History CharacterDerailment / VideoGames

29th May '17 8:42:16 PM ThraggLootrippa
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** It has been pointed that during the final scene, Wesker started showing signs of intoxication, and if that was the case it would make sense that he started making some less than ideal reasoning. However doesn't excuse the entertaining albeit silly HoYay that started at the beginning of the game, to the point where he only focuses on somebody else they start ''shooting'' at him.

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** It has been pointed that during the final scene, Wesker started showing signs of intoxication, and if that was the case it would make sense that he started making some less than ideal reasoning. However doesn't excuse the entertaining albeit silly HoYay that started at the beginning of the game, to the point where he only focuses on somebody else when they start ''shooting'' at him.
14th May '17 3:18:44 PM nombretomado
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* ''Franchise/{{Starcraft}}'' gives us Jim Raynor and his relationship with Sarah Kerrigan. After Kerrigan is infested by the Zerg and is herself derailed from mere VillainProtagonist territory to a [[ForTheEvulz sadist]] in the ''Brood War'' expansion, she kills one of Raynor's oldest friends, Fenix, and he vows to kill her because he owes here that much. It lent a significant degree of tragedy to the story, and made his reasons for hating Mengsk even more justified. Come ''VideoGame/StarcraftII'' and Raynor kills his best friend with the bullet he'd been saving for Mengsk in order to protect Kerrigan. Or in his own words:

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* ''Franchise/{{Starcraft}}'' ''VideoGame/StarCraftI'' gives us Jim Raynor and his relationship with Sarah Kerrigan. After Kerrigan is infested by the Zerg and is herself derailed from mere VillainProtagonist territory to a [[ForTheEvulz sadist]] in the ''Brood War'' expansion, she kills one of Raynor's oldest friends, Fenix, and he vows to kill her because he owes here that much. It lent a significant degree of tragedy to the story, and made his reasons for hating Mengsk even more justified. Come ''VideoGame/StarcraftII'' and Raynor kills his best friend with the bullet he'd been saving for Mengsk in order to protect Kerrigan. Or in his own words:



** Though he was still planning to kill her at the start of ''VideoGame/Starcraft2'', he just learned that her survival was necessary to the survival of all life in the galaxy.

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** Though he was still planning to kill her at the start of ''VideoGame/Starcraft2'', ''VideoGame/StarcraftII'', he just learned that her survival was necessary to the survival of all life in the galaxy.
14th May '17 12:05:24 AM sayaleviathan
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* ''VideoGame/KingdomHeartsII'' derails Belle and the Beast in the same way that they get derailed in ''Disney/BeautyAndTheBeastTheEnchantedChristmas'', with Belle resignedly and meekly accepting the Beast blaming her for Xaldin stealing the rose, when in the [[Disney/BeautyAndTheBeast original movie]] she would never have put up with the Beast's jerkassery and the Beast stops being a jerk to her entirely after she calls him out on it.

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* ''VideoGame/KingdomHeartsII'' derails Belle and the Beast in the same way that they get derailed in ''Disney/BeautyAndTheBeastTheEnchantedChristmas'', with Belle resignedly and meekly accepting the Beast blaming her for Xaldin stealing the rose, when in the [[Disney/BeautyAndTheBeast original movie]] she would never have put up with the Beast's jerkassery and the Beast stops being a jerk to her entirely after she calls him out on it.it.
* Sima Yi of ''VideoGame/DynastyWarriors'' is depicted as a MagnificentBastard who regarded everyone else as imbeciles. When his wife, Zhang Chuahua, was introduced in the eight game as a playable character, Sima Yi was devolved into a HenpeckedHusband who easily cowers whenever his wife reminds him. Historically, Sima Yi was indeed wary of his wife but many fans agreed that his fear of her is somewhat exaggerated in the game.
22nd Apr '17 10:58:58 AM wootzits
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** YHVH, well known in the franchise as the embodiment of the Law alignment. A TautologicalTemplar of the worst order, he is usually portrayed as someone whose law is the only law and is incapable of acknowledge any other view. But as a result of that, He is also portrayed as someone who believes their existence so absolute that everyone else should fear and submit to Him and that He himself should fear none, best shown when He challenges those He views as sinners to step forward. In ''Apocalypse'' meanwhile He is portrayed as something of a petty coward who is just full of empty words, afraid of humanity, who seems to [[StrawHypocrite not even believe His own words]] which He preach. And when he get's demonized, instead of shouting words of rage and hatred, or delivering a DyingCurse, he is left [[AintTooProudToBeg begging for his existence]]. And in terms of goals, He might as well be a different character altogether. Typically, YHVH desires to create a kingdom for His chosen under His rule where evil does not exist and everyone are equal (the problem usually tend to be what happens to those not among his chosen ones). In Apocalypse meanwhile he simply seems to have no real endgame goal, only being concerned with keeping the ForeverWar between Law and Chaos going on in a vain attempt to make His side look better.

