Alfred, who gives them the title of "Liberator" and integrates them into the second standing army of the United Sanctuary. Joined by many heroes from Royal Paladin, the creed of the "Liberators" is to protect the liberty of people across the world and free them from the clutches of evil.

In terms of playstyle, the Gold Paladins are similar to the Royal Paladins, but they sacrifice consistency for speed, prefering cheap abilities that randomly Call units from the top of the Deck and skills that activate when a unit is called this way.

Liberators, as stated above, integrate Royal Paladins in the Gold Paladin army so much of their style is integrated in the form of power increases to their allies. Blueish Flame Liberators, an alternate timeline of the Liberator forces, gives a bit more consistency by giving the player a choice of units from the top of the deck to call rather than just the top and activating powerful effects for doing so.

The Gold Paladin keyword is Unite: skills which are active if you have called two or more units that turn.

In the V-Series, they are basically the same as before though their abilities are made easier with Imaginary Gifts. Their Imaginary Gift is Accel.

!!Clan-wide Tropes:
* AbortedArc: The seven Beast Armors seem to be this, as after we got four of them (Ezel, Garmore, Vortimer, Pellinore), the bearers of the Blue Falcon, Purple Elephant and Green Deer armors didn't appear. In fact, it took until Season 3's penultimate set for the Green Deer corps to be revealed.
* AnimalMotifs: All of them, more or less. This is because most of them wear replicas of the Beast armors that the Gold Paladins have recovered.
* FiveManBand: The revealed Armor Bearers:
** TheHero: Blond Ezel
** TheLancer: Vortimer/Spectral Duke Dragon
** TheSmartGuy: Pellinore
** TheBigGuy: Garmore
* GottaCatchEmAll: The Sacred Beast armors.
* HeelFaceTurn: Quite a few Gold Paladins used to be Shadow Paladins.
* SuspiciouslySimilarSubstitute: Initially they were accused of this because there was no significant difference between them and the Royal Paladins. As the clan was expanded and developed it became clear that the Gold Paladins rely on cheap but random calls from the top of the deck. A smaller difference is that some Gold Paladins can retire [[YouHaveOutlivedYourUsefulness retire their own rear-guards as an additional cost to activate their skills]], like the Shadow Paladins.
* ThemeNaming: Most of their knights have Arthurian names, like the Royal Paladins.
* TheRemnant: Initially (season 2) they were what was left of the two previous Paladin clans after the 'seal' happened (including Garmore who was originally a Royal Paladin). After the War of Liberation ended the Gold Paladins became the second regular army of the United Sanctuary, so they stopped being this.
* WhatHappenedToTheMouse: Despite being a major plot element for most of the War of Liberation, the Beast Armors are barely mentioned once Platina Ezel appears. All they receive in Season 3's lore is a token mention of Garmore entrusting his armor to Genesis for safe-keeping, before reclaiming it to fight Link Joker. Similarly, their bearers have never really been followed up on with the exception of Ezel and Garmore, though Vortimer did finally reappear as a Shadow Paladin a good four seasons later. Pellinore never appeared again, and the bearers of the Blue Falcon, Purple Elephant and Green Deer armors were never even mentioned.

!Incandescent Lion, Blond Ezel/[[SuperMode Blazing Lion, Platina Ezel]]/Salvation Lion, Grand Ezel Scissors/Absolution Lion Emperor, Mithril Ezel/Raven-Haired Ezel
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/ezel.PNG]]
[[caption-width-right:350:Left: Platina, Scissors. Center: Blond. Right: Mithril, Raven]]
-> [[ThePowerOfFriendship The souls of my comrades give me power.]] I shall [[LimitBreak break the limit!]]
-> Now, the chains of fate are broken! Awaken, sealed warriors!
-> Release, King of Beasts! Salvation Roar!
-> The time has come! Now, shall the cursed fate, become a blessing!

!!!Tropes:
* AnimeHair: A great big lion-like mane.
* AnimalMotifs: Lions.
* BeyondTheImpossible: Invoked. As seen in his quote, above, his Limit Break broke the limit. Platina Ezel is the first to reach Limit Break 5 skill.
* DiagonalCut: Scissors' art features him delivering one to a Link Joker ring.
* DivergentCharacterEvolution: Ezel started out as Gold Paladin's equivalent to King of Knights, Alfred due to their similar skills. In the V era, the Ezel units went down a different road and isntead focus on superior riding the grade 3 Ezel units in order to get a headstart on their opponent.
* DualWielding: Wields two swords as Blond and Mithril Ezel and two scissors as Grand Ezel Scissors.
* EpicHail: His skill lets him call a Unit from the top of your Deck.
* {{Expy}}: Of King of Knights, Alfred. Both have a skill which grant them power based on the number of units on the field as well as another skill which let them call an ally from the deck and served as the main grade 3 ace unit of Aichi's deck.
* FamedInStory: Most of what people know of the War of Liberation InUniverse consists of the tales of Ezel's heroism.
* TheHero: Of the Sacred Beast Armors part of the lore.
* LimitBreak: All of his forms have a Limit Break skill. Platina's is UpToEleven, seeing as it has the first LimitBreak ''5'' skill, requiring five Damage to activate.
* ThePowerOfFriendship:
** One of his skills lets him gain strength from his allies, empowering him by 1000 Power per other Gold Paladin in play. Ezel Scissors has the same ability.
** And Platina Ezel can empower every Rearguard by ''5000 Power''.
* NewPowersAsThePlotDemands: In the battle against Link Joker, he returns with the power of Unlock without any explanation.
* SpellMyNameWithAnS: Oh boy this guy got it hard. Zeyer, Eisele, Ezel... it doesn't help that there was a minor FlipFlopOfGod. WordOfGod finally confirmed it as Incandescent Lion, Blond Ezel via Card of the Day text.
* SpotlightStealingSquad: Often accused of this due to the Beast Armors seeming to become an AbortedArc right around when his Crossride appeared. Also occurs in Season 3, where the instant he returns, he eclipses the Liberators by virtue of being able to literally ''cut through Lock.''
* SuperMode: Platina Ezel, Grand Ezel Scissors and Raven-haired Ezel.
* TheWorfEffect: We can tell that Glendios is serious business because he's noted as decisively defeating Ezel.
* YouGottaHaveBlueHair: Grand Ezel Scissors

!!Knight of Endurance, Lucan
-> The gold paladins relieved people from their despair.

!!!Tropes:
* TheBigGuy: As a Gold Paladin, he's this.
* BloodKnight: During the war, he joined the Shadow Paladins because he loved battle.
* TheBrute: When he was a Shadow Paladin
* HeelFaceTurn: He was a Shadow Paladin during the war, but reformed after hearing Majesty Lord Blaster's speech.

!!Grassland Breeze, Sagramore/Precipice Whirlwind, Sagramore/Battlefield Storm, Sagramore
->A wind blows through the plains. It carries the scent of an unknown land.
->A gentle wind gathers force to become a blade to slash the enemy.
->When the whirling wind becomes a storm, the boy shall become a warrior.

!!!Tropes:
* DualWielding: Battlefield Storm.
* TookALevelInBadass: So much so that he went from Grade 0 to Grade 3. And as a Grade 3, he generated an armor said to be on the level of the Sacred Beast armors.

!Black Dragon Whelp, Vortimer/Scout of Darkness, Vortimer/Black Dragon Knight, Vortimer/Spectral Duke Dragon/Whirlwind of Darkness, Vortimer "Diablo"/Dark Dragon, Spectral Blaster "Diablo"
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/vortimer.PNG]]
[[caption-width-right:350:Clockwise from Top Left: Whelp, Scout, Knight, Duke, Whirlwind, Blaster]]
-> Do not take a dragon whelp lightly, because [[{{Foreshadowing}} it will one day take to the skies.]]
-> Many heroes [[AvengersAssemble began to gather around]] the young dragon.
-> Those in the [[DespairEventHorizon depth of despair]] [[HopeSpringsEternal saw within him]] [[{{Reincarnation}} the black dragon's legend]].
-> When a black knight's spear parts the heavens, [[OneWingedAngel the legend shall rise again.]]
-> He is a jet black whirlwind. A knight that bears the soul of a dragon.
-> Now, the legend of the dark, is further etched into history.

!!!Tropes:
* ArtShift: When Spectral Duke's art was revealed, comparisons were made to TabletopGame/MagicTheGathering artwork due to the sheer shift in style from usual Vanguard art.
* BlackKnight: As Vortimer.
* BladeOnAStick: Black Dragon Knight and Spectral Duke use halberds.
* BlingOfWar: Though less obvious than Pellinore's, Black Dragon Knight and Spectral Duke have a ''lot'' of gold on their armor.
** Whirlwind of Darkness and Spectral Blaster both avert this. To show their allegiance to the Shadow Paladins, the gold on their armor has been replaced by cold blue and black.
* CallBack: His skill requirements are the same as Phantom Blaster Dragon's skill requirements. They're also both Abyss Dragons wielding polearm-type weapons.
** The V-series Spectral Duke Dragon's second skill has a secondary effect that increases its drive check instead of decreasing it if the player has four or more cards in their damage zone. This is a reference to the Limit Break keyword that its original version had. Additionally, it gains 1000 Power at all times if it has Black Dragon Knight, Vortimer in the Soul, referencing that their original versions were a Ride Chain with that kind of skill.
* DarkerAndEdgier: Very noticeable when you compare Spectral Duke Dragon and the other Extra Booster 3 Gold Paladins to their more mainstream counterparts. Both in art style, and in how Spectral Duke Dragon sacrifices his allies.
* DarkIsNotEvil: His unit setting specifically states so. "The Armour of Black Steed harbours the power of darkness, but this dark is not evil as his will determines the path of this unleashed power should be used."
** After the fall of Claret Sword Dragon's rebellion, Vortimer and his allies in the Black Horse Corps join forces with Blaster Dark's forces, becoming part of the Shadow Paladins on the clear side of good.
* DueToTheDead: The difference between the Black Horse Corps and the Shadow Paladins under Phantom Blaster is that the former respect the sacrifices made to achieve victory, and honor the dead.
* EpicHail: all of the Vortimers except Dragon Whelp can call allies from the deck, with the condition of sacrificing an ally, and Spectral Blaster "Diablo" can also summon an ally provided he Strides over a "Diablo" card.
* {{Expy}}: Of Phantom Blaster Dragon.
* IAmNotLeftHanded: Spectral Duke's LimitBreak allows him to attack once more by sacrificing his allies, regardless of whether the previous attack hit or not. Similarly, Spectral Blaster "Diablo" and the V-series Spectral Duke can both restand themselves by sacrificing allies.
* IcyBlueEyes: Spectral Blaster "Diablo" has these.
* IWasNeverHere: He and the other members of the Black Horse Corps departed after the Gold Paladins fulfilled their original mission, vanishing into the shadows and not even leaving their names in the Sanctuary's records, before finally reappearing as Shadow Paladins at the side of Blaster Dark.
* LimitBreak: Spectral Duke Dragon. While its retrained version lack said ability, its skill pays hommage to it with its second ability requiring the player to have four or more damage if they want to use it at full power.
* MythologyGag: The V series retrain of Spectral Duke Dragon has a skill that allows it to have 13000 base Power in both turns so long as Black Dragon Knight, Vortimer is in the Soul. While this is primarily a reference to the Ride Chain skills they had in their original incarnations, that it gives Spectral Duke the base Power of a Force Clan's Grade 3 is also likely intended as a reference to how Spectral Duke was a Shadow Paladin card as Spectral Blaster "Diablo" in G and via dual clan effect in the ''ZERO'' mobile game.
* OneWingedAngel: Spectral Duke is this to Black Dragon Knight Vortimer.
* RedBaron: Vortimer is known as the "Son of the Dragon" due to his heritage.
* {{Reincarnation}}: He's implied to be one for a legendary black dragon.
* ShoutOut: To Vortimer, an ancient king of Britain.
* ShroudedInMyth: Few even know that the Black Horse Corps ever existed and no one was certain where they went after the events of the War of Liberation because they left without ever becoming part of the records of events.
* SinisterScythe: As Spectral Blaster "Diablo", his halberd is more like a scythe.
* UnexpectedCharacter: After Spectral Duke Dragon was announced to be a Gold Paladin, just about no-one predicted that he'd carry on [[YouHaveOutlivedYourUsefulness the Shadow Paladin use of allies]] over [[ThePowerOfFriendship the Royal Paladin use.]]
* YouHaveOutlivedYourUsefulness: Scout of Darkness, Black Dragon Knight, and Spectral Duke retire their fellow Gold Paladins to power their skills, while their Diablo forms also retire allies. The V-series version of Spectral Duke retains this aspect of the original.

!!White Hare in the Moon's Shadow, Pellinore
->With the entrusted feelings in their hearts, the knights set off filled with fighting spirit

!!!Tropes:
* BlingOfWar: He wears very flashy golden armor.
* DualWielding: Pellinore wields two swords in battle.
* HeroicSecondWind: If called from deck to a rearguard circle while the opponent has a Grade 2 or higher vanguard, Pellinore can be moved to the Vanguard circle at the cost of discarding a Gold Paladin from hand. If used during the battle phase, it effectively lets the vanguard attack twice in a turn.
** This trait carries over its reboot version which can superior ride itself after an allied rearguard's attack hit a Grade 3 or higher vanguard.
* HitAndRunTactics: The V-series version of Pellinore has the ability to return rearguards to hand after they've attacked the opponent.
* LightIsGood: Glowing golden armor, and he's one of the knights chosen by the seven Beast Armors.
* LimitBreak: His original version had a Limit Break ability.
* {{Lunacy}}: Via his name.
* ThePowerOfFriendship: He is able to power up his allies via his skill.
* TheSmartGuy: He's in charge of the Troop that specializes in Recon and Intel.
* YouHaveOutlivedYourUsefulness: Pellinore's LimitBreak ability requires him to return two rearguards to the bottom of the deck in order to be activated.

!!Bluish Flame Liberator, Percival/Bluish Flame Liberator, Prominence Core/Bluish Flame Liberator, Prominence Glare
->A knight... has something he would stake everything in order to protect.
->The sacred knights respond to hails, while the sacred dragon spins the blue flames of bonds.
->Dance forth, o blue flames that birth stars, Prominence Glare!

A mysterious warrior who joined the forces of the Liberators in Blaster Blade's absence, Percival and his fellows wield the power of blue flames which are actually concentrated mana, focused by LostTechnology. In truth, he is the leader of the Blaze Paladins, an ancient order lost to history who were brought forward in time by Zenon to protect Cray in Blaster Blade's absence. With the power of the guardian dragon, Thing Saver Dragon, Percival is able to take on draconic forms, increasing his power.

