History Characters / AHatInTime

10th Feb '18 7:39:08 PM Luigifan
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* AntiHero: Hat Kid is collecting Time Pieces to get back home, and shows no interest in sticking around and fighting crime any longer than she has to... much to Mustache Girl's chagrin. Hat Kid will even assist the Mafia if it leads to getting a Time Piece back. That's on top of destroying the Fire Spirits by burning paintings that are outright shown to be [[AndIMustScream poor souls suffering]] AFateWorseThanDeath

to:

* AntiHero: Hat Kid is collecting Time Pieces to get back home, and shows no interest in sticking around and fighting crime any longer than she has to... much to Mustache Girl's chagrin. Hat Kid will even assist the Mafia if it leads to getting a Time Piece back. That's on top of destroying the Fire Spirits by burning paintings that are outright shown to be [[AndIMustScream poor souls suffering]] AFateWorseThanDeathAFateWorseThanDeath.



* BatmanCanBreatheInSpace: She, along with other characters, can survive in the vacuum of space. [[spoiler:She even opens a window on her ship with no ill effects in the ending]].
* BecomingTheMask: While she only takes part in the film competition in the second chapter so she can get her hands on the Time Pieces, there are plenty of indications that she really gets into being an actress - particularly her smile in some of the loading screen artwork, her poses for paparazzi pictures in "Picture Perfect", and her inner monologue voicing approval when she examines one of the posters in [[spoiler:the actual final act]] (even though she realizes she's not getting paid for the use of her likeness). Also in her diary, she talked about how excited she is that she is becoming a star.

to:

* BatmanCanBreatheInSpace: She, along with other characters, can survive in the vacuum of space. [[spoiler:She even opens a window on her ship with no ill effects in the ending]].
ending.]]
* BecomingTheMask: While she only takes part in the film competition in the second chapter so she can get her hands on the Time Pieces, there are plenty of indications that she really gets into being an actress - particularly her smile in some of the loading screen artwork, her poses for paparazzi pictures in "Picture Perfect", and her inner monologue voicing approval when she examines one of the posters in [[spoiler:the actual final act]] (even though she realizes she's not getting paid for the use of her likeness). Also in her diary, she talked about how excited she is that she is becoming a star.



* ButNowIMustGo: [[spoiler:In the ending, she's somewhat upset at having to leave her newfound friends, but heads off on her journey and gives them one last wave goodbye]].

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* ButNowIMustGo: [[spoiler:In the ending, she's somewhat upset at having to leave her newfound friends, but heads off on her journey and gives them one last wave goodbye]].goodbye.]]



* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human, and one of the relics she gets is a toy model of a UFO abducting cattle called "Mockery of Off-Planet Life", where she shows offense at the stereotyping.

to:

* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human, and one of the relics she gets is a toy model of [[AliensStealCattle a UFO abducting cattle cattle]] called "Mockery of Off-Planet Life", where she shows offense at the stereotyping.



** Rocking back and forth... and then pulling up her umbrella ready to attack.

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** Rocking back and forth... and then pulling up her umbrella umbrella, ready to attack.



** The playful, always smiling, if slightly snarky Hat Kid, in "Queen Vanessa's Manor", is noticeably ''scared'' of the manor's titular owner.
** During the boss battle against The Snatcher Hat Kid also doesn't have her default easygoing smile either.

to:

** The playful, playful and always smiling, if slightly snarky Hat Kid, in "Queen Vanessa's Manor", is noticeably ''scared'' of the manor's titular owner.
** During the boss battle against The Snatcher Hat Kid also doesn't have her default easygoing smile during the boss battle against The Snatcher, either.



** In the game's final chapter you can choose to run away from the final boss before the battle starts [[spoiler:when Mustache Girl gives you the chance. If you choose to do so Hat Kid will run away ''in tears'' visibly scared of her. It's not until a Mafia goon, The Snatcher, DJ Grooves and Conductor, and one of the Goats give her a pep talk she regains her confidence to face Mustache Girl]].
* ParasolOfPain: Her WeaponOfChoice (an umbrella actually); stolen from a mafia in the first level. It can get a hook shot upgrade and a badge to fire beams.

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** In the game's final chapter chapter, you can choose to run away from the final boss FinalBoss before the battle starts [[spoiler:when Mustache Girl gives you the chance. If you choose to do so so, Hat Kid will run away ''in tears'' tears'', visibly scared of her. It's not until a Mafia goon, The Snatcher, DJ Grooves and Grooves, the Conductor, and one of the Goats give her a pep talk that she regains her confidence to face Mustache Girl]].
* ParasolOfPain: Her WeaponOfChoice (an umbrella umbrella, actually); stolen from a mafia in the first level. It can get a hook shot upgrade and a badge to fire beams.



* SayingSoundEffectsOutLoud: "Boop!", "Bam-bam!", "Swing!". Naturally they're all incredibly cute to hear.

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* SayingSoundEffectsOutLoud: "Boop!", "Bam-bam!", "Swing!". Naturally Naturally, they're all incredibly cute to hear.



* WhatYouAreInTheDark: The final dialogue choice, which doesn't affect the ending other than the implications of a risk post-credits, involves [[spoiler: Hat Kid deciding whether or not to give Mustache Girl a Time Piece to use to defeat the Mafia with]].

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* WhatYouAreInTheDark: The final dialogue choice, which doesn't affect the ending other than the implications of a risk post-credits, involves [[spoiler: Hat [[spoiler:Hat Kid deciding whether or not to give Mustache Girl a Time Piece to use to defeat the Mafia with]].



* AxCrazy: Her plans for dealing with the Mafia are rather morbid, including murdering them, sticking their gory remains in jars and ''selling'' them.
** By the end of the game, her plans include [[spoiler:executing criminals and "criminals" alike from her Palace on the SUN. Every single character in the game is there too - it doesn't matter how minor the infraction, she'll mete out justice all the same.]]

to:

* AxCrazy: Her plans for dealing with the Mafia are rather morbid, including murdering them, sticking their gory remains in jars jars, and ''selling'' them.
** By the end of the game, her plans include [[spoiler:executing criminals and "criminals" alike from her Palace on the SUN. Every single character in the game is there there, too - it doesn't matter how minor the infraction, she'll mete out justice all the same.]]



* BeehiveBarrier: [[spoiler:In her boss battle she starts using one that Hat Kid requires assistance to break]].

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* BeehiveBarrier: [[spoiler:In her boss battle battle, she starts using one that Hat Kid requires assistance to break]].break.]]



* ButtMonkey: She often gets the short end of the stick, ending captured ''twice'' in the same Chapter, and an intermission that was cut from Subcon Forest ends with her being personally kicked out by the Snatcher.

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* ButtMonkey: She often gets the short end of the stick, ending up captured ''twice'' in the same Chapter, and an intermission that was cut from Subcon Forest ends with her being personally kicked out by the Snatcher.



* DamselInDistress: She gets captured by the [[spoiler:Mafia twice]] and needs help being rescued by Hat Kid [[spoiler:before she discovers the time-altering effects of the Time Pieces.]] She is even left in UnwillingSuspension [[spoiler:during the Mafia Boss fight]].

to:

* DamselInDistress: She gets captured by the [[spoiler:Mafia twice]] and needs help being rescued by Hat Kid [[spoiler:before she discovers the time-altering effects of the Time Pieces.]] Pieces]]. She is even left in UnwillingSuspension [[spoiler:during the Mafia Boss fight]].



* DastardlyWhiplash: [[spoiler:Stays true to this especially after stealing Time Pieces from Hat Kid]].

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* DastardlyWhiplash: [[spoiler:Stays true to this this, especially after stealing Time Pieces from Hat Kid]].Kid.]]