to:

** YHVH, well known in the franchise as the embodiment of the Law alignment. A TautologicalTemplar of the worst order, he is usually portrayed as someone whose law is the only law and is incapable of acknowledge any other view. But as a result of that, He is also portrayed as someone who believes their existence so absolute that everyone else should fear and submit to Him and that He himself should fear none, best shown when He challenges those He views as sinners to step forward. In ''Apocalypse'' meanwhile He is portrayed as something of a petty coward who is just full of empty words, afraid of humanity, who seems to [[StrawHypocrite not even believe His own words]] which He preach. And when he get's demonized, instead of shouting words of rage and hatred, or delivering a DyingCurse, he is left [[AintTooProudToBeg begging for his existence]]. And in terms of goals, He might as well be a different character altogether. Typically, YHVH desires to create a kingdom for His chosen under His rule where evil does not exist and everyone are equal (the problem usually tend to be what happens to those not among his chosen ones). In Apocalypse meanwhile he simply seems to have no real endgame goal, only being concerned with keeping the ForeverWar between Law and Chaos going on in a vain attempt to make His side look better.better.
* ''VideoGame/KingdomHeartsII'' derails Belle and the Beast in the same way that they get derailed in ''Disney/BeautyAndTheBeastTheEnchantedChristmas'', with Belle resignedly and meekly accepting the Beast blaming her for Xaldin stealing the rose, when in the [[Disney/BeautyAndTheBeast original movie]] she would never have put up with the Beast's jerkassery and the Beast stops being a jerk to her entirely after she calls him out on it.
31st Mar '17 3:50:03 PM X2X
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** Even Sonic himself has suffered from [[{{Flanderization}} Flanderization]] issues. In the classic games his "trademark attitude" was mostly limited to: [[FingerWag wagging his finger]] on the game's title screens, tapping his foot impatiently when idling, and being a thrill seeker (riding on planes, snowboarding, outrunning giant bolders). Even with the advent of voice acting in ''Sonic Adventure'' he was still pretty much the same, a snarky JerkWithAHeartOfGold who still cared for others. Since ''Sonic Colors'' his attitude has now grown to encapsulate his entire character; he constantly makes jokes and sucks the drama out of any scene he appears in. Other characters (except for Tails) aren't allowed to be truly helpful and Sonic isn't allowed to be truly one upped by any of his antagonists anymore (See his interactions with the Deadly Six versus his interactions with Knuckles in ''Sonic 3'' and Shadow in ''Adventure 2'').

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** Even Sonic himself has suffered from [[{{Flanderization}} Flanderization]] issues. In the classic games his "trademark attitude" was mostly limited to: [[FingerWag wagging his finger]] on the game's title screens, tapping his foot impatiently when idling, and being a thrill seeker (riding on planes, snowboarding, outrunning giant bolders). Even with the advent of voice acting in ''Sonic Adventure'' he was still pretty much the same, a snarky JerkWithAHeartOfGold who still cared for others. Since ''Sonic Colors'' his attitude has now grown to encapsulate his entire character; he constantly makes jokes and sucks the drama out of any scene he appears in. Other characters (except for Tails) aren't allowed to be truly helpful and Sonic isn't allowed to be truly one upped by any of his antagonists anymore (See (see his interactions with the Deadly Six versus his interactions with Knuckles in ''Sonic 3'' and Shadow in ''Adventure 2'').