!!!Tropes:
* TheAce: He is an excellent leader and a mighty swordsman.
* AnimeHair: His hair is ridiculously long.
* BlingOfWar: Wears a golden armor, like most of his fellow Gold Paladins.
* ButNowIMustGo: After Blaster Blade is restored, he and the other Blaze Paladins return to their original era.
* TheCaptain: He is actually the leader of the Blaze Paladins, an ancient order of knights brought into the present day by Zenon to protect history.
* EpicHail: His skill allows him to summon a Liberator from the top of the deck when he enters Legion. Prominence Core and Prominence Glare on the other hand sacrifice an ally to call forth a Liberator from the deck.
* FamedInStory: After he and the Blaze Paladins return to their own time, they have been lifted from obscurity and gained a place in the Sanctuary's history books for their efforts.
* FlamingSword: In the made of fire variant.
* ItHasBeenAnHonor: Says this to Blaster Blade before returning to his own time, also saying that he hopes they can face each other one day.
* MysteriousPast: Much like Mordred, no one's entirely sure where he came from or who he is. Turns out he was summoned from the past.
* MysteriousStranger: He joined the Liberators in the altered timeline and secretly ordered Aglovale to keep watch over Alfred. No one's really sure who he is or what he wants.
* OneWingedAngel: Prominence Core is Percival transformed into a Cosmo Dragon after receiving power from Seeker, Thing Saver Dragon.
* OurDragonsAreDifferent: As Prominence Core and Prominence Glare.
* PlayingWithFire: Using special armaments, he and the other Blaze Paladins can unleash their inner mana in the form of blue flames.
* ThePowerOfFriendship: He can Legion with Oath Liberator, Aglovale to unleash his true power. As Prominence Glare, he can Legion with Regulation Liberator, Aglovale.
* TechnicolorFire: Blue, of course.
* {{Unperson}}: The records of the Blaze Paladins were deliberately wiped from history, as the technology they used was exploited by villains and the king at the time wished to prevent it from being abused further. This is why no one knew who they were when Zenon brought them forwards in time to protect the Sanctuary. However, when they return to the past, they have been entered into history and the Sanctuary knows of their existence.
* VindicatedByHistory: InUniverse exemple. Due to the Blaze Paladins' efforts to preserve the timeline in the present day, their existence was restored to the Sanctuary's history books, meaning that everyone knows who they are.
* YouHaveOutlivedYourUsefulness: Prominence Core and Prominence Glare's EpicHail skills requires a rear-guard to be sacrificed so that it can be activated.

!!Sunrise Ray Knight, Gurguit/Sunrise Ray Bright Sword, Gurguit/Golden Holy Sword, Gurguit/Holy Sword of Heavenly Law, Gurguit/Master Swordsman of First Light, Gurguit Helios
-> The sun will soon give light to all darkness.
-> The shining sun. That light even flashes to the end of the world.
-> The glowing sunlight protects allies and creates hope.
-> Responding to those who step towards the future, the sun shines boundlessly.
-> The brightness of the first light will repel the darkness of despair.

A knight of the Gold Paladins who was assigned to be the captain of an investigation unit looking into the actions of the Shadow Paladins, specifically the faction led by Claret Sword Dragon. Although he did manage to arrest several of them, his actions attracted the dragon's attention.

!!!Tropes:
* {{Determinator}}: Despite being heavily injured, Gurguit still chased after Claret Sword Dragon, determined to kill him.
* EpicHail: Gurguit can call forth an ally whenever a G Unit strides or to help defend from an attack.
* KnightInSourArmor: Becomes this after dwelling on his failure to defeat Claret Sword Dragon. It takes a visit from Vortimer to snap him out of it.
* MagicKnight: Is equelly skilled in both swordmanship and magic.
* OffWithHisHead: Averted. Gurguit nearly suffered this fate, had he not been saved in the nick of time.
[[/folder]]

[[folder: Angel Feather]]
A clan of angelic {{Combat Medic}}s.

They manipulate the Damage Zone to their advantage by switching cards between it and the Hand or Deck. They can also activate certain skills from the Damage Zone.

Celestial units activate effects if a copy of the Vanguard is in the Damage Zone.

The Angel Feather keyword is Rescue, which makes you heal and then damage yourself with the chance to trigger.

In the V-Series, they play very similar to before, but skills allow damage swapping easier as they don't specify face down cards. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes:
* CombatMedic: the Angel Feather are just as capable when it comes to healing and defending themselves.
* TheMedic: A whole clan of them. This is reflected in the card game with their units' ability to manipulate the damage zone.
* OurAngelsAreDifferent: Many of their units look like [[HospitalHottie hospital staff]]
* ThemeNaming: Quite a few are named after Angels and FallenAngels.

!!Mobile Hospital, Feather Palace
-> The hospital even emerges to the harshest of battles.
-> I must end this fight before the beds are all filled.

!!!Tropes:
* AttackOfThe50FootWhatever: It's a general hospital that can transform into a human-shaped robot.
* AwesomeButImpractical: Of all Megablasts revealed so far this unit's is the most difficult to use, as it needs to be the Vanguard '''and''' needs to hit the opponent's Vanguard. If you manage to pull it off, though, you can heal 1 damage for each Angel Feather Rearguard you have (so with 5 Rearguards you can heal '''all''' of your damage).
* TookALevelInBadass: As noted above, the original version of Feather Palace suffered from being hard to use due to its main skill being a Megablast. Its rebooted version, on the other hand, is a powerful finisher and rather easy to use due to other cards helping with its skill.

!!Critical Hit Angel

!!!Tropes:
* CuteClumsyGirl: Her card art, her flavor text, and (especially) her card lore all make it clear that sheç—´ this
* ExactlyWhatItSaysOnTheTin: As her name suggests, she's a Critical Trigger

!!Prophecy Celestial, Ramiel/Cleanup Celestial, Ramiel Я
-> For the love of all creation! Believe, this is the prophecy!
-> This is the last prophecy... all creation will be punished!

!!!Tropes:
* TheCorruption: Ramiel Я.
* ImprobableWeaponUser: She wields two giant keys.
* ThePowerOfFriendship:
** She can power up the new vanguard with her skill, as well as retrieving an ally from the Damage Zone.
** [[spoiler:Takes on a darker tone as Ramiel Я, where she locks two of her allies to give the others 5000 Power and potentially send an opposing rear-guard to the Damage Zone.]]
* ThePowerOfLove
* RedAndBlackAndEvilAllOver: When reversed.
* SigilSpam: Ramiel Я is covered in Link Joker's black rings.
* SlasherSmile: Ramiel Я
* SuperMode: Cleanup Celestial, Ramiel Я

!!Black Shiver, Gavrail/Black Shock, Gavrail Prim/Black Seraph, Gavrail/Fanatic Seraph, Gavrail Eden
-> She is an angel, and a shiver.
-> She is both an angel, and something to be feared.
-> She is an angel, and the supreme destroyer.
-> The people seek salvation, from the black angel that opposes ruin.

!!!Tropes:
* DarkIsNotEvil: Gavrail and the other members of the Black Gravers unit all wear primarily black outfits, but they are not evil.
* TheDreaded: Her presence on the battlefield is enough to scare enemies away.
* [[IHaveYourWife I Have Your Patients]]: Was forced to surrender because the rebels captured the hospital where her patients were.
* ThePowerOfFriendship: Both of her skills give additional power to ally rearguards. The same is true of her Stride form.
* PowerMakesYourHairGrow: Her hair grows longer when becoming the Black Seraph.
* RedBaron: Gained the title of "Shiver" because of her [[TheDreaded reputation]].
* ShearMenace: Wield a large pair of scissor as a weapon.
* SpellMyNameWithAnS: Before her official English name was revealed, her name had been written as Gavriel, Gabriel among others.
* SuperMode: Gavrail can perform Stride Fusion to become the Black Seraph, Gavrail.

!!Arch-aider, Malkuth-melekh/Sephilath-aider, Shin Malkuth-melekh
-> The angel descends, on metal wings full of wounds.
-> Sins, suffering, and aspirations, I'll shoulder them all.

!!!Tropes:
* BackFromTheDead: Arch-aider, Malkuth-melekh can revive three units from the drop zone once per turn, at the cost of taking a damage itself.
* BrokenAngel: In the anime, when Malkuth-melekh takes damage due to its own ability, it cuts off one of its own wings, leaving it with this appearance.
* CharacterSelectForcing: Shin Malkuth-melekh's second and third skills require the presence of protect markers on ther player's rear-guard circles, meaning the player will have to pick the Protect II imaginary gift if they want to use them.
* CastFromHitPoints: Malkuth-melekh's ability to resurrect units comes at the price of taking damage itself.
* {{Foil}}: Shin Malkuth-melekh is designed to be one to its original form, with its Superior Ride effect preventing damage while Arch-aider specifically has a CastFromHitPoints cost and its final effect preventing units from being retired by any effect, even their own, while Arch-aider's associated Aid-roids would retire themselves as a drawback to their skills.
* GameplayAndStoryIntegration: [[spoiler: Malkuth-melekh's ability to resurrect units from the drop zone, while seemingly a departure from Angel Feather's mechanics, reflects the ultimate goal of its user Tatsuya in the anime being to resurrect his parents, while the cost of that ability being self-damage reflects Tatsuya's fraying mental state and willingness to sacrifice himself in the name of that goal.]]
** Furthering this, as noted under {{Foil}}, Shin Malkuth-melekh represents [[spoiler: Tatsuya developing out of that self-destructive mindset due to [[MeaningfulName Shin's]] influence, with skills meant to negate and refute the destructive aspects of both Arch-aider and the Aid-roids.]]
* MeaningfulName: Malkuth is one of the ten sefirot, while melekh is Hebrew for king. The Shin in Sephilath-aider's name is meaningful in several different ways, firstly being a letter in the Hebrew alphabet to tie into the Aid-roid ThemeNaming; secondly referring to Shinemon "Shin" Nitta from the anime, who had a close bond with Malkuth-melekh's user Tatsuya, and finally in Japanese 'Shin' meaning 'New' is often attached as a prefix to the name of a new or upgraded incarnation, reflecting how Sephilath-aider is an upgrade that fixes Arch-aider's drawbacks entirely.
* NegateYourOwnSacrifice: Shin Malkuth-melekh is designed to do this to its original form's CastFromHitPoints cost, when it's damage checked in any way while your Vanguard is Arch-aider, you can discard a card to Superior Ride it and thus prevent it from ever reaching the Damage zone.
* OurAngelsAreDifferent: Malkuth-melekh and its associated Aid-roids are Angelroids, machines made in the form of angels.
* ThemeNaming: It and the Aid-roids are named after Hebrew terms.
[[/folder]]

[[folder:Genesis]]
A company founded by the new CEO of Oracle Think Tank, created to help change the fate of the world after she prophesied a doomed future. Their members are inspired by [[Myth/GreekMythology Greek]], [[Myth/JapaneseMythology Japanese]], and [[Myth/NorseMythology Norse]] mythology.

The clan employs an aggressive card-burn strategy, using skills that Soulcharge multiple cards at once to fuel expensive but powerful Soulblasts. Some of their cards also activate their effects when they are removed from the Soul.

Regalia units have additional means of soul charging, giving their Vanguard additional effects ultimately going for powerful skills.

Witches of the Genesis clan focus on gaining advantage and powering up their allies.

The Genesis keyword is Revelation, allowing you to check the top card of your deck and either leave it where it is or put it into the Soul. If the card is put into the Soul, you must rest one of your rear-guards.

In the V-Series, Genesis is still focused on powerful Soul Blast abilities, but instead of over stuffing the soul, they have skills that reduce the soul blast costs of their abilities. In addition they can use soul for their Godly Equip Gauge, which takes a soul card and places it face down under specific units for effects. In the Shinemon prequel of the V-Series, they can also unlock a space known as the Astral Plane under the right conditions which allows them to call a unit known as Valkyrion the first Grade 5 Unit. Their Imaginary Gift is ''Force''

!!Clan-wide Tropes:
* AscendedExtra: While Misaki had used Genesis during the original and G eras, she had stuck to Oracle Think Tank during the entire V era. It becomes a main character deck in the Shinemon arc used by Shinemon himself.
* ThemeNaming: Similarly to Oracle Think Tank, their units are named after deities from [[Myth/GreekMythology Greek]] and [[Myth/JapaneseMythology Japanese]] mythologies.
** Units belonging to the Regalia archetype are named after [[Myth/GreekMythology Greek and Latin]] deities as well as gods from [[Myth/NorseMythology Norse mythology]].
** Genesis' witches are named after plants, or have names related to beverages.

!!Battle Deity of the Night, Artemis
-> At least, rest in peace. Moonlight Nocturne!
-> When the battle deity descends, the battlefield is wrapped in silence.
-> Oh light of the moon, give blessing to all of the warriors...... Moonlight Nocturne!

!!!Tropes:
* {{Expy}}: Looks to be Genesis' equivalent to Goddess of the Full Moon, Tsukuyomi. Both are named after a lunar deity and are Grade 3 units tied to a ride chain and have a skills which lets their player draw two cards, then put a card from their hand into the soul.
* Myth/GreekMythology: Named after Artemis, the greek goddess of the hunt who is also associated with the moon.
* LimitBreak: The original version of Battle Deit of the Night
* {{Lunacy}}: The lore refers to her as the "Goddess of the Moonlit Night" and the moon is featured in the card's artwork, referencing her namesake's association with the moon.
* RedBaron: "Artemis" actually refers to the name of the bow. Every warrior who wields an Artemis-series bow is referred to by that name, and distinguished by the product number (eg: Artemis de Un, Artemis de Deux, etc.)

!!Eternal Goddess, Iwanagahime
-> She's the princess of the rocks. The goddess who brings everlasting peace.

A goddess who rules over the concept of "Firmness", making any surface under her feet a solid foundation. She was once a deity of war who would return from battlefields without any wounds, until the day her face was grazed by a single stone thrown by the enemy. This changed her outlook on life, and now she devotes herself to peace as much as she did to war. At Genesis, she is in charge of creating protective barriers.

!!!Tropes:
* AwesomeButImpractical: Her "Everlasting Vanish" Limit Break retires all Rearguards on the opponent's front row regardless of Grade, but costs a staggering Soulblast 6. Fortunately, Genesis is very good at filling up the Soul.
* BarrierMaiden: Her duty involve creating protective barriers.
* BeamSpam: Her Limit Break, Everlasting Vanish

!!Omniscience Regalia, Minerva/Ultimate Regalia of Almighty, Minerva
-> All-knowing...... that is her power, as well as her responsibility.
-> This is the conclusion that she "knew".

!!!Tropes:
* BadassBookworm: She's a goddess of war and is described as Omniscient.
* BerserkButton: Try messing with the planet Cray...
* IAmNotLeftHanded: Her LimitBreak allow her to re-stand herself.
* LadyOfWar
* LimitBreak: Omniscience Regalia has the ability. Ultimate Regalia of Almighty does not have it but instead has a Generation Break 3 restriction for her second skill.
* MamaBear: She treats the Planet Cray and its residents as her children. The first thing she did after awakened is to deliver a DeathGlare to the Link Jokers.
* TheOmniscient
* SealedBadassInACan: Sealed herself in a statue before being revived by Angelica.
* SuperMode: Averted when it comes to the lore, she and Angelica are not the same person. Played straight, however, in regards to the card game.
* [[WarGod War Goddess]]
* WingedHumanoid:

!!Mythic Beast, Fenrir/Mythical Destroyer Beast, Vanargandr/Mythical Hellsky Beast, Fenrir
->The beautiful beast, devours even the souls, and makes them his captives.
->I will smash you to pieces, in body and soul.
->The beautiful beast, has gained power to contort even the deities' revelations.

!!!Tropes:
* FaceHeelTurn: Joined hands with the rebel faction of the Shadow Paladins led by Claret Sword Dragon. Not that he was really good to begin with.
* FutureBadass: Vanargand is a future form of Fenrir that the latter summoned with stride.
* LittleBitBeastly: Fenrir has wolf ears.
* SavageWolf: Vanargand.
* UpToEleven: Mythical Hellsky Beast, Fenrir is the first G-Unit revealed to have more than one skill that isn't a keyword. One of his skills however has to do WITH a keyword (Revelation).

!!Gleaming Lord, Uranus/Origin Deity of Heavenly Light, Uranus
-> Open the gleaming door in the heavens, and establish the desired future!

