History Characters / AmnesiaTheDarkDescent

17th Sep '17 10:58:09 AM Aliya
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* EvilBrit:

to:

* EvilBrit: See the VillainProtagonist entry.



* LargeHam: Can cross this in his diary narrations.
* MadnessMantra: Several! One within a semi-playable cutscene, [[spoiler:"Paint the man, cut the lines!"]] -- and the rest whenever his sanity becomes too low, which are usually denials, confusion, echoes from the past or very Lovecraftian ramblings about the progress of the Shadow.
* MoralityPet: Though she never makes any actual appearance (which is probably fortunate), Daniel's chronically ill younger sister Hazel is a hint he had some redeeming features. He read books to her during her worst downturns in the hopes of helping her maintain the will to live, took the brunt of his father's rage to keep her safe, wished her goodbye before he left for Algeria, and [[spoiler:her offscreen fate changes depending on whether the player ticks some invisible markers during the game. If Daniel is compassionate, she lived; if he's selfish, she died. His HeelRealization also hinged upon her -- the little girl he murdered just before the game made him break down in regret because she reminded him of Hazel]].
* MyGodWhatHaveIDone: What leads up to him drinking the Amnesia Potion.
* NonActionGuy: He used to be an archaeologist -- and not the [[AdventurerArchaeologist adventurer]] sort. The sort that researches things in books and has to carry a parasol in the desert to ward off heatstroke. With no memory and no weapons against a collection of hideously powerful monsters and a formless abomination whose presence tears apart reality, he may as well be a bug against a windshield. All he can do is run, hide and ''sometimes'' trick threats away, never directly attack them.

to:

* LargeHam: Can cross into this in during his diary narrations.
* MadnessMantra: Several! Several. One within a semi-playable cutscene, cutscene -- [[spoiler:"Paint the man, cut the lines!"]] -- and the rest whenever his sanity becomes drops too low, which are usually denials, confusion, echoes from the past or very Lovecraftian ramblings about the progress of the Shadow.
* MoralityPet: Though she never makes any actual appearance (which is probably fortunate), appearance, Daniel's chronically ill chronically-ill younger sister Hazel is a hint he had some redeeming features. he's actually a good man. He read books to her during her worst downturns in the hopes hope of helping her maintain the will to live, took the brunt of his father's rage to keep her safe, wished her goodbye before he left for Algeria, and [[spoiler:her offscreen off-screen fate changes depending on whether the player ticks some invisible markers during the game. If Daniel is compassionate, she lived; if he's selfish, she died. His HeelRealization also hinged upon her -- the little girl he murdered just before the game made him break down in regret because she reminded him of Hazel]].
* MyGodWhatHaveIDone: What leads up to him drinking the Amnesia Potion.
[[spoiler:Breaks down sobbing after he murders Elise Zimmerman in cold blood.]]
* NonActionGuy: He used to be an archaeologist -- and not the [[AdventurerArchaeologist adventurer]] sort. The sort, but the sort that researches things in books and has to carry a parasol in the desert to ward off heatstroke. With no memory and no weapons against a collection of hideously powerful monsters and a formless abomination whose presence tears apart reality, he may as well be a bug against a windshield. All he can do is run, hide and ''sometimes'' sometimes trick threats away, but never directly attack them.