*** Really a lot of the characters in ''Dissidia'' are like this. [[TropesAreTools Tropes are Not Bad, though]]; almost all of the characters [[DivergentCharacterEvolution have certain aspects of their personality highlighted to set them apart from each other]]. For Sephiroth, they focused on the FallenHero aspects of his character. Some characters like the Onion Knight and Warrior of Light, had their character basically [[OriginalGeneration invented for the game]]. [[VideoGame/FinalFantasyVI Terra]] is seen as considerably meeker while Tifa picks up her more ActionGirl traits; [[VideoGame/FinalFantasyVI Kefka]] is heavier on the MonsterClown and lighter on the ManipulativeBastard but actually gets an AlasPoorVillain moment where it's revealed that [[StepfordSmiler he can't comprehend true happiness]] and acts like a troll because he wants everyone else to be miserable too. Most of Kefka MagnificentBastard traits went to [[VideoGame/FinalFantasyII The Emperor]] who acts like the quasi-BigBad of the game, [[RightHandVersusLeftHand even manipulating the other villains]]. [[VideoGame/FinalFantasyIX Kuja]] loses almost ''all'' of his [[MagnificentBastard capacity for magnificent bastardry]] and acts like a whining, arrogant child although the prequel ''Duodecim'' reveals that [[spoiler:his HeelFaceTurn at the end of ''VideoGame/FinalFantasyIX'' stuck and he initially acts as a ReverseMole aiding the heroes until Kefka catches him and [[FakeMemories manipulates his memories]] to make him loyal to Kefka]]. [[VideoGame/FinalFantasyX Tidus]] is more optimistic and tough here than in his own game. And then of course there's [[VideoGame/FinalFantasyV Exdeath]] who went from very generic EvilOverlord to an amusing LargeHam BarrierWarrior who has probably the best defense in the game.
*** Terra deserves special mention, as her new characterisation as a [[ShrinkingViolet shy]], [[IHaveYouNowMyPretty hapless]] [[DamselScrappy victim]] proved unpopular, even in Japan (which has a higher tolerance for meek characters and [[AmericansHateTingle isn't nearly as fond of her original game as the US is]]). It was criticised enough that her unvoiced dialogue was rewritten for the ''Duodecim'' release to make her tougher.

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*** Really a lot of the characters in ''Dissidia'' are like this. [[TropesAreTools Tropes are Not Bad, though]]; almost all of the characters [[DivergentCharacterEvolution have certain aspects of their personality highlighted to set them apart from each other]]. For Sephiroth, they focused on the FallenHero aspects of his character. Some characters like the [[VideoGame/FinalFantasyIII Onion Knight Knight]] and [[VideoGame/FinalFantasyI Warrior of Light, Light]], had their character basically [[OriginalGeneration invented for the game]]. [[VideoGame/FinalFantasyVI Terra]] is seen as considerably meeker while Tifa picks up her more ActionGirl traits; [[VideoGame/FinalFantasyVI Kefka]] is heavier on the MonsterClown and lighter on the ManipulativeBastard but actually gets an AlasPoorVillain moment where it's revealed that [[StepfordSmiler he can't comprehend true happiness]] and acts like a troll because he wants everyone else to be miserable too. Most of Kefka MagnificentBastard traits went to [[VideoGame/FinalFantasyII The Emperor]] who acts like the quasi-BigBad of the game, [[RightHandVersusLeftHand even manipulating the other villains]]. [[VideoGame/FinalFantasyIX Kuja]] loses almost ''all'' of his [[MagnificentBastard capacity for magnificent bastardry]] and acts like a whining, arrogant child although the prequel ''Duodecim'' reveals that [[spoiler:his HeelFaceTurn at the end of ''VideoGame/FinalFantasyIX'' stuck and he initially acts as a ReverseMole aiding the heroes until Kefka catches him and [[FakeMemories manipulates his memories]] to make him loyal to Kefka]]. [[VideoGame/FinalFantasyX Tidus]] is more optimistic and tough here than in his own game. And then of course there's [[VideoGame/FinalFantasyV Exdeath]] who went from very generic EvilOverlord to an amusing LargeHam BarrierWarrior who has probably the best defense in the game.
*** Terra deserves special mention, as her new characterisation as a [[ShrinkingViolet shy]], [[IHaveYouNowMyPretty hapless]] [[DamselScrappy victim]] proved unpopular, even in Japan (which has a higher tolerance for meek characters and [[AmericansHateTingle isn't nearly as fond of her original game as the US is]]). It was criticised enough that her unvoiced dialogue was rewritten for the ''Duodecim'' release to make her tougher.tougher, and the [[VideoGame/DissidiaFinalFantasy2015 2015 reboot]] outright nullified Terra's {{Chickification}} by basing her depiction on her more confident personality at the end of ''VI''.