!!!Tropes:
* DarkSkinnedBlond: Well, Uranus's hair is silver rather than blond but he otherwise fits.
* HeroicSecondWind: Origin Deity of Heavenly Light can allow an Astral Deity to make a second attack at the cost of resting two Astral Poets on the field and losing drive checks.
* HolyHalo: He has one around his head, likely to denote his status as a deity.
* HotBlooded: He is depicted as being this in the Shinemon anime, making his entrance into the Great Nature academy by crashing through the wall and rushing to summon an Astral Deity without taking possible consequences into consideration.
* MagicKnight: Wields a sword in addition to magical talismans.
[[/folder]]

!!Dragon Empire
[[folder:Kagero]]
The Kagero are a group of [[KillItWithFire fire dragons]] that rule the roost in Dragon Empire. They function as the Aerial Assault Squad.

They focus on nullifying the opponent's Rearguard, using skills that force Rearguards to retire or preventing Intercepts. In turn, they gain additional power when an opponent's Rearguard is successfully put into the Drop Zone.

Seal Dragons focus much of their attention on anti Grade 2 tactics with preventing intercepts, retiring Grade 2s, Retiring other units and replace them with a Grade 2 in a position they would otherwise should not be.

Perdition units associate the clan's retire focus with column-based effects.

The Kagero keyword is Blaze: at the start of an attack on your turn, if you have more rear-guards than your opponent, your Vanguard becomes blazing for the rest of the turn, with other skills activating only if your Vanguard is blazing.

In the V-Series, they are mostly the same as before, strong retire abilities with skills that supplement or are reinforced by retires alongside powerful Vanguards. Their Imaginary Gift is Force.

!Dragonic Overlord/Dragonic Overlord The End/Dragonic Overlord "the Яebirth"/Perdition Emperor Dragon, Dragonic Overlord The Great/Dragonic Overlord "The X"/Supreme Heavenly Emperor Dragon, Dragonic Overlord "The Ace"/Dragonic Overlord "The Legend"
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/dragonic_overlords.PNG]] [[caption-width-right:350:Left: Original, The End, "the Яebirth". Center: "The Ace". Right: The Great, "The X", "The Legend"]]
-> Burn, flame of despair! Eternal Flame
-> We have arrived. The sought after destination on the road to become the strongest!
-> Put an end to all. Come forth, Eternal Apocalypse!
-> Awaken, flames of apocalypse! [[HesBack Eternal Flame Rebirth!]]
-> Burst, flame of perdition! Eternal Explosion!
-> But, to gain strength... means to cross each other's path once more.
-> Now, the flame of apocalypse is resurrected.
-> This is the immortal apocalypse! Eternal Blaze!

The commander and strongest general of Kagero, and the dragon who stands above all the dragons, bearing the title of "Overlord". One of the three great heroes who fought in the war against Shadow Paladin, as well as one of the three generals who got captured by Void after it. Considers Blaster Blade his rival.

!!!Tropes:
* {{BFS}}: Has one in all of its forms. In some, he even has two of them.
* BlingOfWar: The Яebirth is covered in gold armor.
* BloodKnight: Will do anything just to get stronger to settle things with its rivals.
* CastFromHitPoints: His SuperMode is generated by burning up his life-force.
* DeepSleep: As an effect for burning up its life force to become The End, Dragonic Overlord falls into an unwakeable sleep after the events of Season 1.
* DisneyDeath: The upper echelons of the Empire think it is dead, and even devise a plan to "dispose" off its remains.
* DualWielding:
** The End is UpToEleven, it has four arms and it dual-wields a pair of burning swords, and a pair of massive guns!
** The same for the Яebirth
* FanNickname:
** Ji Endo for Dragonic Overlord The End, from the Japanese pronunciation of 'The End'.
** ZA RIBAASU for the Яebirth, from the same source.
** Coupled with FunWithAcronyms, Dragonic Overlord The Great was hilariously nicknamed DOGE, mere hours after the release of its skill. It's real.
* FlamingSword: The End and the Яebirth wield two.
* GoneHorriblyWrong: Link Joker wanted to try and Reverse Overlord, but they didn't count on him hijacking Void's power and using it for himself.
* HandCannon: The two guns The End and the Яebirth use.
* HesBack: The entire point of the Яebirth is this. After foiling Link Joker's attempt to Reverse him by taking their power for himself, Overlord returns to settle things with Blaster Blade.
* HotWings: In all of his forms
* KillItWithFire: His skill, Eternal Flame, lets him wipe out the entire enemy frontline.
* LimitBreak: In his Break Ride incarnation and the Яebirth.
* LonelyAtTheTop: Invoked symbolically by the cost of the Яebirth's LimitBreak, which requires you to Lock all of your rear-guards.
* LostInTranslation: The Яebirth's name is a pun, as in Japanese phonetics, 'Reverse' and 'Rebirth' sound exactly the same. Obviously, this pun doesn't work in English.
* MortonsFork: It seems that Dragonic Overlord "The Cross" took a lesson from Maelstrom Reverse and now gives one. Either the opponent let it hit to let its Legion Mate, Dragonic Overlord The End's persona blast go off and restand, or guard it to let it's own persona blast go off and retire 2 of their rear guards.
* MultiArmedAndDangerous: As the End, the Яebirth, and the Great, Dragonic Overlord has four arms.
* OurDragonsAreDifferent: A flame dragon who has four arms in some of its forms.
* OverlyLongName: At 48 characters, Perdition Imperial Dragon, Dragonic Overlord the Great is the longest name of any card in Vanguard.
* ProudWarriorRaceGuy: To the point he burns out his own life just to be strong enough to fight one last battle against his greatest rivals.
* RedBaron: [[NamesToRunAwayFromReallyFast "The Crimson Reaper" and "The Wind of the Apocalypse".]]
* SealedBadassInACan: Was sealed away after his last battle as the End, until Link Joker's failed attempt to Reverse him caused him to return as the Яebirth.
* ThePowerOfFriendship:
** Dragonic Overlord the Great can Legion with Perdition Dragon, Dragonic Neoflame.
** Dragonic Overlord "The X", meanwhile, Legions with Dragonic Overlord the End. That's right, he Legions with ''himself''.
** Considering that Dragonic Neoflame was created from the excess of power overflowing from Dragonic Overlord "The Great", you could say that Overlord "The Great" legions with himself too.
* ThereIsNoKillLikeOverkill: Eternal Flame. Dragonic Overlord The End ups the ante with [[NamesToRunAwayFromReallyFast Eternal Apocalypse]]. One of only two cards in the game [[PowerCreepPowerSeep (at the time)]] capable of dealing 6 or more damage by itself. And then there's the Яebirth, which can literally guarantee itself two attacks at 21000 Power ''every single turn''.
* WorfEffect:
** Despite its huge success in topping real life tournaments, The End has yet to win a fight in the anime.
** The Яebirth fully averts this by curbstomping Ren in its first appearance.
** Also averted with Dragonic Overlord the Great, who beats Gaillard in his first appearance.

!!Incarnation of Victory, Aleph
-> Hear the cry of my soul! Eat this, Diablo Buster!

!!!Tropes:
* DemonicPossession
* NoKillLikeOverkill: Can potentially deal 3 damage on its own without the help of Triggers.

!!Blazing Flare Dragon
-> Dragons are immortal and our breath, infinite. The demonic fire, Immortal Flame!

!!!Tropes:
* {{BFG}}: One of his weapon is a gatling gun.
* {{BFS}}: Wields a sword and a gun!
* DualWielding
* FlamingSword
* SealedBadassInACan: When the three confined dragons come together, the master of the explosive flames will revive.

!!Seal Dragon, Blockade/[[SuperMode Hellfire Seal Dragon, Blockade Inferno]]
-> Vanishing Field! Begone, mere underlings!
-> This cursed magic will now break the seal and destroy the fiery prison!

!!!Tropes:
* PowerLimiter: But it's been broken to fight back against the invading 'Link Joker'.
* TheDreaded: The higher-ups were reluctant to break the seal for a reason.
* SuperMode

!!Dragonic Waterfall
-> Even the largest mountain can be crushed by the thundering waterfall from the skies.

!!!Tropes:
* GuardianEntity: The Guardian Dragon of the [[TheEmpire Dragon Empire.]]
* MakingASplash: And a unique one, in a clan where everyone uses fire as their weapon, it is the only one to attack using water.

!!Transcendence Dragon, Dragonic Nouvelle Vague/Transcendance Divine Dragon, Dragonic Nouvelle Vague L'Express
-> The moment of calamity has arrived, Catastrophe Coagulation!
-> The flame of calamity, signals the manifestation of a new age.

!!!Tropes:
* GratuitousFrench: "Nouvelle Vague" and "L'Express" are french for "New Wave" and "The Express" respectively.
* LimitBreak: Transcendance Dragon, Dragonic Nouvelle Vague has the ability.
* PersonOfMassDestruction: He can retire ALL of the opponent's rear-guards at once.
* PhysicalGod: It's literally a god among dragons. Its stride form is even called
* PowerNullifier: He can negate your opponent's Triggers during your turn.
** L'Express does it as well, but only if the opponent has at least five damage.
* ShieldsAreUseless: When he attacks, your opponent can't defend with Grade 0s.
** L'Express prevents the opponent from blocking with Grade 1s instead.
* ShroudedInMyth: Even Cray's deities don't know if Nouvelle Vague still exists.
* UpToEleven: He was the only playable Grade 4 in the game until the appearance of Stride. Even there, he's the only Grade 4 that can exist in the main deck.

!!Dauntless Drive Dragon/Dauntless Dominate Dragon Я
->Overcome the despair! If you do, I shall bestow upon you the dragon's powers!
->Enlighten the weak of their feebleness... that is the duty of the strong.

!!!Tropes:
* BadassArmfold: It has the same pose with Gunbuster off all things.
* CapeWings: Dauntless Dominate Dragon Я sports a pair of wings that look like a cape.
* TheCorruption: Was corrupted by Link Joker, becoming Dauntless Dominate Dragon Я.
* LimitBreak
* Really700YearsOld: Was 4000 years old when it retired.
* RetiredBadass
* TheSocialDarwinist: Dauntless Я
* SuperMode: Dauntless Dominate Dragon Я

!!Vortex Dragon/Perdition Dragon, Vortex Dragonewt/Supreme Heavenly Emperor Dragon, Vortex Desire
-> The hellfire that whirls through the battlefield, Burning Hell!
-> The hellfire of Perdition that runs through the battlefield, Burning Purgatory!
-> The hell-fires of purgatory, will scorch the earth endlessly.

The leader of the advance troop of Kagero and the special force "Perdition".

!!!Tropes:
* AwesomeButImpractical: Vortex Dragon, like other megablast units.
* KillItWithFire:
** Vortex Dragon's skill Burning Hell can retire three rearguards.
** Then there's Dragonewt's Trinity Crimson Flame which retires two grade 2 or lower rearguards and deals one damage to the opponent if they have four or less.
* TheLeader: In the future it originated from, Vortex Desire became the leader of the "Perdition" Special Force after Dragonic Overlord got promoted.
* NamesToRunAwayFromReallyFast: His skill is called Burning Hell.
* ThePowerOfFriendship: As Vortex Dragonewt, he can perform legion with Perdition Dragon, Whirlwind Dragon.
* SuperToughness: His scales are descibed as being hard enough to serve as heavy armor.
* TookALevelInBadass: As Perdition Dragon, Vortex Dragonewt.

!!Amber Dragon, Dawn/Amber Dragon, Daylight/Amber Dragon, Dusk/Amber Dragon, Eclipse/Amber Dragon, Midnight
-> The possibilities are infinite. Dragons can fly anywhere.
-> Who wants to be knocked out?
-> Congratulations. You seem worthy for me to fight with my full strength.
-> Banish all light. Eternal Eclipse!

!!!Tropes:
* AwesomeButImpractical: Eclipse's skill lets him retire any two of the opponent's rearguards should its attack hits for a cost of two counterblast. The catch ? You have to pay the cost before attacking, thus if the attack fails, the cost will have been paid in vain.
* BloodKnight: Dusk volounteered to fight against the Royal Pladins in order to fight strong opponents.
* KillItWithFire: The flames of his "Eternal Eclipse" burns his enemies until nothing is left of them.
* MeaningfulRename: Daylight renamed itself Dusk before going out to fight the Royal Paladins as Dusk is when light starts to fade.
* MultiArmedAndDangerous: Midnight has six arms and is a veteran warrior that shouldn't be taken lightly.
* {{Revenge}}: Eclipse's lore mentions that he seeks revenge against the Royal Paladins for all the hardships he has endured.
[[/folder]]

[[folder:Tachikaze]]
A clan of [[MilitaryMashupMachine warmachine]] [[EverythingsBetterWithDinosaurs dinosaurs]] who [[TheBattlestar double as personnel carriers]]. They act as the Ground Troops for the Dragon Empire.

They tend to [[YouHaveOutlivedYourUsefulness sacrifice their own units]] as a cost for their high-powered attacks, but compensate with skills that [[WeHaveReserves call replacement units]] from the deck.

In addition to replacement units, Ancient Dragons call retired units back to the field.

The Tachikaze keyword is Engorge: When a unit with Engorge attacks, you may retire one or more of your rear-guards to have the attacking unit become engorged for the rest of the turn, and like Blaze, certain skills activate if you have an engorged unit.

In the V-Series, they now come with Armed Equip Gauge, allowing Rear Guards to have cards under them like soul to pay for skills alongside their old mechanic of removing themselves to empower their skills with skills to replenish those losses. Their Imaginary Gift is ''Accel''.

!!Tyrant Deathrex
-> Tear it apart, Tyranno-Fang!

!!!Tropes:
* EverythingsBetterWithDinosaurs
* ExtremeOmnivore: The anime showcases his skill of retiring your own units as eating them.
* YouHaveOutlivedYourUsefulness: If his attack as Vanguard hits, he retires one of your Rearguards.

!!Military Dragon, Raptor Soldier/Military Dragon, Raptor Sergeant/Military Dragon, Raptor Captain/Military Dragon, Raptor Colonel

!!!Tropes:

!!Destruction Dragon, Dark Rex
-> It's still not enough...... Let me eat you too!

!!!Tropes:
* ExtremeOmnivore: Will eat ''anything''.
* IAmNotLeftHanded: Can suddenly appear on the field during his user's battle phase.
* LimitBreak
* PersonOfMassDestruction: Its only purpose is destroying, it has blades all over its body and the fluids of its body are a lethal poison.
* YouHaveOutlivedYourUsefulness

!!Ancient Dragon, Tyrannolegend
-> In the distant past, there was a legendary dragon which devoured everything.

!!!Tropes:
* ExtremeOmnivore: Will eat anything, whether it's organic or inorganic.
* GatlingGood
* LimitBreak
* StockDinosaurs: A Tyrannosaurus Rex.
* YouHaveOutlivedYourUsefulness

[[/folder]]

[[folder:Nubatama]]
A group of [[GratuitousNinja ninja beasts and dragons]]. They act as the Dragon Empire's Black Ops, using their stealth skills to carry out covert assassinations.

In their original incarnation, they gained additional power when you had more cards in your hand than your opponent, supplementing this tactic with skills that forced your opponent to discard. However, this build was discontinued due to balance concerns and [[SuspiciouslySimilarSubstitute superseded by the Murakumo clan]] until they were reintroduced years later.

Their new speciality following their reintroduction is using the Bind Zone to manipulate the opponent's field and hand, removing cards the opponent could use to defend themselves. Typically, the bound cards would return to their owner's hand at the end of the turn but some Nubatama units have abilities that allow for the opponent's bound cards to be moved to the drop zone in order to make the card loss permanent.

Nubatama's keyword is Afterimage: When your opponent puts a card into their hand from the Bind Zone, if you have six or fewer cards in your hand, you may return a rear-guard with Afterimage to your hand. They later gained a second keyword in Dominate, which allows them to control an enemy unit and force them to attack their own allies.