* PrimalFear: His fear of the dark; if you stand in darkness, his SanityMeter will drain. [[spoiler:[[DownerEnding The Shadow]] [[FateWorseThanDeath engulfs him in]] [[AndIMustScream absolute darkness in the Alexander ending...forever.]]]]
* PursuedProtagonist
* RoaringRampageOfRevenge
* RedemptionQuest
* ResurrectedForAJob: It's been theorized that the Shadow keeps on [[ResurrectiveImmortality bringing him back to life]] until he's finally able to stop Alexander.
* RedemptionEarnsLife [[spoiler: In the revenge ending, Daniel despite his [[KarmaHoudini former-self's transgressions]] is forgiven by the Shadow and practically grants him safe passage out of the castle. There are no monsters or obstacles to contend with. Brennenburg collapses only once he's reached minimum safe distance.]]
* SanitySlippage: It's an actual [[SanityMeter game-play mechanic]] -- Daniel's amnesiac mind is hanging by a thread that frays more and more with every horror he witnesses, and low enough levels see him begin hallucinating (both visually and aurally), losing control over his movements, and even outright collapsing in hysteria for several moments. [[spoiler:But it was also the reason he drank the amnesia potion. He was physically abused as a child, and touching the Orb gave him visions which left him with "exhausting nightmares" that plagued him every time he slept. Everyone he went to for help was murdered by the Shadow (as he was guilt-stricken to learn), and knowledge of the Shadow itself focusing upon him didn't make his sleep easier. Under Alexander's tutelage, he was at first reluctant to harm a criminal even at Alexander's urging...but little by little gained more enjoyment out of the pain and death he inflicted. He devolved into a brutal sadist, but eventually hit a breaking point that brought some measure of clarity back to his mind and drank the amnesia potion to keep his crimes from tormenting him long enough to revenge himself on Alexander.]]

to:

* PrimalFear: His fear of the dark; if you stand in darkness, his SanityMeter will slowly drain. [[spoiler:[[DownerEnding The Shadow]] [[FateWorseThanDeath engulfs him in]] [[AndIMustScream absolute darkness in the Alexander ending...forever.Alexander's ending.]]]]
* PursuedProtagonist
PursuedProtagonist: The Shadow ushers him forward all the time.
* RoaringRampageOfRevenge
{{Revenge}}: Toward Alexander after the latter abandons him to the Shadow.
* RedemptionQuest
RedemptionQuest: Everything that happens to him in-game is considered this, and apparently the Shadow agrees with him in the Revenge ending.
* ResurrectedForAJob: ImpliedTrope. It's been widely theorized that the Shadow keeps on [[ResurrectiveImmortality bringing him back to life]] until he's finally able to so he'd stop Alexander.
* RedemptionEarnsLife RedemptionEqualsDeath: [[spoiler:In Agrippa's, Alexander's and Self-Sacrifice endings. However Agrippa implies that he and Weyer are going to save Daniel by bringing him into their world.]]
* RedemptionEarnsLife:
[[spoiler: In the revenge Revenge ending, Daniel despite his [[KarmaHoudini former-self's transgressions]] is forgiven by the Shadow and practically as it grants him safe passage out of the castle. There are no monsters or obstacles to contend with. with, and Brennenburg collapses only once he's reached minimum safe distance.]]
* SanitySlippage: It's an actual [[SanityMeter game-play gameplay mechanic]] -- Daniel's amnesiac mind is hanging by a thread that frays more and more with every horror he witnesses, and low enough levels see him begin hallucinating (both both visually and aurally), aurally, losing control over his movements, and even outright collapsing in hysteria for several moments. [[spoiler:But it was also the reason he drank the amnesia potion. He was physically abused as a child, and touching the Orb gave him visions which left him with "exhausting nightmares" exhausting nightmares that plagued him every time he slept. Everyone he went to for help was murdered by the Shadow (as as he was guilt-stricken to learn), learn, and knowledge of the Shadow itself focusing upon him didn't make his sleep easier. Under Alexander's tutelage, he was at first reluctant to harm a criminal even at Alexander's urging...urging, but little by little gained more enjoyment out of the pain and death he inflicted. He devolved into a brutal sadist, but eventually hit a breaking point that brought some measure of clarity back to his mind and drank the amnesia potion to keep his crimes from tormenting him long enough to revenge himself on Alexander.]]



* UsedToBeASweetKid: Was a very decent (if terribly naive) young man, [[StartOfDarkness until he met Alexander]].
* VillainProtagonist: [[spoiler:Temporarily and only in the flashbacks. Before the game starts, he has sacrificed many people, many probably innocent, to save his own skin -- although he was never told they were. It's clear once you get to the end of the story that he regrets what he has done.]]
* TakingYouWithMe: [[spoiler: After realizing that Alexander had him murdering innocents this entire time, Daniel swears to end the treacherous baron before the Shadow claims him.]]
* TheJinx: [[spoiler:In London, he's being constantly followed by his Doom Magnet, The Shadow, while initially its leaving him unscathed, its still killing everyone he comes into contact with. [[FridgeHorror Everyone.]]]]