* [[Franchise/AceAttorney Phoenix Wright]], by the time of ''VisualNovel/ApolloJusticeAceAttorney'' has completely changed personalities from rather neurotic, hardworking, and perpetually frazzled, to a rather lazy, sloppy pseudo-ManipulativeBastard. Even if you really reach and say that it's a result of what he's been doing the last seven years, there's a sequence where you flash back to him not long after [[VisualNovel/PhoenixWrightAceAttorney the first trilogy]], and he's ''completely'' OOC there, most severely in that he's contemptuous of newcomer prosecutor Gavin, telling him that he should have stayed back in Germany and gotten more experience. Considering how he began his own career, and how hurt he seemed when Mia confided that to Maya in the original game, Phoenix would '''never''' say that to anyone. If anything, it sounds more like [[ButtMonkey perpetual loser]] Winston Payne. However, by the time [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Duel Destinies]] came around, Phoenix was more or less [[CharacterRerailment back to his old self]].

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* [[Franchise/AceAttorney Phoenix Wright]], by the time of ''VisualNovel/ApolloJusticeAceAttorney'' has completely changed personalities from rather neurotic, hardworking, and perpetually frazzled, to a rather lazy, sloppy pseudo-ManipulativeBastard. Even if you really reach and say that it's a result of what he's been doing the last seven years, there's a sequence where you flash back to him not long after [[VisualNovel/PhoenixWrightAceAttorney the first trilogy]], and he's ''completely'' OOC there, most severely in that he's contemptuous of newcomer prosecutor Gavin, telling him that he should have stayed back in Germany and gotten more experience. Considering how he began his own career, and how hurt he seemed when Mia confided that to Maya in the original game, Phoenix would '''never''' say that to anyone. If anything, it sounds more like [[ButtMonkey perpetual loser]] Winston Payne. However, by the time [[VisualNovel/PhoenixWrightAceAttorneyDualDestinies ''[[VisualNovel/PhoenixWrightAceAttorneyDualDestinies Duel Destinies]] Destinies]]'' came around, Phoenix was more or less [[CharacterRerailment back to his old self]].



* ''VideoGame/WorldOfWarcraft'' has ''not'' been kind to certain characters from the ''Franchise/{{Warcraft}}'' franchise. The need for raid bosses has turned complex {{Anti Hero}}es into outright villains, and a distressing number of characters' stories end with "went insane and turned evil." At the same time, the need to justify {{PvP}} means that the {{Reasonable Authority Figure}}s who formed the cross-faction alliance against the Burning Legion in ''Warcraft III'' get to be completely marginalized if they're lucky, and if they're ''unlucky'', well, just see what happened to Jaina...

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* ''VideoGame/WorldOfWarcraft'' has ''not'' been kind to certain characters from the ''Franchise/{{Warcraft}}'' franchise. The need for raid bosses has turned complex {{Anti Hero}}es [[AntiHero Anti-Heroes]] into outright villains, and a distressing number of characters' stories end with "went insane and turned evil." At the same time, the need to justify {{PvP}} means that the {{Reasonable Authority Figure}}s who formed the cross-faction alliance against the Burning Legion in ''Warcraft III'' get to be completely marginalized if they're lucky, and if they're ''unlucky'', well, just see what happened to Jaina...
7th Mar '17 9:11:35 PM AlinhoAlisson
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Added DiffLines:

** Krystal wasn't the only victim of ''Command'''s writing. We also have Fox, who kicked Krystal off the team despite being okay with her going to a galaxy-wide war in the [[VideoGame/StarFoxAssault previous game]]; Star Wolf, who no longer want to be the villains and try to save the system by themselves; Even Leon, a sadistic psychopath in previous entries, openly says he wants to help the "weaklings" and wants a parade with flowers all for himself. None of these changes are ever explained in the TimeSkip intro cutscene, nor in the game itself.
16th Feb '17 4:01:56 AM Morgenthaler
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* ''Franchise/Metroid}}'':