In the V-Series, they put emphasis on bouncing cards to hand alongside ways to protect their hand leaving the opponent fewer targets to attack. They also have their own tokens units which can intercept from the backrow for additional defense or used to copy the abilities of opposing cards. Their Imaginary Gift is ''Protect''.

!!Clan-wide Tropes
* FromNobodyToNightmare: After their reintroduction the clan still had very low showing. Then came G NEXT that introduced the Dominate ablitiy....
* HitAndRunTactics: Nubatama gained the ability to do this thanks to their Afterimage keyword which returned units with it to the hand when a bound card was returned to the opponent's hand, allowing a player to call units to the field to attack with and get them back at the end of the turn. This continues in the V era where returning units to the hand has become one of the clan's main mechanic.
* MindControl: Their Dominate Keyword. It forces an enemy Rearguard to attack their own Vanguard, incrasing the number attacks without risking their own units. They can also ''force call units from their drop zone or hand to ensure it goes off.''
* NinjaLog: This is the basis for Nubatame's Evil Decoy Tokens. Fittingly, some of the units that can create these tokens have abilities that return themselves or another unit to the hand and call Evil Decoy Token(s) in their stead or even redirect an attack they were the target of to a token already present on the field.

!!Steath Dragon, Voidmaster
-> Turn to stone! Ninjitsu, Evil-Eye Prison!

!!!Tropes:
* OurDragonsAreDifferent: A three-eyed dragon ninja.
* WeakButSkilled: The original Voidmaster was a Grade 3 with only 9000 power when 10000 and 11000 were the norm but was one of the few cards who could make the opponent discard.

!!Stealth Dragon, Shiranui/Demon Stealth Dragon, Shiranui "Oboro"/Evil-eye Hades Emperor, Shiranui "Mukuro"
-> The third eye. That, is the power of taboos.
-> The strong will dominate the weak. That is the principle of the world.
-> Fleeting destiny......It is time to regain all that's lost!

!!!Tropes:
* AntiVillain: Cares deeply for his clansmen and his villainous actions are only due to his desire to end the conflicts caused by the connection of Earth and Cray. [[spoiler: He's even innocent of the murder of Dagda.]]
* BigBad: Though he's just a pawn for Gastille, defeating him is the focus of the ''G Next'' story arc.
* BrainwashedAndCrazy: His power of Domination allows him to control those who meet the gaze of his evil eye. [[spoiler: His murder of Luard's adoptive brother was actually due to being put under such a state by Gastille.]]
* CreateYourOwnHero: The entire reason that Luard gains the power that he does is Shiranui killing his adoptive brother, giving Luard a motivation to grow as strong as possible while seeking revenge. [[spoiler: Except Shiranui wasn't actually responsible.]]
* HeelFaceTurn: [[spoiler: Due to his experiences while Diffriding Kazumi, Shiranui repents upon his return to Cray and submits himself to be killed by Luard despite the fact that he never actually committed the murder Luard blames him for.]]
* ScrewDestiny: Shiranui despises the fact that due to the connection of Earth and Cray, human fighters can affect the lives of those on Cray, leading him to try and sever the bond to stop more units being killed in the conflicts these fights inspire.
* TouchedByVorlons: Initially just a regular ninja dragon, Shiranui was bestowed the power of Domination by Gastille.

!!Evil Stealth Dragon Akatsuki, Hanzo/Evil Stealth Dragon Tasogare, Hanzo
->Let's begin the struggle of life! Evil Skill, Darkness Ill-dawn!

!!!Tropes:
* HitAndRunTactics: When a "Hanzo" vanguard attacks, Evil Stealth Dragon Tasogare, Hanzo can be called from the soul by retiring a Grade 0 rearguard with an additional 20000 Power and the ability to attack from the backrow before going back at the end of the turn, leaving an Evil Decoy Token in its stead.
* PersonOfMassDestruction: Evil Stealth Dragon Akatsuki, Hanzo's skill can return any number of rearguards on the field to their owner's hand but if the opponent has a grade 3 or greater vanguard, they will have to discard a number of card equal to the number of units returned to their hand by this ability, leaving their field empty and their hand without any additional card.
* StatusBuff: Both versions of Hanzo have an ability that can increase their power by 20000. In addition, Tasogare's first skill grants all of the player's rear-guards an additional 5000 Shield for the turn.
* SupportPartyMember: Evil Stealth Dragon Tasogare, Hanzo has no abilities that can be activated while it's on the vanguard circle. Instead, he's meant to support his Akatsuki counterpart by being able to be rode at the beginning of the opponent's turn to provide additional Protect markers for the players and Shield for their rearguards or by being able to be called from soul when the vanguard attacks in order to be able to attack more than three times during the turn.
* TemporalThemeNaming: Hanzo's forms have a day to night theme in regards to their names with Akatsuki meaning dawn and Tasogare translating to dusk.
[[/folder]]

[[folder:Murakumo]]
[[SuspiciouslySimilarSubstitute Another group]] of [[GratuitousNinja ninja beasts and dragons]], introduced as a sister clan to Nubatama. Unlike the Nubatama, their stealth skills are used for gathering intelligence and other spy work.

They use a hit-and-run cloning tactic, calling copies of Units from the deck and then returning those Units at the end of the turn. This allows them to apply temporarily field pressure without actually having to waste their hand, leaving them with more options to defend with.

The Murakumo keyword is Shadowstitch: skills which activate when your unit's attack fails to hit.

In the V-Series, cloning is still a major mechanic with some cards acting as another's clone. They also have a strong emphasis on restraining the opponent, usually with the ''Arrester'' cards. Their Imaginary Gift is ''Accel''.

!!Clan-wide Tropes:
* DoppelgangerAttack: Calls copies of their units from the deck to attack with.
* GratuitousNinja: The second ninja clan in vanguard, after the Nubatama.
* SelfDuplication: Their main mechanic is to call multiple copies of their units from the deck for a turn. As of the V era, they lost the "for a turn" part.
* SuspiciouslySimilarSubstitute: To the Nubatama, due to both being ninja clans. Their mechanics are different however.

!!Dueling Dragon, ZANBAKU
-> No one escapes from my sword! Bakugeki Slash!

!!!Tropes:
* EpicHail: The retrained version of ZANBAKU has the ability to call any Arrester unit from the deck.
* OurDragonsAreDifferent: A dragon swordsman who belongs to a clan of ninja.
* TookALevelInBadass: The original ZANBAKU forced the opponent to discard a card if they wanted to ride a unit while they already had a Grade 3 vanguard. Its retrained version in the V era can flat-out prevents the opponent from riding instead on top of gaining power and calling an Arrester unit from the deck.

!!Fantasy Petal Storm, Shirayuki/Cosmetic Snowfall, Shirayuki/Six Flowers of Phantasms, Shirayuki/Sweetly Smilling Ice Petal, Shirayuki
-> Perish like a dream. Stealth arts, White Out!
-> A light dream. White snow that melts in the palms of the hand.

!!!Tropes:
* AnIcePerson: Possess a demonic aura that will freeze those who approaches her.
* DivergentCharacterEvolution: The original Shirayuki was a stronger version of Mandala Lord but with the downside of its skill being restricted by Limit Break. With the reboot, both units were remade and Mandala Lord now focuses on the cloning aspect of the clan while Shirayuki kept her focus on decreasing the power of her opponent's unit.
* EpicHail: Cosmetic Snowfall, Shirayuki's skill lets the player a unit with the same name as the card serving as her heart.
* FutureBadass: Shirayuki's future self is a mountain deity that not even the upper echelons of the Empire can control.
* KillItWithIce: Anyone who approaches her will be frozen to the bone.
* TheLeader: Not of the clan itself but Shirayuki is the chieftain of all Yuki-Onna belonging to the Dragon Empire.
* LimitBreak: The original version of Fantasy Petal Storm has the ability.
* MasterOfIllusion: Her appearance as a young girl is just an illusion.
* MysticalWhiteHair: Silver hair actually, but it fits otherwise.
* OurGhostsAreDifferent: A yuki-onna who was born from the souls of mountain gods and dying dragons. She's also refered to as a demon in her lore.
* PhysicalGod: Cosmetic Snowfall, Shirayuki is described as a deity in her lore.
* StatusAilment: The Shirayuki units, with the exception of Cosmetic Snowfall, all share the ability to temporarily decrease the power of an opposing unit. While the original Shirayuki's skill was for defensive purposes only, later units can also use their power-decreasing ability during their turn.
* {{Yukionna}}: She is one of these creatures, and dresses all in white.

!!Covert Demonic Dragon, Hyakki Vogue Reverse/Ambush Demon Stealth Dragon, Hyakki Vogue Nayuta
-> Assemble, horde of demons, Stealth Arts, Nightmare Trooper!
-> The number of clones, exceeded billions in a blink of an eye.

!!!Tropes:
* TheAce: Nayuta is considered to be the most powerful ninja.
* TheCorruption: Reverse.
* FaceHeelTurn: Unlike other reverse units, he willingly joined the Link Joker. Then again, [[TheMole that's what they made him for]].
* FutureBadass: Nayuta, the reincarnation of the original Hyakki Vogue.
* LimitBreak: Hyakki Vogue Reverse has the ability.
* TheMole: He is actually the result of the Link Joker's first successful attempt to clone Cray's inhabitants, and was planted in the Dragon Empire to spring into action when the invasion began.
* {{Reincarnation}}: After being defeated by Dauntless Drive Dragon, Hyakki Vogue melted into the ground and was eventually reborn as a baby dragon who, in the distant future, would end up becoming Hyakki Vogue Nayuta.
* SelfDuplication: He can call another copy of himself when called as the vanguard.
[[/folder]]

[[folder:Narukami]]
A clan of [[ShockAndAwe lightning]] [[OurDragonsAreDifferent dragons]] who rose to the top spot of the Empire after the Kagero were sealed.

After the sealed Kagero clan was freed, the Dragon Empire took steps to ensure the same thing would never happen again and incorporated certain members of the Narukami into a [[SecretPolice new secret fighting force]]: [[NamesToRunAwayFromReallyFast the Eradicators]], whose mission is to literally "eradicate" any and all enemies of the Empire.

Following the end of the war against Link Joker in the alternate timeline, the Eradicators had taken massive casualties, reducing their effectiveness as a fighting force. To compensate, a lone warrior assembled troops from across the Empire to form a new special division within Narukami, the Brawlers, who exercise their considerable might to demonstrate the Empire's military power.

Like Gold Paladins, their initial gameplay mechanics were [[SuspiciouslySimilarSubstitute incredibly close to their predecessors]], deploying a high-power offensive game that specialised in targeting Rearguard units. Later, the clan distinguished themselves (to a limited extent) by focusing on abilities that increased their own Critical score. G-Booster Set 5 introduced a new tactic where Narukami units aimed to Bind enough opposing Units to activate their "Lightning Strike" ability and power up.

Eradicators, at first, retired units to increase their power and critical scores setting up for powerful finishes. Later, they focus on mass retire strategies and gaining bonus power through that.

Brawlers have a high retire rate as well not only through their own retire abilities but through heavy beatdown tactics as well allowing their Big Bang Knuckle legion to fight nearly the whole field.

In the V-Series, Narukami's skills combine both abilities from the original series and the G-Series, allowing units to remove their opponent's board via Bind and gaining advantage through an open field, even manipulating the opponent's formations to force an open field. Their Imaginary Gift is ''Accel''

!!Dragonic Kaiser Vermillion/[[SuperMode Dragonic Kaiser Vermillion "THE BLOOD"]]
-> I will take on all of you at once! Vermillion Thunderbolt!
-> This is the last thunder. Let's go, Vermillion Catastrophe!

!!!Tropes:
* CastFromHitPoints: THE BLOOD is the result of Vermillion drinking the blood of the Dragon Emperor, which gives him great strength at the cost of his life.
** The BLOOD's V series retrain actually gives this a mechanical interpretation: his second skill allows him to Soul Blast a Kaiser card to gain a drive for the rest of the turn at the cost of taking a damage at the end of the turn.
* {{Expy}}: A blatant one of Dragonic Overlord: Leader of his respective part of the Dragon Empire's military, has a skill to wipe out the opposing front row, base 11000 Power, wings of the respective element, royal title, skills that requires a Counter Blast 3, sacrifices his own life to achieve a SuperMode...
* {{Foreshadowing}}: In Set 5 the wording for Perfect Guard Units was changed so that they only protected one Unit at a time. A set later, Vermillion has the power to attack multiple Units at once...
* LimitBreak: One of the Units with the new mechanic.
* NoKillLikeOverkill: His skill lets him attack the entire opposing frontline ''at once.'' Notable in that he's the first card with such an ability.
* ThePowerOfFriendship: Becomes the Legion Mate to Dragonic Kaiser Crimson in the second G Booster Set.
* ShockAndAwe

!!Thunder Break Dragon / Eradicator, Vowing Sword Dragon/Eradicator, Vowing Saber Dragon Я
-> Break the dark clouds! Barbaric Thunder Break!
-> Go forth, lightning of destruction! Lightning Overbreak!
-> Looks like you are the ones... who should be eradicated.

!!!Tropes:
* AscendedExtra: Game-wise, anime-wise and lore-wise. As Thunder Break, it was only seen in Kai's damage zone and was never even used at all, it didn't have much of a role during the War of Liberation wherein it was completely overshadowed by Dragonic Kaiser Vermillion. But as Vowing, not only does it have a prominent role in the game as the 1st Narukami Break Ride, but it has more appearances in the anime and a larger role the current official lore. [[spoiler: It's even the first unit to gain a Crossbreak ride]].
* CallBack: He greatly resembles Amber Dragon Eclipse.
* TheCorruption: Vowing Saber Dragon Я has been corrupted by Link Joker.
* DualWielding: Saber Dragon Я
* LimitBreak: Chronologically one of the first two Units to have this ability.
* PersonOfMassDestruction: As Saber Dragon Я, he can retire all of the opponent's rear-guards just for being Crossbreak ridden and using his LimitBreak twice.
* ShockAndAwe
* SuperMode: Vowing Saber Dragon Я
* UpToEleven: Vowing Saber Dragon Я is the first Crossbreak ride.

!!Vajra Thunder Emperor, Indra

!!!Tropes:
* FanNickname: "Buddha"
* NoKillLikeOverkill: His skill lets him gain an extra critical for every unit of the same name in the Rear Guard Circle. He can hit for critical 6 if you have 3 more Indras and checks into a double Critical Trigger.
* ShockAndAwe

!!Eradicator, Dragonic Descendant/True Eradicator, Dragonic Descendant "Zillion"
-> Sword of Apocalypse... I'll teach you what that means!
-> Take this... the absolute power that lies beyond the apocalyse!

!!!Tropes:
* CoolSword: His sword is one of the two Swords of Apocalypse, mighty treasures of the Dragon Empire.
* {{Expy}}: Like Vermillion, one of Dragonic Overlord. He's even more blatant because his sword is very similar to Overlord's and he's the same color, along with having a skill to stand after attacking. Not to mention using his Especial Counterblast in addition to his LimitBreak results in +5000 Power and standing for Counterblast 3, the same as Overlord.
* IAmNotLeftHanded: If his attack fails to hit, he can discard three Eradicators to stand again with his LimitBreak.
* MeaningfulName: His V series retrain adds mechanical resonance to his name by allowing him to copy the skills of a Grade 3 Eradicator he rides over, thus descending from them.
* NamesToRunAwayFromReallyFast: '''Eradicator'''. Sword of Apocalypse isn't exactly a non-threatening name either.
* OurDragonsAreDifferent
* ShockAndAwe

!!Sealed Demon Dragon, Dungaree[=/=][[SuperMode Demon Conquering Dragon, Dungaree "Unlimited"]]
-> I'll show you! Even the followers cower in fear of the sealing powers!
-> My body feels light... shall I proceed to conquer the skies

!!!Tropes:
* TheDreaded: Was imprisoned underground by the ruler of the Dragon Empire out of fear of his power.
* LimitBreak
* PowerIncontinence: He had so much magic power coursing through his body that it would have poisoned him to death were it not for the seals.
* PowerLimiter: The function of the seals on his body.
* ShockAndAwe
* TheStraightAndArrowPath
* WeaksauceWeakness: If you run out of bound cards, he weakens by 2000 power.