to:

* UsedToBeASweetKid: Was a very pretty decent (if terribly naive) young and curious man, [[StartOfDarkness until he met Alexander]].
* VillainProtagonist: [[spoiler:Temporarily and only in the flashbacks. Before the game starts, he has He sacrificed many people, many probably innocent, to save his own skin -- although he was never told they were. It's clear once you get to the end of the story that he regrets what he has done.]]
* TakingYouWithMe: [[spoiler: After realizing that Alexander had him murdering innocents this entire time, Daniel swears to end the treacherous baron before the Shadow claims him. He achieves this in Agrippa's ending.]]
* TheJinx: [[spoiler:In London, he's being constantly followed by his Doom Magnet, The harassed the Shadow, and while it had initially its leaving left him unscathed, its it's still killing everyone he comes into contact with. [[FridgeHorror Everyone.]]]]with.]]



* [[WhyDidItHaveToBeSnakes Why Is It So Dark?]]: After an unexplained incident when he was a child, Daniel has a crippling phobia of darkness that he retains even after his memory loss. A flashback has past Daniel being very agitated about a dark tunnel even after being allowed to light his lantern, and as player character he will breathe hard, tremble and eventually begin to whimper if made to stand in darkness for too long.

to:

* [[WhyDidItHaveToBeSnakes Why Is It So Dark?]]: WhyDidItHaveToBeSnakes: After an unexplained incident when he was a child, childhood incident, Daniel has developed a crippling phobia of darkness that he retains even after his memory loss. A flashback has past Daniel being very agitated about a dark tunnel even after being allowed to light his lantern, and as player character he will breathe hard, tremble and eventually begin to whimper if made to stand in darkness for too long.
17th Sep '17 9:03:50 AM Aliya
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* ActionSurvivor



* CrouchingMoronHiddenBadass: Playing with. He's quite a naive and reckless young man, as stated by Alexander via his Memory Capsules, but is capable enough to last against Alexander and his minions.



* EvilBrit:



* HeroicMime: Subverted, Daniel's diary entries are all narrated by himself and the player occasionally hears him mumble and ramble to himself during game play. The subversion comes when [[spoiler:the player first encounters Agrippa, who seems to reply to speech from Daniel, but the player hears not a peep. Possibly explained in that Agrippa seems to possess PsychicPowers, and reads Daniel's mind in lieu of conversation.]]
* HeroicSacrifice: In the Agrippa ending [[spoiler:he sends Agrippa through the gate to his and Alexander's world, leaving both himself and Alexander at the Shadow's mercy -- and [[RoaringRampageOfRevenge the Shadow has none.]] However, Agrippa is grateful and draws Daniel through to the other world after him, begging Weyer to help, and the last words of the game are his, reassuring Daniel that it will be all right]].
* HeWhoFightsMonsters: [[spoiler:Daniel, after being mentored by Baron Alexander in how to ward off the Shadow of the Orb. The sacrifices Daniel made were criminals at ''first''...]]
--> '''Baron Alexander''': (''While a torture victim pleads innocence and for his life'') He is one of the wicked. Don't pay his lies any attention. [...] He set a man on fire. [...] We're dealing with [[{{Dehumanization}} monsters]] here.

to:

* HeroicMime: Subverted, Subverted. Daniel's diary entries are all narrated by himself and the player can occasionally hears hear him mumble and ramble to himself during game play.gameplay. The subversion comes when [[spoiler:the player first encounters Agrippa, who seems to reply to speech from Daniel, but the player hears not a peep. Possibly explained in that Agrippa seems to possess PsychicPowers, and reads Daniel's mind in lieu of conversation.]]
* HeroicSacrifice: In the Agrippa ending [[spoiler:he Agrippa's ending, [[spoiler:Daniel sends Agrippa Agrippa's head through the gate back to his and Alexander's world, leaving both himself and Alexander at the Shadow's mercy -- and [[RoaringRampageOfRevenge the Shadow has none.]] However, none. Nonetheless, Agrippa is grateful and draws Daniel through to the other world after him, begging Weyer to help, and the last words of the game are his, reassuring Daniel that it will be all right]].
* HeWhoFightsMonsters: [[spoiler:Daniel, after being mentored by Baron Alexander in how to ward off the Shadow of the Orb. The sacrifices Daniel made were criminals at ''first''...]]
--> '''Baron Alexander''': (''While a torture victim pleads innocence and for his life'') He is one of the wicked. Don't pay his lies any attention. [...] He set a man on fire. [...] We're dealing with [[{{Dehumanization}} monsters]] here.
right]].