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* ''Franchise/Metroid}}'':''Franchise/{{Metroid}}'':
16th Feb '17 4:01:42 AM Morgenthaler
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* The most common criticism of ''VideoGame/MetroidOtherM'' is its characterization of Samus Aran, which is nearly impossible to reconcile with the way she usually acts. Samus is traditionally a competent, cunning and fearless bounty hunter who lives to beat the crap out of criminals and confidently hangs around trashy bars wearing almost nothing on her off time. ''Other M'' instead presents her as a very submissive and dim woman who is incapable of making her own decisions, terrified of enemies she's effortlessly killed hundreds of in the past, obsessed with maternity, and blindly loyal to a guy who treats her like garbage. If this were a prequel of some sort showing Samus before she became the warrior we know her as, it might make sense, but chronologically this is the ''seventh game'' in the series, and in the preceding and following games, she's her normal badass self.
** Adam Malkovich gets hit with this as well in ''Other M''. He was introduced in ''MetroidFusion'' as a very competent, gruff former-CO of Samus', who had a possibly-flirty and certainly friendly working relationship with her before he made some heroic sacrifice to save her life. [[spoiler:Also, he isn't dead due to MindUploading. Through the game he indeed maintains a professional working relationship with Samus, and he ends up being vital to stopping the unfolding disaster at the end of the game via a superior tactical mind to hers.]] In ''Other M''? He gets almost his entire squad killed through incredibly poor strategic decisions, treats Samus with ''at best'' callous indifference (and at worst [[UnfortunateImplications outright mentally and physically abuses her]]), and that heroic sacrifice is [[StupidSacrifice entirely pointless]].

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* ''Franchise/Metroid}}'':
**
The most common criticism of ''VideoGame/MetroidOtherM'' is its characterization of Samus Aran, which is nearly impossible to reconcile with the way she usually acts. Samus is traditionally a competent, cunning and fearless bounty hunter who lives to beat the crap out of criminals and confidently hangs around trashy bars wearing almost nothing on her off time. ''Other M'' instead presents her as a very submissive and dim woman who is incapable of making her own decisions, terrified of enemies she's effortlessly killed hundreds of in the past, obsessed with maternity, and blindly loyal to a guy who treats her like garbage. If this were a prequel of some sort showing Samus before she became the warrior we know her as, it might make sense, but chronologically this is the ''seventh game'' in the series, and in the preceding and following games, she's her normal badass self.
** Adam Malkovich gets hit with this as well in ''Other M''. He was introduced in ''MetroidFusion'' ''VideoGame/MetroidFusion'' as a very competent, gruff former-CO of Samus', who had a possibly-flirty and certainly friendly working relationship with her before he made some heroic sacrifice to save her life. [[spoiler:Also, he isn't dead due to MindUploading. Through the game he indeed maintains a professional working relationship with Samus, and he ends up being vital to stopping the unfolding disaster at the end of the game via a superior tactical mind to hers.]] In ''Other M''? He gets almost his entire squad killed through incredibly poor strategic decisions, treats Samus with ''at best'' callous indifference (and at worst [[UnfortunateImplications outright mentally and physically abuses her]]), and that heroic sacrifice is [[StupidSacrifice entirely pointless]].
13th Feb '17 3:41:31 PM Ferot_Dreadnaught
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** YHVH, well known in the franchise as the embodiment of the Law alignment. A TautologicalTemplar of the worst order, he is usually portrayed as someone whose law is the only law and is incapable of acknowledge any other view. But as a result of that, He is also portrayed as someone who believes their existence so absolute that everyone else should fear and submit to Him and that He himself should fear none, best shown when He challenges those He views as sinners to step forward. In ''Apocalypse'' meanwhile He is portrayed as something of a petty coward who is just full of empty words, afraid of humanity, who seems to [[StrawHypocrite not even believe His own words]] which He preach. And when he get's demonized, instead of shouting words of rage and hatred, or delivering a DyingCurse, he is left [[AintTooProudToBeg begging for his existence]]. And in terms of goals, He might as well be a different character altogether. Typically, YHVH desires to create a kingdom for His chosen under His rule where evil does not exist and everyone are equal (the problem usually tend to be what happens to those not among his chosen ones). In Apocalypse meanwhile he simply seems to have no real endgame goal, only being concerned with keeping the ForeverWar between Law and Chaos going on in a vain attempt to make His side look better.
* When we first see Scarecrow in ''VideoGame/BatmanArkhamAsylum'', he is shown to be an AxCrazy GigglingVillain who always acts overdramatic very much like his comic book counterpart. But then when he reappears in ''VideoGame/BatmanArkhamKnight'' [[TheOtherDarrin with a new voice actor]], his personality did a complete 180 turn and now he is a SoftSpokenSadist who has a penchant for CreepyMonotone HannibalLecture and did not laugh at least once. The only hand-wave that comes from his sudden change is that he got brutally mauled by Killer Croc in their previous confrontation.