!!Brawler, Big Bang Knuckle Dragon/Brawler, Big Bang Knuckle Buster/True Brawler, Big Bang Knuckle Turbo
-> The punch that rocks the heavens and earth! Howl, Big Bang Knuckle!
-> After we send these guys flying, you're next!

!!Tropes:
* HeroesFightBarehanded
* ShockAndAwe
* ThereIsNoKillLikeOverkill: Like Vermillion, he can attack the entire frontrow in one attack. Big Bang Knuckle Buster can attack four units ''at once''.
* ThePowerofFriendship: To unlock his full power, he must Legion with Big Bang Slash Dragon.
* SuperMode: Big Bang Knuckle Buster

!!Dragonic Kaiser Crimson
-> Now is the time, to surge forth together, Crimson Thunderbolt!

!!Tropes:
* BoringButPractical: His skill at first doesn't seem like much since all he does, other than a small power up ability, is just make the cost for his Legion Mate's skill completely free. However said Legion Mate is Dragonic Kaiser Vermillion. Vermillion attacks the opponent's entire front row. This also isn't a one time ability. ThereIsNoKillLikeOverkill indeed.
* LimitBreak: The first Legion unit to have a Limit Break ability.
* ThePowerOfFriendship: Being a Legion unit, he thrives on this. However, unlike most Legion Leaders, his own skill is meant to completely support his Legion Mate's skill, to the point it seems that he's the Mate instead.
* ShockAndAwe
* TrueCompanions: To Vermillion.
[[/folder]]

!!Star Gate
[[folder:Nova Grapplers]]
A no-holds-barred fighting league that attracts the toughest fighters in the galaxy, with a presentation halfway between ProfessionalWrestling and UsefulNotes/MixedMartialArts.

They focus on Standing during the Battle Phase to get [[AttackAttackAttack multiple attacks in one turn]], as well as unflipping cards from the damage zone.

It's various sub-clans focus on various ways to restand units and the effects that come with it. Beast Deity units stand up their front row and gain power when they do, Blau units apply aggro by restanding various units, including the Vanguard, when they hit.

Raizers originally started off as units that would enhance the power of Perfect Raizer by stuffing them into the soul but the Raizers that came out during the Legion era switched the focus to column and Legion-based strategies while giving the series the ability to restand their units they previously lacked.

Nova Grapplers keyword is Rush, which gives units new skills when they stand during the Battle Phase.

In the V-Series, Nova Grapplers are mostly the same as before with even more opportunities to go aggressive earlier in the fight as well as a return of countercharging as a sub-focus for the clan. To add to their attacks, they now have effect to allow units to attack during the main phase, allowing them to adjust their strategies if needed. Their Imaginary Gift is ''Accel''.

!!Asura Kaiser/Immortal, Asura Kaiser/Battle Deity, Asura Kaiser
-> The death blow! Kaiser Buster!
-> With those results, they began to refer to him as 'Immortal'

!!!Tropes:
* DemotedToExtra: It was featured in the opening, depicted as Kamui's Ace. It was never seen again after Kamui's first fight with Aichi, where Kamui switched to riding Mr. Invincible then switched his deck into a Stern Blaukluger one. The second time we get to see it to shine in Season 1 is Kamui's fight against Tetsu, which is Kamui's last fight in the season. Taken a worse turn in Season 2 and Season 3 where Kamui uses a Beast Deity and Raizer centric deck.
* HesBack: It is getting a [[SuperMode Cross Ride]] in Extra Booster 08.
* SuperMode
* TemporarySubstitute: His skill essentially turns all of your Grade 3 Nova Grapplers into Stand Triggers.
* WeaponOfChoice: Has a different weapon in each hand.

!!Mr. Invincible
-> Evil will never prevail! Help the good and punish the evil! Finisher, HELL STAND!

!!!Tropes:
* LaughingMad
* ZergRush: His skill Stands all of your Units. ALL of them.

!!Genocide Jack
-> Useless Rules! Genocide Blaster!

!!!Tropes:
* {{Bowdlerize}}: His English name is Brutal Jack.
* NamesToRunAwayFromReallyFast
* TheComputerIsACheatingBastard: He repeatedly loses matches on Cray because he's so damn unsporting.
* WeaksauceWeakness: You can't attack with it unless you Counterblast a card.

!!Three Minutes
-> 3 minutes! I'll defeat you in 3 minutes!

!!!Tropes:
* BadassBoast: Just read his flavor text.
* FishOutOfWater: The only Human in a clan filled with Aliens, Battleroids, and Workerloids.

!!Beast Deity, Azure Dragon/Ultimate Beast Deity, Illuminal Dragon
-> Do you want to suffer the Finish Hold of the [[TheFourGods four sacred beasts]]?
-> Beasts of the ring, show your fangs! Trample our enemies!

!!Tropes:
* BladeOnAStick: Azure Dragon has a naginata, while Illuminal has a more regular spear.
* DualWielding: Both of them, though Illuminal is wielding four weapons, two swords, a spear and a flaming whip.
* TheFourGods: Azure Dragon represents Seiryu, the azure dragon, while Illuminal represents the golden dragon.
* HeroicSecondWind: Both of them can give your rear-guards theirs, with Azure Dragon's Persona Blast and Illuminal Dragon's LimitBreak.
* KillItWithFire
* LimitBreak: Illuminal Dragon has this.
* MultiArmedAndDangerous: Illuminal Dragon has four arms
* ThePowerOfFriendship: Excels in Team Matches with its other Beast Deity teammates. His Super Mode emphasises this more.
* ShockAndAwe: Uses lightning as a weapon as well as fire.
* SuperMode: Illuminal Dragon is a crossride unit for Azure Dragon.

!!Beast Deity, Ethics Buster/Strongest Beast Deity, Ethics Buster Extreme/Deadliest Beast Deity, Ethics Buster Я/Ultimate Beast Deity, Ethics Buster Catastrophe
-> I'm strong and you're weak. How's that for simple reasoning?
-> It's easy. The one stronger than anyone else is the strongest.
-> We shall repeat this...... until we reach a conclusion!
-> More ferocious than the worst luck. More powerful than the strongest.

!!!Tropes:
* AnimalMotifs: Tigers, a Winged Tiger to be exact.
* BattleInTheCenterOfTheMind: [[spoiler: It's implied that one of these ended in Ethics Buster escaping his Reverse and becoming Ethics Buster Extreme.]]
* TheBerserker: Ethics Buster Я
* BloodKnight: Ethics Buster Я
* TheCorruption: Was reversed by Link Joker.
* DidYouJustFlipOffCthulhu: It was approached by Chaos Breaker Dragon and offered power, but refused. [[spoiler: Sadly, it didn't end well.]]
* EnemyWithout: The separated power of "Reverse" ended up acting with its own mind becoming a new Ethics Buster Я
* HeroicSecondWind: Both of them can stand their rear-guard allies, either with Ethics Buster's Break Ride, or Extreme's LimitBreak.
* HeroicWillpower: Nearly losing BattleInTheCenterOfTheMind. Ethics Buster heard a voice mixed with ridicule and gentleness, asking him [[WasItReallyWorthIt "Is this the way you wish?"]]. This allow him to muster strength to not only expel the power of [[TheCorruption Reverse]] but also gave him access to his [[SuperMode Extreme mode]].
* IAmNotLeftHanded: Ethics Buster Я can use its LimitBreak to stand itself.
* LimitBreak
* SuperMode: Ethics Buster Extreme [[spoiler: and Ethics Buster Я]]
* UpToEleven: Ethics Buster Extreme is the second Crossbreak Ride and the first Crossbreak Ride which is not a Reverse. Ethics Buster is the second unit with two different Crossrides.

[[/folder]]

[[folder: Dimension Police]]
An interdimensional police force filled with [[{{Tokusatsu}} toku heroes]] and HumongousMecha, and their [[AttackOfThe50FootWhatever arch-enemies]].

The [[{{Face}} good guys]] focus on [[PowerUp increasing the power]] of their own units, and gain additional skills when their power is high enough. The [[{{Heel}} bad guys]] have skills that decrease the power of their opponent's Vanguard, and gain additional skills when their opponent's power is low enough.

Dimensional Robo units typically go under two main Vanguards: The Daiyusha line is typical Dimension Police affair, gaining power to increase their critical score. The Daikaiser line breaks shield with their other units giving them additional methods to do so. The end result comes in the form of their Legion of True Great Daikaiser with Great Daiyusha giving attributes of both sides. They also place more focus on the soul with some of their units having skills that activate while there.

Metalborgs are considered a vigilante group within the Dimensional Police. Their skills involve reaching a threshold of power while they are in Legion though reach it through easier means.

Dimension Police's keyword is Burst: abilities which become active if your Vanguard is at a certain Power or greater, with an additional clause activating if your Vanguard also achieves a second level of Power.

In the V-Series, they are still about maintaining a high power threshold to activate skills, though greater emphasis was also given to helping rear-guards achieve high power. Their Imaginary Gift is ''Force''.

!!Super Dimensional Robo, Daiyusha/[[SuperMode Ultimate Dimensional Robo, Great Daiyusha]]/Dark Dimensional Robo, “Я" Daiyusha
-> Super Dimensional Combining! Daiyusha!!
-> Ultimate Dimensional Combination! Great...Daiyusha!!!
-> The void has come! Dark Dimensional Combination, Reverse Daiyusha!

-> Voiced by: Creator/TetsuInada

!!!Tropes:
* AttackOfThe50FootWhatever
* CombiningMecha: Goyusha combines with a few other Dimensional Robos to form Daiyusha.
** [[spoiler: Twisted by Reverse Daiyusha, which is formed when Goyusha uses Lock to force the other Dimensional Robos to combine with him.]]
* TheCorruption: Daiyusha's second lore (released on the 9th of August 2013) hinted towards this. It has come true during episode 135 of the anime when Dark Dimensional Robo Я Daiyusha is rode.
* {{Depower}}: Reverse Daiyusha reduces the Power of the opponent’s Vanguard bu 10’000.
* FallenHero: Reverse Daiyusha. 'The hero who loves the stars, who protects Star Gate, who believes in his friends, no longer exists.'
* FromNobodyToNightmare: Before Set 8, if Daiyusha was generally remembered at all, it was as that Grade 3 Blaster Dark stomped all over in his introduction. But now, he has a [[SuperMode Crossride form]], putting him as an equal to the three most notorious Units in the game, Phantom Blaster Overlord, Dragonic Overlord The End and Majesty Lord Blaster.
* HeroicSelfDeprecation: It felt that it is not strong enough to protect its comrades after the "First Assault on the Major Division" incident, which led to its corruption.
* KillItWithFire: Reverse Daiyusha's Judgment Flame.
* PaintItBlack: Reverse Daiyusha
* ThePowerOfFriendship: Normal Daiyusha can gain an extra Critical if his allies empower him enough, while Great Daiyusha gains 2000 Power and 1 Critical if he has 3 or more Dimensional Robots in the Soul.
* RedAndBlackAndEvilAllOver: Reverse Daiyusha.
* ShoutOut: To just about every CombiningMecha out there. WordOfGod specified it to be a ShoutOut of the Anime/BraveSeries.
* SuperMode: Great Daiyusha [[spoiler:and Reverse Daiyusha]].
* SuperRobot
* TookALevelInBadass: When Set 4 was released, Daiyusha was overshadowed by Enigman Storm, and then in Set 5 by the Enigman Rain-Miracle Beauty combo. But then in Set 8, he got a [[https://www.youtube.com/watch?v=bWQ2yIsbbUw Crossride form]].
* TheWorfEffect: Infamous for this after it got [[CurbStompBattle beaten by Ren's Blaster Dark]] in the Nationals Final, despite Daiyusha being a Grade higher than Blaster Dark.

!!Enigman Flow/Enigman Ripple/Enigman Wave/Enigman Storm
-> A hero is justice. A hero is an eternal mystery.
-> A little bit of courage starts out as a ripple, and eventually grows to become a big wave.
-> At that moment, the prayers of the little ones reached the heroç—´ heart.
-> Love and valor fuel my power, Enigman Buster!

!!!Tropes:
* AttackOfThe50FootWhatever
* IAmNotLeftHanded: In classic Dimension Police style, both Wave and Storm gain additional skills when their power is increased enough before attacking.
* ThePowerOfFriendship
* ShoutOut: To ''Series/{{Ultraman}}''.
* WingedHumanoid: Wave and Storm sport these, although Storm doesn't use them to fly.

!!Larva Beast, Zeal/Eye of Destruction, Zeal/Devourer of Planets, Zeal/Galactic Beast, Zeal/New Era Beast, Zeal
-> One day, in a corner of space, the strongest creature is born.
-> At that time, a certain dimension is thrown in despair.
-> That particular Ultra Beast absorbs energy on an astronomical scale.
-> Anything in front of it will be destroyed. That's the Galactic Beast.

!!!Tropes:
* AttackOfThe50FootWhatever
* EnemyMine: Joins the Dimension Police to stop Void from destroying Cray.
* EyeBeams: As Eye of Destruction and Galactic Beast.
* {{Depower}}: All of Zeal's forms can reduce the power of the opponent's vanguard
* {{Kaiju}}: He and his fellow monsters are a clear homage to the genre.
* LimitBreak
* MacrossMissileMassacre: As Devourer of Planets.
* MultipleHeadCase
* MysteriousPast: ''"A larvae of a Super Beast whom origin is not known to anyone in living memory."''
* [[TheOnlyOneAllowedToDefeatYou The Only One To Destroy Cray]]: The reason for the EnemyMine.
* PersonOfMassDestruction: As a larva, it managed to eliminate the party sent to capture it immediately. And it only got worse from there.
* PlayingWithFire: Can fire off the massive heat its body creates as an [[EnergyWeapon energy beam]].
* RedAndBlackAndEvilAllOver: With some yellow and silver thrown in.
* ShoutOut: To the infamous Ultraman enemy Zetton

!!Dimensional Robo, Kaizard/[[CombiningMecha Super Dimensional Robo, Daikaiser]]/[[SuperMode Ultimate Dimensional Robo, Great Daikaiser]]/True Ultimate Dimensional Robo, Great Daikaizer
-> There's no difference between oil and blood! This is the beat of my justice!
-> I will lend you a hand! Don't show me a sorry sight!
-> And now, justice and justice have become one!

!!!Tropes:
* CombiningMecha: Kaizard combine with Kaiser Grader to become Daikaiser.
** Daikaiser combine with Shadow Kaiser to form Great Daikaiser.
* GunsAkimbo: As Kaizard.
* HumongousMecha
* IneffectualLoner: Kaizard is this at first, but eventually he learned the importance of fighting alongside with its friends and unlocks the "Ultimate Dimensional Combination" with Shadow Kaiser.
* LimitBreak
* ThePowerOfFriendship: True Ultimate Dimensional Robo, Great Daikaizer can perform Legion with Great Daiyusha.
* ShieldsAreUseless: Daikaiser's Break Ride skill lets the new Vanguard retire one of the opponent's guardians if it checks a Grade 3, and if the retired unit was a Perfect Guard, its skill is nullified. Its True Ultimate Robo form has a similar skill.
* ShoutOut: Along with Daiyusha, Kaizard and Daikaiser pays homage to the first installment of the Anime/BraveSeries, [[Anime/BraveExkaiser Brave Exkaiser]]. Especially the part where Kaizard combines with an armored vehicle to become Daikaiser.The design of Daikaiser also pays homage to [[Anime/{{Gravion}} Gravion]] and [[VideoGame/SuperRobotWarsOriginalGeneration Compatible Kaiser,]] all designed by Masami Obari.
* SuperMode: Great Daikaiser
* SuperRobot

!!Original Saver, Zero
-> Before light and dark were split apart, the first hero of that world was born.