* HorribleJudgeOfCharacter: '''Good grief''' is he ever. Not just naive and gullible, he honestly thinks Alexander is his best friend.
* HumanPet: Implied by Alexander that he belongs to the Shadow.

to:

* HorribleJudgeOfCharacter: '''Good grief''' is he ever. Not just naive and gullible, he honestly thinks Alexander is his best friend.
* HumanPet: Implied It is implied by Alexander that he Daniel belongs to the Shadow.



* IdentityAmnesia: Induced deliberately.
* IdiotHero: An interpretation giving how much of a dumbass he is around his abusive peers and the Baron.
* JerkWithAHeartOfGold: A possible interpretation.
* LargeHam: In his narrations.

to:

* IdentityAmnesia: Induced deliberately.
* IdiotHero: An interpretation giving how much of a dumbass he is around his abusive peers and the Baron.
* JerkWithAHeartOfGold: A possible interpretation.
deliberately, see above.
* LargeHam: In Can cross this in his diary narrations.
17th Sep '17 8:44:12 AM Aliya
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* [[AbusiveParents Abusive Father]]: The [[AllThereInTheManual loading screens]] indicate he was raised by a particularly abusive father who would often kick him in the stomach.

to:

* [[AbusiveParents Abusive Father]]: AbusiveParents: The [[AllThereInTheManual loading screens]] indicate he was raised by a particularly abusive father who would often kick him in the stomach.



* AmnesiacHero: But of course. [[spoiler: Though the "hero" part may be debatable.]]
* AntiHero[=/=]AntiVillain Between the two. [[spoiler:He did terrible things to innocent victims for his own benefit unaware that some of his sacrifices were innocent. When he found himself murdering a young girl who couldn't possibly have deserved to die, he had a HeelRealization and resolved to atone.]]
* AndIMustScream: His worst fear comes true should he fail in the end: [[spoiler:trapped in the darkness he fears most forever.]]
* TheAtoner: His past self.
* AudienceSurrogate: As he has amnesia at the start of the game, it's his purpose to both find out who he is and what is going on.
%% commented out as ZeroContextExample * CaptainObvious: Often, in flashback dialogue, diaries, and mementos.
* ConditionedToAcceptHorror: [[spoiler:As a result of Alexander's training into the [[TortureTechnician art of torture]] and [[ManipulativeBastard ongoing psychological manipulation]], Daniel ends up easily washing his hands and what's more, pre-emptively as he and Alexander go abduct the Zimmermans, a family of peasants near Castle Brennenburg, allegedly to complete the banishing ritual for the Shadow. Also a KickTheDog moment as Daniel has reached the point where he does not care anymore whether his victims are criminals or innocent. Highlighted in Daniel's last sentence during the hallucinatory flashback: "We should have [[WeHaveReserves more than enough]] prisoners to finish the ritual now."]]
* TheDogBitesBack: [[spoiler:His entire mission against Alexander.]]
* DoomMagnet: Literally. [[spoiler:Everywhere he goes, the Shadow of the Orb chases him and gruesomely kills those he comes into contact with.]]
* DismantledMacGuffin: While Daniel accidentally breaks an orb in Algeria, The Shadow gives him nightmares that enable him to repair it regardless.
* DreamingTheTruth: After taking the broken orb back to England in tow, Daniel gets [[NightmareSequence endless nightmares and bad dreams]] of a terrible voice beckoning him from beyond the void. [[TalkinginYourDreams These dreams enabled him to effortlessly repair the mystical relic, a feat which no one else known has ever accomplished]].
* FamousLastWords: For the Alexander ending. [[spoiler:[[TheScream Aaah!]] [[BigNo NO!]] Arrrghh...AAH!]]
* HeelRealization: [[spoiler:He finally realized he was a monster after murdering a young girl (in his words, killing an innocent to save a murderer -- himself -- when once he would have killed a murderer to save an innocent), and it tore him up inside. Realizing that Alexander led him down this road filled him with murderous rage, but just knowing what he had done made him wish he had died or allowed the Shadow to take him, leaving him mentally incapable of carrying out his vengeance. Wanting to stop Alexander even so...well, just look at the title for the solution he chose.]]