* {{Foil}}: To Hat Kid. While Hat Kid acts out of interest to get every Time Piece she still has to ''work'' for them, [[spoiler:Mustache Girl on the other hand simply steals them from her spaceship instead]]. Their attitude towards the power of the Time Pieces also differs greatly: Hat Kid is clearly reluctant in using the time rewinding power when she could simply use one and prevent the events of the game... [[spoiler:Mustache Girl however abuses of this power going as far as to create her own "perfect" timeline where she is almighty and capable of getting rid of everything she may consider "evil"]].
* FreudianExcuse: Hinted at. She appears to live alone in a cave in mafia town, with no possessions, friends or companions to speak of, and the islands other inhabitants are all criminal invaders who enjoy terrorizing the town's other inhabitants seemingly just ForTheEvulz. [[spoiler: Not surprising [[KnightTemplar she turned out the way she did...]]]]
* FromNobodyToNightmare: At first she can barely hold her own against the Mafia of Cooks... [[spoiler:Then she steals Time Pieces from Hat Kid and becomes powerful enough to create her own timeline, rule over an ominous castle and become basically the most powerful being in the ''planet'', for reference even The Snatcher is seemingly unable to do something to stop her]].

to:

* {{Foil}}: To Hat Kid. While Hat Kid acts out of interest to get every Time Piece Piece, she still has to ''work'' for them, them; [[spoiler:Mustache Girl Girl, on the other hand hand, simply steals them from her spaceship instead]]. Their attitude towards the power of the Time Pieces also differs greatly: Hat Kid is clearly reluctant in using to use the time rewinding time-rewinding power when she could simply use one and prevent the events of the game... [[spoiler:Mustache Girl however Girl, however, abuses of this power power, going as far as to create her own "perfect" timeline where she is almighty and capable of getting rid of everything she may consider "evil"]].
* FreudianExcuse: Hinted at. She appears to live alone in a cave in mafia town, Mafia Town, with no possessions, friends friends, or companions to speak of, and the islands island's other inhabitants are all criminal invaders who enjoy terrorizing the town's other inhabitants seemingly just ForTheEvulz. [[spoiler: Not [[spoiler:Not surprising [[KnightTemplar she turned out the way she did...]]]]
* FromNobodyToNightmare: At first she can barely hold her own against the Mafia of Cooks... [[spoiler:Then she steals Time Pieces from Hat Kid and becomes powerful enough to create her own timeline, rule over an ominous castle castle, and become basically the most powerful being in on the ''planet'', ''planet''; for reference reference, even The Snatcher is seemingly unable to do something to stop her]].her.]]



* HostileShowTakeover: [[spoiler:Messes with the loading screen right before [[AndNowForSomeoneCompletelyDifferent her brief moment as playable character]].]]

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* HostileShowTakeover: [[spoiler:Messes with the loading screen right before [[AndNowForSomeoneCompletelyDifferent her brief moment as a playable character]].]]



* IJustWantToHaveFriends: Has hints of this. When Hat Kid first lands in Mafia town, Mustache Girl immediately attempts to recruit her (and later comments she thought they could be best friends). [[spoiler: In the final boss fight, she acts with shock and dismay when everyone starts telling her to get lost, then starts panicking when she realises that she'll be all alone if she wins]].
* KnightTemplar: [[spoiler:What she ultimately becomes after gaining the power of the Time Pieces]].

to:

* IJustWantToHaveFriends: Has hints of this. When Hat Kid first lands in Mafia town, Mustache Girl immediately attempts to recruit her (and later comments she thought they could be best friends). [[spoiler: In [[spoiler:In the final boss fight, she acts with shock and dismay when everyone starts telling her to get lost, then starts panicking when she realises that she'll be all alone if she wins]].
wins.]]
* KnightTemplar: [[spoiler:What she ultimately becomes after gaining the power of the Time Pieces]].Pieces.]]



* TeleportSpam: [[spoiler:In the final battle, she's pretty fond of teleporting. It becomes enough of a problem that Hat Kid needs the help of the Mafia and Conductor to deal with this]].
* VillainousBreakdown: [[spoiler:Starts to lose it when the Hat Kid's former enemies perform their EnemyMine to help Hat Kid defeat her. She starts to ''really'' lose it when they also perform a HeroicSacrifice as she realizes that she'll be alone even if she wins]].
* VideoGameCrueltyPotential: [[spoiler: After you defeat her, you can bounce off of her head before getting the Time Piece Cluster.]]

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* TeleportSpam: [[spoiler:In the final battle, she's pretty fond of teleporting. It becomes enough of a problem that Hat Kid needs the help of the Mafia and Conductor to deal with this]].
this.]]
* VillainousBreakdown: [[spoiler:Starts to lose it when the Hat Kid's former enemies perform their EnemyMine to help Hat Kid defeat her. She starts to ''really'' lose it when they also perform a HeroicSacrifice HeroicSacrifice, as she realizes that she'll be alone even if she wins]].
wins.]]
* VideoGameCrueltyPotential: [[spoiler: After [[spoiler:After you defeat her, you can bounce off of her head before getting the Time Piece Cluster.]]



->''"Not sure where they came from or how they got on this planet but they're a lil... twitchy. They also have magical badges I can buy."''

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->''"Not sure where they came from or how they got on this planet planet, but they're a lil... twitchy. They also have magical badges I can buy."''



* CreepyGood: He sells you useful upgrades called badges, and despite his scary looks he's rather friendly.

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* CreepyGood: He sells you useful upgrades called badges, and despite his scary looks looks, he's rather friendly.



* InvincibleMinorMook: They are completely invincible, and the fact that they can easily outpace your walking speed make them a lot worse.

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* InvincibleMinorMook: They are completely invincible, and the fact that they can easily outpace your walking speed make makes them a lot worse.



* JumpScare: Meeting one for the first time can end up as this since they're rather quick and the explosion is pretty loud.

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* JumpScare: Meeting one for the first time can end up as this this, since they're rather quick and the explosion is pretty loud.



* ButtMonkey: Poor Rumbi is often used as a ride by Hat Kid, and the more things the spaceship bridges increases the chances he bumps headfirst into them.
* CuteMachines: Even his voice is cute. If he bumps into something sometimes he'll say, "Ow! My-circuit-board!"

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* ButtMonkey: Poor Rumbi is often used as a ride by Hat Kid, and the more things the spaceship bridges bridges, increases the chances he bumps headfirst into them.
* CuteMachines: Even his voice is cute. If he bumps into something something, sometimes he'll say, "Ow! My-circuit-board!"



* VideogameCrueltyPotential: Besides riding on Rumbi, you can whack him with the umbrella to get a Pon out of him. If Hat Kid is riding poor Rumbi when he bumps on something she'll utter a delightful "wheee!".

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* VideogameCrueltyPotential: Besides riding on Rumbi, you can whack him with the umbrella to get a Pon out of him. If Hat Kid is riding poor Rumbi when he bumps on something something, she'll utter a delightful "wheee!".



* BeTheBall: A bunch of Mafia goons can group together to form a giant ball, which the Mafia Boss uses in one of his attacks. [[spoiler:Later, during the FinalBoss battle, they form the Mafia Ball again to give Hat Kid a way to attack Mustache Girl, but this time, with the Conductor as the roller]].

to:

* BeTheBall: A bunch of Mafia goons can group together to form a giant ball, which the Mafia Boss uses in one of his attacks. [[spoiler:Later, during the FinalBoss battle, they form the Mafia Ball again to give Hat Kid a way to attack Mustache Girl, but this time, with the Conductor as the roller]].roller.]]



* ChefOfIron: Bad cooks or not they're still cooks that can punch Hat Kid across the room.

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* ChefOfIron: Bad cooks or not not, they're still cooks that can punch Hat Kid across the room.



** Gets constantly beaten by Hat Kid. Some of them gets beaten by Mustache Girl even before she learns of the Time Pieces too.

to:

** Gets constantly beaten by Hat Kid. Some of them gets beaten by Mustache Girl even before she learns of the Time Pieces Pieces, too.



** In the final chapter, [[spoiler:you get in Mustache Girl's chamber just in time to see her executing one of the Mafia]].

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** In the final chapter, [[spoiler:you get in Mustache Girl's chamber just in time to see her executing one of the Mafia]].Mafia via trapdoor]].



* FromNobodyToNightmare: Well, okay, Nightmare might be [[StarterVillain giving them too much credit]], but the memory you can piece together in the mafia memory Time Rift reveals that they were [[spoiler: just a bunch of low-rank nobodies, waiters, fast food chefs, janitors, then the man who would be their leader decided to Manifest Destiny from their homeland, arriving at the island they would eventually take over.]]
* HeroicSacrifice: [[spoiler: During the final fight against Mustache Girl, one of the Mafia will notice that them dying will give Hat Girl the health pons she needs to win and demands his friend to punch him dead, starting the chain of other [[HeroicSacrifice Heroic Sacrifices]] in the crowd. Somewhat downplayed by the fact that he acknowledges that he'll probably be fine when time rewinds.]]
* InsaneTrollLogic: The Mafia has an odd way of thinking to say the least. If Mafia doesn't explain how to build base, Mafia spares you from disappointment of you failing to build something as great... Now you owe Mafia a favor. And Mafia will remember.