!!!Tropes:
* DarkIsNotEvil: Especially since his abilities are in line with the dark elements of Dimension Police, but he is a hero who has defended Cray since ancient times.
* {{Depower}}: His Break Ride skill reduces the opposing Vanguard's Power by 5000 for a turn.
* HeroesPreferSwords
* LimitBreak
* MyHeroZero
* ShroudedInMyth: He has protected Cray since ancient times, but no one is sure exactly who he is or why he fights.
* TimeAbyss: He has been around since before the continents of Cray separated.

!!Cosmic Hero, Grandseed/Great Cosmic Hero, Grandgallop/Super Cosmic Hero, X-gallop
->Do you have a dream? To protect that, is my dream!
->It's the hero of legend that gallops through the skies!

!!!Tropes:
* CombiningMecha: Grandseed fuses with the support mecha Armor Horse to become Grandgallop.
* CoolCape: Wears a red cape in both of its forms.
* TheLeader: Of the Cosmic Heroes.
* OurCentaursAreDifferent: X-gallop's apperance is that of a robot centaur.
[[/folder]]

[[folder:Etrangers]]
A pure [[TheCameo cameo]] clan.

!!Blaster Keroro

!!!Tropes:
* {{Cosplay}}: It's Sgt. Keroro cosplaying as Blaster Blade!
* ShoutOut: To ''Manga/SgtFrog''.
* TheCameo

!! Blaster Mameshiba
-->''"Do you know? Blaster Blade is the name of the weapon."''

!!! Tropes
* AnthropomorphicFood
* {{Cosplay}}: It's a WebAnimation/{{Mameshiba}} cosplaying as Blaster Blade!
* NinjaPirateZombieRobot: Blaster Mameshiba is part-dog and part-bean.
* ShoutOut: To Mameshiba.
* TheCameo

!! Franchise/SpiderMan

!!! Tropes
* TheCameo
* UnexpectedCharacter: It's ''Spiderman.''

[[/folder]]

[[folder:Link Joker]]
-> ''[[EldritchAbomination A heretic that comes through the juncture of time and dimension]]... [[EvilEvolves The end of an evolution that inherits a hundred million afternoons and nights]], and casts away imagination... [[ApocalypseHow The destroyer that has obtained ultimate power]]... Its name is... Link Joker!''

A group of highly-advanced extraterrestrials who launch a full-scale invasion of Planet Cray, starting with the territory of Star Gate. Their arrival forces the various nations of Cray to band together and defend the planet. The units of Link Joker can be distinguished by their crimson-red TronLines and the black rings that act as the source of their dark power.

Following the defeat of the "Star-Vaders", the [[EldritchAbomination eldritch Deleters]] of Planet Brandt descended upon Planet Cray in an attempt to assimilate Harmonics Messiah into their ranks and literally unmake the universe. Yet they were repelled by the very power they sought to capture, and in a twist of ironic fate, the remnants of Link Joker upon Planet Cray were reborn by Harmonics Messiah into a clan that could live in harmony with the planet. Now Link Joker exists in three distinct factions: the shattered remnants of the Star-Vader army, the remaining Deleters upon Planet Brandt, and the reborn members that live peacefully on Planet Cray under the care of Alter-Ego Messiah.

Their key mechanic is the ability to "Lock" Units, turning them face-down so that they are no longer treated as "in-play" but continue to occupy a Rearguard circle. The "Deleter" subclan also uses the "Delete" skill, which reduces a Vanguard's power to 0 and nullifies their abilities, and "Banish Delete", which removes a card from play by sending it to the Bind Zone permanently. The Messiah faction can not only use "Lock", but activate skills by "Unlocking" Units. Both Lock and Delete are Link Joker's equivalents to the likes of Brave and Blaze.

In the V-Series, they are based on specific sub-clans. Deleters operate similar to before, Deleting their opponents Vanguard and Vanish Deleting their opponent's Rear Guards for control. Starhulks focus on Brandt's ability to reverse triggers with supporting cards assisting in attempting to force them out. And Messiahs retain their ability to lock their own rear guards but instead attempts to build their formation with it. Design-wise, Link Joker as a whole no longer attempts to lock the opponent's rear guards as a means to control their opponent's board. Their Imaginary Gift is ''Force''

!!Clan-wide Tropes:
* AntiMagic: In the V series, Link Joker alone has access to skills that can remove Imaginary Gifts.
* ApocalypseHow: They specialise in Class 4 Planetary, having done it at ''least'' three times. Once by creating [[KillItWithIce a world so covered in ice it doesn't know what 'melting' is]], once by creating [[KillItWithFire a world consumed in fire]], and once by making a world where TimeStandsStill permanently.
* TheAssimilator: They attempt to assimilate the strongest into their ranks.
* BigBad: Of the ''Link Joker''/Booster Set 10-Present arc.
* BrainwashedAndCrazy: What happens to a Unit that gets taken over by one of their black rings.
* TheCorruption: They can take control of Planet Cray's native Units, corrupting them into Я ("Reverse") Units.
* CyberneticsEatYourSoul: Hinted at by their unique races all having 'Cyber' in their names, and the circuitry patterns on some of their units.
* DeathEqualsRedemption: Technically the other way around, as other remnants of Link Joker after the clan's reformation had resumed its plans to destroy Cray, only for the Messiahs and a few others to take charge in stopping them. [[SubvertedTrope Several of the fallen have reincarnated into a new version of the clan by that time]].
* HijackedByGanon: The beings of Link Joker are said to be avatars of Void, the recurring BigBad to the Planet Cray.
* HostileTerraforming: Implied to be how they covered two planets in fire and ice respectively to kill all life on them.
* InsectoidAliens: The "Deleter" subclan, as opposed to the cybernetic Star-vaders.
* InstantWinCondition: As a clan existing outside the normal laws of Cray, the most powerful Link Joker units can subvert the standard winning condition of six damage.
** Star-vader, "Omega" Glendios automatically wins the game if an opponent has five Locked cards at the beginning of your Main Phase and you have at least five damage.
** Original Deletor, Eigorg's main skill automatically wins the game if, at the end of its resolution, your opponent has at least four damage and thirteen face-down cards in their Bind Zone.
* ShoutOut: Their lore with regards to being cybernetically enhanced beings who aim to assimilate others into their ranks is very reminiscent of both the [[Franchise/StarTrek Borg]] and the [[Series/DoctorWho Cybermen]].
* SigilSpam: Their black rings are on all of their units, as well as on the Reverse units.
* SufficientlyAdvancedAlien
* ThemeNaming: Some of their units are named after the elements of the periodic table.
* TronLines: Present on many of their units, usually red ones.

!!Hollow Twin Blades, Binary Star/Twin Gunner of Binary Star
-> Link Joker is a mutated alien force, and their existence cannot be proved by magic or science.

!!!Tropes:
* BrightIsNotGood: He wears white armor, but is a soldier for Link Joker.
* CyberneticsEatYourSoul
* CyberCyclops: The gem on his helmet seems like an eye, especially since his visor covers his actual eyes.
* DualWielding
* EvilCounterpart:
** Invoked, he was created by combining genetic material from Blaster Blade, Blaster Dark, and Dragonic Overlord. Appearance-wise, he looks like an evil Blaster Blade.
** Twin Gunner of Binary Star incorporates more elements of Dragonic Overlord into its design.

!!Star-vader, Nebula Lord Dragon
-> [[RealityWarper We have locked the laws of the world]]. [[BadassBoast We shall become the new law.]]

!!!Tropes:
* BoringButPractical: His LimitBreak isn't particularly flashy or complex, consisting of giving Power to your front row for each of your opponent's locked units.
* CyberneticsEatYourSoul
* LimitBreak
* MercyKill: Invoked in a twisted way by his SP flavor text:
--> Draw your swords... We shall show mercy upon [[DespairEventHorizon those in despair!]]
* OurDragonsAreDifferent
* RedAndBlackAndEvilAllOver

!!Schwarzschild Dragon
--> Lock... Lock... Lock... you too.
--> I'll erase your existence from this universe!

!!!Tropes:
* AwesomeButImpractical: The original Schwarzschild's Limit Break allowed the player to lock three of the opponent's rearguards at once on top of giving it an extra 10000 power and a critical. However, doing so required three counterblasts and a persona blast which is a hefty cost on top of requiring four damage in order to be activated.
* DespairEventHorizon: He wants to bring the residents of Cray to this by sealing anyone who would bring hope.
* GameplayAndStoryIntegration: Schwarzschild's lore revealed that he was the one who masterminded the disappearance of the Three Heroes. Fittingly, one of his skills lets him lock three units at once.
** This also applies to his reboot counterpart who has the ability to bind opposing rearguards face-down and then turn all cards in the opponent's bind zone face-up and prevent the opponent from normal calling units with the same name as the bound cards.
* MultiArmedAndDangerous: Has four arms.
* OurDragonsAreDifferent: A four-armed cybernetic dragon from outer space.
* PowerOfTheVoid: The strongest at manipulating this among the ranks of Link Joker.
* TheReveal: He was the one who sealed away Blade, Dark and Overlord and caused the War of Liberation.
* {{Revenge}}: Wants this on the warriors of Cray for ruining his plan and releasing the sealed heroes.
* TheStrategist: Is described as such in his lore.
* TookALevelInBadass: The original Schwarzschild had a strong Limit Break ability but was hampered by said skill's cost and the card not being a Star-vader meant a deck including it. Its retrained version in the reboot has a more unique but equally powerful ability which synergizes well with the rest of the clan on top of having cards that supports it.

!!Star-vader, Chaos Breaker Dragon/Star-vader, Chaos Breaker Crisis/Star-vader, Chaos Breaker Close/Death Star-vader, Chaos Breaker Deluge
-> My declaration. You will request to be locked.
-> Let me show you, at the end of the new hope is, the true despair.
-> Come on, how will everyone be saved? [[{{Determinator}} Never giving up]], [[SarcasmMode right?]]
-> The ark that will save this world will not appear.
-> Isn't this a blessing? A wonderful wish?

!!!Tropes:
* TheAce: Heavily implied as it is said to be [[spoiler: Kai's]] ace card.
* BreakingSpeech: Specialises in using these to corrupt others.
* BreakoutVillain: Chaos Breaker was originally introduced as just one of several commanders of Link Joker's invasion of Cray, with Nebula Lord and Infinite Zero as his peers, but his despicable nature, entertaining personality and his deck's success in tournaments led to such popularity that he overshadowed his peers and was given increasing lore relevance, to the point that [[spoiler: he appears in the ''G Next'' and ''G Z'' anime as a Diffrider and Apostle of Gyze]]. He was even chosen to receive a retrained V series incarnation that no other Star-vader got.
* BreakTheCutie: Did this to [[spoiler: Ramiel]].
* BreakTheHaughty: And this to [[spoiler: Ethics Buster]].
* BrightIsNotGood: Like all Link Joker units, he's clad in white, but he's basically an alien dragon grim reaper.
* CatchPhrase: 'Hope may exist, but it won't come to save you in the end.'
* CloningGambit: Crisis and Close are clones of the true Chaos Breaker Dragon, perfected after centuries of research.
* CoDragons: [[spoiler: Along with Gastille, to Gyze. In fact Gyze ''created him.'']]
* TheCorrupter: He's got a long rap sheet, being the corrupter for [[spoiler:Daiyusha]], [[spoiler:Leo-pald]], [[spoiler:Ethics Buster]],[[spoiler:Ramiel]], [[spoiler:Ashlei]], [[spoiler:Maiden of Venus Trap Muse]] and [[spoiler:Dauntless Drive]]. As well as his hobby.
* DespairEventHorizon: Loves inflicting this on people, to the point he goes out of his way to do so.
* EvenEvilHasStandards: On the receiving end: his fellow commanders so despised his malicious ways that they dubbed him 'The Jester', a name which stuck to the point that Gredora notes it as what Chaos Breaker is commonly called on Cray.
* EvilLaugh: From Glendios' lore: ''"All the while the Jester snickers to himself, as false wails and lamentations echo across the planet."''
* {{Expy}}: His use of the HopeSpot is rather like [[LightNovel/FateZero Caster's]] use of it.
* {{Foreshadowing}}: Set 13's commercial featured [[spoiler: Kai]] saying 'Lock... I won't let you escape!' right as Chaos Breaker was shown. It turns out that Chaos Breaker's LimitBreak lets him retire a unit right as it's unlocked.
* TheHeavy: Most of the Lore plot was from his actions, including Reversing the majority of the clan leaders and creating Glendios. [[spoiler: In Vanguard G NEXT, it also posseses Noa and sets up the driffriders for the other Apostles in Vanguard G Z.]]
* HopeCrusher: Chaos Breaker loves snatching away the hopes of his victims. This even translates into gameplay as described below.
* HopeSpot:
** Gives his victims these because it is more effective for them to fall into despair from hope. It's even reflected in his LimitBreak, giving a unit hope as they escape from Lock, only to snatch it away by immediately retiring them. As described by his SP flavor text:
--> It's easy to break a man's heart. First, give it "Hope", then obliterate it.
** This went bizarrely meta when a mistranslation of a ruling made the community think that Chaos Breaker's LimitBreak could only be used once per turn. Once the truth was straightened out, there were comments to the effect that 'Chaos Breaker did what he does best, gave us hope then snatched it away'.
** Fittingly, even his V series incarnation plays into this: as part of the cost of his skill to lock a rear-guard, it gives your opponent an Imaginary Gift: Force, but this is merely to set up the fact that his final skill ''removes'' Imaginary Gifts and gives Chaos Breaker's player a Force of their own for each Gift removed.
* KarmaHoudini: Even after his awful crimes and creation of Glendios, Chaos Breaker escaped the end of the Star-Vasion War, and in one potential future even creates ''another'' Cyber Golem weapon to spread chaos as well as forming the Death Star-vaders, building Death Star-vader, Chaos Universe as his latest "toy".
* LimitBreak: Chaos Breaker Dragon has the ability.
* MadScientist: He created "Omega" Glendios by extracting energy from every ace unit he Reversed. It even has its own personal laboratory.
* NamesToRunAwayFromReallyFast: Chaos Breaker sure sounds [[SarcasmMode nice and friendly]], right?
* NinjaPirateZombieRobot: His appearance makes him out to be an alien dragon grim reaper.
* OurDragonsAreDifferent: A scythe-wielding cybernetic dragon from outer space who also happens to a scientist and whose hobby is taking away people's hopes.
* RedAndBlackAndEvilAllOver: The Link Joker rings and his scythe's blade are black and red.
* RedBaron: He is known as 'The Jester' for his malicious ways.
* SinisterScythe: Wields a colossal one.
* SlasherSmile: Mentioned in lore, and also present in his card art if one looks very closely.

!!Star-vader, "Omega" Glendios/Death Star-vader, "Omega Loop" Glendios/Death Star-vader, "Omega Fall" Glendios
-> That is a doomsday weapon conceived to obliterate billions of worlds.
-> An ending that never ends. The infinite omega.
-> The impossible ending. Null and Omega.