to:

* AmnesiacHero: But The title of course. [[spoiler: Though the "hero" part may be debatable.game gives it away.
* AndIMustScream: His worst fear comes true in two of four possible endings: [[spoiler:trapped in the darkness he fears most forever.
]]
* AntiHero[=/=]AntiVillain Between the two. [[spoiler:He did terrible things to innocent victims for his own benefit unaware that some of his sacrifices were innocent. When he found himself murdering a young girl who couldn't possibly have deserved to die, he had a HeelRealization and resolved to atone.]]
* AndIMustScream: His worst fear comes true should he fail in the end: [[spoiler:trapped in the darkness he fears most forever.]]
* TheAtoner: His past self.
* AudienceSurrogate: As he has amnesia at the start of the game, and it's his purpose to both find out who he is and what is going on.
%% commented out as ZeroContextExample * CaptainObvious: Often, in flashback dialogue, diaries, and mementos.
* ConditionedToAcceptHorror: [[spoiler:As a result of Alexander's training into the [[TortureTechnician art of torture]] and [[ManipulativeBastard ongoing psychological manipulation]], Daniel ends up easily washing his hands and what's more, pre-emptively preemptively as he and Alexander go abduct the Zimmermans, a family of peasants farmers near Castle Brennenburg, Alstadt, allegedly to complete the banishing ritual for the Shadow. Also qualifies as a KickTheDog moment as Daniel for Daniel: he has reached the point where he does not care anymore whether his victims are criminals or innocent. Highlighted in Daniel's last sentence during the hallucinatory flashback: "We should have [[WeHaveReserves more than enough]] enough prisoners to finish the ritual now."]]
* TheDogBitesBack: [[spoiler:His entire mission against Alexander.[[spoiler:After being kicked around by Alexander he decides to atone for his crimes by "giving" the people he had murdered "that horrible man".]]
* DoomMagnet: Literally. [[spoiler:Everywhere he goes, [[spoiler:While in London, the Shadow of the Orb chases him and gruesomely kills all those he comes into contact with.]]
* DismantledMacGuffin: While After Daniel accidentally breaks an orb in Algeria, The Algeria due to his inexperience, the Shadow gives him nightmares that enable him to repair it regardless.
* DreamingTheTruth: After taking the broken orb back to England in tow, Daniel gets [[NightmareSequence endless nightmares and bad dreams]] nightmares]] of a terrible voice beckoning him from beyond the void. [[TalkinginYourDreams These dreams had enabled him to effortlessly repair the mystical relic, a feat -- according to Agrippa -- which no one else known has ever accomplished]].
accomplished.
* FamousLastWords: For the Alexander ending.Alexander's and Self-Sacrifice endings. [[spoiler:[[TheScream Aaah!]] [[BigNo NO!]] Arrrghh...AAH!]]
* HeelRealization: [[spoiler:He finally realized acknowledged he was a monster after murdering butchering a young girl (in his words, killing an innocent to save a murderer -- himself -- when once he would have killed a murderer to save an innocent), and it tore him up from inside. Realizing that Alexander led him down this road dark path filled him with murderous rage, but rage. Yet just knowing what he had done made him wish he had died or allowed the Shadow to take him, leaving him mentally incapable of carrying out his vengeance. Wanting to stop Alexander even so...well, just look at regardless, he drinks the title for the solution he chose.amnesia mixture.]]


Added DiffLines:

* ObliviouslyEvil: [[spoiler:While under Alexander's tutelage, he did terrible things to people for his own benefit, unaware that some of his sacrifices were innocent. When he found himself murdering a young girl who couldn't have possibly deserved to die, he experienced a HeelRealization and chose to atone.]]
20th Aug '17 9:11:28 PM Heart
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* AntiVillain

to:

* AntiVillainAntiVillain: His only goal is to have Justine, [[IfICantHaveYou one way or another]].