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* FromNobodyToNightmare: Well, okay, Nightmare might be [[StarterVillain giving them too much credit]], but the memory you can piece together in the mafia memory Time Rift reveals that they were [[spoiler: just [[spoiler:just a bunch of low-rank nobodies, waiters, fast food chefs, janitors, then the man who would be their leader decided to Manifest Destiny from their homeland, arriving at the island they would eventually take over.]]
over]].
* HeroicSacrifice: [[spoiler: During [[spoiler:During the final fight against Mustache Girl, one of the Mafia will notice that them dying will give Hat Girl the health pons she needs to win and demands his friend to punch him dead, starting the chain of other [[HeroicSacrifice Heroic Sacrifices]] in the crowd. Somewhat downplayed by the fact that he acknowledges that he'll probably be fine when time rewinds.]]
* InsaneTrollLogic: The Mafia has an odd way of thinking thinking, to say the least. If Mafia doesn't explain how to build base, Mafia spares you from disappointment of you failing to build something as great... Now you owe Mafia a favor. And Mafia will remember.



* MrExposition: Oddly enough the Mafia can give Hat Kid information around Mafia Town. Some of the Mafias inside Chapter 1's Pink Time Rift explains in detail how those Time Rifts actually works.

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* MrExposition: Oddly enough enough, the Mafia can give Hat Kid information around Mafia Town. Some of the Mafias inside Chapter 1's Pink Time Rift explains in detail how those Time Rifts actually works.



* SmallRoleBigImpact: Comparatively; they're the main threat of the first chapter, but are generally not very dangerous. However, they are the sole reason Hat Kid has to go on this adventure (due to trying to shake her down for a toll), and are the reason Mustache Girl becomes the BigBad. Regarding the former of those two, the specific Mafia who goes after Hat Kid's ship is a particular example, since while he sets everything in motion he isn't seen (as far as we can tell) even once after landing back on the planet.

to:

* SmallRoleBigImpact: Comparatively; they're the main threat of the first chapter, but are generally not very dangerous. However, they are the sole reason Hat Kid has to go on this adventure (due to trying to shake her down for a toll), and are the reason Mustache Girl becomes the BigBad. Regarding the former of those two, the specific Mafia who goes after Hat Kid's ship is a particular example, since while he sets everything in motion motion, he isn't seen (as far as we can tell) even once after landing back on the planet.



* UnskilledButStrong: Mafia attacks with very telegraphed punches. That said, Mafia able to punch puny kid with hat across room.

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* UnskilledButStrong: Mafia attacks with very telegraphed punches. That said, Mafia able to [[PunchedAcrossTheRoom punch puny kid with hat across room.room]].



* FriendlyEnemy: [[spoiler: While he outright calls Hat Kid is ArchNemesis, he still willingly sells her his Relic Finder badge]].

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* FriendlyEnemy: [[spoiler: While [[spoiler:While he outright calls Hat Kid is his ArchNemesis, he still willingly sells her his Relic Finder badge]].badge.]]



* HiddenDepths: He knows what Time Pieces are and has apparently had experiences with them before, given his comment before his boss fight. What this means is never fully explored however, nor is his comment about the last time he saw one having been [[OlderThanTheyLook nearly 100 years ago]]. Though this comment may [[DummiedOut be remnants of an earlier stage of development]] that no longer applies to the narrative in the final game.

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* HiddenDepths: He knows what Time Pieces are and has apparently had experiences with them before, given his comment before his boss fight. What this means is never fully explored explored, however, nor is his comment about the last time he saw one having been [[OlderThanTheyLook nearly 100 years ago]]. Though this comment may [[DummiedOut be remnants of an earlier stage of development]] that no longer applies to the narrative in the final game.



* MeaningfulName: Beyond the obviousness of his name, Mafia Town's Time Rift shows that Mafia Boss ''is'' in fact their boss. More specifically, business boss-- he ran a fishing business before becoming unsatisfied with his life and sailing with his men to find new land until they settled in the island that would become "Mafia Town".

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* MeaningfulName: Beyond the obviousness of his name, Mafia Town's Time Rift shows that Mafia Boss ''is'' in fact their boss. More specifically, business boss-- boss -- he ran a fishing business before becoming unsatisfied with his life and sailing with his men to find new land until they settled in on the island that would become "Mafia Town".



* PrecisionGuidedBoomerang: Can throw his knives which will return to him eventually.

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* PrecisionGuidedBoomerang: Can throw his knives knives, which will return to him eventually.



* AffablyEvil: He's generally nicer than the Conductor, though, [[spoiler: if he wins the award, he becomes the boss of World 2]].
* AlwaysSecondBest: Has continuously failed to surpass The Conductor and earn a trophy for his films. [[spoiler: This is his motivation for being the boss of the Chapter if he wins the trophy, as his ego has gone to his head, and he wants to win another award and one-up The Conductor.]]
* BenevolentBoss: He wipes away Hat Kid's damages bill, refers to her in a more neutral tone than the Conductor in each of his films' credits, and is generally pretty nice for someone who's using Hat Kid for his own gain. That said, [[spoiler: he becomes more bad if he wins since he kept a Time Piece for himself]].
* BitchInSheepsClothing: As opposed to the Conductor being a JerkWithAHeartOfGold that, after being an asshole, [[spoiler: helps Hat Kid in the boss fight by defusing the bomb strapped onto her]], he's a generally affable BenevolentBoss that [[spoiler:, upon winning, keeps the final Time Piece, tries to murder Hat Kid, and does so even if she says she might let him have it]].

to:

* AffablyEvil: He's generally nicer than the Conductor, though, [[spoiler: if [[spoiler:if he wins the award, he becomes the boss of World 2]].
* AlwaysSecondBest: Has continuously failed to surpass The Conductor and earn a trophy for his films. [[spoiler: This [[spoiler:This is his motivation for being the boss of the Chapter if he wins the trophy, as his ego has gone to his head, and he wants to win another award and one-up The Conductor.]]
* BenevolentBoss: He wipes away Hat Kid's damages bill, refers to her in a more neutral tone than the Conductor in each of his films' credits, and is generally pretty nice for someone who's using Hat Kid for his own gain. That said, [[spoiler: he [[spoiler:he becomes more bad if he wins wins, since he kept a Time Piece for himself]].
* BitchInSheepsClothing: As opposed to the Conductor being a JerkWithAHeartOfGold that, after being an asshole, [[spoiler: helps [[spoiler:helps Hat Kid in the boss fight by defusing the bomb strapped onto her]], he's a generally affable BenevolentBoss that [[spoiler:, that[[spoiler:, upon winning, keeps the final Time Piece, tries to murder Hat Kid, and does so even if she says she might let him have it]].



* CollapsingCeilingBoss: [[spoiler:During his boss battle he'll cause the technical equipment attached to the roof and giant discos to fall down over Hat Girl.]]
* DamageSpongeBoss: [[spoiler:He, along with the Conductor, takes a whopping '''30''' hits to defeat, which is more than any boss in the game, even the FinalBoss. Excluding the heart-to-heart exposition cutscene, he takes 15 hits during the first initial phase, 10 hits during the [[TimeLimitBoss bomb]] phase, and the final 5 hits during the last phase where you're being chased by knife-happy Express Owls]].
* DiscoDan: He talks like Elvis, wears a rhinestone suit and is constantly disco-dancing.

to:

* CollapsingCeilingBoss: [[spoiler:During his boss battle battle, he'll cause the technical equipment attached to the roof and giant discos to fall down over Hat Girl.]]
* DamageSpongeBoss: [[spoiler:He, along with the Conductor, takes a whopping '''30''' hits to defeat, which is more than any boss in the game, even the FinalBoss. Excluding the heart-to-heart exposition cutscene, he takes 15 hits during the first initial phase, 10 hits during the [[TimeLimitBoss bomb]] phase, and the final 5 hits during the last phase where you're being chased by knife-happy Express Owls]].
Owls.]]
* DiscoDan: He talks like Elvis, wears a rhinestone suit suit, and is constantly disco-dancing.