to:

** YHVH, well known in the franchise as the embodiment of the Law alignment. A TautologicalTemplar of the worst order, he is usually portrayed as someone whose law is the only law and is incapable of acknowledge any other view. But as a result of that, He is also portrayed as someone who believes their existence so absolute that everyone else should fear and submit to Him and that He himself should fear none, best shown when He challenges those He views as sinners to step forward. In ''Apocalypse'' meanwhile He is portrayed as something of a petty coward who is just full of empty words, afraid of humanity, who seems to [[StrawHypocrite not even believe His own words]] which He preach. And when he get's demonized, instead of shouting words of rage and hatred, or delivering a DyingCurse, he is left [[AintTooProudToBeg begging for his existence]]. And in terms of goals, He might as well be a different character altogether. Typically, YHVH desires to create a kingdom for His chosen under His rule where evil does not exist and everyone are equal (the problem usually tend to be what happens to those not among his chosen ones). In Apocalypse meanwhile he simply seems to have no real endgame goal, only being concerned with keeping the ForeverWar between Law and Chaos going on in a vain attempt to make His side look better.
* When we first see Scarecrow in ''VideoGame/BatmanArkhamAsylum'', he is shown to be an AxCrazy GigglingVillain who always acts overdramatic very much like his comic book counterpart. But then when he reappears in ''VideoGame/BatmanArkhamKnight'' [[TheOtherDarrin with a new voice actor]], his personality did a complete 180 turn and now he is a SoftSpokenSadist who has a penchant for CreepyMonotone HannibalLecture and did not laugh at least once. The only hand-wave that comes from his sudden change is that he got brutally mauled by Killer Croc in their previous confrontation.
better.
14th Jan '17 7:36:21 AM Steven
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** From the [[VisualNovel/ApolloJusticeAceAttorney same game]], Ema Skye. Ema first appeared in the [[UpdatedRerelease DS version exclusive]] Case 1-5 and was introduced as an upbeat, cheerful girl with a [[DarkAndTroubledPast dark past]] and an '''intense''' love for forensic science. At the end of the case, she left to study forensic science abroad. When she reappears seven years later, she takes over the role of the detective of the game. The girl who was so into science became a police detective instead. In-Universe, it's [[HandWave explained]] that she ''did'' take the test to become part of the forensic science team, but failed. She still retains her love for forensic science, but even that seems to have taken a damper and she isn't as wide-eyed about it as she used to be, and outside of those few moments, she comes across as an extremely bitter young woman who didn't get the job she wanted and decides to just mope about it, doing a half-assed job, instead of trying to change things.

to:

** From the [[VisualNovel/ApolloJusticeAceAttorney same game]], Ema Skye. Ema first appeared in the [[UpdatedRerelease DS version exclusive]] Case 1-5 and was introduced as an upbeat, cheerful girl with a [[DarkAndTroubledPast dark past]] and an '''intense''' love for forensic science. At the end of the case, she left to study forensic science abroad. When she reappears seven years later, she takes over the role of the detective of the game. The girl who was so into science became a police detective instead. In-Universe, it's [[HandWave explained]] that she ''did'' take the test to become part of the forensic science team, but failed. She still retains her love for forensic science, but even that seems to have taken a damper and she isn't as wide-eyed about it as she used to be, and outside of those few moments, she comes across as an extremely bitter young woman who didn't get the job she wanted and decides to just mope about it, doing a half-assed job, instead of trying to change things. Her personality gets better in ''VisualNovel/PhoenixWrightAceAttorneySpiritOfJustice'' where she finally passes her exam and becomes the forensics scientist she strived to be.
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