* DissonantSerenity: Attacking: [[IfICantHaveYou "No, stay!"]] Searching: [[CrazyJealousGuy "Is that you, my love...?"]] Standing still: "Why did this happen...?"

to:

* DissonantSerenity: The way he speaks is hauntingly calm, for the most part, even though he's blind and mutilated. Attacking: [[IfICantHaveYou "No, stay!"]] Searching: [[CrazyJealousGuy "Is that you, my love...?"]] Standing still: "Why did this happen...?"



* IfICantHaveYou: Killing Justine is the only way she will ever stay with him.

to:

* IfICantHaveYou: Killing Because killing Justine is the only way she will ever stay with him.



* LoveMakesYouEvil: Happily helps Justine torture and kill others out of pure devotion.



* MadLove: [[LoveMakesYouEvil Has taken up self-harming in an attempt to make Justine return that warped affection]].

to:

* MadLove: [[LoveMakesYouEvil Has taken up self-harming in an attempt to make Justine return that warped affection]].affection.



* WouldHitAGirl: It's what got him in such deep trouble.

to:

* WouldHitAGirl: It's Was abusive towards Justine while they were still lovers - and it's what got him in such deep trouble.
16th Aug '17 9:19:33 PM CJCroen1393
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Added DiffLines:

* StockholmSyndrome: Still obsessed with Justine even after enduring horrific torture at her hands.
10th Aug '17 3:06:35 AM dieseldragons
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to:

* YouHaveFailedMe: Wilhelm and his men's incompetence in transporting the human prisoners had attracted the attention of the Sheriff of Königsberg who was killing Alexander's creations/gatherers and following the trail back. Furious, the baron poisons and locks them all in the wine cellar.


Added DiffLines:

* CameBackWrong: It's implied [[spoiler: after being poisoned by the baron, his remains and his men's, were the basis for new gatherers, to replace the ones he and his men's bumbling had cost Alexander.]]
8th Aug '17 12:30:02 AM dieseldragons
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* EvenEvilHasLovedOnes: She seems to care about her maid and very brief childhood friend Clarice. This is, considering how dangerously close her servant is to uncovering the truth, and how easy is it for Justine to spirit her away to the cabinet/torture dungeon blow.

to:

* EvenEvilHasLovedOnes: She seems to care about her maid and very brief childhood friend Clarice. This is, considering how dangerously close her servant is to uncovering the truth, and how easy is it for Justine to spirit her away to the cabinet/torture dungeon blow.below.
6th Aug '17 12:21:15 PM dieseldragons
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Added DiffLines:

** Though given the fact that she's invoked the wrath of fellow aristo Lucien Racine for abducting his son, it could the case of her being an [[{{Hypocrite}} outright hypocrite]] or Justine has [[BelievingTheirOwnLies simply long gone into denial]].
6th Aug '17 11:44:43 AM dieseldragons
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Added DiffLines:

* ControlFreak: Very much so. Even at a young age, she sought to use her father's tests of her illness ''against him'', performing all kinds of disturbing things to provoke or get a reaction out of him. The end result is a rare case of GoneHorriblyRight for her when she succeeds, and GoneHorriblyWrong for Florbelle when [[spoiler: her rage at being humiliated makes her a SelfMadeOrphan.]]
* EvenEvilHasLovedOnes: She seems to care about her maid and very brief childhood friend Clarice. This is, considering how dangerously close her servant is to uncovering the truth, and how easy is it for Justine to spirit her away to the cabinet/torture dungeon blow.


Added DiffLines:

* ScrewTheRulesIHaveConnections: She has the chief of police in Calais turn a blind eye to her activities, forcing nobleman Lucien Racine to take matters into his own hands and go privately to incarcerate the madwoman.
6th Aug '17 9:27:34 AM dieseldragons
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* IveComeTooFar: The Shadow chases him [[SuperPersistentPredator across the entire desert]] as Herbert refuses to surrender the orb he plundered.



* SuperPersistentPredator: The Shadow chases him across the entire desert as Herbert refuses to surrender the orb he plundered.
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