* HeroicSacrifice:[[spoiler: Performs a mutual one with The Conductor to assure that Hat Girl will win the fight against Mustache Girl with the health they'll drop. They're fine once time rewinds, though.]]
* {{Hypocrite}}: [[spoiler: If he wins the award, he becomes convinced that the Conductor cheated in order to get all of his awards and is prepared to cheat just as badly, if not worse, despite not having any evidence for his accusations.]]
* KnifeNut: [[spoiler:He uses a knife for his boss fight]].

to:

* HeroicSacrifice:[[spoiler: Performs HeroicSacrifice: [[spoiler:Performs a mutual one with The Conductor to assure that Hat Girl will win the fight against Mustache Girl with the health they'll drop. They're fine once time rewinds, though.]]
* {{Hypocrite}}: [[spoiler: If [[spoiler:If he wins the award, he becomes convinced that the Conductor cheated in order to get all of his awards and is prepared to cheat just as badly, if not worse, despite not having any evidence for his accusations.]]
* KnifeNut: [[spoiler:He uses a knife for his boss fight]].fight.]]



* {{Leitmotif}}: [[spoiler:"[[https://www.youtube.com/watch?v=ho-8t6Obm4Y The Battle for Award 42]]", shared with the Conductor]].

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* {{Leitmotif}}: [[spoiler:"[[https://www.youtube.com/watch?v=ho-8t6Obm4Y The Battle for Award 42]]", shared with the Conductor]].Conductor.]]



* StaticRoleExchangeableCharacter: [[spoiler:Chapter 2 Boss/Bomb Defuser. He tends to naturally slant towards being the boss, as his missions are much easier to high score than the Conductor's are, and the hitbox of the boss makes more sense with him. Likewise, he's the resident Deep Throat, and the defuser, if he loses]].

to:

* StaticRoleExchangeableCharacter: [[spoiler:Chapter 2 Boss/Bomb Defuser. He tends to naturally slant towards being the boss, as his missions are much easier to high score than the Conductor's are, and the hitbox of the boss makes more sense with him. Likewise, he's the resident Deep Throat, and the defuser, if he loses]].loses.]]



* TermsOfEndearment: Every sentence directed towards Hat Kid usually ends with him calling her darling. [[spoiler: It becomes TermsOfEndangerment if he ends up being the boss, as he still calls her it throughout the fight, even screaming "I hate you, darling!" On his last hit.]]
* TimeLimitBoss: [[spoiler:After the heart-to-heart sequence half-way through the fight, DJ Grooves will strap a bomb to Hat Kid and activate it. The timer will begin counting down 80 seconds, and you must get enough hits on DJ Grooves to save enough time until his rival, the Conductor, shows up with a giant pair of scissors to defuse the bomb. Naturally, failure to do so will result in [[OneHitKill instant death]]]].

to:

* TermsOfEndearment: Every sentence directed towards Hat Kid usually ends with him calling her darling. [[spoiler: It "darling". [[spoiler:It becomes TermsOfEndangerment if he ends up being the boss, as he still calls her it “darling” throughout the fight, even screaming "I hate you, darling!" On on his last hit.]]
* TimeLimitBoss: [[spoiler:After the heart-to-heart sequence half-way through the fight, DJ Grooves will strap a bomb to Hat Kid and activate it. The timer will begin counting down from 80 seconds, and you must get enough hits on DJ Grooves to save enough time until his rival, the Conductor, shows up with a giant pair of scissors to defuse the bomb. Naturally, failure to do so will result in [[OneHitKill instant death]]]].
death]].]]



* BadBoss: He uses actual train passengers as extras, he constantly uses the word peck (which is a swear word, according to [=DJ=] Grooves), he gives Hat Kid more demeaning titles in the credits, and his EnforcedMethodActing involves [[spoiler: a fake murder]], as well as threatening to blow up the train (and he finds the train less expendable than Hat Kid or the owls). That said, [[spoiler: he becomes more benevolent if he loses, being the resident Deep Throat knockoff and bomb defuser]].
* CollapsingCeilingBoss: [[spoiler:During his boss battle he'll cause the technical equipment attached to the roof and giant discos to fall down over Hat Girl.]]

to:

* BadBoss: He uses actual train passengers as extras, he constantly uses the word peck (which is a swear word, according to [=DJ=] Grooves), he gives Hat Kid more demeaning titles in the credits, and his EnforcedMethodActing involves [[spoiler: a [[spoiler:a fake murder]], as well as threatening to blow up the train (and he finds the train less expendable than Hat Kid or the owls). That said, [[spoiler: he [[spoiler:he becomes more benevolent if he loses, being the resident Deep Throat knockoff and bomb defuser]].
* CollapsingCeilingBoss: [[spoiler:During his boss battle battle, he'll cause the technical equipment attached to the roof and giant discos to fall down over Hat Girl.]]



* CripplingOverspecialization: Subverted, considering every one of his films being Westerns set on trains hasn't stopped him from being massively successful. It ''has'' made it made it incredibly hard for him to come up with any new ideas, though, to the point he's actually considering rebooting his films.
* DamageSpongeBoss: [[spoiler:He, along with DJ Grooves, takes a whopping '''30''' hits to defeat, which is more than any boss in the game, even the FinalBoss. Excluding the heart-to-heart exposition cutscene, he takes 15 hits during the first initial phase, 10 hits during the [[TimeLimitBoss bomb]] phase, and the final 5 hits during the last phase where you're being chased by knife-happy Express Owls]].

to:

* CripplingOverspecialization: Subverted, considering every one of his films being Westerns set on trains hasn't stopped him from being massively successful. It ''has'' made it made it incredibly hard for him to come up with any new ideas, though, to the point he's actually considering rebooting his films.
* DamageSpongeBoss: [[spoiler:He, along with DJ Grooves, takes a whopping '''30''' hits to defeat, which is more than any boss in the game, even the FinalBoss. Excluding the heart-to-heart exposition cutscene, he takes 15 hits during the first initial phase, 10 hits during the [[TimeLimitBoss bomb]] phase, and the final 5 hits during the last phase where you're being chased by knife-happy Express Owls]].Owls.]]



* EvilIsPetty: [[spoiler: While [=DJ Grooves=]'s reason for keeping a Time Piece is because he's convinced the Conductor cheated, the Conductor's reason is that his streak was broken ''once'']].

to:

* EvilIsPetty: [[spoiler: While [[spoiler:While [=DJ Grooves=]'s reason for keeping a Time Piece is because he's convinced the Conductor cheated, the Conductor's reason is that his streak was broken ''once'']].''once''.]]



--> '''DJ Grooves''': "The Conductor is old-fashioned. [[SirSwearsALot He throws that word around a lot]]. It'll get him in trouble some day."

to:

--> '''DJ Grooves''': "The Conductor is old-fashioned. [[SirSwearsALot He throws that word around a lot]]. lot.]] It'll get him in trouble some day."



* JerkWithAHeartOfGold: [[spoiler:If DJ Grooves is the boss battle, the Conductor becomes this, showing up to save Hat Kid - who is the reason Grooves won the award, and who the Conductor previously said he didn't care about - from a bomb Grooves stuck to her.]]
** [[spoiler:During the final boss, He helps Hat Kid put Mustache Girl in her place.]]
* KnifeNut: [[spoiler:He uses a knife for his boss fight]].
* HeroicSacrifice: [[spoiler: Performs a mutual one with DJ Grooves to assure that Hat Girl will win the fight against Mustache Girl with the health they'll drop. They're fine once time rewinds, though.]]

to:

* JerkWithAHeartOfGold: [[spoiler:If DJ Grooves is the boss battle, the Conductor becomes this, showing up to save Hat Kid - who is the reason Grooves won the award, and who the Conductor previously said he didn't care about - from a bomb Grooves stuck to her.]]
** [[spoiler:During the final boss, He he helps Hat Kid put Mustache Girl in her place.]]
* KnifeNut: [[spoiler:He uses a knife for his boss fight]].
fight.]]
* HeroicSacrifice: [[spoiler: Performs [[spoiler:Performs a mutual one with DJ Grooves to assure that Hat Girl will win the fight against Mustache Girl with the health they'll drop. They're fine once time rewinds, though.]]



* {{Leitmotif}}: [[spoiler:"[[https://www.youtube.com/watch?v=ho-8t6Obm4Y The Battle for Award 42]]", shared with DJ Grooves]].

to:

* {{Leitmotif}}: [[spoiler:"[[https://www.youtube.com/watch?v=ho-8t6Obm4Y The Battle for Award 42]]", shared with DJ Grooves]].Grooves.]]