!!!Tropes:
* AwesomeButImpractical: The InstantWinCondition may be flashy, but it is very hard to pull off successfully. As an Ultimate Break, it requires you to be at five damage or above (which is dangerous). It requires five Locked Units, which means an opponent can shut it down by leaving one of their Rearguard circles open. Finally, a Glendios deck requires "Reverse" units to power its main skill: not only does this risk an uneven grade ratio in your deck, but the "Lord" skill prevents any Reverse unit from attacking unless Glendios is your Vanguard.
** "Omega Fall" heavily fixes the inconsistency of the InstantWinCondition. Its first skill can can fill the opponent's field with locked cards from their damage zone ''and'' Omega Locks them all to both set up World End and prevent a counterattack. Its second skill allows you to draw a card by dealing a point of damage to yourself, allowing you to get to the 5th damage safely without the risks associated with letting an attack through.
* BadFuture: "Omega Loop" Glendios originated from one timeline where he evolved into the most horrific form after destroying all planets including Cray and absorbing their cores.
* DoomsdayDevice: Glendios was designed by Chaos Breaker to be this.
* {{Expy}}: Appearance wise, it looks like the titular mech of [[Anime/TengenToppaGurrenLagann Tengen Toppa Gurren Lagann]], painted in the anti-spiral colours, antagonist of said anime series. Skill-wise, the auto win condition make it an expy of [[TabletopGame/YuGiOh Exodia.]]
* FromNobodyToNightmare:
** It went from being just a new model of Cyber Golem Chaos Breaker came up to 'the worst weapon ever created'.
** "Omega Loop" is Glendios from alternate future where it eventually [[TurnedAgainstTheirMasters annihilated its own creator "Link Joker"]].
** Meta example: new support was revealed that aid in addressing Glendios's flaws, such as forcing calls that then get locked, returning "Reverse" units to the hand, a First Vanguard that allows hand-swapping, etc.
* InstantWinCondition: If your opponent have 5 or more locked units at the start of your main phase, you instantly win the game.
* LimitBreak: It is the first unit to have both a LimitBreak and [[UpToEleven Ultimate]] [[LimitBreak Break]] skill.
* MeaningfulName: Omega is the last letter of the Greek alphabet.
* NamesToRunAwayFromReallyFast: Omega can also means "the end", and one of its LimitBreak is an InstantWinCondition called ''World End'' in the anime.
* ThePowerOfHate: It is fuelled by the negative energy harvested from the Reverses.
* SuperPrototype: It was originally intended to be just a prototype for a new form of Cyber Golem, before Chaos Breaker gave it power from the Reverse units.
* SuperRobot
* TurnedAgainstTheirMasters: "Omega Loop" Glendios eventually annihilated its own creator "Link Joker".

!!Star-vader, Blaster Joker
-> Cut it down, Blaster Joker!

This is the form of Blaster Blade after he was captured and corrupted by Link Joker. He has been placed under an advanced form of "Reverse" that has stripped him of his original emotions, driving him insane due to the dissonance within his memories.

!!!Tropes:
* BrainwashedAndCrazy: He is Blaster Blade, placed under an advanced form of Reverse that removed his emotions.
* BrightIsNotGood: He wears white armor, but he is insane and and dangerous.
* CallBack: To the "Reverse" units from the previous block. A character who has been corrupted and whose skill requires an unit to be locked as part of its cost.
* CoolSword: He wields the Blaster Blade sword.
* EvilCannotComprehendGood: His Legion Rare flavor text
--> The knights of the other world, question the meaning of bonds.
* FallenHero: He is Blaster Blade corrupted by Link Joker.
* HunterOfHisOwnKind: A Legion unit with a skill that destroys other Legion.
* ManOfKryptonite: Against Legion, he is the ultimate counter, as he can retire a Legion Mate.
* ThePowerOfFriendship: Like all Legions, but his skill is based around destroying that power by stripping away the enemy's rearguard supporters and even their Legion Mate.
* RedEyesTakeWarning
* ShadowArchetype: To Blaster Blade[[spoiler:, his former self]]. He and the emotion duplicates are each one to a Royal Paladin:
** Star-vader, Brave Fang is one to Wingal.
** Silence Star-vader, Dilaton is one to Gallatin.
** Minuscule Star-vader, Mayoron is one to Marron.
* TronLines: His are red as opposed to Blaster Blade's blue ones.

!!Companion Star Star-vader, Photon
-> Now, you can return to the beginning like your comrades.

!!!Tropes:
* DualWielding: Uses two swords in battle.
* GrewBeyondTheirProgramming: After his battle with Blaster Blade, he began to act on his own and to learn emotions.
* KlingonPromotion: He secretly murdered his superior, Garnet Star Dragon, and claimed success for the capture of Blaster Blade in his stead.
* MakeItLookLikeAnAccident: Reported Garnet Star's death as an unfortunate accident and is implied to have caused the latter's death.
* MasterSwordsman: Described as such. Blaster Blade himself agrees, comparing its skills to those of his country's generals.
* MeaningfulName: A companion star is the name given to the smaller star in a binary star pair. He's the grade 2 mate unit to both Star-vader, Garnet Star Dragon and Star-vader, Blaster Joker.

!!Daunting Deleter, Oksizz
-> They are not invaders. They are Deletors.
-> It's over when you vanish... Delete End.

!!!Tropes:
* TheLeader: Of the Deletors.
* MultiArmedAndDangerous: Has four arms.
* OmnicidalManiac: As implied by the name, the Deletors represent Void in a different way to that of the Star-Vaders, embodying it as destruction.
* PowerNullifier: The Delete ability allows Oksizz to neutralise an opposing vanguard's skills and reduce its Power to zero.
* ShoutOut: Its SP flavor text is a quote of Ibuki's CatchPhrase.
* StarfishAliens: It's a weird centaurian insectoid creature with multiple sets of arms and legs from a parasitic planet.

!!Neon Messiah/Asleep Messiah/Awaking Messiah/Alter-Ego Messiah/Alter Ego Neo Messiah/Genesis Dragon, Judgment Messiah/Genesis Dragon, Amnesty Messiah/Genesis Dragon, Excelics Messiah/Genesis Dragon, Trans-else Messiah/Genesis Dragon, Flageolet Messiah/Genesis Dragon, Bearing Messiah/Genesis Dragon, Basaltis Messiah/Genesis Dragon, Harmonics Neo Messiah
-> That is the faint light, that passes like a baby's first cry.
-> The world slumbers, and accepts.
-> The world awakens, and accepts.
-> The world is me. I am the world.
-> The instinct to "protect" is what awakens the Messiah's power
-> That is, the judgment the world has passed.
-> Those who fight against destiny, gain the power to cut through destiny.
-> Let all sins be forgiven, and paradise appear.
-> It's just the front becoming the back. There's no reason to fear it.
-> The irrational lightning from the sky, strikes and breaks the old world.
-> Harmony and discipline. The world is created with these two concepts.
-> The earth swells, and the cornerstone of the new world is amassed.
-> What appeared, was a new world full of marvels.

The leader of the reborn Link Joker who live in harmony with Planet Cray. It was once known as "Harmonics Messiah", whose godly power was sought by the eldritch Deleters of Planet Brandt. The act of assimilating and remaking the remnants of Link Joker caused Harmonics Messiah to undergo a "rebirth" of its own, transforming into the embryonic Neon Messiah. This new being would eventually grow into Alter-Ego Messiah, who watches over its creations from a quiet corner of Star Gate.

!!!Tropes:
* AdaptiveAbility: The power of the Messiah allows it to take new forms to adapt to its environment.
* BigGood: In its purest form, Messiah, it is the god of creation and positive emotion that opposes Gyze's destruction.
* EarlyBirdCameo: Neon Messiah appeared at the end of the movie, several months before its card was released.
* FutureBadass: Amnesty is implied to be a future form of Neon Messiah.
* TheLeader: Of the new Link Joker
* MeaningfulName: Alter Ego Messiah's name reflects that it is a new incarnation of Harmonics Messiah
** Amnesty's name reflects how its ability allows it to free units from Lock.
* MessianicArchetype: To the point that when it appears, it declares its intention to save the world.
* MythologyGag: Its lore makes reference to the Messiah Scramble, implying that some version of the Neon Messiah film's events happened in the game lore.
* OurDragonsAreDifferent: Like its previous form Harmonics Messiah, they resemble dragons with Amnesty Messiah resembling the legendary ancestor of all dragons.
* ScrewDestiny: Amnesty's flavor text.
* StarfishAliens: Though all of Messiah's forms appear draconic, they also have fundamentally alien features and the recurring motif of the planets Earth and Cray suspended somewhere upon their bodies.

!! Planetary Corpse King, Brandt/Planetary Corpse Deity, Brandt Ringer
-> The world fills with its own ideal, the king of the wandering star, Brandt.

!!!Tropes:
* LogicalWeakness: Brandt's ability to reverse trigger effects are strong, but that only matters if the player even hits triggers to begin with.
* ReversePolarity: His Counter-Blast, as long as your opponent has less damage than you, will ''reverse the non-power boost effects of triggers.'' Critical triggers lower your critical damage, draw triggers retire your rearguards, stand triggers rest your rearguards, and healing ''damages you.''
** The V-Series makes him more practical for use. Not only is it a single Counter-Blast and Soul-Blast to activate, it also activates on the player's turn and it remains in effect until the end of the opponent's turn. It also specifies that Critical Triggers lowers the critical score of the Vanguard(s) and Heal Triggers damage the Vanguard(s). Finally there is the Grade 4 Brandt Ringer who, in addition to reducing the cost to a single Counter-Blast, adds in the reverse effects of the other triggers (except for Stand but Brandt is meant for V-Era triggers) Draw Triggers force the player to discard a card and Front Triggers give the power bonuses to the back row instead.

[[/folder]]
''Characters/CardfightVanguardCrayOther''
[[/index]]
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* PersonOfMassDestruction: Evil Stealth Dragon Akatsuki, Hanzo's skill can return any number of rearguards on the field

to:

* PersonOfMassDestruction: Evil Stealth Dragon Akatsuki, Hanzo's skill can return any number of rearguards on the fieldfield to their owner's hand but if the opponent has a grade 3 or greater vanguard, they will have to discard a number of card equal to the number of units returned to their hand by this ability, leaving their field empty and their hand without any additional card.



* SupportPartyMember: Evil Stealth Dragon Tasogare, Hanzo has no abilities that can be activated while it's on the vanguard circle.

to:

* SupportPartyMember: Evil Stealth Dragon Tasogare, Hanzo has no abilities that can be activated while it's on the vanguard circle. Instead, he's meant to support his Akatsuki counterpart by being able to be rode at the beginning of the opponent's turn to provide additional Protect markers for the players and Shield for their rearguards or by being able to be called from soul when the vanguard attacks in order to be able to attack more than three times during the turn.

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Changed: 837

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Their new speciality is using the Bind Zone to manipulate the opponent's field and hand.

The Nubatama keyword is Afterimage: When your opponent puts a card into their hand from the Bind Zone, if you have six or fewer cards in your hand, you may return a rear-guard with Afterimage to your hand. They also gain a second keyword in Dominate, which allows them to control an enemy rear-guard and force them to attack their own Vanguard.

In the V-Series, they put emphasis on bouncing cards to hand alongside ways to protect their hand leaving the opponent fewer targets to attack. Their Imaginary Gift is ''Protect''.

to:

Their new speciality following their reintroduction is using the Bind Zone to manipulate the opponent's field and hand.

The
hand, removing cards the opponent could use to defend themselves. Typically, the bound cards would return to their owner's hand at the end of the turn but some Nubatama units have abilities that allow for the opponent's bound cards to be moved to the drop zone in order to make the card loss permanent.

Nubatama's
keyword is Afterimage: When your opponent puts a card into their hand from the Bind Zone, if you have six or fewer cards in your hand, you may return a rear-guard with Afterimage to your hand. They also gain later gained a second keyword in Dominate, which allows them to control an enemy rear-guard unit and force them to attack their own Vanguard.

allies.

In the V-Series, they put emphasis on bouncing cards to hand alongside ways to protect their hand leaving the opponent fewer targets to attack. They also have their own tokens units which can intercept from the backrow for additional defense or used to copy the abilities of opposing cards. Their Imaginary Gift is ''Protect''.




to:

* NinjaLog: This is the basis for Nubatame's Evil Decoy Tokens. Fittingly, some of the units that can create these tokens have abilities that return themselves or another unit to the hand and call Evil Decoy Token(s) in their stead or even redirect an attack they were the target of to a token already present on the field.


Added DiffLines:


!!Evil Stealth Dragon Akatsuki, Hanzo/Evil Stealth Dragon Tasogare, Hanzo
->Let's begin the struggle of life! Evil Skill, Darkness Ill-dawn!

!!!Tropes:
* HitAndRunTactics: When a "Hanzo" vanguard attacks, Evil Stealth Dragon Tasogare, Hanzo can be called from the soul by retiring a Grade 0 rearguard with an additional 20000 Power and the ability to attack from the backrow before going back at the end of the turn, leaving an Evil Decoy Token in its stead.
* PersonOfMassDestruction: Evil Stealth Dragon Akatsuki, Hanzo's skill can return any number of rearguards on the field
* StatusBuff: Both versions of Hanzo have an ability that can increase their power by 20000. In addition, Tasogare's first skill grants all of the player's rear-guards an additional 5000 Shield for the turn.
* SupportPartyMember: Evil Stealth Dragon Tasogare, Hanzo has no abilities that can be activated while it's on the vanguard circle.
* TemporalThemeNaming: Hanzo's forms have a day to night theme in regards to their names with Akatsuki meaning dawn and Tasogare translating to dusk.
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to:

-> Isn't this a blessing? A wonderful wish?
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Added DiffLines:

** The BLOOD's V series retrain actually gives this a mechanical interpretation: his second skill allows him to Soul Blast a Kaiser card to gain a drive for the rest of the turn at the cost of taking a damage at the end of the turn.


Added DiffLines:

* MeaningfulName: His V series retrain adds mechanical resonance to his name by allowing him to copy the skills of a Grade 3 Eradicator he rides over, thus descending from them.

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* AntiMagic: In the V series, Link Joker alone has access to skills that can remove Imaginary Gifts.



* BreakoutVillain: Chaos Breaker was originally introduced as just one of several commanders of Link Joker's invasion of Cray, with Nebula Lord and Infinite Zero as his peers, but his despicable nature, entertaining personality and his deck's success in tournaments led to such popularity that he overshadowed his peers and was given increasing lore relevance, to the point that [[spoiler: he appears in the ''G Next'' and ''G Z'' anime as a Diffrider and Apostle of Gyze]].

to:

* BreakoutVillain: Chaos Breaker was originally introduced as just one of several commanders of Link Joker's invasion of Cray, with Nebula Lord and Infinite Zero as his peers, but his despicable nature, entertaining personality and his deck's success in tournaments led to such popularity that he overshadowed his peers and was given increasing lore relevance, to the point that [[spoiler: he appears in the ''G Next'' and ''G Z'' anime as a Diffrider and Apostle of Gyze]]. He was even chosen to receive a retrained V series incarnation that no other Star-vader got.


Added DiffLines:

** Fittingly, even his V series incarnation plays into this: as part of the cost of his skill to lock a rear-guard, it gives your opponent an Imaginary Gift: Force, but this is merely to set up the fact that his final skill ''removes'' Imaginary Gifts and gives Chaos Breaker's player a Force of their own for each Gift removed.

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** The V-series Spectral Duke Dragon's second skill has a secondary effect that increases its drive check instead of decreasing it if the player has four or more cards in their damage zone. This is a reference to the Limit Break keyword that its original version had.

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** The V-series Spectral Duke Dragon's second skill has a secondary effect that increases its drive check instead of decreasing it if the player has four or more cards in their damage zone. This is a reference to the Limit Break keyword that its original version had. Additionally, it gains 1000 Power at all times if it has Black Dragon Knight, Vortimer in the Soul, referencing that their original versions were a Ride Chain with that kind of skill.