** HitboxDissonance: [[spoiler:If he is the boss battle, the Conductor has the same hitbox as if DJ Grooves was the boss despite being smaller than him]].
* NotBigEnoughForTheTwoOfUs: Says this to DJ Grooves when Hat Kid first sees them. Fitting given his affinity for western movies.

to:

** HitboxDissonance: [[spoiler:If he is the boss battle, the Conductor has the same hitbox as if DJ Grooves was the boss boss, despite being smaller than him]].
him.]]
* NotBigEnoughForTheTwoOfUs: Says this to DJ Grooves when Hat Kid first sees them. Fitting Fitting, given his affinity for western movies.



* ThePerfectionist: Should he receive the award during the second chapter, [[spoiler: he becomes the boss of the chapter, wishing to undo his movie not being the true winner of the 42nd award.]]

to:

* ThePerfectionist: Should he receive the award during the second chapter, [[spoiler: he [[spoiler:he becomes the boss of the chapter, wishing to undo his movie not being the true winner of the 42nd award.]]award]].



* StaticRoleExchangeableCharacter: [[spoiler:Chapter 2 Boss/Bomb Defuser. He tends to naturally slant towards the defuser, however, as his missions are harder to high score on than DJ Grooves', and if he is the boss, he has Grooves' hitbox instead of the other way around. Plus, he's revealed to be the Deep Throat knockoff beforehand if he loses]].

to:

* StaticRoleExchangeableCharacter: [[spoiler:Chapter 2 Boss/Bomb Defuser. He tends to naturally slant towards the defuser, however, as his missions are harder to high score on than DJ Grooves', and if he is the boss, he has Grooves' hitbox instead of the other way around. Plus, he's revealed to be the Deep Throat knockoff beforehand if he loses]].loses.]]



* TimeLimitBoss: [[spoiler:After the heart-to-heart sequence half-way through the fight, the Conductor will strap a bomb to Hat Kid and activate it. The timer will begin counting down 80 seconds, and you must get enough hits on the Conductor to save enough time until his rival, DJ Grooves, shows up with a giant pair of scissors to defuse the bomb. Naturally, failure to do so will result in [[OneHitKill instant death]]]].

to:

* TimeLimitBoss: [[spoiler:After the heart-to-heart sequence half-way through the fight, the Conductor will strap a bomb to Hat Kid and activate it. The timer will begin counting down 80 seconds, and you must get enough hits on the Conductor to save enough time until his rival, DJ Grooves, shows up with a giant pair of scissors to defuse the bomb. Naturally, failure to do so will result in [[OneHitKill instant death]]]].death]].]]



* EscortMission: The level "The Big Parade" centers around leading a band of Express Owls across city rooftops. Unlike most examples of the trope though, you're not actually protecting them from an ongoing threat, but rather, the Owls act like Cosmic Clones from ''VideoGame/SuperMarioGalaxy2'', where they follow your exact movement, and bumping into them causes CollisionDamage.
* KnifeNut: [[spoiler:In the final phase of either the Conductor's or DJ Grooves' boss fight, a group of five Express Owls, each armed with knives, will appear and start chasing after Hat Kid]].

to:

* EscortMission: The level "The Big Parade" centers around leading a band of Express Owls across city rooftops. Unlike most examples of the trope trope, though, you're not actually protecting them from an ongoing threat, but rather, the Owls act like Cosmic Clones from ''VideoGame/SuperMarioGalaxy2'', where they follow your exact movement, and bumping into them causes CollisionDamage.
* KnifeNut: [[spoiler:In the final phase of either the Conductor's or DJ Grooves' boss fight, a group of five Express Owls, each armed with knives, will appear and start chasing after Hat Kid]].Kid.]]



* NotQuiteDead: [[spoiler:Towards the end of Murder on the Owl Express, the murdered Owl turns out to be not murdered at all, but has been playing dead all along, and was wearing a rubber knife to make it look real. His reasoning for faking the murder though depends on who you chose as the suspect]].

to:

* NotQuiteDead: [[spoiler:Towards the end of Murder on the Owl Express, the murdered Owl turns out to be not murdered at all, but has been playing dead all along, and was wearing a rubber knife to make it look real. His reasoning for faking the murder though murder, though, depends on who you chose as the suspect]].suspect.]]



* DarkIsNotEvil: They're tall, black bodied crows with glowing white eyes that wear concealing trench coats and fedoras, who all act incredibly sketchy like they're looking for something. The worst they ever do is invade your privacy with mostly harmless questions.

to:

* DarkIsNotEvil: They're tall, black bodied black-bodied crows with glowing white eyes that wear concealing trench coats and fedoras, who all act incredibly sketchy like they're looking for something. The worst they ever do is invade your privacy with mostly harmless questions.



* OrphanedPunchline: Whatever their jokes are it's enough to make a whole room of them uproariously laugh.

to:

* OrphanedPunchline: Whatever their jokes are are, it's enough to make a whole room of them uproariously laugh.



* AffablyEvil: His horrible, unspeakably devious contracts are basically public service contracts, such as cleaning out a well, kicking out troublemakers from the village, and defeating a monster terrorizing the town. He's also pretty chummy despite being a manipulative jerk, though he does have a PetTheDog-style relationship with his citizens. Though he ''is'' taking people's souls, and is a firm believer in [[spoiler: YouHaveOutlivedYourUsefulness]], so he's not a HarmlessVillain either.
* AintTooProudToBeg: [[spoiler: Once Hat Kid defeats him, he begs for mercy and for her to leave Subcon Forest, and when she apparently ''still'' refuses, he strikes a deal with her that if she leaves, he'll hand over her soul AND the last time piece in his collection]].

to:

* AffablyEvil: His horrible, unspeakably devious contracts are basically public service contracts, such as cleaning out a well, kicking out troublemakers from the village, and defeating a monster terrorizing the town. He's also pretty chummy despite being a manipulative jerk, though he does have a PetTheDog-style relationship with his citizens. Though he ''is'' taking people's souls, and is a firm believer in [[spoiler: YouHaveOutlivedYourUsefulness]], [[spoiler:YouHaveOutlivedYourUsefulness]], so he's not a HarmlessVillain HarmlessVillain, either.
* AintTooProudToBeg: [[spoiler: Once [[spoiler:Once Hat Kid defeats him, he begs for mercy and for her to leave Subcon Forest, and when she apparently ''still'' refuses, he strikes a deal with her that if she leaves, he'll hand over her soul AND the last time piece in his collection]].collection.]]



* AuthorityEqualsAssKicking: Self-proclaimed master of Subcon Forest and he definitely has the power to back up this claim. [[spoiler:Subcon Time Rift all but outright tells he was the "prince" Queen Vanessa fell in love with, but due to a misunderstanding he ended up chained in her manor, eventually transforming into The Snatcher]].
* BadBoss: To whoever is unlucky is the victim that gets drafted into being his servant, especially because of his firm belief in YouHaveOutlivedYourUsefulness. The last one got [[OffWithHisHead his head popped right off]], after all.

to:

* AuthorityEqualsAssKicking: Self-proclaimed AuthorityEqualsAsskicking: He's the self-proclaimed master of Subcon Forest Forest, and he definitely has the power to back up this claim. [[spoiler:Subcon Time Rift all but outright tells states that he was the "prince" Queen Vanessa fell in love with, but due to a misunderstanding misunderstanding, he ended up chained in her manor, eventually transforming into The Snatcher]].
Snatcher.]]
* BadBoss: To whoever is unlucky is the victim that gets enough to get drafted into being his servant, especially because of his firm belief in YouHaveOutlivedYourUsefulness. The last one got [[OffWithHisHead his head popped right off]], after all.



* BewareTheSillyOnes: He's loud, uses Hat Kid to do (seemingly) petty jobs, and has a pretty goofy appearance, but his boss fight shows that he's ''far from harmless''. In his pre-boss speech he has none of the veiled friendliness tone and his voice is downright threatening.

to:

* BewareTheSillyOnes: He's loud, uses Hat Kid to do (seemingly) petty jobs, and has a pretty goofy appearance, but his boss fight shows that he's ''far from harmless''. In his pre-boss speech speech, he has none of the veiled friendliness tone and his voice is downright threatening.



* DoppelgangerAttack: [[spoiler:In his second phase he will often make a copy of himself to try and ambush Hat Kid; he'll succeed unless she hits the real one. You have to pay attention to which eye he'll wink at the camera with]].

to:

* DoppelgangerAttack: [[spoiler:In his second phase phase, he will often make a copy of himself to try and ambush Hat Kid; he'll succeed unless she hits the real one. You have to pay attention to which eye he'll wink he winks at the camera with]].with.]]



* EvenEvilHasStandards: Despite being a soul-stealing spirit who drops devilish contracts on innocent passerbys, [[spoiler:not to mention, double-crossing them once his contracts are complete]], the Snatcher is against [[spoiler:any sort of authoritarian rule imposed by people like Mustache Girl. He'll even encourage Hat Kid to head on inside her lair and take her down]].

to:

* EvenEvilHasStandards: Despite being a soul-stealing spirit who drops devilish contracts on innocent passerbys, [[spoiler:not to mention, mention double-crossing them once his contracts are complete]], the Snatcher is against [[spoiler:any sort of authoritarian rule imposed by people like Mustache Girl. He'll even encourage Hat Kid to head on inside her lair and take her down]].



* GetOut: [[spoiler: The contract he makes with Hat Kid after she beats him has this as its terms]].

to:

* GetOut: [[spoiler: The [[spoiler:The contract he makes with Hat Kid after she beats him has this as its terms]].terms.]]



* GlassCannon: [[spoiler: He has an impressive array of hard-to-dodge attacks, but once he's made weak he's defeated in five hits. For comparison, the boss of Chapter 2 takes ''[[DamageSpongeBoss 30]]'' hits, and the Toilet of Doom boss in the same chapter takes ten hits]].
* HavingABlast: [[spoiler:His main attack during the boss fight is to generate large magical explosions and as his health dwindles, the explosions become larger and faster, one of his attacks being a large ring of rapid explosions.]]

to:

* GlassCannon: [[spoiler: He [[spoiler:He has an impressive array of hard-to-dodge attacks, but once he's made weak weak, he's defeated in five hits. For comparison, the boss of Chapter 2 takes ''[[DamageSpongeBoss 30]]'' hits, and the Toilet of Doom boss in the same chapter takes ten hits]].
hits.]]
* HavingABlast: [[spoiler:His main attack during the boss fight is to generate large magical explosions explosions, and as his health dwindles, the explosions become larger and faster, one of his attacks being a large ring of rapid explosions.]]



* HumiliationConga: [[spoiler:Gets beaten to the point of having to ''beg'' for Hat Kid to stop, tries to strike a deal on his terms only to get his last contract defaced and is forced to hand over his last Time Piece ''and'' Hat Kid's soul in order to make her leave Subcon Forest. Even so she can come back whenever she wants and talk to a very upset Snatcher simply because he can't do anything to kick her out of his domains]].

to:

* HumiliationConga: [[spoiler:Gets beaten to the point of having to ''beg'' for Hat Kid to stop, tries to strike a deal on his terms only to get his last contract defaced defaced, and is forced to hand over his last Time Piece ''and'' Hat Kid's soul in order to make her leave Subcon Forest. Even so so, she can come back whenever she wants and talk to a very upset Snatcher simply because he can't do anything to kick her out of his domains]].domains.]]



* LargeHam: He bounces between loud, cheesy and malicious at the drop of a hat. However as Hat Kid falls in his traps again he does complain that keeping the "loud" part is not easy on his voice.

to:

* LargeHam: He bounces between loud, cheesy and malicious at the drop of a hat. However However, as Hat Kid falls in his traps again again, he does complain that keeping the "loud" part is not easy on his voice.



* OhCrap: [[spoiler:Once you make him vulnerable in his boss fight he pretty much has this reaction.]]

to:

* OhCrap: [[spoiler:Once you make him vulnerable in his boss fight fight, he pretty much has this reaction.]]



* PlatonicLifePartners: Hilariously enough, [[spoiler: when he gives his final contract (that tells her to just get out), Hat Kid rewrites it so that he's contractually obligated to be her [=BFF=]. He's not really keen though, so he just gives her back her soul, gives her his final Time Piece, and just tells her to sod off]].
* SincerityMode: His mandate during the initial contract is, in a nutshell, sign or die. He'll give you several chances to sign. If you say no every one of those times, he'll kill you. And in the final chapter [[spoiler:he will wish Hat Kid luck so to teach Mustache Girl a lesson for daring to pass judgment on him]].

to:

* PlatonicLifePartners: Hilariously enough, [[spoiler: when [[spoiler:when he gives his final contract (that tells her to just get out), Hat Kid rewrites it so that he's contractually obligated to be her [=BFF=]. He's not really keen keen, though, so he just gives her back her soul, gives her his final Time Piece, and just tells her to sod off]].
* SincerityMode: His mandate during the initial contract is, in a nutshell, sign or die. He'll give you several chances to sign. If you say no every one of those times, he'll kill you. And in the final chapter chapter, [[spoiler:he will wish Hat Kid luck so to teach Mustache Girl a lesson for daring to pass judgment on him]].



** [[spoiler: If he didn't summon those flasks, he would have been invincible. Although, to his defense, the battle was going pretty well for him and the only problem was that one of the flasks didn't break when landing.]]
** [[spoiler:He also needlessly gets close to Hat Kid; one when trying to fake her out and attack from a certain side which can be discerned by which eye he winks with, and the other involving shockwaves which gradually puts him closer to Hat Kid, both of them leaving him open for attack.]]

to:

** [[spoiler: If [[spoiler:If he didn't summon those flasks, he would have been invincible. Although, to his defense, the battle was going pretty well for him and the only problem was that one of the flasks didn't break when landing.]]
** [[spoiler:He also needlessly gets close to Hat Kid; one when trying to fake her out and attack from a certain side side, which can be discerned by which eye he winks with, and the other involving shockwaves which gradually puts him closer to Hat Kid, both of them leaving him open for attack.]]



* {{Tsundere}}: The description of the UsefulNotes/{{Steam}} trading card about him has Hat Kid viewing the Snatcher as a JerkWithAHeartOfGold and actually referring him as such, even if she misspelled the word.

to:

* {{Tsundere}}: The description of the UsefulNotes/{{Steam}} trading card about him has Hat Kid viewing the Snatcher as a JerkWithAHeartOfGold and actually referring to him as such, even if she misspelled the word.



** [[spoiler:In his boss fight, the Snatcher will throw explosive flasks at Hat Kid. Unfortunately for him, some flasks end up as duds, allowing Hat Kid to take advantage of them and turn the fight around in her favor]].
** [[spoiler:During the FinalBoss battle, the Snatcher signs a contract with a Goat from Alpine Skyline to create cherry bombs to assist Hat Kid, which are used to break Mustache Girl's shield]].
* TragicMonster: [[spoiler: He used to be Queen Vanessa's "prince" and was apparently a NiceGuy before her madness and jealousy turned him into The Snatcher]].
* TragicVillain: [[spoiler: He was a well-meaning lawyer before Queen Vanessa's magic gradually turned him into a monster.]]
* WasOnceAMan: The Sleepy Subcon Time Rift all but says outright that [[spoiler:he used to be the prince Vanessa fell in love with. Not only does he have the same hair silhouette as the Prince, but the Prince is shown in shackles with yellowed, blank eyes and a body that's turned purple and shimmery.]]

to:

** [[spoiler:In his boss fight, the Snatcher will throw explosive flasks at Hat Kid. Unfortunately for him, some flasks end up as duds, allowing Hat Kid to take advantage of them and turn the fight around in her favor]].
favor.]]
** [[spoiler:During the FinalBoss battle, the Snatcher signs a contract with a Goat from Alpine Skyline to create cherry bombs to assist Hat Kid, which are used to break Mustache Girl's shield]].
shield.]]
* TragicMonster: [[spoiler: He [[spoiler:He used to be Queen Vanessa's "prince" and was apparently a NiceGuy before her madness and jealousy turned him into The Snatcher]].
Snatcher.]]
* TragicVillain: [[spoiler: He [[spoiler:He was a well-meaning lawyer before Queen Vanessa's magic gradually turned him into a monster.]]
* WasOnceAMan: The Sleepy Subcon Time Rift all but says outright that [[spoiler:he used to be the prince Vanessa fell in love with. Not only does he have the same hair silhouette as the Prince, but the Prince is shown in shackles with yellowed, blank eyes and a body that's turned purple and shimmery.]]shimmery]].