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* MythologyGag: The V series retrain of Spectral Duke Dragon has a skill that allows it to have 13000 base Power in both turns so long as Black Dragon Knight, Vortimer is in the Soul. While this is primarily a reference to the Ride Chain skills they had in their original incarnations, that it gives Spectral Duke the base Power of a Force Clan's Grade 3 is also likely intended as a reference to how Spectral Duke was a Shadow Paladin card as Spectral Blaster "Diablo" in G and via dual clan effect in the ''ZERO'' mobile game.
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-> Whether it's sin, pain or aspiration, I'll take back all of them and keep living on.

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-> Whether it's sin, pain or aspiration, Sins, suffering, and aspirations, I'll take back all of shoulder them and keep living on.
all.

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** The V-series Spectral Duke Dragon's second skill has a secondary effect that increases its drive check instead of decreasing it if the player has four or more cards in their damage zone. This is a reference to the Limit Break keyword that its original version had.



* IAmNotLeftHanded: Spectral Duke's LimitBreak allows him to attack once more by sacrificing his allies, regardless of whether the previous attack hit or not. Similarly, Spectral Blaster "Diablo" can also restand himself by sacrificing allies.

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* IAmNotLeftHanded: Spectral Duke's LimitBreak allows him to attack once more by sacrificing his allies, regardless of whether the previous attack hit or not. Similarly, Spectral Blaster "Diablo" and the V-series Spectral Duke can also both restand himself themselves by sacrificing allies.



* LimitBreak: Spectral Duke Dragon.

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* LimitBreak: Spectral Duke Dragon. While its retrained version lack said ability, its skill pays hommage to it with its second ability requiring the player to have four or more damage if they want to use it at full power.



* {{Reincarnation}}: He's implied to be one for either Phantom Blaster or another legendary black dragon.

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* {{Reincarnation}}: He's implied to be one for either Phantom Blaster or another a legendary black dragon.



* YouHaveOutlivedYourUsefulness: Scout of Darkness, Black Dragon Knight, and Spectral Duke retire their fellow Gold Paladins to power their skills, while their Diablo forms also retire allies.

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* YouHaveOutlivedYourUsefulness: Scout of Darkness, Black Dragon Knight, and Spectral Duke retire their fellow Gold Paladins to power their skills, while their Diablo forms also retire allies.
allies. The V-series version of Spectral Duke retains this aspect of the original.



* DualWielding

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* DualWieldingDualWielding: Pellinore wields two swords in battle.
* HeroicSecondWind: If called from deck to a rearguard circle while the opponent has a Grade 2 or higher vanguard, Pellinore can be moved to the Vanguard circle at the cost of discarding a Gold Paladin from hand. If used during the battle phase, it effectively lets the vanguard attack twice in a turn.
** This trait carries over its reboot version which can superior ride itself after an allied rearguard's attack hit a Grade 3 or higher vanguard.
* HitAndRunTactics: The V-series version of Pellinore has the ability to return rearguards to hand after they've attacked the opponent.



* LimitBreak

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* LimitBreakLimitBreak: His original version had a Limit Break ability.




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* YouHaveOutlivedYourUsefulness: Pellinore's LimitBreak ability requires him to return two rearguards to the bottom of the deck in order to be activated.


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* EpicHail: The retrained version of ZANBAKU has the ability to call any Arrester unit from the deck.

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* TheMedic: A whole clan of them. This is reflected in the card game with their units' ability tomanipulate the damage zone.

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* TheMedic: A whole clan of them. This is reflected in the card game with their units' ability tomanipulate to manipulate the damage zone.



* PowerMakesYourHairGrows: Her hair grows longer when becoming the Black Seraph.

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* PowerMakesYourHairGrows: PowerMakesYourHairGrow: Her hair grows longer when becoming the Black Seraph.



* BackFromTheDead: Malkuth-melekh can revive three units from the drop zone once per turn, at the cost of taking a damage itself.

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* BackFromTheDead: Arch-aider, Malkuth-melekh can revive three units from the drop zone once per turn, at the cost of taking a damage itself.


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* CharacterSelectForcing: Shin Malkuth-melekh's second and third skills require the presence of protect markers on ther player's rear-guard circles, meaning the player will have to pick the Protect II imaginary gift if they want to use them.

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!!Arch-aider, Malkuth-melekh

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!!Arch-aider, Malkuth-melekh/Sephilath-aider, Shin Malkuth-melekh




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-> Whether it's sin, pain or aspiration, I'll take back all of them and keep living on.


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* {{Foil}}: Shin Malkuth-melekh is designed to be one to its original form, with its Superior Ride effect preventing damage while Arch-aider specifically has a CastFromHitPoints cost and its final effect preventing units from being retired by any effect, even their own, while Arch-aider's associated Aid-roids would retire themselves as a drawback to their skills.


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** Furthering this, as noted under {{Foil}}, Shin Malkuth-melekh represents [[spoiler: Tatsuya developing out of that self-destructive mindset due to [[MeaningfulName Shin's]] influence, with skills meant to negate and refute the destructive aspects of both Arch-aider and the Aid-roids.]]
* MeaningfulName: Malkuth is one of the ten sefirot, while melekh is Hebrew for king. The Shin in Sephilath-aider's name is meaningful in several different ways, firstly being a letter in the Hebrew alphabet to tie into the Aid-roid ThemeNaming; secondly referring to Shinemon "Shin" Nitta from the anime, who had a close bond with Malkuth-melekh's user Tatsuya, and finally in Japanese 'Shin' meaning 'New' is often attached as a prefix to the name of a new or upgraded incarnation, reflecting how Sephilath-aider is an upgrade that fixes Arch-aider's drawbacks entirely.
* NegateYourOwnSacrifice: Shin Malkuth-melekh is designed to do this to its original form's CastFromHitPoints cost, when it's damage checked in any way while your Vanguard is Arch-aider, you can discard a card to Superior Ride it and thus prevent it from ever reaching the Damage zone.
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Zettai Ryouiki is now a definition-only page.


* ZettaiRyouiki

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* ZettaiRyouiki



* ZettaiRyouiki

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* ZettaiRyouiki

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* OmnicidalManiac:nAfter becoming Phantom Blaster Overlord, he wants to kill ''everything''.

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* OmnicidalManiac:nAfter OmnicidalManiac: After becoming Phantom Blaster Overlord, he wants to kill ''everything''.



* LimitBreak: Both Mordred and Dragruler have this ability. Averteed with the retrained version of the former in the reboot.

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* LimitBreak: Both Mordred and Dragruler have this ability. Averteed Averted with the retrained version of the former in the reboot.



They specialise in creating hand advantage by using effects that let them draw additional cards, as well as manipulate their regular draws as wella s their drive checks by checking and reorganising cards from the top of the deck. G-Booster Set 5 introduced the "Oracle" ability, which grants an additional skill when the player has at least five cards in their hand.

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They specialise in creating hand advantage by using effects that let them draw additional cards, as well as manipulate their regular draws as wella s well as their drive checks by checking and reorganising cards from the top of the deck. G-Booster Set 5 introduced the "Oracle" ability, which grants an additional skill when the player has at least five cards in their hand.



* Determinator: Despite being heavily injured, Gurguit still chased after Claret Sword Dragon, determined to kill him.

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* Determinator: {{Determinator}}: Despite being heavily injured, Gurguit still chased after Claret Sword Dragon, determined to kill him.






* FutureBadass: Nayuta, the reincarantion of the original Hyakki Vogue.

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* FutureBadass: Nayuta, the reincarantion reincarnation of the original Hyakki Vogue.



* Reincarnation: After being defeated by Dauntless Drive Dragon, Hyakki Vogue melted into the ground and was eventually reborn as a baby dragon who, in the distant future, would end up becoming Hyakki Vogue Nayuta.

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* Reincarnation: {{Reincarnation}}: After being defeated by Dauntless Drive Dragon, Hyakki Vogue melted into the ground and was eventually reborn as a baby dragon who, in the distant future, would end up becoming Hyakki Vogue Nayuta.



* TheCorrupter: He's got a long rap sheet, being the corrupter for [[spoiler: Daiyusha]], [[spoiler: Leo-pald]], [[spoiler: Ethics Buster]],[[spoiler: Ramiel]], [[spoiler: Ashlei]], [[spoiler: Maiden of Venus Trap Muse]] and [[spoiler: Dauntless Drive]]. As well as his hobby.

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* TheCorrupter: He's got a long rap sheet, being the corrupter for [[spoiler: Daiyusha]], [[spoiler: Leo-pald]], [[spoiler: Ethics Buster]],[[spoiler: Ramiel]], [[spoiler: Ashlei]], [[spoiler: Maiden [[spoiler:Daiyusha]], [[spoiler:Leo-pald]], [[spoiler:Ethics Buster]],[[spoiler:Ramiel]], [[spoiler:Ashlei]], [[spoiler:Maiden of Venus Trap Muse]] and [[spoiler: Dauntless [[spoiler:Dauntless Drive]]. As well as his hobby.



** "Omega Fall" heavily fixes the inconsistency of the InstantWinCondition. It's first skill can can fill the opponent's field with locked cards from their damage zone ''and'' Omega Locks them all to both set up World End and prevent a counterattack. Its second skill allows you to draw a card by dealing a point of damage to yourself, allowing you to get to the 5th damage safely without the risks associated with letting an attack through.

to:

** "Omega Fall" heavily fixes the inconsistency of the InstantWinCondition. It's Its first skill can can fill the opponent's field with locked cards from their damage zone ''and'' Omega Locks them all to both set up World End and prevent a counterattack. Its second skill allows you to draw a card by dealing a point of damage to yourself, allowing you to get to the 5th damage safely without the risks associated with letting an attack through.



* DoomsdayDevice

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* DoomsdayDevice DoomsdayDevice: Glendios was designed by Chaos Breaker to be this.
* {{Expy}}: Appearance wise, it looks like the titular mech of [[Anime/TengenToppaGurrenLagann Tengen Toppa Gurren Lagann]], painted in the anti-spiral colours, antagonist of said anime series. Skill-wise, the auto win condition make it an expy of [[TabletopGame/YuGiOh Exodia.]]



* {{Expy}}: Appearance wise, it looks like the titular mech of [[Anime/TengenToppaGurrenLagann Tengen Toppa Gurren Lagann]], painted in the anti-spiral colours, antagonist of said anime series. Skill-wise, the auto win condition make it an expy of [[TabletopGame/YuGiOh Exodia.]]



* TurnedAgainstTheirMasters: "Omega Loop" Glendios eventually annihilated its own creator "Link Joker".




to:

* TurnedAgainstTheirMasters: "Omega Loop" Glendios eventually annihilated its own creator "Link Joker".



* HunterOfHisOwnkind: A Legion unit with a skill that destroys other Legion.

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* HunterOfHisOwnkind: HunterOfHisOwnKind: A Legion unit with a skill that destroys other Legion.
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* NoOneGetsLeftBehind / TheMenFirst: '''Followed to the letter.''' The Royal Paladins try their best to keep friendly casualties as low as possible and make sure that no one is left behind. As was the case with [[TheNeidermeyer Maiden of Darkness, Marha]], anyone in the Royal Paladins who tries to pull a WeHaveReserves is immediately dealt with appropriately.

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* NoOneGetsLeftBehind / TheMenFirst: '''Followed to the letter.''' The Royal Paladins try their best to keep friendly casualties as low as possible and make sure that no one is left behind. As was the case with [[TheNeidermeyer Maiden of Darkness, Marha]], Macha]], anyone in the Royal Paladins who tries to pull a WeHaveReserves is immediately dealt with appropriately.
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* AscendedExtra: While Misaki had used Genesis during the original and G eras, she had stuck to Oracle Think Tank during the entire V era. It becomes a main character deck in the Shinemon arc used by Shinemon himself.
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* AdaptationalBadass: Phantom Blaster Dragon as a card was notoriously AwesomeButImpractical in its original incarnation, as while it could easily threaten your opponent with increased Power and an additional Critical, it devoured rear-guards and Counterblast alike to do so at a nigh-unsustainable rate. The ''V series'' incarnation of Phantom Blaster rectifies this issue by making ''Damned Charging Lance'' also force your opponent to retire three of ''their'' rear-guards, reducing the cost by one Counterblast, and slightly increasing the skill's Power increase, vastly increasing the pressure it puts on your opponent even if they can drop a perfect guard against it. Additionally, the card has a second skill that allows you to Soul Blast a grade 3 to deal one damage to your opponent, and with the new incarnation of Skull Witch, Nemain, the deck received a costless advantage engine to feed Phantom Blaster.
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* [[EveryGirlIsCuterWithHairDecs Every Man Is Cuter with Hair Decs]]: Wears a yellow ribbon on his pony tail.



* EveryGirlIsCuterWithHairDecs: Hair buns!



* EveryGirlIsCuterWithHairDecs: Has the same style of hair buns as Stardust Trumpeter.

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!!Black Shiver, Gavrail/Black Seraph, Gavrail

to:

!!Black Shiver, Gavrail/Black Shock, Gavrail Prim/Black Seraph, GavrailGavrail/Fanatic Seraph, Gavrail Eden



-> She is both an angel, and something to be feared.




to:

-> The people seek salvation, from the black angel that opposes ruin.



* SpellMyNameWithAnS: Berfore her official english name was revealed, her name had been written as Gavriel, Gabriel among others.

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* SpellMyNameWithAnS: Berfore Before her official english English name was revealed, her name had been written as Gavriel, Gabriel among others.


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!!Arch-aider, Malkuth-melekh
-> The angel descends, on metal wings full of wounds.

!!!Tropes:
* BackFromTheDead: Malkuth-melekh can revive three units from the drop zone once per turn, at the cost of taking a damage itself.
* BrokenAngel: In the anime, when Malkuth-melekh takes damage due to its own ability, it cuts off one of its own wings, leaving it with this appearance.
* CastFromHitPoints: Malkuth-melekh's ability to resurrect units comes at the price of taking damage itself.
* GameplayAndStoryIntegration: [[spoiler: Malkuth-melekh's ability to resurrect units from the drop zone, while seemingly a departure from Angel Feather's mechanics, reflects the ultimate goal of its user Tatsuya in the anime being to resurrect his parents, while the cost of that ability being self-damage reflects Tatsuya's fraying mental state and willingness to sacrifice himself in the name of that goal.]]
* OurAngelsAreDifferent: Malkuth-melekh and its associated Aid-roids are Angelroids, machines made in the form of angels.
* ThemeNaming: It and the Aid-roids are named after Hebrew terms.
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!!Gleaming Lord, Uranus/Origin Deity of Heavenly Light, Uranus
-> Open the gleaming door in the heavens, and establish the desired future!

!!!Tropes:
* DarkSkinnedBlond: Well, Uranus's hair is silver rather than blond but he otherwise fits.
* HeroicSecondWind: Origin Deity of Heavenly Light can allow an Astral Deity to make a second attack at the cost of resting two Astral Poets on the field and losing drive checks.
* HolyHalo: He has one around his head, likely to denote his status as a deity.
* HotBlooded: He is depicted as being this in the Shinemon anime, making his entrance into the Great Nature academy by crashing through the wall and rushing to summon an Astral Deity without taking possible consequences into consideration.
* MagicKnight: Wields a sword in addition to magical talismans.
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Woman In White renamed and redefined by TRS


* WomanInWhite: Shirayuki wears a white outfit.
* {{Yukionna}}: She is one of these creatures.

to:

* WomanInWhite: Shirayuki wears a white outfit.
* {{Yukionna}}: She is one of these creatures.
creatures, and dresses all in white.

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