* VillainousBreakdown: [[spoiler:Once the player manages to get around him refusing to become blue, his attacks become ''much'' more frantic, desperate, and sloppy, and after you defeat him, he doesn't even ''try'' to hide that he just wants to get rid of Hat Kid]].
* YouHaveOutlivedYourUsefulness: [[spoiler:Tries to pull this off on Hat Kid. Naturally it doesn't end well for him]].
* YourSoulIsMine: [[spoiler: Takes Hat Kid's soul at one point. He gives it back later after she defeats him]].

to:

* VillainousBreakdown: [[spoiler:Once the player manages to get around him refusing to become blue, his attacks become ''much'' more frantic, desperate, and sloppy, and after you defeat him, he doesn't even ''try'' to hide that he just wants to get rid of Hat Kid]].
Kid.]]
* YouHaveOutlivedYourUsefulness: [[spoiler:Tries to pull this off on Hat Kid. Naturally Naturally, it doesn't end well for him]].
him.]]
* YourSoulIsMine: [[spoiler: Takes [[spoiler:Takes Hat Kid's soul at one point. He gives it back later after she defeats him]].
him.]]



* TheCorruption: Her presence influences the entire Subcon Forest. [[spoiler:And has transformed it from a peaceful woodland into a dreary forest inhabited by restless spirits]].

to:

* TheCorruption: Her presence influences the entire Subcon Forest. [[spoiler:And has transformed it from a peaceful woodland into a dreary forest inhabited by restless spirits]].spirits.]]



* TheDreaded: None of Subcon's denizens even ''try'' to bother her (the way to her manor is even mostly blocked off), there are signs that advise you to not try to cross the bridge she's on the other side of, and Hat Kid is very noticeably afraid of her when hiding. [[spoiler: She's also nowhere to be seen when Mustache Girl rewrites time into her world, suggesting that even on her power trip, Vanessa was too utterly terrifying for her to deal with]].

to:

* TheDreaded: None of Subcon's denizens even ''try'' to bother her (the way to her manor is even mostly blocked off), there are signs that advise you to not try to cross the bridge she's on the other side of, and Hat Kid is very noticeably afraid of her when hiding. [[spoiler: She's [[spoiler:She's also nowhere to be seen when Mustache Girl rewrites time into her world, suggesting that even on her power trip, Vanessa was too utterly terrifying for her to deal with]].with.]]



-->[[BlatantLies I just want to talk]]. [[EvilLaugh Hee Hee Hee.]]

to:

-->[[BlatantLies I just want to talk]]. talk.]] [[EvilLaugh Hee Hee Hee.]]



* FriendToAllChildren: Originally, the Subcon Time Rift storybook reveals [[spoiler:that she used to be really friendly to the children of a nearby village, as the page shows them offering gifts to Vanessa, and was really happy when she was greeted by them]]. Now, after the tragedy, Vanessa has become so deadly, that she'll kill anyone who enters her manor. [[WouldHurtAChild Including children]].
* GlowingEyesOfDoom: Oh boy. If you ever see them '''''RUN LIKE THE WIND'''''.
* GoMadFromTheRevelation: [[spoiler:While Vanessa is not very sane to begin with, as evidence from her letters and diary entries, the event that really drove her mad was when she found the Prince with another girl, which turned out to be a misunderstanding. Her anger and jealousy over the situation would eventually corrupt her into the feared shadow monster that she is now]].

to:

* FriendToAllChildren: Originally, the Subcon Time Rift storybook reveals [[spoiler:that she used to be really friendly to the children of a nearby village, as the page shows them offering gifts to Vanessa, and was really happy when she was greeted by them]]. Now, after the tragedy, Vanessa has become so deadly, that she'll kill anyone who enters her manor. [[WouldHurtAChild Including children]].
children.]]
* GlowingEyesOfDoom: Oh boy. If you ever see them them, '''''RUN LIKE THE WIND'''''.
* GoMadFromTheRevelation: [[spoiler:While Vanessa is not very sane to begin with, as evidence from her letters and diary entries, the event that really drove her mad was when she found the Prince with another girl, which turned out to be a misunderstanding. Her anger and jealousy over the situation would eventually corrupt her into the feared shadow monster that she is now]].now.]]



* IWasQuiteALooker: [[spoiler:The Subcon Time Rift storybook reveals that she used to be a beautiful young lady]].

to:

* IWasQuiteALooker: [[spoiler:The Subcon Time Rift storybook reveals that she used to be a beautiful young lady]].lady.]]



* KnightOfCerebus: She's the only character not to have any sort of major funny quirk. And she's also part of the '''[[NightmareFuel SCARIEST LEVEL IN THE GAME]]''' and [[spoiler:[[GreaterScopeVillain responsible for the Snatcher's existence]].]] Notably, while every other sapient villain Hat Kid faces eventually [[DefeatMeansFriendship comes to regard her as a friend]], Queen Vanessa is always an irredeemable horror that Hat Kid desperately avoids.

to:

* KnightOfCerebus: She's the only character not to have any sort of major funny quirk. And she's also part of the '''[[NightmareFuel SCARIEST LEVEL IN THE GAME]]''' and [[spoiler:[[GreaterScopeVillain responsible for the Snatcher's existence]].]] existence]]]]. Notably, while every other sapient villain Hat Kid faces eventually [[DefeatMeansFriendship comes to regard her as a friend]], Queen Vanessa is always an irredeemable horror that Hat Kid desperately avoids.



* LoveMakesYouEvil: Her incredible love and obsession for the Prince is seriously out of this world. [[spoiler:Not only did she chain the Prince up in the cellar and refuse to listen to his explanation (he really WAS just buying HER flowers from another girl), but her misplaced, jealous anger warps her into a hideous shadow beast with shining red eyes who cries frozen tears... and freezes any trespassers into ice statues. Vanessa keeps the Prince locked up for so long that the sheer magic Vanessa's warping Subcon with turns him into the Snatcher, but by then Subcon's a completely destroyed world and all of the non-Dweller populace seems to be dead. All because of blind love and a misunderstanding]].

to:

* LoveMakesYouEvil: Her incredible love and obsession for the Prince is seriously out of this world. [[spoiler:Not only did she chain the Prince up in the cellar and refuse to listen to his explanation (he really WAS ''was'' just buying HER ''her'' flowers from another girl), but her misplaced, jealous anger warps her into a hideous shadow beast with shining red eyes who cries frozen tears... and freezes any trespassers into ice statues. Vanessa keeps the Prince locked up for so long that the sheer magic Vanessa's warping Subcon with turns him into the Snatcher, but by then Subcon's a completely destroyed world and all of the non-Dweller populace seems to be dead. All because of blind love and a misunderstanding]].misunderstanding.]]



* SinisterSilhouettes: All you see of Queen Vanessa, besides her red eyes, is her silhouette which is probably for the best.

to:

* SinisterSilhouettes: All you see of Queen Vanessa, besides her red eyes, is her silhouette silhouette, which is probably for the best.



* TragicVillain: [[spoiler:A young and beautiful princess who was corrupted by her own love and obsession with the Prince. The misunderstanding only made things worse for her]].

to:

* TragicVillain: [[spoiler:A young and beautiful princess who was corrupted by her own love and obsession with the Prince. The misunderstanding only made things worse for her]].her.]]



* {{Yandere}}: A frightening example that isn't PlayedForLaughs. Reading her letters and diaries around her mansion reveals that she freaked out when she was crowned as queen because it meant [[EverythingsBetterWithPrincesses she couldn't be a pretty princess anymore]], and she apparently ''cut off all her lover's hair in his sleep and dyed it'' so it would ''match hers perfectly.'' She also banned bacon from the house because she thought he loved it more than her and has apparently had thoughts of chaining him up in the basement so he can't escape. [[spoiler: If you have the Fox Mask, you can see that it's possible she really did]].

to:

* {{Yandere}}: A frightening example that isn't PlayedForLaughs. Reading her letters and diaries around her mansion reveals that she freaked out when she was crowned as queen because it meant [[EverythingsBetterWithPrincesses she couldn't be a pretty princess anymore]], and she apparently ''cut off all her lover's hair in his sleep and dyed it'' so it would ''match hers perfectly.'' She also banned bacon from the house because she thought he loved it more than her and has apparently had thoughts of chaining him up in the basement so he can't escape. [[spoiler: If [[spoiler:If you have the Fox Mask, you can see that it's possible she really did]].
did.]]



* WasOnceAMan: The Sleepy Subcon Time Rift all but says outright that [[spoiler:they used to be children in a forest village Vanessa visited.]]

to:

* WasOnceAMan: The Sleepy Subcon Time Rift all but says outright that [[spoiler:they used to be children in a forest village Vanessa visited.]]
visited]].



->''"Mysterious creatures who are the silent type. They like to be left alone but maybe they just want me to stop annoying them..."''

to:

->''"Mysterious creatures who are the silent type. They like to be left alone alone, but maybe they just want me to stop annoying them..."''



* TheCorruption: [[spoiler:The pollen of purple flowers ends up driving them mad until Hat Kid removes the plants]].
* GentleGiant: The goats are never hostile, and are just minding their own business. However, the Nomads advise to approach them with caution, because just bumping into them accidentally will cause them to shove Hat Kid out of their way. [[spoiler:They'll only attack if they're infected by the purple flowers]].

to:

* TheCorruption: [[spoiler:The pollen of purple flowers ends up driving them mad until Hat Kid removes the plants]].
plants.]]
* GentleGiant: The goats are never hostile, and are just minding their own business. However, the Nomads advise to approach them with caution, because just bumping into them accidentally will cause them to shove Hat Kid out of their way. [[spoiler:They'll only attack if they're infected by the purple flowers]].flowers.]]



* NighInvulnerability: They're impossible to harm and hitting them causes nothing. Jumping on their heads will cause them to swat Hat Kid with both hands like one would do to a fly. [[spoiler:This becomes a problem in the finale as they'll actively try to harm Hat Kid while corrupted. The only thing Hat Kid can do is to avoid direct confrontation with them]].
* RedEyesTakeWarning: [[spoiler:While corrupted their eyes become menacingly red]].

to:

* NighInvulnerability: They're impossible to harm and hitting them causes nothing. Jumping on their heads will cause them to swat Hat Kid with both hands like one would do to a fly. [[spoiler:This becomes a problem in the finale finale, as they'll actively try to harm Hat Kid while corrupted. The only thing Hat Kid can do is to avoid direct confrontation with them]].
them.]]
* RedEyesTakeWarning: [[spoiler:While corrupted corrupted, their eyes become menacingly red]].red.]]



* LightningBruiser: Comparatively speaking. They take two hits instead of one, are pretty darn fast and can easily score more than one damage by shoving Hat Kid in a bottomless pit which is plentiful in Alpine Skyline. If they attack in group one will almost always steal and the second one will punch a stunned Hat Kid.

to:

* LightningBruiser: Comparatively speaking. They take two hits instead of one, are pretty darn fast fast, and can easily score more than one damage by shoving Hat Kid in a bottomless pit pit, which is plentiful in Alpine Skyline. If they attack in group a group, one will almost always steal and the second one will punch a stunned Hat Kid.
7th Feb '18 3:40:15 AM darkknight109
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* DareToBeBadass: The Mustache Girl's motivation. [[spoiler:She finds out that the Time Pieces can rewind time, and wants to become a time-traveling crime fighter to defeat the Mafia. Hat Kid doesn't agree with this plan, which makes them enemies.]]



* DareToBeBadass: The Mustache Girl's motivation. [[spoiler:She finds out that the Time Pieces can rewind time, and wants to become a time-traveling crime fighter to defeat the Mafia. Hat Kid doesn't agree with this plan, which makes them enemies.]]


Added DiffLines:

* FreudianExcuse: Hinted at. She appears to live alone in a cave in mafia town, with no possessions, friends or companions to speak of, and the islands other inhabitants are all criminal invaders who enjoy terrorizing the town's other inhabitants seemingly just ForTheEvulz. [[spoiler: Not surprising [[KnightTemplar she turned out the way she did...]]]]


Added DiffLines:

* IJustWantToHaveFriends: Has hints of this. When Hat Kid first lands in Mafia town, Mustache Girl immediately attempts to recruit her (and later comments she thought they could be best friends). [[spoiler: In the final boss fight, she acts with shock and dismay when everyone starts telling her to get lost, then starts panicking when she realises that she'll be all alone if she wins]].
5th Feb '18 8:10:04 AM CrankyStorming
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* {{Cloudcuckoolander}}: They're generally somewhat lucid, honestly believing that they're fooling everyone with their Owl imitations (while also being convinced that Hat Girl is a fellow Owl), asking password fishing questions for anything that doesn't actually involve a password, showing up in the oddest of places telling jokes (such as in Dead Bird Studios basement at midnight or in a time rift for no explicable reason), and not quite understanding why their fellow crows haven't emerged from the lava they fell into yet.

to:

* {{Cloudcuckoolander}}: They're generally somewhat lucid, honestly believing that they're fooling everyone with their Owl imitations (while also being convinced that Hat Girl is a fellow Owl), asking password fishing phishing questions for anything that doesn't actually involve a password, showing up in the oddest of places telling jokes (such as in Dead Bird Studios basement at midnight or in a time rift for no explicable reason), and not quite understanding why their fellow crows haven't emerged from the lava they fell into yet.
2nd Feb '18 7:21:05 PM Etheru
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* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human, and one of the relics she gets is of a UFO abducting cattle called "Mockery of Off-Planet Life", where she shows offense at the stereotyping.

to:

* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human, and one of the relics she gets is a toy model of a UFO abducting cattle called "Mockery of Off-Planet Life", where she shows offense at the stereotyping.
2nd Feb '18 5:59:33 PM Etheru
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* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human.

to:

* HumanAliens: As Cooking Cat points out, she's basically a space alien from the point of view of the rest of the cast. She also, throughout [[AllThereInTheManual the manual]], identifies as non-human.non-human, and one of the relics she gets is of a UFO abducting cattle called "Mockery of Off-Planet Life", where she shows offense at the stereotyping.
31st Jan '18 11:27:27 AM DivineFlame100
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Added DiffLines:

* HelpfulMook: A rather bizarre case because the Dwellers are not really hostile towards you initially. But, should you give them an oversized cherry, they'll be drawn into it and turn it into a bomb that can still damage you, essentially becoming {{Action Bomb}}s that ''you'' are carrying around. However, this works in your favor because they're needed to break the ice around Subcon Forest.
26th Jan '18 7:27:46 PM DivineFlame100
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* LastOfHerKind: Is implied to be one of the last remaining original inhabitants of the island town before the Mafia took it over. The rest have either fled, or were punished and used as literal HumanCannonball ammunition for their cannons.



* LastOfHerKind: Is implied to be one of the last remaining original inhabitants of the island town before the Mafia took it over. The rest have either fled, or were punished and used as literal HumanCannonball ammunition for their cannons.
26th Jan '18 7:22:00 PM DivineFlame100
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Added DiffLines:

* LastOfHerKind: Is implied to be one of the last remaining original inhabitants of the island town before the Mafia took it over. The rest have either fled, or were punished and used as literal HumanCannonball ammunition for their cannons.


Added DiffLines:

* AdamSmithHatesYourGuts: The more badges you buy from him, the more expensive his late-game badges will be, with the most pricey badges going anywhere in-between 800-1000 Pons. For comparison, some earlier badges are relatively cheap, costing only about 50-100 Pons.
26th Jan '18 6:43:38 PM DivineFlame100
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* AllYourBaseAreBelongToUs: According to their dialogue and the Mafia Time Rift storybook, Mafia Town was just an isolated island town before the Mafia of Cooks arrived and took it over, presumably by force. They've apparently occupied the town for [[OlderThanTheyLook hundreds of years]].

to:

* AllYourBaseAreBelongToUs: According to their dialogue and the Mafia Time Rift storybook, Mafia Town was used to be just an isolated island town before until the Mafia of Cooks arrived and took it over, presumably by force. They've apparently occupied the town for [[OlderThanTheyLook hundreds of years]].
26th Jan '18 1:10:15 PM NoSpoilerz
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* EldritchAbomination: He's a monster made out of shadows that steals people's souls and forces them into signing contracts to do his bidding. Snatcher appears to control the Subcon Forest as his domain, though he's relatively nice for an example of this trope.
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http://tvtropes.org/pmwiki/article_history.php?article=Characters.AHatInTime